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HILLSEA 

LIDO 

DEMO 

FREE WITH 

THIS ISSUE 



JANUARY 1996 £3.95 

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JANUARY 1 995 




BOOT SECTOR 

Another superb cover disk. This month we 
bring you a playable demo of Vulcan's new 
seaside game, Hillsea Lido 



06 




HILLSEA LIDO OFFER 

In a repeat of our hugely successful 
Timekeepers offer, we've teamed up with 
Vulcan to bring you a special offer! 



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REVIEWS 



XTREME RACING 

just one month after the preview, we actu- 
ally get the review version in. But is this 
obvious Mario Kart clone any good? 

ODDESSEY 

We've featured Oddessey more times than 1 
care to remember, but the main point is, 
just how good is the damned thing? 

SWOS 95/96 

Sensible World Of Soccer is updated yet 
again, and our new freelancer Ahmad 
Qadan takes a look at it. 

ZEEWOLF 2 

Zeewolf is back, with tougher missions and 
more of them, but what else does it have 
to offer? Find out on page IS. 




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WORMS 

You want to know how to beat your 
friends every time? Well, we've played the 
game to death, and bring you hints for 
every weapon, plus some extra tactical 
manoeuvres for you to learn. 



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PORTRAIT OF A RACING LEGEND 




For many Ayrton 5enno was the great- 
est racing driver that ever lived. He 
certainly was a man whose love and 
understanding of the art of Grand Prix rac- 
ing was unequaled. 

For those wishing to remember the 
genius that was Sennp r Oxford 
International Publications have produced 
this fine tribute. 



From his very first victorious korting 
race back in 1973 to his domination of 
Formula Ford 2000 and Formula 3 during 
the early 80s through to his three Grand 
Prix World Championships this book pro- 
vides a unique photographic record of his 
career. Featuring over 140 giant colour 
photographs this limited edition book is 
available for just £20. 



Senna ~ Portrait of a Racing Legend 
brings you a unique stunning photo- 
graphic record of Senna's life. 
Reproduced on the finest quality art 
paper Senna - Portrait of a Racing 
legend is brought to you in a dramatic 
1 2 inch square format. Available only 
in strictly limited, individually num- 
bered, edition. 



ORDER BY CREDIT CARD ON; 

0865 202770 



VRA 



BY CHEQUE OR CREDIT CARD FROM: 

Oxford International Publications Ltd, 
16-17 Hollvbush Row, Oxford, OX 1 1JH 



SENNA 



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L E C f N II 



I would like to order 
Senna - Portrait el a 
Racing Legend 

No "lie i , , , t . 

Address .,„.,,,. 



Cnetfil card number: 



J United Kingdom (£10) 

J Europe (£25) 

J Rest of this worid (C30) 



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1 




VULCAN SOFTWARE 

his month we bring you 
a demo of Hlllsea Lido, 
Not only do we bring 
you a demo but we also have a 
special readers offer just for 
you. Once you've checked out 
this game we will give you the 
chance to purchase it at a 
ridiculously low price! We 
really liked this game and 
since its review In our last 
Issue we have been playing 
it rather a lot. It 
has 




to be said that the more 
you play the better It 
gets. What did we have to 
say about this little num- 
ber? Read on. Hill sea Lido, 
"has the same wonderful 
production values, the odd 
sound effects and the same 
great graphic style " (as 
Timekeepers) "„. the game 
play is pretty good. The most 
Important thing about the 
game is its value for money, if 
we had a score box for value 
for money then this would 
with out a doubt 






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ten out of 
ten, We are comparing it 
to full price games and it 
stands up reasonably well but 
this game is only a mere 
£12.99. Now that really is a 
bargain. It's alio packaged in 
a tiny little box like 
Timekeepers, This is 
part of the mini series 
and I like It. Small 
cheap games that are 
of high quality, and 
really why do most 
Amiga games need such 
huge boxes when they 
only have a few discs and 
pamphlets with giant 
print for Instruction manu- 
als. Well if you are looking 
for a bargain game this 
Christmas as a stocking 
filler then this is it. £12.99 
isn't cheap but its cheaper 
than a lot and it really Is a 



bargain. 
Oh yes this really is total 
top value for money. Were 
you wondering what you were 
going to spend your Christmas 
wedge on7 Well we now have 
the answer, You can own a 
copy of IJ ...the ultimate seaside 
management game" for a 







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snip, What Is the game 
zib out? "There is a great deal 
more to running Htllsea Lido 
than meets the eye. 
Financially there is a lot to 
budget for and its not all 
that easy to balance the 
books. There are also all sorts 
of examples of government 
intervention, health Inspec- 
tors for a start. The whole 
game really does represent 
some serious challenges,, Vou 
might get a superb beach- 
front but your promenade 
could be falling badly! 
its all down to how you 
spend your money and how 
you put together your shops 
and services." 

Will you be able to cope with 
the hustle and bustle of run- 
ning a seaside resort? Well 
there's only one way to find 
out. 

LOADING 

We still have our rather sim- 
plified loading procedure and 
this month as we have the 
game all on one disk it's even 
easier, no insert disk two 
prompts to follow. All you 
have to do Is stick the disk In 
It's slot and then turn on your 
machine, ace or what! Well 
you think so when you get 
your sticky mitts on this 
demo. It's one bell of a game! 
CONDITIONS 

During the production of our 

cover disc, we constantly 

check to 

ensure 

that the 

(quality of 
the disc 
meets our 




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SHE* 

*OER 



require- 
ments. 
Whilst 
discs are 

checked for 
virus's, may 
we point 
out it is the 




readers responsibility to virus 
test the product prior to 
installation. Similarly prior to 
instalment, you should 
check the shutter of 
the disc, to ensure that 
it has not been damaged 
in transit. This is best 
done by gently sliding the 
shutter to the left and 
allowing It to spring back. 
Please note that neither The 
One Amiga nor Maverick 
Magazines can be deemed 
liable for any problem arising 
from the use of the discs. 
Installation or running any of 
the programmes on the disc 
indicates your agreement to 
this condition, 

TECHNICAL 
SUPPORT 

Problems installing the 
game? Then ring our 
technical support line 
on 0691 715929 (week 
days 10am 12,*0pm, 
1.30pm - 4,30pm) who 
may be able to offer use- 
ful installation advice. 
Calls are charged at 39p 
per minute cheap rate and 
49p at all other times. 
Please ensure you have the 
permission of the phone 
owner before making the 
call. 

In the unlikely event your 
disc is damaged or simply 
doesn't run please 
return it to the dupli- 
cator, Tib Pic, Tib 
House, 11 Edward 
Street, Bradford, BD4 
7BH, (who may be con- 
tacted on 01274 716990) 
with a stamped addressed 
envelope and two 25p 
stamps. Where It Is a 
duplication fault, the 
postage will be returned 
along with the replacement 
disc. Please note we do not 
carry stocks of replacement 
discs and all returns must go 
to the address above. 






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R E - R E V I E W 



As a quick reminder of what we 
thought of the game when we 
reviewed it last month, we're 
reprinting the verdict box for you. 
Read on, then get your credit card 
out and order a copy,, you know it 
makes sense! 



THE VERDICT 



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This game is very like 
Theme Park. However it 
isn't in my opinion quite as 
good. It is on a much small- 
er scale. Despite the fact 
that this isn't the best 
management simulator 
that I've ever played it is a 
lot of fun. also I have to 
confess to being a bit of a 
fan of Vulcan Software, 
Time Keepers was simply 
stunning and although this 
is not as good it still has 
the same wonderful pro- 
duction values, the odd 
sound effects and the same 
great graphic style. The 
graphics aren't however 
state of the art and the 
movement isn't the great- 
est, it's rather jerky. 
However at the end of the 
day this sort of game isn't 
all about graphics, its 
more about gameplay and 
the gameplay Is pretty 
good. The most Important 
thing about the game is it's 
value for money, if we had a 
score box for value for money then this would 
with out a doubt score ten out of ten. We are 
comparing it to full price games and it stands 
up reasonably well but this game is only a mere 
£12.99. Now that really is a bargain. It's also 
packaged in a tiny little box like Timekeepers. 
This is part of the mini series and I like it. 
Small cheap games that are of high quality, 
and really why do most Amiga games need 
such huge boxes when they only have a few 
discs and pamphlets with giant print for 
instruction manuals. Well if you are looking for 
a bargain game this Christmas as a stocking 
filler then this is it. £12.99 Isn't cheap but it's 
cheaper than a lot and it really is a bargain. 



I 801 






Vulcan wont be releasing any AQA speflfc 
versions of the garni:, but the A 5 00 version 
runs flue on our A 1200. 

You CD32 owners are stuffed though. 


A1 200 




CD32 







VULCAN SOFTWARE LIMITED IS PROUD TO PRESENT 



\N ! ML ORDER EXCLUSIVE RANGE OF AMK \fi 



\\ INCREDIBLY LOU PRICES 





AMIGA VERSION 

£12.99 

(+£1.50p&p) j 



The Promenade 
The Sr ;s Salesman 

futl ol the 

*hofxs and facilities with 

which to line your 

* promenade. I 

judgement, position them to 

max in lise thdi earning 

potential and create a 

ppiny haven with which 

to entice thiuiKuntl- 

tourists to your resort. 

The Beach 

StiT! aid and plent) of 

-in for the most exciting 

. i l c l tiirc 

/ facilities ,uu] attractions, 

CI iin Rubber 

Dinghy s to Speedl 

Hire, then watch I he 

holiday makers hilarious 

amies as thej attempt to ride 

[he surf, 



Yo«r theatre oft the pkr has 

the potential to be one of 

the most lucrative asp© 

^ of > our i es< nt _ There arc 

many Acts to choose ftorp 

that will hav« ym mi yiw 

■ vis rocking with 

blighter and excitement 



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Hillicti Lidg h tW game in which yi»t» *wn a ilice tj wcftflitw* 

TM y&ur buimcn iklfU t& the t«t ct» y&u mdetwAur Hi tun* 

an empty itrctt-h *£ beach ml* a w« drenched f«fd wine* 

Vtu must eiftplcpy ci»nn!ttf dedift* maktaff toctici in every 
oiped £ j the vame. The pMiti*nmg frf yfrur ih^pi, the prices 

ytu chdrge f*r Wfltcr sport hire, the shews ytu ch««ic tv 

bt*uk («r y*wr theatre and the amount yvu pgy jtgr stoJt are 

|u*t g few & I the many elements in* Jved in 

biiildirtf the Jin est Seaside f%es«rrt in the werW, 



Real Tunc 



UMl'sOs/unvClunaelers 



Hysterical AniitJationia 
Panoramic Parallcx Scrolling 
Uproarious Theatre Shew 



Smart Cha. Line 



KMJs t»f Real Life 1 Scenarios 



7 Interactive Playing Areas 



40 Screens Of Building -Wn 
Save Game Facility 



Hard Drive Initial Lab I c 



ipatihle All Amiga's 
Mouse Driven 
Requires I Meg 
Future Datadisk Expansions 
Free Technical Support 



vTTTTnr 



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V U L C A N 



■ Villain H nth Hani 6222< 



Pleas* send me a copy of HILLSEA LIDO for the Amiga to; 

Mr /Mrs/Miss/Ms , , 

Address .»***, i*,*,,**,**,***,.,*****.**.***.. .......*•,„ 



I enclose a CHEQUE/POSTAL ORDER far the value of 
Please make payable to : Vulcan Software Limited. 

Please charge my ACCESS/ MASTERCARD /VISA with 
Credit Card Number: 



£14.49 
£14,49 



■ ft»tco* □□□□□□□□□□□□□□□□ 

Telephone .*,.«..„„. Expiry Date Signature , .,,.,. 

Send your completed order form and payment to; ( / ";| N B 

Vulcan Software Limited, Vulcan House, 72 Queens Road, Buckland, Hants, P02 7NA j&MA 

| The price of £14.49 includes VAT and carriage within UK mainland. Orders will be sent within two days of receipt and subject to stock availability. Our Ref; MIL1 1 



REVIEW 



Was that quick or what? Last month I was here with the preview version and 
now I'm here with the review. How extreme? Very\ 



Inspiration comes In many 
form i. For some the beauty 
of a summer's day Inspires 
enough to write delightful 
poetry, while others enjoy the 
founds of nature and trans- 
late it into beautiful music. 
What's the point of this 
melancholy nonsense? Well, 
apart from being one of the 
only computer games journos 
to use the word melancholy In 
a games review, lt f s the start 
of a point. The point being 
that the flip side of that coin 
we call inspiration^ is called 
plagiarism. 

Some games producers see 
a game and think, I wish I'd 
thought of that" and do noth- 
ing about It. So what? Others 
see a game and think. That's 
a good Idea for a game, but 

wouldn't it be better If ", 

and still do nothing. Yes, so? 
A few actually do something 
about it, and make a game 
very similar to the original 
butt with enough 
Ideas of their own 
mixed In that 
nobody could 
accuse them 
of plagia- 
rism. So it 
was with 
Doom, and 



It's many pretenders. 

Park Forces Is a case in 
point, The addition of the 
Star Wars background to the 
whole thing, plus the ability 
to look up and down made it 
different to Doom for some, I 
just thought it was a superb 



Doom-clone, On the Amiga 
Alien Breed ID added under- 
water sections and ducking to 
the Doom idea, and I thought 
that although it was a Doom 
clone, at least Team 17 were 
trying to make it better. 
Now, there are some games 



producers that see a game 

and think, "I know, let's just 
copy the whole think lock, 
stock and barrel and hope 
nobody minds". Many of you 
might think that I was about 
to accuse Extreme Racing of 
being a copy of Super Mario 



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E V I E W 



Kart on the SNfcS, and you'd 
be right, partly. Vgu see, the 
programmers have been 
clever, because they mixed 
together ideas from bath 
Mario Kart and the game that 
succeeded It, Street Racer. 

Now you have a texture- 
mapped rotating floor, with 
cartoon-like characters a la 
Street Racer, with guns and 
rockets to shoot (a la Street 
Racer, and Mario Kart), but 
with huge rocks- with smiley 
faces In the way (a la Mario 
Kart). So, if we gave a score 
for originality then you 
wouldn't be teeing much 
above 1 0^ here, but if we 
gave marks for plagiarism 
then...,. 

Anyway, enough 
of my originality 
rant, and on 
with the ^ 

review, Well, 
it'* a car rac- 
ing game. 
Okay, With 
texture - 
m a p p e d 
floors, and it 
looks a hell of 
a lot like that 
Kartlng game that 
was released just 
recently. There are meant 
to be 300 plus colours on 
screen at any time, from a 24- 
bit palette. Well r that Is cer- 
tainly impressive on its own. 

Then you have the ability 
to play up to eight players, as 
long as. you have 2 Amigas 
with a null modem cable. Each 
version of the game can play 
up to four players split-screen, 
so two Amigas enables you an 
eight player experience! There 
are also a huge variety of dif- 
ferent screens modes so you 
can set the whole thing up to 
your taste, They range from 



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1*1 pixels 

to chunky 
low-res XK. 

The reason for 
such a huge amount of 
screen options? Well, Black 
Magic say It's because they 
want everybody to be happy 
with their set up, so they've 
made everything config- 
urable. One extremely nice 
feature (ho ho, pun ahoy!) is 
the ability to change the 
height of the cam- 
era view. This 
means that if 
you want to 
view your 
car from 
higher 
and fur- 



■! Changing 
thing, but 
camera angles are a whole 
new ballgame, and I whined 



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about originality. 

The game features eight 
different cars for you to drive, 
including a Ferrari F4G, a 



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There 
are also 
various 
dlffer- 



modes to 
play, like 
cups, grand- 
prix and the Death 
Match, So how do you Induce 
death then? Well the floor of 
the racing track Is strewn 
with weapons to be picked 
up r some are rockets and 
guns r while others increase 
your speed, or grip. They're 
you standard car add-ons. 

Then there are the secret 
features, that are so secret 
they're on the back of the 
bo*. They Involve things like 
Lemmings splat and Sheep 
Racing which all add to the 
enjoyment and with over 
twenty tracks to race each 
featuring jumps, curbs and 
even the chance to squash 
other cars you'd expect the 
enjoyment to go on and on. 
Well you won't find out here, 
you'll have to head for the 
verdict box instead. 









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THE VERDICT 



A1200 







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As you may have guessed from the 
first few paragraphs of the review, I 
have a great deal of respect for pro 

I grammers who have new ideas. i 

I realise that it is getting more and 

I more difficult to continue making 

j original titles, but this adds nothing 

I more to an existing genre than an 
Amiga conversion. In actual fact an 
Amiga conversion of Street Racer h 
underway, so It will be Interesting 
to see which game comes out bet- 
ter. 

But what do I think of this then? 
Well, the graphics are fairly unim- 
pressive actually. They are obviously 
being expanded up from a much 
smaller resolution to fill the screen, 
and are Interleaved with black to 
make it look better. All it tends to 
do Is make the whole thing look 
very washed out, 

Sound too is very average, and 
the effects and crashing noises are 
up to scratch, but nothing special. 
Gameplay is where the first cracks 
really begin to appear though, 
because I simply don't find the 
game fun to play. The controls are 
very unresponsive and I found It 
very difficult just to turn corners 
when I first began playing, 

As time went on I naturally got 
more skilled, but still felt that the 
game relied far more heavily on luck than it 
did on vkill; The weapons all add to the overall feel of the 
thing, but even these are mainly uninspired. Where the game 
really becomes enjoyable is when you have some friends 
around to play. Even more impressive is the eight player link- 
up mode, although the vastly reduced playing area does 
become annoying after having played in one-player mode. 

All in all then, a bit of a disappointment really. With no 
originality and lacking in gameplay somewhat, Extreme Racing 
isn't very impressive. It's a brave attempt to bring Mario Kart 
to the Amiga, but it fails on most points, Hie only good things 
about it are the multi-player options, and the ability to change 
your camera angle to suit your style of driving. 

Other than this it Is yet another example of why the Amiga 
market Is going downhill. Sub-standard Amiga versions of age- 
ing console and PC games will not bolster the Amiga market, 
and I fear that unless somebody comes along with some origi 
ndl games real soon, the Amiga could soon be as dead as the 
Atari ST. 




CD32 



A500 / 600 



ami 



Yts.. Yts, Veil A CD3Z version is in produc- 
tion and Is coming soon! 

..but there is no chance i>f an A 5 00 ver 
si on, sorry. 



REVIEW 



. < J " 










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j 






QLWJft - THE ItUfflNO OF THE GROUPS 




Finally we bring 
you the full 
review of this 
superb platform 
adventure, bug 
free and ready to 
go! 

latform Games. As old as 
time itself, or so it 
seems. There have been 
hundreds if not thousands of 
platform games released since 
computer! first came out. 
Why Is this? Probably because 
they are so popular and have 
always been a user friendly 
formal Welt this is possibly 
one of the ultimate platform 
games to be seen on the 
Amiga. Odyssey is of course a 
huge adventure, a tourney 
through many lands. Many 
new adventure games are 






based on a 
similar for- 1 

mat to Flight 
of the Amazon 
queen and seem 
to be very limited 
when it comes to what 
you can actually Interact with. 
The traditional two dimen- 
sional platform format that 
this adventure c 
just as restrictive but some 
how seems to allow you to da 
more by never suggesting 
that you can do an awful lot 
in the first place, 
Well now we've got that sort- 
ed we can get on with the 



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review. Well as you wiEE someone already did that in 
already know, Odyssey is the the preview so insert some- 



tltle of the classic booh by 
Homer. I would crack a 
Simpson joke here but I tMnk 



thing amusing of your own 
creation Instead. This is one 
h^ll of a tale and as a young- 



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ster I greatly enjoyed it. We 
used to have two hours of 
Latin a week and there were 
only two things thai made 
this vaguely enjoyable. The 
pop quizzes hosted by our 
rather cool teacher Mr Parker, 
and the tales of mythology 
that we were fed on a regular 
basis. Thanks Mr Parker, I 
knew it would come in useful 
at some stage or another! 
Welt this is not the classic tale 
but it is a classic tale deserv- 
ing of such a classic name 



the box points out) 
Jong adventurous 
journey, series of J 
wanderings; 
epic tale 

described in 
ancient wad- >^ 
derings, Well 5^ 
that Just about 

cur 



what is the tale 
behind this game. 
Well a long long time 
ago before history was 



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there was J 
seven 
s t r a n g e 
Islands 
inhabited by 
all manner of 
strange crea- 
tures there was 
as with all great 
kingdoms and fairy 
tales F a great king who 
funnily enough was aided J 
by a 'trusty wizard'. All / 
of these strange crea* , 
tures were subject to 
the wizards power. " 
Welt as with all good 
kings there was an heir 



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baby son 



L. Inherit the 
kingdom and 
all its riches. 
Not bad! However in 
yet another unpredictable 
twist there was also an evil 
power hungry uncle, 
the kings brother, So 
evil was this man that 
he would stop at noth- 
ing to achieve his 
objective of 
ruling the 
world. He r 
with a load of 
I his equally evil 
L cronies, managed to 
steal the wizards 
spell book and then 
L i went on to murder 
his brother the 
king. However the 
Wizard escaped taking with 






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him the young prince. A fairly 
nifty move! Well you can 
probably guess the rest of this 
story, it's not all that hard. 
The young prince is now a lit- 
tle bit older and 
wiser and he's 
learnt a lesson 
or two. Now 
It's time for 






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:e + A fairly you to go and give this chap a 
you can helping hand in reclaiming his 
-est of this rightful inheritance. No prob- 
hat hard. lem? 

now a lit- Well there m^ seven islands in 
I the kingdom. Three outer 

Islands, three inner 
islands and the 
inner island where 
the new king 
rules from the 
'safety of his cas- 
tle*. The obsta- 
cles and puzzles 
w you have to face 
5JjJ;l ^ r= ^&_ ^ are no easy task. It 
is however possible 
for you to turn yourself 
into a whole selection of crea- 
tures. A spider a grasshopper, 
two different types of birds 
and even a boulder to name a 
few, The boulder will of 
^ it^'J?' course allow you to bash your 
way through obstacles. The 
grasshopper will allow you to 
leap huge distances. The birds 
allow you to fly over things 
I and the spider allows you to 
crawl around small areas, This 
is perhaps the best feature of 

(the game and makes It a s~~ 
bit special, There is howev- f 



REVIEW 



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er a catch. Vail 
cant simply 
turn into one V 
of these crea- 
tures at will, 
well you can but 
pot until you've ^SV^; 

found the life-force 
crystal for each creature. You 
have a task to complete. You 
have to f fittd the life force 
crystals lor each creature on 
each of the outer islands. 
Then you have to find the 
spheres of influence that 
extend the power to turn into 
a particular creature to the 
other islands. Eventually you 
work your way Into the Inner 
I standi where you find more 
crystals that give you 
the life force for 
more creatures and 
more sphere of 
Influences. After 
you've sorted all 
of this out you 
can mart to think 



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about pay- 
ing a little 



central island, 
J>££$^ No problem, oh 

I almost forgot to 
mention the keys that 
you have to find! 
If you hadn't already guessed 
there ii rather a lot to sort 
out In this game and it cer- 
tainly Isn't the sort of game 
that you II finish in a day. This 
fs a real challenge! Essentially 
most of the obstacles and 
puzzles facing you aren't to 
ridiculously hard. They make 
sense and can be worked 
out- There is a lot of 
running around 
opening up one 
door so you can 



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another door to you can go to another door *a you can., 

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GRAPHICS 



Stunningly good! Well maybe 
that's a trifle over the top but it 
is a very good platform adven- 
ture game. The graphics whilst 
being far from gobsmacking, 
are very nice. The way your 
character runs around and 
wields his sword Is a wonder to 
behold. The simple screen that 
appears when you morph from 
one character to another is a 
nice touch, Sound? Well it's 
pretty good. The main thing 
this game has is game play and 
the ability to last more than five 
minutes. Here is a game that 
will keep you up late into the 
night as you discover a huge 
kingdom with wonderful crea- 
tures, Alt of this will lead to a 
great deal of endless explo- 
ration and fun. What I really 
loved about this game was the 
way that you really needed to 
sort everything out in order 
before you actually got to go 
and finish the game. It has to be 
said I have yet to complete it 
though one of my colleagues has 
succeeded where I have so far failed. 
Time is the key though. Nothing in the game will have 
you so foxed that you pack It all in but there are a few 
bits and pieces that will have you thinking hard about 
what to do next and where to go. Overall this is really a 
very good game and I think that most of you'll like it a 
lot well I did! 



This A5QO version runs |wst fine on your 
nice A120D. N« specific version though. 

A CD 3 2 version? What do you reckon? 
Well, it i no actually. 



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- A 15 



E V I E W 



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New freelance writer Ahmad Qadan takes a look at the latest installment in 
the Sensible Soccer Saga. Does it have what it takes? Read on 



It's amazing to think that 
Sensible World of Soccer 
has boon in the top two of 
the Amiga charts consistently 
for a year or so. First there 
was the original hug-filled 
version that sold by the bcket 
lond, then the 'new improved' 
edition and now this. And 
that's only half the Sensible 
Soccer story, Over the years, 
various incarnations of the 
game have been released (all 
with great success) and every 
time improvements have been 
made. This game is, in fact, 
Sensible Soccer 51 There is no 
doubt that this too will sell by 
the truckload - and it has 
some great new features 
that II make you want to part 
with your cash, but you can't 
help feeling that Sensible 
Software are having a laugh - 
at out expense! There is still 
no way to perform an over- 
head kick, play in the charity 
shield or the European 



selves, Where are the offside 
rule, random post deflections, 
back-heels and volleys (with 
proper seperatc animations)? 
The pitch perspective is 
wrong too! Are all of these 
things going to be improved 
in future editions to make 



Sens) some more money? 

Criticisms aside, Sensible 
must be congratulated for 
finally putting In the National 
manager's (oh. It has been 
very well thought out and it's 
easy to get to grips with. This 
adds a whole new dimension 



to the gameplay which hard- 
ened SWOS fans will especially 
enjoy, In this r version' of the 
game, players are not rated 
by values, they're rated by 
stars. Standing headers annd 
aftertouch on 'along the 
ground' passes have been 



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REVIEW 



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added too and, though they 
don't totally change the 
game, they are worthy addi- 
tions which should be taken 
advantage of by any good 
players. All the main transfer 
updates have been made, 
although Semi have itragely 
decided to exclude Parma's 
Faustina Asprllla and 
Fernando Couto! Values of 
players have been increased 
to their ridiculous levels 
(mainly in the preiershlp). All 
players now have seven attrib- 
utes by which they are rated. 
These are shot power, tack- 
ling, passing, finishing, con- 
trol speed and heading. The 
three attributes which the 
player in question has as his 
strongest are listed alongside 
his name. 

Other new features Include 
animated crowds, the player 
who has the ball in posses- 
sion's name being listed at 
the top of the screen (A1200 
only), the ability to build up a 
good youth team, set up a 
match between your 'A' and 
B" teams and, best of all, the 
ability to watch a specific 
player in a match, This may 
not sound new r or even Inter- 
esting, but it's both, because 



j> 




the computer puts a diamond 
over the head of a player 
you're interested )n during 
the match so you can see him 
whether he has possesion or 
not r This can be done whether 
he's In your team or one of 
the computer's. This now pre- 
vents you from buying flops 
like Andreas Moller and Ronny 
Rosenthal, Players also cele 
brate after scoring now, 
rather than Just swiftly run 
ning back to the centre circle. 
Lastly, the players celebrate 
when they win a match, and 
look down in shame when 
they lose. 

The graphics and sound 
have undergone virtully no 
changes - all that has been 
added are new animations 
and a different whistle sample 
for half/full time Intervals, As 
with the previous Sens! 
games, the animation on the 
player is rather too simple 
and lacking in smoothness 
(running looks like a two 
frame job), but we don't 
expect texture -mapped, 
motion- captured polygon 
players on our humble 
Amigas, do we? 



N.B. All screen- s-huli are from nfl«ja Di-bvi- 

itml. Our tctc-iHi. .jr.ihln.r broke an fluid 
Ipnr >ci It was- ttiii or no ihati. S^t-ry . 





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TH1TVERDICT 

With things going the way they 

eire In the Amiga market, people 

like you are going to be more 

reluctant than ever to part with 

your cash. With all those Sega 

Saturn* and other (less good) 

12 bits selling so well, why 

should you stick with your 

Amiga and buy this too? Well, I 

own a Saturn, and the day 

before I spent four long hours 

looking for this game miles 

away from any place I could call 

home, I was playing Sega Rally, 

Virtua Cop and VJrtua Fighter 

Remix. The only time i played 

any one of these 'better' titles 

was while the computer loaded 

up the next season on this 

(which was much faster on the 

AT 200 because the info is stored 

in memory). I'm not saying that 

this is better all round than any 

of the aforementioned titles - 

that's just silly, but it's just as 

playable and possibly more 

addictive (depending on what 

sort of game you like). Basically, 

this is a reason to keep your 

Amiga - and a damned good one at 

that. If you haven't bought any SWOS / Sensi before 

then add 5% to the overall mark but subtract 1% if you 

have ^n A500 (longer in-between season loading 

times). If you do own a SWOS (or even all four Sens! 

games like I do) you'll get a lot out of this game - even 

though it's not quite as advanced as it should have 

been. The in match enhancements and the National 
anager's fob should keep you going for a very long 
me because you'll need to do a double, and possibly a 

treble to get THAT job. 

Along with Worms, this proves that It's game play 
I that counts, and both games cost less than a crap 
I Playstation game (e.g. Ridge Rater Revolution)! It's also 

a good reason to poke fun at PC owners - and we all 

love doing that, don't we?! 



Read the text li> find out the Al 200 
improvements, No itptrate verimn though 

No, I'm afraid you'd better go and play 
Oscar and Diggers 








E V I E W 





-4. 


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More mad helicopter mayhem. And this 
Christmas must. Well read on! 



II iiTJ 



t 5 really serious, is this a post 



"■ ristmas has came and 
gone but now is the 
time to spend any 
Christmas cash you have on 
games. And this game might 
fust be otic that you find 
interesting. I don't know 
about you but I'm a big fan of 
helicopter gun ship games 
Coala was totally amazing as 
far as I'm concerned, but to 
have two of these games 
released in such a short space 
of time is excellent? Back in 



the early days of my Super 
Nintendo I spent much of my 
time flying helicopter mis- 
sions across deserts and jun- 
gles En Desert Strike and it's 
close relatives. Surely these 
games must go down as clas- 
sics, Ves they do! 
Well things have come a long 
way from those days and 
these helicopter gunship 
games have come on a hit 
too. There are a few corkers 
on the PC but I wont go on 



about that. Last Issue saw 
us reviewing the rather 
good Coala. This was a 
fairly complicated 
game that involved 
some serious learning 
to fly. Zee Wo If 2 is 
far less complicat- 
ed, especially If you 
want to use 

joystick/pad control 
instead of the much more 
complicated mouse control. 
Anyway there is a story 



behind the game so read on 
and see if you (ike it. 
This game Is not set in a stan- 
dard war. This Is all a bit 
futuristic involving corporate 
wars between huge compa- 
nies who are 
fighting for 
something, power I 
guess, that's what most 
people fight about, 
oh and money? 
Well in 





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rather 
futuristic 
fight there 
is a past 
and a pre- 
sent. I have 
to admit to i 
being rather X, 
unfamiliar with 
the original Zeewolf 
1 (I'm assuming there . 
one!) hut there is It seems a 
story to the first game. 
Essentially it is a typical Story 
of good old corporate battles* 
The baddies are Ecliptic u "-the 
company whose greed and 
aggression 
kicked the 
whole thing 
off" the first 
great corporate war 
that is! Thanks to 
the incredible 
battle hell 
Copter 




i^ny Patrol Bootes 



sti^oyc 




Zeewolf, the one / 
you are to take 
charge of, Zenith \ 
Research won the 
first war. It seemed 
that all was to be 
alright. The environ- 
mental damage that 
this evil empire 
had created 
was slow- 
ly cleaned 
up. Ecliptico 
seemed to crumble 
as share prices crashed and 
corrupt deals were uncovered. 
However it seems that all was 






REVIEW 





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\ not well! 
\ Ecliptico 
\ were 
infect not 
,' dear and 
/ buried. 
They were 
-pT'^IJ^ii- / far from it. 
Jr They secretly 
maintained con- 
tact with all the 
powerful people they could 
and started to plan r there 
plan was staggeringly simple 
and extremely ambitious, 
They wanted to pull off a 
total global corporate raid! So 
It seems that Zenith have 
rather a lot to cope with. As 
they are the only people with 
even the remotest chance of 
stopping the Ecliptico plot 
they have come under heavy 
attack. Very heavy attack. 
Their forces are stretched to 
breaking point and It wont be 
long before they can do noth- 
ing. Zee wo If 2 Is untested 
but they have no 
choke but to send y^ 
it up against the jT * 

Ecliptico forces, / 
So are you / 
going to have / 



a crack? 

This game has an awful lot 
going for it. At first I really 
didn't think a tot of It. It 
seemed too simple but my 
opinion was soon to change. 
To start off with the screen 
seemed too simple graphically 
and the helicopter was hard 
to control especially when 
attaching something. Well 
soon enough I had mastered 
the art of controlling Zee wolf 
and I was blasting my way 
through mission after mis- 
sion. This was all too easy, 
surely? Oh,, dear! It seemed 
that I spoke too soon! Things 
soon start to get a little 
tougher, The small tanks and 
troop carriers that you face In 
the first few levels prove to 
be easy to blast away, 
However the rather tougher 
tanks and ground to air mis- 
siles that you end up facing 
are a great deal harder to 
destroy and will give 
you a bit of a 
problem. 
There are 
\ even hell- 
\ copters 
\ to fight 
against 
In air to 
air bat- 




REVIEW 




ties* But don't worry too 
much, you have some fairly 
serious air to air mlssiki to 
help you out. 

There are a whole load of mis- 
sions to take part in and you 
will find that there is a pass- 
word system so that you don't 
have to keep on going back 
through every mission. There 
are 32 missions. They tend to 
get increasingly hard the fur- 
ther you get into the game, 
The missions are divided up 
into phases. You have to 



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destroy certain things, airlift 
others to safety, and rescue 
hostages. It is possible to 
refuel and rearm the heli- 
copter but you are limited by 
how much cash you have and 
by how many supplies there 
are. It Is also possible during 
the game to take over a selec- 
tion of vehicles Including a 
tank, a torpedo boat, a VTOL 
fighter and a transport heli- 
copter. This is a really really 
neat touch! 



Mission 2 



THE VERDICT 

This really is a great game. 
The controls are easy to han- 
dle and you will soon find 
yourself avoiding enemy fire 
and destroying enemy vehi- 
cles with ease, in the earfy 
levels at least. There are a lot 
of challenges with the later 
levels being overrun with 
bad guys* The sound is really 
quite good with a wonderful 
intro tune that will put you 
In the mood for a good old 
fashioned gun bat tie. Tactics 
come into it too with limited 
fuel and ammunition and the 
ability to control other 
tanks, boats, planes and heli- 
copters* Things don't stand 
still either. The enemy forces 
are constantly on the move 
and you have to keep up 
with them. The game screen 
itself works very well with a 
sort of virtual reality style 
patchwork quilt as the 
ground. The effect is actually 
rather pleasing. It's all rather 
like some kind of military sim- 
ulator. 





A500 / 600 


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A1200 


old A1200. Very nice indeed. 








1 


No CD12 version I'm afraid, but hey, 
you've got Cuardian, so who cares? 


CD32 









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TIPS 



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Worms is as I'm sure many of you will know by now, an instant classic* Here's 
a few tips to get you going. First off we'll take a look at all the weapons that 
are available to you and then we'll look at a few of the scenarios 

(Below) The air strike is possibly the 
most awesome part of your arsenal. 
Vou only have one so use it carefully. 




(Above) The bazooka is the standard 
weapon and if you shoot another 
worm in the face with it you get to 
knock fifty points off their health* 



IS) 





(Above) The Homing missile is great. 

In the standard game you have just a 

few. Simply place the aiming square 

on your target and let them have it. 







AIM STHIKIt CHI 



(Below) The blow torch is the tool 
that you'll use for tunnelling. It is 
very useful indeed, especially when 




11I.IIW TOUCH 



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(Below) Fireballs are used to push 
explosive shrapnel out of the way. 
They also hurt worms, taut only work 
in a horizontal line. 






»YXiWTITH till 



(Above) Dynamite causes the biggest 
bang but you must drop it and run or 
you'll get caught in the blast. 




mmmiKiiAj.L 



(Below) The Pneumatic drill is used to 
tunnel directly down. It's useful for 
getting to the tunnels your opposi- 
tion might have built. 




(Above) The Uzi is of course your stan 
dard close range machine gun sort of 
weapon. 



iniNiiim 



a 



TIPS 





' 



(Below) You will only get the dyna- 
mite sheep in a weapons drop, Send it 
towards your enemy and detonate It 
at will. 




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(Above) Cluster Bombs are like a mul- 
tiple grenades, and can cause great 
damage to many worms at once. 



(Below) Kamikaze, strictly for nutters. 
Not to be advised unless desperate! 



JULIE 
100 



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(Above) The grenades are simple 
explosive devices that you lob at your 
enemy! 



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(Above) The shot gun gives you two 
shots a go and can blast enemy 
worms off the screen or into the 



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(Below) The Banana Bomb is another 
weapon crate job. It is the ultimate 
weapon! A cluster bomb where each 
explosion is like dynamite! 







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HiXXANtV »CIMI* (HI 



water. 



This is a simple way to blow the enemy away. In the first world war they would 
dig a tunnel under the enemy trenches, pack it with dynamite and hey presto, 
Boom! Here we show you how to do it the Worms way! 








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1 : Cet underground with your pneu- 
matic drill. 

2 : Now use your blow torch to head 
towards the enemy, 

3 : Close as you dare! 

4 : Plant your dynamite... 

5 : ... and make sure you get out of 
range! 

>wn back? 



6 ; Try blocking them in with a girder 
and then... 

7 : ....drilling them on the head! 



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Getting stuck on a bridge can be devastating! You'll get blown into the water 
unless you act fast. Here are a few tips. 



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LCC PHIL JUI1C 

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1 : The offending bridge! 

2 : A defensive girder is always a sensi- 
ble first step! 

3 ; Then you can start to leg it off the 
bridge. 

4 : As you can see without the defen- 
sive girder you'd be fish food! 

5: Check out this undefended bunch 

of worms. 

6: Oh Dear! 

7: As you can see, there's not a lot 

left! 



LEE \ PHIL 



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Getting underground in this game seems to be a very good idea. It gets you 
out of trouble in terms of aerial attack (I.e. just about every weapon) and you 
can get to your enemies from below. Also if you draw them in you can set up a 
pi nee r movement! 



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1 : First man down. 

2 : AH men (worms) 
down and safe! 

3 : Here comes an air 
strike! So? 

4 : Start to head in the 



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LEE 
18 




means towards the 
enemy! 

5 : Now get going with 
the bazooka. It won't 
take long. 

6 : Now we're talking! 

7 : That seems to be 
drawing them in! 

8 : That's the lot. 

9 : Now to teleport in to 
a high position and... 



cluster bombs. 



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o 




ALADDIN 

Publisher : Virgin 
Issue Reviewed ; November 94 
AittaiLng graphic* In this plat 
form conversion from the Disney 
movie. Snorter than some., hut 
longer than your average magic 
carpet ride., Aladdin takes the 
Amiga by the scruff of the neck 
and bellows A Whole New 
World 1 in Its face, 



/a.b. tower 

ASSAULT 

Publisher ; Team 17 
llflie ftevkwed : |an*iary 1995 
Team 17 is- back on familiar ter- 
ritory with this, the sequel to 
the sequel that first established 
the company as one of Britain's 
leading Amiga developers, lis 
more of the same, hut this time 
with some Towers In it, 




r CANNON 
FODDER 

Publisher : Virgin 
Issue Reviewed : Dec 1991 
War, according tu those wacky 
Sensible hoys, has never been so 
much fun, and we're inclined tu 
agree- It might look like a simple 
run around and blast everything 
affair, but there's a surprising 
amount of strategy Involved. 
L In It. 



THE 
CLUE 



Publisher : Black Legend 
Issue Reviewed : Sept 1994 
Become London's next Mr Big 
without ever leaving your room? 
Yes, The Clue is the proof that 
crime plays? From humble t*a- 
leafery to bigger blagues wiv" 
shooters rv slags, you've got to 
stay one step ahead of the 
L Filth'. 




Publisher : Team 17 
Issue Reviewed r March 1995 
All Terrain Racing Is what you I 
get in this tyre- shred ding 
bumpalhon with excitement- 
shaped knobs on, ll you fancy I 
tucking a Death Race 2000 | 
meets Spaghetti Junction- 
flavoured gob-stopper, then ATR I 



Is one sweetie 



you 



II 



r CRYSTAL 
DRAGON 

Publisher ; Slack Legend 
Issue Reviewed : December 1994 
Good Lord, it's a tad expensive, I 
but by crikey 'tis the best ever I 
RFC In the sacred board game 
style, featuring dragons, er some I 
crystal, and the usual gang of I 
consonant-heavy characters 
stuck in a tricky situation with , 
i evil wizard. 






i j 



\\M7K 



Publisher : Core 
Issue Reviewed : July 1994 
Banshee Is a roller-coaster ride 
to hell- In a bun-bird called 
Banshee. Test your trigger finger 
&n$ pow-er-s of concentration in 
this ToraE Tora! -las tic one or 
two-player flight of fantasy er-, 
blowing things to kingdom 
com« r 



'N' STIX 

Publisher ; Core 

Issue Reviewed : January 1994 
More platforntular near perfec 
tion from Core with this beauti- 
fully programmed game. A bit 
on the brief side, but as original 
it a young white trash meets 
magic piece at wood, meets bad 

blobs in A trkeky situation type 
L of scenario can be. 



28 




PATROL 

Publisher I Empire 
Issue Reviewed : April 199S 
Action packed, an flight sirni go, 
the third sortie for Rowan's | 
impressive JD engine Is the easi- 
est to fly and the most arcadey I 
since KOTS. New pilots should 
start here, but only flight sim I 
junkies will wish to own all 
Rowan's games. 



5? 

rtFI 




Publisher : Domark 
Issue Reviewed ; February 1994 
From the Frenchmen who 
brought you Vroom! conies the 
official Fl licence. Actually,, e'est 
Vroom Deux, encore vite, but 
avec le fab two- player mode. Fl 
buffs might think it un peu 
unrealistique, mats for the 
arcade lover, c est tres ban! 



f So, it certainly isn't August this month, although it has been 
/ for the last two months according to our recommended guide. 
I Instead we offer you the superb autumn month of October, and 

^here's your ex-editor Lee Brown with a quick guide to all the*.. 



r FIFA INT. 
SOCCER 

Publisher: Elec. Arts 
issue Reviewed : October 1994 
FIFA's here at last and It's great* 
A bit slow maybe, and rather too 
much dishular swap foolery, but 
nevertheless a solid attempt at 
putting realism back Into the I 
beautiful yrfmu FIFA is a totally 
different way of it ringing the [ 
L aid anion- bag, 



FLINK 

Publisher : Psygnosil 
Issue Reviewed : February 1995 
Crisis cocks Its leg Oil Fairyland 
as Top Crystals go awol From the 
four kingdoms. Luckily, that 
Flink Is bounce) across the level 
playing fields and put I pay to 
the evil Walnright with same 
spell-binding CD 32 graphics! At 
a magkal £14.99! 



GENESIA 

Publisher : Team 17 
Issue Reviewed : Dec 1993 
Huge society-building thing, sim- 
ilar to The Settlers, but not as I 
easy to get In to straight away. I 
Start off with a tiny tribe, and I 
Witch your fellas grow intol 
something that makes Ih^l 
Roman Empire look like a chain [ 
of cheap Pizza Restaurants- 



a 



UARDIAN 

Publisher ; Acid Software 
Issue Reviewed ; November 1994 
What's this, an original CUM 
grime that's gat oodles of playa 
bHity? Yes r it s true" Guardian Is 
the game you've been watting 
for. You are In space and have 



HEIMDALL 



Publisher : Cor* 
Issue Reviewed : Dec 199$ 
Heimdall 2 Is great. It's gat 
action, adventure and puzzle 
solving with a smattering of 
humour in all the right places. 
Blood, runes, ores, magic, etc. 
and added lave Interest in the 
shape of the SftUCv Ursula. 
Phwaorf 





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ISHAR 3 

Publisher ; Daic 
Issue Reviewed r Sep 1994 
shar's back and this time test 
tnih! Wohratax the dragon is 
created Lord of Slth for being 
bad. More silly names and fancl 
ful plot twists from Our Froggy 
churns In this sequel to the 
sequel avec les knobs enorme 
. <r. r . sur. 



r JAMES 
POND 3 

Publisher : Millennium 
Issue Reviewed : June 1994 
The third Pond platforrorr is 
huge, And fast. In operation 
StarfftSh Pond weighs In with a 
Cannery of 4 performance to set 
against his Dalton in Robocod. 
OK, so there's less colour, but 
there is more character arid 
L more gameplay. 



r JUNGLE 
STRIKE 

Publisher : Ocean 
Issue Reviewed : December 1994 
Helicopters galore, but not, It 
must he Owned -up to, all that 
much jungle, En this the succes- 
sor to Desert Strike. This Is 
Comanche territory, so It may 
come as a surprise to leant that 
we can recommend it to you 
. without reservation. {DohF) 








Publisher : Gremlin 
Issue Reviewed : May 1994 
Populous with asteroids, that's 
what this Is. Explore space to 
find some asteroids. Colonise 
em. Exploit 'em. Zap every alien 
In a race for galactic domina- 
tion, Build fleets, trade things, 
mtoe stuff. Ob, how we loved it 




Publisher : Ocean 
Issue Reviewed ; An gun 1994 
Craiv nory. crazy game. The bid 
from the cretaceous age clubs 
through platforms like a T-Rex 
after a jet-propelled tow, lt r s 
parallax paradise, and the only 
game more Sathfylngly violent 
than hitting a bank of stinging 
nettles with a big stick. 




°Mffi&u 



fN 



LEMMINGS 



Publisher : Piygnolls 
Issue Reviewed : January 1995 
There's an did Greenland saying I 
that goes. 'Once, there was 
Lemmings. then Lemmings 2 and| 
now there is All Hew lemmings, 
and not, as wc previously Sus~ 
pectedr Lemmings 3. But, hey, 
what's In a name/ 1 Bankers eh? 



IBERATION 
CAPTIVE 2 

Publisher : Minds cape 
issue Reviewed : Dec 1993 
An atmospheric RPG with a sesy 
inl r«1 Really shows off the capa- 
bilities of Commodore') CD3.Z to 
the full and nearly as nice on the 
A1Z00, Basically you have to find 
oh l what's going on In this big 
city where the robots have 
L gOfie rridd 










r ON THE 
BALL 

Publisher : Daze 
Issue Reviewed : Sep 1994 
The only thing OTB lacks is Brian 
Moore. Fresh as ■ daisy and as 
deep as a devil's bit scabious, 
here's a rooty management iifrl 
to wander through wearing a 
big jhlrt, to linger In and make a 
fragrant posy for your sweet 
L heart with. 



r OUT TO 
LUNCH 

Publisher : Mlndicape 
Issue Reviewed : July 1994 
His cupboard li b»re r and so 
poor Pierre le Chef is on a tour 
around some exotic locations to 
re-stock his larder. Out to Lunch 
Is a tasty platform patisserie 
with sprites that take the bis- 
cuit. And that's no word of a 
pier 



30 





PGA 
EURO TOUR 

Publisher : Ocean 
Issue Reviewed : Dec 19*4 
The best golf sim by about 440 
yards, and bags more fun than 
the real thing, which Is admit- 
tedly, not a very hard thing to 
be, Thanks to Ocean you and 
your friends need never touch 
Wooile's horrid Welch niblick 
again. Hurrah! 



r PINBALL 
ILLUSIONS 

Publisher ; 21st Century 
Issue Reviewed : January 1995 
Fast and furious f Upper-driven 
action for lovers of all things 
tilt-Mating and tabular. What 
else can you say? I don't want to 
mention the Babe watch" table 
again. This Is a family magazine. 
Read any decent books lately 
anyone—? 



r PUTTY 
SQUAD 

Publisher : System 3 
Issue Reviewed ; August 19^4 
Putty Squad knocks severa 
buckets of poo out of Putty 
ThrlM to 36 levels of squishy blue 
fun, which Is more squishy blue 
fun than you can have a- 
squeciJn' things En a polkeman's 
trousers. Probably. Long- lasting 
l platform fun. 



ROADKILL 

Publisher : Acid Software 
Issue Reviewed : January 1995 
'Don't go buzzing around In that I 
\.,i t. killing people, you bugger!' 
No, It's not a gritty new ad cam- 
paign from the DOT but a warn- 
ing against Road Nil l r the game | 
that puts death hack Into dri- 
ving. Probably not Sponsored by | 
L BSM. 



RUFF 'N' 
TUMBLE 

Publisher ; Renegade 
Issue Reviewed ; August 1$$4 
Cute but curmudgeonly Ruff has 
lost his marbles, so that means 
mayhem In platforrnular mode 
for the likes of me V thee. This 
game is like Michael angelct's 
best pencil, because it's right at 
the sharp end of the platform 
L renaissance. 




kin ZONE 







f ...games which ought to be in your collection. Funny thing is 
/though, that the text is an awful lot like it used to in The Emap 
I One. And mroe curiously, the write up for PCA Euro Tour was 
^^the same as Cannon Fodder for the past 2 months! Co figure. 




r THE 

SETTLERS 

Publisher J Blue Byte 
Issue Reviewed i Deri 993 
Your typical god game, but this 
time with a medieval setting for 
your diminutive charges as they 
build things, do things and keep 
rivals at bay. Try leaving them at 
it all night and see what the lit- 
tle blighters have achieved by 
l the morning. 



r SHADOW 
FIGHTER 

Publisher : Gremlin 
Issue Reviewed : February 1995 
Umbered BEU-t Iflcatlon from 
Spaghetti Land, where running 
away from the fray is considered 
'normale'. There are no white 
flags on this baby, thought as 
she crouches Streetfighter-ishly 
In the gloom and snarls: 'La 
i donna e mobile". Not half? 





r s.w.o.s. 

Publisher : Renegade 
Issue Reviewed ; January 1995 
It's Sensi. Brian, but now it's- a | 
game of two halves! Tactics,, 
transfers and injuries plus That I 
Iamb Ian League In full Then, I 
look out! Computer teams head- 
ing the boll and keepers with I 
less butter on their gloves. The 
le, only dlfferent-er. 



r THEME 
PARK 

Publisher : EA 
Issue Reviewed : October 1994 
Alton Towers r Alton Showers 
mi>^ lik*! turrt Dlirifiy,. test 
Eurodlsmall How do I know? 
Because I've licked Theme Park 
right down to the stick and tast- 
ed Sim heaven, What's more, I 
have sniffed the bottom line 
and It smells lovely. 










/SIMON THE 
SORCEROR 

Publisher : Adventure Soft 
Issue Reviewed : February 1994 
The Brits at AdventureSoft take 
on the Yankee might of 
Lucas Arts and Sierra with this 
humorous graphic adventure — 
and lose. But only just. The 
interface (ust Isn't as good. The 
puzzles are tough, but don't let 
that put you off- 



/skidmark 



Publisher : Acid Software 
issue Reviewed : April 1995 
More Jsometrlc raceware that's a 
bit arse as a one player game, 
but a real crowd plcaser when 
two or three are gathered 
together for a few laps. The 
Introduction of cows allows us 
to say that in the beef stakes.. 
l Skids 2 Is A big fat juicy rump 



SUPER 
STARDUST 

Publisher ; Bluodhcnuv 

Issue Reviewed : December 1994 

Super Stardust then. Or even the 

oow-budgetular Stardust are the 

ultimate Asteroids clones. Their 

1 q rap hies kiss your eyeball repeat- 

letily and whisper. Come with me 

I tart hi I ng, and I will show you 

1th* meaning of pleasure,' 






UFO 



Publisher ; MlcroProse 
Issue Reviewed : December 1994 
'Hello Planet Earth 1 say odd- 
looking blokes with frog spawn 
guts. 'Eat lead you fiends from 
another world, you', replies 
Porky Pig, Hot really. Save the 
planet, and that takes strategy, 
dosh and whole Ice-cream 
scoops of death. 



WIZ 'N LIZ 

Publisher ; Psygnosks 
Issue Reviewed : November 1993 
A game that's so much better 
with two, this cute platformer is 
transformed when the both of 
you do it. Compete for the col- 
lection of coloured rabbits In a 
magical split-screen race against 
the clock. How a budejety 
£12.99, by crikey. 




Publisher : Psygrvosis 
Issue Reviewed : October 1W4 
OK, which arse changed the title I 
of this game? The top punier of I 
'94 was Zonked!, now it's X-IT. [ 
Apparently, the new title Is a 
clever play on words, Exit — KIT. 
See? I think the people who| 
come up with these things are 
marvellous. 






LIVERPOOL '95 

THE OFFICIAL YEARBOOK OF 
THE 1994-1995 SEASON 








first 500 orders 

receive limited -edition 

collectors presentation-cose 

free of charge! 



Liverpool Football Club have 
had a superb 1994-' 95 season which has 
seen glory return to Anfield in the form of the 
Coca-Cola Cup. The season also saw The Rente 
fighting for top honours in the Premiership, and 
by virtue of their cup win they are now set for a 
return to top-flight European corn petition. 

Oxford International Publications is proud to 
announce the launch of its 1994-' 95 Liverpool 



Football Club Yearbook, featuring 
over 150 stunning colour photographs depicting 
the most important and spectacular moments of 
Liverpool Football Club's 1934-95 season. The 
team's progress through the season is captured 
in month-by-month chapters uvijh concise written 
accounts of the key events and brought to life in 
page after page of vivid imagery, Chapters cover- 
ing Liverpool's star players and a comprehensive 




set of match statistics complete what es the defini- 
tive record of the dub's season. 

This large format booic is designed, 
printed and hard-bound to the finest 
standards, and will appeal to even the 
most discerning supporter. Published 
annually the yearbook will become a 
highly collectable and lasting record of 
the team's future glories. 



ORDER BY CREDIT CARD ON: 

01865 202770 



E 






BY CHEQUE OR CREDIT CARD FROM: 

Oxford International Publications Ltd, 
16-17 Hollybush Row, Oxford, OX1 1 JH. 




I would like to order the 
Liverpool '95 Yearbook 



Name ^- 

Addres* , Ji. 



J United Kingdom (£19.95) 

J Europe (£24.95) 

J Rest of the world (£29.95) 



..... 



Post Cod*. 



Cned it cord number: 



E^fy dale: □ □ / □□ 



□□□□ □□□□ □□□□ □□□□ 



Available from all good bookshops from the end of August