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Monkey Do Productions and 
New Leva! Software 


LICENSED BY SEGA ENTERPRISES, LIB. 
FOR my BIU THE SEGA CB rH SYSTEM, 








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Handling Your Sega CD Disc 

The Sega CD Disc is intended far use exclusively in the Sega CD™ System. 
Do not bend it, crush it, or submerge it in liquids. 

Do not leave It in direct sunlight or near a radiator or other source of heat. 
Be sure to take an occasional recess during extended ploy, to rest yourself 
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1 


ft >0 Ap ftASH™ 

The most successful racing/combat game For the Genesis, explodes 
onto the Sego CD system with more attitude and aggression than ever 
before! We've pocked Road Rash with awesome 3-D animations, tons 
of reactive video sequences, and some of the nastiest characters you'll 
find this side of anywhere! And, For your parents' listening discomfort, 
we've thrown in 14 original songs from six of the hottest alternative 
bands A&M Records has to offer. 

Check out the adrenaline-pumping Road Rash introductory sequence, 
then sign up and race the circuit yourself. Road Rash contains five all- 
new courses in five unique locations up and down the golden state— 
from the tip of the Sierra Nevada to the shores of the City by the Bay. 
Place in one of the top three positions on each course to advance to 
the next level. There are five levels in oil. Qualify on each of the five 
courses on the fifth level to walk away with the Road Rash cup, the 
respect of your peers, and a bladder full of the bubbly stuff, 

...and your parents said you'd never amount to anything! 


Road Rash features include: 

C T Five race environments offering heart-stopping realism and all the lawless 
high-speed action Road Rash fans expect. 

1 In-game action digitized from real liFe for fierce combat and vicious wipe¬ 
outs you can almost feel, 

1 Reactive opponents with Individual personalities. 

1 . Save up to seven games-ln-progress to your Sega CD system's built-in mem¬ 
ory. 

1 * 15 killer cycles, including Nitro-equipped Super-bikes. 

Live-action video and raw, energetic music Featuring Soundgarden, Paw, 
Swerved river. Therapy?, Monster Magnet, and Hammerbox- 










COMMAND SUMMARY 


D-Pad 



START 


Getting Around in the Menus 

Move Selection Arrow ......... . ..D-Pad in ony direction 

Choose a Selected Item.. . . . . . . ,A, B, or C 

Controlling your Bike 

Steer Left/Right .< D-Pad left/right 

Brake ..<$>...**.* ...... •*, - A 

Accelerate ........... , , .... .. . . . ... .B 

Nitrous burs! (Nitro bikes only) .... ...... .B {Twice quickly) 

Punishing your Opponents 

Punch (without weapon) r . . , ... . . , .C 

Backhand punch ............. ..... .C + D-Pad up 

Kick . .,C + D-Pad down 

Grab weapon . .C 

Use weapon (with weapon) .. ..C 

Punning Back to your Bike 
(After a Fall) 

Control running direction.. ,D-Pad in any direction 

Stop running .. .A (Hold) 

Pausing a Pace 

Pause/Resume ... ..... .START 

Change song during race ....... ..... .C (While paused) 

Quitting a Pace 


Quit/Forced Wreck 


A + B + C + START 


3 




Road Rash . ..... 1 

Command Summary . ..* . . ... . .2 

Starting he Game .4 

Lawyer s Blurb .. .4 

The Start-up Menu . 5 

Th ash Mode .. 5 

Big Game Mode .. .5 

Restroom ... . ..5 

Entering a Race ,. .6 

Who's Afraid of the Big "Bad" Game Mode? .... .6 

Character Selection . .7 

The Street.. . . . *..../ 

Der Panzer Klub .. .8 

Shmooze . .8 

Bulletin Board ..9 

Restroom . .. .........10 

Olley's Scoot-A-Rama . ... 1 3 

Controlling your Bike .. . . . ... .14 

The Instrument Panel . . ... 1 5 

Punishing your Opponents ..18 

Aggressive Opponents .............. 1 9 

End of th© Race ... . .20 

Crossing the Finish Line .. .20 

Wrecked .. .21 

Busted F .. .21 

Credits , .. 22 








































































STARTING THE GAME 



1 , Turn ON the power switch on your Sega™ Genesis™. 

2. Moke sure a control pod is plugged into a port on the Genesis 
System. 

3. Open the disc tray and place the Road Rash ™ disc nside. 

4. Press START to advance to the Sega and Electronic Arts® logo 
screens Followed by the Road Rash introductory sequence, 

lawyer's slurb 

We hope you Find Rood Rash as entertaining as we do. 
Games are a great way to act out fantasies in a virtual envi¬ 
ronment where no one gets hurt. 

The game is meant for entertainment purposes only. Events in 
the game and in the video are fantasy and are not meant fa 
model reality in any way. 

In the real world, if you run from the police you'll go to jail; if 
you Fall ofF your bike, you might not get back up. There's only 
one place for racing: a closed-circuit race track. There's only 
one way to ride: within the limits of your abilities and with full 
protective gear. Use your head. 


5 


THE START-UP MEHU 

Hang at the Start-up menu for a while to explore your pre-race 
alternatives. From the Start-up menu you can select a game 
mode and join the Rashin' circuit with all the default game set¬ 
tings, or you can visit the Restroom to load a previously saved 
game-in-pragress and tweak the options before you ride. 


5tart-up 

Menu 

I 



To choose Road Rash menu items? 

1. From any Road Rash menu,, l>Pod in any direction to highlight 
an option. 

2 nny button to select thf? highlighted item. 

TlirasJa Mode 

The stripped-down, no-frills version of Road Rash, just pull on 
your boots, ^ip up your leathers, choose a 'rack, and go! 

Big Game Mode 

Road Rush the way you've always dreamt it could be. Full- 
throttle, racing circuit action complete with veteran Road Rash 
characters, cash purse, and Olley—the most notorious bike 
dealer in town. 

Restroom 

Load a previously saved game-in-progress, adjust game 
options before the ride, or drop a dime in the juke box to 
sample the Road Rash soundtrack and groove to some video 
heaviness by Paw, Swerved river, and Saundgarden., 




















































6 


EJTTERIITG- A RACE 

IF you're already chomping at the bit, check out the Command 
Summary on page 2 and select THRASH MODE from the 
Main Set-up screen. Choose a track from the Bulletin Board, 
then watch for the Flag, open up the throttle, and smoke those 
losers I 



You 


Starting 

&rid 


Flag Girl 


• To learn mare about Road Rash before entering a race, read on. 

HEY! An introductory video sequence appears before each race. 

You can press any button to bypass the video, but if you skip 
three in a row they're shut aft 'til you hit the RFSFT button 

Comprende? 

who's afraid of the 
bio “bad” oame mode? 

Race the circuit for the Road Rash crown. If you place in one 
of the top three positions on any course, you record a qualify¬ 
ing run. Qualify on all five courses to move on to the next pro 
gressive level—there are five levels in oil. When you've quali¬ 
fied on each course at the fifth level, you're named Road Rash 
champ ond walk away with the cup. 

To eriler Big Game mude, seled B3G GAME MODE from the 
Main Set-up screen. The Character Selection screen appears. 



Character Selection 

Choose your alter-ego From this group of seasoned Road Rash 
dtrfbags. Scroll through each character description before you 
make your choice. As a general rule, bigger rashers pack 
more power info each punch, while smaller rashers top out the 
speedometer more quickly. 

Character 
Selection 

Chara ctsr 
Description 



to scroll through character descriptions, D-Pad in any direction 
to highlight a character. 

fo select a highlighted character, press any button. The Street 
appears. 

The Street 


The Street 




1 ™!§^ 0 ■ 

1 H 3 y§ ssj m tmm 

Y 




unlit: tost je rr r ft so w 

, difx! ’"ftfl-t e : 1 7 y 


- ■ - 

ten 


\ ' 


h ►[iSF J P^TO M 

m (V ' - " 


t v v r-H 

TY 

W' 

:,£j, *9. 

SSCoiff-ilT-ftiita 


-M W £: .- «j Zf 


From the Street, you have cccess to Der Pander Klub ond 
Olley s Scaot-A-Rama. Olley doesn't care much for Free-laad- 
ers, so if you don't hove the funds to buy, hit ihe Klub. After 
you've saved up some prize money, give al' Olley a calk (See 
Oliey's ScoohA-Rama on page 13.) 









































s 


DER PAJTZER CLUB 


Der Panzer Klub is "home away from home'' For these miscre¬ 
ants. While you're at the Klub, Shmooze the other riders, step 
into the Restroom, or check the Bui etin Board for upcoming 
races. 


Ber Panzer 
Klub 


ys/-\ £ 

BULLETIN SORRIJ* . •’ 

Ki 


• .. V39 I _ . 

HIl*UfllIUEE JON 

m H hn u » 


Shrr : oi02& 

► Hybliti M 


$kxtm 

TNe SftSt 


Shmoose 

Chat with the other rashers to get some gossip on the upcom¬ 
ing race. Find out who's out to get whom and see if you can 
gather some tips on the tracks. Don't be discouraged if every¬ 
one seems to hate your guts—it's not like these are your 
friends or anything! 


Shmoose 



To Shmoose the next rasher, press any button. When you've 
heard it all, the Der Panzer Klub menu appears. 




Bulletin Board 

The Bulletin Board lists the courses on the Road Rash circuit. 
This is where you sign up for your next race. Each course is 
posted along with a description, the distance, and a glimpse 
of the terrain. When you've qualified on a course, a check¬ 
ered flag appears in the course description. 



Bullstin 

Board 

Course 

Description 


THE CiTlt: Rage through "he most beautiful city in the world, 
where cable-cars climb halfway to the stars. As you can imag¬ 
ine, your most deadly obstacle in the City is the afternoon 
commute, so slay out of the left-hand lane! leave your heart in 
the Cily, buJ It y lu lake ihe fest of your vital organs with you 
when you go. 

THE PENINSULA: Think you smell bacon? Wouldn't surprise 
us—the Peninsula boasts more cops than doctors and lawyers 
combined, and that's quite a feat for this ultra-affluent loca lity. 
Your average Rasher has a rap sheet as long as his or her 
arm, and you can bet the majority of it came from busts dur- 
ing races in the Peninsula. 

PACIFIC highway z A pleasant ride through a beachside 
community, not much traffic and very few pedestrians. Sounds 
like a piece of cake-—right? Wrong! The Pacific Highway is 
the most oe mo riding course on the circuit. Don't Forget to tap 
your brakes as you lean into the turns—curves like these have 
brought lesser rashers to their knees. 

































io 


SIERRA NEVADA: The Sierra Nevada was a lot simpler before 
the latest logging restrictions. These days it seems every time 
you stray from the asphalt you run the risk of slamming into an 
evergreen. The branches will cushion your blow, but the 
Damage Gauge is not quite as Forgiving. 

NAPA VAiXiEY: What is it about the Napa Valley that draws 
Sun day-drivers in droves—the wineries, the rolling hills, the 
history? During the early levels of the circuit, Napa Valley may 
be the only course where you're safer riding in the left-hand 
lane than In the right. It's up to you, but rear-ending grandpa 
can be almost as damaging as a head-on. 

• To scroll through course descriptions, D-Pad in any direction to 
highlight o course, 

• To select a higilighted course, press any button. The Street 
appears. 

• To return to Dor Panzer Klub without selecting a course, select 
DER PANZER KLUB. 

RESIROOM 



Restroam 


Step into Der Panzer Klub's Restroom to access Rood Rash 
game options. Load or Save a game-in-progress, select a dif¬ 
ferent Game or Player Mode, change the Player Level, adjust 
the Sound Mix, or sample any tune from the Juke Box, You 
m ght even catch a phone number you haven't noticed before! 

• To choose a Restroom option, D-Pad up/down ho highlight the 
option and press any button. The appropriate screer appears. 


A A 


Load G-ajne 

In Big Game mode you can save up to seven games-in- 
prag ress. Choose LOAD GAME to continue any previously 
saved game. For Information on saving games, see Save 
Game below. 


To load a saved game s 

* From the Load Game screen, D-Pad up/down to highlight a 
Load Game slot, then press any button. The Street appears. 

Save G-ame 

If you're in Big Game mode you can save up to seven games- 
In-progress to your Sega CD's built-in memory (depending 
upon space available). A saved game is labeled by your char¬ 
acter's name and your current level. When all of the EMPTY 
Save Game slots are filled, you can overwrite previously 
saved games. 

To save a game—in—progress* 

* From the Save Game screen, D-Pad up/down to highlight a 
Save Game slot, then press any button to save, 

HEY! Beca use games are saved to your Sega CD's built-in memory, 
you can't transFer 'em to other systems. To erase 'em use the 
Sega CD memory utility. Check with your Sega CD documen¬ 
tation for Further info. Got it? 


Game Mode 

These are the same Game Mode options you saw at the Start¬ 
up menu-=Thrash mode and Big Game mode. What hap¬ 
pened to the Restroom option? Hey, where do you think you 
are now Einstein? 


To select a G-ame Mode i 

From the Gome Mode screen, D-Pad up/down to highlight a 
Game Mode, then press any button to select. 






















Player Mode 

You can burn through Rood Rash solo In a one player game 
a select TWO PLAYER mode and involve a friend in this may 
heml Two Player mode is an alternating game—players take 
turns facing the pack one at a time. 

To select a Player Mode; 

* From the Player Mode screen, D-Pad up / down to Tig blight a 
Player Mode, then press any button to select. 

Player level (Thrash Mode Only) 

In Big Game mode you have to earn the right to race at a 
higher level of difficulty; In Thrash mode you can choose your 
own race level. There are five progressive levels. Another gen¬ 
eral rule—the higher the level, the longer the course and the 
tougher your opponents. 

To select a Flayer level! 

* From the Player Level screen, D-Pad up/ down to highlight a 
Player Level, then press any button to select. 

HEY! Olley only deals with Big Game rashers—that's wiere the 

money is. As the levels progress in Thrash mode, we'll give 
you faster bikes lo keep you com peti live. Any questions? 

Bound Mix 

Take a seat at the mixing board to set the audio levels far your 
next race. You can adjust the Music, SFX (Sound Effects), and 
Engine volume from zero (huh, wadja say?) to 15 (shaddup 
clreadyl). 

To mix the sound; 

1 , From the Sound Mix screen, D-Pad up/down to highlight a 
sound track, then D-Pad left/right to set the volume. 


2. When you're satisfied with the mix, press ary button to confirm. 


13 


Juke Box 

We combed the airwaves ta pack this disc with 14 original 
tunes by six bands that don't suck, courtesy of A&M Records. 
Sample each song or check out the videos by Paw, 

Swerved river, and Soundgardem. 

To select a Juke Box item 

& Trom the Juke Box screen, DTad left'/right lo cycle through the 
juke Box selections, then press any button to select. 

Exit 

When you're done foolin' with the game settings, exit the 
Restroom. In Big Game mode you enter Der Panzer Klub; in 
Thrash mode the Bulletin Board appears. 

OLIiEY' S SCOOT—A—SAMA 

Olley's about as slimy as they come, and we wouldn't blame 
you if you chose not to visit his shop at all. But, truth be 
known, as you progress through the Rood Rash circuit you'll 
need to upgrade your bike to keep competitive. The Rat Bike 

you start out with isn't fast enough to function as a kickstand 
for the Super Bikes you'll face In the later levels —and Olley's 
the only bike dealer in town I 


Olley f s 
Scoot—A-Rama 






















14 


To purchase a "bike* 

1 . From Olley's 5coot-A-Rama, D-Pad in any direction to highlight a 
Bike Class, then press any button lc select. The Bike Class screen 
appears. 

2. From the Bike Class screen, D-Pad In any direction to highlight 

the bike you're interested in purchasing, then press any button ro 
select. OHey gives you a close-up look at the bike. 

3 From the Purchase screen, D-Pad left/right to make your deci¬ 
sion. Press any button to confirm. 


Purchase 

Screen 



Sat Bikes 

Rat Bikes are low-end racing machines. Unless you're riding 
downhill, you'll be lucky to qualify beyond level two on one of 
these sorry cycles! 


Sport Bikes 

Soort Bikes are quick! As you move Into this class you'll need 
to adjust your riding technique. Brake into turns sooner and 
keep your eyes peeled for oncoming cars—decision-making 
time is almost nil. 


Super Bikes 

Step into the Super Bike showroom and you're set to bid 
for the Rood Rash crown. We've taken care of the speed. 
All you've gotta do is learn how to survive on these crotch 
rockets. 



COffTROXillTG YOUR BIKE 


If you think all you need to be successful In Road Rash is a 
black leather jacket and a Louisville Slugger™, you've never 
encountered a wolker-wlelclng old lady at 120 MPH, Prepare 
to spend lots of quality time with the pavement while learning 
to control your bike. 


You 



To control your bikei 

To accelerate,, press and hold B, 

D-Pad left/right to weave through your opponents, navigate 
the turns, and avoid obstacles in the road. 

To hit the brakes, press A. You'll need to brake into turns and 
wher the cops show up -well, maybe not for the cops! 

To experience a Nitrous-enhonced burst of speed, when you're 
riding a Nitrous-equipped bike, press B twice quickly and hold it 
down. 


The Instrument Panel 

Like an on-board computer, your bike's Instrument Panel keeps 
you up to date on the condition of your bike, the con dition of 
your opponents, vital engire info, and more. As you purchase 
new bikes, the look of the Instrument Panels will change, but 
the overall content remains the same. 










































X 6 


Instrument 

Panel 


Elapsed I Erne 


Damage Gauge 

Your Stamina 
Meter 

Your Name 
Current Position 



Closest 
Opponent's 
Stamina Meter 

Closest 

Opponent 

Rear-view 

Mirror 


Nitrous Indicator Speedometer Odometer 


Stamina Meter 

The Stamina Meter displays your endurance. Your meter 
begins at full strength and is reduced each time an opponent 
lays a blow on you. When your Stamina Meter hits zero, you 
hit the pavement, IF you're in the thick of a battle and your 
meter's dwindling, back off until you recover a bit. 


Damage Gauge 

The Damage Gauge keeps you aware of the condition of your 
bike. The gauge 3$ decreased by each crash. Unlike the 
Stamina meter, the Damage gauge can not be replenished 
during a race—when it's gone, your bike Is wreckedl 


Elapsed Time 

Elapsed time starts ticking when you cross the starting grid 
and doesn't stop until your race is over. With experience, 
you'll know the average time needed to Finish each track in 
order to qualify. 


Closest Opponent 

During a race, your closest opponent may be in front of you, 
behind you, or on top of you. In any case, the Closes! 
Opponent display si laws his 01 her name und Si amino Meter, 
The color of your closest opponent's Stamina Meter indicates 
his or her attitude toward you. (See Aggressive Opponents, 
page 19.) 


XT 


Kear-view Mirrors 

Essential to any motor vehicle, the Rear-view Mirrors allow you 
to see who, or what, is coming up behind you. Watch For 
approaching opponents, cars, and cops. By positioning your¬ 
self in Front of upcoming opponents, you can cut 'em off 
before they get a chance to pass. 

Odometer 

T! ie OdumeSei shows how far you've traveled from the storting 
grid. Check the length of the course on the Bulletin Board 
before each race so that during a race you can glance at the 
Odometer and figure out exactly how much further to the fin¬ 
ish line. 


Speedometer 

The Speedometer shows how fast you're moving. Every bike in 
Road Rash uses a digital Speedometer so you won't have to 
guess the speed. Watch how quickly the numbers go down 
while you're skidding along the asphalt! 

nitrous indicator 
(intro Bikes Only) 

Nitro Bikes begin each race with a pre-determ tned number of 
Nitrous-oxide charges; the number of charges is displayed by 
the NHrous Indicator. Each Nitrous-oxide charge provides your 
bike with one Nitrous enhanced burst of speed and diminishes 
the Nitrous Indicator by one. 

Current Position 

You start each race in 15th place. Ideally, you'll want to 
finish in one of the top three positions. Regardless, the 
Current Position indicator keeps you up to dote on your 
current position. 























18 


PUHTISHIUG YOim OPPOETEETTS 

Fight in' in Road Rcsh gives scrappier racers a chance to com¬ 
pete with the prim a donnas of the circuit. And, speaking of 
Louisville Sluggers, haw'd you like to see one imprinted on 
your closest opponent's forehead? Grab weapons and use 
'em—the easiest Rashers to pass are those rolling and skid¬ 
ding along the pavement! 


You've got the 
chain 


To fight successfully: 

To punch, press C when you're near an opponent. 

To strike your opponent with a stinging backhand, press C + D- 
Pad up. 

To kick., press C -+- D-Pad down. 

To steal a weapon from an opponent, press C to grab as your 
opponent holds it out. 



To use a weapon, press C. 


13 


Aggressive Opponents 

Keep in mind that rashers have individual personalities—each 
one will only take a certain amount of abuse before he or she 
is pushed over the edge. And remember, these characters 
aren't exactly stable to begin with. Keep an eye on your near¬ 
est opponent's stamina meter; the color of the meter (green, 
yellow, or red) indicates the Rasher s level of aggressiveness 
toward you. 


Green 

A rasher with a green stamina meter has a good relationship 
with you—although friend may be too strong a word. This 
rasher won't rumble with you unless you strike the first blow, 
and if you do, the stamina meter won't stay green for long! 

Yellow 

Yellow stamina meters indicate neutral opponents. A neutral 
opponent will try to stay clear of Frivolous combat, but he or 
she doesn't have a problem beating you down if it means 
jockeying for a qualifying position. 

Bed 

Fight or flight. An opponent with a red stamina meter is com¬ 
ing after you! You've got two choices—go toe-to-tae and hope 
to slam 'em to the pavement, or swerve to avoid 'em and 
hope to gawd your bike has the horsepower advantage. 























END OP THE RACE 

There are three ways to end your race; cross the finish-line, 
wreck your bike, or get busted. After each race, a reactive 
video sequence appears dramatizing the outcome of the race, 
followed by the Winner, Loser, Wrecked, or Busted screen, 

* To bypass the final screen, press any button. 

Crossing the Finish line 

Prize money is awarded to every rasher who crosses the finish 
line. But if you want to advance to the next level you'll hove to 
do better than that. You've golta place in one of the top three 
positions on all five tracks of your current level to move up a 
notch. 

Crossing Tin? 

Finish Line 





Wreaked 

Bikes sustain damage with each crash severe enough to eject 
the rider—this is indicated by the Damage gauge on your 
dashboard. When your Domage gauge reaches zero, your 
bike is wrecked, you're out of the current race, and you must 
pay the repair bill. The cost of repairs is displayed on the 
Wrecked screen. If you don't have enough cash to cover 
repairs—See Yal 

Wrecked 



Basted 

Cops hate Road Rashers—if you don't like it, get a day job 
Lay your bike down anywhere near a motorcycle cop and 
you'll get Busted before you finish painting the pavement red! 
if you get Busted, you're out of the current ace and charged a 
stiff fine. The price of the fine is displayed on the Busted 
screen> |f you can't come up with enough money to pay your 
fine—Later 1 












































GAME CREDITS 

Programmi ng: R ussel Patterson, Carson Whitsetf, Jr. 

Additional Programming: Dan Geisler, Warrick Hotfield, Walt 
Stein 

Producer: Randy Breen 
Associate Producer: Steve Murray 
Art Direction: Keith Bullen 

Graphics: Keith Bullen, Chris Melar, lyaylo Vaklinov, Jeff 

Stoke!, Dave Weismann, Cindy Ahuna, Barbara Meyers, 

Charlie Navarro, Laura Bowen 

Audio: Marc Fatly, Don Veca 

Video Compression: Eric Komblum 

Project Manager: Nana Chambers 

Product Manager: Lisa Higgins 

Package Design: Michael Lip pert 

Documentation: Bill Scheppler 

Documentation Layout: Blair Creative Group 

Track Editing: Steve Murray, Aaron McClay, Mike Lopez 

Game Testing: Jeff I Ictsson, Randy Eckhardt, Anjt Mayfield, 

Michael Hensley 

Quality Assurance: Paul Warner 

ORIGINAL VERSION 

Graphics: Louis Sremac, Matt Sarconi, Neil Strudwick, Nathan 
Walrath, Margaret Foley, Oliver Wade 
3-D Graphics: Dimitri Detchev 
Photography: Robert Fujioka Studios, Inc, 

Game Design: Randy Breen, Lori Washbon 

Track Tool Programming: Thom Phfllabaum 

Track Layout and Design: Steve Murray, Jeff Glazier. Mike 

Lopez, Steve Matulac 

Writers: David Luoto, Jamie Poolos 

Art Direction: Jeff Smith, Lori \A/ashbon, Dale Horstman 


23 


GAME CAST 

Motorcycle Rider: Denise "Bud Man" Kobza Jr. 

Motorcycle Cop: Randy Breen 

Flog Girls: Noreen Dante, Lisa Higgins 

Business People: Lucy Bradshaw, Margaret Foley, Jeff Lee, 

Mark Douglas, Cyndi Hill, David Stokes 

Tourist: Andrea Smith 

Pedestrian: Emily Favors 

Old Lady: Audrey Gustafson 

Joggers: Randy Dillon, Audrey Gustafson 

Skateboarders: Dave Luoto, Nathan Walrath 

Bikers: Noreen Dante, Randy Dillon, Mark Douglas, Lisa 

Higgins, Dave Luoto, Andrea Smith, Jeff Smith 

Boogie Boarder: Dan Hewitt 

Beach Dwellers: Dan Hewitt, Kara Mabry 

Divers: Kara Mabry, David Stokes 

Tennis Player: Jeff Lee 

Hitchhikers: Margaret Foley, Dan Hewitt 

Caltrans: Mark Douglas, Dan Hewitt, Lisa Higgins, Dave 

Luoto, Jeff Lee, Andrea Sm’th 

VIDEO PRODUCTION 

Director: Rod Gross 

Line Producer: Larry Lou ter 

Director of Photography: Robin Mortarotti 

Video Engineer: Jim Rolln 

Key Grip: Mark Otewalt 

Production Assistants: Joe Cravelli, Stefanie Wasserman 
Ward robe/Props: Brenda Giguere 
Camera Car: Jeff Bane 

Offline Editing: Alan Babbitt, Rod Gross, Rod Swanson 
Online Assembly: Jim Spodoni 

















VIDEO POST—PRODUCTIOUf 

Design of Effects and Logo treatment: Rod Swanson EA 
Director, Good Pictures, San Francisco 

Special Effects & Additional Online Editing: Randy Breen EA 
Director, Rod Gross Director Western Images, San Francisco 
Color Correction: Jeff Smith EA Director, Western Images, San 
Francisco 

Sound Effects: Murray Allen EA Director, Music Annex, San 
Francisco 

Music and Audio Processing: Marc Farly 
Video Processing & Compression: Eric Kornblum 

VIDEO OAST 

Squad Car Driver: Ron Boyer 
Motorcycle Cop: Cato Samuels 
Cop: Melissa Rogers 
Stunts: Sean P. Donohue 

Motorcycle Riders: Joel Bloom, Randy Breen, Joe Cunillo, Jeff 
Smith 

Race Conclusion Winners, Losers: Joel Bloom, Randy Breen, 
Joe Carrillo, Randy Dillon, Stacey Hayes, Audrey Gustafson, 
Jeff Smith, Jeff Stakol 

Trophy Presenters: Stacey Hayes, Lisa Higgins, Bill Lee, 
Klathan Walrath 

Delinquent Kid: Anthony Marshall 
Bottle Bully: Scott Gilliland 
Park and Run Driver: Steve Murray 
Dag Trainer: Bow Wow Productions 



MUSIC CREDITS 

Rusly Cage - Soundgarden 
Outshined - Soundgarden 

Music & Lyrics: Cornell; Published by You Make Me Sick 1 
Make Music (ASCAP] 

Produced by Terry Date and Soundgarden 
(P) 1991 A&M Records, Inc, 

From the A&M cassette & CD "Badmotorfinger" 

/5Q2 I 53/4 4/2 

Kickstand - Soundgarden 
Lyrics: Chris Cornell 
Music: Kim Thayil 

Published by You Make Me Sick I Make Music/In One Ear 
And Out Your Mother Music [ASCAP] 

Produced by Michael Beinhorn & Soundgarden 
Mixed by Brendan O'Brien 
(P) 1994 A&M Records, Inc. 

From the A&M cassette & CD "Superunknown" 

31454 0198 4/2 

Superunknown Soundgarden 

Lyrics: Chds Cornell 

Music: Kim Thayil & Chris Cornell 

Published by You Make Me Sick i Make Music/ln One Ear 
And Out Your Mother Music (ASCAP) 

Produced by Michael Beinhorn & Soundgarden 
Mixed by Brendan O'Brien 
(P) 1994 A&M Records, Inc. 

From the A&M cassette & CD "Superun known" 

31454 0198 4/2 







2 6 


The Bridge - Paw 

Written by Mark Hennessy and Grant Fitch, Published by 
Dinky Tone 

Music/Cyberpope Music (ASCAP) 

Produced by Mr Colson & Paw 
Mixed by Andy Wallace 
(P) 1 993 A&M Records, Inc, 

From the A&M cassette & CD "Dragline" 31454 0065 4/2 

Pansy - Paw 
Jessie - Paw 

Written by Mark Hennessy, Grant Fitch and Peter Fitch, 
Published by Dinky Tone Music/Cyberpope Music/Camel 
Face Music (A3CAP) 

Produced by Me Colson & Paw 
Mixed by Andy Wallace 
(P) 1993 A&M Records, Inc, 

From the A&M cassette & CD "Dragline" 31454 0065 4/2 
"Jessie" video [c) 1993 A&M Records, Inc. 

Trip - Hammerbox 

Simple Passing - Hammerbox 

Written by Carrie Akre, Harris Thurmond, James Atkins & 
Dave Bosch, 

Published by Fat Karma Music/Blue Zephyr Music (ASCAP) 
Produced by Michael Bemharn 
(P) 1 993 A&M Records, Inc, 

From the A&M cassette & CD "Numb" 31454 0072 4/2 
Teethgrinder - Therapy? 

Written by Andrew Cairns, Fyfe Ewing & Michael McKeegan, 
Published by Music Corporation of America, Inc. (BMI) 
Produced and Mixed by Harvey Birrell 
(P) 1 992 A&M Records Ltd. 

From the A&M cassette & CD "Nurse"' 31454 0044 4/2 


2 7 


Auto Surgery - Therapy? 

Written by Andrew Cairns, Fyfe Ewing & Miichael McKeegan, 
Published by MCA Music Publishing, a division of MCA Inc. 
(ASCAP) 

Co-Produced by Chris Sheldon & Therapy? 

(P) 1 993 A&M Records Ltd. 

From the A&M cassette & CD "Hats Off To I'he Insane" 31454 
0139 4/2 

Dinosaur Vacume - Monster Magnet 

Written by David Wyndorf, Published by Songs of PolyGram 
international, Inc,/Bull-God Music (BMI] 

Produced by Dave Wyndorf 
(P) I 993 A&M Records, Inc. 

From the A&M cassette & CD "Superjudge" 31454 0079 4/2 

Last Train To Satansville - Swerved river 
Duel - Swervedriver 

Written by Adam Franklin, Jeremy Hindmarsh & jimmy 
Hartridge, Published by EMI Music Publishing Ltd,, admin, by 
EMI Blackwood Music Inc. [BMI] 

Produced by Alan Moulder and Swervedriver 

(P) 1 993 A&M Records, Inc, Licensed from Creation Records 

Limited, 

From the A&M cassette and CD "Mezcal Head" 

3 1454 0129 4/2 

"Duel" video [C] 1993 A&M Records, Inc, Licensed from 
Creation Records Limited. 

All music courtesy of A&M Records, Inc, 









28 


ELECTRONIC ARTS LIMITED WARRANTY 

Electronic Ails warrants tc the* original purchaser a : this Electronic Art*] software 
product rhul the medium oil which this computer program is recorded is free From 
defects in materials and workmanship for a period of ninety (90) days from the 
date of purchase. This Electronic Arts soFrware program is sold 'Vjs is," without 
express or implied warranty oF any kind, and Electronic Arts is rot liable for any 
losses or damages Of any kind resulting from use o: this program. Electronic Arts 
agrees far a period of ninety (90) days to either repair or replace, at ts option, 
free of charge, any Electronic Arts so ft wo re product, postage paid, with proof ol 
purchase, at the Electronic Arts Warranty Department. This warranty is not applica¬ 
ble to normal wear and tear. This warranty shal not be applicable and sha I be 

YU id if the defect in the Electronic Arts softwcrris product has arisen through abuses, 
unreasonable use, mistreatment or neglect. 

LIMITATIONS THIS WARRANTY IS IN LIEU CF ALL OTHER WARRANTIES AND 
NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL BE BIND¬ 
ING ON OR OBLIGATE ELECTRONIC ARTS. ANY IMPLIED WARRANTIES APPLICA 
BLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MER¬ 
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NINETY (90) DAY PERIOD DESCRIBED ABOVE IN NO EVENT WILL ELECTRONIC 
ARTS BL LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAM¬ 
AGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OT THIS ELEC¬ 
TRONIC ARTS SOFTWARE PRODUCT 

Sons states da not allow [imitations as lo how long an implied warranty lasts 
and/or exclusions or limitations of incidental or consequential damages so the 
above limitations and/oi exclusions oF liability may no! apply to you. This warranty 
gives you speciFic rights, and you may also have other rights which vary from slate 
to state 

RETURNS AFTER WARRANTY To icpluce defective media after the ninety (90) 
day warranty period has expired,, send lire original CD lo Electronic Arts'' address 
below Enclose a statement of ihe defect, your name, your return address, and o 
check or money order for $ 1 5.00. 

Electronic Arts 
Customer Warranty 

PQ. Box 7573 

5an Mateo, California 9^403-7578 

If you need technical assistance with ihis product, coll us at (4 15) 572-9448 
Monday through Friday between B:3Q am and 4:30 PM, Pacific Time, 

SOFTWARE AND DOCUMENTATION C 1995 ELECTRONIC ARTS. ALL RIGHTS 
RESERVED 

ROAD RASH IS A TRADEMARK OF ELECTRON C ART'S, 

Patents: 

U r 5, # J $ 4,4-42,489/4,454,594/4,462,076; Europe # 30244; Canada #'s 
1,183,276/1,802,35 1; Hang Kang # 83-4302; Germany # 2,609,326; 
Singapore # 88-155; U.K. # 1 535,999; France # 1,607,029; Japan #Y 
1 632,396. 





Available in Olive GLeen 

custom emblem 


ail. 

Ra sh 

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CALL 1800 245-4525 MOW TO ORDER! 


Usad Rank is a trademark and iteetrmse Arts is a registered trademark of BJeetronk Arts, Attorn 2 4 weeks for dstiverif, Offer onft/ 
S\6od white mppfm last and eetbjeet to change mi fhoof notice. Promotion and prising >» ftot's ad supersedes aU prior off or:; hr priding. 


Lea vy : ve i eht cotton. 
Chai c o aX- p i pm ent &ye d . 
c o 1oi Road RasL 
emblem imriinted ■ on 


Road 
Ida slied 
Ball Cap 


Available 


1 . 00 % □ 
Adjust 
ielated 
in phai 


ciown, 

w w r . 

Rpad Rash custom emblem 


mm ■ ^ 














a 5 \SP 0 RTS 


“He's got a slap shot like a howitzer. He's 
too fast for any of my guys. They need to get 
his attention. First he came through my 5 
hole. Then he went top shelf. Next time hell 
try that deke. Not a chance-til is cage Is 
closed for the night* Last thing 1 want to 
hear is that wailing in my ears again.* 

Any Gozlle, NHL 

Drop a piss back to 
your big stick at thu 
point and let him 
racket a slap shut 
Into the net. 


Trip a spec dy fa rwand □ n a 
breakaway and lie’ll ga one 
an one with your goalie. 


■;.. £Tt 

PLF 1 VER rURDS 


L 


III*** 3J Hiioa-dL 

. SlfTii/" 

□ .wnij™ v jif 
i r.,*„„.u, 


SAME GREAT NHL J 94 GENESIS FEATURES 


1 / 4 Way Play Support 
1 / Goalie Control 

</ Penalty Shots and Shootout Mode 
/ 9ne-Timers 

\/ Expansion Teams - Pucks and 


OVER 500 MEGS of NEW 

FEATURES DEM L3 -jL ■*£>■%- <EE 


Authentic NHL^ Footage- 

Over 200 authentic video dips 
of your Favorite NHL stars* Watch 
Maclnnis pound a slap shot, 

B elf our make that great kick save 
or McSorley deliver that punishing 
body check in full color, full 
motion video. 

Digitized Speech - EA Sports 
announcer Ron Barr gives the inside 
line on the stars of NHL '94. Over 
50 megs of CD quality sound* 

CD Sound Effects - 

Only the CD can deliver 
true Hockey sounds. Now 
you really hear the puck 
hit the goalies' pads, the 
sticks crushing that slap¬ 
shot or the boards Y‘Tj 

shaking aFter that 
body check* It's just 
like being at rinkside. 

Real Organ 
Music - Just like 
dropping the San Jose 
Sharks Organ right 
into your CD player - 
the last lime you heard 
sound this good you 
were really at the game* 


NHL f 94 Sega CD captures the same great gamepiay 
as NHL '94 tar the Sega Genesis end adds new sounds 
digitized speech ami over 200 video dips to make it 
the most realistic Hockey game ever created* 


Hf NflLTV SHOT 

«-L A C^ncnop 

. 


v A; 

Over 200 ajthentre lull 
color video dijjs show 
your favorite stars in 
action - g runt goals, 
saves, passes and board 
checks. 



IwF 



h\ 


It 


SPORTS 


L^C>- "r-A ELECTRONIC ARTS' 

IT'5 IN THE GAME 


Licenser! by Sega Enterprises., till, for piny on die Saga CD'^ SysEem. Sep an d Sep CD ore Itadesmiibof Segci Enterprises,, Ltd. All riglils reserved. 

EA SPORTS aid the EA SPORTS logo arc Irndcmorks of Electronic Arts. NilLPA, ffuEicnu: Hdcey League Pluyer' Assocodwi end the Ingp of Ik KH1PA are revered Itodcniurb 
of rtiG NfiLPA aid lire used, uarfer license, by CleLlrcntiE A-'is. HH L is fi rog 1 stergd Snide-mark of Ik Wolioncl Kucky League. Stanley Cup is □ registered ErLdcmork of Ik 
Naf-annl Hoiky League, Teem n-nmes pd logos are Offkiuty licensed frademorks 0 ! ihe Unhand Hockey Leogue © UftL 1993. 4 Wny Piny Is a lindemork of Eleclronk ftrls. 
© 1994 Ekelranit Arls, AI righls reserved. Electronic Arts. P.O. Box 757B, San Merten,, CA 94403-757 B 


Manefdrtured in ihe U.5.A. t'ib \ E15 


-j 


PaSenlE U.S. /s 4,442,486/4.4 54,59^4,462,076; Europe * 80244; Canmfci A 1.13,276/1,^2.351; Hong Kong # BB43&2; 
Germany# 2.609,826; Singapore If 83-155; UK. # 1,535,999; France #\ ,607,029; Japcn # 1,632,396.