EPILEPSY WARNING
READ BEFORE USING YOUR SEGA VIDEO GAME SYSTEM
A very small percentage of individuals may experience epileptic
seizures when exposed to certain light patterns or flashing lights.
Exposure to certain patterns or backgrounds on a television screen or
while playing video games may induce an epileptic seizure in these
individuals. Certain conditions may induce undetected epileptic
symptoms even in persons who have no history of prior seizures or
epilepsy. If you, or anyone in your family, has an epileptic condition,
consult your physician prior to playing. If you experience any of the
following symptoms while playing a video game — dizziness, altered
vision, eye or muscle twitches, loss of awareness, disorientation, any
involuntary movement or convulsions — IMMEDIATELY discontinue
use and consult your physician before resuming play.
HANDLING YOUR SEGA CD
• The Sega CD Disc is intended for use exclusively with the
Sega CD System.
• Do not bend it, crush it, or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source
of heat.
• Be sure to take an occasional recess during extended play, to rest
yourself and the Sega CD Disc.
WARNING TO OWNERS OF PROJECTION TELEVISIONS: STILL PICTURES OR IMAGES
MAY CAUSE PERMANENT PICTURE-TUBE DAMAGE OR MARK THE PHOSPHOR OF THE
CRT. AVOID REPEATED OR EXTENDED USE OF VIDEO GAMES ON LARGE-SCREEN
PROJECTION TELEVISIONS.
RENOVATION PRODUCTS, INC.
4655 Old Ironsides Drive, Suite 265
Santa Clara, CA 95054
iFFICIAI
pAL or
1UAUTV
LICENSED BY SEGA ENTERPRISES, LTD. FOR
PLAY ON THE SEGA CD™ SYSTEM. SEGA AND
SEGA CD ARE TRADEMARKS OF SEGA
ENTERPRISES, LTD. ALL RIGHTS RESERVED. TIME
GAL IS LICENSED BY TAITO CORPORATION FOR
SEGA CD. TIME GAL IS A TRADEMARK OF
RENOVATION PRODUCTS, INC. ©1998, 1993
TELENET (WOLF TEAM) / RENOVATION
PRODUCTS, INC. ALL RIGHTS RESERVED.
This official seal is your assurance that
this product meets the highest quality
standards of SEGA™.
Buy games and accessories with thli »mi
to be sure that they are compatible with
the SEGA CD™ SYSTEM.
Renovation Products would like to thank you for purchasing
"Time Gal" for your Sega CD game system. Please read this
instruction manual carefully to ensure proper handling of your CD.
TABLE OF CONTENTS
Starting Up Your System.4
A Chase Through The Ages.5
Revving Up The Pathforger II.6
The Pathforger Video Camera.7-9
Time Stop.10
Playing Towards A New Era.11-13
Passwords/Visual Mode.14
Hard Mode Tips.15
Limited Warranty.16
Notes.17-18
STARTING UP YOUR SYSTEM
A CHASE THROUGH THE AGES
1. Set up your Genesis and Sesa CD Systems and plug in Control
Pad 1.
2. Turn on your TV or monitor, and then turn on the Genesis.
3. Press Start or Button A, B or C when you see the Sega CD logo.
The Sega CD Control Panel will appear.
4. Press Start or Button A, B or C to open the disc tray. Place
the Time Gal disc into the tray. Then press Button A, B, or C
again to close the tray.
5. Press Start or use the D-Button to move the cursor to the
CD-ROM button.
6. Press A, B or C to begin. The opening screens of the game will
appear. (If the disc is already in the tray when you turn on the
system, the game will begin automatically after a few moments.)
7. To stop a game in progress, or when the game ends, press the
Reset Button on the Genesis console to return to the Sega CD
Control Panel.
It is the future, where time travel is just
being perfected. On the eve of its
unveiling, a new time machine is the talk
of the world.
Joseph Harper’s "Pathforger” is about to
be showcased live on world-wide
television. From his lab. Harper prepares
to send his head technician, 'Time Gal," into the time machine to
explore the past.
Time Gal enters the Pathforger, but before she can get comfortable
a man named Luda suddenly appears from behind the control
panel. Luda grabs Time Gal and sends her sprawling out the front
of the Pathforger.
“I'm going to rule forever, in any and every era the world has ever
known!" Luda proclaims. In an instant, the evil Luda and the
Pathforger are gone.
"What do we do now Dr. Harper?" Time Gal cries.
“Uh, I thought this might happen. Hurry... press that button
over there!”
A part of the lab wall opens and another time machine rolls out into
the lab. The words "Pathforger II” are clearly visible on the front.
"Go get that thief and bring back my stolen Pathforger!" Harper shouts.
"I’m off! I’ll do my best to track him down and protect the world’s
history. I hope I can catch him since he has a bit of a lead...’’
"Do what you can. We’re all counting on you Time Gal!"
5
REVVING UP THE PATHFORGERII
THE PATHFORGER VIDEO CAMERA
After placins the “Time Gal" CD in the Sega CD tray, press play on
the title screen to start the game. After the design team logo appears,
the game will automatically start an introduction sequence which
shows Time Gal chasing Luda through many time periods. You may
interrupt this animation at any point by pressing the Start button to
bring up the game’s title screen. Rev up the Pathforger II before Luda
gets away for good!
From the “Time Gal” title screen you can select the type of game
you want to play. Go to the Options mode and make adjustments
if you like.
Lives: You can have up to 4 lives. Make your travels through
time more difficult by giving yourself fewer lives.
Difficulty:
Effects:
Adjust the level of play to
easy, normal or hard. There
are 2 continues given. The
easier the game you play,
the more time you have
to react.
There are 6 computer¬
generated sound effects
used in “Time Gal" which
you can listen to here.
Visual Mode: To enter and use the
"Password Mode” please
refer to page 14.
This Sega CD game is presented through the Pathforger time
machine’s video camera. Wherever Time Gal appears in time, the
camera zooms in and shows you the action.
You must help Time Gal jump or move to avoid any of the obstacles
Luda has arranged for her to run into during her chase through time.
Here’s what you see through the Pathforger video camera:
O Reaction Jewels:
© Animated Action:
Q Score:
© Time Period:
© Facial Expressions:
The video camera has reaction jewels in
four directions: up, down, left or right.
This is what the camera shows you
throughout the adventure.
Your current score is displayed.
This tells you which time period you are
currently in.
Watch here for the Time Gal’s reaction
to your move.
THE PATHFORGER VIDEO CAMERA
Here are the control functions for Time Gal:
A button: Ensages Time Gal in a fight, using her gun or any
weapon she possesses
B button: Same as A button
C button: Same as A button
Start: Begin game after the end of a stage
D-pad Up: Makes Time Gal jump up
D-pad Down: Time Gal jumps downward
D-pad Left: Makes Time Gal move left
D-pad Right: Moves Ti me Ga I to the right
Start Button
C Button
B Button
Direction Button
A Button
THE PATHFORGER VIDEO CAMERA CONT*
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WHICH WAY DO I GO?
Wherever Ti me Ga I needs to go, the area I ' t 1
will flash yellow. Tones will also ring J|
letting you know when an action is 1
required. If you don’t move Time Gal in 1
that direction quickly enough, Time Gal
will suffer one game life and a special
error sequence will appear. You'll know you made the correct choice
when the picture of Time Gal in the lower right of the screen remains
smiling. Also, tones will ring to let you know whether your choice was
right or wrong.
tones ring and the yellow area flashes.
The reaction time is greatly reduced in the Normal and Hard modes.
You’ll need to anticipate the move in the Hard Mode, so be quick on
your fingers to be successful.
SCORING
The scoring is based upon how well you complete each stage. If you
complete a stage without missing a single reaction, your score will be
higher than if you complete a stage after missing a reaction. Point
totals are also determined by which difficulty level you are playing.
You also get points for each reaction you complete successfully.
Enter your name when you finish your game and compare your score
with those of the designers. Top scores entered do not remain when
the Sega CD is turned off.
Time Gal has a special ability granted to her through the Pathforger. At
certain points in a time period, she may stop time for a few seconds.
When she says "Time Stop," time will then freeze. At this point, Time
Gal has many options and needs your expertise to make the right
decision. A menu will appear with three choices of how to get Time
Gal out of a sticky situation. Make the right choice and Time Gal will
smile. Choose a wrong option, and she loses a game life.
There are 16 time periods or stages Time Gal must travel though to
capture Luda. The periods she travels to are arranged by era, but each
year within that era comes up randomly. She will start in the B.C. era,
then will move to the early A.D. through present time, and finally into
the future where Luda awaits.
When you start the game, the first stage that Time Gal travels to may or
may not be the same as the next time you play. To add an extra
challenge to the game, a stage may look the same as you remember it.
However, it could be a reversed image of how it appeared before.
Be aware that your movements also could be backwards.
SOME TIME PERIODS TIME GAL VISITS:
65,000,000 B.C. Trouble just seems to
follow Time Gal, like
the Triceratops that
chases her. Keep
moving and eventually
you’ll be rewarded
with something cool.
Watch out! It’s not
easy to outswim the
"slow" turtle.
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PLAYING TOWARDS A NEW ERA cont.
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Falling rocks are easy
to jump to, but watch
it when you start
getting close to the
river. Don’t let Time
Gal go over the
waterfall! Once off the
water, just fall without
the net and Time Gal
will be safe.
Those Romans get a
kick out of big burly
men battling it out in
a forum in front of
frenzied fans. Time
Gal definately feels
out of place and with
some quick move¬
ments she’ll begone.
Good thing the
Pathforger came
equipped with a
laser gun!
PLAYING TOWARDS A NEW ERA CONT»
500 A.D.
1588 A.D.
2001 A.D.
What would a good
vacation through time
be without a ride in a
mine car? Time Gal
finds out in a hurry
that the mine car is
her way to escape.
Where’s the driver of
the other car? Be
alert because that
track is not very
sturdy in some parts.
Time Gal likes to sail,
but on a Spanish
galleon with pirates
she doesn't exactly
jump for joy. She
jumps to get out of
the way! Look out for
that cannonball or
she may end up
walking a fiery plank.
Nothing like a little
futuristic biking with
some really level¬
headed dudes. Hop
on a space bike and
zoom away from
these hoodlums.
Dodge that sword
and don't forget
to duck!
PASSWORDS/VISUAL MODE
HARD MODE TIPS
The normal and hard modes of Time Gal
add an extra bonus to the same play.
After you complete a stase in these
modes, your score is totaled and then
a password appears. There are 16
passwords in the entire game, one
for each stage.
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rasswofsio fiffiAiiT
f'USff STMRT Miff fits
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Once the game is completed, you may
use this password feature until you turn
off the system. If you turn off your Sega
CD system, you'll have to complete the
levels again in order the use the pass¬
words. The passwords allow you to
enter the Visual Mode from the game’s
Title Screen. Enter the password and
you will be presented with a menu to
view the entire stage uninterrupted or
watch the results of a wrong move.
As an additional reward, learn all 16
passwords and watch the entire game.
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The Hard Mode requires a quicker reaction time and fewer clues, so
here are some tips on how to be more successful.
1) The reaction jewels do not flash so
there is no need to watch them. Pay
close attention to the game itself
because the area you need to jump
to will flash yellow. Some areas are
small and may not be completely
in one of the four directions. Use
your best judgement.
2) When Time Gal needs to use her weapon, her hand or the
weapon holster will flash yellow. Pay attention to this because
you may miss it.
3) After you accumulate your first
100,000 points in any of the 3
difficulty levels, you gain an extra life.
Subsequent lives will be added at
every 200,000 points in the Hard
Mode. Build up your lives to make
the game last longer.
.]
What's Luda smirking at? If Time
Gal doesn’t succeed, Luda will
be laughing hysterically.
LIMITED WARRANTY
RENOVATION PRODUCTS, INC. warrants to the original purchaser only that
the CD provided with this manual and the software prosram coded on it
will perform in accordance with the descriptions in this manual when used
with the specified equipment, for a period of 90 days from the date of
purchase. If the prosram is found defective within 90 days of purchase, it
will be replaced. Simply return the CD to RENOVATION PRODUCTS, INC. or
its authorized dealer alons with a dated proof of purchase. Replacement of
the CD, free of charse to the original purchaser (except for the cost of
returning the CD) is the full extent of our liability.
THIS WARRANT/ IS IN LIEU OF ALL OTHER WARRANTIES, WHETHER ORAL
OR WRITTEN, EXPRESSED OR IMPLIED. ALL IMPLIED WARRANTIES, INCLUD¬
ING THOSE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE, IF APPLICABLE, ARE LIMITED IN DURATION TO 90 DAYS FROM
THE DATE OF PURCHASE OF THIS PRODUCT.
RENOVATION PRODUCTS, INC. shall not be liable for incidental and/or
consequential damages for the breach of any express or implied warranty
including damage to property and, to the extent permitted by law, damages
for personal injury, even if RENOVATION PRODUCTS, INC. has been advised
of the possibility of such damages. Some states do not allow the exclusion
or limitation of incidental or consequential damages or limitations on how
long an implied warranty lasts, so the above limitations or exclusions may
not apply to you.
This warranty shall not be applicable to the extent that any provision of this
warranty is prohibited by any federal, state or municipal law which cannot
be pre-empted. This warranty gives you specific legal rights and you may
also have other rights which vary from state to state.
RENOVATION PRODUCTS, INC.
4655 Old Ironsides Drive, Suite 265
Santa Clara, CA 95054.
(408) 982-2700
NOTES
To enter a monthly
drawing for a FREE
video game, please
complete the attached
warranty card and return
it to Renovation Products.
Winner will be
contacted within
30 days of
the drawing.
Patents: U.S. Nos.4,442,486/4,454, 594/4,462,076; Europe No.60244; Canada No.1,183,276; Hong Kong No.88-4302; Singapore No.88-155; Japan No.82-205605 (Pending)
Would you buy another Renovation Product?
To register fo w in,
complete 'warranty
card and mail to
Renovation Products, Inc.
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Renovation Products Warranty Registration Card
To enter a monthly drawing for a FREE video game, please complete this card and return it to Renovation
Products. Winner will be contacted within 30 days of the drawing.
Renovation Products
4655 Old Ironsides Drive
Suite 265
Santa Clara, CA 95054
Action That Reaches Out And Grabs You!
Wipe S.C.U.M. (Secret Criminal Underground Movement) off the highway.
Smash through a hotel lobby, spin off a bridge at high speed, and tear up the
beach on the tail of perpetrators. Shift into high gear for the ultimate hot pursuit.
So much fun it should be illegal!
• Full CD soundtrack!
• Digitally recorded stereo sound puts you right in the
• In your face close-ups!
• Over 30 minutes of full motion animation!
• Heads-up display keeps your eyes on the action!
• Nine rubber burning stages!
• Head spinning 360 degree scrolling!
LICENSED BY SEGA ENTERPRISES, LTD. FOR PLAY ON THE SEGA CD™
SYSTEM. SEGA AND SEGA CD ARE TRADEMARKS OF SEGA ENTERPRISES,
LTD. ALL RIGHTS RESERVED. TIME GAL IS LICENSED BY TAITO
CORPORATION FOR SEGA CD. TIME GAL IS A TRADEMARK OF RENOVATION
PRODUCTS, INC. ©1992,1993 TELENET (WOLF TEAM) / RENOVATION
PRODUCTS, INC. ALL RIGHTS RESERVED. ROAD AVENGER IS A TRADEMARK
OF RENOVATION PRODUCTS, INC. ©1992 DATA EAST. ©1993 TELENET
(WOLF TEAM) / RENOVATION PRODUCTS, INC. ALL RIGHTS RESERVED.
4655 OLD IRONSIDES DRIVE, SUITE 265 SANTA CLARA, CA 95054 Printed in the U SA.
OFFICIAL
SEAL Of
QUALITY