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JAUTV
Mature Audiences
LASER GAMES
Parental Discretion
Advised.
LICENSED BY SEGA ENTERPRI
FOR PLAY ON THE SEGA CD™
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WARNING: (Epilepsy Caution)
READ BEFORE USING YOUR SEGA VIDEO GAME SYSTEM
A very small percentage of individuals may experience epileptic seizures
when exposed to certain light patterns or flashing lights. Exposure to certain pat¬
terns or backgrounds on a television screen or while playing video games may
induce an epileptic seizure in these individuals. Certain conditions may induce
undetected epileptic symptoms even in persons who have no history of prior
seizures or epilepsy. If you, or anyone in your family, has an epileptic condition,
consult your physician prior to playing. If you experience any of the following
symptoms while playing a video game-dizziness, altered vision, eye or muscle
twitches, loss of awareness, disorientation, any involuntary movement, or con-
vulsions-IMMEDIATELY discontinue use and consult your physician before
resuming play.
WARNING:
FOR OWNERS OF PROJECTION TELEVISIONS
Still pictures or images may cause permanent picture-tube damage or mark
the phosphor of the CRT. Avoid repeated or extended use of video games on
large screen projection televisions.
HANDLING YOUR CD DISK
• The Sega CD Disc is intended for use exclusively with the Sega CD
system.
• Handle it with care. Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional recess during extended play, to rest yourself
and the Sega CD.
This official seal is your assurance that this product meets the highest quality
standards of SEGA™. Buy games and accessories with this seal to be sure that
they are compatible with the SEGA CD™ SYSTEM.
to the first Mad Dog
adventure with live motion
picture action.
tltlfel
ad Dog is feared throughout
the West, leaving a path of
destruction wherever he goes. And
now Mad Dog McCree and his
henchmen have taken over a wild
west frontier town, locked the sheriff
in his own jail and are wreaking
havoc in the saloon, the bank and the
stable. He has kidnapped the town’s
mayor and his daughter.
Old Prospector, “A lot of good folks
need your help, but before you step
into town, you better be a good shot.
If you don’t start with a little bottle
practice, you won’t last long,
Sfrasiger.”
Control Pad to Control Port 1
on the Genesis Console
1 .
Connect your Sega CD
and Sega Genesis™ sys¬
tems and plug in a control
pad into control plug 1. A
control pad; Sega Mouse;
Menacer or other lightpin
gun can be plugged into
control plug 2. Turn on
your TV or monitor; and
then turn on your Genesis.
Place the Mad Dog McCree
CD into the disc tray, label
side up. Close the tray.
If the Sega CD logo is on screen; press Start to be gin . If
the Control Panel is on screen; move the cursor to the CD-
ROM button, and then press Button A, B or C. The Sega
screen appears.
HSIT Start 1 Player Menacer
Start 1 Player Joypad
Start 2 Player Menacer
Calibrate Gun
Difficulty Deputy
Sheriff
U.S. Marshall
Exit
START SCREEN
The start screen is reached from
the demo loop by hitting the
START button on the control
pad in control plug 1. The start
screen allows you to start the
game for 1 player or 2 players^
using either the control pad or
the device plugged into control
plug 2. This screen is also used
to access the options menu.
OPTIONS SCREEN
The options screen is reached
from the start screen by using the
START button on the control
pad in control plug 1. The direc¬
tional and START button on the
control pad in control plug 1 are
used to select an option in the
option screen. Difficulty levels are
Deputy (easiest/default); Sheriff
(more difficult) 3 and Marshall
(hardest). The calibrate screen is
reached from the options menu.
DIRECTIONAL
PAD
START
BUTTON
CONTROL FAD
Shown as “Joypad” on start screen
Start Button:
• If the Sega CD logo appears after loading the disc, you can hit the
start button immediately to begin the game review., or the system
will automatically go into the game review after a 10 second pause.
The game review mentions important hints and explains what the
game is about.
• Starts game play. Hit the start button to get to the start screen for
player options.
• Pauses the game.
Directional Pad:
• In start or options screen, used for selection.
• Aims your six shooter.
• When moved to the bottom of the screen, allows the gun to be hoi-
stered and reloaded.
G€ A 59 Button:
• When the gun is pointing into the screen, fires your six shooter.
• When the gun is pointing down, drops the gun into the holster for
a reload.
“B” Button:
• Used to double the speed of gun movement.
• If “C” BUTTON is also pressed, speed is 8 times faster.
Button:
° Used to quadruple the speed of gun movement.
Two Player Mode:
• When using two control pads for two player mode, player 1 is con¬
trol pad 1 and player 2 is control pad 2. See general two player
notes later.
MENACER™
• The Menacer™ fires where pointed on the screen as long as you
have bullets.
• Reload by shooting off screen (the Menacer™ box that sits above
your TV must detect that the menacer has fired, so point in its
direction).
• The FRONT bottom button can be used to pause the game with
the Menacer.
• Some video guns require using the control pad START button to
pause or to view the start screen.
MEGA MOUSE™
• Moving mouse aims your six shooter.
• Dropping your six shooter to the bottom of the screen allows it to
be reloaded.
• The left button on the mouse is used to shoot and reload.
• The START button on the control pad in control plug 1 is used to
start and pause the game.
GENERAL GUN USAGE
• The guns work best when in the range of 5 to 12 feet from the tele¬
vision screen.
• The guns can be calibrated by selecting calibrate under the options
screen. The options screen is accessed from the start screen. To
calibrate the gun, push “A” BUTTON on the control pad in con¬
trol plug 1. Aim the gun at the center of the bullseye, and press the
trigger. Check the accuracy of the gun, and recalibrate if necessary.
Use START button on the control pad in control plug 1 to get
back to the options screen.
TWO PLAYER GENERAL
• Two player mode is an alternating style of play, each player plays
until he or she loses three lives, then the other player plays.
• The score for each player is displayed at the top, player 1 on the
left and player 2 on the right. The knife beside the score indicates
which player is currently playing.
• Between each player’s turn, a screen will show which player’s turn
it is and ask that player to shoot the bullseye to start their turn.
The game will wait until the bullseye has been shot before continu-
mg.
RESTART
• If you want to RESTART or go back to the START SCREEN for
other selections, hold all three A, B and C buttons down and hit
start.
VISUAL CLUES
• When this action scene appears during the game, you will need to
be aware of the locations of various targets.
Sign
Lantern
Pitchfork
Pan
90 DAY LIMITED WARRANTY
American Laser Games, Inc. warrants to the original purchaser of this computer
software product that the recording medium on which the software programs are
recorded will be free from defects in material and workmanship for ninety (90)
days from the date of purchase. Defective media returned by the purchaser dur¬
ing the (90) day period will be replaced without charge, provided that the
returned media have not been subjected to misuse, damage, or excessive wear.
Return defective media to American Laser Games, Inc. You must include a
dated pro of- of-pur chase, a brief statement describing the defect, and your return
address.
American Laser Games, Inc. does not warrant the programs will meet the pur¬
chaser’s specific requirements. ANY STATEMENTS MADE CONCERNING
THE UTILITY OF THE PROGRAMS ARE NOT TO BE CONSTRUED AS
EXPRESS OR IMPLIED WARRANTIES.
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES,
WHETHER ORAL OR WRITTEN, EXPRESSED OR IMPLIED, AN Y
IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
ARE EXCLUDED.
IN NO EVENT WILL AMERICAN LASER GAMES, INC. BE LIABLE FOR
INCIDENTAL OR CONSEQUENTIAL DAMAGES OF ANY KIND IN
CONNECTION WITH THE SOFTWARE PRODUCTS.
Some states do not allow the exclusion or limitation of incidental or consequen¬
tial damages or limitations on how long an implied warranty lasts, so the above
limitation or exclusion may not apply to you. This warranty gives you specific
legal rights, and you may also have other rights which vary from state to state.
For further information regarding our products, call 1-800-863-4263. Business
hours 8 a.m. - 5 p.m. Mountain Standard Time.
American Laser Games, Inc
4801 Lincoln Rd. NE
Albuquerque, NM 87109
ACKNOWLEDGEMENTS
Sega Programmer:
Artwork:
Arcade Game Programmer:
Arcade Game Designer:
Tom Desmarais
Jeff Baker
Pierre Maloka
James Pattison
Mad Dog McCree is a licensed product, trademark and copyright ©1990,
©1993 of American Laser Games, Inc. All rights reserved.
LICENSED BY SEGA ENTERPRISES, LTD. FOR PLAY ON THE SEGA
CD™ SYSTEM.
SEGA AND SEGA CD ARE TRADEMARKS OF SEGA ENTERPRISES,
LTD. MENACER, MEGAMOUSE AND ACTIVATOR ARE TRADE¬
MARKS OF SEGA OF AMERICA, INC. ALL RIGHTS RESERVED.
PATENTS: U.S. #’s 4,442,486/4,454,594/4,462,076/4,026,555; Europe # 80244;
Canada #’s 1,183,276/1,082,351; Hong Kong# 88-4302;
Germany # 2,609,826; Singapore # 88-155; U.K.# 1,535,999;
France# 1,607,029; Japan #*s 1,632,396/82-205605 (Pending)
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interactive live motion
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