Skip to main content

Full text of "SEGA CD Manuals"

See other formats


■gFFici.vj. 


5-FAL OF 
OUALTTT 


LICENSED BY SEGA 
ENTERPRISES, LTD. FOR PLAY 


Parental Discretion 
Advised, 


Rated tiy V.rt.C 


General Audiences 































































READ BEFORE PLAYING YOUR ROCKET SCIENCE GAME: 


EPILEPSY WARNING 

A very small percentage of individuals may experience epileptic seizures when exposed to certain light 
patterns or flashing lights. Exposure to certain patterns or backgrounds on a television or monitor screen 
or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may 
induce undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. 
If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you 
experience any of the following symptoms while playing a video game, dizziness, altered vision, eye or 
muscle twitches, loss of awareness, disorientation, any involuntary movement or convulsions, IMMEDI¬ 
ATELY discontinue use and consult your physician before resuming play. 

OWNERS OF PROJECTION TELEVISIONS 

Still pictures or images may cause permanent picture-tube damage or mark the phosphor of the CRT. 
Repeated or extended use of video game on large-screen projection TVs should be avoided. 

HANDLING YOUR ROCKET SCIENCE CD 

This Rocket Science CD disc is intended for use exclusively with the Sega CD™ System. The disc is not 
indestructible. Do not bend it smash it, fling it, submerge it in fluids or feed it to any living creature. Do 
not leave it in direct sunlight or near a stove, furnace or other source of heat. We know you really love 
gaming and all, but please take occasional breaks during extended play to rest yourself and the CD — 
and to maybe to think about getting a real life. 

KEEP YOUR ROCKET SCIENCE CD DISC CLEAN. Always hold by edges and keep it in its case when not in 
use. Clean with a lint-free, soft, dry cloth — wiping in straight lines from the center to edge. Never use 
solvents or abrasive cleaners. 


omciJiL 



QUALITY 


This official seal is your assurance that this product meets the highest quality standard of SEGA™. 

Buy games and accessories with this seal to he sure that they are compatible with the SEGA CD™ SYSTEM. 



Taxiwayi:—i 
trollers 


.Scorpion 

% 9 

Heads Up Display 
.. Weapons 

J| 

.Starting Up 

f 

-Garae Play 

.Glossary 

.Credits 


For Technical Assistance call: 415-508-8461 
On the Internet, find Rocket Space at: www.rocketsci.com 
Send E-mail to: mort@rocketsci.com 
For Rocket Science Gear™ call: 800-98-ROCKET 


© 1994 ROCKET SCIENCE GAMES. INC 



































The earth-moon system is the trading hub of the entire inhabited solar system and its primary freight depot is 
Mendaleev. Located on the back side of the moon, Mendaleev spans the entire floor of a huge crater of the same 
name. In the center are the high-rise pressure domes of Mendaleev city. Spreading outward from this center in 
all directions are thousands of loading bays all serviced by a vast web of 'mag lev' taxiways. Mendaleev crater 
is found just above the lunar equator near the middle of the far side. There is a good reason for this particular site. 

Centered on the southern edge of the depot and paralleling the lunar equator for a thousand miles in each 
direction, a launch/landing rail has been constructed straight as a laser beam across the lunar landscape. 
Looking like an elevated, metal-surfaced freeway, this megastructure is literally a highway into space. 
Using electromagnetic levitation and linear induction, the landing half of the rail, five-hundred miles to the 
west can capture and decelerate all unpowered spacecraft which arrive by swinging over the airless 
moon, parallel to and just above the rail, in extremely low, but high-speed orbits. The launch rail, extending 
five-hundred miles to the east can accelerate and catapult spacecraft completely off the surface of the 
moon. It's all a matter of economy. For one week in every lunar month, the orbital movements of the earth 
and moon plus the small rotation of the moon all add up to one free, colossal kick in the pants if you're 
interested in getting somewhere else in the solar system. 

A modest amount of solar-powered electrical acceleration from Mendaleev's launch rail can easily and cheaply 
catapult huge spacecraft to midtown escape velocity. They can then set course to anywhere else in the solar 
system after a short bum of their fusion rocket engines. 


THE TAXIWAYS 


All massive airless moons and planets (Mercury, Earth's moon, Ganymede, Europa, Callisto, Rhea, lapetus, 
Titania, Oberon, Triton and Charon) impart enough weight to a grounded, fully loaded truck that a mechani¬ 
cal means of transport around the depot is required for loading and unloading. This is accomplished through 
die extensive use of electromagnetic levitation and induction taxiways. 

Every utility transport has standard retractable landing struts that allow vertical landing with four small 
fusion rocket engines and two retractable levitation coils or swiveling 'trucks' (like an old railroad coach) 
—\ for electromagnetic landing and launch, if such rails are provided. The coils of the utility trans¬ 

ports fit snugly in the trough-like trackways with only two feet of levitated clearance all around. 
These coils also allow for transport along the mag lev taxiways. 




i i i u, v u f \ v i_ i_ r \ 


As in ancient Rome, roads are vital to the material needs of any empire. The roads that span the sun's 
great planetary disc are invisible lines drawn by gravity, but just as vital to humanity's largest empire. 

The task of moving raw materials, food and manufactured goods over these invisible roads falls mainly to 
fleets of immense automated space freighters called 'utility rails'. 

A small number of these 500 foot long, flying boxcars are privately owned by a subculture of eccentric 
men, women and otherwise who prefer to live onboard their craft and directly pilot them like the earth- 
bound truck drivers of long ago. 

They're the system's last individuals, humans who prefer the restless solitude of a freight haul from Mercury 
to Pluto. Many stereotype these throwbacks as gypsies, outlaws or worse, and dismiss their colorful rigs 
as ‘Jump Trucks.’ The truckers themselves, however, proudly refer to themselves as 'Outrollers'. 


i 
























1 u 11 v Bodine 


1 



William Snid 


111 1 Ji i 


YJlliunnwHt 



m 

mliTlilSlml 

i mi fiii Wirnti 

IWIIIniliffnISWTO 

rH n ® 


IVw 

mm 

kJ»| iTi] J E | 




h i rim 



[TEWTO 

r j r 1 i 


TWTTtTmjT 

mjujl 





TiiiimKliTr 


imlm 

Mml 

BHl 

IffSW 











































rut INOVA LJD^ 

Tully Bodine’s Loadstar is a vintage Nova UD2, one of the biggest and fastest utility transports ever built. 
He purchased it in two parts starting with the used cab/ship he bought in 2094 using money he had 
saved from eight years as a merchant spaceman. Tully got the cah up and rolling two years later and 
used the stubby, aerodynamic craft to ferry small cargoes up and down from the Martian surface to 
Phobos and Demos. Recognizing his natural talent a local trucking company hired Tully. certified him as 
an Qutroller and provided him with a deep-space, 450 foot long Nova freight frame with two fusion 
engines. A freight frame carries sixteen removable freight modules and. unlike the cab. can only dock in 
orbit or set down on an airless asteroid, moon or planet 


YUTANI SSAP-L 

SOLAR SYSTEM AUTOMATED POLICEMAN 

THE 'SAP' OR COP TOR' 

A Yutani SSAP-L (Solar System Automated Policeman) is a common sight throughout the inhabited 
solar system. 

Universally called SAPs, these small (two meters high), fully robotic devices are designed to aug¬ 
ment police operations, but only in settlements located on airless planets and moons. In a vacuum, 
SAPs can fly about and hover utilizing three vectored, hypergolic thrusters located high on the comers 
of their triangular hulls. This provides pendulum-like stability near the surface of a large massive body. 





After one year of hauling enormous loads between Titan and Mars, Tully grew tired of working for a 
company that would prefer he were a robot. So. in 2097 he purchased the freight frame, named the 
entire rig Loadstar and became an independent 


The rest is legend. In 2099 he purchased four Rolls Royce RH-12 thrust tunnels from military surplus. He 
mounted the engines himself in a pressurized dry dock on Demos. He put two in the cah and two on the 
aft end of the frame. Tully then acquired and installed a cybernetic persona to look after them, a persona he 


An onboard Shiva3000 optical processor with A.I. programming gives the SAPs independent operation, 
but all SAPs can be remotely piloted when necessary. 


SAPs conduct surveillance and can offer advice as well as lawful commands, but aside from blocking 
the way and calling for a manned 'Toaster' as back up, most SAPs are unarmed. 


Pictured here is the exceptional SSAP-LG fully equipped with a railgun and an anti-riot vapor cannon. 




















































YUTAN 1 505L-TPC 

TACTICAL POLICE CRUISER LUNAR MODIFICATION 

THE T f CRUISER OR 'TOASTER' 

The Yutani 505L tactical police cruiser or Toaster' is a manned and armed spacecraft designed for 
reactive flight over a massive, airless body such as the moon. Reaction is provided by a single Denudan 
EC-27 fusion rocket engine mounted centrally and vectored for hover and ballistic free flight 

T cruisers require onboard piloting and weapons management by a crew of two and are sometimes 
paired with an unmanned SSAP. 


A turret mounted, Goyell 62-caliber railgun with active cryodamping for superconductivity and sustained 
fire is the Toaster's single weapon. Targeting is acquired by aligning holoradar data and the aiming point 
with the sight line of the weapons officer while wearing a helmet slaved to the gun turret. 



SYSTEM GUARD SHIVA AA-Xj 
AUTOMATED AND ARMED EXPERIMENTAL DRONE 

THE AJK' 


The AX is an experimental, automated and armed drone. It is a longer range, smarter version of the 
SSAP and meant to replace it With four Gasille AF-2 mini fusion engines and a stereo pair of Goyell 
88-caliber rail guns, the AX is a very impressive civilian and military enforcer. It is also unpredictable. 

An onboard, miniaturized SHIVA7D00 optical processor gives the AX complete autonomy. The only 
constraint on its operation would come from, in the case of police work, internal interpretation of the law 
and external commands assessed as lawful. At least that was the plan. An earlier AA-X2, on a trial run 
at the Liddy proving grounds on lo, suddenly and inexplicably attacked a portable espresso machine, 
injuring two of the scientists. 


Toasters are held in reserve from ordinary policing and are only deployed for major civil disruptions. 



Wcarnlng; Toasters always attack wHejGK fired upon 


Your slii^ld will thwart an AX's* powerful rail guns.Use it 


AX TIPS 








































SCORPION 


SYSTEM GUARD SAAB SA-ioA 
SURFACE ATTACK-AUTOMATED JUMP I ANK 


The SA-10A Scorpion is an automated, highly armored and armed, military spacecraft deployed by the 
System Guard and used most often to back up System Police. It has a surface attack mission profile, meaning 
that it is a ship confined to reactive and orbital flight around a massive airless body like the moon. 

The Scorpion's extensive armor gives the craft an almost aerodynamic appearance complete with 'wings', 
hut it is a true VSV {vacuum surface vehicle). It is also extremely well endowed with reactive power. The 
SA-10A is powered by six, Basille J6Q5 (Tokomak) fusion engines mounted in pairs at the craft's tri-lift points. 

The Scorpion's small size is deceptive when evaluating its fire power. The SA-1QA carries four complete 
weapon systems: a pair of Goyell 80-caliber railguns, two thermal lasers and eighteen Venom missiles with 
ordinance morphing. But, the real sting of the Scorpion is located in two bays of the forward engine pods. 
Here, four Bludgeon missiles are stowed in their own launch tubes. The Bludgeon has all the seeking capabili¬ 
ties of the Venom, but twice the range and sixty times the explosive yield! Each missile carries a small fission 
warhead, a 2.2 kiloton designer nuke, with enough power to evaporate Happystation. 








1,1 Wu 


■ 








SCORPION TIPS 


WDon confronting stroll ing Scor‘j>i«>n r the degausser is 
yoctr best defense. . . but watch your fuel supply. 



HEADS UP DISPLAY 


COMPASS l-IKAOING 
Mendaleev lias many complex taxiways. Use your 
compass to guide you towards your destination. 


LIVES LEI l 
Drive carefully. 


SHIELD ENERGY 
LEVEL 

Hie Megashield drains energy quickly, 
and it recharges slowly. Use sparingly. 


SCORE 

For those of you so inclined, track 
your progress. Good luck! 



FUEL 
Once you run 
low on fuel the 
degausser slops 
working. You'll 
need your 
reserves to suc¬ 
cessfully launch. 


DEGAUSSER 
Depress your A S B buttons simulta¬ 
neously to send out a powerful elec¬ 
tromagnetic shock wave. Remember, 
you must obtain fuel before using this 
device. 


TAXI WAY 
STATUS 


NAG LEV 
Your electromagnetic levitation 
status, A true indication of 
Loadstar's health. 


DAMAGE 

INDICATOR 

The level of damage (in %} 
sustained by Loadstar. 


HULL INTEGRITY 
f INDICATOR 
This display shows what part of Loadstar 
was most recently hit by enemy fire, 

STATUS BAR 
When it says 'terminal', that's not a 
good thing. 


ELEVATION 

Your distance from the track in centimeters. 


















































WEAPONS 




WEAPONS 

HORN 

Hie Magi 6A-20 All-Hailer is mare than a sound maker. It warns' slower traffic to speed up and turn 
aside by projecting a narrow-beam, radio pulse directly to the control computers of the lagging vehicle. 
This warning lasts no longer than one tenth of a second before the vehicle is forced to comply! Of course 
truckers aren't supposed to have or use them. Tuliy picked his up from a flea market on lo. 

SAPPER 

A 'Sapper' is a directional jammer that can scramble SSAP control signals until the little ‘cop tops' go 
bonkers and explode. It is completely illegal for anyone but the police to possess one. Tully acquired his 
as a gesture of gratitude from a retired cop that got himself into a bit of trouble. A very handy device to 
possess. 


SHIELD 

A small, directional nitrogen cannon that can act as a 
Tully uses it for protection against armed hijackers. 

MEGASHIELD 

A large, 

track while tooling around the moon. 


i. This shield draws its energy from the 


DEGAUSSER/DEPO! ARI2ER 
When Loadstar has fuel and is on a mag lev taxiway, the onboard, fusion powered generators can send 
enough voltage through the truck's levitation coils to reverse the inductive or motive force of the taxiway. 
This imparts a rolling depolarization and discharge 20D feet ahead of the truck, an arc of electrical energy 
capable of frying anything on or near the taxiway surface. If nothing else, this weapon is an effective 
method of deterring Toasters and Scorpions. 


14 


1. Set up your Sega CD and Sega Genesis™ systems and plug in control pad 1. 

2. Turn on your TV or monitor, and then turn on your Genesis. The Sega CD logo appears. NOTE: If nothing 
appears on screen, turn the system OFF, make sure it is set up correctly, and then turn it ON again. 

3. Open the disc tray or CD door. Place the LOADSTAR: THE LEGEND OF TULLY BODINE compact disc into the 
disc tray, label side up. Close the tray or CD door. 

4. If the Sega CD logo is on screen, press START to begin the game. If the control panel is on screen, move the 
cursor to the CD-ROM button and press BUTTON A, B or C to begin. NOTE: If the disc is already in the Sega CD 
when you tum it on. the game will begin automatically after a few moments. 

5. When the title screen appears, press any button to display the game menu. 

6. To get to the options screen in game play, press start to pause then A+B+C buttons. 

7. Use your D-PAD to highlight your game choice. Use your D-Pad to toggle through your choices. In the options 
screen use your D-Pad to: 

• Select your level — to advance you must play through the levels in order but once you've conquered a level, 
you may return to it at any time 

• Watch a game demo 

• Scan technical data of the vehicles featured in Loadstar 

• Preview Cadillacs and Dinosaurs™, another great Rocket Science Game 

• Review game credits 

8. Press any button to begin your joyride. 



Start Button 
Skips Introductions 
Pauses game play 

A+B Cor X) 

Fires Degausser (Level 3 only) 

B+C Cor 2) 
Activates/Deactivates Megashield 


D-PAD 
Steers the Loadstar, 
aims your Sapper and 
positions your Shield 



A Button 
Honks the Horn to move slow 
traffic out of your way 

B Button 
Locks the Shield onto enemy fire 

C Button 
Fires the Sapper 





































— ^™ -——— - 

GAME PLAY 


LEVEL i 
Level one is full of SAPs. 
Although they don't fire at you 
directly, they will smash into 
the Loadstar, and damage can 
be fatal. 



LEVEL 
Level two is patrolled by the 
robotic AX vehicles. They're 
not your friends, so get them 
before they get you. 


LEVEL 3 
The entire Mendateev police 
force is after you by now! Head 
for the launch rail and beware 
of your fellow truckers. 


lb 








H! 






GLOSSARY 


, 






OUTROLLER SLANG 


ALCATRAZ 

Earth's moon 

BACKSIDE 

Far side of the moon 

BIG POTATO 

Phohos (Largest moon of Mars) 

CRYOSUSPENSION 

A state of suspended consciousness through extreme cold. 
Method of choice for prisoners serving oot their terms. 

DEW 

Deuterium fuel 

FRAME 

A full load of IB freight modules 

JECTOR 

Trajectory 

JECTOR - TOO FLAT 

Too fast 

JECTOR - TOO BENT 

Too stow 

'JUMP' 

A term designating the mode of transport for any space¬ 
craft that "flies" over the surface of a massive, hot air¬ 
less planetoid or moon using vectored reaction jets 

JUMP CAN 

Any small utility spacecraft 

JUMP RAIL 

Freight ship (acceptable term) 

JUMP TANK 

See Scorpioo 

JUMP TRUCK 

Freight ship (derogatory) 


MIDTOWN 

Earth/moon vicinity 

THE OUTER 

Solar system beyond Mars 

ROCKHEADS 

Mars state police 

ROLLING 

Unpowered trajectory 

SCORPION (see also JUMP TANK) 

A manned, heavily armed and armored military attack 
ship (used exclusively hy the System Guard). There are 
also automated or unmanned, remotely piloted versions 
ol this craft 

SMOG 

Venus 

SNOW BALL 

Titan 

SSP 

Solar System Police 
or SP 

System Police 

SUBURBIA 

Mars vicinity 

TOASTER 

Police ship 

UTILITY TRANSPORT 

Freight ship (official) 

VU 

Velocity unit=1 km per second 
























































































Producer 

Matthew Fassberg 

Story & Concept Design 
Ron Cobb 

Interactive Design 
Brian Moriarty 

Digital Production Supervisor 
Richard Cohen 

Digital Matte Painting Supervisor 
Mark Sullivan ' 

Production Designer 
David Nakabayashi 

Ent^i neers 

Peter Barrett, Sean Callahan, Cary Clark, George Cossey, 
Edward Harp, Mickey Killianey, Mark Krueger, Bruce Leak, 
Tony Myles, Joe Tretinik 

Digitail Production 

Computer Animation 

George Chang, Richard Cohen, Dean Hadlock, 

Hayden Landis, Neil Lim Sang, Gary Siela 

Matte Painting 

Brian Flora, Mark Nonnenmacher, Mark Sullivan 
Digital Models 

George Chang, Thalia Georgopoulos, Fred Lewis. 

Dean Hadlock 

Digital Compositing 

George Chang, Wade Childress, Richard Cohen 
Texture Maps 

George Chang, Brian Flora, Chris Green, 

David Nakabayashi, Mark Nonnenmacher 


Post Production 


Producer 


Editor 

Colorist 

Technical Director 


Western Images 
Todd Undo 
John Henkel 
Alan Chimenti 
Jim Barrett 
Jerry Castro 

Sound Engineer 
Mary Ellen Perry 


Sound Design 

Gary Clayton, Matthew Fassberg, Brian Walker 
Gameplay Music 

Dean Menta - Neuromantic Productions 
Scoring 

Mark Leggett - Legativity Music 


Voice Over 
Jonathan Ackley 
Matthew Fassberg 
Chris Green 
Brian Moriarty 
Veronica O'Donovan 


Scorpion 

Ward 

Toaster 

Mort 

SAP 


Ground Control 

Mike Backes, Greg Butler, Anna Caldwell, Cathy Callahan, 
Lacey Gordon, Julie Jaros, Li Kramer, Tom Laskawy, Brian 
Moriarty, Elon Musk, Veronica O'Donovan, Tony Payne, 
Rosa Peralta, Susanna Richards, Josh Smith, Josh Viers, 
Brandy Wilson 

Mission Control 


Steve Blank 
Mark Greenough 
Jim Wickett 
Peter Barrett 
Mark Mullen 


President, CEO 
CFO 

VP Business Affairs 
Executive VP 
Executive Producer 


Special Thanks 

Kathryn Gould, Jon Feiber... For having the faith 


— 1A 


Live Action 

One Heart Productions 
Phil Parmet 
Tammara Wells 
Eric Deutsch 


Director 

Executive Producer 
Line Producer 





Production Department 


Darrin Ball 
Martin Pitts 
Eric Small 
Greg Egemo 
Damon Nonas 
Jeff Kuntz 
Brian Baker 
Carolyn Coal 
Nancy Carradine 
Trisha Ronten 
Pam Rack 
Bob ooDwio 


Production Manager 
Assoc. Producer/Script Breakdown 
Production Consultant 
2ND Assistant Director 
Production Assistant 
Production Assistant 
Production Assistant 
Production Assistant 
Craft Service 
Script Supervisor 
Casting Director 
Fight Coordinator 


Art Department 


Vance Lorenzrni 
Renee Frign 
Greg Dellerson 
Bill Averill 


Production Designer 
Production Manager 
Lead Man 
Property Master 


Make-Up/Hair 
Judd Minter 
Danielle Russell 
Cinzia Zanetti 
Susan Seligman 

Cast 

Starring 
Barry Primus 
Ned Beatty 


Principals 
Michael P. Byrne 
Cristi Conaway 
John Beatty 
Prince Hughes 
Craig Ryan Ng 
Jolie Jackunas 


Key Make-Up 
Key Hair Stylist 
Make-Up 
Make-Up 


Tuliy Bodine 
Sheriff Wompler 


Snid 

News Anchor 
Vern 

Rat Rag Baxter 
Helium Head O'Bannon 
Nails 


Sound Department 

Tommy Lockett 

Sound Recordist 

Matt Markey 

Boom Operator 

Camera Department 

Kim Haun 

Camera Operator 

Linda Morgenstern 

Assistant Camera 

George Baker 

2ND Assistant Camera 

Darrell Randazzo 

Still Photographer 

Electric Department 

Patrick Melly 

Gaffer 

Anthony John 

Best Boy Electric 

Colin Edwards 

Electric 

Kevin Harrop 

Swing 

Grip Department 

Irv Gorman 

Key Grip 

Gene Rivera 

Best Boy Grip 

Scotty Graves 

Grip 


Featured 

Tony Cox 

Bartender #1 

Michael Anderson 

Bartender #2 

Steve Randazzo 

Moon Dog 

Paul Quinn 

Deputy #1 

Richard Haje 

Deputy #2 

Extras 

Gary Willison 

Bouncer 

Scott Schauer 

Trucker 

Earnest L. Brown 

Trucker 

Patrice Quinn 

Strange Character 

Regana Redd 

Waitress 

Pamela Sillman 

Worker 

William Richards 

Worker 

Tamara Lunt 

Waitress 

Lynn Zeigler 

Bar Character 

Steve Friedlander 

Bar Character 

Karen Sempertegui 

Bar Girl 

Peter Barrett 

Man in Silly Hat 

Veronica O’Donovan 

Camel Bay Betty 


Wardrobe 

Dana Allyson Stylist 

Lisa Parmet Assistant Stylist 

Rpsanne Fiedler Assistant Stylist 


Packaging and manual design 
Three 8 Creative Group 


Rocket Science Games, the Rocket Logo and Loadstar the Legend of Tally Bodice 
are Trademarks uf Rocket Science Games. Inc. 

© 1994 Rocket Science Games. Inc, All Rights Reserved. 


















































ROCKET SCIENCE GEAR 



100% cotton, black short-sleeve T-shirt. Features small Rocket Science logo on front. 
Large, full-color illustration of contraband space camel on back. 

Order Numbers: LRG #01008; XL #01009. $16. 

B. CADILLACS S DINOSAURS CD-ROM 

Welcome to the Xenotoic age, a world 600 years in the future, where dinosaurs of 
the past co-exist with men and women of the future in a frenzied struggle for sur¬ 
vival. Based on the popular graphic novels by Mark Schultz, the game features unique 
2.5 D animation process, full-motion video, and original CD music score. 

PC #10020 $69.99 Sega #20020 $59.99 

C. LOADSTAR CAP 

100% cotton, adjustable Loadstar cap features embroidered two-color Loadstar logo 
on front. Order #01015. $15 


D. 'TRANS TEMPORAL" ! .OADSTAR CAP* 

100% cotton, adjustable black cap features embroidered logo of the Trans Temporal 
Corporation on front. Loadstar logo on back. Order #0101 6 . $15 



To order our complete Rocket Science Gear™ Catalog, 
or any of the items featured here, call: 


800-98-ROCKET 


NOT SPONSORED BY SEGA 


LIMITED WARRANTY 


Rocket Science Games, Inc. warrants to the original consumer purchaser that the Rocket Science com¬ 
pact disc shall be free from defects in material and workmanship for a period of 90 days from the date 
of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty period. 
Rocket Science will repair or replace the defective compact disc at its option, free of charge. This 
limited warranty dees not apply if the defects have been caused by negligence, accident unreasonable 
use, modification, tampering or any other causes not related to defective materials or workmanship. 

DO NOT RETURN YOUR ROCKET SCIENCE COMPACT DISC TO YOUR RETAIL SELLER. Please call Rocket 
Science Customer Support at: 415-508-8461 to receive warranty service in the U.S. or Canada. If the 
Rocket Science technician is unable to solve the problem by telephone, he or she will provide you with 
instructions on returning a defective compact disc, postage pre-paid, with proof of date of purchase, to 
Rockot Science. 

REPAIRS AFTER WARRANTY EXPIRATION 

If your Rocket Science compact disc requires repairs after termination of the 90-day limited warranty 
period, you may contact Rocket Science Customer Support at the number listed above. If the technician 
is unable to solve tire problem by telephone, he or she will advise you of the estimated costs of repair. 
If you elect to have the repair done, you will need to return the defective merchandise, postage pre¬ 
paid and insured against loss or damage, to Rocket Science Customer Support with an enclosed check 
or money order payable to Rocket Science Games, Inc. for the amount of the cost estimate provided to 
you by the technician. If, after inspection, it is determined that your compact disc cannot be repaired, it 
will be returned to you and your repair payment will he refunded. 

LIMITATIONS ON WARRANTY 

EXCEPT AS SET FORTH HEREIN, ALL WARRANTIES, INCLUDING IMPLIED WARRANTIES ARE DIS¬ 
CLAIMED. IN NO EVENT SHALL ROCKET SCIENCE GAMES, INC. BE HELD LIABLE FOR CONSEQUENTIAL 
DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. 

The provisions of this limited warranty are valid in the United States and Canada only. Some states do 
not allow limitations on warranties, or exclusion of consequential or incidental damages, so the above 
limitation or exclusion may not apply to you. This warranty provides you with specific legal rights. You 
may have other rights which vary from state to state. 


Patents: U.S.fs 4,442.486/4.454,594/4,482,076/4.020,555: Europe # 80244; Canada #’s 1,183,276/1,052,351: Hong Kong # 88-43D2: 
Germany # 2,609.826: Singapore # 88-155; U.K. # 1,535,999; France #1,687,029; Japan #'s 1.632.398/82-205685(pending).