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AMIGA 


Issue 97 ■ March ■ 1996 ■ £4,50 O verseas price £4. 50 Hti 20 


demo of this latest 
Amiga Doom 
clone! 


A1200 or WB2 2Mb 68020 required 


An Exclusive Amiga 
Computing demo of 
tfj$ taf&st Amiga 
Doom clone. Will wrorkon any 020 
sccelentstl Amiga, st any semen resolution I 


A1200 or WS2 2Mb 68020 required 


mu, mst 






SysSpccd * 


UTMritttfc' 


>w— Kelt 


MUt Me i Frets 


UdtJCXUI 


The beat benctnn&rk tester 
UJI-lile gsdkjeHTor all programs 
At last. 6 real Mac trashcari 
Iconllfy gadget lor ah windows 
Complete XPK control 
Add hotkeys la screens 
| A MUI muon ol \0 prefs 
The latest HvltiCX 
| Get the best pDssis.e display 
improvec picture Tor (he 143& 

*Requ res Magic User irlcriac ? 






JTIiM 


The genius of I 
Amiga has Irisi 
eyes smiling 


PLUS 




• Draco update 

• Granada television 

• Blizzard 1 260 

• SyQuest EZ drive 

• Wordworth preview 

• Web Design 

• MM Experience 


IDG 


M E D 1 A 


- fr - 


- Xl. 'raft 






VIDEO BACKUP 3 


Backup to 520MB onto a 4hr VH5 tap#. 
Version 3 has new backup modes tor 
Amiga's with a 6BQ7D or higher CPU- 


VIDEO BACKUP 5CART . . 
VIDEO BACKUP PHONO 
UPGRADE TO VERSION 3 



£G 5 

£60 

£20 


1,76 XL DRIVE EXTERNAL £79,95 

t 76 XL DRIVE INTERNAL .... .175 

1,76 XL DRIVE A4B0C £75 

PCBSOB EXT. POWER DRIVE £49.95 


FLOPPY E X PAN D_E_R 


Save 1.5MB on a standard floppy drive 
and 3MB when used in conjunction 
with the XL Drive 1 76 

£10 


1 N T E R N A L DRIVES 


PCB81 A5D0 . , , 

PC8B2 A2GQD 
PCB83 AGOOmOO 


£30.95 

£35.95 

£ 35.95 


G V P RAM 


HARD D RIVES 


1 GIGABYTE 3.5 SCSI £259 

1 GIGABYTE 3 5 SCSI EXTERNAL £335 

MICROPOLIS 

2 GIGABYTE 3, 5 SCSI 
4 GIGABYTE 3.5 SCSI ... 

9 GIGABYTE 3,5 SCSI . . . 

HITACHI 

340MB 2.5 IDE 

SlQlVie 2.5 IDE , 

S1DIWB 2.5 IDE 

1 GIGABYTE 2.5 IDE ... * 


£CALt 

£CALL 

ICALL 

£CALL 

£CAU 

£CALL 

£CALL 



OTHERS 


6 8 0 2 0 E C 



120MB 2.5 IDE ..... £95 


M-TE C HD 


External IDE hard disk, for the A500 
comes complete with an internal ROM 
switcher, and upgradable to 4MB RAM 

M-TEC AT5QG BARE 

PLEASE CALL FOR HD SIZES 

MEMORY REQUIRES ifrflN SIMMS 


OVER DRIVE HD 


External PCMCIA 3.5" IDE haro disk 


floppy EXPANDER 


disk expander 


Disk Expander can add upto to 50*» to 
your hard drive capacity and works 
with all drives including SCSI. IDE, 
Floppies and Even the RAM disk. Disk 
Expander works on any Amiga with 
any Kickstart 

DISK EXPANDER .... ,£19.95 


EXTERNA l CASES 


SCSI case suitable for CD-RQM/HD/DAT 
and Optical drives. 

5,25^ SCSI or IDE CASE £79-95 

3 . 5 * SCSI or IDE CASE £79.95 


SX-32 


5X-32 is an internal add on card for your 
CD32 and features: VGA port, RGB port, 
parallel part, serial port, external disk 
drive port (1.76NIB), clock, controller for 
2.5 H hard disk, and a SIMM socket (up to 
SMB}. Turn your CD-32 into a A 1200, 


GVP HC-S SCSI 


SCSI hard card which can fit BMP of 
RAM on-board. 

HC-S SCSI CARD £ " 


GVP G - L O C K 


Award winning Amiga Genlock. 
G-LOCK AMIGA GENLOCK ...£259 


I O - E XT E NDER 


Zone II card that provides an additional 
serial port., parallel porl and connection 
tor optional R5422 md RS232 port. 
Call for details 


ioEXTENDER 


£59 


insulin 


OVERDRIVE BARE 
OVERDRIVE 420MB 


. £99 
£259 



ZIP DRIVE 


ZIP DRIVE 100MB SCSI 
100MB DISKETTE 


£179-95 

£15-95 


ZIP DRIVE ACQUIRES SQUIflHEL SCSI INTtAFACE 

N :i W i> it ODD c r 


s Y Q U E ST E Z 1 3 5 


The SyQuest EZ 1 3 5 drive is an ideal 
storage device. The EZ Drive stores 
135MB on a single 3.5" cartridge 
and has a seek time of 13.5ms. 
Comes complete with one 135MB 
cartridge, {A SCSI interface Is required) 


SYQUEST ll 135MB 
135M8 CARTRIDGE 


5X-32 MODULE 


£199-95 


CHIPS & SPARES 


£239-95 

ECALL 


256 x 32 5IM M 72-PIN (1MB) . . . £40 
512 X 32 SIMM 72-PIN (2MB) . . . £75 

1 X 32 SIMM (4MB) ...... .£125-95 

2 X 32 SIMM (SMB) £235.95 

A X 32 SIMM (16MB) £499,95 

1 X & SIMM 32-PIN (1MB) . ... £30 

4 X &51MM 32-PIN (4MB) £139 

1 X 4 STATIC COLUMN A3O00 - , . .£25 

1 X 4 DIP , , ♦ - * - - ■ £25 

2S6 X 4 DIP £S 

1 X t DIP - * £S 

CIA ^ 

GARY £19 

PAULA ’ £19 

DENISE f19 

SUPER DENISE - 

KEYBOARD 1C 

FAT AGNUS 1 MB * 

FAT AGNUS 2 MB £29 

PRINTER CABLE 

R5232 CABLE 

SCSI EXTERNAL £1S 

WORKBENCH 3.1 A5Q0/2QO0 . • £B5 

WORKBENCH 3,1 A3OO0/4O&O , - -£&5 

ROM SHARE DEVICE £19 

2,04 ROM CHIP • ■ ■ . £25 

FOR ANY SPARES REQUIRED PLEASE CALL 


GVP RAM 


Official GVP RAM SIMMs. 

4MB GVP RAM ............ -£159 

16MB GVP RAM , , . -£549 


A 2000 6 8 0 6 0 


A 69060 accelerator board for the A20&Q 
running at SOlWIHz and allowing uptn 
12BM8 of user installable memory and a 
SCSI-1! hard disk controller. 

A2D00 6B04& {OMR RAM) .... £TBA 
A2000 B30&0 (BMB RAM) . . -£TBA 
4MB STANDARD ADD . . ,£125.95 
4MB GVP ADD . , , , .£159 

$ 'r > c t A 1 . 0 F i : •*! H 


MODEMS 


ACEEX V32 BIS 14.4 not ?t aphuwed -£99 
X - LI N K tkue va* zb.b. sr apprdvid £229.95 
TRAPFAX MODEM SOFTWARE . . £49 

ALl MODEMS INCLUDE SOFTWARE awb CABLET 


Hl-SOFT 


SQUIRREL SCSI INTERFACE 

AURA . ...... 

MEGALQSOUND 


sr 


squirrel acsf friterfacE 
included Mil ef* you 
see this toga 


£59.95 
£79.95 
£29.9 5 


SURF SQUIRREL 


Surf Squirrel offers an even higher SCSI 
performance, auto-booting, and ultra-far 
serial port. Surf Squirrel is the idea 5 
expansion peripheral for your Arnica 
120&. Please call for more information. 


SURF SQUIRREL 


£POA 


Squirrel MPEG allows you to play VideoC: 
and CD l CD-ROM's, Squirrel MPEG bring* 
high quality digitally mastered images a’ - 
1 6-bit stereo sound to you and you* 
Amiga, 

SQUIRREL MPEG - - ■ - - £ p0 * 




















RAM EXPANSION 


A 2MJB RAM board for the ASOO which fits 
jn the trap door slot 

A 500 2ME SAM £90 

MEMORY CARDS 

5!JK RAM CLOCK £24.9$ 
512K RAM WITHOUT CLOCK. £19.95 
AfiOOib'H-AM £39.95 

• 1MB H AM £29.95 


MEGACHIP RAM 


l "'..(case > ,>u- Amiga 50CW2000 chip HAM to 
a total or 2MB. MegaChip does this by 
ng ns -own 2MB RAM and also now 
udet a 2MB Fat Agnus. No soldering is 
required. 

MfGACHiP RAM £159.95 




6 S 0 2 0 E C 


A 68020 EC processor accelerator card for 
• e ASM and ASTO+, with an option to fit 
a 68881 or lsEE£l2 co-processor (PLCC or 
PGA). This card can fit opto 4MB FAST 
RAM and ii fully auto-configuring 


NOT COMPATIBLE WITH QVP HARD DRIVE 

“500 6002 Q EC f)MB RAM . £99.95 

4500 60020 FC 4MB RAM . .£239.95 


PRINTERS / MONITORS 


MICROVITEC 1438 14“ £289 

tPSON STYLUS INC. PAPER £489 

EPSON STYLUS PRO XL A3 + £ 1499 

ikon stylus/faq xl include studio ii software 
STUDIO II SOFTWARE £49.95 


VGA ADAPTOR 


VGA ADAPTOR ........ £ 1 5 


GLIDEPOINT 


‘niuitlve cursor control at your finger tips 
’•jp' for an instant selection. Connects to 
f he Serial port, (This ii not a graphics tablet) 

ALPS GLIDEPOINT ........ £59.95 


POWE K TABLET 


Fen and cursor controlled graphic tablet, 
Including cables and software. 

POWER TABLET 12 K 12 ,..£195.95 

HCL Pit, LUXSCJ- AND POWER TAB S iW 


GURU-R OM VS 


A SCSI driver tor all Series II host adaptors 
and accelerator cards for all Amiga 
computers. This ROM has a very fast trans- 
fer rate of up to 3.5MB&, maximising your 
CPU processing time. Guru supports all 
SCSI device types including hard drives, 
CD-ROM drives, scanners, Syquest drives 
etc. Guru ROM is compatible with Amiga 
OS 1.3 through to 3.1 and is SCSI -1/5C51-2 
compatible. Please call for further 
information. 

GURLF-ROM V6 £49,95 



The award winning Power Scanner 
includes the following features: Scan in 
24-brt ai upto 20CDPI (all Amigas nor just 
AGA)*, Scan m 256 greyscales at up to 
4MDF1 (all Amigas). Thru J port tor printer 
connection, FulEy supports AGA chipset, 
Display HAMB/24-bit images on a no*n- 
AGA Amiga (via image conversion), full 
editing facilities included. Works with 2.04 
ROM or above, min IMS (recommend 
2MB), 


Scan Doubler ii is a lull 24- bit AGA flicker 
fixer which automatically de-interlaces all 
AGA screen modes and scan doubles non- 
interlaced PAL/NTSC modes to allow VGA 
monitors to display them. Supports VGA, 
S VGA and Mutliscan monitors, Pixel 
sharp picture, even at 1440 horizontal 
resolution and has a standard 15-pin VGA 
type connector. Cornea with composite 
vldecVS-VHS outputs. 


POWER SCAN 4 B/W .. £89.95 

POWER SCAN 4 COLOUR £169,95 

OCR < BOUGHT WITH SCANNER | . .£20 

OCR SOFTWARE £49.95 

POWER SCAN 4 S/W ONLY £20 

PC INTERFACE + COL S/W .£49.95 
PC INTERFACE + B/W S/W £39.95 


FLATBED SCANNERS 


24 bit A4 flatbed scanners, complete with 
software, cables and manual.* 


SCAN DOUBLER II £399 



TBC-E N H ANC Eft 


Reduction of quality loss when copying, 
colour and contrast correction, suppression 
of colour drop-outs, elimination of 
basically any copy protection. The 
video signal is edited in professional 
4:2:2 studio standard and is sychronized 
entirely new. 


EPSON GT-500C £489.95 TfiC-ENHANCCft £919.95 

JX-BIT. INC MJWEKSCXN SOFTWARE 


EPSON GT 8500 £579.95 

3 J-BIT, IN-r PWffXSCAN SOFTWARE 

£PSON GT-9000 £729.95 

Ji-HIT, INC IWAU? FK RFV I S SOFTWARE 

ADPRO SOFTWARE .£149.95 

IMAGE FX 2,0 S/W £149.95 


NEPTUNE GENLOCK 


Excellent picture quality, auto fade 
control. Alpha channel and optional 
software control. 

NEPTUNE-GENLOCK , . .£599.95 


SCANNER SOFTWARE 


FLATBED POWER SCANNER 5/W £35 


GRAPHIC/VIDEO 


PICASSO I! 2MB RAM ,..,,£249.95 

INCLUDING TV FAINT INK 

PICASSO II 2MB RAM £399-95 

INCLUDING TV PAINT 3 

VIDEO DAC , ...... £25 

TS fllT GRAPHICS ADAPTOR 


SIRIUS II GENLOCK 


Just like the Neptune-Genlock, the new 
Sirius II combines excellent quality with 
user friendliness, In addition, this genlock 
disposes of blue -box keying, bypass, 
RGB-colour correction, a stereo-audio 
control with microphone input as well 
as an integrated test pattern generator 
for adjustment. 

SIRIUS H GENLOCK ...... .£919.95 



pti one orders 

We accept most major credit cards and are 
happy to help you with any queries 

postal. Order* 

Ordering by cheque^O please make payable to 
Power Computing Ltd and Specify which delivery 
is required. 

wafremty 

All Power products come with a 1? month 
warranty unless otherwise specified 

tectinieat support; 

Help is on hand with a full Technical Backup 
service which is provided for Power customers. 

mail-order pHtes 

All prices listed are for the month of publication 
only cali to confirm prices before ordering. 

export orders 

Most items are available at Tax Free Price; IP 
non-EC residents. Call to confirm prices, 0LPO 
orders welcome. 

flj|IL-*rd*r It nil* 

AH prices include VAT, SpecrtiCMi-orra arid prices 
Are subject to change without notice, All 
trademarks are acknowledged, All orders in 
writing or by telephone will be accepted only 
subject to our terms and conditions of trade, 
copies of which are available on request. 


FOR ANY INFORMATION PLEASE CALL 


NAME . . 
ADDRESS 


TELEPHONE NO, . . 

SYSTEM OWNED , 
DESCRIPTION 


POSTCODE 


TOTAL AMOUNT (me. delivery) £ 

CREDIT CARD NO. . * 

EXPIRY DATE * SIGNATURE 

DELIVERY 2-3 DAYS £2*50 □ NEXT DAY £5 OSAT £10 □ 

MINIMUM DELIVERY fZ.SQ ALLOW gp TQ 7 PAYS FOR CHEQUES TO CLEAR 

































tSYST&Vh 


System news 76 

Andy Maddonk brings you all that is weird and 
wonderful on the Amiga games scene 

XntEME RACING 78 

Guildhall bring you a race-'em-up for all 
budding boy racers out there 

Gloom deluxe 80 

Cons at the ready Check out this latest update 
to this pink and sweef game for girls 

Super tennis champs 83 

Short skirts white plimsols and sports bras. 
Nqw wa ve gat your attention turn to ouf 
review of this latest tonne sim 

Zeewolf 2 84 

Take part in an ail action helicopter shoot 
fest with Binary Asylum's latest 



Exile 86 

Arcade adventure antics from Audiogenic 
System put it under the spotlight 


Slamtut 

Featured on our c overdisk this month , Hillsea 
U do gets a full review, covering all 
aspects of promenade tomfoolery 

Soccer stars '96 90 

He's football crazy, football mad. he certainly 
is - he's Andy Maddock and he likes footy 


Capital punishment 

Blood, guts , gore deluxe in this 
forthcoming beat-'em-up 


94 


Penguins 96 

Nor of the chocolate soft but in fact die 
star? of this latest puzzler 

Pinball prelude 98 

Pinball galore so get your flippers at the ready 
with this offering from Effigy 




Ml 458s 

Amiga Technologies' replacement for the 1942 
has arrived hut is rt any goocH We investigate 



Mm experience^ 

Oplonica r s new CD authoring system come 
in two versions We look at Junior first 






£L I J B 
r j:l I nis 


Book reviews 



Three new books tram the Bruce Smith 
Books stable get the once over 



EATURES 


Acting the part ES 

The Amiga plays a large part behind the scenes at one 
of the UK's largest TV companies - Granada Tdevsion 



Reader survey 



If 5 time to tell us what you think of the marine. 
Fill in the form and you might win our great prize 


In. focus 



In. Focus new video tutorial Lightwave takes a different 
stance to the others we've seen. Find out why 


Draco update 



Paul Austin takes a gander at the latest developments 
with this Amiga compatible machine 


Blitz basic 2.1 



Blitz Basic has just got better than ever and Neil 
Mohr is on hand to tell us just how much better it Is 


WORDWORTH . 

Neil Mohr takes a first look at this 
world-beating word processor 


58 


Datastore 2 

Oigita's popular databse hits a new version 
this month and we probe its new features 



Blizzard 1260 



Phase S's fastest ever A 1 200 accelerator is here and 
raring to go. Neif Mohr tells us just how fast it is 


Show report 




55 


Jason 
Compton 
reports on 
the World of 
Amiga show 
in Canada 



Web design 

Neil Mohr looks at creating Web pages 
on the Amiga, for the Amiga 



Beginner's guide 



Steve White continues to help the less experienced 
with the third part of his tutorial series 



liT.irrfi'i/.uun.n 

MARCH 1996 




















39 


T 


COVERDI SKS 


NEMAC IV DEMO 

Gel ready far a blasting frenzy with this exclusive 
Amiga Computing cover disk demo of the latest 
Doom clone. Take control of a walking armoury 
and blast those evil robots to hell 



Utilities unlimited 

Another incredible collection of useful utilities. 
Including: 

SysSpeed, XPKantana, MonEd, Lha-Gui, MultiCX 
2.41, MUI MCX Prefs, ETrashcan, Screen Keys, 
Iconify Gadget, UrouHack, XRK Datatype, Move, 
Eyes, BioDay and Loves 




EGULARS 


Comment □ 

Steve White gives his, views 
on the piracy situation 


Letters 

Ezra Surf starts ploughing through the positive 
mail we received after our redesign 

Acas 

Cot a problem? ACAS can sort it 
out with ease and efficiency 


44 



News 



Roving reporter Tina Hackett presents a 1 the news that's 
fit to print... we interrupt these contents for a newsflash 


Public sector 



Dave Cusick, PD reviewer extraordinaire, looks 
at all that's good and great in shareware 



MIGA GUIDE 



Frank Word continues his 
absolute beginners series 
on Workbench's menus 



Paul Gueraa advises an 
uses for Amiga DOS's 
segment loading routines 


103 




Paul Overaa shows how 
to get the best out of the 
Global tracing facility 


Phil South looks at the 
last 1 2 months of the Net 
and how it has changed 


Frank Nord continues the 
theme with a section on 
creating colour-poor ads 


107 


109 


111 



Phil South starts a tutorial 
on using Amos to create 
multimedia presentation® 


Paul Overaa gives us the 
run down options for 
Amiga-based sequencers 


Using camera angles and 
lighting to create an 
effective animation 


Paul Austin runs Through 
how to get the best 
from Metaform 



Cary Whiteley looks at 
standards in TV and how 
they affect production 


113 


115 


117 



119 



OVER 

STORY 


The irish _ 

CONNECTION 

Ben Vest takes a trip to Belfast to 
visit two proponents of the Amiga 
hard at work 



Subscriptions 

For details of Amiga 
Computing's subscription 
offers turn to page 72 



ttc Qt.lU UK- M,-* 
yoar wilh an 

Vi-d»<Hl> lij.iV nt 

in- 1 11 jiii oi nhfl 
i-H main m*chln* 




Amiga Com p utinq 


MARCH 19 96 





























°°ui?l gr 


i'vJij'jj on y 
^SMSES'] 


Our unique and highly rated external Clock Car nidge will enstile 
yeur Arruga to continually store the correct time and date in its 
own battery backed memory, 

Simpjy plugs onto the hack of the Arnica and does rot invalidate 
the warranty. 

Compatfofe with ML Armies r— 


A1200 trapdoor fitting memory expansions feature ft 
battery Packed clrck and a socket for art accelerator FPU. 


2mb e 99.99 
4m b f 149,99 
8mb e259.99 


Now includes CD ROM drivers and instructions. 

The Dataflyer is a 16 bit SCSI II controller card that converts the signals 
on the internal IDE interface to also run SCSI devices at the same time as 
the IDE hard drive. 

The Dataller SCSI+ will operate upto 5 SCSI devices such as 
CD-ROMS, hard drives. SyQuest removable drives, tape 
m i beck up drives die. 

■ Unlike other SCSI inter faces, the Dataflyer SCSI+ is com- 
patibte with ail known accelerators etc and it does not stop 
you from utilise grry of the important expansion ports on 
| ypur A12QO/AJ6QO. 

\ The Dataflyer SCSI+ easily installs Into the A12DO/AG0O 
i (simply pushes In, no wed to remove the metal shield) 
l and provides a 

25 way D connector through the blanking (Mate at the 

back of the A 12 00 , 

Full instructions and software supplied. 


These hard drives simpy push onto the side of the A500 or 
A500f and win give your computer alt the benefits that hard dri- 
ves offer. The dnves are supplied formatted partitioned and have 
Workbench installed for immediate use 
i Nl instructier* and software supplied, 

\ The hyd drive also has the facility to add 2. 4, 6 cr Brno of ftAM 
\ inside IL 


A500/+ 250mb HARD DRIVE £209.99 

Addition** RAM for the hard drive £&9.09 par 2it Vb 


\ Oiscotogy is the ultimate In disk copying power for the 
\ Arriba. The package comprises the Discolugy Disk, 
H manual and Di&cotogy car trudge for making copies, of 
heavily protected programs with an external disk 
■ \ drive Discoiogy will also format disks, check disks 
^ \ for erras ete. 


DATAFLYER SCSI+ ONLY fcb 

SQUIRREL SCSI INTERFACE 
ALSO AVAILABLE £59-99 
PCMCIA fitting SCSI Interface 


£19.99 EACH 

OR BUY 

BOTH for £24.9 


,/ incredibly fast (upto 4x faster than a ZIP drive) 
■ SCSI drive will store a massive 135mb per 
cartridge. Comes complete with power supply, 
SCSI cable, instructions and cartridge. 


ONLY £234.99 

or £274.99 with a Squirrel « Dataflyer 
135mb EZ cartridge £15.99 


f Anti Virus Professional is the most powerful 
I tool for detecting and removing viruses- Anti 
/ Virus pro will check and device hard drives, 
floppy disks and even CO ROM drives for 
viruses, Very straight forward to use, includes 
a full 50 page manual. 


DjSIA i 
4UUL 13 


PLEASE PHONE FOR A FULL INFORMATION SHEET 


A4000 SCSI controller expansion card that allows up to 
? SCSI devices to be connected to the A40QC, Includes 
toll user manual and installation software including CORQM 
drivers. Includes connecting cable for internal SCSI devices 
a/rki rear mounting bracket with a 25w ay connector for 
external devices, i — 


3Ji'jJ)'jJ3 PPU 


72 pn simms suitable for Apollo accelerators, MOOD, A1?00 memory 
expansions etc. — ^ 

33mhz 68882 FPU (pice) £49 99 
40mhz 68882 FPU (pice) e 69 «a 
SOmhz 68882 FPU (PC A) £79.99 

Ait ffiO' s are suppled wjffl crystal osciialv™ 


DATAFLYER 4000SX 
only £94.99 


lmb £39.99 
2 mb £77.99 
4mb £114.99 
8m b £219.99 


This superb package is a must for any CD-ROM user. 
Includes CD32 & CDTV emulation, audio CD player software 
Including librarian features. Direct reading of 16bit audio 
samples, full support for Kodak and Corel PhotoCD Discs, 
Includes the TISHMARKEX CD-ROM disk packed with 
public domain Fred Fish disks and a huge 115 page 

information packed spiral 

ASIM CDFS bound manual . 


lyy ujij y 


Highly rated SCSI drive will store lOOrhb per cartridge. Comes 
Compete with power supply. SCSI cable, instructions and cartridge. 


ONLY £189.99 

or £229.99 with a Squirrel or Dataflow 
lOOmb ZIP cartridge £15.99 








^§3 




zyZZD'JUi'j} 

jjJ 


■ :'■ :: ico quality feature packed modems are ideal for 
— j.a F# rt >- 4H modems include our 

£19.99 

■ ■ v Jes a cabte to connect the modem to the Amiga, NCOMM 
i^fiware, Arnica Guide to Comms and a list of Bulletin 
: > from which you will be able to download vast amounts of 
- />are as well as have access to E MAIL facilities, 


* MNP 24 Error Correction 
» MNP 5 Data Compression 
* Fas Class I and 
compatible, Group 3 
t * Hayes Compatible 
* Full SO page manual ' 

* 1,2 Months guarantee 










$ PEE DCOM +B 

(14,400 V32bia) £79.99 


S PEE DCOM +B F 
{ 28 ,BOO V34) £159.99 


J OH 
jiUjVJ DUl 'J 


f 




Double speed CO ROM DRfVE complete wllh j 
power supply, SCSI cables, docking station and J 
full instructions. Also indudes stereo head- 
piwnes and carrying case for use as personal 
CD prayer. 


RENO CO 
WITH SQUIRREL £174.99 
WITH DATAFLYER £174.99 




Flyer 


vn»ng value quad speed 
n'eni j SCSI CD ROM drive 
in a HDD Ouaiitv enclosure. 


Superb nigh quality, low cost 
Chiron external SCSI CD ROM drive 
in a top quality case. 


CHINON COS435 

EXTERNAL £109,99 
EXTERNAL WITH 
SQUIRREL £154.99 


SANYO QUAD 
SPEED EXTERNAL 
WITH SQUIRREL 
OR DATAFLYER 

only £239.99 


'j'J uiiAnAr! ou y.iL 




^ z>~ 

u;iJ V53 


Our high speed 2.5' IDE hard drives, 
for the Ainigq A12G0 & A600 
computers come complete with, fining 
cable, screws, partitioning software. 
Ml instructions and 12 months 
guarantee. All drives supplied by us 
are formatted, partitioned and 
have Workbench (WB2 for the 
A60G and WB3 for the A120Q) 
installed fra immediate use. Fitting 
is incredibly simple: if you can 
plug (he mouse into the mouse 
socket, you will be able to 
plug the hard drive 
into toe tiara drive 
socket, 

PLEASE PHONE FIRST} 


rSEE 

« 2 £$«V »“ £ ' 5 


BSmb £89.99 
120mb £104.99 
170irb £119.99 
250mb £139.99 
340<rb £174.99 
S40mb £284.99 


AH OLL'J A1AUD 

A'i'JZLinAiuns 


Amazing power for such a tow 
price. This superb acceteto- 
tor uses a 6S020 running 
at 28hz and comes com- 
plete with a 68882 FPU to 
enable your A1200 to run 
st 5 MIPS (million 
Instructions, per sec- 
ondftf Uses standard 
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bached dock, Runs at just under 9,3 MIPS 
(million instructions per second!) 


APOLLO 1232/50 £199.99 
4mb SIMM £114.99 
8nib SIMM £219.99 
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OM ME NT 


a m 


O iracy! The mere mention of this 
word leaves Amiga owners 
groaning with despair. The piracy 
debate is almost as old as the 
Amiga itself and practically every stance has 
been argued to the death with the result 
that very little has actually been done. 

The warring factions can he split into two 
distinct groups - the computer games 
industry and the Amiga user, The industry 
blames casual and organised piracy for the 
diminishing of Amiga software and lack of 
future development, while the user blames 
the computer games industry for charging 
extortionate prices per unit. While both the- 
ories can be considered correct to some 
extent r there is another slice to the pie that 
both sides, and especially the computer 
games industry, have failed to recognise, 
and that is the actual quality of Amiga 
software. 

tt would seem that the success the Amiga 
has brought has r in the end, been partly 
responsible for its downfall - as the industry 
has become more wealthy so they have dis^ 
lanced themselves from the end user. There 
has been very little after-sales support for 
Amrga owners and before the demise of 
Commodore it seemed out machine was 
being used as a testing ground for PC 
conversions and PC future development 

Incompati bv city 

A classic example was 017 from MieroProse, 
This game crashed left, right and centre on 
the Amiga while the PC version played like a 
dream. When questioned about the incom- 
patibility problems, MicroPros? told me that 
they didn't support Amiga third-party hard- 
ware such as accelerators and Fast RAM. 
What! The PC has more third-party hardware 
than any other computer in existence yet 
there were no visible problems with this 
version of 017. 

The obvious conclusion to be drawn from 
this example is that MieroProse rushed the 
Amiga version through, resulting in faulty 
goods being released to the public so they 
could spend more time on the PC version, 
However, MieroProse aren't the only ones to 
blame. There are other big name companies 
who have done exactly the same. 

Another good example of rushed soft- 
ware was Reach for the Skies from Virgin, I 




throughout the computer games 
industry. And this is really my point. What is 
incentive in buying software that is faulty 
when you can get a copy of it for a fraction 
of the cost? Had someone offered me a 
copy of Reach for the Skies I would have 
found it very difficult to say no. 

Obviously, testing a game so that it is 
entirely bug-free Is not always possible. 
However, if you've ever perused the Con- 
tents of a cover- mounted PC CD you will 
have noticed the myriad of bug patches for 
PC software. Why has the Amiga never been 
supported like this? Because the industry 
couldn't give a fig about Amiga owners, 
that's why. 

When Doom was released on the PC the 
computer games industry said it couldn't be 
done on the Amiga, yet now they have all 
but abandoned our machine we see new 
developers springing up all the time with 
Doom clones galore that are just as good as 
theiT PC rivals. 

In my opinion the problem really boils 
down to ignorance and gTeed. The computer 
games industry as a whole has become so 
obsessed with advertising, deadlines and 
profits that the end-user has become merely 
a statistic - especially if you own an Amiga! 


actually partici- 
pated in the bug 
testing of this product (for free) and on 
average found ten times as many bugs as 
the actual quality control department at 
Virgin! When the game was finally released 
most of the bugs remained and I completed 
it in one day at the hardest level. What 
annoyed me most was that I paid £35 for 
this game - money l may as well have 
thrown down the drain.. If l! had known 
about this i certainly would not have 
bought it. 

As mentioned before, these companies 
are simply two examples from a catalogue 
too vast to include here but the problem is 


m 


Steve White airs 
his views on 
piracy and the 
way of the Amiga 


the flf team 


QJITOR 

Paul Austin 

DEPUTY EDITOR 

Ren Vest 

ART EDITOR 

Tym LcCkey 

NEWS EDITOR 

Tin a Hinkett 

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Nell MMir 

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Judith Chapman 

GAMES EDITOR 

Tma haeken 

STAFF WRITERS 

Andrew MadAftfk 
Dave Cutsidt 

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Liu Bracewei 

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AD SALES 

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MARKETING MANAGER 

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SYSTEMS MANAGER 

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Oiscology is the optimum pock- 
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Included is the ft ecology dish, Disoology Cartridge and a 36 page 
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Features a cartridge backup mode far heavily protected disk (Requires the 
use of an eternal disk drive} 


Two Kibble modes far coping with protected IBM and Atari disks 
Sync Scan checks for unknown protection systems 
Recognition of long and short tracks 


Modem users can backup disks via a modem to another Amiga 
anywhere in the world 


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Quick tracing of link and file viruses etc. 

Block Test to search far viruses at the block level of a device 
Automated unpacking of compressed programs for virus checking 
Recognition of Bootbicck Viruses wiUi analysis I* »» liiAKi* 
Safeguards hard drives Rigid Disk Blocks ANTI V I R US 

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HRISTMAS SALES DISAPPOINT 


D eports from retail point to a slow 
reaction from consumers over what 
was hoped would be a bumper rime for 
Amiga safes. After the many positive 
announcements we've had Eat sty from 
Amiga Technologies, it comes as a blow lor 
the hopes of a full scale Amiga comeback 
just yet 

Compatibility problems, SDL's troubles 
and absence of marketing have all been 
blamed for the lack of enthusiasm from 
consumers, 

Amiga Computing talked to Dale 
Bradford, General Secretary of the National 
Association of Specialist Computer 
Retailers. He remarked: The Amiga didn't 
have a good a Christmas as perhaps a lot of 
us had hoped, It's just so unfortunate that 
they got hit by the incompatibility 
problems, I think this scared retailers off 
because although traditionally they sold a 
lot of Amiga s, what they don't want is to 
have problems after Christmas with people 
bringing back machines saying they want 
refunds/ 

We asked him what Amiga Technologies 
should do to get the Amiga back on its feet. 
They must get the retailers stocking them 
with confidence again and part of that 
would be sorting out the incompatibility 
problem, but also a bit of marketing would 
not go amiss either/ 

However, another problem is that the 
Amiga is only available from multiples like 
Tandy and Esenin, Bradford agree:, "If they 
could get the independents to stock it and 
support it again then that would help a 
great deal. That's where they Ithe Ami gas] 



’ 1 ChHibtut f»tev*d 

disappointing for Ww 


came from originally because none of the 
multiples would touch them back in 1986 
or 1967, It was the independents who 
helped to push them onto the market 
place/ 

The fact that the Amiga was bought by 
Escom is also seen as an obstacle by some 
retailers. Bradford said: ‘'One of the biggest 
problems now is that they're owned by 


Escom and it may be small-minded but 
there are people out there who are saying 
Tm not going to help increase the profits- of 
someone who is cutting the arse out of the 
PC market'/ 

John Smith, General Manager of Amiga 
Technologies offered: “At the end of the 
day, if the Amiga had to survive somebody 
had to purchase it- We are a totally separate 
entity in the way we run. We have to make 
our own profits. The Amiga is a great 
product and we've brought it back, hence, 
now, the move into the surfer pack and I 
would hope more independents would take 
the view that we all love the Amiga so 
much - let's get on and sell it They will 
make profit out of it. * 

Smith admitted SDL's problems did have 
an adverse effect on Christmas sales: “It 
definitely did effect our sales which was 
inevitable as they were our largest 
distributor/ He continued: There's no 
doubt about iit - SDL's demise hurt us, in 
the same way that when Commodore went 
down we hurt SDL/ 

Although the actual Amiga didn't sell as 
well as hoped, the software on the other 
hand did nicely out of the existing Amiga 
users who have shown that they are still 
there to buy good games when they are 
released. 

Bradford pointed to the success af some 
Amiga publishers and distributors: Those 
who are stilE supporting the Amiga are 
doing very well, such as Guildhall. E was 
also talking to Active Distribution and 
they're stilt shipping a lot of Amiga 
software." 



iscorp to use Amiga technology 


J anuary 17 marked the official agreement 
between VISCORP and Escom AG for the 
license for VISCORP to use 'Amiga' technologies 
within their set-top TV appliance. 

VISCORP’s chairman of the board, Jerome 
Greenberg commented: "By employing a sophisticat- 
ed chip set, such as the Amiga technology, VISCORP 
will have the ability to provide a complex set-top 
appliance with multitasking functions to integrate 


affordably the TV set, phone lire and network sen/ice 
providers. 

This ability has not yet been offered or available 
through existing systems/ 

The set-top box wiill allow the use of the Internet 
with access to on-line services like CompuServe or 
AOL, bulletin boards, chat programs and Web sites. 
This, they intend, can be controlled by a TV remote, 
keyboard, microphone or touch sensitive pen. Other 



Amiga Computing 


MARCH 1996 


plans afoot include enabling users to play games, 
carry out home shopping, or access electronic bank- 
ing. Greenberg said: 'by utilising our unique set-top 
appliance and incorporating the Amiga technology, 
VISCORP is able to provide a complete practical 
solution for interactive TV services, and now the 
ability to access the Internet through a standard TV 
set with pricing that makes sense for the average 
TV viewer/ 







B edundancies at 
Amiga Technologies 



II mugs Technologies revealed this month 
that they were relocating from their 
offices m Maidenhead to the Escom offices in 
Stanstead. Whilst there was nothing unes- 
pe > : m this announcement,, the fact that 
or-. General Manager, John Smith and one of 
the technical staff were actually relocating 
MB 

Smith talked to Amiga 
Computing about the redun- 
dancies: Two of us are 
eating to Stanstead but 
have over 40 people in 
Germany and the problem is 
that we have quite a lot 
duplication of tasks. 

For example, there are 
two technical guys back 
here, apart from 
the ones there* 

Me continued: 

‘when you 
at prod 
developmen 
that also 
mainly done in 
Germany." 

He pointed 
to the advan- 
tages of the 
move and 


that rt was always in the pipelines, “By mov- 
ing to Stan stead I have use of the Escom 
personnel. 

The offices are larger and more prestigious, 
with access to more facilities. We always 
maintained that we were just using these 
premises to get up and running and we 
would always be looking to Stanstead at 
some stage,' 

He denied that the redundancies 
had anything to do with poor 
Christmas sales, or SDL 'I definitely 
lost some sales time but you can't say 
that's why you get rid of staff - that's 
not true" Smith commented. "It's very 
difficult because not only were we 
work colleagues but we are friends 
as well because we alt 
worked together at 
Commodore. 

It's an awk' 
ward time at 
the moment.' 


very difficult btcfljit net only 
worn w* work coftoafuaa but we 
«rre frimmt* a* wmft freemi** ww »lf 
worked together at Comfflodops,'' 
John Smith commenting an (frft 
recent retiunaancios at AT 






B WHOLE 
NEW 
WORLD 

■yM ore details are now available on 
the World of Amiga Show which is 
set to Take place at London's 
Hammersmith Novotel between 13-14 
April, The event marks the first major 
hardware and software launch tor two 
years. Featured at the show will be a 
Presentation Theatre, Games Arcade and 
retail area Peter Bra meld, show organiser 
commented: "I am confident that this is 
the dawning of a new age in Amiga 
computing. The interest generated by 
Amiga fechnologies" involvement is 
electric and I predict that this will be the 
best Amiga show ever' 

Admission foT the show costs £7 for 
adults and £5.50 for children. You can 
book maw through their credit card 
hotline on 01369 706346 or by cheque 
or postal order made payable to The 
World of Amiga which can be sent to PO 
Bo* 9, Dunoon, Argyll PA23 6QQ. 


HiSoft oops 

We got it wrong fast month. In our review of Hisoft 
CinemaAD. we categorically stated that it had tio 
P ortents for the move, scale and rotate functions, 
Wdt stupid; us, cl course it has. Sony HiSoft 



IAMESE SOLUTION 



U IQ have developed a system which combines the qualities of the 
Amiga with state-of-the-art PCs. 

Called the Siamese System it has been put together to 'supplement the 
Amiga's already impressive features and enhance those areas where it 
has been left to stagnate in this fast moving world.,.' 

With the Amiga as the 
main system it allows the 
use of Amiga, PC and 
Macintosh software to run 
from the same platform via 
relevant emulators. 

There are four possibilities 
and because of the way the 
packages have been thought 
out, the user will be allowed 
to set up gradually according 
to their needs and pocket, 
n offer* Access their Web site for 

the benefit* of both a PC and Amiga more \\ s ■ WWW. hiq.CO.U k 


£JUEST GETS BIGGER 

SyQuest Technology are sot to launch their new removable cartridge 
hard drive, a 3.5 inch, l .3 gigabyte drive they are calling 'SylET' Offering 
a sustained transfer rate of 4Mb per second and an average seek time 
of 1 1ms. it will be available in internal enhanced IDE arid SCSI 
configurations. 

The retail price is likely to be E349 for a drive and one cartridge, and 
twn removable cartridge options will also be available - a 650Mb 
cartridge priced dt £39.99 and a 1.3 gigabyte cartridge at £59.99. It will 
bo available in the second quarter ol 1 996, 


Amiga Computing 


MARCH 19 96 



Number one 
for Wacom 

A report from on independent mtrrJref research 
consultancy, Pacific Technology Associates, /ms 
s/iotw that Wacom fi the largest manufacturer i.n 
the worldwide digitiser market. 

Apparently, tfie fastest growing .sectors in Europe 
are the AS ontf AG (ArtPad) sired tablets and 
WdOun lead the market in number of units shipped 
and in revenue. 

New Art 
Service 

A/fwurAs ore offering a new studio service which 
ivos previously onfy avorYubte fa- publishers and 
companies, in-house artists will now design custom- 
made illustrations on computer and con be supplied 
as bitmapped or fully scalable bp joggles' vector 
images in fail colour or black and white , The 
artwork can be produced In a number of formats hr 
either Amiga, Acorn or PC. 

Artworks cart be contacted at: 3 Pond Side, 
Woottan, Uiceby, South Humberside ON39 6SF. 
Telephone: 01469 588136. 

Free PD 

Members of the Independent Commodore Products 
Users group can snap up same tree PO courtesy of 
the group. From a vost library covering absolutely 
everything, all members have to do is send in a 
floppy disk and return postage, The group otso 
distribute a journal and provide help lines hr 
Technical support, Contact Otar -65? 5456 far mom 
details. 


Oops ! 

Euroscene 2, which was reviewed in last month's 
Loser Outdance, should be credited to Almathera 
and not Weird Science. 

The price r.t £14,99 no# £9.99 as stated. Amiga 
Computing apologises for any inconvenience 
caused. Almathero can be contacted an OtBI-687 
0040. 


Logical 

solutions 

ARK (Applied Research Kernel) have contc up with 
a solution to oil yuur problems rtben ?f comes to 
compiling day-tO'day information, Called Count, r ; 
House, it j's a user-friendly package whkh 
life easier with seven virtual rooms with filing 
cabinets In each, 

rjmetofcJ'es:, tor example, are created tn the 
Agendo room and transactions made Hnttr 
custom art and suppliers in the Traders room 

Two versions ore available - 'Casft' and 'Cash 
and Credit " versions. 

Features include an Accounts Jwtoie generating 
a Triai Balance, Advertising Generator and Tax 
analysis and returns, Both versions require on 
Amiga with 3Mb of RAM, Kieksiad 2 or later, one a 
hard disk with 6Mb of free space, The Cash 
version casts £59.95 wrffereos the Cadi and Credit 
rersi'an is £99.95, 

D 










Nf ws 


s 


POON 


BENDERS 


A nother novel 
” way of using 
the Internet has beer 
set up to find out if 
psychic powers can 
be sent over the 
internet. World- 
renowned psychic, Uri 
Celler has issued a 
challenge to see if 
anyone can bend a 
spoor over the Net - 
there's El million up 
for grabs if anyone 
can do it In Gdler's 



/ .iW- if**tr MUM /mi HMtaul ' ,* 

m „ StjXM&yj 


' < ffffnd spoons over (he Jnltrnel 


home is a see-through safe with the spoon locked inside and anyone who can bend 
the spoor while watching it over the Internet will be invited to be tested further over 
the telephone, 

A further challenge will then be issued at Cdlets home when any contenders wifi 
get to try it out in person, If successful they wifi receive a generous £1 million for their 
efforts which wilt be shared if there's more than one triumphant psychic! Even if more 
than one person is accessing the site, the organisers reckon further tests will be possi- 
ble to trace anyone successful. Apparently, the hardest part will be to produce a visible 
bend in front ol the judges but Getter is confident that someone, somewhere will be 
able to do it. 


Starters 

orders 

Amigo Computing have been told 
of a new Internet Starter Kit which 
is in development. Aimed at the Net 
novice, the package wrll come on 
four disks and will include the 
TCP/IP software, a mail/news read- 
er, ftp access and a Web browser. 
At the moment it is pre-co nfigu red 
for Dynamic IP Addressing which 
would mean it would not work an 
Demon, but the developer, Kevin 
Kitching, is trying to change this. 
Working on any Amiga with 
Kickstart 2 Of above, it requires only 
two files to he modified by the end- 
user which is the dial-up number 
and serial port speed, He also 
hopes to finalise a package deal 
with a service provider. 


Qro-Soft pledge support 


n Pro-Soft have announced the 
" launch of their new User Group 
which dairrts to be a 'cut-down BBS on a 
disk' For all levels of Amiga user, the 
group will operate via a free bi-monthly 
disk-mag. Members will be able to find 
hints and tips from other users as well as 
buying and selling Amiga goods. 

Interested parties should send a blank 
disk and 5AE with their name and 
address to; Pro-Soft, PO Box CRH, Leeds 


LS7 IXJ. Pro-Soft have also revealed their 
decision to scrap plans for software on 
the PC and continue to develop for the 
Amiga due to the 'rapid re- growth' of the 
Amiga market 

They will continue with their range of 
gambling programs as well as releasing 
sis completely new programs for this 
year. 

This will include a range of lifestyle 
and business applications. 


Qet's go surfing now 


C allowing last months revelations on the new Amiga 
Surfer pack, Amiga Computing can now reveal some 
more details. The package will now comprise of an Amiga 
1200 with 2Mb RAM, a 260Mb Hard Drive, a 14.400 Baud 
modem and all relevant software needed to access the 
Internet, The package also includes all the software hom the 


Amiga Magic Pack. A country-specific telephone cable will be 
provided with the modem. As an added bonus, if the user reg- 
isters himself at IBM prior to accessing the Internet before 
3 1 March they will receive 100 free access hours. 

The complete package will be available for DM 1 198 which 
means it will hit the shops here for around £600, 



C TAM ED EVOLUTI 


ON 


A last minute addition to our news pages arrived This 
™ morning with the announcement of the Octamed Web 
site. The site is replete with information on the new 
SoundStudro package being written by Teijo Kinnunen, and 
has contact points both for him and Ray Burt Frost, 
Odamed's distributor in the UK. You can download patches 
to the latest version and find out all about the history of 
Octamed. Also useful are the links to other related sites with 
hundreds of mod and med files, 

For anyone interested in SoundStudio here are the details; 

• Support for up to 64 channels of sound 

• Completely new and revised notation editor 
» MIX editing 

• You can record sound samples directly to hard drive to 


avoid RAM problems-, so no limits to sample stee like previous 
versions of Octamed 

• Extra MIDI commands 

• Full support for MacroSystenVs, Toccata 1 6-bit sampling card 

• Clear and precise 200 page manual explaining everything 
in easy to understand detail, 

• Special upgrade pricing; for existing Octamed users. 

SoundStudio is a direct replacement for Octamed. Version I 
and should be available sometime in February this year, so 
watch out lor a review. For more information 
contact RBF Software on 01703 785680 or visit the web site 
at; 

http :// www.comp u I in k.co.u k/ - octamed/ 



Amiga Computing 


MARCH 1996 


News from 
the Net 

Net firsts 

A venture backed by First Computer Centre 
and Prima Technologies has just been 
launched. Called Firstngt, its objective is to 
become a 'blue ribbon' Internet service and 
World Wide Web provider in The North af 
England. 

Offering a competitive modem to usei 
ration and wide bandwidth service, it uriQ 
provide internet dialup access accounts to 
the general public 

Contact 01 II 23 1^444 


Porn perv 
jailed 

A man fou nd guilty Ol receiving child pornogra- 
phy through the Internet was sentenced to 
three months imprisonment - the first lime 
anyone in Britain has ever been jailed for ijwng 
the Internet for (his purpose. 

Forty-four-year old Martin Crumpton, father 
of two, was caught as part of Operation 
Starburst, an International inquiry which also 
caught out Christopher Sharp who was fined 
£9000 for possession of indecent photographs 
of children downloaded from the Internes. 
Crumpton, 0 West Midlands computer consul- 
lant, admitted to six charges of being in pos- 
session of rndecent pictures of children after 
his home had been raided on a tip off and the 
pictures found on his computer. 


Bishop's on 

THE 'BAHN 

A bishop who was banned from his See for 
his controversial views is back - but this time 
he's on the internet A year after his expul 
si on he has set up a 'virtual bishopric' for his 
many followers. 

As bishops cannot actually be dismissed, 
'virtual bishoprics' have been used before as 
a way of sending troublesome bishops to 
obsolete Sees. Gaillot has been moved to 
Rartenia, an obsolete See in the Sahara and 
he has called his new site accordingly. 



O Hi# eufMflt «na lipl! 
wfilon of Octamed 










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Extracting 
CO VERDISK FILES 


To extract the programs off the second 
disk you must make sure you have 
booted your computer with the first 
cover disk , otherwise your Amiga will 
not be able to find the crlnstaifer 
program, and frustration will soon set 
fn. Hard drive users should double 
click on the SetUp-HD icon before 
extracting any of the fifes. 

To extract any single archive , simply 
doubleclick its icon and follow the 
on-screen instructions. If you want to 
quickly extract the program to RAM r 
select the NOVICE level on the 
welcome screen and press proceed 
once on the current screen, and then 
again on the next The program can 
then be bund in your RAM disk. 

You also hove the option of using o 
floppy disk. If you pick this option , 
make sure you have a blank formatted 
disk at the ready , and if you only have 
one drive get ready for lots of disk 
swapping and a long wait 



7<dfisf< 


cove" 






It's not all Doom and Gloom. 
Have no Fears as this month's 


coverdisks will leave you Breathless 


The Nemac IV disk has been compressed to allow us to 
fit mare programs prto tine cover disks, so you will need 
to extract the Nemae IV program on to a blank floppy 
disk. Floppy users need to boot up their machine with 
our coverdisk, while hard drive users car boot up with 
their hard drives. To create the Nemac LV game disk, 
double-click on the AC97 icon and then doubfe-didt the 


Installing Nemac IV 


Nemac IV icon. Follow the on-screen instructions and 
after a minute or so you will be able to reset your 
machine and play Nemac TV, 

When the game first loads, before hitting continue you 
need to select the screen mode you want the game to 
run in. For ECS machines you are restricted to only two 
modes, while AGA and graphics card owners will be able 


to pick many different resolutions in full 256 colours. If 
you have a Picasso screen, resolutions up to 1200x1024 
will be available, but do not expect it to he too speedy. 

Hard drive users can install the game by dragging 
the Nemac IV disk icon to where they want the game 
drawer creating. You can then run the game straight off 
your hard drive. 


Nemac IV demo 


Author: Martin Scblott 

Requires: Workbench 2, 2Mb Ram 66020 

Typical isn't it? The one time humans build 
the ultimate computer intelligence and give 
it control over all ol Earth's defences it goes 
haywire, classifies all humans as potential 
threats, and brings Earth to the edge of 
Armageddon. And who is the person that 
has to sort the mess out? You are. 

If you have told them once, you have told 
them a million limes. If you are going to 
build the ultimate computer and give it 
control over all Earth's nuclear weapons, fit 
an off switch and whatever you do, don't 
put it in an impenetrable fortress. 

Apparently, the builders of Nemac IV did 



Mow nrfwv til® toilet* *g*Jn7 



not listen, and guess what? Earth's on the 
brink of a nuclear holocaust and you've got 
to save the day. Well, every game has got to 
have a storyline, It might be a little tired but 
it is a good excuse to blow lots of things up. 

Nemac IV puts you in the role of 
controlling a large mu1i>gunned robot in a 


desperate attempt to save the world from 
total destruction. You have to wander 
around each level searching for the exit, but 
normally barring your way are various bad- 
dies to kill, switches to throw and access 
codes to be found. Employing the old 
Doom-style, first- person perspective, you 


M I MR4.I, I J I H 1!PI 

MARCH 1996 










wander around the maie-like levels 
dispatching evil baddies. On your side you 
have a double chain gun, a double plasma 
gun, a grenade launcher and a selection of 
bombs at your disposal, and if you find 
yourself in a particularly nasty spot you can 
fire all four at once. 

When the game first loads you can skip 
the story line intro by hitting escape. Once 
you start a game you can move around in 


the normal Doom manner and kill things, 
and there are a number of handy in-game 
options regarding the screen display. While 
actually playing the game, pressing G will 
increase the gamma value making the 
screen brighter, and return will turn off the 
floor and ceiling textures, giving the screen 
update a speed boost. 

Pressing escape gives you access to the 
main screen preferences, and here you can 


Faulty disks 


If you should find your Amiga 
Computing CoverDisk damaged 
or faulty, please return it to: 

TIB Pk, JIB House , If Edward 
Street, Bradford, W, Yorks BD4 
7 BN. 

Please allow 28 days for delivery 


switch the chunky screen from a 1x1 aspect 
to a 2x1 ot 2x2. Having a lower chunky 
resolution really gives a massive speed 
increase, but reduces the quality of the 
screen, so it is also possible to size the 
Nemac screen tp whatever size you want. 

One feature I really like in Nemac IV is 
the map. So far, no Amiga Doom done has 
fully copied how the map works properly. I 
always liked the way you could flick up the 
map r zoom in and nut, and still walk around 
when you were lost, making it much easier 
to find your way a round, 

Nemac's map goes even further than this. 
If you hit the help key a head display map 
will appear, and by using the + and ■ keys 
you can loom in and out. You can now walk 
around with the map automatically updating 
as you explore new parts of the level, and it 
even displays baddies which it pick ups as 
little crosses, tf you now hit help again you 
can view the map or its own 


A500 AND 
A2000 


I bet many of you nan-AGA owners must be 
getting a little ticked off by the complete lack 
of support for your machine, particularly if 
you own an accelerator, which used to be in 
abundance a few years ago. Well, for a 
change, Nemac IV does support accelerated 
DCS and ECS machines, as long as you have 
2Mb of RAM and Workbench 2. The only 
difference between the AGA and OCS 
versions is that you have to run Nemac IV on 
a Lo- res 64 colour screen, instead of the 256 
colour option available to AGA owners. 


Shareware 


Many of the programs on the two cover 
disks are what are commonly h/iown os 
Shareware. Such well written programs 
take many hours to write and a lot of 
hard work and dedication on the part of 
the programmer. When a program is 
(died shareware it means the program- 
mer has generously allowed you to try 
out their program., a lot of the time with 
no restrictions, and if you then decide you 
like it you are obliged to send the author 
the shareware fee. 

Normally this is no more than ten 
pounds and in return the author will 
aurally keep you supplied with the latest 
version of that program , along with their 
undying grottitude of course. 


Ordering Nemac IV 


• The full version of Nemac IV costs £20, 50 DM, S3 5 US or the corresponding amount in any other currency. 

• The shipping costs are: 

■ inside the European Community - E5 orl QDM 

- other countries - E7, 1 5 DM, 10 U5J or the corresponding amount in any other currency, 

• If you ordef more than one copy the shipping costs are charged just once. 

• To order, send money and your details lo: 

Martin Schlott, Uidwig-Thoma-Str. 35, 93051 Regensburg GERMANY 


mm ■ 


■ ■■■ mm 


Nemac iv order form 



Please rush me my copy of Nemac tv 

Please Deliver To: 

Name (Miss/Ms/Mrs/Mr) 

Address 


.Country 


Daytime Phone. 




Post Code 
I endose: 

□ — - 

□ — 

doming with this letter) 

Ptease allow (20 days) for delivery 

Please send your order form to: Martin Schlott Ludwig-Thoma-Sti. 35. 9305 1 Regensburg, GERMANY 


- in cash (coming with this letter) 
eurocheque (coming with this letter) 

- as foreign cheque (+ $4 U5/C2.5D handling charge, or the corresponding amount) 


I 
I 
I 
I 
I 
I 

J 


Amiga Computing 


MARCH 1996 
















To use ffre following 
program you need to 
fr<ive f/te Magic User 
interface installed on 
your system. Without it 
you wilt not be able la 


run any MUf programs, MIH is available 


from any goad PD house. 


SysSpee 


Author: ATiEftDesign 

Workbench 2.04 


Benchmarking has always been a thorny 
business, with some people even doubting 
the use of them to compare computers, and I 
would be inclined to agree- Even though a 
program like Syslnfo may be used by almost 
every Amiga user, the MIPS figure it gives 
back is not exactly a true figure of a machine's 
speed, particularly if you have one with a 
maths co-processor, 

SysSpee d is a Veal world 1 ’ benchmarking 
program, and uses actual Amiga programs to 
produce its benchmark results. This means 
the figures it returns reflect how fast your 
machine is when performing proper opera- 
tions, so is a better reflection of how fast your 
machine really is, 

Standard system tests such as memory 
speed, Intuition window speeds and Intuition 
graphic operations can be used by everyone 
and will show how fast your ROM and graphic 
systems are. SysSpeed also employs a num- 
ber of other Amiga programs via ARexx. By 
getting these programs to do certain tasks you 
can get a good indication of how fast your 
machine is when using these programs. 





Pomtil tly ths only Bsmhnwr* program to 
riluin urttol results 



DISK 2 


Jargon 


i K S - Original CfiijpSef, the 
tint custom cih.p set found in 
foe old Amiga AIQOU and 
A500 

£Ci - enhanced chipset the 
slightly improved custom 
chifrSd r found m the A.SOQO. 
A5QQ + and A6QG. Jtrsr 
r^Cfeosej the anXmnt of 
ChipRAW 

AGA Ads 3 need GfaphK 

Architecture found in the 
At 200 ondAtQQO. Gave the 
Afhigo c true 24-b<t palette 
and B‘b>t deploy m odes. At so 
iufCivn PS foe Afl chipsef. 

Wr"-- - Mdiians of tnstnrctioni 
Per Second A measure of 
processor speed. Many poO- 
ple consider U a pour Lfa>' Di 1 
comparing processor speed 
as if it hr too simplistic 

WPS - ftJttonS 6f instructions 
Per cam.'ng jnfo use 

for your old super computer. 
Amiga uSdJS may need to 
wort □ little white before you 
car, use this 

Hot X'eyc - these ore 0 
Special combination of key 
presses, ujuq.'V .Mr'.hjd'ng the 
ALT, Amiga or central keys, 
jhot wtH mrftofe some special 
adtrun 

■ GadtoQt - the name given to 
the tibrary thgi creates the 
norma! Wbrkbench program 
gadgets 

JtPf □ mdtfwfor camprei- 
uuft library that aHows the 
users to odd ne* compressor 
0 ( e Jnfer tfoto 


Eyes 


Author: Massimiliana Hofer 

Workbench 2-DA 


The eyes have it, ho ho. This is a fairly point- 
less program but its small and fun. Just dou- 
ble-diek on either the plain version or if you 
have a co-processor the other, and a small 
window with two eyes in will appear that will 
track your mouse wherever it may go. 

You can run as many copies as you like, 
size them by clicking on the bottom right of 
the window, and if you insert a disk or dick in 
the middle of the eyes window, the eyes will 
spin around. 


BioDay 


Author: Mariusi Muszalalski 

Workbench 2.04 


Biorhythms, its all a load of stuff and non- 
sense shouts our production editor. Enter her 
date of birth - it does let you go back that far 
- and it says mood swings are common. Wo 
surprise there then. 

Bioday is a really good biorhythms pro- 
gram, if you believe in that sort of thing. 
Normally, biorhythms programs just give you 
a fairly useless sine wave display and leave 
you to work out what all those lines mean, 
However, Bioday will give you a descriptive 
account of what the biorhythm values actua- 
lly mean, how physically fit you feel, or if you 
are going to be intellectual ly creative. 



This has got to be the most bizarre program 
we have put on a coverdisk for a long time. 
Those decisions about love are always tricky 
and can lead to many sleepless nights. Well 
worry no more. Loves will sort out all your 
troubles, By typing in the names of the two 
people involved, loves will tell you how the 
two people feel about each other and the 
chances of them forming a meaningful 
relationship. 


ETrashCan 


Author: Andrew Cook 

Workbench 3 


Finally we have a real Mac-style trash can, or should that be 
rubbish bin? Another program for your WBStartup, 
ETrashCan allows you to delete any of your files by drop- 
ping them on a trashcan icon that lives on the Workbench 
and then selecting empty trash, 

The problem with all previous Amiga trash cans is that 
they were either permanent ones that instantly deleted the 
file, or were like the original Amiga ones in that you could 
move files into a TrashCan directory and then select to 
empty the trash, However, you could only do this for files on 
the same partition as the TrashCan directory, and the icon 
could not be left out on the Workbench, ETtashtan can han- 
dle files from any partition and still allow you to undelete 
the files afterwards. 


n | ETrashCan Control ] - 1 

-4j 

i 

ETrashCan Contents by Volume: P Ram Disk: 

a 

Eye 

Eye info 
MCXP2 1 2 
MCXP212 jifo 
MultiCX2 
| MLUtiOteJlfG 

A 

CSl 


1 1 Undelete mfo arid file together 


Empty AH Trash Cancel 



la 

_ 


You tan i*«( anything fJiruwn into 

the MlHoin can fr# latar 



The latest Workbench fust about 

manages to eJiango fft# way owsrylfrfng took* 



You may have noticed recently that there 
have been a number of system patches pop- 
ping up, all trying to rectify the aesthetic 
problems with the way normal Workbench 
gadgets look -the standard window gadgets 
and the proportional and gadtool gadgets, 
UrouHack is probably the first to patch 
every part of the interface. All the gadtool 
gadgets get transformed into the MUI-style 
Xen buttons, and if you are running on a txl 
aspect screen then the gadgets get the prop- 
er looking thin sides and tops, whilst the 
normal window gadgets get a new sysihack- 
style 3D look. To install UrouHack you reed 
to copy it over to your C directory then add: 

Run >NIL: <N(l: CiUrouhack 

to your startup sequence just after the 
SetPatch command. 



Lha has always been a little tricky to use - 
being shell only and having a huge number 
of options it can be very confusing fur the 
novice user. LhaGUI is another in the long 
line of Lha front-ends that make using Lha a 
much more pleasant affair. 

With a rentable, font sensitive 
AppWindow, LhaGUI provides you with a ver,* 
good looking front-end. and by dropping Lha 
archives into the window you can view and 
extract its contents to wherever you wish. 


Multi CX 2.41 


Author: Martin Bemede 

Workbench: 2,D4 


Good things do come in small packages, and 
Multi CX proves it too. This is a tiny utility that 
manages to pack loads of invaluable features 
into a tiny program. Window and scree* 
manipulation, mouse acceleration, screen 
blanking, no drive click, new look menus and 
sliders, assign wedge, and new edit are just a 
few of the many functions MultiCX does, 

Just drop the icon in your WBStartup 
drawer and read the document to gel the 
low down on what every function does, A 
the functions of MultiCX have to be adjusted 
via the icon's tools types which you get to by 
clicking once on the MultiCX icon and then 
pressing the right Amiga key and i. 












To use the following 
program you need to 
hove the Mogk User 
Interface installed on 
your system, Without it 
yitu will not be able to 
run any MUI programs MUI is available 
from any goad PD house. 


MUI MultiCX 

Prefs 


Author Jurgen Kempkes 

Workbench 2,04 



The real problem with MultiCX is that there 
are » many functions (hat you tan alter, and 
it takes absolutely ages to go through every 
tooltype in the information requester and 
adjust therm to your own taste. 

This preference program gives you a lovely 
MU! front-end to fiddle with, and is right up 
to date with the latest version of MultiCX, 
also on this month's disk. Consequently, you 
can now access every feature of MultiCX 
without worrying about having to go through 
the horrible information requester. 


XPKatana 


Author; Eric Sauv&geau 

Workbench 2.04 


For anyone who uses XPK you are still probably 
using the xDrop program that tame with the 
XPK library, or possible xpkNight, to compress 
your programs. Both are perfectly fine, but have 
their own problems, xDrop is quick and easy to 
use but is very basic, while xpkNight is very 
powerful, but a little overly complex if you just 
need to compress one file, 

XPKatana takes the best features of both 
and wraps them up in a tiny front-end. With all 
the powerful batch processing of ipkNight and 
with the option to run it iconised, you have the 
simplicity of JtDrop. 


Disclaimer 

Amiga Computing cannot be held respon- 
sible for any damage caused directly or 
indirectly by the use of these programs 


MonEd 


Author: Raul Sobon 

Workbench 2-1 

Trying to get the best out of your monitor is 
never that easy, If the standard supplied 
monitor drivers do not give you a decent pic- 
ture then you have to put up with a poor dis- 
play, 

MonEd gives you a way around this by 
allowing you to adjust various technical 
aspects of the AG A chipset that will adjust 
the output to your monitor. With a little play- 
ing around this can lead to a better display, 
□r at the very least a properly centred display. 
You should be warned that doing this could 
permanently damage your monitor, especial- 
ly if you start using silly figures. 


ATATYPE 


Author: Midial Letowski 

Workbench 3 


The XPK compression library has been 
around lor a good few years now, and has 
firmly established itself as the main form of 
compression on the Amiga along with Lha 
and DM5- There are many programs that 
have direct support for It and the various pro- 
grams that allow you to add decompression 
patches mean many people are using it. 

This Datatype adds XPK decompression to 
the growing list of supported Datatypes. Now 
il you drop an XPK J ed file into Multi View, 
mstead of just being ignored, the files will be 
decompressed and Multi View will be able to 
handle it as normal 


Move 


Author: Jim McDaniel 

Workbench 2.04 


One thing that has always been a really 
annoying omission from the AmigaDQS com- 
mand set is the tack of any move command 
- you always bad to manually copy and 
delete files. It might seem a little picky but if 
you do this sort of thing regularly it does get 
quite annoying. Just copy the move 
command over to your C directory and away 
you go. This command can take multiple 
destinations if need be. 



ScreenKeys 


Author: Magnus Holmgren 

Workbench 2,04 


One feature of Intuition that makes the Amiga 
such a good machine to work on is its ability 
to have multiple screens open at the same 
time. It helps to keep the screens uncluttered 
and greatly increases the speed of window 
and screen updates as there is less to redraw. 

Screen keys lets you assign Individual hot 
keys to specific screens. Therefore, if you want 
to jump to a screen you Can hit the appropri- 
ate keys and the screen will magically appear, 
without the hassle of having to skip through 
loads of other screens. 


Iconify Gadget 


Author: Hakon Eager 

Workbench 2.04 


You may have noticed on all Mill programs 
that there is a third icon on the title bar ol the 
program. This allows you turn the program 
into an icon on the Workbench, so unclutter- 
ing the screen and letting you access other 
programs easily, 

This program does the same, but for every 
other Workbench program. A third gadget will 
appear that looks the same as the MUI one, 
but there is an option to give it a sy si hack ID 
look. This is a commodity, so can be removed 
and restarted at any time, 



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Amiga Computing 


MARCH 1996 

















A replacement for the 1942 ? 
They must have learnt from 
their mistakes... 


between PAL and DBLPal screenmodes. But 
there's mote trouble afoot. White the picture 
for Lo-fes (the screenmode most often used 
for games) is actually quite nice and sharp, the 
sound that emanates from the monitor's 
speakers is nothing short of rubbish. As a test 
we tried Worms and Nemac IV on the Ml 430S 
and the sound for both games was tinny and 
quiet, even on the monitor's highest volume 
setting. Even the much maligned 1942 
achieved better results, as did a cheap pair of 
personal stereo speakers we had tying around. 

Purchasers 

So who is supposed to buy this monitor? The 
only people t can think of who would actually 
go out and get one of these things is someone 
who i$ sad enough to value kit with matching 
company names on each piece as opposed to 
the best possible choice for each item. As such 
these are the only people I can recommend 
Amiga Technologies' Ml 438$ monitor to. 
Caveat emptor. 

Bottom 

i line 


my glasses off 
and had had a 
few pints when I 
looked at our Workbench 
screen. Now convergence is a problem 
that can be caused by the monitor being 
bashed or in extremes of temperature or 
humidity, and since it came delivered by a 
courier Tm sure that it probably experienced all 
those things, so your best bet, if you are going 
to buy one, is to make sure you see it in action 
in the shop you're going to buy it in if at all 
possible. 

The Ml 438$ doesn't come with a disk with 
optimised DBLPal drivers designed to fill the 
screen as much as possible like the 1942 did, 
so it is left up to the end user to decide 
whether he or she wants to mess with 
hardcore utilities like MonEd or just suffer enor- 
mous black borders down the left and right- 
hand sides of the screen. Although the Ml 4385 
is billed as being a 1 4" monitor, these black 
borders mean you only really get about 11 If 
inches of viewable area. These problems only 
occur if you are using the monitor in a DBLPal 


inally, we 

■ *J '' getanMMiBS 

rW lor review. We unwrap 

the box, remove the plastic wrap- 
ping and have a look. Quite a nice looking 
monitor, colour matched to our A4D9Q, the 
male EC plug on the end of the power lead is 
a nice touch (so lhat you can plug it into the 
A4QOO r s power out socket), and you do get a 
normal power lead! to plug into it, so no 
problem there. The screen is pretty standard 
looking, with antiglare etching, but is not f$T. 
But looking at the front of the monitor is a bad 
idea because it is then that you notice the dis- 
tinct lack of control over the picture presented 
onscreen. This monitors complete controls list 
comprises; The On/Off switch, volume, 
horizontal hold, vertical size, brightness and 
contrast. There are no pots to adjust on the 
back of the monitor and even the leads are 
moulded, but more on that later. 

Picture perfect? 


So what's the picture like? This is obviously the 
most important question on anybody's lips 
when they are looking for a monitor, and I 
have to say that it doesn't look good. Here at 
the office we run on an old 1 942 monitor for 
which the M143BS is a direct replacement, and 
we thought the quality of the 1942 was pretty 
poor. Unfortunately, it shines compared to the 
new monitor, The Ml 430$ gives an image on 
a 4000 that looks as though it is coming 
through a modulator, with blurry text and 
misconverged colours. 1 thought I had taken 


or DBLMTSC screenmode, of couise, and don't 
afflict the monitor running in standard PAL or 
NTSC modes, but what did you buy a multiscan 
monitor for if not to run the Amiga's higher 
resolutions on a Sicker free screen? 

So by now you will probably have worked 
out that while the monitor Is shoddy tor 
productivity, it might be OK for games players, 
To a certain extent this is true, but if you do 
both on a regular basis you will find yourself 
constantly fiddling with the horizontal hold 
functions to centre the screen when switching 


Qlug problems 

Although it might seem nice of first that Amiga Technologies have put a moulded 23-pin 
plug an the M1438S* H you need to use it on an Amiga other than a hog standard A1200 or 
A4000 , or even a different machine , then you wifi come in for problems- If Amiga 
Technologies had fitted Q plug to the back of the monitor and prodded a 15-pin VGA-type 
lead with a 23-pin plug on the end, then at least Amiga 3000 owners or graphics card users 
could have bought a replacement VGA-type lead to plug into the monitor. 


Requirements 

RED essential BLACK recommended 


A 1 200/ 
A400D 



Product M 1 43SS 

Supplier Amiga Techn ologies 

Price £299.99 

Available from most Amiga dealers 


Scores 


Ease of use lOPA 1 * 

Imple mentatio n Tih 

Value For M oney 

Overall 57% 



MARCH 1996 







The Amazing Surf 
Squirrel Interface 


The powerful Surf Squirrel ™ interface is the cutting 
edge technology for easy A 1200 expansion. Providing a 
high performance SCSI-2 interface. Surf Squirrel permits 
easy addition of up to 7 SCSI peripherals, such as a hard disk, 
a Zip'" drive or a CD-ROM to your AJ200i Squirrel is also 
the only SCSI expansion that is hot plug and unplug, 
requires no opening of your Amiga, no technical knowledge 
and docs not invalidate your warranty] 



f 99.<>5 

pfusPiP 


Bui that's not all. Surf Squirrel also has a fully buffered, high speed serial port that 
is capable of performing up to 60<}% faster than the A1200's serial port, so Surf 
Squirrel gets the most out of your modem and your A12Q0 to make high speed File 
download, with multi-tasking, a reality not a possibility. 


The package comprises the Surf Squirrel Interface, SCSI drivers, CD32.CD I V emulator, 
serial drivers, and an extensive, fully illustrated, user manual. Here are iust a few of (he 
reasons why the Surf Squirrel SCSI Interface is ideal expansion peripheral for your A1200 : 



The Squirrel 
Surf Packs 


Surfing 
Starter Pack 

M99 

pi VS P*P 



Surfing 
Super Pack 

*299 

pflJH PfiP 


Making the Connection 

EMAIL • NEWS • WEB • FTP 
GOPHER * TCP/IP • USENET 


k II igh perform ance SCSI 2 hardware k 
for easy expansion; supports up to 
seven SCSI devices, ^ 

k Nu Technical knowledge required. easy- 
to-wsc letup program included. 

lAf OmpariMc with any SCSI-1 and 

SCSI-2 peripherals, 

'k Autuboulillg - hoot from an external 
hard disk. 

k l lot plug iitul unplug - no need in 
power off to remove the interface. 

’ k All software drivers reqij 1 red for the 
connection of CD-ROMs or hard 
drives i minded. 


IncLudes a full QH^CDTV emulator 
for use with a SCSI CD-ROM drive. 

Hits externally - doesn't invalidate 
your A1 200 Warren Ly. 

High performance. Fully buffered serial 
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to 230400 bps - dramatically reduces the 
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k Industry st a n dard V pin serial socket 
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★ Serial port is compatible with all 
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hardware. 


How much faster is the Surf Squirrel? 


Start surfing with one of HiSoft System's Surf Packs. Designed for 
both the beginner and expert alike, the Squirrel Surf packs Include all 
software, hardware and documentation to get you quick! V, and easily 
onto the information su per h igbway, 


Surfing Starter Pack 

★ VT2 Modem, capable of 
speed.!; up la 14,400 bps. 

k Surf Squirrel interface. 

T*r Termite commun i cations 
software - powerful yet 
easy-to-use, perfect for 
BBS and CIX access. 

k Free CIX registration 
(worth £29). 

★ Simple i ns ralJaticm. 


Surfing Super Pack 

i VS4 Modem, capable of 
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★ Surf Squirrel interface. 

Hr termite software. 

# Free CIX rug istrat ion 
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* Simple installation. 



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Squirrel MPEG is a SCSI peripheral dhal can be used in 
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© f course, alt of hmi 
Hendrix's albums are 
old. He r s been dead lor a 
while now, so a new one would 
come as something ol a shock Still that hasn't 
stopped John Lennon or Freddy Mercury, so 
maybe I should just shut up on that front and 
get on with reviewing MM Experience. GK, 1 
hear you, alright? 

Sooo, MMExperience, eh? Well, first impres- 
sions with Optonica's program are J Hmm,„ 
yecch.., lum-ti-tum„- bugger 1 . Let's go through 
that, shall we? The first expectoration was for 
the look of the box, manual and disks; the seo 
ond ejaculation was lor the look otthe soft- 
ware interface; the third was the wait I had 
when I loaded a picture and waited for the pic- 
ture to remap, even though I hadn't set up a 
palette (besides which, all the images I used to 
test MME with use the same palette, it's just 
that MM E insists on using the bottom four 
colours ol any palette); and the last was the 
trouble I had trying to get MME to do 
something fairly basic - a slideshow. 

It's not a good start is it? Firstly, why do peo- 
ple insist on creating their own custom gadgets 
and interfaces when a) th ey are really ugly and 
b) the Amiga's own GUI is fine for any applica- 
tion, MM E uses the same dark bluey-gieys 
used by all Optonica's programs with square 
buttons everywhere and great fat borders 
around them, I'm sorry, but the whole thing 


ATMf 'f irjinjwff rerf rfurwfr if a hit ft>ng-wfn-d*d ftm «j assign tMrtf (a 

eacA vfyiwr elements including puji effects, sample playback « animation rpee Mug 

j Not a review of an old Jimi Hendrix 
album, but the latest multimedia 
authoring package. Frank Nord 
checks out MM Experience 


O Adding dements b a page first requires a box on (A? pflfls. r«r con 
rwfacf from a variety of $utteunds r 6irt the text tfflrf list Aoin have j 


RO B LEM S? 


Here are some of the problems I encountered when 
running MME: 

m Firstly , it was awiwdfd to set the screen to Hi-res Laced 
MME always wonts to run in Lo-res which means 
everything looks incredibly blocky, 

■ The next problem I encountered was wto the Add Font 
button in the fonts requester. It too* me to Fonts: but then 
didn't do anything further. This meant I couldn't add any 
fonts to the three supplied with MME - two sizes of o 
blocky belvetica and one bolder BaseICB. all at a low size. I 
Finally figured out that d must be because of the CocheFdnt 
program that I run, but that must mean that MME grabs o 
fontfist in a way not thought of by CacheFontS author, odd 
since no other program I have ever used has had a 
problem with ft. 

■ My third problem was with the F/X button. I set up the 


random effect for the pages in my project, which worked 
fine for the First run through. But I discovered that ivhen the 
project has run through once and is then cycling through 
again, the F/X selected reverts to toe default of Fade In. It 
doesn't mate any deference how often you dick on the 
bloody random button , it still reverts back to fade in. 
m Another problem J 1 encountered was that the tutorial in 
the manual referred to fifes I didn't have included when i 
installed the software , 

M But by contrast, one of MMEs really superb features is its 
runtime player which is free, small (it's only 167724 bytes 
and crunched with PowerPacker that goes down to just 
98756 bytes) and it runs on any machine. This rs incredibly 
rmportonf because it means toot no matter whether you 
are creating a presentation for your awn use, or creating a 
CD that you wilt sell thousands of copies of, you won't hove 
to pay Optonica a license fee or royalties 


makes the program look less 
professional and certainly 
detracts from its ease of use. 

And then, the lad that 
you have to name pages in 
upper case only reinforces 
the idea that you are playing with 
some sort of PD demo-maker, Before I'm 
inundated with letters of righteous indignation 
from all and sundry, t would like to say that, in 
my opinion, programs that don't took nice on 
the screen don't help the Amiga's public image 
as anything other than a cheap, low-class 
games machine, This is 3 great shame because 


MME has some definite good points, I proba- 
bly shouldn't concentrate on appearances in a 
review, but this sort of kiddie block interface 
really gets on my wick. 

Unfortunately, the feel of the software pro- 
ceeds to get more annoying, with new projects 
requiring the user to input a name which is 
then made into a directory in which everything 
is stored. Not a problem in itself? No, but then 
you can't use anything at a lower directory 
level in your production so you have to make 
sure you create your productions at the toot of 
whatever device you are running from - even, 
more of a pain if you spread your elements 







rfa F ) f page allows you to cAdojc your 
fasirtd trantiUtm from sixty chalets 



The trickiest thing when you have an enormous script js ta be, able 
ta quickly go to the right page, but MME's page finder makes this easy 




BROTHER IS WATCHING YOU... 


EJig 

/ may seem to have been somewhat hard on MME, fry* it 
does have a good pedigree, coming as it does from the sta- 
ble that produced Interplay, the Amiga's only dedicated CD 
authoring system , When you consider that interplay cost 
over £700, MME certainly seems better value for money. 
Optonica are also launching the successor to interplay - 
called MMExperience Pro - shortly and ft will build on 
MM£s base but include far more facilities, admittedly at a 
higher price. 

Even so, MME Pro will be just the product the Amiga 
needs if it is to get any sort of Encoftc-type product. With its 
database features and indexing ability , MME Pro wilt 


hopefully push the Amiga's multimedia capabilities to the 
fore. MME Pro will also came with ISO build software so toot 
it can be used by software houses as a one-stop solution for 
creating, much needed, new CD products far the Amiga. 

MMEPro also provides the following features: 

M Touch screen support 

m Automatic file substitution to take account of PAL/NTSC 
and ECS/AGA configurations 

9 Project management so that your target machine won't 
run out of RAM 

MCDDA support and much more 


■over more than one device. This makes even 
less sense when you consider that MME 
actually checks what you've created ta 
make sure it's all in the right place when you 
publish' your production, By contrast, if you 
create a script in Seala and then you want to 
distribute it on floppy, Scata will happily move 
all the files you used to the floppy for you I 
don't want to get into a slangingmatch with 
iCd-a as MME is very obviously aimed at a dif- 
ferent audience, but I wonder if Optonica 
shouldn't haw taken a leaf or two more out of 
Scala's book. 

I fed all scratchy after that and 1 really want 
to point out MME's better features. If you ever 
owned a CD7V, youl probably remember the 
rid Vista Ada? which had a nice database 
feature where you could look up things like the 
GDP ol Ghana and what passes for a Falk song 
n Alsace. You can create such things easily (if 
* length) in MME. 

Easy access 

fs also possible to create an index which 
refers to all the pages you've built so far, allow- 
t to easy access to information. The Index 
page which is preset doesn't allow the user 
much control over the way it looks - always a 
muted grey affair - but it can be used as a file 
requester of sorts and also act as a glossary for 
which the user needs to build a text file. This is 
toe essence of MME. It doesn't do anything you 
didn't do quicker, it concentrates solely on 
• g stuff that you wouldn't be able to do. 

This is the reason why one of the burtons on 
toe main panel will allow you to access a user- 
■ n ed list of programs and run them. So now 
fou will be able to run your paint package, text 
«fctt>r and module editing package from within 
MME without having to return to the 
Workbench first, so that you can generate the 
■*wg«. clipart, buttons and text you want to 
■ae n your production. ATI the same, it would 
have been nice if there was some dip art 


■I —m l CO SlTlr* 

llJJdJ. UiiL 

HPP S 

□ J iai ±>1 jji/pi ) 

- i’jrLriai , 

* m/TT*m wtq ***-‘i*+tw _ i 




*■> h4 ntoJKTJBmini »w i‘ 


sa-wi p rrc jit’; 

*«FF cafc JfWR illUMrt 


ir«nw ■>p B i«r ff/Tii-r-wriLC *l L4. : 1 * i 

1 



WWE r prffs, including streenmotfe, etc., 
can bo »( h*t*. but xaemingty jm! hIvhT. 


provided with MME, or at least some fonts. 

Although MME doesn't support datatypes fit 
really ought to, they've been around for over 
two years now and are very useful for a multi- 
media package. Obviously, the problem with 
this is that it would make the package 
Workbench 5 compatible only, which is proba- 
bly why they are not supported), it does recog- 
nise any sort of IFF I LB M graphic format includ 
ing, surprisingly, 24-bit Lrke 24-bit files it ren- 
ders down HAM and HamB files to 
EtfraHallBrite or 256 cofduTS where possible, 
but you should render these sorts of files 
dawn yourself using ADPro or something simi- 
lar if at all possible, as the results from using 
an image processing program are far superior 
to MME's output 


* MMf dar-Mt 't giro fOW the 
facility to type text directly 
nr ftreert psmrHatirrg tfie 
use of a paint package far 
text like this 



r~ J-, r- 4 .H3II H— 


ACC f AC-E. I 

OUPg RASE I 

3 JFOW T PHBg I 


t-QAC reOJEQT J 
ClEftP PPP7egT| 
I 

A&OUT I 


IcT g |. ±i | «H/V |.. 3 - l ^.'fl l 


dl I l-Hg 

fm ~ 


jLKt 

JTXTU 

JTWXT 

JFOWT 


MOVK 

EDIT 


SELECT 




I 7 don’t want to get into a 
slangingmatch with Scata as 
M ME is very obvious fy aimed 
ot a different audience, but t 
wonder if Optonica shouldn't 
have taken a leaf or two more 
out of Scab's book " 



Qinal word 

MME isn't a bad package, it's just a little 
add. ff only Optonica would drop the silly 
interlace that plagues all their software I 
would be much happier with it. MME 
doesn't provide the user with the snazzy 
text effects that 5«?to docs to, you can't 
scroll fexf with it and the page effects have 
no parameters. However, MME will utmost 
certainly replace Gold Disk's ageing 
Hyperbook as the product of choice for 
people treating min i-en cydopa e dios about 
their favourite topics , whether they be 
World War il planes, or Tutankhamun, 
because if is ideally suited to such tasks. 


Bottom 


Requirements 


RED ■ v..i ntfol 


RtACK vomendt d 


RAM 


Hard drive 


qr 

66030/40 


RAM or 
above 


Product details 


Product 


M.M.Experience 


Supplier 

Price 


Tel 


Optonica 
£39,95 
01455 5582 82 


Ease of use 
Implementation 
Value For Money 
Overall 


$ 0 % 


BO*k 

75^ 


Amiga Computing 


MARCH J 996 














Lite Night Opening 
Wednesday A Thursday 
till TJOpm j 


U1V tlllM Mil, Ml a.id 


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CENTRE 

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RENO 


[ Internal SCSI C D RQMl drives] 


NECftXtffpeed 

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MMdH tame wftwrr- pack as M«gte ftMfc. Bat also 

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\mi <;\1 A4000T 

8040-25 Mftz £208«9 

,8060-50 Mhi £2359.99 


S.nyoCDRHVdAilSpwrf £1 2S.9-9- 
Toshiba 5.20 I Boa 5pr-d £ 1 5S.99 
i» uusnnit C R5 04 B. a Sp**d £189.9? 


l ri>rnj iharcwarcCD ROM 
Valued at £ t-tt free with Pmod™: 


First Starter Pack 

■ A 1 200 dust cimr 

■ 10 ■.< D5DD disks + U»b A II fo 

• Tap quality |GyST>Cli Only 

t Deluxe mouse mat f l nrt 

* I M AI10O g «n« L I 7.7 7 


HP CD-R 4020i 


Squirm, SOSI-II Interim. -£45.00 

■Wp i t .n l , -W— r HOtCDBOM PtlvUlP H b-swtrt y r ; 

G VP 4008+ H.D.'RAM card £99.99 


Overdrive 

ItpreytCOROW 

Ci-£ « . PrMTIA du 


CD'ReCprder *x re-xdl'li writs 

Tomorrsws /ft-jn QQ 

technology today LTaJiTT 

74 Min. Media 

I* oft £M.44 nw»ir«Ti.w 


■. = 7m \c C ..nc £ 419 ? 3 ual Cav £ 89 . 9 ? 


_ UV 11438 S Monitor^ Only!! *£275.99 


When bought 

with a fompoLcr 


FuU range of SCSI CfcWfti always in stock 


2.5” Hard Drives for A6G0/ 
A I 200 with installation kit 

Inc. software, screws, cables 
and instruct: Dili 


3.5" Hiinl Disk Drives 
with A I 2OO/6O0 install kit 


Surf Squirrel 

• Hi speed ferial port 

• 5CSI-H interface—— 

• Aiitobootinif HD 


Mr- software, cahles and Instruction* 

42DMb..£ 1 59-99 540Mb__£ I 84.99 
aSOMb. J • 9 99 1 .05 <3ie~i 245 .9? 


Fuffrau COIWM 

00Mb £89 99 1 30Mb.. ( I 09 .99 

I 70Mb..£ 1 1 4.99 lSGMb.LI 39.99 
340Mb. .£ 1 79.99 5 IOMb..£J54 99 

Quantum Toshiba 


3. S'" Hard Drive upgrade kit( 0 

*Walnt»u*r*w*^i<iftwart, cabka iitdfcH 
7 wiitnmtkim. na Hu-d Onvfc 


I Squirrel 

* 5CSI-II interface 


External Hard Drives 
Tor all SCSI aware Amiga's 
500Kb £ 1 99.9? I.QGig £299 99 

.“rs'-SSsaw 


Amitek 1084 S £ 199.99 

ir bW CU SIi^k, riimltif. C i pi I'll 
VUu. Plena HGI Anakij Inpur, 

Mo n itor oust cove r L6A9 
Screenfilter £19.99^ 


Amiga External drive £49.99 
Al 2u(W40Ointtnuldri¥e 19 99 

A SOO/5 0 0+ Internal d rive * 


f-rnm only 


£54.99 IF purchased separatci? 


Telephone 0113 231 9444 


24 HR MAIL ORDER SERVICE FAX: 0113 231-9191 

e m i i E $ft 


Lombard T ncity low rate 
finance nowavailable 1 call. 


COMPUTER CENTRE 


CD ROM Drives 


Hardware 


UK'S cheapest Amiga's 
A 1 200 Magic Pack only 


Squirrel l/faee 


Monitors 


Disk Drives 


Hard Drives 


170 Mb Harddrive 


RAM Expansion/ Accelerators 


a 


'M040WH 2 88 


^ul».a«|n1i11hi)*OHil|]pH 
: Huh E AfkSCTr Am— — * U— j— I CO CKvJ-W 
ImiVdinl •pwAREIH 

4 5 fwWimn) 


1 1 9 9^4] 

B8 &i 


r kill di Hippo ■ Bki 

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Newf. f SupraExpress 288 


Only 

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Up m 1 1.1-HtopH-JWO 
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28.000 Data/ 1 4,400 Fax 


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£ WE ARE PRE FERRED 
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288 

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Wa 


only 

< 19 3,?? 


VK la^OOBPS. BABT^frlrrbd £28 7. 99 ■ i. {■■ n 3 Ci ■ - 


W 



TI__^hI--m hu - .11 HMD bj 

inilK't* '.llhlr.V JJ.V 21* 
nx-lttl, HMn-f.V.41, wJtbri. 

CUu I ■ dinirui^U, T*M> M1W 
C...H 1 Fu IncluAba rrta madm 
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only* 1 1 1-99 


1 4,400 Data/ 1 4.400 Fax 


Canon 


CITIZEN 


EPSON 


Canon Hpt L 184,^5 

Parabk immopnibr. llpfrAff Wk I" 

CanunftjdVOCokMir 

Pncuibk c-3+>ur prirri™. Ttpap 1 *#F 

C irtOM>12»ev C20I.W 

fflUH 


A Bt Calm , printer- £ 1 45.?? 


i^i uiv uMC'tiifK p^ipi*#-b' 
U.-I _ui SO ■hHcAuib 
Tmnv-iwil » 


CirionDJi 

Hh* hf— Jrj . a, pm» 6 pnmfcy. l**d^ 

CaSSfejCMHJe Colour £349. 99 

-*■ d. pwi»imr prtUftJ 

^nmijcll 0 Colour £4 1 t.M 

n iiftlii 


New!! Printiva 600 c 

* Nw Mitni Dry prlnrc L«hmjlo^y 

• 4M if.pl CtriMir/ 1 106 dpi mm"* 

A .■! i J ' - - ; .T2V.:i I Q99.9^ 



HEWLETT* 

PACKARD 


NH»tybK Ccrfnur H OHS.?? 

ru lirp-, DI..L :p--m CcVhx. 

h*c*f.T Stylus Colour- lh £249.99 

TTMpL, 1 Iffiffi BiKk. I ppm Cn4*w 

PfcwS? Stylus 920 « 19,99 

LS-JP- Uppuh-ibk. 

Haw? Stylui Pru L4A5.99 

nni r»dn riwm-H" i,™hp ™i rn 

EPk J«M Law Printer £429.99 

ippv )M*V, I IK nwiAaF 

The perfect 

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ONLY' '£419.99 


S tar L C ! 7 l.t+ p-. rrwr^ 'C-I05-'90 

Jti F Wit *1. PUT h Pm Bp* *f4Wul 
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liD riH &*Tr A\ i pi NUq, Ami| i Arknn. 

Sratl C240np4 £(23.99 

llljpdni^T I* M* bum In. 

■Hr ... i f:J40Cwpi-e*w £139.99 

HFMiMtOtah 

5:JrS|l44c*fcHir £232.99 


N*wfMP340^jnjW. 

V*!. HPM)0 


£224.99 fWewouW bthmytoquotE 

r make nr model bf 


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£319,99 


you on 


any make or moael or 

that nvay not be >ist«L 


£429.99 


HP440Colour 

Hiu EoUur M|rtbn7i HF 

N PESO Colour 

U'hiH dpi up l|^pTM n li w 

Nrw/'HP 5 L Laser printer £449.99 

IpWUHttil 

Nn- HP SPLuer printer £TI5.9? 

i^rmWAi 


Miscellaneous 

Printtx 5*r1i h Oux 2 nAy 1 I 1 99 I 
PrinEn SwIlcFi hw 1 way £ 1 7,99 

Printi-. SLkinli i Universal I ' i V [ 

I.8t4etre prpiccrcaWc £4. ¥9 I 

J HpCTT pr-Nll-i-t llkn >,// ¥1 [ 

IH.InyrinliTLiUE l*h 

1 □ Mn-Lm: printer table 


A 1 200 1 MB RAM Special price 1 .! £ 75. ?9 I Accelerator Cards 


II 19-?? 
£ 144.99 
£ 234,99 
£ 109.99 
£ 149.99 
£l «9 9 ? 
£ 274.99 


A I 200 2 MB RAM 
A I 200 4 MB RAM 
Al 200 & MB RAM 
A I 200 I MB /3 IMhz Co Pro 
A 1 200 2 MB /33 Mhx Co Pro 
A I 200 4 MB/J 3 Mhi Co Pro 
A I 200 8 MB /33 MHz Co Pr o 
^ Memory Modules j 

1 Mb 72 Pin SIMM £ 29.99 

2 Mb 72 Pin SIMM £ 69.99 
4 Mb 72 Pin SIMM £89 99 

Mb 72 Pin SIMM £ 174.99 
I 6 Mb 72 pin SI MM 074,99 
I Mb 30 pin SIMM £ 33.99 
I 4 Mb 30 pin SIMM £ 109.99 
256 by 4 DRAM (each )£6 99 

Part exchange available on your old 
memory, Call for oricin 



POWffi 

VIP 

Viper I kW £ 199.99 

Up I ?ftMh RAM. FPU Stifh« A HIT dkxfc 

Viper 11-28 £ 119,99 

Upti>IIfll^HAnfPOMw+H *ft r rciatk 

Falcon 68048 

68040 RC 


25Mhz 

£499^5 

Z 



AS 00/600 RAM Expansion! 


PRIMA A500 5 1 Ik RAM no ctodt £ 19 9 9 
PRIMAA500+ I MbRAH £39-99| 
PRIMA A6uQ I Mb RAM DC d«k£ 3 9 • ■ j 


Ribbons 
Citften SmribyAaCmPrto 

Outer. 4 Jrife’ABC f iilnur 
Stay LC?Q-tnor O nhbrm 
Stay LC( 5,1 06 n.nrr, 
5u#LCl0n64fcl«ir 

Stay LCllOttoloir 
SMrLCiUtmdM 
Stay LC3 H) mtiMi 
S4»rLCM-> ndMI3M CblAir 
Re-Ink Spray frjr irnnci ntUinit 

Westodtawiiler 


Ink Cartridges 

OmMl|ltlSU, UK 
c aihun Bjioarut) 

CailLNl Bja-or 


CatMMi BJC T9 mw.tr 1 1 pvk) 
(3 pick} 


: Matrix and 
i r»kj Eta .old ,3nd r 


PREMIER-INK 
Cartridge Refills 

3»e a lortune In rwra— i Bif4i p*ur 

bubtldi |al C->T*.ib%|e «u h lh« HP rir-ukf*C 

vmm, Coma HJ I KTJBnwr JS 0 . 

fiJMi CltlBefi Pra|v i ind many achcn. 
Pull rHfK of c#aun ni 
SiFllkl refill «12nil) 

TwiirvflNs (44mlji 
three cotM]!- kit <46n,l| 

Full coloirr kit (iflnil l 
Bulk ri-nJlj. (Illmll 

Printer 


U ft 

tlLtt 
Llf.tt 
i 17.T? 
£ 14 .T* 


ilr fpedaJnts call 

forqwode 


CanHi hjC TtcotaurC 

■ClhlMl lie 4491 CfilyuiirH Hiller | 

Car. on PJC 4469 m n nn 4 linjjNL'i 

Canon iJC 4069™^*,!^!.^. 

Canon R JC *6*n irinreu high Clf . 

Canon RJC iSlJe- rplejw 
Cisneh prkitivx.s»d. auldm 
Cioren rr-witrvi Mi-laJIk ■: uluu rt 
NP.I>e*i*+ 44 edm.bI u muna 

ItF.IVrukjint 

Epiym Stylus miHiu 

Fpuin Styiuit tuluur 

Fpunn Si ylu, Ctrl. U S 'H in Hone 

Fpuin ttyfnCoL ll.'S/B 20 Cokcur 

Fputn SLylu-, B30 CDtour ufifrade 

SiarSI 144 nii>nc.‘c.:.loiyri iin[^y.J 

Covers 

All prikrtw duft town 

Paper 

F-anJakd i tractor fred) 54M 7h*M* 
Faitfakk tractor f«d> I ABO flw^n. 
F anf al d ( tractor 1 D00 i*W*( 

Single the*! SMtIMWt* 

Sinrle theet I QCKUOi-Vti 
Sitiflethee! 3TOfl*hB*a 
Epwi-Styltrt T2Sd^ paper parf 


(If.M 
l 19.49 
£ 13*9 
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£ 1 1. 69 
i 14 99 
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419.99 
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£4.49 
£(*44 
( 1 ! *9 
127 94 
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( 34.49 
£(T,9* 

(M .99 

£ 44.99 

£ 8.99 


Disks 




£4.99 

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£449 

£1.49 

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Bulk DSD D 
1C a £1.49 l»*£2944 

H ■ £9.49 2IW x £S4.99 

SC a £15.49 54W M £ 1 10- W 

Branded DSDD 
L 0 a £4 94 IBflx £15.94 

10 x £12.44 104) £61.49 

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I Ox 0.99 100x03.49 

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Branded DSHD 

II a £3.94 MM m £47,49 

10a £15,99 J(HJx £I449 

50 c £71.49 500 X Cl 90.99 

Disklab. lt X 500 U.t» 
Disk label* xIOOOf?,?? 



























Video 


Genlocks 


Graph ics Graphics Software 


uantum 


VIDI Amiga 24 {RT)+ 

Colour Real Time 
Amiga video 
capture system 



Cun*p*HiUi \ SVHS Inputs, 
time Lwie remote oratibwiK. 
IMP-TIFf * PC* Fit* Sup*™* 
M ait II3M * Mf 



Newil Epson GT-5000 


Genlock 290 


* Full ladnj i/ rnlaitd cripr'jm 

■- l v. y* Jr AIM ii 4 Fid A. 

V Niffi wtlHr i i H f Jt Wg » 8 i > 

V hmpinfcw pu* ir Mip^T 


£639,99 




D PaintV 

Award winning Paint A 
Animation package 

£59.95 


£139.95 

VIDI Amiga 24 (RT) Pro 

Professional Colour 
Real Tim e Amiga 
video capture system 


Cmnpmiite £ SVM5 irvpi/n 
la.T it tllii/.n rnltwir i^Wibuig- 

B+tP|TIFF, PCX, ANIH, l; 3+l 
ProcMtli** ca riiub & elite ts 


£224.99 




Genlock 292 


t Pul InAnftf mlaed p«p*|rp 
1 V «d« m- Had t4 uvLpufc Bffiul 
* □vhniiiinc-jn mtwar* he. 


£264.99 
A-Cut 



Art Department Pro 
Scanner Controller 

Ira. * rfejJiian EuaiaJ F#rjjlfr i*U» 

# Tab WYSThfl 1 C mbw I 
■ Can be und e Wiw l Art CNppt la A w-e 1 

Wtthcut hJimtr 


Art Department Pro, 

Image prwmlnj tofrwarr 

£129.99 



£89.99 £99.99 

r r*o vetMnLvfr i3t W 


* ¥ha«- edit concrvMvi 

VmIu or- HickhiR LlS art ibm 
A Cnim dtflMHl M^illVldl3tlhlA|ill 

■ '-.kp.mJ.r3 f04w*V 




£ 1 64.99 

Fusion Genlock 


Cnfwipitibtc v-HtiVH* t 5V«5 
S jyp JL lend ifi multi pid B* fconrtPEi 
Support ter ranuikJ momiirr ■_ j ttm m : 
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Lh-if j-. 

for only..,,, £ I 29-95 



* Chthi mm Lula 14 T h» 
IfH An.lgw ShwMr Imhi r < 

# Cuf II I&rsil r- ..rV f Gmiftali 




Scala MM2 1 I 
£139.99 

• MM300 mw? 

• MM400 £274.99 


Photogenics vi ,2 

24 bk graphics manipulation 


T he anting new jraphia tafak* fcr the Am^a 
FiraCnmjMW.tftraHiid n fimip 
Shipper. PlrquraUHWBCr jbjtc. u 


Only!! £95.99 

Entry level Genlock 


PowerScan v4. £89.99 

1 5t Bit Clk in * G* A-mVl ■ . H B 1 h ^ mw- ACA 

Power Scan Col, £174.99 

:■[ concur SM'- tr. 1 67 mlrai ookjtm 




Special offer 

only!! £47.99 

Newt! 

Cinema4D 
£169.99 


Amiga. Ray Tracing software 

Rt-q . 1Mb of RAM. and 

Kkkytart 1 or higher. 



Music 

L. -4 

Wordprocessing 

Home Office 

Miscellaneous 




t < 

^ f 


Tech no sound 
Turbo 2 Pro 

& 1 1 bit Stereo Sampler pin* 
many more advanced features 

A bargain at only £27.99 
Mega-Lo-Sound 

8 bit direct- tr.-d nk sampler 

Great value at only £25*99 

ProMIDI 

Interface 

■MIDI In, MIDI Oinilli MIDI m 
■C empadbte wWi M MIDf 

only!! £19*99 

■ 2 x 3 metre MIDI cables £9.99 

AURA 
100 % £74.99 

Oc tamed compatible 

Z/li twt TOrpo cfirect-to-dlsk 

PCMCIA 

Octamed 6 

Official CD 

£24.95 

I *r**i vrnkni tit die bt-n mustr. 
miklni protram ter the 
Ovr iODMil ill Nun- Htes, Saeiples 


^ Final Writer 4 

Word Pfl)flM»rlPiAli(hcr 

Litre version of this award 
winning software' 

only!! £72.99 


Fi nal Writer Lite 

Word Processor 

TL«|uim KiUn^rr 3UG4 or 

above, 2 M b of Ram and 1 
•floppy drive. Hard Drtve 
mt Utllable if desired. 




Mini Office 

Integrated Package 

•WonJprwwHyr 

3E3E- 1 £38*99 


Kind words 3 

Word Processor 
• Rcfl I Mb RAM & I disk drive 
Vferkbendt 1,3 and above. 

£24.99 
Aho Penpal £29*99 
t Word worth 3 . 1 se £54*99 



Final Data 

• Requires Workbench U Or 
above, I Mb of memory & 
t floppy drive. 

£39.95 
Twist 2 

Relational Database 

• Requires Workbench 1.1 or 
above A 2 Mb of memory 

£74.99 

SprtKhhHb 

Final Calc 
£94,99 


£27.95 


• fleqtn res Workbench 2,9 or 
above. 2 Mb of memory ruin., 
^1 H, Disk with S Mb ef free space 

Maxiplan 4 £24*99 

Nome Fnanu; 

Money Matters 4 £49,99 
u * aw “ Opus 5 |T 
£49.99 
DiskMagid 
£34.95 cu Am ifi 



Vista Pro 3 

Landsrajpe Artistry software 

Accurately recreate and 
explore real world kand-tcapot 
in vivid do tail 

* la “ . r .__ £27,95 

MakL-palh £8.99 
T-erraform fl.ff 
Vista Pro 3 Lite £24.95 


Distant Suns 5 

Detktnp Plarmtari uni 

Rrq . Kickstart 2.04 or above 
2Mb of RAM md a. Hard drive 



Studio 2 £49.99 

Prtnt software hw opdmiMd pertermanw. 
Includes Epson Stykn and Crcmwi print drivers 

GP Fax £49.99 

your Amiga modem as a ha machine 

Blitz Basic vl. I 
£34.99 

The popular BASIC 
pr-ogamming development 
software package, now 
available once again. 



Mega Mouse* 400 dpi£ 1 2.99 
Mega Mouse 400 dpi £1 1-49 
Amiga Mouse 560dpi £ 1 2.49 
Mousemat 4mm £3.99 
AlfaData Trackball £34,99 
Zip Stick joystick £9 99 
Gravis Amiga joystick £ 1 9.99 
ZyFi-2 Speakers £26,99 
ZyFi Pro Speakers £57.99 

RO^OSh i ft nvKueijmtiCi iwihh £9.99 

Amiga Contol Pad £9.99 


Amiga Modulator £3 4.99 
Amiga PSU £34.99 


Kickstart 2,04/2.05 £24.99 

CIA 8520A I/O chip £18.99 
FPU 25mhz PLCC £34.99 
FPU 33mhzPLCC £39.99 


T urbotech RTF dock 
cartridge £ 1 7.99 all Amiga's 

Blittersoft 


Emplant Basic £239.95 

Emptant SCSI £279.95 

PC E5B6DX Module £99.95 


Alien Breed 3D 

£24.99 

Coala 

£29,99 

Dawn Patrol 

£2999 

Dungeon Master II 

£29,99 

Exile 

£24.99 

Fears 

£24.99 

FIFA Int, Soccer 

£24,99 

Flight/Amax, Queen £24,99 1 

Lead i ng Lap M P V 

£24.99 

Lion King 

£24.99 

Pinball Mania 

£24,99 

Powerdrive 

£24,99 

Premier Manager 3 

£14.99 

Sens. Wor 1 d/G off 

£24.99 

Sens.World/Soccer 2 £24,99 1 

Sim City 2000 

£24.99 

Super Skidmarks 

£19,99 

Virtual Karting 

£19.99 

Worms 

£24.99 

LZeewolf 

£24.99, 


Htbg 1 T Bit The 5th Dimension 

i 1 7.49 

Grafix Sensations 

£17,49 

17 Bit Collection (Double) 

aa.79 

McwlKiraliers Encyclopedia 2 

£2S,99 

f 7 Bit Continuation 


Illusions in ID 

£8 99 

t7BitPh*f*4 

l IT49 

ffewMLightRGMI 

£29 99 

i7BWLSDcompendlum lorl 

<1 fc-99 

Light Works 

£29 99 

NewfT 1 7 Bu.’LSD 3 

fit. ft 

Magic Illusions 

£1 1.49 

New? Arninet t or 9 

£14.49 

Hm Meeting Pearl* 3 

£8.99 

Ami net eollectkHt( Aminet 1 -4) 

£24,49 

Multi Media TooIKh I(2xCD‘s) 

£27.99 

NreSArmneC collection 1 (AminetU ) 

£24.49 

MewflNetwork 2CD 

£12 49 

Mew? Amos UsereCDYer 1. 

£14.99 

MeweNFA AG A Experience 

£11,99 

Animitkins (Double) 

£17.49 

Me vriiOctamed 6 CD 

£24.95 

Mewif Actworx 

£8.99 

N«wPn«£<PrimaCD VoLI 

£9.99 

New? Assassi ns. 2 (Double) 

£ 17,49 

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£17,99 

eciMctia 

£8-99 

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£14,99 

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£14.49 

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£J 7,49 

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£72.49 

The Beauty of Chans 

£13.49 

CDPD 1,2,3 or 4 

£8.99 

Ten on Ten pack ( l OxCD h s) 
MewflUPD GoW CD (4 8 CDs) 

£37.99 

□emoCDl 

£8.99 

£27.99 

N*w?EHc Schwartz CD 

£14,99 

MenrfNVoHd Of PinuiM 2 

£14.99 

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£14.99 

WPD Hottest S 

£17.99 

Fractal U niverse 

£ 1 7.49 

Weird Science Fonts^Clipart 

£8.99 

Frcshfish 10 

£17.49 

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£ 1 6-99 

NmiClobjl Amiga If penotce 

£17.99 

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£34.99 

Gold Fish 1 

£24.49 

Nein£XiPaintV3.2 

£49.95 

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here art many good things that 
have come out of the North 
West - Lowry, Boddington's 
Bitter, Chips and Gravy. Pea Wet 


fask oirr Deputy Ed} and Amigo 


Computing 1 - But what most will associate 


with the area is a TV studio that has crea- 


ted some of the most popular dramas, 
soap operas and quiz shows we know 
today. Called Granada, it produces such 
hits as Cracker, Coronation Street and the 
Krypton Factor, 

Bui these programmes also have anot- 
her factor in common, and it may come as 
a surprise to learn that this is the Amiga. 
Okay, it would be an exaggeration to sug- 
gest that the Amiga has a starring role in 
these first two, but it does have a signifi- 
cant walk-on part. Watch Cracker, for 
example, and you will see Fit! i Robbie- 
Coltrane) tapping away on none other than 
an Amiga. Or Coronation Street where 



often end up off-screen, typing 
on the Amiga keyboard whilst X N 
the actor mimes the action / * 

in vision on a dummy / 
keyboard. 1 ' / 

Realism is important / 
in dramas like Cracker / 
and Prime Suspect, SO 
the Amiga programs 
which Martin writes 
have to appear like ^ - 

those on other \^f „■ ^ r < 
machines (e.g, the ' 
dreaded PCsj.With much \ J 

of the action involving \ * * 

polite computer systems, \ 

Martin was invited to one of \ 
the Manchester Police compul- N. 
or rooms to see the Holmes 
Investigation system and was provi- ^ 
ded with authentic screen layouts to 


recreate on the Amiga. 


f j Th« eonleslnnls ^nsw^rorf 



^unlicni .il Ihc (nuch^cri'cns 


Curly watts once had a bit of trouble with 
the BettaBuys store computer, played by 
an Amiga. Prime Suspect's police station 
sets have also benefited from the Amiga, 

However, in some cases the Amiga, 
unfortunately, has to undergo a dramatic 
costume change in the wardrobe depart- 
ment and appear as a PC A PC box sits on 
the desk whilst the Amiga sits on the floor 
feeding the PCs monitor {thanks to the 3 3 
KHi flicker-fixed output from the A3Q0Q), 
Eagle-eyed viewers will spot the give-away 
clue of a PC with an Amiga keyboard! 

The Amiga's success in this specialised 
field is due to its native 50 Hi video frame 
rate [exactly twice the speed of a TV film 
camera} coupled with its genlock ability 
which allows multiple computers to be 
synchronised together. This eliminates the 
moving 'roll bar which normally results 
when computer screens are filmed. 

But the Amiga's user-friendliness 
appealed 10 Martin Kay who programmed 
many of the on- screen computer systems 
at Granada, 'The Amiga provides a very 
versatile programming environment It is 
ideal for something like this." He explains 
how sometimes the actors don't like hav- 
ing to type and act at the same time, "k 


Screen* test 

The BBC's Sunday Show is also aided by an 
Amiga which plays the Shark fish animation 
used as a transition throughout the show. 
The Amiga runs the animation off a PA’S 
system, started by a GPI trigger via the joy- 
stick port, with an ARexx script providing 
automatic r# cueing at the end of each 
run. As a result, one press of a button on 
the main vision mixing console triggers the 
animation, fires off a sound effect, and 
changes shot » a combination whrch 
would otherwise require a dedicated 
Beta cam player and operator. 

But what perhaps is the moskint cresting 
use of the Amiga at Granada is in the quiz 
show. The Krypton Factor? The Amiga 
proved invaluable in providing the scoring 
and control system used for some of the 
rounds- Martin was. again, the man behind 
it alt.. For the Mental Agility and 
Observation rounds, the contestants sat at 
lour Itscreen terminals whilst they 
answered multiple-choice questions as 
quickly as’ possible. 

In control of all this was an Amiga 30Q0 
fitted with an A2232 multiserial card to 
handle the touchscreen inputs, with a par 


system acting as a still-sture with all the 
displays which the con tennis saw on 
their touchscreen monitors A custom con- 
trol program, written^ia SASG, displayed 
the contesta^dfP^Cdires and a rrWence 
copy of questions to ensure that the Com- 
puter stayed in sync with Gordon Burns 
asking the questioosw^tfriS* Amiga display 
was overlaid onto fne PM output via a 
G2VC3 genlock to provide^, qpqjposite 
questfon/ariswer/score Jjg ttflV JiKfre rest 
of the production team. 

On top of this the Amiga was controlling 
lights on the contestants desks which 
briefly illuminated the first to correctly 
answer each question, plus generating a 
sound effect to cue the question master to 
ask the next question. This made for quite 
a complicated system in which the Amiga's 
multi-tasking abilities were exploited to 
the full. 

The touchscreens work more on the 
principle of a touch platform'. As Martin 
explained: "The J Taudimate r System looks 
like a set of bathroom scales, hut with a 
set of precision sensors at each corner^Jl 


IlmS { orvfii.it er H.I.C.O. H01HES - Hajsr Enquiry Systen BBS 


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ahi mm*' 


how the Amiga has found its niche in many different 
corporate sectors, Tina Hackett investigates its latest 
role in tInelsiotTh*W^t f s top television studio 


IKI 


- 


✓ 


In JILL JOHNSON 

SALFORD 

’Line 2 Air 

ECCLES 

'Line 3 RICHARD LUMAN 

WORSLEY 

Line 4j ROBERT DAVIES 

OLDHAM 

'Line 5J NORMAN HARDWAY 

ALTRINCHAM 

On Air Line 61 CHARLIE DEAN 

STOCKPORT 


fl"j .1 Crsichcr' A#im«rtllb#f th# 
seen* wfiprp Fit* is answering 
•eattir on fti» slulipn? This 

was on the Amiga 


Amiga Computing 




:ij(j(ff6Nt8-e C^B4¥flraQPlf 


L~ile £dn VilfrH UiUi jjlll jijm Uplinrs f-^n j}r*i-ri JjcJp 

prom: _n 





c jii»i gira Esr> ? j m (r: j[pr |r^iic=3l 


Warm Michael Peters 
Address; 37 High Street 
DENTON 

DN7 9TZ 
Tel: 76 8375 
DOB: 13 4-71 
Haight: 6ft lin 
Hair: Ginger 
G*uup; Mala 

ste: 10-6-95 
tcrnmen ts: At Malic 




• :h 24 
Weight 10s t 
Eves: Blue 


works fry detecting the minute pressure differ- 
ences which occur between the various sen- 
sors when the screen is touched * This has the 
advantage that any unmod fied TV or monitor 
can be used, provided it is filmfy located onto 
the platform. After a calibration routine, which 
involves rocking the screen and pressing on 
the four comers, the system can send out a 
stream of ASCII codes giving precise 
co-ordinates whenever the screen is pressed. 

Laser testing 

The Amiga was also used in the Krypton 
Super-Round as part of the Laser Matrix, Four 
Amiga 1200s were placed on stands for a 
round which would test the players' mental 
agility to its limits - and prove very decisive in 
the final! What Martin was asked to do was 
create a program in which the keyboard was 
remapped. 

The contestants had to solve four word 
dues using the altered keyboard before pro- 
ceeding to negotiate their way through the 
laser beams. With a sensor connected to the 
joystick port, the Amiga would signal a time 
penalty if the beam was broken by controlling 


fl For H A touch of Fruit' i 
Ki w ai w yiti was nuda of . 
PC rvnmng Si^Mrfeasp 


"When the series was 
being recorded, the 
Amigos were out of 
production. Commodore 
UK kindly lent us the 
four A 1200s" 





the studio lighting system, and playing a 
sound effect. What the contestant had to do 
was find the code to spell out each word. Say, 
for example, they typed the letter S. It would 
come out as a T because the keyboard had 
been altered to make the letter change to the 
following letter in the alphabet. The 
contestant would have to work 
this out and break the 
pattern. 

Martin hoped that 
showing the Amiga 
onscreen would get 
some positive publicity 
for the machine: 'When 
the series was being 
recorded, the Ami gas 
were out of production. 

Commodore UK kindly lent 
us the four AUQOs, I was 
hoping by the time the 
series was transmitted, the j 
Amiga would be back on ■ 
the shelves, which is more 
or less what 
happened," 


Martin uses a number of Amigas (from 
AlOOQs to A3000s) and has a collection of 
plug-in Zorro boards. He remarked: "There 
are too many to fit in any one machine at a 
time, so l r m frequently swapping boards," 
These include ethemet cards, XSync VTTC/ITC 
timecude readers, genlocks, Harlequins and 
the PAR play back/ capture cards, Other useful 
peripherals include a DAT for backups, with 
Diavolo s/w, an HP Scanner, and a Wacom 
tablet for use with TV Paint 
"The combination of TV Paint and the 
Harlequin card is unbeatable at the price' 
explained Martin. "It's the only system that 
gives you a gen lockable broadcast quality 
2-brt RGB display with a linear key output as 
well. Together with the ZCC32 caption gener- 
ator, all the question/answer graphics 
and text for the Krypton Factor were 
produced using this system, This is work 
which otherwise would have been done on 
Quantel Paintbox and Aston 
Gapgens. Together with PAR, 
it opens doors for the 
Amiga to do broadcast 
work which is not usu- 
ally associated with 


the machine." 





H-pbbie Csftr.lni 1 pJ.j yrU Fiti 
In (ftt L hit drams, C r.t o Ik r? r , 
Thn Amiga tvas used for 
scenes ivfucJi showed a 
c0mputi>f screen 


OW AND 1 E N 


Martin Kay has now set up ft/s own company called Zm 
Computer Services. They specialise in video wont and 
Martin's experience with television and computers gives 
him on advantage in this field. His other projects 
include a tefaprompting system which he has sold all 
over the world: T d seen similar things on the PC and 
they're very expensive, t realised there was a market for 
o cheaper version and then this could be done on the 
Amiga , Most go to America where they are used by 
cable TV stations or college medio courses where there 
is a need for a cost-effective solution." He has also 
produced a French and Arabic version. 

His work has also proved invaluable in the world of 
televised sports. Thanks to his snooker scoring system, 
he has made the life of graphics operators cr lot easier 
in a game where ft can be difficult to keep up with a 
fast potting player making a big break. The Amiga pro- 
vides a friendly front-end to control the caption gene ran 
tor, and the operator has only to dick on the ball which 
has just been potted and the computer keeps track of 
the s core and brook totals. 

The Amiga hos also been used for Rugby, Ice 
Hockey, Darts and Football where it generates the small 



( 1 Martin Kay Axptmlnm bow tha Amig* mi uxad 
at Qranatl*. Mix company, Zon Computer 
SwTflfe#*, hat alio man? othar 

irmovativa ummx for the Amiga So tmfmvfofon 

dock and score displays seen at the top of the screen 
throughout mutches. This sounds trivial but fife would 
be so much more complicated if you came in from get- 
ting another beer from the fridge and you couldn't keep 


track of the score! Martin has found the Amiga ideal for 
subtitling on programmes such as Disappearing World 
and Great Railway Journeys. With a tintecode reader 
prodding exact synchronisation to tape, die Amiga can 
be used in both off-line and on-line environments. 
Off-line, the regular Amiga output can be genlocked to 
provide subtitled VHS preview copies, and on-line it can 
give broadcast quality output via the Harlequin, or 
control an Aston Capgen. 

Zen Computers 1 have also provided computer soft- 
ware for Yorkshire television s defective series, A Touch 
of frost A recent scene involved an investigation into a 
suspect Escort Agency where Frost was looking through 
a database of pictures. However, the Amiga had to look 
like a PC running Windows so a screengrab i*gs made 
of a PC running Superbase , and the rest programmed 
on the Amiga. Amiga veterans will appreciate that 
Superbase started life os an Amiga program before 
ever becoming a Windows product 


ZEN Computer Sendees can be contacted on: 
Telephone: Olst-793 1931 
Email: 100046,367 5@compuserve.com 


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otal! Amiga workbench 


Having owned an Amiga for six years now, it is sometimes 
easy to forget the problems that beginners tan have with 
using a new machine. I started using Workbench 1,3 which 
seems light years away from the relative luxury that 
'.Varkbench 3 users now have. Even so, learning to use 
Workbench can be difficult so a book on the subject could be 
useful, if it covers the tight areas. 

The main thrust of this book is to go through every aspect 
of the Amiga's Workbench, no matter how small, and explain 
what use it is to the user. This goes from the basic roots of a 
WIMP system,, explaining what icons are for, how you use 
*ach of the menu functions, and windows, to explaining the 
use for every utility and program you get with the Workbench 
3 disks. 

If this all sounds strangely familiar, then it might have 


something to do with the fad that all these things are out- 
lined in the original Workbench manuals that come with the 
Amiga, in a very familiar fashion, along with the same sort of 
screen grabs of the various preference programs and utili- 
ties, This is the main problem with the book - it does not 
do anything really different from the original Workbench 
manuals. 

Towards the end of the book there are a few worthwhile 
chapters. An explanation of CrossDos along with another on 
CD-ROMs and Viruses are helpful, but I think what is 
covered is a little brief and a general DOSdriver 
chapter would have been more useful. Overall this is 
fitmly aimed at the absolute beginner and even then I 
cannot see any real advantage over the standard Amiga 
manuals. 


Bottom 


Product details 

Product 

total! Amiga workbench 

Publisher 

Bruce Smith Books 

Tei 

01923 094355 

ISBN 

1 -B73308-55-8 

Price 

£19.99 

OVERALL: 59% 


B 


otal! Amiga 

AMIGADOS 


The other side to using the Amiga is AmigaDQS. 
Normally used through the shell, AmigaQOS is a 
much mare difficult beast to master than the 
Workbench, but potentially far mare powerful and 
quick to boot The dawn side rs that with an A1 200 
There is absolutely no documentation describing 
how to use AmigaDOS. So a good learning 
reference would be an extremely good idea. 

total! Amiga amigados is just that, taking you 
from the basic reasons for using AmigaDOS 
over Workbench, how to enter commands* through 
to the beginnings of script writing and a brief 
description of ARexx. 

The book starts with describing basic disk, file 
and drawer operations, giving good dear instruc- 
tions of how and why you would want to use each 
function and shell command. There is also an 
explanation of the prqs and cons of using the 
Amiga's very handy RAM Disk. 

That other constant pain in the rear for Amiga 
users, the Assign, is covered along with the path 
assignment, and chapters detailing the startup 
sequence and user startup are always going to be 
of use for the beginner, 

Even though this is a book aimed at people 
earning about AmigaDOS, there were a good num 
5er of things in there that I found useful to know. A 
full list of the shell's keyboard commands highligh- 
ted a number of useful functions 1 did not know 
about, along with a good explanation of all the 
.Amiga DOS wildcards you can use. 

I could not say this book is essential, but anyone 
planning on using tbeif Amiga for anything more 
than playing games wifi gain out of having a copy. 



Bottom 


Pro duct 

DETAILS 

Product 

total! Amiga amigados 

Publisher 


Bruce Smith Books 

Tel 


01923 894355 

ISBN 


1-873100^56-6 

Price 


£21.99 


Three books from Bruce Smith's 
new total Tmlga' range get the Amiga Computing 
treatment Neil Mohr gets his reading glasses on 


otal! Amiga assembler 


Rom Paul Overaa, possibly the gum of Amiga program- 
ming, we have the complete beginners guide to 
Assembler programming on the Amiga, of which there 
are two distinctive sides. One is involved with getting the 
absolute performance out of the machine by discarding 
the OS and 'hitting the hardware', while the other takes 
the 'proper' programming route via using the operating 
system functions. 

This book goes for the last option, which some demo 
coders may scoff aL However, with games like Breathless 
and Nemac IV, both very good Doom clones, using 
Intuition screens and multitasking with the rest of the 
operating system shows what the Amiga's operating 
system can achieve, and there is no real need to simply 
discard it 

As you may expect from Paul Overaa, this book is 
excellent it covers the basics of explaining about the 
SBOQO's status, address and data registers right through 
to a full description of all the 6800Q r s instructions, start- 
ing off by giving the reasons you would want to use 
Assembler over high level languages. On the surface it 
may seem mad to use Assembler at the OS level, over C 
or AmigaE, but there are good reasons. 

The all-important subjects of addressing modes, data 
movement, assembler subroutines, and the usually 


ignored subject of program design are all well covered, 
before moving onto the trickier subject of the actual 
Amiga OS programming. 

Almost 300 pages are taken up with describing every 
aspect pf Amiga assembler programming, tt is quite inter- 
esting to see a quick overview of C is given in the appen- 
dix. This is important as all the autodoc examples from 
Amiga Tech are written in C, so it is actually a handy 
inclusion. I just wish l had had this book when l was 
teaming assembler. 



m 

Vine 


UCt DETAILS 


Product 

Publisher 


total! Amiga assembler 


Bruce Smith Books 


Tel 


ISBN 


0192 3 894355 
1-0 73 308- 57 -4 


Price 


$24.99 


OVERALL: 95% 


Amiga Computing 


MARCH 1996 


i 


OVERALL; 91% 















SPECIFICATIONS 


68040/060 








— 


F A l 

.CON 

_ 

m k 

AMIGA 

SUPtRSTAfl 


Superior performance. Full on speed, Yours when 
you add the new Falcon 68040/060 accelerator to your 
Amiga 1200. It's like never hitting the brakes. State- 
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faster than a 4000/040 at a fraction of the cost. Fit the 
Falcon, feel the speed. If you dare. 


A P\ 1 1 A 
TO Tfjr 


1.5 Times more powerful 
than the Amiga 4000/040* 


RAM Access 3.5 times quicker 
than the Amiga 4000/040* 

Easily upgradable to the 
6S060 Processor** 


68000 Processor 
socket built-in 


Can host up to 12BMB 
of Local Burst RAM 

Fast SCSMS/ III SMA 
Hard Disk Controller (lOM8/5ec> 

PCMCIA Compatible and 
fully auto-configuring 


*Sp«d bfljtd on Uta i 6 ffiRG Z 5 MH 7 CPU 
“ Upgrade tjBtl'jU price programme a-vdll-ablv v'jufi 
Amiga nHdi to bo- aprrcd jnd Erap-ifobr modified 




SCSI SLOT 


68040 OR 
6 8 0 60 CPU 


SIM M SLOT 


FALCON 6 I 040 RC 25 MHZ ..£ 499.95 
FALCON EtSOfiOftC SOM HZ . .£649.95 

4MB SIMM .£125.95 

BMB SIMM .£235.95 

16MB SIMM . £499.95 

FALCON NO CPU £419.95 

SCSI ADAPTOR £ 29.95 


£499.95 


All Falcon's tome compietn with a canting fan 


VIPER 



VIPER 28MHZ 


CO-PROCESSOR 


The Viper 28 can have up to 1 28 MB 
RAM instated, full Kickstsrt remapping,, 
optional SCSI-11 adaptor, on-hoard 
battery backed clock, 68832 co- 
processor, instruction and data burst 
modes. 


VIPER 28 MKH BARE r r , , .£ 1 1 9.95 
VIPER 28 MKH 2m ,,,,,, .£199.95 

VIPER 28 MKII 4MB .£239.95 

VIPER 28 MKII 8MB ...... ,1355.95 

VIPER 28 MKII 16MB £619.95 

VIPER MKII SCSI ADAPTOR ..£79.95 


VIPER 50MHZ 


The Viper SO can have up to 128MB 
RAM installed, and the same features 
as the Viper 2fl, 

VIPER 50 BARE £199.95 

VIPER 50 2MB £279,95 

VIPER SO 4MB £325.95 

VIPER SO BMB ,£435.95 

VIPER 50 16MB £649,95 


FPU's complete with crystal. Please 
State for Blizzard compatibility. 

2QMMZ FPU PLCC £20,95 

SB MHZ FPU PLCC £39.95 

40MHZ FPU PLCC . £60-95 

50MHZ FPU PGA £89.95 

SCSI-1! INTERFACE [uipeh noNtr) £69.95 

4MB SIMM £125.95 

8MB SIMM £235.95 


P C 1 2 0 8 


.is 


A120D BMB RAM card which uses 1 x 
32 SIMMs and is PCMCIA friendly. 

PCI 208 BARF £55.95 

PCI 208 1MB £85.95 

PCI 208 2MB ..,,£129.95 

PCI 208 4MB £179.95 

PCI 208 8MB , , ,£299.95 

WARP ENGINES £POA 



.... pc. c, .hi ti ms-h-iiiatiiw ana M-rti m< Mitirmo c>k<Ki! viifHau* hl?Mi 'ft.-.!i[tupL- : :n irm.-r^irnirc «mh . -rninKHn mr-imp mu ac .»cct*f to aiu. ‘Ot-.* Hiifi 4HB tot^mohS Qf ™*d( c».n ar which w c (.w-iii*** 













O new idea indeed, Rather than the 
usual 50 minute video tape telling 
you a whole range of things you 
already knew, miocus's 'layout tips 
and Tracks' video is a breath erf fresh air. For a 
Start it is accompanied by a CD-ROM containing 
all the tutorial scene talked about on the video 
tape and, unusually for LightWave-related prod- 
ucts these days, has separate directories for PC 
and Amiga owners along with hundreds of extra 
bits and bobs like motion clips, images, 
benchmarks scenes used by Lightwave Pro 
to check the speed of various LighlWave plat* 
forms, and toads and loads of objects from 
both the Syndesis and Viewpoint Datalabs 
catalogues. 

Secondly, the video itself is about 70 minutes 
of very detailed information about only a few 
topics, namely how to composite Lightwave 
output with live action successfully, the use of 
inverse kinematics (new to Lightwave 4XL but 
don't worry if you aren't using this version, the 
tape still also deals with bones and morphing 
targets), lighting and how to achieve realistic 
looking neon, amongst other things. Embedded 
in the detailed explanations of how to achieve 
all these targets are little gems of information 
that will come in handy for other things. 



animations 


This tape is presented by, and based around 
the work of, Mark Thompson who created the 
benchmark Lightwave animation when he 
designed ’One stormy night with Fred Floaty 
The animation details how Fred Floaty, a sad 
and lonely buoyancy aid, sitting in a travel 
agent's window on a cold and rainy night, fanta- 
sises about going on one of the exotic holidays 
he is supposed to be promoting. He slips into a 
reverie of floating in a swimming pool some- 
where hot and sunny, whereupon he loses h.s 
glasses in the sparkling water, They sink down 
through the swimming pool water and in the 
distance a shark is seen rapidly approaching, 



Mark Thompson 
In California Otk 

The shark gobbles up the glasses and disap- 
pears off into the distance. But then it returns, 
wearing the glasses, on a collision course with 
Fred Floaty. The dream ends with a shot of the 
shark's gaping maw as it is about to devour 
Fred, and he conies, back to reality realising that 
his lot isn't such a bad one after all. 

Mark Thompson explains how he put the 
animation together and uses it as an example 
of how to update old animation techniques 
with newer versions ol Lightwave. Thus, with 
the fact that Fred Floaty originally used a set of 
morph targets for its animation, Mark 
Thompson shows how bones and Finally IK 
make the whole process much easier - on 
memory, on the learning curve and on you, 

Mark also lets us into some important 
secrets he uses to optimise his animations* but 
is also keen to point out any possible disadvan- 
tages, giving the viewer a balanced opinion 
rather than the more bombastic Ihis is how 
you must do it' approach, £& 


OBJECTS 

77?e oiyects on the CD come under three categories: in the Gifts directory there is a complete scene 
wfwdr should be familiar to reader* of Lightwave Pro - it 7s a very nicely detailed rendition of a 
Hummer (q military light assault vehicle) driving through the desert leaving tracks in the sand, but 
be warned, I didn t have enough RAM on my 18Mb Amiga to render tie scene once ft hod loaded. 

Next up is the Syndesis directory which contains a selection of models from their JD-ROM CD. As 
on the 1D-ROM, very few of the objects have been LightWdve-isized, moaning they ore out of scale 
with one another, polygons haven't been rationalised, and the surfaces haven't been edited. The 
last collection of objects an the CD is a nice surprise - Viewpoint datasets other than the bred old 
surfboard, hammerhead shark and Al Capone figure including the Sydney opera house, a Model 
V\Af Golf and Big Ben. As usual with Viewpoint objects, they haven't been surfaced and you might 
need do same editing for single- and two point polygons, but that is normal. All in oft the CD is 
practically worth the purchase price alone. 



Tht* impressive looking icenr if 
pari at Fusion Film* toga animation 




A new idea in Lightwave 
tutorials hits the streets. 

Ben Vost investigates 

VERALL 

This is a great tape, provided you are 
already experienced with Lightwave , and 
one you shouldn't miss for the depth of 
detail that Mark Thompson goes info, Trie 
CD-ROM included with the tope makes for 
an added incentive os well as a very sensi- 
ble way of taking tie tutorials further. Like 
most tutorial tapes that are this advanced, 
the emphasis on having higri -powered 
equipment is very obvious, so be warned 
that many of tie scenes included require a 
really stocked Amiga. 

Bottc 



line 


R EQU j 

1 REM ENTS 

RED risen rid 

BLACK recommended 


y j-j 


Lightwave 


Product details 


in.focus Layout Tips and Tricks 


Supplier 
Price 


Prowave 


Fred Ffoaty and 
Mark Thompian't award- 

wlnniruf animation 


S59.95 + shipping (Introductory) 
(+00 0 1 205 551 7710 


Scores 


Ease of use 


es% 


implementation 


#5% 


Value For Money 
Overall 


85% 


85% 


Amiga Computing 


M A RCH J 9 96 


EVIEW 














Paul Austin delivers an exclusive 
full review of IVtacroSystem's 

AV masterpiece 


-7 philips 



Digital vittaa K yww fingort^ii with VI ah Mutton 


Amiga Computing 


MARCH 1996 


O fs not often a milestone appears on I 
the scene, something which simply I 
redefines your thinking regarding I 
what J s possible with a particular plat- I 
form, Products like the Video Toaster, Scala I 
LightuYave and the PAR animation recorder have, I 
in turn, marked the Amiga as a unique machine 
in the eyes of creative media professionals I 
everywhere. 

Needless to say, the Draco fits, if not breaks, I 
this mould by adding a completely new level of I 
power to the traditional equation of Amiga- I 
based desktop video. However, as you're proba- 
bly welt aware, the Draco isn't actually an Amiga 
at all, In fact, it's a completely new machine I 
which takes the Amiga basics and expands upon I 
them, exploiting the talents of the Amiga OS | 
whilst adding a unique blend of CD quality I 
sound, digital off-line encoding, editing and play- 
back with state-of-the-art DVEs and a true 24-bit I 
display. 

Thanks to their efforts as the Amiga's most I 
prolific third-party supporter, Macro System I 
Germany have built all the principle elements of I 
a standalone machine, the keys to this being the ? 
Retina 24-bit display board, which in the Draco I 
ships with 4Mb of RAM and CyberVision drivers, 
the Toccata sound card, offering stereo lb-bit I 
audio direct to disk recording and lastly, the all- I 
important digital video skills of a VLab Motion I 
digital video recorder/player. 

Management 

With sound, vision and system management all I 
taken care of, there is. of course, still the smal 
matter of the CPU, not to mention the all-impor- I 
tant I/O connections that make up any modern I 
machine. The solution to this is a ‘Draco direct' 
plug-in motherboard with all the necessary I/O 
connections - such as HD floppy drives* parallel 
and serial ports - combined with an 040 or 060 
CPU, on-board SCSI II controller and space (or up 
to 128Mb of RAM - via standard 72-pin SIMMS i 
Throw in a few QuickLogic chips for Kickstart and 
other OS essentials and... Robert's your mother’s 
brother - an Amiga on a card! 

Fi re-up the new machine and on the face of it i 
the Draco looks every inch an Amiga - but with 
one major difference. The Draco does not have 
AG A, or in. fact any part of the Amiga’s custom 
chipset, even though a whopping 4Mb of chip 
memory does appear on the menu bar courtesy 
of the Retina's on-board memory. 

Obviously, the lack of AGA does preclude 

Qook and 

During the evolution of the system rf must be 
said reliability and uo$h resistance has been 
an issue regarding the WM and Mvvieshap 
compendium on normal Amigas. But thani 
to version 3,0 of the MoweSftop software, the 
system is now rock solid, even of the highe sf 
possible image quality. 

in the ease of the VLM card Jested, tfm 
translated to an attained, and more impo r - 
tantiy maintained, 90 per cent Jpeg comprt: ■ 
s tort which in real terms means virtue' * 
identical image quality between the encode : 
and original material. 

This evolution of the MovieShop software 
js a testament to Macrosystems 1 growing 
Awareness of what the market demands. ! ft 












ears on 
simply 
jarding 
tar plat- 
■ r Seals 
h 1 have, 
isehine 
sionals 

breaks,, 
level of 
Amiga- 
proba- 
i Amiga 
lachine 
ts upon 
iiga OS 
quality 
id play- 
i 24-bit 

s most 
system 
ients of 
:ing the 
? Draco 
drivers, 
i 16-bit 
the fl[l- 
Motion 


lent all 
e small 
-impor- 
inodlem 

) direct' 

ary I/O 
parallel 
Or D60 
l foe up 
SIMMS. 
:art and 
i other's 

ice of it 

ut with 
3t have 
custam 
of chip 
curtesy 

edude 


™s/ the 
as been 
‘viesfiof! 
v thanks 
•am, (be 
highest 

ed, this 
1 impar- 
impres- 
f irtually 
ihCpded 

ioftivare 
r rowing 
inds. In 


Qraco demographic 


The bask DV system consists of the fallowing: the VLab 
Motion, Toccata t Retina and the 060 CPU and I/O combo, a 
HD floppy and lastly, a quad-speed CD-ROM, The fatter con- 
tains all the necessary system software in the farm of 
Workbench 3. I, MovieShop, Toccata Draco and Retina con- 
trol and utility software, Samplitude, ADPro 2-5, MorphPtus 
andXiPaini 

Unfortunately, the plan to incorporate Shape Shifter - the 
Mac emulation software - os a standard part of the Draco 


software suite hasn't came to fruition. Apple, as yet hove not 
confirmed a license agreement regarding the Mac ROM file 
due to concerns regarding their traditional support policy. 

Undaunted, and with the aid of a System 7S installation 
CD, I set-up a Pseudo Mac on a drive connected to the exter- 
nal SCSI port which, wit/) the combination of OW and 
Retina 's blisteringly fast screen update, easily out performed 
my Quadra 7 GO at wont, Big raspberry to those grumpy gays 
at Apple! 


certain applications from the Draco, notables 
including Dpaint AGA, Brilliance and, worst of 
all, 5cala. Basically, any software that requires 
the AGA by default, or in Scala's case relies 
heavily on Amiga specific RAM calls wont tun. 
However, this isn't as catastrophic as it sounds 
- check out the big picture for more info, 

Okay, you've got all the elements far a 
world-beating DV machine, but even, at the 
basic asking price a Draco is still a big invest- 
ment for the enthusiast - especially if you've 
already invested in some of the key elements 


in the form of pl ug-ins for your gristing krt 
Fortunately the Draco does offer another 
unique feature in a new machine, namely 
backwards compatibility, Admittedly, this is a 
weird concept regarding a new computer, but 
when it comes to existing MacroSystems' hard- 
ware, compatibility ain't a problem, Existing 
Toccatas, VLab Motion cards and Retinas all 
work perfectly well in the Draco, and as a con- 
sequence, MacroSystem are offering a mi* and 
match option to complete the Draco equation. 

> 


0V DELIGHTS 


Pie real essence of the Draw's appeal is its ability to operate 
□s a true off-line editor/dsgitd video effects generator, fa that 
domain it stands head and shoulders above the opposition 
with around 50 DVEs already available and mare coming on- 
line all the time Almost inevitably, the PAP cord gets a men- 
tion when you're talking about Amigo-based digital video. 
HO (Mot, the only common ground between the two is the 
fact that both can encode and playback video. That's where 
the similarity ends ... The Par is an animation recorder, 
whereas the Draco can do that, and an awful lot more 
besides. 

Unlike the combination of the PAR and SunRize AD5 1 6 
direct to disk recorder, the Draco offers o seamless combina- 
tion of audio and video with the ability to act as a truly digital 
AV editing system. The audio and video elements, by default, 
are hard-wired together so, as a result, when you cut copy 
and paste within MovieShop, exactly the some edits apply to 
the accompanying stereo or mono sound. 

If toe need onses, you 're still free to record or import addi- 
tional sound and then edit, mix and export sound tracks, or 
even mbr live via the Toccata's multiple inputs to generate a 
perfect combination af sound track, backing music and voice- 
over. fverr when toe audio has been recorded, you're still free 
fo adjust its length, copy it, reposition it os a separate 


element on the Timeline, or transfer it between video dips 
and scenes Better still, you also have complete control over 
the sound envelopes of toe samples you're working with. As 
part of MovieShop's Timeline control, you're provided with on 
envelope requester which enables you to insert multiple edit 
points and adjust sound levels appropriately. Consequently, 
you can introduce frame accurate volume changes and even 
cross-fades /tetweea different audio frocks in different video 
dips. In short, complete control over the sound dynamics 
within the production. 

As o finishing touch, there's even o built-in SMPTE time- 
code generator wvto which to ship a tape - assuming your 
creation is to be passed on to a third-party production house. 



FEEL 

toe post m uch of their software could quite 
rightiy be described as over-engineered, with 
seemingly endless user options clouding the 
overall picture. 

Fortunately, a more Mac- like approach to 
design is begmntng to prevail. This doesn't 
mean MovieShop is exactly a no-brainer for 
the user, but it does mean the learning curve 
n flattening out dramatically. You're still free 
to adjust with just about everything, but the 
ndusfan of assorted presets and one dick 
operations is becoming much more the norm. 

Classic examples of this are simple things 
■*e preset window arrangements, which go a 
fang way towards simplifying the sea of 
requesters that control toe system. Another s 


toe excellent new preview window which con 
generate a mini preview of all your edits and 
DVEs in a video sequence, thereby offering a 
means of quickly testing things before you 
commit to generating the full frame effects - 
a process which con be a lengthy procedure 
cm o complex production. This is a Seemingly 
obvious addition perhaps, but one that can 
save tote in wasted processing time. 

One stop solutions such as stow motton 
and fast motion, either with or without 
accompanying sound, is another example. 
These ore now built into software on a simple 
point and dick basis which, again, is same 
thing which in the past was a real nightmare 
and involved a fat of manual labour, 


Oracos graphical 
{Kfwar r**tt*« ifi thi« card 1 


Amiga Computing 


MARCH 1996 


Jargon 

rbox 

VLab iWortm, Macros System's supeto 
non-Si/ieof video cord 

Oftftid vwftft? effects, Things iMe wtpvs, 
oksdIyes end fades can be considered DVEs, but 
mm peopfr? before flwre re the hnd of wbtzzy 
things that happen □.? Top af the Pops 


the Operating as the software that 

si'fs rn tiemofji the hardware ond r/ie appHaition 
sc. 1 ? ware, and oNtms the hwo to nark together 


Digital Video, something that js becoming 
more and mate possible vnih advances In 
technabgy 


■ ", Reverse Poixh Notation a tfhatte way of 
representing calculations that seems reversed 
in this adding two fo would look 

J'lfrc + 2 7 . 

Central Processing Untl The port of yatir 
computer that Coes most of She work 

real-time mixing of fits video sources 
for a seumfess fade or ieftreen the rvrc? 


Post 

production 

Assuming all the real-time grabbing and 
imparting is complete, and the various dips 
are trimmed, edited, and appended, the 
next step is to drop them into the timeline 
and add the a 1 1- important special effects 
and additional audio. 

Building the actual Movie is entirely non' 
destructive. In reality, the process simply 
offers a means of layering and combining 
the audio and video into a new sequence, 
and the end result of this is a user-defined 
sequence of all the existing scenes, aided 
by assorted visual and audio effects. 

This ability to mix and process multiple 
sequences paints to another unique feature 
of VIM, namely its ability to operate as a 
digital A'B roll environment with a built-in 
i>VE generator. Needless to say, this is by no 
means a real-time process, because once 
the scenes are arranged and the operators 
positioned. MovieShop still has to set about 
processing the video and audio transitions 
and effects specified in the timeline using 
ADPro-styte batch processing. Luckily, this is 
all done automatically, but it does take time 
even with the aid of the 060. 

Although the DVE process may sound 
daunting, after a little practise it becomes 
second nature. Beginners are catered for via 
an easy mode but in addition there's a more 
complex ftPN approach - which can process 
an almost unlimited number of sequences 
along with multiple layers special effects. 

Obviously, doing all the DVEs in software 
means there are, inevitably, opportunities 
for the odd coffee break, if not light lunch, 
H owever thanks to the new preview option, 
wasted efforts can be kept to a minimum at 
least and in reality, most DVE productions 
take seconds and minutes, rather than 
hours to generate. Given the complexity of 
what the machine is being asked to do, this 
is pretty remarkable- 








Qhe big picture 

One of the biggest concerns of a non-standard chipset and its affect 
on compatibility regards access to the Amiga b titter. However, thanks 
to some clever coding, a direct and transparent replacement has been 
made via the Retina's on-board blitter. 

The Retina was, in fact, the first card in the collection to go Draco 
direct' — pumping through 35Mb per second, making it one of the 
fastest graphics cards around — and one of the onfy ones which can 
run Workbench in full 24-bit, 64K or 256 colours in a variety of 
resolutions ranging from 320 x 240 up to J6(?0 x 992 

The Retina s natural affinity with Workbench emulation combined 1 
with the ever-growing range of software which supports RTG boards is 
a key factor in toe development of the Draco. Lightwave, ADPro, 
ImageFX, Wardworth , and Page Stream all support RTGs, and the tist 
;usf keeps growing. As <J consequence, even without the Custom 
Chipset, the Draco remains compatible with the majority of Amiga 
applications. 



HAT HAPPENED TO... 


During our original Draco preview a whole host of new add-ons got a 
mention,, namely a Draco friendly TVPaint, a Draco direct VLM, a planned 
Dec Alpha co processor, and a new 64-bit Retina. 

the good news regarding TVPaint Is the release of version 3.6 which, at 
long last doesn't require a dongle, and therefore will work perfectly with 
the Draco. The Draco Direct VLM is now complete and its associated soft- 
ware is in beta, so the all new VLM, with a full D2 quality digital data bos 
and the ability to mix projects with different data rates will be available 
mid April and will debut at NAB. The same applies to the Dec Alpha co- 
processor which, like the Draco direct VLM, will launch at the NAB and 
promises to deliver real-time DVEs and much more besides.... 

The rumoured 64-bit replacement of the Retina looks likely to be 
appearing with the others at NAB and promises full on-screen video pre- 
view as well as generating a genlockable output. MacroSystem are also 
working on a minor revision to the Draco Motherboard which will allow a 
plug-in 133 MHi PC to become part of the Draco repertoire. Assuming 
you add a Mac via ShapeShifter, that makes three machines in a single 
bo>c_. 



n TTm bunting htfdrt ot tfrm Onct> - th» fey'g c hip 
OOWMf by a fan fo * MHHi 6BWS 


It's not often a milestone 
appears on the scene, 
something which simply 
redefines your thinking 
regarding what’s possible 
with a particular platform 



Bottom 

— line 


Requirements 

RED essential 1 BLACK recommended 1 


RAM or 
VGA 3lKhz + above 




Product details 


Product Drac o 

Supplie r Mic ros ystem Germ any 

Price E2750 (Approx) - 

with 060, 4 Mb video, 4Mb 
system RAM, quad-speed CD-ROM 
£3670 (Approx) - with all of the 
above plus Toccata and VLab Motion 
040 version also available - ask distrib- 
utor for further detaib 
Hard drives sold separately 

Contacts UK distribution phone 

Whiteknight Technologies on; 

01920 822321 
U5 distribution phone Draco Systems 
Inc. on: 303 499 1975 



Scores 

Ease of use 

90% 

Implementation 

90% 

Value For Money 

100% 

Overall 

too% 


M A PC It .19 9 6 



SURVEY 


■ SAID... 

Add up the system performance and price 
tag and toe Draco is bound to ottract marry 
a serious Amiga fan, with the basic 
machine retailing cheaper than the almost 
mythical Armigo 4QOOT running an identical 
50MHz 060 accelerator. 

Impressive figures for a fully-featured 
digital video box with full off-line editing, 
CD quality audio, broadcast quality digital 
video effects, 24-bit graphics, and much 
more besides. Look for opposition with this 
kind of spec at a similar price point and you 
simply won't find any, 

The only other question, especially in 
relation to newcomer is ease of use and 
system stability. As mentioned earlier, 
MacroSystems' software is synonymous 
with endless requesters and user-definable 
options but having said that ease of use is 
improving 1 atl the 0 me And after a day or 
two with the manual, most people would 
find the Draco second nature - especially if 
they 'd used Amigos in the past 

On die system side, there's virtually no 
difference between trie Draco and the 


Amiga , so there's nothing to complain 
about an that score. 



If there's a slight chink in the dragon's 
armour it's probably on the display config 
side, As the old guard may recall , the 
Retina was originally launched as a twin 
monitor system - at least during the set-up 
of certain applications with Retina screens, 
heedless to say, toe Draco doesn't have an 
Amigo RGB monitor port and therefore, on 
occasion, setting-up new or RTG unfriendly 
software can he cr tocky btfirness. 

Leaving this minor point aside, perhaps 
the most important point scorer for the 
Draco is the excellent stability of the system, 
to the Amiga days, VLM and Toccata com- 
bos were a quirky combination, but the 
Draco is a much more s oiid proposition 
which wifi run all day long without incident 
- and for media professionals , that alone e 
perhaps the strongest selling point of oil. 

However, before you rush hot-foot to toe 
bank, it s worth bearing in mind that 
although the Draco looks every inch like a 
high-end Amiga, it isn't In fact to pigeon 
hole the Draco as just another Amiga 
would do it a disservice . The Draco is, in 
fact, a fully hedged machine in its own 
right Of course, if you're looking for a high 
spec machine that can take over the reins 
of ageing Amiga kit, its still a valid choice 
However , the Draco is primarily a dedicated 
D V engine capable of Broadcast quality 
work. 

In short if you're not planning to use toe 
machine in its intended environment you Vi 
be wasting art awful lot of its potential 
Although a rather tired excuse, ft ' s impossi 
bte to appreciate this machine unless you 
see it for yourself. Believe me, if my tottery 
balls dropped next Saturday a Draco would 
definitely be one of the first things on the 
shopping list 













The UK’s 
leading 
Lightwave 
and Alpha 
experts 



Imagine what 
you could do with... 


...Newtek LigheWave 3D v.4 

(the new manuals, are excellent) 
The definitive 3D rendering and 
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As used in Babylon 5, Grim, 

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Desktop Images Videos 

Ron Thornton's new tapes and 
Modeler I , Modeler 2, Camera and 
lighting techniques, Displacement 
mapping, morphing and bones. 
Surfaces and textures. 

We also handle direct from 
manufacturers the Draco and all 
Macro System products. 

Raptor 3 

We are the official distributor of 
Deskstation products in the UK. 

An im Workshop £25 
Pixel 3D2 was £ now £6G. 

We also supply for the UK, 
Ssnapmaps, Building Objects, 
Humanoid, Sparks, Wave Maker, Impact 
& many more. 

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Recorder 

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Perception/Speed razor 

Broadcast non-linear video editing 
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(Alpha 21 164 chip) 



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latest 
details 


We sell the tools to 
fire your imagination. 


Sales and credit card hotline 

0171 721 70S0 


Newtek's 

Training 

Centre 





1 1, Your machine 

Win at Amiga do you own? (tkk every box that applies) 


DAI 000 

□ A2000/A1500 jCDTV 


UA300 

□ A3G0G □ CD 32 


□ A500+ 

□ A3000T 


JA6Q0 

□ A4000 


JA1200 

□ A4000T 


Hardware 


Do you have 

a hard drive? 


| if yes, what size is it (give the combined size if you have 

more than one 

drive)? 



Do you have 

i CD-ROM drive? 


Hrpdt mu ch n 

lemory do you have (give details of Chip and Past RAM)? 

Chip 

Fast 

i 

josooc 00 ™ 

sor do you ban in your Auriga? 

□ 60020 □ 68030 □ 68040 

1 

□ 60060 

1 Do you have ■ maths co-processor (FPU)7 


Du you have 

■ modem? 


□ No 

□ 2400 □ 960D □ 1 4.4k 

□ 2S.Sk 

Do you have 

n internet —MW 


□ No 

□ Yes 

1 

Do you hove 

a printer? 


□ No 

□ Dot-Matris □ Ink/BubbleJet 

□ Laser 


Do you how i graphics cord? 

J Wo □ Opafvision □ Picasso J Retina LI EGS □ CyberGraphics 


J PAL-type (10345) 

J High-end Multiscan 


Do you have * 

□ No □ TV/Monttor 
J Law-end Multiscan 


j Whafi your favourite piece of hardware? 


What place of hardware would you Hh* the meat? _ 


Software 


- 

What tension of Wtfc—ril are you fuming? 


□ 1.3 U2.04 □ 2. 1 □ 3.0 

□ 3.1 

Estimate the total value of serious software wi your 

rnadtto | 

Rat* your usage of tha follow 

e games on your uudri 

ftp 

nt 

m 

1 Often 

□ Video titling 

J Business 

j J CAP j Programming 

y Animation 

software 

J □ Comms □ Graphics - 2D 

□ Database 

□ Music - MIDI 

□ Games J Graphics - 3D 

□ Spreadsheet 

□ Music - MOD 

J aOTP □Multimedia 

□ Word processing 

J Video editing 

V Occasionally 

□ Video titling 

□ Business 

J CAD □ Programming 

□ Animation 

software 

J Comms □ Graphics - 2D 

□ Database 

□ Music - MIDI 

□ Games □ Graphics - 3D 

J Spreadsheet 

□ Music -MOD 

□ DTP □ Multimedia 

□ Word processing 

J Video editing 

■ Never 

□ Video titling 

J Business 

Q CAD J Programming 

J Animation 

software 

□ Comms □ Graphics - 2D 

J Database 

J Music - MID! 

J Games J Graphics - 3D 

J Spreadsheet 

□ Music - MOD 

J DTP □ Multimedia 

J Word processing 

□ Video editing ? 

WTUn s your ywov’ti# pstce * 

3if software? 


What niece of software would vou Ilk* tha most? 



r 

* 



Amiga Computing 


.' i /I ARCH J $ 9 6 











2. The magazine 



It's that time again 
when we ask you what 


What do you think of the fallowing magazine sections: 


Poor 


U News J BSP 

□ Features □ Reviews 

System 

□ News J Features 


Average 


□ News U ESP 

□ Features □ Reviews 

System 

□ News Q Features 


Good 


□ News □ ESP 

J features J Reviews 

System 

j News LI Features 


Excellent 


J News □ ESP U ACAS □ Coverdisk 

□ Features 0 Reviews 0 AmigaGuide section 

System 

□ News □ Features □ Previews □ Reviews 

What do you think of our distribution? Is the magazine: 

J Easy to find J About average J Difficult to find J Almost impossible 

Do you subscribe? 

If yes, how long have you been a subscriber for? 

What made you subscribe? 

If no, what would make you subscribe? 


1. Comments and suggestions 


□ ACAS J Coverdisk 

J AmigaGuide section 

LI Previews □ Reviews 


UACAS JCoverdisk 

□ AmigaGuide section 

J Previews J Reviews 



J ACAS □ Coverdisk 

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J Previews 


J Reviews 



you think of Amiga 
Computing. Please fill out this ,,- 
questionnaire to the best of your 
abilities and to encourage you to 
send it into us, there will be 




4. You 


Are you: 

JMale J Female 




fi I 



a prize worth at least 


£200! 


you a Detier give us 
your name and address so that 
we know where to send your prize 


Name 


Address 


Postcode 


P05 

V 


Daytime Tel: 
L Fax: 




*- 


E-mail: 


How old are you? 

J-15 J 16-25 


J 26-35 


□ 36-50 


J 51+ 


Which of the following best describes your household income? 
J under £9,999 □ 1 0,000- 1 4,999 □ 1 5 r 0IHM 9,999 

J 20,000-29, 999 □ 30,000-39,999 U over 40,000 

Which of the foliowing Amiga magazines do you read? 

J Amiga Format □ CU Amiga 

J Amiga User International J Amiga Shopper 

Do you have children? If so, how many and how old ate they? 


How much do you intend to spend on your machine 
during the next year? 

JEQ-5Q Jt 50-1 00 JET0CK2DO _J£200f 

Your occupation _ . 

Do you use your Amiga professionally? If SO, 
what kind of work are you involved in? 

-Itfyau do not w\h to receive promotional literature 
from other companies please (rdr here 


Amiga Computing 


‘’N 




i- 



7" x 















CD-ROM 

WORLD 




Flexible interface allows for 
quick access to individual 
countries via continental 
maps, country lists, capital 
lists or the general index. 


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The tarnine, in fact was the 
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Each coun 


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Concise, informative 
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I £1 surcharge ter overseas aiders. Please allow 14 days for delivery. 

Wisedome Ltd, Fkrt 20 Breezar’s Court, 20 The Highway, London El 9BE 







MARCH J 99 6 


much time writing about there, demon- 
strating and comparing Amiga-based mul- 
ti media with PC equivalents. 

Most of the other stands were either 
highly technical, with Siemens Nixdorf 
having a large stand devoted to LAN /WAN 
networking products, or went to the other 
extreme with companies like Came show- 
ing off the Playstation on an enormous TV 
and selling loads of copies of Rebel 
Assault ll for the PC (fly the way, I had a 
took at this supposed pinnacle of PC gam- 
ing and was distinctly unimpressed. Yes. 
the graphics were lovely and, matched 
with the accompanying soundtrack, very 
atmospheric, hut the gamepiay seemed to 
consist solely of clicking the mouse at a 
particular point on the screen). 

As such, the mix was an uncomfortable 
one and the show was more successful for 
the serious companies during the week- 


days it was open and vice versa for the 
gamers. Even so, Arcom managed to get 
leads from teachers visiting the show with 
their children, and from a couple of small 
businesses who had an interest in games 
visiting the show at the weekend. The 
teacher was interested in setting up an 
interactive kiosk and the small businesses 
were after corporate videos to demon- 
strate their facilities to prospective cus- 
tomers. 

Arcom are a fairly new company to the 
scene, having evolved from a money-mak- 
ing hobby to the point where expansion 
into a full-time business was inevitable. 
Russell Moore, the hobbyist turned profes- 
sional. is in partnership with his friend 
and erstwhile Vince Clarke lookalike, Chris 
A sties. As Chris said to me: "I hadn't even 


elfast, a name to conjure up 
ft#'] 'mages of mutals with red 
J hands, soldiers looking ner- 
vous. armoured cars and heli- 
copters patrolling restlessly around, hut 
these would be wrong unless you were to 
venture right into the heart of disputed 
territory, and even there the peace accord 
and cease fire has meant a slackening off 
of military presence. But i wasn't in Belfast 
to report on the troubles, or their possible 
conclusion, but to visit two, quite 
disparate, professional Amiga users. 

My visit, coincidentally, happened to fall 
cm the weekend when the first Belfast 
Computet Show was being held, and the 
first people I was in Belfast to see were 
exhibiting their talents at the said show, It 
wasn't a good show for Amigas overall, 
with Arcom Multimedia being the sole 
proponents of the machine we Spend SO 


Northern Ireland is a hotbed for 
good music, Guiness and also 
Amigas, if would seem. Ben Vost 

goes beyond the pale to investigate 


AMIGA 

coMPrn 





DigftatWmtmr - wh o/ Tuny f m«if i»J 

djun/MUif Lo* cr image for Amiga Computing 


Hardware galore 

Afcom Multimedia have a hardware inventory that would be the envy of many an Amiga 
enthusiast but also contains one of the devil’s machines - a PC. Unfortunately, the PC was 
a necessary purchase because of its Mpeg encoding and CD mastering facilities, which 
weren't available at the time on the Amiga, but has also now got a spot doing interactive 
CD authoring using products like Macromedia Director for PCs , a growing port of Arcom's 
business. 

This machine is colled The Beast' and joins □ menagerie of Amigos, oil named to ovoid 
confusion, first up is Wo her. also known os Walter the Warp Engine for the 3 3MHz Warp 
Engine that powers him (her? it?). Waiter is an extremely stacked machine, tn addition to the 
processing power it can muster, it also houses the Digital Broadcaster card and its 
accompanying AD5I6 1 6-bk sampling card, and is the main Lightwave rendering station. 

Next up is Peggy, an A4Q0Q/Q3Q with one □/ Scab’s Mpeg cards, closely followed by- 
Peggy 11, a similar machine. Lastly. Runty is the smallest member of the pack ; Being only a 
moderately accelerated A 1 200, Runty’s mom use these days is recreational but it used to 
be Arcom's mainstay. The four machines are surrounded by CD-ROM recorders, video 
equipment, scanners, genlocks and DAT drives, and there's barely enough room in the office 
to breathe let alone take photographs I 


> 

used a computer before two years ago, but I 
saw what Russell was doing and wanted to 
be involved." Chris gave up bis job as a boat 
builder to work full-time on the project and 
learned bow to use Atom's two main pro- 
grams - Lightwave and Applied Magic's 
Digital Broadcaster. 

The Digital Broadcaster i$ a product that 
doesn't get much coverage in Amiga maga- 
iines, but it is the only broadcast quality, 
non-linear, video editing system in the world 
that is available at such a low price. Even so, 
the Digital Broadcaster is not the kind of 


thing you pop down to your focal shop to 
buy with 5Cp in your pocket. The main cost 
for the system isn't even the card itself, bul 
the hard drives required to store broad casl 
quality video on. Arcom have 8,4Gb of stor- 
age space devoted to the Broadcastet, and a 
further gigabyte for accompanying 1-6- bit 
sound which is provided by the legendary 
AD516 board (which is no longer being 
made). This board is at the centre of Arcom's 
business and since the job that provided the 
money to buy it (and all its attendant hard 
drives), it has been in constant use for 


Anatomy of an image 



Tony Patrickson tells us in his own words about the 
creation of the Stimuloss image on this page... 


Here, The image started off as a vague idea about 
creating a design that merged computer-generated 
imagery with material scanned in from the Teal 
world’. The original background image of a human 
figure was one af a series digitized several months 
previously using the VidiAmiga (24) RT with live Input 
from a Betacam , which I'd played around with for a 
while using venous colour-mapping routines in 
Photoshop to produce this rather lurid 'chameleon' 
effect Having imported it into fmagefX this was then 
cropped and resized fo the correct resolution and 
aspect ratio for the task in hand. Because the image 
bvos enlarged to such a degree, it was necessary to 
use Gaussian and antialiasing routines within 



ImageFX to smooth out pixel differences - which 
would have been necessary anyway as I wanted the 
background de-fa cussed to reproduce the photo- 
graphic effects of depth-of-field. 

The next stage was to get dawn to designing fore- 
ground elements : there's realty no substitute on the 
Amiga for Lightwave when it comes to working quickly 
through ideas in three dimensions. I'd already made 
preparatory drawings on paper - pre-planning is a 
must if you don’t want to get 'fast in the interface' of a 
later stage - so adopted these ideas to create forms 
similar to blood-vessels in the human body. Again t 
with the modeller in Lightwave it was a relatively 
Straightforward process of creating a disc of the 
required diameter and using the 'rail extrusion' fea- 
ture from the Multiply mono to extrude the disc along 
a curve sketched in the background layer. Both the 



'oriented' and 'segments=automatic’ functions were 
selected in this so as to give a smooth extrusion in 
three dimensions 

Having created a number of these objects in 
Lightwave t then loaded them into Pixels D and sovec 
them out in TDDD format for use in imagine.!. Why 
Imagine and not LightWave? Well, in this cose / wont- 
ed 1 to moke use of certain procedural textures avail- 
able only in Imagine (in this case 'peened' and 
'CofaurNoizl*), plus, although being abysmal os on 
animation tool it does produce good quality high-reso- 
lution stills (I basically only use it os o rendering 
engine for derailed textures nowadays), Also, i found 
out early on in the project that my JO megs of RAf, 1 
wosrt 't enough to render all the scene-elements in 
Lightwave (even mfh the 'Segment memory' feature 
shut way down) at the resolution I needed for output 


Amiga Computing 


MARCH 1996 










Some framei from on* of Tony's animation* for 
Poland. These hare been Qftyiialtd and inverted 


CHlMttGt 

tQHHUCl 

WDL511) 


dussefl *1 sore explain fag just haw eptf Jlrfant'j japv/c#! ore 
fn p bemused pair from the Chamber of Commerce 


Tany Patrickxan hard at work an SUtnufass, 
the image shown In the work in progress below 


The final verifon of SHmuloss - on image 
created specifically for Amiga Computing 



to print Once l f d carried out a series of test renders Id 
get the texture parameters right it was a case of 
designing the fighting within the stage editor. As it is 
in film , theatre of photography, probably the biggest 
reason why so many bad computer graphics look, terri- 
ble is in poor lighting design - it doesn't matter if it’s 
ID Studio , LighlWave, or any higher-end application 
like Softimage , if the lighting is bad it doesn’t matter 
haw goad the other elements are. The temptation is to 
whack the ambient- fifl levels up to try and show every 
detail (which gives many computer-graphics on TV 
that flashy ’sameness' for example ), hut as with cine- 
matography, much of the most effective work is done 
with shadow as much os light itself. 

In this case , the lighting requirments were quite 
precise because the light in the background image 
had been from a single low-angle spot, so a single 


spot was placed rn the stage editor to illuminate the 
objects from beneath in a similar fashion. As well os 
accurate placement, the light colour was tweaked to 
mimic the effects of the tungsten/artlfical light source 
in the background image, with 'diminishing intensity ’ 
selected, 

Rendering 

After further tests, all the image components were 
finally rendered at print rather than screen resolution, 
The final render wos then imported into ImageFX for 
post-production and checking. Although die lighting of 
the back and foreground elements seemed consistent 
enough , 1 wasn't happy with some aspects - the com- 
positing boked too sharp in places, like that in the cir- 
cled area. This is a common problem when composit- 



ing several elements from different sources , ip that 
things can look too dean and artificial - our own eyes 
are used to a world that has dirt and shadow in it The 
offending areas in the image were selected using the 
freehand 1 foot in ImageFX, with pixel and shading dif- 
ferences then softened using Gaussian, blur, and dark- 
ening routines. 

Whilst the lighting and tonal ranges now looked 
okay, there were slight colour variations that needed 
tweaking to t?crmonr>e the image as a whole. After 
small aqT/usf meats to the CMYK values, I ployed 
around with the 'antique' fitter from the Colour effects 
menu. Usually this just turns everything into a 'cliche 
in sepia', but I found that re-applying it several times 
go ire the right hue fa bring the image together, Finally, 
the file was saved-out of ImageFX and archived far 
transmission to the magazine. 


tUHECUm 

MARCH 1996 


E 







> 

projects both large and small Russell Moots 
doesn't redly tare about all the doom and 
gloom currently enveloping the Amiga market, 
in fact be almost approves of (L He likes the 
idea that the Amiga is a 'punk 1 machine, as he 
terms it. And he sees the Amiga going on long 
past its self-by date, with people in the know 
buying up second-hand machines and scav- 
enging parte from broken Amiga* - sort of a 
Mad Max scenario, if you like. He thinks it's 
great that there wifi be people abandoning the 
machine in theiF droves and putting their old 
Amiga* up for sale so that he can buy them 
and make them into interactive point of infor- 
mation kiosks at a fraction that it would cost 
for a similar set-up using a PC. 

Russell also believes that the Amiga will 
continue to be a creative machine with a hard 
core of dedicated users providing the software 



studla /i »j 
poet and bijou. *0 
had to stand on 
chair to get this shot 
of tlinn both 


that is needed tor the work the Amiga is best 
at like multimedia, video titling, non-linear 
video editing and so on- Like most people 
intimately concerned with the Amiga for their 


business, he is despondent about iU 
prospects over the next year, but hopes its 
sorry situation can be turned around. “It's not 
a machine that can be sold in shops like 
Dixons, or even the Estoril shops." 3 suggested 
that an approach more like the old Apple 
dealerships would be more appropriate, but 
Russell wondered If there was even ihe 
market for that 

Even so, Arcom aren't averse to publicising 
the Amiga in magazines like Ireland's influen- 
tial trade magazine, Irish Film ft Video, with a 
full page article on just how good lightwave 
is. The only problem with doing this is the 
worry that people will actually believe the an - 
cle and go out and buy Amigas and compel e 
with the services Arcom provides. 

‘The Amiga is the world's best-kept secret 
and we J d rather keep it that way," says 
Russell. 



CM * Ajitic.% - No he daaio'tploy keyboards 
for Erasure 


Ruaeii Moore - The mon who mode Iftc 
word epic into an (rhJt household sensation 


The main man 


Tony Patrickson is an ad hoc lecturer at the 
University of Ulster in Belfast where he takes 
up tfie thankless task of showing the students 
( and even some of the teachers) there how to 
get to grips with electronic media , Most 
universities have computer equipment these 
days and Belfast is particularly well catered 
for with a nice mix of PCs, Macs and even c? 
Sifkon Graphics machine. Put there is some- 
thing of a generation gap between the 
administration , the lecturers and the students, 
where the administrators and lecturers ore 
swore of the new media, but are more inter- 
ested in the fields they learnt at university, 
like pointing and sculpture. 

It's a similar problem that was faced by 
people wanting to study photography os on 
art farm earlier this century, and It will proba- 
bly take longer to overcome owing to the 
prejudice against computer art which Tony 
Patrickson thinks he has an explanation for , 
TTiere are still a lot of people out there who 
view art as a visible expression of their wealth 



Amiga Computing 


MARCH 1996 


and computer art confounds them because 
they can never possess it t can make dozens 
of copies, each exactly fire same as the first 
and that bugs them because they can't hoard 
my art" 

Tony rook a roundabout trip into the world 
of Amiga. He originally trained in sculpture 
and comes from an orthodox fine art back- 
ground. But he wanted to get involved m the 
emerging computer arts field and, through 
speaking to a friend working at a production 
facility in Belfast come into contact with the 
Amiga. Tony's main problem os an artist is 
one of funding , so the Amiga's tow-cost 
and high quality combination made for a 
particularly attractive proposition. 

He first got an A 1 500 about four years ago 
and worked with Deluxe Paint and Imagine, 
pretty standard Amigo tools that everyone 
has access to. But two years ago, the ageing 
A ? 500 was definitely starting to log behind 
the current state of the art (to be very kind to 
it) and Tony repfaced it with on A4000/03D. 


He continued using a mixture of video grabs 
from his Vidi Amiga frame grabber and an 
evolving mixture of Imagine, DPaint and 
imagef/K. 

When Lightwave became available os a 
standalone package, Tony got the necessary 
money together in order to purchase what 
was universally acclaimed as a brilliant 
'new' tool for 3D animators. Six months ago. 
he gave Lightwave the kick in the pants it 
needed by adding a Cyberstarm 060 board 
to his setup, thanks to a grant from the Arts 
Council \ but he has his eye on plenty of 
other additions to his setup that he will 
make when he gets farther money - itenti 
tike a VLab Motion come prefly high on his 
list As you'll see from the pictures on the 
page, Tony uses stark imagery to make his 
point fie feels that colour can sometimes be 
a distraction , and that computer art in 
particular seems always to be oversaturated 
with bright tones that can get in the way of 
the point of the image. 





it its 
es its 
:'S not 
s like 
;ested 
Apple 
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Qscom kill the Amiga? 


This next tetter was addressed to our 
erstwhile deputy editor Ben Vest 

As a subscriber, I always read my Amigo 
Computing pretty comprehensively, but this 
month's issue (January 1 996) was particularly 

apt 

From your sombre coloured cover with the 
rather sinister 'Estdm' figure, to the well-writ- 
ten and well-reasoned articles, J think you 
have captured the tnoad exactly and 1 would 
like to make a lew comments of my own. 

I came to the Amiga rather later than most. 

I was forced by an industrial injury to take 
early retirement, and my younger son, bless 
him, knowing I was in a lot of pain and 
unable to sleep at nights, gave me his trusty 
Amiga 500. I quickly became hooked and 
sold the 500 ta buy an almost new A1200, 
just alter Commodore went into liquidation. I 
set about upgrading the basic 1200 and now 
have a 1200 working through a HiQ 
Workstation, with a trapdoor expansion 
card to give me 6Mb RAM, a 170Mb IDE 
drive, a Sanyo CD-ROM drive and a ZIP drive, 
together with a new Citizen ProJet Colour 
punter - as you cart imagine, I spend a lot of 
time and get a lot of enjoyment from my now 
lovely 1200 and this is increasing as I gain in 
competence! 

But I live in an idyllic setting miles from 
anywhere with far more sheep than people. 
When I first got the Amiga, there were quite b 
lew shops at not too great a distance from 
where I live that supported it - certainly mast 



□f them also sold mainly PCs, but usually 
there was someone with whom you could at 
least talk sensibly about Amigas. 

Since Escom bought out what was left of 
Commodore it is quite noticeable how the 
Amiga presence has totally evaporated - cer- 
tainly, as in your article, there are a few boxes 
with Amiga an them in both Tandy and 




Escqrn shops, but my experience in both was 
far more pronounced than yours. This was 
particularly sp in the nearest Escom shop 
where I was told by one assistant, wher 
commented on the 'Commodore' badge an 
an Escom PC ,T Yes, Escom are marketing 
Commodore now," Yes, says l, I know that 
but what about the Amiga? “Separate comp 
any", says he. "Amiga Technologies bur 
been set up to do the software, but the 
Amiga is defunct and nobody is sup 
porting it any more * 

I will not tell you whar 
actually said to him, bur 1 
will leave it to your imagi- 
nation. Suffice to $ay 
the next time 1 went 
into the shop I 
demanded to talk tc 
the manager, whom I 
knew had previous » 
had an Amiga, an: 
asked him to explain 
company polity about the 
machine. He looked real'* 
disco fited and more or less 


Will Amiga Technologies ever 
get it right? It dosen t seem like it 
according to our £5 prize winner 


RIMSBY WRINKLIES 



1 write on behalf of the 'wrinklies' in our Video 
Camera Users Club, who try to enjoy the fascinating 
hobby of video linked with the Amiga computer. 

About eight of out members have Amigas, mainly 
the A 1200, and we have an extra monthly get-togeth- 
er to exchange our knowledge regarding computer 
and video programs. 

Our complaint is not aimed At Amiga Computing, 
or the other Amiga magazines, but at the instructions 
given with coverdisks to get some of these very use- 
ful programs working. For instance, the installation 
instructions for MainActor pn the December 1995 
coverdisk include the following: 'Double-click on the 
MainActor.lha - to use this you must also have the 
installer program in your C: directory.', and also; 'You 
will have to add a line to ynur user-startup, that being 
Assign MainActor; .This allows MainActor to locate all 
the extra files it uses.' 

This must look straightforward to you 'Young 'urns' 
using computers, but to us retired 'wrinklies', well, 
we haven't a clue where C: is, where the user-startup 
is, or even howto assign anything! 

This type of thing happens to us continuously and 
we end up playing a stupid game that is easier to 
load mpst of the time. We think it would be a good 
idea for you to run a simple, basic instructions page 
for us 'wrinklies 1 at regular intervals, which leads us 
simply and step-by-step through these small 
problems that stop us horn enjoying these programs. 

We do have one or two young members who 
come along to the meetings, their fingers working 


faster than our brains, to get some of the programs 
working. They are like your contributors - they know 
their stuff, but cannot translate simply the various 
processes needed to get things working. 

When we do get these video/computer programs 
working we realty enjoy the processes of titling ani- 
mations and all the other video-related programs you 
include, so perhaps you could recommend a booklet 
for 'wrinklies' an the mast simple basics of getting 
things running. 

Finally, if there is anyone in the Grimsby district 
interested m video and the Amiga who wants to 
know more about our dub, give me a ring on 01472 
877428. The instructions will be very simple, come 
and join us to help each other in our hobby. 

Phit Borman, Grimsby 

First off, I would like to say sorry for how long ft 
has taken me to print your letter (it arrived here at 
the end of last October), but in answer to your 
question, do you regularly get Amiga Computing? 
If so, you will know that there is a regular page at 
the back written by one of our contributors, Frank 
Nord, on how to keep your Amiga in tip-top condi- 
tion. There are always a lot of hints and tips for 
the whole range of Amiga users, from beginners 
through to advanced in art easy-to-read style. In 
addition, this issue contains the third instalment 
of Steve White's beginners guide to the Amiga, 
which should also help you. 

There are plenty of books around! to help Amiga 



Keep 
those fetters 
coming I if you 
can't he 
bothered to find 
a bit of paper and a stamp, 
why not e-mo/7 us? Simpty 
point your matter to: 
BSP @ ocomp. dem on. co. t ik 
There's a £50 pound prize for the 
best tetter printed as an incentive 


users, such as those from Bruce Smith, but the real 
solution to your problem is to experiment. Make a 
backup of your machine before you do anything 
too drastic and press ahead trying to solve your 
problems. At least you'll be safe in the knowledge 
that you can always restore your backup and if 
you will have lost would be some time. 

Get yourself some sort of file manager program 
like Optonica's InfoNexus which wilt help you 
explore Workbench's hidden depths, but experi 
merit, experiment experiment Finally, we will be 
running a video feature at some point this year, so 
stay tuned and we should have a bumper set o' 
video-related tools on our disks to accompany it 


Amiga Computing 


MARCH 1996 





implied that they were only selling them 
while stocks lasted and that he expected not 
to get any more, and yes, he was the only 
one who knew anything about Aminas in the 
shop. He then excused himself and went 
into his office shutting the door behind him. 

Even the big people who also whole- 
heartedly supported the Amiga in every way 
are starting to lose heart in the face of the 
lack of support they are receiving from 
Amiga Technologies, and I am afraid it is 
Eicon's intention to kill of the Amiga in its 
present form and certainly not to support 
existing Amiga owners in any meaningful 
way, 

I suppose that, in a way, I am lucky - 
although I really like my Amiga 5 200 and 
think that it can do virtually everything I 
could do on a PC but far more easily and at 
far less cost and certainly in a more user- 
friendly way, if all else fails, ultimately, I 
could throw the A120O away and convert 
my workstation to a PC using the CD, hard 
drive and Zip drive as peripherals in what 
will then become a PC, after a few additions 
such as a PC motherboard. 

But isn't it a shame? There are literally 
thousands of enthusiastic owners who like 
and want to continue using the Amiga, 
despite its many limitations, all over the 
world. II think Escom ignore and treat us like 
dirt at their peril, and 3, for one, would cer- 
tainly not buy anything PC from an Escom 
shop, if it came to it, even if it did say 
Commodore On it in exactly the same Way 


as my 1200 does. Many thanks for all your 
interesting articles and 1 may 1 wish you and 
your team a happy Christmas and a prosper- 
ous and healthy 1996, 

ton Aisbitt, Sedate, North Yorks 

Ben replies: - Thanks very much for your 
kind words of support I understand from 
Ezra that you are a bit of a regular letter- 
writer to the postbag, so Ton glad that he 
has seen fit to award you the ESQ prize for 
letter of the month. As far as the Escom 
shops thing goes, since the magazine 
came out, I have had several people ring 
me up and give me their tale of woe with 
regard to friends and family attempting to 
buy Amiga*. I really think that the whole 
affair is pretty shabby and that Amiga 
Technologies should have only allowed 
Amigas into Escom shops with some 
degree of Amiga experience. 

As for Tandy, I Spoke to the guy in their 
shop for perhaps the longest time and he 
was very sincere in his desire to sell me a 
PC, but when it came to it, none of the 
shops I visited was interested in taking 
E5Q0 of my money for an Amiga {apart 
from Silica, after some prompting). They 
all wanted me to go and get more cash or 
buy a more expensive machine on the 
never never. 

This makes me wonder how many sales 
of any sort of computer are being lost 
because of this perceived lower budget 
limit Of about E650, which a lot of people 


RASHY NEW YEAR 


6 have a handy tip to do with the trashcan on the 
Workbench. When I got your Christmas issue (94), I looked 
at the AppTrashcan program you gave sway, but you don't 
really need all these programs to replace Workbench's 
trashcan because you can have one out on the Workbench 
screen without using any of them, it goes like this: 

T. Create a normal drawer on the boot partition of your 
hard drive and call it what you like, like WSTrasbcan, for 
instance, 

2. Make sure the Icon is selected. 

1 Select 'Leave out 1 from the Icon menu on Workbench. 
This will place the icon directly onto the Workbench 
screen. 

4. Newt, use an icon editing program like the excellent one 
you gave away in issue 94 and change the drawer's icon 
type from a drawer to a trashcan, (You could ok o just use 
5wczto/o to do the same , we gave it mwy the following 
month on Issue 95 - ESJ 

5. Snapshot the icon to wherever you want it to be and 
hey hey hey, you now have a Trashcar on Workbench. 

One last thing before I go to bed (it's 4:37am as I write 
this). I live in north Wales and I am saddened to see that 
the towns around here no longer have anything to do with 
the Amiga - you can't get a single thing: no Amigas, 
no hardware, I can only find one shop that sells games 


(and they're all out of date), plus, if you ask the shop 
attendants anything about the Amiga they go all cocky and 
selfish. 

I find all this very distressing, I have been a proud owner 
of an Amiga lor ten years and while there is a lot I want to 
say, l feel 3 am only repeating what other people have said 
already. Anyway, it's a sad situation even though you guys 
at Amiga Computing are doing a great job - if it wasn't for 
your magazine i would have no way of knowing what was 
happening In the world, 

Michael J Owen, Caenarfon 

Nice bH of lateral thinking there, Michael. We tried it 
out in the office, just to check you weren't pulling our 
legs, and |o and behold it worked! The only problem 
with your method that we could discern was if you have 
{as we do) more than one hard drive or partition. If 
that's the case, you will have to have a separate trash- 
can for each drive you have on Workbench, as only hav- 
ing one follows the Workbench rule of "If if isn't on the 
same drive copy it rather than moving it..'. 

What this means is that if you drag a file from one 
place on a hard drive to another place on the same 
hard drive. Workbench moves the file fi.e. copies the 
file to the new location and deletes the original). If, 
however, you drag a file to a different partition or 
hard drive, then Workbench just copies the file, I 
saving the original copy where it is. The same 
principle applies to the trashcan. Other than that, nice 
one! 


just can't meet. When it comes to your 
suggestion that Escom want to kill the 
Amiga, I have to demur r, I don't think they 
would have spent the money they did 
(somewhere in the region of (50 million 
so far) if all they were going to do is dump 
the machine. However, their policies 
regarding the sales and marketing of 
the Amiga do seem decidedly odd, but 
as I know very little about big business 
advertising budgets or sponsorship 
deals, I can only assume that AT are 
doing what they can with the money they 
have. 

On the other hand, the lack of support 
we seem to be receiving from Amiga 
Technologies is upsetting and curious, 
especially since the Amiga magazines are 
the only outlet for publicising the Amiga 
that AT currently have. 

When all's said and done, the Amiga 
will probably never regain the sort of 
stature it had five years ago in the home 
market because of the rise of the console 
kids and people willing to spend the 
money on a PC - after all, if you want 
music, graphics, education, the internet 
and business and your only source of 
information is the television and the 
Sunday papers, the only machine you're 
going to know about is the PC, unless 
Amiga Technologies gets very creative in 
the marketing department, which is look- 
ing about as likely as it ever did with 
Commodore. 

Qinally... 

t just thought 1 would write in to say how 
much I like the new lopk of the magazine 
for 1996 and say that l thought that it was 
the best issue of any Amiga magazine I have 
read for the two years I have owned an 
Amiga. Although I am. now past the begin- 
ners stage (I hope), the Beginners guide sec- 
tion was well -written and informative and 
the set of features shout the future of the 
Amiga really set me thinking about the 
machine I would like to own in 12 to 18 
months time. 

The coverdisks you supplied this month 
were also very handy. Although there was 
stuff on them previously available on yours 
and other coverdisks, it was nice to have 
them ell collected together and to get the 
latest versions of things like MultiCX, which 
is a bit hard to find if you don't own a 
modem. 

Anyway, that's it. I just thought someone 
ought tp thank you for the great work you 
guys do for the Amiga community and I'm 
feeling very mellow because it's Christmas 
and I've had a drink or two. 

Owen Jones, Canterbury' 

Well, Owen, there's nothing we Like more 
than a bit of unadulterated massaging so 
now we're all glowing with pride and 
feeling mellow ton. 




•-'WMaau n . c.’aang grapr Mr any £orro baeeo Amiga Tro 

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AirriTCP is the mosi popula- TCPrtP impwmierltatJcPi (cr the Amiga. 

• Cornect your Aim^a 1o heterogemeous ric?lworh;& and ihe Inlemcl 

# Supports Ncfwcrk- File-System (NFS) as a client 

* Uses SANA- |l interfuse and comes with a full manual 

* An opcimitied version for 6HD2GL, CPU is mduded 
*■ Addmonal applicatroris FTP Telne?, rsh etc 


AmJTCP 


£ 69.95 


OS3.1 


Now availably for any Amiggl Tf-e full Amiga 
TfrthnolDg.eE licensed QS3 1 pa-> will bring 
your Amiga up |q Ihe very latesl operatirig 
system OSq I is more efficient, qlfer* more 
fealuie? and is necessity for many 
appiieaiio«ts 

OS3.1 A 50DitOO/1 5tKV2<MM 
OS3.1 A1200 
OS3.1 A3WJ0 
DS3.1 A46C0 



World Construction Set 


World Const! utlion Set »s a 3-D tertalh modelling and animation program 
lhai ofters unlimited hexibiiity and contro WCS provides a weellh ol 
SOMidns whelher ypy a r& frrfralmg for video, print media. Dommeiaaf dr 
scientific applications, or just let hin Ihfrifr arc too many features to lisl. 

hut this program is 
tegsrdfrdl by many as 
Ihe basl scenery 
generator on any 
platform 

WCS requires OS 
2 04 Or greater. 4 Mb 
HAM (6 Mb 
recommended) 
Both 66<Wfl arkd i}4£i 
optimised versions 
Sffr suppnsd 



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£119-95 


c 


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Click Editor 

In this editor you make you. r 
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the interactive Scripts. The C»tC*- 
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Graphics Edllpr 

This is ihe edrtor where you can add 
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ELCIAN CD-ROMS 


m ( decided to spend some money on 
J my Amiga so bought myself a 

«/ Power Quad-speed CD-ROM to use 
with my A 1200, along with the GVP 
A1230 1 already own, I would like to 
know if it is possible to use a CD32 joy pad 
on the A 1200, as certain games dp not 
support keyboard or a normal joystick? 

As I live in Belgium, I am experiencing a 
lot of difficulties trying to find a shop that 
sells Amiga-related products - why is that, 
and will this change with Escom? Maybe 
other Belgium readers could contact me so 
that we could get in touch, or are there any 
Belgium Amiga-related dubs that I could get 
help horn? 

Recently I went to London and while 
there bought myself a copy of the CD52 ver- 
sion ol Myth. When I got home 1 found the 
game did not work with my -CD-ROM. Will it 
work if I buy the program CDBoot? Is it wise 
to buy this simulation software, or is it just 
another name for something that does 
exactly the same as the software that came 
with the CD-ROM drive? 

Also, when are lost Eden and Megarace 
Coming out for the Amiga? They are already 
advertised as being on sale, but I have not 
received the copies that I have ordered? 

Btontrock Stijn, Oostende Belgium 


ft is possible to use CD32 joy pads on 
your A 1200, and they will even function 
as a normal joystick when used with stan- 
dard Amiga games. The only possible 
drawback is that some CD32, games may 
not recognise you have the joy pad 
because the CD32 has a little more 



circuitry than 
the At 200 which 
allows it to automati- 
cally detect that a joy pad 
is being used, rather than a nor- 
mal joystick. However, I cannot see this 
being a problem as I would think most 
programme rs should be aware of this. 

1 cannot tell you if there are any shops 
or user groups in Belgium, but there is a 
recently formed international user group 
called A M J.C.A. based In London that 
may be able to help you out. Contact: 
AMIGA, 190 Pal I oden Way, London NW11 
6JE, Tel: +44 131 455 1626, If any Belgium 
readers want to get in contact with you we 
will be happy to forward their letters. 

As for the E scorn situation, they reatly 
Only have enough resources to concen- 
trate on getting distribution to the Amiga's 
main selling points, such as England, 
Germany and America, Even if Amrgas do 
make it into Belgium Escom shops, I doubt 
they will be of much help to you. As they 
only stock the basic Amiga packs and little 
else in the way of Amiga peripherals, 
there would be very little of interest for 
you. Overall, the CD32 emulation software 


Helping you to sleep easier 
at night, AC AS will soothe all 
your troubles away 


you get with the Squiirrel interface is about 
as good as it gets and, unfortunately, if 
this cannot get a C052 game to run then 
you are going to need am actual CD3Z. The 
main reason for CD32 software not work- 
ing is that H may be directly using the 
Akiko chip. However, I cannot see why 
Myth would need to do this. Another is 
due to the CD12 having Workbench 3.1, so 
certain graphic routines are not available 
on a standard A (200 and this will also 
stop the game from loading. 

Apparently, Megarace has been 
scrapped while Lost Eden is still due to 
come out, even though its release date 
keeps being pushed back. 


n. 

llcck 

PCI o 

SB 

Je 


■d 



S GAMES 


I was wondering if ACA$ could shed some light 
^ j on a recent phenomena that seems to be 
/ occurring more and more. I'm talking about 
the ever increasing number of 05 friendly 
games that seem to be hitting the market 
particularly all these DOOM clones that multi-task along 
with other programs you have running. This never used 
to be the case, so why the sudden turn around? 

Martin Collier, Swindon 




You are right A few year ago it used to 
be the case that you were lucky if a 
game worked on an accelerated 
machine. If a game came out today that 
refused to work on an 020 processor it 
could not go on sale as every Al 200 would be 
unable to run it. 1 remember when I first saw Sub War 
2050 - l was quite amazed when I found it was 
running on an Intuition screen. You could pull the 
screen down and veil A, Workbench appears still up 
and running. 

The same applied when we first saw Breathless. 
Hit the right Amiga and 'n' keys, and Workbench will 
pop to the front This change of approach from the 
old has come about due to a couple of reasons. 
When the Amiga first came out it had a much slower 
processor and a quarter of the memory which neces- 
sitated that the programmer grab every byte of mem- 
ory and every GPU cycle to get the very best out of 



the machine. However, with modern Ami gas having 
faster processors and much more memory, the need, 
and the excuses, for killing the system off are not 
applicable, and when a Power Amiga arrives these 
excuses will be non-existent. 

The reason for not killing the OS off is that by 
actually talking to the OS a program can find out all 
sorts of useful information about what type of sys- 
tem it is running on. This means a game such as 
Subin/ar 2050 will actually run on a mode-promoted 


Anytm* nmninp 
Br*a(llhl* oft * hard 
driwa trill t>* mbto tv ■** 
it nruKf-lAflit Jngi away 


VGA screen - something that is impossible for a 
game that kills off the 05. 

Commodore always said that programs that do not 
use the 05 will not run on future machines, This 
happened when the Alioo first came out, and more 
recently with the floppy drive problem in the current 
Af 2oos - games using their own track loading 
routines could not cope with the new drives. It will 
also be interesting to see if such 05 friendly' games 
will run on the future Power Amiga*. 


Amiga Co m p u ti n c 


MA R CH 1996 






[Internet beginnings 


I would Hike to know more about the 
i Internet as in my country the local 
communication system has recently 
*■ installed a seraeT to the Internet, but 
l cannot find any Amiga Internet 
software on the market 
I would like to know what software is 
available and how I can get hold of it for an 
Amiga 1200 with 250Mb hard drive. Besides 
this I would like to know if modems used in 
PC machines are suitable for the Amiga or 
should I buy a special kind, If this is the case, 
where can I get it? 

Martin Bolostra, Montevideo Uruguay 

I am sure you will take great 
delight In knowing that all 
the software you need is 
available on the Internet, 
which is not going to be of 
much use to you now, is it? Generally, the 
Amiga software you need to use all 
aspects of the Internet is freely available, 
but the problem with this is that the only 
ready source for Comms software is 
Amine! So to get Amiga Comms software 
you either have to have Internet access 
already, or a CD-ROM and the Ami net CD 
set which would then allow you to get the 
right software. 

On our April Issue we did a special 
Comms coverdisk which supplied you with 
all the necessary Internet software to get 
you linked up and accessing e-mail, news- 
groups and FTP sites. There was also the 
chance for British readers to have ten 



hours trial Internet access with Demon. 
There are still April issues available so you 
could get onto the Internet this way. 

As the whole package is based around 
Amiga NO 5, an older TCP/IP software pack- 
age, the Installation is very simple as the 
Installer was especially written for the 
included packages, but you will still need 
to know your IP address, your e-mail 
address, and the sub net mask. Do not 
start worrying too much, as your Internet 
provider will tell you what you need to 
type in. 

The only downside is that AmigaNOS is 
not supported by any recently written 
internet programs, with just about every 
program supporting AmiTCP, 5o in the long 
run, getting hold of and switching to 
AmiTCP would be the best move. 
Unfortunately, AmiTCP is very very difficult 
to set up, even for someone that knows 
quite a lot about the Amiga already. 

This is because for every program that 
you want to work with AmiTCP, you have 
to configure AmiTCP separately for each 
one, and this can get to be very confusing, 
tf AmiTCP came with all the necessary 
Internet tools to allow you to Web browse, 
e-mail, use newsgroups and FTP, things 
would be far more straightforward. All you 
would have to know is your IP number and 
e-mail address which would be provided 
for you by your Internet server. 

Amiga Technologies have announced 
that they will be producing an Internet 
package, based around their A$325r2 TCP 


IJINAL ZOOM 

Having owned Final Writer for a while now 1 have 
got to grips with its graphic tools and am using 
them more to produce diagrams for my college 
essays. The problem l have Is when trying to 
precisely position lines so that they fit together. At 
the moment, I have resorted to entering the co-ordinates 
directly into the lire requester, but as you can imagine 
this is quite lime consuming when dealing with any 
more than just a few lines, Have you got any 
suggestions? 

Simon Jones, Manchester 


if 



Having used Final Writer to produce 
essays and reports myself, I know how frus- 
trating and time consuming it can be trying to set up 
diagrams by hand. Luckily, there are a few tricks that 
you can use to help you get along. 

In the display preferences there are two DPI 
settings, and the primary use for these Is to create an 
aspect correct document display. This simply means 
the printed document will look like it does on the 
screen. The DPI value can range from 40 up to 310, 
and a side effect of this is that you can get a more 
detailed view of your document by using higher DPI 
values. Consequently, if you double the DPI you will 
room in twice as much. The downside is that because 
the computer Has more data to process, the screen 
update will slow, but having this closer 'look' at your 
document will allow you to be more precise with 
positioning graphics. 


*'r.: * a- vi y vi *- a i 

„ «» PlJl*1*l LilL 




What is RISC? 


This h4dw rt ami table flace to start, and Ihi 
ihowM whsH a peculiar altu cUJoji RISC le in. The f 
inx? HI sc: iifoeuaaof. The temi RISC atand& for fir 
mid ctdiua ubaut because of the comparison with 
li:dited the the CISC machines of the day. 


'• 0 si * *: 41 a 1 *.1 : IJII J .it. 


. *fianau fn" ■ ^ D 1 ■ II 



Who 


Chmtgft *9 DW trot h 40 to 310 

room* you in tlmest rifhl tmw* » much, 
M your tciHn t+tr * ih win. *u Hot 




!:« 

T 

i a 


Da you have a problem? Do you 
sometimes find yourself poised 
over your Amiga with axe in 
hand, spouting profanity at the 
stubborn refusal of your software 
or hardware to behave properly? 

Welt, calm down and swap 1 the 
axe far pen and paper, jot down 
your problems, along with a 
description of your Amiga setup, 
and send it off to Amiga 
Computing Advice Service, IDG 
Media, Media House, Adlington 
Park, Macclesfield SfUO 4NP< 
Alternatively, e-mail us at 
AC a comp, demon, co. uk 


Stack and with all the necessary tools you 
need. The full details have not been con 
firmed yet but It will initially be bundles 
with the A 1200, and will probably be 
available separately. So for any would be 
Intemet-ers this is the perfect so I uf ion. 

As for PC modems, you can use any 
external modem with your Amiga, You 
cannot use the ones that are internal to 
PCs as the interface for these are not 
compatible with the Amiga. Also, yon can 
not use PCMCIA modems as no Amiga 
device drivers have been written to take 
advantage of them. 


Jargon 

box 


a™ JO 5 - frjiTtvi&V fi'ie mesT > iotfay upprf TCP/p sue*' for 
rte Armys War apguMiV fteefc cvcntitite up to tv^von 3, 
fr-fi ’ rtrecn a .•! is otfy rt$ p rorwwmcs 1 

product 

TOW saforar that tftenn ydu to fSivi&T to (fw 
and aifier rwfivcvis 

,A$22£ r 2 - the row rWiiTso try Eor^Tocfcn^ 
□ppaYEnbV be tter L ban Ann TP. Utfaftuflatdy it 

0 public on fy iwv} a/ariobtB to Pewtp- 

ers. .rr wnV mToJnc an qppwrwice with ll-.r SJOMt^OPpear 
Tech Jlnllemef package 

PCMCIA - the i tf i n s Set lyi Ifte wte tf an A I 200 and 
AS00, Vnw to 6c known ascPCskt tX everyone ^ 
rftil.y tided a f 6cwig to say PCMCIA shf mV the Irnic 

DPf - Ci ffl Per inch, a way the of 0 

dtjpday tf P<rtf ceiT. JTie higher theCPithe greater the 
quaity. as thue anr W dc6 for nir.h Yirft A nMfvtof 
.hcs about 75 DP, a .hal 1 ' deemr prater e or /sasr 300 
DPt, and ate arou^ \JfflOP 

Mb - -STa/K/s itf a megabyte at 0 rmlo 1 ? pyres A jfap- 
dordA 200 has 0 2Mb rurW/ has 2 mflan bytes 

Cb- a Cigabytir or 0 I 000 fflriQfl bytes 

Bytes - am byht is made tf d 6V <■. r.-f.W r or 

;1 A ijyfe can hold 'Vc^ D to 255 

Afcde ptG f ■■cnpi'i - tt'Vrn ..flCA di <p it 1 -! cwnir (Jvf 

Aftfga cwners !Kr«.s to .^h .iesaLin&n 

I'Ofl morvraf rsmtes. .Li'n'brtU'toft.y no pcagrtyvi iuflpx- 
K(i .'tee, so (node prom oiKfi ivtu to ..:iTe 

these presstotos to uac r/i?terW mgftfaf 0 , 1.1 
r.ybiij. wtveh yru ^ei'ea .? fra.Ti ymr tCaotrtf preferences 


Amiga Computing 


MARCH 1996 






(2) 


her Amos came out for the Amiga 
back in 1990 it redefined the way 
people looked at Basics, Until then 
they were normally considered 
simply as learning tools, with no real world 
application because finished programs would 
run too slowly to be of use, and the nation of 
writing a graphic intense game would have be 
ridiculed. Amos proved this to be wrong, pro- 
viding a command set that could perform 
amazing graphical feats on a stock A500. 

Blitz is the same style of high performance 
Basic, A simple command set hides very power- 
ful functions with which you can unleash the 
graphical power of your Amiga, while not hav- 
ing to go through several years of learning how 
to use it. 


The Blitz programming language works 
around a sensible system of objects. An object 
can refer to almost any part of the Amiga's sys- 
tem, being screens, files, Fonts, Sounds or 
Gadgets. AN objects can be created and 
removed in the same way, with the Blitz lan- 
guage handling all the memory allocation and 
other structures associated with each type of 
object 


Command control 


This object system makes understanding how 
commands work a lot simpler and is very 
straightforward, tf you create a new screen 
abject any graphical functions you now per- 
form will all act upon this screen object ff you 
then want to use a different screen you fust 
select the screen object you want 

To make your life even simpler, Blitz has 
direct support foe the Amiga standard IFF fifes. 
This means you can load IFF pictures, samples, 
animations and anim brushes directly into your 
programs These can then be used with any rel- 
evant Blitz objects such as screen and window 
backdrops, game sprites and even as menu and 
gadget images, 

The major addition for Blitz 2.1 is full AGA 
support This comes in the form of a new dis- 
play library to replace the old screen slice sys- 
tem. The new system takes the form of each 
screen being given a copper list. The Copper h 
the custom chip that controls haw the screen 
display will look. The basic form of the com- 
mands simply allows you to set the resolution 
and how many colours a screen should have, 
but more advanced programmers can access 
the more complex copper functions. 

These new AGA functions will allow you to 
use the higher screen resolutions - up to 
T 280*51 2 pixels - and the greater screen 



Neil Mohr finds out 
what makes Blitz a 
superior Basic 


Jargon 


Debugger - ,y>i eispfrfra/ 
too/ tor any programming 
language that flier*? j ,'hc 
j 'ab of trucking down 
program etrats cr much 
Stmpfer task 

BASIC - Beginn&rs Aft 
purpQie Sym/ra/rc 
Instruction Code, cr high 
tore/ programming 
language- mmed at 
heguwrrs to make it 
simpler to learn 


Amo* - Blit: baste direct 
competitor Started off as 
STDS tw? the Aron and 
was ported Over r 0 the 
Am, go back ifi 1990 

Custom Chips - gore 
f/ie Amiga graphical and 
audio capabilities that 
took PC and Macs seven 
y?Oti 10 natch up 
Unfortunately, 1 0 years pi 
negiect have left Iftem 
outdated 


Enforcer - n debugging 
only available to people 
with MMUs, Enforcer rs 
used to check that any 
muttitvslmg programs are 
not going to crash the 
machine 

MMV - Memory 
AtofWgcfttton/ Unit found 
'n the lull fiSO/OAQ/OGO 
pitoCWMfS, Allows 
adronced memory func- 
tions to be performed 


depths - 256 colours or 262,000 in Ham mode 
- that AGA allows, Along with this are the 64 
pixel wide sprites that can also be high res. 

Another feature of the AGA chipset is its abil- 
rty to fetch graphic's data in larger amounts, This 
allows 52 or 64-bta of screen data to be fetched 
in the same amount of time it took the old chip 
set to fetch 16-bits. These higher fetch speeds 
mean ft takes less time to display a screen, so 
on chipRAM-only systems, the processor has 
more time available to it 

The only drawback with the new fetch modes 
is that due to how the Amiga's DMA works, 
using high fetch modes and screen depths will 
restrict the number of sprites you can have on 
screen. The only way around this is to work on a 
screen with reduced width - this gives the 
Amiga more DMA time to sort the sprites out. 


The only other major addition to this version of 
Blilz. is the improved test editor, TED, and its 
on Sine help. Hw editor is now available in a 
Workbench 2 version that looks and works a lot 
better than the old. 

Using the new on-line help, if you want to 
find out more about any command just press 
the right Amiga and help keys and a window 
will pop up with a short description of the com- 
mand's syntax and what it does. 

1 suppose the main question is whether you 
should buy Blitz or Amos? I would not hesitate 
in recommending Blitz Basic over Amos with its 
system-friendly editor and debugger, full AGA 
support and a more straight forward command 
set There is direct support for intuition pro- 
gramming, including specific Blitz commands 
for creating gadgets and menus, so Workbench 

2 users can use the Gadtools commands for 
better looking programs, Also, the ability to 
have in-line Assembler is a great feature, which 
not only makes Bfitz perfect Iot learning 
Assembler, but anyone creating a game Will be 
able to optimise parts of their Bfitz code with it. 


Bottom 

I line 


Requirements 

REP esserrhttf BLACK recommended 


RAM Workbench 



Qe-bugger me 

The new version goes: for the full MonAm treatment and 
allows you to view every aspect of your Blitz program, 
Along with the usual debugger functions, such as skip , 
step, run and viewing, the processor registers and status 
registers. You can add stop commands in your program 
which will automatically im/pAe the debugger, alio wing 
you to vtew the program status, change registers, custom 
chip requesters and program variable and arrays, 

All the various Blitz objects that your program may 
have created can also be examined, making it a simple 
task to find out what ail your screen bitmaps, sprites and 
palettes are up to. 



n rfeiossief t* brimtling with uxttful functions, and 

allow* you tn peek jtt e-uery atpac t at your blitz program 


HAM 


Workbench 


3 Mb hard 
disk space 


Product 

DETAILS 

Product 

Blitz Basic 2.1 

Supplier 

Guildhall Leisure 

Price 

£3493 

Tel 

01502 090000 

Scores 

Ease of use 

*5% 

Implementation 

B5% 

Value For Money 

95*> 

Overall 

94% 


MARCH 1996 






© 


Kile checking the recent uploads on Am met the other day, I 
noticed an intriguing little 12k archive called RStoreak.lha which 
l lelt deserved a mention because it's become a permanent Fix- 
ture on my hard drive already. RSI Break, by a chap called Janies 
Allen, is a small commodity that is designed to remind the user to take reg- 
ular breaks when typing, so as tu avoid possible RS) problems. Repetitive 
Strain Injury is, of course, now a recognised condition which causes consid- 
erable pain to sufferers. It can affect anyone who performs repetitive move- 
ments regularly, such as piano or guitar players, and, of course, computer 
users, 

RSI Break flashes the screen every three or lour minutes to remind you 
to shake your hands, and every half an hour or so an alert appears telling 
you to get up and walk around a little. The frequency of these reminders is 
totally configurable via the icon tooltypes, 

RSI Break is an excellent idea, and is highly recommended. Now let's 
take a look at the best of the rest from this month's PD and shareware 
mailbag... 



Dave Cusick's back with another 
bumper-sized bag of budget stuff 



IPEOUT 1 .3 


Programmed by: Tero Lehtonen 
Available from: Your Choice 
Disk Nor CA60C 


Wipeout is an unassuming blasKem-up, 
written in assembly language for the maxi- 
mum possible speed. Ypur task is to con- 
trol a small spaceship which flies around 



C rh# Lovely ftilA from 
Surrey: “fYl go tor Soon 
Connery T pbiu Paul.'* 
BuXXOt IWfij: 

dot?." Audience; "Ah/\.:, r ' f ra 

WipCOUt 


trying to destroy every other moving thing. 
Each level has its own graphical style, and 
the visuals throughout are Impressive, with 
parallax scrolling and well defined sprites. 
The sound effects are more than adequate 
too. 

Gameplay is fairly tough, mainly 
because getting used to the incredibly sen- 
sitive controls takes some time, Fractional 
joystick movements can result in massive 
changes of direction for your little ship, so 
a steady hand and a fair bit of patience is 
required to be successful 

Because the portion of a level visible at 
any one time is relatively small, using the 
scanner to pinpoint enemy ships is a 
necessity. On the early levels you can 
afford to toddle around picking off the 
enemy one by one, but on higher levels 
the baddies don't react kindly to your 



’ r „.snd ft’* fllflo avAfJflfefo in green 


presence and will actively seek you put 
and fire at you. Whilst it's scarcely going to 
win any awards for originality. Wipeout is 
nevertheless a pretty playable game, and is 
an excellent way to relieve frustration once 
you J ve cracked the control method. 



IDS 


ONLY 


Programmed by: Mark Meaney 
Available from: Seasoft 


Kids Only is a collection of seven linked programs 
aimed squarely at youngsters. It was originally intend- 
ed for commercial release but the three disks are now 
available for a tenner. 

Big kid that I am, I had great fun playing with the 
on-screen musical keyboard in the Music Maker 



1 ' ttitia, #(i? D™ or L«ntwn'f nippers apparently 
drew i picture end called It 'Lucy In Til* S*y 
With Diamonds', Inspiring John fp writ* the 
s-opg. Do mm brffmvw him bojit and girt*? 



' ' Can you aee what It la ymt7 
if* {retting Better nil the tim# 

program. Six different instruments are available and 
there are some accompaniments too, and whilst it's not 
quite on a par with the Fun School build-a-band 
thirigy for sheer entertainment value, it's nevertheless 
extremely good. 

Dot 2 Dot is also well implemented, with a selection 
of pictures for completion which can then be coloured 
in. Unfortunately, some of the numbers next to the dots 
can run into one another on the more complex pat- 
terns, but since the program won't let you draw a line 
that's out of place, this isn't a big problem. 

There's a computerised version d f-Spy r which uses 


Being for 

THE BENEFIT 

of Mr Kite! 

Steve Bye, the nice chap at Ft Licenceware who 
created the Absolute Beginner's Guide to 
Workbench {of which volume 1 is now available 
has just written a little booklet called First Steps 
With The Amiga At 200. It contains sections on car- 
ing for floppy disks, loading software, formatting 
and copying disks, deleting and recovering files 
creating bootable disks and detecting and dealing 
with viruses. The 20-page booklet is available free 
to anyone wfm wants one; just send an A5 SAE. 


colourful pictures absolutely jam-packed with 
objects and beasties of all kinds. The object is to 
guess a certain number of them in as little time as 
possible. 

There is one of those fiendishly difficult picture slide 
puzzles too, as well as a colouring pad, a word search 
and a pairs game. 

Virtually all the programs have multiple difficulty It . 
els, and the visual appeal of the entire production is 
immense. It is practically guaranteed to hold: the atten 
don of even the most restless of kiddies for some time 
tt kept me busy anyway. 












Qrena 


Programmed by: Gaig, Taylor 
Available from: 

The Development Foundation 



Disney may have had a box-office flop on 
their hands when they came up with cult sci- 
fi classic Iron, but they were unwittingly 
inspiring hordes of programmers when they 
dreamt up the infamous light cydes game. 

If you experienced a strange sense of d e ja 
yu reading that paragraph then you've either 
got an incredibly good memory or you've 
recently been looking through your back 
issues of Amigo Computing That's the exact 
same sentence that began my review of 
Wired Chaos back in AC79, So why would 
anyone bother writing yet another light 
cydes game? Well, as it says on the accom- 
panying letter, they do tend to be 'cheap and 
cheerful, addictive, and relatively quick 
to code,' 

Arena is not PD or shareware, but a com- 
mercial release, it's the first game from The 
Development Foundation, who have other 
products In the pipeline which they promise 
aie “graphically and sonically far superior to 
Arena, have far more complex gameplay,, and 
rely quite heavily on Lightwave rendered 
graphics." But Arena is pretty good. 

Excellent presentation, a good range of 
options and a screen editor are what sets rt 
apart from the pack, The gameplay itself is, 
well, light cycles really, but in addition to the 
'classic' game there is an updated 'arcade' 
version with colourful backdrops-, optional 
strobe effects, walls and so on. 

Up to four. cyclists can participate, 
although three d these can be controlled by 
the computer if you don't happen to have 
any like-minded chums handy. Its all good 
clean fun, and ft's a quarter of the price of 
most commercial games. 

Incidentally, The Development Foundation 
say they are on the look out for graphic 
artists, game designers and programmers, so 
rf you think you're what they are looking for™ 



1 A gasuf tjumtfty and, most 
tmportAnffy, chtiap light cjfdi ts gjrne 


1 DICRAFT 
MAGAZINES #8 

Produced by: The Craft Brothers A readable music magazine which, as 
Available from: Seasoft the title suggests is aimed at MIDI 

users. Articles cover subjects such as 
the benefits of MIDI, equalisers, ten top 
tips from the Gaft Brothers, and for some reason, a discography for Nick 
Cave And The Bad Seeds. Readers' letters are also included, containing 
opinions and questions for the writers, There is a review of the public 
domain EaglepJayer l,54 r and an Octamed module and a Protracker 
module are thrown m too. 

There are also some General MIDI format tunes on the disk; live in stan- 
dard MIDI format (two original compositions, plus Scarlet's 'Independent 
Love Song', Tina Turner's 'River Deep Mountain High 1 and M People's 'Sight 
For Sore Eyes') and two in GctaMed6 MIDI format (Take That's 'Back For 
Good' and Janet Jackson's 'Whoops Nov/)- standard of these is excel- 
lent Some MIDI utilities are also thrown in fur good measure, such as 
General MIDI emulators for the Roland D-5, DIO and □ 1 10 synihs and a 
Music-Xto MIDI 2.1 format file converter, 

Whilst there are not a vast amount of things to read, the producers are 
boldly attempting to produce an issue each month so it's unreasonable to 
expect too much. The range of tunes and utilities help to ensure that this is 
a worthwhile addition to any musician's disk box. 

At the same time as each issue is produced, the makers release a sepa- 
rate samples d isk, MIDItrafr Samples #B contains a decent selection of high 
quality instrument samples for use in tracker programs and samplers, and 
is recommended for Amiga musicians after some new sounds. 





I want to hear from you if you have 
any program, whatever its purpose, 
which you consider worthy of 
review. Whether it will be freely dis- 
tributable publk domain, shareware 
or itcenceware, If you fee) it's of suf- 
ficient quality to merit coverage 
then stick rt In j jiffy bag or padded 
envelope and send it rr> with all 
haste. Although Public Sector 
receives foo many submission* to 
cover them aft I promise III at least 
tank at your work - evfrtt If it's yet 
another lottery program or 
Klondike cardseL If dots make my 
job a lot easier though if disks are 
dearly labelled. Please ate* include 
a cover letter detailing (fit disk con- 
tents and price, and giving some 
basic instructions. The magic 
address 

Dave 

Amigt 

Afedfo House, Adtington Pork 

MauJesfield $KW 4NP 





EENY WEENYS 


Programmed by: Malcolm Lavery 
Available from: Malcolm La very 




Top platform-puzzling frolics, vaguely reminiscent of 
a certain classic game starring small suicidal rodents. 

Your task is to guide the cute little Teeny Weeny 
things across some treacherous screens using a vari- 
ety of objects scattered around. One wrong move can 
result in one of our heroes meeting their maker in 
some unpleasant way. Swift thinking is required too, 
because you are up against a Strict time limit. 

The graphics are lovely and colourful, and the love- 
able littl'unrs move smoothly around the strange land- 
scapes. To accompany the action you can select one 
of 15 little ditties, of which the cheesy 'New York, 

New York' tune is my personal favourite II the music 
starts to get irritating after a while, you can choose to 
have the excellent sound effects instead. As 
with Lemmings, there's a password system so you 
won't have to replay the earlier levels once you've 
completed them. ‘ ’ r*en* W**ny*.- Camming* with tn gger 

It's all very well having a blast on something like » r «**** ; * ■"* df«*rpnr g^m* P fay 

wipeout, but at the end of the day the most entertaining games in the long term 
tend to be those that tax the brain in same way, and offer a little variety in 
the action. Teeny Weenys certainly meets these criteria. 

So just to recap: top tunes, silly sound effects, excellent graphics, 
addictive gameplay. It's hard drive installable too, What more could 
you want? Well, an AGA Amiga, because it only works on those. 
But if your machine is up to it, this game has got the lot - and 
for six quid it's a bargain. 


^ Tmm rrr WV*ny 
w at&rfltlft difatnma 


Amiga Computing 


MARCH J 9 9 6 



HARE 











Q N LOCK 2.1 

Programmed by: Mike Carter 
Available from: Roberta Smith DTP Disk No: UT362 


if you suspect unwanted eyes are taking a peek at some 
of the more sensitive files on your hard drive, what can 
be done? Well, you could lock your Amiga away when 
not in use, but that would be a little drastic, A password 
protection program would be a better bet. 

And what if you reckon one of the offspring is using 
the computer alter their bedtime? Periodically checking 
they're not at the computer would become a bit 
tedious, Getter to have a program which only lets them 
use the machine at certain rimes of day, 

Eli lock can do all this and more. After installation 
using the supplied script, the program can be config- 
ured to suit your particular needs without much hassle 
at all. An unlimited number of users can be created, 
each with their awn user name and password. Each 
user can have their own section of a hard drive which 
only they can access, where they can keep whatever 
they choose, and because this directory is always 
assigned as USER: regardless of who is currently using 
the machine, word processors and suchlike can be set 



' Pruieef your hard drive from fm$uttUiko 
kiddies ffkm Andy MnddocX with Enlgct 

to save files into USER: and files wifi automatically be 
placed in the individual user's private section. 


On booling up the machine, every user car have 
their own startup-sequences, which can include sam- 
pled speech and sound effects to add an extra sparkle. 
Enlock can also check memory vectors, acting as a very 
basic virus checker. And as well as restricting each 



user's access to specified times, Enlock keeps track of 
every attempt to log on, whether successful or not 
On the down side, the time restricted accessing fee 
hire doesn't like it if the 'stop' time is after midnight and 
the 'start' time is before - you couldn't, for instance 
specify a time band from 23:00 to 01 m The eutho' 
points this current limitation out in the accompanying 
AmigaGuide file, but it's not a major irritation, and it will 
probably be fixed soon anyway, 

This is by far the best hard drive protection program 
I've come across, boasting plenty of features 
and appearing very reliable and stable. Definitely a 
worthwhile investment for security conscious famiti 
members- 





CHESS 3.3 


Programmed by: Stefan Salewski 
Available from: Your Choice 
Disk No: CAbG 1 


When I was at school I always used to get nominated by my 
classmates or form tutor to enter the annual House Chess 
tournament - not because I was any good, but because fd 
been stupid enough to volunteer' for a laugh back in the first 
year, and I soon tired cif protesting when everyone said "Dave 
will do it, he did rt fast year." Never having been a great Chess 
fan anyway, the boredom of sitting through lunch times 
lacked in what were allegedly 'tactical battles of wit and skill' 
with incredibly tedious friendless individuals didn't really 
endear the game to me. I'm not knocking Chess, you under- 
stand; it's just that when everyone else toddled outside at 
noon for a game of football, 1 wuuld have to wearily trudge to 
the 'Flexible Learning Suite' (ie, a room with a telly and silly 
shaped desks) lor an hour of slowly munching my butties 


whilst said sad individuals pondered their next move. 

Of course, playing against a computer doesn't present the 
same comedy opportunities as the real game. You can't delib- 
erately lose to the four move checkmate if it's a sunny Friday 
and the football is lied at 2-2 for the week, and you can't 
laugh hysterically when you accidentally beat a bloke four 
years older than you who devotes his whole life to the game. 
But it does have some advantages; you can limit the computer 
to ten seconds thinking time per move, for instance. 

VChess is about as good a shareware chess game as I've 
seen. It doesn't go for flashy presentation (in fact, it's pretty 
horrific to look at) but it plays a fine game (or a crap one, if 
you so choose). It also has lots of nice features, like a totally 
resizable board which can be rotated in 9€ degree stages. 
Carnes can be loaded and saved at any point, and the com- 
puter can be set the challenge of reaching Checkmate within a 
couple of moves, 

This version of VChess is not restricted in any way whatso- 
ever, If you use it, however, don't take advantage of the 
author's generosity - send him the 20 DM registration fee, 
because it's clear that a lot of work has gone into this offering. 






Amiga Computing 


MARCH 1996 


Qevision Mi 

Programmed by: Richard Thompson 
Available from: Richard Thompson 


This sort of thing has been done before, 
but it's either been done badly or don- 
expensive ly. It's nice to see that Revision 
Master is neither bad noir expensive, 
testing a mere fiver for a full registered 
version - rather more affordable for 
students than the astronomical registration 
fee for Student Aid 2 (reviewed in issue- 
S3). There's even a save-disabled demon- 
stration version available from the autho r 
for El. 50, 

The main purpose of the program is to 
allow the student to create question and 
answer quizzes, and then use them to test 
his or Her knowledge and gauge then 
progress from the results. 

The simple interface makes designing a 
quit a straightforward task, although it will 









Qeluxe pacman aca 


f 



ilk of 

; tea- 
t and 
3 net, 
jthor 
lying 
t will 

gram 
ures 
sly a 
imily 


Programmed by: Edgar M Vigdal 
Available from: You r Choice 
Disk No: 603 


It's interesting that a lot of the most playable 
PD and shareware games are updated 
versions of classics. Featuring tasty ACA 
graphics and smaller mates than the origi- 
nal, this version of Pacman has lost none of 
(tie playability. Under this new lick of paint, 
it's the same old Pacman! as enjoyable as 
ever. 

New game play features include extra 
bonuses for Pacman to pick up, such as 
guns with which to shoot the ghosts, glue 
with which to slow them down, shields, and 
overdrive pills. These only last until the cun 
rent screen is cleared, however, and rather 
than making the game easier they simply 
add a bit of variety to the proceedings. IE 
you're really pathetic, the best bet is to alter 
the difficulty level, as one of the three levels 
is bound to suit. 

The mazes also change subtly as you 


I to. «<•*-.>■ t .» .. si-iiF i . ■>.* . nr *»*»*+*.• 



FT A Day In Th* Lite of Pieman: 
muneft muticA munch.,, 


progress, and before starting a new screen 
it's wise to have a quick check, because oth- 
erwise you can find yourself fleeing down a 
corridor that doesn't actually lead to where 
you thought it dfcL 

There are some decent sound effects to 
accompany the action, and if these prove irri- 
tating, hitting E will start a tune - at least 
that's the idea, although my copy didn't want 


M/STER 


mtem [&■£©? M iEPsaere Mated 


fore, 
feme 
ision 
iive, 
ered 
: for 
ation 
ssue 
non- 

jthOT 

is to 
arid 
> test 
their 


mg a 
t will 



lM€ 


Plants nake their own food fron sunlight. What is 
this process called? 


■ amnsmiirnE 



obviously be a time consuming process. 
Still, the very act of creating a quiz based 
around course notes will probably help to 


- a iff. Itepcfi 




you I and LS 8 of a 8 bit nunber 
Is the decinal mult? 


129 


jog the memory. Revision Master also off ere 
another extremely helpful function. The first 
is the Vocabulary section, ideal for those 
studying a foreign language, or perhaps sci- 
ence students with plenty of technical 
terms to leant. This can be presented in the 
form of a quiz, or more entertainingly as 
anagrams, or a word search, or as a 
memory testing game. 

The mildly humorous sound effects and 
attractive presentation make Revision 
Master more interesting than most of its 
ptedecessors too. If exams are just around 
the corner, this could be an excellent 
investment, 


C EViii Andy Hdddoflt 

got this one right (but hm 
had to consult the 
Junior (*d BOfllf 

at Scr £rt££ first j 






c Tfiv tiftM cfUn? ifiions 
might come up «*rfrpl 
llittti in any en« game, 
but BffvjfiuFi Maxtor atilt 
ain't hatt bad 



I * ...muntfr munch 
munch. Hurradf 


to oblige. Still, to my mind, the old munching 
sound is a vital part of Pacman anyway. 

This extremely addictive and superbly pre- 
sented game is shareware, and Mr Vigdal 
most certainly deserves the ten U5 dollars 
registration fee. 

With 

A LITTLE HELP FROM 



MY FRIENDS 


The Development Foundation 

9 Kelly Street. Greenock, 

ScAand PAI6 BNF 

{Arena costs Efi, or Ell with source code) 


v f 1 Licenceware 

31 iVelingtofl Road Exeter, 
Down ETC sou 
Tat: 0)392 4*3580 


Malcolm Livery 
20 Shiktspeare Avenue, Cwgill 
Egic-mont Cumbria CAZ? 


ile eny Weeny s dost 

# 


Roberta Smith OTP 

190 Fallodei^Vtaf, Hampstead Carden 
Svburb LeMrfon NW1 3 6)t 

Tri min irV'T itfw 
(Disks «cb pi us 50p 


Sea soft Computing £ 

Unit 3, Marteffo Enterprise Centre, 
Court wick Lane^tilfehamplon. West 
jff Sus$ ex8N17 7PA 

Tdhf J3U3 B 50378 

{Midkraft disk?: 1230' each plus 50p 
l 1 m AP, K*h Only: £10) 

Richard Thompson 

50 Chesterfield IfraA Shidton, Allreton 
J Derbyshire DESS 60 N 
a [Revision Mutter demo E1.5C, 


^wtBSL 


Your Choice 

39 Lambton Road, Chorlton, Mane 
M2 J OZJ 

Teh 01 63 -881 @994 
(Disks 99p each | 


Amiga Computing 


MARCH 1996 



HARE WARE 









ID-ROM fJU 




IHnL.CMOIH.. 



Workbench Add-On 
Volume 1 


\-m Wuikb*r‘-h AiUDn GDRCM u 'hr dull sCtl'iOnOfl k> pOUl 
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CD-Write 


WTwrtlll Vrju 0*11 ion 1 ! -to* ymn CD* I 1 060 Ma hn™ long Amu 

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Amirrtl ib Ae wartd j laigeii -:ckoion «J hnvy dTilnbutolSq Amiga 
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Aminet Set 2 

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jpgnbyiH nl saJtwnn a 10-DDD nrplimi MTnlliNr ynu iibn upplr.a 
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fcfc -- 2d if -- -5 

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pearls 



Meeting Pearls Vol. Ill 

Tto MoHi'ii Prj-:i“s Vubm* III p-niirant PiO f-' ul ito hmul FD lcll 
worn n sjv»r .-J ™n nlM-bn-N. udi,r*. hijp bw rmrled to qlrj* 
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Version 7 Mb Mid 'boll and Fyoqiarnr 27 MB Mods I? MB 
Mutt Programs 21 Mi FiUunt 11 MB AnllCP tmd mum loi 
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■MS PasTeA < 4 nol an on-fi CD-ROM 15 Mi 

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Aminet 9 


5h3 nnubbiNl I 1 *5 


XiPaint V3.2 

CFVjml IS a Inaslirg upd^pi. 24-b» imAl praginm t i | 

dtmandi al r-^v-it and 4«p*rr uW.e. and n-ibn a a«I 

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giapb>: laniiali Uql-rv-iqd Undo Dbn*s# aiarsttomi 

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n r-ri'NS ■a-d m-a-y 'tv-la ntludml 40 n J , 



The Light Work 


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hnr* Mb co^potor, oentoedy rnudsiwl. lamnfle penMR 
-tonld rb» Airigu -* u s dia Bial unripnlTi to bn . -r . ; 
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□ili it d myvralng is Td&oi J. Bichw hoir Cotog* 

— 4iliin dBlnrad ubjmJi An 4*N pNitpla EipNtioils ' ■ a 
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pi tof nnimlr Untl avsw rl -ni dfl^tlb In qt-qsita “m 
uiiIni In L it da mi usrn -aUMO* cr atomdiu'll CM ) 



All products are available in your local Amig< 
or through national mail-order-corn parties 

International Distril 


Grenville Trading IntematiGnai 
ZimrnersmuMenweg 7J 
61440 Oberursel Germd 


Aminet 10 


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Ammi CD FD □ plnnr.ia In win i V- 2 . 


NetNews Offline Vi 


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jSMRim 


Tel +49-61 71 *8593? 
Fax +49-6171 8303 
EMail: CompuServe 10033*i 












jfclRKS 


fork! 


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15937 
13 02 
3336J 


O t was a bad sign when WOA New 
York 1994 was cancelled, but not 
overly surprising as it was to take 
— piara in April, the month of^ 
Commodore's collapse. As it never hap- 
pened, North America had to wait two whole 
years for a follow up to WO As in Pasadena 
and Toronto, and thanks to the efforts of 
dozens, rf not hundreds, of people, WGA 
Toronto December '95 ended the long 
drought 

By the end of July's Calgary AmiJAM show, 
Wonder Computers' CEO, Mark Habinski, 
was convinced that a lull-blown, big-budget 
Amiga show would be a good thing for the 
North American Amiga market, Something 
that would gun for attendance in the 


show in Toronto 


thousands, if not tens of thousands, with a 
large hall and big-name appeal to the mass- 
es. Something worthy to be stamped a 
J World of Amiga'. So the right people 
(Wonder's InfoTech division) were put or the 
job. North American distributors SMC were 
brought onboard to show off the 
new AmigaSj and even 
Petro Tyschtschenko, 
top exec at Amiga 
Technologies, was 
convinced to 
come for a day 
and a half of 
the festivities, 


Bruce Smittoi Am!<?a pittM&hat, am f aaaoeiata at the 
-'CV l ■ ath, s/rawrng off Smith'* *ww Amiga Croatian*. 


W sumnt 

Paw 

Awfuctran*' 
PAWS Amiga 
pvrtmtrtm kit- 
Shawn hare f* 
thvAl J(W 
version, which 
rmwilr W0rhetf 


and to launch the show with a keynote. 

The speech was virtually the same con- 
tent delivered at November's Computer '95 
show in Cologne, with references to the new 
Amiga slogan, 'Back For the Future', the 
upcoming but still slightly nebulous Amiga 
1 2Q0+, and the move to PowerPC, it lasted 
some 4D minutes, but that left over 21 hours 
of show time to fill. People managed to fill 
the time gaps by checking out various 
demonstrations ranging from 3D animation 
to emulation, and by wandering through the 
two aisles of the show floor, with Amiga 
merchandise and exhibitors all around them, 
not to mention the hordes of fellow Amiga 
fans. Official counts were not available 
but the show seems to have attracted 
over 3,00Q Amiga users out to Toronto, a 
number that eclipses the draw of both 
the Calgary and Montreal shows of the 
summer. > 


HE DEALERS 


This isn't the Consumer Electronics Show, where industry pundits gather 
to 'booh" and *ahhh* ever new products and make meeting-room 
orders for 50,000 units for delivery in six months. Amigo users get 
whipped tip into a frenzy around oil of this great staff and want a 
chance to walk out with some Since Wonder organised the event, they, 
of course took up a good deaf of space in the centre of the show floor 
with a retail zone that also housed the giant-screen TV announcing the 
upcoming events of the day and the major exhibitors at the show. 

Other dealers didn't quite feel the need to bring a huge TV, but drew 
customers all the same, Companies from the US and Canada such as 
Zipperwore, National Amiga , and Valleysoft, showed off their wares, and 
even user groups got in on the action, such as the Toronto Pet User 
Croup. The tobies were rareiy quiet and the proprietors rarely lost their 
smiles - (wo definite pfusses if you're looking for signs of retail success. 


vmma 

MARCH 1996 


Following a year of uncertainty 
in the Amiga community, 


u:|n:m lifi 
wttim n 

molw art ji 

ufaukifd 

iQtortt 

tKfiiw, 
y LnrtKWA 
i iron fifth 
5 upfHMl lu* 

ytnlD 
i ■ LjUtio 
3 


Jason Compton reports on the new 


enthusiasm shown at the World of Amiga 




E 







W HARDWARE I 



It would be a shame to overlook the Amiga 
Technologies 400QT, 1200, and 14385. While none are 
'rew f products in the strictest sense, they're new 
enough, and were the items everyone wanted to see as 
soon as they got in the building. Wisely, SMC left an 
A4OO0T open to show people the guts, and to prove 
that they were truly real. 

It was certainly a crowded house lor non-linear editing 
solutions for the Amiga, with four packages represented 
- Newtek's Toaster/Flyer combi nation, the Broadcaster 
Elite system, and MacroSysTerti's VLab Motion for the 
Amiga and Draco non-linear editing computer. 

The Toaster/ Flyer setup largely consisted of rolling 
videotapes showing actual professional animations and 
special effects done with the combinalionj but machines 
were set up to show off the work as well. The polish of a 
large, proud Video Toaster sign anchored the area and 
grabbed people's attention. Say what you will NewTek 
has serious name recognition in these parts. 

Considerably less name recognition belongs to 
CineReal Pro- Video Productions, Canadian distributors for 
the Broadcaster Elite non-linear package, Unlike 
NewTek' s system, Broadcaster Elite is NT5C and PAL 


compatible. The manufacturers have also taken it upon 
themselves to produce a custom 16- bit sound editing 
card for specific use with the card in the wake of Sunrise's 
demise, Cinefteai's approach to building systems was 
interesting, They quite literally want to install a complete 
system,, including workstation desk. A different sort of 
concept, but one very viable in professional markets 


The guts pf Ww 
Amiga 4WJT **p*i*»d 

where time is money and you'd rather someone take car- 
of the details for you. 

The final entries in the nor-linear sweepstakes camr 
from German company Microsystem, represented b* 
their North American distributors NoahJi’s and ther 
Canadian representative RSVP. Their breakthrough non- 
linear card, the VLab Motion, was being shown, but 



SOFTWARE 


Oregon Research was on hand with their 
new distribution products, including 
HiSoft's Disk Tools tor the ZIP Drive and 
one of the show-stoppers, Cinema4D. The 
company has quite wisely opted to publish 
their own version in the States, allowing 
them to fill their increasing order backlog 
mare efficiently, Old favourites including 
Terminus and On the Ball were also on 
display. 

Lazarus Engineering unveiled their first 
totally revamped product from Wonder 
Computer's buyout of New Horizons' soft- 
ware. DesignWorks 2.0 , redesigned from 
1.0 and Lazarus 1 1.1 , was shown on a 
souped 'Up A400Q. DW 2.0 is intended to 
be a low-cost solution to common 
structured drawing and design tasks. 

tntangible Assets Manufacturing, in 
addition to pushing the very popular 
Deathbed Vigil dQcumentary t also brought 
a couple of new goodies to the table in the 
form of the AF5 file system from FLD of the 
UK, and MegaBall 4. For years, MegaBall 
w os sold by the Mackey brothers (Eo 1 and 
At) as shareware, but Dole Larson , iA/Vfs d 


Hal and man 

(ho- ifltfngifrh 4»wl* 
AlanuJaclurinj DdStfr, 
having made up tholr 
fiwri mind 



"Now sporting more 
bricks than you can 
shake a stick at, 
MegaBall is an Amiga 
success story in a 
shocking red box" 



Presidents, was of ways very fond of the 
game. Alter registering the software years 
ago and, more recently, employing Al for a 
summer internship, he decided to go the 
whole hog and publish the work. Now 
sporting more bricks than you can shake a 
stick at, MegaBall is on Amiga success 
story in a shocking red box. 

Their white T-shirts are unassuming 
(they do look good in suits though ) t but 
the ream □/ John Basile and Chris Aldi at 
Phantom Development are one of the most 
exerting - and eclectic - software design- 
ers and publishers in North America , and 
perhaps the world at this point. While their 
initial offerings have not been chartbust- 
tng, they have been promising , 

Innovation 

Digital Quill Is one of the few Actively 
supported 1 commerciui text editors on the 
market, and ClassAct is on innovative gad- 
get toolkit for developers unhappy with 
present CUI-building options „ The ClassAct 
package realises a number of GUI 
enhancements for programmers that were 
promised in Commodore's CATS represen- 
tation of the future (and never completed) 


AmigaQS 4.0. Hell Pigs, a Croatian-devei 
oped graphical adventure game, is Still 
slated for publication through Phantom 
hut hos not yet been completed. 

Robokeet! CDJ2 ecfucatrooai software 
was there that may just catch on - it's easy 
to use and catchy. You cantrof fcahoieet 
who needs to speii words correctly in order 
fa hove enough energy to survive rrr 
arcade action sequences against cots and 
their henchmen . Wear stuff. 

5oft‘iogik had a large area set tip neo, r 
the entrance both to promote fhe fates r 
revision of PageStreom .3.0, and to spreac 
the word 1 about Digita's products, which 
they now distribute on this continent 
(except far TurboCalc). The very large 
monitor set up was interesting - I don t 
think I've ever seen a DTP page that 
imposing before , 

One of the biggest attractions didn't sea 
a single copy because it's not done yet 
Capital Punishment (see preview in this 
month's System,) a new beat-'em-up Iron 
dickBOOM software , was in its third beta 
for the show, Despite only pitting idendcc 
warriors against each other, it still brougt/ 
in a constant flow of players (on the sever 
al demo AI200s set up for duels) anc 
viewers. Alex Petrovic and his assistant 
Sofia, kept order and promoted their soft- 
ware, which looks very impressive on a 
stock A 1 200, with AGA graphics, shading 
effects and, of course, lots of violence and 
blood , Ironically, the game was written ir 
PAL, which Is hard to argue with given the 
large market outside North America. Even 
without NTSC support., which would ce r 
lalnly he wefcome r fhe gome looks very 
promising and could certainly do a great 
deal towards reviving confidence in c 
North American game market for both 
developers and players. 


umMsuamm 

MARCH 199 6 



H 


mainly in its capacity as a companion to their Draco 060- 
based Amiga-compatible non linear editing computer. 
Aside from being a computer with a lot of hyphenated 
terms, the Draco is nothing H nut very last and very good 
at what it's intended to do - quickly, and cheaply and 
digitally, edit video. 

For pure amazement value, visitors didn't have to look 
beyond the Microscribe booth. Microscribe is a clever 
desk-mounted pen on a rotating arm that is used to digi- 
tise 3D objects in Lightwave. It doesn't come cheap, but 
for the Lightwave professional with a difficult Lask ahead 
of them, say, "Create 3 different types of nozzles by 
tomorrow for a presentation", the device looks to be a 
lifesaver, 

Line-up 

DKB showed up with a jeweller's case full of their 
product line, from A1 200 accelerators to the new Wildfire 
060 card for the AlOOO, a new SCSI hardcard, and a seri- 
al/parallel addition card called the Link-UP. Their 060 line 
is expected to be extended to the A3QOO, A400C, and 
most likely the Al 200 as well. 

When all was said and done, even seeing the Amiga 



Tech 40QOT was less significant than what Phaser's MD, 
Wolf Dietrich, brought to the party - an engineering pro- 
totype of the PowerUP card for the A4QOO. After all, the 
4QGQT is at best the present and at worst the past But 
the PowerPC mounted on that card is the future erf the 


C JHacfoi^itnin'i 
D raeo 560-twspd Amiga 
FpmpaliMtt rtdn<JJ/t*ir 
erfrting computer, ft'* n 
I art 9 iuittd, but a vary 
no warful machine 

Amiga, which is why poor Mr Dietrich was absolutely 
swamped from open to dose each day, even though the 
card was a non-functioning unit in a glass case. Having an 
060 Cyberstorm and 64-bit CyberVfeion card on display 
drew fans as well 




1 SCELLANEOUS AND HONOURABLE MENTIONS 




O OtiB i, WtidFirc 060 card, 
fedturprig jftbQ uim S C-SHf 
andFlhcrnc-t co^StTcliorti. 
DK & (sJ^ns bniSd k. 
VpjSio-ns of the CJrU lot Itir 
At 200, A3QOO r and A 4 OOO 


D Tr+var HUM arm 
Kaynas Emaruwa mwr 
lb* WCi Distribution 
booth end hova b fine 
(imn doling Jf. 


C Tfio Viltsrgc Tronic arM 

wilh rfiatr entire pro due t 
Una end glover dentun 
accents 


The Toronto Pet User Croup caught my eye 
with a Commodore 65 on display. They're an 
exceptionally rare breed, a late-'BQs/early 
'9tfs project to put a new B-bit machine in 
the gap left -open by the 64. 

WCi Distribution had a large area set up 
which they parcelled out to the aforemen- 
tioned NuahJi's and Phantom Development 
What was left over, they used to showcase 
their entire product line available for 
Canadian and North American dealer sales. 


PreSpect Technics didn't have any- 
thing newer available than they 
did at the Montreal show in 
August, still plugging away 
at their MultiFace IV seri- 
al/parallel card. The 
same goes for AmiTrrx, 
who brought Amiga Link 
to the party. Still, it was 
nice to see familiar 
faces. 

Bruce Smith Books 
were represented by JCV 
and Bruce Smith himself, 
which 1 imagine took several 
users by surprise. Very few Amiga 
books are published and sold in the US. 

Legendary Design Technologies brought a 
number of retail items and showcased their 
own line of in-house projects, including the 
Link- It! parallel cable between Amigas and 


Amiga Computing 


MARCH 1996 


PCs, a new game (not ready for release) from 
their Entertainment division, and dataTAX 95 
for North America. 

Village Tronic didn't bring anything 
exceedingly new to the show, other than 
new boxes for Amiga OS 3.1 and AmiTCP 4, 
which they now publish. But they were very 
enthusiastic about the upcoming Picasso IV 
graphics card. 

Eric Schwa rtz, infamous Amiga animator, 
wasn't displaying anything except his new T- 
shirt design. A mean A4O0O setup leers over 
a hill with the slogan ‘‘Amiga' We're Back, 
And We're Pissed/ A must-wear for any true 
Amiga fan. 


H t the end 

OF THE DAY 

it's been a long, hard road for North 
America, the market that never quite seems 
to give the Amiga a break. But the message 
from WOA Toronto was that even on long, 
hard roads, there are bright spots, and turn- 
ing points. Developers and retailers world- 
wide got together to make the Toronto 
show the largest a 1 1* Amiga event in years, a 
resounding success. WOA Vancouver June 
'96 is on its way.. 


Contact point 

Jason Compton is the Editor-in-Chief of 
Amiga Report Magazine, Fax (70B) 741- 
0689. You can contact him at 
jeompton a xnet.com; AR on Ami net - 
docs/mags/ar??T.lha; AR Mailing list - 
Mail me; AR on WWW - http:// 
www.omnipresence.com/Amiga/NewsMR 








Neil Mohr takes a 
Final Writer's user view of 
the forthcoming Wordworth 9 
to see how it stands up 

# / 



think Darwin had something 
going with this evolution business. 
Survival of the fittest,, only the 
strong survive, if something 


cannot adapt then it just curls up into a tiny 
ball and dies. The same seems to be happen- 
ing in the constant war that is the Amiga 
word processing market, but in this case 
programs have to be constantly updated: oth- 
erwise they fall behind and another program 
will be more than glad to jump in and take 
the top spot. 

It should be obvious that I arm talking 
about the pitched battle between Wordworth 
and ; Final Writer which has been raging for 
the last few years. At the start Final Writer 
seemed to be ahead of Wordworth - it had 
AGA support first, was faster and had an 
ARexx port. That was until version A of 
Wordworth came along, having Digita's text 
effects and the ability to produce tables, 
something Final Writer users are still waiting 
for, and with all of its speed problems 
addressed, round two went to Wordworth. Of 
course, version four of Final Writer was 
recently released with a completely 



Jargon 

_ box 


rfie aid font 
system u'.ed by the Amigo. 
Only specific sues of any one 
font are stared, and trying (a 
uie other sites results irr 0 
blacky .looking typeface 


revamped interface and grammar checker, 
but overall it may have been that the 
last Final Writer was more aesthetic than 
practical, 

Alt of a sudden Wordworth 5 can be seen 
thundering over the horizon with the cavalry, 
packing a good selection of new features, all 
ready to bolster its already fairly good 
defences and redress any advantage Final 
Writer 4 may have gamed. 


"/ think Softwood are 
going to have to puii 
their proverbial finger 
out, as Digita have 
done themselves 
proud" 


Interface 


tfi<? standard ouf- 
ifine font format used by PCs 


a foirfy wki preod 
Amiga graphics board, over- 
r-hadowed recently by the 
Cybcrgraphics system 


Unlike the last Final Writer update, current 
Wordworth users will not be seeing any 
major changes on the interface side of things, 
apart from the addition of a few new buttons 
which allow access to some of die new fea- 
tures added to this forthcoming release. The 
first of these are found along the ribbon bar 
at the top of every Wordworth window. 





These new buttons add some handy formal - 
ting commands that can make your 
documents look a good deal better. 

The first three - bullet, indent left and 
indent right - have been in Final Writer for a 


E ATURE COMPARISON 


I 


Seeing the main competition for 
Wordworth 5, when it is released, will be 
Final Writer 4 , it may be a goad idea to see 
how each of these programs morn features 
stand up when compared together. 


#n>3 Wiltt . Sclcaio 4 


*41 |p«« 044*4* |i- 


13 


RAWING TOOLS 




When rt comes to simple drawing tools, both 
Wordworth and Final Writer have their own 
advantages. The main advantage that 
Wordworth has is its much superior line 
drawing. For all of Wordworth's shapes, the 
requester that controls how they look is 
modeless. This means it works separately 
from the main program, and when you 
adjust a setting this h immediately reflected 
in your document, allowing you see how the 
change looks. In Final Writer you have to get 
rid of the requester before you can see what 
your changes have done. 

final Writer only has three different types 
of lines - plain, arrowed or curved - and this 
pales in comparison to the options available 
to Wordworth users. From the line informa- 
tion requester you tan add various shapes to 
the beginning and ends of lines as well as 
apply dash effects and the text flow. 

With either program you can create a 
basic number of re-sizeable shapes, and for 



any of the shapes you can choose the fill 
and outline colours, or leave them as trans- 
parent, Final Writer really wins here because 
a number of new shapes were added for 
version four which allowed you to indepen- 
dently adjust the position of any of the 


shape's handles, giving you much greater 
flexibility. Also, a blaring omission from 
Wordworth for me is any sort of graph k 
rotate setting - Final Writer has had 
this since it came out so there is no real 


excuse. 


Amiga Computing 


MARCH 1996 









f 

th 5 


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jer 


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good while now, and are very useful when 
you want to highlight a number of points in 
a document by allowing you to make them 
stand out from the rest of the document. A 
fast format tool is now available that allows 
paragraph information to be pasted from 
one to another, This goes along with the 
major addition of style sheets, and for any 
final Writer user these wifi be a fairly well 
know function, The ability to have predefined 
styles is an extremely helpful one because it 
allows you to very quickly format a 
document or essay to your normal styles. 

Importing 

for example, if you import some plain text 
with all the various paragraphs, headings and 
titles as standard text, Wordworth makes it 
an easy task to format the document. Using 
your previously defined set of Style sheets, 
you can just highlight the heading and then 
select the heading style which is then 
applied to your heading text. If you now 
select the first paragraph of the main body 



m 


The new Wvedwnrth Wizards will 
help you make complex document* 


text and select the corresponding body text 
style, the paragraph will be formatted 
using the correct font, tab settings and text 
justification. 

Word worth goes even further than Final 
Writer in that styles can be copied from 
paragraph to paragraph. You can even apply 
styles using user-definable hot keys* of which 
20 are available. 

As a final Writer user there are some very 
welcome GUI features in the Word worth 
interface that i would like to see in Final 
Writer, and these are all connected with 
manipulating graphics. One annoying prob- 
lem in Final Writer is that text and graphics 
have to be manipulated with completely 
separate 'pointers'- Therefore, when switch- 
ing from editing text to graphics you have to 
select the correct edit mode from the toots 
strip or menu item. When you are constantly 
doing this it becomes a little tiresome, 
particularly when compared to the 
Wordworth system, where you never have to 
bother with what you are editing. Wordworth 


Jargon 

box 

also known □? 

none-modeaf r this refers to a 
requester that funs Sepcra- 
tely from the main program. 
Wordworth^ loom requester 
Can be left out end wD'l effect 
the last selected document 
window 

allow ya*: To 

generate any .jjze of font ya y 
1 We without lots of detail, 
cofttirasf fo fonts.. The 

Amigo outline fort! system is 
Compu graphics 


automatically detects whether the pointer is 
aver a graphic or text and will switch to the 
correct edit mode. 

An offshoot of this is that depending on 
what part of a graphic object you are select- 
ing different actions are available. Place the 
pointer aver a resize handle and the pointer 
changes to the resiie pointer, so you know 
the next action will be to resile the graphic. 
In Final Writer there is always a little guess 
work involved in knowing whether you are 
about to select, deselect or resile a graphic's 
box, as there is no way of telling if the point- 
er is Over a resize handle or not, until it is 
too late. 

Arexx support 

ARexx was probably the last main feature 
that Final Writer held over Wordworth. If was 
always the case that Wordworth had no 
ARexx port, but whether this was any major 
disadvantage is debatable, as I am sure many 
users do not even touch the function, even 
though ARexx can be put to very good uses. 
For example, Final Writer did not have any 
text effects, but they were introduced to it by 
a third- party ARewi script that allowed you to 
spiral and wave text. This does highlight the 
sort of complex manipulation that is possible 
through an ARexx port 

Digita have already put this ARexx port to 
good use through the addition of a new fea- 
ture called Wizards. These are basically going 
to be interactive tutorials that will guide the 
user through various parts of Wordworth 
such as mail merging, which tan be quite 
complex and difficult to explain in a manual. 

As ARexx can access every part of the 

>- 


Text effects 


As standard, Wordworth comes with its text 
effects, allowing you to apply several effects 
to a section of text. I have never really seen 
the point in these because along with being 
fairly slow, if you use any more than a 
couple of words you start to have site 
problems, with text overlapping or taking up 
to much room. 

A third party did write an ARexx script 
called Final Wrapper that gave Final Writer 
the same sort of abilities. It works very well, 
but again it is the sort of thing you use once 
and never touch again. 

One thing that I was hoping to see in 
Final Writer 4 was a table function, but it 
never appeared. The Wordworth table is 
very straightforward and simple to use. 
Qnce you have created a new table object 
you can adjust any of the cells to whatever 
siie you wart, and type text directly into 
:hem, applying styles as you would for nor- 
mal text You will also be able to 'hot-link' 
:be final version of Wordworth to TurboCalc 
and import spreadsheets as Wordworth 
tables. This was nqt implemented on this 
->eta version but will be available for the 
release version. 

Wordworth text boxes show a conceptual 





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the same. Both styles of text boxes have their 
own advantages and disadvantages, and a 
choice to create both would be very 
welcome. 





. ^ h y , ■■ 1 ^. 




difference to those in Final Writer. They act 
like a separate movable text window that 
you can type directly to and apply different 
styles to any part of this text. In Final Writer, 
once a text box has been created it 
becomes more or less a standalone graphic 
object that can be moved around and 
resized, with the text inside automatically 
resizing to the shape of the box. When a 
Wordworth text box is resized the text stays 


■ H<he-JSO 4 


Amiga Computing 


MARCH 1996 











P REVIEW 


> 

Wordworth program this makes it very simple 
to open up and activate parts of the program 
while giving the user a running commentary of 
what is exactly happening, Tfiis new Wizard 
system allows for future expansion by both 
Digit a and third parties. 

So it is all very well and good having great 
page layout on screen, but what about out- 
putting it to a printer. Has thi$ version of 
Wordworth got anything new? There are a 
couple of improvements here, one which will 
benefit most people while the other only 
owners of Hewlett Packard LaserJet printers. 

Printing 

The one of interest to most people is the back- 
ground printing, a wonderful function that lets 
you print your document without the wait. 
Once the printing has started you are free to 
cany on and edit your document, be it another 
one nr the one you were just working on, and 
Word worth will carry on regardless. The only 
possible downside to this is that printing can be 
quite processor intensive as there can be a lot 
of data involved, particularly when graphics are 
being used. It may be that Wordworth becomes 
fairly unusable when printing due to the print 
process hogging all the processor cycles, so 
negating the feature. 

HP LaserJet owners will he pleased to know 
that Wordworth now supports downloadable 
printer fonts, which will speed up printing by 
huge amounts. This is because instead of the 
entire page having to be created dot by dot, 
which is what Wordworth use to do, the font 
description can now be sent to the printer and 
only the ASCII text needs to be downloaded, SO 
speeding up printing no end. The version of 


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Wordwertif'f new style rhief makes it Hif hi apply preset style s to paragraphs or iffrrtrrf fort 


Wordworth that I have been looking at. is only 
a beta version, made evident by the 
Wordworth 3.1 logos that still adorn the icons 
and startup screen. From using the program, 
and the helpful notes supplied by Digita, it is 
apparent that the program is almost complete r 
with only the interface to the new Wizards and 
ARewt waiting to be updated. 

I have to say I am mightily impressed with 
this latest version of Wordworth, even in this 
beta form, I have always dismissed earlier ver- 
sions as they seemed to be slower than Final 
Writer when it came to move things around 


the screen, but this latest version seems to 
shift text and graphics around with competent 
speed, I think Softwood are going to have to 
pull their proverbial finger out, as Digita have 
done themselves proud. 

Ever this beta copy is running fast on 2 
A1200 with no- problems. It seems while 
Softwood have been twiddling with Final 
Writer's interface, Digita have been working 
on adding some constructive and useful lea 
tores. tt has even been updated specifically Ic t 
the Picasso board, and perhaps they may ads 
even more for the final version? 



EATURE COMPARISON 


Graphics 


With both programs having virtually identical 
text manipulation tools, apart from Final 
Writer's grammar checker, the ability of each 
program to manipulate graphics is the only 
area left that could differentiate them. When 
doing any type of document it is always use- 
ful to be able to include diagrams of one sort 
or another, because not only do they brighten 
up the document but they make it easier to 
read and can add clarity to whatever it is you 
are writing about 

Both programs allow you create basic 
geometric shapes that you can then re-scale 
and move around. With a bit of thought and 
patience you car create fairly complex 
diagrams, and to help you both programs 
have similar functions available to manipulate 
individual or groups ot graphic objects. 

Once you have a number of shapes on 
screen you will have to start to move them 
into position and arrange them in the correct 
sequence. Functions available either from the 
tool bar or menu options let you push graph- 
ics to the front or back, lock graphics in place, 
and a group Selection allows you to treat a 
number of objects as a single group, 

I tried tp create the same diagram in both 
programs to see if there were- any noticeable 



differences that showed one program to be 
easier to use than the other. The first thing I 
found was that Word worth's tables can be 
used very nicely to create grids, but in Final 
Writer you have to mess around individually 
aligning lines which is very time consuming. 
The ability to leave out the stale requester, as 
ft is modeless, is also helpful, 

Final Writer does have its own advantages. 
I was saying that the intelligent way 
Wordworth's pointer works is helpful, 
but being able to select graphic-only 
editing in final Writer has its Own pluSSOS. 


Each time you clicked on a graphic in 
Wordworth it flicked the screen to the top 
left of the screen as it switched to text 
mode, and after a while this got to be verv 
annoying 

A major problem for Wordworth was 
when 1 came to resize a group of objects. 
The results were a complete mess, especid 
lly when compared to Final Writer. The main 
problem would seem to be the text boxes 
and tables, as these cannot be scaled, but 
even some of the normal objects did no: 
seem to scale correctly. 


Amiga Computing 


MARCH 1996 










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O atastore 2 is the latest incarnation 
of DigfaTs Amiga database. Before 
I start you should understand that 
Datastore is not a relational data- 
base, it basically allows you to store, manipu- 
late and search through a flat list of data. The 
only relational database I know of for the 
Amiga is Twist 2, not that being a relational 
database is necessariity a good thing, since 
you really need a degree to be able to design 
and create a reliable relational database. 

Installing Datastore is made very simple by 
Digita's usual Installer script allowing you to 
install Datastore onto floppies or d hard drive 
partition, The whole Datastore package is fai- 
rly compact taking up less than 1 Mb of space. 
As I was saying before, Datastore allows 
you to store lists of data grouped into 
records, each record in a database hawing the 
same fields. Fields are either textual or grap- 
hic in nature, and along with the normal user 
entered text and numeric data fields, there 
are a number of other specialised fields that 
can be chosen. 

A date field is available along with time 
and boolean fields. The latter Is quiet inter- 
esting as it allows you to define a list of pre- 
set choices, $0 restricting the user, when 
they come to fill in that field, 
whatever entries you have made. 

The graphic field is very flexi- 
ble due to the fact that it sup- 
ports picture datatypes. 

Therefore, all the various 
picture Datatypes you 
have installed are the 
picture formats that 
Datastore supports. 

When adding a graphic 
to a new record, you 
dick in the picture field 
and a file requester pops 
up allowing you to 
choose the picture that 
should go into that record's 
field. The image is then 
loaded, remapped to the screen 
colours, and scaled for the box, 

Sections 

The use of Datastore is split into two distinct 
sections, the first being the design side. Here 
you design what the form wilt look like and 
where data is entered into the database- 
using a simple point and click interface you 
can quickly place entry fields for any of the 
supported Datatypes, along with captions 
that can be in any Amiga font. As for graphics 
fields, any supported datatype picture can be 
placed cm the form and scaled to any size. 

Once you are happy with your design you 
can then switch to the other side of Datastore 
and actually enter data into the database. You 
can have the database sorted on any of the 
Felds and can perform searches on any field. 

I'm sure current Datastore owners would 
like to know what is new for version 2. Well, 
the main addition will be quickly recognised 
Dy anyone who has used FinalData. Normally 
with Datastore you are only able to individu- 
ally view records through the forms you 
design. This is fine for just flicking through 
records, or if you want to do a search, but if 
you wish to view many records at once, or 


need to perform operations on many records, 
it is limiting. 

The new list view organises all your 
records into rows, with each column repre- 
senting a field. The width of each column can 
be individually changed, and you can move 
fields arpund by grabbing the field title and 
moving it to wherever you wish it to appear 
in the list. The entire list can be quickly 
scrolled up and down using the normal 
windows scroller. 

By selecting individual or multiple records 
you can delete, cut and copy large blocks of 
records. Alongside this a new query mode is 
available. By selecting a group of records you 
can choose to hide these, and a switch 
option will switch the currently selected 
records with any hidden ones. Any other 
queries now applied will only take effect on 
the visible records. 

Other improvements allow you to print 
each record graphically, so whatever form 
design you come up with, you can print this 
out with each record. At the moment, it is 
only possible to print either the current 
record or every record - there is no way just 


jargon 

box 


m • i.v ■ a com- 

plex but pa wen 1 li , 1 way of 
wronging data >n tables via 
special luvqijC V.c>- 1 □flawing 
eucfi dolt} entry to be uniquely 
identifiable. Do a computing 
degtee to find more out about 
this tbnlhng subject 

'New' far 

Workbench 2 rvQS ihe concept 
of public screens. A public 
screen per n be shared by any 
number of other programs if 
you want them lo open an rhcT 
strec,'.< workbench uses o pub- 
lic screen, surprisingly cm fed 
fVcyAtennh, As standard this is 
the default public Screen but 
tfw can be over written. 

Joint Photographic 
Experts Group IS <3 
pjpfii'jie file format that aflows 
images f& be Scrvet? in a very 
cnmpucf f/ie, when campare-O 
fa ncfma , 1 24 bit midges, 


to select a number pr range of records. Other 
minor improvements allow you to have the 
find requester constantly out on the screen, 
making editing records a little easier as the 
requester will always be at hand, and finally 
you can choose to have Datastore open its 
window on any public screen. 

INAL WORD 

Overall, Datastore fe tr goad straight- 
forward database. To some the ability to 
design Flashy forms may seem o little 
pointless, bat the ability ta actually print 
out these graphic forms give then a pur- 
pose beyond just an aesthetic one . ft is 
simple enough ta learn and use and the 
bit on tine help will help you out of ony 
difficulties. 

For current users the main bonus of 
upgrading rs the new fist view made , For 
anyone with a large database this is of 
genuine use , os it does provide the best 
way of viewing large amounts of data. 



lottom 
line 


Requirements 

RED essential SLACK recommended 


<E> 

Workbench 



Hard drive RAM or 020/C30 
above processor 


<i£>> 





Lll'I .ltL'lJLi , 



r«f 

MIP 

WCM. 



Second 



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&*»■! , 


RKG-d I C* J 


jNMJ 


Dataitor* «IIpwi you to tplmwtr graphic* and ejpffons 
Mroundi. but all lavluaf forms are still m if j* ugfy tapmz a 


Product 

DETAILS 

| Product 

Datastore 

1 Supplier 

Pigita 

f Price' £49,95 (U pgra de ET 4.95) 


OT395 270273 

Scores 

I Ease of use 

911% 

| Implementation 

80% 

Value For Money 

85% 

] Overall 

85% 


Amiga Computing 


MARCH 1996 











O ou just cannot seem to get away 
from the irtemeL As if the expan- 
sive coverage it gets in the norma! 

computer press and magames is 

not enough, the Internet has well and truly 
permeated the normal news, even though you 
may only ever seem to heat how evil and 
corrupting; it is. 

With Internet fanatics spouting crary figures 
about how many people are on the Internet, 
and new Internet providers popping up by the 
day, <t looks like the it is going to be a perma- 
nent part of our everyday live^ Amiga users 
have always had quite a strong presence on 
the Internet, with probably the most organised 
and expansive software collection currently 
around in the lorni of every coverdisk editor's 
dream Aminei to the large number of Amiga’ 
related news groups. This could quite possibly 
be because Amiga users have always had the 
tools necessary to browse the various parts 
that make up the Internet freely available, 
including the currency most, prominent form, 
the World Wide Web. 




Amiga presence 

It used to be that the main presence of the 
Amiga on the WWW came in the form of the 
very good Amiga home page, stored on 
Omnipresence, a Web server that itself is run 
on an Amiga. Other than that you were left to a 
few user home pages and any Amiga compa- 
nies that wanted to have a Web presence. 
Things, however, are starting to pick up, with 
almost all Amiga magazines having a Web site, 


With the World Wide Web exploding 

faster than a fast exploding thing, 

► 

Neil Mohr takes a look at what is 


available for Amiga Web authors 




TM L ENGINE 


A new program that ftfls not been released and is still in a very early 
form is HTML Engine. This is going to be similar to Web Maker with a 
single drag on d drop interface that furs o direct link to AMosaic, 
allowing you to easily see ndraf the design currently looks like. 

Ail the most common HJMt commands will be readily available 
either from burtons on the interface or via hat keys, ff you wish to add 
links to other sites there is a list of current (inks, so you can easily add 
them. The author also plans fat the HTML side to be only one facet of 
HTML Engine . He is writing the program so that you can create Pert 
and ARextt scripts os well using the same interface , with each one 
being an added module. 


the new Amiga Technologies site, and the 
almost daily expanding Amiga Web Directory, It 
looks like Amiga Web sites are quickly gaining 
in number. 

Hi is trend looks like ft should contin ue. With 
the imminent Amiga Tech Internet package, 
the number of Amiga owners on-line could 
really take off, marry of whom will be demand- 
ing good Amiga information resources along 
with being able to create and maintain their 
very own Web sites. So bow would budding 
Web authors find more out about Web author- 
ing, what Amiga software is currently available, 
and how well does rt perform? 

When it comes to the design of HTML 
authoring tools there are a number of 
approaches that can be taken, The simplest, 
and currency the only one used on the Amiga, 
is to create your Web pages using a nomnat 
text editor, inserting the HTML commands as 


you go along, and then to test these pages 
using a normal Web browser. All the current 
Amiga tools take this approach because it is 
the simplest 


Routing 

The most obvious other route is to have a ful 
drag and dm p graphic interface that allows you 
to position tejet and pictures, add links and 
forms, then save off the HTML code. The rea- 
son this approach has not been taken is 
because you might as well write a full Wet 
browser at the same time. Such a program is 
not even really available for arty other platform 
Though programs such as PageMill come- very 
close, it is stilt necessary to view the Wee 
pages with Netscape. 

A final approach, used on the PC and Acorn 
is to allow the user to design Web pages on a 
current DTP or Word Processor that allows you 


TM L-H EAVEN 


Probably the longest running Amiga HTML 
authoring tool is HTML-Heaven, currently up 
to version L3. As f mentioned before , 
Heaven's approach allows you to use your 
favourite text editor to create your Web 
pages and then use AMosak or iBrowse to 
view the finished version . 

Built into this latest version of Heaven is 
an auto-update function which will magica- 
lly update AMosaic with any changes you 
mate to your Web page. Not that having 
AMosaic running on its own screen and flick- 
ing between the two was really any problem 
before , All you hod to do was then hit the 
reload button to see all your new changes. 

HTML-Heaven makes the most of the 
Amiga's ARexx abilities Four programs let 
you add all the various standard HTML 


codes along with forms and Netscape's extra 
commands, then ail this is sent to your text 
editor via ARexx. As many of the HTML com- 
mands need a start and finish command to 
mark out the block of text it should effect. 
HTML-Heaven allows you to select o block of 
text os if you were going to cut ft and then if 
you apply the HTML code, the start and fin- 
ish cades will be placed at the beginning 
and end of the marked black. Some of 
Heaven's interfaces are a little awkward to 
use due to their small size, but all the HTML 
commands are readily accessible, so 
allowing you to quickly add formatting 
commands. 

For HTML beginners, Heaven also comes 
with a very good AmigaGuide that describes 
the basic HTAft commands very well. 







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Amiga Computing 


MARCH 1996 


2 









EB MAKER 


Providing a similar solution to HTML- 
Heaven, Web Maker takes a slightly differ- 
ent approach. The interface is dominated 
by the edit area, which is where the HTML 
commands are added to any text you 
want This obviously differs from Heaven 
which allows you to use your favourite text 


editor, but this approach does hove its own 
odnanTajjes. The mam advantage is that 
the interface is an App window which 
allows you to drag and drop text, graphics 
or any other type of file into the Web 
Maker win dow and odd the correct sort of 
link or HTML command , You may be 



Fdes. Dsmd£/Apps/KTML-^ tecswfery HTt flL/main html 


flpfjly 


<BQDY> 

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£OTtEft*H3>WW corn* to the KTWLHHeavan »Jte.</H3tt/CEnTER> 

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<P> 

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*UL> 

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<L ImH HFEF=’n etper.h tm “■ ) HTML-Hetper.<Yfb 
cLlxft HREF s“’j.‘I 7 ard h tm * ”j HTML-Wlz ard.</R> 


41>ifl HHEF=TSfhW’>TaolKit.<ffc 


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REF=”h«to»-u.htPT*r , 'Hi: 

REF=“oontrlh h+mr R< 

FlEFe-totjas htJTil “ > R«rp< 


<bTPOTlC>DlSClJ^INfER !/STBOriiL;' 1 can orrty vouch for the virus-free' statu* of 
the suit® w-hen tt 

has been obtained from erltw my F7P/WVAV site, an official Arrunet mirror sOs 
or through Fred Fish Rny other source, such as a so-called ESite' BBS might 
not be safe I was send same e-mail about hached-uo versions escalating that 
might harm your system Sc please, if you vatu* your Amlam do obtain a copy 


n Th* almpilatlc tonkin? W*b Maker h*m all the HTWC 
ftWhSUon* you n«wf to fHft icgwthdr m comphli W*b ptje 


Jargon 

box 

WWW World Write Web, just 
one of (he many fores of (fie 
Jftfemef 

AR&a - rfie Amigo 'y burti-m 
programming bflgunge, and 
also oitotwr programs fo 
control each other 
ri.Mcsai<' the angina! but 
not ffie best Amigo Wth 
Browser 

(frame - stiff under develop- 
ment, tBrowsc wifi be a co.ro- 
Web tiromor shut 
looks kko rf could be os fast 
as WerSoopf" 

,VUf - H4og>c User Interface, a 
GUI library that has many 
advantages for the user and 
programmer, i>uf fs memory 
hungry 

HTML - Hyper Text Mnrk-up 
Longvvgr f he language used 
fo 'd‘esc/ibe J Web pages, from 
wfinefi Web browsers create 
Web page s 

HTTP Hypet rerjrr rromJfcr 
Protocol 

A PF Window - <3 program 
window (boT of lows. you Ed 
drop fUes into if 
Perl the scripting language 
used to fiondfp Eihe tnfwiYW- 
Itati received from IWW 
form i 


apprehensive about using the built-in text 
editor, but it is quite nice to use, adding a 
mare Maolike editing system. This oliaws 
you to select an area of text and then 
delete or replace the whole area with 
whatever yau type next. If you do not like 
the editor, you could always write the body 
text in your normal text editor and impart it 
to Web Maker. 

The drag and drop approach does make 
adding graphics and links fo other sites a 
fairly easy business. You just move the cur- 
sor to where you want the new fink in your 
text, drag the file over, and the appropriate 
HTML command will appear. 

Command control 

l/lfeb Maker does o similar job as HTML- 
Heaven when it comes la adding 
commands. You highlight the text that the 
effect should be applied to, hit the appro- 
priate button, and the start and finish 
commands will be placed around the 
select text. 

Compared to Heaven, probably the 
biggest problem with Web maker is that 
even though it has all the current HTML 
commands, they are only accessible 
through Workbench menus. This is much 
slower than having a window with each 
command having its own bun on, as HTML 
heaven does. Some sort of list view with 
the commands in would be a welcome 
addition. 

With a /randy list w'ew holding fink 
addresses fo graphics and any other 
sites yau may wish, Web Maker provides 
a good integrated HTML authoring 
solution 


to add graphics, save the document off, and 
then process this saved document and pro- 
duce the HTML edde. I think this would be an 
excellent idea for SoftWood: or Digita Id take 
up. It may even be possible to use their ARexx 
ports to interrogate the current document and 
generate the HTML code from it this way. It is 
possible to find- out graphic positioning and 
text style information from Final Writer's ARew 
port so it may be possible. Unfortunately, no 
such solution currently exists, and I cannot see 
such a program or ARexx extension being 
developed as the demand for it is too small. 

This currently leaves only three Amiga 
options open. The first is to manually enter all 
the HTML codes. You could speed this process 
up by assigning HTML codes to function keys, 
but this is still a far from perfect solution. So 
ary program that cart provide a better way to 
add HTM L code to your pnogFam is going to be 
very welcome. 

Your main three problems when trying to 
organise a Web sight are going to be format- 
ting text with the HTML commands, adding in- 
line graphics and links to other pages or sites. 
The easiest way of doing this is to produce the 
text you want to include in the Web page, for- 
mat this with the HTML commands, and then 
start to add your in-line graphics and links to 
other sites. Consequently, any program must 
allow you to easily add HTML commands, Zl*F 


IT 

1^ 

TM L COMMANDS 

if want to team how fo create Web pages you need la get hold of some sort af HTML reference manual . A good introduc- 
tion AmigaGuide comes with HTML-Heaven, and this is good enough to get you going. Tor people an the web The Planet 
Access HTML page on h ttpy/www.p lanetnet/palti tmf. h tm 1 has links to loads of HTML references, probably more than 

you 

will ever need. 


The following are some of the basic HTML codes that would allow you to produce a basic Web page Many codes apply 
an effect to a selection of text To mark aut the text there are start and finish commands, and the finish command is 
always the same as toe start commands but with a / add fo the front of it 

<HTMl></mML> 

Marks the start and finish of the Web page 

<HEAD> </H EAD> 

Encloses the page header. Some browsers allow you just to browse page headers to 



speed things up 

<TITIE> <VTITLE> 

Set the tide of the current Web page 

<B0DY> 

Marks the start of the main page text 

<Hx> </Hx> 

Where V is 1 to 6, Marks any text that should be in header text, with 1 being the 



largest text, 6 the smallest 

<P> 

Indicates that a paragraph should be inserted here 

<P AUGN=x></iP> 

Replacement for the old paragraph marker, allows text alignment such as left, right 



and centre 

<A HREF|NAME> HREF </A> 

Denotes a link to another document or link, while NAME marks text that you can link 



to using HREF 

<U> 

Marks an entry in a list 

<UI> </Ul> 

Plain list 

<0L> </0L> 

Ordered or Numbered list 

<HR> 

Draws a horizontal line 

<1MG AUGN=tap $RO=itnage> 

Adds an in-line image, along with text formatting 

<A HRIF = image>words</ r A> 

Adds an external link to a file or image 

<ADDRESS> </ADQRE$5> 

Usually allows a means of e-mailing the author at the end of the web page 


Amiga Computing 


MARCH 1996 







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This is the very latest 
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lUon CD rom owner 

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The Multi-Data Machine gives you a4X CdRom plus a 
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ET IT ON 
THE DISK 


nose 

'S its 


As you become more familiar with the soft- 
ware available for your Amiga you will notice 
that many programs can be installed onto a 
hard drive. If you are using an Amiga without a 
hard drive,, make it your first priority to get one. 

However, there are many excellent software 
titles out there that apparently have no installer 
program, making them seemingly useless for 
your setup. Don't be put off - most application 
software can be installed onto a hard drive, it's 
just a case of knowing where to put what 
To the beginner, the mere prospect of copy 
ing software onto a hard drive is an ominous 
one, but it really isn't that difficult 
First of all you need to find- out exactly what 
is on the disk you are trying to copy to your 
hard drive. The best way to do this is to insert 
the disk into UFO, run the Shell end type in; 


\F5 


du d< l D: 


This will display the contents of the disk with 
further directories,, marked by i dir]. The 



important directories you want are called Libs, 
C. S, L and Devs. These directories are present 
on your hard drive and you should copy the 
contents of the above mentioned directories 
into the ernes on your hard drive. 

Don't copy files across that are already pre- 
sent on your hard drive, just the ones that you 
haven't got As an example, let's suppose you 
wanted to copy a file called Reqlools. library 
from the Libs drawer on DFG to the same 
drawer on your hard drive. To do this you 


If you're new to the Amiga 
home computer or simply an 
old hand who still cringes at the 
mere mention of Workbench 
you've come to the right place 







i derl 

Her 

been 

d 

le 

user 




w inxtail software 
by hand with oose 

by copying the 
titow on ifi* ordinal 
disk to fhm 
xppr.zprialo 
dlroetorlao on 
your hart! drive 


would type in the Shell: 

copy IF0: l isiteaqtoisLs. library re Iterkbsiiehirtibi 

You can then make a directory with a suitable 
name in a location of your choice and copy the 
actual program file from PFO: into this new 
directory. The program should then run okay. 


□ 

ACKUP WITH EASE 


W 

on't die 


If you own an Amiga with a hard drive you may have never spared a thought to what would happen 
if your hard drive became corruptee, or even worse conked out completely, If you weren't aware 
that this could ever happen then think again! 

Over the past three years my hard drive has ’gone down' no fewer than 16 times - not bad you 
may think, but one was so fatal 1 had to purchase a new hard drive, losing all my precious work for- 
ever. And believe me, when your hard drive gives up the ghost your whole world falls apart - no 
joke! 

The obvious solution is to back up your hard drive regularly to floppy disk. Unfortunately, backing 
up an entire hard drive to (loppy can take hours and can take hundreds of floppy disks. 

Backing up to.floppy disk is something you cannot avoid but there is a better and far quicker way. 
Create a drawer on your hard drive, or better still a partition, called Data. Everything you create with 
your applications, whether it be text or graphics etc . you can r»ow copy and save into Data. Mow, all 
you need to do is back up this directory or partition only ■ you can always copy the applications 
back onto ygur hard drive from the original floppy disks. 



1 > Don 1 ! ha a- laser . 1 AraJt* iuru you fuck up your hard drive 
rogu tarty otherwise you could ond up losing precious work 


Jargon 

box 

+•.•.1,! aormnand o£b«s jou 

Ha hemp iiLieVs no cirectarm 

SSW( - te Commodes*? sound 
sample vrfuifi rVfc"rtiKDtfi 

iindaramtit riot afl sound sampto 
« .n dns faroor 


Iff - swetevr 


ftpran - a fsorifaft a or ipeuf/ed 
SeCHOn cdorficYrf dnw foot rs for- 
matted xtdMduaity .so as re drt os 
o separate cieutr. Hjci cm iilt,? oj 
1 m^partrtims os ;/oii like bui tfrey 
con on^ is ssf you frvnwr 
your hard dive 

A" Pnhk O&riiim OOroptmiEs 
seA! invO/iobty, high quality Amiga 
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I flic oathcre depend or, doranons 
torn use."! ar iff 

I nhj(h registered .OFOTi FBCEfl* .free 
L^cftSer 

Prr ,-rver - the parte* drive* 15 
0 Oedrtrted pwgt&n iter oVcws 
yOi/r Wmibenrtr As asmuturterte. 

1 w* punter. Not dfl pntem 

ftirtic wft a 'uiSnijf pmler dr. ver 


Everything seems fine. You create new draw- 
ers, you delete old drawers. You're in perfect 
harmony with your machine when suddenly a 
particularly stubborn little drawer refuses to 
die. No matter how much you try to kil I him he 
still clings on for dear life, flashing his obstinacy 
and constantly repeating the message 'Errof 
while removing (202) object is in use'. Then 
suddenly everything grinds to all halt.. 

The reason why he won't go is simple. 
Some drawers (directories) have what is called 
an Assign made to them which is simply a 
label that directs a particular program to that 
directory. A drawer cannot be deleted rf it has 
an Assign attached to it (Assigns are explained 
in more detail later on). 

Any Assigns a program needs should 
be entered in the file User-Startup in the 5 
directory. Open the Shelf and type: 

td jitisFr-imtup 

You should look for a line that begins with 
Assign and has the name of the directory you 
are trying to delete at the end of it. For 
example: 

lisii jrr Ke l Lb : dn r then ch: lit Hi ties 

Delete this line, save the new User Startup file, 
and then reboot your Amiga. Now the Assign 
has been remuved you should be able to 
delete the drawer. 


Amiga Computing 


MARCH 1996 












QJrag and drop 

If you are using the Workbench icons.,, menu command 
Copy to duplicate disks you'll be pleased Lo know that 
there is a simpler method if you are lucky enough to own 
a second disk drive. 

Pul the disk you wish to copy from into DFO and the 
disk you want lo copy to in DF1 (your second disk drive}. 
When the disk icon for DFO appears on the Workbench 
simply click an it once and with the left mouse button held 
dawn, drag and release it over the disk icon for DF1, The 
copying process will now begin. Simplicity is such a 
beautiful thing. 



pi^kCopv 




1 0&K 


se* 


Insert disk to carov from (SOURCE disk) 
in device DFt* 


Insert disk to copy to (DESTINATION disk) 
in device DFO* 


Cartce- 


Contmue 


C Don't ■botfrP’F wflft 
ths ™nui. Utilise 
Workbench's unique 
drag and drop cffsk 
dupiicatron 


H OU ARE 
HERE 

I briefly mentioned Assign earlier bul this 
command is so useful it deserves more of 
a mention. Assign is powerful in that it 
allows you to access a particular directory 
by a single name. Assigns are normally 
made by programs during installation or 
startup and invariably reside in the User- 
Startup file in the S directory. 

Some Assigns are made by your 
Workbench and can be found in the 
Startup-Sequence also located in 5. 
However, these are required by Workbench 
tp operate properly and should not be 
touched. 

Let's imagine a scenario in which you 
created a drawer in the Workbench Utilities 
directory called Pictures which, strangely 
enough, contained all your graphics. To 
save and load pictures to and from this 
drawer you would need to select 
Workbench, then Utilities, and finally 
Pictures from your paint package's file 
requester. Using an Assign such as: 

Unign Pic? ur ES i norkbimeJuUlUttiti/Pictures 


you would be able to select Pictures: 
instead, and you would automatically go 
straight into the Workbench Utilities/ 
Pictures drawer. You would put an Assign 
like this in your User-Startup file using Ed. 

Some programs look for an Assign 
which may not be enabled. If a program 
kicks up a requester stating 'Please 
insert volume <name>' you can make an 
Assign called <name> to point to the 
directory you think the program is trying to 
locate. 

Assign is flexible in that you can remove 
it without having to actually delete it from 
the User-Startup file. To remove an Assign 
open the Shell and enter: 

i. 5 a i ■- n ream 


ngj>H— trrr ' — 

l-ijsj :J:srsasB5?aftWitBta« m* — 





n Using Assign you can access difodorki 
by simply selecting Hip appropriate label 


D f could tell you a 
tunny story about 
desktop sound 
effects, bul J won't. 
They can b* 
fun jwnf highly annoy 
irtfl to others. [fi« 
your imagination 



NDS FAMILIAR 


Using Amiga Workbench can be a lot of fun and there are many different ways you can alter 
Workbench to suit your own requirements. Apart from the usual graphic changes you can 
make r you can also alter the way in which your Workbench informs you of errors. 

Located in the Prefs drawer is the program Sound. This program allows you lo change the 
alert settings which can either flash the screen or play a sound effect, or even a combination of 
both. 

The Sound Type: button can be switched between the standard Workbench beep or a sound 
effect of your own choice which you can select with the Select Sample... button. The samples 
you bad must be of the flSVX or IFF form. You can get sound samples in this form from 
magazine coverdisks and PD (Public Domain) houses. 


Sound Preferences j EJ | ^go] 

^Li Flash Display 

Sound Type 1 
Sound Uoltine: 

Sound Fitch* 

Deep Length: 


Saevpte Nane : 

Test Sound 


Save j »se | Cancel_J 


J : 

$ 

*1 

[ A ] 

)•»: 


Make Sound 

01 


Sanpted Sound 


J 


64 
2674 
1 9 


| C aube I t ,xr10.fl'I 


So lee t Sanp I e . , , 




If you find that your £ signs look awfully 
like a $ sign, or vice-versa, you probably 
have the wrong key map selected. Run the 
Input program in the Prefs directory and 
you should see a list of your current 
keymaps on the right-hand side. Provided 


you have installed the correct keymaps you 
should see the one for your nationality 
Simply dick on it so that it is selected and 
then select Save. Open the Shell and you 
should now find that your Amiga is printing 
the correct keys. 



C If pi i don't feet 
ready to lum 
wiDlhtr (an^uag*. 
make euri you 

the correct 
keymap tor your 
nA ttonafity 


ISSI NG 


DRIVER 


Although a printer is a fine addition lo any home computer, many users shy away from them 
due to their apparent complexity. One of the biggest printer-related problems is that of The 
stranded printer driver, A suitable printer driver is required in order for your Workbench to be 
able to communicate successfully with your printer. 

When you purchase a new printer you may be fortunate enough to get a dedicated 
Amiga prrnteT driver, but in most cases you must send off to the retailer, most of whom are 
very obliging. 

The real problem comes when installing the printer driver onto your Workbench. Where do 
you put it? Once again, the solution is very simple, Located in the Workbench Devs directory is 
a drawer called Printers. It is here you should copy your printer driver to. You can then select 
your printer driver from the Printer program in the Prefs directory. 


Amiga Computing 


MARCH 1996 











TJw new SysSpccd faw hmjirJk 
program provide* realistic ilgure* 
by Uting actual Amiga program* \p 
produce *ptrod comparisons 


a 64Mb Simm - if that is your idea of a restric- 
tion - but apparendy the Eatest Mark IV SCSI 
connector being produced by Phase 5 has the 
additional feature of allowing a second Simm 
to be fitted, which can be up to l2BMb. So in 
theory the T260 can have a total of ?92Mb Fit- 
ted 1 to rt 64Mb on the main board and 1 28Mb 
via the SCSI expansion. 

Compatibility 

l have also been informed by Gordon 
Harwood that the Mark IV SCSI module works 
with the Blizzard 1230 accelerator, so any 
12 JO owners with the mark IV SCSI modules 
could upgrade to the 1260 and keep their 
current SCSI module, 

So how does it perform? Well what did you 
expect me to say. If you want the fastest Amiga 
in the world get this board. Syslnfo shows it to 
be running around twice the speed of a 
A4000, but this does not do the 060 justice. 
Even 'real world' tests such as Lha and XPK 


mg 

Neil Mohr has been 
running around the offices 
saying zoom a lot The 
Blizzard 1260 might just 
be the reason 




crunch times show the 060 to average three to 
tour times the speed of an A40Q0, and Alee 
shows that the 1 260 board does almost three 
times as many M Flops as an MDQO, 
viewing a nd saving Jpegs becomes as fast as 
normal ILBMs. You must also remember that 
programs can be compiled especially tor the 
060 chip, and these programs can take advan- 
tage of the 060's new superscalar architecture 
and gain a further speed increase. However, 
whether companies will produce such a ver- 
sion remains to be seen. At the end of the day, 
fit a Blizzard 1260, and suddenly an A120O 
becomes the perfect rendering machine, and 
for half the price of an A40D0. >f 


CLUUS 


ower were the first company out 
with a 060 compatible board, 
but Gordon Harwood are first 
to place one on our desk 
far a thorough good seeing to. Well 
this is what all you AT 200 speed 
freaks have really been waiting 
for - an 060 board. The first 
thing that strikes you about this 
board is just how sparse it is, 
the 060 chip taking up the 
majority of Lhe space, but with 
only five others chips being 
visible. I would assume this is 
a good thing as it means less 
to go wrong in the future. The 
shape of the board is identical to 
that of the Blizzard 1 2 JO accelera- 
tor, with an edge connector along 
the side of it allowing a SCSI module 
to be added at a later date. 

Fitting the board is very straightforward 
due to the extra space provided by the edge 
connector, and once in place there is a good 
centimetre of room at the end, allowing the 
board to be removed easily. As the 060 is only 
a 3.3v device a fan is not needed, and t had no 
over heating problems even after the computer 
was on ail day. 

The board will accept any 70ns or faster, sin- 
gle sided 72 pin, 32 or 36-bit Simm, This 
restricts the largest Simm th-e board can take to 




imElCJA 


rrai AHfvvyy FWm l& ftiij 




. vi’gM-fn I 


'"■•I* 1 | 




OOM AND GLOOM 


Requirements 

RED essential SLACK recommended 


One interesting side effect of the 060 is that certain maths- 
intensive programs can actually cause alt manner of prob- 
lems, The problem with several Amiga applications on the 
63040 and 68060 is that they are compiled lor the 6&88x 
maths co- processor 

This co-processor has mare FPU instructions than the 
68040 and 6B060 r mainly complex transcendental functions 
such as sine, cosine and logarithmic, and these instructions 
have to be emulated on the mare advanced 680x0 proces- 
sor- Unknown instructions cause a trap and during the trap 
the emulation has to find the right emulation routine and run 
this function. In a trap the processor is in the Supervisor mode 
and no other tasks can run. This effect is visible by the 
mouse jerking around. The system will became more 
unusable the mare unimplemented instructions are used by cr 
program. 

Obviously this is going to effect the people who will benefit 
mast from owning an 060 machine - raytracers. To get 
around these problems, Phase 5 have provided a number af 
programs. CyberPotcher, the main one to use, toes to patch 
the mast used instructions that have to be emulated. The 
speed up depends on the program but the main job is to pro- 


vide a smooth system where you con work with no annoying 
blocked system , At the moment CyberPotcher supports the 
following programs: 

-Mand2000d(hrge speed up) 
-SceneryAnimatorflarge speed up) 
•Imaginefiarge speed up) 

-Vista Pro 
- Lightwave 
-Real Id 

’Maram Cinema4D 

The difference is very noticeable when using Mand20G0 t 
from rendering no faster than a normal A 1200 before hand, 
to rendering of Feosf 30 times faster after CyberPotcher has 
been ru n. 

One disappointment is that this problem also seems to be 
effecting mast of the current Doom clones for the Amiga. I 
was looking forward to trying Breathless out on a full screen, 
but the actual redraw speed ends up being worse than a nor- 
mal A 1 200. I have been told by Cardan Harwood that 
CyberPotcher will be updated, and they are currently collating 
a list of programs that needed to be 'fixed*. 



Blizzard 1260 
Gordon Harwood 
Board - £599.95 


4Mb - 134.95 


SJVlb - 274.95 
SCSI Kit IV £99.95 
01773 S367BI 



Ease of use 
Implementation 
Value For Money 
Overall 


Amiga Computing 


MARCH 1996 


6 









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The Pentitrator System Card allows you to add a fuil Pentium 
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Amiga Computing 


MARCH 1996 


E 


TIONS 








Emulator* Unlimited COllI AifiS Goftwere 
I emulation tool* 'or INj Amiga 6 PC- 
Spread over ihe two platlorms are nmiilM 
lore for Apple EEC, Commodore 64. 

| Commodore VIC20. Arnsliad CPC . Apple 

Mae. Gameboy Alan st usx. Apples®, 

I Atari 000. Ataril WQSta, S.BK**ir OL, LJn« 
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| games, lode etc for most oF the emulators 

EMULATORS UNLIMITED newiii {CD117) Eig .99 



Sound FX Sensation <s an original new 
CD that ccnlains hundreds of megabytes 
or high quaMy sampler A superb CD lor 
game makers, demo makers, or even him 
makers Hundred?; or Sound FX subtecte 
include Animals W*d file. Nature 
| Explosions, Craaluraa, Bcary sfcufl, 
Science fiction samples, House hold nois- 
es, oar crashes, end hundreds more 
StnfaWe tor usp pn noy Amiga co/irpurafion. av.jn'aftk? Afj, r H r99t 

SOUND FX SENSATION <cdig&) P re- dor , 




ADULT SENSATION 



Adull Sensation is possibly the Amiga'* large si sail- 
ing adult title. It features over 4,000 high Quality 256 
eolosr images of line "adult 1 nature Image viewers 
..rid ooverters are included lor every configuration of 
Amiga. (OVER iS ONLY) (CDDH E19.39 


ADULT SENSA TION 2 Tte new bate* 



Adull Sensation 2 nor only contains A, ODD new 
colour images bul also include;; tons t?1 adufl staled 
samples, adult music modules, tons -ol adult stories, 
adull ammalicm blackS while 70s photos, adult 
games and more. (OVER IS) | CD 1 1 &) El §.99 


SEXY SENSATIONS 


Available new this CD contain* Around J.KKJ CSpe- 
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graphic convertere are included for easy and quick 
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(OVER IB ONLY) ; EDI 59) £.19.99 


ADULT SENSA TION 3D exeioalvfl 


Available sometime in February '96 Ihrs CD actually 
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FCD163. LUCKY DIP VOLUME TWO 


Mtfa - • ■ ?rt i;4 





Ccwi1fl*rs our most popular lloppy I 
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tf your into Horror then 
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Spine l*igling horror lyp$ sound*. Horror Sl 0 *a*, Ean*^ 
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Cif 


Over 7000 royalty irOO COlOor ima^ds. 
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GIF SENSATION double cd 

a= 


(CD 1 2d | E 1.9.99 


olipen. colour dipart numerous 3D ob|eots for Imagme A Lightwave, 
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THE EPIC COLLECTION v2 hew rmceui (cotouxi us 
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R<r|/0 gaming at (I U basl. Around 5D£K ; i 
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Rated: AF GOLD 95% ■ CUAWGA 91% - AUt Over 90% ■ AC W & 

SPECCY SENSATION 2 (cdiis) l 



The largest collection Of Magk VYo*kbOf*Ch 
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Suitable For any Kick.start2'3 based Amiga 


MAGIC WORKBENCH ENHANCER 


The Groher eredrohic Multimedia encyctbped^l 
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Rated 97% AC - 94% AF 

GROLIER ENCYCLOPEDIA 




Tire CD OT-Iarrs rtvrr'iHJlcr’i nn 
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AGA contains 

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Lucky Dip volume 2 contains 
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Ol 


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LUCKY DIP Volume 2 [I NOTHING BUT TETRIS 






This C D contain* almost H 
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P&P in UK = £1 per tide. Overseas PiP ^ £2 per life. Free colour CD lisl available. E&OE I 


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Contents 


System News 


Andy Moddock takes you on o [rip to Amigo games heavea 
Well, gives you the lowdown on Uropa 2 and Trapped anywoy 


Xtreme Racing 


Hong up your fluffy dice and get your 
motor running courtesy of Guildhall 


Super Tennis Champs 


Anyone for tennis? Grab your 
rockets for this latest offering 


Zeewolf 2 


Binary Asylum release their eagerly-anticipated 
sequel to their hit game 


Soccer Stars '96 


Andy Maddock checks out this bargain 
football compilation from Empire 


Capitol Punishment 


Tina Hackett turns green at the sigh! of 
this rather gory beat-'envup 


Gloom Deluxe 


Jusl as you thought it was safe, ...yes, another 
addition to the family has appeared 


Audiogenic’s souped-up version of 
the old classic. System take o look 


Pinball Prelude 


It's a month for pinball it seems. We have 
two for you fo fake a look at 


Penguins 


We Ve not seen many puzzlers around for a 
while so stop here for the latest brain teaser 


Slamtilt 


We take a sneak preview of 2 1st Century's 
forthcoming pinball sim 










SYSTEM 


news 


By Andy Mad dock 


Anyone for tennis? 




n this very Issue you will be able to 
read a review of Audiogenic's latest 
tennis simulation and once you've 
done that, this little bit of news may 
interest you. 

There are some Super Tennis Champs data 
disks on the way and the first will contain all the 
lady competitors. Also, if you use it with the origi- 
nal, you will be able to set up mixed doubles 
competitions, etc. 

It will be available soon priced at £7.99 and for 
more information you can contact Audiogenic 
Customer Services on 01 SI -424 2244, 


/ Finfc ifnnens 

SSH'ICE n OFF 


CltfWI SKILLS Oil 

scfKiumc lhki 

THIS I c I'll 

men i:mi haights off 


L L HI r OliFiRfitilLRS 
|>mVFR PROFILES 


fcRtfJTE CWflf SflWE ill Sit 


Super Tennis Champs if fast becoming one 
of the finest l#nnis games on (he Amiga 


Punishment on-line 


Free games and stuff 



Capital Punishment could take fighting game* 
info fits next millennium. We hope sc 


Also in this issue we have reviewed Capital 
Punishment by Click Boom, so if you want to play 
the latest version you can FTP to your favourite 
Aminet site - for Great Britain It will be located at 
Imperial College at src.doc.ic.ac.uk and you will 
then find It located in the Go me /Demo directory. 


Recently we've received a couple of letters 
regarding gomes and some cheats. If you have 
any queries about the Amiga games market 
then don't hesitate to put pen. to paper or ringer 
to keyboard and either post or e-mail your prob- 
lems to us. and well do our best to provide some 
answers We may even hand out some free 
games in exchange for some decent letters or 
cheats. 

So get writing - but don't bother calling by 
phone. Believe It or not we ore pretty busy and if 
we had to stop every five minutes to write 
down a cheat, we wouldn't have time to 
write the magazine! Send your cheats to the 
address printed on the comment page of this 
issue. 


The Wizards of Oz 




Austex Software are a hew 
game developers from way 
down under in Australia ^ 
who have arrived on the Amiga games 
scene with a game which has been in devel- 
opment for quite some time - only they won't 
fell us how long! 

The title has been confirmed as Uropa2 - 
The Ulterior Colony and from what i‘ve seen, 
it's looking surprisingly good, The concept 
behind the whole idea is basically space. The 
idea ts based on the moon called Europe 
which orbits the planet Jupiter. Taking control 
of a Tekite Warrior means you have the 


responsibility for completing some important 
missions. They include rescuing colonists, 
destroying communication rooms of the 
main network, guiding stranded hover 
vehicles and rescuing hostages, 

To help you along the way you will be able 
to access and log on to computer terminals 
to access new weaponry and repair facilities, 
as well as becoming a net surfer, download- 
ing information to sell giving you some cash 
to play around with. 

Not only is the game an arcade/ 



Ttyfi screenshot reminds of an old Spatfrum 
game entitled Nomad.., although graphically 
Uropa is tar superior 



The title moreen looks parnfeufurly mar venous. 
You know all thosa lights and things, Brilliant 


□d venture-1 ike romp. It will also turn into c 
shoot- em-up when you need to travel some- 
where else, There are also a couple of sub 
missions thrown in to make this slightly more 
Interesting. The game is viewed teometrioall* 
In a 3D fashion, accompanied by some 
excellent light-sourced vector 3D graphics. 

Urapa2 will feature multitasking, an AG/ 
enhanced version, wril be hard drive insfai 
lable, and the developers are still considering 
If they will they do an ECS version with a CD3[ 
version to follow. If the gamepiay can motet 
the graphics then we may well see Uropa^ 
very soon. 


link tlBC 


76 




Shopping on a Saturday afternoon 


Throughout these past four or five months we 
have always been slightly unsure about the 
amount of games System would feature. But 
thanks to all those great loyal software hou- 
ses out there we've been brimming with bet- 
ter quality games than ever before. So when 
Crty Cars arrived In the office our hearts 
slumped to our feet. Just when we thought 
there was hope of being another excellent 
month full of marvellous entertainment for 
you to spend your cash on.,, minutes before 
deadline City Cars arrives. What tinning! 

If you can cast your minds back to the 
early Spectrum days of games like QutRun 
and Chase HQ then maybe you'll have an 
idea of what City Cars plays like. Although 
this effort is actually in colour the gameplay is 
fairly non-existent. 

It features two city cars which you'd 



Games of Mis quality should be banned. J'm 
sorry it Pm being so harsh but it really Is 
utterly unplayable 


expect your grandparents to drive when 
they're off shopping, and what's ironic is the 
fact that when you pick up the joystick you 
do feel as though you are a rather slightly 
impaired pensioner because you can't even 
keep if in a straight line. Also, when you put 
your foot down if seems to go about 300 mph 
or something ridiculous - and that's where 
the similarities between pensioners and City 
Cars tails off, as they usually prefer to go at 
3mph, . on a motorway. 

i do feel sorry for Allan Surgess, the pro- 
grammer because he J s probably spent a 
long time on if. But I'm sorry, it just cannot 
compete with the quality of games out there 
already, Anyway, here are some screenshots 
just to prove it. Although I've judged it from 
first looks, we may give if a full review if we've 
got enough space. 


Trapped inside my cyberpants 



We only received this minutes before deadline so 
we'll try and expand on this rather poor effort of 
an article next month r OK? 


Trapped is a new game by German developers 
Oxyron Software and is a Doom/Dungeon Master 
like game. It captures ail the thrills of dungeon 
exploring as well as all the graphical capabilities 
of Doom. 

The full title of the game is Trapped: The Bicycle 
of Death, otherwise known as a Raleigh Chopper. 
Nah, we're only kidding. 

We downloaded this preview from Aminet and 


with its possibilities of being a brand new Doom 
clone we decided to let you know about it. 

Going back to the dodgy translation of the 
title before, it was actually Dos Rad von Telmar. 
So from my GCSE exam ! remembered that 'Rod' 
meant bicycle and we assumed ’Telmar' 
must've meant something negative such as... 
death! But. er it doesn’t so, er,., we thought it was 
funny I 



A cheap 
Obsession 

Hurrah! Thanks to the 
January soles Obsession has 
now been reduced by a ten- 
ner It used to be £29 95 and 
is now priced at £1995 Yep 
thot s it. 


Doh! 


Our friends at Domark are now on-line, joining 
the so very few Amigo publishers such as Team 
17. Ocean and MicroPros©. 

You will now be able to find more inform otl on 
about Domark's latest offerings including the 
most eagerly awaited football management 
game ever - Championship Manager 2, 

The site provides Jinks to mony different pages 
for players and non-players of Championship 
Manager as well as an IRC channel for you to dis- 
cuss various footballing and Championship 
Manager Issues, ft's well worth checking out 
even though it's still in development. The address 
is http://domark.com/ 



It you f ve got an Amiga 
homepage with some new 
game news/demos/ 
screenshots, tot os knew 


torch 11 II 


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Here Are the league tables from the first 
round of) the Gras s Ian c# s trade. As jrOu 
can SM, Vm not doing too wait 


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The fjtfe screen looks speedy, dynamic, er, 
alright so it's not a particularly interesting 
Screenshot? Fm doiVi' mo best chief! 


B ast month we brought you a preview 
□nd mentioned that this game was. 
looking particularly good, If you've 
ever played Super Mario Kart on the 
SNES then you'll undoubtedly hove 
an idea of what to expect. Considering Mario 
Kart was, and probably still is, one of the finest 
games Nintendo hove ever produced, to 
describe this as an Amigo version wouldn't be 
straying from the truth. 

Over the last few months the gomes side of 
the Amiga has all been pretty similar. For 
instance, the games have ail tried to be quick - 
especially the Doom clones. To enable the best 
speed, detail levels, resolutions and screen sizes 
have all been made completely configurable, 
leaving it up to the user to play how they prefer. 

Extreme Racing, or rather Xtreme Racing as it 
has now decided to call itself, comes complete 
with a menu containing a feast of options which 
let you change more or less everything, You con 
change the controls, weapons, car settings and 
laps, as well as the in-game options which allow 
you to tinker with the more technical aspects, 
namely frames per second, pixel sizes, dithering, 
and switching between the blitter and C2P 
screen modes. 

The actual game features three modes of 
play - a single race mode, a cup race or a com 
plete season. The first is basically □ practice ses- 
sion and It won't really matter if you happen to 
finish in last place; the cup mode is split up Into 
three - the Tortoise Cup, Custard Cup and 
Xtreme Cup the latter being the most difficult, 
containing awkward computer drivers and 



You can preview the tracks try pressing 
the corresponding keys to see where 
the earners end obstacles are 


Lowering the tone 


The only point that may lower the tone Is that 
even though if may look brilliant and play like a 
dream, some people may argue that there is a 
certain cheapness. I am, of course, referring to 
the sheep, lemmings, and men by the side of 
the road. I suppose the sheep would have 
been okay because It is very funny to' see a 
high speed sheep flying on your tail ready to 
explode at any moment, Although there are 
lemmings walking up and down trying to stop 
you, a more original idea would probably have 
been better, or not at all. Younger players may- 
find it instantly hilarious and bask in its warm 
summer glow that is humour, but older players 
may be a little disappointed with the cheap 
jokes. It would have been better to stick 
some trees In the way rather than a badly 
drawn lemming, 

tough tracks with many obstacles, The Season 
mode is a complete tour throughout the game 
and in the Silltunna Grand Prix, depending on 
where you actually finish will result in how many 
points you will receive. 

There are eight other drivers to compet- 
a gainst ond they all have varied attributes 
which you must look out for during a race. Each 
character aiso has its own particular car 

Super Mario Kart boosted an excellent mod:, 
whereby your kart had three balloons surround 
ing It and the first to pop all three would win 



you can chang# everything ! 1 














Tills Is Actually a twoplayei split 
screen with a track ar camera shewing 
the actfen from a different angle 


Too sa# this caption here- t eart"t remember 
what the picture looks like* so... er> here’s a 
picture of Xtreme Racing - phew.' 



Reviewed by Andy Moddock 





6 The best 

thing about 
Xtreme Racing 
has to be the 
3D texture 
mapped 
graphics 
which are truly 
superb j 


These could be popped by missiles and carefu- 
lly positioned banana skins Xtreme Racing con 
loins exactly the same as this, although the 
banana skins have been replaced with sheep. 

There are three levels of difficulty so the 
game will last for months. The computer-con- 
trolled cars are extremely tough on the easier 



Here's the overview of (he entire track 
showing you where the obstacles and 
comers are. Hang pn, t**e already said this 



This is the smallest screen you can play Xtreme 
Racing on - it's tester than a buffet but about as 
interesting as our Coverdisk Editor 



levels so I can't Imagine how much practice 
you'd have to put in to get up to a winning 
standard. 

There are also around 10 different courses, 
each with two different tracks. The second is 
usually littered with tight bends and annoying 
obstacles which will undoubtedly frustrate you 
beyond belief. 

The best thing about Xtreme Racing has to be 
the 3D texture mapped graphics which are truly 
superb - they even look better than Mario Kart! 
The cars are well drawn and there is an infinite 
amount of angles you can view your car from. 
This all adds up to being nothing short at perfect 
m the presentation department As mentioned 
before, there are options galore and the 
graphical presentation screens are of a highly 
professional standard. 

I will point out that you will need either an 
A 1200 or A400Q with at least 2Mb of RAM, and 
on accelerator Is strongly recommended if you 
want the best speeds. 



Selecting your character reflects on your 
personality. I chose the big hairy ape! Hoo! 
How funny is that? Not very? 



O 


If you have loads of friends 
gagging for a bit of multi- 
simultaneous action then 
there's nothing better than 
to link two Arnigas together 
via a null modem cable so all 
eight people can take part 
(four on each screen). Even 
with the screen divided into 
quarters It still doesn't restrict 
your view of the action 
which Is quite a surprise. 

There is no better multi- 
player game available to 
satisfy the needs of eight 
people The graphics are 
excellent, the sounds ore 
good and it ploys like a 
dream. Whet more could 
you possibly ask for from a 
game? 


79 


Kirch If Bl 








! 


pr#v l#w 


hat are 
going to 
make this 
different 
from fhe last 
are almost 
certainly the 
options 9 



There W iff always be paUpf® 
who complain abouf the 
blood- f tliinfc ft r s great-' 


Insight 


Frorri what I have noticed 
from the preview version, 
fhe mazes are slightly har- 
der - instead of opening a 
door for bare chested 
madmen to run out you 
can flick switches which will 
open doors elsewhere, 
making it more puzzling. 

All this could add up to 
being one of the finest 
Doom clones we are yet to 
see. All I can soy is, if you've 
got a good machine, 
expect a very good Doom 
clone soon. 



Unlike the first Gloom, fhe 
deluxe version features 
proper puzzles to solve 


The same old soldters stilt 
appear with (heir same old 
screams and yelps 


This Is a sigh* that usually 
greets me tm a Saturday 
fright in tire pub 


Gloo 


Andy Mad dock 


L 


m ey, hove you noticed anything 
different? Look a little harder. Yes, 
that's right there's only one Doom 
clone this month. 'So whotl J you're 
probably thinking, well if you read the 
last four or five copies of Amiga Computing then 
you'll notice we've been reviewing two or three 
every month. 

I still don't know what the attraction is, what 
makes Doom so much better than a couple of 
seasons on a football management game Don't 
gef me wrong. I'll happily play 1 all these Doom- 
I ike games, it's just that I can't see the attraction 
in copying the original Doom. Why should we 
bother nicking their ideas. I'm sure many Amiga 
developers have original Ideas somewhere, so 
let's see a game they'll wont to copy, 

After Gloom received 81 per cent three or four 
months bock. Guildhall Leisure finally come home 
far tea with their first pseudo-data disk. And 
surely not the lost. 

What are going to make this different from the 
last are almost certainly the options, They've 
managed to squeeze more and more playing 
options into the game to enabie you to chop 
and change the features you don't like. For 
instance, as the Amiga's technology is slowly 
improving, more and more machines are being 
upgraded to faster, efficient and generally better- 
machines The games are beginning to move 
with the times. 

Although there are many people out there 
with o standard A 1200 with say. Sensible Soccer, 
there ore many with either ah upgraded Al 200 or 
A4000 who aren't really getting good gaming 
value for fhe price of their machine. 

Guildhall Leisure are leading this campaign for 
games players to get the most out of their system 
set-up because lost month we saw them release 
a racing game entitled Extreme facing which 



could be completely configured depending on 
youF own set-up, 

For example, if you bought a graphics card 
solely for use with an art package, why should i 
stop there if you can buy gomes that will manip- 
ulate and take advantage of if then why not 
Although these people may be in a minority, they 
ore growing very slowly by upgrading their A50C 
to either an A 1 200 with an accelerator or even an 
AdOOO. It may cost quite a bit, but people are still 
doing it - moving with the times that is. 

The good thing is, you can still manage to 
ploy these games such as Gloom and Extreme 
Racing on o standard A1200. although on an 
accelerated machine they ore far more superior. 


Change of scenery 


The options in Gloom Deluxe include being a b e 
to change the game to classic, enhanced or OS 
friendly so you can play it as it used to be, graphi- 
cally enhanced or in o workbench window. There 
will also be support for various graphic cards, as 
well as the new and rather expensive Virtual I 
glasses. 

The whole Doom level system will be com- 
pletely re-vamped with new levels, and new 
places and stages. All the resolutions and screen 
modes will be completely configurable, allowing 
you to play GLoom in super Hi-res for example, so 
the graphics will instantly escape that original pixel 
look and have a look similar to that of Breathless 


J 






i0(fl THTitiijf 


POWER CD-ROM 


The Power CD-ROM far the Amiga 
600/ 1 200 plugs directly into the 
PCMCIA port and provides a dire- i 
SCSI l and SCSt-il interface, allowing 
jp to six additional devices to a? 
connected. What's more the Power 
CD-ROM features a 'Hot-plug which 
allows you to connect and disconnect 
the CD-ROM and any other additional 
devices even when the Amiga =l- 
switched on. 

The CD-ROM drive comes with a SOS 
interface. PSD, manual, audio : ea~i 
mains lead and software which 
includes Audio CD. C D 3 2 Emu a t o 
MPEG Film Decoder and Photo CD 


AMIGA 600/1200- 

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SCSI CABLE - - - ■ 

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AM1NET R 

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AM1NET 6 

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MEETING PEARLS 1 - . . 

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MEETING PEARLS 2 

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MEETING PEAR! 5 3 

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XtPAINT V3.2 

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NOTICE 


Power Computing Ltd n« 
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li.e MPE G films}. This CD 
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3,5" Floppy Drive 
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Digits Organiser vl .1 
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Whizz 3D Game 
Pinball Mania Game 


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Travel around l/ie world 1 in 
the marly toarnamcnl'f 



ood old tennis, rt conjures nice, cheery 
images of Wimbledon, strawberries 
and cream and, best of oil., summer. 
So you can imagine that getting a 
tennis game in the middle of dreary 
winter on a cfrrzz.lv Monday morning was a real 
tonic. Immediately my spirits soared and I let my 
mind wander to hot, summer days playing tennis 
in the fresh air - and then I remembered, f r m 


crap at tennis. Ahh, well, it was o nice image for 
a while. But this wasn't going to be a problem in 
Audiogenic's latest simulation as I later found 
out and after a brief flip through the manual 
the game can be immediately dived info. 

What is instantly apparent is the style the 
developers have p Jumped for. and instead of a 
sfats-ladea realistic simulation, the cartoon 
characters suggest that this game is going to be 
fun. Before getting straight into o match you 
have a range of options to select to set the 
game up to your liking, so everyone is catered 
for - from the poor novice (like moiJ) to budding 




Agassi's. Once you've got to grips with the 
basic skills there are a number of different tour- 
naments you can take part in, from on Exhibition 
mode to Grandslam, Tournament or League 
Exhibition allows you play singles or doubles wilt 
any players, on any surface, in a match of 1, 3 or 
5 sets. Leagues can also be played as either sin- 
gles or doubles and if you have a four-player 
parallel port adopter; up fo four people car 
fake part. As a budding tennis star, you also ge’ 
to see the world through singles tournaments n 
Paris, Mew York, Melbourne or London, 

Although it doesn't hove tedious, mind-bog 
gling stats, there is still a tactical element to it 
Players have different skills and styles of playing 
which odd variety and keep it realistic. Carlos, 
for example, is a young Spaniard (ohh. stereo- 
types heh?). Apparently he has o flashing bock- 
hand supported by .speed. Chuck, on the other 
hand (American, if you hadn't already 
guessed), has an enormous serve and stunning 
forehand. However, as he is cumbersome he 


Don’t get court out 


The many courts offer a different style of game- 
oiay (see? authentic, eh?) that will chailenge 
your game each time. 

Bofd for the more experienced, this court is a 

real challenge as It wiil be fast-paced and will 

make the ball bounce high 

Gross expect low balls but still high speed 

when you piay on a grass court 

Clay high bounces but a slower paced game 

are to be found on a clay court, 




Mini lilt 

MBHMH 



As you get bettor, you can opt to 
take part in the many competitions 


The players all have different 
Skill levels and playing styles 
















Playing to win... 



Your competitors oil nave different skills, so take 
a look and you'll know what you're up against. 



Buzz - Germany 

He wears down his opponents with 
his powerful play 



Roger - English 

A tough player but lacks invention 



Ihctra - Japan 

A new player, he has a weak ser- 
vice. But with his speed he con turn 
a lost cause into a winning shot 


6 It s a great 

game and 
one which 
won't fail to 

impress ^ 



TJte sprites are nicety 
designed and well Animated 


keeps his rallies short. Control is either via a one 
or two button joystick or □ CD 32 controller. 

All options work well but I felt the CD32 con- 
troller was easier for a beginner like me because 
the controls are located on separate buttons. 
For example, one button is for a normal shot, 
another for topspin, one for lob, and another for 
slice, whilst the directional pad controls the 
direction and length of shot. 

Although having sound effects in this sort of 
game is nothing new expected, in fact - they 
are notable because they are actually rather 
good and definitely enhance the atmosphere, 
the crowd cheers for the players when they 
score but yqu also get a sampled voice of the 
umpire which cries “Net" or "Out" as required, 
which works well In adding a touch of authentic- 
ity. Graphically, the game has also been cl eve r- 



Greg - Australia 

The former number one. he has 
excellent agility and a big serve. 



The control system j* intuitive 
and allows tor a smooth game 

ly thought oul. The view of the court works well so 
that you con see all that is going on and 
employs a raised view as if you are looking from 
above the court. 

The sprites are a good size, mainly because 
they are easy to control but also because some 
animations have been included which add 
to the fun The player can be seen jumping up 
and down excitedly if he wins, but if he loses he 
has a McEnroe-type tantrum. Too small a 
character and you can't see what's going on. 
too large and they would look cumbersome 
and slow, 



Different playing surfaces provide 
a different style of gwn^ 


Final word 


Super Tennis Champs is a superb game 
which fakes two minutes to get into but 
ages to master. It r s instantly playable 
and the intuitive controls make it a 
dream to play. Saying that, you can 
either play with a joystick or CD32 
joy pad and as o personal preference, 

I found the joypad a great deal 
easier, The cartoon-style graphics 
work very nicely too and look 
appealing. 

Although the game can be played 
tactically by weighing up the skills of 
the opposition, you can just Jump 





straight into the game as a novice and 
still get a rewarding match - until you 
can build up your skills to enter one of 
the many tournaments. The game sup- 
ports a four-player adapter which suits 
Super Tennis Champs brilliantly (who 
says computer games are anti-social?), 
and It works especially well when you 
pit your skills against a friend with a sim- 
ilar level of ability. 

All in all, if you like tennis sims you'll 
love this, But you'll also love this even if 
you don't! It's a great game and one 
which won’t foil to impress! 








I 



£ 29.99 



All Amigas 




Reviewed by Andy Mad dock 


Ccrttmt PffMchulow Test 


find Mil* in tfMtr Crustheif: Mnndhnnlt. 
tfnd tH* 5 i nrf ^ printed ther« : 



The copy protectio n is something that is coming 
into effect more W» n ever before, if the Amiga is 
to live on t piracy must be stopped 


Wild Justice 



□ l hove to odmit that flight simulators or 
action- packed 'war in the skies' 
I gomes don't really appeal to me. I 
f can't really give you a reason why, it's 
just that I don't like them - at all. I never 
actually played the first Zeewolf because of 
my predicament and therefore haven't a clue 
about what it was Ilka although l am Informed 
that St was very good, and if something can 
arouse our technical editor other than graphic 
cards and accelerators then I knew I was missing 
something. 

Zeewolf 2 was given a full preview a month or 
two ago and from then on looked liked it was 
going to be another excellent action game fol- 
lowing on from the success of the first Zeewolf. 
Zeewolf is the name of a helicopter which 
belongs to a company called Zenith Research, 
and basically you are plunged straight into the 
action at a minute's notice because your opposi- 
tion Ecllptlco, who were defeated In the first 
Zeewolf, have decided to take revenge because 
first time around you didn't completely destroy 
them! 

There ore 32 missions in total and they are all 
split up into various phases which are either divi- 
ded into Seek and Destroy, Airlift. Escort, Rescue, 


The self's ffrff top oi the screen 

wilt inform you of your ammunHioi t, 
health, stocks a#td mission objec fives 

Protect Building /Vehicle or Capture building. 
Most of the missions are self-explanatory and! 
most of the time you will find yourself flying about 
blowing up the add building and picking up peo- 
ple who come hurtling out The missions aren't 
exactly tough and won't present you with □ huge 
challenge, although having said that, they aren'f 
so easy you'll complete them in minutes - you'll 
still have to become an accomplished player 
and manage to maintain steady and constant 
control over the helicopter in awkward situations 


Stocking up 


Like most war/strategy games, reloading and 
refuelling will replenish your vehicle completely, 
almost os if you are given on extra life. In 
Zeewolf. you are given a stock number and 
your frigate will store a number of missiles, rock- 
ets or whatever for you, and once alt your stocks 
are used up that's it. You're on your own to use 
your stocks wisely. 




















Landing requires Mlrcflie precision as the camel 
must be close for ft to extend Its ‘cherry picker'. 
Your helicopter will then be replenished 



There are many different missions contained in 
Zeewotf. None of (hem cowld stand accused of 
being overfy difficult 



Although the moin idea behind Zeewolf is to con- 
trol a helicoptec you can link onto other vehicles 
via a camel. No. not the one with humps, but a 
remote link camel.. You can link up to either a 
Cougar tank, Kestrel VTGL plane. Barracuda 
boat, or the Transport helicopter, All these are use^ 
fui in various different missions and you break links 
between your two vehicles whenever you wish 
However, you'll have to be careful because 
when you run out of fuel, you will have to 
break the link and leave because it 
will self destruct, purely 
because Zenith Research 
don't wantworking 
vehicles left in the 
hands of the 
opposing side, 
namely Ecllptlco. 

You start each 
mission with a co- 
nsiderable amount 
of ammunition and 
by returning to the 
frigate, another camel will 
engage with your helicopter 
and you will be presented with a 
screen to refuef and re-load, 
depending on what you have in 
stock. There is a healthy choice 
of weaponry at your disposal 

Before you begin your missions you will be 
given all the necessary briefings so you know 
where to go first and why and what you must do 


Your own team will all be veady for 
take off once tin? mission begins, 


when you get there. Before I began I was 
constantly thinking J [ d completed all the 
objectives until I noticed there was a small but 
important building yet to be destroyed - which 
was quite annoying as my fuel gauge began to 
move towards the empty symbol, It really is a 
game that must Pe mastered carefully and 
skilfully, as well as quickly. 

Throughout your mission you will be able to 
revert back to your mission briefings in a very 
clever way. For instance, in mast 
games, when you flick from 
the action to a map 
screen, the former 
tends to remain 
paused until you 
switch back. Not 
here, though, 
bee ouse when 
you do flick to 
the map screen 
you will notice it is 
spilt Into quarters. 

The bottom right 
quarter contains all the nec- 
essary briefings and can be tog- 
gled by the press of a key. while 
the top left quarter will continue 
to show the action in a screen 
much smaller. Not only does this feature allow you 
to plan ahead while still battling, ft also speeds up 
the game so you don 't have to keep stopping and 
starting, 


c 



Evan though you can flick between your mission 
briefings end the action during (he game, you 
will still receive an overview before you begin 



As you can see in the top left comer of the 
screen, the action will continue while you 
cart still ohoak out your mission objectives 


< The 

missions are 
reasonably 

challenging 

and if you're 
into war and 
guns and 
that, then 

Zeewolf is an 

excellent 
purchase 9 




Having mentioned at the 
beginning of the game that 
these games don't really 
appeal to me, I'm,., not 
changing my mind. Ha! You 
thought I was going to be 
converted into playing simu- 
lators all the time, No, how 
wrong can you be! It's not 
that Zeewolf 2 isn't any 
good - it's actually an 
excel lenl game if you like 
this sort of thing I'll gladly try 
it out and review it - just 
don't make me take it 
home. 

The graphics are excel- 
lent and the odd viewpoint 
works remarkably well, The 
missions are reasonably 
challenging and If you're 
into war and guns and 
that, then Zeewolf is an 
excellent purchase - one 
that shouldn't be missed. 












SYSTEM 


review 



OVERALL 




I 


^ There are 
so many little 

baddies who 

will take 
delight in 
annoying 
you, and to 
top it off - 
they don't 
even kill 
you! j 


PUBLISHER 


Audiogenic 
In -house 
£29.99 

E 

2 

E 

No 

A 1 200 


DISKS 


HD INSTALL 


SUPPORTS 



The graphics are slightly 
enhanced over the 
previews version 


Q efore you soy a word, I know and so 
does everybody else in the world that 
Exile has already been released, In 

| fact a long time ago - it appeared as 

a demo on a coverdisk and I can 
remember playing it for absolutely ages ana then 
I never recalled seeing the game in the shops. I 
don't know why, 

You can imagine my surprise when it arrived in 
the office just a few weeks ago, I was delighted at 
the fact I could now play the game I had wanted 
to play years ago. 

I promptly loaded up the two disks and while I 
waited I had a quick look at the manual, 
which wasn't really a good idea as it 
was packed full of keyboard short- 
cuts and in-depth paragraphs 
about each weapon, mon- 
ster, etc. I didn't really want 
to read it as I'd already 
played a demo thousands 
of times so I went straight 
into the game, 

I won't explain the 
plot completely because 
a) I don’t wont to spoil it 
for you and b) It's far too 
long to print here, If I tell 
you some bad guy has 
nicked o special device 
needed to transport your ship 
from galaxy to galaxy and you 
need it back, then \ think you'll get 
the gist., 

When I started moving my little sprite 
about the screen I have to admit to being slightly 
disappointed as the sprites had been revamped 
completely and instead of the tap little space- 
man in his little space suit os before, there was, in 
fact, a blonde-haired geezer who locked com- 
pletely out of place, Never mind, I thought, at 
least the actual game still looks similar. What I 



Reviewed by Andy IVIaddoc k 




completely forgot after playing ihe demo y 
□go is that is was so hard I couldn't even get 
the first level. I ended up going bock to the m 
ual to follow the walkthrough to save me plough 
Ing through the other pages, and still It didn 
give me any clues as to what to do 
managed to pick up some s 
and chuck it about a bit arc 
even blew thrngs up, 

I think what lets It down 
the control system. It's all i 
bit difficult you see, You're 
a spaceman and you 
have a jetpack strapped 
to your bock and pushing 
up and down on the joy 
stick will ’thrust' you 
that particular direction 
Simple? Not when you're 
trying corefull y to plant 
grenades using left and right 
on the joystick. In most case: 
you will end up banging your 
head severely against the side of 
the spaceship. 

I suppose after a while you will get the 
hong of the control method, but It is very tricky to 
begin with. The worse thing I con say about Exile 
is that it's very very frustrating. If you should have 
a high stress level, I suggest you stick to something 
like Tetris or, better still, sleeping There are so 
many little baddies who will take delight n 
annoying you, and to lop it oft - they don't 
even kill you! They'll happily knock you all 
over the shop without even having a purpose in 
life 


Final word 


Although the gameptay still remains 
the sjame, you can see here that the 
graphics have freen enhanced. 


I'm not saying Exile is a bod game, it's just that 
the frustration factor as far too high, The puzzles 
are excellent, testing your puzzle-solving ability 
as well as your actions, and it manages 1o sus- 
lain a high interest level, Most people will see 
the game as it is. but there ore a select few 
who will find if more trouble than it's worth. 

Although this is the A 1200 version and it 
coasts enhanced AG A graphics. I still think it's 
lost some of Its character, and although tech- 
nically it's far superior, I still prefer the other 
one 


Mink IIH 
















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mm 


preview 


4 violence in 

a pinball 
game? - 
makes you 
wonder what 
the world is 
coming to y 



Previewed by Tina Hackett 



Graphics took at a high 
standard with plenty of 
detail 


i n b a I I 
games and 
21st Century 
- they go 
together like 
fish 'n' chips-., syrup 
pudding and custard 
and Frinton coach hol- 
idays and old people. 
That was until their tost 
effort Pinball Mania, 
which went together 
more like Bernard 
Manning and Kate 
Moss, Well, this time 21st 
Century want to set the 
record straight with a new pinball&r for the Amiga 
which looks set to shine. 

Called Liquid Design (yes, correct spelling - 
they are Swedish!) they are a 
completely new development 
team who took the game to 
2 1st Century as a very brave fire! 
attempt, 21st Century were 
impressed to say the ieasl and 
well, here it is. Well, nearly, ft was 
almost complete when we saw 
the preview version and a 
release date has been set far 
April. 

Okay, it's yet another pin- 
baiter so what does it hove that 
is going to make it stand out 
from fhe countless others we Ve 
seen? Firstly, the graphics ioak 
of a pretty good standard but 
what immediately strikes is the 
use of the display panel. This has 
been used before for anima- 
tions and the score, but in this 
case it forms on integral part of 
fhe game as well. 

From each of the four tables 
you can access sub-games 
which are stacked full of differ- 
ent animations. For example on 
the Pirate table, if you hit one of 
the lights you are made to walk 
the plank, and each time you 
fail to light a ramp, a rope snaps 
and you will fail info a shark 


infested sea. Yes, 
sounds nice doesn't 
it? However, It prom' 
ises to get a lot gorier 
(violence in a pinball 
game? - makes you 
wonder what the 
world Is coming to). 
We're talking mon- 
sters that tear your 
face off. monkeys 
that hook fhe top 
of your head off, 
and stabbing s or 
something ~ all with 
appropriate squelchy 
sound effects. 



□efferent missions 
wifi provide a 
challenge 





Multi-ball has also been included and insteal 
of having to mess, around yourself changing t 
screen from Hi- to Lores a 
back, it automatically doesj 


for you Missions look to be thd 
bit more interesting from th J 


norm, too. which will provide q 
real challenge for even th| 
most skilled players, 


Insight 


T ha four fabtes are ail completely 
different and a theme runs 
through each 


Slamtllt is going to be for the 
A 1200 and looks set to be a 
real hit. I don't know if it wt 
need a ratings certificate 
because of the violence 
included - it's cartoon in 
nature and not particulcrly 
graphic -so it will be Interesting 
to see what happens on I Mr 
point, it certainly looks fo 
that bit different because 
this and the many sub-garr^ 
will add variety to an old for- 
mula The graphics look good 
and the music moves along 
nicely with fhe pace of the 
game - with enough different 
tunes to keep even the mod 
diverse musical tastes happy 
We look forward to seeing the 
final version, 






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Amiga C PROM Version? 











I 

I 


PUBLISHER 


Empire Interactive 


DEVELOPER 


Various 


PRICE 


£ 34.99 


DISKS 


13 



SUPPORTS 


All Amigos 


Just look at r/iasc 
names. Mow rfdicufou^ 
can you possibly got? 
Wot much more than 
this I’m sure! 


nil 




Tire matches look 
realty good but never 
tot looks rule your 
Hie,*. Well you can if 
you want 


n my mind the Kick Off series was 
always the best football game ever 
until Sensible Soccer kindly knocked ft 
into second place. 

Kick Off 3 inevitably followed, as 
sequels do. and to everybody's astonishment it 
was no longer the top viewed quick game - it 
had turned into a side-viewed, ‘more realistic' 






Reviewed by Andy Maddock 





angle. When I loaded it up I was eager to see the 
changes mode from Kick Off 3 to Kick Off 3 
European Challenge. Am I confusing you? You 
see r the Kick Off 3 that was released was fairly 
bug ridden and featured some awkward options 
However Kick Off 3 - European Challenge was 
released without them. Okay? 

As the game loads up you will notice how 
many options it has which is o considerable 
advance from the first two games. Instead of 
sticking with Steve Screech's Crystal Palace, you 
now hove an extensive selection from the 
European leagues to the International front, with 
the likes of England and Brazil There is also an 
option to play with a two- buttoned joystick or 
control pad. making those shots and passes 
easily distinguishable. 

The actual game does look quite good, but 
something is very wrong and I just can't seem to 
put my finger on if It could be the fact that 
















whomever you play just seems to whack the ball 
down the centre of the pitch all the time, and in 
turn you will too. The passing system is very wrong 
t you tend to give it a good smash upfield it will 
jolly arrive at your striker's feet and you can 
whack it into the net, and a short pass is unbeliev- 
ably inaccurate os it will almost always be 
intercepted by the opposition 

it's also pretty difficult to score as your star 
: + nker, whether it's Mark Hughes or Romano, will 
usually 'donkey if right over the bar from a 
couple of yards out - most unrealistic, welt maybe 
not for Mark Hughes. 

if you do play this game for a tong time you will 
get used to it, and believe me, it does get better, 
if you stick at it, it gets pretty involving, It's not that 
It's a bad game, it just lacks thought. 


The league 1 table is prattp small* but alt 
things come In small packages. This 
came in a vary large package, actually 


Premier Manager 3 


Premier Manager has had much 
the same run of success as the 
Kick Off series, Premier Manager 

1 was absolutely superb, con- 
taining all the football manage- 
ment areas and generally being 
one of the best in the market. 
Then followed Premier Manager 

2 which, in my mind, was slightly 
better featuring updated teams, 
better graphics, and an even 
easier-to-use control method. 
Now there is Premier Manager 3 
which is slightly disappointing, 
although it features some new 
options foe you fa make things 
easier and avoid those more 
menial tasks of the football 
world. 

The main difference is the 
match sequences. Instead of 
featuring a scoreboard showing 
the action you actually get a 
mock-up of a ground shown iso- 
metrical ly, and all 22 players will 
run about or 'flicker' as much as 
they can - a good idea on 
paper, attheugh in practice it 
didn't really work. 

All the teams have been 
updated to the 1994/95 stan- 
dard, which is now out of date, 
although th^re Is an editor you 
can purchase if you're really 
that bothered, 

You can now add an assistant 


Here's another isometric match screen, 
only so much happens it's (oo hart* to see 


manager to take care of all the 
time consuming, less exciting 
jobs such as treating players, 
sponsorship boards, and train- 
ing schedules which were espe- 
cially boring after a few sea- 
sons. The whole game is topped 
off with some nicer presentation 
screens for building your stadi- 
um. match reports and, of 
course, the match sequences. 

One big problem I experi- 
enced was that on non- AG A 
machines the matches were 


incredibly slow, even when the 
speed was at its fastest. The 
'ultra' speed option has 
disappeared so there's no 
chance of instant results. I'm 
sure most people like to play 
slowly so they can watch their 
team's performance, but not 
me, 

Overall, apart from the 
matches. Premier Manager 3 is 
Incredibly detailed and realistic 
and for this to appear on □ 
compilation is unbeatable. 




The team select has heart made easier 
hy just selecting with the left mouse 
button and swapping with the right 


Even the title logo has been 
redrawn in alt its 30 glory 
making ft, er... really good 



81 










M mil ■ 

mv\Bw 

6 Soccer Stars 

i '96 is probably 
, one of the 
( best football 
compilations 

and at £ 34.99 

it is excellent 

| value for 

l money * 


i 

I 


Final word 


Soccer Stars ’96 is probably 
one of the best football 
compilations and at £34 99 it 
Is excellent value for money 
and should be added to 
any football fan's list of 
games. The entertainment 
factor is beyond belief and 
as I mentioned before, this'll 
keep you out of everybody's 
way for forever and a day. 

Kirch DIB |2 


FIFA International Soccer 


frrimn 

tit 


■ i'VTV l»r 

Fivq-I E.tti 



full i b i t c on 


Tf-.ih J 

£twtL ir»it 


If ml 7 

United States 


Mali" Ijuf 

1 IU TVU f t 5 


Cb a 1 tv * n(R 

Cenp-ulc t 




Fifa boasts an extensive range 
of options , afrheugii you'll 
probably never even use most 
of them 


The march screen is played 
isometricatlyr allowing these 
streamers in (he top corners 
to look even better 


Of all the many hundreds of football games I've 
played across a wide variety of formats, I never 
really had any wash to play this on the Amiga - I 
haven't really got a reason apart from it just did- 
n't appeal to me. From what I saw and heard, 
though, it did sound very slow and slightly 
unplayable. 

I can remember playing this game on various 
console formats and it was very good - the iso- 
metric view worked pretty well, the only let-down 
being the speed which was a real disappoint- 
men!. However, apart from that FIFA was a lot of 
fun to play. 

You can only select from the International 
teams and unfortunately, they all have fake 
names so you can't recreate any famous 
moments. 

There is an extensive amount of options, as in 



Before the start you got 
to tass the coin to win 
either kick off or the 
best direction 


Kick Off 3. and the presentation was nothing short 
of perfect, fhe game, however, is a different 
story. 

If you're after a realistic game where you car 
think about your attack and pass it out to the 
wing, or have a nice steady build up, then you 
may as well forget the whole thing. This suffers the 
same symptoms as Kick Off 3 - you inevitably kick 
It right down the middle of the pork until your 
striker breaks away and scores. One plus point, 
though, is that nearly every goal you score (if you 
can) looks absolutely brilliant because of the iso 
metric angle. Unfortunately, ail the players run 
about as fast as hungover hedgehogs and fhe 
scrolling Jerks terribly. 

As far as football games go, FIFA is a sure rele- 
gation candidate and rs the white elephant of 
the compilation, 


On The Ball - League Edition 



It's amaiing (bat oui of fh® 
entire game Vve managed to 
capture A screen with two 
players who stilt play! 



Look at that. Just look at that, 
t can’t believe (lie quality of 
that stacfiuirt, I think it may be 
Doncaster's ground... 



The final whistle has gone, 
and so has the player *& spirits 
quite obviously I Where's your 
morale? 



The first version to come from 
developers Ascon was the World 
Cup Edition which, in my mind, 
was the only gome which man- 
aged to incorporate all the mad- 
ness of the international stage, 
This featured a diary-like game 
whereby attending meetings 
and press conferences all had 
an effect on the outcome of 
your popularity, so if was up to 
you whether to train your team 
everyday, give them afternoons 
off, have one-to-one talks, send 
people home, or laze around the 
swimming pool everyday and go 


to the pub every night - it was oil 
possible. 

Mow comes the League 
Edition featuring all fhe English 
teams and their respective cup 
competitions, Her© is a warning, 
however - if you want the realism 
to be high, you'll have to edit all 
the teams to get them back up- 
to-date because there will be 
players at your club that have 
probably retired? 

By far the best thing about On 
The Ball is the fact thart it gives 
you an insight into the world of 
football from a manger's 


position, and you get to be 
involved in scandals, just like the 
real thing Not only do the press 
watch your team, they also 
keep a keen eye on yours and 
your players' private lives. Then, 
if you are successful enough at 
the end of your domestic 
career, the International Jobs will 
be made available. 

On The Ball is by far the best 
game on the compilation and 
it'll keep you going for months 
and months. Also, when you've 
finished you’ve got three more 
games to play! It's not all bad! 







1 7 BIT SOFTWARE 

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17 Bit 5th Dimension 


£19.99 


Contains our most recent PD from 
disk 33 SI to 3870. Something 
here for everyone! 

*Up to 1 7 Bit high standards... 

5ts every aspect of Amiga PO„.' 

10 Amigo Computing issue 94 
he selection of software is excellent., 
jhly recommended.* "Top grddu Stuff 
aa*/g OJ Amiga DEC 95. 



Encounters 


£14.99 


frythlng you could possibly wani 
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91*/b Amiga Computing FEB 96 


Nothing But GIFs AGA 


£19.99 

CD32 OK! 


Fed up with CDs that promise super 
quality pictures which turn Out to be 
poor 32 or even 16 colour SW ns? 
This CD contains only the BEST, all 
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clipart but simply amazing to took at! 
EVERY image included was hand 
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Am me Babes 



£19.99 

C032 OK! 


This CD contains welt over 5000 GIF 
images in the hand drawn, 
Japanese AWIME tradition, 

AH the images contained are of an 
ADULT nature and therefore, this 
title cannot be Supplied to anyone 
under 18. All images can be 
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preview 




H fter a recent absence 
of new fighting games 
for the Amiga, a 
Canadian team are 
answering the pleas of 
gomesplayers with a penchant for 
all that is gory. Cabled Capital 
Punishment, it already looks to be a 
pretty impressive be at- 'em -up 
from some developers called Clic< 
Boom, who form part of a comp- 
any called Pxi Computers. It's 
already been on display at the 
World of Amiga Show in Toronto 
where it was warmly received by 
the public and VIPs alike, 

Taking a rather grim and violent 
approach similar to that of Mortal 
Korn bat. it certainly won't appease 



Start off in the horrible 
depths of the sowers,.. 


environment but the full commer- 
cial version will offer (os wetl as af 
the usual extras you'd expect) the 
option of fighting another playe r 
over the telephone line via a 
modem. The fighter's moves wl 
also be upgraded as you progress 
And unlske some of the more 
basic beat-'errv-ups, it has on intel- 
ligently designed scoring system 
which works like a ’tug-of-war \ 
When one player is hit his energy 
will go down, while the one wh: 
launched the move's bar will go 
up. Oh, and apparently the best 
bit (according to the developers) 
is that If you're losing dreadful I v 
you still get a chance to come 
back because spikes come out of 
the wall, and if you're quick and 


the Mary Whitehouses out there, but 
offering realistic combat and a satis- 
fying range of moves. It will definitely appeal to 
fans of the genre, The preview version simply 
had □ two-player, one-fighter choice and one 


catch your opponent unawares, 
you can chuck him onto the spikes. Blood will 
then ooze out from their impaled torso. Well, they 
do warn you at the beginning that the game is 


what’s the story 


You play a muscle-bound war- 
rior who Is on a mission to 
dethrone the evil master of o 
huge castle. You start in the mis- 
erable depths of the castle and 
need to make your way to the 
very top. Unfortunately, the 
master knows you are there and 


intends to foil your plans by 
placing a guard on each floor. 

Apart from, your obvious war- 
rior skills you are helped along 
by the spirit of your deceased 
mentor. The fights will test the 
limits of your endurance and 
should you lose, a fate worse 


than death awaits you - you will 
be destined to spend life in eter- 
nity with Bernard Manning after 
nine pints and o Vindaloo or 
something Failing that, the 
master has the power to make 
you immortal and you will have 
to serve hi mi for ever. 









The fighters in action* Keep an eye 
trn your stamina and energy bar 


'tot recommended for children or "those who ore 
sensitive - oh, that's okay then! 

You have a stamina bar that you wifi need to 
keep an eye on too, A pink bar represents the 
head whereas blue represents the body, and 
according to which area gets hit. the stamina will 
foil on the corresponding bar, When this is deple- 
ted the warrior will fall into a state of fatigue and 
s left dangerously open to any move from their 
opponent 6y quickly tapping on the joystick the 
player can rejuvenate himself, but the only way 
to get the stamina back properly is to stand still, 
Depending on the kind of move and which part 
of the body is used, it will take 
away different energy levels - 
a block could come in useful 
as it will stop valuable energy 
being zapped but 
not the stamina, 
however 

As far as 
the techni- 
cal bits go, 
the game 
boosts to 
have a 
‘state-oh 
the-art J bob 
routine with 
real-time 
h orizontal 


you 


flip. This can animate two 
large characters covering o 
combined area of over 
•30. 000 pixels at a rate of 25 
frames per second. A 
semi-transparent 3D 
shadow adds effect 
and casts Itself on the 
characters and the 
floors by 
following . 
the char- 
acters' move- 
ments at the rate of 
frames per second, 

And there 
have it. As previ- 
ously mentioned, 
this preview is 
only from □ two- 
one -char- 
choice 
and it wi 
be Interesting to 
see how things 
shape up. There's 
also no indication of 
how many char- 
acters there will 
be in the final 

. . The bare-breSs ted warrior 

thing. but to worn.™ whose previous 

match the likes af job involved hanging 
Mortal Kom bat it's are und King's Cross 

going to need a fair few - all with special moves! 

Atmosphere Is quite effective with a wide 
range of sound effects such as punches, screams 
of agony and crashes - a pumping soundtrack 
starts the proceedings and gets you into the 
fighting spirit of the game. 


^ Taking a 
rather grim 

and violent 

approach 
similar to that of 

Mortal Kombat, 

it certainly 
won't appease 

the Mary 
Whitehouses 

out there 5 


Aahf the lovely 'throw your opponent 
onto the spites 1 move 



Capital Punishment comes complete With a 
warning that it’s nod tor children or the sensitive 


Insight 




Capital Punishment looks great with 
impressive animated backdrops and 
plenty of detail. Things such as shadows 
and groundshakes odd to the realism 
and the characters look good from 
what we can see on the introduction 
screen (although, the guys in the office 
seemed to favour the bare -breasted 
warrior woman), I hope a few special 
moves will be incorporated for the full 
retease to add variety to the usual array 


of punches, kicks and throws, and that 
there is sufficient difference in what 
each character Can do, 

There was also a slight problem in 
players disappearing off the screen 
which needs to be rectified as it slows 
things down a little If it does deliver in 
these aspects then I see no reason why 
this won't be a brilliant beat'em-up 
which will make a refreshing change 
after the many Doom games! 


Mirei mi 




review 


SOUND ' 




” OA ME PL AY 1 

A 


OVERALL 

’• "" iT¥tfil7T" 


PUBLISHER 


DEVELOPER 


PRICE 


DISKS 


HD INSTALL 


SUPPORTS 


£ This is a good effort which is a bargain for 
the price. It's rather hard though, so will 
keep you occupied for ages - | 

providing you don't tear your hair out first 


Penguin 


m 


hen a good puzzle game hits the 
shelves, it can sell toy the bucket-load 
look at the success of Lemmings for 
example. However there are many 
others that just fall by the way-side, due 
mainly to lack of originality. 

The next in the line of Amiga puzzlers is 
Penguins - a brave effort from a chap called 
Scott Hayne who is dealing with the whole release 
by himself from the development to the publish- 
ing. Although a commercial release, he is selling 
the game at o snip of a price of £6.99, so to judge 
Penguins fairly, this should be kept in mind. 

The concept behind it is that you play a fox or 
something which looks rather similar, and you're 
mission is to guide some bewildered penguins 
safely through the levels. (Why this is a fox's job is 
anyone's guess. What do you want for £7 - real- 
ism?). You have various obstacles to overcome, 
from conveyor belts to flame jets, and you will 
need to negotiate platforms to get each penguin 
from one door to the exit. 

But the penguins are not completely helpless. 
The one in blue can collect keys whilst the other 
one can club any baddies that stand in the woy. 
However, this means you'll also have to think 
about which penguin you want to move out first. 
A map function makes life easier and allows you 
to stay stationary and scroll around the level whilst 
you plan your next move - and if you find yourself 
In a no-win situation your only option will be to 
press escape. Fortunately, a code is presented 
after each level because if you didn't save I'm 
convinced you'd be there for decades. 

Both the graphics and sound work adequately 
for the type of game it is - you don't need fancy 
effects for a puzzler to work. The backgrounds are 
quite detailed, though, and it's nice to see that 



A map /vfierton allows you (a (f»*a a look 
around the level and plan yOut move 


these change every so often. The sprites also look 
quite nice, although ! think they may hove 
benefited from being a little larger 


Fina 



Penguins hardly scores highly In the originality 
stakes but it does offer 60 levels for only £7 - 
and entertaining levels they are too! Each pro- 
vides a different challenge and they become 
progressively harder as you go, introducing you 
to each obstacle gradually, However, even the 
beginning I e vets are tricky and the game won? 
be for you if you don't have much patience, 
This is a good effort which is a bargain for the 
price, It's rather hard though, so will keep you 
occupied for ages - providing you don't tear 
your hair out first, Ppppickone up today! (Sorry!) 



An animation sets 
off the proceedings 
nicely 


You wilt need to guide your 
penguin s through various 
obstacles such as flame-jets 


The little sprite# are 
quite well animated 
but needed to he larger 


Mini ill! 











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4 CoLour Star LCtO. ...£10.99 

4 Cotour Star LQOO 9 Pin ..£119? 

4 Colour Star LC200 9 Pin (Reload).,. L7.99 

4 Colour Star LOGO 24 Pin - £19.99 

4 Colour Star 24 Pi n ! Reload ) £9.99 

] Colour Star LC10 £9.99 

] Colour Star LC2009 Tin H 

l Colour all Star 24 Pin..., £9.99 

L Colour Epson FXSU,' 1041X1 /V1XHD £9.99 

I, Colour Epson LXSO,.,,..,.-™-.- ,.,..£9.99 

1 Colour Panasonic KXP 1080..,., £9.99 

IVnli- i.ififte of other ribbons available. 


COLOUR KITS for MONO PRINTERS 


I M r wished you'd bought a colour printer instead of a mono one? Wouldn't it be nice to. print out pictures in colour? Now you 
"FlesiKolor K'f. Each Amiszi rtt-siKolnr kit comes complete with everything you need to print in co-tour,, including superb software The colour Tsitis 
simple Il> use the ribbons lit exactly the same wav as your black ribbons so it will nut affect vour guarantee. Also on alt models listed below paper 
; l" ' !, m n f M 1 . . U o manually align. PRINTS AS GOOD AS COLOUR FSJNT&. If vour printer * not listed betowple^e P We. 

\mi.p FlexiKolor kiu iVu Star LOO, I-C2 0, all Star 24 Fin. Panasonic 1080/81/1123/ 11 24 Epson FXX). LQ«CH)etc, Liti/en J^r ^995 

note colour kits come complete with coloured ribbons. Anti ban ding now included insottware. vxuvu lc icm 


mica CdmpuYi iu c 


MARCH 1996 











SYSTEM 


review 




AGA AT 200 


Overall Pinball Prelude is a 



gam© that features out- 
standing graphics and 
superb sound effects, It's a 
pity there are only three 
tables, but with data disks 
coming In the near future, 
this could well turn out to 
be one of the best pinball 
simulators money can buy. 



^ Along with all thes< 

presentational 

features there are 
many additional 

ones which make 


the game more 


The site of tire 1 tables i& absolutely huge. 

They are far bigger tfuut anything seen before 


interesting j 


Pinball 


Reviewed by Andy Maddock 



ver the last few months I have reviewed 
two or three Pinball games and to be 
honest, none of them have managed 
to sustain my Interest at all - although I 
did give Thomas the Tank Engine's 
Pinball a good 9Q& or something, mainly because 
a) it was for kids and b) I thought the novelty effect 
was good, 

I'm not particularly a lover of pinball as I've men- 
tioned countless times before. However, something 
different happened when I loaded Pinboil Prelude 
- either I wasn't fully conscious from the night 
before or I'd actually found a pinball game which., 
believe it or not' I actually liked, 

There are three tables - which is less than the 
other games - and they're all based around a cer- 
tain theme, which is basically the whole concept of 
time, The 'Past' level features a prehistoric land- 
scape with a huge dinosaur planted right in the 
middle, There are rock faces, dinosaur footprints, 


reluc 



You can change the screen resolution to 
Mi-res, faced 1 , etc. The best if afffJ Lo-re s 


skulls and all things prehistoric. Instead of the bori 
flippers you get on everyday pinball fables, the 
are actually the cro-magnon man's dubs Not 
clubs, you know, big wooden things. 

Along with all these presentational featu 
there are mony additional ones which make the 
game more interesting such as bonuses and extrd 
balls, waterfall rides, rubberball splat-the-ra*; 
bonfires and the Dino ball gobbler. Make of then 
what you will. 

The second table follows the 'time' theme and 
features the present day. Yep, all the advance: 
technology appears - mobile phones, compute-s 
football. This is actually my favourite table beca 
when you bang the ball up to the top of the screi 
the ball will enter a smali football stadium, On 
pitch are three static players, and the balk 
bounce around the pitch until rf ends up in one 
the goals, keeping going until the final whistle, The 
score for your team will reflect on your points total. 

There ore loads of other bonuses tike trying to 
park your car in a full car park, rolling the ball rour.i:: 
a satellite dish, camcorder's, and dialling numbers 1 
on a mobile phone. There really are too many to 
mention, and they will all take a bit of finding as 
well - I played it for about half an hour and only 
found two or three, 

The third and final table is. of course, the future, 
but it's more like a Star Wars table with graphics 
such as the carbonite chamber and Luke's green 
light saber for flippers. Instead of the bail being: 
sprung into play from the right as usual, it sits on the 
spring in the middle of the screen. This table ai so 
features ail the multiballs, bonus balls, targets and 
other strange extras, but somehow I don't feel this 
comes close to the Past ahd Present fables. 




















SCANNER 


NEW!!! 
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" Scanner 
£399.00 

COMPLETE WITH CARD | 
CABLE AND SOFT^ 
WARE TO ENABLE VOU I 
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72 


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£25 

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FOR ANY AMIGA OR ACCELERATOR CARD 


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270 MB 

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£99 

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£110 

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£119 

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£139 

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£189 

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£199 

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Increases the performance of your machine when 
adding these FPU’s, suitable for all Accelerator & 
Ram cards for A 1200 and Amiga 4000 Computers 

28Mhz (PLCC) £24.00 

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50 Mhz (PGA) £89.00 


WE WANT YOUR BUSINESS!!! 
WE WILL MATCH OR BEAT ANY 
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FOR AMI&aK500/500+ 

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£179.00 

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SYQUEST DRIVES 

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88MB £219 £269 

105MB £229 £279 

200MB £339 £389 

270MB £349 £399 

both the zipp a syquest 

DRIVES NEED SCSI 
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IFFER OF THE 
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AMIGA A1200 (BASIC UNIT) 

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AMIGA A 1200 (WITH 850MB HARD DISK) 


£359.00 

£469.00 

£409.00 

£539.00 

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£699.00 


DKJJVEFrr CHARGES 

ALL PRICES INCLUDE VAT. SMALL CONSUMABLES AND 
SOFTWARE ITEMS UNDER THE VALUE OF £59 PLEASE 
ADD £3.60 PiP.OTHSR ITEMS EXCEPT i ASEHS NEXT 
DAY COURIER SERVICE £lQ PER BOX. OFFSHORE AND 
HIGHLANDS. PLEASE CALL FOR A QUOTATION. IN ADDI- 
TION WE OFFER THE FOLLOWING EXPRESS SFHVlC.ES 
SATURDAY DELIVERY NORMAL PATE PLUS £16 PER BOX 
MORNING. NEXT DAY NORMAL. HATE PLUS LIB PER BOX, 
EiQE PRICES ARE SUBJECT TO CHANGE WITHOUT 
P'RIOR NOTICE ALL TRADEMARKS ACKNOWLEDGED 


'39 


ACCESSORIES 

AMGAA9QGTO12G0PSU £3496 
A5C0*T FLOPPY DflME £3995 

mui 2 O 0 imt;r,cppydrive mm 

2£T HDISK GABUE £1000 

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AUTO JOYSTICK SWITCH £1500 
MOUSE MATS i200 


Tel: 0181 


126 Fore Str 
345-6000 Fax: 


EETjUPPER 

0181-345 


Edmonton,London,N1 8 
-6868 E-Mail: gastei 


n 


2 X A 

@dircon 


co.uk 









FUTURE 





Wizards sell their RPGs. GDW fold 
- is this the end of roleplayfng? 

2 Free disks offer 
Free internet access 

FrankenCard ICr May* - orga/uss your 
card collection 
City Designer 

Kings Poim - a riving city on your PC 
Loads more news and views 

To order your copy send an SAE 
with cheque or PO for £1 .99 payable 
to New Frontier Publications to: 


Future Rolep layer 8 Wood setts Rd, 
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NEW 



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gwa GUIDE 


amigqnt 


Continuing on from last month, Frank Nord 
takes us through Workbench's menus 


The DOS segment loading routines get more 
treatment from Paul Overaa 


Paul Overaa shows how trace instructions 
can help programmers 


■ Part two of Frank Nord J s look at ad 
f layout and making them effective 


Steve White introduces the concept of 
camera angles and realistic lighting 


The difference between UK and US video 
standards is explained by Gary Whiteley 


uniga gL 

n 

1 V ■ 

Paul Austin continues his TO 

r f 

121 


C7 t-J / 



Wi> f tutorial with a look at metaform 

11 

m -mm. — *-* — . mi i 


m 





‘f 

r 

Phil South looks at how the Internet has 
faired over the past T2 months 


1 

J 3 























27 Watnall Road, Hucknall 
Nottingham NCI 5 7LD. 

Tel: (0115) 964-2828 
FAX: (0115) 964-2898 



STORAGE 


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Frank Nord hits his 
stride with the 
second part of 
his look at 
Workbench's menus 



Would you 
like to see 
the mem? 


W elcome bar if to our world / 

tour of Workbench'# ment/j. 

Tf»* monrh we wilt continue 
■MMPP04> oof in-depth study of the 
Workbench menu before corthnumgr oo fo 
fhe Window menu wifJi its mony ond 
varied options- Next month we will be 
covering the Icons menu and Tools menu 
before going on to discuss bow to 
improve the producfivi tp of fhe 
Workbench menus. 


Thai About 

REQUESTER 


Workbench's about requester con be mode a lot 
more Jnfonna'ive il you run -a -commodity like MulliCX 
This changes the data shown in the window from just 
giving the Kickstart and Workbench versions to giv- 
ing not only that information but also what CPU you 
have and its status, ihe amount of memory in your 
machine and haw much of il is being used, and gives 
you buttons to flush memory or rebool ihe machine os 
well os the standard CH£ button. 



ipjji ' \W I' l i f i iiiMiii 


The Workbench menu 

CONTINUED... 


MlttdM t30 - * i 5*3 ftv M*ni i Bomdl 


= 


3 00 ROW 


jvcfcji*' 3J i of wcrtwfich«.*a 

CawrtSM * • M3- 1 W CDimvxJa-B- A>r»D#. Inc 


restart verawn 33 1 05 
workbench version 4D 4? 


" 77 


: V 


.1 


Copyfighl ® 1985-1992 
CfflWOrtore-^mga. Ire 
AS Rights Reserved 


CPU jflCHiij n>ij *bmij 

liwtCKhi Oj, DaUCtd* Oh. CDpr9*ct Oh 


Memory uk <3 ■ 2% Of l Bvlw 

L ar-aesi Trs* U*jc* 1 * r'sg.TTt Fm-I*« Fa* 


® 1 930- 34 by Marlin LauDach 
Ok 


a r 1 


Arq * 1 Nv htar'U-i L 


FkiV-i 


HHW 


About... ihij handy menu ilem will bring up a window telling you whol internal version of vVyrkber’ch and 
Kicksiqri you are using, Basically, what this means is that instead o l getting v2 04 far your Kickstart, 
you would end up with v37.175 and so an. This information is mainly af use when giving people the 
configuration of your machine. 

Quit this is one of she merit complelety pointed items in Workbench's menus If you choose this menu item 
you will probably get a message saying lhal Workbench cannot quit hv O'.se there ore one Or rfia r e 
Workbench-launcher: programs running [this includes commodities), and ■ you do" t get this, than your 
Workbench wilt disappear leaving an empty menu bar. There is no way to your Amiga from this, so 
the only thing you can da is reset rhe machine which you could have done anyway to save yourself the 
trouble of closing down oil your program*, elc. 


The Window menu 


This menu and Its items only become 
available if you have an active window 
open an the Workbench fereen. if you 
don't then off the options here will be 
ghosted OUf SO they cannot be used 1 . 

New Dra wer C3N 

New drawer - preily self-explanatory this one A 
new directory, complete with assoc ia - ed icon, will 
apsea r in ihe active window |you can I creole a 
new drawer without an icon when using 
Workbench's menus). A raname requester will then 
pop-up asking you for a new name for the drawer 
fwhich, T we're going to be picky, means ihql ihe 
New Drawer menu item really ought ro have an 
ellipsis aFler it as it opens 0 requestor window). The 
icon used tar shis new drawer will depend on your 
default drawer icon which is stored in ENV;jy* as 
'def_drower You can change this default con in 
two ways. The first is by copying a new drawer 
icon into ENV sy$ and renaming it as deF_drawer, 
and ihe second is to bad your desired icon into 
Icon Edit and save il as default in the Project menu. 


Open P are nt 

Open parent - dead easy this one All ii does is 
open ihe parent of the current drawer's window. 


Close < 

E3K 

Close - doses Ihe current window 

Even easier 

than the previous definition. 


Update \ 

E1U 


use the menus t:: clean up untidy windows. All the 
same >t woe id be good if Workbench was o litlta 
cleverer aboui how il lidies up ihe active window. 



Update -his item refreshes the conlents of the 
active window. This can come in handy when you 
□ re using a program like DOpus la move Files 
around or extract archives and you ol re-coy have 
ihe appropriate windows open on Workbench. 
Because Workbench's File nolificotion isn't all il 
might be. quite oFten you will find ! hai although you 
have filled the EA^i disk with items in DOpus, it s 
window on Workbench still appears empty. Using 
update will save you from having to dose the 
window down and reaped it, 


Select Contents 


Select contents selects oil the files in the active 


Clean up one of ihe best additions to 
Workbench 3-'s menu* is the keyboard shortcut 
assigned to this item. Previously you would need to 


Snapshot this is o submenu consisting of two items 
- window and all. These two options allow you to 
respectively snapshot ihe pas'tion and size of ihe active 
window and iho positions ol oil the icons in ihe win- 
dow and the window ilself. if you use the backdrop 
item in the Workbench menu explained as# month, 
lh-en you should use the Snapshot window item to 
make sure rhot Workbench comes up in this style. 


Show 


Only Icons 
All Files 




drawer. 



Clean Up 

ei 

Vi* 


Show - again, c submenu with two items. These deal 
with whal Ihe directory window on Workbench will 
show - either just ihe fries that have icons with Ihe ' only 
icons' aplion, or every single File with the ‘of Files' item . 

■S Icon 
Name 
Date 

dayed in a diredcfy window Si2fi 











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J 





^ -i* 



Paul Overaa outlines 
an unusual use for 
the DOS segment 
loading routines 




Building 

blocks 



I mentioned lost monlh that one po$sihie odd i 
tionol use of ihe LoodSeg|| and Unload Scgfl 
DOS routines is for loading and unloading 
blocks of data such as graphic images, 
Needless la say, for this to be done ihe images 
themselves need to be provided as conventiona 
AmigoDOS-style 'oad tiles and, since most graph- 
ics start life as IFF files, this means that a certain 
amount of preliminary conversion work is needed 
m order 1o get the graphics into the right form. 

The first step then would be to use. soy, Deluxe 
Paint to create the required graphics object and 
store it as a picture file. By switching on Deluxe 
Paint's X/Y co-ordinate display a user can easily 
create objects of a given size so if, say, a grap- 
hic image 60 pixels by SO pixels is needed iHen 
a suitable background area can be marked out, 
the images can be drawn, and the brush facility 
used to save ihat particular area of the display as 
an IFF file, 

Intuition's 'image drawing is based on a 
standardised block of data fcnown as on Image 


Morten En'tipo'* Shar*wdr« PrcCon program f« one at a 
number at UtftftiWf that can generate atatrmbiy tnnguogv 
rmiigw structure itetj atatemenCs front art IFF picture file 


laagel i 

de.a 3,C ;IT oTigin relative to tonUinfr TcpLeft 

dt.u lilt J? ;]iapi aidth and ntigit in pi«Ls 

dc.s 2 ;fiuibcr of btiplanas in iiaje 

ac.l [aagePatal ;polnser to [aigeData 

ds. b JDOOJ^iD'DOC ;FlanePicl and ^LamOnC'ft 

de.l 0 ;nt:it [ange strudvie 

IiagtDatal : 

Jl F Ff , Jf f F F ,t F f F F* I Ff F F, 1 F FF F , tf f 1 1 ,tf F F f ,.(F F FF 
d <.i ffFFF,«FFFF,lFm,IFfFF,IFFfF,IFFFI,IFFFf,SfFFl 

4uv «FFF,lflFF,*FflF,lFFFF,tFFfF p «FFf,lfFFJ,«FFF 

dr.u )FFFF,JFF FF ,JF Ff F f Ff F p iFFFF,IF FF F,jFFFT,if r F! 

dt. n iff FF,JFf FF,iFFIF # lFFf F,tFFFf r IFFF F^SFFFf jiFIFF 

dc.N iFFFF r *FFFF,5FF : FF,|FFFF,SFFFF il f FFFF^JFFF F^IFFFI 

dt.M IFFFF,lFFFF,*FFIF,imF,WFFF # lfFFF,*FIFF,*FIFF 


ek 


Loading and displaying 


Oote an image is fn ArntgaPOS loadatoJa form it is quite a suripfe matter to roacf into 
the program using Locd$e^fJend display it L/srog tfn Iriteifron DrowfmepfJ functipn. 
Given a vaficf fifenome, a Fypjcof code fragment for doing tin's would loalc someth rug 
like that shown in listing 2. As always , however, to produce a runable example quite 
a lot of additional work need's fa toe done, 

A window needs fo toe opened and, if we want to display a user- specified image 
file, rather than just use a hard coded filename, then that name has to be collected 
and a proper fife path /name bufft up. FVe opted for an /ntuifion' ba sed tVorlctoench 
runato/e example that allows the user to select and display image fifes using Fhe asi 
requester, and next month f 71 be giving you the complete source and explaining how 
it works! 


structure, and this is used primarily in conjunc- 
tion with an Intuition library routine called 
Drawl mag e(). 5a, having produced an IFF pic- 
ture file it then needs la be converted into data 
siatemenis which represent 1 h-e equivalent 
‘ntuitian Image structure. This can be done using 
one of the many dedicated public domain con- 
verter programs you'll find around or, altemo- 
lively, by using a program, such as Inovalronic's 
Power Windows, that is able to generate assem- 
bly language-style source data statements for 
images loaded inia gadgets |see listing tj 

When you are including graphics data in this 
way it must, of course, end up in chip memory 
otherwise the Amiga's custom chips ^namely the 
btitlerl will not be ab ! e to access it. This means at 
this point in the proceedings it will be necessary 
to edit the image structure file in. order to add 0 
chip memory sod an diredive There is, inciden- 
tally, a minor difference between the section syn- 
iax used by Devpoc and that used by Charlie 
Gibb's A6 0 k assemble" With Devpac chip 


memory is specified using this sort of statement: 



where DATA_C is a keyword indicating chip 
memory and IMAGE just an arbitrary section 
name- Charlie Gibb's A6&k assembler requires a 
slighlly different section syntax and the source 
code line shown above, which would oF course 
need to be placet* just before the graphics data 
itself,, must be changed la: 

SECTSOH IIAGiEfbAUfCHlF 

The A6Bk assembler does, of course, also 
require ihai source files contain an explicit END 
statement, so AdBk users wi I additionally need to 
include such end markers in their image files. 
Once these modifications have been made She 
mage structure file can be assembled and passed 
through the linker to create a bad module that the 
loodSegl] routine will accept. 


Funrtk'fl Ran: 
{■iscriptipnr 
{alL Frsriit: 
Agisters; 
Frguicnts: 


Return Value: NGM 


DrauJiageO 

Intufti&rds tiigJs-level E«age driving retire 
SriutugeCrastpcrt, iitge, liritjiffiit, tap_nf f set> r - 
iD at dfl dl 

rastpnrt painter re a RastPart 
i page - p&tfiiir ts an [a»ge structure 

Ltfljaflul - a gehtriL Lift offset *hi{h ufll he us*d will all <ri tie Linked tiage 
Structures et t par titular JrawtiageC) till. 

top_offstt a general t*p offset uhiih (fill be used with all oi lie linked liafli 
sfmturrS ef i partuulir tTaataageO till. 


Listing 1i Typical 
output prwftitwt fry 
an fFf Prefure <• 
»lmaga Owl* 
eenvarler program 


1CUI. 1 

i lemee,dit 

LALLSTS 

LaBd5eg,„^«5PasE 

■CUE, l 

d&jStgl ist_f 

bt q . i 

,trrer 

LsLL 

tl, dO 

adcq.l 

St,dO 

IDtl.l 

dQ „ ■ 1 

i eve . L 

uird9s_p,aD 

aavl.L 

ad RPor t CaQl ,a3 

anvaq 

P50 r dQ 

•uvtq 

150/dl 

CALtSTS 

nrin l**ge,_Intui ti 


preserve lor unloading 
vouU indicate bad lead 


it points to ifiage 

Hindi's rastp-3tt 
arbitrary pesitian 

arbitrary position 

se 


Lifting 2: Cv* 
frafnenl tor 
loading! 
displaying an 
imago In load 
tlte form 


A M IGA COMPUTINC 


MARCH 1996 







Tel: (01903)850378 
Fax: (01903) 733893 

e-mail: seasott@mag-netxo.yk 

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More handy hints 
on ARexx script 
tracing with the 
Rexx meister - 
Paul Overraa 



Without 
a trace? 


L !5$i month I nrenlianed that ARexx supports 
on 'interactive' tracing mode which allows 
the programmer to step through □ pro- 
gram, and interact with it whi Si it is being 
traced Depending or the trace options selected,, 
a variety of data will be shown one it is; in fad,, 


*** 

trees script line 

+ ++ 

command or syntax errors 


expression or template parse result 

>„> 

value oss gned to a place holder during parsing 

>e* 

expansion of a compound variable name 


function call result 

V 

O 

V 

result of o dyadic (two operand] operation 

>p* 

result of o prefix operation 

>v> 

value of a variable 

>L> 

a label [literal constant) value 

Table f; 5 ymbai* uinri Id- identify Afte- xx trace items 



possible to look ot the contents of variables, re- 
e*ecu!e classes, and even enter addilional 
instructions. Because under normal circumstances 
all trace outpui would be interleaved with normal 
program output, the best idea when tracing ihe 
execution of a script is to open ihe ARexx 'global 
tracing console" and this is done simply by 
opening a Shell window and lyping TCOl 

It is passible to add trace instructions oi redly 
into the script that you wish te trace, but ARe*x 
also mo inloins on '"external iracing flag' lhat can 
be used to force programs inlo interactive iracing 
node. If, in fact, you lype T5 at the Shell window 
after opening the global tracing console, the TS 
[Trace Sel) utility will bo executed and this wifi 
cause all subsequently executes scripts ro enter 
interactive tracing mode avtomaiicaily. The trac- 
ing flog, incidentally, cam be cleared by typing 
fE (Trace End] end ARexx's global tracing con- 
sole con he closed by typing TCC |Trace Conso e 
Close). 

Interactive tracing prompts ihe user for input wirh 



T^r.Kjf* " »*> 
j « : : ■ 

■ Cut* 

’ I ■ S5‘>i ,, 

■ 1 

Eil ^ 


1 “ «: 


1 ».Pln ■ « 



J 


ju m 

The JSRc-jra gtobal tracing console tn action! 


0 ’>+>' code and at these paints you can either 
press ihe return key to skip to the new breakpoint, 
press '=' to re-execute the previous clause, or type 
some executable ARexx statement Table 1 shows 
‘he code symbols which ARexx uses la identify the 
types of items it displays in the trace. 


A TYPICAL TRACE SESSION 


There's no doubt at all that the best way to get 
to grips with ARexx '$ tracing facilities is to 
experiment with them us rag your own scripts, 
but to get you started, here's what happens in 
a typical interactive tracing session whilst 
examining this da-end loo p: 

Example, rex* 

de t=1 n> SD 
sijr ‘At Test 1 
E'«d * 

If you execute the above program this is the 
sort of information that will appear at the trace 
console window : 

1 M ; 

1 *-* da f=l td 50; 

>» T 

! 5D' 

3 *-* ssr '1C Tut'; 

»> 'He Test^ 

>*> 

The interactive trace is displaying line posi- 
tions and douse details as it executes the first 
iteration of the program loop. ARexx is now 
waiting for further instructions. Pressing return 
lets ARexx (enow that if should continue run- 
ning up to the next breakpoint , and on doing 
this the trace display continues with; 


i *-* inif; 

l do i =1 \o SO; 

>« ’Z" 

3 *-* ssy '« Test r ; 

If at this point we now try typing : 
s»i t 

fit response to the >+> prompt we will see fhot 
ARexx, prints 2 at the program's normal output 
window. New, this of course is the current 
value of i being used in the program, but if we 
then typed i=49 and continued tracing we'd see 
this display appear: 

* *** tnd; 

2 de i=t ta id; 

»> M 50" 

3 *-+ »y HC Te if; 

ARexx would have set the i value to 49 and 
then duty incremented it at the end of the loop* 
The result? The program terminates after one 
more iteration because the value of i then 
becomes greater than the required loop exit 
value (ie 50J. 

If, instead of changing the value of f hike this, 
we had typed another instruction, this too 
would have been executed and this of coarse 
can be used to Set new trace display options. 


To turn off the tracing and let the loop run as 
per normal we could use the command: 

trsjf background 

or its single letter equiVotanfr 

trace & 

Interactive Tracing and Command Inhibition 
Toggles: 

A ? character fused an its own or in front of a 
TRACE option,? con be used to alternately toggle 
the tracing mode from normal to interactive 
and baric again. Hence the instruction**, trace ? 
errors (or its abbreviated form trace 7 ej 
would, if the current mode was set to normal 
tracing . switch to error tracing in interactive 
mode* If the current made was interactive then 
the same instruction would switch to error 
fracing in non -interactive (ie norma f) mode, 

A l toggle character can be used in a similar 
fashion to prevent ARexx from sending com- 
mands to external hosts or to re-enable the 
command communications facility. This is par- 
ticularly useful when, say, you wish to test 
A00RES5 COMMAND instructions within pro- 
grams that may be specifying potentially dan- 
gerous AmigaDOS commands (File deletion and 
so onj. 


M'lliH.I'IJIBm 

MARCH 199 6 


[[ 





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Phil South 
contemplates the 
last twelve months 
on the Internet 



A year in 
tthe Web 


Y ou may recoil about a year or so ago I 
wrote □ piece in (his column about (he 
Internei soying how ihe Web was a good 
idea but il was going to be averjvb- 
scribed in a very short time? Well iTs now 1996, 
and sure enough ihe World Wide Web has 
become, For most people, ihe Internet, or at least 
the bit of ii (hey see. 

Web browsers have all bu( replaced the other 
client software that you end I use to access the 
Internet, and the proliferation of Web s-ises ii such 
that by the end of 1 996 we can expect to see mik 
lions of sites rather than, thousands cc hundreds of 
thousands. It's confidently predicted by some »hal 
by the turn of the century there will be one Web site 
per 20-30 people on Earth. So what does this mean 
in real terms? 

Far a start ii means that getting onto lha Web 
ana navigating around wil get harder as the year 
goes a ; ong, and you will have to wait longer and 
longer For your chosen Web site to come up onto 
yOur screen as the load on the network increases. 
Many major sites are increasing ihe amount of 
nodes and lines and the bandwidth d those lines, 
but even with expansion and increases in speed the 



[ht1p //«Wlr TOM- cam/ 


I .HIT Kill ft 


Aboui ifr-wsf 


PRICE Of 

NttJCfff! 
Strrui fnr 


AMIGA WWW- Browser 


[fl rzT"** >.* Jfi ® Owi i pr*Mfnw In \ i 

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browser *wyon» 
would like to iw 

ifflp'p? 



load will continue to grow and the capacity to keep 
up will get smaller. In effect (twill became unusable 
unless something happens. 

It may be, and I oFfor this as one likely scenario, 
that ihe demand for Ihe Web will 'all off as ihe less 
dedicated Net spiders give up once the load goes 
up to unfeasible levels. This will, of course,, reduce 
ihe load end therefore the usob lity of the Web will 
go up. 

This is ihe boom and bust model, wh ch has sev- 
eral recent precedents. Skateboarding in the '70s. 
Kung Fu, also a '70's thing, and home computing 
magazines are examples I can think of In ihe 


RE, BIGGER, FASTER 


Far the Internet to work m any meaningful way 
after this year, everything is going to have to go 
up dJi order of magnitude , Moderns are going to 
have to get falter, phono tine* are going to hove 
to get fatter and c hooper, and ihe backbone at Ihe 
Internet is going to hove fo be accessed faster and 
more fluidly by the ISPs, Ihe people who are 
offering what it laughingly called o service these 
days* 

The WWW was always loo slow ond a rich 
boy's toy , and it was always under too much load 
and waiting tor faster technology- The only kind of 
people who con access big graphicofly'Orfenled 
sites in the US are people wilb a direct connection, 
i.e. businesses, people who work for Internet 


companies or magazines, people wilh mare money 
than sense, and not the unemployed , fhe homeless 
and people on low wages, who to n't do this and 
will possibly thinJk thot they are missing out on 
something very important 

I fhfnlc th of the WWW will become very impor- 
fanf, buf of the moment it is still about 63 per cent 
advertising puff, and about S per cent silly home 
pages with pictures which are feo large to load. 
Whaf the WWW needs is a big shot of technology 
in fhe arm, and quiefc, before it becomes unusable 
to those who like il and won! if to grow sensibly 
into a new communications and broadcast medium 
which con compete on a level playing field with 
TV, radio , video games and movies, 


beginning there is a huge explosion d users ;:nd the 
demand for the thing grows and grows at a logarith- 
mic rote, o parabola of users shooting up the usage 
■graph like a iltle rocker, and iben just like a racket, 
the usage dies off as ihe dabblers and trendies Faf 
by lha wayside. Eventually, the magazines support- 
ing rhe hobby die off as the demand falls, and then 
the usage of the thing, whatever it mighi be, Falls 
back 1 q usable level*. 

This is whal hap Mined wiih skateboarding and 
Kung Fu 20 years ago, and possibly will happen 
soon with the Internet and. of course, the oiher two 
great folds of the mid '90s. those sirly Rags and all- 
boy groups who do synchronised dancing which 
looks as though they ore Irving to dislodge some 
dog mess from I heir shoes. 

IT’s possible, and indeed from a hobbyist's point 
of view desirable, ihal this will happen, although it's 
by no means certain. What will happen if demand 
for the Internet grows, tike that for TV (that other 
great thing which everyone sC-d would never catch 
on I, and we have on ever escalating amount of peo- 
ple irying 1o get on. if you think it's hard to get on 
the Internet r-cw, waif till the load doubles. As it is, 
you can't access any US siles with any rapidity after 
about 3pm in the afternoon, so evening Web Surf- 
ing i* out of the question for the most part, unless 
you wont to spend at least 30 minules of every hour 
vvailing while some bozo's 900k GIF file 
treeps/foads onio your screen. Il was never o fast 
process o-nd if the worst comes to ihe worsl it will 
become impossible. Unless oF course something can 
be done. 


[ 


xraE-mmn 

MARCH 1996 






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c re fjsm-n tamrarh r ■• tUDEX i a CD unnlHinina thumbnail index ac-rouns {yusl i4w The EMC Pha&E ' , 2 S 3 CDs! ol The graphics oon- 

wineii'cSOTe rfnqe icDB F:MC's MDEff rfis you Iho apportunify C^^^b 

*,r. /'fir: -hni ■ hrti iiri f avia inrJudrvH indnxAis m the lirsi i since 1 H MOuVfr *var been (ruslnilrjd Py s-eurvNng ilnuugn counl 55 mLJs .j hxaie 
S #» CD* MUM b, EUCT. MDGt ™ ». «. » o . m M. 

of a particular CD before you deevte lo buy it 1 

rrv Mowd ircludr Pmil iFonts & CioaH Graphic 1 Adult Sensalions. World c« Clipart. PnoPiw . Pandora. RH5 C«o; Kolle&llon. Anv • el 
DWn F™ S n Arto. Mother of all Clipart. PCX nMunl Pubfiqu^ M So 4 

Fanlasy. Site GiJW Clipart Golialh Clipart ma^Ss ' C 2 if? or 1 3 S D Tv CDs 

RELEASE DATE POSTPONED UNTH- MAY 1 936 


EMC'S CDS HAVE THE 
FOLLOWING FEATURES^. 

SLipcrb orgaitisalion. 

No dupliippliort of the same diiui on 
liiL- fumvft CDs. 

1 3 No dupliciiilion of ihe Sami': tlaiu 
acpofiH. Jit't'orcnt CT?s. 

Award winninu quality software. 

I level aped and designed to meet 
taacting siandardn pnd rot « budget. 

1 6. 1 3evcloped for quality and rot tor a 
quick profit. 

1 7. DcsigTicd by atun /• r > diat ptnccs 
a vue y hi chi prioriiy on the qutiliiv 
of it l i> pri>duet6. 

| ft. Optimised data organisation with 
I he emphasis placed on ease of ukc, 

1 9. Produced by a company with a long 
track record for quality products, 
to. No DMS archives to pad out die CD, 

11. No [ ..HA archives to pud out the CD 

12. No files in weird alien formats that 
you cant access or use. 

1 3. "Files that have upper, dower case 
names with more (Han H characters, 

14. Full font installation instructions. 

L5. Foul preview for EVF.RY Lbnt, 
lb. All CXj Fonts wiili .ale files and 

postscript downloadable foots. 

17. All Type I fonts wills .AFM and 
.PFB ftmi tiles. 

|8. Option to buy a lull typeface book 
esamplcsi. 


19. 


Opiion lo buy a full tyr 
containing font examples 
High quality images iti 3 IFF 
formats shut are fully sorted w 


ilh 

(humbnall indexed IFF previews. 

1 20, High quality clipart that Illls been 
cropped^ scaled and checked, 

121, High quality clipart that has been 
logically soiled into sub directories. 
The Phiisi: 1 CD, for example, has 
I 14 different Anintal directories... 
iwiy’f ifuiifor sorting! 

1 22, High quality clipart images that have 
descriptive filenames 

23. High quality clipart that is fully 
thumbnail indexed. 

1 24, IFF conversions of all EPS cJiptrt 
(Just inen^e you can't use ihu HP^i 
1 25- IFF conversions of all tiEM cliparL 
(Just incuse you can'i use die GHM) 

1 26. IFF conversions of all IMG d ipart. 

I Just incase you can't use die IMG) 
[27. No corrupt filcs- 
1 2H. Full access from Workbench for 
novice users. 

19. Icons ihuL are neatly snapshotted 
into place. 

1 30. Designed to be used... 

and not to he thrown in the bin! 

... WE'RE SURE THAT 
THE CDR0MS IN YOUR 
C0UECTI0ND0NT! 

DISCOUNTS 

Buy any two CDs for £44.09 + p & p 
Buy all Ihree lor £50 99 + p & p 

PoilugD ror 2 CDs W-C1.5D, turape-£5 00, Wiwld te.OCJ 
Pcilage tar 1 CD* UK-C2.DU. Curact- SB WDrid-tlO.® 


EMC-PHASE 4,., DESKTOP VIDEO DREAMS . t 

Thie ie an i-Hik anH rtiii f\xacLinn vid&o CD Bimed difticHy nf users dI Seals Muliiirtsdls and. ,, of OpioniCtis Muiitm&dia Expefi^nce. m high pcopor- 
i,d„ of the material will be toSly unique, wpyrighted py us ^nd ,r,X. U !- AL^^df^ 

prolessiortelly di 
and background 

S5S ?mTiV™a TTnTrlsr-r^ ^ « »w. of »»*• 

ineludinu raauy to run demo versions d 1 Optomca's Multimedia and Jbe new Imam \ isioni 

EMC PHASE 4 - DESKTOP VIDEO DREAMS WILL BE RELEASED -ON Z5TH MARCH 1996 
PRE RELEASE OFFER PRICE IS £39.99 + P-KP for all ordera recheved before Frutay 22 rd Marcri lb9a 


and u*Hu. ima« backgrounds (ALL backdrop, 

F ha.'k around imaqe& W II Of supplied In &A0 k 600 24M jpeg and 2&B colour tgrmals), Lilly tested rtiu^iC modules, cburildown Umer anims _ 
m? 5ES J J vfiE Sides ' hundreds cri I Jj^orled high quakly sound samples deal lOr use for spot eHectS. bfmepped loots 


EMC PHASE 4 

Release Date: 

25th MAR 1996 
RRP C39.99+P&P 




Tfte BMC Phase J, 2 and 3 CDs are also available from 
LH Publishing, Gordon Harwoods Shop f 

C H I P.S, Computer strips a) KfFddlBEtwrOiigh, Stockton. Rndcar A DaringlG*! 

and tlK at 

your local SILICA Shop 


Pd&tage and Packing rates lor Chte CD 

UK-El and Europe-EA'Other Countri es-EE flar 1st Class re^rped Ahmad) 

IF YOU HAVE A SHOP THAT SELLS AMIGA PRODUCTS AND YOU ARE 
INTERESTED IN STOCKING THE RANGE OF EMC'S CDs 
PLEASE CONTACT US FQH TRADE DETAILS/PR ICESI 


L ji [ J 

E&OE 

Cl-«i|u« ' Postal O'drsia payaWe Id S. M.GgmKs TE tiOfiArhii , 
Chettues are subjOCl to 5 working day clearance 


E. M. COMPUTERGRAPHIC 

8 EDITH ROAD, CLACTON, ESSEX. C015 1 JU 
Tel : 01255 431389 Fax: 01255 428666 




Frank Nord continues 
his look at what 
makes a good 
layout for an 
advert 



The art off 
advertising 


ast monlh I showed the basics of laying out 
a single item, single page,, lull colour 
advert, bul a lot of potential advertisers 
8 won't hove the uxury o! full colour, full 
page advertising. There are several ways lo 
approach a I imiied budget, ’he first is to reduce the 
s ze of the advert, the second is to lose the colour 
(or at least meat of itf. 

tf you are designing your ad for a quarter page 
layout, rather than a fu I page,, there ore differed 
consideration* la be mode, For a start you won't 
even be able to put the amount of text (hat we used 
in ihe goad page design it will need So be cut 
down even further. Because quarter page adverts 
ers aren't considered os im portent as ful page or 
spread advertisers, you w II have to mgke sure your 
ad ws| still be elective whether it is placed on an 
outside e-ge, or inside edge of either a left- or 
right-bond page. Tfus, unfortunately, necessitates a 
restricted design [unless you are feeling particularly 
fcofdj with much oF your information centred in your 
bo*. 

You're not simply going to be able lo shrink your 
Tull page layout to fit nto a quarter page either 
This would a most certainly mean shal your text will 
be too small to see and your contact numbers 
wouldn't stand oul as welt as they might either. So 
what ore we going to do? Our best bet is not nec- 
essarily to dilch rhe picture and Fill the box with text 

- unless, of course, the picture is particularly boring 

- but we do have to gsl across rhe most important 
points of our product and our sales speak h os to be 
even more concentrated. A big price figure is al 
you need if your product is familiar to most people, 
bul if it isn't then a bulleted list of USPs (unique sell- 
ing poinls] and comments from reviewers can be 
very effective, as long as it's shod. So pick out the 
most important Features and work out how lo 
explain them su-cci nelly, but in as few words as 
possible. 

It's very tricky far me to give you examples of 
how lo do this as your circumstances could be 


part 2 


HOW MUCH? 


If you Ore interested ft) advertising in ari Amiga magazine 
you will need to get in conracf with the advertising deport* 
meat of whatever magazine you choose and aslc them to 
send you a media pack which include detail* like the target 
readership of The magazine and the rates for advertising in 
fhe mag . Amiga Computing's target readership art* mamfy 
over 18 {so they should hove some money) and indeed, 
more than 60 percent of them tarn more than 1 0k a year. 
The rotes fa advertise in a magazine like Amiga Computing 
range front Cl 05 all the way up fa £2100, hut vary accord* 
ing to haw many ads you wilt commit yourself to and at 
what size. 


Amiga Computing 


MARCH 1996 



Inspired by Neville Brody? Bui. of ccurm.... 

completely different from what I am suggesting, but 
there are always easy rules to Follow with regard to 
contracting text Things Fke flowery adjectives and 
adverbs, stuFF in brackets and introductions con 
always go. Whal can'i go are your product's 
advantages, ordering information and price. 

if all thot sounds too much like hard work, you 
might want la reduce the amount of colour in your 
od This is a lot easier For those adverts ihot have 
more than 50 products meniioned in ihem, os we 
discussed last month, because you are pretty much 
restricted lo a list Format without pictures anyway, 
Put single colour or spol colour advertising a single 
product is a lot -Order since it gives the impression 
ihal you are being cheap. If al all possible, try to 
moke ihe Fact ihat you have a restricted colour 
palette work for you with greyscale dropshodows 
and WQBs [reversed lexl - White On Black] help 
mg to give the impression that a singte Spot colour 
was a design decision on your part rather than a 
financial one. 

For inspiration, try to fmd some oF ihe work of 
Neville Brody, ihe UK's mosl fashionable designer 
beshknown for his work on iD, Arena and The 
Face. !f you look at ihe screenshoi an this poge, 
you'll recognise the style instantly horn' various 
poster campaigns and film logos. This is o lot 
harder lo achieve than simply reducing the s>ze ot 
youf advert, but if you hove the flair fo r i), the 
resulls can often look more expensive lhan a Fuil 
colour ad with a boring design. 


Everyone's 
a winner. • • 

Al tong last we've deciced to do the draw on ihe 
compel don we ran last year lo win a copy of one 
of EMComputergiophic's excellent CDs dedicated 
to DTP The liicky frve winners are as follows: 

Barry Cutler From Beckenham, Kent 
RF Baird From Edinburgh 
B Robertson from Middlesborough 
Steve Taylor From East Dereham, Norfolk 
M Clarke from Flixton, Manchester 

You should all contact EM Computergrophic on 
(01255) 431389 to tell them whether you want 
Phase 1, 2 or 3. 


Pagestream 

PROGRESS 


Still nothing concrete this month, but 
Salrtogifc have sent us a press release 
stating that version 3.0i wilt work with 
CyberGrophks- equipped graphics cords 
becoming the Amiga's first, noir-graphjcs 
oriented (well, you know what I mean), 
application to work in 24-bit colour. 









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Using the 
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M ultimedia is a bit oF a buzzword with 
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a PC of Mac user. The Amiga is a smaller markel 
than the PC, so aevelcpers are leaning bade from the 
format cmd creating less if not no multimedia applica- 
tions. Scala is c perfect platform for creating lively 
presentations, and io is Director, but you can do 
these kinds of things with Amos, and here's how. 

if you hove an IFF onimaiion you con use ihe 
added Functionality of AMOS PRO Id give you ani- 
mations in your programs These ore, of course, 
mosrly for use as game inrres, bui it is possible to 
make multimedia programs which use this facility. 
Imagine on Amos program which has been com- 
pilca and is mastered onto a CD. Imagine clicking 
onlo a picture and suddenly it bursts into life as on 
animation like,. For example, an animation from 
LightWave or someth mg similar to thof 

Making Amos use IFFs is easy, trv case you've 
never done it. here's how it's done, Having firsl 
made your IFF file, using Dparni ar LighlWave, 
Rea;3D or whatever, you can p-oy it straight io a 
specified screen number, like so: 

Iff ‘nil "big. anil' 1 to 0 


part 1 


This plays an animation called "bg.anim'’ Io screen 
0. This is the most direct method of playing an 


Other ideas 


Once you've moiiered ploying back animations you could 
try to sort out how to play back a ijorrorion in sync wif/i tfie 
animation, or if not precisely in sync then OF feast of the 
fame rime* This could be o narration or perhaps a piece of 
rmifif. (TIP; try sampling a snatch of music and looping it for 
a longer piece of music and to keep the sample she down,} 
To ploy back an IFF sample while your animation is playing, 
first toad the sample Into a bank fujuafty bank 5| using the 
sample loader supplied with Amos , Once your sample is in 
the bank, you play it back with SAM PLAY , like this; 

Si* PUv 1 

which plays back the first sample in the sample bank* 

As another scenario, which makes a lot mare sense for 
multimedia, you could ploy a sample of a voice narration, 
telling everyone what a brilliant animator you are, plus 
have the music supplied by a MOP file ployed back using the 
Track Play command. This means you would have graphics, 
voice and music all moving at once, Voild, multimedia! 

Ne*f month Til be going through some more specific 
examples far you . See you then... 



Multimedia uresanteilon-G have never bean easier 


oni morion in Amos end if limply lakes ihe on i mo- 
rion you specify and plays if. You can do this: 

Ilf Anil "b i I) , i nl ■" To 3,5 

to moke ii play a specified amouril of rimes, which 
in ihis case is five limes. You can, if you like, write 
o simple IFF Anim playei routine using this 
command: 

Iff Anri FitLff** 1 ) To 

as the core of the code. You could put this mlo a 
nice bolder or even odd your awn play and rewind 
buttons, whic n > we'll po inlo in a m inure. Now, there 
ore o number of woys you eon manipulate a Fite ro 
moke II p!ay back in certain specified ways. You 
must first bad the an'm fi e inro u bonk, using rhe 
OPEN IN command. 

Open In 1/t>(g.inli“ 

then use Ihe FRAME LOAD command io load the 
frames 10 a memory bank 

I=F?g«! Lead M ia 10,1000) 

Now you have all the frames in the animation jany- 
ihing up to I QOG frames) in hank 10, and you also 
have a note o J how many frames were loaded in 
the variable I. [This is useful for knowing how 


many frames te p ay back.| Now you can play bock 
rhe frames from a memory bank, using ihe Aame 
Play command: 

F=Fn« Hay (10,1,0) 

DoubLt Buffer 
F-Fs'aae Plij (f r 1) 

Notice (hot Double buffering is not switched on 
automatically and you hove to activate il ydorself. 
Now you have Full control aver the 'Ta nr.es, and you 
can make ihem step forward and backwards using 
o mouse-controlled button Ballons can be made 
from any graphic and zones con be drawn over 
them to make a button sensitive ta a mouse click. So 
you must check if the mouse button has been clicked 
and if the mouse is. ia the specifi ed zone. Then yov 
Feed the command ta rhe FRAME PLAY part of rhe 
routine and you can move ihe animation back and 
forth like that. 

IMPORTANT: You have io use flags in your pro- 
gram *|as discussed in a recenl edition of Shis col- 
umn; io ensure that only the firsJ click is read when 
yOu dick on one of ihess conlrol durians. Sel the 
flag ta I when the button has been cl eked so any 
subsequent presses of the button are na! read. This 
could cause big problems in your program if yov 
don't do rh $, as the frames of the cn nation won't 
be played back in sequence, and everything could 
go horribly wrong Ffags are? a good habit to gel 
into anyway, as I said in the prev ous article. 


Amiga Computing 


MARCH 1996 


D 











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T rue Midi sequencers. os most of 
you will doubtless know, are 
designed primarily to record, edit 
mu and ploy back Midi data. 
Although all jtrcJli offerings also allow 
you to use Amiga internal sounds os 
well the real software , emphasis is pri- 
marily on recording from, and playing 
boefc to Midi equipment. What sort of 
choke is there os far as real Amigo Midi 
sequencers go? Well four sequencer 
packages hove stood the test of time! 


Sequencer One Plus - Software Technology's 
Sequencer One Plus is one of the few UK devel- 
oped sequencer! thol has found a sole niche for 
itself amidst the rather awesome heavyweight 
Stateside com petition. Sequencer One Plus offers 
0 I ihe basic functions needed br Midi sequencing 
and it supports the use of internal sounds as well os 
Midi oriented outpul 

Two editors are available including a high-bve 
Bar Editor which shows ihe arrcmgemenl of the 
song, graphically indicating far each track the bars 
wh : ch contain daia The main use of this editor is 
far viewing ond creating arrangement! and carry- 
ing out block editing operations. More detailed 
editing is performed using the Step Edriar which 
provides a piano roll type display, 

For g middle range sequencer, Sequencer One 
Plus offers a surprising number of Midi goodies, ' 
although ii does, of course, lack many of the refine- 
ments found with heavyweight Amigo packages. 
Ycu'0 Find na h-omony generators, score printing., 
or (he more esoteric options like SMPTE or Midi 
Time Cade support, bur ii ij nevertheless suitable 
for most non-professional use and it is very well 
priced. Software Technology have essentially con- 
centrared on creating and supporting a 'workhorse'’ 
sequencer that offers the user just ihe basic facilities 
needed for serious use. 


ScrqunmzQr One 
PtfJB - ■ kwaJJ 
xupporlpd tntiv 

fever saqu«fl6£r 

HMMi 

Musif K+Notator-X - Music X hos always been 
o powerful sequencer but when Music-X version 2 
come along, a number ol Facilities including ARexx 
control and support for multiple serial port card 
use were added. The most important addition, 
however, was ihe inclusion oF a very useful score 
notation program called Nototor-X whicti allows 
you ta writs, edii and prmi music scores. 

Bolh Music-X and Nctotor-X, incidentally, can 
run as standalone programs, bul if your Amigo has 
more than 1 .5 meg of memory then you'll be able 


« ■ - 1.^4 1 

|« -a- 


-C 

Ii ii=il 



m h h : _ '.i 


-Z'_ 1 

... 

Ora 

Z.TZ-. - 


lo run both programs together and move music dote 
between them. You can, incidentally, also use 
Naiator-X in conjunction with any other sequencer 
package ihat supports Midi file import/export. 



Ncrtatar X tins helped 
win s tut of support 
tor the /TOW Uhiw X 



Or T's KCS - the Current Dr T's offering, known as 
the KCS level II, provides the KCS sequencer. PYG, a 
Master Editor, Tiger ( a graphic editor), QuickScore 
IwHich provides basic score/tfonKriptian and printing 
facilities) ond AutoMix. All af these com parents are 
integrated iota Dr T's multi-program environment 
|MPEj. T’ve track editing facilities are quite soph slicai- 
ed - there is fully implemented -cut and paste editing, 
pilch transposition, track shifting, track splitting, note 
duration and velocity correction Functions, track 
rearrangement, multiple cue points, automatic new 
track muting (helpful when doing multiple takes), and 
some interesting note and control ter 'phtring facilities. 

Other goodies include remole Midi control of 
stari/stop/record functions, support for rhe Phantom 
SM^TE interface, controller chasing, time reversal, re- 
channelling, autocarrectian, real-time ond step-lime 
editing, inversion ana the ability to protect drum parts 
from transposition. In short there's liltte you can't dof 

Bars & Pipes Professional Blue Ribbon 
Sour/ri-warVs Bars & Pipes Professional is as im^h a 
creative teci os a conventional sequencer. There are 
very powerful song parameter options whch let you 
define lyric lines, chords keys/scales, rhythm dato. 
global dynamics and so on. There's automated mix- 
ing, all ihe u sod stuff like Midi-file, Sysex and nterna 



ffw&Pjpe* Afl ffstafrlistied 

hoovyWQiqht Amigst s-cquo-nccr 


sounds support limeline faring [for vidao/film work) 
and SMITE facilities n short, Bars & Pipes Pro is a br I 
liant piece of software which, in practice, suffers from 
only are real sncg 'he amount of memory needed to 
run it, A realistic tei up br serious work would be a 
fast machire wilh around 24 megs of memory along 
wilh a hard disk 


Overall 


Software Technology's Sequencer One 
Plus is a useful, and very reasonably 
priced entry-level product which now has 
quite a large user base. Both Or T's KCS 
and Blue Ribbon Soundwork 'i 
Sars&Pipes sequencers, howerer, or* the 
favourites amongst most professional 
Amiga musicians, and bofb Dr T and B/u# 
Ribbon Sound works do, incidentally, also 
offer doxens of other Amigo music pack- 
ages - patch editors , notation software, 
librarians etc. 

Music-X has always been popular but 
of late there has been renewed interest 
in this package iperrfifaily because of 
the Notator-X score editing facilities now 
provided . Of late it's also been the 
subject of a substantial price cut and is 
now very goad value far money. 


Botto 

L i n e_ 


Price 


Phene 


Product: 


Product: 

Dr Fs KCS Level II sequencer 

Price: 

£99 

Supplier; 

Millenium Music 


Tel: 0115 955 2200 



Music X v2 + Nototor X 



£49.95 

Supplier: 

Emerald Creative Technology 

Phon< 

0181715 8B66 


Bors & Pipes Profession al 

099.95 


H'J-J-JH Emerald Creative Technol 


2gY 


01 B 1715 BS66 


Sequencer One Plus 


Supplier 


Phone: 


U9.95 [currenl offer price £39.95) 

^ Software Technology 

0161-236 2515 


Amiga Computing 


MARCH 1996 


E 


















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Turn your animation into 
a professional movie 
with exciting camera 
angles and realistic 
shadow effects 


It's 

the 


in 

can! 


I n Iqs* month's article ! explained in detail 
the principles of th-e X, Y and Z axis and 
how they con allow you !o mampulate on d 
■ I animate brushes with ease and with spec- 
tacular results. 3 also touched upon how you con 
use Move ta ocludly mimic camera pans and 
iooms. 

Camera pans and zooms ore inportonl in any 
animation |ust as they are in film, and you can 
learn a useful techniques by studying the alter, 
Implementing different camera angles is an excel- 
lent woy of speeding up or slowing down the 
action and conveying emotion in what is basica- 
lly a 2D art form. However, camera angles hove 
o more basic appeal and that is la keep ihe audi- 
ence interested in what is actually happening 
Imagine o two hour movie with only one scene 
and with a single camera angle - you would be 



Try 4rttf*wfp your H5 visually ancrting 

H pPHl'We by adding tfifleren f eamofi to 

eoniwy pacn, mood and Miorian 


I 


HE RIGHT TEXTURE 


Don't w«fe (iitil- 
wtiflng ihaffoms 
nnd hiptitffhlt by 
hand. Uit year 
/taint package's 
Darimn and 
Brighten function* 


If you can understand the feature of the object you ate designing, adding tight 
sources and shadows to it shouldn 'f he a problem. The alien portrait shown here can 

fee seen from its early beginnings to the 
finished artwork , including shadows and 
highlights. 

Adding jo much texture detail would have 
been a slow and laborious task if performed 
by bond, hut using the Brighten and Darken 
effects rhe process was made infinitely quic- 
ker, i/sing the filled tine tool l simply drew in 
the shapes which were then automatically 
brightened or darkened as J desired. 
Switching an anti-aliasing also ensured that 
the shadows and highlight's blended in with 
fhe rest of the image. 



bored after the first five minutes. Obviously, your 
animations ore not going 1o run to two hours 
which is why it is even more important la utilise 
differenl camera angles - trying to make a 
30-second animation -exciting to an audience is 
certainly the most difficult aspect of compuler- 
generoted animation. 

The knowledge required to use camera angles 
corrediy can only come from continued experi- 
mentation. so if you are just starling duI in com- 
puter animation use movies os a Source for inspi- 
ration, If ii helps, try and moke notes os to the 
type of scene the camera angle is linked to. Nal 
only wiil you build a useful co^leciion of camera 
angles but also a reference as to which one 
should be used when and where. 



fteflHstfe light and ib.-ido lv jj vrtnlty important 
fa the Mali* m of a seme or animation. Plan 
IfghtsourcBS and shadow.-: a( (ho storytmard 


Let there be light 


When creating a aimer ho ns in a JD program 
such as LightWave or Imagine the designer can 
s imply add light by including light objects in his 
scene. The rendering process tpke s tare of tast- 
ing light and shadow allowing the designer 
mare time to concentrate more on objects., 

There are no such perks when creating ani- 
mations in a 2D point package and fight and 
shadow tan often make or break yaur creation. 
Fortunately, with 2D yoi/re not required to 
recreate the kind of realism expected from a 3D 
program and therefore you can afford to make 
lights more stark and shadows moth harder. 

The first th rng to do is make a note of fhe dif- 
ferent lights required an your storyboards. You 
con then sketch the general direction of each 
light and note where it falls in reiotlart to the 
other objects in your scene. By understanding 


where the light is coming bom you wifi have a 
pretty good idea where the shadows will be 
cast. Far a static tight the shadow should be 
fairly easy to place, but if the light is animated 
in any way the shadow is going fa change in 
refafion to the movement of the light and any 
structures it passes over* 

A simple way of adding light and shadow h 
to use the Brighten arid Darken effects, for a 
light cost an the floor you could simply select a 
filled ellipse with the Brighten effect turned 
which you can then draw over the floor where 
the light falls. You could even switch antialias- 
ing on in order to smooth out the edges of the 
cast light or shadow* If you need more control 
over the shape of your cost light or shadow 
you can use the filled line toot instead, 

A quick way of drawing shadows is to use 


the Shear tool which is normaliy located in the 
Brush section of your paint package. Using 
Shear you can draw near accurate shadow 
castings using the original object as a template ■* 
You should first grab the object which is tasting 
the shadow as a brush and flip it in the Y axis 
l the direction you flip the brush is dependant 
on the position and direction of the lighrsourre 
- in this example behind and above). 

Using the Shear X option you should shear 
the brush in the opposite direction from where 
the fight is coming from. Wrfh Darken enabled 
from the brush effects you con then paste fhe 
brush down and you should end up with an 
instant, and accurate, shadow* You may also 
need to offer fhe width and height of fhe 
shadow in relation to the height of the 
lightsource * 


Amiga Computing 


MARCH J9 96 


Q 








Metaform 

for the I 

masses 


Paul Austin delivers 
a quick guide to 
getting the best 
from LightWave's 
funkiest feature 


A simple mampli flf 
t/ripqJMnf /benefit* (hat 
adding tfre odd iIIcb can 
have to nwrufaHttMt right 
«igr« F bale a tuff, te>t 
/taverthtfaii caaentHl tor 
the** of uS OJl fl budge E 
when it ccm*s to avnUabte 

IU iff 


midd le weigh* in with just 218. However, even this 
seems extreme compared to the cube on the rig 1 " 
which gels the |ob done With jusl 164. loci: pretty sit 
- ar, don't they? Number one started Ife with more pdy 
gens than the others, comprising a standard 4x4 cub? 
which was then given a -single mefcrfaim pass Its pc* 
ner in the middle, however, started life as 3x3 cube 
which enjoyed 20 seconds additional ed ting OS the 
infernal polygon groups within it were dragged to he 
comers prior to a single meiabrm pass. The cube o" 
the right started out the same as its counterpart in he 
centre, but after ihe metoforn pass all the polygon 
which mode up the flat bees oF the cube were dele^ 
to be replaced by a smgle polygon. 

Obviously, this approach is much more time con - 
suming as there's a Id of hid mg, reflecting and Un'l 3 
of the individual faces - maybe twa or three minutes n 
total, Far the addisional effort you gel mare than a 50 
per cent refem in polygon efficiency - and that's a ' a 
ure "hat can jump dramatically if you need to employ 
mare than one rnehabfm pass to gel the desired effect 
If you multiply the affect by having, let's say, ten or - 
hundred, or maybe even a thousand dupl cates of the 
object in, a single scene, the extra effect soon gets : I 
into perspective. 


B elievable organic farms hove been ihe 
holy grail of 3D design For years 
Primitives with, their blacky angular Farms 
mmm are efficient and effective br the majority 
of jabs, but atos, precious Few things conform to such a 
rigid design in the real-world. 

Enter Metabrm, the 3D designers dream tool. With 
the aid of this 3D cure, all sah sculpted forms are na 
more than a couple of dicks away, Na mare struggling 
wilh spline curves, no more compromise, this is a seem- 
ingly effortless solution for a multitude of mode ling 
nightmares. Unfortunately, like moil panaceas there's 
an inevitable downside. 

For ihe power player* wilh 060* ana uni mted 
RAM. metaform's seemingly unavoidable side effecl is 
hardly noticeable. However, fee mere mortals the multi- 
tude of points- and polygons that the process generates 
can be a real headache. 

Fortunately., there is o ^oy of hope in on eosy-lo- 
swallow solution. Due to the simplicity of just hilling the 
merafonn button la obtain fastanl results, iTs incredibly 
tempting to jusl fire a’vd larger However, if you can 
contain yauf enthusiasm and think cbout who^'s 
required from the metafarm effect before you hi! ihe 
bulla n. you could save yauf self hundreds if not 


ihousands aF RAM-hungry polygons. A classic example 
of this is the now gb.puitous Light Wave round corner 
cube Famous far its part in the textures example scene, 
this apparently simple object remained a 'how did they 
do that?' modelling mystery until ihe official arrival of 
metobrm in version 3.5 

In aur example image, the cube art the left boasts 
386 polygons whilst its near identical twin on the 


Smooth angles 


fssenriaf/f, metoform mofces its smoothing calcula- 
tions huffed on the proximity of polygons ernd their 
relative angles - the closer the grouping the more 
rounded thot particular port of the model becomes* 
As a result, it makes sense to use the minimum 
number of points and simply ensure that the area 
you want affected the most bos the highest 
proportion of polygons. 

Simply moving poirifs and polygons isn't always 
on option because it coaid easily destroy the over- 
all shape you require, so u more precise method is 
called for. The simplest solution is to select the pre- 
cise area of polygons on the model that needs 


smoothing and meta/orm these separately, 
Sometimes this alone will do the fob reosonobly 
efficiently. 

However, simply selecting existing groups 
doesn't olwoys deliver the goods because the 
number and shop# of polygons present simply 
doesn't deliver the desired results. Under such 
conditions, a technique favoured by the pros is to 
use a combination of o flat plain ond Light Wove'* 
slice functions to introduce more detail in the form 
of odditionol polygons into a selected area , there- 
by enhancing the smoothing affect of the 
metaform pass. 


Our thru* example* ** a«n in rnodmlf+r. Ab 
you can h* » faw aeeonrf* *p«nr on pj,*nnin$. 
dragging and dotating unnecessary peJygcn* 
can reaHy pay oft 


fTOrtt tott to right: th* traditional poiy^n-hungry approach to matmform, followed b f a combination ot few*? initial point? 
plus aomm polypan r#po* iUonfmh Lastly, w ™poat of thm amnirat cube with unnecessary polypous IHIWl eomplotaty 


Smooth angles 




Amiga Computing 


MARCH J99 6 







Gary Whiteley 
explains the 
principles behind 
differing TV 
systems 



The big 
three 


H ave you eve* wondered why Britain and 
America have differeni TV systems, or why 
5VHS equipment has aitfereni connectors 
io VH5 equipment It's oil down to stan- 
dards and formal, cunning plans So squeeze more 
into a pint po* and, of course, the need br cofistanl 
improvement ond more sales. 

Lei's start wilh video standards, of which there 
are three predominant video ones in use around the 
world - PAL.. NT5C and SEC AW. Each is slightly dif- 
fered from the others and hence topes recorded 
using one standard cannot be played back in anot- 
her without the use of standards converters. For pro- 
fessional qwalily film and lape transfers ihese 
nHxh'ires are siill very expensive, but nowadays it is 
possible Ig buy a relatively cheap rru In -standard 
YHS VCR which can play back any tape from any- 
where in the world using just o single machine. 
Perhaps as technology advances ihere will be ju$1 
one video standard br the whale world, though is is 
perhaps unlikely in the Foreseeable Future, given the 
sheer investment required to convert everyone's 
existing equipment over 

Standards 

The first of three big standards is NTSC |Naiiond 
Television Standards Committee, as used in* the 
USA.. Japan, Korea, Canada, Mexico ond other 
ports of South America, and the Philippines], NTSC 
rans a‘ 30 homes of 525 lines per second and ii 
often jokingly referred to as 'Never Twice The Same 
Colour', but nowadays this isn ' necessarily she 
case, Whilst it's true that NTSC equipment olio has 
o Hue canlrol in addition la the regular Colour. 
Brightness and Contrast controls, I've always 
thought that NTSC looked pretty good, and because 
oF the higher Frame rote there isn't quite so much 
apparent Flicker wilh certain kinds oF image. In fact, 
many Americans find PAL Pi/ 1 to be disconcertingly 


The french option 


The second popular standard is S £CAM (which stands for 
SEquential Couieur A Memaire), which was dev-e/oped fey the 
French bom 1959 onwards as an alternative to the ffierr less 
stable NTSC. SECAM runs at 25 frames of 625 lines per sec- 
ond ond is also the adopted TV standard of many French 
colonies ( current and ex*}, Saudi Arabia,. Iran, Iraq, Egypt, 
Russia and same of the other ex "Com mu nisf bib* countries. 
Strangely enough, though, much SECAM material is actually 
sauteed on PAL equipment and only converted to SEC AM at 
the final transmission stage , Unlike most of the rest of 
Europe, who were trying to agree on G single TV standard, 
France decided that it would stick with SECAM no matter 
w hat* After 1966 France went her own woy, whilst the 
afternaftV# PAL system was adopted by most of her 
neighbouring countries, 



Fliekery unlil their eyes ond brains become 
accustomed to PAL's lower frame rote. 

NTSC evolved From on already exist no mono- 
chrome system, and was ihe firs! widespread start 
dard for colour television broadcasting, coming 
into regular use in 1953. As an historical aside, it 
is sa d that rh& Nazis hod both colour TV cameras 
ond video projection in use for the 1 936 Olympic 
gomes, though rhiis is hard so verify, both for poliii- 
col reasons and because German companies such 
as Telebnfeen |wSo were al rhe forefront of PAL TV 
development) ore stil reluctant to admit ihot ihey 
might hove hod any links wilh the Nazis 

UK IMPORTANCE 

The fina standard, and ihe mo si important one for 
us, is PAL |Phase Alternate line) and is ihe one used 
in the UK. as well as much of Europe, ex- and cur- 
rent UK dependencies and colonies, including 
Australia, New Zealand, South Africa Iceland, 
China and a number of African ond Arob- state. 
Like SECAM, PAL runs al 25 Frames oF 625 lines 
per second and, like 5ECAM and N’SC, this 
fra me/I ine combination is derived as a division af 
rhe notional domestic mains electricity frequency 
(5QHz br PAL and SECAM, 6QHz for NTSC). 

Of course, os with all standards there are excep- 
tions Far instance, Brazil uses the PAL system, but 
with only 525 fines and at 6QHz |PAL-M|, whilst 
Cuba. Haiti and French Guyana Hava SECAM, bul 
w *sh 525 lines. There may also be minor differ- 
ences between the sound carrying side of some PAL 
Systems. $o r if you have a tape of Brazilian TV and 
you think you con play it bock on a standard PAL 
VCR, you'd be mistaken. I taarnl Inis Ihe hard way, 


carrying a lope oil ihe way bock from Rio only to 
Find out that all I could gel oul o + i 1, was ihe sound! 

This is where standards converters come in, mak- 
ing ii passible !o translate horn one vdea system la 
another The iroubb is, there are some fairly tricky 
problems to overcome. For m stance, when conver 1 - 
ng from NTSC (30 frames per second, 525 lines) to 
PAL 1 25 Frames per second, 625 limes) somehow 
Five frames have io be last and 100 lines per frame 
gained. Digital equipment and processing can solve 
most of these problems, but even so it still isn't 
possible ta make up the extra lines From scratch 
Professional standards converters, casting many 
thousands of pounds, have advanced eleclroaicf 
which can look ahead by up to four Fields |2 frames) 
ard ihen interpolate the results ta provide smoother 
viewing They also interpolate the lines m ihe frame 
and odd extra lines to make up the difference 
between NTSC's 525 and PAL's 625. Cheaper stan- 
dards converters, for instance in the f! 1 000 ar so 
range, as well as the mu h standard VCRs, tend to 
have o simpler approach ona often just brow out 
ihe required five Frames per second and only do lim- 
ited line interpolation. The result, especially where 
action is moving fast, can be a noticeable stagger 
mg of the images and jagged diagonal lines where 
ihe interpolation isn't of a high enough qualify to 
smoolh rhe picture out sufficiently It's the old stary of 
you get whai you pay For, 

TO COME 

fiext Month - Video Formats. 

Gory Whiteley can be e-mciled 
drgazfflckoompu Ii nk ,co. uk 


Amiga Computing 


MARCH 1996 









Main Contents List: 





Also! 


■ Full voroion erf DOpui v4 

* FuM vfcrSiOfl Of Oc(arn«J v5.04 

* Other roll programs fTSC) 

* 'Test Drive', ex elusive voraiorv 
at Wo rd worth 3 

■ Limited Version at PPalflt 

* 'Get Connected 1 '' to the internet 
- ell you need, ell reedy to go!! 

* Essential PD to Get Started! 

* Exclusive Slurfl from vflriws 
user groups and companies! 


The Hlitory of the Amiga 

Who invented it? TlbB old Commodore, lt5 p 0H& es. ideas, mis 
.kes ate. The Esc cm rivlval and much more. 

rntifio Environment 

hat is your Amiga? Why is 4 so special? What is the 
ene"? Who are Amiga Technologies and What do they do? 

ns Amigo Hardware 

4 idS, ouIskJh, pons, cn ns all explained 

Vofbbench and DOS 

Vnat s it? Using l|. Oats and file management, Workbench 
iivironmcnl lips, the GLL advanced WB and CLl tricks 

> rogrbmming 

iMQ&. Blitz, assembly, C. Amiga E and AREXX (tusmined 
leroms an Artist Ovtmighl 
.HytrSCing. 3 D animation, bitmap drawing analysed 
ftcomo an Amiga Miilk Moftltrfl 
Uclamed enplaln^d. MlDt discussed, musicians interviewed 
Belting Your Words Into Print 
Word processing, Desfc Top Publishing, Punters. Clipart elc 
Surfing the Super Information Highway 
Intro to the Internet. Surfing the Interne;. WWW design, 

Amiga friiemet Providers, Amiga Internet software The Amiga 
Technologies Irtlernet pack taken for a test dnve. 

General Arena 

Emulation Operating Systems. Storage Systems, Amiga in 
Business. Multimedia etc eld Sic 

The Amiga Future 

When* is the Amiga going? Amiga Technologies’ plana. Amiga 
visions, possibly industry comments. Amiga "Visions" ■ the 
companies that w I bring vA innovative prod-ucts in - 1996 We 
interview Inlersect Developments, Hfilds of Vision and more. 

And Finally 

Credits, fhanfes and anything we have forgotten' 


Multimedia At Its Best! 

Simple and Easy-to-use 
Educating and Informative 
Entertaining and Exciting 
/ Powerful and Amazing! 

The world's first truly AG A multimedia, interactive compact cJisc. 

Oesigned for beginners, new users through to intermediate (and 
higher!) levels, it helps an Amiga user understand more about 
their computer and what it is capable of. Covers many subjects 
from raytracing to the Internet and from programming to music. 

Many ‘well- known 1 experts and Amiga-buffe are contributing to 
this CD, Tlniey offer help, answers, tips, tricks and more, Want to 
know how the experts creates WWW page? Global Internet show 
how! Stuck using Internet software? John Kennedy explains all, 

AEso contains forums, opinions and a look to the future with top 
Amiga developers. Comes with a FREE bonus beginners section 
with commercial programs, commercial demos and all the PD you 
need to Get Started, all ready-to-run. If you have an AG A Amiga 
with a CD player, then get this. PC multimedia CD's are here! 



-Jf- And 

Starring! 1 

Key and Gsrelh Croh 

- .Arrjgn M IDI 

- MICfOrafI 

Steve Bye 

- AMOS Programming 

. FI Ucsiiiceware 

Ed Wiles 

- Oclamed in Depth 

QiCtnn'nri Expert 

Larry HKikmott 

- DTP, Fritters, Cliparl 

- LH Publishing 

Feler and David Ctante 

- 5D Animal un 

- The Room Upslaes 

Siiwm A Co 

- 3D Arc-hit eefom 

^USJ. 

Mate Thnmas 

- WWW Design-Tututo 

■ Gobnl Internel Lid 

Danny Amor 

- Ths CD and Qeiman Mki 

- Freelance Wfow 

Jason Jodache 

Qrimap Graphics 

- Freelance Artsl 

Data iMernehwa^ 1 

- Ammafion 

- Dukiii jl -oil 

Dtwrf Tai'ky 

- Slorage, Emulation 

^ Fr^lanra WHtur 

John Kennedy 

- InfornRl etc cflt ole! 

- Parogen (Freelance) 

Jeremy Ford 

■ PD S*Clk)n 

- Ground Zero SoJkiyace 

Judin Jovlh 

- Amiga DTV 

- Axiom VdeB SeMces 

Andnjw Cnmpfcnli 

- AMOS Hands-on' 

- AMOS- Proxjraroinw 

flichftto Bann^ter 

Music (Saundsludid) 

- MED Utesrs Group 

Spencer Jarv-s 

- imagine 'Handsron' 

- Imagine Users Orsup 


ADVANCED AMIGAGUIDE - AAG 

* Fast Rendering or fl bit (253 coteuri Imjig** 

jpracticalfy Aroian tHSf)>9f at . : :V5 Dolour curli,vifli even on .stock Clip Atigu. FTWhIS C*l be more Iren Offl) 256 
impga disptnyvd at ano f.inu i+vl'i r'ie pafclie Sfra/W. 

« |q □ Standteloh* Plaifarm Urvlike Qlhef "Hypertext 0 Product* (HTML Language ole} 

duea flfit «Md Oinwr supnf -sarto u ML Ji or A/mTCP to run 

* Allows T«x 4 Pictun and Garfgnt Unit* ■■ Oppuafrd la Ilia Pra-dmaaor 

ciIck an 3 pciurn a' Mrafnd mart to iioliw png* Aoirana back to your anprruf pasrtfon. 

* Allows lha use of Sub- Modules flumnabl* Jib Commands 

for ingferwe. piay jncrihour jn on'min'M ns e c-CmnWKl bjr*#cJon-g on mbMai Tiro ca-nrundr cor-Wtour |-ou IB 
m Kt* ' id arrfftftg sed apftfm'b Q ft* a fir* a™' erotic ire dfcfiwMiy etc 

* Multiple Fonts A Add Colour from 256 Colour Fallals 

you can use ns many aifttran! forts eS yt)u We. JVSf irse ll» nannai Amiga O&rtW tontt If Wy we' Tbil can gfrg onO 
exXour ib ttm tour Jfrtvn a pgiteto -nr 23 cuoura. HfchOgfii a word - abtf ocTO-v wgtmgttf drtfonrtf rinss - ad d catouri 

* Super B itmap Window 

cuter for Am^jaGurdo ftfc a wftfcKl C-alf i-fi WMjrB Sr&re irtan is amMila 

* Dffwnwwtl Cdrnpatlblllty 

ti obit ft? Wf Of? Am^aBuide format inr.a scon t fTML oayvft. 

■ Drawing Tools 

AAG ilM-s you to dTule .Vrej, BBiet CrrBt-E eno CBfol^ tfy * sen by Lsinp s'.-nrte cuntmanaS fcHto S£ (KWAW 
f CMP.ZS-ea Of OUWt rf),30,3S u sin C CO ora'i n a re ? u rdiWg r ' ■ ; 


Abort a-B r&j sawn grew i 
□ r <uvly >rnrsicr uf Ike Gel Slartrt | 
CO rilerllHie: Tha man aape 
crirnur wndBw*. ike Hcurtkig dc I 
benary ana an amiralian sin; - 

Athmkicxsd AmigaGukde (or AAG'l ia the Isnauogo that ro*ldB* behind the Gel Started interface- It uffara many 
enhanced and powerful features over the old AmigaGuide languaga. To the led ol this box ra a list of the lec- 
tures AAG terttsiti*. AAG could be uaed in a multimedia product, interface Iront-and, on-line help program . 
diak magazine and much m&re. Cbhiacl us for licence details, AAG sheuld be available by MayVJune 1996, 


German '■'■pndirjn, 


Thg Gel Slarmd CD s^uid lkj uvu'IjUIb [’run; moal good 
CD mail OkSar and nigh strml An- ga fclaiiiTS. All nghK 
■esarvea. Conlarits may be sutynri la rhangc 


Out March 1996 due early Apnl 
[AGA Machines] £29,99 


AAG - GUI OS VERSION 

Advanced AmipaGuids |AAGj, tflfl be a dlSCt raplacsinant lor 1km 
emwit An'iloaCikJe m a nahya O&GLB iraruion it kmks vmy snn- 
lar to Ike rh s,:no loir.it. hrwexer h is very dilftpro'iL Piy language 
slaws mom (Irx biHv Suth afl the CB-ordlrvadlon eMem. Irnspos and 
gadgets in lipta 256 cBbtrs and BSP 
“ j add more pctweitol teatunes BtK*T as 
(PjK HTML decoding pr usa Bl mLltple 
. fonts on a sage AAG can alsu raat! 
aid Ampaflude fl«. It ato UH9 foe 
s^ite lecfii.ques lor ynfoing ‘ GuPE' - 
'Jfti isp* noennn pclurei: aivODE. 
Ui iffLiMC, OCOWWAND eio ore l'ie 
saire &4 Ihe old r&mai, bul nw coav 
mwndiB hflf-'e b«n added such u 
©IMAfiF, aPFM afoOQ. ssccrch. 
SPAQE. OCOLOJR. BOOK, ©DRAW. 
©LINE, flGOTQ, ©CENTRE flte etc 
Thto alkjert Ihe W to quickly under- 
slondlhe simplcrry ol writing lhe (Isc- 
urrHti-.ltt'pssiies 


terrv ■ int 

tfeia-- Ljica, 

tssis.*- 

fr 1 ” e- - ?— 


G LORAL 


'ALL YOU NEED' SECTION 

I Thn ■ali-yau-need' SBcUon contolnti 3 caroluiiy sektol 

ed octloolinn ol road-b^-hul ruate 1 - 
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1 (or kmrtedl CDmmeroial pney^ma 
such as Qelartwd v5,04. Peraorwi 
Pninl 6, Direclory Opus 4 and 

□ Wfirriwcrlh 'Tpet.Di'iW with cbrti- 

martial dem&a and superb public 
domain as chosen by Ground £ero 
Tbete are exclusive cortecsiona from 

M U □., Ibe Imanine Users Grnup, ■— : 1 

MlDCran, AMOSZine authors and Ctoafoo. Thn PD cnnienES 
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race Tpene is afc*j n s,^>rrh J Geti CcuTifeiied" area all yo.. 
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i n 



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Sick dI Bhe rurt-or-ehe-mill old PC? CD releases 
«mtikrt 9 dflllacllms from pre-1995??? This CD 
oonfflins Ihe complete collection of FI 
yowkseware titles from f-t^ODl 1o FI -TOO. Over- 100 tfrlw Or mens trim 
200 dlska! Thts CD la worth well ever E&QQ, If Ihe dlski w&e bought 
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tools, professwail clipart arid music, beginners, guioea, educational 
programs and much more. &on» sujwb malerial la co*^taineti within 
this CO-Ront. Bleckbcwd v3 limage manipulation;. Ultimaie Quit 2 
igeneral quizi, Word Plus Pro (originally vafewd «1 El 5!), Forlrees iatr el- 
egy' God garnet, ftdica of Deldroneye (vomd hesl PD g-ame ever by 
Amiga Foroiatl. ERIC (voted second b«t PD game aver), Powerbase 
(datatee pipgrikn), CRAQ (superb 'Monkey Island style advenlum 
game cfoaior with naa s of -copies add on hoppyf IntrodoctiOn 1r? WR 
i^ieai selling FI Trtte), Absolute Beginners Guide to AMQS, Jynicr Arti&i 
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nrer< rop gjYB a royatty for every GD esai 


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COMMERCIAL SOFTWARE - NOT PD! 









TEXTURE PORTFOLIO 


£ 29.99 


Thia collection ol textures has taken a staggering 5 years |& compli?t«, 
Phantasmagoria are a professions; graphics company, based in Brato . 
1h*y have baan providing texl-uves and backgrounds for video, ray-traong 
etc. This CD consists or 500+ 24Bit backgrounds and 
tertians. II ncludes the vary high quality 54-Bit JPEG 
litfls for video, graphics and multimecsa ‘work. Tergal 
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Rock. Metal (6 sub-sectiona), Water, Wewt Bark, 
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by the legendary SPACE0ALLS. 


SCINl STORM 







ti 







Amazing graphic and audio delights to show your irierds -what the Amiga can reaity dti 
This CD le packed with ovary major scene production ftptm 1995. including alt the releas- 
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ranging from music competriiEin gnU-H^ lo a complete Development sort* Scene Storm 
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| will allow you to learn how to code your own dwoos Deveiopment ullla are included nlong 
w-lh exL-fc.sine end easy to follow source code. All p^chasera of Scene Sfcim that own a. mntsnm can reg-ater to quality tor 3 
months tree dowm^ng & fho latest soere files Irnm Digital Candy Bulletin Board. This would nmrnnlly cost 5h5. This BBS is 
deseed as the ‘seence' board in th* UK' Place your pre-ordtjr ms-w ar; this, will be the hotlesl selling CD ihraughout Europe! 


CCS, AGA MIXED 


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LIGHT ROM VOLUME 3 


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Light Ream 3 r 5 ir>e moot ambitious -ssue la dqte, CCriSislirig of 3 CD Rom si Rom t Is tilled with 
thousands pf L«ghtwave objects ard scene files, building ujjw previous 
iSSuSS- Rom 2 contains huge GotectmnB of SD objefe in different File for- 
mats i excluding Imagine 3D Studio II 00MB s). Sculpt |3tMvtB's) 

and Rea.' 3D |7MS's). It also includes 700 lectures in tne JPEG format and 
a Video Toaster directory with wipes and CG fonts. Rom 2 also has a col- 
lection of 3D landscapes in the Lightwave, imagine arvf 3D Sfridib (Hu Tor 
mats And a coHecton of useful Amiga and PC PD programs. Rom 3 is a 
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dPrln^s Michael Meshew. the author of Light Rom 1, 2 and 3, has pro- 
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NFA nave cewi seavTig fin nrri^u soonn rwr.nr^iy Mh sn amazrty 
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A lira; far tin ATig* rre UFO fVHiiyJ'ranan has hrl lha compiaar vyilt 1 
ran axteiiani leiaeae. P brqet lha k-Piics, uFut aa» iw real - haifc-adht 
fivrlfli CA The rnoelCOtrHKislienayE UFO 
Knhmlaiibri mr UFG ard 'the unknayiin' 
iara will ral ba du3apO<rr«J with lha 
rakaese Bas«l Cxi AimpaGjide it ilmra 
I'hs li’tacsclian al taxi lilnr, and nng 4 % on 
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|f hYiu.ii ii find l betUT pticr. pleuecall, Will trv|i>b*«t iL 


If we tel! you that an item you order is in stock, 
and you don't get it within 10 days, its FREE* 


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FAST AMIGA 

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mica Computing] 


MARCH 1996 










ORDER HOTLINE 

01234 273000 








A Touch More 




+ £ * 


Amiga Magic 


SCSI Zip Drives 


Superdouble CD Pack 


r 


Amiga Zip Tools 

exclusively from HiSofl 

Zip drives from HiSuft include everything 
yt)u nt'Ltl td gut going on a SOsl-awan' 
Amiga: I he Zip 100 drive, a 100Mb cartridge 
al] riPrieKsaiy It^ds and a complete set <>l 
qultwBre, progra runted by HiSoft, including: 

* Easy flTdt’SiJ driven * ‘V'i.v.y. w impriifirf 

* fttimwd protect * Cartridge mitai'mlm 

* Write fTOtrriiim * Cartridge rjed 






Since being inhrodLiCfd , the Zip’ 
Drive has caused j storm in the 
htitriige industry, offering an 
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performance and reliability. I his 
newest, most portable exchangeable 
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you I i Mia .1-1. . SlMlL - 1 1 li ■ I ■; l|!\l I- 

on floppy-sired disks, is perfect for 
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Price ittc IfflMh Liirtriiifii*, extra 
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Order your Zip drive rvow to 
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I hr superb SuperDouble CD-ROM is back! Using an excellent 2. i speed 
drive from bony, this C D-ROM provides outstanding performance at an 
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I he SuperOouble CD-ROM provides all the speed tor the power user 


Cht- SuperDdUble is filtlv cuiYipatible with the m-w Squirrel Mt'Htl card, 
supporting the industry standard VideuCD (Whale book! format, 

The SyperDouble CD-ROM pack includes the award-winning AGA 
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AC A Amigas. The Super Double pack also includes the latesf Ami net C'l >- 
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A fuii classic Squirrel is also induded in the pack. This allows easy connection 
of any bC'bl peripheral to the A12DC The package has all the necessary 
drivers and software for easv connection of hard drives, CD-ROMs and 
removable di--k drives, such as the Zip Drive, to your Amiga, 





HiS®ft 

SYSTEMS 

rheOld School, Greenfield 
Bedford MK45 5DE UK 

Tel: +44 (0)1525 71 8181 
Fax; +44 (0)1525 713716 

email: hisGft@cixxTtmpiilirtk.ca.uk 


Cinema4D 


Professional Ray-Tracing and 
Animation for your Amigo 


r J - 

■I ? 


DiskMAGIC 

Easy File & Disk Management 


wilt have yo ti r obj vets 
move realistically I h rough 
rime and space, 

CineTna4D also includes 
MagicLink, the flexible 
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MagieLink converts all 
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Order Hotline 
(£) 0500 223660 


To order any of the products shown on I his pagv 
■ or any other Hi bolt til If) - just call Us, free of 
charge, on U5MJ 223660, armed with VOlir Credit 
or die-bit card; we will normally despatch u ithin 
■I working days {£4 E'&I'J or, for only £u within 
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fax to confirm pricing and postage costs. 
€ l^HiSoft E&OE 

AH prices fnriirde LTk Zfp is a tmdeim + 

VAT iti 173% of J(Wtyi3 fjjc 


Cinema4D is the easy-to- 
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user-defined menus, object and 
texture lists, definable object 
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Hie Cincma40 animator brings 
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into objects and scenes. 
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spaceship dock with a 
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around the darkest dungeon - 
with Gnema4D it's so simple. 
Just a tew mouse clicks and you 


t on stonily doing battle with the 
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I DiskMAGIC simplifies every 
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copying of disks and files, 
to the viewing of pictures 
and a nirns. In fact, after 
using DiskMAGIC, you'll 
wonder how you ever used 
your Amiga without it- 

k