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£1 





LOTUS CHALLENGE 


JAMES BOND 


ROAD RASH 


UNIVERSAL SOLDIER 




[MMmo)&ir\ 





ws) mum wa^ 



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149.99 


Sega Megadrive Menacer Pack 

Menacer Light Gun, Sega Joypad, 

6 Games 

FREE Special Reserve Membership - 

and FREE extra TURBO 2 Joypad ( 
or *£10 off any one MegadrIve game 

Menacer Light Gun ^ 
with 6 Game Cartridge w 
£59.99 ■ 


Sega Megadrive with Sonic (V . : 

Sonic The Hedgehog, 2 Sega Joypads ^ 

FREE Special Reserve Membership ^ 

and *£10 off any one MegadrIve game 129/ 

Sega Megadrive Streets of Rage Pack 
with Sonic . ^ 

Streets of Rage, Sonic The * ' V - 

Hedgehog, Sega Joypad 


FREE Special Reserve Membership ' v 

and FREE extra TURBO 2 Joypad f J| A 
or *£10 off any one MegadrIve game |4Ye 

our catalogue price when you buy a Sega Megadrive. 


*£10 off a game offer. You can buy one MegadrIve game at £10 off 
Please order the game at the same time as the Megadrive. If you have chc 

choose a Free Turbo 2 Joypad instead of the £10 off a 


Sega Game Gear with 
Sonic and Sega Mains 
Adaptor 

I ffPtP C Membership 

Super Monaco GP 


ARIEL-THEUTTLEMERMAID 22.99 

AXE BATTLER .24.99 

BATMAN RETURNS.23.99 

CHESS MASTER .23.99 


Sega Game Gear 
with Columns 

RWgg Membership 

Mains Adaptor or : 
'tWC Black Carry Case 

’.24!99 PUASEmTETOWOMCEOFREEiraiOHMOWIM 


•90, COLUMNS, SUPER HANG ON) 29.99 


688 ATTACK SUB.29.99 

AFTERBURNER 2.27.99 

ALEX KIDD IN ENCHANTED CASTLE17.49 

ALIENS 3.29.99 

AQUABATICS WITH JAMES POND 29.99 

ARCH RIVALS .29.99 

ARROW FLASH.19.99 

BATMAN (ORIGINAL VERSION) ...27.99 

BATMAN RETURNS.29.99 

BULLS VS LAKERS.29.99 

CHUCK ROCK .29.99 

COLUMNS .23.99 

CORPORATION.29.99 

CRUE BALL (TWISTED FLIPPER) 29.99 

D. ROBINSON BASKETBALL .29.99 

DECAPATTACK .27.99 

DESERT STRIKE .29.99 


MICKEY AND DONALD . 

MICKEY MOUSE . 

NHL ICE HOCKEY. 

NHL ICE HOCKEY ‘93. 

OLYMPIC GOLD . 

PGA GOLF TOUR. 

REVENGE OF SHINOBI . 

ROAD RASH . 

ROAD RASH 2 . 

ROBOCOD (JAMES POND 2) 
SENNA SUPER MONACO .... 

SIMPSONS. 

SMASH TV . 

SONIC 2 . 

SONIC THE HEDGEHOG. 

SPACE HARRIER 2 . 

SPEEDBALL2 . 

SPIDERMAN . 

SPLATTERHOUSE 2 . 


CHUCK ROCK. 


COLUMNS ... 

CRYSTAL WARRIORS 

DEVEUSH .. 

DONALD DUCK ......... 


QS135 

PYTHON 

JOYSTICK 

FOR 

MEGADRIVE 


G-LOC 


G.P. RIDER .....19.99 

GEORGE FOREMAN BOXING ...22.99 

INDIANA JONES 3.23.99 

JOE MONTANA (U.S.) FOOTBALL19.99 


iRAd i , SEGA TV 
- ADAPTOR 
(TURNS GAME GEARINTO A 
HANDHELD TV) 

.. . 64.99 


FOR A FREE COLOUR CATALOGUE CALL 

0279 600204 


.29.99 


LEADER BOARD . 

LEMMINGS . 

MARBLE MADNESS. 

MICKEY MOUSE. 

NINJA GAIDEN . 

OLYMPIC GOLD. 

OUTRUN EUROPA. 

PAPERBOY. 

PRINCE OF PERSIA. 

PSYCHIC WORLD. 

SENNA SUPER MONACO 

SHINOBI ... 

SHINOBI 2 .. 

SIMPSONS . 


BEESHUGEAn?V.STr.R 
CONVERTER USE OF ' 

MASTER SY^T- ' CAfm»;3GES ON 
GAME GEAR, 

1^99 

\SEGA MASTF. ZEAR CONVERTER 
.22.99 (ENABLES USE OF MASTER SYt t * iH GAMES ON GAME 
.16.99 GEARI1 - ^ 

19 99 I I BEESHl'.■;:\y:i;F|ER FOR GAME 

!i 9’.99 --- - I QEAR(^iL'.'-"ORKIN 

.22.99 1 CONJUl'CrrON WiTtI 3EESHU 


DOLPHIN, 


STRIKER JOYPAD 
FOR MEGADRIVE 
(WITH RAPID FIRE AND 
STEREOHEADPHONE 
SOCKET) 

17.99 


QS162 MAVERICK 
JOYSTICK FOR 
MEGADRIVE 
12.99 


DONALD DUCK - QUACKSHOT . .29.99 

DOUBLE DRAGON .22.99 

DRAGON’S FURY (DEVIL CRASH) 29.99 

EUROPEAN CLUB FOOTBALL.29.99 

EVANDER HOLLYFIELD BOXING 29.99 

F22 INTERCEPTOR .29.99 

FERRARI FORMULA ONE .29.99 

G-LOC .29.99 

GHOULS N GHOSTS .34.99 

GOLDEN AXE 2.29.99 

GYNOUG.29.99 


.23.99 


STREETS OF RAGE.27 

STRIDES.24 

SUPER HANG ON.17 

SUPER MONACO GRAND PRIX ...19 

SUPER OFF ROAD RACER .22 

SWORD OF VERMILLION .23 

TALESPIN .26 

TAZMANIA.29 

TERMINATOR .29 

TESTDRIVE2.22 

TOE JAM AND EARL .23 

TURRICAN.24 

UNIVERSAL SOLDIER.2E 

WHERE IN THE WORLD IS CARMEN 

SANDIEGO ? .25 

WINTER GAMES .2S 

WORLD CUP ITALIA 90 .11 

WRESTLE WAR.21 


QUICKJOY SG PROPAD 
FOR MEGADRIVE (WITH 
SLOW MOTION AND TWO 
SPEED AUTOFIRE) 
12.99 


TURBO 2 RAPID FIRE 
JOYPAD FOR 
MEGADRIVE 
12.99 


GEAR hf. 


HAZARD 


SMASH TV . 

SONIC 2 . 

SONIC THE HEDGEHOG 

SPIDERMAN . 

STREETS OF RAGE . 

SUPER KICK OFF . 

SUPER MONACO GP ... 
TAZMANIA . 


HELL FIRE .27.99 

HOME ALONE .26.99 

JO MONTANA (US) FOOTBALL 3 29.99 

JOHN MADDEN 92 .29.99 

JOHN MADDEN 93 .29.99 

KID CHAMELEON.29.99 


CARRYBAG 

FOR 

MEGADRIVE 

17.99 


GEAR OR 


LEMMINGS 


LHX ATTACK CHOPPER 
MARIO LEMIUX HOCKEY 


BLACK CARRY BAZ- r‘ 
GAME GEAR OPL'^^,'2 
WITH GAME & ACCEKiUi^y 


TERMINATOR 


WIMBLEDON TENNIS .23.99 

WONDER BOY .17.99 

WONOERBOY - DRAGONS TRAP 24.99 


.27.99 


SEGA SOFT 


XENON 2 


MEGA GAMES 1 (WORLD CUP ITALIA 


SEGA CONTROL PAD FOR MEGADRIVE (GENIUNE ITEM) 
SEGA POWER BASE CONVERTER FOR MEGADRIVE 

(ALLOWS USE OF MASTER SYSTEM GAMES). 

CLEANING KIT FOR ALL CONSOLES OR HAND-HELDS ... 

DUST COVER FOR SEGA MEGADRIVE. 

MONITOR LEAD - MEGADRIVE TO PHILLIPS 8833 MK 2 M< 


MENTS 

9^9 


STORAGE 
RACK FOR 
CARTRIDGES 
(STACKABLE) 
9.99 


GAME GENIE FOR 
MEGADRIVE (GAMES 
ENHANCER) 
36.99 


STORAGF 

CARTRJtX, 


LOGIC 3 MAINS ADAPTOR ...7.99 
SEGA MAINS ADAPTOR (GENUINE 

ITEM) .9-99 

SEGA CAR ADAPTOR (PLUGS 
INTO CIGAR UGHTER FOR 

POWER) .17.99 

SEGA GEAR TO GEAR CABLE 
(LINKS TWO GAME GEARS) 5.99 
LOGIC 3 GAME GEAR 
PROTECTOR CARRY CASE ...9.99 


SCARTLEAdT- MEGADRIVE TO TELEVISION WITH SCART INPUT 


STEREO EARPHOMeE 
FOR USE WITH GAfaE^Z z. -lyJt 
OR LYNX (ALSO FOF Ui: 
PERSONAL STEREOS) 


SEGA BATTERY PACK FOR GAME 
GEAR(RECHARGEABLE FROM 


WITH REMOTE CONTROL, 60 CHANNEL TUNING 
FRONT AV SOCKETS . REAR SCART INPUT 
BUCK TRINITRON SCREEN, LOOP AERIAL 

FREE SCART LEAD 

(STATE AMIGA, ATARI ST. SEGA OR SNES) 

FREE SPECIAL RESERVE MEMBERSHIP 


*WE ONLY SUPPLY MEMBERS BUT YOU CAN ORDER AS YOU JOIN. 
THERE IS A SURCHARGE OF 50p PER GAME ON TELEPHONED ORDERS. 
(PLEASE PRINT IN BLOCK CAPITALS) WEE 


;i Name. 


1 Address. 


FOR A FREE COLOUR CATALOGUE CALL 

0279 600204 


.Machine. 


Phone 


1 ' Cheaue/P.O./Access/Mastercarcl/SwitchA/isa Switch Issue No. 

i! -—-—r— I I I —I— 


3 xpiry date_.Signature___ 

Sheques payable to: SPECIAL RESERVE 
P.O. BOX 847, HARLOW, CM21 9PH 

Overseas OrdersSurcharge (EC or World): Software order.' 
please add £2.00 per item. Non-software items please adc 
25%. Hardware Items supplied to UK mainland only. 
Overseas orders must be paid by credit card. 


CHOOSE FROM 2 GREAT MEGADRIVE PACKAGE DEALS 


GAME GEAR DEALS 


MEGADRIVE GAMES 


GAME GEAR GAMES 


Colour TV/Monitor 


We only supply members but you can order as you join. 

ANNUAL MEMBERSHIP: UK £6.99 EEC £8.99 

WORLD £10.99 mm 

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I ALL PRICES INCLUDE UK POSTAGE & VAT 

£ 


SEGA ARCADE 

POWER STICK 

FOR MEGADRIVE 

34.99 

MEGADRIVE 

EXTRAS 

1---1 

QUICKJOY FOOT 
PEDAL FOR 
MEGADRIVE. 
TRANSFERS ANY 
FUNCTIONS TO 
FOOT PEDALS. 
19.99 

i J 












































































































































































































































JUST LOOK 




GOSSIP 


CALL 


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''WATwTlSo&MAIIOwr 


rms HUGE 

thunderbirds 

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COULD 
DC yoURSI 

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NOW-'- 




STIC HARO l/yotniffi 
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QUIZ NOW { C ALL^/ (> 

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^1" A PAIR Of 

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FIND OUT WHAT IT'S ALL ABOUT! 


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CALLS COST 36P/MIN (CHEAP RATE), 48P/MIN (AT ALL OTHER TIMES) INC.VAT. PLEASE MAKE SURE YOU HAVE PERMISSION BEFORE YOU CALL.AVERAGE LENGTH OF CALL 5.5 MIN WHICH WILL COST £1.98 (CHEAP RATE) COMPETITORS ARE REQUIRED TO ANSWER QUIZ QUESTIONS AND A TIEBREAK 
ANSWER. © MEGAFONE LTD 1992.WINNERS WILL ----- « >./ 


5 NOTIFIED BY POST AT THE CLOSE OF EACH COMPETITION. A FULL LIST OF RULES IS AVAILABLE FROM MEGAFONE LTD. A WINNERS LIST IS AVAILABLE AT THE CLOSE OF EACH COMPETITION BY SENDING AN SAE MEGAFONE LTD SANDYLANDS 

HOUSE. MORECAMBE LANCS. LA3 1DG. 























































A trip to Virgin in Cardiff gives us an idea of what 


tWou/orrible lot think about advertising and hype. 


MEGA FILE 


We check out all the best brain games. 

i .■ 

--- lemmings 


SONIC 2 


Help Galahad through the third and most difficult level with 
these maps and playing tips. 


A stonking nine pages of playing tips for Sonic 2 so you've 
■ got absolutely no excuse for failing to be an expert at it! 


IVIESAi PHONE 


We mercilessly take the piss out of even more of 
^iKyour badly written and unintelligible letters. Any 
intelligent comments will be gladly received! 



i THUNDER FORCE IV 


All the tactics you’ll ever need to g^Jhrough ever/ te;vel and 
beat the ^^cent official release. ^ ; 



JANUARY *93 • ISSUE 5 
































































































IfiLACK HOUMUMLT 

I DEATH DUEU.^..- 

IlNOIAIlAJOHIS^.^ 

I JAMES BONO: THE OOH 
I JENNIFER CAPRIATI TRINU 
I JOE MONTANA *03^.....^. 
I torus TURBO CHALLBIGE 

fPOWERMONeER___ 

I ROAD RASH U ___ 

\ SHADOW OF THE BEAST II. 

I, SUPER HQ.- 

f UNIVERSAL SOUMER...^^.^. 

r where in the world 

IS CARMEN SANDIEGO?..^.. 


ROAO RASH ill 


CARMEN SAiNDIEGO 


SPECTRAVIDEO 
JOYPAD COMPO 
PAGE 16 


Spectravideo has provided us with 
loads of pads and controlling thingies 
to give away. Fancy a Pro II, a 
Freewheel or a Footpedal controller? 
If you do turn to page 16. 


IPOWERMONGER 


LOTUS TURBO CHALLENGE 


SANTA’S CHOICE 


Puzzled as to what to lay out the cash 
for this Christmas? We chat to none 
other than the Big Guy himself as he 
tells us what’s going to be big this 
Crimbo. It’s all on page 22. 


JAMES 

\ BOND: THE 
' DUEL 


Domark’s latest release is 
given a full review on page 
48. Could it revitalize 
interest in the now ageing 
crime-busting spy? 


/ THE COMPLETE 
MEGA FILE 


The most up-to-date list of Mega Drive 
games anywhere. If you need to know 
anything about a certain game turn to 
page 90 to find out everything you 
could want to know! 


CLASSIFIEDS 


Buy, sell or swap any goodies in our 
free to use classifieds section. Simply 
fill in a form and we’ll sort out the rest. 
Check it out on page 89. 


SUPER HQ 


1 

L_.. ' ■ 

^ , 4r f - 

r ■ r ^ 

% 

UNIV 

ERSAL SOLDIER 























STREETS 
OF RAGE II 

With the fuss about Street Fighter 
II it’s easy to forget about Sega’s 
upcoming biggy - Streets of Rage 
II. Due for release in Japan (under 
the moniker Bare Knuckle 2) any 
day now, this 16 meg cartridge 
promises to be significantly better 
than the previous game. 

It will include four characters 
to play with; Axel, Blaze, Max and 
Eddie. Also included are all the 
basic moves from the original 
game, along with a number of 
Street Fighter-style moves. 

Set for release on import in 
December and officially in 
February this is one to watch for! 




























SOFTWARE AND HARDWARE NEWS 








® e can look forward to a serious dance 
recording by none other than Sonic the 
Hedgehog. This comes after the recent 
chart success of MC Mario and the 
overwhelmingiy crap Marioiand singie. Nothing 
like jumping on a bandwagon is there? Apparently 
the Sonic singie should be out sometime in 
November ready for 
Christmas. 

On top of this, there is 
the upcoming Sonic 
cartoon series which is 

currently going down an M' 

ahsoiute storm over in 
the States. Following 
the adventures of our spiky 
hero in his quest to defeat 
the evil Dr Robotnik, the 
series shouid hit British 
TV sometime next year. /'*’ 


t seems that Virtual Reality is the way ahead for 
home entertainment in the future. Although Sega 
denies the existence of any plans to replace the 
Mega Drive in the next few years, it has been announced 
within the VR trade that a relationship has been formed 
between Sega Enterprises and General Electric Co. 

GE has long been responsible for military training 
simulation landscapes and Its work has Included both 
combat and space simulation software. 

Although initially it seems likely that the technology 
will be used In Sega’s next generation arcade machines, 
there are rumours of a high-powered home based 
consoie. Couid this be the much fabled GIga Drive? See 
next month’s issue for more exclusive info. 


f MONKEY ISLAND 

ue to he released in the States as you read this, 
)the hilarious adventures of Guybrush Threepwood 
'are making their way across to the Mega-CD. 

Dne of the most popular computer adventures of recent 
years, this excellent Icon driven quest Is filled with 
gorgeous backdrops and animation and should have some 
superb music and speech pulled In off CD. 

If you’ve bought a Mega-CD this is without a doubt one 
of the games that you have to have a copy of. Make sure 
that the version you buy will work on your system before 
you commit yourself though! 



SUPER STAR 
WARS 


reen with envy about tbe upcoming SNES 
fl Reversion of Super Star Wars? Weil, 
rumours are currently kicking about that 
JVC has a rather splendid Mega-CD version of the 
game up its sleeves. 

Set to utilize all of the excellent graphics 
handling of the CD unit, we can expect to see all 
sorts of fancy scaling and rotation to make this 
one of the most impressive film licences ever! 
Watch this space for more news as we get it. 



JANUARY *93 • ISSUE 5 

































SUPER 
SHINOBI III 


Another Shinobi game from Sega 
is set for Japanese release on 11 
December. The new game which 
is on an 8 Meg cart, is set to be 
considerably larger than previous 
incarnations. Expect it to be much 
more of an adventure than a 
platform beat’em-up and it should 
have some splendid graphics. 


NO SONIC 2 
BUNDLE 

Sega has announced that under 
no circumstances will you be able 
to buy a Mega Drive and Sonic 2 
in the same bundle in at least the 
next 12 months. 

It was rumoured that Sega 
would have used Sonic 2 to sell 
the Mega Drive in France at least, 
but this has been flatly denied. 
“We will not be making a move for 
12 months, possibly longer,” 
commented Nick Alexander, MD 
of Sega Europe. You’ll just have 
to rush out and buy it instead! 




Sega is set to launch the first 
mouse for the Mega Drive. Aptly 
named the Mega Mouse, this 
rather smart gloss-black two 
button mouse is being marketed in 




the immense popularity of the lemmings, 
^^HCametek has seen fit to jump on the 
handwagon with its corking new title: Humans. 
Take control of the human race as it puzzles its way 
through everyday prohiems such as finding food and 
creating weapons. 

Apparently the whole thing is icon controlled (just 
like Lemmings) and has loads and loads of levels for 
you to battle through. 

No official UK release is set as yet hut it will more 
than likely appear in the first quarter of next year. 



TINY TOONS 
ADVENTURES 

Konami is putting together a Mega 
Drive version of its superb Tiny, 
Toon platform game. 

You play the part of Busier 
Bunny as you fun througl\*evel 
after level ohmeanie guarded 
areas, collecting carrots and 
saving your pals from the bosses. 

Obviously intended to cornpete 
with games such as Mickey’s 
World of Illusion and Sonic 2 the 
game promises to have cartoon 
quality sprites and beautifully 
drawn backgrounds. 

All being well It should be 
released during the first quarter 
next year. The battle of the 
cartoon characters commences! 


Japan as an enhancement for 
Mega-CD games. 

With the recent surge of God- 
style games such as Populous 
and Mega-lo-Mania It is becoming 
more and more apparent that the 
standard joypad has a number of 
drawbacks when it comes to 
zipping a cursor around the 
screen. 

Games for the Mega Drive 
(especially in Japan) are 
becoming much more akin to 
‘computer’ games than just 
straight arcade games, and with 
the imminent release of games 
such as Monkey Island, Police 
Quest, Rise of the Dragon and 
Kings Quest V, a mouse is 
becoming more and more of a 
necessity. 

We should see the Mega 
Mouse appear when Sega 
releases the Mega-CD officially 
next Easter. However, if you’re 
desperate to get your hands on 
one now, many of the grey 
importers should start getting 
stocks in soon. 



B ^®*^atch out for 

Bthe snappily \ 1 P\ f / ' 

_rtitled Official 

Sega Mega Drive 
Power Tips Book. Sega 
has decided to jump on 
p the tips book bandwagon 
by commissioning Virgin 
I Books to produce it. lE^Si 
1^ Inside, the authors 
ih^ave devoted two pages 
peach to 50 of the top 
' bfficiai Mega Drive games. 

( Hints and tips for each 

igame will be given, 

p although not the full solutions. 

fel The book also includes four pages of small 

I cheats and tips, although the quality of these 

I does seem to vary somewhat. 

I Available from all good bookshops at £9.99. 



JANUARY *93 • ISSUK 5 







































HARDWARE AND SOFTWARE NEWS 


SUPPLIED BY 


1 Speedball2 

2 NHLPA Hockey 
^ 3 Euro Club Soccer 
^ 4 Alien 3 

5 LHX Attack Chopper 

6 Desert Strike 

^ 7 Alex Kidd Enchanted 
^ 8 World Cup Italia 

9 Senna Super GP 

10 Evander Holyfield 


New Entry Non Mover K 

Risen Re-entry y Fallen ^ 



URTLES ON 
MEGA DRIVE 


• he Mega Drive version of Teenage 
Mutant Ninja Turtles: The 
Hyperstone Heist is currently in 
development at arcade ace, Konami. 

As you are undoubtedly aware this will be 
the first Turtles game on the Mega Drive and 
also the first game from Konami who until now has 
only developed Super Nintendo cartridges. 

< In keeping with the Turtles arcade machines 
this is a scrolling beat’em-up for one or two 
players where you play any of the four pizza 
munching dudes. 

The game promises to have arcade quality 
graphics and sampled sounds, so we should be in 
for a real treat! Watch out for more details in a 
preview soon! 


JANUARY *93 • 


CAPTAIN 
AMERICA 
AND THE 
AVENGERS 

Comic strip heroes are certainly 
popular at the moment! Data East 
is set to unleash its platform 
beat’em-up onto the market to 
celebrate the much maligned 
character, Captain America. 

The game includes all of the 
Marvel comic strip’s most famous 
enemies and is being hyped as 
the most accurate ‘picture perfect’ 
comic tie-in. 

For all the hype though, it 
looks just like Double Dragon to 
us. Still, expect to see it on UK 
shores in March ’92. 





























REVIEW: TURBO TOUCH 360 • SUPPLIER: HORNBY HOBBIES 



Hot on the heels of 
the Came Genie, 
Hornby Hobbies is \ 
about to release d^ 
controller that may 
revolutionize Joypad 
design as weltnow it* 
Then again**) 


^llie Unicycling Shark has his 
^ easier by the TT360 


REVIEVUL 






of your sisdar# dir^clloj 
controlier uswiy if^nd on I 
Drive pads Ihis^ite has 
octagonal toucKseiRs^ve pad in^ 
recess In ths^itroUer. 
touch sensith»~capacftor 
nofogy (pateni pend^H 
controller’s swspr 
exceptionaiiy sen«ive tc 
slightest pressure.^ 

The inain purpo^ j 
to allay somethlnmhe / 
developers of this%acl 
thumb fatigue. This 
thumb gives you griefw i 
ptaying a game for mte 
hour. 

The Idea Is that bee 
is so sensitive you wM 
need to press the pad for 
you’ll just eTP^aptly i 
surface to execute the 
moves. It is cl at mod t 
sensHIvrty also leads td 
response. 




■ 




i cd all 

-wai 


But is-tl^is new system 
gokf^o change the 
.woH^We tested it out 
^ive different types of 
gaikps...' 



The inardeet \hooVem~up ever 
sibllf). 

_ Vo^fcf; The surprisingly quick 
rbeponse takes some getting 
used to, but when you do iVs dead 
useful. Naturally the fdtbh ^ ^ ^ v 
buttons will always be useful. 

Tjhe highly acclaimed racing 
game which wasn^t that tricky in 
the first place. 

Verdict: The main benefit is the 
ability to make minuscule 
adjustments to your line on the 
track and because of the 
sensitivity of the pad, precision 
cornering becomes very easy. 


Lots of violence and ball throwing 
in an aluminium-clad future. 

Verdict: No perceptible difference 
in performance on the pitch, and 
aftertouch was very tricky to 
master, but again very easy on 
the thumbs. 


Sega’s attempt at world 
domination has entered its 
second phase. 

^Vesdi^t: Thumb soreness was 
never Jtpr^lem for me with 
either of the^^nics, but the extra 
responsivenesdVqally suits the 
increased amount b^high speed 
surprises found in Sonic 2. 


OveralK 


4 splash-about that demands a lot 
from its controllers. 


Verdict: The best bit is that with 
the turbo switch on for A and B, 
Just holding them down is enough 
to run very fast in the events that 
require speed. The Tour de Grass 
becomes very simple and the 
clockwise motion needed to get 
the unicycle going is a lot easier 
re achieve on this Joypad than 
anf ^ther. 


Don*t expect too much froh\it 
straight away, using the paai 
requires a whole new thumb ^ 
technique and the response tiPne 
is quick enough to put you off qj 
first. Most of the people in the 
office however, found that k 

sticking with it for an hour or so^ 
meant that it was hard to go back 
to using their old pads. ^ 

Thumb fatigue is indeed x. 

reduced and the added bonus of^ 
turbo buttons can only help 
improve the value. The only ^ ' 
downside is the slightly less than 
perfect construction of the " 

buttons, they would get 
uncomfortable if you had to4tang 
them a lot, but because of thp 
turbo switch it is rare that you do. 

Considering all thisAqd the 
price being less thqrt-20^uid it 
can't fail to be a succ^s. 


I 





Super Monaco GP 2 rewards pre¬ 
cision cornering with faster times 



The TT360 is welcome relief for 
aching thumbs 



Sonic 2 benefited from the slick 
response of the new Joypad 

















































ENTERTAINMENT SHOW NEWS 



West London. 


f the show’s four 
days Saturday 
was obviously 
going to be the 
busiest and like 
a mug I decided 
that this was the 
day I would go. 
Ignoring my natural 
aversion for groups of more than 20 
aeople who all sweat at the same 
ime, I ventured through the entrance 
o Earl’s Court to mount my assault. 

The first hall was the box-shifters 
section where all manner of 
alectronic goods could be bought. I 
tried to have a 
look to see if any 
bargains were 
available, but by 
the time I’d been 
barged by the 
umpteenth sweaty 
T-shirt clad 
minion, carrying 
the umpteenth 
bulging carrier 


bag I decided to sample the delights 
of the Entertainment Hall. 

SEX APPEAL? 

Disastrous timing compounded my 
claustrophobia because both WWF’s 
Hacksaw Jim Duggan and Capital 
FM’s Pat Sharpe were in the hall at 1 
the same time, attracting more 
cheering crowds than Robert | 
Maxwell’s funeral. 

The Acclaim stand nearby was ■ 
covered in distinctly unrealistic I 
graffiti, designed to make it look cool 
and hip. The fact was Pat Sharpe 
seemed to be a much bigger draw j 
than anyone or anything else. 

For reasons yet to be divulged | 
Pat graced the Electronic Arts stand 
to host its Road Rash challenge. In 
my opinion he was lucky to get out 
with his underwear still intact. I’m . 
sure he nearly got dragged off the 
podium more than once. EA’s arcade | 
section, showcasing its new titles, 
was also a big, sweaty attraction. 

Other highlights included 


Domark’s stand featuring the Aston 
Martin from the Living Daylights, 
though very little else to plug James 
Bond. Sega’s stand had nothing but 
Sonic 2, the Psygnosis stand was 
packed with very inept kids 
I attempting Barfly jumping, and 
Gremlin had a Lotus M200 concept * 
car on display. It took me longer to i 
queue for a drink than it did to take a | 
I cursory glance of every stand. 

I contrived to miss all the I 
I violence outside and have yet to hear 
a reliable report on the severity. I can 
I confirm it was bloody busy. 

AND THE VERDICT? 

hated it. I always do. The busiest I 
' days are the worst if you want get ' 
I value for your five pounds. 

While the stands in the main hall 
I were all good, there weren’t enough 
of them to call it a 
! really representative 
j show. My tip for the 
Gamesmaster show? 

Go on a weekday. 














































HARDWARE REVIEW * MEGA CD PART 


Yet again 
here's more 
info about 
the fabled 
Sega CD. Now 
the Americans | 
have it as 
well as the 
Japanese, 
when will 
it appear 
in Britain? 


^ ■ 


^ .. liHliliMiilW 

MEGA-CD TECHY STUFF 

CO-PROCESSOR MC68000 . Speedy co-processor works 

with Mega Drive aiiowing 

^ games to play faster while 

i decreasing load time 

[clock speed . 12.5MHz 

[memory ram. 6Mbit 

128kbit Data Cache . Storage of code that is ready to 

be used. The MegaDrive loads 
what it needs plus an 
extra 128kbitto ensure fast 
access 

SOUND . 8 Channel Stereo 

SAMPLING..... . Up to 32Khz 

8 times oversampling... Jusf like a domestic CD 
CD ACCESS TIME ..Max 1.4 seconds 
Min 0.8 seconds 

COLOURS/ 

PALLETTE. As Mega Drive 

GRAPHICS . Full motion video, biaxial rotation, sprite/ 

background scaling 


FEATURE 


/ uesday 13 

' j October saw the 

-' official launch of 

the US Sega CD unit in 
New York’s Times 
Square. After months 
of waiting it would 
seem that Sega is now 

- dedicated to the CD 

market - finally! 

Due to hit US stores in 
November for $299 the US system is 
basically the same as its Japanese 
counterpart which has been 
available for over a year. 

The outside of the system is 
identical (apart from Sega America’s 
’Sega CD’ logo), but inside there 
have been a number of subtle 
changes with the chip set which 
mean that US CD software will not 
be compatible with either Japanese 
or European units. This is further 
proof of Sega’s commitment to 
causing problems for grey 
importers. 


NEW GAMES? 

!^-We are reliably informed that Sega 
actually announced 20 new titles 
which will be available when the unit 

S hits the US retailers. These 
include Cobra Command 
(previously known as 
Thunder Storm FX reviewed 
issue three), Batman 
S Returns, Cool World (a 


graphic adventure by UK 
house Ocean), Final Fight, 
the acclaimed PC space 
combat simulation Wing 
Commander and Ultima 
Underworld. 

It has now been 
confirmed that the bundled 
game with the unit will not 
be Super Sonic, but 
Sherlock Holmes Con¬ 
sulting Detective. _ 

This acclaimed PC CD- 
ROM game features full- 
motion video and loads of sampled 
speech. You have to attempt to 
unravel the clues that will lead you 
to a brutal serial killer. Acclaimed as 
the best Holmes game ever, this 
should keep you busy while you’re 
saving up for another game! 

UK RELEASE? ^ 

As ever it would seem that 
Europe is getting the latest Sega 
gadget last of all. Already put 
back from the summer to 
November, we are now 
assured that it will be 
available by Easter ’93. 

Why is this? Well, Sega 
didn’t want to release a A ga 
machine that didn’t have a 
substantial software base. 

Due to the grey import proof 
chip set, ail of the Jap and 
US games will have to be 
converted to a UK format. / 

As a result you’ll have to * 
wait longer to get hold of . ' 

an official machine. 

Maybe if Sega CD was wlj^H 
an international software 
platform rather than 
a ridiculous 
secular affair B 
this wouldn’t 
be such a 
problem? . ^ 




driven adventure 
game, Sherlock 
Holmes has some 
very impressive full- 
motion video 
sequences 

















































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:‘r^r®STiL. ^i;i<sl>i:-‘^^a: ’ 


FEATURE 


'/ n/ r. 

'■: »B IB i 


T he video games industry is much more of a serious 
entertainment platform in Japan. In an industry treated 
almost like the Western film industry, computer and console 
games developers are seen as stars. Programming teams 
such as the Wolf Team (responsible for games like Thunder Storm 
FX) are held in high esteem. Even the guys who paint the box 
artwork are famous! 

Susuma Matsushita’s artwork is extremely popular in Japan. His 
models and drawings are sought after by many publishers for their 
game boxes. Regularly gracing the cover of magazines like Famicom 
Tushkin and Log In, they always seem to feature the same dog in a 
variety of poses: lazing on a sun lounger, dressed up as Sherlock 
Holmes and even leading a dragon over a hill - bizarre! 

His popularity has grown to the extent that a book has been 
published called The Art of Susuma Matsushita. It is very hard to 
imagine someone in the same profession in this country enjoying 
such notoriety. 


with every other 
consumer product 
you can think of, as 
soon as video 
games hit Japan, 
that was it, BIG 
business. It took a 
while to happen, 
but by the mid- 
’80s the first wave of 8 bit consoles 
swept across the world. 

The original NES was one of the 
first machines to cross the Pond and 
this soon managed to infiltrate almost 
every home in America! Closely 
followed by the Sega Master System 
and the PC Engine the new video 
game war began. 

These machines brought video 


games back into fashion just as the 
computer industry was waning. 
Helping to destroy the ‘pimply nerd’ 
image of games players the consoles 
soon became a desirable form of 
entertainment for everyone. 

With the new wave of consoles 
such as the Mega Drive and the SNES 
(or Super Famicom as it is known 
in Japan) the games are becoming 
more and more complex. Oriental 
tastes are now beginning to move 
away from the basic shoot’em-up to 
more involved adventures and role- 
playing games. 

THE BIG DIFFERENCE 

As you are no doubt already aware, 
most of both the hardware and 
software is considerably cheaper in 
Japan. At present you can pick up a 
Mega Drive for a little under £60 while 
a Mega-CD will set you back 
something in the region of £150-£200. 

Games retail between 3,000 and 


Like it or not, it would seem 
that the Japanese video 
game industry is taking over 
the world. Hell, we wouldn't 
even be here if some 
enterprising bod hadn't 
come up with the Mega 
Drive... 


^ A vast number of 
^ machines, including 
1 many multhseater 
^ simulators are on 
show at Sega World 




JANUARY *93 * ISSUE 5 
































FEATURE: JAPAN’S vAME INDUSTRY 


JANUARY 


93 


SSUE 


HISTORY LESSON 


A dmittedly the gaming phenomenom didn’t all start in Japan. 
As late back as the ’70s in the States, an enterprising 
young yank by the name of Nolan Bushnell invented a 
rather fun little bat ‘n’ ball arcade game called Pong. This 
turned out to be the first product from a fledgling Atari. 

Following a home version of Pong Atari then expanded as it 
developed the now infamous Atari VCS. This cartridge based 
system was the first machine to offer arcade-style games that could 
be played on a domestic TV. And so It all began! 


9,000 yen which is about £12-£36 and 
these prices are for both cartridges 
and CD ROMs. Although this isn’t 
incredibly cheap the prices are low 
enough for just about everyone to 
have a games machine of some form 
in their home. 

In Japan the video game industry 
has changed in a way unlike anywhere 
else in the world. Treated as a 
legitimate form of entertainment just 
like watching the TV, video games are 
more a part of Japanese life than they 
ever have been elsewhere in the 
world. Families are as likely to have a 
games console as much as the 
equivalent British family would have a 
video recorder. 

Video games are such an 
accepted and normal part of life that 
arcade machines are found on 
street corners. Waiting for a 
bus? Why not just pop down 
the road and have 
a quick bash on 
Streetfighter II? Many 
of the machines are free 
of charge and can be found 
as often as a phone box can 
in this country. 

THE PLANET 
MEGA 

So what’s next? Games have 
taken over just about everyone’s front 
room so what else is there apart from 
more advanced version of the same 
thing? Well, Sega Japan seems to 
think it’s got something rather 
special. 

Set to open on the 6 
December this year Sega will be 
opening its Tokyo based 


showcase, Sega World, which will be 
used to demonstrate the potential of a 
video game theme park. 

Basically an elaborate arcade 
filled with every kind of Sega product 
you could imagine this almost Disney 
Land-type affair looks set to be the 
next big thing from Japan. 

Multi-player Virtual Reality 
machines like Legend Quest, laser 
disc games, multi-player arcade 
machines, home consoles, hand 
helds, multi-seater simulators and 
gyroscopic games like R-360 are to be 
showcased in a themed environment 
to show that as many thrills can be 


Another illustration 
from the ever- 
popular Susuma 
Matsushita 


gained from high quality interactive 
games as from a roller-coaster. 

It would seem that the eventual 
aim is to franchise such parks across 
the world so that everyone can 
enjoy this novel idea. Such 
an idea has already be 
attempted In some 
form in the 
shape of 


the Battletech centre in California 
where up to 10 players can play in a 
futuristic war game. However, the 
Japanese concept involves more than 
just a single game environment so that 
a customer can spend a whole day in 
the park trying out different games. 

All being well we should be able to 
see the first of these parks hitting 
London sometime in late ’93 or early 
’94. If you thought the 
Trocadero was good, 
boy are you in for a 
truly incredible 
experience! 





























FREEWHEEL 

CONTROLLER 


logic 3 FREEWHEEL CONTROLLERS 

SPECTRAVIDEO FOOTPEDAL CONTROLLERS 

datel action replay cartridges a 


CRACKING CHRISTMAS COMPO 


i 10 tie-in with the launch of 

Ipf Spectravideo’s revolutionary 

controller the Freewheel we 
IpV are offering the ultimate 

f _ control package for five 

I , ‘lucky’ readers, and a brand new 
controller for five ‘not quite so lucky, 
but well done anyway’ others. 

- The Freewheel Is a F1 GP sized 
r steering wheel device that can be tilted 
% to give left and right movements, and 
V;/ pitched forwards or back for up and 
? down, or accelerate and brake. The 
Footpedal Controller gives three 
"r pedals that can be programmed to 
7 take the place of any function on a 
] standard controller. 

Just think what a powerful 
combination these two controllers will 
make for improving the fun of any 
game, not just driving games. 

^ Just in case you need another 
... controller we’ve included The SG- 
^Propad. This has fast and slow 
autofire, left and right fire buttons as 
;|well as the usual three buttons and a 
|slow-motion function. 

If these controllers can’t improve 


your gameplay however, then we’re 
also supplying an Action Replay Pro. 
This superlative cheat device offers 
any gamester the chance to ‘break’ 
into games and fiddle about with things 
so you can have infinite lives, loads of 
ammo, permanent Invulnerability - all 
sorts of things are possible with the 
Action Replay Pro. 

Oh, five runners-up will receive the 
excellent SG-Propad! 


To win this cornucopia of goodies air^ | 
you have to do is draw what you think 
Santa Claus should look like in the ; 
1990s. Is it out with the red suit and 
louse infested beard, or should he just 
try and update his traditional style?, j 
Send your entry by January 4 1993 to: J 


Is Santa Past It? 

Mega Drive Advanced Gaming 

Maverick Magazines 

Waters Green House 

Macclesfield 

Cheshire 

SK11 6LF 



















CRACKING CHRISTMAS COMPO 



f SDAL 
ILLER 


DATEL ACTION 
REPLAY 


SPECTRA 
—. i//cEa 






















STARPLAY: THE DURHAM WASPS 


The Durham 


Wasps is one of 
the most successful ice 
hockey teams in the country 
winning both last year's 
league and the 
high profile 
Heineken 
Cup. Who 
else could 

enlist to 

evaluate EA's LJW ^ 

jfytest ice ijp ^ 

^ame? 


’d never been to Durham 
before and I have to say it 
was something of a shock. 
The furthest north I’d been 
before was Middlesborough 
and that place looks like 
something out of Judge 
Dredd as you drive in off the 

- A1 and all the chemical 

plants and smog hit you. 

I figured Durham wasn’t going to 
be that different, but I was very 
surprised. With its Norman castle 
and cathedral, and the way the Wear 
wrapped itself around the cobbled 


city centre this place had character. 
It’s a shame the same couldn’t be 
said for the Durham Ice Sstadium. 

When I saw the letterhead I was^ 
expecting the glorious product of ^ 
some urban development 
corporation that would probably % 
rival Wembley Arena for size and^ ^/ 
presence. How wrong I was. Never r^J 
have I seen so much corrugatetf^'^'^ 
aluminium in one place. I’m just glad 
it wasn’t raining, it would have 
looked really crap. At least it doesn’t 
seem to hinder the Wasps. 

Still, enough of that. Three team 


members were present, Mike 
Blaisdell a right winger, Rick 
Bresant who plays centre right and 
Malcom Bell the wiry defender. What 
would they think? 


It seems 

Rick had come across the original 
game some months ago, “I played 
the one before this and some kid 
kicked my ass!” This didn’t bode 
well. 


We faced-off with a two-player game 
between LA, the team Wayne 
Gretsky plays for, and Ottawa, 
controlled by Mike and Rick. The 
nicest way they can be described is 
by saying they are a developing 
team. 

After Rick’s initial struggle with 
the controls, “I shot there. What 
happened?” Rick manages to loose 
off a wrist shot which the keeper 
saves. Rick’s player flies into the 


Another one slides past 
the Ottawa goalkeeper 


OTW O 











































CHECK OUT t 


was quick to 


me on that!”OK, I will! 

You can catch up 
with the Durham 
Wasps’ progress 


LA 5 
OTW 


Hat trick! The end is nigh for Rick 


HRT TRICK! 

20 L. Ftobit^ille 
Assis t by 
77 P. Coffey 


can see some benefits, “If you could 


turn very quickly you’d just have 


two guys on the puck all the time. 


spaces. I mean you can pass to the 


Rick problem 


Good point, but it took you a 


point out his 


while to get the knack of It, here’s 


mistake, “No 


what he said some 20 minutes 


The first of Mike^s goals hits the 


he saved it, it 


earlier: “I can’t pass the thing” and 


back of the net. This man 


funnily enough Rick was In full 


obviously has talent 


head”. 

looked exception- 
I ally disappointed! He soon cheered 
up though when he scored a very 
stylish goal some 10 seconds later. 

“I didn’t even shoot there I just 
dinked past the keeper and into the 
net.” He had to tell his friend, who 
by now had relinquished his 
untenable position to Malcolm. “Rick 
you can even dink the keeper, it’s 
great.” I think ‘dink’ has something 
to do with dummies. (I have my own 
theory - Pam.) 

Rick isn’t overly happy with the 
controls at first, “I have trouble 
getting the directions right and I 
hate this inertia thing. 

You can turn a lot 
quicker than that on 

Malcolm chip- 
ped In, “You need 
some inertia, but just 
. not so slow”. But Mike 


moves are really impressive as well. 
It’s like anything, it’s tricky at first, 
but as you get used to it it gets 
better. It’s well worth buying”. Rick 
summed It up for Mike and himself, 
”lt’s good shit, and you can quote 


-.. 

the cup by ringing ^ 
Durham Ice 
Stadium on 091 
386 4065. 


I keeper and promptly 
r collapses on the floor. “Hmm, 

I the goalkeepers seem to be 
I very sturdy.” Some 12 
' unsuccessful shots 

I later Rick still hasn’t 
scored. “Jeez your 
goalies are good, 
f better than English ones. 

[ Mike’s tactics of just slamming 
' the puck up the ice even if it heads 
t for the crowds seemed to be having 
some effect as first blood went to 
i him. He was delighted when he put 
one right out of the rink. “That was a 
I beauty, that was deserved! 


Another ~incident soon 
followed with Mike on the 
attack. He thought the 
puck was In the net 
- yelled “He 

^ scores! 


went over his 


agreement: “I can’t either that’s why 
I shoot from goal” and proceeded to 
fall about laughing. 

But what did they think of It In the 
end? 


Yeah it s 
good. I j 
found J 
that it is 1 
a little 1 
confusing I 
with the 
buttons and 
everything, 
but you do 
get used ^ 


to it.” It’s amazing the power 
buttons have to confuse people! 

Malcolm, fairly quiet so far, 
suddenly chips in, “I like the 
sounds, the grunts are really good 
and the graphics are nice with the 
crowd and the pitch and the 
different players. The signature 


this way gives a few more open 


guys right at the front without a 


STARPLAY: THE DURHAM WASPS 


The face-off 
just after one 
of Mike*s wilder 
slapshots 
whistled into 
the crowd 





































































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CHOPLIFTER . 20.99 

CLOUDMASTER . 24.99 

COLUMNS.19.99 

CYBER SHINOBI . 24.99 

CYBORG HUNTER . 20.99 

DANAN JUNGLE FIGHTER . 24.99 

DEAD ANGLE . 24.99 


DICK TRACY . 24.99 

DIE HARD 2 . 24.99 

DONALD DUCK . 26.99 

DOUBLE DRAGON . 24.99 

DOUBLE HAWK . 24.99 

DRAGON CRYSTAL . 24.99 

DYNAMITE DUKE . 24.99 

DYNAMITE DUX . 24.99 

ENDURO RACER . 9.99 

ESWAT . 24.99 

F16 FIGHTER . 15.99 

FANTASY ZONE . 11.99 

FANTASY ZONE MAZE . 20.99 

FIRE AND FORGET 2 . 24.99 

FLINTSTONES . 24.99 

FORGOTTEN WORLDS . 24.99 

G-LOC . 24.99 

GAIN GROUND . 24.99 

GALAXY FORCE . 24.99 

GANGSTER TOWN . 20.99 

GAUNTLET . 24.99 

GHOST HOUSE . 15.99 

GHOSTBUSTERS . 24.99 

GHOULS N GHOSTS . 24.99 

GOLDEN AXE . 24.99 

GOLDEN AXE WARRIOR . 27.99 

GOLF MANIA . 27.99 

GOLVILIUS . 24.99 

GREAT BASKETBALL . 20.99 

GREAT FOOTBALL . 20.99 

GREAT GOLF . 19.99 

HANG ON . 9.99 

HEAVY WEIGHT CHAMP . 20.99 

HEROES OF THE LANCE . 28.99 

IMPOSSIBLE MISSION . 24.99 

INDIANA JONES . 24.99 

JOE MONTANA FOOTBALL . 24.99 

KLAX . 24.99 

KUNG FU KID . 20.99 

LASER GHOST . 24.99 

LINE OF FIRE . 23.99 

LORD OF THE SWORD . 24.99 

MERCS . 27.99 

MICKEY MOUSE . 24.99 

MIRACLE WARRIOR . 27.99 

MOONWALKER (GAME ONLY) . 24.99 

MS PACMAN . 24.99 

MY HERO . 15.99 

NINJA . 9.99 

NINJA GAIDEN . 27.99 

OLYMPIC GOLD . 28.99 

OPERATION WOLF . 24.99 

OUTRUN . 24.99 

OUTRUN EUROPA . 25.99 

PACMANIA . 28.99 

PAPERBOY . 24.99 

PENGUIN LAND . 24.99 

PHANTASY STAR . 34.99 

POPULOUS . 28.99 

POWER STRIKE . 20.99 

PRINCE OF PERSIA . 27.99 

PRO WRESTLING . 19.99 

PSYCHIC WORLD . 24.99 

PSYCHO FOX . 24.99 

*R TYPE . 24.99 

RAMPAGE . 24.99 

RAMPORT . 24.99 

RASTAN . 23.99 

RC GRAND PRIX . 24.99 

RESCUE MISSION . 9.99 

ROCKY . 24.99 


RUNNING BATTLE . 24.99 

SCRAMBLED SPIRITS . 20.99 

SHADOW OF THE BEAST . 28.99 

SHADOW DANCER . 27.99 

SENNA SUPER MONACO . 27.99 

SUPER SPACE INVADERS . 27.99 

SHANGHAI . 19.99 

SHINOBI . 24.99 

SHOOTING GAMES . 21.99 

SLAPSHOT . 24.99 

SONIC 2 . 28.99 

SONIC THE HEDGEHOG . 24.99 

SPACE HARRIER . 23.99 

SPELLCASTER . 24.99 

SPIDERMAN . 24.49 

SPY V SPY . 15.99 

STRIDER . 23.99 

SUBMARINE ATTACK . 24.99 

SUMMER GAMES . 24.99 

SUPER MONACO GRAND PRIX . 24.99 

SUPER KICK OFF . 28.99 

SUPER TENNIS . 9.99 

TEDDY BOY . 9.99 

TENNIS ACE . 24.99 

THE TERMINATOR . 28.99 

THUNDERBLADE . 24.99 

TIME SOLDIERS . 24.99 

TOM AND JERRY . 27.99 

ULTIMA 4 . 32.99 

VIGILANTE . 23.99 

WANTED . 20.99 

WIMBLEDON TENNIS . 28.99 

WONDERBOY . 19.99 

WONDERBOY 3 . 24.99 

W/BOY MONSTERS . 24.99 

WORLD CLASS L BOARD . 24.99 

WORLD CUP ITALIA 90 . 19.99 

WORLD GAMES . 20.99 

WORLD GRAND PRIX . 11.99 

WORLD SOCCER . 19.99 

XENON 2 . 24.99 

GAME GEAR 

AXE BATTLER . 19.99 

COLUMNS . 16.99 

DONALD DUCK . 22.99 

CRYSTAL WARRIORS . 23.99 

DRAGON CRYSTAL . 19.99 

FACTORY PANIC . 19.99 

FROGGER . 19.99 

G-LOC . 19.99 

GOLDEN AXE . 21.99 

HALLEY WARS . 19.99 

JOE MONTANA . 20.99 

MICKEY MOUSE . 20.99 

NINJA GAIDEN . 20.99 

OLYMPIC GOLD . 23.99 

OUTRUN . 19.99 

PENGO . 16.99 

PSYCHIC WORLD . 16.99 

PUTTER GOLF . 16.99 

SHINBOl . 20.99 

SOLITAIRE POKER . 20.99 

SONIC HEDGEHOG . 23.99 

SUPER KICK OFF . 23.99 

SPIDERMAN . 21.99 

SUPER MONACO GP . 16.99 

WONDERBOY . 17.99 

WOODY POP . 17.99 

WORLD CLASS UBOARD . 22.99 


ORDEF 

t FORM 

Game 

Price 

Name . 






Post Code ..... 



Telephone No:.. ... ^ . 

Membership 

Free 

System Owned. . 

Postage and Packing 

£1 

Cheques/PO's payable to: 

Laserforce Software, 25 St James Road, 
Harpenden, Herts AL5 4PB 

Totai 




















































































































































































































































































































































A fter being led blindfold 
to Santa’s secret 
base, the MAG team 
was Immediately 
. plonked down in 
k comfy chairs (by a 
^ rather dodgy 
^ looking bunch of 
little people) and forced to drink 
copious amounts of sherry. 

Once the general air had 
become somewhat more relaxed, 
Santa appeared in his string vest, 
clutching a pad of scrawled notes in 
one hand and a six pack in the 
other. He plonked himself down in a 
comfy chair... 

“So, you want my Ideas for, 
erm...oh, yeah, Mega Drive related 
Chrlssy pressles do ya?” He rips 
open a can, swigs most of it back in 
one gulp and then belches loudly! 

John was the bravest and 
L mumbled, 


one game this year, and if / 
they don’t try their 
damnedest to get hold of a ^ 
copy they’re obviously completely 
demented?” replies Santa. 

“Yes, something like that,” said a 
somewhat braver John. 

“Well, this is going to be easy. 
Fancy a mince pie? I’ve got a few left 
over from last year.” 

“No thanks! Never touch the 
stuff.” 


“Right then. I’ve got a list ’ere. 
Right...” Our jovial friend produces 
aforementioned note pad, shifts in his 
seat, farts and then puts on his 
reading specs. 

“Well I think that before anything 
else every self-respecting pervert 
should get themselves a copy of that 
Madonna book. Pwoar! Madonna 
with ’er bits out. Can’t be bad can it? 
I was reading this one bit the other 
night about...” 

The following comments 
have been censored on the 
^ _ grounds that they 

are unnecessarily 
juvenile and 
Santa 

takes a while to 
calm down a bit 
and then settles 
into a less 
hormonal state 
of mind. 

Then 
he continues, 
“Oh, right, 
games first. Obviously, 
like I just said Sonic 2 is going to be a 
mega biggy this year. It might not be 
the most brilliant platform game ever. 


‘Er, yes, we want your 
recommendations for gift ideas. 

You know, the best games, 
k accessories and various bits 
^ ’n’ bobs”. 

“You mean like 
telling people that 
Sonic 2 is going 
to be the h 
number I 


SANTA’S CHOICE OF CRIMBO GOODIES 


What with it being 
nearly Crimbo an' 
everything I'm sure you're 
all interested in some 
ideas for pressies. Who 
better to make these 
recommendations than 
Santa himseip We chatted 
to Mr C in his living room 
oi^ a couple of bevvies. 










enough violence in it, but what the 
hell? Get a buddy ’round and you can 
race about for hours. Me and 
Siobhan here like nothing better than 
a quick game before bedtime. 

Another one that’s good for two 
of you to have a good play with is that 
NHLPA ’93 thing. If you haven’t 
already got EA Hockey It’s an 
absolute must! John Madden ’93 
should be out any day as well and 
that has to be worth buying if the 
previous games are anything to go 


parents are loaded. / ^ 

No, If you want 
accessories at the 
moment you could do far worse than 
getting either a Game Genie or an 
Action Replay Pro. Both let you hack 
Into games and prat about with lives 
and stuff. If you have no foibles about 
being a cheating git they’re brilliant. 
The Game Genie got some pretty 
wicked customer support as well. 
Y’know phone lines for codes and 
stuff, it’s top-notch. 

As for joypads I must recommend 
that Turbo Touch 360 thing. Takes a 
^ bit of getting used to 

but It’s brill when 
f you’ve got the 
f knack.” 

^ f OK Mr Claus, are 
—- f there any other gift 
f ideas for things that 
f MAG readers just 
M shouldn’t be without? 

I ‘‘Well, I hear 

Cindy Crawford has a 
fitness video out. That 
must be worth getting hold of. Come 
to think of It I wouldn’t mind getting 
hold of Cindy either...Phwoar!” 

At this point the Interview slips 
into the realms of almost 
pornographic fantasy again as Santa 
Is ushered away by his helpers. 

So there you have it straight from 
the Big Guy’s mouth. These are the 
things that are on the most wanted 
list this year...are they on 
yours? 


Also I reckon 
that this Mickey 
Mouse in the World ^ 

of Illusion Is going 
to be an absolute 
stonker. If what mf 
I’ve seen is 
anything to go by ml 
it’s going to cook 
Sonic 2. * 

Kids waiting 

for Streetfighter II could do far 
worse than get hold of Streets of 
Rage II to keep ’em going. Loads of 
violence and loads more moves than 
last time. Looks smashing”. 

We decided that it was time for 
another question. “How about 
accessories and things, is there 
anything you’d recommend?” 

STOCKING FILLERS 

“Well obviously the one thing that 
everyone wants is one of these | 
bloody Mega-CD doofers. OK, J 
it’s a good machine, but 
Sega has gone and put this 
security chip thingy In it which j 
means you can only use games I 
from the country that the machine is v 
from. The English machine Isn’t 
coming out until Easter, and that ain’t 
my territory as you know. 

There’s a few games worth 
getting for it though. Thunder Storm 
FX is rather snazzy and Wonder Dog 
Is certainly considerably better than 
many Mega Drive platform games. 

Apart from that It’s still a while 
before any really decent stuff starts 
hitting these shores. It’ll be worth 
getting one eventually but I don’t 
think It’s worth it yet unless your 


but It’ll sell by the bucket-load. Then 
there’s Lemmings of course. Ah, what 
more can I say, brilliant game, brilliant 
game. If you want to stretch your 
brain cells a little while having an 
enormous amount of fun, this Is the 
one. It’s also one all the stiff parents 
will probably approve of. 


' Blow the crap out of S 

I some aliens, pretend that £ 
\A they’re annoying little kids 3 
making demands all the 3 
time. Oops, can I say that? Are you M 
going to print that bit? Oh sod it, go m 
on then”. g 

At this point two of Santa’s more, B 
nubile helpers, Siobhan and Trixie, B 
enter with more cans of lager for* 
Captain Chrlmbo. Much gulping, » 
belching and farting ensues and in B 
the middle of aforementioned farting B 
Mr C announces, “Oh yes, I mustn’t k* 
forget that Lotus thingy that’s just^ 
come out. What’s it called? Lotus fl 
L Turbo Somethingorother. Bloody fi 
\_ good racing game. Not* 


Thunder Force IV looks like It’s going 
to be worth getting hold of. I hear that 
Sega is actually getting Its act 
together and putting it out in time for 
the festive season. Damn fine 
shoot’em-up, damn fine. One of those 
things to sit down with after you’ve 
had a real bastard of a day. 


SANTA’S CHOICE OF CRIMBO GOODIES 


Sure to be a big hit 
this Christmas. Is 
it on your list? 


CHOICEi 


Mr Claus Sir, I really 
need a Mega-CD for 
Christmas and... 


A very sensitive 
joypad 

suggested by a 
truly sensitive 
man! 

































SOFTWARE HOUSE: ELECTRONIC ARTS 


REVIEW: LOTUS 


It's been a while 
coming but it's finally 
here. The most popular 
computer racing game ever 
finally makes the transition 
from Amiga to Mega Drive. 


proved to be a force to be reckoned 
with! Nope, the only racing game 
worth considering until now has 
been Road Rash which is also by 
EA funnily enough. 

For those of you who have 
never come across Lotus before, 
the game is a 3D racing game 
viewed from just behind the 
player’s car as the road snakes off 
to the horizon. Played as either a 
single-player race against the clock, 
or a split screen two-player game 
the action is always fast paced and 
furious as you battle through the 
eight gruelling stages. 
iVit . Race through 

S forest areas, barren 
deserts, swamplands 
o\ and city centres at 
o ‘ midnight as you aim 
^ i to reach the final goal. 
V' We’re assured by EA 
that the tracks are all so 
^ " long that to play the game 

from beginning to end would 
take just over an hour if you drove 
flat out all the way. 

Bearing in mind that you can 
average speeds of around 130mph 
that’s about 130 miles of track with 


remlin’s Lotus 
Turbo Challenge II 
proved to be one 
g of the most 

1 ^ I successful driving 
^5*21^ m ever 

^ M released on the 16 

| 3 jt computer 
formats. By blending 
ail of the best bits from the 
greatest 3D racing games , 
and coupling them with a 
corker of a licensing deal 
it produced an absolute * fi 
classic. 

More than a year later 
Electronic Arts has finally 
got its hands on the Mega 
Drive rights to Lotus. Could 
this be the definitive Sega driving 
game? 

To be honest it isn’t really up 
against much stiff competition. 
Sega’s own titles such as Turbo 
Out Run and Chase HQ have hardly 


















PRICE: £39.99 


Tmm gtws you an 
opportunity to 
drool over the 
spec of a brilliant 
car that they 
don't make any 
more (sniff) 


Foot to the floor, wind In your 
hair and sand in your teeth. 
What more could you want 
from a drive in the desert? 


Well, Vm sorry Mr Smithers 
but if you can*t recognize a 
Stop sign there really is no 
point in us continuing 


Even if one player 
is awful, as long 
as the other 
finishes they both 
go through to the 
next round 


all the appropriate trackside 
accoutrements in an 8 Mbit cart! 

To add a bit of spice to the 
proceedings you have two different 
Lotus supercars at your disposal. 
First up you have the short, dumpy 
yet excruciatingly sexy Lotus Elan 
which has a reasonable top speed 
and tremendous road holding 
abilities. Secondly there’s the 
gobsmackingly gorgeous Esprit 
with its superb acceleration and 
ludicrously high top speed. 

TWO FOR THE PRICE 
OF ONE? 

Why two cars? Well, the different 
tracks vary greatly in both their 
twisty-turnyness and their 
structure. Road based tracks with 
long straights and gradual bends 
are more suited to the Esprit, 
whereas the ‘wilder’ areas require 
the Elan’s excellent road holding. 

As you begin each race the 
game dictates which car you’ll race 
with and then places you against 
what seems to be an infinite 
number of drone cars. Your goal is 
to reach each checkpoint along the 
track within a set time-limit - the 


faster you complete each section 
the higher your score. 

An element that made Lotus 
completely different from the 
competition when it was initially 
released on the computer formats 
was the weather. Lashing torrential 
rain falls from the heavens as you 
try to negotiate parts of the forest, 
while horrendous snow storms 
hinder your progress later in the 
game. 

Fog impedes visibility 
in the swamplands, while ^ 
terrible thunderstorms 
play havoc with your 3 
concentration beyond the 3 
metropolis. It’s all very 
impressive stuff and as ^ 





















REVIEW: LOTUS • SOFTWARE HOUSE: ELECTRONIC ARTS 


A golden rule 
is to multiply 
this by 10 to 
work out 
your chance 
of survival in 
a crash 


The top bar is 
a rev indicator 
and the bottom 
bar gives your 
reiative 
distance from 
your opponent 


^ you would expect, each weather 
condition effects the 
; ^ handling of your car. 

* ^ Kr Various obstacles are 
^ also included on the track to 

^ make things even harder. Pools 
of water that slow your progress 
are accompanied by falling trees 
which can be jumped over, that is if 
V you aim your car at the right place! 
There are also traffic cones and 

• various other Department of 
Transport goodies. 

Trying to cope with all this lot 
as well as attempting to weave in 
: and out between the lines of other 
^ cars is somewhat of a problem! 


J.; The game’s all very well and good 
in one-player mode, but where 
Lotus really comes into its own is 


MEAN MOTHER 


The random 
phone number 
generator 


Which gear 
your cunning 
automatic 
transmission 
has selected. 
If you feel stupid you 
can try a manual box 


How much 
time you 
have left to 
get to the 
next 
checkpoint 


in the split screen two-player mode. 
Battling it out with a partner is the 
real shining point and to be honest 
I think it’s what most people will 
buy the game for. There’s 
absolutely no loss of graphical 
quality when the split 
screen mode is M 
employed, and the 
action is just as fast. 

The two-player I ||| 
game Is just one of the * 
many options which Lotus 
offers. Before entering a race you 
can choose which buttons on your 
joypad do what, whether you want 
automatic gears or manual five 
speed. You can even choose which 
of the eight races you start on by 
means of a simple password 
system. 

Overall there can be no doubt 
that Lotus is the best racing game 


to be released on the Mega Drive so 
far. Obviously it has its little faults, 
such as the single player levels can 
seem quite tedious after a while, 
but on the whole it’s a very playable 
game. 

Graphically it’s 
— - almost identical to its 

Amiga predecessor. 
The sprites of the 
cars all look 

convincingly Lotus¬ 
like and the 

background graphics slip by 
effortlessly. Even the ‘pretty but 
pointless’ screens such as the 
tech-spec screens of each car are 
very well presented. 

Sonically the game is also very 
good. All of the tunes have been 
retained from the Amiga original 


So, let me get this right. 
You want me to drive at 
125mph in the fog in an 
open-top car with no 
roll cage. Sod off! 


CSlBrirl 


Select your game configuration 
here! Yaaawn! 


and the sampled drums sound very 
effective. My only complaint in this 
area would be that the engine 
sound is a bit feeble, the pathetic 
bumble of the Lotus’ engine is quite 
silly really. It’s not a major 
complaint, but it’s something that 
could have easily been rectified. 

If you’re after a 
decent driving game 
this is the only real , 
choice you’ve got. " 

It’s excellent. hiilL w Jft 


Ah, fall in New England. 
IVs just a shame we*re 
travelling too bloody 
fast to see any of it 




c:230 


>GafG]° 


JANUARY *93 • ISSUE 5 




















































PRICE: £39.99 


Each level has its own 
special map of the track 
and after every race you 
can see how far you got 


LOTUS 

CHALLENGE 


If you look closely here 
you can in fact see 
nothing but complete 
and absolute darkness 


The first level is 
fairly simple, as 
long as you make 
use of the logs to 
Jump the streams 


Yes, very good Mr 
Smithers, but if you 
would care to drive 
on the right you 
will stand more 
chance of passing 
this examination 


Well. This. is. Re. Markable. 
If. These. Two. Get. Any. 
Closer. It. Could. Be. Ex. 
Treeemely. Dangerous - IVs 
not easy doing a Murray 
Walker impression on paper 
you know! 


The one-player part of 
the game does tend to 
get a bit on the dull side 
eventually 


This is the bit 
where it pisses 
down, the 
lightning flashes 
and you drive off 
the road because 
you can see 
bugger all 


DFtt\/IMG SiM 


DURABILITY 


031'SlrlRH 


|u P P E 

R sId o w n e r sI 

• Superb graphics 

• Fast action 

• Brilliant fivo-plaj 
game 

• Sound is a bit pathetic 
in places 

/er • Single player game can 

get a little tedious after 
a while 









GRAPHICS 

9 

SOUND 

■7 





1*1 
































































REVIEW^ 


sieeee 




The Mega Drive 
has a distinct lack 
of real racing 
games» EA is set 
to change this 
with the release 
Lotus Turbo 
Challenge and the 
very different 
Road Rash U. 


y the time this goes 
\ to print, anyone 
IJ J who owns a 

J console and any- 
\ one who doesn’t 
I ^ A for that matter will 
'—^ J undoubtedly be 

y aware of the hype 

—-^ surrounding the 

release of Sonic the Hedgehog 2. 

Without question Sonic was a 
very enjoyable and original game, 
however being released on almost 
the same date is another sequel, 
which is every bit as enjoyable as 
Sonic the bloody Hedgehog. 


between Mad Max and Death Race 
2000. It is set in the near future 
where law and order is breaking 
down and a state of near anarchy is 
imminent. 

On a quest for wealth, fame and 
danger, groups of motorcycle 


Being a rookie you 
automaticaily start at the 
back of the pack. That 
wheelie is impressing no one! 


L BIKE SHOP 


“Welcome sir, please feel free to 
browse. This is the place to spend 
all those hard-earned dollars. 
Choose the bike carefully as it will 
be your breadwinner” 




[liRmn tnoR 


PLAYER A • CASH+TRADE 


■PI.AVER A: y dAS«i^tRADE 


i niABLo ii^e This beauty is the ultimate 
~vrr machine for anyone to ride. 

-— ~ However, there are many 

I races to be won before I 
can think about buying it 


See what I mean, 
what happened to 
all that “Feel free to 
browse?” 


SHURIKEN 1000 

iiri’t u hj<'. 


.f 515 


IH Y,AURJORI 


MOVIE MADNESS 

The game in question is Road Rash 
and, surprise, surprise the sequel is 
entitled Road Rash II. The original 
Road Rash was released just over a 
year ago and became one -of.^ 
Electronic Arts’ best-selling: 
products. 

It seems a pity such a good 
game will be overshadowed by the 
hype surrounding other games, 
because Electronic Arts has 
designed a fine package here. 

The concept of the ’sport’ of 
Road Rash is somewhat of a cross 


ELECTRONIC ARTS 


SOFTWARE HOUSE: 


ROAD RASH II 


REVIEW: 


Bloody stupid foreigners! Get on 
the right side of the road 


Arghhh, there’s a 
mixed up crazy 
psycho animal 
running wild 
back there 













































Silly cow! One of your relatives 
just wasted my bike about 
quarter of a mile up the road 


Graphically Road Rash II is very 
similar to the original game. In fact 
the game is identical, leading to 
many players asking “What’s the 
point?”. Indeed with the number of 
games spawning sequels the 
suspicion is probably 
justified. However, with Road 
Rash II no such caution is 
needed. 

Electronic Arts has re¬ 
designed almost every 




enthusiasts, total headcases 
and anyone out to make a 
fast dollar race each other 
across the length of the 
: USA. The rules are simple - 
none exist! Mutilation, injury 
and death become the way 
of life for your average ■ 
home-loving Road Rasher. . 

The massive amounts of 
prize money involved 

decreed that no matter what - 

the risks, there were always willing 
participants ready to risk death for 
those illusive 15 minutes of fame. 
(Copyright 1967 A Warhol.) 

LOOK AT THE 
WHEELS ON THAT! 

The original game of Road Rash 
cast the unsuspecting player as 
something of a 
newcomer to this 
extremely violent 
pastime and the team 
behind Road Rash II 
has decided to make 
things a degree harder 
by introducing nastier, 
larger and more 
dangerous weapons. 

The most im¬ 
proved, albeit new, 
weapon has to be the 
chain. This rather 
interesting piece of 
hardware is ideal for 
knocking would-be 
opponents to a certain 


The crowd cheers now, 
but wait until later on 
when I crash into them. 
That usually wipes the 
grins from their faces 


Champ! That’s another $2,000 
into the old overdraft, keeps 
the wife happy 


death. Bikes are also improved, and 
the faster, updated models cause 
untold destruction never witnessed 
in the original game. 

Perhaps what pushes Road 
Rash II streets ahead is the two- 
player option that was not available 
in the first game. This is following 
on from Lotus Turbo Challenge, the 
first such two-player cart for sale in 
the UK utilizing a split two-player 
screen. 

REARVIEW 

Although this makes for a good 
laugh with friends and enemies alike 
the control of the bikes is a little 
suspect. For some unknown reason 
expert drivers such as John actually 
crashed. Oh yeah and Jools, typical 
male driver! 

The cause of this problem 
appears to stem from the size of the 
playing windows. Bikes react as if 


whizzing around in one-player mode 
making turning sharp 
bends at speeds of ^ — - 
IGOmph rather tricky. 

On the other hand after ^ 

20 minutes playing in K 
two-player mode playing % 
on your own seems 
like child’s play. T, - 


a OS 0 What do you know girlie? 
^ Has anyone ‘ilil “A hell of a lot more than 

F/1 I 9°^ 9*'“ ’ ^ - you matey!” 

' 11.1 


Well, who am I to 
even think of 
arguing with this 
Neanderthal? I’ll 
see him at the 
race, gulp 


A ’ 4238.5 “si68 


Which idiot left that sudden 
bend lying there? 

























































REVIEW: ROAD RASH II • SOFTWARE HOUSE: ELECTRONIC ARTS 


IITH PLACE 

MILES mm 
TIME 00: 
MPH 111 


A crowd of sickos gathers to 
watch my number one man 
being arrested and his 
machine confiscated 


BUFF Y 


aspect of the game. As stated 
before the bikes are larger and 
V more powerful than the type 
previously encountered. 
r Also, in Road Rash many 

fights with other racers could 
easily be avoided, Road Rash II 
offers no such niceties. To pull 
ahead from the starting pack you 
have to barge through, punching 
and kicking at the other bikers 
barring the way. 

Stealing weapons is definitely a 
good tactic. The club comes in very 


15TH PLACE 


MILES 

TIME 

MPH 


AXLE 


The new two-player split screen 
included in Road Rash II 


PLAYER A 
2ND PtaCE 


III frirrifrrrrrrr iSSiR ^ 

Quick, slow down, look 
innocent, hide the stash and 
smile it’s the Old Bill 


Come on darling, you can do it. 
Just one more person then we’re 
in the lead. SHIFT 


iAWSOH 


























































RELEASE DATE: OUT NOW • PRICE: £39.99 


ROAD 
RASH II 


# Super Jolly fun all round • Becomes a little boring 

# Best you’re going to get • Control on two-player 

for the 16 bit game is tricky 


Well It was the Old Bill 
until I whacked him, 
accidentally of course, 
with my heavy chain. 
Tsch, tsch must be more 
careful in future 


Yeah, I notice the pig let the bimbos 
off with no warning. Sometimes I wish 
I had a pair if...hold on, this isn’t that 
type of magazine 


NHS or private sir? 


COST OF TICKET FOR 
PLOVER A -i:4ee 


Yes mate and 
Sunderland might 
win a game! 


If any complaint is to be made 
against it has to be the lack of 
variety. After playing for hours, 
buying a big, sod off motorcycle, 
winning everything and knocking 
down anything in 
sight things become a 
bit on the tedious 
side, but I still loved 
it. Note: If you listen 
to the game through head- 
phones, things soun^^^^^??^^ 


handy, but the ultimate find has to 
be the chain. Another much 
improved item is the strength of 
other Road Rashers. No longer is it 
possible to knock them off bikes 
with a single punch, instead a few 
smacks around the head with a club 
is more likely to get the job done. 

KNOCK HIM OFF 

There are five circuits to choose 
from: Alaska, Arizona, Tennessee, 
Hawaii and Vermont. As expected 
each track has different dangers. 


Alaska has to be the best laugh, 
bears have a habit of wandering 
over the road and they make rather 
a mess of the wheels. Often a herd 
of moose forget to use the green- 
cross-code and a barbecue is on the 
cards after the race. 

There are loads of similar 
features dotted all over Road Rash 
II; knocking cops off bikes, running 
over the finish line, hitting 
pedestrians...the list is endless. Oh, 
everything is done in the best 
possible taste! 





1 

I^aI 

7 . 

[_3. 












GRAPHICS 

T 

SOUND 

~r 





































DEATH DUEL 


SOFTWARE HOUSE: IMPORT 


_ REVIEW: 

32 

Steaming 
in behind 
a storm of 
controversy in 
the US and 
Europe comes 
Death Duel. 

Does it live up 
to the hype? 


(Above) Between each round you 
get the chance to shoot 
defenceless reptiles in order to get 
a little more money together 


(Left) See that cyborg, thaVs 
you that is. The crowd are 
quite nice to you on the way 
in, but if you lose... 







B anned in the more 
conservative parts 
of Europe, “Not 
recommended for 
the under 13s” in 
the States - can a 
game really be that 
horrible, or is it just 
i.ype from the 

manufacturers? 

My money’s on the hype. There Is 
absolutely no way that this game could 
offend anyone any more than 
something like Splatterhouse 2 did, 
apart from in the gameplay department 
perhaps - this is where it gets very 
offensive. 

The basic premise of the game is 
to shoot one of your three weapons at 
a moving opponent in an attempt to 
immobilize and then destroy it, before 
it does the same to 


premise’, it is in fact the only premise. 
That is all you do. You do no more! 

All this is dressed up in some sci-fi 
nonsense about no one fighting wars 
anymore and disputes being settled by 
Duels. This does give them the 
opportunity to introduce some bizarre 
enemies to fight against and they are 
all very well drawn. Nothing can hide 
the fact that all you do is move a 
cross-hair about the screen and press 
the fire buttons a lot. 

The format of the game is 
extremely simple. You fight one 
opponent and if you kill him you then 
go on to do a bit of target practice 
to raise some money. Then it’s 
off to the shop to buy some 
weapons and get some repairs 
done to your cyborg suit. Once 


you’re fully stocked up you get to take 
on the next opponent. Yaaaawn! 

It is fundamentally boring. The 
only interest value comes in deciding 
which weapons to buy and what effect 
it will have, even that begins to 
become tiresome within a few games. 
Also with only nine enemies to defeat, 
according to the manual at least, there 
is hardly a broad range of opponents 
for variety. 

GUSHING WOUNDS 

How does all this crap qualify for hype 
about being banned? The enemies 
are made of flesh and they bleed. 
There, I’ve said it. Their limbs come off 
occasionally and they bleed. Not 
much, not as gory as Moonstone on 
the Amiga or as graphic as Evander 
Holyfield’s Boxing, but blood non the 
less. 

The blood is fairly well done as are 
most of graphics. In fact the whole 


In the shop is the arms dealer to 
them all. Anything from machine^ 
guns to toxic waste projectiles can 
be bought to lob at your opponent 


game is extremely well presented. 
There are some great static screens 
liberally mixed in with the action, along 
with some heavy tunes. 

It is just a shame that there is the 
sad lack of gameplay. I found that it is 
good fun for about five |||p|p||||| 
minutes, but it tails off 2 

incredibly rapidly after 1 0 

that. 

















T o be quite honest the fact that this 
has been '13 rated' is nothing more 
than a blatant publicity stunt to try 
and encourage people to buy a 
truly crap game. 1 suppose all this censorship 
nonsense worked for Frankie Goes to 
Hollywood a few years back, but I can't see 
Death Duel being saved by anything. It really 
is an utter waste of money. I think that 50 per cent is a far too 
lenient score for something that is old fashioned, sadly presented 
and poorly executed. JOHN 


The buxom 
rabble-rouser 
comes on at 
the 

beginning of 
each round 
to try and 
get your 
testosterone 
level up 


If you look 
closely 
youll see 
some red 
on the 
ground. 
That is in 
fact blood 
and that is 
about as 
gory as it 
gets 


RELEASE DATE: OUT NOW • PRICE: £35 


DEATH 

DUEL 


ONE PLAYEn 



SCORES OUT OF 10 

OVERALL 

1 GRAPHICS 

SCOR E 

B A / 

SOUND 7 

509 ^ 


wV /Wj 

DURABILITY 3 


Excellent presentation 
Big sprites and fairly 
gory 


^ Very limited gameplay 
^ Boredom threshold 
reached far too quickly 

Thanks to AMS for providing this | 
game. Tel: 081 450 2166 



JANUARY *93 • 


ISSUE 5 











































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+ 

SONIC 

including 

2 CONTROL PADS 

£112.00 


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ALISIA DRAGOON.JS37.00 

HELL FIRE.j£28.50 

F22 INTERCEPTOR..£32.50 

ROAD RASH..£32.50 

STREETS OF RAGE..£28.50 

MERCS. je32.50 

f ROBOCOD....£32.50 

t PACMANIA.. .£32.50 

■ OLYMPIC GOLD.£32.50 

ALIEN III. je34.00 

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- ...£34.00 


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40 

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OTYMPtr nni n 

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REVIEW: JENNIFER CAPRIATI TENNIS • PRICE: £34.99 


Cary Lineker, John Madden 
and Dave Robinson have all 
endorsed video games. Not 
to miss out on the chance of 
an extra few quid, Jennifer 
Capriati gets in on the 
game. More's the pity. 


ay back in 1990 a 
f 11^ young girl named 
f Ilf Jennifer Capriati 
if II f stepped onto the 

A U I professional tennis 

■ V I circuit. Now, three 

11 I years later, she has 
^1 established herself as 

" "" one of the all-time 

great tennis players. 

In keeping with 
the present trend ^ 

of most sports /J J 

personalities Miss ^ -' 

Capriati now has the dubious 
misfortune to have a Mega Drive 
game named after her. 

Tennis is difficult to convert to 
the screen, with the only action 
being two players hitting a ball over 
a net at each other. This is hardly 
the thing great computer games are 
made of and so any attempt to 
produce a tennis sim should have 





some very special features to tempt 
the unconverted. Jennifer Capriati 
however, has nothing outstanding 
about it whatsoever. 


The controls are rather basic 
and very limited with the ball 
control being unpredictable. The 
graphical animation is so bad that 
judging where the ball is in contrast 
to the racket can be the most 
challenging part of the game. 

The poor graphics are the first 
indication of what lies ahead. 
Capriati should think seriously 
about suing, even Pam isn't that 
ugly! 

BEAUTY CONTEST 

The other professional stars which 
you can choose from look as 
though they’d be more at home in a 
David Cronenberg movie or the 
Nuremberg Trial and this is just the 
options screen. 

The best is to come when they 


FRILLY KNICKERS 

The object of the game is to win 
four major tournaments, each 
contest being staged in a major 
international city. These matches 
can be played either in one or two- 
player mode, or doubles. 

The doubles option can be used 
by two human players versus the 
computer, which if anything is the 
only redeeming thing about the 
whole game. 

You are given the chance to 
practice before entering any 
competitions. After a brief spot of 
brushing up on the old backhand 
it’s time to play an exhibition match. 


After a dismal 
season some 
practice is 
definitely in order 


Treat this as a practice to make 
sure all the training hasn’t gone to 
waste. 

The choice to create your own 
star who gets a world ranking of 13. 


If this fails to excite, you can make 
your choice from 12 well-known 
tennis stars. As expected young 
Jennifer is ranked world number 
one. 


Jennifer makes a valiant dive for the 
ball. Pity she failed 


CHARACTER 

NAME Ell m il 
SEX WOMAN 
RACE ASIAN 
3 WEAR GREEN 


SW I NG 
HAND 
SPIN 
FORE 
BACK 


LEVEL 12 

POWER FORE 0 
BACK 0 
FOOTWORK 0 
NET 0 


RIGHT 
FLAt 
SINGLE 
SINGLE 

Everything you ever wanted to be is 
here. Choose your sex, colour and 
even the colours of the clothes 


Up it goes, get ready, here it comes. 


































SOFTWARE HOUSE: RENOVATION • RELEASE DATE: OUT NOW 




GRAPHICS 


• TwO'player game 
vaguely Interesting 


• Slow game 

• Bad graphics 

• Looks about five years 
old 

Thanks to AMS for providing the game for review 


B 1 SET MATCH 


3 SET MATCH 


CAPRIATI 


These two words 
just about sum 
the game up 


actually take to the 
and images of the extras from 
Ghostbusters auto-matically spring 
to mind. Yes, it’s really that bad. 

The fast flowing action is 
viewed from behind the court and 
the umpires, resplendent in purple 
suits, call the score in an 
indistinguishable foreign accent. 
When someone manages to score a 
point the crowd sound incredibly 
like a waterfall! 

As you may have noticed by 
now Jennifer Capriati Tennis failed 
to impress me In any way 
whatsoever. If 
tennis is your game 
do yourself a favour 
and stay well away 


The ecstatic crowd go right over the top 
in appreciation of the top-notch tennis 
being played before them 


SERVICE 

1ST 

ACE 

D-FAULT, i 

CAPRIATI 

75% 

00 

00 i 

KLUBB 

1 00% 

03 

00 _ i 






































































DETECffVt 

ARHNCY 


REVIEW; CARMEN SANDIEGO • SOFTWARE HOUSE: ELECTRONIC ARTS 




Canmens has pulled o^>er 










and its w to uou to crack the case^ 


Curator: 

I'm sorry, I have never 
seen the person you 
are looking for. 




REVIEW 


GO ON, TELL ME 


vaas ot . 

example Ihe bc ri': .;:c: 
you the col^i::i rh 
or any spee:: : l 

worth noting. T.'iese ca- 
your computer to m 
with one of a list ut 
suspecU. 

Jnterpol iv"’ ssuc y 
arrest ivan 'r^t. 

Find ... i. t 


\f -rv^ ^ y icr 

c 

all we want is n: v I'^s vioience, 
:..;d ludicrous displays of carnage 
and depravity. 

Having said that though, a 
game that puts you in the position 
of an Interpol detective on the hunt 
for VILE (Villains’ International 
League of Evil) agents sounds 
reasonably interesting 


Thanks to your help 
the Lima police have 
apprehended Merey 
LaRoc. 


New Vfirk 
Friday, 6 pjn. 


JANUARY '93 • ISSUE 5 















































RELEASE DATE: OUT NOW • PRICE: £45.99 


iPJehiciei 


CARMEN 

SANDIEGO 


• Immense fun 

• Educational 

• Well presented 

• World Almanac Included 


% Although the almanac 
has loads of facts, the 
game only has limited 
clues and information 


ftCHCCOt 1 L.XnK 


The travel icon 
takes you to the 
map screen 


This 
window 
is where 
all the action 
takes place. 
All information 
is presented 
here 


S^^pects: 

Ihorovichj 
Fas% Eddie 
Hick*^runch> 
Scar ^raynoit, 
Len Bulk. 

>■ • 


When you 
go to the 
data menu 
you are 

presented with 
Interpol’s 
computer. This 
is where you 
can gain info 
on the 

suspects and 
enter clues into 
the warrant 
issuing system 


Yet another 
example of 
the fine 
pictures. A 
big fat hairy 
ape 


The 

options 

menu - 

quit 

game, 

save 

game... 


The search icon 
allows you to 
search a certain 
location and 
question 
witnesses 


CARMEN 


LAROC 


Compute 


NONKER 


HAVING FUN YET? 


T h [ i s very s i r , j .■ :■ ■' 

control A^! 

are by means of .r :■ 

menu systerr : 

oplljns ^ 

Couple ^ 

digiiized picv. v? 
md wh^l j 
well presented g; 

Is it really oouce : 

Well, to be q^!i^ her . ^ 
piayirg nc; ;e l ; 

remrnibG* ths of p 

different countrr^f 
the currency in 
Any game ^hai ; 

knowledge and geonrsf:'^ ■ 
’■'ou realtsfn?;: r has \o be go 
j VDS r“.3st impressed ^ 
^ ft s fun to play and j ■ 
y you're arhioifirir: ■ : 


Brazil, once a 
Portuguese colony, is 
the largest country in 
South Rmerica. 


SOUND 


DURABILITY 


^ > the ranks f:an 

A 

^ ace detective T 
jD you get \r 
^ paperb-CK edu. 
'World Almanac 
major plus I 
point In a s I 
v. orth getung E 
game so you can g 
have the book? fl 


Circulation cleric 
Rumor has it that the 
gang is in town 
somewhere. 




SCORES OUT OF 

1 

“1 

OVERALL 


GRAPHICS 


Sex? 

f 

Hobby: 


Hair: 


Featw'e: 












































REVIEW: JOE MONTANA *93 • SOFTWARE HOUSE: SEGA 


__ y Joe 

Montana 
'93 is the 
same old 
game with 
some extra 
touches^ 
providing 
more dosh 
for ail of 
those 
involved! 


Anyone for a line-up? 


outrageous score by New York or 
some other nondescript team! 

The reason for this lies squarely 
with the controls. The amount of 
functions each button performs is 
staggering. Never before in the field 
of gaming have so few buttons had 
so much responsibility - I stopped 
counting after 14 for button A! 

Most of these functions do not 
relate directly to the actual game. I 
found this a real atmosphere killer, 
especially when I had to press one 
button three times to pass the ball. 


nyone familiar with 
the two previous 
Montana games 
cannot 

recognise number 
three 

because the 
graphics are 
identical. A 
number of features have been 
retained from the first two games; 
the pitch scrolls side on, there’s 
horizontal pitch view mode, along 
with the vertical viewer. The live 
match commentary is still there, but 
I found myself turning it off after 10 
minutes because it tends to grate 
with the passing of time. 

The team choice includes any 
professional team from the two 
major American leagues. As usual, 
if the player decides there’s an 
exhibition match that can be played 
to test the team out before 
competing in the Super Bowl. 

Having no excuse this time 
(Jase taught me the rules when I 
played Super High Impact last 
month) my team, the LA Raiders, 
went straight for the jugular and 
was promptly defeated by some 


The more recent features 
incorporated include Sega vision 
which gives close-ups of the action, 
and something called blimp vision. 
This gives an aerial view of the 
pitch with the players being 
represented by, erm...little blobs, 
while the ball is more of a large 
blob. This option is ideal when the 
player chooses to play as coach. 

The amount of plays per game 
has also come in for the 
improvement treatment with more 
moves and tactics available. On the 
whole this didn’t make a lot of 
difference to my game because the 
strongest team always gains the 
yards no matter what the line-up 
involved. 

Also the computer opponent 
seems to have players capable of 


superhuman feats, while my poor 
blokes were kicked off the park. I 
did find however, that the player 
sprites although well animated were 
a little slow. The game also 
incorporates a password system 
allowing fast progression through 
the early stages of competition. 

Despite the number of changes 
made to Joe Montana 3 it is 
basically Montana 1 and 2 with a 
few digitized pictures of cheering 
fans, a referee and the team coach. 

American footy disciples will 
find everything they need here, but 
for me John Madden is still top of 


The ref welcomes all with open 
arms. Either that or /ie*s a closet 
member of the Nazi party 


w ^ w 

*8 ■*- 35 

" II 11 V 

♦ # ee 

W W W 




I 


JANUARY *93 • ISSUE 5 































SCORES OUT OF 10 


JOE 

MONTANA ’93 


ONE/TWO PLAYER 


OVERALL 

1 GRAPHICS 

B 

SCORE 

SOUND 



UPLAYABILITY 

B 

ew /U 

DURABILITY 



UPPER SID OWNERS 


Good graphics 
Two-player game is lots 
of fun 

Nice change to coach 
the team rather than 
play in the game 


^ 4 mish-mash of the first 
two games 

\ Not enough originality 
) Sprites move a little on 
the slow side 



' . ,) 


_I > ^ w l—: 


Thanks to Megacom 


(Left) "The bar 
is now open!” 
Fans go wild 




(Below) Smack! Wallop! Bang! 
Another bout of friendly back- 
slapping breaks out 


the league when it comes to grid 
iron football. 

As a final note, how many 
times can one game be revamped? 
It’s getting almost as bad the music 
scene a few years back when the 
amount of mixes for one tune was 
astronomical. 

What exactly are software 
houses up to? Not content with 
overcharging they expect us to 
purchase the same 
game more than > 

once. I feel it’s time 
they got their acts in “ 

order! X- ^ 



In a show of male bonding the lads 
get together for a spot of bitching 



JANUARY '93 • ISSUE 5 




























BLACK HOLE ASSAULT • SOFTWARE HOUSE: MICRONET 


Every couple of levels you get 
another badly synched 
animation sequence. They 
sound dead impressive, but the 
animation is dump 


Arghhhl Attack of the iardy sumo 
robots from heli! Here, the ninja- 
hot with a weight probiem 
demonstrates an effective throw 


iyicii 


developed race of psychopaths 
trying to bring about the end of 
civilization as we know it. 
Apparently all of the Earth’s 
outposts on numerous planets have 
been wiped out and your elite force 
of butt-kicking robots have to go 
and sort things out. 

Sounds fair enough, but to be 
quite honest I doubt very much if a 
hundred foot high robot is the most 
practical way of knocking out bad 
guys. I’ve always been in favour of a 
tiny spaceship with stupidly 
powerful weaponry. Never mind, 
eh? Any excuse for a beat’em-up I 
suppose. 

THE END OF THE 
UNIVERSE? 

The basic idea behind the game 
involves you hopping from planet to 
planet, punching and kicking your 
way through alien robots. You have 
two different robots at your 
disposal and your choice is made 
between each fight. Each of these 
has its own advantages and 
disadvantages against the various 
bad guys and you’ll need to pick 
and choose according to what each 
is capable of. 

First up you have the 
imaginatively named type A which 
is a nimble ninja-bot which 
is the slightly heavier of the 


_ ctually, this isn’t the 

first naff beat’em-up 
to appear on the 
Mega-CD format. 
Those of you 
been 

keeping an eye 
l“E/ on the CD 

market right from 
the start will doubtless recall an 
utterly atrocious game by the name 
of Heavy Nova. Well, this is sort of 
the same thing, actually it’s almost 
identical, but it is slightly more 
playable! 

As with most futuristic 
IK^e se games the plot revolves 
flTOSnd an evil and highly 


The Japanese seem to love 
robot beat'em-ups and after 
seeing oodles of this genre 
on cartridge here is one for 
the Mega-CD. 



















RELEASE DATE: JAPANESE IMPORT • PRICE: £40 





■ ^ 

v* 


/ 


/ • 





I Ranged weapons are quite cool for 

I bashing down the enemies power level, 

I Here is a pair of splendid guided missiles 


I pit any robots against each 
I other and place them in any 
I of the locations in the game 


GRACELESS 
MOVES 


The kick can be lethal in any 
of three different positions; 
high kick, mid-kick and sweep 




two. Decorated in pleasing blue 
livery this is probably the easiest of 
the two to control. 

Secondly is the type B which is 
considerably lighter and speedier 
than type A. This robot is ideal for 
running rings around the 
opposition and laying in lots of 
very quick strikes. 

STREET FIGHTING 
ROBOTS? 

Move-wise I’m afraid this isn’t quite 
Street Fighter II. You’ve got a basic 
kick and punch which can be aimed 
either high or low, along with a 
throw, a rugger-type barge and a 
ranged weapon. 

This ranged weapon is different 
for each of your robots. The type A 
has a rather nifty plasma bolt, 
whereas the type B fires guided 
missiles. Obviously these weapons 
aren’t available at all times, they 
can only be used when your power- 
packs are fully charged up and 


ready. One shot from each causes a 
major power drain meaning that 
you can only use the weapon two or 
three times in a fight. 

To be quite honest the limited 
number of moves is the main 
downfall of the game. Obviously 
with the game being CD based the 
presentation is great, but on the 
whole it’s just a very weak game. 

I must mention the numerous 
cartoon-style animation sequences 
here. The lip synch on the 
characters is worse than the very 
worst dubbed ninja movie. One of 
the sequences had the characters 


miming away for a good minute 
after the playback from the CD had 
finished! 

There are loads of options for 
either a one or two-player game in 
either mission mode or tournament 
mode. But so what? When it boils 
down to it, the game’s just plain 
tedious. It’s obviously better than 
previous attempts at this sort of 
thing, but it’s still dull. Even the 
inclusion of a wicked 
heavy metal track on 
the lengthy musical V 

score did little to lift 
my opinion. 




SCORES OUT OF 10 


BEAT’EM UP I OVERALL 
SCORE 


BLACK HOLE 
ASSAULT 


ONE/TWO PLA YER 


59 % 


SOUND 


DURABILITY 4 


The CD soundtrack is 
one of the best yet 
Sonte of the animation 
is quite nice 


Not enough moves 
The dubbing^s awfui 

Thanks to Krazy Konsoles 


Smacking a robot repeatedly 
about the mush only wears it 
down slowly. This manoeuvre 
be performed in two positions, 
either high or low 


The rugby-style barge is great 
for knocking your opponent to 
the ground 




■ 


Charge up and let fly a wicked 
ranged weapon. What more 
could you want eh? Guns, 
that’s what you need in a 
situation like this! 





























x4FTER A GLORIOUS WIGTORy XOU MUST 
GO OH TO COHQUER THE UHOLE UORLD 


44 P 


REVIEW: POWERMON6ER • SOFTWARE HOUSE: ELECTRONIC ARTS 






Hide the porn 
mags and 
pimple 
cream, break 
out the 
brown nylon 
jumper and 
the purple 
cords, it's a 
war game for 
the Mega 
Drive. 













id the time came when “It 
rained for 40 days and 40 
nights. The water did 
rise and cover the land, 
beasts of the earth and 
birds of the air did 
perish, for the Lord 
thy God was well 
angry and no one 
would survive the terrible flood”. 

Unfortunately no one survived this 
spell of wet weather except you (the 
king), a few soldiers and some strange 
continent. Now a king without a 
kingdom is aka to a one legged man at 
an arse kicking competition. 

Yup, not much use to 
anyone. 

So being the 



_ •* Ji 



QeRRY IS in csMP ano pit with 239 

ITPWS OP POOD, a SPPED OP 4© aDD 
HOLDIno a BOW. THERE BRE 20 TROOPS. 
THE caPTain Has a sgrpujs op dothidg. 
THE TROOPS BRE CBPRYIDG DOTHIDG. 





fighting type the order is given at once 
to prepare the troops. It’s time to 
conquer new lands, seek out new life, 
to boldly go...Hold on a minute what 
are you, some kind of nancy boy? This 
ain’t Star Trek, it’s Powermonger. So 
get out there, start burning, raping and 
pillaging. 

Oh, unfortunately, according to the 
intro screen, the general idea of 
Powermonger is that you are ‘a fair 
and just king’, so it won’t be fun all the 
way. 

Powermonger is an icon driven 
arcade adventure made up of 195 
islands and territories and to 
complete the game these 
must be conquered, or 
brought around to your 
way of thinking! 

To start with, 
one small insig¬ 
nificant little island is 


yours to do with what you will. This 
place is very easily overrun because 
the small population of the island offer 
only a sporadic defence. 

RAPE, PILLAGE AND 
BURN 

After each town or settlement is taken 
or liberated, depending on which way 
things are viewed, more soldiers are 
required to replace those who have 
gone to meet their maker. The best 
idea is to recruit more men from the 
local population and stock up on food. 

However, this is not as easy as it 
sounds. After a land is beaten the 
population serve their new king. If 
treated badly the local members rebel 
which means more than the usual 
amount of troops have to be garrisoned 
in the town, thus denying the king extra 
fighting men. 

To stop these irritating little 




















RELEASE DATE: JANUARY • PRICE: £39.99 


sideshows you, as the king, must treat 
all your subjects well and this means 
leaving adequate food for the locals, 
and enough men to farm the land in 
order for sufficient food to reach 
civilians and soldiers alike. 


POWER SURGE 

Soldiers with small knives are fine, but 

pitted against an enemy armed with 

swords it has to be two to one for, or at 

best, evens for the sword holders. The 

solution is to invent better weapons 

which is no problem because several 

towns have 

workshops in ^ 

which a loyal ^ 

captain can lock “ ^ 

himself away for 

days and hey % 

presto, a catapult or ^ 

even better a gun is \ 

produced! Give that \ ^ 

man a prize! \ 

After sorting \ IS 

out the logistic \|— 

side of things » 

it’s now time to 1 ^ 

turn your 1 ^ 

attention to ^ 
kicking 


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more ass with the new, larger army 
built from scratch. 

At this point I thought 
something good was in 
the offing. Images of decisive 
battles taking place with massed 
armies appeared. This was not the 
case however, each new conquest is 
started with a small force having only 
limited food and resources. This means 
that all the food gathering and soldier 
recruiting has to be repeated. 

This may make for hours of brain 
stimulation for certain parties, however 
for me it was a real atmosphere killer. 
What is the point of conquering land if 
you can’t exploit the resources and 
people? 

When a battle is over however, the 
victor does get the spoils - where 
would Britain be today if we didn’t strip 
half the world bare and keep it for 
ourselves. Probably a lot better than 
the mess we’re in now! 

This is where I thought that 
Powermonger fell flat on its face, 
admit to being a fan of strategy games, 
even have a train-spotter jumper, but I 
don’t think that managing the farms is a 
job for someone who is supposed to be 
fighting a war. 

I found that Powermonger pays far 
too much attention to such details, not 


CLICK AND TAKE CONTROL 



1) Passive aggression 

2) Normal aggression 

3) Aggression 

4) Go home 

5) Transfer men 

6) Get food 

7) Drop food: Leaves 
troops free to carry 
more important items 

6) Gather food 

9) Invent 

10) Send captain: This will 
order a captain to any 
point on the map that 
his general wishes 

11) Query: Anything on the 
3D view can be 
examined with this 

12) De-rank: Sends a small 
portion of troops and 
their captain back to 
friendly HQ 

13) Spy 

14) Alliance 

15) Get men 

16) Equip invention 

17) Drop invention 

18) Trade 

19) Attack 

20) Options 



1) Position of 
your forces 
and captain 

2) Locations of 
other 

settlements 
on island 


1) Highlight the medals on the 
chest and the status of the 
army, the strength, the 
supplies and so on are shown 


1) The respective coats of arms of your 
adversary and your good self 

2) The balance of power: When the scales 
are tipped to the right the flow of power is 
in your favour. To defeat an enemy every 
grain of sand must be in the right-hand 
scale pan 

3) Time remaining in the game: The quest 
runs on real-time so don*t waste time 


2) After a victory the celebration 
fire burns 

3) Current food supplies 

4) Amount of fighting troops 
available 

5) Health bar 





























▲ s a fan apd a master of all 
strategy games, 1 feel that 1 
should say something 
regarding this review. 

Powermonger is better than Populous by 
far, but even so Powermonger doesn't 
hold the player's interest for long 
enough. 1 found that the game is far too 
repetitive with each island being very 
similar to the last. In the end 1 was crying out for more variation! 
To sum up, this is Populous with extra icons. DAVE 


leaving enough time to fight. Sadly 
after only six hours of playing I found 
myself yawning because the buzz had 
simply fizzled out. 

With the number of islands and 
territories to conquer the task 
is somewhat 
daunting. 

Fortunately 
for us EA 
included a 
password 
system 


which is an absolute godsend. Every 
piece of land has a personal code 
enabling easy access to any stage of 
the conquest. Old territories and 
conquests can easily be called back. 




RELEASE DATE: JANUARY « PRICE: £39.99 


000 


' Password system 
' Once the controls are 
mastered it becomes 
engrossing 


i Not enough emphasis 
on combat 

i The casual player may 
be put off by the sheer 
content of the game 


SCORES OUT OF 


OVERALL 


S-TFi/l TEGir 


GRAPHICS 


POWERMONGER 


PLAYABILITY 




ONWARDS AND 
UPWARDS 

n keeping with most strategy 
the number of commands 
and control features mean that 
many hours of studying the 
manual are in order before you 
can even begin to think about 
starting a game. However, 
don’t let such trivialities stop 
the budding Montgomery in 
you get out 
...even if 
food supply 
isn’t your cup 
of tea. 




























































SOFTWARE HOUSE: DOMARK 


The man who dices with 
death for Queen and 
country on a regutar 
basis is back in a new 
adventure. No, it's not 
Paul Gascoigne, it is in 
fact Bond, James Bond 
...and it all has nothing 
to do with a film! 


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RELEASE DATE; JANUARY 


PRICE: £39.99 


Tarzan...sorry Bond, swings Ms way across the Jungle In an 
attempt to rescue the girlie. “Is that a box of chocolates In your 
pocket or are you pleased to see me?“ she enquires 


Our hero decides that yellow shell suits Just aren*t 
his cup of tea. Instead he opts for a very classy 
OJ. You never know who you might meetl 


“So baby, how do you like your eggs In the 
morning?” “Unfertlllxed” 


Because Bond Is 
so hard he can 
defeat this metal 
monolith with Just 
one magazine from 
his pistol. Woof! 






huge boat defended by some thick 
and predictable guards. 

The idea of this and every other 
level is to explore the whole thing 
so that you can rescue ail of the 
damsels in distress, not get shot 
too often, set the bomb to destroy 
the level and get out. As you see, all 
fairly simple stuff. 


Mayday makes an appearance in 
level three. She’s the one played by 
Grace Jones in the flawed View To A 
Kill. She’ll mercilessly high kick and 
karate chop you to an early grave 
given the chance. Level four sees 
Oddjob who has to be defeated 
before you go on to confront Blofeld 
himself. 

Naturally old Jimmy can take a 
few more shots than your average 


guard, five more in fact. However, as 
we know Bond has always been a 
much better shot than the cannon 
fodder plebs who don’t even make it 
to the cast list. 

As well as his PPK, Bond 
has grenades which can be 
used on the more awkwardly . H W 
placed guards or some of 
the big machines that turn 
up later in the game. 


t has been 30 years since a 
bikini-clad Ursula Andress 
stepped from the Caribbean 
in Dr No, the first Bond film. 
In a celebration of this 
anniversary Domark has 
decided to unleash the 
world’s most famous secret 

- agent onto the Mega Drive. 

Get ready for 007! 

Can an old-fashioned jump and 
shoot game still hack it on the Mega 
Drive? Can simple gameplay still 
make a successful game? Domark 
obviously thinks so, but is it alone 
in its convictions? What do I think of 
it then? You’ll have to wait until the 
end for that I’m 
*4 I afraid. 

I The four levels of 
I James Bond: The 
I Duel set in and 
I around yet another 
l-Jp-) I Caribbean island, 

\jLy I pit Bond against 

^ » his arch-enemy 

I ' f — 1 I Blofeld. Action 

U- 1 I starts on a rather 


All four levels feature a famous 
Bond enemy, cloned under duress 
by the kidnapped scientist. The first 
is the ubiquitous Jaws. He’s not the 
hardest person to kill, in fact the 
guards are more of a problem than 
him. 

If you should happen to fall into 
his clutches he’ll throttle you a bit 
and chuck you overboard. You’ll 
then have to swim fast against the 
rather nasty current before being 
eaten alive by the sharks. 

Level two, the tropical jungle 
installation, features Bones. He was 
the chap in Live and Let Die who 
had half his skull blown away and 
laughed loudly about it - brave 
chap. You don’t actually have to 
confront him though, but you do 
have to mess with this grenade 
slinging, bullet firing helicopter-type 
thing before you can escape. 
























































This 

dotorminos 


Blimey, 

. you’re a 
I bit crap! 


Bond locates another one of the 
cunningly hidden explosive devices, 
but can he escape before he is blown 
in 68 different directions? Who cares? 


■ w vr rv; 




Bond locates another one of the 
cunningly hidden explosive devices, 
but can he escape before he is blown 
in 68 different directions? Who cares? 


■ w vr rv; 


007 X O 


An interesting shot of the swimming pool, oops sorry, the 
sign says exit. My mistake, it must be the end of the level 


I Will these villains stop at nothing? Two giant 
cheesy puffs attack Bond. Whatever next? 


When I 
you see 
this you’ve 
found all the 
girlies to 
rescue, now 


0 — 


lives you 


stand before 
he dies from 
a maximum 
of five I 




How many 
ammo clips 
007 has. 
Again a 
maximum of 
five but if 
Bond 

shoots / 
someone 1 
when he 
has less than 
five the dead 
person will 
drop one 


J in Q packs 
^ so use the 
deadly and 
accurate 
devices 
sparingly 


PL A TPOFiM 


JAMES 
BOND: 
THE DUEL 


SCOFiE uyw=4 
105639£ 


Unfortunately his PPK cannot 
be powered up into an Uzi or 
^ something like that, he’s 

3 stuck with his one 

automatic pistol. A variety 
J5^ of weapons would have 
brought a little more interest 
into the gameplay. 


WHAT A MOVER 

If the gameplay is simple then the 
animation of Bond certainly isn’t. He 


can perform over 15 different 
actions depending on the situation - 
all of these movements are 
exquisitely animated. He can slide 
down ladders, dangle from vines, 
somersault and shoot in six 
directions. Well, the man is a top 
secret agent after all. 

The chap who created these 
animations was the same man 
responsible for the doing the Master 
System graphics for Prince of 


OIMf PLAYEFi 


75 % 


GRAPHICS 


SOUND 

T 



DURABILITY 


Great animation of the 

main sprite 

Simpie ‘fun for air 

gameplay 

Some nice samples 


Does begin to get 
repetitive 

No lasting challenge 


JANUARY '93 


REVIEW: JAMES BOND: THE DUEL • SOFTWARE HOUSE: DOMARK 



































































for a couple of hours, not to 
mention the ego-massaging fun of 


RELEASE DATE: JANUARY • PRICE: £39.99 


007 impresses the girls by 
using the old ^appear in a 
puff of smoke* routine. It*s 
not cricket! 


YOU MOVE WELL FOR A 
DEAD MAN, MR BOND 


The animation of 007 is of a very high quality... 


Hugging 
vines 
may look 
kinky, 
but it 
works 


Sliding down ladders 
can speed things up 


Crouching is 
really useful for 
dodging bullets 


007 can 
shoot in 
six 

directions! 

Gasp! 


Pah, who needs 
ladders? 007 
can somersault 
like a good ’un 
to the platform 
below 


Persia so he must have picked up a 
few tricks. 

These graphics are the best in 
the game, however the remainder of 
the backgrounds and level details 
never startle. They are just about 
adequate for a game of this type, 
but never ground-breaking. 

The amount of colours on 
screen and the one layer of parallax 
scrolling certainly don’t push the 
capabilities of the machine any 
further. 

SUSH, LISTEN 

Sound is good quality, with some 
nice samples of footsteps on stairs 
and groans as both Bond and 
guards get shot. Of course the ever¬ 
present Bondesque tunes do a lot 
for the whole atmosphere. 

Can this simpie gameplay make 
a good game? Weil yes it can, if you 
don’t come to it expecting too 
much. If you fancy a quick jump 
about with a bit of random blasting 


being James Bond, then this could 
be for you. 

If however, you fancy a really 
big challenge then you’d probably 
be better off with a game like Gods. 
In short James Bond: The Duel is 
ideal for younger Mega Drive 
players, or those who are new to the 
machine with no experience of 
gaming. 

Unfortunately it 
can only ever be light 
relief for anyone who i 
has experience of 
games. 


To be or not 
to be, that Is 
the question* 

I as Bond stuns \ 
the nasties 
with his wit 
I and Intellect 


I Here we see 
007*s 

concealment 
skills used to 
the full. Anyone 
who spots him 
may win a 
prize. Answers 


X5 

f 

• ’Li . - L V < 


Pretending to be hit. 
Bond lures the bad guy 
into a false sense of 
security 


JANUARY *93 • ISSUE 5 


* * 






























REVIEW: INDIANA JONES • SOFTWARE HOUSE: US GOLD 


Once through 
your teetf all that 
Is left Is for you 
to choose the 
correct grail so 
you can heal your 
dying father 


AND 






Considering the film was released Cod 1 
knows how long ago, it seems a little | 
strange that this particular Indy game fs / 
being released now. We find out if it 
really was worth the wait. 


In the caverns on the first 
level youll have to contend 
with a number of enemy 
thugs. These guys will do 
anything to stop you! 


S Gold has 
been producing 
Indiana Jones 
games for some 
time now. Over 
the past few 
years it has 
produced both 
adventures and 
arcade games across a variety of 
formats. 

Last year, a particuiariy 
successfui platform game was 
released on the Master System and 
it’s this that has been converted by 
Tiertex over onto the Mega Drive. 

As you wouid expect, you piay 
the part of Indiana Jones in his 
quest for the Hoiy Graii. The game 
foilows the piot of the fiim quite 
cioseiy as it takes you through five 
different ieveis which each 
represent a major scene from the 
fiim. 

Beginning deep underground in 
the strange sandstone caverns your 


first objective is to find a stoien 
crucifix and try to return it to its 
rightful owners. By exploring the 
various ieveis and platforms you’ll 
soon discover that there are a 
number of obstacles which must be 
overcome. 

WHIP ME BABY 

The first and most obvious are the 
guards who haplessly roam back 
and forth along certain ledges. 
These can be easily taken out of 
action by simply punching them in 
the mush, shooting them using 
your gun and its rather limited 


supply of ammo or thwacking them 
with your ever useful bull whip. 

The whip is quite possibly the 
single most important item in the 
game. Although limited in the 
number of times you can use it, the 
infamous whip can be used to 
overcome a number of problems. 

Obviously it’s great for taking 
out the bad guys, but it also has 
uses which help you overcome the 
more troublesome obstacles. 
Aiming it at various key points on 
the scenery enables you to swing 
across previously unieapabie gaps, 
while swiping at certain objects 


with it helps you locate useful 
items such as bonus lives. 

Later levels of the game take 
you through many of the most 
memorable moments of the film 
including the travelling circus train 
where you must run along the tops 
of the carriages avoiding assorted 
thugs and circus animals! 

Later you’ll find yourself 
exploring the German castle, 
meandering around numerous 
catacombs and eventually at the 
site of the Grail itself where you 
must undergo the deadly test of 
God. Much of the film is faithfully 




























'HE LAtr CRUSADE 



4 large chap with a 
plank of wood tries 
very hard to make 
life difficult for you 
on level one 


On the second level a rather 
unpleasant Indian feels that you're in 
need of a large arrow In your chest 


In the 

underground 
chambers of 


Once through 
the dangers of 
Castle 

Brunwald you'll 
have to show 
this goose¬ 
stepping 
menace a thing 
or two 


fried! 


On top of the train 
you've got to try and 
escape with the 
crucifix before the 
thugs catch up with 
you. Watch out for the 
animals though! 


As you approach the 
Holy Orall the floor 
disappears and a 
number of unfriendly 
looking contraptions 
try to cut your head off 


reproduced right up to the scene 
where Indy must choose the correct 
grail to help heal his dying father. 

HOLY CHALLENGES 

Presentation is of a very high 
quailty, the underground ievels are 
beautifuiiy drawn with some superb 
flame-torch lighting effects and 
gorgeous paraiiax scroliing. 


Later leveis are aiso very weii 
presented with the finai stage being 
worthy of particuiar note. Not only 
must you cope with the 
lethal contraptions that 
impede your progress, 
but you also have to try S 
and negotiate invisible 
pathways and runic 
puzzles. fT 


MR JONES 
MEETS THE BOSS 



i 



the Venice 
library you'll 
have to move 



1 




1 



quick to 
avoid being 



! 


i 


•; 


i 


j 

5 


I 



JANUARY '93 • ISSUE 5 

I I 1 1 I I'l I I mku I I I 












































































REVIEW: INDIANA JONES • SOFIWARE HOUSE: US GOLD 


It’s really quite amazing how 
many elements of the film 
are actually represented 
In the game. Having a 
fairly good knowledge of 
the film will almost certainly 
help greatly with some of the 
more obscure puzzles that are 
thrown at you. Can you remember 
the word Indy had to spell out on 
the floor of the entrance to the holy 
chamber? Get that video out and 


check it out because you’re going 
to need ali the heip you can get! 

Overali though, it has to be said 
that this is one of the better fiim 
licence games. Very often when a 
iicence is used to try and create an 
arcade-styie game the resuit is quite 
disastrous, take a look at recent 
games like Terminator or Alien 3 
and you’il see what I mean! 

A REAL MAN! 

However, Indiana Jones has 
obviously had a great deal of 
thought put into it. Obviousiy a few 
liberties have been taken in terms of 
plot structure and so forth, but 
overall the game seems to capture 
the essence of the Indy movie. 

Graphicaliy the game is very 
well presented with some loveiy 
backdrops and excellent parallax 
throughout. Likewise the sound is 
top quality stuff. All the sound 
effects appear to be sampled and 
the music is more than 
recognisably Indy! OK, it’s a damn 


By half-way through 
this ‘trial of God‘ 
things start to get 
ritliculously hard! 








annoying tune 
when you’ve heard it 
loads of times but at least it isn’t 
piaying aii the time. 

If you’re a fan of the Indiana 
Jones series of fiims this will 
certainly be a welcome addition to 
you coilection. it’s a fine platform 
game which, although initially quite 
difficult, is a very playabie game 
with a pleasing blend 
of bog-standard 
jumping and shooting 
with more mind- 
bending puzzles. 


Jump up through the 
platforms attached to 
the side of Castle 
Brunwald. Gestapo 
guards and German 
stormtroopers are 
patrolling every inch so 
you’re going to have to 
be nimble 


1^ 


Deep within the 
catacombs beneath 
the Venice library rats 
attack you as you 
mooch about among 
the corpses and 
skeletons. Yuck! 


Jumping In the mine 
car you’ve got to have 
lightning reactions to 
make the quick 
changes necessary to 
survive 


SCORES OUT OF 


OVERALL 


PLATROKM 


GRAPHICS 


INDIANA 

JONES 


ONE PLAYER 


\PLAYABIUTY 


I Blend of action and 
puzzle elementm 
I Follows the film'very 
cloaely 

I Good quality graphics 


)There 







































































■rifr'S- 


PREVIEW 


SHADOW 


SOFTWARE HOUSE 


OF 


THE 


BEAST 


II 


EA 


BEASn^ 


N 




Be careful not to slip 
down the ropes into the 
water, things like this 
have a nasty habit of 
appearing 


After the evil bomb¬ 
throwing trees are the 
large carnivorous fish. 
The Mega Drive game is 
almost identical to the 
Amiga version 


Nothing has been lost 
in the conversion 
from disk. The 
stunning graphics are 
as good as those 
seen on any format 


Shadow of 
the Beast // is 
set for a 
November 
release. 
Originally a 
hit on ST and 
J^^ga^this 
_amei is now 
set t6 cause a 
stir on the 
Meaa Drive. 


jpmiHA fter the defeat of the evil 
Beast Lord, tranquillity 
^ % returned to the land. 

m Ml However, his right- 

M % hand man Zelek was 

m % rather peeved and 

m mggm % ^ curse on 

your sister’s baby. 
■■■ It is the task of 
the player to explore the land of 
^ara Moon and rescue the child, 
Who by now is a slave to Zelek. The 


Destroy the demon 
and his captive will 
relay some very 
useful information, 
along with an offer 
of a reward from 
his master 


task is strewn with danger as the 
evil Zelek has unleashed all the 
hellish demons under his power, 
their job is to stop you by any 
means possible. 

None of the excellent graphics 
witnessed on floppy disk versions 
have been lost in^he conversion to 
Mega Drive. The sifperb parallax 
scrolling is also as good as 
anything seen on ST and Amiga 
formats. 

The two major flictors that 
fcontributed to the succesl|i>f Beast 
il were the interactive gameplay 
with other characters arid the 
puzzles which, on jhe whole, were 
clever and teasing. Electronic Arts 
has Included more puzzles and 
additional intelligent characters to 
speak with, exchange items and 
plfher information. 

De^tei^the success of B^st II 
on previoCKs games systems many 
placers agreed that while still an 
excellent challenge the gameplay 
was a IIQIe too demanding for the 
average player. 

Electr^|iic Arts is now 
marketing the product with the^ 
promise of easier gameplay, We are 
assured however, that it still packs 
a mighty chijienge to ; 
novices and exper- ‘ 
ier^SC^ayf rs alike. 

Ne^ month we’ll . 
have liiwi review. 


yaj nar 

cn rct^ < 

hIOJO. 


noni 

yoj roi^cc iJS 
ro ^rrt9cy. 


Ooh, I do like a man who 
knows what he wants 




JANUARY ’93 • ISSUE 5 








































REVIEW: UNIVERSAL SOLDIER 


SOFTWARE HOUSE: BALLISTIC 


The last guardian is a huge robot with an 
even bigger gun. It bounces about aimlessly 
for a bit while you try and hit it in the head 


Jean-Ctaude Van 
Damme and Doiph 
Lundgren caused quite 
a stir when they 
starred together in this 
futuristic action 
adventure. Will 
Accolade's new game 

effect? 

















^ 1 1 









































RELEASE DATE: OUT NOW • PRICE: £34.99 


The first level 
dumps you in 
the middle of 
a forest where 
loads of other 
UNISOLS try 
to beat the 
crap out of 
you 


From out of 
the ground 
{c*mon now, 
how daft?) the 
first guardian 
bounces up 
and down in a 
most 

unconvincing 

manner 


One of the new 
sections that 
has anything 
remotely to do 
with the film is 
the derelict 
motel level. Here 
you must jump 
about avoiding 
the hordes of 
UNISOL warriors 


In this section 
you must jump 
about all sorts 
of complicated 
machinery as 
you try to find 
your way out 


As well as the blocks, 
you can receive icons by 
blasting away at these 
little buggers. Each one 
contains a single icon 


slightly redrawn to try and grasp 
some feint strain of the movie plot. 

Apart from these minor 
changes, this is the same multi¬ 
level platform shooter that emerged 
on computers two years ago. 


ave any of you 
I I ever played 

I I Turrican II on the 

I Amiga or ST? 
^■|||||||^■| You have? Well 
now you can 
I I I play it on the 
I i WW I Mega Drive, only 
you can pretend 
that it has some remote similarity 
with the recent Lundgren and Van 
Damme movie. 

Admittedly Turrican II is an 
excellent game, it was a significant 
improvement over the original (also 
released on the Mega Drive by 
Accolade) and it proved to be very 
popular. Does it have anything to 
do with genetically enhanced dead 
soldiers roaming around killing 
people though? In a word...No. 

What Accolade has done is take 
the Turrican II game and tweaked it 
a bit. You now control a UNISOL 
warrior (presumably Luc Devreux - 
Van Damme's character In the film) 
rather than a robot, your enemies 
are now more human in appearance 
and some of the levels have been 


You begin the game deep in a 
forest surrounded by enemy 
soldiers, and from here you must 
run and blast your way through 10 
huge levels. Eventually you'll find 
yourself locked into a labyrinth of 
Gigeresque corridors and tunnels 
filled with enemy soldiers and 
robots. 

Fortunately you are except¬ 
ionally well armed, so wiping out 
the bad guys isn’t going to be too 
much of a problem. Every so often 
you'll come across a block 
suspended in mid-air which is 
crammed full of goodies including 
weapon power-ups and energy 
boosters. 

In all you have four weapons 
systems at your disposal, two of 
which are upgradable. 

Your basic laser rifle can 
be powered up in ^ 
numerous ways, all of ^ 
which have their uses in ^ 
certain parts of the 
game. 


i rfff IT 




















































007b557 


If you blast away at some of the 
suspended blocks you’ll find loads 
and loads of icons popping out 


Transforming your character into a 
spinning spiral is great for 
squeezing into tiny little gaps 


SBOiiLSiiDb 


First up you have the 
classic laser blast-type affair 
followed by a multi-way 
spread jobby. Third, 
there’s a bouncing plasma 
ball doofer, and finally a huge 
whopper of a flame-thrower. 

Holding down the fire button 
clicks in the second upgradable 
weapon which is a continuous 
stream of laser fire that can be 
directed in any direction. This has a 
very limited range initially, but with 
energy boosters it can reach 
almost all the way across the 
screen. 

The third weapon system 
involves your warrior transforming 
into a high speed spiky wheel 
which has an unlimited supply of 
small atomic charges - It’s funny, I 
don’t remember Dolph or Johnny 
Claude doing that in the fiim. This 
rather nifty weapon is utterly 
Invincible and its only drawback is 
that it is restricted to roliing aiong 
fiat surfaces. 

The finai weapon is a huge 
energy biast waii which utterly 
obliterates everything on screen in 
one fell swoop. Unfortunately this 
weapon eats into your personal 


energy supply and can cause 
problems if you overuse it. 

WHAT A SURPRISE... 

As with most modern shoot’em-ups 
every so often you’ll come across a 
suitably large end-of-level guardian 
which must be destroyed before 
further progress is permitted. As 


you’d expect, these huge creatures 
take ages to destroy, but once 
killed you’re ensured a whopper of 
a bonus. 

So that’s it really; lots of big 
levels, oodles of weaponry and a 
fair smattering of sizeable enemies. 
Not exactly something that the 
Mega Drive is in dire need of really! 

Graphically It certainly has 
some nice touches. The sprites are 
well animated and the parallax 
scrolling is superb in places, but 
what isn’t these days? To stand out 
from the crowd a game has to look 
really shit-hot, and this doesn’t. 

Gameplay is one of the game’s 
stronger points, however the 
implementation of a password 
system means that regardless of 
your playing ability you’re going to 
be able to finish this in a day. 

It’s got absolutely nothing to do 
with the film, it 
doesn’t look brilliant 
and it’s too easy. 

Hmm, how shall we 
score it? 


REVIEW: UNIVERSAL SOLDIER • SOFTWARE HOUSE: BALLISTIC 


The underground levels are 
absolutely huge and filled with 
numerous platforms and alien 
robots. I don’t recall any aliens in 
the film though, do you? 
































RELEASE DATE: OUT NOW • PRICE: £34.99 


The wipe¬ 
out beam 
wall is 
great for 
mangling 
everything, 
but it costs 
you energy 


The spread 
weapon is 
your basic 
boring 
multi¬ 
directional 
pea¬ 
shooter 


The laser gun is a fairly basic zappy thingy K 


The beam 
weapon is 
ace as you 
can fire it in 
any 

direction 
you like 


The plasma ball is great fun as it splits up 
and bounces about all over the place when 
it touches a hard surface 


The spiral is ideal for 
squeezing into any tight 
spaces you find 




Don’t you think that 
towards the end of the 
game the graphics look 
uncannily Alien-like? 





OVERALL 


PLATFORM 


UNIVERSAL 

SOLDIER 


ONE PL A VER 


SOUND 


IPLAYABILITY 


DURABILITY 


|u P P E R s| 

Id O W N E R s| 

• A good conversion of an 

• It’s a bit too easy 

old classic 

• The presentation eouid 

0 Some novel weapons 
systems 

be better 



ISSUE 5 




























































REVIEW: SUPER HQ • SOFTWARE HOUSE: TAITO 


base HQ was 
doing the rounds 
quite some time 
ago and very popular 
it was indeed. The 
idea of the game is 
relatively simple 
with one player 
taking charge of 
various high powered cars, and 
chasing crooks all over the place in 
different climates and terrains. 

To apprehend the villains they 
must be forced off the road by any 
means possible. Be careful though, 
the nasties use the support of 
helicopters and fire rather large 
projectiles from the rear end of trucks. 

The Mega Drive version, titled 
Super HQ is based on exactly the 
same game, but uses slightly different 
locations. Each stage of the chase has 
to be completed In a given time limit, 
during which the villain’s vehicle must 
be apprehended. 

The car controlled by the player 
uses the usual view from behind 
control system, with the scenery and 
other cars rushing towards them. The 
choice of three different types of 


vehicle are given on the options 
screen, each vehicle having its own 
plus and minus features. For example, 
when driving through snowy mountains 
a four-wheel drive Jeep is more useful 
than a nice sporty Ferrari F40. 


I’M A LUMBERJACK 

The game has two difficulty levels and 
the controls can be customized to suit 
the individual’s needs. In all there are 
five stages and a bonus level which 
need to be completed before the game 
is complete. 

Action takes place in many 
different locations, 
including both the 
suburbs of a large city 
and driving over 
some rather 

















61 



SEHI TRUCK 


MRSSINESS 

mmmmm 


The terrain requires different types of ear, simtethnes 
be overruled In favour of mass and power 


must 


dtilHEElDRIUE 


(Above) Driving in a winter 
wonderland...sort of 

(Left) Look up 
there in the sky, 
why iVs a 
helicopter! 


RELEASE 


DATE 


JAPANESE 


IMPORT 


PRICE 


£34 


99 


reWl^l^l^^^dated game when 
there are^^H^fc^^uperior carts 
knocking around. 

The major fault however, is the 
amount of challenge or rather lack of 
challenge presented by Super HQ. Not 
pretending to be the world’s greatest 
ijUnRi filnyn_ in fact far from it, did 
aoLBreyent meTroitnaoBMaietlng Super 
HQ hmylundMTO^ - 

Anyone who has the slightest loea 
about games playing will have it 
finished in no time. 

Does this justify 
spending £35? I think 
not. w 




large bridg§5‘^«ft.v^eslMttsJ:]m over 
the road. Snowy motnTttweigus 
and dry desert scrub are 
conditions which you will encounter. 

In the fifth level you have to chase 
a large juggernaut while the occupants 
attempt to shoot you off the road. 

30 Dower-ups are available, 
enablingTrfrohfiseii^caMo speed up 
jite considerably, howevefcito^caiis 
aiidTai^^Tcs- x I l iNci ^ ^ preventing 
the pursuers easyacces 
crooks. 

The question that must be asked 
about Super HQ is, why bother? The 
size of game and the graphical quality 
are better suited to the early Amiga 
budget games, rather than the power 
of the 16 bit Mega Drive. It hardly 
seems like good business sense to 




UPPERS 


• Fun for about IS 
minutes 


Thanks to Megacom 


DOWNERS 


• Complete lack of 
challenge 

• Way too old and dated 

• No two'player option 



JANUARY *93 » ISSUE 5 


I say darling, the car in front appears to be on fire 

















































































mm 



In this, the last Mega File we have a butcher's at brain 
games - you know, the ones you actually have to think 



lemmings 


I PSYGNOSIS • £39.99 

I Can y®'* way through^ 180 levels of 

I certain “eath^ Mak y difficulty; from Fun 

'' through to Mayhem! Featuring 
^ M, great graphics, this is the most 

addictive, funny and original 

|H|W^B|^||gjgametohi^^ 




POPULOUS 

an extremely addictive game. It’s 
an excellent offering that 
provides a constant challenge. 


WARRIOR OF ROME II 

step into the . 

campaign to conquer Asia. You have to mfk^'^" ® 
.. _ that Caesar stays S^nfur^to 

Rome Where a plot to make Pompeii 
” ^ ^ emperor is hatching. A 
strategy game that 
P*ayed In a day 
— ^ ^ rather than a week. 


t’, 


POWERMONGER 

ELECTRONIC ARTS • £39.99 

" sr 

. game requiring patience and 
_ thought. Diplomacy and a 

_ good military mind are 
both needed, 
provides a great 
O^Sf challenge. 


JANUARY '93 


• ISSUE 5 




















BRAIN GAMES ROUND-UP 


SWORD OF 


HERZOG ZWEI 

SEGA • £34.99 

2wef 

to build up an army then attack 
neighbouring nations. Action 
^ includes air surveillance 

Bv ait attack. This is a 

K mifftary 

strategy 
game. 


VERMILLION 

SEGA • £49.99 

to role-playing 


introduction 
Easy to master controls 
combined with a good 
Ml story make it one of the 
Wf best RPGs. Great 

f enjoyment. 


An easy 
games. 




THE IMMORTAL 

ELECTRONIC ARTS • £34.91 
Another RPG that features go< 
graphics. You walk round thi 
castle beating up assorted nastU 


We can't really call this 
Down The Pan this 
month because there's 
nothing too bad in this 
genre. In fact most of 
this lot are very 
playable. 


Shining in the Darkness 


78% 


77% 


Phantasy Star II 


> Shining in the Darkness 


Gem Fire 


Corporation 


.74% 


Phantasy Star 


Rings of Power 


71% 


Mega Panel 


Marble Madness 





































T hese two are brothers 

Russell and Johnny from 
Cardiff who are both Mega 
Drive players. Their 
favourite games are fighting 
games and Sonic. “We are really 
looking forward to when Sonic 2 is 
released. We think it will be really 
brilliant, even better than the first 
one was”. 

So, what would the lads like 
from Santa this year? Russell 
expressed a yearning for EA Hockey 
or John Madden, whereas Johnny 
said that he wanted to get 
Streetfighter. Obviously he is the 
roughie-toughie of the two! 


Lock up your 
daughters and 
board up the 
windows, MAC 
is back in town. 
This month we 
visited the 
Virgin 

Megastore in 
Cardiff and 
with Christmas 
approaching 
we decided to 
let the 

customers talk 
about whatever 
they wanted. 
Boy are there 
some fruitcakes 
out there! 


A man with some chivalry, 

22-year-old Jack Lewis told 
us, “The idea of using 
cheat codes and Replay 
carts defeats the purpose 
of the game as far as Vm concerned. 
Why buy a game just to complete it 
with a cheat? Rather a waste of 
money”. Jack also wants a copy of 
Sonic 2 for Christmas - who doesn’t? 











© antes Manager Stuart 
(second left) said that 
“The best selling game 
over the last year has 
to be Desert Strike, 
however Tax-Mania has 
also sold well. If Sonic 2 lives up to 
the advertising hype though, it will 
be the top seller this Christmas.” 
What about the old Mega Drive Vs 
Super NES debate? “The Mega 
Drive far outselis the SNES at the 
moment in terms of games and 
consoles sold, however it remains 
to be seen which system wiil win 
the battle at Christmas.” 


Thanks to all of the games 
staff in Cardiff who, even 
when overrun by customers, 
went out their way to help me 
in any way possibie. 


OOP YER WAY AT VIRGIN IN CARDIFF 


H ere we hnvo Lucy agod 13 

who owns a Nmte..arghhh, I 
just can’t say tho word. 
Howovor, Lucy has played 
loads of Mega Drive games, 
so she tells me anyway. ‘7 enjoy 
playing any game as long as it’s lots of 
fun. I often buy games after reading 
magazines, but not if they’re the really 
expensive ones.” What would Lucy like 
from Santa this year? “Don’t be so 
stupid. I’m far too old for that sort of 
thing, are you some sort of moron?” 
Well yes, sort of! 


Thlsmoiitiis 

Vif^n 


T his bloke's name is 

Michelle or Shellsuit, 
something along those 
lines. Shellsuit owns a 
Mega Drive and enjoys 
“Car and fighting games”. So 
far, so good. What does he think 
of Gamesmaster? “It's quite 
good.” And what about game 
reviews? “Yes, I buy games 
magazines they are good.” 

Hmm, communication 
breakdown methinks. Well, 
thanks and Merry Christmas! 

















66 


PLAYERS'GUIDE: SONIC 2 



THE GUARDIANS 


You waited for months 
for the game, but you 
don't have to wait for 
the guide that win help 
rid the world of the evil 
Dr Robotnik. So 
without further Q 
delay read on! [ 


LEVEL I 


Just as Dr Robotnik joins up 
with the futuristic Land Rover 
at the bottom of the screen, 
run towards him and do the 
spin attack, making sure you 
land on top of the vehicle. 
Repeat before he disappears 
off screen 


LEVEL 4 


LEVEL 6 


The best strategy to 
adopt here is to stay on 
the middle bumper. 
From here you don^t 
bounce to astronomical 
heights so you can 
monitor the Doctor^s 
whereabouts 


From the glittering lights 
to the death-trap pinball 
table our hero must do 
battle with the evil one. 
Start off by hitting the 
side of his airborne craft 
taking care not to hit the 
electric pulses from 
underneath 


H 4 MHKznWi r-I. ^Jk 

After the dangerous exploration of the 
mystic caves you find yourself within a 
large abandoned cavern. Without warning 
rocks and stalactites fall, however only the 
spikes prove to be lethal here 


Then as he reveals himself 
Jump and attack from 
underneath 


LEVEL 5 


Then chase him and 
attack the top half 
before he drills back 
into the roof of the 
cave. Then get 
ready to repeat the 
former tactics 




The only way to 
harm it is to jump 
repeatedly on its 
head area while 
doing the spin 
attack 


Across the flaming hills to the 
lava pits, once again Robotnik 
returns to thwart our hero. Rising 
out of the flames you must jump 
on top of the vehicle twice 


Then retreat to this grass 
platform here to evade the 
imminent fire attack 


Then attack the fireproof 
craft as it rises from the 
left-hand side 


LEVEL 


EeekI Sonic is faced with a 
hideous robotic copy of 
himself 




aiHKnW 

li rl. ^ 


JANUARY *93 


ISSUE 5 












































masmm 


Jump up 
towards the 
strange craft 
as soon as it 
appears. 
Then just 
stay where 
it’s shown 


After the perilous trek of the 
aquatic section you’re faced 
with the evil Doc once again! 
Wait until the poles rise from 
the ground like so 


After zooming through the 
speedy, slippery ramps of the 
oil ocean, Robotnik returns in 
his modified submarine. 

When it appears on the 
bottom of the screen attack 
twice before returning back 
to the nearby platform 


Next dodge the oncoming 
arrow that gets fired from 
the stone column. Then 
leap onto the arrow when 
it’s lodged itself on the 
other side 


LEVEL 8 


Then concentrate on 
attacking the craft above. 
Don’t worry about the other 
mirror images of the craft 
because they explode in one 
impact 


Somewhere through the 
scrolling metropolis is 
the evil Dr. When you 
find him you’ll notice he 
has several spinning 
bubbles surrounding him 


Try to time your attack 
so you strike him when 
there are no bubbles to 
block your way 


Then without warning a spiked 
metal snake-like thingy bursts 
forth from the oily waters. Simply 
Jump over the spiked part to avoid 
any damage 


Then leap onto one of 
the platforms and wait 
until the laser above 
opens up 


LEVEL 9 


There’s a secondary 
attack from a laser 
gun. Just duck down 
and wait until 
disappears! 


Wait in 
the laser- 
sealed 
room until 
all three 
of the 
spiked 
platforms 
have been 
released 


‘‘Omigod! I’m 
gonna die!” This 
is what you’ll 
think as you first 
see the death- 
egg suit 


*lution is 


Quickly attack. You’ll 
know if a direct hit has 
been made because the 
screen will flash white 


Repeat until it leaps off from the 
screen and then you must run 
around to avoid being hit 







1 

: : i 

i . j, 

i Is. 


^ !' 

' \\ i 

; jj - 

j 

1 

|i 

.-gsgsga \ ; g 

m 

























































































































PLAYERS* GUIDE: SONIC 2 


ORIV^ 


SUpping^^^^O 

" ^ “'""" ‘" '■'yY' """. on your 

I ^ speed boots 
* * you take a peek 
down the windy and twisty tunnel. In 
the distance you see gold rings, just 
retrieve the required amount and 
you'll receive the first gem. 




To continue this 
realty in-depth 
and detailed 
guide we'll show 
you how and 
where you can 
obtain the secret 
chaos emeralds, 
so you can use 
them to 

transform Sonic 
into Super Sonic 
and then use this 
power against 
the evil, cunning 
Dr Rohotnihl 


The key to success is 
keeping dead centre to 
obtain most of the rings 


Then straight back into 
the middle 


Wow! There's a variation 
to the right 


Keep going to the left 


Then jump onto the rev¬ 
erse side for another lot 


Up on the left as you go 
around and around 


Left again! 


Some bombs thaVII rob 
you of your rings 


■ 





Don't move the joy pad 
yet 

j 

i 

1 

Oh no! Not the left side 
again! 

P 

Watch out for the bombs 
decorating the sides 


1 1 

_ 

^7-1 -d 

•. - - j-. r> "- i 




4 ^ 

















































































































iWith a swift movement of 
ahe joy pad move up the 
[fright of the tunnel 


Then with a nimble jump 
revert over to the other 
side 


Before coming back 
down in the middle 


And iVs back over again 
to obtain this set of 
rings... 


Aim left when going into 
the right-hand bend 


little to the left I think 


Ooops, back into the 
middle! 


Cor, another lot on the 
left 


Another patch of rings 
on the left-hand side to 
collect on your way 


Then just as you're 
exiting the corner drop 
into the middle again 


pGet them all 


Up onto the right 


Oooh, a middler! 


move it! 


dropping back into the 
middle 



















































































PLAYERS*GUIDE: SONIC? 


start to notice | I 
that things are * 
getting a little harder, but at least 
you've got this guide! 


The 

gem is the pink | I 

one. It's guarded * 

quite well by the traps, so huge amounts 
of dexterity are needed for this 
dangerous run! 


Oh well, at least the 
Initial part is predictable 


And be wary of the 
bombs that wait at the 
end of the rings 


Stick with the long line 
of rings that rest on the 
side 


Dodging the bombs on one 
side get ready to move in on 
the rings on the other side 


Take things stea€iy by 
running down the middle 


Then start warming up 
by shifting to the left a 
little 


IVs a left then be careful 
of the bombs ahead 


A gap allows you to run 
through 


Warning! Bombs ahead in the 
middle lane 


Loadsa rings 


Get the little blighters on 
the left 



J L 

^ — 

J 1 

_ 'W _ 

Back to the left again 
my friend 


Don't stray from the 
middle yet 


Mow go right quickly 


iAMi J kit * 'I 










































































































































































































Keep running down thet 
Sniddle line 


Don^t stay there too long 
because there’s a 
cluster of bombs 


Once the bombs have 
been cleared drop back 
into the middle 


Then up on the left 


Don’t wander down yet 
or you’ll hit these bombs 


Ahh at last! The purple 
gem has been found 


Then run down the 
middle 


Then up onto the right 


4 high right is required 


I think the picture says 
it all! 


Get ready to Jump over 
the long line of bombs 


Oh lordy! There’s an 
awful lot bombs around 
here! 


Do the spin-jump trick! 


Same applies here 


Try to jump a little early 
here so you can get the 
rings just after 


mother safe passage for 
to run through 


Just after the next 
bombs are these rings 


After the bombs there’s 
a clear passageway 


Dodge the bombs, then 
\ get the rings 


It’s looking good if 
you’ve made it to here! 













1 

1 ^ ^ 


















































































































stay to the right around 
this blind comer and 
youll be OK! 


Go right around the bombs on 
this comer 


Oh you geek! You were 
supposed to get the 
rings at the top! 


Well, well rings In the centre 
thaVs an unusual start Isn't 
it! 


IVs obvious what you*ve 
got to do here isn*t it? 


Eeek! Bombs In the fast lane! 


iLSO 


Lots of lings as you 
move around the bombs 


Through the ring of 
highly explosive bombs 


W€>ah! That was a close 
shave! 


PLAYERS'GUIDE: SONIC 2 




r t: 


With 
only 

one coloured gem 
remaining you've 
got to do your damnedest on this course 
and collect 210 rings. 












o 


CO 


r 


Jump across these and 
then Jump back again 


Oops, left past the 
bombs 






m 






O 


oo 




Stay to the left around 
the corner 


Then on the right my 
faithful blue servant! 


Make a decision quickly 
or suffer the 
consequences 


After picking up all of 
the rings from the middle 
move to the right 


It doesn^ matter which 
line of rings you decide 
to take 


Followed by a choice of 
direction! 






Nothing changes does 
It? 


Careful of the bombs as 
you collect these rings 




































































V^^m'o fl 

add a little zest 1 1 
to your little 

array of Jewels, a yellow one. Fairly 
simple once you know what's what 
Just keep an eye on those piccies. 




Then up along the left 


Then spring over to the 
right 


Look out bombs! 
Arghhhf that was close! 


What a superb run by the 
blue hedgehog. The pink 
gem is now yours 


Stay in the middle, then 
move to the left to 
dodge the bombs 


Don*t make the same 
mistake that I did here 


Cor, it doesn*t let up at 
all does it? 


Stay to the right then 
drop to the middle for 

more rings 


Aha! I saw this coming a 
mile off! 


t-dah, youVe got the 
illow gem 


I have managed to miss 
the ones at the top 
again! 


Sonic battles against 
the laws of gravity 


I hope you*ve collected 
more rings than I have! 


And then to the right 


Remember to jump that 
little bit early! 


Thats all the coloured 
gems you*ve got! 














































































































PLAYERS* GUIDE: SONIC 2 


Now \ 
that 
you've 
got the 


I ' rest of the 

emeralds, it's time to move 
on for the rarest of them all, the grey 
emerald! Heavily guarded by traps 
it's nearly impossible to locate. 








JL'Jik) m 


When playing the 
V special stages 
) it is advisable 
not to take Miles 
with you 

because this can 
lead to a large 
loss of rings. 


straight down the 
middle to begin with 


Eeek! I forgot they were 
to the right on this 
corner 


Jump over the bombs 
and over to the left 


Then over to the right 


Stay on this side for a 
while longer 


Hmm, / think you should 
take a right around this 
corner 


Just do what’s in the 
picture and you’ll be fine 


Crikey! There’s a lot of 
moving around this time 


Not much further now 


You’re going well 


Just don’t nudge those 
bombs 


See what I mean! 


Nearly there 


You’re a Sonic master! 
Now you’re Super Sonic! 




it 


§1 

- 



































































































PLAYERS’ GUIDE 


BACK TO THE FUTURE 3 • TACTICS 


OBIVig* 


JfVAQ^ 




LEVEL I 

THE BUCKBOARD 
CHASE 


In the early stages after jumping 
over obstacles, shooting is 
recommended. On the latter half 
ducking seems to work more 
effectively. This also applies to 
rocks - when they bounce up 
duck then shoot. 

Always shoot as small 
tomahawks fly at Doc. A high 
tomahawk is always followed by 
the ‘Doc hitting’ tomahawk and 
vice versa. 

Picking up items wastes time. 
If you are a high score freak carry 
on, but if you want to complete 
the game ignore them. 


When being chased by 
cowboys keep button C down. 

Doc cannot be shot and the horse 
will make up distance on Clara as 
no obstacles are encountered 
when Doc is being chased. 


LEVEL 2 
THE SHOOTING 
GALLERY 


LEVEL 3 
PIE THROWING 


Move Marty to the left then face 
straight ahead. Do not throw any 
pies until the villain appears on 
the saloon roof. 

Every time this guy and the 
crook in the left-hand side saloon 
window appear throw one pie at 
each of them until they’re dead. 

Go to the left-hand side of the 
screen and turn Marty to face the 
crook behind the table, then 
throw three pies at him. 

Stay in the same position and 
face straight ahead and every 
time the crook steps out of the 
door hit him with pies. 

Someone’s hiding in the left- 
hand side building. From the pie 
tray turn to face him. Walk to the 
left then bombard him. 

From the pie table, throw one 
at the last gang member then 
sidestep, never stand directly 
next to the table. Repeat this 
process until the crook dies. 

Now for the gang leader. Load 
up with pies then face straight 
ahead and when Buford appears 
bombard him. 


Very easy stage of the game. 
Ignore most of the small white 
ducks and concentrate on 
window gunmen, coloured ducks 
and large targets. 


LEVEL 4 
THE TRAIN 


J knock the villain and 

Marty off, if he climbs up. 

Kill the person on the 
logs and move to the 
edge of the logs. Kill the 
villain in the next carriage by 
hitting his ankles with pies. 

The next few carriages are 
standard. Be careful of signal 
poles and mail hooks. To make it 
through the steam after reaching 
the engine watch where the 
blasts come from, then stand on 
the spot when it dies down. 
However, always keep one eye on 
the timer. Now with the train 
running full speed make it back to 
the future. 


Pick up all the logs to power up 
the train. When Marty boards the 
train beware of the red signal 
pole. Keep moving forward as it 
keeps damage to Marty down. 

After killing the bloke beside 
the lion cage move ahead and 
stand on the ladders of the next 
carriage. The signal pole will 


BACK TO THE FUTURE 























































PLAYERS’ GUIDE: THUNDER FORCE IV 


OBlYe 


LEVEL i 


Start by aiming your 
shots on Its guns 
that are on the outer 
arms of the craft 


A short while i ^ 
later and youll 
show It who^s boss 
around here! 


IVs big and well armoured, 
but has one weak spot, the 
orange globe In Its midriff. 
Concentrate your fire here 




No tactics to be 
worked out on this 
guy. The Idea Is to 
stay alive which lsn*t 
very hard at all! 


Staying at a distance, 
shoot at Its weak spot 
until It attacks. Move up 
or down and to the right a 
bit until It retreats back 


Very similar to the 
baddle from level 
two. Just aim your 
fire on the outer guns 
to begin with 


LEVEL 5 


Thereto one major 
exception here. Its 
retaliating fire Is lethal. 

r Try to shoot at Its shots 
i to destroy them as 
] quickly as possible 


LEVEL 6 


With both guns destroyed 
start going for the 
unprotected middle part. 
The only thing to watch out 
for Is Its charging attack as 
It zooms across the screen 


When It releases 
Its collection of 
power balls try to 
shoot them all 


When you*re around 
on the side beware 
of Its nudging 
tactics and don*t 
end like this! 


LEVEL iO 


Repeated shooting 
of the power balls 
will result In Instant 
loss of power for 
the main craft. Then 
IVs all over for the 
opposition and 
congratulations for 
the victorious pilot 


Also try to take 
out the ships that 
spin around Its 
main body 


The only trouble 
with first class 
shoot'em-ups is 
that the end-of- 
level guardians 
are normally 
life-wasting 
menaces. Here's 
the ultimate 
guide for use 
against 
troublesome 
guardians. So if 
it's level three 
or the last level 
baddies giving 
you grief _ 


1M1N SHQ 


710570 

710S7O 




The only thing to | 

worry about Is Its J 

rapid head-butt trick a 

which It does fairly I 

often 1 

PflJyartby.>.,oHn9 [j 








































BEATING THE BEASTIES 


After the guns have been knocked out 
you can concentrate your attention on 
the centre of the ship. Just try to stay in 
the middie most of the time to avoid its 
super shots as shown. The other attacks 
are easy to dodge 


With the skies Uttered with 
enemy ships iVs neariy 
impossibie to work out 
what’s going on. But if 
you’re a good piiot then 
you’ii make it to the end 
baddie. Simpiy shoot the 
gun that’s piaced on the 
front of the ship 


LEVEL 3 


Now that the main guns are 
destroyed the ship is 
aimost useiess. Biast away 
from the top of the screen 
with your homing missiies 


Don’t iet up on the 
body section untii it 
starts to break-up! 


When it advances go forward 
and turn on your raii gun to 
shoot the mighty cannon on 
the rear of the ship 


It heips if you’ve got 
iots of fire power. 
Start off by biasting at 
its body section 


LEVEL 4 


Start the assauit by 
resting your ship 
down here and begin 
biasting at it 


Eventuaiiy its spinning 
body protection wiii 
dwindie and faii apart 
ieaving it compieteiy 
vuinerabie to shots 


Start off by destroying 
those tentacies. Now 
these can oniy be 
damaged by hitting the 
purpie bit, so take your 
time 


LEVEL 8 


V ^ J with this done you 
can now shoot at the egg 
that’s dropped out of the 
main part. Beware of the 
oncoming mutant fly! 


A few moments iater it 
suddenly springs up in a rage 
and now you have to change 
your tactics! Just stay to the 
far left and shoot the little 
gnashing mouth in its head 


Once the fly has 
made its entrance 
destroy it as soon 
as possible . 


They just seem to get bigger 
and nastier don’t they? Start 
by selecting your homing 
missiles and stay on the 
bottom out of harm’s way 


Then go to the front of 
the ship and start firing at 
the orange ball that’s 
situated In the centre 


LEVEL 9 


When you see two orange 
glowing spots on the arms 
move to the bottom of the 
screen immediately, 
otherwise suffer the 
consequences! 


The arm will glow to alert you of 
an attack. Use the former 
tactics of the two arm trick, 
then use all of your firepower on 
the centre piece 


EFT'^A- 
• ‘IlOO 













































Go straight 
through the 
door to get to the 
sub-level 


There will be a chest on this first 
column - DO NOT OPEN IT! It 
contains a death icon that will kill 
you the moment you touch it 


Jump straight onto 
the moving platform 
and ride it up to the 
tip of the column 


There is an 
, extra life in 
this chest 


You've read the 
review, worn the 
T-shirt, now use 
this guide to 
level three of 
EA's latest 
^^elease. 



The chalice is in this 
chest - watch out 
for the fire above 




Jump on the truck 
and stand on the 
left-hand switch to 
move all the way 
back over the 
other side of 
8 the level 


KEY 




BABY DRAGON 



CHEST 


A 


EXIT 


BIG DRAGON 


MM 


SPIKES 




o o 

LITTLE 

TRUCK 


SPIKY 

SPINNEY 

THING 


t 


START 

STAR 




Watch out for the 
burst of flame that 
spurts from behind 
each platform in 
turn 

i 


Jump down 
this gap and 
position 
Galahad so 
that he’s in the 
middle of the 
shaft. This way he 
should land safely 
on the cart 
beneath 

Move to the left 
and up 
through 
the ll 

platforms 
first 






When on the cart, 
simply stand on top of 
the right-hand switch 
and ride it all the 
way to the 
f 3 other side of 

• 


the level 

























































































































































The 
magic 
book is 
located in 
this chest 


3 


2 


B 


As with the 
earlier levels, 
time it so that you 
only jump In 
2 the water as 
" it moves « 
downwards. 
Each time the 
water rises, Jump 
up onto one of the 
platforms 


3.2 A 


There will 
guard at the 
bottom of the 
elevator block. 
Make sure you hit 
it before you Jump 
on the block 


0 Remember, if the water rises up towards 
your chest you end up losing a life point. 
If you Jump into the water as it is moving 
down you should be able to make it onto 
the other side before it rises again 


Lemmings! Help 
them get to the 
exit by simply 
7 ) knocking a hole 
in the lump of 
rock. Then leave 
through their exit 


■Q. 


The Jump 
here can 
be quite 
infuriating! 
Periodically the 
fire will Jet out 
from the top of 
the left-hand 
wall 

I Again, 
youll have 
to watch for 
the fire spurts as 
you Jump up 
through the 
platforms 


The 

propeller 
blade here 
can be 
destroyed 
with your 
sword 


This chest 
contains the 
sceptre 


Jump from the small block 
over to the right so you land 
on the platforms you 
5 ) knocked over earlier 


• a 


Before you go 
anywhere, walk 
over to the wooden 
hinges and whack 
them with your 
sword. Knock all 
three of them so 
1 that they’re lying 
down and then 
move off to the 
right 


if LEVEL THREE TO THE END 

ft - ■ - 


The 

battlements 4 
are guarded ^ 
by a number 
of statues whose 
arms swing back 
and forth. They are 
simple to avoid, so 
Just move slowly 
and carefully when 
the arm swings up 
to the left 


» Jump onto 

this block to 
reach the top of 
the castle 


j This chest 
contains 
an extra 
life. Watch 
out 

though, 
the secret 
path lies 
Just before 
It so you 
might fall 
down! 


The entrance 
to the sub-level 
is through here 

The secret 
passageway 
takes you all 
the way back 
down to the 
base of the 
castle 


Watch out for the balls 
falling from above. They 
can be destroyed, but don 
bother, iVs a waste of time. 
Just move slowly and surely 
and watch the top of the 
screen 


Wait for the blades to 
^stretch’ out to their 
furthest point and then 
Jump. All being well you 
should land at the point where 
the blades are out of the way. 
Make sure you move quickly 
once you’ve landed though! 


are 
canon 
falling 
holes i 
wall, 
try to time 
your steps so 
you don’t get 
hit 


This dragon 
thrusts its 
head forward 
very fast. If it 
manages to 
do this you 
will lose a life. 
Keep nudging 
forward, hitt¬ 
ing It and then 
I retreating. 
Once killed it 
will reveal an 
extra life icon 
Now move 
back up to the 
battlements 
to find the 
exit 


JAMUAiiy • 


iSftUi 















































































PLAYERS* GUIDE: 




Jump from wheel to wheel 

) to get to the entrance to 
the sub-level in the top 
right-hand corner 


This chest simply 
holds some 
extra 

power ({ 6 


Jump from 




In the shop 
your buying 
priorities 
should be 
with armour 
before 
weapons. 

IVs aii very 
good to have 
a whopping 
great big 
sword with 
bolt-on 
shooty bits, 
but if you^re 
undefended 
you*re 
. stuffed 


biock to bli 
very carefu 
Hffnemben 
ymi can gul 
MImhad 
through thi 
air as he 
jumps. If 
you*re a bit 
unsure, pai 
the game I 
when he^s I 
flight J 

and plan f 

how \ 


ti gexit 


If you i Appmt • 
to fall \0wn ' 
a bit, 

remen !i#r 
that yi w can 
get up 

throug rthe « 
shaft € t the ^ j ; 
right. ^ 'PU: ^ ^ 

can ge 'to I 
this fn m the 
secom 
wheel m 


You have to 
get to here 
to Jump on 
the next 
wheel, or 
toddle off to 
the shops 


This piston 
thing bobs 
and down i 
skewer thh 
pops down 
from the ro 
Jump 

through P 
as they ^ 
are 

moving apt 


Jump onto the first wheei and 
you*re away! Take your time, and 
don*t commit yourseif if you^re 
Jinsure about the timing! 


Move as far over to the 
right-hand side of the 
ievei as you can before 
tackling the wheels for 
the first time 


This chest 
contains 
more 
energy 


This chest 
contains 
some 
extra rune 
bombs to 
charge up 
your 
weapon 


^mjwmio diaA pptg^mn/lmte on hitting the wizard. 

abouT^ lfiUch as possible and keep swiping 
all me time - you never know when yoO might catch 
hlf! , 

f Once the wizard is destroyed simply jump into 
tne central bubble to rescue the horny princess 




JANUARY ’93 * ISSUE 5 


ne *■ 



































































































-1 






r->- - 1 i y.7■=« "ft 




LEVEL THREE TO THE END 


»/-4 '•-» 






-( of the wall is 
r ker, this is a 
iBi. Walk 
^ugh to get to 


The bracelet 
can be found 
. in this 
- chest 


on the other 
side 






\ 



>=> 


••• 4 : 


#■■ 




Jump fro n 
here to ti 
wall on t 
right. Mo 
around a 
then go 
the piatfi 
to Jump 
onto the 
wheel 


If you position yourself well 
youll have no trouble getting 
over all of these tiny blocks. 
On the far side, 
dash 
along 
and pop 
into the 
entrance 
to the 
subJevel 


Watch out 
for the 
spike right 
next ot 
the 


Hit the big yucky snails in the head to kill 
them. Use the same tactics as you did for the 
spiders in the very early 
stages of the game 


Watch out for the 
huge pendulous 
balls 



Recognlaa 


start 

point 


^e 

Id 
i tj 
rms 
I ack 
bird 



As before, it’s simple timing 
that will get you where you 
want to be. Make effective 
use of the pause button if 
you’re a bit flustered 


om the start point you can either 
ove right to the shop or go straight 
off to do battle with the meanies. If 
the 

in possibly 
afford, preferAly one with 
a ranged weai on attached 
as well. Don’t ro for the 



most expensii 
though, it isn 
at useful for nobbling th 


■ ■ 





B one 
really all 
I otter with 

The otter is best 
killed with the 
sword from the 
shop. If you 
don’t have a 
wicked 
chopper you’ll 
have to hit it in 
the head lots of 
times. It jumps 
quite slowly so 
you’ve got time 
to run away if 
you need to. 

When it dies 
it leaves its 
heart behind so 
you can pop off 
through the exit 
to rescue the 
princess 


Fol 
It’i 

a wimfl 
after hi^ng 
It twice T 
disappear 
In a puff of 
atnoke 
leaving 
behind a 
one~up icon 


_• Drop down the furthest hole and try 
to stay near the middle of the 
* shaft. You’ll need to land on a tiny 
little block at the bottom 


: your way 
across the blocks above the 
spikes and try to reach the 
platforms at the far right 


Drop down the left-hand shaft to reach your destination. If 
you’re unfortunate enough to fall down the right-hand 

shaft you can save yourself by trying to find 
the secret oassaoe in the left-hand wall 


fn three 
If her head 
le tail. 
Ideally 
form of 
easier, 
waepons 



Jump across 
these tiny blocks to 
finally reach the 
rejuvenated spider 
queen 



G 































































































82 




OBIV^ 




General Advice 


Enter lift and go 
to ground floor 


Update 

clearance and 
power up 


PLAYERS* GUIDE: CORPORATION 




O Whenever you use a lift write 
down the code It gives you. This 
may be a pain at the time, but you 
will regret not doing it later. 

O Keep a very close eye on your 
damage energy. If It empties then 
you will collapse and be caught. 
Keep it topped up and if necessary 
pause the game for a while because 
this also tops it up. 

O Shoot every camera in sight. If 
they see you it means trouble. Don’t 
worry about running away, you will 
generally move faster than any 
enemy and this will give you room 
to turn and shoot. 

O Regenerate your power 
whenever possible. 

O Once an item is picked up and 
you move onto another floor, if you 
return later to the floor where the 
item was picked up, the same item 
I will be back in the same place. 
Useful for things like first aid kits 
and powerpacks. 

O Some of the lower floors can 
only be accessed from one lift. If 
you find yourself in the wrong one 
the best option is to go up to the 
fifth floor then sprint across this 
open-plan layout to the other lift. 
This is the safest way of doing it. 

Character Selection 

Droid or human? Each have their 
own advantages and disadvantages, 
but a human with body armour and 
face mask is just better than any 
droid. So select a character and buy 
the following equipment: 


Start here. 


Admit it, this game has 
been driving you stark, 
staring mad! Enter Jools 
to save your sanity 
with this 
complete 
solution. 


FIFTH FLOOR 


I i XT 

Collect scanman 
4 I'amf hulucard and 
destroy tubes 


Something of a milk run 
this, but remember to 
shoot all the cameras. 


5 I Power up here 


Examine holocard 
in scanman and 
write down number 


Destroy 

infrared 

beam 


Enter this lift 
and go to floor 
four 


A lot of walking around 
here, but there is a 
specific order that 
makes it quicker. 


Backpack computer 
Gun grade one 
Armour grade three 
At least one bomb 
Medi-kit 

Two lots of chemicals 

Gas mask 

Visor 

Spend the rest of your cash on a 
selection of drink refills, power- 
packs and first aid kits. 


JANUARY *93 • ISSUE 5 


Q Collect these 


three items 
first 


tart here 


Collect powerpack 
here, but be quick 
as this room is full 
of rippers 


Move along the 
bottom to access 
the security 
terminal 


JOOLS 










































































COMPLETE SOLUTION 


Enter airlock Collec 

GROUND FLOO^ from hoiocard. disrupt 

.* You ar^ now * \ * chemh 


You are now 
in the 
warehouse 


Collect 

powerpack, 

disrupter 

chemicals 


LEVEL ONE 





Enter airlock two and 
operate. You are now 
on the ground floor - 
see number six 


Just keep an eye out 
for the human guards. 


Collect 
refill 
and kill 
robots i e 
in the 
small 
rooms 


o o o o 


Enter lift and 

Go through here and Collect Update and Collect head for level 

power up on way back disrupter power up chemicals seven 


JANUARY *93 • ISSUE 5 


LEVEL FIVE 
















































































































































PLAYERS’ GUIDE: CORPORATION 


Collect the 
powerpack 
and return to 
the lift and 
proceed to 
level seven 


This is the bottom floor of 
the complex and there really 
isn’t much to note except 
that it does look very similar 
to the ground floor. 


EIGHTH LEVE 


SEVENTH LEVEL 




Collect these four 
Hems, return to the 
bottom elevator and 
go to floor three 


Move towards the 
terminal but don’t log 
on until all the 
rippers are dead and 
all the cameras are 
out of action. When 
they are, log on, call 
a false alarm, update 
your access and 
power up 


.Powerpack 

.First aid 

.Drink refiii 

.Disrupter 

.Grenade 

.Fiask 

.Drugs 

.Chemicais 

.Electronics 

.Interrupter 

.Lock pick 

,Gas mask 

.Face mask 

.Scanman 

.Holocard 

Security terminal 

.Infrared security beam 

•Airlock 

.Door 


••:iWs as 
^^itafckly as you 
can. Jump over 
the alarm pads 
and collect the 
refill, 

chemicals and 
first aid. You ' ' 
will take a lot 
of damage in 
the centre of 
the room so 
think carefully 
about when to 
use the hrst 
aid kit 


Red Globe mmms 
Green Globe 
Blue Globe... 
Red Dash..... 



K 1 










I 




I 


i 





















































COMPLETE SOLUTION 






O 


Walk up to the top here 
and jump over the 
pressure pads to collect 
these four Items 


0 


Log on to the 
terminal, update 
access, power up 
and log off 



Collect these 
items here 


& G 


Enter through this 
door at the bottom 
and collect the 
grenade 


O 


Make your way 
here to collect 
another power- 
pack 



LEVEL SIX 



Again nothing of interest here, just 
collect what you feel you need and 
stay out of trouble. When you have 
finished return to the elevator and 
move up to level four. 


FIRST AND 
SECOND FLOORS 



There is little or no point in spending too long 
on these levels, just collect what you feel you 
need from them and head for level six. 
Whatever you do don’t take any of the pills. 



< 





LEVEL FOU 


Forget everything else Just get here 
as quickly as you can but without 
setting off any alarms. Collect the 
embryo by shooting the flask and 
picking It up. What do you do with 
it now? If you have collected all the 
holocards and examined them all 
you will know what to do to finish 
the game. If not Vm certainly not 
going to tell you! 


Log on and 
power up. Your 
clearance 
should now be 
at the maximum 
seven so there 
Is no need to 
update access 


The other side of this level, which you will 
have no access to from this point, is full of 
pressure pads and alarm systems that guard 
absolutely nothing. The side you are on 
does have some useful supplies though. 


Move along and 

Q collect the four 
Items from the 
\far end 


THIRD LEVEL 


' This is it, the embryos are on this floor. | 
Be careful, although you need to be in | 
and out very quickly don’t rush it. This | 

^ _^ level is laced with infrared security! 

I beams, pressure pads and cameras. 


JANUARY 


93 


IS5U 








































































































































PLAYERS*GUIDE: ALIENS 


pEIV^ 






Go a short way up the ladder 
to foot the alien into 
blowing its cover, then 
J retreat back a little and let 
^ it have it from underneath 


Use the 
same 

tactics here 
as well, 
otherwise 
your haste 
to rescue 
the prisoner 
could result 
in hideous 
injuries 


The cries for 
help are almost 
surpressed by 
the soundproof 
walls of this 
room 


In the heart of the 
complex the walls 
have been covered 
with alien secretion. 
This makes it aimost 
impossibie to see the 
xenomorphs against 
the surrounding watts. 


Alien blood . 
constantly drips f 
from the ceiling \ 
in an attempt to 
burn anything in its 
path 


Alien 3 


mpnih! To a 
to yoi^- 
ehteriainma 


It must be annoying if you 
don’t know your way around 
this section because all the 
rooms look identical. If you 
take note of the map you 
should reach the exit intact. 


With renewed vigour you’re > 
eager to meet up with the f 
queen, but first you must V 
recover ail the lost victims.'^ 
Heading up from here would 
be a good starting move 


Then make your way to here 
- setting free the other 
prisoners on your way 


Check out the alcove 
to the right to find 
some extra ammo! 


JANUARY '93 • ISSUE 5 
























































































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CD 


CD m 


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£ ° £ o Z 


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U- n 


CO .t; 




PART TWO 


Taking the batteries from here, 

) you quickly scan the 

surrounding area to check 
you haven’^^llinnme 
behind 


LEVEL 12 


Short, safe 
movements 
towards this 
prisoner are 
recommended, 
unless of course 
you wish to 
disturb the alien 
nearby and face 
its wrath 


A few 
abandoned 
medi-packs to 
take on your 
long journey 


A long, da, 
passageway ht4 


dangers^^ak 
thin0k slot 
thromgh hei 


A hungry and 
tiredmrisoner 
aymits your 
arrival 


1 


• • 

|i 

f 

mmm 

mm 

!| 

• • • • 


■i 







: Shining your J 
' torch down the 
. air duct 
doesn’t reveal 
\ much, but 
: you*re gonna 
^ have to go 
I down there as 
iVs the only 
I route 


A quaint level that holds few prisoners 
and many health packs, but don*t 
relax for too long because thereto a 
guardian waiting at the end! Good 
luck! Oh, if you want a tip for the 
guardian, stay to the bottom right. 




I Your movement scanner bleeps 
; wildly as it detects something 
below. A quick glance reveals a 
I cunningly hidden alien. Hmm, 10 
j rounds of carbon-tipped armour^ 

I piercing bullets will see it off 


Drop down 
here to rescue 
the first 
prisoner 


) The last prisoner 
to rescue before a 
mad dash for the 
exit. Hurry, time is 
running short! 


After rescuing the 
prisoner here, 
stand to the right- 
hand edge of the 
platform. Then 
jump all the way 
to the right to get 
at the platform 
below 


Then run along the \ 
rickety walkways 
to here 


LEVEL 13 


) Once again, if 
you’re prepared to 
search, you’ll find 
hidden treasures 


Not very far to go now! Just 
this swift rescue mission and 
only two more after that! No 
aliens to contend with on the 
way, but there Is a sneaky one 
hiding near the end. So a big 
bonus score should be waiting 
for you. 


V Some 

J refreshments to 
/ take as you 
release the 
prisoner to the 


Don’t leave the ladder 
straight away, let the | 
alien expose itself then 
shoot it from above 


This prisoner 
is going to be 
very difficult 
to reach 


.. 


Step 

inside and 
push the 
up button 


JANUARY '9a • ISSUE 5 


0 ) 




































I don't know if rm right in saying that 
the levels are getting easier, but they 
definitely seem to be. Anyway as you 
can see there's only six prisoners to 
free! So time to get cracking! 






you want to 


be savaged 


Here is the last level! There's only a 
few minutes of blistering action left 
before the final confrontation. 


;■ Shoot to / 
I'X' the right I 
straight ^ 
I away, unless 


After seeing 
the hostage 
to the top-left ; 
of the map i 
make your way 
to this one. 
Then start 
dropping down 
^hrompfaHorm 
to platform 
before moving ; 
on for the final i 




LEVEL 


14 


^ 1 At the bottom floor 

you'll find the last 
prisoner. Release him 
from his bonds and then run 
to the exit 


Wait on this platform 
and taunt the aliens 
below with a few hand 
grenades 


Stand at the far left of the platform just below 
the starting point. When the alien appears in 
view fire your grenade launcher at it, then take 
on the last guardian at the bottom of the 
screen. Do this by staying near to it and when 
it jumps into the air run underneath and try to 
dodge its acidic attack! 


<P 


DECEMBER '93 


SSUE 5 




PLAYERS 


GUIDE: 


ALIEN 


3 


LEVEL 


15 


After destroying 
the alien along this 
platform wait here 


mampulmtm 
will be \ 
required, 
here. Stamd 
with one M 
fumgingmW 
the edge an 
then jump 
onto the 
platform to 
the right 




Gei onto the lift and select the 
b&tom level. When the doors slide 
tqfan you'll see a medi-pack and a 
set of batteries, take them and go the 
next floor up 


Don't forget 
this hidden - 
prisoner! 



































































































DUY II, 9CLL II, 9WMr 11 •••PIV rKWDLfclYI 




MAG CLASSIFIED 



WANTED 


Mega Drive games wanted, will pay 
up to £15. Most titles considered. 
Telephone Dawn on 0286 880057. 

Dawn James, Ty iago, Carmel, 
Caernarvon, Gwynedd. 

Wanted any good Mega Drive (UK) 
shoot’em-ups le Hellfire, Zero Wing, 
Thunder Force 3. Will swap or buy. 
Will pay up to £25. Ring Collin 051 
6251138 after 6pm. Collin Tudor, 241 
Greenbank Road, Waet Kirby, 
Wirrai, Merseyside L48 6DL. 

Wanted copy of Hard Driving must be 
English or USA with Instructions. 
Phone Alex on 0293 522375 between 
7pm and 10pm. Alex Tindal, 73 
Jewel Walk, Bewbush, Crawley, 
West Sussex RH11 8BH. 

Wanted Sega Mega Drive with large 
collection of games, will only pay £10- 
£17.50 for games. Tel: 0527 32230. 

S Bridgewater, 7 Church Lane, 
Bromsgrove, Worcs B618RA. 


FOR SALE 


Atari 520 ST FM worth £300 and 
original software including Robo Cop 
3, Mid Winter 2, F-15 II, Gods, Magic 
Pockets. Loads of mags, tons of PD 
software ail In good condition. £285. 
Phone 0409 241375. Ross Silllfost 
(we think), Trebrawick, Mill Road, 
Bradworthy, Holsworthy, Devon 
EX22 7RT. 

C64 ,160 games. 1 Quackshot, 1 
Delta, 1 Cheeta joystick. 2 
programming books, light pen all 
boxed £130 ono. Tel: 0422 834388. 

Paul Lindley, 1 Lord Street, Sowery 
Bridge, West Yorks HX6 2NP. 

For sale; Euro Club Soccer £30, 
Monaco Grand Prix 2 £30, Desert 
Strike £30, EA Hockey £25, John 
Madden 92 £25, Eswat £25, PGA Golf 
Tour £25, Castle of Illusion £25. 091 
3701693 after 7 pm. Might swap 
games. Jason Hardman, 27 Elm 
Avenue, Pelton Lane Ends, CH-LE- 
3T, Co Durham DHZINJ. 

“or sale three Mega Drive games, EA 
Hockey, Sonic 1, Golden Axe, two 
oypads. Sell for £120 ono or swap for 
iuper NES. All boxed, excellent 
ondltion. Tel: 0824 761232 


Matthew Fichett, 29 Nunnery Drive, 
Thetford, Norfolk IP24 3EN. 

Master System, two games, two 
joypads all boxed £50 ono. Ring Paul 
on 0422 834388. Paul Lindley, 1 
Lord Street, Sowerby Bridge, West 
Yorkshire HX6 2NP. 

Mega Deal. I will sell my Sonic for £13 
and Mercs for £18 or both for £28. 
Swap either one for Krusty’s Super 
Funhouse, Chuck Rock, Super 
Monoco GP2 or Columns. Contact 
Ross on 0279 420272 after 5pm. 
Ross Diane,12 Black Bush Spring, 
Hariow, Essex CM20 3DN. 

Mega Drive games for sale. Altered 
Beast, Sonic 1, Fighting Masters, 
Where in the World Is Carmen 
Sandlego. All boxed with instructions, 
great condition. £15 each. Tel: 0908 
616527. Mathew Forster, 27 Shelley 
Close, Newport Pagnell, Bucks 
MK16 8JB. 

Mega Drive only 4 months old. 
Genesis joypad. Sonic 1, PGA Golf, 
Desert Strike, Monaco Grand Prix 2, 
James Pond 2, Taz-Mania. Proof of 
purchase and demo available. Prices 
are: new £350, bargain at £275. Tel 
0924 258026 after 5 pm. Will deliver 
anywhere in Yorkshire. A J Williams, 
11 Manor Farm Road, Crigglestone, 
Wakefield, W Yorkshire WF4 3PQ. 

Pal Mega Drive - ail boxed new. 
Including 5 games. Streets of Rage, 
Desert Strike, Fighting Masters etc. 
£149. Phone 081 644 2163. Omar 
Ahmed, 229 Sutton Common Road, 
Sutton, Surrey SM3 9NH. 

Pal Mega Drive, very good condition, 
fully boxed with three games; Sonic 1, 
Robocod and Shinobi. £150 ono. 
Phone Melanie 081 851 6642 after 
5pm. M Keshodia, 164 Marvels 
Lane, Grove Park, London SE12 
9PJ. 

Peterborough Mega Drive owners! 
Sell your games or swap them for 
others. We can deliver to your door. 
Telephone for free advice and monthly 
newsletter 333692. Stephen 
Pearson, 33 Greenham, South 
Bretton, Peterborough PE3 9YR. 

Sega Mega Drive games either for 
sale or swap. Send stamped 
addressed envelope or telephone 
0272 716616. Dean Bennet, 79 
Airport Road, Hengrove, Bristol, 
Avon BS14 9TD. 




Anyone want to swap a Game Gear 
with 2 games for anything or buy it? If 
so write to Adam Kossarek, 28 
Houngecroft Avenue, Bansfead, 
Surrey SM7 3AE. 

Swap James Pond for any good game 
or buy it for £20. Phone 021 523 7202 
and ask for Lucy. I live In the West 
Midlands area so must collect. Lucy 
Fulford, 25 Norton Sreet, Winson 
Green, Birmingham B18 5RH. 

For swap; Revenge of Shinobi and 
Jewel Master Mega Drive cartridges. 
Anything considered. Tel: 0265 58642. 

Kieron Grady, 50 Lower Newmills 
Road, Coleraine, County Derry, 
Nothern Ireland. 

Interested In swapping your Amiga 500 
for my mountain bike? 21 speed 
Peugeot Anaconda. Mavic wheels, 
exage hubs, Shimomno biopace 
system. Well looked after or sell for 
£250 ono. Write to: Stephen 
Richards, 12 Peet Walk, Jump, 
Barnsley, South Yorkshire S74 OJD. 

Mega Drive games to swap, Taz - 
Mania, Monado 2, Terminator, Wani 
WanI World, Chuck Rock, FI Grand 
Prix, Buck Rogers, Phantasy Star 3, 
Road Blasters and more. Write to 
Barry Fisher, 6 Beech Street, 
Paddock, Huddersfield HD1 4JN. 

Phantasy Star 2 for £25 or swap for 
Toki. Reading area 0734 696426 after 
6pm or 0734 583626 Ext 2203 
between 8am and 4pm. Wanted Super 
Hang On for £10. 

Sega Mega Drive games for swap. For 

list telephone 061 434 3545 

or send an SAE to Robert Sherwood, 


17 Danesmoor Road, Withington, 
Manchester M29 9JT. 

Swap Populous, Fantasia, Fatal 
Labarinth and Buck Rodgers for any 
top rate RPG only. Tel: 0842 762800 

Kieth Fowler, 25 Edinburgh Way, 
Thetford, Norfolk, East Anglia IP42 
IDS. 

To swap; Gynoug, F22, Revenge of 
Shinobi. Games wanted; Thunder 
Force 3, Chuck Rock, Desert Strike, 
Wonderboy in Monster World, Alisa 
Dragon. Other good games 
considered. 0373 827091 - evenings. 
Paul Pettengale, 12A Saint Mary’s 
Lane, Diiton Marsh, Westbury, 
Wiltshire BA13 4BL. 


PENPALS 


10 year old boy wants to write to a 
penpal 13+ male or female. I like 
horror movies and action movies and 
Heavy Metal. Write to, Adam 
Kossarek, 28 Houngecroft Avenue, 
Bansfead, Surrey SM7 3AE. 

Gamer Link - The pen pal club for all 
Mega Drive owners! Send SAE for full 
details to: 28 Churchfield Way, Ware, 
Herts SG12 0EP. 

Hi guys, if you love Mega Drives and 
want a pen pal write to me, Lucy. 
Please send a photo and by the way 
I’m 14. Thanks. Lucy Fuiford, 25 
Norton Street, Winson Green, 
Birmingham B18 5RH. 


FREE « FREE • FREE • FREE 
If you have anything you want 
to aell or swap fill in the 
coupon below IN capitals and 
mend It to the usual MAG atidross. 


FREE • MAG CLASSIFIED ADVERTS 


Name. 

Address. 


Post code 


































90 


_ THE INCREDIBLY COMPLETE MEGA FILE _ H 

THE COMPLE 


Thinking of buying a 
game but are unsure 
of its quality? Well the 
Mega File is here to 
tell you everything you 
want to know about 
every game we could 
lay our hands on. 


1943 (IMPORT) £30 

Run-of-the-mill WWII shoot’em-up. 
Yes, it has pretty graphics and 
loads of enemies, but so do an 
awful lot of other games. 56% 

A Good fun for NF dinner parties 

▼ Where’s the originaiity? 

688 ATTACK SUB (SEGA) 
£39.99 

Submarine sim with some plea¬ 
santly effective arcade sequences. 
Good if you’re patient. 68 % 

A Some wicked speech 

▼ Takes whiie to get going 

AERO BLASTERS 
(IMPORT) £29.99 

Very fast horizontally scrolling 
blaster with some huge end-of-level 
bad guys. 60% 

A Fast and smooth graphics 

▼ Stupidiy hard in piaces 

AFTERBURNER (SEGA) 
£34.99 

Conversion of classic 3D air combat 
arcade machine. Very fast 3D 
graphics and blasting action. 61% 

A Fast and furious 
T Too easy - no iasting appeai 

AIR DIVER (IMPORT) 
£29.99 

3D perspective shoot’em-up jobby 
with big naff looking baddies and 
stunningly boring gameplay. 58% 

A 3D concept is not often seen 
on the Mega Drive 

▼ Looks naff and has as much 
appeai as an oid sock 

ALEX KIDD IN THE 
ENCHANTED CASTLE 
(SEGA) £29.99 

Another cutesy multi-level platform 
starring the nauseating star of 
numerous Master System games. 
Definitely aimed at children. 59% 

A Coiourfui cute iooking 
graphics. Testing gamepiay 

▼ A iittie too twee for many 
peopie’s a king 

ALIEN 3 (FLYING EDGE) 
£34.99 

Average platform shooty game that 
has little (if anything!) to do with the 


film. Dash through 15 levels 
blowing the crap out of the aliens 
with a variety of weapons. 62!% 

A Very good graphics and 
sampied sounds 
T Siuggish controis and totaiiy 
unoriginai gamepiay 



ALIEN STORM (SEGA) 
£34.99 

High-tech version of Golden Axe. 
Left/right scrolling beat’em-up with 
lots of baddies. Arcade original was 
crap, so there’s little hope. 46% 

A Some very speedy scroiiing, 
coiourfui graphics 

▼ Far too easy - uitimateiy 
boring 

ALISIA DRAGOON (SEGA) 
£34.99 

Surprisingly playable platform 
shooter. A girl and her pet dragon 
take on the world in this novel and 
quite huge game. 83% 

A Some very good graphics and 
very chaiienging gamepiay 

▼ Stinginess in dishing out 
continues hinders progress 



ALTERED BEAST (SEGA) 
£29.99 


Originally the ‘in-pack’ game with 
the MD this is a classic example of 
how not to show the machine’s 
abilities. Scrolling beat’em-ups 
don’t come worse than this. 47% 
A Er...none realiy 
▼ Naff graphics, poor quaiity 
sound. Very poor conversion of 


arcade originai 

AMBITION OF CAESAR 
(IMPORT) £34.99 

Average war game based on all 
things Roman and war like. A good 
challenge for varying abilities. A 
good intro to war gaming. 72% 

A One of the more easiiy 
accessibie war games 
T Looks a bit duff 



AQUATIC GAMES, THE 
(EA) £39.99 

James Pond returns for a bit of pre¬ 
match training in a spoof Olympic 
joypad basher. 78% 

A Quite funny, nice presentation 

▼ Too much finger work 

ARCH RIVALS (FLYING 
EDGE) £39.99 

Basketball game with a difference. 
Cartoon-style graphics with some 
interesting interpretations of the 
rules of basketball. Want to beat Lip 
your opponent? Go on... 69% 
A Some very good cartoon-styie 
graphics 

▼ Nice ideas - shame about the 
game, it’s far too boring 



ARNOLD PALMER 
TOURNAMENT GOLF 
(SEGA) £34.99 

One of the first 3D golf games on 
the Mega Drive. Some very 
impressive courses, with a very 
easy to suss user interface. 84% 

A One of the originais on the MD 
and stiii one of the best 
T Can get a iittie duii once 
you’ve mastered it 

ARROW FLASH (IMPORT) 
£24.99 

Yet another horizontal scrolling 
blaster with fancy backdrops and 
big end-of-level guardians. Yawn 
yawn, yawn. You can turn into a 
robot though (cool). 52% 

A Graphics are very good in 
piaces 

▼ Offers nothing new 

ATOMIC ROBOKID 
(IMPORT) £24.99 

Multi-directional scrolling blaster 
with pretty graphics. 56% 

A Very good presentation 


JANUARY *93 • ISSUE 5 


▼ Some sections are extremeiy 
frustrating! 

ATOMIC RUNNER 
(IMPORT) £35 

Fixed scroll run and shoot’em-up 
with impressive graphics, but not 
much else. 40% 

A Looks good 

T Boring and controis are a pain 

AXIS (IMPORT) £29.99 

Naff looking scrolly blaster with 
distinctly cack gamepiay. 
Absolutely nothing going for it. 8 % 

A None reaiiy 

▼ it was reieased 

BACK TO THE FUTURE 3 
(SEGA) £34.99 

Recently re-released film licence. 
Take Marty and Doc back to the 
19th Century in a variety of playing 
styles. Not brilliant. 25% 

A Reasonabie presentation 

▼ Too few stages, unchaiienging 

BART Vs THE SPACE 
MUTANTS (FLYING EDGE) 
£39.99 

Scrolling platform game with naff 
sprites and excruciatingly dull 
gamepiay. Just cos Bart is in it 
doesn’t mean it’s any good! 67% 

A Some good Bart-styie humour 

▼ Sprites are too smaii and the 
game is boring 



BATMAN (SEGA) £35 

Platform/beat’em-up and scrolling 
shoot’em-up sections. Looks pretty, 
but plays like poop. 59% 

A Some very moody looking 
graphics 

▼ Another wasted fiim iicence 

BATTLE GOLFER 
(IMPORT) £29.99 

Arcade adventure based around 
golf. Knock your ball from hole to 
hole to move through the different 
locations. Weirdsville. 42% 

A Definiteiy an originai concept 

▼ Japanese import means aii the 
text is unreadabie 

BATTLE SQUADRON (EA) 
£39.99 

Classy and smooth vertical scroller 
with loads of bolt-on extras and big, 
bad meanies. 68 % 

A Chaiienging gamepiay and 
good graphics 

T Unusuai quirks in some of the 
ieveis make progress difficuit 

BIMINI RUN (IMPORT) 
£29.99 

3D speedboat shoot’em-up. Looks 


like the arcade game Hydra. Nice 
graphics, shame it’s so crap. 42% 

A Pieasant iooking graphics 

▼ Absoiuteiy nothing speciai 
about the gamepiay 

BONANZA BROTHERS 
(SEGA) £34.99 

One or two-player platform game. 
Raid locations and pinch the loot 
while avoiding the cops. Brilliant as 
a two-player game. 65% 

A Good fun to piay. Exceiient 
presentation 
T Not enough ieveis 

BUCK ROGERS (EA) 
£49.99 

Expensive role-playing game in 
space. Very deep gamepiay and 
battery back-up save option. 80% 
A incredibiy invoived gamepiay 

▼ Some graphics iook a bit duii 



BUDOKAN (EA) £39.99 

The original beat’em-up on the 
Mega Drive for one or two players. 
Numerous ninjitsu-type events with 
some novel twists. 58% 

A Superb presentation 
T Far too many moves to be 
remembered by a mere mortai 

BULLS Vs LAKERS (EA) 
£39.99 

Another EA basketball game, but 
this one features the more famous 
players’ signature moves. 64% 

A Looks good piays weii in two- 
piayer mode 

T Boring in one-piayer mode 

BURNING FORCE (SEGA) 
£34.95 

This game looks a bit like Space 
Harrier with different graphics. 
Gamepiay is far too uninspired. It 
also suffers from naff collision 
detection. 38% 

A Looks nice... 

▼ ...Untii you see it moving 



CADASH (IMPORT) 

£34.99 ' 

Good attempt at mixing platform- 
style beat’em-up with a role-playing 
game with loads of levels. Neat 
two-player option. Too fiddly and far 
too sluggish. 78% 

A New approach, dose 











































MEGA FILE 


conversion of arcade original 
▼ Graphics look a bit poor. 
Hamepiay is not involved enough 

CALIFORNIA GAMES 
(SEGA) £39.99 

Ancient multi-event game. Roller¬ 
skating, BMX riding, foot-bag, 
skateboarding and surfing. 62% 

4 Looks quite nice. Good variety 
of sports 

T Fairly old and tired concept. 
How thrilling can foot-bag be? 



CASTLE OF ILLUSION 
•SEGA) £34.99 

'Mickey Mouse’s first Mega Drive 
jame was (and still is) one of the 
)est platform games around. 89% 
4 Super graphics and great 
jameplay 
W Er...none really 

CENTURION CELECTRONIC 
ARTS) £39.99 

A Roman strategy game where you 
control your legions as they attempt 
;o take over the world. 63% 

4 Thoroughly Involved gameplay 
T Not much action for arcade 
ans 

CHUCK ROCK (VIRGIN) 
£39.99 

Neat prehistoric platform game 
starring Chuck Rock. Belly-butt your 
way through loads of gorgeous 
ooking levels. 79% 

4 Excellent graphics and superb 
sampled sound 

T Gameplay is a little shallow in 
Jiaces 

COLUMNS (SEGA) £29.99 

•^retty version of Tetris. Drop the 
coloured blocks into the pit and 
nake up lines. Seen it before, done 
i before...It’s still brilliant! 79% 

4 Thoroughly enjoyable 
▼ Quite expensive for such a 
imple game 



:ORPORATION (VIRGIN) 
f.39.99 

Big ‘roam around the office block 
knocking off mutants’-type RPG. 
Lovely 3D perspective graphics 
make this a visual feast. 75% 

4 Massive levels and great 
l^'esentation 


▼ Very hard to get to grips with. 
Roaming around often seems 
pointless 

CURSE (IMPORT) £24.99 

utterly abysmal horizontal 
shoot’em-up. Looks naff, sounds 
awful and has about as much 
appeal as a rutting skunk. 4% 

4 Absolutely none whatsoever 

▼ The programmers are probably 
still out there 

CRACK DOWN (SEGA) 
£34.99 ^ ' 

A cross between Gauntlet and 
Smash TV with an exploration 
element. Quite nifty gameplay with 
a nicely presented top-down view. 
Good arcade conversion. 72% 
4 Nice presentation and loads of 
features 

▼ Can get a bit ‘samey’ 

CRUE BALL (EA) £39.99 

Reasonable ‘heavy metal’ pinball 
game with the full Motley Crue 
licence. Gameplay is slow. 63% 

4 Passes the time fairly 
painlessly 

CYBERBALL (SEGA) 
£29.99 

21st century American football that 
is starting to look very old. If you 
like this sort of thing then buy 
Speedball II. 27% 

4 Accurate conversion of arcade 
machine 

▼ Said machine was crap 

DANGEROUS SEED 
(IMPORT) £29.99 

Tired old vertical shooter with 
everything you would expect from a 
game of this type. Confusing to look 
at and dull to play. 50% 

4 it’s cheaper than most 
imported blasters 

▼ Far too painful on the eye 

DARIUS 2 (IMPORT) 
£34.99 

Enormous stonker of a horizontal 
scrolling shooter. Massive levels 
with loads of aliens. 65% 

4 HUGE game; 26 massive levels 

▼ Fairly ordinary gameplay 

DARK CASTLE 
(ELECTRONIC ARTS) 
£34.99 

Platform/puzzle/adventure 
combination with lots of levels. 
Possibly the worst game EA has 
ever released. Looks awful and is 
very frustrating to play. 38% 

4 Interesting idea... 

T ...Shame it doesn’t really work 

DARWIN 4081 (IMPORT) 
£34.99 

Weird and wacky vertical scroller 
with strange DNA related power- 
ups. Good graphics and novel ideas 
make this stand out. 64% 

4 Some truly original ideas 


▼ Fails to hold your attention 



DAVID ROBINSON 
SUPREME COURT 
BASKETBALL (SEGA) 
£34.99 

Slick and smooth basketball game 
with wicked gameplay. Has unusual 
screen flip between each end of 
court that cocks things up. 77% 

4 Looks great and there are 
some really neat sound effects 

▼ The screen flip does your head 
in after a while 

DECAP ATTACK (SEGA) 
£34.99 

Weird platform game where you 
jump around lobbing your head at 
countless passers by. Great 
gameplay and a massive wodge of 
humour to boot. 78% 

4 Very funny and very playable 
W A bit too easy in places 

DESERT STRIKE (EA) 
£39.99 

Still one of THE best games on the 
Mega Drive. A completely 
wondrous multi-directional scrolling 
strategy/shoot’em-up. Loads of 
missions, loads of fun. 90% 
4 Looks great, plays even better 

▼ Can get a bit too hard 

DEVILISH (IMPORT) 
£34.99 

Snazzed up Breakout with one of 
the most stupid storylines ever. An 
evil wizard turns a prince and 
princess into a pair of 
paddles...Very credible. 38% 
4 It’S certainly a change from 
rehashed shoot’em-ups! 

▼ It’s a bit crap actually 

DICK TRACY (SEGA) 
£39.99 

Grossly overpriced, cocked up film 
licence based on a really quite naff 
Warren Beatty movie. Sideways 
scrolling platform/shoot’em-ups 
don’t come much worse. 39% 
4 At least Madonna Isn’t in it 

▼ It’s horribly dull 

DJ BOY (SEGA) £34.99 

A sideways scrolling beat’em-up on 
roller-skates. Crap, crap, crap, crap, 
crap. Whoever is responsible 
should be strung up. 27% 

4 Useful as a doorstop 
T It’s so crap it’s insulting 

DOUBLE DRAGON 
(BALLISTIC) £29.99 

Why do we need a conversion of 
this old and decrepit game? It was 
a naff beat’em-up in the arcades so 


a conversion to the MD isn’t going 
to do it any favours is it? 40% 

4 The graphics are Identical to 
the arcade machine 
T It’s just a pity that the 
gameplay is as well 

DRAGON’S FURY 
(DOMARK) £39.99 

Destined to be a classic this one. A 
wonderful fantasy pinball 
experience with loads of sub levels 
and clever little fiddly bits. 87% 

4 One of the best console 
pinball games around. Superb 
presentation 
▼ There’s only one table 

DYNA BROTHERS 
(IMPORT) £35 

Flawed attempt to copy Populous 
with dinosaurs. Good fun, but gets 
too difficult too fast. 79% 

4 Cute graphics and simple, but 
involving gameplay 
T Where is that difficulty curve? 


DYNAMITE DUKE (SEGA) 
£34.99 

Rather naff Op Wolf clone with 
some truly rubbish visuals. Blast the 
bad guys as they jump out from 
behind jeeps and barrels while 
collecting big guns. Boring! 42% 
4 If you like Op Wolf this is as 
close as you’ll get at the moment 
T It looks terrible and is sluggish 



EA HOCKEY (EA) £39.99 

It’s one of the most enjoyable 
sports games, especially in two- 
player mode. 88 % 

4 Amazingly playable 
T Erm...There aren’t any naked 
women in it 


ELEMENTAL MASTER 
(IMPORT) £24.99 

Vertically scrolling shooty shooty 
job with loads of rotten greebos 
lobbing rocks at you. 70% 

4 Absolutely superb graphics 
T Gameplay has little depth 

EMPIRE OF STEEL (FLYING 
EDGE) £34.99 

Rather unusually presented 
horizontal scroller which places you 
in the unenviable position of piloting 
either a light plane or an airship! 
Quite a nifty game really. 84% 
4 Original visuals 
T The gameplay doesn’t match 
the presentation in terms of 
quality 

ESWAT (SEGA) £34.99 

Jools has a soft spot for this 
mediocre platform/shoot’em-up. I’m 


not entirely sure why. It looks poor 
and plays like any other game. 
There’s nothing wrong with it - just 
nothing right either. 73% 

4 Plays OK, looks OK 

▼ See above 

EUROPEAN CLUB SOCCER 
(VIRGIN) £34.99 

The only decent soccer game. 
Sideways scrolling jobby based on 
the Amiga game Man Utd Europe. 
Too easy in one-player mode, but 
great in two-player. Crucifies World 
Cup Italia ’90. 62% 

4 Very good presentation. Neat 
password system for leagues 

▼ Boring in one-player mode 

EVANDER HOLYFIELD’S 
REAL DEAL BOXING 

Fab looking Fight Night Special with 
no consistency in the opponents 
and limited gameplay. 57 % 

4 Some really nice blood spurts! 
T A real sucker punch for the 
purchaser 

FAERY TALE ADVENTURE 
(EA) £39.99 

Whopping big role-playing 
adventure based on a fairly ancient 
Amiga game. Ideal for less 
experienced RPGers. 65% 

4 Quite simple quests. Easy to 
use features 

▼ Too basic for some 

FANTASIA (SEGA) £29.99 

Stunning looking platform game 
based on the Disney flick. Gorg¬ 
eous visuals, but difficult gameplay. 

46% 

4 It looks gobsmackingly good 

▼ Far too difficult to play 

FATAL LABYRINTH (SEGA) 
£34.99 

Simple yet effective top-down RPG 
affair. Roam around collecting the 
goodies and bashing the monsters. 
Easy life! 65% 

4 Nice presentation 
T Too much of a walk in the park 

FATAL REWIND 
(ELECTRONIC ARTS) 
£39.99 

A superb conversion of the Amiga 
title Killing Game Show. Excellent 
presentation and novel ‘rewind’ 
feature lets you skip back through 
your game after dying. 85% 

4 Platform shoot’em-ups don’t 
come much better than this! 

▼ Slows down too much 

FERRARI GRAND PRIX 
CHALLENGE (FLYING 
EDGE) £34.^ 

Awful racing game that 
should never have got out 
of development. Novelty 
value for being shite. 

23% 

4 Useful for that wobbly 
table 

T It’s crap 






































FIRE 

MUSTANG 
(IMPORT) £34.99 

Distinctly unpleasant horizontal 
scroller. Quite horrible to play and 
distinctly average to look at. 22 % 

▲ None whatsoever 

▼ Everything about the game 
including the box 

FIRE SHARK (IMPORT) 
£29.99 

Loose interpretation of the ancient 
scrolling blaster 1942. Pilot your bi¬ 
plane up through the levels blowing 
away the enemy. S8% 

A Very playable indeed 

▼ Hardly challenging 



FLAMING DODGEBALL 
KID, THE (IMPORT) £35 

One or two-player ball throwing 
based on that game where you tried 
to knock out the wimps in PE with 
large medicine balls! Tournament 
and league option, but the Jap text 
is an obstacle. 82% 

A Addictive, colourful and 
entertaining 

▼ Could take years to suss out 
what’s going on 

FLICKY (SEGA) £19.99 

Sega was passing through one of 
its more intense moments of lunacy 
when it released this. It looks like a 
naff Spectrum game. 28% 

A Brings back memories of old 
crap games 

▼ When it is a new crap game 

FORGOTTEN WORLDS 
(SEGA) £34.99 

Rather smashing two-player 
shoot’em-up with some superb 
background graphics. 75% 

A Very playable, superb graphics 

▼ Infinite lives in two-player 
mode 


I 

• 

1 






F-22 INTERCEPTOR 
(SEGA) £39.99 

The very first flight sim on the Mega 
Drive. Speedy graphics and quite a 
playable game to boot. 70% 

A Fast polygon graphics 

▼ Not much of a sim really 

GAIN GROUND (SEGA) 
£34.99 

A strategy shoot’em-up. You have 
to choose the right soldiers to do 
the right job as you move through 
the flick screen scenery. Slow, 
thoughtful pace and a decent two- 
player mode. 75% 

A Big, fun and varied 

▼ A bit deliberate for some 


GALAXY FORCE 2 (SEGA) 
£39.95 

Painfully tedious and tacky 
conversion of the coin-op. ‘Into the 
screen’ 3D viewpoint as you shoot 
aliens wears thin very fast. 30% 

A Very Colourful 

▼ Yaaaawn! 

GALAHAD (EA) £39.99 

Known as Leander on the Amiga, 
Galahad loses nothing on the 
conversion. Rescue maidens and 
King Arthur’s treasure. Large levels 
and loads of bad guys. 90% 
A Good use of the MD. Excellent 
graphics 

▼ Sound a bit on the iffy side. 

GAMES WINTER 
CHALLENGE ,THE (SEGA) 
£39.99 

Eight events based on the pistes, 
bobsleigh runs and snow covered 
plains. Play with friends for that 
‘You bastard!’ feeling in full. 66 % 

A Looks good and plays great 

▼ Not so good for one player 

GEMFIRE (IMPORT) 
£34.99 

Travel back to mediaeval England 
and conquer the place. A strategy 
game that takes some time to oet 
used to, but worth the effort. 76% 

A Absorbing and interesting 

▼ Won’t get the heart rate going 

GHOSTBUSTERS (SEGA) 
£34.99 

Platform nonsense straight from the 
film. Attractive sprites but frustrating 
gameplay. 48% 

A Cute and chirpy 

▼ Too bouncy by half 

GHOULS AND GHOSTS 
(SEGA) £44.99 

Excellent (but expensive) 
conversion of the scrolling 
slash’em-up. Great fun, imaginative 
graphics and neat sound. 86 % 

A Unlimited lives, testing 
gameplay... 

▼ ...That may be too testing 

GLEY LANCER 

Mistranslated Japanese shoot’em- 
up with some novel power-ups and 
nice baddies. Plays well. 89% 

A Great graphics and gameplay 

▼ Screen clutters up at times 

GREENDOG (SEGA) 
£34.99 

A cool dude searching for the 
Surfboard of the Ancients. Good 
looking game that suffers from lack 
of any real challenge. 70% 

A Very well presented 

▼ You’ll finish it in a day 

GODS (IMPORT) £35 

Become a god and leap round 
righting wrongs, destroying evil and 
protecting the weak. Brilliant 
platform game. 91% 

A Real challenge. Good sound 
and graphics 

▼ Not for beginners 

GOLDEN AXE (SEGA) 
£34.99 

A tale of a man, a woman and a 
dwarf hacking their way through 
extras from Jason and the 
Argonauts. In two-player you can 


even hack each other. 86 % 

A Great fun especially for two 
▼ Too easy for one 



GOLDEN AXE 2 (SEGA) 
£44.99 

Hardly a great leap forward but just 
as good as first. Don’t bother 
getting both though. 65% 

A It worked once 

▼ So why not do it again? 

GRANADA (IMPORT) £35 

Four levels of multi-directional 
shoot’em-up in an attempt to blow 
up nuclear power stations. 71 % 

A Pretty graphics and very 
playable 

▼ Too short and a bit repetitive 

GRAND SLAM/JENNIFER 
CAPRIATI (IMPORT) £35 

Unplayable dross where hitting the 
ball has nothing to do with getting 
the racket in the way. Ignore.38% 
A The female sprites wiggle a lot 

▼ Poorly implemented tat 



GYNOUG (SEGA) £39.99 

A scrolling shoot’em-up with loadsa 
weapons, weird enemies, and the 
hero’s got wings! 88 % 

A Spiffing fun for all the family 

▼ Goes on a bit, but so does my 
mum 

HARD BALL (SEGA) 
£39.99 

Well, it’s baseball really, but jolly 
good fun all the same. 72% 

A Slick interpretation of the 
game 

▼ Doesn’t have that edge to 
make it great 

HARD DRIVIN’ (TENGEN) 
£35 

The finest example of duff 3D 
programming you are ever likely to 
see. More glitches than the Big 
Breakfast. 32% 

A A pic of a Ferrari on the box 

▼ Graphics, sound, gameplay. 

HEAVY UNIT (IMPORT) 
£30 

A multi-directional shoot’em-up that 
has been done far better elsewhere. 

27% 

A Quite a few power-ups 

▼ Very poo-er 

HELLFIRE (SEGA) £34.99 

A top class horizontal shoot’em-up 
with well designed gameplay and 
attractive graphics. Tense but not 
too tricky. Excellent fun. 72% 
A Very playable 

▼ Nothing stunning 


HERZOG ZWEI (SEGA) 
£34.99 

You have a range of armoured 
units to defeat an enemy. Logistics, 
strategy and direct command are all 
down to you, and it’s in real-time. 
Unusual but fascinating. 85% 
A Lots of depth and never slows 
down 

▼ A lot to worry about and 
initially inaccessible 

IMMORTAL, THE (EA) 
£39.99 

Top-notch arcade adventure with 
gloriously gory graphics and nicely 
weighted gameplay. Loads of 
magic, monsters and hordes of gold 
and goblins. 8D% 

A Big play area, loads of 
atmosphere and action 

▼ The wizard looks like a ponce 



INSECTOR X (IMPORT) 
£35 

Quality gameplay as you bug-spray 
your way through levels of insects. 
The backgrounds are superb and 
the sound’s not bad either. 80% 

A Marvellous gameplay and it 
looks great 

▼ Some levels are too big 

ISHIDO: THE WAY OF THE 
STONES (IMPORT) £35 

Oriental board-game where you 
have to match up shapes and 
colours of stones randomly pulled 
from a bag. Something of an 
acquired taste. 72% 

A Pretty and a good version of a 
tile game 

▼ Not one for the bloodthirsty 

JAMES *BUSTER’ 

DOUGLAS BOXING 
(SEGA) £34.99 

This has to be seen to be believed. 
It is so crap it is worth renting Just to 
see how awful it is. 12% 

A Quality crowd noises 

▼ Its mere existence 


JAMES POND (EA) £39.99 

The first installment in the ever 
popular James Pond saga. Cute as 
hell platformer where you swim 
around collecting things. Great fun, 
but drags after a while. 79% 
A Cute, cuddly and full of fun 
▼ Lacks variety in the gameplay 



JAMES POND 2: 

ROBOCOD (EA) £39.99 

The second installment sees a half 
metal Pond trying to stop Dr Maybe 
from taking over Santa’s toy fact^. 
Better than the original. 87% 

A Superb levels designs and 


wacky graphics 

▼ Might elicit the odd ‘joypad 
through the window’ moment 

JEWEL MASTER (SEGA) 
£34.99 

Some nonsensical platform 
beat’em-up where you switch rings 
to use different weapons. 40% 
A Intro music’s quite nice 

▼ Essentially useless in the great 
scheme of things 

JOE MONTANA 
FOOTBALL (SEGA) 

£34.99 

It had to match up to John Madden 
to compete and frankly it didn’t. 
Fewer plays, poorer graphics and 
an absolute cinch. 52% 

A Diverting for two players 

▼ Never a match for Madden 

JOE MONTANA 2 (SEGA) 
£34.99 

Someone didn’t learn their lesson 
because this is still not a viable 
alternative to Madden, despite more 
plays and a better challenge. 53% 

A Attractive and playable 

▼ Speech is eventually repeated 

JOE MONTANA 3 
(IMPORT) £35 

New speech and a couple more 
plays. Hardly worth the effort if 
you’ve got Joe 2. 59% 

A Good fun for a while 

▼ Too similar Tm afraid 

JOHN MADDEN FOOTBALL 
(EA) £39.99 

Blimey what a corker. Totally 
unputdownable, excellent control 
system, a bundle of plays and loads 
of individual teams. 75% 

A Time flies when playing 

▼ Find the right couple of plays 
and you’ll beat nearly very team 

JOHN MADDEN 2 (EA) 
£39.99 

New pitch textures, new plays and 
new formations and it is better than 
the original. 85% 

A Job-threatening stuff as you 
call in sick for three days running 

▼ An update not a sequel 

JORDAN Vs BIRD (EA) 
£34.99 

Good looking but very boring one- 
on-one basketball. If you’ve ever 
yawned when they play this in the 
movies you’ll snore playing this. 

40% 

A Pass 

T Akin to being starved to death 

JUNCTION (IMPORT) £30 

One of those marble trap thingies 
based on an obscure coin-op. Slide 
grooved blocks to make a path for 
the marble to roll down. 64% 
A It is addictive and incredibly 
simple 

▼ You’ll loathe the intro tune 

KAGEKI (IMPORT) £30 

Unplayable, but it looks and sounds 
really great. Standard beat’em-up 
fare which offers nothing new . 

20 % 

A There are a number of comical 
graphics 

▼ You’ll need amphetamines to 
stay awake through this one 


JANUARY *93 • ISSUE 5 




































THE INCREDIBLY COMPLETE MEGA FILE 



KID CHAMELEON (SEGA) 
£39.99 ' 

As platforms go it’s hard to beat this 
one on size if not playability. A kid 
races around wearing different 
helmets to give him different 
powers. Difficult as well. 81 % 
A Size and variety of ieveis 

▼ Too hard for some gamesters 

KING’S BOUNTY (EA) 
£39.99 ' 

Visually drab and aurally 
underwhelming but there’s a 
stonking great RPG in there as well. 
Not for the casual RPGer. 50% 

A Massive with iots of RPG fun 

▼ Hardiy a work of art 

KLAX (TENGEN) £34.99 

Catch the coloured tiles to make 
matching lines. Not as good as 
Columns or Tetris but alright. 74% 

A That faiiing tiie gamepiay 
which never faiis to amuse 

▼ Never gets a sweat going 

KRUSTY’S FUN HOUSE 
(FLYING EDGE) £39.99 

The murderous clown from 
Springfield has to trap rats in a 
cross between Lemmings and mah¬ 
jong. 80% 

A The size and the graphics 

▼ You reaiiy couid throttie the 
littie bastard sometimes 

LAKERS Vs CELTIC 
(IMPORT) £35 

From EA in the US this was its first 
full basketball game and jolly good 
fun it is in two-player mode where it 
catches the end to end atmo^here 
perfectly. One-player is dull. 85% 
A Great with a friend and some 
top graphics 

▼ it aii gets a bit boring 

LAST BATTLE (SEGA) 
£34.99 

Some ninja kung-fu karate drivel 
that irritates immediately. 40% 

A Shows how not to program 

▼ Peopie bought it 

LEMMINGS (IMPORT) 
£39.99 

Fun, fun, fun. Save the lemmings 
from death, build bridges, destroy 
anything that gets in the way 
throughout the 180 levels. The most 
original and addictive game for a 
ong time. Simply brilliant. 92% 
A Password system, massive 
lame, good graphics, iots of fun 
W Siight screen dicker in two- 
)iayer mode 

.HX ATTACK CHOPPER 
(EA) £39.99 

Reasonable flight sim that puts the 
player in charge of a powerful 
helicopter. 3D polygon graphics and 
a ‘create mission’ option add up to a 
numbs up. 84% 

A Varied gamepiay, good 
raphics 

▼ Lack of wide appeai 


MARVEL LAND (IMPORT) 
£40 

The fast moving Wonderboy 
gamepiay combined with grade A 
graphics, not to mention more pick¬ 
ups than you care to name. 80% 

A Hours of piay in gorgeous 
environment 

▼ Weii, the sound’s not briiiiant 

MI-ABRAMS BATTLE 
TANK (SEGA) £39.99 

Vector graphic 3D tank sim which 
doesn’t do much graphically, but it 
moves well. Loads of missions 
make this one of the best. 68 % 

A Easy to get into, but not too 
simpie 

▼ Scenery is a bit quiet 

MAGICAL FLYING HAT 
TURBO (IMPORT) £35 

Graphically stupendous platform 
action that is addictive to a near 
narcotic level. Some tactical play 
among the jumping and bouncing 
makes it special. 84% 

A Looks marveiious and piays 
iike a dream 

▼ Not enough mindiess vioience 



MAGICAL TALURUT 
(IMPORT) £35 

Totally weird walking shoot and 
punch outing featuring a midget 
wizard. Clearly programmed by 
someone with a history of 
hallucinogenic drug abuse. 77% 
A Novei ideas and very pretty 
graphics 

▼ Short and gets hard too soon 

MARBLE MADNESS (EA) 
£39.99 

The classic coin-op of yesteryear. 
Guide a marble around while 
avoiding monsters. Two-player is a 
real giggle. 69% 

A Frantic yet basic action 

▼ It gets frustrating eventually 

MARIO LEMIEUX HOCKEY 
(SEGA) £39.99 

Stands well on its own as a side-on 
ice hockey game, but when it’s up 
against EA Hockey then it can only 
ever come second. 79% 

A Excellent tournament mode 

▼ Lacks atmosphere 

MEGAPANEL (IMPORT) 
£30 

Slide panels around to make a 
combination that’ll disappear 
leaving room for the new ones 
coming in at the bottom. Very odd. 

49% 

A The two-player game induces 
panic 

▼ Too complex by half 

MERCS (SEGA) £39.99 

Hmm, I’m afraid this is dull 
formularized shoot’em-up stuff that 
really shouldn’t be done anymore. 
Ah well. 13% 

A Mindless violence 

▼ It’s shit 


MIDNIGHT RESISTANCE 
(IMPORT) £38 

A conversion with dodgy graphics 
as you fire loads of weapons at 
loads of things with loads of 
weapons. 60% 

A More mindless violence 

▼ Tricky controls 

MIGHT AND MAGIC: 
GATEWAY (EA) £49.99 

Expensive but huge RPG. The 
graphics are naff, the encounters 
controls are a bit duff and as for the 
sound...Despite all this you could 
practically drown in it. 64% 

A Bloody massive 

▼ Doesn’t anyone think RPGs 
need graphics? 

MIKE DITKA POWER 
FOOTBALL (BALLISTIC) 
£39.95 ' 

Who the hell is Mike Ditka and 
didn’t he realise if you can’t better 
John Madden. You might as well 
forget it. 30% 

A Two-player saves the day 

▼ He’s got a silly name 

MONDU’S FIGHT PALACE 
(IMPORT) £35 

Mondu’s Shite Palace more like. 
Incredibly awful karate-wrestling 
thing that should never have seen 
the light of day. 32% 

A Erm, novelty value? 

▼ Gives the MD a bad name 

MOONWALKER (SEGA) 
£34.99 

Michael ‘I’m forever blowing 
bubbles’ Jackson stars in this 
incredibly well animated platform 
game. 64% 

A Brilliant fun and very playable 

▼ More variety needed 

MUSHA ALESTE (IMPORT) 
£30 ^ ' 

Average vertical shoot’em-up with 
nothing to make it stand out. 52% 
A Fairly easy 

▼ Why bother? 

MYSTIC DEFENDER 
(SEGA) £34.99 

A odd little curio this one. The 
beat’em-up with atmosphere is 
probably the best description. Not 
overly playable, but OK. 52% 

A Interesting visuals 

▼ Wears thin after a while 

NEW ZEALAND STORY 
(IMPORT) £35 

Fabulous coin-op conversion that is 
one of the best platform games 
around. It’s all about heroic kiwis 
and is cute enough to make even 
the hardest stomach turn. 84% 
A You’ll never put it down 

▼ And thus ruin your life 

NHLPA *93 (EA) £39.99 

Updated version of EA Hockey, 
fast, furious and loads of fun. 
Playing in two-player a must, so get 
yourself a copy now. 86 % 


The complete game 
▼ Erm...none really 

ONSMUGHT (BALLISTIC) 

Formulaic blasty thingy with so-so 
graphics and repetitive aliens. 
There are worse, but there are a lot 


better. 42% 

A Mildly diverting for small 
children 

▼ Largely a waste of money 





OLYMPIC GOLD (US 
GOLD) £39.99 

Spending £40 on a device for 
breaking your joypad never struck 
me as a good idea. It’s all over fairly 
soon, but there’s an unusual array 
of events. 78% 

A It’ll raise a sweat with anyone 

▼ Sore fingers, too small, sore 
fingers, swimming’s a nightmare 

OUTRUN (SEGA) £34.99 

Racing game that has seen better 
days, in this case about 1986 when 
the coin-op - very average - 
appeared. 24% 

AFunny when the car flips 
y Insomniacs sign here 

PAC-MANIA (DOMARK) 
£34.99 

3D version of the old fave with all 
the ghosts and power pills of the 
original. 64% 

A A good giggle for a quiet night 

▼ Seen it all before really 

PAPERBOY (DOMARK) 
£34.99 

Ride your BMX through surburban 
America, or was it Beirut? One of 
those classic coin-ops. 52% 

A Arcade perfect 

▼ That’s part of the problem 



PGA TOUR GOLF (EA) 
£39.99 ^ 

Don’t waste time reading this, get 
out and buy it. Was the definitive 
golf game on the MD. 81 % 
A Incredibly playable 
T Some ropy intro graphics 

PHANTASY SOLDIER 3 
(IMPORT) £35 

Sort of a hack and shoot-type affair 
very Strideresque, but this just has 
the edge. Nice between level 
sequences as well. 62% 

A Looks good and plays better 
T Tricky...tricky... 

PHANTASY STAR 2 

A huge battery backed-up RPG that 
set the standard for others, until the 
third installment that is... 81% 

A You’ll be there for weeks 
▼ Bloody hard 

PHANTASY STAR 3 

Bigger and better than number two, 
difficult to believe, I know. It’^ot 
really good graphics! 82% 

Good looking very playable 


PHELIOS (SEGA) 

£34.99 

Mundane little vertical shoot’em-up 
that shoots its load too early by 
giving a level select option. 71 % 

A Nice gamepiay touches 

▼ It’s all over so quick 

PIT-FIGHTER (DOMARK) 
£39.99 

Two-player option saves this 
reasonable one-on-three beat’em- 
up from obscurity. Digitized 
graphics don’t quite work. 30% 

A You can’t beat smashing a 
chair over a mate 

▼ Dead boring on your own 

POPULOUS (EA) £39.99 

You are God, the Man, the Big 
Cheese. Cause earthquakes, 
floods, raise and lower land in your 
attempt to vanquish evil. 96 % 

A Very addictive 

T The power can go to your head 

MWERBALL (IMPORT) 

Tragically duff Speedball clone that 
loses all the good bits in an attempt 
to be different. These yanks eh? 
Just buy Speedball 2. 48% 

A Makes SB2 look even better 

▼ How long have I got? 



PREDATOR 2 (ARENA) 
£34.99 

Very average shoot’em-up. Rather 
small, only nine levels, each of 
which are too easy. Predator ship 
stage is the only challenge. 65% 

A Addictive 

T Far too small. Lack of 
challenge 

QUACKSHOT (SEGA) 
£39.99 

Brilliant everything’em-up with 
Donald Duck in the driving seat. 
Run, shoot and quack through 
some great levels. 

87% 

A Does everything marvellously 

▼ Again no naked women. Cuh! 

RAIDEN TRAD (IMPORT) 
£40 

Graphically impressive vertical 
blaster with phenomenal power- 
ups, all sorts of enemies, a great 
challenge and very playable as 
well. 81% 

A Excellent presentation 

▼ Gamepiay is a little limiting 


RAINBOW ISLANDS 
(IMPORT) £39.99 

Sickeningly cute platform 
game. Lob rainbows at the 
bad guys as you jump up 
through layers of meanie 
filled platforms. 

83% 

A Incredibly playable 
▼ It’s a bit pukey 































THE INCREDIBLY COMPLETE MEGA FILE 



Overhead multi-directional scrolly 
shoot’em-up starring Rambo and a 
variety of large guns. Adequate 
gameplay, an average blast. 47% 

A Better than average sound 

▼ Game style is a bit old hat 

RASTAN SAGA 2 (SEGA) 
£29.99 

Hack ’n’ slash barbarian basher 
involving lots of axe swinging and 
rope climbing. 48% 

A Beat’em up junkies will love it 
T ... A good Job, no one else will 

RBI BASEBALL 4 
(TENGEN) £34.99 

Brilliant conversion that knocks all 
other baseball sims for six. Good 
animation and nifty features. 87% 

A Good gameplay, nice graphics 

▼ Takes forever to reach the 
World Series 

REVENGE OF SHINOBI 
(SEGA) £34.99 

Sequel to the brilliant Shinobi with 
some fabbo graphics and sound. If 
you’re into platform games or 
beat’em-ups you’ll adore it. 81 % 

A Fantastic presentation and 
excellent gameplay 

▼ Erm, none really 

RINGSIDE ANGEL 
(IMPORT) £34.99 

Wrestling game involving scantily 
clad girlies beating the crap out of 
each other. Awful gameplay, but a 
wonderful subject matter. 45% 
A Hmm, half-naked women! 

▼ It’s a completely crap game 

RINGS OF POWER (EA) 
£49.99 

Unfortunately this is a distinctly poor 
RPG with a very bad control 
system. 51% 

A Quests are quite interesting 
T Graphics are Jerky, controls 
are bad and the game is too dear 

ROAD RASH (EA) £39.99 

3D motorcycle racing game with 
some rather novel ideasi Beat the 
crap out of your opponents as you 
race for the finishing line. 78% 

A Superb animation and fun 
gameplay 

T No two-player option 



ROLLING THUNDER 2 
(IMPORT) £39.99 

Huge scrolling platform game based 
on the ancient Atari coin-op. Play a 
spy as you try to knock out the evil 
henchmen. 82% 

A The gameplay is addictive 
▼ The graphics are awful 

SAINT SWORD (IMPORT) 
£34.99 

Multl-directional scrolling hack ‘n’ 
slash job with naff animation and 
spooky looking backdrops. 37% 


A Seven decent sized levels 
T it’s bobbins 

SHADOW BLASTERS 
(IMPORT) £29.99 

Distinctly poor scrolling beat’em-up. 
Looks crap and it is crap. 34% 

A None 

▼ As appealing as cold sick 


SHADOW DANCER (SEGA) 
£34.99 

Wicked ninja game based on the 
hit arcade machine. One man and 
his dog take on the evil hordes in 
this scrolling beat’em-up. 84% 

A Brilliant graphics and terrific 

gameplay 

T / don’t like dogs 

SHADOW OF THE BEAST 
(EA) £39.99 

Visually awesome game converted 
from the Amiga classic. It’s crap, 
but it’s a nifty way of showing off the 
Mega Drive’s abilities. 62% 

A Looks gobsmackingly good 
T Plays gobsmackingly badly 



SIDE POCKET (IMPORT) 
£34.99 

Dreadful attempt to bring pool to the 
MD. Boring and mindless play, crap 
sound, bad graphics. 30% 

A Females on the intro screen 
T The complete game 

SHINING IN THE 
DARKNESS (SEGA) 

£44.99 

Stonking RPG with brilliant graphics 
and truly deep gameplay. One of 
the best games of this type. 72% 

A Fantastic graphics and superb 
puzzles 

▼ Too much aimless wandering 



SONIC THE HEDGEHOG 
(SEGA) £34.99 

Obscure scrolling platform game 
starring a blue hedgehog. 
Apparently it sold quite well. 85% 

A Great graphics and sound 

▼ Levels are far too easy 

SONIC THE HEDGEHOG 2 
(SEGA) £39.99 

Sequel to an obscure platform 
romp. Sonic is joined by Miles in 
this bigger, speedier game. 93% 

A Miles is one wicked dude 

▼ It’s not a significant 
improvement over the first game 

SPACE HARRIER 2 (SEGA) 
£34.99 

Good conversion of the 3D arcade 
blaster. Good for a quick zap every 


now and but gets boring 48% 

A Fast 3D graphics 

▼ Gameplay is a little thin 

SPACE INVADERS ’90 
(IMPORT) £29.99 

Graphically enhanced version of 
the original shoot’em-up. Space 
Invaders with frills. 64% 

A A good conversion 

▼ Only the graphics have been 
brought up to date 



SPEEDBALL 2 (VIRGIN) 
£39.99 

Futuristic sports sim with bags of 
violence. Look and plays great, 
particularly in two-player. 78% 

A Fantastic graphics and superb 
sampled sound 
T You really need two players 

SPIDER MAN (SEGA) 
£29.99 

Mediocre platform game that offers 
nothing new. Reasonable fun, but 
you’ll soon tire of it. 64% 

A Wickedly moody soundtrack 
T Very little lasting appeal 



SPLATTERHOUSE 2 
(IMPORT) £39.99 

Gory scrolling beat’em-up. Once' 
you’ve got over the novelty of 
chopping up babies with 'a 
chainsaw you’ll hate it. 72% 

A Novel gory graphics 

▼ Very weak gameplay 

STAR CONTROL 
(BALLISTIC) £39.99 

Huge strategy game that has been 
squeezed onto an 8 meg cart. Ideal 
for those who like a bit of strategy 
without too much brain drain. 68 % 

A Neat graphics and fun 
gameplay 

T Blend of arcade and strategy 
alienates fans of both styles 

STAR CRUISER (IMPORT) 
£34.99 

Verticai shooter with Q & A section 
between levels. Utterly unplayable 
unless you speak Japanese. 47% 

A None whatsoever 

▼ it’s bloomin’ foreign innit? 

STARFLIGHT (EA) £39.99 

An interesting blend of trading, 
adventure and blasting that spans a 
massive virtual universe. Far too 
big for its own good. 56% 

A Great idea... 

W... Shame about the 
implementation 

STORMLORD (IMPORT) 
£34.99 


Very good looking platform game 
from British developer 21st Century. 
Looks and plays a bit like Ghosts 
and Goblins. 75% 

A Superb presentation 

▼ Inconsistent difficulty levels 

STREET SMART (IMPORT) 
£29.99 

utterly nob conversion of Fighting 
Street arcade game. Limp 
gameplay and crap graphics.36% 
A Not today thank you 

▼ The game 



STREETS OF RAGE (SEGA) 
£34.99 

The definitive Mega Drive beat’em- 
up in the style of Double Dragon. 
Looks great and has brilliant 
moves. 79% 

A Wonderful presentation 

▼ A bit too easy 

STRIDER (SEGA) £44.99 

Horrendously expensive multi¬ 
directional scrolling beat’em-up. 
Lovely graphics and top sound. 

78% 

A Exceiient arcade conversion. 
Looks superb 

▼ Too bioody expensive! 

SUPER AIRWOLF 
(IMPORT) £34.99 

Absolutely nothing to do with 
Airwolf. Pilot your chopper through 
the jungle blowing everything up. 

65% 

A Surprisingly playable 

▼ The presentation is awful 

SUPER FANTASY ZONE 
(IMPORT) £35 

Very odd this one. You play a 
spaceship who has to avenge its 
father’s death by shooting 
vegetables. 86 % 

A Lots of lovely pastel graphics 
T Very rare in this country 

SUPER HANG ON (SEGA) 
£34.99 

Excellent conversion of the 3D 
arcade Bike Racer. Great graphics 
and boostin’ sound. 72% 

A Presentation is quite superb 
T Gamepiay is a little lacking 

SUPER HIGH IMPACT 
(IMPORT) £34.99 

Interesting American football sim 
ideal for beginners. No way near up 
to John Madden standards. 68 % 

A Ideal for beginners 
T Not enough plays 

SUPER HYDLIDE (SEGA) 
£29.99 

Fantasy RPG with drab graphics 
and dim plot. Puzzles are involved 
so adventure buffs’ll love it. 65% 

A Very involved gameplay 
T Only RPG nut-jobs will like it 

SUPER LEAGUE BASEBALL 
(SEGA) £34.99 

An adequate baseball sim that 


JANUARY *93 • 


ISSUE 


doesn’t quite make the mark. No 
way near as good as RBI 4. 48% 

A Reasonabiy playable 
T Has no ZING! 

SUPER MONACO GP 
(SEGA) £34.99 

Good quality coin-op conversion. 
Adequate graphics and reasonable 
joypad response. 68 % 

A Reasonable graphics 

▼ Beginning to show its age a bit 

SUPER MONACO GP 2 
(SEGA) £39.99 

Updated game, but this time it’s got 
Ayrton Senna’s name on it. It is 
slightly better. 73% 

A Some nice digitized piccies 
T Joypad response is a bit 
sluggish 

SUPER OFF ROAD 
(BALLISTIC) £34.99 

Old fashioned ‘round and round’- 
type racing game with teeny-weenie 
graphics. Very playablel 68 % 

A Very playable indeed 

▼ Graphics are too small 

SUPER REAL BASKETBALL 
(SEGA) £34.99 

Playable basketball game with 
some wicked close ups of your 
shots. 64% 

A Corking graphics 

▼ You really need two players 

SUPER REAL VOLLEYBALL 
(SEGA) £34.99 

2D graphics are pap and gameplay 
is drab. Yah-boo sucks. 65% 

A The only volleyball game 

▼ Looks crap and plays worse 



SUPER SMASH TV 
(FLYING EDGE) £34.99 

Dreadful conversion of the old 
arcade classic. Blow away thugs 
and mutants to win prizes. 33% 

A Two-player game amusing 
T Incredibly boring and dull 

SUPER THUNDERBLADE 
(SEGA) £34.99 

An adequate version of the arcade 
hit. Piiot your chopper through the 
cities blowing up bad guys. 59% 

A Graphics are quite nice 

▼ Gameplay is a bit poor 

SWORD OF SODAN (EA) 
£39.99 

Amiga conversion that failed. Epic 
beat’em-up that’s boring. Good 
graphics but that’s it. 40% 

A Looks nice 

W Pity it doesn’t play very well 

SWORD OF VERMILLION 
(SEGA) £49.99 

One of the better RPGs. Looks 
nice, big maps, plays well. 67% 

A One of the best 

▼ It costs nearly £50! 

TASK FORCE HARRIER-EX 
(IMPORT) £35 
































^" 7 ^ . 



Frantic shoot’em-up, but hardly 
great. A finish in a day job! 30% 

A So many enemies 
W ...They’re all crap 

TAZ-MANIA (SEGA) 
£39.99 

Wonderful looking platform game. 
Great graphic, sound, animation 
and backgrounds. 85% 

A Looks ace 

▼ Not enough to gameplay 



TEAM USA BASKETBALL 
(EA) £39.99 

Another updated game, this time 
Bulls Vs Lakers becomes Team 
USA. Attempt to win a Gold medal 
at the Olympics. 62% 

A Two-player game good laugh, 
nice graphics 

▼ No variety. Too easy 

TECHNOCOP (IMPORT) 
£29.99 

Impossible Mission-type platform 
game with drivey bits. An ambitious 
project that hasn’t paid off. 63% 

A Great Idea... 

T Bad presentation 

TECHNO SOCCER 
(IMPORT) £35 

Dire attempt by the Japanese to 
make a game out of our national 
sport. 10% 

A The captain can catch fire(?) 

▼ Induces suicidal tendencies 

TERMINATOR (VIRGIN) 
£34.99 

Great presentation, but under all 
the frills it’s nothing more than a 
weak platform shoot’em-up. 63% 

A Stunning visuals 

▼ The game is far, far too easy 

TEST DRIVE 2: THE DUEL 
(BALLISTIC) £34.99 

Drive lots of fast cars in this 3D 
driving game. This Mega Drive 
version is lacking. 68 % 

A Some wicked cars 
T Screen update can’t keep up 

THUNDER FORCE II 
(SEGA) £39.99 

/Vicked shoot’em-up. Eight way 
scrolling job and horizontal scroller, 
.ooks naff but plays great! 82% 

A Very playable 

▼ Graphics are a bit poor 

THUNDER FORCE III 
SEGA) £39.99 

Horizontal scroller with some 
WICKED graphics. A classic.85% 
A Amazing graphics 

▼ Very hard levels 



THUNDER FORCE IV 
(IMPORT) £39.99 

What? Another one? The pick of 
the bunch this one. Amazing 
graphics and wicked gameplay. 

94% 

A Gobsmacking graphics 

▼ Again, no topless totty 

TIGER HELI (IMPORT) 
£34.99 ' ' 

Vertically scrolling chopper blaster 
(oo-erl). Good visuals, great 
gameplay. Try it! 78% 

A Looks nice, plays well 

▼ A bit hard to get hold of 

TOEJAM AND EARL 
(SEGA) £39.99 

Scrolling adventure where you 
control the two dudes as they try to 
rebuild their spaceship. Neat game 
- crap visuals 72% 

A Lots of humour in there! 

▼ The graphics are poo 



TOKI (SEGA) £34.99 

Wicked platform game. Guide your 
ape through loadsa levels. 69% 

A Great graphics. Massive levels 

▼ Gameplay is a tad dull 

TORA! TORA! (IMPORT) 
£34.99 

Vertically scrolling shooter for 
beginners. Looks a bit like Flying 
Shark, but not as playable. 53% 

A Ideal for younger players 

▼ Far too easy for anyone else 



TURBO OUTRUN (SEGA) 
£34.99 

Race around California in your 
open top Ferrari. Bloody awful. 

12 % 

A Nope 

T You name it, it’s got it 

TRAMPOLINE TERROR 
(IMPORT) £29.99 

Overhead scrolly puzzler-type thing. 
Nice cartoony graphics and quite 
addictive gameplay. 41% 

A Nice graphics, nice gameplay 
T It’s nothing more than nice 

TROUBLE SHOOTER 
(IMPORT) £39.99 

Very slick shoot’em-up starring two 
babes. Looks ace and has some 


amazing levels. 

A Fantastic visuals 

▼ Girlies don’t get their kit off 

TRUXTON (SEGA) £34.99 

Vertical shooting and lots of guns. 
Dated but very playable and good 
power up system. 78% 

A Bold graphics 

▼ Not awfully original 

TWIN COBRA (IMPORT) 
£29.99 

Vertically scrolling shoot’em-up with 
helicopters. 39% 

A Reasonably playable 
T Gets very boring after a while 

TWIN HAWK (SEGA) 
£34.99 

If I see another scrolling shooter I 
think I’ll scream... ARGHHH! 41% 

A You pilot three planes at once 

▼ So boring it’s untrue! 



TWINKLE TAIL (IMPORT) 
£35 

Walking shoot’em-up with loads of 
different weapons and a real 
mediaeval atmosphere. Good, but 
not that good. 78% 

A Well balanced difficulty and as 
good as a lot of others 

▼ Never truly original 

TWO CRUDE DUDES 
(SEGA) £34.99 

Tough opposition in this one-on- 
one beat’em-up. Enough challenge 
for the experienced player 86 % 

A Grotesque graphics 

▼ Iffy sound effects 




i 


UNDEADLINE (IMPORT) 
£35 

Vertical walking blaster stuff full of 
weapons and power-ups. 86 % 

A Some gruesome guardians 
T Not exactly original 

ULTIMATE TIGER 
(IMPORT) £37.99 

Scrolling shoot’em-up which yet 
again offers nothing new. 32% 

A Nuffink 
T Uninspired 

VALIS 3 (IMPORT) £30 

Vertically scrolling slash’em game - 
at least you don’t shoot anything! 
Stunning visuals and corking 
sound. 48% 

A Wicked presentation 
T A bit too hard in places 

VERYTEX (IMPORT) £35 

Scrolling shoot’em-up with massive 
end of lev...Zzzzzzzzz 53% 

A Above average sounds 


VOLFIED (IMPORT) 

£24.99 

Paint the screen by drawing lines 
and filling in the gaps. 72% 

A Wicked gameplay 

▼ Crap presentation 

WANI WANI WORLD 
(IMPORT) £35 

Based around an ancient two- 
player coin-op with the most garish 
graphics ever seen. Weird! 79% 

A Mildly addictive 
T Migraine inducing graphics 

WARDNER (IMPORT) 
£34.99 

Alex Kidd-type platform game with 
very twee presentation. 48% 

A Looks OK 

▼ No originality 

WARDNER SPECIAL 
(IMPORT) £34.99 

Stonking coin-op conversion of this 
storming platform shooter. Nothing 
to do with the above game. 53% 

A Arcade quality visuals 

▼ Longevity score is a bit weak 

WARRIOR OF ROME 
(IMPORT) £39.99 

Completely wicked and playable 
strategy war game. Neat graphics 
and menu driven controls. 74% 

A Easy to get into 

▼ Not for experienced players 

WARRIORS OF THE 
ETERNAL SUN (IMPORT) 
£35 

Daunting D&D RPG. Rated by 
aficionados, but no one else! 65% 

A Good variety 

▼ Long periods of nothing 

WHERE IN TIME IS 
CARMEN SANDIEGO (EA) 
£49.99 

Educational detective game that 
teaches history. You even get an 
encyclopaedia with it! 74% 

A Very good fun indeed 
T Presentation is a bit weak. It’s 
also expensive 



WHERE IN THE WORLD IS 
CARMEN SANDIEGO (EA) 
£49.99 

Same as above but with geography 
and trivia-type general knowledge. 
You get a wicked World Almanac in 
the package! 85% 

A Good fun. Very educational 
T A bit ‘samey’ 

WHIPRUSH (IMPORT) 
£19.99 ' 

Pleasant little average type 
shoot’em-up thingy. 61 % 

A Looks OK 

▼ It’s yet another shooter 

WONDERBOY 3 (SEGA) 
£34.99 

Scrolling collect’em-up. Totally 


completely and 
utterly dire. 

27% 

A None 

▼ C’mon Sega, we’re not stupid 

WORLD CLASS 
LEADERBOARD (US 
GOLD) £39.99 

The best 3D golf game on the Mega 
Drive. Smashing graphics, wicked 
speech and brilliant courses make it 
a must for fans of the sport and 
those that aren’t! 82% 

A The best golf game yet! 

▼ You’ve got to like golf 

WORLD CUP ITALIA ’90 
(SEGA) £29.99 

A pretty naff footie sim. One of the 
worst we’ve seen. 55% 

A None really 
T It’s crap 

WRESTLE WAR (SEGA) 
£34.99 

A poor attempt at cashing in on the 
WWF craze. Bobbins graphics and 
a dodgy screen flip. 59% 

A Not a bad beat’em-up 

▼ Not a good beat’em-up 



XENON 2 (VIRGIN) 

£39.99 

The once classic Amiga vertical 
shooter gets ported across to the 
Mega. Brilliant conversion of 
excellent looking game. 72% 

A Fantastic presentation 

▼ Gameplay is a bit weak 

XDR (IMPORT) £34.99 

Horizontal scrolling shooter. Gaudy 
graphics, boring blasting. 43% 

A Erm....Nope 

▼ It’s another crap shoot’em-up 

ZANY GOLF (EA) £39.99 

It’d probably be good if you’re on 
drugs, but crazy golf with 
hamburgers, windmills does nowt 
for me. 35% 

A It’s an original idea i suppose 
T But it doesn’t quite work 



ZERO WmG ^SEGA) 

Polished horizontal blaster. Looks 
great and plays well, but infinite 
continues mean you finish it quickly. 

72% 

A One of the best shooters 
T Infinite continues a pain 

ZOOM (SEGA) £29.99 

Mediocre puzzle based on Painter, 
the arcade game. Avoid the nasties 
and paint the squares. 43% 













































Send all 
of your 
letters, photos 
and bribes to 
Megaphone, 
MAC, 
Maverick 


Magazines, 
Waters Green 
House, Waters 
Green, 
Macclesfield, 
Cheshire 
SKlt 6LF. 


NO KNICKERS? 

Dear Megaphone 

Firstly good mag, quite brill in fact. 
Anyway my problem is this, I bought a 
nice new white T-shirt to iron my Sonic 
sticker on and was very pleased with 
the results. 

Anyway I wore it twice, washed it 
twice and the second time I washed It I 
hung it outside on my washing-line and 
some rotten **##@@ pinched it. They 
left my frillies and stockings hanging 
there but no Sonic T-shirt. I kid you not. 
Please, please, creepy please could 
you send another Sonic sticker. 

Yours Sonic-less but not 
knickerless! 

Mrs Lynnette Butler, Nottingham 

Gerry: What can / say 
Lynnette, there must be 
some strange people in your 
neck of the woods! I mean 
stealing a Sonic T-shirt is bad form - 
your underwear musVve been in a 
state of disrepair and so the T-shirt 
looked a better steal all-round. As for 
the transfer, there's one in the post 
John: Frillies and stockings eh? 
Phwoarf 

MOANING MINNIE 

I am writing to you to say what I think 
of Nintendo. I think they copy most of 
Sega’s products and they’ve got no 
reason to bring their crappy consoles 
out. 

The advert which shows the man 
playing the Super NES Is a load of bull. 

I don’t believe that the Super NES has 
got 32,000 colours for a start. Street 
Fighter II Is quite good In the arcade 
but it can’t be that good for the Super 
NES if you get it free when you buy the 
console. 



WIN A PRIZE FOR THE BEST LETTERS AND ARTWORK 





Another game that’s rubbish for the 
Super NES is Pit Fighter, I’ve seen it 
playing and it’s nearly as bad as the 
Commodore 64. Dave do you think 
Nintendo copy Sega? 

Yours sincerely 

Steven Paton, Aryshire, Scotland 

Dave: With answer to your 
question of the 32,000 
colours Tm afraid it's true! 
But you must remember 
that the SNES is still limited to 
displaying so many colours on the 


screen at a time, and at no point are 
32,000 displayed on a single frame. 
As for the software side, I don't think 
Nintendo copies Sega's ideas, but I 
suppose with so many titles on the 
Mega Drive it may borrow a few! 

THE OTHER WAY 

Dear MAG 

Concerning the price of Mega Drive 
carts as highlighted last issue. One 
way not to spend £40 on a Mega Drive 
cart is not to buy from shops, 
especially the high street chainstores. 



DEAR JOHN... 


I have got loads of questions for 
you. Who is your favourite game 
character? Do you like Sonic the 
Hedgehog? My favourite 
character has to be Sonic. 

Which game do you like best? 
I like Streets of Rage and Strider. I 
know a lot of cheats for Sonic. 
For one of these If you press 
Down, Left, Right, A and Start It 
gives you the choice to select any 
level. My favourite part in Sonic Is 
the Spring Yard Zone 3. I like It 
when you go In the secret 
passages, It’s really funny when 
he dies In the labyrinth and he 
opens his mouth dead wide and 


sinks. Oh, also which game do you 
think should be at number one? 
Thanks John 


Robert Ttdeswell, Heywood, Lancs 


John: Gosh, so many " 
questions, so little timel I 
bet you*ve driven your 
family and friends loopy 
haven't you I Now It's our turn. 
Hmm... 

Er, my favourite game character 
(on the Mega Drive) Is Taz from Taz- 
Manla - Sonic's a little too twee for 
my liking. I must admit to having a 
slight soft spot for Miles In Sonic 2 
though, he has a certain charm. 



I got my Mega Drive in the fall of 
’91. I’m unemployed and have 14 carts 
in my collection. Of those, one came 
with the machine and three from 
shops, the rest are mail order. The last 
time I bought a cart from a shop it was 
James Pond 2: Robocod when it was 
released. Since then I’ve bought all my 
carts from a mail-order company in 
Pettswood, Kent. My latest cart Taz- 
Mania cost £33 Inc P&P - the shop 
price is £40 and a £7 saving for me is 
heaven sent. 

Not all the blame for high prices of 
carts can be put at the doorstep of 
Sega. If mail-order companies can 
charge £32 for a new release cart why 
can’t shops? Okay, stores such as 
Comet, Curry’s and the like are out to 
rip you off out of every penny you 
have. Games Master Zones or not. I 
know shops have overheads but I’m 
not willing to pay them. 

Thanks for the cool mag 
Beer and Donuts 

Ian, Unthank Road (Taking the piss 
mate?), Norwich 

Gerry: Thanks for the info 
concerning the mail-order 
companies Tm sure most 
readers will look further into 

the matter. 

You were absolutely correct to 
assume that various high street stores 
are keeping game prices artificially 




























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high, but on the other hand many 
game-dedicated stores are fighting 
against the outrageous prices. 

However Sega is by no means 
innocent, it piays its part to make sure 
orices stay high. This way everyone is 
happy, everyone except the poor oid 
punter who is being ripped off ieft, right 
and centre. 

The iong threatened government 
investigation into the monopoiized 
games market is again being staked. 
Money taiks these days and Sega isn’t 
short of a quid or three. Read from that 
what you wiii. 

NO CONTEST 

Dear Hugh 

I have bought issue 1 and 2 of MAG, 
plus 8 and 9 of another Mega Drive 
magazine. I can only afford to buy one. 
Can you help by telling me which one 
to buy? Also if you don’t print this letter 
I won’t buy MAG. 

I’m writing to say to B Gillespie that 
in Microbyte, Wakefield you can get 
cheaper Mega Drive games due to the 
Sega part-exchange. It lets you buy 
games that people have got bored with 
and brought into the shop. They sell for 
about £20-£25 and you can reduce 
that even more if you take your boring 
games in and get £7-£16 off those 
prices as well - eg if I took Robocod in 
I could get £15 off any game on the 
exchange stand...or brand-new ones. 
That helps me ’cause I’m always skint. 

The magazine is good, but it would 
be helpful if on the next month page 
you put an estimated date of when the 
next issue is coming out. 

Could you please help me by 
sending a copy of the instruction 
manual of the Genesis version of Taz- 
Mania. Please ’cause I’ve lost mine 
(Not that old chestnut again - Hugh) 
and I’m in desperate need of one. Also 
do the MAG Classified Adverts cost 
anything? Oh yes, can you do an Oop 
Your Way in Wakefield? Microbyte is in 
the Riding Centre. 

Well that’s about all (Thank God! - 
Hugh) If you don’t print this I’ll write 
back (PLEASE NO - the Team). 

Mark Milaszkiewicz, Wakefield, 
North Yorkshire 

Hugh: You sad, sad 
individuai. What mag do 
you realty expect me to 
recommend? Let’s just say 
not MegaTech. Do by any chance work 
for this shop in Wakefield? If not you 
ought to consider asking the store 
manager for some money, or else take 
your nose from the back of his 
trousers. We haven’t got a manual for 
Taz-Mania, why not try Microbyte? 

Pam: The MAG classifieds 
don’t cost anything at all, 
that’s why we have written 
FREE on the coupon. 
Funny that innit! 

DAILY FIX 

Dear Gang 

Ref: Readers and users over 65. 




INQUISITION TIME 


Gerry, I’ve got some questions for 
you. 

1. After reading the review on the 
Mega-CD about four times does 
£200 include the Mega Drive on 
top of the CD unit, or are you just 
paying for the CD bit? 

2 How much would a Sega CD 
cart cost? Would it be cheaper 
than Mega Drive cartridges? 

3 Are Streets of Rage I and II 
coming out on the CD? 

' Do you have any screen shots 
f Streets of Rage II for the Mega 
^ -fve? 

5 .Yhen are you doing your review 
^ ■ treets of Rage II? 

’^u can answer all these 
stions then you’re a true 
* 1 vveglan, and as you can 
- f 1 am thinking of buying 
r Cif Rage II. 

> the noo. 

you send me all the 
jtographs. 

print this letter or I’ll 


‘;nt: 





Gerry: Well, lets start by 
saying that £200 pays for 
the CD unit only. As for 
the price of CDs they 
aren’t officially available In the UK at 
the moment However, a little bird 
Informs me they should retail for 
around the same price or slightly 
more than the average cart. 

We have heard of no plans to 
release Streets of Rage I and II on 
the Mega-CD, but If we hear anything 
you’ll be the first to know. 

In answer to the last two 
questions I can only say that Streets 
of Rage II should be released early 
next year and as soon as we acquire 
a copy it will be reviewed. No screen 
shots as yet are available. Watch this 
space for news as we get It. 

PS It would take more than a sheep 
loving Edinburgh person to stick the 
head on me. Bye. 

I could try 

watching the grey 
importers for Streets of 
II yyQ’re toid that 
the Japanese version (Bare Knuckle 
2) should be out by Christmas. 


I am 67 years of age and possess a 
Mega Drive. I have been an addict for 
a year, initially because of the sport 
games, eg PGA Golf, but I now like 
platform and RPG games. 

I am currently into Sword of 
Vermillion and hope later to get 
Shining in the Darkness. I have your 
complete editions. It’s a very good 
mag, keep up the good work 
Yours sincerely 

Ernest G Waterman, Southampton 

PS I think you would be surprised at 
the number of old uns who are Into the 
games business. 

Gerry: Weil Ernest, it’s 
always nice to hear from the 
more mature players out 
there. Thanks for your 
comments regarding the quality of the 
mag, it’s good knbw to that the writing 
style appeals to all ages. As for your 
comments about you “oid uns’’ playing 
games I can see your point. Being the 
grand old age of 25 most of the people 
who work here at MAG consider me 
oid. What do they know? 

FREAK SHOW 

Dear John 

Up until now I’ve been reading Sega 
Force, a mag with crap reviews and 
crap screen shots. When I first got 
your mag I looked at the contents page 
and thought what an ugly lot of 
dickheads. 

First there’s John - a Bill and Ted 
fan and Pam, has she been eating golf 
balls? Oh and what can I say about 
Jools, he’s got constipation. But when I 
looked inside the mag I thought maybe 



they’re not dickheads (still ugly) except 
John who looks as if he’s done 
something instead of having 
constipation all his life! 

Well done 

Martin Sadler, Pitstone, Leighton 
Buzzard 

John: i wasn’t aware that 
being a Bill and Ted fan 
was something derogatory! 
As for your insuits regarding 
other people on the team why did you 
miss out Hugh, Gerry and Dave eh? 
What have they done to escape your 
sharp wit and sparkling observations 
on life? Oh, we don’t like to mention 
Pam’s little problem! 

Dickheads eh? I s’pose it takes 
one to know one. 

Gerry: Yes dear readers, 
this is the sort of bollocks 
we have to put up with 
every time the 
postie graces our 
office. Surely 
someone 
out there 





has something relevant 
and intelligent they want 
to get off their chest, so please, please 
drop us a line. Remember though this 
‘letter’ is an example of how not to set 
about getting in touch. Oh, while we’re 
on the subject, if you fancy yourself as 
a bit of an artist why not send in 
anything you have created - you might 
win a game if you do! 

NEW TECHNOLOGY 

Dear Sir/Madam 

I am writing to you at MAG to see if 
you could send me any information 
about the Mega-CD as I am interested 
in buying one and would like 
information about games, prices of 
games and the price of the Mega-CD. 

A Wells, Andover, Hants 

John: Answers: Not many 
at the moment, but when 
it’s released there’ll be 
about 20. They’ll cost about 
£40 and it’ll cost £199-£249 depending 
on what sort of a mood Sega is in. 

Gerry: Read the mag then 
matey. You’ll find that 
there’s a feature on Mega- 
CD every month! 

IT’S A SENSITIVE 
AREA DOCTOR! 

Dear Dave, 

Please, please, please send me a 
Turbo Touch 360. I got a terrible cramp 
in my hand while playing Evander 
Holyfield’s Real Deal Boxing so I had 
to stop. I was on my 37th round. I’m 
sure you know what it is like after all 
you are a demon games player. 

Michael K 

Dave:!n answer to your 
pitiful plea, I’m afraid I can’t 
be Santa Claus this 
Christmas for you. Lord 
knows i try but I always get hauled into 
some hostelry near the Christmas 
period. Anyway, the only way to 
become a demon games player is to 
be like me and use proper joypads and 
not these incredibly over-sensitive 
things. (He doesn’t use Fairy either! - 

Pam) 











































STOP PRESS NEWS, PLUS WHATS IN NEXT ISSUE 



e I p h I n e 
software, 
creator of 
Virgin's 
Another 
World on 
the Mega 
urive and 
titles like Cruise for a 
Corpse on home computer, 
is to release its first Mega 
Drive led product through 
US Gold. 

Called Flashback it tells 
the tale of a scientist who 


discovers that an alien race 
has penetrated the highest 
echelons of human society 
all around the world. 

Before he can go “Oi! 
Just hold on a moment! ’ he 
is whisked off to a bizarre 
jungle moon at the other 
end of the galaxy with his 
memory erased, his wallet 
emptied and his hand¬ 
kerchief stolen. He must 
escape. 

Flashback will take the 
form of an exceptionally well 


animated platform that takes 
the excellent graphical style 
of Another World and 
improves it no end to give 
what will be up there among 
the best graphics on the 
Mega Drive. 

With a puzzle and 
exploration element to the 
gameplay as well as the 
shooting and jumping 
Flashback has all the 
necessary elements to make 
it a real winner. See next 
month’s Issue for more info! 



oday we can exclusively 
reveal Dave ‘golden’ 
Goodyear has lost none of 
his joystick taient. The Sonic 
2 competition took place at 
no less a place than the 
Gamesmaster oil platform and, 
according to inside sources, Big Dom 
‘Arbroath’ Diamond was reported to have confided 
“My money’s on young Davey”. 

This confidence booster worked wonders and 
before a worldwide audience of millions the 
children from Future and EMAP succumbed to 
young Dave’s superior Sonic 2 skills. 

When mobbed by fans and press afterwards 
Goodyear stated “I’m the world’s number one, 
and that’s official’’. 

Reports of offers from 
Steven Spielberg and 
Penthouse Magazine 
remain as yet un¬ 
confirmed! 

Watch out for Dave 
on Gamesmaster 
sometime in late 
February. 




If being well, Sega’s hot 
new beaVem-up 
Streets of Rage ff will 
be reviewed! 

Batman Returns is 
due to hit the shops 
just before Christmas 
and well have a review showing 
you how it measures up. 

There’ll be the ultimate selection 
of players’ guides with Indiana 
Jones, Road Rash II, Universal 
Soldier, Lemmings and more 

As issue six is our New Year mag 
we’ll be bringing you our 
predictions for 1993 in the MAG 
Almanac. Could any of them come 
true? 

Ever wondered what Sega’s next 
generation console could be like? 
Next issue will reveal all. 

All that’s left for us to say 
now is...Have a Merry Christmas 
and a Happy New Year! 


WHOOPS! 

Our luverly Universal Soldier poster last month was 
missing one tiny little thing. Just in case anyone out there 
was thinking of printing their own posters, Don't, we 
should have printed the following copyright message: 
Copyright (c) 1992, Carolco. Sorry chaps. 


Editorial 

PUBLISHER: 

HUGH GOLLNER 



6 ) 


DEPUTY EDITORS: 

JULIAN BOARDMAN. 
JOHN DAVISON 





PRODUCTION EDITOR: 

PAM NORMAN 



STAFF WRITERS: 

DAVE GOODYEAR, GERRY DOAK 



Art 

ART EDITORS: 

JANE GOLLNER. JONATHAN ROSS 














NEWSTRADE MANAGER: 

CAROLYN WOOD 






DISTRIBUTION BY UMD 

Tel; 071 700 4600 
Fully SOR 

PRINTED IN THE UK BY 

WILLIAM GIBBONS AND SONS LTD 


_ n 


MAGAZINES 


[iElj 

gL 


HU, 


Mega Drive Advanced Gaming, 

Waters Green House, Waters Green, 
Macclesfield, 

Cheshire SK11 6LF. 

Fax: 0625 511593 

No part of this publication may be 
transmitted or reproduced in any form 
without the permission of the publishers. 

Mega Drive Advanced Gaming iS a totally 
independent and unofficial magazine. We 
are in no way connected with, or 
endorsed by Sega Europe. Ail copyrights 
recognised. 


Thanks to: 

AMS ELECTBONIC GAMES, 9 
Hay Lana, KIngabury, London. 
Tel! (081) 450 2166. 

KHAZY CONSOLES, PO Box 
200, Halifax, W Yorka HX1 
SLY. Tal: (0422) 342 901. 

MEOACOM, 13 Manaflald Bd, 
Nottingham. 

Tok (0602) 475 151 


JANUARY ‘93 • ISSUE S 




































































RmerPhy 



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your FREE 
BurgerKing token 


LESS THAN £1.00 PER MONTH 

...all this and much more for under £1.00 per month 
and you get discount vouchers worth more than 
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JOIN NOW 

If you join NOW you will get a voucher which entitles 
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As an added bonus you will be entered into our free 
competiton with a first prize of either a Game Gear, 
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* The competition winners are picked every two months. Winners notified by post. 

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My system is - Mega Drive^^Master System]^Game Gear 

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Further adUERliUres in 


.1 



Exceptional games for your 


virgin games 
immaculate 
concepts 




M93. toen bigger and software from ITirgin G-ames... For the jnega Sriue: JDcSonaLd’s G-Lobal (fladiators, JDega-lo-Jnania, Superman, Another ‘UTorld, JHuhammed illi Heauyuieight Boxing and Populous 2. 

; For the master System: Speedball 2, JncSonald’s G-lobal Wadiators, Bobin Hood ■ Printe of Ihieues and Superman. For the (rame tear: The Terminator, Super 0ff-Boad, Bobin Hood - Prince of TWeues and Double Dragon. 

' . Vircin Games - iW'ter th.an the re^. XU trademackS And copuriqMs acknOUJtedqed V