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U have chosen Li MARr The Silver Star for pi 

D™ System, We hope that you will coni mm ti« 

[1 onirother prt>dnets torthe Sega i \ \ »> 

n to your overwhelming requests to \\i \ ' i 

RPG T thi*game now reps in your hsintls r ■ • 

in Lie to tell ns what YOU want* because wcmi 
[ ; 
vay s interested in what YOl think otoui game • 

d what gained YOU would 1 ike to see relent i ■ 


Handling Your Sega CD Disc 

• This Sega CD Disc is intended for use exclusively with the Sega CD 1 '' 1 System 

• Du nut bend it* crush it, or submerge it in liquids. 

• Do not leave it in direct sunlight or near a radiator or other source of hem 

• Be sure to take an occasional recess during extended play, to rest yourself ;iml 
the Sega CD Disc. 

• KEEP YOUR SEGA CD DISC CLEAN. Always hold by the edges, and keep 
in its case when not in use. Clean with a lint-free, soft dry cloth - wiping in 
straight lines from center to edge. Never use solvents or abrasive cleaners 


WARNING: READ BEFORE USING 
YOUR SEGA VIDEO GAME SYSTEM 


A very small percentage of individuals may experience 
epileptic seizures when exposed to certain light patterns or 
flashing lights* Exposure to certain patterns or backgrounds j 

\V on a television screen or while playing video games may L 
induce an epileptic seizure in these individuals. Certain conditions may induce 
previously undetected epileptic symptoms even in persons who have no history of 
prior seizures or epilepsy. IT you* or anyone in your family, has an epileptic 
condition, consult your physician prior to playing. If you experience any of the 
following symptoms while playing a video game - dizziness, altered vision, eye or 
muscle tw itches, loss of aw areness, disorientation, any involuntary movement, or 
convulsions - IMMEDIATELY discontinue use and consult your physician before 
resuming play. 


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EXTENDED USE OF VIDEO GAMES ON ! ARGE-SCREEN PROJECTION 
TELEVISIONS, 


Unauthorized duplication, copying, arwntut of'thin software or manual is pvohihih ti 

This official seal is your assurance 
Hint this product meets the highest 
quality standards of SEGA IM - Buy 
games and accessories with this seal 
to be sure that they are compatible 
with Hie S60A CD™ System. 


ifficial/ j ^ 


WORKING DESIGN 

IS 135 Clear Creek Kim<l 
Redding* CA 96001 



1. The Map of LUNAR- 2 

2. Story - 4 

3. Starting The Game- 5 

4. Know Your Controller - 6 

5. Cast of LUNAR- 7 

6. Normal Menu Items -11 

7. Combat Menu Items -14 

8. Weapons -16 

9. Protective Gear —- 17 

10. Items -18 

11. Magic -19 

12. Translation Notes - 22 

13. Hint Book Order Information-24 

14. Warranty- —25 


Table of Contents 

i 









Map of ,C<ll9@UK, 


Map of LUNAR 



Map of LUNAR 

3 






















Lunar is a spectacular world filled with magic. Once, long ago, 
it was threatened with extinction by an evil force. At that time, 
four heroes arose and saved the world. The legend of these four 
heroes inspires many boys and girls, even today. 

Alex is no different than any other kid his age. He has friends, 
three to be exact: Ramus the rotund dreamer. Nall, his constant 
companion (and the rumored offspring of a white dragon). And 
Luna, the orphan that Alex's parents took in. 


Alex dreams oftaking his friends on fantastic adventures like his 
hero, Dragonmaster Dyne. Dyne, one of the four heroes, died 
while trying to save the land from the Black Dragon, who had 
gone insane. A monument in his memory is erected) ust outside 



of Alex's village of Burg 


Alex visits Dyne's memorial 
nearly every day and dreams of 
the day lie too will be able to 
go on an exciting journey. 4 
Just once, he longs to know 
how it feels to have that 
rush of adrenaline when 
facing off against life- 
threatening danger. 

Soon, much sooner than f 
he knows, Alex will have , Je| 
the chance to find out... /H 


Story 

4 ~ 


Starting the (jame 


Before you lum on your Sega-CD : make sure it is properly connected 
according to the Sega-C D 2 instructions. Insert the LUNAR CD into the 
CD tray (label facing up) and then close the CD compartment. Next, 
choose CD-ROM on the menu screen and then the opening animation will 
begin. If the unit fails to function correctly, turn it off. Check to see if the 
Sega-CD 2 is connected properly and then try again. 


When you have finished playing, select SAVE before turning your Sega- 
CD off. Make sure you turn off your $ega-CD J before you try to remove 
the LUN AR CD, Note; The loading instructions for the original Sega-CD 
are slightly different, so please consult your owners manual. 



Starting LUNAR 

When the Title Screen appears you can push 
the START button to select cither START or 
CONTINUE. 

* START 

If you are playing LUNAR for the first time 
you will need to choose this option. 

* CONTINUE 

After selecting this option the Load Screen 
will appear. You may then select which data 
file to load. 




Warning! Ifyonr backup (game save) RAM in the CD unit is full, you will noi be able to 
save the game. Make sum you have sufficient space before you begin playing LUNAR. 

In an "empty 11 Sega-CD unit, there is room for three LUNAR save toe at ions. Jf you already 
have other game save data in Backup Ram, you may have less than three save slots available 
for LUNAR. 


Starting LUNAR 

5 























9\nozu O&ur ControCCer 



Start Billion 

it Used to start the game. 


C lEullon 

■* Used to open the 
Normal Menu. 


B Button 

* Used for cancel I mg 
commands. 


k Moves characters. 
it Moves cursor on menu 
items and question 
boxes. 


it Speak to characters. 
it Search for hidden items. 
■k Select men u i terns and 
commands. 



Cast of CCte SiOverStar 



Alex dreams of one day 
becominga Dragonmaster 
like his hero. Dyne. Bat, 
in order to fulfill his dream 
he must leave behind all 
that he holds dear, includ¬ 
ing his sweetheart Luna. 
M uch more is in store for 
him than he realizes. 
Hopefully he'll live long 
enough to tell about it! 


When Alex was a small 
child a mysterious man 
gave his fatherthis strange, 
winged, catlike creature 
that unfortunately grew up 
with a bad attitude. He 
tends to get Alex into a lot 
of trouble by smarting off 
at the wrong time. But, 
he’ll get what's coming to 
him...sooner or later! 


Cast of LUNAR 




7 












Alex’s parents have taken 
care of Luna since she was 
a child. She is Alex’s child¬ 
hood sweetheart, though 
shell never admit it. No one 
can match the power of her 
magical songs. Like most 
adolescents her age she has 
many unanswered questions 
about herself. Unfortu¬ 
nately , they're about to he 


answered 





Ramus is the son ofthe Village 
Elder in Burg and Alex’s friend, 
He hopes that Alex will one 
day get over his fascination 
with Dragon master Dyne. His 
one ambition in life is to be¬ 


come filthy rich. He wants it 
all: fast horses, expensive food, 
and beautiful women, It’s 
Ramus’ craving for fame and 
fortune that starts Alex’s ad¬ 
venture. 





This extremely overconfident 
magician’s apprentice is an 
understudy to the powerful 
magician Ghaleon, of Vane. 
If he isn't studying lor his 
latest exam at the academy, 
he can be found trying to 
impress the woman of his 
dreams* Mia, Too bad Nash 
isn’t as successful at trying 
to win Mia’s heart as he is 
with magic. 



Mia is the daughter of Lemia, one ofthe 
four heroes, and leader of the city of 
Vane. Lemia has protected Mia from 
the outside world so much that she is 
oblivious to the joys and hardships found 


in the world below, Despite her mild 


nature she is actually a very powerful 
magician. But. if she could learn one 
new magic trick it would be making 
Nash disappear. 



Casi of LUNAR 

ST 


Cast of LUNAR 

9 



Cast of JLUCS&'Rj The Silver Star ~<Mr n„ 





After winning the approval 
of Master Mel of Meribia, 
Kyle was put in charge of 
protecting the Nanza Barrier. 
Despite his rather young age 
he is a master swordsman and 
well respected by his loyal 
followers. He can r t help but 
find himself attracted to Jes¬ 
sica even though she carft 
stand his male chauvinistic 
ways. He only has one flaw. 



Jessica is the daughter of Master 
Mel who is one of the legendary 
four heroes, and current governor 
of Meribia. As an apprentice to a 
shaman, she has especially strong 
healing power. Do not let the 
sweetness that she displays around 
her father fool you, she is a very 
brave and independent woman. 
She is at constant odds with Kyle, 
hoping that one day he wi 11 treat all 
women as equals, (Yeah , right.) 



By pressing the C button you 
can open the Normal Menu. 
You will then be able to check 
character status, use equipment 
or magic, save and load games, 
and change artificial intelligence 
options. By moving the direc¬ 
tion key right or left you can 
select the different characters in 
your party. 


MAGIC 


Upon selecting this command, the magic the 
character has teamed is displayed. The magic 
written in white letters can be used, while the 
magic written in blue letters means that either 
there is not enough MP available or that this 
magic is only available during combat. Char¬ 
acters learn more magic as they gain levels. 



LITTLE LITANY 

DRAGON BOtT 

CALM LITANY 

DRAGO N f 1 

PttER LITANY 

DRAGON ILAR 
DRAGON QOAKF 
11 Gil I RAIN 




Used to move weapons, 
protective gear, and 
items for characters 


from the group inventory to each character's 


personal inventory. The character's current 


equipment and the equipment in the group 
inventory will be displayed. 


To equip a character’s weapon, place the 
cursor over the desired equipment in the 
group inventory, then press the A button. 
The equipment will then be placed in the 
character's inventory. 


To remove an item, place the cursor on the 
item in the character's inventory, then press 
the A button. The item will then be placed 
back into the group inventory. 


Note: After opening the equipment menu 
for one character you may change to an¬ 
other character by pressing the C button, 


Cast of LUNAR 

10 


Normal Menu 

li 














9 \[prmaC ‘Menu 


STATUS 


Select this to use items. The individual and 
group inventory will be displayed. To use an 
item, place the cursor on the item and push 
the A button. There are certain items that can 
only be used during combat. To make them 
available during combat, go to the EQUIP 
option and place them into a character's per¬ 
sonal inventory before a battle. 


Displays a character's current condition 



ESSICA 

LEVEL?I 


STATUS 


EQUIP 


m m 
Bef m 
Kgility 

ANTI MAGIC 
tt OF ATKS 
tt OF HOVES 


HAGIC 



Press right 
for more 
status info. 



ESStCA 
LEVEL?1 


XP POINTS 


HAGIC 


TATUS 


EQUIP 


MAX HP u OF MOVES 

Maximum Hit Points for cuitsm level. The distance you can move during combat. 

MAXMP CliRR HP 

Miximum Magic Pomis for current level. Kit Points, This displays Ok changin'* current H it Poisi*. 


ATKPWR 

Attack Power. Current IgvcL of attack. 

DEFPWR 

Defensive Power. Current level of defense. 

AGILITY 

Speed ai which a character can read during a batik. The 
Higher the number the faster his reaction will be, 

ANTE-MAGIC 

A character's ibiliLy E* fight uff deadly m.;i^ic >pells 

n OF AT TACKS 

Number Of Attacks. How many times your character can 
attack consecutively in each round. 


CURR MP 

Vlagic Points. This displays, the characters current Magic 
Points. 

EXP POINTS 

Experience Points earned so far. Every lime an enemy IS 
defeated you w all cam experience points. W hen this reaches 
a certai n number. your character w i 11 rai SC to the next level, 
The characlcr's ahi I ily levels will also increase. 

EXP TO NEXT LEVEL 

The numher of experience points necessary to advance to 
the next level. 



Allows you to see a character's personal inventory. You 
camot change your character's equipment from this 
window. 




Thisallows you to sec t he magi c thar t he cha racter lias 
learned. You cannot use magic from this option. 


Normal Menu 

12 


GbsEWTlI 


■auna Artificial Intelligence. You can choose 

whether ihe computer can use items and 
l|H magic automatically in combat when you 

' f ¥ \ choose "AT 1 from the battle menu. You can 

choose "AI" for each character according to 
—the instructions on the screen. 

, VI; ^ 


• \all T §» Options 

The following commands arc ex¬ 
clusive to Nall. Since Nall does 
not engage in combat during the 
game, his options are used to save 
and load games, change the order 
of characters, and to drop unnec¬ 
essary items. 


SAVE I 


Wzf 


"TTIlj 

H 1 "■* ■ 

j- 8. y ' 3 Jk#. 

<•* V- s* 

J£jP 


|tTfM_ l_ 
8ILU 


ER 

16555 


You can save your game just about 


ORDER 




333 ! 

irsra 


anytime during the game, except in 
certain places (i.e. inside houses). Usu¬ 
ally there are three different data slots 
provided for you to place your saved 
game data, (See warning on Pg, 5.) 



Allows you to load a previously saved 
game. To load a saved game, place the 
cursor over the data flic and press the A 


This command allows you to change 
the battle formation of your party. Use 
the direction key to choose two charac¬ 
ters you want to move, press the A 
button and they will swap places. The 
closer a character is placed to the front 
of the battle formation the more likely 
it is that they will get hit, so it is 
advisable that you arrange your party 
according to their HP level 


button. 



Allows you to discard items of the party. 
There are certain items that cannot be 
disposed of. Remember, once an item is 
discarded it cannot be retrieved. Use 
this command with caution! 



Normal Menu 

lii 



















































Combat 'Jvfenu 


ATTACK 


OTTBCK 


While walking on the over¬ 
head map or after entering a 
dungeon, you will be attacked 
by d ifferen t inonsters. As bat 1 1 e 
begins, the coin bat menu will 
appear Your success during 
combat is dependent on how 
well you understand these com¬ 
mands. 


A character's current condition is listed below their names. There are 11 
different states your character can be in. 

GOOD PSO\ DAZE SLEP FREZ 

Nurmalswie. Poison^. Dazed Id (his condition Asleep. Riders a Chirac- Frtteffn Causes pan] 

the chancier in not able ter unconscious un J Linage sc , jn Thc chan ^ , 

, to tell friend from fie. »rack the enemy. unable to move 


By sel cc li ng th i s option you wi 11 be ab 1c to 
ti ght i i oiu with the cnerny. You will then be 
given the following six options. 


Artificial intelligence. The computer will decide Allows you to select an item to use. Place 
which enemy your character will fight against the cursor on the item and then press the A 
judging by their own unique personality and the button. You will only be able to use ihe 
situation. Select this command by pushing the A tools that are in the characters inventory, 
button. Tools that are: not highlighted 


U sed to at tack enem i es di rectly. U sc th e di rcct i o n 
key to sd cct which enemy you are go E ng to atlac k, 
ihen press the A button, 


Flee from enemy attacks. The character 
will run around the screen trying to avoid 
attacks. If they survive they will still be 
able to earn experience points even though 
not engaging in combat! 


A list of magic that the character has learned is 
d i sp layed. P lace t h e eursor on the magi c you w ish 
to use and then press the A button. You will then 
need to decide who to use the magic on and then 
execute that magic by pressing the A button. Magic 
written in blue letters cannot be used. 


Run away from the battle. The character 
will try to retreat from the battle and wi 11 not 
ea m an y experi e nee po ints. 


Combat Menu 


MAGIC 

n flee 

ITEM 

RUM i 




After being defeated in battle* 

If all of the members of the quest party are killed in a battle, the 
following screen will appear. You can choose to continue from the 
checkpoint you passed or load from a save position. 


START AT CHECKPOINT. 


LOAD 


The checkpoint may b c fa r fro m w he re you died. To a vo id this setb ack, 
save frequently. Remember, save is your best friend. 


Combat Menu 

Is 


Helpful Hint 

Make sure that you talk to everyone before leaving 
a village. Most of the townsfolk have more than 
one thing to say, it is advisable that you talk to 
them more than once. 


Sloiit 1 iHhei union Ik and Stone* Circlos* 

As you travel from town to town you can recover Hit 
Points at the Stone Monuments and Magic Points at 
the Stone Circles by pressing the A button when you 
get close to them. 


Stone Monument 


NALL 


Nall will tell you which monsters you have just 
encountered and what your chances for success are. 


Allows you to retreat from the battle. You cannot run 
away from all enemies. Use this option sparingly, 
without engaging in combat you will not be able to 
raise levels! 




















































71 feapons 


iProtective Qear 


During the game there are different shopsinwliich you can buy 
and sell various kinds of weapons, armor, and items. The 
following pages contain brief summaries of many different 
types of weapons, armor and items that you’ll receive during 
this game. 



Dagger _ 

This small dagger has a very 
low attack level. But, most 
characters can use it, 





Magic Bullel 

Y ou can ki 11 enemies w it li ease 
by shooti ug rh is bul let tb at will 
explode on impact. Ideal for 
characters with low attack 
power. 


Claw __ 

Designed especially for close 
combat It was patterned a ftcr 
the claw of an animal 

Axe 

Originally used to chop wood. 

Now used to back, monster 
skulls in two. 


Sling _ 

Very effective in battle, espe¬ 
cially when you want to keep 
some distance between you and 
the enemies. 




Boomerang 

Originally developed by a no¬ 
madic tribe for hunting, this 
handy device will make mince¬ 
meat out of small monsters. 



Long Sword 

The slender blade and light 
handle makes this easy to use, 
In the right hands, it can be a 
very powerful weapon. 


Weapons 

16 




Shops _ 

In the world of LUNAR the monetary unit is 
silver. You will receive money alter defeating 

monsters. Characters that face backwards 
when highlighting weapnns or protectivegear 
at the shops cannot use those items, 


Heavv ( lot lies 


Iron Armor 


This armor offers good protection 
from enemy attacks. It ts made by 
fusing together the shells from bi¬ 
zarre creatures that live on the south¬ 
ern continent. 


Offers good protection from 
close attacks. Since it is made 
from i ron pi ates [ hat a re ri veted 
together, it is a bit heavy and 
cumbersome. 


Bracelet 


These durable clothes Eire worn by trav¬ 
elers for protection from the elements. 
They offer low protection in battle. 


Leather Clot lies 


Low protective power, however, 
anybody can wear t hesc. 


Carapace Armor 


Used to identify all those who 
study magi e. 11 i s be I i e ved th a t 
the Goddess Althcna protects 
those that wear it. 


Protective gear 


17 






























Items 


\ 



Mint Essence 

With its strong musky scent it 
helps a]ties regain conscious¬ 
ness from sleep and con fusion. 

A ho works as a great cologne. 

Herb 

This herb can be used to re¬ 
cover the HP of Alex and his 
friends. I lowever, its healing 
power is quite low. 

Holy Water _ 

1 his will neutralize the poison from 
monsters tfil is sipped or applied to 
wounds. 

Jasmine 



Rations 


These rations will recover the 
HP of all those in your party. 
However, you cannot use it 
during battle, because there's 
no time for a picnic when the 
vile tribe moves in. 



1 1 has a better and stronger healing 
power shan the herb. Soothing in 
most situations. 

Rainbow Props 

By using the brilliance of the 
Rainbow you can cancel direct 
attacks from enemies. 

Starlight _ 

By gathering the magic power 
present in the air and adding 
mystical power to it you can 
recover some MR 

Sun Drops 

The light from the sun causes 
t h is holt I e to exp]ode creatEng a 
hi a ze of fi re arou ttd enem i es. 

Cloud Props 

The cloud mist contained in¬ 
side th is v Eal reduces the enemy's 
protective power. 


Holy Flulp _ 

Byplaying this flute the HP of all 
the party members will be recov¬ 
ered. Unfortunately, it was made 
in Meiyod and wilt break after 
one use. 



Poww Barrier 


This magic barrier absorbs direct at- 
tacks from enemies. 



Light Barrier 

This cancels the magic attacks of an 
enemy with its own magical light. 


Items 

nr 



Vigor Poach 

Th i s very rare and prec ious fru it greatly 
recovers the HP of all party members. 




* Since Kyle 1$ unable to use magic, he relics on. tlis own Ninja jbililies os Lis defense. 


Magic 

1 » 


in the world of LUNAR there are many 
differetubranchesofmagic to cnaster. Alex 
and his companions are each adapted to 
certain areas of magic. For instance, Alex’s 
magic is mainly offensive while Jessica’s 
magic is used for healing. Magic abilities 
increase when levels are gained. Below is 
a brief overview of some of the magics 
available for each character. 


Name 

Type 

Magic Effect 

Range 

Blazing Fire 

Fire 

Causes fire to rain down 

1 Enemy 


Fire 

Light Ray with wider range 

All Enemy 

Calm Litany 

Heal 

Level 4 hit point recovery 

All Allies 

Flame 

lansa 

Throws fireballs 

1 Enemy 

Flame Bomb 

Fire 

Blazing Fire with wider range 

All Enemy 

Flamer 

Fire 

Flame with wider range 

All Enemy 

Light Ray 

Fire 

Throws fire bombs 

1 Enemy 

Little Litany 

Heal 

Level 5 hit point recovery 

1 Ally 

Power Litany 

Heal 

Level 2 hit point recovery 

1 Ally 


Name 

Type 

Skill 

Range 

Fastcut 

Assist 

Fast attack from any distance 

I Enemy 

Kiai slice 

Assist 

Increases offensive power 

Me 

Sidestep 

Assist 

Forms protective barrier 

liSBMI 

SI ay ride 

Assist 

Hyper-destructive sword slash 

1 Enemy 

Sprint 

Assist 

Doubles characters movement 

Kyle 
















































































Magic 


Name 

Type 

Magic Effect 

Range 

Althena Litany 

Hca! 

Recovers maximum hit points 

All Allies 


Ileal 

Level 4 hit point recovery 

All Allies 


Assist 

Same as 1 loly Defender 

KlIILlllfS'fl 

Cascade 3 itany 

Assist 

Increases attack power 

[I Ally” 

Charm Defense 

Assist 

Delays enemy appearance 

All Allies 

vafTosTiiRrnm ; 

Heal 

Recovery from paralysis 

All Allies 

HTSTHfEffPMHI 

Heal 

Level 6 hit point recovery 

All Allies 


Assisi 

Forms a protective barrier 

iraiM 

Luck Litany 

Assist 

Causes enemies to attack each other 

VJIldiMlffl 

Magic Box 

Assisi 

Prevents enemies from using magic 


Magic Defense 

Assist 

Forms a protective barrier 

gTCQH 

Mental Litany 

Heal 

Brings character to their senses 

All Allies 

vEmsssmiSi 

Heal 

Level 2 hit point recovery 



Heal 

Recovery from being poisoned 

1 Ally 

1:13 ■ 

1 leal 

Level 7 hit point recovery 

1 Ally 

Tempter 

Assist 

Causes enemies to sleep 

All Enemy 


Name 

Typo 

Song 

Range 

Cascade 

Assist 

Increases attack power 

All Allies 

Good Luck 

Assist 

Causes enemies to attack each other 

1 Enemy 


Heal 

1 Level l hit point recovery 

All Allies 

Purification 

Heal 

Recovery from being poisoned 

1 Ally 

Supersonic 

Assist 

Attacks enemies with sound waves 

All Enemy 

1 Temptation 

Assist 

Causes enemies to sleep 

All Enemy 


, ranquimy 

Magic 


Hcai 


All Allies 





Magic 


Name 

Type 

Magic Effect 

Range 

Thunder Attack 

Wind 

Throws lightening bolt 

1 Enemy 

Thunder Bali 

EHifil 

Creates electrical storm 

l Enemy 

Thunder Bomb 

Wind 

Thunder Ball with wider range 

ehesuHI 

Thunder Fang 

Wind 

Blue lightening attack 

1 Enemy 

Thunder Thrust 

Wind 

More powerful than Thunder Wall 

All Enemy 

Thunder Thumper 

Wind 

Freezes enemies 

All Enemy 

Thunder Wall 

Wind 

Thunder Fang with w ider range 

QIBB 

Thunder Wave 

Wind 

i Thunder Attack with wider range 

All Enemy | 


Name 

Type 

Blizzard 

Water 

De-Heal 

Assist 

De-Protect 

Wind 

! lame Bomb 

Fire 

Flamer 

Fire 

Fullstone 

Earth 

Ice Attack 

Water 

Ice Wall 

Water 

Little Litany 

Heal 


Assist 


Assist 


Spirit 


Spirit 

Tornado 

Wind 

1 Waterfall 

Water 


Magic Effect 


Creates a deadly freezing storm 


Transfers enemy's hit points to Mia 


Reduces enemy’s defensive ability 


Causes fire to rain down 


Throws fireballs 


Ghost attack 


Throws ice daggers at enemies 


Moves a wall of ice at the enemy 


Level 5 hit point recovery_ 


Causes enemies to attack each other 


Escape from a dungeon 


Spirit Attack 


Spill Attack with wider range 


Creates a tornado 


Ghost Attack 


Range 


All Enemy 


lW 


1 Ally 


HtiHtHuH 


All Allies 


1 Enemy 


All Enemy 





















































































































































































‘TransCation Sh[ptes 


wiM' 


he never a game is translated from a Japanese version, 
pjf the inevitable question is: "What did you change?" 
lgk=y> Gamers arc very concerned, as we arc, that the 
^)mm - ori8 ' naI 8® me sta y intact as much as possible. We 
/' \ really try hard to give the American gamer the same 

\j/l experience the Japanese gamer had when playing the 

U H ISfi original game - In reality, we meet, and sometimes 
Jr / li fy 1 A exc eed, the quality ot the original Japanese game. 
Sly j§ • 1 A Gne place where yon can easily sec a change 

ji 1 \| (for the better) that took place is on the adjacent page. 

On the left is the literal translation from Japanese of 
jjk i \ the opening song's lyrics. On the right is the 

/ li / V\1 completely rewritten English lyrics. As you'll 

\ \ notice, the Japanese version is much more "soft" 
Upj ’vM antJ "lovey-dovie." We wanted to convey the 

f / sense of ur ^ency found in the game itself, and if 

you watch the animation that accompanies the 
song, youli see how much better the English words fit the visuals. At least 
we hope you will. Address all hate mail to Don. 

LUNAR was tremendously difficult to translate. Actually, I'd say it was 
the hardest we’ve undertaken simply due to the sheer volume of text in the 
game, which amounted to4 megabytes (32 megabit!) just by itself. We had 
4 translators, 3 writers, and a few proofreaders (in addition to the electronic 
ones on our computers!) working nearly round the clock to finish initial 
text translation and entry into the program code in a record 8 weeks! 

Another area some of you are in- - 

terested in is the recording process. 

Our recording studio is equipped with 
a 32x 16 mixing board, 8 track analog 
recorder, 16-track analog recorder, 2 
DAT recorders, plus the usual host of 
F/X boxes, signal modifiers, key¬ 
boards, mikes, etc. Since the record¬ 
ers are analog, the audio for the animation portions of this game are A AD, 
The music in the game, however, is DDD. 

I could probably go on for another three or four pages with this, but I've 
only been given one. 1 hope you liked this little bit of "inside info" on 
LUNAR's translation. If you want to know more, let us know' what part of 
a conversion project interests you the most, and well try to fit it in our next 
game's manual. 

Remember, Working Designs is your company, and we really are 

interested in what you think of the games we release. Stay in touch, okay? 

Translation Notes 



Song Lyrics 


Japanese *Version 'English 'Version 


When, in my dreams. 

When all the land is peaceful 

you kiss me 

and there is no 

and 1 want to play 

real threat to us at last. 

the coquette to you, 

1 always make a wish 

Then comes the time for love 
two hearts colliding 

to the stars. 

into one great hymn. 

1 want to convey 
my love "riddle” to you. 

But there are winds foreboding 

Wind, 

and there is a 

dark storm that soon will pass. 

tell him quick how 
much 1 love him! 

Kiss me nay love, then go 

Help me confess 

the time for 

valor has returned again. 

my love for him! 



.VI y heart is still 
throbbing so much 
just because you left me 
and went on a journey! 


Bridge> 


My heart. 

(lap your wings! 


Now, 
soar up 
to riie heavens 
with open arms! 


Reduce "eternity' 1 
loan "instant' 1 
and my heart will 
he in your arms. 


Run back 
to me now 
and hug and 
kiss me! 


On through the night 
Keep marching on... 

Fighting 

Tli rough the darkne ss 
All iscvil 

still we must press on 

Friendship 
forged in battle 
watch your backs now 
lake heed! 

<Bridge> 

Come back to me.... 
Fighting 

Through the darkness 
All is evil 

still we must press on 
Flying 

toward the power 
that enslaves us 
yei we are not done. 

Racing 

toward the climax 
of the battle 
to return to love. 

Valiant 

'gainstthe power 
evil forces 
take heed! 


..'V. 


Song Lyrics 

Ei 




















Marking 'Designs Limited 'Warranty 




Lost in the Dark Cave? Keep getting wasted by 
the Vile Tribe? Can't find DragonmastcrZoc? 
Then without a doubtyou’ll need LUNAR: The 
Official Strategy Guide. Written by Sandwich 
Island Publishing - creators of the Gaming 
Mastery Series — with the cooperation of Working Designs, 
LUNAR: The Official Strategy Guide is the ultimate guide to 
the ultimate Sega CD role-playing game. 

Inside its pages, you’ll find: 



ik Detailed maps of every dungeon! 

& Tons of screen shots! 

* A complete walkthrough of the quest, from start to finish! 

* Charts describing every item, weapon, and monster! 

& Behind-the-scenes information on the creation of LUNAR, 

* Combat strategies and top-secrct tips you won't find anywhere else! 


LUNAR; The Official Strategy Guide isn’t just a hint book- 
well, okay, it is just a hint book, but it’s the best darn hint book 
you’ll ever read! Order today - Luna will thank you for it! 


Please use the following form if the one on the inside cover is missing. 

■ — mm w m —"i 

i i u i A rV M The Official 
l a ^iw ii \ Strategy Guide 

Send $9,95 +• $3 JO (for Priority mail shipping) to: 

LUNAR HINT BOOK 
P.O. Box 10669 
Lahaina, HI 96761 



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Working Designs warrants to the original purchaser of this Working 
Designs product that this CD Disc is free from defects in material and 
■a orkmanship for a period of ninety (90) days f rom the date oi purchase. 

1 his Working Designs product is sold as is," without expressed or 
implied warranty of any kind, and Working Designs is not liable for any 
losses or damages of any kind resulting from the use of this product 
Working Designs agrees for a period of ninety (90) days to cither repair 
or replace, at its option, free of charge, the Working Designs product 
Send product postage paid, along with dated proof of purchase, to the 
address shown below. 

This warranty shall not be applicable and shall be void il the delect in the 
Working Designs product has arisen through abuse, unreasonable use, 
mistreatment or neglect. 

ill IS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND 
NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE 
SHALL BE BINDING ON OR OBLIGATE WORKING DESIGNS, 
\NY IMPLIED WARRANTIES APPLICABLE TO THIS SOFTWARE 
PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY 
AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO 
HIE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO 
I VENT W ILL WORKING DESIGNS BE LIABLE FOR INCIDENTAL 
OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSES¬ 
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SOFTWARE PRODUCT. 


Some states do not allow limitations as to how long an implied warranty 
lasts and/or exclusions or limitations of consequential damages, so the 
above limitations and/or exclusions of liability may not apply to you. This 
warranty gives you specific legal rights, and you may also have other 
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France i 1,6(173)29; Japan #’s 1.632,396/82-205605 (Pending). £5 



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Gamer Response Card: LUNAR 


w iMff; 
JiU&jJiLwwaL 


The official 
Strategy Guide 


Send $9.95 + $3.50 (for Priority mail shipping) to: 
LUNAR HINT BOOK 
P.O. Box 10669 
Lahaina, HI 96761 


Name.--- 

Address..____ 

City_State_Zip- 

Q Check/Money Order Q Visa □ MasterCard 

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Gamer's Scorecard 
18135 Clear Creek Road 
Redding, CA 96001 





Name 











"LUNAR"(C) 1992 Game Arts/Studio Alex 
English version (C) 1993 Working Designs 


LICENSED BY SEGA ENTERPRISES, LTD 
FOR PLAY ON THE SEGA CD “ SYSTEM. 

SEGA AND SEGA CD ARE TRADEMARKS 
OF SEGA ENTERPRISES, LTD- 
ALL RIGHTS RESERVED* 


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Manufactured in the U.S.A.