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HILLSEA
LIDO
DEMO
FREE WITH
THIS ISSUE
JANUARY 1996 £3.95
A
J
f A
f
VOL
j-_
jT
1 k,~
04
08
12
16
18
22
1}}-J£j
JANUARY 1 995
BOOT SECTOR
Another superb cover disk. This month we
bring you a playable demo of Vulcan's new
seaside game, Hillsea Lido
06
HILLSEA LIDO OFFER
In a repeat of our hugely successful
Timekeepers offer, we've teamed up with
Vulcan to bring you a special offer!
JflgNkSBgbkJd^S
REVIEWS
XTREME RACING
just one month after the preview, we actu-
ally get the review version in. But is this
obvious Mario Kart clone any good?
ODDESSEY
We've featured Oddessey more times than 1
care to remember, but the main point is,
just how good is the damned thing?
SWOS 95/96
Sensible World Of Soccer is updated yet
again, and our new freelancer Ahmad
Qadan takes a look at it.
ZEEWOLF 2
Zeewolf is back, with tougher missions and
more of them, but what else does it have
to offer? Find out on page IS.
HI
feL>*K*l£«££j£4~»
»
WORMS
You want to know how to beat your
friends every time? Well, we've played the
game to death, and bring you hints for
every weapon, plus some extra tactical
manoeuvres for you to learn.
■v;
-:■
PORTRAIT OF A RACING LEGEND
For many Ayrton 5enno was the great-
est racing driver that ever lived. He
certainly was a man whose love and
understanding of the art of Grand Prix rac-
ing was unequaled.
For those wishing to remember the
genius that was Sennp r Oxford
International Publications have produced
this fine tribute.
From his very first victorious korting
race back in 1973 to his domination of
Formula Ford 2000 and Formula 3 during
the early 80s through to his three Grand
Prix World Championships this book pro-
vides a unique photographic record of his
career. Featuring over 140 giant colour
photographs this limited edition book is
available for just £20.
Senna ~ Portrait of a Racing Legend
brings you a unique stunning photo-
graphic record of Senna's life.
Reproduced on the finest quality art
paper Senna - Portrait of a Racing
legend is brought to you in a dramatic
1 2 inch square format. Available only
in strictly limited, individually num-
bered, edition.
ORDER BY CREDIT CARD ON;
0865 202770
VRA
BY CHEQUE OR CREDIT CARD FROM:
Oxford International Publications Ltd,
16-17 Hollvbush Row, Oxford, OX 1 1JH
SENNA
P i ; k iha.[
t>f A FACING
L E C f N II
I would like to order
Senna - Portrait el a
Racing Legend
No "lie i , , , t .
Address .,„.,,,.
Cnetfil card number:
J United Kingdom (£10)
J Europe (£25)
J Rest of this worid (C30)
Past Code ,,,,,
J □□□□ □□□□ □□Lllj □□□□
COVE
S K
1
VULCAN SOFTWARE
his month we bring you
a demo of Hlllsea Lido,
Not only do we bring
you a demo but we also have a
special readers offer just for
you. Once you've checked out
this game we will give you the
chance to purchase it at a
ridiculously low price! We
really liked this game and
since its review In our last
Issue we have been playing
it rather a lot. It
has
to be said that the more
you play the better It
gets. What did we have to
say about this little num-
ber? Read on. Hill sea Lido,
"has the same wonderful
production values, the odd
sound effects and the same
great graphic style " (as
Timekeepers) "„. the game
play is pretty good. The most
Important thing about the
game is its value for money, if
we had a score box for value
for money then this would
with out a doubt
**S:
n#fj
\S&.
9
3^bp
04
ten out of
ten, We are comparing it
to full price games and it
stands up reasonably well but
this game is only a mere
£12.99. Now that really is a
bargain. It's alio packaged in
a tiny little box like
Timekeepers, This is
part of the mini series
and I like It. Small
cheap games that are
of high quality, and
really why do most
Amiga games need such
huge boxes when they
only have a few discs and
pamphlets with giant
print for Instruction manu-
als. Well if you are looking
for a bargain game this
Christmas as a stocking
filler then this is it. £12.99
isn't cheap but its cheaper
than a lot and it really Is a
bargain.
Oh yes this really is total
top value for money. Were
you wondering what you were
going to spend your Christmas
wedge on7 Well we now have
the answer, You can own a
copy of IJ ...the ultimate seaside
management game" for a
I
SftHUUHM
iHIlTVOh
17 tn total
iNfgr&E: tothl
oRT
QJOI^^
7BFJ
COVE
I S K
t "*
snip, What Is the game
zib out? "There is a great deal
more to running Htllsea Lido
than meets the eye.
Financially there is a lot to
budget for and its not all
that easy to balance the
books. There are also all sorts
of examples of government
intervention, health Inspec-
tors for a start. The whole
game really does represent
some serious challenges,, Vou
might get a superb beach-
front but your promenade
could be falling badly!
its all down to how you
spend your money and how
you put together your shops
and services."
Will you be able to cope with
the hustle and bustle of run-
ning a seaside resort? Well
there's only one way to find
out.
LOADING
We still have our rather sim-
plified loading procedure and
this month as we have the
game all on one disk it's even
easier, no insert disk two
prompts to follow. All you
have to do Is stick the disk In
It's slot and then turn on your
machine, ace or what! Well
you think so when you get
your sticky mitts on this
demo. It's one bell of a game!
CONDITIONS
During the production of our
cover disc, we constantly
check to
ensure
that the
(quality of
the disc
meets our
Q333~rrr
SHE*
*OER
require-
ments.
Whilst
discs are
checked for
virus's, may
we point
out it is the
readers responsibility to virus
test the product prior to
installation. Similarly prior to
instalment, you should
check the shutter of
the disc, to ensure that
it has not been damaged
in transit. This is best
done by gently sliding the
shutter to the left and
allowing It to spring back.
Please note that neither The
One Amiga nor Maverick
Magazines can be deemed
liable for any problem arising
from the use of the discs.
Installation or running any of
the programmes on the disc
indicates your agreement to
this condition,
TECHNICAL
SUPPORT
Problems installing the
game? Then ring our
technical support line
on 0691 715929 (week
days 10am 12,*0pm,
1.30pm - 4,30pm) who
may be able to offer use-
ful installation advice.
Calls are charged at 39p
per minute cheap rate and
49p at all other times.
Please ensure you have the
permission of the phone
owner before making the
call.
In the unlikely event your
disc is damaged or simply
doesn't run please
return it to the dupli-
cator, Tib Pic, Tib
House, 11 Edward
Street, Bradford, BD4
7BH, (who may be con-
tacted on 01274 716990)
with a stamped addressed
envelope and two 25p
stamps. Where It Is a
duplication fault, the
postage will be returned
along with the replacement
disc. Please note we do not
carry stocks of replacement
discs and all returns must go
to the address above.
mum
W£
*&*&
v .-- ft,
>£W
SP£EE
JM
*-1
4*fJ;
R E - R E V I E W
As a quick reminder of what we
thought of the game when we
reviewed it last month, we're
reprinting the verdict box for you.
Read on, then get your credit card
out and order a copy,, you know it
makes sense!
THE VERDICT
A50Q / 600
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HI HUD
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.49 Mail Order
Hard Disk itistotidhle 1
Mol
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s a u ii n
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LH9TJ11ILITY
This game is very like
Theme Park. However it
isn't in my opinion quite as
good. It is on a much small-
er scale. Despite the fact
that this isn't the best
management simulator
that I've ever played it is a
lot of fun. also I have to
confess to being a bit of a
fan of Vulcan Software,
Time Keepers was simply
stunning and although this
is not as good it still has
the same wonderful pro-
duction values, the odd
sound effects and the same
great graphic style. The
graphics aren't however
state of the art and the
movement isn't the great-
est, it's rather jerky.
However at the end of the
day this sort of game isn't
all about graphics, its
more about gameplay and
the gameplay Is pretty
good. The most Important
thing about the game is it's
value for money, if we had a
score box for value for money then this would
with out a doubt score ten out of ten. We are
comparing it to full price games and it stands
up reasonably well but this game is only a mere
£12.99. Now that really is a bargain. It's also
packaged in a tiny little box like Timekeepers.
This is part of the mini series and I like it.
Small cheap games that are of high quality,
and really why do most Amiga games need
such huge boxes when they only have a few
discs and pamphlets with giant print for
instruction manuals. Well if you are looking for
a bargain game this Christmas as a stocking
filler then this is it. £12.99 Isn't cheap but it's
cheaper than a lot and it really is a bargain.
I 801
Vulcan wont be releasing any AQA speflfc
versions of the garni:, but the A 5 00 version
runs flue on our A 1200.
You CD32 owners are stuffed though.
A1 200
CD32
VULCAN SOFTWARE LIMITED IS PROUD TO PRESENT
\N ! ML ORDER EXCLUSIVE RANGE OF AMK \fi
\\ INCREDIBLY LOU PRICES
AMIGA VERSION
£12.99
(+£1.50p&p) j
The Promenade
The Sr ;s Salesman
futl ol the
*hofxs and facilities with
which to line your
* promenade. I
judgement, position them to
max in lise thdi earning
potential and create a
ppiny haven with which
to entice thiuiKuntl-
tourists to your resort.
The Beach
StiT! aid and plent) of
-in for the most exciting
. i l c l tiirc
/ facilities ,uu] attractions,
CI iin Rubber
Dinghy s to Speedl
Hire, then watch I he
holiday makers hilarious
amies as thej attempt to ride
[he surf,
Yo«r theatre oft the pkr has
the potential to be one of
the most lucrative asp©
^ of > our i es< nt _ There arc
many Acts to choose ftorp
that will hav« ym mi yiw
■ vis rocking with
blighter and excitement
m
5
MAN.
;jw
Hillicti Lidg h tW game in which yi»t» *wn a ilice tj wcftflitw*
TM y&ur buimcn iklfU t& the t«t ct» y&u mdetwAur Hi tun*
an empty itrctt-h *£ beach ml* a w« drenched f«fd wine*
Vtu must eiftplcpy ci»nn!ttf dedift* maktaff toctici in every
oiped £ j the vame. The pMiti*nmg frf yfrur ih^pi, the prices
ytu chdrge f*r Wfltcr sport hire, the shews ytu ch««ic tv
bt*uk («r y*wr theatre and the amount yvu pgy jtgr stoJt are
|u*t g few & I the many elements in* Jved in
biiildirtf the Jin est Seaside f%es«rrt in the werW,
Real Tunc
UMl'sOs/unvClunaelers
Hysterical AniitJationia
Panoramic Parallcx Scrolling
Uproarious Theatre Shew
Smart Cha. Line
KMJs t»f Real Life 1 Scenarios
7 Interactive Playing Areas
40 Screens Of Building -Wn
Save Game Facility
Hard Drive Initial Lab I c
ipatihle All Amiga's
Mouse Driven
Requires I Meg
Future Datadisk Expansions
Free Technical Support
vTTTTnr
* A n
V U L C A N
■ Villain H nth Hani 6222<
Pleas* send me a copy of HILLSEA LIDO for the Amiga to;
Mr /Mrs/Miss/Ms , ,
Address .»***, i*,*,,**,**,***,.,*****.**.***.. .......*•,„
I enclose a CHEQUE/POSTAL ORDER far the value of
Please make payable to : Vulcan Software Limited.
Please charge my ACCESS/ MASTERCARD /VISA with
Credit Card Number:
£14.49
£14,49
■ ft»tco* □□□□□□□□□□□□□□□□
Telephone .*,.«..„„. Expiry Date Signature , .,,.,.
Send your completed order form and payment to; ( / ";| N B
Vulcan Software Limited, Vulcan House, 72 Queens Road, Buckland, Hants, P02 7NA j&MA
| The price of £14.49 includes VAT and carriage within UK mainland. Orders will be sent within two days of receipt and subject to stock availability. Our Ref; MIL1 1
REVIEW
Was that quick or what? Last month I was here with the preview version and
now I'm here with the review. How extreme? Very\
Inspiration comes In many
form i. For some the beauty
of a summer's day Inspires
enough to write delightful
poetry, while others enjoy the
founds of nature and trans-
late it into beautiful music.
What's the point of this
melancholy nonsense? Well,
apart from being one of the
only computer games journos
to use the word melancholy In
a games review, lt f s the start
of a point. The point being
that the flip side of that coin
we call inspiration^ is called
plagiarism.
Some games producers see
a game and think, I wish I'd
thought of that" and do noth-
ing about It. So what? Others
see a game and think. That's
a good Idea for a game, but
wouldn't it be better If ",
and still do nothing. Yes, so?
A few actually do something
about it, and make a game
very similar to the original
butt with enough
Ideas of their own
mixed In that
nobody could
accuse them
of plagia-
rism. So it
was with
Doom, and
It's many pretenders.
Park Forces Is a case in
point, The addition of the
Star Wars background to the
whole thing, plus the ability
to look up and down made it
different to Doom for some, I
just thought it was a superb
Doom-clone, On the Amiga
Alien Breed ID added under-
water sections and ducking to
the Doom idea, and I thought
that although it was a Doom
clone, at least Team 17 were
trying to make it better.
Now, there are some games
producers that see a game
and think, "I know, let's just
copy the whole think lock,
stock and barrel and hope
nobody minds". Many of you
might think that I was about
to accuse Extreme Racing of
being a copy of Super Mario
TOXIC REFinERV 1
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SAUE SETUP
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E V I E W
Kart on the SNfcS, and you'd
be right, partly. Vgu see, the
programmers have been
clever, because they mixed
together ideas from bath
Mario Kart and the game that
succeeded It, Street Racer.
Now you have a texture-
mapped rotating floor, with
cartoon-like characters a la
Street Racer, with guns and
rockets to shoot (a la Street
Racer, and Mario Kart), but
with huge rocks- with smiley
faces In the way (a la Mario
Kart). So, if we gave a score
for originality then you
wouldn't be teeing much
above 1 0^ here, but if we
gave marks for plagiarism
then...,.
Anyway, enough
of my originality
rant, and on
with the ^
review, Well,
it'* a car rac-
ing game.
Okay, With
texture -
m a p p e d
floors, and it
looks a hell of
a lot like that
Kartlng game that
was released just
recently. There are meant
to be 300 plus colours on
screen at any time, from a 24-
bit palette. Well r that Is cer-
tainly impressive on its own.
Then you have the ability
to play up to eight players, as
long as. you have 2 Amigas
with a null modem cable. Each
version of the game can play
up to four players split-screen,
so two Amigas enables you an
eight player experience! There
are also a huge variety of dif-
ferent screens modes so you
can set the whole thing up to
your taste, They range from
tlJ-UCL.-fQ
mm&ms.
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. ■■. ■>.■:■!'
•
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tflN 3t& *?1K ^ft& 7tM IPlH
1*1 pixels
to chunky
low-res XK.
The reason for
such a huge amount of
screen options? Well, Black
Magic say It's because they
want everybody to be happy
with their set up, so they've
made everything config-
urable. One extremely nice
feature (ho ho, pun ahoy!) is
the ability to change the
height of the cam-
era view. This
means that if
you want to
view your
car from
higher
and fur-
■! Changing
thing, but
camera angles are a whole
new ballgame, and I whined
Mlirtfltflf TM1
too; eg: ic
TlEJTiEJ
about originality.
The game features eight
different cars for you to drive,
including a Ferrari F4G, a
Fo^Giooen
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CASTLE 1
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a Pick-
There
are also
various
dlffer-
modes to
play, like
cups, grand-
prix and the Death
Match, So how do you Induce
death then? Well the floor of
the racing track Is strewn
with weapons to be picked
up r some are rockets and
guns r while others increase
your speed, or grip. They're
you standard car add-ons.
Then there are the secret
features, that are so secret
they're on the back of the
bo*. They Involve things like
Lemmings splat and Sheep
Racing which all add to the
enjoyment and with over
twenty tracks to race each
featuring jumps, curbs and
even the chance to squash
other cars you'd expect the
enjoyment to go on and on.
Well you won't find out here,
you'll have to head for the
verdict box instead.
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THE VERDICT
A1200
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mom sei-up
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5 o u n n
1LJIY1BILIT?
As you may have guessed from the
first few paragraphs of the review, I
have a great deal of respect for pro
I grammers who have new ideas. i
I realise that it is getting more and
I more difficult to continue making
j original titles, but this adds nothing
I more to an existing genre than an
Amiga conversion. In actual fact an
Amiga conversion of Street Racer h
underway, so It will be Interesting
to see which game comes out bet-
ter.
But what do I think of this then?
Well, the graphics are fairly unim-
pressive actually. They are obviously
being expanded up from a much
smaller resolution to fill the screen,
and are Interleaved with black to
make it look better. All it tends to
do Is make the whole thing look
very washed out,
Sound too is very average, and
the effects and crashing noises are
up to scratch, but nothing special.
Gameplay is where the first cracks
really begin to appear though,
because I simply don't find the
game fun to play. The controls are
very unresponsive and I found It
very difficult just to turn corners
when I first began playing,
As time went on I naturally got
more skilled, but still felt that the
game relied far more heavily on luck than it
did on vkill; The weapons all add to the overall feel of the
thing, but even these are mainly uninspired. Where the game
really becomes enjoyable is when you have some friends
around to play. Even more impressive is the eight player link-
up mode, although the vastly reduced playing area does
become annoying after having played in one-player mode.
All in all then, a bit of a disappointment really. With no
originality and lacking in gameplay somewhat, Extreme Racing
isn't very impressive. It's a brave attempt to bring Mario Kart
to the Amiga, but it fails on most points, Hie only good things
about it are the multi-player options, and the ability to change
your camera angle to suit your style of driving.
Other than this it Is yet another example of why the Amiga
market Is going downhill. Sub-standard Amiga versions of age-
ing console and PC games will not bolster the Amiga market,
and I fear that unless somebody comes along with some origi
ndl games real soon, the Amiga could soon be as dead as the
Atari ST.
CD32
A500 / 600
ami
Yts.. Yts, Veil A CD3Z version is in produc-
tion and Is coming soon!
..but there is no chance i>f an A 5 00 ver
si on, sorry.
REVIEW
. < J "
'■A**
* IS
j
QLWJft - THE ItUfflNO OF THE GROUPS
Finally we bring
you the full
review of this
superb platform
adventure, bug
free and ready to
go!
latform Games. As old as
time itself, or so it
seems. There have been
hundreds if not thousands of
platform games released since
computer! first came out.
Why Is this? Probably because
they are so popular and have
always been a user friendly
formal Welt this is possibly
one of the ultimate platform
games to be seen on the
Amiga. Odyssey is of course a
huge adventure, a tourney
through many lands. Many
new adventure games are
based on a
similar for- 1
mat to Flight
of the Amazon
queen and seem
to be very limited
when it comes to what
you can actually Interact with.
The traditional two dimen-
sional platform format that
this adventure c
just as restrictive but some
how seems to allow you to da
more by never suggesting
that you can do an awful lot
in the first place,
Well now we've got that sort-
ed we can get on with the
1
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review. Well as you wiEE someone already did that in
already know, Odyssey is the the preview so insert some-
tltle of the classic booh by
Homer. I would crack a
Simpson joke here but I tMnk
thing amusing of your own
creation Instead. This is one
h^ll of a tale and as a young-
W8W
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REVIEW
ster I greatly enjoyed it. We
used to have two hours of
Latin a week and there were
only two things thai made
this vaguely enjoyable. The
pop quizzes hosted by our
rather cool teacher Mr Parker,
and the tales of mythology
that we were fed on a regular
basis. Thanks Mr Parker, I
knew it would come in useful
at some stage or another!
Welt this is not the classic tale
but it is a classic tale deserv-
ing of such a classic name
the box points out)
Jong adventurous
journey, series of J
wanderings;
epic tale
described in
ancient wad- >^
derings, Well 5^
that Just about
cur
what is the tale
behind this game.
Well a long long time
ago before history was
BR
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there was J
seven
s t r a n g e
Islands
inhabited by
all manner of
strange crea-
tures there was
as with all great
kingdoms and fairy
tales F a great king who
funnily enough was aided J
by a 'trusty wizard'. All /
of these strange crea* ,
tures were subject to
the wizards power. "
Welt as with all good
kings there was an heir
rTsJ
baby son
L. Inherit the
kingdom and
all its riches.
Not bad! However in
yet another unpredictable
twist there was also an evil
power hungry uncle,
the kings brother, So
evil was this man that
he would stop at noth-
ing to achieve his
objective of
ruling the
world. He r
with a load of
I his equally evil
L cronies, managed to
steal the wizards
spell book and then
L i went on to murder
his brother the
king. However the
Wizard escaped taking with
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him the young prince. A fairly
nifty move! Well you can
probably guess the rest of this
story, it's not all that hard.
The young prince is now a lit-
tle bit older and
wiser and he's
learnt a lesson
or two. Now
It's time for
p]
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you can helping hand in reclaiming his
-est of this rightful inheritance. No prob-
hat hard. lem?
now a lit- Well there m^ seven islands in
I the kingdom. Three outer
Islands, three inner
islands and the
inner island where
the new king
rules from the
'safety of his cas-
tle*. The obsta-
cles and puzzles
w you have to face
5JjJ;l ^ r= ^&_ ^ are no easy task. It
is however possible
for you to turn yourself
into a whole selection of crea-
tures. A spider a grasshopper,
two different types of birds
and even a boulder to name a
few, The boulder will of
^ it^'J?' course allow you to bash your
way through obstacles. The
grasshopper will allow you to
leap huge distances. The birds
allow you to fly over things
I and the spider allows you to
crawl around small areas, This
is perhaps the best feature of
(the game and makes It a s~~
bit special, There is howev- f
REVIEW
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er a catch. Vail
cant simply
turn into one V
of these crea-
tures at will,
well you can but
pot until you've ^SV^;
found the life-force
crystal for each creature. You
have a task to complete. You
have to f fittd the life force
crystals lor each creature on
each of the outer islands.
Then you have to find the
spheres of influence that
extend the power to turn into
a particular creature to the
other islands. Eventually you
work your way Into the Inner
I standi where you find more
crystals that give you
the life force for
more creatures and
more sphere of
Influences. After
you've sorted all
of this out you
can mart to think
.JR?
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about pay-
ing a little
central island,
J>££$^ No problem, oh
I almost forgot to
mention the keys that
you have to find!
If you hadn't already guessed
there ii rather a lot to sort
out In this game and it cer-
tainly Isn't the sort of game
that you II finish in a day. This
fs a real challenge! Essentially
most of the obstacles and
puzzles facing you aren't to
ridiculously hard. They make
sense and can be worked
out- There is a lot of
running around
opening up one
door so you can
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get to ine switch to open through It to open the swlt
another door to you can go to another door *a you can.,
through to open the switch to I think you probably get tl
another door so you can go general idea,
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Disk hiiaihbh
Joystick & Keyfc
GRAPHICS
Stunningly good! Well maybe
that's a trifle over the top but it
is a very good platform adven-
ture game. The graphics whilst
being far from gobsmacking,
are very nice. The way your
character runs around and
wields his sword Is a wonder to
behold. The simple screen that
appears when you morph from
one character to another is a
nice touch, Sound? Well it's
pretty good. The main thing
this game has is game play and
the ability to last more than five
minutes. Here is a game that
will keep you up late into the
night as you discover a huge
kingdom with wonderful crea-
tures, Alt of this will lead to a
great deal of endless explo-
ration and fun. What I really
loved about this game was the
way that you really needed to
sort everything out in order
before you actually got to go
and finish the game. It has to be
said I have yet to complete it
though one of my colleagues has
succeeded where I have so far failed.
Time is the key though. Nothing in the game will have
you so foxed that you pack It all in but there are a few
bits and pieces that will have you thinking hard about
what to do next and where to go. Overall this is really a
very good game and I think that most of you'll like it a
lot well I did!
This A5QO version runs |wst fine on your
nice A120D. N« specific version though.
A CD 3 2 version? What do you reckon?
Well, it i no actually.
d i n i
PIflYflllLITY
H 91'/.
LJL5TA1ILITY
I 90'/
- A 15
E V I E W
(i
m
1 r. Ji
New freelance writer Ahmad Qadan takes a look at the latest installment in
the Sensible Soccer Saga. Does it have what it takes? Read on
It's amazing to think that
Sensible World of Soccer
has boon in the top two of
the Amiga charts consistently
for a year or so. First there
was the original hug-filled
version that sold by the bcket
lond, then the 'new improved'
edition and now this. And
that's only half the Sensible
Soccer story, Over the years,
various incarnations of the
game have been released (all
with great success) and every
time improvements have been
made. This game is, in fact,
Sensible Soccer 51 There is no
doubt that this too will sell by
the truckload - and it has
some great new features
that II make you want to part
with your cash, but you can't
help feeling that Sensible
Software are having a laugh -
at out expense! There is still
no way to perform an over-
head kick, play in the charity
shield or the European
selves, Where are the offside
rule, random post deflections,
back-heels and volleys (with
proper seperatc animations)?
The pitch perspective is
wrong too! Are all of these
things going to be improved
in future editions to make
Sens) some more money?
Criticisms aside, Sensible
must be congratulated for
finally putting In the National
manager's (oh. It has been
very well thought out and it's
easy to get to grips with. This
adds a whole new dimension
to the gameplay which hard-
ened SWOS fans will especially
enjoy, In this r version' of the
game, players are not rated
by values, they're rated by
stars. Standing headers annd
aftertouch on 'along the
ground' passes have been
r-
SuperCup or pre-
^7 , .
season frlendlles*
The computer A
tans
dl ^E^^l
controlled ffi
teams still H
don't exchange
players H
between them- 1
n
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iOiutw.
WORLD CHAMPS. SEMI-FINALS
RRGEl-^Nfl
HOLLAND
J
AAA A ft
S£©n*#©2^ | EilGLAilD
Lif : J L_L.M!tL+ , ,£|-( LiL!! h L.
KKiLiHT
ARGENTINA
BELGIUM
.AY MATCH
ABORT
REVIEW
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added too and, though they
don't totally change the
game, they are worthy addi-
tions which should be taken
advantage of by any good
players. All the main transfer
updates have been made,
although Semi have itragely
decided to exclude Parma's
Faustina Asprllla and
Fernando Couto! Values of
players have been increased
to their ridiculous levels
(mainly in the preiershlp). All
players now have seven attrib-
utes by which they are rated.
These are shot power, tack-
ling, passing, finishing, con-
trol speed and heading. The
three attributes which the
player in question has as his
strongest are listed alongside
his name.
Other new features Include
animated crowds, the player
who has the ball in posses-
sion's name being listed at
the top of the screen (A1200
only), the ability to build up a
good youth team, set up a
match between your 'A' and
B" teams and, best of all, the
ability to watch a specific
player in a match, This may
not sound new r or even Inter-
esting, but it's both, because
j>
the computer puts a diamond
over the head of a player
you're interested )n during
the match so you can see him
whether he has possesion or
not r This can be done whether
he's In your team or one of
the computer's. This now pre-
vents you from buying flops
like Andreas Moller and Ronny
Rosenthal, Players also cele
brate after scoring now,
rather than Just swiftly run
ning back to the centre circle.
Lastly, the players celebrate
when they win a match, and
look down in shame when
they lose.
The graphics and sound
have undergone virtully no
changes - all that has been
added are new animations
and a different whistle sample
for half/full time Intervals, As
with the previous Sens!
games, the animation on the
player is rather too simple
and lacking in smoothness
(running looks like a two
frame job), but we don't
expect texture -mapped,
motion- captured polygon
players on our humble
Amigas, do we?
N.B. All screen- s-huli are from nfl«ja Di-bvi-
itml. Our tctc-iHi. .jr.ihln.r broke an fluid
Ipnr >ci It was- ttiii or no ihati. S^t-ry .
f^l ^y^
TH1TVERDICT
With things going the way they
eire In the Amiga market, people
like you are going to be more
reluctant than ever to part with
your cash. With all those Sega
Saturn* and other (less good)
12 bits selling so well, why
should you stick with your
Amiga and buy this too? Well, I
own a Saturn, and the day
before I spent four long hours
looking for this game miles
away from any place I could call
home, I was playing Sega Rally,
Virtua Cop and VJrtua Fighter
Remix. The only time i played
any one of these 'better' titles
was while the computer loaded
up the next season on this
(which was much faster on the
AT 200 because the info is stored
in memory). I'm not saying that
this is better all round than any
of the aforementioned titles -
that's just silly, but it's just as
playable and possibly more
addictive (depending on what
sort of game you like). Basically,
this is a reason to keep your
Amiga - and a damned good one at
that. If you haven't bought any SWOS / Sensi before
then add 5% to the overall mark but subtract 1% if you
have ^n A500 (longer in-between season loading
times). If you do own a SWOS (or even all four Sens!
games like I do) you'll get a lot out of this game - even
though it's not quite as advanced as it should have
been. The in match enhancements and the National
anager's fob should keep you going for a very long
me because you'll need to do a double, and possibly a
treble to get THAT job.
Along with Worms, this proves that It's game play
I that counts, and both games cost less than a crap
I Playstation game (e.g. Ridge Rater Revolution)! It's also
a good reason to poke fun at PC owners - and we all
love doing that, don't we?!
Read the text li> find out the Al 200
improvements, No itptrate verimn though
No, I'm afraid you'd better go and play
Oscar and Diggers
E V I E W
-4.
J
J_
J
More mad helicopter mayhem. And this
Christmas must. Well read on!
II iiTJ
t 5 really serious, is this a post
"■ ristmas has came and
gone but now is the
time to spend any
Christmas cash you have on
games. And this game might
fust be otic that you find
interesting. I don't know
about you but I'm a big fan of
helicopter gun ship games
Coala was totally amazing as
far as I'm concerned, but to
have two of these games
released in such a short space
of time is excellent? Back in
the early days of my Super
Nintendo I spent much of my
time flying helicopter mis-
sions across deserts and jun-
gles En Desert Strike and it's
close relatives. Surely these
games must go down as clas-
sics, Ves they do!
Well things have come a long
way from those days and
these helicopter gunship
games have come on a hit
too. There are a few corkers
on the PC but I wont go on
about that. Last Issue saw
us reviewing the rather
good Coala. This was a
fairly complicated
game that involved
some serious learning
to fly. Zee Wo If 2 is
far less complicat-
ed, especially If you
want to use
joystick/pad control
instead of the much more
complicated mouse control.
Anyway there is a story
behind the game so read on
and see if you (ike it.
This game Is not set in a stan-
dard war. This Is all a bit
futuristic involving corporate
wars between huge compa-
nies who are
fighting for
something, power I
guess, that's what most
people fight about,
oh and money?
Well in
1
Si
mil
2^-vMild
Mls^i cj*i
- adjectives
The APCs are ^uppwfced by eir
Wipe fcriert out to secui*^ the
Destroy 2 Been- AFUs *
ny
Z,CTO
e
M
A
i
a)
E V I E W
rather
futuristic
fight there
is a past
and a pre-
sent. I have
to admit to i
being rather X,
unfamiliar with
the original Zeewolf
1 (I'm assuming there .
one!) hut there is It seems a
story to the first game.
Essentially it is a typical Story
of good old corporate battles*
The baddies are Ecliptic u "-the
company whose greed and
aggression
kicked the
whole thing
off" the first
great corporate war
that is! Thanks to
the incredible
battle hell
Copter
i^ny Patrol Bootes
sti^oyc
Zeewolf, the one /
you are to take
charge of, Zenith \
Research won the
first war. It seemed
that all was to be
alright. The environ-
mental damage that
this evil empire
had created
was slow-
ly cleaned
up. Ecliptico
seemed to crumble
as share prices crashed and
corrupt deals were uncovered.
However it seems that all was
REVIEW
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Ft*£*- of cturrnr
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;■
locat# r*p*Ji Tn?re>*
MI ssi 0*1 C o/r*p I efce !
\ not well!
\ Ecliptico
\ were
infect not
,' dear and
/ buried.
They were
-pT'^IJ^ii- / far from it.
Jr They secretly
maintained con-
tact with all the
powerful people they could
and started to plan r there
plan was staggeringly simple
and extremely ambitious,
They wanted to pull off a
total global corporate raid! So
It seems that Zenith have
rather a lot to cope with. As
they are the only people with
even the remotest chance of
stopping the Ecliptico plot
they have come under heavy
attack. Very heavy attack.
Their forces are stretched to
breaking point and It wont be
long before they can do noth-
ing. Zee wo If 2 Is untested
but they have no
choke but to send y^
it up against the jT *
Ecliptico forces, /
So are you /
going to have /
a crack?
This game has an awful lot
going for it. At first I really
didn't think a tot of It. It
seemed too simple but my
opinion was soon to change.
To start off with the screen
seemed too simple graphically
and the helicopter was hard
to control especially when
attaching something. Well
soon enough I had mastered
the art of controlling Zee wolf
and I was blasting my way
through mission after mis-
sion. This was all too easy,
surely? Oh,, dear! It seemed
that I spoke too soon! Things
soon start to get a little
tougher, The small tanks and
troop carriers that you face In
the first few levels prove to
be easy to blast away,
However the rather tougher
tanks and ground to air mis-
siles that you end up facing
are a great deal harder to
destroy and will give
you a bit of a
problem.
There are
\ even hell-
\ copters
\ to fight
against
In air to
air bat-
REVIEW
ties* But don't worry too
much, you have some fairly
serious air to air mlssiki to
help you out.
There are a whole load of mis-
sions to take part in and you
will find that there is a pass-
word system so that you don't
have to keep on going back
through every mission. There
are 32 missions. They tend to
get increasingly hard the fur-
ther you get into the game,
The missions are divided up
into phases. You have to
38,0901
-
f B. S5
1
ii :l
destroy certain things, airlift
others to safety, and rescue
hostages. It is possible to
refuel and rearm the heli-
copter but you are limited by
how much cash you have and
by how many supplies there
are. It Is also possible during
the game to take over a selec-
tion of vehicles Including a
tank, a torpedo boat, a VTOL
fighter and a transport heli-
copter. This is a really really
neat touch!
Mission 2
THE VERDICT
This really is a great game.
The controls are easy to han-
dle and you will soon find
yourself avoiding enemy fire
and destroying enemy vehi-
cles with ease, in the earfy
levels at least. There are a lot
of challenges with the later
levels being overrun with
bad guys* The sound is really
quite good with a wonderful
intro tune that will put you
In the mood for a good old
fashioned gun bat tie. Tactics
come into it too with limited
fuel and ammunition and the
ability to control other
tanks, boats, planes and heli-
copters* Things don't stand
still either. The enemy forces
are constantly on the move
and you have to keep up
with them. The game screen
itself works very well with a
sort of virtual reality style
patchwork quilt as the
ground. The effect is actually
rather pleasing. It's all rather
like some kind of military sim-
ulator.
A500 / 600
1 ^SKjtv*'** 1
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ehper : \n He-
£29.99 Out Now
Hard Dhk k
GRAPHICS
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This A 500 version runs much better on the
A1200
old A1200. Very nice indeed.
1
No CD12 version I'm afraid, but hey,
you've got Cuardian, so who cares?
CD32
f¥U jecfcives
Yourr base of operations is lb Tie Mrriei"
ZSS 3>iukov ■ Land ooi fclie bow to *•«— tiWM
Froft ifcs ve supply CntnmX ,
TIPS
T
T IB
Worms is as I'm sure many of you will know by now, an instant classic* Here's
a few tips to get you going. First off we'll take a look at all the weapons that
are available to you and then we'll look at a few of the scenarios
(Below) The air strike is possibly the
most awesome part of your arsenal.
Vou only have one so use it carefully.
(Above) The bazooka is the standard
weapon and if you shoot another
worm in the face with it you get to
knock fifty points off their health*
IS)
(Above) The Homing missile is great.
In the standard game you have just a
few. Simply place the aiming square
on your target and let them have it.
AIM STHIKIt CHI
(Below) The blow torch is the tool
that you'll use for tunnelling. It is
very useful indeed, especially when
11I.IIW TOUCH
TIPS
0^
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33X30
V^^P Pr -• ■
(Below) Fireballs are used to push
explosive shrapnel out of the way.
They also hurt worms, taut only work
in a horizontal line.
»YXiWTITH till
(Above) Dynamite causes the biggest
bang but you must drop it and run or
you'll get caught in the blast.
mmmiKiiAj.L
(Below) The Pneumatic drill is used to
tunnel directly down. It's useful for
getting to the tunnels your opposi-
tion might have built.
(Above) The Uzi is of course your stan
dard close range machine gun sort of
weapon.
iniNiiim
a
TIPS
'
(Below) You will only get the dyna-
mite sheep in a weapons drop, Send it
towards your enemy and detonate It
at will.
<;j.iis-t]-:ii mimii i'ii - ;j tiNiUiNn* r
(Above) Cluster Bombs are like a mul-
tiple grenades, and can cause great
damage to many worms at once.
(Below) Kamikaze, strictly for nutters.
Not to be advised unless desperate!
JULIE
100
in
an
o
liiiiitfruii-; - :t sicaixn* liiw mi
(Above) The grenades are simple
explosive devices that you lob at your
enemy!
si urn; un
(Above) The shot gun gives you two
shots a go and can blast enemy
worms off the screen or into the
::'■'"•'.' 'a
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I KrtMIKrtZIE
(Below) The Banana Bomb is another
weapon crate job. It is the ultimate
weapon! A cluster bomb where each
explosion is like dynamite!
«.. . ' ■ : '
HiXXANtV »CIMI* (HI
water.
This is a simple way to blow the enemy away. In the first world war they would
dig a tunnel under the enemy trenches, pack it with dynamite and hey presto,
Boom! Here we show you how to do it the Worms way!
pneumatic »hilf.
w.ow niw;i<
*^
^B .« ifljy 1 .' . r ■ 4^^H
--^i^r ■: *jM-m
J
TVS
r
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1
-
■•-.-.. ■ , -, i •
mxm touch
1
1XYNAA1ITH till
_>.T?
;
nr.nw TOUCH
1 : Cet underground with your pneu-
matic drill.
2 : Now use your blow torch to head
towards the enemy,
3 : Close as you dare!
4 : Plant your dynamite...
5 : ... and make sure you get out of
range!
>wn back?
6 ; Try blocking them in with a girder
and then...
7 : ....drilling them on the head!
liiuiDEiis t:n
H
Iff
MUM
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b>
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TIPS
lp acini 'iiic-'ilss "Twd j A ll/hlsj'd Tuu rvr
Getting stuck on a bridge can be devastating! You'll get blown into the water
unless you act fast. Here are a few tips.
:m?v
LCC PHIL JUI1C
104* Ml) 1QO
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1 : The offending bridge!
2 : A defensive girder is always a sensi-
ble first step!
3 ; Then you can start to leg it off the
bridge.
4 : As you can see without the defen-
sive girder you'd be fish food!
5: Check out this undefended bunch
of worms.
6: Oh Dear!
7: As you can see, there's not a lot
left!
LEE \ PHIL
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Getting underground in this game seems to be a very good idea. It gets you
out of trouble in terms of aerial attack (I.e. just about every weapon) and you
can get to your enemies from below. Also if you draw them in you can set up a
pi nee r movement!
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1 : First man down.
2 : AH men (worms)
down and safe!
3 : Here comes an air
strike! So?
4 : Start to head in the
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means towards the
enemy!
5 : Now get going with
the bazooka. It won't
take long.
6 : Now we're talking!
7 : That seems to be
drawing them in!
8 : That's the lot.
9 : Now to teleport in to
a high position and...
cluster bombs.
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o
ALADDIN
Publisher : Virgin
Issue Reviewed ; November 94
AittaiLng graphic* In this plat
form conversion from the Disney
movie. Snorter than some., hut
longer than your average magic
carpet ride., Aladdin takes the
Amiga by the scruff of the neck
and bellows A Whole New
World 1 in Its face,
/a.b. tower
ASSAULT
Publisher ; Team 17
llflie ftevkwed : |an*iary 1995
Team 17 is- back on familiar ter-
ritory with this, the sequel to
the sequel that first established
the company as one of Britain's
leading Amiga developers, lis
more of the same, hut this time
with some Towers In it,
r CANNON
FODDER
Publisher : Virgin
Issue Reviewed : Dec 1991
War, according tu those wacky
Sensible hoys, has never been so
much fun, and we're inclined tu
agree- It might look like a simple
run around and blast everything
affair, but there's a surprising
amount of strategy Involved.
L In It.
THE
CLUE
Publisher : Black Legend
Issue Reviewed : Sept 1994
Become London's next Mr Big
without ever leaving your room?
Yes, The Clue is the proof that
crime plays? From humble t*a-
leafery to bigger blagues wiv"
shooters rv slags, you've got to
stay one step ahead of the
L Filth'.
Publisher : Team 17
Issue Reviewed r March 1995
All Terrain Racing Is what you I
get in this tyre- shred ding
bumpalhon with excitement-
shaped knobs on, ll you fancy I
tucking a Death Race 2000 |
meets Spaghetti Junction-
flavoured gob-stopper, then ATR I
Is one sweetie
you
II
r CRYSTAL
DRAGON
Publisher ; Slack Legend
Issue Reviewed : December 1994
Good Lord, it's a tad expensive, I
but by crikey 'tis the best ever I
RFC In the sacred board game
style, featuring dragons, er some I
crystal, and the usual gang of I
consonant-heavy characters
stuck in a tricky situation with ,
i evil wizard.
i j
\\M7K
Publisher : Core
Issue Reviewed : July 1994
Banshee Is a roller-coaster ride
to hell- In a bun-bird called
Banshee. Test your trigger finger
&n$ pow-er-s of concentration in
this ToraE Tora! -las tic one or
two-player flight of fantasy er-,
blowing things to kingdom
com« r
'N' STIX
Publisher ; Core
Issue Reviewed : January 1994
More platforntular near perfec
tion from Core with this beauti-
fully programmed game. A bit
on the brief side, but as original
it a young white trash meets
magic piece at wood, meets bad
blobs in A trkeky situation type
L of scenario can be.
28
PATROL
Publisher I Empire
Issue Reviewed : April 199S
Action packed, an flight sirni go,
the third sortie for Rowan's |
impressive JD engine Is the easi-
est to fly and the most arcadey I
since KOTS. New pilots should
start here, but only flight sim I
junkies will wish to own all
Rowan's games.
5?
rtFI
Publisher : Domark
Issue Reviewed ; February 1994
From the Frenchmen who
brought you Vroom! conies the
official Fl licence. Actually,, e'est
Vroom Deux, encore vite, but
avec le fab two- player mode. Fl
buffs might think it un peu
unrealistique, mats for the
arcade lover, c est tres ban!
f So, it certainly isn't August this month, although it has been
/ for the last two months according to our recommended guide.
I Instead we offer you the superb autumn month of October, and
^here's your ex-editor Lee Brown with a quick guide to all the*..
r FIFA INT.
SOCCER
Publisher: Elec. Arts
issue Reviewed : October 1994
FIFA's here at last and It's great*
A bit slow maybe, and rather too
much dishular swap foolery, but
nevertheless a solid attempt at
putting realism back Into the I
beautiful yrfmu FIFA is a totally
different way of it ringing the [
L aid anion- bag,
FLINK
Publisher : Psygnosil
Issue Reviewed : February 1995
Crisis cocks Its leg Oil Fairyland
as Top Crystals go awol From the
four kingdoms. Luckily, that
Flink Is bounce) across the level
playing fields and put I pay to
the evil Walnright with same
spell-binding CD 32 graphics! At
a magkal £14.99!
GENESIA
Publisher : Team 17
Issue Reviewed : Dec 1993
Huge society-building thing, sim-
ilar to The Settlers, but not as I
easy to get In to straight away. I
Start off with a tiny tribe, and I
Witch your fellas grow intol
something that makes Ih^l
Roman Empire look like a chain [
of cheap Pizza Restaurants-
a
UARDIAN
Publisher ; Acid Software
Issue Reviewed ; November 1994
What's this, an original CUM
grime that's gat oodles of playa
bHity? Yes r it s true" Guardian Is
the game you've been watting
for. You are In space and have
HEIMDALL
Publisher : Cor*
Issue Reviewed : Dec 199$
Heimdall 2 Is great. It's gat
action, adventure and puzzle
solving with a smattering of
humour in all the right places.
Blood, runes, ores, magic, etc.
and added lave Interest in the
shape of the SftUCv Ursula.
Phwaorf
2
*e™** m
s
A
Wi)
J5*
•:i^- :
ISHAR 3
Publisher ; Daic
Issue Reviewed r Sep 1994
shar's back and this time test
tnih! Wohratax the dragon is
created Lord of Slth for being
bad. More silly names and fancl
ful plot twists from Our Froggy
churns In this sequel to the
sequel avec les knobs enorme
. <r. r . sur.
r JAMES
POND 3
Publisher : Millennium
Issue Reviewed : June 1994
The third Pond platforrorr is
huge, And fast. In operation
StarfftSh Pond weighs In with a
Cannery of 4 performance to set
against his Dalton in Robocod.
OK, so there's less colour, but
there is more character arid
L more gameplay.
r JUNGLE
STRIKE
Publisher : Ocean
Issue Reviewed : December 1994
Helicopters galore, but not, It
must he Owned -up to, all that
much jungle, En this the succes-
sor to Desert Strike. This Is
Comanche territory, so It may
come as a surprise to leant that
we can recommend it to you
. without reservation. {DohF)
Publisher : Gremlin
Issue Reviewed : May 1994
Populous with asteroids, that's
what this Is. Explore space to
find some asteroids. Colonise
em. Exploit 'em. Zap every alien
In a race for galactic domina-
tion, Build fleets, trade things,
mtoe stuff. Ob, how we loved it
Publisher : Ocean
Issue Reviewed ; An gun 1994
Craiv nory. crazy game. The bid
from the cretaceous age clubs
through platforms like a T-Rex
after a jet-propelled tow, lt r s
parallax paradise, and the only
game more Sathfylngly violent
than hitting a bank of stinging
nettles with a big stick.
°Mffi&u
fN
LEMMINGS
Publisher : Piygnolls
Issue Reviewed : January 1995
There's an did Greenland saying I
that goes. 'Once, there was
Lemmings. then Lemmings 2 and|
now there is All Hew lemmings,
and not, as wc previously Sus~
pectedr Lemmings 3. But, hey,
what's In a name/ 1 Bankers eh?
IBERATION
CAPTIVE 2
Publisher : Minds cape
issue Reviewed : Dec 1993
An atmospheric RPG with a sesy
inl r«1 Really shows off the capa-
bilities of Commodore') CD3.Z to
the full and nearly as nice on the
A1Z00, Basically you have to find
oh l what's going on In this big
city where the robots have
L gOfie rridd
r ON THE
BALL
Publisher : Daze
Issue Reviewed : Sep 1994
The only thing OTB lacks is Brian
Moore. Fresh as ■ daisy and as
deep as a devil's bit scabious,
here's a rooty management iifrl
to wander through wearing a
big jhlrt, to linger In and make a
fragrant posy for your sweet
L heart with.
r OUT TO
LUNCH
Publisher : Mlndicape
Issue Reviewed : July 1994
His cupboard li b»re r and so
poor Pierre le Chef is on a tour
around some exotic locations to
re-stock his larder. Out to Lunch
Is a tasty platform patisserie
with sprites that take the bis-
cuit. And that's no word of a
pier
30
PGA
EURO TOUR
Publisher : Ocean
Issue Reviewed : Dec 19*4
The best golf sim by about 440
yards, and bags more fun than
the real thing, which Is admit-
tedly, not a very hard thing to
be, Thanks to Ocean you and
your friends need never touch
Wooile's horrid Welch niblick
again. Hurrah!
r PINBALL
ILLUSIONS
Publisher ; 21st Century
Issue Reviewed : January 1995
Fast and furious f Upper-driven
action for lovers of all things
tilt-Mating and tabular. What
else can you say? I don't want to
mention the Babe watch" table
again. This Is a family magazine.
Read any decent books lately
anyone—?
r PUTTY
SQUAD
Publisher : System 3
Issue Reviewed ; August 19^4
Putty Squad knocks severa
buckets of poo out of Putty
ThrlM to 36 levels of squishy blue
fun, which Is more squishy blue
fun than you can have a-
squeciJn' things En a polkeman's
trousers. Probably. Long- lasting
l platform fun.
ROADKILL
Publisher : Acid Software
Issue Reviewed : January 1995
'Don't go buzzing around In that I
\.,i t. killing people, you bugger!'
No, It's not a gritty new ad cam-
paign from the DOT but a warn-
ing against Road Nil l r the game |
that puts death hack Into dri-
ving. Probably not Sponsored by |
L BSM.
RUFF 'N'
TUMBLE
Publisher ; Renegade
Issue Reviewed ; August 1$$4
Cute but curmudgeonly Ruff has
lost his marbles, so that means
mayhem In platforrnular mode
for the likes of me V thee. This
game is like Michael angelct's
best pencil, because it's right at
the sharp end of the platform
L renaissance.
kin ZONE
f ...games which ought to be in your collection. Funny thing is
/though, that the text is an awful lot like it used to in The Emap
I One. And mroe curiously, the write up for PCA Euro Tour was
^^the same as Cannon Fodder for the past 2 months! Co figure.
r THE
SETTLERS
Publisher J Blue Byte
Issue Reviewed i Deri 993
Your typical god game, but this
time with a medieval setting for
your diminutive charges as they
build things, do things and keep
rivals at bay. Try leaving them at
it all night and see what the lit-
tle blighters have achieved by
l the morning.
r SHADOW
FIGHTER
Publisher : Gremlin
Issue Reviewed : February 1995
Umbered BEU-t Iflcatlon from
Spaghetti Land, where running
away from the fray is considered
'normale'. There are no white
flags on this baby, thought as
she crouches Streetfighter-ishly
In the gloom and snarls: 'La
i donna e mobile". Not half?
r s.w.o.s.
Publisher : Renegade
Issue Reviewed ; January 1995
It's Sensi. Brian, but now it's- a |
game of two halves! Tactics,,
transfers and injuries plus That I
Iamb Ian League In full Then, I
look out! Computer teams head-
ing the boll and keepers with I
less butter on their gloves. The
le, only dlfferent-er.
r THEME
PARK
Publisher : EA
Issue Reviewed : October 1994
Alton Towers r Alton Showers
mi>^ lik*! turrt Dlirifiy,. test
Eurodlsmall How do I know?
Because I've licked Theme Park
right down to the stick and tast-
ed Sim heaven, What's more, I
have sniffed the bottom line
and It smells lovely.
/SIMON THE
SORCEROR
Publisher : Adventure Soft
Issue Reviewed : February 1994
The Brits at AdventureSoft take
on the Yankee might of
Lucas Arts and Sierra with this
humorous graphic adventure —
and lose. But only just. The
interface (ust Isn't as good. The
puzzles are tough, but don't let
that put you off-
/skidmark
Publisher : Acid Software
issue Reviewed : April 1995
More Jsometrlc raceware that's a
bit arse as a one player game,
but a real crowd plcaser when
two or three are gathered
together for a few laps. The
Introduction of cows allows us
to say that in the beef stakes..
l Skids 2 Is A big fat juicy rump
SUPER
STARDUST
Publisher ; Bluodhcnuv
Issue Reviewed : December 1994
Super Stardust then. Or even the
oow-budgetular Stardust are the
ultimate Asteroids clones. Their
1 q rap hies kiss your eyeball repeat-
letily and whisper. Come with me
I tart hi I ng, and I will show you
1th* meaning of pleasure,'
UFO
Publisher ; MlcroProse
Issue Reviewed : December 1994
'Hello Planet Earth 1 say odd-
looking blokes with frog spawn
guts. 'Eat lead you fiends from
another world, you', replies
Porky Pig, Hot really. Save the
planet, and that takes strategy,
dosh and whole Ice-cream
scoops of death.
WIZ 'N LIZ
Publisher ; Psygnosks
Issue Reviewed : November 1993
A game that's so much better
with two, this cute platformer is
transformed when the both of
you do it. Compete for the col-
lection of coloured rabbits In a
magical split-screen race against
the clock. How a budejety
£12.99, by crikey.
Publisher : Psygrvosis
Issue Reviewed : October 1W4
OK, which arse changed the title I
of this game? The top punier of I
'94 was Zonked!, now it's X-IT. [
Apparently, the new title Is a
clever play on words, Exit — KIT.
See? I think the people who|
come up with these things are
marvellous.
LIVERPOOL '95
THE OFFICIAL YEARBOOK OF
THE 1994-1995 SEASON
first 500 orders
receive limited -edition
collectors presentation-cose
free of charge!
Liverpool Football Club have
had a superb 1994-' 95 season which has
seen glory return to Anfield in the form of the
Coca-Cola Cup. The season also saw The Rente
fighting for top honours in the Premiership, and
by virtue of their cup win they are now set for a
return to top-flight European corn petition.
Oxford International Publications is proud to
announce the launch of its 1994-' 95 Liverpool
Football Club Yearbook, featuring
over 150 stunning colour photographs depicting
the most important and spectacular moments of
Liverpool Football Club's 1934-95 season. The
team's progress through the season is captured
in month-by-month chapters uvijh concise written
accounts of the key events and brought to life in
page after page of vivid imagery, Chapters cover-
ing Liverpool's star players and a comprehensive
set of match statistics complete what es the defini-
tive record of the dub's season.
This large format booic is designed,
printed and hard-bound to the finest
standards, and will appeal to even the
most discerning supporter. Published
annually the yearbook will become a
highly collectable and lasting record of
the team's future glories.
ORDER BY CREDIT CARD ON:
01865 202770
E
BY CHEQUE OR CREDIT CARD FROM:
Oxford International Publications Ltd,
16-17 Hollybush Row, Oxford, OX1 1 JH.
I would like to order the
Liverpool '95 Yearbook
Name ^-
Addres* , Ji.
J United Kingdom (£19.95)
J Europe (£24.95)
J Rest of the world (£29.95)
.....
Post Cod*.
Cned it cord number:
E^fy dale: □ □ / □□
□□□□ □□□□ □□□□ □□□□
Available from all good bookshops from the end of August