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CaSMVL 




Operation, Maintenance 
and Service Manual 




nilVEIiSftL 



CONTENTS 



I. Features of this machine 1 

II. How to handle and maintain this machine 2 

III. How to play 3 

IV. Nomenclature of each part 4 

A. Nomenclature of cabinet parts 4 

B. Drawing of circuit board mounting positions 5 

C. Positions of dip switches and volume controller knobs 6 

a) Setting the option (dip switches) 6 

b) Volume controller knobs 7 

c) Fuses in the power unit 7 

V. TV monitor 7 

A. Adjustment of TV picture screen 7 

VI. Parts catalog 8 

A-1 Component parts related to cabinet (outside) 8 

A-2 Component parts related to cabinet (inside) 9 

a) Operating panel assembly 9 

b) Door assembly and parts list 10 

c) Lever assembly and parts list 11 

B. Component parts related to switches in the cabinet 12 

C. Circuit board IC location and parts list 13 

a) Main circuit board IC location 13 

b) Main circuit board parts list 14 

c) Sub-circuit board IC location and parts list 15 

d) Sound circuit board IC location 16 

e) Sound circuit board parts list , 17 

VII. Wiring diagram 18 

a) Wiring diagram (connector) 18 

b) Schematic diagram (22") 19 

Main Block Diagram 20 

Sound Block Diagram 22 

Power Source Block Diagram 22 

Postface 23 



REFERENCE DRAWING 



Fig. M Nomenclature of Cabinet Parts. 4 

Fig. 2-1 Circuit Board Mounting Positions. 5 

Fig. 2-2 Side View of Circuit Board Mounting Positions 5 

Fig. 3-1 Positions of Dip Switches 6 

Fig. 3-2 Positions of Volume Controller Knobs 7 

Fig. 3-3 Fuses in the Power Unit 7 

Fig. 4-1 Component Parts Related to Cabinet (Outside) 8 

Fig. 4-2 Component Parts Related to Cabinet (Inside) 9 

Fig. 4-3 Operating Panel Assembly g 

Fig. 44 Inside View of Door Assembly 10 

Fig. 4-5 Lever Assembly 1 1 

Fig. 5-1 Component Parts Related to Switches in the Cabinet 12 

Fig. 6-1 Main Circuit Board 13 

Fig. 6-2 Sub-Circuit Board I5 

Fig. 6-3 Sound Circuit Board 16 

Fig. 7-1 Wiring Diagram ig 

Fig. 7-2 Schematic Diagram (22") 19 



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S 

- WHEN ORDERING PARTS - ! 

B 
I 

Since each component part is indicated by block, definitely f 

specify both the corresponding Fig. No. and part No. within f 

the Fig. when placing an order for it. | 

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^^-^— ^^^^^— — DXITESSU 
I. FEATURES OF THIS MACHINE 

1 . The game packs in excellent features capturing the hearts of players. 

2. The lever control system is simple to handle. 

3. At the flick of a dip switch, you can select among extended play, the number of laser guns 
and time of appearance of an additional laser gun, etc. 

4. High score for the day is always displayed on the screen. 

5. Finely designed cabinet and fascinating acoustic effects. 



1 - 



II. HOW TO HANDLE AND MAINTAIN THIS MACHINE 

1. Since the UNIVERSAL's COSMIC ALIEN employs a color TV receiving set, be careful 
not to shake it during transit and when carrying it about. 

2. Install it at a location which is not exposed to direct sunlight. In order to prevent the inside 
temJDerature rising, avoid as nnuch as possible a location near a heater, etc. 

3. Since the grounding terminal is visible, be sure to connect it to a grounding conductor. 

4. Insert the power cord into the outlet and turn on the switch. 

5. Even if the solid-state module seems to be out of order, do not check the circuit by means 
of a circuit tester, etc., since the internal voltage of the tester, etc. may sometimes break 
down the IC. 

6. Make sure the machine is well ventilated. If the temperature of the IC and transistor is lower 
than 60°C, they function normally and may be considered reliable. If it exceeds 60°C, their 
performance cannot be guaranteed. 

7. Make sure that the connector, etc. is not disconnected. 

8. Whenever connecting the power cord of the solid-state module to, or disconnecting it from, 
the outlet, be sure to turn the power off. 

9. Although the products of UNIVERSAL are manufactured with the utmost care, they may 
develop malfunctions when used for long periods. So, be sure to check this machine daily. 



uRiniisu 

III. HOW TO PLAY 

1. Drop in a coin when playing by yourself. Drop in two coins when playing with a friend. 

2. When pressing either one- or two-player button after inserting a coin or two, the game starts. 
Play it by handling a lever for moving the space ship from side to side a Fl RE button. 

3. Aliens floating high in the air suddenly roll, rushing towards the spaceship to assault it. 
While warning aliens don't launch missiles, assaulting aliens do when they get near the 
spaceship - or they hurtle into it. 

4. Each time 2 screens have been cleared (or on the 3rd screen) or when 4 screens cleared (or 
on the 5th screen), the aliens' shape changes and, at the same time, the spaceship comes 
nearer the aliens by one stage. Your spaceship is then sometimes exposed to the danger of 
being crashed into from behind bv aliens which have dived, making the game even more 
exciting. 

5. The present screen's number is displayed on the bottom right. 

6. Aliens are either a chief, guards, commanders or soldiers, and they each have own mode of 
assault and points awarded. When an assaulting alien is hit, a double score is awarded com- 
pared to when the same alien is hit while warning. Every time the screen is cleared, the 
score level rises. 

7. The number of points to be awarded when the assualting chief alien is hit, is set 
differentially. That is, if you hit him while assaulting alone, you are awarded a higher score 
than when you hit him while being escorted by the guards. If you destroy the three guards 
and chief alien during one diving attack round, you are awarded the highest score. 

8. When only one alien remains on the screen, he changes into an immense alien rushing to 
assault the spaceship. 

9. From the 7th screen on, the aliens are able to dodge the assaulting missiles of the spaceship 
- their assaulting pattern also changes. From the 10th screen on, these changes are even 
more accelerated, making screen clearance increasingly difficult. 

10, You are given 3 spaceships for one game. If your score exceeds 5,000 points, you are award- 
ed a reserve spaceship. (The starting number of spaceships and points over which a reserve 
ship is awarded, can be changed by dip switches.) 



-3- 



niVEBSiSL ^^^— ^^— 
IV. NOMENCLATURE OF EACH PART 



A. NOMENCLATURE OF CABINET PARTS 



Title panel fixture 



Illustrated panel B 



Illustrated panel A 
Plastic cover 



1 player,- 

2 players 
indication 

Button' 



Lever 



Coin slot' 



^ 



Title panel 



7^ 




CRT 

Cabinet proper 
Fire button 



Sticker for game rules 
Operating panel face 




Door (front) 



Cash box door 



- Caster 



Fig. 1 -1 Nomenclature of Cabinet Parts 



-4- 



ninEmL 



B. DRAWING OF CIRCUIT BOARD MOUTING POSITIONS 



TV circuit board 



Main circuit board 

Sound circuit board 

Sub-circuit board 

Power source circuit board 

Power source unit 




Fig. 2-1 Circuit Board Mounting Positions 



Main circuit board and its container 



The sound volume 
can be controlled 
from this opening. 



Container 




Before removing the TV 
monitor, remove the 
reinforcing lever at the 
back door. 



Main circuit board 



Fig. 2-2 Side View of Circuit Board Mounting Positions 

-5- 



UmEBSiL' 



a POSITIONS OF OIP SWITCHES AND VOLUME CONTROLLER KNOBS 



s 



L, ON 

P » 

OFF 



MAIN CIRCUIT BOARD 



Dip switches 



BSiiiS 



s ss s s s 

wwwwww 

1 2 3 4 56 



Fig. 3-1 Positions of Dip Switches 



a) Setting the option (dip switches) 

COSMIC ALIEN is designed to have various operations set by the ON-OFF combinations of 
the dip switches. When starting a game, choose any desired game option and set the dip 
switches accordingly. 

1* Setting the required score for an additional spaceship: 

(Dip switches SW1, 2) 



Score 


SW1 


SW2 


5,000 pts 


OFF 


OFF 


10,000 pts 


ON 


OFF 


15,000 pts 


OFF 


ON 


(No bonus addition) 


ON 


ON 



(Set at 5,000 points when shipped) 
2. Setting the game charge: (Dip switches SW3, 4) 



Credit 


SW3 


SW4 


1 coin 1 play 


OFF 


OFF 


1 coin 2 plays 


ON 


OFF 


2 coins 1 play 


OFF 


ON 



3. Setting the number of spaceships: 



Number of spaceships 


SW5 


3 


OFF 


5 


ON 



(Set at 3 spaceships when shipped) 



-6 



UmEBS&L 



4. Change-over setting of the mode of game (SW6): 

The game may be enjoyed either as an upright or table type. 
(When used as a table type for 2-player action, the table turns over.) 

For upright use ON 

For table use OFF 

b) Volume controller knobs 



J 



Main circuit 
board 



Sub-circuit 
board 



D 



RV1 



RV2 

CZI- 

an 



-The background volume control 
-Sound circuit board 



Volume controller knob 

(The volume increases when turned 

in the arrow-marked direction) 



Fig. 3-2 Positions of Volume Controller Knobs 



c) Fuses in the power unit 





[M]- 




Fuse 


1 Fuse ] 


1 Fuse 


1 Fuse 1 





TV use table tap 100V 



I.BAforTV 



- 3A 100V, for the nnain use 



Fig. 3-3 Fuses in the Power Unit 



V. TV MONITOR 

A. ADJUSTMENT OF TV PICTURE SCREEN 

Since the TV picture screen has been factory-adjusted to optimum conditions at the time of 
shipment, it needs no adjustment as a rule. If it should by chance need adjustment, adjust- 
ment is possible to some extent by manipulating the knobs which appear in the wiring draw- 
ing (22"). 



-7- 



VI. PARTS CATALOG 

A-1 COMPONENT PARTS RELATED TO CABINET (OUTSIDE) 




Fig. 4-1 Component Parts Related to Cabinet (Outside) 



OUTSIDE CABINET PARTS LIST 



Ref. No. 


Name 


Ref. No. 


Name 


1 


Title panel 


11 


Title panel fixture 


2 


Illustrated glass A 


12 


Caster 


3 


Illustrated glass B 


13 


Coin slot 


4 


CRT 


14 


Main door 


5 


Cash box door 


15 


Push button (1 player) 


6 


Sticker for game rules 


16 


Push button {2 players) 


7 


Push button (Fire) 


17 


Operating indication panel 


8 


Cabinet proper 


18 


Control lever (genera! name) 


9 


Knob 32-Dinn. 






10 


Coin indication panel 







-8- 



rnmski 



A-2 COMPONENT PARTS RELATED TO CABINET (INSIDE) 





a — Operating panel assennbly 
b — Door assembly 
c — Lever assembly 



Fig. 4-2 Component Parts Related to Cabinet (Inside) 



a) Operating panel assembly 



Operating panel face ^ • . . ^ ^ . 

fixture ass'y Switch ass y for 2 players Lever ass y 




^ 



=J 



Miniature lamp Switch ass'y for 1 player Fire button switch ass'y 



Fig. 4-3 Operating Panel Assembly 



-9 



DRiniiSiSL 



b) Door assembly 




Fig. 44 Inside View of Door Assembly 



DOOR ASSEMBLY PARTS LIST 



Ref. No. 


Name 


Ref. No. 


Name 


1 


Main door 


13 


Coin slot shute holder 


2 


Returning soucer 


14 


Rejector 


3 


Lamp & plastic plate bracket 


15 


Sensor slot 


4 


Rearing 


16 


Micro switch 


5 


Coin slot shute 


17 


Key sets 


6 


Returning button 


18 


Miniature lamp 


7 


Coin slot 


19 


Miniature lamp socket 


8 


Slot plate 


20 


Coin indication panel 


9 


Transmission shaft 


21 


Hexagon socket head screw 


10 


Rotary bracket 


22 


Slam switch 


11 


Rejector bracket 


23 


Slam switch holder 


12 


Rejector case 







-10- 



-URITEIiSAL 



c) Lever assembly and parts list 




Fig. 4-5 Lever Assembly 



LEVER ASSEMBLY PARTS LIST 



Ref. No. 


Name 


Ref. No. 


Name 


1 


Knob 32-Dim. 


8 


Spring holder 


2 


Lever shaft 


9 


Blades switch 


3 


Lever guide & stopper 


10 


Blades switch 


4 


Transmission bar 


11 


Spring holder with nut 


5 


Nut with stopper 


12 


Bolt 


6 


Switch bracket 


13 


Bolt 


7 


Spring 







- 11 - 



DIIVEmL 



B. COMPONENT PARTS RELATED TO SWITCHES IN THE CABINET 



^F ^ 


f^J 


^ 2 


-^^^s 


/T^^ — ^ 




The method of illumination 
for the title panel and the 
illustrated glass may be 
subject to change for some 
reason or other. 



Fig. 5-1 Component Parts Related to Switches in the Cabinet 



INSIDE CABINET PARTS LIST 



Ref. No. 


Name 


Ref. No. 


Name 


1 


Fluorscent lamp assembly 


8 


Micro switch 


2 


Fluorscent lamp assembly 


9 


Miniature lamp assembly 


3 


Blades switch 


10 


Miniature lamp assembly 


4 


Blades switch 


11 


Door switch 


5 


Blades switch 


12 


Toggle switch 


6 


Blades switch 


13 


Micro switch 


7 


Miniature lamp assembly 


14 


Slam switch 



- 12- 



Dximsu 



C. CIRCUIT BOARD IC LOCATION AND PARTS LIST 

a) Main circuit board IC location 



CO 



LU 



O 



CD 



-^ OJ CO 



lO CD 



00 O) 



^ 

s 




5 




o 

8 




to 
o 


« 


o 




O 




o 


Iff- 

1 ( 


)«^ 


n 

s 
s 




8 





? 








CO 

(O 










s 




? 
? 




g 

J 




o 




s 




1 




s 


1 









Is 

« a 

5^ 




S 

£ 




g 

M 
S 




CO 




s 












-a. 




5 




S 

CM 









s 




g 




s 



O) 




^ 




CN 




9 




^ 




tr. 


?^ 




to 












(D 




(6 


Ci_ 








CN 




Ci^ 




CN 

Ck_ 







0= 



§o 



L^ 



Fig. 6-1 Main Circuit Board 

-13- 



a 




s 




s 




s 




to 






1 


? 







1 
6 


} 
1 




.A. 

s 
3 




1 




8 

i 


.9- 
Q 




«5* 

«5- 


to 








s 


1\ 




CD 

cm 



ntll 



((' 



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b) Main circuit board parts list 



[1] Integrated Circuit 



[21 Other Semiconductor Devices 



Item No. 


Q'ty 


Description 


7400N 


4 


Transistor Logic 


02N 


2 




04N 


7 




08N 


7 




ION 


2 




16N 


1 




17N 


1 




20N 


2 




25N 


1 




74 N 


9 




85N 


2 




86N 


5 




107N 


2 




S138N 


2 




153N 


11 




157N 


4 




161N 


6 




166N 


4 




174N 


4 




S189N 


4 


64 bits Bipolar RAM 


S201N 


4 


256 bits Bipolar RAM 


LS245N 


1 


Transistor Logic 


LS253N 


4 


" 


259N 


2 


" 


283N 


2 


" 


S288N 


1 


256 bits Bipolar ROM 


298N 


1 


Transistor Logic 


LS373N 


2 


" 


2116 


8 


NchM0S16Kbits 
Dynamic RAM 


2708 


1 


NchMOSBKbits 
EPROM 


2716 


7 


Nch MOS 16K bits 
EPROM 


Z80 


1 


Nch MOS CPU 


NE556 


1 


Transistor Logic 



Item No. 


Q'ty 


Description 


lODl 


4 


Diode 



[3] Capacitors 



Rating 


Q'ty 


Description 


100PF/12V 


2 


Ceramic Capacitor 


150PF/12V 


1 


" 


0.1mF/12V 


55 


" 


liuF/50V 


1 


Chemical Capacitor 


10juF/16V 


2 


// 


100MF/25V 


4 


" 



[4] Resistors 



Rating 


Q'ty 


Description 


MSI 028AM 


2 


1Kn Resistor Array 


47^ 1/4W 


3 


Carbon Solid Resistor 


270^ 


8 




330^ 


2 




IKfi 


5 




4.7K^ " 


1 




47Ka " 


2 


" 



[5] Misc 



Name 


Q'ty 


Description 


DipSW 


1 


8 Elements Switch Array 


X'-tal 


1 


10.816MHz 



14- 



c) Sub-circuit board IC location and parts list 



SOKET|40pin) 



) 08 



) 283 ) 283 > 2708-8 



) 191 ) 191 ) LS374 



) 30 




) 27 




) 86 



) 86 




) 00 




) 30 



7910-B UNIVERSAL 



Fig. 6-2 Sub-Circuit Board 



'DKimS&L 



[1] Integrated Circuit 



[2] Other Semiconductor Devices 



Item No. 


Q'ty 


Description 


7400N 


1 


Transistor Logic 


08 N 


1 




27 N 


1 




30N 


1 




86N 


2 




191N 


2 




283N 


2 




LS374N 


1 




2708 


1 


NchMOSSKbits 
EPROM 



Rating 


Q'ty 


Description 


0.1ju/12V 


9 


Cemical Capacitor 



-15- 



DIIVEmL' 



d) Sound circuit board IC location 



O 



Connector 

o o o 



(100 Ml r-- -^ ^ ^ -^ ^ 




0.1 M 



*-~C32S2 



S"™n [3 ) \> LM324N 



^-^10 K f / A ULN2003AN Q 



ULN2003AN 



I ^ ^^-« I 




100 K V-- • 



a .!> 



• T 



^©e ^o 







O 

10^ 



CD4049CN ( 



t\ p NE556N I [) CD40i6CNi | 



I S/b88 



I) NE556N ■ (^^^ ^:^- ^ ^ 




i 




isfT- 






b 




UPC 


"^ 


1181H 


^7 


" 





, }i \> NE556N 1 /rV~^ T T /""N 








100 /i 



UPC 
1181H 



IC Location 
Resistance Value 
Resistor Location 
Capacitance Value 
Capacitor Location 



o 



Fig. 6-3 Sound Circuit Board 

- 16- 



o 



CO 

6 






< 

CO 

oc 

LJJ 

> 

D 



O 



e) Sound circuit board parts list 



'DKiniiSSL 



[1] Integrated Circuit 



[4] Resistors 



Item No. 


Q'ty 


Description 


LM324 


4 


Quadruple Operational 
Amplifiers 


NE556 


3 


Dual Timer 


2003 


2 


Darlington Transistor 
Array 


4016 


2 


Quad Bilateral Switch 


4049 


1 


Hex Buffer/ 

Converter Inverting Type 


MPC1181H 


2 


Power Amplifiers 



[2] Other Semiconductor Devices 



Item No. 


Q'ty 


Description 


1 SI 588 


6 


Switching Diode 


10D1 


3 


Diode 


2SC945 


1 


N-P-N Transistor 



[3] Capacitors 



Rating 


Q'ty 


Description 


0.0022m F 


2 


Ceramic Capacitor 


0.003//F 


1 


" 


0.0047AtF 


2 


" 


O.OIjuF 


1 


" 


0.068iuF 


2 


Polyester Film Capacitor 


O.ljLtF 


15 


Ceramic Capacitor 


0.47MF 


1 


Tantalum Capacitor 


IjuF/BOV 


6 


Chemical Capacitor 


2.2MF/16V 


3 




4.7MF/16V 


1 




10MF/16V 


3 




47/:/F/25V 


2 




100mF/25V 


3 




1,000iuF/25V 


1 





Rating 


Q'ty 


Description 


1.5^1/4W 


2 


Carbon Solid Resistor 


4Jn 


" 


1 






IK 


' 


15 






2.2K 


' 


1 






10K 


' 


9 






12K 


' 


1 






20K 


' 


1 






24 K 


' 


1 






33K ' 


' 


1 






39 K 


' 


1 






51 K ' 


' 


4 






75K 


' 


2 






100K ' 


' 


27 






130K 


' 


1 






150K ' 


' 


1 






200K 


' 


8 






220K ' 


' 


7 






1M 


' 


3 






[5] Misc 


Item No. 


Q'ty 


Description 


RV16YP 


1 


IK^ (B) Variable Resistor 


RGP102-1 


1 


2Kn (B) Trimmer 


MS1028AM 


1 


IKH Resistor Array 



- 17- 



PHIWBSiL 

VII. WIRING DIAGRAM 

a) Wiring diagram (connector) 








1- CN CO 





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2^ 


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^ f- 


f> o 


S^ 


E^ 


03 ^ 


D — 


lo'5 


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3 o 


£ 2 
1— (o 



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Q-CEuJ(-D>gX>N'0Xi 
m^intor^oooiO^cNCo 






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y 












n 




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OQ 


DQ 


o 


o 


m 


^ 


> 


m 


ffi 


QC 


cc 


£ 



1_ » 1_ 

ID > 0) 
> JS > 



o. a. E 
^ CN -3 



Fig. 7-1 Wiring Diagram 



- 18- 



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POWER SOURCE BLOCK DIAGRAM 




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UNIVERSAL