V ELLINGTON
Wellington Atari Computer Enthusiasts
NEWSLETTER NO.14: FEBRUARY 1884
Dear Members.
Herewith the February newsletter. On 1st February we had a very successful first meetins for 1984. Soite
60 Members were present. 13 of the* beins new members. Two new club tapes- numbers 10 and 11 (the
’educational’ tape)- were snapped up. A number of commercial pros rams were demonstrated, as was Ross Palmer’s
'tape verifier’ prosram. The only thins wrons was the heat- it was exceedinsiy hot.
Our next meet ins will be on Wednesday. 7 March, at 7.30pm. Asain, it will be at the TAB buildins on
Lambton Quay and will include the sroup’s first Annual General Meetins.
Included in this newsletter is the President’s annual report, as well as the Financial Summary. It will
be for the incommins commitee to Keep the dub both visorous and prosperous. With Lai Beh now sone to
Sinsapore and Keith and Jane Hobden’s freedom of action limited by the imminent arrival of their first-born,
your Committee will need substantial reinforcements, if not replacements.
Hopefully, the AGM will not consume ail the time available, so that some useful computins will be done. A
new club tape. Number 12, will be demonstrated and made available. Quite what will be on that tape is not
Known at the time of writins, but it will be sood- Keith Hobden will see to that, (tew club members misht be
interested to know that copies of previous Club Tapes can still be obtained from Rosan Maxwell, as can blank
CIB’s and C30’s.
As foreshadowed at our last meetins by Mike Hunro, we hope to sort out a new way of ensurins the typins
in of the many Public-domain prosrams that we have in printed form only.
Once asain, new commercial Prosrams will be demonstrated.
The auction of used software and hardware will be held after the AGM. As well as the items orisinally
proposed to be auctioned, if any members have used software and/or hardware that they no lonser require, then
these could be put up for auction too. Please contact Eddie Nickless before the meetins if you have any
articles for auction.
There has been some pressure for the Prosrams on Club Tapes to be made avaitable on Club Disks. The
out-soins Committee looked into the feasibility of makins these available and came to the conclusion that the
mass production of disks would be difficult to arranse. However, if there is a club member who is willins to
offer his/her services in this resard, then Please contact the in-comins committee who could then review the
possibilities .
Also, in response to numerous requests, the Production of the first above 16K tape has been Placed in the
hands of the incomins committtee.
ft few notes about the makeup of the Club Committee: according to our rules, the “Committee elected at
each AGH shall comprise a President, Vice-president, Secretary, Treasurer and a minimum of six other members".
On the basis of its experience, the out-soins committee mould recommend that the new comittee have 12 members
inclusive of the President etc. fit the time of writing, Eddie NicKless (President), Michael Munro
(Vice-president), Des Rome (Secretary), Karl Bettleheim (Treasurer) and the following committee members -Keith
Hobden, Rosan Maxwell and Neil llnton- haw agreed to stand for election to the new committee, At the moment
(assuming the return of those standing again) the following "portfolios* will be vacant! Program Librarian?
Newsletter Editor and Magazine Photo-copier.
Needless to say, members wishing to nominate either themselves or others for the various positions should
let the Secretary know, either at the meeting or preferably beforehand (Phone No. 73671E). N.B. The member who
takes on the position of Program Librarian MUST have access to a DISK DRIVE.
The demand for programs from our library is growing, sufficiently so for the reluctant introduction of a
rule to the effect that a member can only obtain five Programs per month. Also would those ordering by Post,
please include a sum for postage.
“ANTIC" magazine is now available at HICROSHQP, Featherston St., Wellington, Price $7.00. This magazine
is ENTIRELY DEVOTED TO ATARI. It has some excellent articles and programs in it and has Previously only been
avai table from the U.5..
Des Rowe
(Secretary).
LADDER MAZE INSTRUCTIONS
Here as promised are the instructions for LADDER MAZE, one of the games included on Club Tape #9.
(Originally published in Computer t Video Games, August 1983)...
The torturous tNists and turns of this 3D maze will intrigue even the most jaded Pacman Player! You’ll
find yourself within the waiis of a graphically stunning maze - even more bafflins than the one at Hampton
Court. But before you start be warned - there are monsters stalking the corridors and deadly Pits which must
be avoided at all costs during your quest for the way out.
To help you get out there is a map located somewhere in the curious corridors. Once you have found that
all you have to do is avoid the lurking monsters and find ladders to help you deal with the Pits!
An added attraction are the transporter rooms, located behind a set of sliding doors which you’ll find
dotted around the maze. These transporters will help take you to different parts of the maze - but offer no
real chance of escape!
If you see a pair of ladders on your journey through the corridors, pick them up. You’ll need them to
cross the pits. If you fall into one of these holes in the maze floor the sane ends. Ladders unfortunately
cannot be transported so you’ll have to drop them if you want to enter a transporter room.
Monsters in the maze are extremely intelligent beings and will follow you - the best tactic is to run
away! If you suddenly vanish for no apparent reason a monster has leaped on you from behind!
The map is the key to your freedom. It is represented by a black square and is located in one of the many
corridors. If you find it pick it up using the fire button on your joystick and then press "H" on the
keyboard. You will see a Plan view of the maze and the all-important transmat beam which will take you to
freedom. This is marked by a cross. The map also shows your position and the direction you are facing. You
must use the information to work out the best route out of the maze. There are four skill levels - if you
manage to escape the first time round!
Movement is carried out entirely by the Joystick. The fire button is used to open doors and Pick up
items.
The key to the Map is as follows: D=a door? T=a transporter? L=iadders? CIRCLE=a Pit; 3 a monster.
The random number generator in line 1640 determines whether or not the monsters move or not at the moment
it is set to a 40% chance. But it can be lowered or increased to make the same more or less challenging. No
matter what skill level you will always be able to reach a pair of ladders or a transporter when first
start i ns.
***** THE RESIDENT’S REPORT *****
Your Committee takes some satisfaction in the ranse and depth of the club’s activities in the past year.
He feel that our mandate, to set-up and set so ins a User Group for owners of Atari micro-computers, has been
well and truly discharsed.
In 1983 we:
"SOFTSIDE"
Built up a membership of about 75 members.
Issued nine club tapes.
Built up a larse and rapidly srowins library of prosams.
Established a sood library of printed Atari-relevant material (indudins such
, "ANTIC", and "ANALOG") as well as obtain ins a series of TECHNICAL NOTES from ATARI.
Produced 11 newsletters.
Avoided so ins broke.
Above all, provided a forum where Atarians could set-tosether.
magazines
as
All of this has required some dedicated work from your Committee, and I should like to pay an especial
tribute to the following:
Keith and Jane Hobden, who together have compiled the Club Tapes as well as being stalwarts in the
preparation of the Newsletters.
Rosan Maxwell, who has manufactured the dub tapes, thereby funding much of the club’s operations.
Michael Munro, whose vigorous work has set up the club’s print library, including the cataloguing
of over 440 public domain prosammes (most of which we have still to type in) as well as master-minding our
submissions to the Industrial Development Commission.
I would also like to acknowledge Russ Connon’s valuable help in printing our Newsletters.
You will see from the accompanying Financial Statement that our funds are in a healthy position. To have
about $908 in hand argues reasonable husbanding of our resources and a special thankyou must be said to our
various treasurers during the year.
Nevertheless, the next Committee will face some problems, including:
IHCORPORflTION - This process is not complete, mainly because Atari is currently refusing to meet the
Justice Department’s requirement that it consent to our using the word Atari in our name. Indeed, Atari are
demanding that we not use the name at all, but this seems to your present Committee to be the result of a
misapprehension on Atari’s part as to our legal and commercial status.
FUNDS - our position is currently very good. It may not be so good in 1984 because the net yield per
club tape will be down and because the Newsletter will very probably have to be commercially printed. No
doubt, however, something will partially offset these negative factors.
SOFTWARE - the club has not yet generated enough software, nor have enough subsidiary,
single-subject groups been set up.
LIASQN - Our liasion with other Atari user groups needs to be made more systematic.
Lastly, and by no means least, I would like to pay tribute to the tireless work performed by the Club
Secretary, Des Rowe.
Eddie Nickiess
(President)
W.A.C.E. STATEMENT OF ACCOUNT 31.12.83
Income
$
Subscriptions
905.00
Tape Sales
1382.42
Miscellaneous
16.50
Refund from W.C.C.
19.00
Total
Expenditure
Bank charges
8.48
Stationery etc.
348.67
Six-month term deposit
500.00
Tapes etc.
149.55
Memberships of other
organisations
409.30
Books and magazines
461.25
Refund of excess sub.
5.00
Incorporation
20.00
Miscellaneous
97.63
Total
2,370.17
1999.88
In current account (31.12.83) 370.29
TOTAL 2370.17
K.A. Bettelheim
(Treasurer)
* * * *
After Thoughts
(a) Neil Upton has advised that, because of the continuing
nationalwide drought of IC's, we are unable to proceed with
the upgrading of some members*machines to 48k. When the
chips become available, he will contact the members
concerned.
(b) John Blaikie advises that he has typed in the machine
language utility "MXL" that was printed in the December
"Compute". It will be on the next club tape.
ITEMS AVAILABLE FOR AUCTION
HARDWARE:
ATARI 858 INTERFACE
ATARI 822 PRINTER
VOICE SYNTHESIZER (ALIEN GROUP DISK BASED)
1 X 16K BOARD (FOR ATARI 808)
SOFTWARE:
VISICALC „
• LETTER PERFECT icic Sr. ^Tvi,
PERSONAL FINANCIAL MANAGEMENT 8 uS
FILE IT CWA .
/ DATABASE (APX) • *
TELE-LINK (CARTRIDGE, NO MODEM)
FLYING ACE
CASTLE WQLFENSTEIN
MY FIRST ALPHABET
MANAGEMENT SIMULATOR
HAZZARD RUN
PREPPIE
INTELINK
GTIA DEMO DISK
JAWBREAKER - ^ —^
SPACE SHUTTLE
SHOOTING ARCADE
FORMULA WE RACING
NAUTILUS
BETA-FIGHTER
l SPACE KNIGHTS
ADVANCED AIR TRAFFIC CONTROLLER
PLAYER PIANO
BUG
LOAD’N’GO
PROGRAMMING AIDS
SHERLOCK (DISK UTILITY)
^'FILE UTILITY
MICROSOFT BASIC
NOTES:
All of the software listed, apart frai Teie-LinK, is on DiSK. Sorry cassette users (however sowe cassette
based software »ay be presented at the auction, see previous note about wewbers’ used hardware/software).
Please also appreciate that there has not been tine to thoroughly check the articles offered for auction.
If there are any KNOW proble«s with any of the articles then this will be wade public knowledge at the tine
of the auction.
GRAMMATICAL ERRORS IN EDUCATION TAPE!!!
Our Educational Expert has detected certain errors in the "NOUNS" prosraw included on the Eductional Tape
ill. Please Make these corrections:
30035 Change IT’S to IIS
30155 Change SPANNISH to SPANISH
301G6 Change FEEBLE to CAT
ISnU-OW&WURFW
JtmfWWtWSTTW.
ERROR. ERROR.
INCORRECT INPUT
SEQUENCE.
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32768
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39864
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45056
RAM / RIGHT-HAND CARTRIDGE
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48 K
$C000
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UNUSED ROM
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RESIDENT OPERATING SYSTEM ROM
0 6502 PAGE ZERO ADDRESS MODE REGION
S 6502 STACK REGION
U.P.W. USER PROGRAM WORKSPACE
C/G CTIA/GTIA LARGE SCALE INTEGRATION CIRCUIT CHIP
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THE predicted big prof¬
its in the home computer
business have proved a
will-o’-the-wisp for
manufacturers • and a
mixed blessing for retail¬
ers. but there are signs
that the industry is tackl¬
ing the challenge with
renewed vigour and
more realistic ex¬
pectations.
“Let's face it, we blew it,”
was how the president of
Atari, Mr Tony Bruehl, sum¬
med up the recent approach to
the home computer market by
all manufacturers.
"The biggest challenge fac¬
ing the computer industry
today is how to attack all those
people who don't want to buy
a computer.
•'What we are trying to do is
what we do best — bringing an
enhanced standard of living to
homes.”
At Mattel Electronics, the
marketing manager in Aust¬
ralia, .\y- Andrew Syme,
agreed.
"All of us have come away
from this business badly bruis¬
ed." he said.
“We're not forecasting any
more huge growth but we are
looking at the maintenance of
current volumes.
“There is a market for home
computers and there is a point
we are moving towards.”
For Mattel that point is
probably a home enter¬
tainment system with the
capability of handling tasks
such as simple word
processing.
One of the few companies
still riding the crest of the
wave is Commodore Inter¬
national.
The managing director of
the company's Australian sub¬
sidiary, Mr Nigel Shepherd,
said it could not keep up
with the demand for its
Commodore 64.
“But you have to remember
that in this business you can
turn around so fast," he said.
“In just a matter of weeks
you can go from the top of the
market to the bottom and
recover just as quickly."
Commodore itself was near
bankruptcy several years ago
before the home computer
business started.
Then the comoanv m-j.r-
caieuiutors from integrated cir¬
cuits supplied by Texas
Instruments.
When Texas Instruments de¬
cided to make its own cal¬
culators Commodore almost
failed.
Now Commodore makes all
its own chips and it has seen
Texas Instruments fail in the
home computer market.
“We’re not rejoicing that TI
is going out of the business*”
Mr Shepherd said.
Among the retailers, the
feeling in Australia is that next
year will be the one when the
home computer is seen as an
educational device.
Moves by various govern¬
ments throughout Australia to
increase the number of per¬
sonal computers in use la
schools will spin off business
in the home market.
For example, the NSW
Government has a short list of
companies which will be tho
referred suppliers to the
tate’s schools.
As well as giving a lift to the
fortunes of the successful com-
anies, others selling into the
ome and education market
will receive a valuable boost.
The Federal Government
has allocated SIS million over
a three year period for a com¬
puter education program
aimed intitially at secondary
schools.
The president of the Austral¬
ian Computer Retailers’ As¬
sociation, Mr Bernard
Kirschner, said 1983 was the
year in which people used a
home computer as a toy.
“In 1984 we will start to see
the computer being put to
practical use in the home and I
believe the major application
will be educational," he said.
“In 1985 we may start to see
the home computer being used
as a videotex terminal — all
the ingredients for this are
there right now.”
The biggest computer retail¬
er of them all is the Radio
Shack/Tandy chain.
Tandy’s computer products
manager in Australia, Mr Mai
Williams, said bluntly: “The
home market is still to come in
Australia, but this Christmas
could see the start of it”
Blooded by a bad exper¬
ience in the market, home
computer manufacturers know
they have a real uphill battle in
convincing people they need a
computer in the home.
At IBM, Mr Don Estridge is
president of the entry systems
division which is responsible
for the worldwide develop¬
ment, project management
and manufacturing within the
US of the company’s low-cost
personal-use computer sys¬
tems.
That is how IBM describes
Mr Estridge, but as he was the
man in charge of the small
team within IBM which de-
•veloped the IBM PC, be is
better known in popular folk¬
lore as the father of the IBM
personal computer.
“In the business world per¬
sonal computers arc being
used in applications they
didn't know about two years
ago,” ne said on a recent visit
to Australia.
The sudden popularity of
electronic spreadsheets a few
years ago caught most manu¬
facturers by surprise.
It appears that the current
favourite application In tho
business world is the electronic
database.
“We have a lot to discover
yet in business and I’m sure it
will be the same in tho home, 1 *
Mr Estridge said.
Offering a variety of ap¬
plications on the home com¬
puter of the future hoping that
one will be a wildly succ essful
winner may not sound like a
very good approach but it may
be the only viable one.
Until that application is
uncovered it is likely the
majority of people will be able
to resist Mr Bruehl's “attack".
“Right now everybody who
was going to buy one has got
one," he said.
“If you count our video
games consoles as home com¬
puters — and every one of
them has a microprocessor —
then Atari has shipped be¬
tween 15 million and 17 mil¬
lion home computers.
“That was the first wave —
the people who will always be
first in the street with anything
everyone else
That convincing will be a
bard job.
A major survey of potential
buyers of home computers was
Carried out this year by stu¬
dents of marketing at North
Sydney Technical College.
The students were in the
final year of a three-year
course leading to a marketing
certificate.
The survey involved Inter¬
viewing 400 people at 12
locations in the Sydney metro¬
politan area.
Information sought from the
survey included the extent of
the respondent’s knowledge of
computers, sources of that
knowledge, relative impor¬
tance of home computers with
other home appliances and
propensity to buy these
appliances.
Results showed 64 per cent
of respondents considered
their knowledge of home com¬
puters to be limited or poor.
The same percentage also said
home computers were either
not important or totally un¬
important
Of the remainder, 29 per
cent rated home computers
fairly important and 6 per cent
rated them very important.
The last percentage may be
significant.
new. Convincing
is the challenge.”
It matches the percentage of
homes in Australia cited by Mr
Bruehl as having some form of
computer including a video
game console.
This suggests the homes
which have bought machines
were the ones in which home
computers were and still are
considered to be very
important.
If Mr Bruehl is correct and
everyone who wanted to buy a
borne computer now has one,
then for manufacturers there
really is a major challenge.
Clearly the education/sel¬
ling process for the maufactur-
er of home computers is going
tp be hard.
On the bright side, the
•urvey showed that comparing
home computers with various
children's educational aids,
computers ranked significantly
better, with 74 per cent consid¬
ering home computers either
very important or fairly impor¬
tant as educational tools.
As an educational aid, home
computers trailed encyclo¬
paedias (81 per cent) and
calculators as rating either
very important or fairly
important.
Of potential buyers asked
when they considered they
would buy a home computer,
14.6 cent said within the next
12 months with 12 per cent
thinking in terms of within two
years, 16 per cent between two
and three years and 38.5 per
cent more than three years.
The remainder — almost 19
per cent — said they would
never consider buying a home
computer.
One of the disincentives to
buying a home computer must.
be the cost
The current crop of
machines costs about $500 in
Australia.
Using the system for any¬
thing other than games means
adding a lot more expensive
peripherals including disk
drives and a printer.
It also involves buying soft¬
ware for the system. .
All this adds to the original
basic cost of the system and is
something the buyer is un¬
aware of at the initial purchase
stage.
A system fully configured
(as those in the business like to
say) will still set you back
about $3,000.
In the future, the software
and extra storage capacity will
be built into the system itself.
“The distant future in this
business is the end of next
year,” said Mr Shepherd of
Commodore.
“We're predicting this type
of machine with everything
built-in being available in the
near future.”
sr
The lesson for the potential
buyer of a home computer is
clear.
If you can see the solution to
a specific problem capable of
being solved with the current
crop of systems then go ahead
and buy one.
If you think buying one
would just be a good idea,
then hold on to your money.
Whatever happens remem¬
ber the calculator business.
Prices dropped as features
were added and companies
rushed into and then crashed
out of the market.
Finally the basic pocket
calculator evolved but the
price you are now paying for
that item is a lot more than the
lowest price you could have
paid ever for a calculator.
Computers, like almost
everything else you buy on the
free market, are subject to the
same economic laws.
The computer you buy
today may be cheaper tomor¬
row, or it may be more
expensive^ or the company
making it may be out of
business, or IBM may have
brought out a similar model
with more features.
Or you may finally realise
that, like the hoola hoop, the
exercise bike and the reel-to-
reel tape recorder you have no
real use for it
12 FINANCIAL P-EVIEW, Thursday^November 10^ 19
C 0 M S E C:
Communications & Security:
P.O. Box 30 :
Waihi Beach South :
TELEPHONE(0816) 45697 :
sssssssssssasssssissssssassBaas;
Dear Sir,
I wish to advise you that CQMSEC is in the business of
selling computer ?< computer peripherals at a realistic
price. Generally, our prices are 107. or less than that of
normal retai1 prices, however normal warranty conditions
still apply. You may be interested in some of the products
available, 8< their prices. We have a printer interface
which is similar to the one offered by Dick Smith at ♦180.
Our product has superior connectors S< presentation
A highly recommended printer, as used in this letter, is
the GEMINI 10X...features: Epson
matrix, 120cps, uses standard $12
friction/tractor feed standard.
COMSEC printer interface.$85
compatible,
typewriter
9X9 dot
ribbon,
+ RS232 interface..♦825
w/o interface.$765
80.$810
RS232 CARD.$205
MONITOR.$300
(SPECIAL)
(rec/retai1
(rec/retai1
(rec/retai1
$999)
$245)
♦336)
......... (p.o.a.)
.........(p.o.a.)
(rec/retail $600)
..(p.o.a.)
fully
GEMINI 10X
GEMINI 10X
PACESETTER
PACESETTER
PACESETTER
EPSON.
NEC..
NEC digital pager.$500
Computers:COMMQDORE/SYSBO/GENIE etc.
Note:- The above products are brand new &
guaranteed.
Under development at this time:
1.. High speed load/save device, which will be approximately
half the price of a floppy disc system. This should be
available in a few months (sorry, no details available!).
2.. Telephone Modem.approximate cost $200.
Although these products are not available yet, we would
appreciate those interested to advise, so that we may plan
production accordingly
If any club members wish to sell good used equipment,
we are in the market for these items. Likewise, any club
members who wish to start off "on the cheap" please drop a
line 8< we will endeavour to supply your requirements.
Yours faithfully,
Alistair Grant George (manager CQMSEC)
Learning to program may be of
doubtful educational
importance to most users
“SHOULD I learn to program?” and “Do r
have to learn to program?” are two
variants of the question probably most
asked by people testing the waters of
computer ownership. The answer usually
boils down to an emphatic “that depends
... but probably not.”
The professed need to learn pro¬
gramming has become an adjunct of that
now all-too-familiar term “computer liter¬
acy”. Somehow, the idea of being comput¬
er illiterate has been foisted upon the
public as a handicap and horror that in
today’s world of high technology may be
even worse than being illiterate in the
traditional sense of the word.
But the analogy is a false one that has
gained acceptance because of fear of the
unknown or paying too much heed to
“authorities” who are either recent converts
to computers or their purveyors. .
True, computers are becoming part and
parcel of our daily lives. Personal comput¬
ers will be even more so in the near future,
certainly at work, although perhaps not as
quite as vital a part of the home as the
advertising would have us believe.
And, true, a computer without programs
is as useful as a rusty fish hook in the
middle of the Gobi. But does this mean that
whoever wants to use a computer must also
write the software for it?
Would someone, purchasing an auto¬
mobile for a cross-country trip first study
cartography, then proceed to obtain aerial
and satellite photographs of the proposed
route, and finally draw a detailed map for
the whole journey? Hardly.
It is far easier to go to the NRMA and
get standard maps or that organisation’s
special trip sheets.
Cartography is fascinating. So, for that
matter, is the writing of software. But most
people have to consider how much time
they can spare for such an undertaking.
It is not for nothing that programmers
speak of software development in terms of
man-years, and it is not uncommon for
programmers to put in 12- to 14-hour days
trying to finish a project. Do you have that
kind of time to spare?
Obviously not all program development
time is measured in man-years. One could
no doubt write a program for generating
anagrams in a couple of days, though it
would take the average neophyte the same
couple of days merely to type in the 75 to
100 lines of code required.
But let me hasten to add that there are at
least three good reasons for learning how
to program. First, it allows you to develop
software that is not available com¬
mercially, and in some cases it lets you
customise purchased software to serve your
specific needs better.
Second, programming can be fun. If you
enjoy working on puzzles, programming
may well turn out to be more pleasurable
than solving the crossword puzzle.
Third, there is the intellectual exercise,
the honing of logic skills and learning to
learn, stressed by pedagogues as a perfect
reason to have computers available in
schools for pupils from kindergarten age
upwards.
Valid as all these points may be, their
limitations are often overlooked'by pro¬
ponents who get carried away by their
enthusiasm.
If you were to start learning a pro¬
gramming language, such as the increasing¬
ly popular C, in your spare time, chances
are you would be fairly proficient in it
within a year. That is a lot of time.
Hiring a programmer to modify existing
commercial software to suit your business
needs would probably prove to be more
effective in terms of cost
Besides, once you have mastered C, you
may find another program you want to
modify written in BASIC. Now there is
nothing wrong with learning a second
computer language.
Perhaps the most telling argument
against the need to leam a computer,
language to have precisely the software you
want is the rapidly increasing selection and
gradual improvement in personal comput¬
er software.
Five years ago, word-processing pro¬
grams for personal computers did not exist.
Today, I would hazard to guess, more than
several hundred brands are available.
By the time you became truly proficient
at programming, chances are that whatever
you set out to write would be available in
some form from a software publisher.
There can be no argument with the fact
that some people will derive great pleasure
from programming. Trying to leam some
of the basics of programming to see if you
like it is like tinkering with a car as a
teenager.
Some people end up going to engineer¬
ing school. Others, 20 years later, re¬
member only enough to check the points in
the distributor when the engine misses, if
the car even has a distributor.
The point is, you cannot argue with the
enjoyment and sense of accomplishment
programming can bring to those of the
right mind, and there is only one way to
find out if you are one of them.
As to the educational necessity of
learning how to program, I find it greatly
over-stressed. Any day now. I’m sure, some
software publisher will bring out a cute set
of red floppies .called The Little Computer
That Could
This simple 16-disc set will be designed
to take the toddler from his first simple
BASIC sub-routine up through the writing
of a ballistics program for ICBM trajecto¬
ries.
The promise is there. No doubt n few
students would even conquer such a
program. The vast majority, however,
would end up being frustrated by the very
machine that could serve them so well in
the future.
Most children simply are not going to be
ace programmers, and there is no need for
them to be.
Computers will become as common to
this generation as television was to .their
parents. But the vast majority of parents do
not repair television sets, write for tele¬
vision or work in the broadcasting industry
in any capacity.
Programming has a place in today’s
curricula — for high schools and up — just
as civics and chemistry do. Computers are
not, however, an all-encompassing and
unique educational solution.
In fact, although Cicero could never
compete with computer games when it
comes to “making learning fun”, con¬
quering the conjugations of his lost tongue
probably makes a lot more sense, when it
comes to learning to learn, than sifting
through programming statements in
BASIC, unrelated to our living language.
(The New York Times)
ERIC
Sex on the small screen
sen n(i(ct|
THE television screen riage guidance by computer is programme measures three masculine and feminine
glowed a soft green in the
darkened room, the letters
of its message were a deep
blue. “Doris,” they read,
“how many times a day do
you like sex?”
Not an illegal blue film
show, but one of the ques¬
tions asked by a new pro¬
gramme for home computers.
Britain has the greatest
number of home computers
in the world and they have
just moved into sex.
Instead of watching the
depressing truth about the
household accounts, couples
can now get marriage guid¬
ance or find a new partner
from the new family counsel¬
lor — the computer.
Acornsoft, the software
company of Acorn Comput¬
ers has just launched two new
programmes for home com¬
puter users, / Do and The
Dating Game.
/ Do helps couples assess
the good and bad points of
their relationships and pin¬
point danger areas which
could lead to trouble.
The Dating Game enables
individuals to examine their
personalities and find part¬
ners likely to be computable.
Psychologists Professor
Hans Eysenck and Doctor
Glenn Wilson have put the
programmes together; and
under the control of the com¬
puter about 400 questions,
capable of multiple answers,
are presented on the screen.
The computer then ana¬
lyses the answers to uncover
subtle traits that make up the
users personality.
Mr Ivan Berg, of the
company that has developed
the two programmes said;
“We have found that peo¬
ple are much more ‘honest’
answering the questions of a
computer than of another
human being, hence our tests
tend to produce more accu¬
rate answers than face to face
interviews.”
Couples who would hesi¬
tate to take their problems to
an outsider can ask a comput¬
er things they would not ask
another person and they have
their areas of low compatabil-
ity revealed without embar¬
rassment.
The computer can much
more easily handle the com¬
plex calculations needed to
analyse the answers to many
questions than a human
being and produce the answer
in seconds.
Mr David Johnson-
Davies, the managing direc¬
tor of Acornsoft, said:
“We believe that our mar-
unique.
“Our hope is that the pro¬
gramme will give couples new
ways of thinking about their
relationships.
“We also hope that dating
games, with their matchmak¬
ing facility, will break the ice
at parties.”
by ROY LAKEMAN
— London
The company admits that
the programmes at first will
most likely be used as party
games for a laugh; but there is
a serious intent behind the
idea and they hope that as the
programmes prove their
worth people will take them
seriously.
The Dating Game package
analyses character and per¬
sonality to help people find
compatable friends and
lovers and is based on re¬
search by Dr Glenn Wilson of
the Institute of Psychiatry at
London University.
The package comprises
four separate programmes, of
which the most powerful is
The Dating Game; this can
match up to 40 people at any
one time.
It ranks each person in
descending order of compata-
bility with ratings for both
"friendships” and “romantic
attachment.”
The company points out
that this particular pro¬
gramme also works for
homosexuals.
The second programme in
the package is Love Style and
the psychologists have identi¬
fied three major dimensions
of loving:
“Fanciful/practical,”
“serious/playful” and “cool/
passionate.”
A couple can use the pro¬
gramme together to produce
two profiles which can be
matched to give some idea of
their sexual compatibility.
Finally Dating Skills
examines in a humorous way
a person’s social skills in dat¬
ing and mating.
The tests reveal your over¬
all level of sophistication and
can indicate if you are going
about finding a partner in the
most effective way.
One of the pyschologists’
most controversial findings is
in the / Do programme where
they have included a section
that measures feminism, be¬
cause they say of the nature of
feminism with its tendency
towards confrontation as op¬
posed to accommodation
which can lead to marital
difficulties.
Sexual attitudes are obvi¬
ously important and the / Do
different aspects; libido, satis- characteristics,
faction and masculinity. The happiest relationships
Libido, or sex drive, tends seem to be those where both
to be very different between partners have high masculini-
the sexes, with men usually ty and femininity scores,
scoring higher than women.. The next happiest are
Sexual satisfaction is com- those couples where the man
pletely independent from libi- is very masculine and the
do and it is possible for a woman very feminine; the
person with a low libido to be least happiest are those where
as satisfied with his/her sex neither partner has a score on
life as a person with a high either scale,
libido. Acornsoft is producing
To measure masculinity 15,000 cassettes, so we may
and femininity, two scales are yet see many homes in' Brit-
used and both partners score ain where the little screen in
in both aspects. the corner of the living room
This is because men and will decide who does what to
women tend to exhibit both whom and when. — Duo.
‘Fingerprint’ foils pirates
IN AN effort to halt the rampant illegal copying of microcom¬
puter software. Vault Corporation in California has introduced the
first in a series of software copy protection systems. The so-called
’ProLok’ disk is designed to present unauthorised duplication of
software by embedding a unique ‘fingerprint’ (identification code)
onto the disk. The program disk is forced to look for the fingerprint
and match it before it can run the program. The ProLok system
requires no special hardware to operate and is compatible with
CP/M. MS-DOS, and Apple-DOS.
According to Vault current nibble and bit copying programs are
completely ineffective in trying to copy ProLok-protected disks.
Atari Will Delay Manufacturing
And Marketing of Two Computers
special to The Asian waitstreet journal which the industry has been dubbing I
NEW YORK - Warner Communications “Peanut”
Inc.’s Atari Inc. unit is changing its plans -
again - for the home-computer business.
In its most recent move, the company
said Friday that it is delaying the making
and marketing of its two higher-priced com¬
puter models, the 1400XL and the 1450XLD.
But sources and analysts said the delay is a
signal that Warner is backing away from the
high end of the computer market.
Atari’s new chief executive, James J.
Morgan, also reportedly killed plans develop¬
ed before his September arrival to introduce
a new model, the Atari 1600, that was to be
compatible with models made by Interna¬
tional Business Machines Corp. Although
Atari never publicly acknowledged the exis¬
tence of plans for the 1600, sources say it was
to be made with Japan’s Toshiba Corp. and
was to include such features as a dual
processor.
Warner’s moves appear to be partially
motivated by fear that the two new comput¬
ers wouldn't bring anything new to the high¬
er end of the market in which computers are
priced from $500 to $1,200. Primary among
those concerns is the expected launch by
IBM on Nov. i of the “PC Junior," or PCjr.,
Christopher Kirby, an analyst at Sanford
C. Bernstein & Co., noted, “The high end of
the market is becoming a more crowded,
competitive niche now than the low end of
the market was last year.” And Clive Smith,
a consultant at Yankee Group, Boston, said
that the 1400XL and the 1450XLD. even at
suggested retail prices of $350 and $650,
respectively, “were overpriced and unlikely
to have much demand.”
Just one week ago, Warner’s chief execu¬
tive officer, Steven J. Ross, strongly denied
reports that Atari plans to leave the home-
computer business. In a news release issued
along with Warner’s report of a $122.3 million
loss for the third quarter, the company said
it is shipping two new computers, the lower-
priced 600 and the 800. It didn't mention the
1400XL and the 1450XLD, which a company
spokesman said was an oversight. The
spokesman added that Atari was sticking to
its plans to ship the 1400XL and 1450XLD late
this month.
Friday, however, Warner ackowledged
that Atari won’t ship the 1400XL and the
1450XLD until late December, after the
Christmas selling season.
Extra Care Each Day Keeps Repairman Awav
unr 10 it « -
wye izf£
By ERIK SANDBERG-DIMENT
O VER the past few decade, the
| concept of disposable con-
I sumer goods has crept into
prominence. From use-
them-once razors to throwaway toast¬
ers and rustaway cars, the material
fruits of modern technology are less
-and less designed to be durable and re-
ipairable. The notion of preventive
maintenance underlying Western
technology since its inception is being
rather rapidly replaced with an it's-
cheaper-to-buy-a-new-one-than-to-fix-
it philosophy.
In a sense, personal computers are
at the fore of this trend, as indeed they
should be. Realistically speaking, the
lifespan of a personal computer today
is probably less than five years—sim¬
ply because of technological obsoles¬
cence. Microcomputers are likely to
be disposed of not because of operat¬
ing failure, but because newer ver¬
sions do so much more so much better
and cost so much less for what they do
that they simply can’t be resisted.
, So why bother with upkeep? Actual¬
ly, there’s a very good reason for pre¬
ventive maintenance. It’s known as
avoiding headaches. With a little
extra care, you should be able to ex¬
pect largely trouble-free operation
from your personal computer.
! The maintenance of a personal com-
j puter begins as soon as you plug it in.
i Unlike mechanical devices such as
can openers and bicycles, which wear
down with age and are thus increas¬
ingly prone to bits-and-pieces failure
as time goes on, electronic equipment
usually fails within the first 24 hours
of use or else not for a long, long time.
, So the first thing you should do with a
1 new personal computer is turn it on
and leave it on for two days straight.
You don't have to sit in front of it
through a marathon game session. ,
; The crucial element is simply that the ■
; computer is left turned on, a process
referred to as burning in.
i Most manufacturers will, burn in i
their equipment before it leaves the j
; plant. Even so, an extra precaution-1
i ary bum in on your part uses hardly i
any electricity and insures that if a ’
; component failure does occur at this
| stage you are well covered by the
' manufacturer’s v, arranty.
After initial component failure,
probably the greatest problem apt to
i beset personal computers is dust. A
'dust cover for the computer may
' seem about as important as a tea cozy
in this day and age. But as far as life¬
span of your computer is concerned, it
can make a difference comparable to
that between keeping your car inaga-
■ rage and letting it sit outside at the
• seashore.
• A good dust co -r should not gener¬
ate static electricity. A home-made
i cloth cover is every bit as useful as the
ones commercially available when it
■ comes to keeping dust away from the
1 sensitive keyboard and disk drives.
But don’: merely drape a piece of
clingy plastic sheeting over your ma¬
chine. Computers tend to be suscepti¬
ble to damage by static electricity.
You don’t want to eliminate the dust
problem by introducing a static prob¬
lem in its stead. If you have a separate
printer, p ; ve it a cover as well. It’s not
f as prone to dust problems as the disk
drives are, but dirt will eventually
gum up any mechanical device.
‘■PBVEN well-protected floppy
I H| disk drives will need clean-
tag. The read/ write heads on
them will build up an accu-
j mutation of magnetic oxides from the
{disks themselves. To clean the heads,
'you will need one of the numerous kits
available, containing special cleaning
diskettes and fluid. All you do is satu¬
rate the cleaning pads of these special
disks witn the fluid and insert them in
the drive. Turn on the drive, and the
machine does the rest. Cleaning your
disk drive after roughly every 90
hours of use will extend the life of both
the drive and your software disks.
Lint-free wipers are also usually
available at your local computer
store. These can be used in conjunc¬
tion with an antistatic cleaning fluid to
clean the keyboard every couple of
weeks. A quick wipe-off of the whole
cabinet while you’re at it may not be
necessary, but if you use your com¬
puter daily, it certainly can’t do any
harm either.
Low-priced computers so consti¬
tuted that game and program car¬
tridges plug right into the console
present another potential problem.
Suppose a software cartridge you’ve
; used many times before suddenly fails
■ to perform properly. Suppose the dis¬
play is garbled or the game simply
fails to proceed correctly. In that
; case, there’s a good chance those gold-
plated fingers, or teeth, by means of
{which the cartridge plugs into the
{computer, have become fouled up.
{Since it is these fingers that make the
.crucial contact between cartridge and
i computer, dirt, dust and grime can
'impede a proper electrical connec¬
tion.
{ Rarely will you see this problem oc¬
curring with a computer such as the
{Texas Instruments TI99/4A, in which
i the fingers are more or less sealed off
from the outside world and a flap on
the computer port automatically seals
off the plug when a cartridge is not in
place. However, computers like the
Commodore VIC-20 use cartridges
■with exposed pins that can become
gummed up.
The pins are easy enough to clean.
Simply wipe the teeth gently with a
lint-free rag soaked in one of the many;
cleaning fluids available for the pur-
i pose. The prime *y ingredient of most
of these cleaning solutions is dena¬
tured ethyl alcohol, so you can simply
use that if you happen to have a bottle
of It around.
The last bit of maintenance pertain¬
ing to a personal computer is actually
a transportation detail. Personal com¬
puters are far more tolerant of being
knocked about than traditional com¬
puters are. Nevertheless, if you’re
packing up your computer and its
components to transport them some¬
where, it would be a good idea to use
i the original carton with its complete
collection of modern shock-absorbing
devices for the purpose. If there was a
computer under your Christmas tree
this year, put aside the boxes it came
in before you throw out those mounds
of Christmas wrappings.
IBM is
the one
to follow
Whatever shape the home
computer of the future
takes, it will almost cer¬
tainly have to be compatible
with IBM’s home computer
of the future.
Setting the trend in this
direction was an an¬
nouncement this week that
Apple had finally bowed to
IBM’s lead in the In¬
formation processing indus¬
try and has endorsed a
“black box” which will
attach to the Apple II
family of computers and
allow them to run some of
the programs which have
been developed for the IBM
personal computer.
The device is being de¬
veloped by Rana Systems of
Chatsworth, California, at
the instigation of Apple
Computer Inc.
The Rana 8086-2, as it is
known, is expected to be
introduced in March next
year and sell in the US for
! less than $US2,000.
IBM’s initial entry In the
home computer market is
the PC Junior.
Although the company
said at the launch of the
product the new machine
was designed for use in the
home as well as the office
and classroom, the PC
Junior is little more than a
scaled down version of the
existing IBM PC.
The PC Junior also uses
* more recent version of the
operating system designed
for the PC range.
Indeed the very fact that
the PC Junior user has to
bother with such com-
pexities as an operating
system Is likely to preclude
the machine from finding
widespread use in the home.
Also all the software
necessary for the average
home user will in the future
be built into the machine
itself rather than come
packaged ou floppy disk or
in cartridges.
Video Games:
Pro and Con
At a recent academic
conference, educators and
psychologists tried to lay to rest =
many parents’ fears about video
games. They said the games
encourage both thinking and
socialization among children.
But critics still say the games
teach violence and may even
turn ' , 'i , 'fr3n away from
computers.
‘The games foster te
reasoning.’ £
M
...“[At] a conference sponsored...by the m
Harvard Graduate Sch. of Education-re¬
searchers and scientists suggested that jji
video games may turn out to be one of the j s
most powerful teaching tools ever de- m
vised.... Far from being corrupting dens of ^
iniquity, the arcades, B. David Brooks
[U. Southern California] concluded, were sa
places for young people to meet and C(
talk.... Fears that drugs and liquor are 0 f
commonplace were off target, Brooks w
reported. One cannot play well when
drunk or high, he noted— These games,
typically complex, with many things hap- j r
pening simultaneously, foster inductive
reasoning, argued Patricia Greenfield, a K
professor of psychology at U. California,
Los Angeles. She maintained that a child '
who can manipulate an array of buttons to
gauge the pull of gravity and the thrust of
a spaceship, all the while evading invad- ,e
ers and firing off missiles, is using com¬
plex cognitive skills."
...“Many of the fears associated with
video games are being debunked, includ¬
ing their role in the breakup of the family.
At the Harvard symposium, Edna Mitchell,
head of the Dept, of Education at Mills
Coll, in Oakland, Calif., said that her
research on 20 families shows that chil¬
dren watch less television and families in¬
teract more after the games enter their
home.”
Pi
iau
'S*C&
V*
Tuesday; February 7, 1984
U.S. Technology
Computer Compatibility Claims
For IBM’s PC Puzzle Consumers
By Erik Larson
Special lo The Asian Wall Street Journal
SAN FRANS1SCO — Dozens of compu¬
ter makers claim their machines are com¬
patible with the International Business
Machines Corp. Personal Computer. Still
more compatible machines are on the way.
But dealers say consumers still don't
know exactly what compatibility is, how it
is achieved, and how to find out if the
machine they want is really as compatible
as its advertisers would have them believe.
“I think they assume when someone
says a machine is compatible, it’s 100%
compatible,” says Jack Hooper, president
of Blue Sky Enterprises, a Bellevue,
Washington, computer-store chain.
Charles Grant is president and chief ex¬
ecutive officer of North Star Computers
Inc., a San Leandro, California, company
preparing to market a compatible machine
that more than one person can use at a time.
He says, ‘ ‘A lot of people who wish they had
designed IBM-compatible machines are
calling them IBM-compatible ina very mis¬
leading way.”
Different Degrees
In fact, there are different degrees of
compatibility. But most dealers agree com¬
puter-buyers have one idea in mind when
they shop for an IBM compatible: They
want a lower-priced machine that can run
most, if not all. the IBM machine's software
without modification. ^
“Compatibility is like being pregnant,”
says North Star’s Mr. Grant. “Either you
areoryou aren’t.” Achievingsuchcompati-
bility involves a lot more than directly—
and illegally — copying the IBM Personal
Computer to its last circuit.
’ ‘When people tell you it’s easy to build a
compatible, they’re dead wrong,” says
Ronnie Ward, executive vice president of
Future Computing Inc., a market-research
concern in Richardson, Texas. (According
to Future Computing, the top three sellers
of machines considered closely compatible
with the IBM Personal Computer are Com¬
paq Computer Corp., Columbia Data Pro-
|lucts Inc., and Eagle^Computer Inc.)
Even if no part of the IBM machine were
:opyrighted, exact imitation would be ris¬
ky. IBM, always able to make the machine
more cheaply because of the volume of its
sales, could kill off copycats with a price
nit. "You have to do something different
Basic Input/Output System, a software
layer tailored to aparticular machine. This
layer allows a program to command the
machine to do things such as move para¬
graphs on a monitor. IBM copyrighted its
BIOS. So engineers have to figure out how to
design a BIOS that does the same thing but
uses a different approach.
One company recently ran foul of IBM.
Corona Data Systems Inc., a compatible
maker in Westlake Village, California, last
month agreed not to infringe on any IBM
copyrights for the BIOS and to destroy
copies of its own program. Corona, which
didn't concede that it had copied the prog¬
ram, says it is confident it can develop
anothemon-infringingBIOS without reduc¬
ing compatibility.
Modified by Developers
Compatibility often gets confused with a
machine’s ability to run Microsoft Corp.'s
MS-DOS, an operating system, or the back¬
ground program that controls the basic
functions of a computer; it occupies a layer
between the BIOS and whatever program a
computer user chooses to run. To be com¬
patible, a machine must run MS-DOS, but
MS-DOS alone doesn’t ensure compati¬
bility.
A hundred companies have licensed the
right to use MS-DOS on their machines. But
before it can run on any but the most com-
pate computers, IBM software has to be
modified by its developers. That can take
months, especially in the case of the most
sophisticated programs, which often sides¬
tep MS-DOS and make direct calls on a
machine’s hardware. It took Lotus De¬
velopment Corp. about six months to alter
its IBM version of Lotus 1-2-3 for use on
another MS-DOS machine that was other¬
wise incompatible.
Computer makers and dealers use Lotus
1-2-3 and Flight Simulator, made by Micro¬
soft, as tests of compatibility^
When Blue Sky Enterprises wants to de¬
termine how compatible a new computer is,
it plugs in both programs first thing. “Lotus
1-2-3 literally exercises every hardware fe¬
ature of the IBM PC,” says Blue Sky’s Mr.
Hooper. “That's not a 100% guarantee (of
compatibility), but it's as close as you're
going to come.”
How then is a first-time computer buyer
cheaply because ot tne volume ot its supposed to find out how true advertisers’
could kill off copycats with a price claims about IBM compatibility are? Joe
You have to do something different Harmon, merchandising vice president for
jtthesame,” says Frank Ziircher, ex- CompuShop Inc., a Richardson, Texas,
indyetthesame," says Frank Ziircher, ex- CompuShop Inc., a Richardson, Texas,
xutive vice president of the systems divi- ' computer chain, says, “I’d buy the piece of
lion of TeleVideo Systems Inc. of Sunny-, 'software I want the machine to run and then
rale, California, which makes three IBM- j would take it with me” ,to the sfore.
lompatible machines. . -*x s •• Seymour Merrin, a Westport' Connecticut,
"You didn't put in a quarter. It
doesn't work unless you
However, any fundamental vari
he way a computer’s keyboard?!]
lisk drive or memory responds to a
ei* program can destroy com;
)ne of the toughest hurdles for ei
he imitationof the IBMmachinel'BIOS; or ,jjtidngsL”
dealer, says shopper# should ask, ‘“Will
Lotus run right qut of the box, and will the
machine dofttfe^Loths‘graphics?’ The
second quesUonls: ‘Will itrun Flight Simu-
reftfte tWnjost important
Educational Software for Children
tajr a il -tt
By ERIK SANDBERG-DIMENT
W HEN it comes to buying a
home computer for the
children, the question of
which one to get has a
way of becoming moot.
There are exceptions. The father
who selects an Atari for his offspring
because his local financial institution
has chosen that particular make as
its bank-from-home vehicle is opting
for a machine that can serve a dual
family function. But in most cases the
best bet for a happy Christmas is to
stuff the stocking with whatever com¬
puter the kids’ friends have. In days
of yore, remembqr, if you had an
American Flyer train set and your
chums all had Lionels, you were stuck
on a dead-end spur. A child with an
oddball computer is even more isolat¬
ed; having one of a kind in a comput¬
ing peer group eliminates the possi¬
bility of sharing programs.
Software is smother matter. Here
selection by the senior members of
the family not only is possible, but
may even represent one of the last
bastions of positive parental influ¬
ence in our technology-dominated
society. Even teen-agers can’t afford
to purchase software with the aban¬
don they devote to records.
So if you want to guide your chil¬
dren away from the hypnotic and
probably less-than-beneficial effects
of the shoot-’em-down combat com¬
puter games so popular these days,
look into some of the educational
games that have recently become
available. A number of these are
quite good, and, perhaps surprising¬
ly, they are capable of becoming, for
many youngsters, as enthralling as
their war-game counterparts.
High on the recommended list is
Match-Wits, from CBS Software (on
disk for Apple II computers and the
IBM PC, $29.95). A strategy game
aimed at the whole family, with six
categories — words, sports, famous
people, multiplication, cities and ani¬
mals — Match-Wits encourages
memory development.
Playing on a five-by-six grid of
green squares, the contestants choose
one box by typing in its horizontal and
vertical coordinates. This momen¬
tarily exposes a hidden word. A sec¬
ond try exposes another word. The
players must remember what was
where, for the object is to match a
pair of words.
: In the animal category, Genevieve,
my 12-year-old, first uncovered the
word “cloud” and responded, appro¬
priately enough, “That’s not a kind of
apimal.” Several turns into the
'game, however, the word "gnat” was
revealed and the connection “cloud of
Ignats” was made.
Once a match has been found, the
paired words are replaced by seg¬
ments of pictures or letters or both,
making up a rebus, a word-and-pic-
ture puzzle. The first player to solve
the rebus picks up 1,000 extra points.
Genevieve solved the rebus, all
right, but failed to type in the answer
before the allotted 20 seconds, which
provoked her to mutter, “Oh, I’m so
slow!” After the game was over, she
asked if she could practice on one of
our touch-typing programs to speed
up her fingers. In this instance, it ap¬
peared, not only did Match-Wits offer
an entertaining exercise in memory
building and problem solving, but it
fostered a desire to go beyond the
game and improve other skills as
well.
Match-Wits also contains a Match-
Wits secretary program which allows
players to create their own word
matches, constructing new games.
The instructions could be clearer,
however, and since the underlying
rebus remains the same, part of the
challenge of the game is gone.
The Wizware series from Scholas¬
tic includes a similar game called
“Square Pairs” (on disk for Apple II
computers, $39.95; on cassette for the
Atari 400/800, Texas Instruments 99/
4A and the Vic-20, $29.95), geared to¬
wards children 7 to 12 years old. In¬
stead of choosing a box by using its
coordinates, as in Match-Wits, the
Wizware players simply enter a num¬
ber to make their selection, so there’s
one less learning aspect involved.
There are more categ&.lco from
which to pick, nine altogether, in
addition to a provision for players to
make up their own version of the
game. However, the match to be
made in Square Pairs is between
identical words rather than, as with
Match-Wits, a pair of related words
or phrases.
O VERALL, the program it¬
self is disappointingly
clumsy in its design. Menus
appear too often, and
players have to re-enter their names
each time a game is played, even if
the computer has not been shut down.
Mix and Match, for all ages from
Children’s Television Workshop (on
disk for the Apple II series, $50) is
more visual than verbal in its orienta¬
tion, involving four different games.
In one, “Raise the Flags,” guessing
the correct word effects what the title
implies. In “Layer Cake,” an elec¬
tronic version of the old Towers of
Hanoi puzzle, anywhere from three to
six different-sized layers must be
moved from plate to plate until you
end up with a properly tiered cake. If
you put a larger layer on a smaller
one by mistake, it gets squished.
In Mix and Match’s animal game,
the kids are supposed to “teach the
computer” about animals, using a 20
Questions type of format. After a few
minutes of play, my 9-year-old daugh¬
ter Tanya found more pleasure in
“confusing” the computer than in the
game itself. She delighted in exclaim¬
ing, “You dumb computer!” Gene¬
vieve added, “No, actually it’s a
dumb disk.” In point of fact, of
course, it’s neither, but the animal
game does does lend itself to such
pranks as getting the computer to
ask, “Is a guppy a guppy?” If one
replies “No,” the computer responds
with, “Thanks, I’ll remember that,”
to the accom^niment of laughter on
all sides.
Design Ware publishes a line of
similar action-verbal games, includ¬
ing Spellicopter, Spellagraph and
Spellakazam (on disk for the Apple II
series, the IBM PC, and the Atari,
$39.95)To get your child more numer¬
ically involved, you might consider
the same company’s Math Maze for
ages 6 to 11. It covers elementary
addition, subtraction, multiplication
and vision. A joy stick is not required,
but greatly improves the playability
of the game, since solving the prob¬
lem involves moving a fly Pac-Man
fashion through a rudimentary maze.
More arithmetically instructive,
perhaps, is the Success With Math
series from CBS Software (for Apple
II computers, also available in ca-
settes as well as disks for the Atari
and the Commodore 64, the cassette
$19.95, disks $24.95). These drill-and-
practice sets include both elementary
addition-subtraction and multiplica¬
tion-division passages, along with one
on linear equations and one on quad¬
ratics.
Genevieve, who hasn’t had real
equations in school yet, sat down with
Success With Math and began work¬
ing her way through the linear equa¬
tions program. Her first comment
was, “I don’t get all of this. I’m sort of
walking on thin air.” Even so, and de¬
spite her objection, “it does let you
change your mind when you make a
mistake,” she was drawn into the
puzzle. With a little adult guidance,
she soon understood what the pro¬
gram meant when it recorded her
score in terms of computational er¬
rors and procedural errors. Surpris¬
ingly, she began solving linear equa¬
tions — and even developing a feel for
what she was doing.
There’s the real reason for giving
your children some educational soft¬
ware for Christmas. Between the
three of you, child, computer and par¬
ent, at least two will leant something.
Economy & Business
The chairman presiding at a regular staff-management meeting: “Why, you little demon, you.”
The Zinger of Silicon Valley _
Morgan uses drastic measures in an attempt to save Atari
Few companies have risen so fast or crashed so rapidly as Anri, the onetime king of
video games. From 1977 to 1982, annual sales zoomed from $200 million to $2 billion.
But last year Atari lost $536 million in just the first nine months Atari's collapse has left
its parent company, Warner Communications, so weak that Warner is fighting for its life
in a corporate takeover battle with Press Lord Rupert Murdoch. James J. Morgan, 41,
then a vice president of Philip Morris, was hired last summer to rescue the ailing compa¬
ny. TIME Correspondent William Me Whirter, a Princeton classmate (1963) of Morgan’s,
spent a week with Atari s chairman and filed this report:
T he company Morgan found when he
arrived in California consisted of a
dozen separate corporate satrapies devoid
of planning or consultation. At least 49
Atari buildings were spread around com¬
pany headquarters in the Silicon Valley
sprawl of Sunnyvale, Calif. Often the
heads of those far-flung divisions were not
even located in the Atari headquarters
building. The company had to call in a
management firm to locate some 48 engi¬
neering groups in the U.S. It found a one-
man operation in Louisville, apparently
there because that was where the
engineer preferred to live. The
company had five finance depart¬
ments, each with its own legal and
personnel offices, three model
shops and three mechanical-engi¬
neering units. Three or four sec¬
tions worked on t,he same project,
independent of each other. Since
there was no standard pay scale,
salaries and bonuses were dis¬
pensed as largesse.
The company was “a mine¬
field of personal intrigue and cor¬
porate politics,” according to
newly named Atari President
John Farrand. Concurs Atari’s
top scientist, Alan Kay: “For a
while, the company was playing
‘Ha, ha, your end of the boat is
sinking.’ ” But when the bad news
became clear last fall, it turned out that
everyone was in the same boat.
The choice of Morgan, a marketing
wonder but a complete outsider to both
Atari and computers, at first seemed like
another bizarre Warner decision. Morgan
was an Easterner in a Californian’s game,
a traditionalist in a rootless industry, a be¬
liever in long-term growth in a market
hooked on quick profit and instant gratifi¬
cation, a technological skeptic among sci¬
entific true believers. Morgan had run the
Philip Morris tobacco-marketing divi¬
sion, whose products included such fast¬
rising brands as Virginia Slims and Merit,
with an almost ostentatious lack of com¬
puters. He preferred writing meticulous
longhand notes on legal pads to punching
numbers into a machine.
If Atari’s offer seemed baffling, Mor¬
gan’s acceptance was even more unex¬
pected. By all accounts, he was on a very
short list for the presidency of Philip Mor¬
ris. Yet Morgan, who had previously nev¬
er even listened to outside offers, resigned
48 hours after having lunch with Warner
Chairman Steven Ross.
Morgan remains as surprised by his
decision to leave Philip Morris as his for¬
mer associates are. There was, of course,
the classic lure of rescuing and running a
company on his own and the undeniable
mystique of the technological future. “The
Atari name did it,” says one go-between
who arranged the Morgan and Ross
meeting. “Morgan never would have gone
if it had been Coleco.” He also got one of
the most lucrative safety nets ever written
into a business contract. Although Mor¬
gan will not comment on it. Atari insiders
place his guarantee at more than $8.5 mil¬
lion over the next seven years. Moreover,
sweeteners could raise it to $25 million or
more depending on his success in turning
around Atari. At Philip Morris, Morgan
was making $300,000 a year.
Even so, it was a surprising jump.
Morgan, the son of a successful oil execu¬
tive, had aimed at the top of a business ca¬
reer from the time he left college. He had
a single-minded determination that was
often concealed beneath an exterior of
rumpled suits and scuffed shoes that
might have been more appropriate for a
distracted economics professor rushing to
class. Yet after 20 years with the same
company, Morgan left. He says he looked
at himself in the mirror after accepting
the job, smiled and thought out loud,
“Why, you little demon, you.”
Morgan does not hide his disdain for
the management style that flourished un¬
der ousted Chairman Raymond Kassar.
Says Morgan: “The way Atari did business
is dramatically opposed to the values I live
„ by and believe in. There was an in¬
credible arrogance at Atari. It was a
rigid, unchallenged and unchecked
giant, and it has paid every penalty
imaginable for its mistakes.”
Morgan was surprised, then
agitated, to discover that many
of Atari’s senior executives who
were working to develop and sell
personal computers had no use for
them in their own homes. Admits
Marcian E. Hoff Jr., Atari’s exec¬
utive vice president for product
development: “I don’t use a com¬
puter for home finances, and I
don’t know anyone who does.
It’s just easier to balance my
own checkbook. Home computers
have been a wonderful solution
looking for a problem.” Morgan
concluded that the industry was
The boss gets behind the controls of one of the newest games
A lucrative safety net made it easier to leave Philip Morris.
44
TIME, FEBRUARY 6,1984
This homework is a disgrace. I'd like a note from your computer . 1
COMPUTER TUTOR: ATARI Horn* Computer Edition
by Gary W. Orwlg and William S. HodgesLittle, Brown and Company,
1983, $15.95. Softcover, 345 pages
Many ol us have expressed the intention of using our ATARI com¬
puters to help us with our home education needs. However, finding ef¬
fective programs is a problem. Some of the better materials In my col¬
lection of computer assisted instruction have come from our own ACE
library. This public domain software is invaluable because we can
learn from it and modify it for our own families.
Another good source of public domain software ia the computer
magazine, of which there are many. But educational programs (and I'm
not referring to those which teach programming) are seldom Included
in these magazines. Now, in an effort to promote further educational
use of computers, Gary Orwig and William Hodges have written a col¬
lection ol learning programs for home and school use. Two editions of
COMPUTER TUTOR are available, one for TRS-80, Apple and PETCBM
home computers, and the other for ATARI home computers.
Believing that “a student in need of remedial instruction can often
obtain more personalized, 'humanistic' attention from well designed
CAI programs than he or she can get from a classroom with 34 other
students in <t,”the authors provide us with twenty-five learning pro.
grams which demonstrate the instructional uses of computers. Each
can be modified and augmented as users choose.
The programs are organized Into three sections. The first. Linear
Programs, Includes fifteen examples of drill and practice CAI
(computer-assisted Instruction). These have a linear, or fixed, se¬
quence of instruction. Subjects Include mathematics, vocabulary,
science, memory enhancement, and social studies.
The second section provides four "branching" programs, so-called
because they allow for more than one sequence of Instruction. The
particular sequence followed Is determined by how much learners
know and how fast they learn.
The final section contains six simulation programs. Here's your
chance to play the stock market without risking money you don't have,
or to run a car wash without getting wet Each of the twenty-five pro¬
grams is first described in a brief paragraph or two, followed by pro¬
gram notes that usually offer suggestions for modifying the program.
For example, the authors suggest that “Capitals of Nations"could be
used to teach any set of matched pairs, such as English/French,
author/title, etc. Following the notes, both an ATARI BASIC listing and
a Microsoft BASIC listing are printed, together with corresponding
tables of variables used. Finally, each program Is accompanied by an
abbreviated sample run.
Because the ATARI version includes listings in both ATARI BASIC
and Microsoft BASIC, the programs should run on any ATARI com¬
puter system, whether configured with cassette or disk drive. Most of
the programs are short and should run on a 16K system.
The objective of the book Is not to provide examples of the best
educational software, but simply to acquaint us with some of the
possibilities. Although these simple programs do not make use of
graphics and sound, the authors include in Appendix A several
subroutines that can be adapted by the user and Included In the pro-
grams. These include routines to create random notes, a musical
scale, large text, and happy and sad faces.
For parents looking for inexpensive but effective learning software,
Computer Tutor is the place to start
—R. DeLoy Graham
PRODUCT
REVIEWS
DOS-MOD
Eclipse Software
1058 Marigold Ct.
Sunnyvale, CA 94806
(408) 246-8325
$35.00, 16K — disk (single density)
$50.00, 16K — disk (double density)
Reviewed by Larry Dziegielewski
DOS-MOD is an Atari Disk Operating
System (DOS) enhancement which gives
the user a more powerful, easier to use
DOS. It fixes all of the known bugs in
Atari DOS, and adds many advanced
features usually found only in systems
running on much larger machines. Until
now, Atari Disk Drive owners have had
DOS 2.0 OSA + to handle their disk
I/O chores. While Atari DOS is good,
it has a few areas which could stand im¬
provement. This is where DOS-MOD
steps in.
DOS-MOD is packed with features,
including three new commands.
The P (run program) command begins
execution of a program in memory. The
P command differs from the M com¬
mand in the default address used to begin
execution. With M, when no address is
specified, the address of the last loaded
binary file is used. With P you can specify
the default address by typing P [hex ad¬
dress], As an example, programmers
could use P to access a debugging file
already in memory, work in that file, and
then switch back to DOS.
The Q (command file) command
creates a file of DOS commands that can
be executed later with a single line com¬
mand. This can greatly simplify the
implementation of commonly used com¬
mands by grouping them into one or
more files.
The R (read/store memory) command
can be used to examine and change hex
addresses in memory. In response to the
command R [hex address], DOS will
print the requested address and display
the eight bytes of data starting at that
memory location. Typing S will repeat
the action and allow you to type in new
iX
heedlessly unloading upon an unsuspect¬
ing public technology that served no pur¬
pose, almost as if it were indulging in con¬
sumer deception. Says Morgan, who is
determined to make home machines
more useful: “Seventy-five percent of
these sets are being bought for home en¬
tertainment or by parents who are made
to feel guilty about not further enhancing
their children's computer skills.”
Some other Morgan zingers:
► "I'm trying to make Atari a humble
company in the right sense of the word.
Being humble in business means your cus¬
tomer is more important than you are. No
one has to pay for flamboyance, arro¬
gance and flashiness."
► "Americans are mazed out and shot
out. They're tired of video games. Atari
must compete against movies, novels, TV.
anything that makes up America's six
hours a day of leisure time. It is criminal
in my mind that Atari did not think of a
game like Trivial Pursuit first. I don't be¬
lieve the industry will be a hit again until
it rekindles its imaginative resources. If
not, it’s bye-bye to the industry.”
► “Not one company in the home-com¬
puter business has yet given the American
public any compelling reason why it
should buy a home computer.”
T he immediate problem Morgan faces is
Atari's financial survival. To achieve
that, he has been slashing on all sides.
Atari's U.S. payroll has already been re¬
duced from 9.800 people to 3,500; 3,000
manufacturing jobs will be added in Hong
Kong and Taiwan this spring. By late next
year it will centralize most of its operations
in a four-building complex in San Jose.
Calif.
The company's laid-back Californian
managerial style is also going. Morgan
began regular staff meetings with his se¬
nior executives. Last vv;ek he announced
a total reorganization of the company
with the aim of reducing corporate bu¬
reaucracy. "A lot of what Morgan has
done is just fairly standard business ba¬
sics,” says Arthur Gemmell, vice presi¬
dent for administration. “We just some¬
how became a $2 billioh company
without any of them.”
Morgan is cutting back on the prod¬
ucts Atari manufactures. He simplified its
computer line from five proposed models
to two and delayed introduction of a series
of new Atari telephones. But he is still
adding new video games.
Can these changes save Atari? Morgan
promises that the firm will be profitable in
1984, and next month Atari is expected to
announce substantial progress in paring
losses. But others are skeptical. Said one
former Atari executive: “Morgan is deter¬
mined to walk through the hurricane, but it
is a shrinking company dependent on an
industry that is itself declining. We know
Morgan can cut, but can he create?” Mor¬
gan insists he can. “I don’t have fun cutting
budgets,” he says. “I have fun running a
company and dreaming.” It is now up to
him to see how soon his dreams can follow
his radical surgery. ■
I
Technology
The Speedy wyr
Disk Copier 6 li n
Andrew Pollack
T HE computer is often considered the pencil
and paper of the office of the future. Now a
device known as a floppy disk copier is vying
to become the Xerox machine of the future.
These new copiers allow copies of a disk contain¬
ing data or software to be made in as little as 20
seconds, far faster than such copies can be made
on a personal computer.
Three companies—one has just gone public and
another is about to—are fighting for dominance in
the $20 million market for disk copying machines.
Still other entrepreneurs have purchased the co¬
piers and opened disk copying services that are
somewhat analogous to print copy shops.
• • •
Among the biggest users of copying machines
are software companies, which use them to mass-
produce their products. Future Computing, a mar¬
ket research firm, projects that 15 million to 17 mil¬
lion software packages, many containing more
than one disk, will be sold this year, and 25 million
to 30 million next year.
Until the advent of high-speed duplicators, soft¬
ware companies made copies the same way indi¬
viduals do—using a computer and two disk drives,
which takes several minutes per copy. Peachtree
Software, for instance, once had as many as 50 per¬
sonal computers, each making one copy at a time,
with workers running back and forth to feed blank
disks into the machines.
A newer market is also opening for disk copiers.
Large companies that have hundreds of personal
computers are starting to buy copiers to distribute
information on disks rather than on paper. Some
retail chains distribute the latest pricing data to
their outlets on floppy disks, so that the informa¬
tion can be transferred directly into the electronic
cash register systems.
Floppy disks, made of Mylar coated with iron
oxide and usually 5 % or 8 Inches in diameter, can
store the equivalent of 50 to several hundred type¬
written pages. “At $2 a diskette, it’s cheap to use a
diskette as a file,” said Walter J. Kane, president
of Applied Data Communications of Tustin, Calif.,
one of the manufacturers of disk copy machines.
Applied Data, which went public last month, had
sales of $7 million in the year ended March 31, and
sales are up 40 percent so far this year. About 60
percent of sales are from disk copiers and as of
Sept. 30, the company had sold 500 systems.
Media Systems Technology of Irvine, Calif.,
which is privately held, will have sales of about $10
million in 1983, compared with $6 million in 1982,
according to its president, A1 Alcala. The Formas-
ter Corporation of San Jose, which started in 1981,
had sales of $2.8 million in the year ended Feb. 28
and has shipped more than 200 systems, according
to the prospectus it filed for its upcoming public
stock offering. The various systems range in price
from $10,000 to more than $100,000.
Like personal computers, disk copying machines
use disk drives to record data on floppy disks, but
they employ several techniques to raise copying
speed to between 20 seconds and two minutes, de¬
pending on the amount of data on the disk. The
copy machines use more powerful computers than
personal computers and store the data to be copied
on a hard disk or semiconductor memory, from
which it can be copied faster than from another
floppy disk. Duplication systems often have attach¬
ments that feed the blank disks into the copier.
Some systems also allow several disk drives to
copy from a single master copy simultaneously.
The IXI Corporation of Minneapolis recently intro¬
duced its “Gang” system, which allows up to 30
disk drives to make copies in unison.
! • • •
j The manufacturers, however, are facing in¬
creased competition as well as the long-term
threat of completely electronic software distribu¬
tion. Formaster’s prospectus notes that growth is
slowing and that net income is under pressure be¬
cause of increasing competition and investments in
new products. Applied Data, which went public at
$11 a share on Nov. 18, closed yesterday at $9 bid.
One obstacle is that disk copying machines are
still not inexpensive enough or easy enough to use
to become as ubiquitous as paper copiers.
“It’s not like putting a piece of paper on the
Xerox machine and pushing the button,” said Phil¬
lip H. Kessler, president of Allenbach Industries, a
Carlsbad, Calif., disk copying service.
One difficulty is that each model of computer has
its own format for storing information on a disk. A
Radio Shack computer, for instance, cannot read a
disk from an Apple computer. The disk copying
machines can be programmed for different for¬
mats, but setting up a production run earn take up to
15 minutes. That makes it uneconomical for a
floppy copy shop to handle jobs of only one or two
copies, as print copy shops do.
Indeed, in terms of the expertise and expense,
the potential office copiers of the future are more
like the printing presses of the future.
PRODUCT REVIEWS
hex values for that address. Pressing
[RETURN] stores the new values.
DOS-MOD also comes in a double¬
density (DD) version which is com¬
patible with most standard DD formats
that understand the Percom protocols.
The DD version has a few added features
not found in the SD version. The L com¬
mand now has a /M option which when
executed will display the hex locations
of the memory areas loaded. Using this
option you can see which areas of
memory are occupied by a binary file.
There is also a HELLO command file
option which is executed automatically
each time you boot DOS. With the
HELLO file, you can put in any message,
including any DOS commands needed
to set up your system to suit your needs.
This is a most useful feature. Lastly, the
DD version has a cartridge-bypass
feature, which lets you bypass any in-
HOME-CALC
Sim Computer Products
1100 E. Hector St.
Whitemarsh, PA 19428
(215) 825-4250
529.95, 16K - tape
539.95, 24K - disk
Reviewed by Jordan Powell
Home-Calc is an inexpensive spread¬
sheet program well suited for use in the
home. VisiCalc, the only other spread¬
sheet available for the Atari, is expen¬
sive and contains features not needed for
home application.
The program comes with a special key
which must be inserted into joystick Port
1. BASIC is also required.
Once the program is loaded, it checks
the amount of memory it has to work
with and then calculates the number of
cells available to you. A cell is a position
on the spreadsheet in which you can put
the numbers you are working with, or
column and row labels. You are then
asked how you want to arrange the
number of cells available (how many
rows by how many columns). Alphabetic
labels, numbers and formulas can be
December 1983
stalled cartridge when booting and go
right to the DOS menu. The DD version
can also run in the SD mode.
DOS-MOD has one of the best
tutorials I have seen in a long time. It
guides you step by step through the pro¬
gram features, encouraging you to try
out the new commands as you go along.
The tutorial is fairly, lengthy. When
dumped to a printer, the text fills 48
sheets of printer paper. It should be
noted that DOS-MOD comes without
a manual, only a command summary
booklet. Therefore, it is necessary to
keep a copy of the printout on hand for
detailed information.
DOS-MOD is fast, easy to use, and
is extremely powerful, but most of all,
a bargain. In my opinion, the tutorial
alone is worth the purchase price, mak¬
ing DOS-MOD a best buy at the soft¬
ware market.
entered into the cells. Formulas allow
you to use the contents of one or more
cells to calculate the contents of another
cell. You can enter formulas using the
four basic arithmetic operations and
exponentiation. There is also a “sum”
function which will add up any row,
column or block of cells. To move to dif¬
ferent parts of the spreadsheet, you can
use the arrow keys or the GOTO com¬
mand for rapid repositioning.
The disk version of the program per¬
mits replication of the contents of a cell
in another cell or block of cells. Tem¬
plates, which are forms where the rela¬
tionships between cells, their values and
labels are stored, can be saved and
loaded in both versions and the spread¬
sheets can be printed. The disk version
also allows you to look at the disk direc¬
tory while loading and saving templates.
In summary, Home-Calc is useful and
well worth the money. The documenta¬
tion is easily understood and the capa¬
bilities are adequate for home use. I use
Home-Calc to do my family budget and
other financial calculations and it saves
me time and helps me to better analyze
my finances.
BUMPAS REVIEWS
This is the time of year we at ACE make recommendations of the
"10 Best" software titles for the gift-giving season I’ve been asked to
make the list this year because of all the reviewing I've been doing il
just wrote a book of 200 reviews of Atari software for Consumer
Guide).
The 10 best games on my list include:
Excahbur by Chris Crawford for $30 from APX. This game recreates
an entire Arthurian environment for the player.
Eastern Front (cartridge) by Chris Crawford for $45 from Atari
World War 2 on your Atari.
M U LE for $40 from Electronic Arts. For 1-4 players trying to
survive on a mining colony in a remote area of the galaxy.
Combat Leader for $40 from Strategic Simulations. Command your
own platoon or company in a tactical encounter with the Atari.
Star League Baseball for $32 from Gamestar. Miss your baseball m
tne winter-time? This has the feel of the real thing, and is an excellent
game to boot!
Blue Max ‘or $40 'rom Synapse. Fly your WWI biplane through
enemy defenses to bomb a city Almost a flight simulator
Chess for $70 from Odesta The easiest to use. most flexib<e and
most challenging Chess game for a home computer I've seen.
Murder on the Zmderneuf for $40 from Electronic Arts. A
joystick/graphic detective game giving you 40 minutes to solve one of
128 crimes of murder.
Pole Position for $45 from Atari. The popular arcade formula
driving game simulator brought home.
Lode Runner $35 from Broderbund. The latest incarnation of the
running, jumping, climbing, digging game with over 150 screens
including user-defined ones.
For non-game software my list of ten includes:
AtariWnter for $99 from Atari. The best word processor for the
Atari which is as good as some of the best professional word
processors in business use
FileManager 800 ♦ for $99 from Synapse. A full-functioned
database manager which is as easy to use as it is powerful.
JonesTerm 3 6. public domain from your user group. Let your Atari
talk to other computers over tne phone lines with a modem.
SCOPY. $15 from ACE. You will use this sector copier more than
any other utility as you back up and manage your collection of disks.
Synassembler. $49 from Synapse. An easy to use and powerful
tool for creating machine language programs.
Ultra Disassembler. \ .9 from Adventure International. Take any
machine language file and disassemble it with standard Atari labels.
Great for studying advanced programming techniques.
Action!. $99 from OSS A language on a bank switched
cartridge using only 8K at a time but has 24K on the cartridge. This
superfast, structured 'anguage is really something.
Basic XL $99 # rom OSS An expanded Basic compatible with Atari
8asic. but addmg "-any -ew features and commands, including most
features used M-croso't Basic. The best of both worlds.
ARMUDlC BBS. $99 from Armudic. Operate your own message and
information ce^'er or just use it for unattended communication from a
remote 'peahen *»tn your computer at home.
My DOS by TVordmark Systems and available from SWP This n ew
DOS allows you to use double-sided, 80 track disks. It i * s ess
memory than Atari DOS, but works with 8" dnves or whatever drive
your ATR 8000 uses, or any disk drive made for the Atari.
Note: Zaxxon, by Datasoft. has received Eastman Publishing s
Golden Disk Award for the "best personal computer game." This
award is based upon sales reported from software retailers.
Broderbund has discovered some "incompatibility during play of
‘Operation Whirlwind' with certain boards. The problem has been
corrected." I had been experiencing a lock-up during play and thought
it was my hardware problem. I'm sure Broderbund will make the
correction for you if you use this program and have a Mosaic or other
board which is incompatible with the earlier version of their game.
/fcj£ Cbc P? Jim Bumpas
co-editor
Hardware Items of the Year
1. ATR 8000 with CP/M (SWP. 2500 Randol Mill Road-125, Arlington.
TX 76011). This combination disk drive interface, printer buffer and
interface and RS-232 port is a very low priced accessory for your Atari
that opens new worlds. The basic unit allows you to use any "generic”
disk drives and gives you a nice printer buffer More advanced units
allow you to use CP/M and there is even a 8088 board. It comes with
programs allowing you to read and run almost any CP/M program from
any CP/M computer, with all that wonderful business software and
public domain programs.
2. Austin Franklin 80 column board. (Austin Franklin Assoc., 43
Grove St, Ayer, MA 01432) This 80 column board works very nicely, can
be used with a RGB monitor (not for Atari Games), and has a cartridge
to use with the ATR 8000. If you use CP/M, 80 columns are almost a
must, and this is a nice one.
3. Mannesmann Taly Spirit 80 Printer. This new printer is an Epson
work-alike with a big difference — square dots rather than round dots.
It also has the best paper handling I've seen, with a very easy to use
tractor feed as well as friction feed. The listings last month in the
newsletter were done by this printer. This month, they will be the
Epson^O. My Spirit broke— although you can easily back up the
paper, if you pull the paper out the back, you can break the platen, and
I did. The instruction manual doesn't tell you this, but the company did
when I told them the problem! Otherwise, a very nice printer with very
good print, and for only $399 retail, a good buy.
4. Brother 50 Daisy Wheel Typewriter with Brother IF-50 Computer
interface. One of several new typewriter/computer printers factory
designed for double duty. This is a nice inexpensive typewriter which
works very well as a printer.