%
Rated by V.R.C
SONY
Parental Discretion
Advised.
LICENSED BY SEGA ENTERPRISES. LTD
FOR PLAY ON THE SEGA CD'" SYSTEM.
Mature Audiences
fMAGESOFT
WARNING TO OWNERS OF PROJECTION
TELEVISIONS:
Still pictures or images may cause permanent picture-tube damage
or mark the phosphor of the CRT. Avoid repeated or extended use
of video games on large-screen projection televisions.
WARNING: READ BEFORE USING YOUR SEGA VIDEO
GAME SYSTEM.
A very small percentage of individuals may experience epileptic
seizures when exposed to certain light patterns or flashing lights.
Exposure to certain patterns or backgrounds on a television screen
or while playing video games may induce an epileptic
seizure in these individuals. Certain conditions may induce
previously undetected epileptic symptoms even in persons who
have no history of prior seizures or epilepsy. If you. or anyone
in your family, has an epileptic condition, consult your physi¬
cian prior to playing, if you experience any of the following symp¬
toms while playing a video game - dizziness, altered vision, eye or
muscle twitches, loss of awareness, disorientation, any invo!
untary movement, or convulsions - IMMEDIATELY discontinue
use and consult your physician before resuming play.
CLIFFHANGER
THE WORD FOR ADVENTURE
It’s what we say when we’re talking about a close call... the
definition of suspense... the word for adventure...
It'S CUFFHAmR.
This official seal is your assurance
that this product meets the highest
quality standards of SEGA™. Buy
games and accessories with this seal
to be sure that they are compatible
with the SEGA CD™ SYSTEM.
Based on the bare-knuckle, big-action blockbuster adventure
hit starring Sylvester Stallone, CLiFFHANGER brings to your
Sega CD System the treacherous cliffs and icy rock faces...the
dizzying heights and deadly avalanches...the crazed villains and
nonstop combat action of the film. You are Gabe Walker,
Rocky Mountain rescue ace, now facing the most grueling
operation of your life: saving your friends and defeating the
megalomaniac Qualen and his gang of high-altitude bad guys.
HANDLING
YOUR SEGA
■ The Sega CD Disc is intended tor use
exclusively with the Sega CD Tf " System.
CD DISC
Do not bend it, crush it, or submerge it
in liquids.
Do not leave it in direct sunlight or near a
radiator or other source of heat.
Be sure to take an occasional recess during
extended play, to rest yourself and the Sega
CD Disc.
* KEEP YOUR SEGA CD DISC CLEAN. Always hold by the edges,
and keep in its case when not in use. Clean with a lint-free, soft
dry cloth - wiping in straight lines from center to edge. Never
use solvents or abrasive cleaners.
The Word For Adventure
Handling Your Sega CD Disc
Getting Started
The Game Controls
Game Control Summary..
Snow Boarding...10
Main Game Screen
Levels
Climber’s Notes
Limited Warranty
DIRECTIONAL
TTINfi
BUTTON
1. A Genesis Controller should be plugged into the "Control
1" port on your Sega Genesis.
2. Make sure that there is no game cartridge in your Sega
Genesis System and follow ail Sega CD System directions
to activate your Sega CD System.
3. Follow Sega CD System directions to OPEN the Sega CD
drive from the Sega CD Control Menu.
4. Carefully place your CL1FFHANGER CD game disc in the
Sega CD System with the label-side facing up.
5. CLOSE the Sega CD drive from the Sega CD Control
Menu and then select CD-ROM on the Control Menu to
launch CLIFFHANGER and begin to play.
A BUTTON 8 BUTTON G BUTTON
This manual refers to the following directions:
D Pad UP
D Pail LEFT
0 Pad DOWN
TITLE
? ■
SCREEN
/
up or down to
At the title screen you have three choices:
START, OPTIONS, and STORY. These allow you
to start the game, select your game options or
watch a digitized video clip of the introductory
story behind the game action in CLJFFHANGER.
START:
If you choose START, the game begins. Each
level of the game will begin with an introductory
clip from the movie. To bypass these clips, press
the START button.
OPTIONS:
This brings up another menu of choices for
setting up play as you want it. Press the D Pad
your selection, then:
TO PAUSE GAME:
Press the START Button. Press it again to
resume play.
TO CONTINUE AFTER LOSING ALL
YOUR LIVES:
Press the START Button to resume play
when you're at the Continue screen,
TO WALK:
Use the D Pad to walk in any direction - up,
down, left, right, and diagonally.
TO RUN:
GAME
CONTROL
SUMMARY
EXIT: Press any button
LIVES: Press any button to select 3, 5 or 7 lives.
CONTINUES: Press any button to select 3,5 or7 continues.
’Note-While changing the number of lives, you will notice
that the number of continues will alter, and while chang
ing the number of continues, the number of lives will alter.
You must select one of the following:
3 lives, 7 continues
5 lives, 5 continues
7 lives, 3 continues
MUSIC: ON/OFF - Press any button.
STORY:
If you choose the story, you'll be treated to introductory scenes
from the film CLIFFHAUGER. To exit the story and return to the
Title screen, press the START Button.
Press D Pad LEFT or RIGHT twice in quick succession to run
in that direction. After you've started running, you can run up
and down on the screen by pressing diagonally on the D Pad
in the direction you want to run.
TO CLIMB OR DESCEND:
Look for surfaces with little footholds To start climbing such a
surface, approach the wall and press UP. To start descending,
walk to the edge and press DOWN. Then, whether you’re
climbing or descending, use the arrow buttons on the D Pad to
move in the direction you want If you're shot while climbing
or descending, you’ll have a brief moment to recover - press
UP while hanging. Press and hold the A Button to climb or
descend more rapidly. But beware - when you're moving fast
on a wall, you won't have a chance to recover if you're hit, and
you’ll fall to your doom.
7
lilt! ■
A
■':
TO ROPE-CLIMB OVER CHASMS:
Walk up to the rope and press the C Button. While grasping the
rope, press LEFT or RIGHT to climb hand over hand in that
direction. You cannot recover from a hit you take while
rope-climbing.
Block or Duck: Press B and C Buttons simultaneously
and any D Pad direction except down to block blows to
your head. Press B and C Buttons and D Pad DOWN to
duck. Beware: some enemy moves, such as the low
kick, can only be partially blocked; others, like the knife
swipe, can’t be blocked at all.
COMBAT MOVES:
Use the Controller Buttons as follows to fight
To Jab, Execute Bulldozer Move and Pick Up Objects:
Press the A Button, In rapid succession: a combination of four
punches - jab, left hook, right hook, uppercut. Press D Pad
LEFT or RIGHT (whichever is opposite to the way you’re facing
at the moment) during the four-punch move to back¬
hand enemies attacking from behind. While running:
bulldozer move. When near an object: pick up the object.
• Jump: Press the C Button. Press C while running to
execute a flying leap.
Kick: Press the B Button. In rapid succession: alternating high
and low kicks. Press and hold: spinning back kick.
Flying Kick: Press the B Button at the top of your jump. Press
C,then B while running to execute a running flying kick.
Super Kick: Press the A and B Buttons simultaneously. This
move clears out your enemies very effectively, but it takes
extra energy from your power bar, so it’s for desperate situa¬
tions only.
WEAPONS
You're a pretty rugged guy, but you’re still going to need some
weapons to survive. So be sure to take advantage of what
comes your way, including knives and guns.
On levels one and four, your only way of escape
from an approaching avalanche is down the
side of a slippery, snow-covered mountain, and
the only way down is on your snow board.
You better travel down the mountain quickly
and accurately because if you don’t, you’ll be
buried by the avalanche!
Weapons are used as follows
Knife: To slash with the knife, press
the A Button. To throw it, press the
A and B buttons simultaneously.
Once you throw a knife, it’s gone.
AVALANCHE METER
Watch this meter and be sure to stay
well ahead of the avalanche or you’ll be sorry
UZ1: Press the A Button to fire. To
point left or right, use the D pad. A
gun has 12 rounds of ammo; after
you fire 12 times, you lose the gun.
You can acquire the Uzi by knocking
it out of your enemy's hands.
OPERATING YOUR SNOW BOARD
avalanche meter
Campfires: Look for campfires like this one
along the way - you need to warm yourself by
the fire to replenish your energy.
Jump: Press the A Button
3 )
This shows how many points you currently have. Each time
you defeat an enemy you increase your score. Every
100,000 points you earn will give you an extra life.
4 )
Your Lite Meter:
This shows how much energy you have left in your
current life.
Enemy Life Meter:
This shows how much energy your current enemy
has left. When you’re lacing the boss of any level, the
boss's name and picture appear along with his
power bar.
2) Lives:
This shows how many lives you currently have. Depending on
how you set up the game at the Options screen, you start
each game with one of the following:
3 lives, 7 continues
5 lives, 5 continues
7 lives. 3 continues
■
Kynette, the kung fu king who stands between you and that
high-attitude hearthfire.
GET THE THIRD MONEY CASE AND SNOWBOARD
YOUR WAY TO SAFETY
Get to the third case of money before Quaten! Use your rope
climbing skills and powerful punch to defeat Qualen’s henchmen
who cross your path. After finding the last money case, snow¬
board your way to safety. Watch out for those falling trees!
THE CLIMB TO THE TOP OF THE BiTKER LADDER
Whew, that was a close one! Now it’s back up the mountain to
safety, you hope! Watch your step - one wrong move and you’re
buzzard feed...or swiss cheese if Qualen’s trigger-happy
henchmen get you first. Only 200 yards to the ladder - if you
can get past Travers. He's expecting your arrival, and he’s look¬
ing forward to filling you full of lead!
You and your friend Hal fall into the clutches of
Qualen, the psycho leader of a band of
crazed fugitives. They’re looking for
three metal cases that were lost in a plane
wreck—together, the cases hold $100 million in
cold cash—and Qualen positively insists
that you help in the search. Luckily, you
- manage to escape, and set out in search of the
money in an effort to ransom Hal and save
his life. To find the first money case, you must cross a forbidding
mountain landscape and fight off a variety of enemies. Finally,
you’ll have to outrun a huge avalanche at breakneck speed on
your snowboard to survive this level and go on.
LEVELS
Here’s the basics of what you’ll find - and who
and what you’ll face - in each level of
CLIFFHANGER.
THE ESCAPE FROM QUALEN
IN SEARCH OF THE SECOND CASE
Having recovered the first of the three money cases, you go in
search of the second one. In this level, you must fight your
way through treacherous forested terrain, while fighting
evermore threatening enemies. And at the end: Heidon, one
big, tough, body-slamming wrestler who doesn’t make friends
very easily.
ON TO DOUGLAS CABIN - AND JESSIE
Now almost freezing to death, you seek the shelter of Douglas
Cabin, the mountain hideaway where your friend Jessie
anxiously awaits your arrival. Ail you have to do is find the
cabin—and pull off some tricky climbing maneuvers
while fighting enemies along the way. Not to mention
ALL THAT MONEY LOST!
Your friends are safe, but you’ve destroyed the loot and Qualen
is out-of-his-mind mad about it! For you, it’s back down the
mountain in a big hurry, with Qualen in hot pursuit at the con¬
trols of the hijacked rescue chopper. Look out for Qualen’s
minions as they come at you with a vengeance!
FACE TO FACE WITH QUALEN
Now it’s payback time. Just you and Qualen, on the mangled
helicopter, one slip away from plunging into the canyon below.
This is it. Somebody’s going to take a tali, a long one. Make sure
it’s Qualen.
14
15
::: '-v: ■■■■■■■; ■-
'
HS5S
S1:P ; :
Sony Imagesoft warrants to the original purchaser of
this Sony Imagesoft product that this CD is free from
defects in material and workmanship for a period of
ninety (90) days from the date of purchase. This Sony
Imagesoft prod Ltd is sold IJ as is ” without expressed
or implied warranty of any kind, and Sony Imagesoft is
not liable for any losses or damages of any kind result¬
ing from the use of this product. Sony Imagesoft
agrees for a period of ninety (90) days to either repair
or replace, at its option, free of charge, the Sony
Imagesoft product. Send product postage paid, along
with dated proof of purchase, to the address shown
below.
This warranty shall not be applicable and shall be
void if the defect in the Sony Imagesoft product has
arisen through abuse, unreasonable use. mistreatment
or neglect. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO
OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL RE BINDING
ON OR OBLIGATE SONY IMAGESOFT, ANY IMPLIED WARRANTIES APPLICABLE
TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABIL¬
ITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY
(90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL SONY IMAGESOFT
BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING
FROM POSSESSION, USE OR MALFUNCTION OF THE SONY IMAGESOFT SOFT¬
WARE PRODUCT.
Some states do not allow limitations as to how long an implied warranty
lasts and/or exclusions or limitations of consequential damages, so the above
limitations and/or exclusions of liability may not apply to you. This warranty
gives you specific legal rights, and you may also have other rights which vary
from state to state.
Sony Imagesoft
2100 Colorado Avenue, Third Floor
Santa Monica, CA 90404
For questions or comments about this or other Sony Imagesoft products call
(310)449-2393
CLIFFHANGER™ Is a Trademark owned by Cliffhanger B. V. and used by Sony
Electronic Publishing Company under authorization.
CLIFFHANGER™ lor the Sega Genesis System was developed for Sony
Imagesoft by Malibu Interactive.
Who is the primary user?
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n WES ia bit) □ Sega Game Gear □ TurboGrafx □ Macintosh
□ Super NES (ie bit) □ Sega Genesis □ Turbo Express □ PC gpSitSf
□ Nintendo Game Boy □ Sega CD □ Atari Lynx
How many games do you own?
□ 1-5 □ 6-10 □ 11-20 □ more than 20
What kinds of games do you like?
□ Cartoon & Super-Hero □ Fantasy Action □ Fantasy Role Playing
□ Fighting Adventure □ Futuristic □ Movie Based □ Puzzles/Strategy
□ Shooter
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□ Electronic Gaming Monthly □ Electronic Games □ Game Players
n GamePro □ Sega Visions □ VG&CE
Any suggestions for a new game?_
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tf you could change this game what would you do?
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SEGA AND SEGA CD ARE TRADEMARKS
OF SEGA ENTERPRISES. LTD.
ALL RIGHTS RESERVED.
CLIFFHANGER™ is distributed by Sony
Imagesoft, 2100 Colorado Avenue, Santa
Monica, CA 90404. Sony Imagesoft and
Imagesoft are trademarks of Sony Electronic
Publishing Company. © 1993 Sony Electronic
Publishing Company. CLIFFHANGER™ is a
trademark owned by Cliffhanger B.V.
and used by Sony Electronic Publishing
Company under authorization.
All rights reserved.
Manufactured in the U.S.A.
at