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Handling your Sega CD Disc Instructions
* The Sega CD Disc is Intended for use exclusively with the Sega
CD™ System.
* Do not bend it, crush it, or submerge in liquids.
* Do not leave it in direct sunlight or near a radiator or other
source of heat.
* Be sure to take an occasional recess during extended play, to
rest yourself and the Sega CD Disc,
* KEEP YOUR SEGA CD DISC CLEAN. Always hold by the
edges, and keep it in its case when not in use. Clean with a
lint-free, soft dry doth—wiping in straight titles from center
to edge. Never use solvents or abrasive cleaners.
HNT1NTS
GETTING STARTED.f
INTRODUCTION.5
GAME CONTROL SUMMARY* •••••* £
MAIN GAME MENU.7
SPECIAL CONTROLS ••••••••*• |
CHOOSING YOUR CREW.3
CONFIRM COMMAND MENU.ft
MAP SCREEN.ft
COMMAND MENU.It
SHOP SCREEN ..ft
COMBAT SCREEN.ft
FIGHTING ..ft
CASTING SPELLS.ft
CHEST TRAPS.ft
CHAPTER 1 • *.23
CHAPTER 2. **23
Itttlll $TAUTI0
1. A Genesis Controller should be plugged into the "Control 1 "
porl on your Sega Genesis,
2, Make sure there is not a game cartridge in your Sega Genesis
System and follow all Sega CD System directions to activate
your Sega CD System,
3. Follow Sega CD System directions to OPEN the Sega CD drive.
Tress the Reset Button and the disc tray will open.
4, Carefully place your Hciimkilf CD game disc in the Sega CD
System with the label facing up. Tress the Start Button to
close the tray and begin play.
i
INTIHIUtf IIN
In ages past, Odin, the God King of all Valhalla, and Asgard
created the Viking people.
i he gods loved their creations, and contact between them was
frequent. Then one day that ati changed, According to Norse
legend, the Age of Ragnarok was coming, and universal war
would soon be upon them. Convinced that the upcoming battle
was too much in favor of the gods of goodness, LokL, god of evil,
stormed into Valhalla and walked off with Odin's sword, Frey's
spear and Thor's hammer.
When the gods awoke, their weapons were gone—cast down to
earth where, during the age of Ragnarok, the gods could not
retrieve them without becoming mortal*
But Frey, one of the oldest and wisest gods, had a plan. Forseeing
that one day the (.rods would have need for the Vikings, he cast
upon them a great warrior to lead the Vikings on a mission of
great importance at the Battle of Ragnarok.
Here we join the story . . .
turn mm mini
MOVE CHARACTER:
Press the Directional Pad LEFT, RIGHT, UP OR DOWN.
SELECT A CHARACTER f COM MAX D t
OR ITEM IN A GAME MENU:
Press the A Button,
CALL UP COMMAND SCREEN:
ETcss the START Button,
mi cmc leu
Press the START Button to bypass the title and story screens and
reach the Main Game Menu. To make a selection in the Main
Game Menu, press the Directional Pad UP or DOWN to cycle
through the selections, and press the A Button to toggle through
the various options under those selections. From here you can
select the following:
Restart
Select this to restart the game.
Begin Game
This lets you bypass the Sub Games and begin play from the Map
Screen.
Sub Games
Here you can engage in Viking training with some ax throwing,
pig catching and sword fighting.
5FX On/Off
This lets you play with the sound effects on or off.
Music Qn/Off
This lets you play with the background music on or off.
Abort
This lets you discontinue play.
mtiu toimns
Ax Throwing Contruls
Press the Directional Pad to position the cursor over target and
press the A button to throw the ax.
Pig Chasing Controls
Press the Directional Pad to move character and press the A
Button to tackle the pig.
Boat Fighting Controls
Press the Directional Pad to move character Press the R Button to
swing sword; press the A Button to jump.
imsut mn crew
Before your quest begins, you will be asked to select your crew.
The number of characters available to you is determined by your
success in the Sub Games. Among these people will be members
of various professions —warriors, wizards, thieves, rangers, etc.
Statistics And Attribute Inventory
Crew Selection
Character
Select Icon
Active t Tew
Crew Members'
Crew Selection
To select a character, position the cursor over the crew selection
arrows and press the A Button to cycle through the list of
characters.
Character Select Icon
To choose a character, position the cursor over this icon and press
the A Button,
Crew Members
This displays a picture and name of your crew members.
Statistics And Attribute Inventory
This displays each crew member's statistics
Strength, Agility, Luck, Health, and Magic,
Active Crcvv
This displays the members of your crew.
To enter all your selections (five max.)
click on this icon.
and attributes:
I
CONFIRM COMMAND MONO
To make a selection in the Confirm Command Menu, press the A
Button to select either the YES icon (thumbs up) or NO icon
(thumbs down). This menu will appear each time you enter a
command, such as travel to an island, engage in battle, etc.
MAP AtICCIII
This is where you will chart your course
for adventure. To travel from island to
Island, move the cursor to the desired
Location and press the A Button. The
Confirm Command Menu will then
appear and ask you if you wish to
disembark. If you attempt to travel to a
far away island and don't have the means (food supplies, etc.) to
successfully make the trip, you will not be allowed to sail to that
island.
COMMAND MENU
Distribute
Crew
Examine
^ Delete Saved
Game
/
I.ikuI Garni'
/ \
Bar Stats Exit
You can access the Command Menu at any time during the game
by pressing the START Button. Press the A Button to make all
selections on this screen.
If you access the Command Menu from your boat (i.e. from the
World Map) any dead characters will have their pictures and
names shaded, and you will not be able to take them to an island
with you until they have been resurrected. You can, however,
take and give items to them.
If you access the Command Menu from an island any characters
that have been left on the boat will be totally shaded, preventing
you from exchanging objects with them. If a character with your
party has been killed during your trip, he will be shown as half
shaded. You will still, however, be able to exchange items with him.
Here is a summary of the commands available from the
Command Menu:
Crew
This displays the names and pictures of the members currently in
your crew.
Items
This displays the various items each character has in his
possession.
Use
To use an item, place the cursor over it and press the A Button.
Next, select the Use icon. You will then be told whether or not
tiie item is usable. If that item is not usable you will be informed
as such. If the item is usable, you will return to ihe action and be
able to see the effects of that command. For example, to unlock a
door, simply stand in front of a locked door, access the items
Screen and select the Use icon. If you are using the correct key
the door will unlock. If you are not using the correct key you will
be informed as such.
Examine
To examine an item, simply select it and click on the Examine
icon. You will then lie given a brief description of the item. If th
item is a Spell Scroll and the character who examines it has
sufficient Runelore to decipher the spell (see "Using Spetk'h it will
display the scroll as a set of runes. If you decipher the scroll then
It will be transcribed.
Distribute
To move an item from one character to
another you must select the item, click on
the Distribute icon, then dick on the
character you wish to give that item to.
That character will receive the item only if
lie has enough spare slots in his Item
inventory*
Discard
To remove an item, select it and click on the Discard icon. If you
discard an item it will be lost forever, so be careful not to discard
important items needed to complete your tasks,
Hat
To eat or drink an item, repeat the above procedure by selecting
the Eat icon. If the item you wish to consume is inedible (an ax
for example), you will be informed as such. If ihe item is edible
the bonuses will be added to your stats and the item will be
removed from the list.
Give
To give an item to another character, select the item, select the
Give icon, and select the character you wish to give that item.
( ast Spell
If the spell you cast is one that needs to be cast on a character,
simply select the spell, click on the Use Spell icon and then click
on the character you wish to cast that spell upon. If the spell is
one for getting past obstacles and solving puzzles, you will return
to the game and the effects of the spell will be executed. You
cannot, however, access a Combat spell from the Items Screen.
Save/Load Game
Select this icon to save and load a game.
Delete Saved Game
Select this to delete a saved game.
Bar Mats
This displays your characters' attributes and current status. Status
ratings range from 0 (poor) to 99 (excellent). You can access the
liar Stats Screen from the Command Menu by selecting the bar
stats icon (last icon in the left-hand column).
1. Name
2. Class
3. Level
4. Health
■t. Strength
6. Dexterity
?► Luck
8. Riinclore
9. Experience
Exit
Select this item to return you to cither the World Map or the
game, depending on where you access the Items Screen from.
mr iitui
*
N
Buy
Sell
r r- ^
.
fr 4
. rap?
Exit
I
Examine
Many of the islands contain shops where you can go to buy and
sell your items. When you enter a shop you will be shown your
currently selected character in the top left corner.
If you wish you can select a different character by clicking on the
character's name. In the box below their name is a list of the
items carried by that character. Below that is a box showing how
much gold the character is carrying. Below that is a list of the
following options:
Buy
To buy an Item from a shop, select the item and then dick on the
Buy icon.
Sell
To sell an item to the shopkeeper, click on the item, then dick on
the Sell icon. The chosen item will then he removed from your
list and given to the shopkeeper, and your new gold amount will
reflect the sale.
Examine
For a brief description of any item in your inventory, click on an
item and then click on the Examine icon,
I
Exit
Select this to exit the shop.
COMBAT SCRUB
V<mr Health
Meter
Characters
To engage in combat, simply walk up to your opponent. The
Combat Screen will then appear. The following is a list of what
appears on the Combat Screen.
Characters
This displays the members of your crew available for combat. To
select a different character to fight with, press the C Button,
Fight Screen
this is where the battle takes place.
Your Health Meter
Your character s health is measured as a red bar. When the bar
reaches the bottom, that character is dead. If you defeat your
opponent the battle is over and you can search for the treasure. If
one of your party dies, Ins panel will be shaded over and lie can
take no further part in the game until resurrected. Combat
continues until either your opponent is dead, your entire party is
dead or you choose to run and avoid battle.
He ms/Weapons
The Center panel shows the weapons and spells that your
character can use. Each character can use
his fists, and then any weapons shown
with the appropriate icon. To review all
the items your character is carrying, click
on the arrow beside the main name
panel.
fKBTIIU
Once combat has begun you have four options;
Run
Press the START Button to flee from your opponent. You will
not he able to run away from all your opponents. Your ability to
flee from an opponent will depend on your status/attribute
rating in comparison to his rating.
Defend
Press the R Button to btock your opponent's strike. When your
opponent begins his attack you will have a short amount of
time to block it (the exact amount of time will depend on the
strength of your opponent). As your opponents become more
powerful you will need to be quicker with your defense moves.
Attack
To use a weapon, first select the weapon and press the A Button
to activate it. If you time your attack you will have a better
chance of striking your opponent. To do this, attack just as your
opponent begins his attack.
Spell
To cast an Attack or Defensive spell on your opponent, select
the spell you wish to cast and press the A Button. If the spell is
an Attack spell it will be cast against your opponent. If the spell
is a Defensive spell, such as "Wall of Energy/' an icon will
appear in the box above your energy bar showing that the spell
is active. Even though you can stilt be hit during combat, no
energy will be lost while the spell is active. If the spell is one
that is cast on a party member, you must first click on the Spell
icon and then click on the panel above the character you wish
to cast the spell on.
Deal It
When your entire party is wiped out the
game Is over.
tUTINt SPELLS
A character s magic ability is determined by his RUNELORE or
magic rating—a value ranging from 0 to 99. Rune I ore ratings
increase by collecting special points, level advancement, etc. Each
spell has its own Runelore rating which determines the Runelore
a character needs to decipher and cast spells. l or example, the
spell "Decipher Traps" requires a Runelore rating of 10 to
decipher it. If a character with a Runelore less than 10 tries to
decipher the scroll containing the spell he will only be shown the
runes. If his Runelore rating is sufficient, the scroll will be
translated and you will be able to cast that spell. Once a scroll has
been translated it still may only be cast by somebody with a
sufficient Runelore rating.
Spells come in three categories:
1, Combat Only—can only be used in combat situations.
2, Rooms Only—can only he used when in one of the rooms.
3, Universal Spells—used in both combat situations and rooms
CHEST TRAPS
During the game you will encounter a number of chests.
Sometimes these chests contain useful items, such as gold or
scrolls. Be careful—chests can sometimes be traps.
When you approach a chest you will be asked if you wish to open
it. If you select YES you will then be asked if you wish to cast a
"Disarm Trap" spell on it. If you have sufficient Runelore and a
"Disarm Trap" spell you will be able to cast the spell to disarm
any traps related to the chest. If you do not have sufficient
Runelore or are not in possession of a "Disarm Trap" spell then
you will be told so.
If the chest contains a trap and is opened without being
disarmed, the trap will be activated and the chest will explode.
C H A P T c n 1
This part of l3if game is used to determine your character's
attribute score. This score is needed to:
1) Determine your personal attributes to he divided between
several categories, including—Strength, Dexterity, Health,
Luck, etc.
2) Select vour team of followers. Before you begin your journey,
you must first select five additional crew members to
accompany you. You can also select your team of followers
from a list of 30 men, depending on your Attribute score. For
example, you may only have a choice of 21 men because
your score is too low.
Your attributes are determined in the following three-stage test And
the better your score, the better the selection of crew members (30
maximum) available to you* By having more characters to choose
front, each with his own specialized skill (wizards, warlords,
shipwrights, thieves, rangers), the better prepared you will be to
meet the different challenges that await you.
Ax Throwing Contest
You have 100 seconds to cut Hclga, the feisty barmaid s pigtails—
and free her from the dutches of the pillory, Unfortunately, as
this is your first venture into the Village Inn, the strong ale has
affected your eyesight and the steadiness of your hand. This
section f inishes when time runs out, or when you have
successfully cut off all of Helga's pigtails. Your rating will depend
on your accuracy.
[
Pig Wrestling
After leaving the village inn you will be taken to the local pig
farm to wrestle wild boars. To make your dirty task even harder,
the boars have been greased. There's also a time limit: 100
seconds. Beware—if you corner the boar it will wait, charge and
knock you over. Your score in this section is determined by your
speed in catching the pig.
Boat Fighting Test
Here Heimdall finds himself down on the harbor where ail the
Viking longboats are moored. On one of the boats is a sack
containing a hoard of gold coins. To collect these coins you must
run from the starting point to the bow of the boat where the sack
is tied. But to reach the sack you must fight vour way past several
armed guards and return—with the sack—to your starting point.
As with pig wrestling, this section is played against the dock.
Your score depends on how quickly you can recover the sack of
coins. Your turn will end when you are either ketocked overboard,
hit by one of the guards, the timer runs out or you successfully
recover the sack.
ttnmi two
After gaining your attribute scores in Chapter One, you will begin
Chapter Two. Here, as Heimdall, you will face the major quests of
the game—and put alt your new-found skills to the test. The age
of Ragnarok is almost here* And as ' the chosen one/' it's up to
you to explore the World of the Vikings, and ultimately recover
the Gods' weapons: Thor's hammer. Trey's spear and Odin's
sword* Good luck, young Helmdall.
90 Day Limited Warranty
JVC Musical Industries, Inc, warrants to the original purchaser of
ihisJMI software product that the medium on which this
computer program is recorded is free from defects in materials
and workmanship for a period of ninety (90) days from the date
of purchase. ThisjMl software program is sold "as is" without
express or implied warranty of any kind, and JMI is not liable for
any losses or damages of any kind resulting from the use of this
program. JMI agrees for a period of ninety (90) days to either
repair or replace, at its options, free of charge, any JMI software
product, postage paid, with proof of date of purchase, at its
Factory Service Center,
This warranty' is not applicable to normal wear and tear. This
warranty shall not be applicable and shall be void if the defect in
the JMI software product has arisen through abuse, unreasonable
use, mistreatment or neglect.
THIS WARRANTY IS IN UEU OF ALL OTHER WARRANTIES AND
NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE
SHALL BE BINDING ON OR OBLIGATE JMI. ANY IMPLIED
WARRANTIES APPLICABLE TO THIS SOFTWARE PRODUCT,
INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE LIMITED TO THE NINETY
(90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL JMI
BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION,
USE OR MALFUNCTION OF THE JMI SOFTWARE PRODUCT.
Some states do not allow limitations as to how long an implied
warranty lasts and/or exclusions or limited or incidental or
consequential damages so the above limitations and/or exclusions
of liability may not apply to you. This warranty gives you
specific rights, and you may also have other rights which may
vary from state to state.
JVC Musical Industries, Inc,
3BOO Barham Boulevard, Suite 305
Los Angeles, CA 90068
1-9QO-454-4J VC
Paten ik
U,S. *■& 4,44i4S*/4,454,5Europe h #0244. Canada ri l.lKii.ZZfi, 1 1.083,351;
Hong Kong 188*4302; Germany * 5lnga|juM! • KB- 155; U.K, * I.MS.W; France * I.IW7.02*;
Japan Wi 1,6J2,39<V82-2CIS6I>S (finding}.
the official strategy GL IDE
Lost in Hie seas of Utgard? Keep getting killed by poiso¬
nous spiders? Can't satisfy the needs of the Sisters of Fate?
You need to get yourself a copy of Heimdall: The Official
strategy Guide! Written by Sandwich Islands Publishing —
with the full cooperation of JVC — Heimdall: The Official
Strategy Guide is filled to the margins with essential infor¬
mation*
INSIDE ITS PAGES YOU'LL FIND:
* Detailed maps of every location anti every island!
* Hundreds of screen shots!
* A complete walkthrough of the quest, from start to finish!
* Charts detailing every item, weapon, and spell!
* Combat strategies and tips to help you survive!
* Behind-the-scenes information on the creation of Heimdall!
Please use this order form if the form on the inside cover is missing.
Heimdall: The Official Strategy Guide
Send S15 r 9S (512.95 + $3.00 Priority Mail shipping) to:
HEIMDALL HINT BOOK
P.O* BOX 10669
LAHAINA, HI 96761
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SEGA AMD SEGA CD ARE TRADEMARKS
OF SEGA ENTERPRISES LTD.
ALL RIGHTS RESERVED.
THE VIDEOGAME RATING COUNCIL ITS RATING SYSTEM,
SYMBOLS AND INDICIA ARE TRADEMARKS OF
SEGA OF AMERICA. INC. ©1993 SEGA.
©1994 JVC Musical Industries, Inc.
All rights reserved. Used Under authorization.
JVC Musical Industries. Inc.
3800 Barham Blvd., Suite 305
Los Angeles, CA 90068
Manufactured in the USA.