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ifficial/ j ^
WORKING DESIGN
IS 135 Clear Creek Kim<l
Redding* CA 96001
1. The Map of LUNAR- 2
2. Story - 4
3. Starting The Game- 5
4. Know Your Controller - 6
5. Cast of LUNAR- 7
6. Normal Menu Items -11
7. Combat Menu Items -14
8. Weapons -16
9. Protective Gear —- 17
10. Items -18
11. Magic -19
12. Translation Notes - 22
13. Hint Book Order Information-24
14. Warranty- —25
Table of Contents
i
Map of ,C<ll9@UK,
Map of LUNAR
Map of LUNAR
3
Lunar is a spectacular world filled with magic. Once, long ago,
it was threatened with extinction by an evil force. At that time,
four heroes arose and saved the world. The legend of these four
heroes inspires many boys and girls, even today.
Alex is no different than any other kid his age. He has friends,
three to be exact: Ramus the rotund dreamer. Nall, his constant
companion (and the rumored offspring of a white dragon). And
Luna, the orphan that Alex's parents took in.
Alex dreams oftaking his friends on fantastic adventures like his
hero, Dragonmaster Dyne. Dyne, one of the four heroes, died
while trying to save the land from the Black Dragon, who had
gone insane. A monument in his memory is erected) ust outside
of Alex's village of Burg
Alex visits Dyne's memorial
nearly every day and dreams of
the day lie too will be able to
go on an exciting journey. 4
Just once, he longs to know
how it feels to have that
rush of adrenaline when
facing off against life-
threatening danger.
Soon, much sooner than f
he knows, Alex will have , Je|
the chance to find out... /H
Story
4 ~
Starting the (jame
Before you lum on your Sega-CD : make sure it is properly connected
according to the Sega-C D 2 instructions. Insert the LUNAR CD into the
CD tray (label facing up) and then close the CD compartment. Next,
choose CD-ROM on the menu screen and then the opening animation will
begin. If the unit fails to function correctly, turn it off. Check to see if the
Sega-CD 2 is connected properly and then try again.
When you have finished playing, select SAVE before turning your Sega-
CD off. Make sure you turn off your $ega-CD J before you try to remove
the LUN AR CD, Note; The loading instructions for the original Sega-CD
are slightly different, so please consult your owners manual.
Starting LUNAR
When the Title Screen appears you can push
the START button to select cither START or
CONTINUE.
* START
If you are playing LUNAR for the first time
you will need to choose this option.
* CONTINUE
After selecting this option the Load Screen
will appear. You may then select which data
file to load.
Warning! Ifyonr backup (game save) RAM in the CD unit is full, you will noi be able to
save the game. Make sum you have sufficient space before you begin playing LUNAR.
In an "empty 11 Sega-CD unit, there is room for three LUNAR save toe at ions. Jf you already
have other game save data in Backup Ram, you may have less than three save slots available
for LUNAR.
Starting LUNAR
5
9\nozu O&ur ControCCer
Start Billion
it Used to start the game.
C lEullon
■* Used to open the
Normal Menu.
B Button
* Used for cancel I mg
commands.
k Moves characters.
it Moves cursor on menu
items and question
boxes.
it Speak to characters.
it Search for hidden items.
■k Select men u i terns and
commands.
Cast of CCte SiOverStar
Alex dreams of one day
becominga Dragonmaster
like his hero. Dyne. Bat,
in order to fulfill his dream
he must leave behind all
that he holds dear, includ¬
ing his sweetheart Luna.
M uch more is in store for
him than he realizes.
Hopefully he'll live long
enough to tell about it!
When Alex was a small
child a mysterious man
gave his fatherthis strange,
winged, catlike creature
that unfortunately grew up
with a bad attitude. He
tends to get Alex into a lot
of trouble by smarting off
at the wrong time. But,
he’ll get what's coming to
him...sooner or later!
Cast of LUNAR
7
Alex’s parents have taken
care of Luna since she was
a child. She is Alex’s child¬
hood sweetheart, though
shell never admit it. No one
can match the power of her
magical songs. Like most
adolescents her age she has
many unanswered questions
about herself. Unfortu¬
nately , they're about to he
answered
Ramus is the son ofthe Village
Elder in Burg and Alex’s friend,
He hopes that Alex will one
day get over his fascination
with Dragon master Dyne. His
one ambition in life is to be¬
come filthy rich. He wants it
all: fast horses, expensive food,
and beautiful women, It’s
Ramus’ craving for fame and
fortune that starts Alex’s ad¬
venture.
This extremely overconfident
magician’s apprentice is an
understudy to the powerful
magician Ghaleon, of Vane.
If he isn't studying lor his
latest exam at the academy,
he can be found trying to
impress the woman of his
dreams* Mia, Too bad Nash
isn’t as successful at trying
to win Mia’s heart as he is
with magic.
Mia is the daughter of Lemia, one ofthe
four heroes, and leader of the city of
Vane. Lemia has protected Mia from
the outside world so much that she is
oblivious to the joys and hardships found
in the world below, Despite her mild
nature she is actually a very powerful
magician. But. if she could learn one
new magic trick it would be making
Nash disappear.
Casi of LUNAR
ST
Cast of LUNAR
9
Cast of JLUCS&'Rj The Silver Star ~<Mr n„
After winning the approval
of Master Mel of Meribia,
Kyle was put in charge of
protecting the Nanza Barrier.
Despite his rather young age
he is a master swordsman and
well respected by his loyal
followers. He can r t help but
find himself attracted to Jes¬
sica even though she carft
stand his male chauvinistic
ways. He only has one flaw.
Jessica is the daughter of Master
Mel who is one of the legendary
four heroes, and current governor
of Meribia. As an apprentice to a
shaman, she has especially strong
healing power. Do not let the
sweetness that she displays around
her father fool you, she is a very
brave and independent woman.
She is at constant odds with Kyle,
hoping that one day he wi 11 treat all
women as equals, (Yeah , right.)
By pressing the C button you
can open the Normal Menu.
You will then be able to check
character status, use equipment
or magic, save and load games,
and change artificial intelligence
options. By moving the direc¬
tion key right or left you can
select the different characters in
your party.
MAGIC
Upon selecting this command, the magic the
character has teamed is displayed. The magic
written in white letters can be used, while the
magic written in blue letters means that either
there is not enough MP available or that this
magic is only available during combat. Char¬
acters learn more magic as they gain levels.
LITTLE LITANY
DRAGON BOtT
CALM LITANY
DRAGO N f 1
PttER LITANY
DRAGON ILAR
DRAGON QOAKF
11 Gil I RAIN
Used to move weapons,
protective gear, and
items for characters
from the group inventory to each character's
personal inventory. The character's current
equipment and the equipment in the group
inventory will be displayed.
To equip a character’s weapon, place the
cursor over the desired equipment in the
group inventory, then press the A button.
The equipment will then be placed in the
character's inventory.
To remove an item, place the cursor on the
item in the character's inventory, then press
the A button. The item will then be placed
back into the group inventory.
Note: After opening the equipment menu
for one character you may change to an¬
other character by pressing the C button,
Cast of LUNAR
10
Normal Menu
li
9 \[prmaC ‘Menu
STATUS
Select this to use items. The individual and
group inventory will be displayed. To use an
item, place the cursor on the item and push
the A button. There are certain items that can
only be used during combat. To make them
available during combat, go to the EQUIP
option and place them into a character's per¬
sonal inventory before a battle.
Displays a character's current condition
ESSICA
LEVEL?I
STATUS
EQUIP
m m
Bef m
Kgility
ANTI MAGIC
tt OF ATKS
tt OF HOVES
HAGIC
Press right
for more
status info.
ESStCA
LEVEL?1
XP POINTS
HAGIC
TATUS
EQUIP
MAX HP u OF MOVES
Maximum Hit Points for cuitsm level. The distance you can move during combat.
MAXMP CliRR HP
Miximum Magic Pomis for current level. Kit Points, This displays Ok changin'* current H it Poisi*.
ATKPWR
Attack Power. Current IgvcL of attack.
DEFPWR
Defensive Power. Current level of defense.
AGILITY
Speed ai which a character can read during a batik. The
Higher the number the faster his reaction will be,
ANTE-MAGIC
A character's ibiliLy E* fight uff deadly m.;i^ic >pells
n OF AT TACKS
Number Of Attacks. How many times your character can
attack consecutively in each round.
CURR MP
Vlagic Points. This displays, the characters current Magic
Points.
EXP POINTS
Experience Points earned so far. Every lime an enemy IS
defeated you w all cam experience points. W hen this reaches
a certai n number. your character w i 11 rai SC to the next level,
The characlcr's ahi I ily levels will also increase.
EXP TO NEXT LEVEL
The numher of experience points necessary to advance to
the next level.
Allows you to see a character's personal inventory. You
camot change your character's equipment from this
window.
Thisallows you to sec t he magi c thar t he cha racter lias
learned. You cannot use magic from this option.
Normal Menu
12
GbsEWTlI
■auna Artificial Intelligence. You can choose
whether ihe computer can use items and
l|H magic automatically in combat when you
' f ¥ \ choose "AT 1 from the battle menu. You can
choose "AI" for each character according to
—the instructions on the screen.
, VI; ^
• \all T §» Options
The following commands arc ex¬
clusive to Nall. Since Nall does
not engage in combat during the
game, his options are used to save
and load games, change the order
of characters, and to drop unnec¬
essary items.
SAVE I
Wzf
"TTIlj
H 1 "■* ■
j- 8. y ' 3 Jk#.
<•* V- s*
J£jP
|tTfM_ l_
8ILU
ER
16555
You can save your game just about
ORDER
333 !
irsra
anytime during the game, except in
certain places (i.e. inside houses). Usu¬
ally there are three different data slots
provided for you to place your saved
game data, (See warning on Pg, 5.)
Allows you to load a previously saved
game. To load a saved game, place the
cursor over the data flic and press the A
This command allows you to change
the battle formation of your party. Use
the direction key to choose two charac¬
ters you want to move, press the A
button and they will swap places. The
closer a character is placed to the front
of the battle formation the more likely
it is that they will get hit, so it is
advisable that you arrange your party
according to their HP level
button.
Allows you to discard items of the party.
There are certain items that cannot be
disposed of. Remember, once an item is
discarded it cannot be retrieved. Use
this command with caution!
Normal Menu
lii
Combat 'Jvfenu
ATTACK
OTTBCK
While walking on the over¬
head map or after entering a
dungeon, you will be attacked
by d ifferen t inonsters. As bat 1 1 e
begins, the coin bat menu will
appear Your success during
combat is dependent on how
well you understand these com¬
mands.
A character's current condition is listed below their names. There are 11
different states your character can be in.
GOOD PSO\ DAZE SLEP FREZ
Nurmalswie. Poison^. Dazed Id (his condition Asleep. Riders a Chirac- Frtteffn Causes pan]
the chancier in not able ter unconscious un J Linage sc , jn Thc chan ^ ,
, to tell friend from fie. »rack the enemy. unable to move
By sel cc li ng th i s option you wi 11 be ab 1c to
ti ght i i oiu with the cnerny. You will then be
given the following six options.
Artificial intelligence. The computer will decide Allows you to select an item to use. Place
which enemy your character will fight against the cursor on the item and then press the A
judging by their own unique personality and the button. You will only be able to use ihe
situation. Select this command by pushing the A tools that are in the characters inventory,
button. Tools that are: not highlighted
U sed to at tack enem i es di rectly. U sc th e di rcct i o n
key to sd cct which enemy you are go E ng to atlac k,
ihen press the A button,
Flee from enemy attacks. The character
will run around the screen trying to avoid
attacks. If they survive they will still be
able to earn experience points even though
not engaging in combat!
A list of magic that the character has learned is
d i sp layed. P lace t h e eursor on the magi c you w ish
to use and then press the A button. You will then
need to decide who to use the magic on and then
execute that magic by pressing the A button. Magic
written in blue letters cannot be used.
Run away from the battle. The character
will try to retreat from the battle and wi 11 not
ea m an y experi e nee po ints.
Combat Menu
MAGIC
n flee
ITEM
RUM i
After being defeated in battle*
If all of the members of the quest party are killed in a battle, the
following screen will appear. You can choose to continue from the
checkpoint you passed or load from a save position.
START AT CHECKPOINT.
LOAD
The checkpoint may b c fa r fro m w he re you died. To a vo id this setb ack,
save frequently. Remember, save is your best friend.
Combat Menu
Is
Helpful Hint
Make sure that you talk to everyone before leaving
a village. Most of the townsfolk have more than
one thing to say, it is advisable that you talk to
them more than once.
Sloiit 1 iHhei union Ik and Stone* Circlos*
As you travel from town to town you can recover Hit
Points at the Stone Monuments and Magic Points at
the Stone Circles by pressing the A button when you
get close to them.
Stone Monument
NALL
Nall will tell you which monsters you have just
encountered and what your chances for success are.
Allows you to retreat from the battle. You cannot run
away from all enemies. Use this option sparingly,
without engaging in combat you will not be able to
raise levels!
71 feapons
iProtective Qear
During the game there are different shopsinwliich you can buy
and sell various kinds of weapons, armor, and items. The
following pages contain brief summaries of many different
types of weapons, armor and items that you’ll receive during
this game.
Dagger _
This small dagger has a very
low attack level. But, most
characters can use it,
Magic Bullel
Y ou can ki 11 enemies w it li ease
by shooti ug rh is bul let tb at will
explode on impact. Ideal for
characters with low attack
power.
Claw __
Designed especially for close
combat It was patterned a ftcr
the claw of an animal
Axe
Originally used to chop wood.
Now used to back, monster
skulls in two.
Sling _
Very effective in battle, espe¬
cially when you want to keep
some distance between you and
the enemies.
Boomerang
Originally developed by a no¬
madic tribe for hunting, this
handy device will make mince¬
meat out of small monsters.
Long Sword
The slender blade and light
handle makes this easy to use,
In the right hands, it can be a
very powerful weapon.
Weapons
16
Shops _
In the world of LUNAR the monetary unit is
silver. You will receive money alter defeating
monsters. Characters that face backwards
when highlighting weapnns or protectivegear
at the shops cannot use those items,
Heavv ( lot lies
Iron Armor
This armor offers good protection
from enemy attacks. It ts made by
fusing together the shells from bi¬
zarre creatures that live on the south¬
ern continent.
Offers good protection from
close attacks. Since it is made
from i ron pi ates [ hat a re ri veted
together, it is a bit heavy and
cumbersome.
Bracelet
These durable clothes Eire worn by trav¬
elers for protection from the elements.
They offer low protection in battle.
Leather Clot lies
Low protective power, however,
anybody can wear t hesc.
Carapace Armor
Used to identify all those who
study magi e. 11 i s be I i e ved th a t
the Goddess Althcna protects
those that wear it.
Protective gear
17
Items
\
Mint Essence
With its strong musky scent it
helps a]ties regain conscious¬
ness from sleep and con fusion.
A ho works as a great cologne.
Herb
This herb can be used to re¬
cover the HP of Alex and his
friends. I lowever, its healing
power is quite low.
Holy Water _
1 his will neutralize the poison from
monsters tfil is sipped or applied to
wounds.
Jasmine
Rations
These rations will recover the
HP of all those in your party.
However, you cannot use it
during battle, because there's
no time for a picnic when the
vile tribe moves in.
1 1 has a better and stronger healing
power shan the herb. Soothing in
most situations.
Rainbow Props
By using the brilliance of the
Rainbow you can cancel direct
attacks from enemies.
Starlight _
By gathering the magic power
present in the air and adding
mystical power to it you can
recover some MR
Sun Drops
The light from the sun causes
t h is holt I e to exp]ode creatEng a
hi a ze of fi re arou ttd enem i es.
Cloud Props
The cloud mist contained in¬
side th is v Eal reduces the enemy's
protective power.
Holy Flulp _
Byplaying this flute the HP of all
the party members will be recov¬
ered. Unfortunately, it was made
in Meiyod and wilt break after
one use.
Poww Barrier
This magic barrier absorbs direct at-
tacks from enemies.
Light Barrier
This cancels the magic attacks of an
enemy with its own magical light.
Items
nr
Vigor Poach
Th i s very rare and prec ious fru it greatly
recovers the HP of all party members.
* Since Kyle 1$ unable to use magic, he relics on. tlis own Ninja jbililies os Lis defense.
Magic
1 »
in the world of LUNAR there are many
differetubranchesofmagic to cnaster. Alex
and his companions are each adapted to
certain areas of magic. For instance, Alex’s
magic is mainly offensive while Jessica’s
magic is used for healing. Magic abilities
increase when levels are gained. Below is
a brief overview of some of the magics
available for each character.
Name
Type
Magic Effect
Range
Blazing Fire
Fire
Causes fire to rain down
1 Enemy
Fire
Light Ray with wider range
All Enemy
Calm Litany
Heal
Level 4 hit point recovery
All Allies
Flame
lansa
Throws fireballs
1 Enemy
Flame Bomb
Fire
Blazing Fire with wider range
All Enemy
Flamer
Fire
Flame with wider range
All Enemy
Light Ray
Fire
Throws fire bombs
1 Enemy
Little Litany
Heal
Level 5 hit point recovery
1 Ally
Power Litany
Heal
Level 2 hit point recovery
1 Ally
Name
Type
Skill
Range
Fastcut
Assist
Fast attack from any distance
I Enemy
Kiai slice
Assist
Increases offensive power
Me
Sidestep
Assist
Forms protective barrier
liSBMI
SI ay ride
Assist
Hyper-destructive sword slash
1 Enemy
Sprint
Assist
Doubles characters movement
Kyle
Magic
Name
Type
Magic Effect
Range
Althena Litany
Hca!
Recovers maximum hit points
All Allies
Ileal
Level 4 hit point recovery
All Allies
Assist
Same as 1 loly Defender
KlIILlllfS'fl
Cascade 3 itany
Assist
Increases attack power
[I Ally”
Charm Defense
Assist
Delays enemy appearance
All Allies
vafTosTiiRrnm ;
Heal
Recovery from paralysis
All Allies
HTSTHfEffPMHI
Heal
Level 6 hit point recovery
All Allies
Assisi
Forms a protective barrier
iraiM
Luck Litany
Assist
Causes enemies to attack each other
VJIldiMlffl
Magic Box
Assisi
Prevents enemies from using magic
Magic Defense
Assist
Forms a protective barrier
gTCQH
Mental Litany
Heal
Brings character to their senses
All Allies
vEmsssmiSi
Heal
Level 2 hit point recovery
Heal
Recovery from being poisoned
1 Ally
1:13 ■
1 leal
Level 7 hit point recovery
1 Ally
Tempter
Assist
Causes enemies to sleep
All Enemy
Name
Typo
Song
Range
Cascade
Assist
Increases attack power
All Allies
Good Luck
Assist
Causes enemies to attack each other
1 Enemy
Heal
1 Level l hit point recovery
All Allies
Purification
Heal
Recovery from being poisoned
1 Ally
Supersonic
Assist
Attacks enemies with sound waves
All Enemy
1 Temptation
Assist
Causes enemies to sleep
All Enemy
, ranquimy
Magic
Hcai
All Allies
Magic
Name
Type
Magic Effect
Range
Thunder Attack
Wind
Throws lightening bolt
1 Enemy
Thunder Bali
EHifil
Creates electrical storm
l Enemy
Thunder Bomb
Wind
Thunder Ball with wider range
ehesuHI
Thunder Fang
Wind
Blue lightening attack
1 Enemy
Thunder Thrust
Wind
More powerful than Thunder Wall
All Enemy
Thunder Thumper
Wind
Freezes enemies
All Enemy
Thunder Wall
Wind
Thunder Fang with w ider range
QIBB
Thunder Wave
Wind
i Thunder Attack with wider range
All Enemy |
Name
Type
Blizzard
Water
De-Heal
Assist
De-Protect
Wind
! lame Bomb
Fire
Flamer
Fire
Fullstone
Earth
Ice Attack
Water
Ice Wall
Water
Little Litany
Heal
Assist
Assist
Spirit
Spirit
Tornado
Wind
1 Waterfall
Water
Magic Effect
Creates a deadly freezing storm
Transfers enemy's hit points to Mia
Reduces enemy’s defensive ability
Causes fire to rain down
Throws fireballs
Ghost attack
Throws ice daggers at enemies
Moves a wall of ice at the enemy
Level 5 hit point recovery_
Causes enemies to attack each other
Escape from a dungeon
Spirit Attack
Spill Attack with wider range
Creates a tornado
Ghost Attack
Range
All Enemy
lW
1 Ally
HtiHtHuH
All Allies
1 Enemy
All Enemy
‘TransCation Sh[ptes
wiM'
he never a game is translated from a Japanese version,
pjf the inevitable question is: "What did you change?"
lgk=y> Gamers arc very concerned, as we arc, that the
^)mm - ori8 ' naI 8® me sta y intact as much as possible. We
/' \ really try hard to give the American gamer the same
\j/l experience the Japanese gamer had when playing the
U H ISfi original game - In reality, we meet, and sometimes
Jr / li fy 1 A exc eed, the quality ot the original Japanese game.
Sly j§ • 1 A Gne place where yon can easily sec a change
ji 1 \| (for the better) that took place is on the adjacent page.
On the left is the literal translation from Japanese of
jjk i \ the opening song's lyrics. On the right is the
/ li / V\1 completely rewritten English lyrics. As you'll
\ \ notice, the Japanese version is much more "soft"
Upj ’vM antJ "lovey-dovie." We wanted to convey the
f / sense of ur ^ency found in the game itself, and if
you watch the animation that accompanies the
song, youli see how much better the English words fit the visuals. At least
we hope you will. Address all hate mail to Don.
LUNAR was tremendously difficult to translate. Actually, I'd say it was
the hardest we’ve undertaken simply due to the sheer volume of text in the
game, which amounted to4 megabytes (32 megabit!) just by itself. We had
4 translators, 3 writers, and a few proofreaders (in addition to the electronic
ones on our computers!) working nearly round the clock to finish initial
text translation and entry into the program code in a record 8 weeks!
Another area some of you are in- -
terested in is the recording process.
Our recording studio is equipped with
a 32x 16 mixing board, 8 track analog
recorder, 16-track analog recorder, 2
DAT recorders, plus the usual host of
F/X boxes, signal modifiers, key¬
boards, mikes, etc. Since the record¬
ers are analog, the audio for the animation portions of this game are A AD,
The music in the game, however, is DDD.
I could probably go on for another three or four pages with this, but I've
only been given one. 1 hope you liked this little bit of "inside info" on
LUNAR's translation. If you want to know more, let us know' what part of
a conversion project interests you the most, and well try to fit it in our next
game's manual.
Remember, Working Designs is your company, and we really are
interested in what you think of the games we release. Stay in touch, okay?
Translation Notes
Song Lyrics
Japanese *Version 'English 'Version
When, in my dreams.
When all the land is peaceful
you kiss me
and there is no
and 1 want to play
real threat to us at last.
the coquette to you,
1 always make a wish
Then comes the time for love
two hearts colliding
to the stars.
into one great hymn.
1 want to convey
my love "riddle” to you.
But there are winds foreboding
Wind,
and there is a
dark storm that soon will pass.
tell him quick how
much 1 love him!
Kiss me nay love, then go
Help me confess
the time for
valor has returned again.
my love for him!
.VI y heart is still
throbbing so much
just because you left me
and went on a journey!
Bridge>
My heart.
(lap your wings!
Now,
soar up
to riie heavens
with open arms!
Reduce "eternity' 1
loan "instant' 1
and my heart will
he in your arms.
Run back
to me now
and hug and
kiss me!
On through the night
Keep marching on...
Fighting
Tli rough the darkne ss
All iscvil
still we must press on
Friendship
forged in battle
watch your backs now
lake heed!
<Bridge>
Come back to me....
Fighting
Through the darkness
All is evil
still we must press on
Flying
toward the power
that enslaves us
yei we are not done.
Racing
toward the climax
of the battle
to return to love.
Valiant
'gainstthe power
evil forces
take heed!
..'V.
Song Lyrics
Ei
Marking 'Designs Limited 'Warranty
Lost in the Dark Cave? Keep getting wasted by
the Vile Tribe? Can't find DragonmastcrZoc?
Then without a doubtyou’ll need LUNAR: The
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LUNAR: The Official Strategy Guide is the ultimate guide to
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ik Detailed maps of every dungeon!
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* A complete walkthrough of the quest, from start to finish!
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Gamer's Scorecard
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Name
"LUNAR"(C) 1992 Game Arts/Studio Alex
English version (C) 1993 Working Designs
LICENSED BY SEGA ENTERPRISES, LTD
FOR PLAY ON THE SEGA CD “ SYSTEM.
SEGA AND SEGA CD ARE TRADEMARKS
OF SEGA ENTERPRISES, LTD-
ALL RIGHTS RESERVED*
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