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Mature Audiences 






LASER GAMES 


Parental Discretion 
Advised. 


LICENSED BY SEGA ENTERPRI 
FOR PLAY ON THE SEGA CD™ 




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WARNING: (Epilepsy Caution) 

READ BEFORE USING YOUR SEGA VIDEO GAME SYSTEM 

A very small percentage of individuals may experience epileptic seizures 
when exposed to certain light patterns or flashing lights. Exposure to certain pat¬ 
terns or backgrounds on a television screen or while playing video games may 
induce an epileptic seizure in these individuals. Certain conditions may induce 
undetected epileptic symptoms even in persons who have no history of prior 
seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, 
consult your physician prior to playing. If you experience any of the following 
symptoms while playing a video game-dizziness, altered vision, eye or muscle 
twitches, loss of awareness, disorientation, any involuntary movement, or con- 
vulsions-IMMEDIATELY discontinue use and consult your physician before 
resuming play. 


WARNING: 

FOR OWNERS OF PROJECTION TELEVISIONS 

Still pictures or images may cause permanent picture-tube damage or mark 
the phosphor of the CRT. Avoid repeated or extended use of video games on 
large screen projection televisions. 

HANDLING YOUR CD DISK 

• The Sega CD Disc is intended for use exclusively with the Sega CD 
system. 

• Handle it with care. Do not bend it, crush it or submerge it in liquids. 

• Do not leave it in direct sunlight or near a radiator or other source of heat. 

• Be sure to take an occasional recess during extended play, to rest yourself 
and the Sega CD. 



This official seal is your assurance that this product meets the highest quality 
standards of SEGA™. Buy games and accessories with this seal to be sure that 
they are compatible with the SEGA CD™ SYSTEM. 






to the first Mad Dog 
adventure with live motion 

picture action. 
















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ad Dog is feared throughout 
the West, leaving a path of 
destruction wherever he goes. And 
now Mad Dog McCree and his 
henchmen have taken over a wild 
west frontier town, locked the sheriff 


in his own jail and are wreaking 
havoc in the saloon, the bank and the 
stable. He has kidnapped the town’s 

mayor and his daughter. 

Old Prospector, “A lot of good folks 
need your help, but before you step 
into town, you better be a good shot. 
If you don’t start with a little bottle 
practice, you won’t last long, 

Sfrasiger.” 





Control Pad to Control Port 1 
on the Genesis Console 


1 . 


Connect your Sega CD 
and Sega Genesis™ sys¬ 
tems and plug in a control 
pad into control plug 1. A 
control pad; Sega Mouse; 
Menacer or other lightpin 
gun can be plugged into 
control plug 2. Turn on 
your TV or monitor; and 
then turn on your Genesis. 

Place the Mad Dog McCree 
CD into the disc tray, label 
side up. Close the tray. 


If the Sega CD logo is on screen; press Start to be gin . If 
the Control Panel is on screen; move the cursor to the CD- 
ROM button, and then press Button A, B or C. The Sega 
screen appears. 



HSIT Start 1 Player Menacer 
Start 1 Player Joypad 
Start 2 Player Menacer 



Calibrate Gun 
Difficulty Deputy 

Sheriff 

U.S. Marshall 


Exit 



START SCREEN 

The start screen is reached from 
the demo loop by hitting the 
START button on the control 
pad in control plug 1. The start 
screen allows you to start the 
game for 1 player or 2 players^ 
using either the control pad or 
the device plugged into control 
plug 2. This screen is also used 
to access the options menu. 

OPTIONS SCREEN 

The options screen is reached 
from the start screen by using the 
START button on the control 
pad in control plug 1. The direc¬ 
tional and START button on the 
control pad in control plug 1 are 
used to select an option in the 
option screen. Difficulty levels are 
Deputy (easiest/default); Sheriff 
(more difficult) 3 and Marshall 
(hardest). The calibrate screen is 
reached from the options menu. 























































































DIRECTIONAL 
PAD 



START 

BUTTON 


CONTROL FAD 

Shown as “Joypad” on start screen 

Start Button: 

• If the Sega CD logo appears after loading the disc, you can hit the 
start button immediately to begin the game review., or the system 
will automatically go into the game review after a 10 second pause. 
The game review mentions important hints and explains what the 
game is about. 

• Starts game play. Hit the start button to get to the start screen for 
player options. 

• Pauses the game. 

Directional Pad: 

• In start or options screen, used for selection. 

• Aims your six shooter. 

• When moved to the bottom of the screen, allows the gun to be hoi- 
stered and reloaded. 

G€ A 59 Button: 

• When the gun is pointing into the screen, fires your six shooter. 

• When the gun is pointing down, drops the gun into the holster for 
a reload. 

“B” Button: 

• Used to double the speed of gun movement. 

• If “C” BUTTON is also pressed, speed is 8 times faster. 

Button: 

° Used to quadruple the speed of gun movement. 

Two Player Mode: 

• When using two control pads for two player mode, player 1 is con¬ 
trol pad 1 and player 2 is control pad 2. See general two player 
notes later. 























MENACER™ 


• The Menacer™ fires where pointed on the screen as long as you 
have bullets. 

• Reload by shooting off screen (the Menacer™ box that sits above 
your TV must detect that the menacer has fired, so point in its 
direction). 

• The FRONT bottom button can be used to pause the game with 
the Menacer. 

• Some video guns require using the control pad START button to 
pause or to view the start screen. 



MEGA MOUSE™ 


• Moving mouse aims your six shooter. 

• Dropping your six shooter to the bottom of the screen allows it to 
be reloaded. 

• The left button on the mouse is used to shoot and reload. 

• The START button on the control pad in control plug 1 is used to 
start and pause the game. 




















GENERAL GUN USAGE 

• The guns work best when in the range of 5 to 12 feet from the tele¬ 
vision screen. 

• The guns can be calibrated by selecting calibrate under the options 
screen. The options screen is accessed from the start screen. To 
calibrate the gun, push “A” BUTTON on the control pad in con¬ 
trol plug 1. Aim the gun at the center of the bullseye, and press the 
trigger. Check the accuracy of the gun, and recalibrate if necessary. 
Use START button on the control pad in control plug 1 to get 
back to the options screen. 

TWO PLAYER GENERAL 

• Two player mode is an alternating style of play, each player plays 
until he or she loses three lives, then the other player plays. 

• The score for each player is displayed at the top, player 1 on the 
left and player 2 on the right. The knife beside the score indicates 
which player is currently playing. 

• Between each player’s turn, a screen will show which player’s turn 
it is and ask that player to shoot the bullseye to start their turn. 

The game will wait until the bullseye has been shot before continu- 

mg. 

RESTART 

• If you want to RESTART or go back to the START SCREEN for 
other selections, hold all three A, B and C buttons down and hit 
start. 

VISUAL CLUES 

• When this action scene appears during the game, you will need to 
be aware of the locations of various targets. 



Sign 


Lantern 


Pitchfork 


Pan 

















90 DAY LIMITED WARRANTY 


American Laser Games, Inc. warrants to the original purchaser of this computer 
software product that the recording medium on which the software programs are 
recorded will be free from defects in material and workmanship for ninety (90) 
days from the date of purchase. Defective media returned by the purchaser dur¬ 
ing the (90) day period will be replaced without charge, provided that the 
returned media have not been subjected to misuse, damage, or excessive wear. 

Return defective media to American Laser Games, Inc. You must include a 
dated pro of- of-pur chase, a brief statement describing the defect, and your return 
address. 

American Laser Games, Inc. does not warrant the programs will meet the pur¬ 
chaser’s specific requirements. ANY STATEMENTS MADE CONCERNING 
THE UTILITY OF THE PROGRAMS ARE NOT TO BE CONSTRUED AS 
EXPRESS OR IMPLIED WARRANTIES. 

THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES, 
WHETHER ORAL OR WRITTEN, EXPRESSED OR IMPLIED, AN Y 
IMPLIED WARRANTIES, INCLUDING IMPLIED WARRANTIES OF 
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, 
ARE EXCLUDED. 

IN NO EVENT WILL AMERICAN LASER GAMES, INC. BE LIABLE FOR 
INCIDENTAL OR CONSEQUENTIAL DAMAGES OF ANY KIND IN 
CONNECTION WITH THE SOFTWARE PRODUCTS. 

Some states do not allow the exclusion or limitation of incidental or consequen¬ 
tial damages or limitations on how long an implied warranty lasts, so the above 
limitation or exclusion may not apply to you. This warranty gives you specific 
legal rights, and you may also have other rights which vary from state to state. 

For further information regarding our products, call 1-800-863-4263. Business 
hours 8 a.m. - 5 p.m. Mountain Standard Time. 


American Laser Games, Inc 
4801 Lincoln Rd. NE 
Albuquerque, NM 87109 






ACKNOWLEDGEMENTS 


Sega Programmer: 

Artwork: 

Arcade Game Programmer: 
Arcade Game Designer: 


Tom Desmarais 
Jeff Baker 
Pierre Maloka 
James Pattison 


Mad Dog McCree is a licensed product, trademark and copyright ©1990, 
©1993 of American Laser Games, Inc. All rights reserved. 

LICENSED BY SEGA ENTERPRISES, LTD. FOR PLAY ON THE SEGA 
CD™ SYSTEM. 

SEGA AND SEGA CD ARE TRADEMARKS OF SEGA ENTERPRISES, 
LTD. MENACER, MEGAMOUSE AND ACTIVATOR ARE TRADE¬ 
MARKS OF SEGA OF AMERICA, INC. ALL RIGHTS RESERVED. 


PATENTS: U.S. #’s 4,442,486/4,454,594/4,462,076/4,026,555; Europe # 80244; 

Canada #’s 1,183,276/1,082,351; Hong Kong# 88-4302; 

Germany # 2,609,826; Singapore # 88-155; U.K.# 1,535,999; 
France# 1,607,029; Japan #*s 1,632,396/82-205605 (Pending) 



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SEGA CD™ system. American Laser Games captivates the 




interactive live motion 




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