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Warnings 

READ BEFORE USING 
YOUR SEGA VIDEO GAME SYSTEM 


Epilepsy Warning 

A very small percentage of individuals may experience epileptic 
seizures when exposed to certain light patterns or flashing lights. 
Exposure to certain patterns or backgrounds on a television 
screen or while playing video games may induce an epileptic 
seizure in these individuals. Certain conditions may induce 
undetected epileptic symptoms even in persons who have no 
history of prior seizures or epilepsy. If you, or anyone in your 
family, has an epileptic condition, consult your physician prior to 
playing. If you experience any of the following symptoms 
while playing a video game — dizziness, altered vision, eye or 
muscle twitches, loss of awareness, disorientation, any invol¬ 
untary movement, or convulsions — IMMEDIATELY discon¬ 
tinue use and consult your physician before resuming play. 


Owners of Projection Televisions 

Still pictures or images may cause permanent picture-tube dam¬ 
age or mark the phosphor of the CRT. Avoid repeated or 
extended use of video games on large-screen projection TVs. 


About Audio Connectors 

If the Audio connection is made to your television from the Sega 
CD, the Mixing Cable must be used to connect the headphone 
output jack on the front of the Genesis to the MIXING input jack 
on the rear of the Sega CD. If the Audio connection is made to 
your television from the Sega Genesis (using either the RF cable 
or a Video Monitor cable), the Mixing Cable must NOT be used. 


STARTING UP 


1. Set up your Sega CD™ and Sega Genesis™ 
systems and plug in control pad 1. 

2. Turn on your TV or monitor, and then turn on your 
Genesis, The Sega CD™ logo appears. 

Note: If nothing appears on screen, turn the system OFF, 
make sure it is set up correctly, and then turn it ON again. 

3. Open the disc tray or CD door. Place the game disc 
into the disc tray, label side up. Close the tray or 
CD door. 

4. If the Sega CD™ logo is on screen, press START to 
begin the game. If the control panel is on screen, 
move the cursor to the CD-ROM button and press 
BUTTON A, B or C to begin. 

Note: If the disc is already in the Sega CD™ when you turn 
it on, the game will begin automatically after a few 
moments. 

5. As the story unfolds take a few moments to learn 
about The Masked Rider Story. 

6. Press START to display the start screen. 

7. Press START again to begin. 


1 







THE MASKED RIDER STORY 


In a twisted quest for a perfect being, Dr. Mochizuki, a universi¬ 
ty scientist, transplants a grasshopper gene into the body of his 
trusty lab assistant, Asou Masaru. Masaru, an unknowing par¬ 
ticipant in the professors experiment now possesses the strength 
of a super human being, hall man/half insect—The Masked 
Rider...Confused and estranged after the experiment, he disap¬ 
pears into the woods. 

The professor, disappointed in the results of his first experiment, 
attempts to fine tune his creation of "the perfect being". Only this 
time, the results are even more disastrous. In this second exper¬ 
iment, Dr. Mochizuki creates the "Neo-Existence," a new life 
form that is able to change physical shape as well as breakdown 
objects surrounding it into molecular particles. It is the embodi¬ 
ment of all evil and destructive forces. 

This "Neo-Existence/ devoid of humanity, is a swirling spiral of 
death and destruction. It first creates Doras, an ever-morphing 
demonic force to do its evil bidding and destroy everything 
human (and good) in the world. After Doras was created, the 
professor mysteriously disappeared. Now, in a final fit of jeal¬ 
ous rage, the Neo-Existence attempts to destroy Hiroshi, the 
professors son. 

The story opens as Asou, wrapped in leaves, is woken up from 
a deep dream-like state by a grasshopper. '"Where am I? What 
happened to me?" He asks. "That voice. Who's calling me? I 
must protect him. Hiroshi. Hiroshi. Doras is coming..." 

No one answers, but Asou awakens, raises his arms high in the 
air and is suddenly transformed into a brave warrior—The 
Masked Rider. 


2 


THE CHARACTERS 


Asou/The Masked R ide 




While working as a lab assistant, Asou is forced to 
participate in an experiment. Against his will, he is trans¬ 
formed into The Masked Rider—a super human life 
form—half human-half insect—by the implementation of a 
grasshopper gene. Four years after his creation, he is 
awakened from a deep sleep in a cave in a forest by a 
strange but familiar voice. 

Z-cycle 

A high performance motorcycle the mad Dr. Mochizuki 
created at the same time he created The Masked Rider. In 
tune with ZO's spirit, it s designed to bring out the maximum 
performance of The Masked Rider. 



3 



















THE CHARACTERS 


Dr. Mochizuki (Age 43) 

The authority on genetic engineer¬ 
ing and the father of Hiroshi. He is 
also the creator of the Masked 
Rider and The Neo-Existence. 
At the present time, his where¬ 
abouts is unknown. 



Hiroshi Mochizuki (age 12) 

The only son of Dr. Mochizuki. His 
mother died when he was born so 
he was raised by his father and 
grandfather. Two years ago his 
father, Professor Mochizuki, myste¬ 
riously disappeared. 



Seikichi Mochzuk (Age 73) 

Hiroshi's grandfather and the 
father of the m ad scientist 
Dr. Mochizuki. He has been raising 
Hiroshi single handedly since his 
son disappeared two years ago. 
He is known around his neighbor¬ 
hood as the Towns Inventor." 



4 


THE IUEO EXISTENCE—YOUR OPPONENTS 


The Neo-Existence 

A powerful and evil life form 
created with the madness of 
Dr. Mochizukis last experiment. It is 
not affected by hurhan feelings and 
has no sense of remorse. 



Doras 

The first creation of the evil Neo- 
Existence. Doras appears in various 
forms throughout the game. It has 
the ability to regenerate parts of its 
body from materials around it. It is 
seemingly unstoppable. 



Aracnia 

A horrific giant spider woman who 
traps her victims by spitting out a 
thick web that envelopes them. 



Draculon 

A creepy bat creature who has the 
ability to morph into images of 
people around him. 



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GAME STRUCTURE 


The game is divided into 10 battle scenes. The player, playing 
as The Masked Rider, Maseru Asou or Hiroshi Mochizuki must 
react and move swiftly following the instructions displayed on 
the screen. 

By pressing the direction pad and the punch, kick and guard 
buttons according to the instructions, the enemy's Life Bar 
decreases. A battle is won when the enemy's life bar reaches 0. 

I he faster the button pressing timing, the greater the damage 
sustained to the enemy and consequently the faster the enemy 
falls. When the player wins, he can watch ZO in action until the 
end of the battle. Making the wrong moves or any delay in reac¬ 
tion will reduce the player's Life Bar. The slower the reaction, the 
greater the damage sustained by the player. During the game, 
different action selection messages displaying 2-3 selections for 
the next move will appear. Selecting the wrong action may result 
in the decrease of a player's Life Bar. 


When this symbol appears on the screen the 
player must tap A,B,C buttons repeatedly to 
charge up the character's Inner Strength" 



he PUSH bar reflects how much strength the character has 
accumulated, the PUSH bar must be full by the time the ICON 
picture stops flashing in order to protect the character from dam¬ 
age. The game is over when the player's Life Bar reaches 0. 



6 


CONTROL PAD 


This game is a 1 -player game. Connect the control 
pad in "control 1" port of the SEGA Genesis 


START 



PUNCH 


ACTION _ 

Starts the game. The Start Menu appears by 
pressing the Start Button at the Title Screen which 
appears after the Demo. Choose a selection with 
the Direction Pad and confirm by pressing any 
button. The Opening Demo can be bypassed by 
pressing the Start Button 

A BUTTON he Guard button. This button is press when the 

Guard Indicator Mark is displayed. 

B BUTTON The Kick button, this button is pressed when the 

Kick Indicator Mark is displayed. 

C BUTTON The Punch button, this button is pressed when the 

Punch Indicator Mark is displayed. 

DIRECTION PAD Avoid enemies by directing the playing character 
to move in the direction of the on-screen arrows. 
Errors in will result in a decrease in the Life Bar. 


BUTTON 

START 


7 





























THE OPTIONS MENU 


Select items in the Options menu with the up/down keys on 
the Direction Pad and change the setting with the right/left 
keys on the Direction Pad. After changing the desired 
settings, select EXIT and press any button to return to the 
Start Menu. 



• LEVELS 

EASY—for beginners 
NORMAL—for average players 
HARD— for advanced players 


• EFFECTS 

Plays sound effects 


• CONTINUE Sets the number of "Continues 7 allowed. 

When the players life bar reaches 0, the Continue Screen is 
displayed. To continue the game, press the Start Button 
during the count down. The game will reopen in mid-game. If 
the count down reaches 0 or the number of credits for 
Continues is 0, the player may not continue the game. 
Pressing the A, B, C buttons will speed up the count down. 


8 


SCORING 

Points are added for successful attacks. 


LIFE BAR 

T here are two Life Bars. One for the player's character and 
one for the enemy. When the player s Life Bar reaches 0, the 
battle is lost and a continue credit must be used to continue 
the game. 

At the start of each battle, there may be a different amount of 
time left in the Life bars. This relates to your score in the pre¬ 
vious battle. 



PUSH BAR 


When Buttons A,B or C are tapped repeatedly, the contents of 
the Push bar increases. It indicates what "inner strength" the 
player has left. 



REPLAY MODE 

When the entire game is cleared, the movie portion of the 
game can be replayed. Answer Yes with Button A and No 
with Button B at the 'Do You Want to Replay?" message. 


9 






























Battle 1— Escape from Doras 

You play as Hiroshi 



What are you? What do you want from me? 


Battle 2—Rider ZO vs. Doras 

You play as The Masked Rider 



Could one man be the creator 
of both good and evil? 


10 


Battle 3—Asou vs. Draculan 

You play as Asou 



Beware of the wretched offspring of the Neo-Existence. 


Battle 4— Rider Zo vs. Aracnia 

You play as The Masked Rider 



..Will her fangs be the end of Hiro and Mochlzuki? 


11 






















Battle 5—Rescue Hiroshi 

You play as Hiroshi 



Is it too late for Hiro? 


Battle 6—Ambush 

You play as The Masked Rider 



Watch out/ Asou! 


12 


Battle 7—The Lair of Doras 

You play as Asou 



Use the power of the grasshopper to fend off Draculon. 


Battle 8— Return of Doras 

You play as The Masked Rider 



Doras despises the goodness within Asou, 


13 









































Battle 9— Counter Attack 

You play as The Masked Rider 



You have survived Masked Rider. Now it's time for revenge. 

/ 


Battle 10— End of Doras 

You play as The Masked Rider 



14 


Cast 

Maseru Asou: 

Domon Kg 

Relko: 

Morinaga Naomi 

Kuroda: 

Ohba Kenji 

Nishsmuro: 

Yamashita Yu 

Miyazaki: 

Kashiwabara lori 

Hiroshi Mochizuki: 

Shibata Shohei 

Youth: (voice) 

Yuzawa Shingo 

Kamen Raider ZO: 

Okamoto Jiro 

Doras: 

Yokoyama Kazutoshi 

Takawa Seiji 

Dr. Mochizuki: 

Sasaki Isao (Japan Action Club) 

Grandpa: 

Inuzuka Hiroshi 

Staff 

Original Story: 

Ishinomori Shotaro 

Production: 

Yamashita Makoto 

Watanabe Yoshinori 

Planning 

Murakami Katsuji (Bandai) 
Yoshikawa Susumu 

Producers: 

Watanabe Shigeru 

Kubo Satoshi (Bandai Visual) 

Hori Nagafumi 

Kakuta Asao 

Screenplay: 

Sugimura Noboru 

Music: 

Kawamura Eiji 

Music Producer: 

Minematsu Takeshi (Apollon) 

Action Director: 

Kaneda Osamu (Japan Action Club) 

Character Design: 

Amemiya Keita 

Character Model Makers: 

Rainbow Zokei Kikaku 

Director: 

Amemiya Keita 

Director of Photography: 

Matsumura Fumio 

Art Director: 

Taka hash! Akihiko 

Lighting Director: 

Saiki Masaru 

Recording Director: 

Ohta Katsumi 

Editing: 

Sugano Junkichi 

Assistant Director: 

Furusho Junichi 


15 
























Creature Supervisor: 
Casting: 

Chief of Production: 


Takeya Takayuki 
Sakai Fukuo 
Tomita Yukihiro 


for Sega Of America: 


Producers: 

Eric Quakenbush 

Tony Van 

Product Management: 

Peter Loeb 

John Garner 

Game Guide: 

Hillary Clayson 

Andre Persidsky 

Translation: 

Yukiml Shimura 

Kazuko Smith 

Jill Alexander „ 

Creative Support: 

Osamu Shibayama 

Naomi Yamazaki-Sweeny 

Yas Noguchi 

Dave Albert 

Barry Blum 

Merle Kessler 

Adam Sevillia 

Voice Talent: 

Debbie Rodgers 

Patrick Seeham 

Truitt Blassingham 

Game Testing: 

Lead: 

Assistant Leads: 

Sam Saliba 

Mike Mansourian 

Arnold Galano 


Testers: 

Jennifer Vernon, Phil Co, Jason Friedman, Kwame Jeffers 
Caroline Trujillo, Chris Charles, Dan Weber, Nathan fan 
Arnold Feener, Wendy Hui, Crisi Albertson, Gregg Watkins 
Robert Deloach, Dave Forester, Dave Perkinson, Tim Spengler 
Mark Paniagua, Sancho Martinez, Leonard Sayers, Ryan O'Connor 
Erik Larson, Dan Katzer, Nick Katakis 


16 


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LIMITED WARRANTY 


Sega of America, Inc. , warrants to the original consumer purchaserthat the Sega CD 
compact disc shall be free from defects in material and workmanship for a period 
of 90 days from the date of purchase. If a defect covered by this limited warranty 
ciccurs during this 90-day warranty period, Sega will repair or replace the defective 
compact disc at its option, free of charge. This limited warranty does not apply if the 
defects have been caused by negligence, accident, unreasonable use, modification, 
tampering or any other causes not related to defective materials or workmanship. 

To receive U.S. warranty service, call the Sega Consumer Service Department 
at this number: 

1-800-USA-SEGA 

To receive Canadian warranty service, call the Sega Canadian Consumer Service 
Department at this number: 

1-800-872-7342 

DO NOT RETURN YOUR SEGA CD COMPACT DISC TO YOUR RETAIL SELLER. 
Return the compact disc to Sega Consumer Service. Please call first for further 
information. IftheSegatechnician isunableto solve the problem by phone, he or she 
I provide you with instructions on returning your defective compact disc to Sega, 
le cost of returning the compact disc to Sega’s Service Center shall be paid by the 
urchaser. 


Repairs after Expiration of Warranty 

>ur Sega CD compact disc requires repairs after termination of the 90-day limited 
ranty period, you may contact the Sega Consumer Service Department at the 
t iber listed above. If the technician is unable to solve the problem by phone, he 
te will advise you of the estimated cost of repair, if you elect to have the repair 

• you will need to return the defective merchandise, freight prepaid and insured 
a ' 3 inst loss or damage, to Sega’s Service Center with an enclosed check or money 

payable to Sega of America, Inc., for the amount of the cost estimate provided 

* j by the technician. If, after inspection, it is determined that your compact disc 
cannot be repaired, it will be returned to you and your payment will be refunded. 

Limitations on Warranty 

iy applicable implied warranties, including warranties of merchantability and 
for a particular purpose, are hereby limited to 90 days from the date of 
1 chase and are subject to the conditions set forth herein. In no event shall Sega 
i l erica. Inc., be liable for consequential or incidental damages resulting from the 
' " “i of any express or implied warranties. 

provisions of this limited warranty are valid in the United States and 
Canada only. Some states do not allow limitations on how long an implied 
mty lasts, or exclusion of consequential or incidental damages, so the 
nitation or exclusion may not apply to you. This warranty provides you 

specific legal rights. You may have other rights which vary from state to 

state. 


PLEASE: 

COMPLETE THESE 
QUESTIONS AND 
MAIL THIS POSTAGE- 
PAID CARD TO SEGA. 
THANK YOU. 


1. Who will use this SEGA product the most (primary user)? 


First name Last name 


Address 


City 


State Zip Phone number 

l Male 1 Female Birth Date_/__/_ 

mo / day / yr 

2. Describe the other game players in your home: 

PLAYER 1: Age_ l Male i Female 

PLAYER 2: Age_ 3 Male 4 Female 

3. Who bought this product? 

l Primary User 2 Parent/Guardian 3 Friend 

4 Relative 5 Another Household Member 

When was it bought?_/ 

mo / yr 

4. What is the name of the game you purchased? 


5. What other electronics or computers do you have in your 
home? PLEASE CHECK EVERYTHING YOU HAVE. 


For Game Playing: Other: 

l Atari Lynx 2 Game Boy l CD Player 

3 Game Gear 4 NES (8 bit) 3 Macintosh 

5 Philips CD-I 6 Super NES (16 bit) Computer 

7 TurboGrafx CD 8 Other 5 VCR 


2 Laser Disc Player 

4 PC (IBM or IBM Compatible) 


6. What kinds of games do you piay most often? 

l Fantasy Action 2 Fantasy Role Playing 3 Fighting Machines 

L 4 Fighting Adventure 5 Futuristic e Super Heroes & Cartoons 

7 Puzzles/Strategy 8 Sports 


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KAMEN RIDER iO 


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SEGA TRUVlC^ 0 


Se^SegaCD. Welcome to *• 

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trademarks ot SEGA «*"*****[ 
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superhero made of half man and half insect! 
As The fTlashed Rider, you must battle evil 


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10086 04444 

Manufactured in the U.S.A 


REALISTIC VIOLENCE 


KAMEN RIDER ZO 


TEEN 


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