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Lr!- f The best game 
of the year? 
Explore the 
Speris Legacy in this 
fully-playable demo 
from Team 17 


RtquFnta Lightwavs program 


Lightwave 


Issue 87 JUNE 1995 


suppl&m&nt 

State-of-the-art 30 skills from the 
creators of SeaQuest DSV and Babylon 5 


We look at the past, presen 
HmHind potential futun 




Nf/S 

HTML production 


Gothic Mansion 

Lightwave 4 

Cyberstorm 

WaveMaker 2 

Making music 

Graphic Recall 

Essential Amiga 

SnapMaps 

Scala MM4DQ 








BRUTAL 

FOOTBALL 

PACK 


Brutal Football 

“IK is first rote _ rtlT keep 
you ip stitches for 

Alien Breed 

"A supreme challenge to 
rtew and old pktyers atik? 
90% 

Qwak 

"The meat ptayatfe Anwga 

|Qfjic ever" 91% 

Project - X 

1iKrediWe|[riaph^ 
(woesome speecb_.a tree 


Brutal Football Software & Joypad 


Option 2- 

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WITH NOTHING TO PAY 
FQft 6 MONTHS THEN 
CHOOSE TO PAY OVER 6 
TO 54* MONTHS, 


Option 

Ju Y 1 TODAY FfiC 


>11 1 

FROM INDI, 


Buy "iteDAr from Ino 
Pay by Cheque or 
Credit Card 


INSTANT CREDIT AVAILABLE 
FROM NEARLY 100 OFFICES 
NATIONWIDE 


Credit Cards 


Express Cheque Clearance 


01543 419999 

9.i m - 6pm Monday bo Friday 


Roc Gen Pl us - Amiga Genlock 


dassk*9Z% 

f 1 7 Challenge 

Tost moving graphkx 

exceflertt g*Tiepky... a 
gome Efl be reckoned 
mthW 

(A*n JMiMLwOfir AequhdJ 

Plus a superb maid 
button joypad worth 
£14.99 


(Kc Zippo CD ROn Pieue 


We unrftrrtind shat srxne non surehid Acaterarortoudsmiy ciuw prabk^rts * us nr * c iappQ t. u 
confirm ranpattrilry it the time of order as hd« cannot HOtpf "sponsWity far this- prebJem 


Create your own text titles and spectacular graphics, 
combine your favourite Video with studio 
enhancements such as overlay, dissolve and invert 
keyhole effects. 

* User friendly frariri dcsi^i arid * Extra rideo-chiu part prvekfei 

easy fastaifariDn tepuraCe Ane m«ntorin* of wdee 

* Dual fifesorve eeittrar k/rabs Signals orvty. 

prolife petty varying * £nra RGB pan- thru efiabJts 

degmr of orerfqy or I Tiwn jejwrote line jnorutBnngDf JiGfl 


ffceyfialej fJTfti 
Alt a Video Smt' thru aNam 
signals io ewitirure f& flow 
though to your marwlor evert 
when the video or A/nijio sigoml 
Murrt rs off. 


Jrgnafe fir reei time Mffdng of the 
Arm^a graphics 

* Kry in part for r^jpAniUWl Wtfi 
ejrtcfjwr k*|cint£ device 


♦ Compatible vvtth oil Amen- 
■ ■■ ' J eC&l 


Aiod'&fe arid commodore CD TV 


£ 139.99 


mo c; 


I VMM AMIGA 1 1. The ultimate low cost colour d^rwerfer the 
1 Ankn. "the best value full colour digitiser Of! Che market".- Am$ 

I FomnacPRICE £72,49 
IftOtWO VKM AMIGA I2<KT) 

l aaidonchebestslIIngVKli Amigi IZTlYiillrievi'venjontJfl'enrejJ 
I erre odour cajidjrt from any video source. Fid AfiA cbpset support as 
I sQpdjrd far Ml A I WGfA4Q0Q PRICE 1 1 32.49 


^OM &0 VI^B&ldTHT/ Plus FREE Power Supply 

For the more serious user, this 24 - bit version wfl again capture 
fnxi joy Video source with true photo realistH: A staggering 

I6.B rrtlton cofaun can be utilised with incredible results. Full AGA 


dvpSM support PRICE £222-49 
VGA TV BUS’ “ " 


_ J5TER PRO Will allow ptrfaa, totally flicker free 
colour output CO * normal TV or Video. * Windows and DOS 


support “ CGA.EGA.YGA* Uptp 640 *■ 460 re?. 16 or 256 colour 

•ftGB.' ' tP ' 11 = “* u 


Composite £ 5VHS output * PAL nr NTSC versions available 

PRICE £99-99 


Plugs into the 
PCMCIA Slot of 
the Amiga 600 
&I200 and is ready | 
to go. Excellent 
build quality at an 
amazing price. 

1 2 Months 
Warranty 


2.5” INTERNAL 
Hard Drive Prices 

The misy.c reduDUDn in hard *nrt pnees has farted m 
to reconsider cur pas id on ind stock 15" drwes 


130Mb— 

214Mb— 

270Mb- 

540Mb— 


£ 1 49.” 
£189.” 
£204.” 
£259” 


260Mb £25150 

540Mb £349.00 

■Conyete with installation disk »nd lead 


Amiga 600 Hahd Drive 


Inditfes Trivial Punwti, b 


microvtttc monitors 


SHARP MONITOR f TV 


Tins scfjerb nionitiDr Offers a. bj^i 
qualrtv 02B dot pitch and low 
4 radiation cdqJ MPR-II 
cnrYipIbmcc: Ccmipiece with 
CjCteri YU Stereo Speak ers and 
ndudes all leads- tins is the 
moriBor that we have all been 
wMiTgfor. 


QfltViS HAVE COME DOWN 5Q IND1MS^ «AOTANTA^ 

* Deliveries Insured by Mairicor *re Free of Charge Monday to Friday. A sunhafp rif £10 h required an i 5uurtfay.pt Milntandl 


£ 164.99 


Prices may be TutH«t «s change with&ut prior siofce. 


MAIL ORDER SA LES HOTLINE 01543 4199991 


H H ^ 


*All Indi Products are 
Delivered Free Of Charge 


5k™iy writE your cbecpe guarantee raird number . name and 
address on the back of your dheoirt and we wil nqirTmlly be able 

tDdes^hyoirorclirdiediYthuv«iifi«k«ycxj™que 

Cheques, received without a ctwcue guarantee card number, <** 
[wmally drar widhin a maximum 7 wgridns days. 


- A.FP Subieci to 


DIRECT 


BUY NOW, NOTHING 
ITO PAY FOR 6 MONTHS.I 


Order awy INDI advertised prodlktt over £104}, 

USE IT FOR 6 MONTHS BEFQAE YOU PAY A FENNY 















322=3 


BUY NOW, NOTHING 
TO PAY FOR 6 MONTHS.! 


Subject to Status 


• • 

INDI 

DIRECT 


NEW Panasonic KX-P2I35 


\ 24 fin Quiet cdour printer, designed for those who oeed low cost 
^professional quafi^r output giving all your documents and presentations eye caKhrg 
colour. The NEW KX^P2 f 35 incorporatEs a 20 pqge built in sheetfeeder. a flat belt 
push tractor feed to facilitate easy 1 loading together with a noise level of only 46.5dBa 

■ Super Quiet [Vinting 

* 3 S' setup disk int Windows II driver 

* Built in sheet feeder 

* / Colour primipg 

* 2 paper paths- top & rear 
^ 250 cps Draft Micron. 83 cps IQ 


I Year Warranty 


FREEPHONE 

0500 4Q404 I 

(or your FREE Amga Driver DwE 

£16499 


Pease nett all Panasonic Dot Matrix printers are I 
supplied with a tractor feed - FREE erf Charge. 
Other Companies can charge approximaiely £50 1 
■extra for the feacum 


Canon PRINTERS 


Canon m-iooe* 

The NEW Bj-20t>ex has. ftfrit ipCtdt if Ower 3pptn. It has a built in 'srrijxxhru' funcuon giwng hi effective I 
nftdutfai of upio 720 x 3642- dpi!' At the faster weeds of IHcps HQ. md 24Scas H5, the Bj-MDeit sell 
(rtijntaira the whisper quiet operation of Hi tf&A, and comes with a bufe - In gj 

lOOx A4 ujicmatic sheetfeeder. * I Tear Warranty f /A 1. 

\kv Canon bjc-600c 

IntFtxJutjng the NEW Canon BJC4£He, the lucas&r to the By&tOO in addition to the advanced featurs cfthel 
^Z-fiCQ th( NEWEJJC-iOQt |ib i ‘jmwdiihg Erittkm' gmi^g an effective resolution of 720 s 36Ct%ji for mono 
prinerg. The impeta^ l«^ tapibliMJ alw jrauto [rint colter graphics allowed trffU - I J ppmik Ptttis on I 
various meda. c Widows compalibie and 1 has fast print speeds for colour and bfadc. + * *a 
I t also he sepsfaja CMYK ink larks for ecmtKmfal prinuij I YearWarRnty 

Canon bjc-4qqo- colour 

A colter desktop Bubble Jer, ft* pn black and wtih# md brillant on colour 3*0 dpi fa cofotr printing and 
an effective 720 * i&D dpi mono, using the h^h peffbrmjnrt black tanridgt »nd It |J 

Speeds of up to fpprri! It prints on various media, ha a built in sheer feeder T % / \ 

and Is Wrtjpwri tiomplbblt 

NEW CailOU BJ-30 is an ideal portable printer, 
the perfect answer far acaiHonal home use. 

h has i built in snooihrg Itraion jjwij an effective resoLniwi of 
tfrto 72ft x 3h0 cfcw. The BJ-^3 uses che new BC-I D cartridge sysrens 
with iMnante hud, gvrig a pmt speed of 377 cps. The ink u fast 
drying, water neii5*an[ and l^s fait. It h» kwdetiff*d for ewe of 
use irwrpOTCrigLCD control pond md a warning to fa th* user 
know when die cartridge n rmrung diort of ink It has a 10 sheer 
integral shoetfeeder and weighs only I AKg! ^ | 

NEW Canon BJC-70 -Colour Ekijtle Jet Printer I 
Jr. B)C-70 has at die advanced restores of ihe BJ . ?0 but wipi die added I 
adrifffi^of die BC 1 1 (Qkw ink enndgfc The BCKJ btek c-,f r 
COTtid|^gt1«apnf!(Sp(*d^ colour 

arirtfee sysamuSH an wJjne black ink tariridfeE Bhatprestrue 
bock output, with colour on the same page Afeo usng fast drying 
inks to enable complex graphic; to be primed without colours 

Heeling. £299“ I 


Options; E. Portable kit centainrig Nickel heal Hydndt barary it fflachment io £ 79 , 

r^charp from theffliiu when tfw printer is not it use:- /"CO 74 

LJU. 

1 kfeftiSfial Power Atbpcer - Par use world wide whatever the power supply. 


PRINTER ACCESSORIES 


I I ) Printer Dust Caver Trinr^ dun cuw:r lor tho bn**™ KX-2 1 23 pmar INDI PRICE £1 1 .49 
I 2) Paper Padt -500 shees of quahy A4 paper INDI PRICE £ 1 149 

h)C«itnjQi«P^^ INCH PRICE £2149 

I 4) Parallel Printer Cable -Used for Donnecong Amtp to PanaorK pmnen INDI PRJCE£9.99 
I 5lP.wjiOTkCotoirRiblwn--ColDurnbbor.fa INDI PRICE £ 15.49 

| 6) Panasanie Black Ribbon Black nbboMor KX-P2I23 INDI PRICE CH9 


HBX i 230 XA 50 MHZ SO MHz 68030 & MMU 


Allows your A 1 200 to run 1 .52 times fastEr than a A 4000 / 030 
I Easy trap door inatallaiion (No soldering required^ Fast RAM upgratfable to 
1 26 Mt (72 pin 32 bit) 1 On board battery backed clock 
Dees not interfere with PCMCIA port 

SOmhz £204.99 SOmtiz +50mhz FPU £234.99 


Amig a Replacement Fioppy Drives I I Commodore 60 1 


Amiga 500 / 500+ / 1 0 QQ I T rA P doQr >** 

| Amiga 600 1 1 200 UY.99 I 5^1^22.49 


Do You Own An Amiga A 1 500 / A2000 / A3000 Or A4000 


2 09 I SCSI CQNTROLLgfl CARD 

* Roms for use in the A4DQ0 * Uptu 2Mb of I & bit dips can be feted 

* Ary 3.5" SCSI Hard Di+re can be fitted # m A 

* Install software for SCSI Hard DrivE Any other standard ^Qy y y 


SCSI device ran be added 

* Tape streamer * SCSI Scanner 

* FtlTEfTiirf Hard Drive 


SX-1 

CD3Z EXPANSKNMODLl£ 

The .4irtaiiiig £>! ■ J M&duls ilmplv 
sfocs inra die back of you- Avugt 
and a whok 'world of expansion opens 
op fa yog, A44 1 fafboirti. floppy 
drive nr even fit s superfat hanfjrivt, 
Imianny ypur CDil Is nc itert 
coraalE, rYs a real computer. 

FREE FRED FISH 
I SX- 1 Expansion 

£199.* 


f SJEC Printer 

NEC PIN WRITER P2Q 

I Sew to the Indi Printer Range the NEC P2Q takes 
2^ pin dot mitriii. tarhnology to its limit offering a 
real tost effective solution w the home or small 
office user T Flexible paper handling, hattom fed 
torunuoui, multipart Cut sheet and envelopes * 

1 6K prmt buffer * 96 CPS in lener mode and a 
superfisc 192 CPS in tftrah; mode. * < 4ffdi&A 
accdustic noise ’ Riper Parking * Manual Feed 
slot MtMTthiJtltonwwarriyity 


256 K DRAM memory £4.49 


Expansion Options 


Black Keyboard £ 42.99 
Zappo Floppy Drive £ 49.09 


I Module 


SX-T SLiFBf Simple 


14 SX- 1 Efcpansifch Moduli 
*Black Keyboard 
*Zappo Floppy Drive 

£ 264.99 


SX I Compatible 


£124.99 


Scoop Purchase 

Top Quality 1 00% Error Free 

BULK DISKS 

50 Disk Pack £ f 5.49 Disk Labels S00 Pack £7,49 


MAIL ORDER SALES HOTLINE 01543 419999 

* Deliveria Ihiuml by wcuricor are Free of Charge Monday to Friday. A surcharge cA L\ D d retpjlred at j Saturday.fUk Matnlmd) 
















/ 



System* 

it*#* U 

Ihe Essential guide to Umiga gaming 


Syittfn On-lln# 

Amiga gam&s apfeofy, T™ Hacked brings you the 
teresr exciting news from the Amiga games scene 


Beat the System 

Our regular hints and tips sec lion takes a took at 
Beneath A Steel Sky for the CD32 


92 


Preview: Colonisation 110 

Acclaimed strategy developer. Sid Meiers, back with a game of colonial 
conquests. System previews what could be the ultimate thinking man's title 


Prawtow: Coala 114 

No furry tittle animals or eucalyptus frees here. Johnathan Maddock 
gets tough with this new 3D helicopter action sim 

System Eaientlvls 1 16 

System takes a took at the latest re-rgieases. This month, 

ATR for the CD32 and Stardust 


Game Heuieuis 


Man Utd: The Double 

96 

Speedball CD32 

100 

Shadow Fighter CD32 

100 

Pinball Illusions CD32 

104 

Award Winners Platinum 

105 

Ultimate Soccer Manager 

106 

Kina Pin CD32 

109 

Super League Manager 

112 


Ultimate Lot ttr 
Manager - page i-Dti 



Reuieiiis 

5 [ala mmtOD 21 

This is the ultimate upgrade, 

Amiga presentation at its peak 

[qberstBrm DBG 24 


Quite simply the ultimate in 
Amiga acceleration 



Lightlilaue 4.0 32 


As promised last month, AC turns 
Us attention to Modeller 


Gothic (Dansion 55 

Design your dream house with this point 
and click 3D packge (or UghtWava 

tJraphicRecall 57 

Organise your picture collection wffi ffife 
and graphical database 

SnapfDaps 73 


Wo look at America '$ leading 
disk-based texture collection 



UJauefTlaker 2 01 


The return of point and ckk graphical 
creativity. Adam Phtflips renews 


Features 

[flaking IHusic 2B 

Witf Rees looks at the best in Amiga audio and shows you how to get the results 


P oiuer [Os 

■ 3E 

The i f iW contiirji/ffs w we give you more amazing Amigo CDs 


HlfTIL P d t 

E5 


How to make the best appearance on the Internet. Nik Lines show the best side 

[Q Driue Special ■■■■■■ B8 

We round up the best hardware behind the continuing CD explosion 



Four orf the leading companies give us views on the Amiga's prospects, and theirs 



63 


Paul Qveraa continues his adventure in Assembler 





/lent issue 
an sale 
Uune 




— et-i 




The 








m 


Speris legacti 

Team 17 are best known for mega-games such as 
Alien Breed and its sequel, Tower Assault. Well now 
they've gone cute and cuddly on us with Speris 
Legacy. Can you complete our fully playable demo 

lightlllaue examples 

Your Amiga and Lightwave are an awesome 
combination. Just look at the special effects in 
Babylon 5 currently showing on British TV. To 
complement our Lightwave supplement, we give 
you a Lightwave examples disk full of scene files, 
surfaces and LightWave macros 


REQUIHfiS 


iUMHI 

Attest! The suits have finally set fire date for the sate 

USH riELUS IS 

Kef more Amtga-refated companies go out of business 

Comment ■■■■ Vi 

How did the Amiga fair in the ECT$'$ spring bonanza ? 

ESP • h ■ 

The letters page that puts you, the punters, first 




HRbhh 

Paul Overaa explain! the art of ARexx intenuptus 

Uideo 

Gary Wh iteley explains the importance of overscan 

Rlusic 

A midr synthesizer makes for better sequencing. Paul Overaa explains 

Cofnms 

BT defend their position on pricing policies 

Rrnns 

Phil South explores colour control the Amos way 

Publishing 

Frank Nord shows bow to create designer fonts 


AMIGA 

GUIDE 

< 


Amiga Medical 1 21 


frank Nords looks at a few 
helpful Internet programs 


Amiga 3D 123 


Stevie Kennedy's insider guide 
to Amiga 3D 



CDUEH 

STORY 

r 



HtflS 51 

Where technical problems are pui in their place courtesy of Daz 

Public Sector bo 

The best PD and shareware esenliais on test 


Rdam Phillips charts 
the demise of 
fnmmodre and the 
long-awaited reuiual 
of the ultimate 
enthusiast's machine 


See page 4:5 


Subscriptions 

MMKjA 



Turn to page 76. 


...For details of fltniga 
[ompuiings subnotion 
offers this month 














SUPER $K1D MARKS ZE£ WOLF 

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HARO DRIVE AND 5 MR RAM REQUIRED 
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CLASSIC COLLECTION - DELPHINE SIM CITY CLASSIC, SlM LIFE. SIM AWT 

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ANOTHER WORLD. OPEFlATlON STEALTH. SIMON THE KJRCEREfl 

FUTURE WARS »46 SKIDMARKS 

CLUB FOOTBALL HE MANAGER 1466 SPACE LEGENDS 

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ACID BLITZ COMPILER VERSION 1 
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1 i J9 INLINE ASSEMBLER AHC A NEW UPGRADED 
1249 DEBUGGER 
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1 9 49 PREHAER PROFESSIONAL ART -PACKAGE 

49 IHARD DRIVE REQUIRED! . .. 40.» 

PHQTDGEN1CS 

THE UTIMATE GRAPHICS AND 
MANIPULATION PROGRAM WITH 
MULTIPLE FILE FORMAT SUPPORT 
INCLUDES IFF. G-.FF. JPEG? and 
MANV EDITING FEATURES 

RATED 65TL BY .AMIGA FORMAT 47,66 

VISTA PflO(UTE) 

CREATE SPECTACULAR VIRTUAL 
WORLDS WT-TN THIS POWERFUL 
SCENERY CREXTOH A M3 ANIMATOR. 

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AMIGA CD32 


IT err QOLLiCTKJN 6 CD'S. MASSIVE 2 CO SET 
OF GAMES, DEMOS. EDUCATION MUSIC AND 
GRAPHICS 31. W 

17 BITCONTINUATKH1. rtUGEFCUDWUH 

GDLLECnON TO 17 BUT COLLECTION 19.9? 

AYR (TEAM m IS M 

I£ R £AYER ^DFDUctW'iJNTIL JUNE »' 


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We iIid have two. vuy ImpreiaNd e I Jb aheap* which etACh Mir *n|lr. ring. 

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NEWS 


I 



moment of truth 


By the time you read this. 20 April will have been and gone. 
On that day. the future of the Amiga will be decided. The 
bidding auction we've been wailing for has finally materi- 
alised lhanks to Escort's hasty purchase of the 
Commodore logo and its subsequent bid for the rest of the 
defunct company. 

In a notice sent out to all interested parties by the US 
counsel for Commodore, the document lays oul the agenda 
for the proceedings and verifies Escom's official bid. On 
Thursday 50 April, alt interested parties win meet at the New 
Yqrk offices of Commodore's legal firm, Fulbright Jaworski, 
at 10am, At the moment, Escom's bid for all Commodore’s 


assets stands at $5 million, plus the £1 .4 million already 
paid for C= f s logo. Any subsequent bid must increase this 
amount in increments of $1 million to start the auctioning 
process and then Si 00, 000 from thereafter. 

The estimated final price for the company is expected 
in the region of $10-15 million. Onoe the auction has 
taken place successfully, a court hearing will be held on 
April 21 st at 10am io approve the sale. Once approved, 
fresh stocks of amigas should be on the shelves come 
Christmas '95 fresh stocks of Amigas should be on the 
shelves come Christmas '95, ready for the busiest shop- 
ping season of the year 



TTi* Europadrt 
Of 

ilMnuliloni fxp*c( 
to to# iom* of tft* 
Hdftc Cmmora 
Company'* work 
(am tmatur*4 In W« 
April ?*«#* of 
Anrigp Cwnpriinfll 

nr eft* r**ffi«i 


Wanted: Animations 


With computer animation becoming rapidly more avail' 
able to Joe Public through the likes of imagine and 
Lightwave, the problem has always been getting any 
final work seen. To coincide with the British Film 
Institute's celebratory events of cinematography in the 
last 100 years, the European Festival of Animation 
could be part of a solution that will showcase some of 
the best amateur and professional work from all evsr 
the world, 

At the moment, they are looking for animations gen- 
erated on any program that has been inspired by the 
last 1 DO years of the moving image in cinema or tele- 
vision. They are interested in pieces that have high 
creative content as well as the technically stunning, so 
there's plenty of room for firsl time animators as well. 

Entries should be sent on disks which should be 


dearly labelled with the sendees name and address. 
The organisers, Oxfordshire Independent Video, 
would also like a covering letter telling them about tho 
program used to generate the anim and any other rel- 
evant details. Finally, make sure the original disks 
aren't sent because the organisers can’l promise lhat 
all entries will be returned. 

The festival itself is running from 27 September to 1 
October and as well as showcasing the best in anima- 
tion, there's a wida selection of exhibits, concerts and 
lectures from professionals in the industry. For more 
details on the European Festival of Animation, send 
an SAE to Mary Milton, the festival's administrator. 
The phone number and address are: 01295 273334 
Oxfordshire Independent Video, Town Hall, Bridge 
Street, Banbury. 


Amiga Computing 


JUNE 1995 


Blissful rumour 

It has been rumoured that bolh tbs 
Commodore UK MBO and States-based CEI 
Ihe other two principle players in Ihe buyoul. 
are in discussion to form a joint venture il 
eslher should win. Allegedly, plans laid oul 
stale thai CEI will he responsible for the distrib- 
ution and support of Ihe Amiga m North 
America. They will also- create an RAO learn 
and produce a worldwide marketing strategy 
tmih in conjunction with Commodore UK. 

While Ihe whole setup sounds ideal, there is 
a thorny problem that could bring the plan to its 
knees - the situation could be illegal. Once the 
bid has gone through and either of Ihe two par- 
ties win. they can do what Ifiey want. Until Shis 
happens though, there's a distinct possibility 
lhat any discussions between two rival bidders 
could be seen as breaking the law. 

David Pleasatice. joint managing director si 
Commodore UK wasn't prepared to comment 
on the rumour. 


Esenin cause 
a rumble 

The favourite to win the bid at present is. 
the Germ an -based company E scorn. 
While The firm is a massive success in 
its home country, it's only Jus! beginning 
lo make an appearance on the streets 
of Britain in 54 stores nationwide. This 
is set to change very soon. 

Rumbetows. the high street electrical 
retailers, recently closed down, leaving 
231 stores vacant. Escom have leased 
these sites to sell their goods in. which 
could be great news for the future of the 
Amiga wilh instant support in Escom' s 
shops across the country if the bid goes 
through. 


8 








(lews briefs 


lllanted: Programmers 

One of the questions bemg whispered m the ear of (he games industry at the moment is 
'■nera are tomorrow's programmers going to come from 1 ? With PCs costing an arm. a lung 
and a log to afford, and up unl»r very recently the Amiga's future shrouded in bankruptcy, 
tne anginal breeding ground where today's elite programmers learnt their trade over a 
• .v-cosi computer to a bedroom somewhere m Barnsley is Feared to be becoming a thing 
' r '^ past As big companies continue ro buy out every home-grown software company 
w ihe planet, the opportunities for this low profile talent tq find a voice in the increasingly 
commercial driven industry is becoming more and more difficult 

Paradigm Dala Systems, producers of business software, have realised that there is 
stiff a mass of programmers oui there brought up using the Amiga who are in desperate 
need of being recognised. The company is on The look out for any kind of coder, whether 
*f be PD or professional games coders- to fuel the firm's plans to break into the under- 
nourished Amiga games market. 

With several games currently under evaluation, the Wafes-based company wants any 
interested parties to give them a call on 01 633 450292 


Star Irek: 

Ihe mouse pad 

To add further to the mass of mar- 
keting goodies available to those 
strange creatures obsessed With 
the cull senes, mouse pads featur- 
ing the various crew and ships from 
both series of Star Trek and the 
Generations movie are waiting to 
be beamed down to a desktop near 
you. 

There a fivB different designs in 
all and any Star Trek fan will obvi- 
ously stop reading this second, pick 
up the phone and start quoting 
credit card numbers in Klingon at 
the bemused lady on the other end- 
Each pad costs £9.99 and are 
available from Logic Computer 
Products on 01995 655353. 

Stsr Trrt niwH 
jwp4p; 4 TtpMtI*/ 

computerphile 'p 
dream mm» imm 




After the success of their previous educational 
release, 10/10 German is the latest title to be added 
to 10 out 10's swelling software ranks- 
Like all of their products, the software is designed 
for the Modern Languages National Curriculum and 
contains 36 specific challenges. 

The program is split into six games that will hope- 
fully encourage children to learn by the use of 
Attainment Targets and Certificates, Topics include 
words, phrases, sentences, grammar, shopping, 
travel, sport, family, school and health, 

“For so lorvg we, as a nation, have been the poor 
man's relation in Europe when it comas to 
being bilingual", commented Peter Davidson, the 
company's director. "And that's why we are releas- 
ing, over Ihe next three months, a suite of 
Language tutors. French has already been released 
to critical acclaim and German is second in the 
series." 

For more details, phone 1 0/10 software on 01 142 
7S0370- 


!b 


Did For neui 

Owners of the Supra V Fast Class modems can now get them 
upgraded to V34 as well as V Fast Class for £74.99 which 
includes return postage thanks to the First Computer Centre in 
Leeds. The offer runs hom t April to 20 June only. 

Send your modem well packed end under recorded or regis- 
tered delivery to: Modem upgrade department, First Computer 
Centre, Unit 3 Armeiy Park Court, Stanningley Road, Leeds 
LSI 2 5AE. First Computer Centre can be contacted on 0113 
5319444. 

Canadian Amiga show 

For anyone with money to bum and a burning passion for Ihe 
Amiga, they may want to consider paying the Amijam '95 show 
a visit. The only hitch is that it's a! Calgary in Canada - a fair 
distance to travel if you’re based in Britain. 

The show itself consists of seminars, workshops, exhibit 
areas for games, hardware and software, question and answer 
sessions, fix-it booths and more. The event runs from 15-16 
July and any enquiries about pricing and booking should be 
made on 0101 403 244 6990. 

I wonder if there wifi be any Spaniards going. 

[ilber drunk 

Bored with cappuccinos at the Cyberia Cafe in London? Fancy 
a Jack Daniels on the rocks with a touch of cyber thrown into 
the cocktail? With the arrival of The Six Bells Pub in 
Cambridge, it's now possible lo travel the information super 
highway plastered, at 28000 baud rate without being 
disconnected. 

Animators unite 

The producers of the Multimedia Tool Kit, as featured on last 
month's cover, have released the Animations CD, another 
double CD collection priced at £19.95, 

The combo consists of over one gigabyte of anims from 
artists all over Ihe world, and is compatible wilh both the Amiga 
and PC. Although these disks don't boot directly on an Amiga, 
they can still be used (on a CD32 as well) through the use of 
Weird Science's Network CD. The animations vary in size (up 
to 10 megs of RAM to display some) and come In a variety of 
differing picture formats - IFF, FLI, MoviePlayer and Deluxe 
Video. 

Up until the end of May, interested buyers can pick up Ihe 
collection for £14.95 and Weird Science can be reached on 
011S23406&5 

Crossing Formats 

The producers of Cross Mac have announced the imminent 
arrival of CrossDOS version six. Boasting quicker floppy 
access, faster hard drive writes, ihe ability to create an AS- 
DOS partition on an Amiga hard drive and a host of other fea- 
tures, its makers, Consultron, are selling the product at S60, 

To order, phone Hi-Soft on Q1525 710101 fora British price, 


II I ■4 1,1 Mil I I 

JUNE 1395 


□ 







NEWS 


Final Data sequel 

Those terribly nice people a I Softwood 
have beers busy hammering away at Ihoir 
coding keyboards and have come up with 
Final Data 2. Some of the new features that 
will aid database users are as follows: Mon- 
contiguous selection ot rows and columns 
{you can now select multiple rows or 
columns that are not adjacent to each 
other), database queries (query requester 
that lets you define complex search crite- 
ria), sub-lists (display rows which have 
either been located by query or manually 
selected), memos and running calculation 
columns. 

For the full version, newcomers can 
expect to pay £39,95. Users wishing to 
upgrade Irom the previous version should 
call Softwood on 01773 836731 . 

★ * * * 

Women on top 

At the moment, thousands of women 
across America are furious at Ihe US 
Congress. Declaring that the first 100 days 
of the 104th Congress has been a “war on 
women", a news group has been set up en 
the Internet called the Women's Leadership 
Network. 

Through the use of daily bulletins and 
debate, its leaders hope to Inform and stir 
the female (and sympathetic males) popu- 
lation of the States that use the Internet Into 
action coma election time in ’96. 

Their web address is: 

http 7/www. interport. neV-asherman/wfn . hlmt 


★ * ★ * 

5taij tuned 

For ihe latest news on Amiga Computing 
and all things Amiga, lake a look at our 
home page. Tap in the following URL Web 
address: 

hllp://www. demon .co.uk/amigacomp 

While you're there, take a look a! our list of 
top ten fave sites on the Internet. 

* * it + 

tut price (DBS 

Silica's acclaimed CD32 Critical Zone pack 
has just received a price slash, Falling by 
£40 to £199, the package includes Ihe 
CD32 console and seven games - Cannon 
Fodder, Diggers, Liberation, Microcosm, 
Oscar, Project X, Ultimate Body Blows 
among the gaming crop, 

For more details, call Silica on 01 Si -309 
lilt. 



With more and more pros turning their hand to 
sound production on computers. Logic 3 have 
released the Screenbeat range of speakers to 
hopefully comer a slice of Ihe multimedia boom. 
There are seven models, from screen- mounted 
units and sub-woofer monitor base systems, 
through to mini lowers. All have amplifier circuits 
and bass resonance chambers. 

Paces begin from £14.99 and for further Infor- 
mation, call Keith Newman on 01 81-9Q0 0024, 


S-Grecnbeat: Th» fortlt Ul ol 
*p4Jlfc0rH for rrtuttimmdim and | 


Indulge uourself 
sonirallq 


Jumping on the bandwagon 


To pay testimony to their forward-thinking attitudes for 
the technological future, both the Body Shop - the ani- 
mal-friendly skin and hair product people — and Legal & 
General - that company with the umbrella - are launch- 
ing their firms onto the internet as a new access area to 
their servioes. 

The Bodyshop's intention is to open a link for 
data on social and environmental issues and, ideally, 
talk to people in more depth about issues they 
may not have contemplated before whiich is 
nol as readily available over the counter of the richly 


aromatic shop. Their address is: http://www.the.body- 
shop.com 

Legal & Generat are launching a personal finance 
service, initially, in Ihe form of a buyer's guide to 
mortgages aimed at first lime buyers. 

in addilion to this token gesture, the company will be 
providing a ‘Whal's new' page which will contain details 
on a special offer on home oonlents insurance and an 
opportunity to request financial plann Ing advice. 

Their address is: http://www.cityscape.co.uk 
/users/dd75 


Computers in 
pole position 

According 10 a Survey carried out 
by GfK Marketing, British house- 
holds spent more on computer 
equipment for the home than on 
any other consumer durable dur- 
ing 1994. Over one miflion home 
computers were sold in the year 
to December 1994 which repre- 
sents a total market worth £827 
mil lion. This compares with £644 
million for large screen TVs, £587 
million for VCRs and £500 million 
for audio systems. 

Obviously, the majority of these 
units were PC-based fitted with 
CD ROM drives but by this time 
next year, hopefully, this imbal- 
ance will have swung back in the 
Amiga's favour in Ihe meantime, 
as indication of how expansive 
the PC is in the wallets of most 
people, the second-hand market 
has seen a boom from 28 per 
cent in December '93 to 41 per 
cent in December '94, with the 
average price for a machine 
coming in at E25Q- 
Just goes to show that there is 
a definite home market for a 
home computer in Iha £200-£300 
range, Like the Amiga for 
example. 


R sound upgrade 

The critically acclaimed Studio 16 has just received an upgrade to ver- 
sion 3,01 from its manulaclurers SunRrje industries. The makers are 
claiming lhat this version is the most powerful yet. with improved disk 
access limes and new SMPTE timing oplions. 

The Meiers modules now have Amilink intogration which means you 
can SMPTE timecode directly from the Amilink. freeing one of Ihe audio 
channels. Studio 16 is now compatible wrth third-party graphics cards 
such as Picasso and Retina, giving up lo 1260x1024 resolution. The 
idea is lo allow users to run all $tudio 16's modules without any overlap 
of windows. 

Current owners of version 3 can upgrade for £29 and ihe complete 
new packags for first rime buyers is S24Q. For ordering details, call 
SunRtze Industries on 0101 406 374 4962. 


The professionals 


With the imminent arrival of Lightwave 4, which everyone Is talking about, 
the 24Bit club are relaasing a video showing off Lightwave's skills to their 
best. Coming on a 1 0 minute cassette, it highlights some of Ihe work done 
by animation leaders Amblin Imaging and Foundation Imaging, and more. 

Footage from BeaQuest 
DBV and other projects lhat 
haven't graced British 
screens are afl available at 
the press of Ihe play button. 

Costing £4,95, the video 
can be ordered on 0141-946 
2191. 



ProfSU-aJcnaJ 
rflUlftt.' Set samt 
of tA* industry'* 
6tsr work 


JUNE 1995 


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audio 
aards 
The 
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Serious artists can t afford not to make 
this masterpiece part of their 
production studio. And, unlike some 
classic artworks, this PICASSO will 
appeal to all tastes. Up to 1 6 million 
colors on a frameless canvas with an 
amazing 1600 * 1280 resolution, 
PICASSO ll-RTG and Amiga s with 
zorro-bus form the perfect match for 
VGA and Multiscan monitors. Even 
upports multiple program environments. 


VILLAGE 


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NEWS 


»o 


[losing 


he never-ending Commodore liquidation 
saga has taken its toil on more US com- 
panies, According to a former GVP 
employee, the company liquidated on 5 April. 
GVP owners can still find some support for the 
company’s products: At least one company has 
started producing the custom GVP- compatible 
RAM SIMMs {a! prices lower than GVP’s), and a 
company in Germany has announced an updated 
ROM for GVP hard drive controllers. Also, many 
of GVP’s products were designed by outside 
developers; imageFX is already available from 
creators Nova Design, and other GVP products 
may reappear from other companies. 

Mean while, the future of Amiga products and 
support from Elastic Reality {nee ASDG) is in 
question, as the company was recently acquired 


up shop 

Benny Rthin reports on yet more — . 
casualties of the Commodore crisis — 

by Avid Technology, a major player in digital 
video hardware and software. The $45 million 
deal also included the purchase of UK software 
developer Parallax. 

Avid aren’t involved in the consumer market, 
which doesn't inspire any confidence that they'll 
worry much about the Amiga market, Even less 
encouraging is the statement from Avid Vice 
President. Bob Sullivan, lhat the company is 
commilted to supporting multiple platforms, 
namely Macintosh. PC, and Silicon Graphics. 

Finally, INOVAlronics has been described by 



news 


one termer employee as being “in a coma" await’ 
ing the resolution of Commodore's sale. The new 
version of Directory Opus comes from anothei 
company, and CanDo is in limbo for the moment. 


3D ED 

Syndesis are working on an update of their 3D- 
ROM CD. and want your help. If you’re not famil- 
iar with the product. The Syndesis 3D-RQM is a 
CD-ROM collection of more lhan 500 freely dis- 
tributable 3D models. In AutoCAD DXF, 3D 
Studio, Wavefront, Lightwave, and Imagine 
formats. It's also got more lhan 400 tileabie, 
wrappable texture maps. 

It includes a fully- indexed, cross-referenced 
catalogue of the objects, The disc includes 
demonstration models from companies such as 
Viewpoint Animation Engineering, and 28 
Viewpoint demo models are present. More demo 

— > + 0 *- 

*-14* f I 

objects were contributed by Noumenon Labs, 
VRS Media, Mira Imaging and other commercial 
modelling companies. 

By the time you read this, a new version of the 
CD should be available - the company recently 
pul a cal! out on the networks for 3D objects to fill 
oul the second disc. The 3D-ROM is an excellent 
source of 3D objects for animations, whether 
you're looking for a pay phone or a starship. 

For more information on the 3D-ROM and its 
sequel, contact Syndesis Corporation, PG Box 
65, 235 South Main Street, Jefferson, Wl 63649 
USA; Phone (414) 674-5230; Fax {414) 674- 
6363. You can also e-mall 76004.1763® 
CompuServe, com, 


PfllDS update - it's nearly there 


One company still hard al work on Amiga prod- 
ucts is Silent Paw Productions. Their PAWS 
{Portable Amiga Workstation) kit still hasn't 
been released, but it's getting closer. The 
company received so much interest in their kit, 
which adapts your desktop Amiga into a laptop 
case, that they went back to the drawing 
board to incorporate user suggestions. They 
have redesigned the case and lowered costs to 
bool. 

The Amiga 603 unit will be the smallest and 
will use the computer's existing keyboard, hard 
drive, and floppy. The 600 model wilt be closest 
lo the size and shape of a traditional laplop, 
whereas the A 1200 model is larger due to its 
motherboard, but has the same took and feel of 


the PAWS Aflat). The suitcase-sized PAWS 
3000 and 4030 model features a tilt display and 
removable keyboard, and allows you to keep all 
your expansion cards, 

A special PAWS-E unit Is being designed for 
the European market. PAWS will support both 
110 and 220 voltages, and the European model 
will handle PAL screens. Depending on the final 
outcome of the sale of Commodore's assets, 
SPP also hope to release an Amiga-compatible 
laptop called the Lynx, as well as a 66040-based 
desktop workstation called the Puma 40. 

For more information, contact Silent 
Paw Productions, PQ Box 1826, Manassas, 
Virginia 221 10 USA; (703) 330-7290 - voice and 
Fax. 


Image Masters new image 

Black Belt Systems have expanded into the Windows NT and Windows NT markets, but Ihe 
company remain committed lo the Amiga as well. The new update of ImageMaster R/t, version 1.60, 
fealures a suite of new name effects which can he added to images. Effects include gas flames, 
candies, log and forest fires, and even the oh wick at a hurricane lamp, 

All the llame parameters can be adjusted, for example, independent control over the flame’s 
base, middle, end and tip colours allows you to tailor the burn, even lo rare metals such as sodium 
or magnesium, with no trouble. You have control over how much the flame distorts the background 
behind it, turbulence within the flame and more. 

Also in the plasma suite as an extensive eleclrical generator which can be used to create light- 
ning and other electrical effects Preset or tanned effects include Summer Storm. Windstorm. 
Fibrous and; Gamma Bursts. You have direct control over colour, glow, jagging, saturation, taper 
width and more. As with the flame tools, all controls may be animated over time using ARexx. 
resulting in realistic travelling bolls and strikes. 

Version 1.60 contains many other changes and improvements, including the ability to force all 
screens to 4-bit. 0-bit. or AGA. something that should help the performance of many of Ihe weaker 
AGA emulations tor the various graphics boards available for the Amiga, For more information, call 
(406) 367-5513 or fax (406) 367-2329, Upgrades from previous versions of ImageMaster RA are S25 
plus shipping. 


JUNE 1995 


E 




Next Day £5*00 

2-3 Days £2.50 Saturday £10.00 
Deliveries are subject to stock availability 
AJIow up to 7 days for cheques to clear 



POWER COMPUTING LTD 

44a/b Stanley St. Bedford MK4I 7RW 

Tel 01234 273000 Fax 01234 352207 





t 


bnij 


J 



- IS1 

await- 


await- 
is new i 
nother 
neni 


J P^,Uv, s ,y 


h ewtr* 


TELEPHONE 01234 273000 


TOWER CASES 

The A 1200 Tower comes complete with 3 x 
5.25" drive bays. 5 * 3.5" drive bays, real time 
dock. 5 * Zsr» slots, 4 i PC slots and a key- 
board interface. 

The A4QQQ Tower comes complete with 6 x 
5,25" drive hays, 5 j 3.5" drive bays, real rime 
dock, 7 sc Zorro slots and 5 x PC slots. 

Both Towtfin are easy to install. 

TOWER A 1 200 *£499 

TOWER A400D * * , * £429 

EXTENDED KEYBOARD .£29*95 
PSU23Qwatt £99.95 

PSU 250’watt Uvailabte 3/95) * .£129.95 



VIDEO DAC I 8-BIT 


Video Dae IH-bii is a graphics card 
which allow* the Amiga ro display 
262.144 colour? simolrancously- The 
software can display images or animations 
created and saved with any other 24-bit 
pmgram. 

Video Dac 18-bit plugs externally into 
the RGB connector wiih thru' parr 
capabilities, allowing the use of digitizers 
such as Vidcon. or a genlock recording 
with your VCR any image you created in 
262, i 44 colours. 

Video Dac lfl-hlt is able to split the 
screen and display imageVanlmadons at 
different resolutions or colours ar the 
same rime. 




Medium 320 x 256 PAL 

320x2OP NTSC 

HighFtt*: 320 x 5l2 PAT 

320 x 400 NTSC 
Overscan: 384 x 576 PAL 

354 x 482 NTSC 
Huftei: 768x576 PAL 

668x482 NTSC 

AN reiohrttonf dltptay 262,144 (olturi 

The free bundled software saves your 
images in the following formats: IFF, 
IFF24, RGB and Anirn, plus a series of 
dithering modes to enhance the overall 
quality of rhe images. 

VIDEODAC £39*95 


/ s 

nd 

all 

; or 

ith 

lel 

ha! 

:s, 

hie 

3d 

0. 

nt 

■s, 

nd 


I 


60, 

53, 


ACEEX MODEMS ■ 

Aceex Fax Modems feature: Full Hayne> 
compatibility, error deletion *■ correction, 
fnodrm cable and manuals included, NComen 
Tdccommunications software. Aura dial Auto 
iWWt and leased Line support. 

ACEEX v32 BIS I4,40€ bps - * - * .£ I 69 
ACEEX v32 BIS FastFa* 28,800 bps £229 
trapfax Fax Modem Software * * £49 


G ENLOCKS/D IGfTIZERS 



AGA FLICKERFIXER ■ 

Sent Doubler II is a full 24- bit AGA Flicker 
Fixer for the Amiga 4000- It automatically de- 
Wtrliccj all AGA screen modes and scan-doubles 
ficn- interlaced PAL/ NTSC modes to allow 
VGA monitors to display them. Supports VGA 
anly, S'VGA and Multlseart monitors. Pixel 
' ifcarp picture, even at 1440 horizontal resolution 
and has a standard 1 5 pin VGA type connector. 
Come? with Composite vidcu/S-VHS outputs, 

SCANDOUBLER II .£3 99 

TANDEM CD DE ■ 

I Thu Card allows you to connect a CD-ROM 
I drive to your Amiga 2CMJ0/3y0H/4O0fl. Syqutsc 
| 5-5" and IDE HD’s. Complete with cables, 
«dtware and manual. ROM 2.04 or above. 

TANDEM CD-DE CARD * . * . .£69 



GRAPHIC SYSTEMS ■ 

Maxigen 2 is a Very bigb quality genlock for 
over-laying gjraphiia onto VHS or 5VH$, Full 
hardware lade, colour composition controls and 
excellent keying quality. 

MAXIGEN 2 Genlock £299.95 



OCTOGEM SCSI-2 ■ 

SCSI-2 controller card for the Amiga 1 500/4000 
Upgradable to 8MB of RAM. 


OCTOGEN2008 ,* £129 

VGA ADAPTOR £15 


HISOFT PRODUCTS | 


SQUIRREL SCSI INTERFACE Qxmea SCSI perphiemls £59*95 

AURA 12/ 16-bit direct- to -disk sampler A600/12QG ,£79*95 

MEGALOSOU ND 9-hit direct- to -disk sampler, all Amiga's ,£29*95 


VIDEOMASTER AGA Realtime video with sound + stills A600/ 1 200 £59,95 
VIDEOMASTER AGA RGB VldeoMatter AGA plus ColourMasrer .£99*95 
VIDEOMASTER Realtime video with sound + stills A50CVA50D+ * * * .£52*95 
VIOEOM ASTER RGB VUfecMiLHer plus GolourMaster A500/'A500+ £89*95 


COLOURM ASTER RGB splitter for VldroMartet . * * , * * .£52.95 

PROMIDI INTERFACE Amiga Midi interface £ I 9.95 


PICASSO li 


Picasso H IS a 24-bit graphics card offering true retargetable graphics on any Zorru based 
Amiga- Picasso resolutions are available from the standard ScreenModa program, all 
useable hy OS friendly pro grams. The new Chunky option offers incredible Speed with a 
256 Workbench which is many times faster than AGA! All screens am stored in fast 
RAM, removing 2MB Chip RAM limitations. Picasso Mode allow* the creation of custom 
screens quickly and simpEy. Picawo IT comes with TVFaint Junior and drivers for 
ImageFX, AdPrc, lmageMaster, Real 3D arid GIF, IFF, JPEG and MPEG viewers. Also 
included is the MaJnActor animation program. 

PICASSO II ,,*,,, , .£299.95 with TV paint 2,0 £329*95 
PABLO Video Encoder * .£ I 29.95 


CHIPS/SPARES ■ 


51 2 x 32 72piti Simm 

**.£79.95 

GARY 


1 X 32 72 pi n Simm ■ * < 

*£149,95 

PAULA , , . . 

..*.£19 

1 X 8 30pin Simra * ■ ■ 

. . *£34.95 

DENISE 

.***£19 

4 x 8 30pin Sinun * * . 

..£149,95 

SUPER DENISE . . . 

. . . .£25 

1 X 8 GVP Simm , . i 

**£159,95 

KEYBOARD 1C ... . 

,...£12 

1 x 4 Static Column A3 000 * , . £5 0 

FAT AGNUS IMB . .. 

****£19 

1 x 4 DIF 

. * * * . .£50 

FAT AGNUS 2MB . . 

. * * .£29 

256x4 DIP 

£5 

PRINTER CABLE . . 

.... .£6 

1 x 1 DIF 

£5 

R5232 CABLE * 

* * * * .£6 

CIA 

£12 

SCSI EXTERNAL . . 

....£15 


AI9 products have a 1 1 month warranty unlati otherwise iptdfled 

Trade and Educational orders, welcome - Worldwide distribution available 

Al priitf. rtWc VAT 5ptCtiCitoH .nd prtjcv art sutwCl to tTiOp v*-iJh>i/i ntfcrafl v#l«urk; m ickrcvMpd M ofilen <t rtratgorbr teeptw-e wl be itcqSedoHy jdsfccl. to nir UniH tfid CflvHeftt ef tra3l, o£*4kh jt i-.itatt tn: at d>ujr cn nnaiHl 






EDITORIAL 




ha time had! come round once 
again for the bi-annual Industry 
exercise in hype - the European 
Computer Trade Show, Gathered from 
around the world were the PR warriors of 
every major player, girded up in their battle 
dress of wid-e-boy jackets and sfip-on 
shoes. 

Set in Olympia, this clash of the titans 
was accompanied by all the posturing each 
major company could afford. There were 
futuristic stands costing up to £750,000 
pounds, multimedia presentations blaring 
out of every nook and cranny, and scanlily- 
clad sax gods and goddesses to lure the 
punters in, And this is the industry that says 
it's growing up. 

Of course il will surprise no one to hear 
that the main focus was on the PC, the 
Playstation and the Saturn, or thal new 
products for the Amiga were less plentiful 
than has been the case in (he past. After a 
year in which the Amiga has been out Of 
production, this is inevitable. 

Nevertheless, a glance al this month's 
System On-Line shows that there are 
enough game titles lined up for release in 
the next few months to keep us happy. 
Serious products, on the other hand, were 
hard to come by, but then the ECTS has 
always had leisure as its key theme 
anyway. 

Talking to the various publish- 
ers revealed lhat in most cases 
they were still committed to 
developing for the Amiga plat- 
form for the time being, bul the 
lack of movement regarding the 
buy-out naturally east doubts on 
how long they will continue to 
offer their support. Those who 
have previously been sole devel- 
opers for the Amiga are understandably 
shifting the emphasis of new projects in 
other directions - and sadly this is even 
true about those darlings of the Amiga 
scene. Team 1 7. 

Companies like Microprose were happy 
to talk about converting PC games for the 
Amiga H but they were less keen on develop- 
ing directly for our pfatform at this current 
time. This is not .a terrible state of affairs, 
but it does mean that a quick and final reso- 
lution to the Commodore situation is 


The hot air fair 


Spring ms in the air, and the 
computer industry came out for the 
fUarch fflS Gareth lofthouse reports 
on the state of play in PH land 


needed as soon as possible. 

Despite these troubled limes, having 
been to the ECTS its my view that the 
Industry will be making a mistake If It aban- 
dons the Amiga prematurely. There is a 
huge installed base of Amiga users in this 
country and Ihis is not going to change for a 
long time, whatever happens. 

Retailers are apparently becoming 
increasingly reluctant to take 
Amiga products On board, bul 
nearly everyone we spoke 
to emphasised that a good 
Amiga release can still sell by 
the bucket load. Give us some- 
thing with the right quality and 
the right price and there can still 
be more Amiga sales than on 
almost any other platform - wil- 
ness the success of Sensible 
World of Soccer, for example, 

A title like SWQS also emphasises the 
danger of another trend noticeable at the 
ECTS. Developers are frothing with excite- 
ment at Ihe prospect of working for techno- 
logically-superior platforms like the 
Playstation, bul Sensible’s award-winning 
games show the merits of putting gameplay 
before graphics. 

More new machines with escalating spec- 
ifications are on the way to grab the gaming 
world's attention, Bul in the bid to make the 


II Mdcis ratnti on the essential 
strengths of peilay tta nit still create 
naming games in tie Amiga, regardless it its leiatlut la:h it 
pElwn-sliiftingcoiB. 



most of the new machines' amazing grap- 
hic capabilities, developers’ new products 
are already showing signs of weakness in 
other departments. 

Despita the huge quantities of hot air 
around, the concept of originality seems to 
have gone down the drain, New 3D racers 
and beal-'em*ups look stunning, but it’s 
hardly the revolution that’s been promised. 
To-S-hin-Den on Ihe Playstation was visua- 
lly outstanding but its cinematic camera 
movements seemed to be at the expense 
of playability when I tested B. 

My point then is Ihis: If developers con- 
centrate on the essential strengths of 
gameplay they can still create winning 
games for the Amiga, regardless of its rela- 
tive lack of polygon-shifting power. What's 
more, if publishers and retailers get cold 
feat at this stage, they're In serious danger 
of cutting off a veiy large market - and that 
In turn will mean losing a whole stack of 
sales. 


The HI team 


EDITOR 

Paid Austin 

DEPUTY EDITOR 

Darwi Ev*w 

ART EDITORS 

Tjrm Leelry 
Tarry Thiele 

NEWS EDITOR 

Adam Philll pi 

PRODUCTION EDITOR 

1 

n 

f 

5 

STAPF WRITERS 

Jonathan Haddock 
TinalUdteB 
Gareth Lofttiou* 
Dave Cuiick 

ADVERTISING MANAGER 

liman Lees 

AO SALES 

Jane Normington 

AO SALES 

Sue l-tanefield 

AD PRODUCTION 

Barbara Newall 

MARKETING MANAGER 

Oaire Kawdiky 

PRODUCTION MANAGER 

Sandra ChAh 

SYSTEMS MANAGER 

David Stewart 


CIRCULATION DIRECTOR 
COMMERCIAL DIRECTOR 
DISTRIBUTION 
SUBSCRIPTION 


Dirfd Wrw 
Deni* Wright 
COMAG (ft I MS) 444855 
AISI4S? Wil 


Mtmfcef d die Audit Bureau Or?ultfe« 

54,305 

lufKtet i«g 
A.N tried by IDG Media 
Urdu Home, Adlnpar Pari, 
Ki:dei f dd 5 K( 04 NF 
T*l: 01635 B7QBBS 
hxOI&J&mU 



CHAIRMAN Richard Htut 
MANAGING DIRECTOR lari fltoemfeld 


We regret Ampa Conpvti^ wima offer totting help 
an i personal basis Either by telephone or in writing. All 
reader enqivies should be submitted to the address id 
this panel for posable puhkatiOft. 

Amp Computing is so indejienderf fmbfcaiwo a rtf 
ComiTOtoff Business Modnnes Udvt awt rp^gnsiWf (far 
wt cf the orticles in Bhe isiwe- or jbr ony ii[f tfw c^druer^ 
^pressed 

$19% IDG Medii , Noimterial may be refwti&iced lit 
whole or si part without written permission. While 
every ore is taken, die publishers cannot be held Isgifly 
repcnsible tor any ms m ankles, 
listing! or Khensmeits 


m IDG 

M EDI A 

For si* yuan tenigu Cun*putmg ha h«rv die leading 
magazine far Amiga enthusiasts, As i kef member ef 
the IDG uuwiiifllEidaits group. Amigo Cdmpirtinf 
promises to intern, educate arid entertain it* rtirien 
each month with the must dedicated r overage el the 
Amiga available. 

13 taut dihienpuan tU.ff (UK), £*9.99 fEECJ U* PF 
Gngflinf frfrferiy direst defat 1 1 0, ft f UK unlyl 

Print#! and bound by Duncan Webb Offset 
<Makfe 4 cKto 3 Ud 



UiurBai.iiui.il 

JUNE 1995 








r 


e 

t 



grap- 
ducts 
3ss in 1 

ot air 
ms to 
acers 
jt it's I 
lissd. 
risua- 
mera 
jense 

con- 

9S of I 
uning 
rela- 
that's 
cold j 
anger 
i that 
ok of 
£& 

I 


f 

n 

the 

'■grUI 


(0 


Books 



A 1200 Insider Guide 
The perfect insight into the 
Amiga A12Q0, covering AG A 
screen modes, Workbench 3 
and much., much move I 

£12,95 


Secrete oi Frontier Elite £6. 95 

Cuxie te Frorteer - find file secret ship i 

a 1 2M insider Guide £l 2, 95 

a 1200 Next Steps . , £12.95 

Amiga Disks & Drives £12.95 

Assembler Insider Guide £13.95 

imagine Hints A Tips £7.95 

Wtortihench A-Z ln&kfef Guide £13.95 


/MAOB CA/J 



Imagine 3 

Rolling Upgrade program 

The next 3 updatesover 
the next year I You must 
have Imagine 3 to qualify 


Call for details 


Art Department Professional v2.5 £ 1 39.00 

Mem ccm»rarfln nprinns, COXL modules, flortnfcr 
ID DPemt 

AD Pro Conversion Pack ...... £59 99 

ASDG GT6500 Scanner Software . £69.95 

Galigari £4 £ 09.95 

Easy to use 24 hit cotour tenderer 

Caligeri Broadcast *3.1 £249,99 

ASDG Pro Control - £50.95 






The amazing new Squirrel 
SCSI Interlace lets you 
add SCSI devices to your 
Amiga S0Qf12QO. including 
CD Drives (includes CD32 
emulation) 

£59,95 


P to Grab 24RT . . £125.95 

2* flir Peat- Tims Catour Framra Grabbing 

Rerujate 8302 Genlock £159.95 

Good OuaJWy Oantot*. Fades, Ghramifcty-, £If 

Rendale 9402 SVHS £279.95 

Ai Above, But Super VHS 


Datanexus New .... .... £24.95 

Digits Datastore new £45.95 

Digits Organiser New £39.95 

Final Data New £39.95 

Twist 2 New . £09-95 

GB Route Plus. . . . £31.95 

Mailshot Plus . . £35-95 

Music Librarian £22 95 

Plants For All Seasons £22.95 

Library of plants, preferred son types 


jPitsictop Mt/s/c 


Mastering Amiga Arexx . £17.95 

Mastering Amiga Beginners £17.95 

Mastering Amiga Printers , £17.95 

Mastering Amiga Dos 3.D Reference £19.95 
Mastering Amiga Dos 3.0 Tutorial . . £19.95 

Mastering Amiga Dos Volt £19.95 

Mastering Amiga Dos Vol2. ....... £17.95 

Mastering Amiga Dos Scripts £19.95 

A12QQ Beginner's Pack £36,-95 

teefuiAtf A 1200 insider Guide, A 1200 Next Steps, 
Amiga insider Video * 4 dhkr of stanpw-pm 

Workbench 3 Booster Pack £36.95 

Includes Workbench 3 A ? Insider Gvkkr. Disks a 
EJnvw fnakief Guide A furotrar video 
Mastering Amiga Programming Secrets 
NEW £1 9.95 

Imagine 3.0 £99.95 

Lightwave . £449.95 

Msxjfgri Magic £23.95 

Stamp saver 

Morph Ptua .£129.95 

Essence vol 1 + Forge ....... £79,95 

Essence vol 2 + Fo-Tgo , , £79.95 

Naksha Hand Scanner , £69.95 

40Q <&mowfandfo*wteA5CD& ASOfh- 

Pixel 3D Pro II £99,95 

Pro Vector 3 New , , in soon - call for details 
Fro puaMiy structured drawing package 

Real 3D Classic £69.95 

Real 3D v3 New . £29995 

Real 3D 2,4 to 3 upgj&tte £166.95 

X-CAD 2000 . . £39,95 

X-CAD 3000 . £119.95 


Bara&Pipea Pro v2.5 . 

£199.95 

Upgrade v2 to v2.5. 

£79.95 

internal Sounds. Kit 

£24.99 

Multimedia Kit - 

£24.99 

MusicBox A or B 

£24.99 

Peformance Tools Kit. , . . 

£29.99 

Power Toole Kit 

. . . £29.99 

Pro Studio Kit 

£29.95 

Rules for Tools 

£29.99 

PatcriMeister 

£79.95 


SuperJAM? 1.1 + £59.95 

SyncPro SM PTE Box . . £ 1 SI .95 

Triple Play Plus £159.95 

Aura 12 bit Sampler £79,95 

12 PCMCIA sound sample/ 

Deluxe Music 2 £69.95 

Megalosound Sampler £23.95 

Music X Z £74.95 

Pro Midi Interface £19.95 

Techno-sound Turbo £ . . , . £25,95 


PC JE/Vf Cil.^ 770A7 



PC Task 3 


PC Task 3 allows you to run software designed tor IBM PCs and 
compatibles on you Amiga " ft emulates a 80286 based PC, so you 
can run Windows 3-1 and applications like Microsoft Word and 
Excel. On an AGA Amiga you can even run SVGA screen noodes 1 



RRP £79.95 - Emerald Price £59.95 

Upgrade from v2 £34.95 - please enclose your PC Task v2 disk 


Packages 



D Paint 5 
£57.95 


New features 
Include 24 bit sup- 
port. multiple palette 
anims, camera 
pans, gracBent lades 
and lots more ! 


Deluxe Paint 4.1 £54.95 

toon AGA version 

Pergonal Paint 6.1 £33.95 

Latest version - new supports HAM i*ntf tMirnitTridrii 

PbptggBnics £49.95 

Mac beater i 1 Hundreds of nelurft effects 

TV Paint 2 . £pos 

lots of natural graphics feetum 

TV Paint 3 £599,95 

Simpiy the best pro package sot the Amiga arTfsT 
Brilliance 2 £45.95 


Squirrel SCSI Interface . . £64.95 

Video Backup System + Phono cable £54. 95 
Backs Up Hard Drives Onto SteTXferd VMS Videos 
Video Back-up System + Scan cable £57.95 

Vidi Amiga 1 2 AGA . £64.95 

Vidi 12 Real Time £149.95 

Vidi 24 Real Time £209.95 

High Quality 24 Bit Real-Time Frame Grahhp.' 
Picasso 2 + 2Mb & TV Paint Junior £289.95 
High Quality, Fast 24 flfr Graphics CW 

Tsbby Graphics Tablet £57.95 

AS Graphics Tablet - Graai WWf BdlSVK*, 

P-prjtinal PsM Etc 

Power Ftoppy Drive £49 95 

mssm 


msmammsm. 

Gamesmilh £79.95 

Dice C Compiler New . . , £99,95 

Fuff feature d C compUer - the beat ' 

Amos Pro Compiler ..... £24.95 

Cygnus Ed Pro 3,5, , , £59.95 

DavPat 3 £51.95 

Hisoft BASIC 2 £54.95 

lotos £25 95 

Hisoft Pascal £74.95 


Final Copy 2 £47.95 

Final Writer 3 £69.95 

Mini Office £37.95 

Pen Pal. ... £29.09 

Page&tream 3 £1 74. 95 

Wordworth 3.1 SE , £44.95 

Wordworth 3.1 £79 95 


VjfJtTtMl REAKITY 


Big Alternative Scroller 2 £49,96 

Can Do 3 £229.95 

Media Point v3 , £249,96 

Montage 24 £259.96 

Scale HTloO £49,95 

&rfjytew?r vnjfco Ntfm 

Scala MMZ1 1 New Lower Price ■ £94.95 

Stale MM300 ffew Lower Price 219.95 

Scaia MM400 . £249.95 

Scale Echo EElOCi £139.95 

Pacaaqe Deal - Save £39.95 ! 

Scale MM400+EE10D . £349,95 


Finance Management^ 

Cashbook Combo 

. . £59.99 

□rgita Home Office 

. . . £39.95 

Money Matters 

. £34,99 

Personal R nance Manager + 

. . . £19.95 

System 3E 

. .£49.99 

Turhocalc 2 . . 

. . . £49.95 

Amiga CD Roms 


Distanl Buna 5-0 £27.95 

Visla Pro 3.0 £27.95 

Vista Lite , £24.95 

Makepath for Vista , , E9.95 

Terraform for Vista £9,95 

Vista. DistantSuns, Makepath+T enetorm £59 .95 
Vista Pro or Lite.Makepath+Terraform . £39.95 


Grolier Encyclopedia CD £39.95 

Runa on CD32 and AGA Amiga s 
GFX Sensation CD. . .... £ie.iS 

Fonts, Lightwave A Unagme objects, anims sic. 
Speecy Sensation CD ... £14.95 

ZK Spectrum ErmMfar ^ over 500 games 
star Trek Multimedia CD £25-95 

Pictures, sound mas. ftmas, anlms etc. 

Arcade Classics CD £9.95 

DW fares I Space Invaders, Centipede etc. 

World oi Clipart CD £18.95 


OirWork 2 £29.95 

Disk Expander . . £29.95 

Gigamem £47.95 

GP Fax Ecall 

InfonexuS NEW , £25.95 

Termite £29.95 

Fuff featured mremsf + coroms package 

Trap Fax . £49.95 

Video Back-up System Phono £54.95 

Video Back-up System Scan £57.95 

XCopy Pro £19,95 


AOIGCSEMalhs £19.99 

ADl GCSE English . . , . .,£19-99 

A0I GCSE French £19.99 

ADI Junior Reading . ...... £15.99 

ADI Junior Counting , £15.99 

fWPix £19.95 

Paint and Create , £16.99 

Spelling Fair ...... £16-99 

Noddy's Playtim* £16.99 

Noddy's Big Adventure £16-99 


C£> Ftc> At 


Power Quad 
Speed CD 
Rom Drive 


Plugs directly Into 
PCMCIA slot and pro- 
vides SCSI interlace 
ior another 6 SCSI 


Don't foryeu w* sell Apj>k 
i Macintosh. Miflware too 111 



devices I 

Includes PSU manu- 
al. Audio CD Utility, 
CD32 Emulallon & 
Photo CD Software 

£299 95 

Double Speed Drive 

£199,95 


Directory Opus 5 
£49,95 


IVokkb£nch Upgrades 


Connects to Syquest Drives, DAT, Scanners, Hard Disks & more 

Emerald - Your One Stop Productivity Shop 


OS 3.1 lor A500/2000 £63-95 

inctodes new Kickateft Ftoms and Htoiricfwncri 3. t 

OS 3.1 lor AI 200 ...£93.95 

OS 3.1 far A300D £93,95 

OS 3.1 tor A4000 £93.95 

Don’t forgel, we SeB Apple 
Macintosh software loo ID ^Br 




How to- order: Cheques mads payable to Emerald Creative, Allow at least 5 wortung days to clear 
CflEDrr Caro: Vrsa. Mastercard, Access, Delta, Switch, We bill yoor card when wa despatch the order not before 
Postage & Packing: Charges within the UK are £3,50 -Is! cfass post, usually arrives next day. Recorded peal ts 
on extra £0.55p. Next day courier is £5.50 Inc. VAT within the UK mainland. Please ask for overseas pricing. 

Prt:.nq All pacing incluriea VAT but nol co.pri^gn. W« rtsaive Ihe ughl la changa prices ■* y®« wj* be inlqimert of any char*ge 1 
-m; “isuliy pradutf will ba t«piafied et repaired If telumed wilhin 30 (fays- nf pgitfusso, Wt wff refur-5 rf wo canl wp.nr r 


l. ElOE 


Tel 0181-715 8866 

Fax OIH1-7I5 SH77 
RriPid ffouse, 54 H andle Bank 
London SWi 9 iUW 


4 







COVERDtSK 




W&tl, here vtm arm at tilt* 
•(art of th* gam* «rf(h 
horn* iiv*tt horn* bflhmif 
our HftJa A*r«. i guaji n'm 
n™ fo go *iptor«if iftan 


IHF ouer 




,rom ihe talenled crew who brought 
you the great game Alien Breed 
comes a much mere cute and cud- 
dly experience in the form of Speris 
Legacy. This Is a game of mystery and 
adventure featuring Cho, our little hero who 
musl wander the land and defeat all known 
forms of evil and treachery. 

The aim of this fully-playable demo is to 
interact with the various friendly charac- 
ters. asking (hem probing questions as well 
as battling ihe numerous nasties who are 
intent on making, your life both hard and 
preferably very short- Ultimately, you must 
find Guradic and present him with his pipe. 
But (here’s a lot to do before you can get 
even close to finishing the demo. 

For instance, how Ihe heck do you get 
past the highly unfriendly troll Who won’t let 
you cross the bridge? Maybe Rupert the 
inventor can help here, 

To play the game, simply boot your 
Amiga with the Speris Legacy game disk in 
your disk drive. Then, use your favourite 
joystick to move our little hero aro-und the 
screen and into the various buildings. 

When you get close to any character 
with whom you can talk., a little speech 
bubble will appear, Pressing the fire button 
in this situation enters Ihe chal mode and 
you may now ask the character lots of 
awkward questions. 

Holding down the fire button makes ths 
power meter rise, The power meter level Is 
used for the magic dagger, if you can find it 
that is, This little wonder of weaponry can 
be thrown at an opponent from a safe dis- 
tance and then magically reappears in your 
inventory for use again. Don't worry 




Pure genius 


though, you don’t si art the game com- 
pletely unarmed - you have a little sword 
to hack and slash all and sundry on your 
merry travels. Pressing the fire button 
makes Cho slash his sword. Most oppo- 
nents require multiple hits before they 
Siuccumb to your blows. 

ACCESSORIES 

Any adventure wouldn't be com p I el e 
without the ability to collect various good- 
ies to use along the way,. So, if you want 
to quickly dip into your pockets to check 
oul what you are carrying, press the F2 
key. This brings up a screen displaying 
any items and weapons. You may then 
use the joystick to move Ihe square cursor 
to select any of your belongings. To quit 
the inventory screen, simply press the F2 
key again. 

Along the way you encounter various 


chests lying around, adding to the 
scenery. To get at the contents, simply 
face Ihe chest and press the fire button. A 
small box will appear telling you what 
goodies were hidden within. 

Despite Ihe '■cutesy' look and atmos- 
phere of this game, there are inevitably 
going to be situations where you must dis- 
pel with your cutesy image and get in 
some good hack and slash practice 
against the various nasties that wander 
aimlessly throughout the landscape. As 
mentioned before, you can swing your 
sword simply by hitting the fire button, but 
make sure you don't run into or get shot 
by the various nasties or you'll lose vitality 
points. 

These points are shown al the top- right 
corner of the screen and suitably labelled 
VIT. Qefow this is Ihe experience level of 
your character which changes as you 


Speris legatM 



Miimi.iiiu 

JUNE 1 995 






COVERDISK 


l|- 



ff completely playable and brain-taping demo of learn l?'s 
latest game. Speris legacy, and some enample lightUIaue 
scene files await you on this month's fouerBish 


Those following the assembler tutorial 
as well as regular readers of the Amiga 
Guide music column, can find this 
month’s associated files on CoverDisk 
number 2 



Tlhaia gujrl aren't vary frfondly and (h» 
iifut tfti ttse oi action li to simply Ml 
thorn without sc much a a * f»w do you da 



progress through the game. The top-left of 
Ihe screen shows the secondary item you 
are carrying, such as a bomb. Anything 
displayed here will be used or offered to a 
nearby character when Ihe spacebar key 
is pressed 

Also displayed in this location are the 



number of gems, keys and bombs you are 
currently in possession of. 

If you get really stuck, well, you'll just 
have to- wait until next month's Issue where 
we might just print the complete solution to 
the game. 

> 



Pry into peonies personal 
■w in chat mod# with a 
tail of probin g quaation* 
la chpoif from 


Toko not 0 of all fh# informmtinn fOO 
got from (A* ehlfKtfn in the gome. 

T Ml AMr# r i a bit ejfltriiicil 
and /uat foah at that cani™ porting 



rhii gi « imr li (ha fit* I dfeatacla to 
ovorcvm* motif on In (ha gwna, Maybe 
Ft up art (ha rmwahtisr can hmtp 


L«t'i have a 
burctart In rtaft 
'«r« chnit* ttan 
■had wa, drillianr, 
this gam itauld pa 
unit Wit to pmyittg 
(ha mortj»gfl 



Soma chmrac lera an lahwt yov might calf 
'vacant 1 and iul(«U( insuiting pFireeea an 


available IM 



Ad d d Ft Ft C HHHl t hala maiea In a gmmo. 
Jhii )■ whan t cop out and leave It to you 
readera Id motvo, Good lutr* 


Amiga Computing 


JUNE 1995 


E 












■' — [I 


COVERDISK 



LightllJaue 9»amplB5 

Supplier Avid Media Group 


You have probably already checked out 
this monlh's Light WavePro supple menu 
and are probably also aware that 
Lightwave is the mosl powerful and easy- 
to-use rendering package available for the 
Amiga, responsible for some of the spec- 
tacular special effects seen in films and 
TV series such as Babylon 5 (now show* 
ing regularly on TV)., Robocop, the serial 
SeaOuest DSV, Slar Trek: The Nexl 
Generation, and other popular shows. 

Initially, Lightwave was sold as part and 
parcel of the Video Toaster hardware 
package costing quite a few thousand 
pounds. It soon became apparent that 
Lightwave was much too good to remain 
solely with lha Toaster setup and some 
clever person decided it might be a good 
idea lo release the software as a stand’ 
alone version, thereby enabling us mere 
mortals with shallow pockets I O' create 
stunning animations and stills without the 
need for ail that expensive Toaster video 
hardware. 

There's mol a great deal Lightwave 





Thanks to LiqhtWavc's moOalling foe la, enflfing ifmd objoo** fr p 



can't do, but one of l he biggest hurdles 
facing all newcomers to both Lightwave 
and 30 rendering and model- 
ling in general is learning 
the rips and tricks Which 
save time and effort in 
creating your animations. 


Such tricks of the trade are vital to I 
becoming proficient and productive in the I 
3D world, and are essential if you are I 
aiming to do it lor a living, This is where 
LightWavePro comes in, Fn every issue 
you can find features and tutorials show- 
ing you how to gel the most from 


It iw wmnt to **»/u*( what 
U'ghlwjiuff rs capable Of, juti to Ire a 
loot at thw special offools In 
Bahykm 3, Ciittantljt ■ ho wins on TV 



18 


I CTTErnun] 

JUNE 1 995 










Faulty [ouerDishs 



i 

*r 


if you shouid find your Amiga 
Computing CoverDisk damaged or 
faulty. please return it to: 

TIB Pic , TIB House, 11 Edward 
Street , Bradford, W. Yorks BD4 


Please allow 28 days for delivery 


can be viewed using Muttiview from 
Workbench, 

The Lw, guide fife has I ala of general 
information and answers to common 
questions about Lightwave, and the fife in 
the Metafomn Tutorial drawer is, guess 
what, a step-by-step guide to further 
increase your understanding of Ihis 
powerful feature. 

Before you can access these files,' you 
must run this disk creator program and 
have a blank disk handy. When asked to 
insert a blank disk, just pop it inlo your 
drive and press return. When the All done 
massage appears, you will have a disk 
that contains boih the tutorial files ready 
to run. 


Lightwave. The majority of these are writ- 
ten by the very people who create the 
effects for the TV shows mentioned earl- 
ier, showing you all the tricks of the trade 
used during production. 

LightWavePro also regularly features 
an examples disk often confining tax- 
lures, tips, objects, and even entire scene 
files for you to experiment with fq further 
your understanding of Lightwave. 

On disk one of this month’s Amiga 
Computing you will find a selection of the 
kind of files you can get on Ihe 
LightWavePro disk. 

You will need to copy tha relevant files 
from the directories on disk one into the 
corresponding directories in your 
Lightwave 3D drawer. This is essential, 
otherwise LighlWave will probably throw 
out error messages because it can't 
locate Ihe required surfaces or objects. 

ANIMATING EFFECTS 

There are two scene files to play with. 
One is an example of how you can create 
a spectacular explosion effect using Ihe 
object morphing feature, and the other 
shows how LlghlWave's Bones feature 
can be used to make animating an object 
easier. There are also a few Lightwave 
macro tiles and a number of surfaces for 
you to usb. 

Also included Is a patch program to 
update the Modeller program to version 
3.5, The Metaform Magic tutorial within 
the LightWavePro supplement uses a 
rnetacaT object- This can be found on the 
disk in the Objects drawer and can he 


loaded into Lightwave in order to follow 
the tutorial. 

You will also notice an icon called 
Create LW Guides disk. This will create a 
disk containing two lutonal files. Both files 
are in standard AmigaGuide formal and 


LMki good enough to 
jump rifflit 

dcvMn't HT 


Send us Mour 
software 


Would you like lo see your program lealured on Amiga Computings CoverDisk? You could earn yourself soma cool 
cash as well as attain fame and the status of sex symbol in the process (well, maybe not). 

All you have to do lo get your software masterpiece on our disk is to fill in the coupon below and send it off with 
your disks. 

Be sure to: 

+ Always send in backups of your program, not your one and only copy in the world 

• Include full documentation (preferably printed) 

• Use a good quality Jiffy bag to protect your disks from the horrors of the post office process 

• Qheck your disks lor viruses. If we catch one from your disks, we'll send Ihe boys round and replace your Amiga 
with a 512k Atari ST 


Name: 

| 

Address: 

1 


Day Tel: 


1 

Program name: 

1 

1 

1 

System reouirements: 

{, the undersigned own /he copyright for the above named program, i take sole responsibility' should 
any copyright infringements arise and agree to indemnify Amiga Computing and IDG Media agatnst 
any incurred damages 

1 

1 








n* INFO NEXUS new: 

i - i . . .. ennhietir.mciH hi,* • nan annua I svrsiem with integral 


d sophisticated file management system with integrated multimedia and 
na'rt, An ideal replacement tor both workbench and OJ-l users In to Nexus 
li on line help system. As well as having the ability to move, copy, 
tiles. Info Nexus allows you to view/hear, -'launch just about any tile, 
simply the best File/Data manager on the market today" 


ALL AMIGA5 1 MEG RAM MM 


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GRAPHICS 


■h 


hO, 


llh 'multimedia’ now becoming 
common place in most computer 
user's vocabulary, Scala has 
been banding the term round for years 
and «s probably one of the main success 
&l dries who have actually taken steps 
towards fulfilling the mystery catchword's 
potential. On Its release, the MM300 ver- 
sion was met with international appraisal 
- hotel's use it for giving out comput- 
erised information, museums use it for 
displaying interactive facts, cable televi- 
sion companies use it to show their view- 
ers how to install cable systems - the list 
appears to be endless. 

fortunately, there hasn't bean any 
resting on laurels by Ihe States-based 
company and Ihe MM4QQ version has 
arrived. Scanning down the new features 
list, there is a, twang of anli-climax at 
what would appear, at first sight, to be 
not that large an amount of new features 
and enhancements. 


SUCCESS 

Looking closer, though, reveals several 
improvements that should continue to 
carry ihe package along the road of 
financial success for the next couple of 
years. The main interface, like Deluxe 
Paini 5's last month, hasn't changed - it's 
only when you start delving about in the 
features that the new (unctions rear their 
head. 

The new ScalaType font technology is 
one of the company's much hyped latest 
additions, Compugraphic fonts can now 
be quickly resized vertically or horizonta- 
lly, and with better memory management. 
The results are impressive and even 
when used with the Mowing font that is 
Brush, the curves came out well enough 
to be used in video productions. This is 
also aided by the new Super Hi-res 
mode. 

Stretching a font has also been helped 
by tbe inclusion of a new level to the anti- 
aliasing - level five helps smooth away 
those rough edges. Graphics users can 


EH poujEr 



Th# pm 

facility >Uditi 
auiiln* tonfa to be 
rtntched ID any 
dht»ntt/eff drtri (hi 
■moalftlnf of ja&god 
mdgo* I* aided by 
\ho now sjiN 
otto ting, Lovmt J 


-w- 


Thonow wJjwf an 
vary mffoctivo and 
make a change from 
Ifli IWMf 
atraight/dragonal on 


xnd off routines 



The legend 


returns 


Seals giuES the Amiga market 
a boost with the arriual of 
mm. Adam Phillips reuiews 


now Import their masterpieces as a brush 
and resize them horizontally and vertically 
as well. 

The AutoKemlng has now been Intro- 
duced for outline fonts so that there are 
now no glaring gaps between letters in a 
word, and this proves to be effective. The 
only real problem is using a bold typeface 
- there is a tendency on certain fonts for 
the auto kerning to work so well that your 
average Commodore monitor bleeds the 
letters together a little. 

One of the most Important new features 
is the support for a wide variety of graphic 
file formats. These now include GIF, PCX, 
BMP. TIFF. FLC, LBM, YUVN, Photo CD 
and Datatypes. 

Also included are a set of new wipe-on 
effects. Gone are the days of text making 


its grand entrance straight on or diagona- 
lly. Now the user can indulge in spline- 
based curved fly-ons and offs, and 
each can be applied to eight different 
direct ions. £3 


One of the most useful new features is the series of 
EXes that allows users to integrate Ihe operation of 
video digitisers in the Edit menu. These images can be 
scanned straight into Ihe program and then saved out 
as 24-bit IFF files for work using the likes of 
Photogemcs or Deluxe Paint 5. 

Coupled with this are EXes for Macrosystem's 
superb VLab Motion and Electronic Design’s 
FmmeM aching digitiser cards. To make the selection 
of a video image to digitise, a rather handy VCR EX 
menu can be opened up to aid you In your choosing. 
One thing to remember, (hough, is that the new EXes 
don’t actually let you control VLAB through Scale - it 
only lets you digitise using VLAB through Scale. 

The CD32 has also been given a look-in with two 
EXs designed to work in conjunction with the luneh- 
box-like console. Featuring the support for playback of 


audio and Mpeg digital video files, the internal version 
is used on the CD32 to play back Mpeg files and 
sound as well as Scala scripts. The External version is 
used to run MM40Q scripts on the Amiga, wild the 
CD32 as an external player for the video and sound. 

What alt Ihe above basically translates into is a very 
powerful facility lo produce professional quality pre- 
sentations that incorporates all you'll need in terms of 
multiple media use. For those worrying about getting 
their hands on an FMV cartridge for Ihe GD32, Ihe 
MM400 has been designed to be compatible with the 
new Scaia MD100 Mpeg decoder/encoder up for 
review next month. 

The only problem is the Mpeg board won't fit in to a 
1200 unlike the MM series. AH its features are con- 
trolled through the Scala EX module incorporated into 
MM400. 



JUNE 1995 


E 






| OPisN SUNDAY j 
1 I AM TO 4PM 


O 


COMPUTER CENTRE 

OPEN 7 DAYS A WEEK [ 

OPEN MON - SAT 9.3QAM-5.3QPM 
SUNDAYOPENING 11 .OOAM-3.0OPM 
WEDNESDAY & THURSDAY 
Late Night Opening 9 . JOAM-7 , 3 0 P M 

OPEN HALF DAT MOST BANK HOLIDAYS 

TELEPHONE LEEDS 

14 HOUR MAIL ORDER SERVICE 

0113 23 1 9444 hunesi 

PAX: 011} 2} 19 1 9 I 

SHOWROOM ADDRESS: 
DEPT AC. UNIT 2 , ARMLET 
PARK COURT, OFF CECIL ST, 
ST 4 NN 1 NGLEY RD, 

LEEDS, LSI! 2 AE 

HOW TO ORDER 

Order by telephone quoting your credit 
card. Please make cheques payable to the: 
T/RST COMPUTER CENTRE," 

In any correspondence please quote,! phone 
number 4 post code. Do not forget to 
include the delivery tariff & Dept, code. 
Allow 5 woHdng days fw cheque clearance. 

•All prices include VAT @ 1 7,5%- 

• Large showroom with free parking 

• Overseas orders welcome 

■ Educational orders welcome 

• Established Multi million pound company 


UK MAINLAND 
DELIVERY TARIFFS 

• Standard Delivery £1.95 

• Guaranteed 2 to 3 day (week days) 

Delivery £2.95 

• Guaranteed Next Day (week days) 

Delivery £4.95 


First Comm Bulletin Board 

I Why not plfct £ you* otenrt on cur new bulletin board- 1 
I First comm is not just a means of ordtrlnj^, it alia I 
I IjiVfi you aic«i to read or download technical sop- I 
I pore files and advice 

Tel. 0 1 13 231 1422 


computer centre (LEEDS )Tel :0 II 32 319444 


CD ROM Drives PRINTERS 


PRlftA 


| A [200/600 
CD-ROM 
DRIVES 

CO-ROM drive, complete teftt* hnavy duty 
Internal pm, (the PRIMA CD-ROM will nut put a 
I strain on your Ami g*'* pen). Allows up to 4 farther I 
SCSI devices bn be attached. Full SCSI 
eompadblllty- 

I Compton: with the highly rated PRIM A Shareware | 
1 Vol. | CO valued at £14.99 

and driver software, 

Th* PRIM A CD-ROM driw* («mnln a 
range of IpHNJ veruoni; 

I PRIMA CD-X2|Ov*i) £2 1 9.99| 
I PRIM A CD-X3{TH P te> £245,991 
I pRlMACD-X4 ( Q Ua d) £345.99 1 
Internal SCSI CD ROM Drive* 

| Toshiba 36&IBX4 (Quad) £269.991 
ic CR5D 3 B X 2 (Ouai) £ 1 3 2.99 | 
SCSI Controllers 

I G VP A 40 Ofl 5CSI-II card £ 1 24.99 1 

Oktagon 2 00$ SCSI 1 1 card £ 1 24.99 1 

N EW Squirrel SCSI PCMCIA interface I 


HARD DRIVES 


I All our printers are UK spec, come I 
with ribbordtoner, printer driven f 
(if available), paper & cables!! 


Think again Lf you a/e considering buying a mudfrm 
from anywhere eli*. Wo arc- probably the luiHt 
supplier ur modems far the Amiga supported 6y a j 
wealth uf experience. Loj; Into our free FIBS rtMKtom 
line for tethftktl *Fld tales, available 14 ftOU r* a day. 


PRIMA 


Wf EAST ACCESS FROM M* I. M F Aisrt The A I 

Hfrx-Mi! 


fmm gif MW take dhc Mill ami toils# the tumcIT tor 
tMdt'Tork, AAB. Th a will mer$* witbth* ftrmley gyratory 

From title Ml falftiw Sl*<w tor rfw H*3( (ignore eric tor 
! town centre}- Tahe AMJ Elland Rd tumolt hwi Hili. 
FvHow usiw tor ASS. This merge:. with Artteuy gyratory. 

Ftem Ebe AJL take the f uritofl tor the A54. Thk merges with 
the A59 (by-p*5toig Leedt town centre) which metri the 
Am’-H'j- gyratory. After "Living World'' if triMc lights 
cake 4 right, left, left again. * Ind Mt [0 gri tt FCC 


Canon 

Canon BJJ0 £21 4.99 

Compact pprtihto printer, ID page AST Ml built. 

New! Canon BjlOOex £235.99 

High quality nwrii printer, ASF built In. 

New! Canon BJC4000 £309 99 

4 pfpfrn I pwl. T5 SmJ* 0 DM. high qwmKty tdkftte. 

Canon &JC600e £445.99 


I C i t i ren prin ters, have a 2 year guarantee 
I ABC Colour printer £149.99 

1 simple (ai etey « ABC) cause U pin printer, CoftM* 
at standard with SO iiheei AlttO sheet feeder. 
Tracter toed optional at £34,1*9 
only £139.99 il bought without the colour option 

I NEW' Projet II colour £259.99 

High quality Colour Ink yef, J Hi DPI, I II fic/p's. 

Swift Auto Sheet feeder £79.99 1 


Sufyrca 

2589 

NEW Stiver fait V34J 3Uttbf»HM«» Fu 

The best modem fa ItedMif only £191.99 

I441CI 


V.I2 bis (1 4400 baud J) 


ki ofdMcteaic vnin Fpi 


EPSON 


I A I 2001400 
I ExtomalSCSI 
I Hard Drives 

This new rang* of PRIMA SCSI efttertlAl Ha/d 
| Drivel knrfi hjfi to the Amiga the capability of up to 1 
SIC. of Hard Drive spite- Using a standard SCSI I 
fanrfaae, there! n& IWW) to go- inside yttir f 
or void your warranty. 

The FftIHA HD range come* Ifl (he faftowiig 

PRIMA HD 350( 3i Dmh) £259 99 

PRIMA HD-54OcS40tnb) £305. $9 

PRIMA HD.730(t JO .« bj £379.99 

PRIMA HD-1000<icie» £544,99 

PRIMA HD-1 1 00 hi,. eng) £899.99 

PRIMA HD-43 OO^jGtg) £1094,99 

PRIMA HD-9 1 00 iv ic, s) £2659.99 

WIIH/Whi^MDT Autubwl 

2-5" Hard Drives 
with A I 200/600 install kit 

toe. Krltwirn, tables and full fitting Iritnic Lions 

60Mb £99.99 1 30Mb £149,99 
60Hh £109,99 1 70Mb £17999 
250Mb £109,99 
3.5" IDE Hard Drives 
with A 1 200 installation kit 

(We recommend 3.5" drive* to be iewtafcd by fully 
qualified computer' itenMn.) 

260Mb .../- 1 59.99 420Mb~£ 1 79.99 
540Mb....£ 199-99 720Mb...£26G 99 
LOGigMb..,OS9.99 

Full fitting service available, Includes fully 
I insured UK mainland pickup and delivery 
only 00.00 
I 3,5''HfdriveupgradekitnDHDunly £10 

ttimplete with caftki^wtructkirtt and software, J | 

^Sreo/speaker 

SYSTEMS 


Aerospace Deluxe £47,99 

ZyFi 5tereo5yitem £26.99 

ZyFf Pro Stereo System £57,99 

ROM BO PRODUCTS 


VIDI 24 RIT £139.99 

I Rail ti-m* lu-IiJU r dk|)tlllH| frn-m *-„T /IdM UUrtl, fuU I 
ACA support. I 1 Van PSU lor iSnv. Included 

VIDI 24 R/T Pro £209.99 

I tut nu.Jlih- real tlm* colour dlfitlslAg r/«m B> 

video soucc*. FJI *CA vuppert. ,J VcT, PSU h 
abev* included. 

VIDI 12 AGA £59.99 

I Full Mippnrt For ACfl Chipset, C«tu-ur imijM CJ piU r*« I 
I in 141/ thin I nsrumt, m-una 1/ftlfES In rr*J limn wl-th I 
ml-d.n inurtl. HullJraiklnt tlrt, 4-tl* * piSC*. 

TAKE 2 £35.99 

lurti IlKtOd* tote ni fnWrt O. Pllw inwnudian 

IfFLUn.-Su^rtiHAMarte^- ... - 

Megamix Master £26.99| 

B bit. Furl, ML Kwnplrr. Spncte elFecu- Include echo do* 
be added to ml time, fully muthtankinp A id idt 


Epson LX300 £ I 29-991 

Pa/altof & Serial Ifface Sfd. , JW -clp^s. CoL upgrade. I 

LQ 1 50 Colour £209.99 1 

3* Pin Draft llicpa, LQTtcpf 

Jfjte600+ £239.99 1 

Hun IrtJqrt, 3 Ml t iifl dpi, H» »h*o* feeder. 

Sirius Colour £439.991 

Colour Inltfcc, up to TKlOPI, Wfe buffer, 3 print modes, | 

WiS 1 HEWLETT 
PACKARD 

HP 320 Portable £234.99 

HP320Autosheetfeeder £69,99 

NEWIHP 540 mono £274.99 

H P 3 20/540Colour upgrade £3 6, 99 

NEW'HF 660 Colour £429,99 

All Hewlett PacHant prinevn umt with 4 fiJU yejr 


The new Star range wf dot matrix printers arc h 
featuring* built in SS auto sheet feeder 

Star LC90 9 pin Col. £109,991 
Star LC240C 24 pin Col. £144.991 
Star LC240 24 pin Mono £ 1 25,99 1 

Trwtcv F*tel fur ih* e,ew range nter f I ! w 

Star Sj 1 44 Colour Thermal 

B-.J Pri-l,townn«4Ce4D 


butcte^ltonriTcteLEDitoplay 

now only £95*99 j,. J li 

I Sv&rajj-MJL Wodom v,52&$ 

I | 44nn taMd, ine iLMle. V.llbn, W.33, V.IiWS, Vlt, VS I , mMPi- 
K t, V.42, V42bii. Clfef I I iliwnminli, 96001 1 44» Cmup 1 
| Fm. Incite*- fnp* ™nfc4rt Mftims (rrot P*p> Mw. 

only £154.99 


QlkRobotiGS 

WE ARE PREFERRED U5R DEALERS 


# 


,LL j 

JpCJJhhl 


NEW? USR 288 Sportster 

features VIA 21,SQ0 6PS, ILAftT approved 

now only £233,99 

llV.u ih.^fVt VJIMl wu hK hr V 14 |14 MA wuk 

Sportster 2496 +Fax £104.99 | 

Sportster 14400+Fa* £143,1 

WORtnPORT 

I World Port 2496 +Fax £I0L99| 

WorldPort 1 4400 +Fajt £205-99 | 

Modem tikfe f{ir Sportster and C&urter M-4*- 

USR mcHtecni C*fTW with a S year warterity 
i ore SABTA^rowcf 


only £239.99 


LASER PRINTERS 


I Panasonic KXP4400 

1 4 nftei, 1» dpi. i 



|Oki 400ex £359.991 

4 Plhhn, MW dpi, I limb crwmity 41, d I ysir Dn Wt* TOTmnty. I 
CALL FOA INFORMATION. 


PRINTER CONSUMABLES 


HIB&ONS 
Citiaen SwKt mono, rifcbon 
Citizen Swift Cteour rlblHMi 
Star LCW murid riUbon 
StirLCilVIHmOte 
Star LCID‘100 tdldtet 
Star LC16Ek colour 
Star LC24h menu 
Star LCI4.fi mono 
Star LC24- 1 OHOOOOO CtedUr 
Mbit bthar mjkrs of nla-bun Available call!! 
Rie-lnh Spray for mom ribtfohJ, 1 1 I .?f 

COVERS 
1 ClrtOri printer coven- 
I CitilCFI printer coven 
I Hewfen Pwkard printer cover* 

I 5 ter printer coven 


£S.H 
LS.W 
tS.tP 

ts.sv 

-d Wril printer nr 

veeti H.H 

lb*o *h«t5 fa. 19 
I Fjnfald (tractor feed) Ifl 90 t beets £17.99 

I Single faftet SO* ihaoti t* 99 

I Single fhaat U300 iB.99 

I Single iheet 2090 £17.99 

I EWhrery Ibt 19ffi **ftz (5-* town {frdilrf -ltVw« te"tir 


COMPUTERS 


Full range of PC (rimppribles, Acorn and Ateri 
Falcon tomputert aviJIable at discount prlcoi- 
I Commodore tifimpoten are subject te availabflity. I 


PREMIER Ink 

Cartridge ReftHs 

lav* A Inrn.Tif In rumrtifl* lOlCt WFth yc™* "ih 
tompaktile with the HPJDfl.SSIF, Dethfet ¥ „.. . 
i|li™to0rillV»Mfl*nM, Star SJ+I. Ciutan Prefec ate 
manf orhtrs. F ulf *snj* -nf calttUrt iVlMtbie. 

Stngte rerdb (11m If 
Twin refills (44m1j 
Three colour kit (94-riil) 

Full colour kit (BBml) C17-99 

Bull! refills (IlSml) 

Cartridges 
Canon BJ IGi'SjMS cartridge 
Canon BjlBBlTlfl cortridee 

Csnon BJC 4000 col cart fat. head £45 99 

Canon BJC 4000 mcm, cm k haul £79 .99 

MP.Oiteqet colour CU1. £7* 99 

HP- &te4qjet double rtiotto «*rt. £74.99 

Epson Stylus mono- tart ride* 

Epson Stylte colour cartridge 
Star 5J 1 44 munnlcol. cartridges (3 pack) 
Miscellaneous 
Printer Svrilth Bern 2 way 
Printer Switch Ban J way 
Printer Stand* (Universal) 

3 Metre printer cabto 
S Metre printer cable 
|B metre printer tabid 


£15.9 


£*.« 

tlrt 

£17-99 















100% RATED! 


Graphics 

m&r 


A 5 00 S I 2k RAM {no dock) 
£19.99 
A500 Plus I Mb RAM 
£24.99 

A6Q0 | Mb RAM (with clock) 
£39.99 


MEMORY MODULES 


I Mb 72 pin SIMM £39-99| 

[2 Mb 72 pin SIMM «S.9?| 

Mb 72 pin SIMM £ M5.??l 

Mh 72 pin SIMM £269.991 

4Mb 72 pin SIMM £409.991 

I Mb Jfl pin SIMM £24.991 

b 30 pin SIMM £124,991 

[254X4 DRAM (DILs) (each) £5.99 I 
X4DRAMS(IMb) £39.991 

2S4X 4 Zl PPS (each)£S.99[ 

1X4 ZlPPS(l/2 Mb) £32.991 

[Part exchange available on you^T 

old memory call for best pricing 


B520A I/O controller 
1 44832 Co pro 2.5 P LCC 
44002 Copm33 PLCC 
68882 Co pro 40 PLCC 
44842 Co pro 40 PGA 
48881 Co pro 50 PGA 


D4.99 
n 99 1 


i 1.99 I 
35.99 I 


1 C— S' ^ u tition Pro Xtra 

illlljl Pro Super CD32 Cchblri P 


|6ran. Gamr Pid 
It J Legi»sad 
ntoc Cinas 
•ah-ing Analogue 
Wfcing Ante. 


I 

I 1.09 I 
17.74 I 
27.79 I 
24.99 I 

I I 9.99 I 
LI 9.99 I 
L 4 5.99 I 
L2D.99 I 
[24.99 I 
L14.47 I 
LI 5.99 I 
(34.99 I 
(21.9 

£ 1 2-99 I 

[ I T 99 I 
(7 99 I 
£9.99 I 
£8.99 I 
[2.99 I 


| AMIGA REPAIR 
CENTRE 

t 1 fJtEE quotation on your Amiga, or any 
aj (rmxihon, printer eltj. A dellfery tarifl d( 

■ £S K h dinged foe rnturr. daljvq ry o* altBrnanvciy 
■ Stiff tur showroom. We can alio arrange a 
courier pickup at an 
wUtbnalcotiafil US. 


AH work it ewnlid nut 
by cur highly qualified 
engineer! in cult Am 
built preniKei. We wlb 
alia install any upgrade. 1 


■9lfii. are covered fay a 90 day warranty. 

[Tel . 0113 2319444 

t rrttfbJifbeiJ rtame In computer repair* 


Prima SCSI enclosures 

Suitable for external SCSI devices tn be 
conn-ecwd 10 suitable SCSI interface eg. 
Squirrel, GVp^ Oktagon etc. 

SingEe drive enclosure £69,99 
Double drive enclosure £89.99 
Quad drive enclosure £ 1 39.99 

All rnclroures haw built in SCSI IP wfajcdM - , krw 
isoise eooRhg; fit* and *hlsld*d heiavy duty internal 
PSU. Entfomr** can be riaL-sy chained. 


COMPUTING | 
AUGUST 99 
TbC imaling MW I 
s*ltt taUcc *orr 
Ig* dt'itlopad w 
th* hflp *>£ First I 

" uteri. 114% ritisd I 

Format January I 
issue! Requires 2.09 | 


CUSTOM CHIPS 


ft 1J 623-991 

.rt 2.04 £30-9 91 

.rt 2.05 (for use in A60Q) O0.9?l 
ler Agnes 8371A £26.9 9 1 

r Denise £ I 8.991 

<71-0326 Keyboard! controller £13,991 
£ I 0.991 
£34.99 1 
£44.99 1 
£79.991 
£89.991 
£99.991 


ACCELERATORS 


I VIPER-II 68030 Series 

II03D accalvratflr running at ISM hr 
■■oar dibit to 111 Mb 22 Sit HAM (ice HAM 
prices) Optic na I SCSI adaptor. 

Viper 28 EG £ I i 4,99 

Viper 28 MMU £134.991 

Viper 33 MMU £179.99 

I^Arc exchange available on your | 
' l memory call for best pricing. 


JOYSTICKS 


Perxtmal Paint J only H 99 - r -O 0 q| 

wdien purcfaawd with a Tabby r Of! I/ t. ? T - T T ■ 


SCANNERS 


Alfa Data Alfa Scan only £1 1 9.99 

Ka.nr! hnldi anairunr with u]i 1 1:- -BQD Dpi 

Alfa Data Alfa Scan 256 only £ I 19.99 

hud Md mum* with up u HQ7 Opl ind 33* grtyscafei 

Alfa Data Alfa Colour Scan only £3 29.99 

IMaanarilir 


ust add £20, 00 for OCR software ona 
Alfa Scanners (normally £39.99) 


Power Scanner V4 £99.99 

» [1m hint iw-iinn tile rorbdyhf aihvpgnyUilt pertWIHlKe I 

I flvnbh Starred vilISV liphl manfKllHk" Cl™, i&, | 

I iirtruMin, rrijlc 1 hip 

Colour version on+y £249-99 
EPSON GT650Q Colour Flatbed 
NEW LOW PRICE!! £499.99 

Pha*i fur miarmitian puli. 

I Art Department Pro Scanner Si'W I 
only £99.99 

tumpitlblc with Epson GtflfrP 4- GTI4G4- 


MICE & TRACKERBALLS 


Alfa Data Mega Mouse 
90% rating. 400 Dpi 
only £13.99 

Zydec Trackball only £29.99 
Alfa Data Crystal Trackball 
only £34.99 


DISK DRIVES 


£11 47| 

i (it-ttl 

£8.4?| 
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£ I Q.4?l 
£35 7?| 
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U 4?| 
£1 1 .471 

din g ^ ■ 

£ll.7?j 
£17 57 I 
£ I 0.771 


hama 

The Professional answer 
hama 292 £279.99 

6-VidiHj, irtd curtipdiilCii (MHp*dbl« 

hama 290 £679,99 

I'VIdtdL and comport* ittiMnti plu, tmr mm 

hama A-CUT Video Editor 
£185.99 

Rocgen Plus only £164-99 

bicJudai. dud dnrfilhdl for iW.rti T liVd lh«D, HTT* 

ROB pui thru. Check hrumfnJUMiy. 

Rendale 8802 FMC only £164.99 
New Rendale 9402only £299.99 

heturM &■ VH£. dulr Anujj gripMri in ind mrt, an lid. 

Rocgen Rockey only £164.99 


I AI our monitors are UK spec Al momtors | 

come ccmplete with a free Amiga lead* 

NEW! AMITEK 1 084 S 

14" Stereo, CGA colour monitor, ideal For both 
| gimti and buiineei uu. 

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I has been painfully apparent for 
about 1 B months that ihe 60040 isn't 
cutting the mustard as far as cross- 
platform competition goes. The Intel DX.2, 
DX4, and Pentium processors have all left me 
Motorola chips for dead In the speed race, 
and even Motorola's own PowerPC Rise chip 
(which wed hoped to see in the Amiga before 
Commodore self-destructed) is slreets ahead, 
Our latest addition lo the 68k family, ihe 
68Q60, Is a different proposition. With Its 
superscalar architecture, sophisticated pipelin- 
ing, and much grealer processing power, it is 
four times as Iasi as the £5MHz 68040 and a 
match tor any Pentium. And now you can plug 
one into your A4QOO. 

Phase 5 have been producing their A500 
and A120G Blizzard accelerators for a couple 
of years and have built a regulation lor reliabil- 
ity and quality. This latest venture, though, is 
by lar their most oomptex and advanced, so 
how does it stand up under test? 

The evocatively named Cyherslorm is sup- 
plied as a three-piece card including a main 
board, which replaces the existing A3840 
CPU board, a daughter board containing the 
actual 68060. and a RAM board with four 72- 
pin SIMM slots, Fitting these can be tricky as 
ihe hard drive has to be removed and the 


manual recommends fitting them separately, 
one on top of the other. 

II done in this way, the chances will ba 
high that one of the units won’t be property 
seated in the others (not many of us like to 
push down too hard on our motherboards), 


leading to a boot failure- Bung Ihe lot toget- 
her beforehand, however, and it’s not too 
difficult to slip them in and press the main 
board into place. 

Memory modules from the A4DOO mother- 
board are moved across to the Cyberstorm 
RAM board so that the processor has full 
burst mode access, but the card can be con- 
figured all the way down to 4Mb and will 
accept 70ns SIMMs, so most users shouldn't 
have to buy extra memory. You don't appear 
to have much choice in any case, as I 
couldn't find a jumper setting for 0Mb and our 
Cytoerstorm didn't boot until it was populated 
to Ihe minimum 4Mb. 


BOOST 

You’d be barking mad not lo take advan- 
tage of the RAM card, of course, as it's sup- 
plied as pad of the package and offers a 
healthy performance boost. With 60ns 
SIMMs and locally available burst mode, 
even the 6B060 won r t have to hang around 
walling for memory to catch up. 

The chip itself is mounted on a small 
daughter board with its own gold-plated heal 
sink and fan. The (after connects lo one of 
your spare power plugs (which you'll lind spi- 
dering out from the P$U), of which there are 
four, so no worries there. Fail to attach ihe 
fan's power suppfy (as I did once) and you II 


On* ttlfljfl r Ml* r« C^toriionH win 
bm In enhancing avarv typ* Jmjig- 
pnK*tiing operation 


Under test 


Using existing Amiga benchmarks is a bit difficult 
because none of them are designed with Ihe 6BD60 
In mind, However, our trusty Mips tester reported a 
staggering 82 Mips (over four times (aster than the 
basic 66040 and twice as fast as Warp) 

Floating point speed is difficult to judge in statis- 
tical terms because Sy&info (the only benchmarker 
which didn t crash) reports only about 24 Mflops At 
the same time, however, it stales that the chip Is 
running at 41 Mips, so we can t trust this reading. 
Something in the order of 50 Mflops would seem 
more appropriate 

A far better guide is to use existing application 
software, which is where real world benefits are 
seen Lightwave, for one, renders at tour times the 
speed of a 25MHz system with the same amount ol 
memory, and ADPro carries out most of Its maths- 
intensive operations at the same quadrupled rate 

Working with PageStream 3 (y ikes') Is also vastly 
improved, especially when moving and re sizing 
256 colour images on screen, and DPaint Vs lull 
screen gradient fill finally takes less time than you 
can make a cup of tea in, In addition, every other 


package or utility we tried on the Cyberstorm was 
given a new lease of life, with directory listings 
appearing as If by instantaneous magic and word 
processors zipping through tong flies with a 
scrollful ease 


mmu 


Ufa 

Th* Liphtwnvm ioxtutca mmiW *0*"* rs a good 
tail of *0**4 Standard A4000 30**4 is T7 minutes 
SO ae00fl<fc, Cyi®Fslflfm banf* 0Uf * 

t,*ma hi onJy 4 mJnut** 10 **eonrf*. 



rni'im l mm 

JUNE 1995 






REVIEW 


■b 




Extended use shows The card to be a reliable 


THE SLUG 
MOVES! 


fvwi thf »lewi!ri*f *rt juftagt can new 

tifry out opera tf on* wllhiurt taking *11 d*v 

tmd that I he chip overheats and starts to 
bomb out. 

Fitting the RAM board after the other two 
are in place can be a bft of a nightmare, as 
the thing sits in a vertical slot as far away 
from ihe main board's connector as ft can 
get. The resuming leverage applied as you 
press it home makes for a sweaty time as 
you wait for one of the flimsy spacers lo go 
’crack,’ Once in place, however, Cyberalorm 
works a dream with no need for further con- 
figuration and no messing with junipers 
unless you add RAM, in which case the man- 
ual has a comprehensive list of jumper 
settings for every conceivable configuration. 



and wall constructed piece of equipment, 
and every program E tried on the Amiga 
worked fine except for the AIB6 benchmarks, 
which is no big disaster. ADPro, Lightwave, 
D paint - they all worked without crashes or 
tripping up. Even PageStream 3 (or 'bug 
central') was fine. 

As a welE produced piece of kit with the 
pedigree of Phase S behind it and a high-end 
Amiga community crying out for more speed, 
the Cyberstorm should find a small bul eager 
audience among those who are desperate to 
upgrade from the 69040 but don 1 ! fancy the 
expense of a Raptor or Cobra at a minimum 
of E700D a chuck- 



Zffrwtmr DTP 

rmally tmkm* ft wt ef 

tf» poor aid 68640, 
n Cyburmtorm 
sAouiri b« m 
wcVeefti« atfrfiti&ft 
tor Amiga 
pvbEfiAfn 


M il m i, 1 1 ii 

JUNE 1995 


[hip off the aid block 

Motorola's 6806Q is a major advance on the 
technology behind the 66040 in that it has 
superscalar architecture and pipelining. Wow to 
the Amiga world, superscalar architecture is 
basically a design method which relies less on 
scaling down the size of the chip than it does 
on using complex and powerful methods lo 
make batter use of the processor's speed. 

In a superscalar design, more than one 
instruction can be worked cm at a time, feeding 
to huge increases in CPU power. With pipeline 
ing, this sod of operation becomes ever more 
complex, but the advantages are many. 

Traditional CPUs have a single instruction 
pathway which accepts one instruction, carries 
out the many steps required to process it, then 
sends the results to the registers. In a pipelined 
CPU, there are several stages of processing at 
which the different steps are carried out, and as 
soon as an instruction reaches the firs! stage, 
another instruction can begin to follow K along 
the pipeline, 

Think of this as a passing -pares I game 
where instead of hanging around wafting for 
the parcel to come around again, each player 
can be working hard to pass parcels every 
minute of the game. The result is vastly 
increased efficiency and more bang for the 
buck, 

MATHS-INTENSIVE 

Compatibility with the 69040 is assured as 
the new chip uses a very similar bus and has a 
floating point unit which contains the 040’s 
maths as an instruction subset. For the 
moment, the maths- intensive packages such 
as 3D rendering engines wilt benefit hugely 
ffiom the basic speed increase, bul once they 
have been optimised to take advantage of the 
680605 own maths instructions they should go 
even taster. 

Reports are that maths instructions taka any- 
thing from between one and 24 dock Cycles to 
complete, and I’d be willing to bet that optimisa- 
tion wilt make a big diflerence, particularly If 
60040 code is used as little as possible. 

Over two million transistors have been 
packed into this baby (stilt fewer than the 
Pentium's 3.1 million) using a 0,5 micron con- 
struction (five millionths of a metre - the small- 
est size ol chip detail on this particular chip) in 
a three layered piece of silicon. The chip's 3.3 
volt operation means that power dissipation 
can be kept low, but Ihe fan is still required lo 
stop heat build-up, 

It might surprise some to find that this ts stilt 
a 32-bit chip rather than the 64-bit we've been 
seeing In other areas, and Ihe 50MHz clock 
speed (there’s a 66MHz version as well) is also 
a little ordinary looking when we've recently 
been salivating over the 275MHz DEC Alpha. 

However, at its current price, which is com- 
parable to buying a new Pentium-equipped 
motherboard lor an existing PC. Ihe 
Cyberslonm represents good value for money. 
After air, it’s cheaper than the Warp engine and 
twice as fast. It’s also m a machine which mutfi* 
tasks with ease, something the PC users of 
Lightwave are about fo discover has very real 
benefits indeed. 


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1969 MIDI UTUT1CS VOL 1 [Tl 

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1993 MUSIC* UTILITIES VOL 2 13] Edlm for CtommsteiflJ g«r« 

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Dynamite Drum* 1 - £10.00 Dy nom>te Drum* 2 - £15.04 
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H/W PROGRAMMERS 
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Vq| 5 S G now available 

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Updated verewn of 1hi& 
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CO ROMS 

CP -ROM price? include pAp (UK only/ 


MULTIMEDIA TQQLKFT 2 - E29.95 

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SI 








MUSIC 


Hi 


-o 


ve f since computers began 
spreading their moots into different 
fields of human activity, one area 
which has probably enjoyed the benefits 
more than any other is (he music industry. 
The technological wave which has passed 
over Ihe industry has left an indelible mark 
of change, spawning many diverse styles 
and broadening musical horizons, Many 
musicians have evolved alongside the 
Insurgence of technology and gained Irom 
[he wealth and inspiration derived from this 
source. 

Not only has the computer influenced 
musical style, but if has changed Ihe way 
musicians create their music, It Is now an 
essential tool in the music industry, as a 
composition aid and a sound mining facility. 
Its uses are numerous, especially since 
Ihe advert of digital recording and CD 
technology. 

Undoubtedly, the fitted of computer influ- 
ence on the music industry is profound, but 
even more so, the availability ol such tech- 
nology has opened doors lor people who do 
not find picking up a guitar and strumming 
chords easy, in effect, Ihe technology has 
created a new outlet, making its mark on 
the conventions of music. 

Luckily, home computers have been 
adopted as the tool for musicians - no need 
for pricey specialised systems. With a few 
boxes and bits added, an Amiga can bring 
access to Ihg technology needed for creel- 
ing professional standard music, and has 
been used by famous names, including 
Madonna. Although it would be silly to 
promise that you will be able to go out and 
produce the next number one hit after read- 
ing this article, it will serve as an inlroduc- 
lion to creating music on your computer. 

An entry-level set-up for creating music is 
a standard Amiga, with a memory expan- 
sion, a sound sampler, and a decent stereo 


Going loopg 

Creating a song on a computer with mem- 
ory limitations can be difficult, especially 
when long synth or bass sounds are nee- 
ded at high sample rates. The usual way of 
getting round this problem is to create a 
looping sample, thus giving the impression 
of a continuous note. Unfortunately, loop- 
ing a sample can often produce unpleasant 
clicks and scratches when repeated, 

To make the transition between loops a 
bit smoother, a little fiddling in the sample 
editor is required. Using the zoom facility, 
zoom in on where the loop slabs and ends. 
You will notice that on most samples thane 
is a general pattern of troughs and peaks 
In the waveform display. 

To make looping smoother, the markers 
for the start and end of the loop should 
occur in the same position of each cycle. 
Slight adjustments will be needed to get 
the flow fust right, but it will improve loop- 
ing quality. Note that the sample must be 
ol constant volume for ihis method to be 
effective. Also note the position of the loop 
markers on the looped samples in the 
demo song on the cover disk. 



amplifier, whan combined with the appro- 
priate software, this configuration Is a 
cheap, ideal way to learn and gain access 
to the wealth and power of the Amiga as a 
music creation tool. Although this combina- 
tion only makes use of the Amiga’s internal 
sound sample manipulation and playback 
features, which is limited to four basic 
tracks, there are many ways of producing 
professional results with Ihe hardware 
available 

A popular music program for a set-up 
such as this Is OctaMed. detained is 
derived from the long-running line of Sound 
Tracker clone software, facilitating compre- 
hensive sample editing functions and music 
arranging tools. 

PURCHASES 

For Ihe more keen musician, a logical 
step forward is lo purchase a Midi interface 
and keyboard, The advantages are obvi- 
ous, giving access to a large ranga of 
sounds which can be played peiyphoniealiy 
in more channels Ihan the Amiga is capable 
of. On most modem keyboards, the quality 
of the sound output is generally higher 
than an Amiga's sample reproduction 
capabilities. 

Although QetaMed copes with mast peo- 
ple’s needs for both sample and Midi-based 
com positions, professionals may go for a 
more complex music package, such as 
Music-X or Bars & Pipes Professional. The 
reason for ihis is the extended Midi support 
with Ihe latter packages, plus the increased 
leatures for real-time recording, 

Perhaps Ihe best way lo slart composing 
any piece of music is to first have a tune 



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thought out, before involving any comput- 1 
ers, This can be a few notes 'plonked 1 on. a 
piano or guitar, or whatever you have 
access to. Whistling a tune will do. Like any 
art form, work created on impulse often pro- 
duces the best results; it is difficult to sit in 
front of a blank piece of paper with a few 
pencils and think what should I draw?’ 

Armed with a tune in your head and a 
creative temperament, it is then time lo sil 
in front of your computer and compose! I 
OctaMed and other 'tracker' software utilise I 
ihe same method of music arrangement - 1 
normally there are four tracks displayed on 
the screen, allowing keyboard input inlo 
each. Notes in each track take the form of 
’A-2’, tor example, This means that the note 
entered into the track is a note f a' on Ihe 
second octave. 

To enter these notes, the computer key-1 
board is similarly arranged to a pianol 



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JUNE 1995 






MUSIC 


sounds 


The Amiga b a useful tout for composers — 
and musk artists galore, lllilf Rees — 
tunes up and shows how to mahe you — 
and your computer really perform — ' 


TTm — 

MIPL 1 1 I EH 


!!!!!!!!! I 



nn J(» MIDI KEYBOARD 


Th# ideal mutJc 
for Ni* up awning 
muncjin comprimmi of m 
mampiar r a Midi intmr- 
fmom, a keyboard, u 
Amiga and w minor 
ampii tier. In addition, a 
Midi expander or found 
modulo will make nwn 

founds availahi • 


keyboard, split into two rows- The rows 
starting with 'A J and T correspond Lo one 
octave and the rows starting with 'O' and "T 
So an octave higher. White keys, like those 
on a piano, are contained in the T and 
rows and black keys in the other two rows 
Each white row begins with the note C, so 
working out which computer keyboard keys 
correspond to black notes is quite simple. 

Other software packages, such as Music- 
X and Bars &. Pipes, offer advanced fadli- 
bes for input of musical data through Midi, A 
process called quantizing will force notes 


that are played through a keyboard lo 
adhere to the timing of the recording, 
correcting any badly limed notes, 

The method of input differs slightly in this 
software - musical notes are either entered 
in standard musical score term at or as a 
sequence of Midi events, The latter is made 
easy using a graphical method in Music X, 
which shows note pitch againsl tints, and 
editing music in this method is simple via a 
point and click interface. The features 
offered by both packages are extensive. 


1 



TTt* Tc4tk Bf 1 iwfaa of muifc programs have bMfl id pirpUiOf 
« nhf Iftnf they have found their way to othot 

•■m iirt*, TM* I* Stream Tracker varaten 3.01 on a PC 


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har* is Mb of ffum an yew hard dlak 1 - 


Touch of reality 


x 



Although the Amiga is capable of 
accurately reproducing samples of 
acoustic instruments, if is frequently 
evident in some pieces of music, how- 
ever good the samples may be, that it 
was created using a computer. 

For perfectionists (or generally all 
musicians! 1 ) this is simply not good 
enough. Imitating musical instruments 
involves more than having a carbon- 
copy sample. There are many vari- 
ables affecting the sound of an 
acoustic Instrument, such as strike 
velocity, lone, or even the way a string 
Is plucked. 

A technique for copying the feel of a 
musical instrument will often require 
two or more samples of the same 
Insirumem being played. The advan- 
tages of this are two-fold' Realism and 
expression can be implemented into 
tunes, giving a sense of an instrument 
being played by a human artist, and If 
an instrument is sampled at two differ- 
ent octaves, the dynamic range of 
sound reproduction can he greatly 
enhanced. 

For example, if a piano is sampled 
at middle C, playing the sample back 
two octaves lower can result in a dis- 
torted, tinny sound that resembles lit 
Me of the piano It was taken from. If. 
however, an additional sample is 
taken from the note C two octaves 
lower, the realism on reproduction for 
lower notes is far better. The same 
applies if notes from a higher octave 
are required from an instrumenl. 

Electric guitars have always been 
difficult to imitate on computers. For a 
guitar soio lo sound convincing in any 
song, two or three samples of the 
instrument being plucked in different 
ways will be needed - perhaps one of 
the guitar being played open-stringed, 
another slightly muled, and a third 
with a stressed harmonic, for a power- 
ful. expressed screech in a song, in 
parallel, if you are sampling from a 
drum-kit, a snare sound can be 
compiled from different areas Of the 
drum skin being hit, with increasing 
accentuation Ort snare-rlm hits. 










MUSIC 


> 

and not really Ihe brief ot thia article. 

There ate many ways in which the Amiga 
sample manipulation capabilities can be 
used to aid song writing, either improving 
sound quality or overcoming certain hard- 
ware restrictions. One of the hardware 
restrictions of ihe Amiga which is often criti- 
cised is the limitation of only playing four 
sound samples at once, 

There are ways round this. Many music 
editing software packages, including 
OctaMed, offer eight-channel sound by using 
special software routines. Unfortunately, 
fhere is a distinct loss in sound quality when 
doing this. The secret behind playing 
more than the four samples at once is in 
optimising the samples available in a song. 

Music packages such as OctaMed offer 
sample mixing facilities. For example, the 
mixing process can be carried out very effec- 
tively wilh drum tracks, Instead of having a 
hass drum and hi-hat spread over two 
tracks, il is possible to mix Ihe bass drum 

[hard tallectian 

Putting together a chord on a synthesiser 
can involve a number of notes being 
played simultaneously. Playing each sep- 
arate note ot a chord back through 
OctaMed can consume all four sound 
channels, making their inclusion In a song 
very difficult. There are two methods to 
reduce the number of tracks used. 

The first is at the sampling stage. 
Instead of sampling a single note of a gui- 
tar or keyboard, sample a chord, which is 
to be used in your song. The usual way of 
doing this is to take a sample of a major 
and minor chord, as Inevitably both will be 
required. 

The second and more difficult method 
requires mixing samples together at 
altered pilches. This method is used 
when you would like lo make a chord 
from a single note sample you already 
have. Using OctaMed's sample editor, the 
sample must be copied to three sample 
banks, and two ol the samples must be 
detuned to each component notes ot the 
chord to be played. 

For example if a major chord is need- 
ed, you may wish to have your sample 
based at C, and the chord comprising ol 
C, E and G To do this will require you to 
change the sampling rate of each note to 
the desired pitch, using the same method 
as described in the 'mixing it down' sec- 
tion. Finally, the luned note must be 
copied and mixed with the base note, 
which would bs C. The whole process is 
repeated tor a third note, and is mixed in, 
wilh the other two mixed notes. 

WsIL, space again is the enemy, but If 
you haven't created your first master- 
piece, and technological trauma has pre- 
vented you doing so up to now, at least 
you can have a go. Remember, the best 
thing about computers is they forgive, and 
first attempts might sound a little rough, 
bul keep on jamming! 


and hi-hal together to a separate sample 
bank, producing a sample of the two 
instruments played Simultaneously- 

Combining all Ihe required samples on a 
drum track can make the final result much 
more pleasing, lor example, snare and hi- 
hal, bass drum and crash cymbal, tom and 
bass drum, etc. - any percussion instru- 
ments which would be hit together. Combing 
other instruments to optimise the use of 
audio tracks is slightly more Tricky. The sanm 
pies being combined will havs to be sampled 
at ihe same pitch, or an octave either way. 

Commonly, the bass guitar and electric 
guitar strum are mixed to produce a heavy 
sound often associated with rock music. This 
process is similar to pairing -up percussion 
instruments, and is carried out on OctaMed 
using Ihe sound sample editor. 

SAMPLING 

The process is fairly straightforward. Load 
Ihe bass guitar and the electric guitar into 
two separate sample banks, tf the two sam- 
ples are taken from different pitches of the 
instrument, some re-sampling will need to be 
done. In briel, although Ihe two samples may 
ba taken at the same sampling rate, the 
actual note played on the instrument may be 
different. This is common among some PD 
sample compilation disks- 

To re -sample, you will have to choose 
which instrument is to stay the same and 
which is to be changed. For simplicity, the 
electric guitar will be changed. Firstly, Sind 
out what pitch Ihe guitar can be played at lo 
match ihe bass, played al C on the third 
octave [C-3 is used as This is the most com- 
mon sampling pitch). For example, to match 
Ihe pitch of the two instruments, the guitar 
must be played at F# on (he keyboard. The 
sample must therefore be re-sampled al F#- 

This is dona through OctaMed's sample 
editor via the 'DasT button, which should nor- 
mally contain the letters 'C-2‘ flhe default 
sampling rate). By pressing Ihe left mouse 
button on the fetters and depressing the F# 
key on the keyboard, the pilch can be 
changed. Simply dick on The 'change rate * 1 
button and the two samples should be cf The 
same pitch when played on the same key 

The next step in the process is to decide 
which of the two is the longer sample, as this 
will become the destination for mixing. Say. 


SterED affects 



Atmospheric effects in songs can be 
achieved by creating depth in the 
stereo sound. A way of doing this is by 
playing one sample over two sound 
channels (preferably left and right 
channels) and de-tuning one of them 
This will have an effect of altering Ihe 
phase of the two notes being played 
simultaneously. This trick is even more 
effective when carried out using long, 
deep synth sounds, and an example of 
this effect can be heard In the demo 
song on the cover disk. 


■ 11*1 Ml I!. it ti «ftj Mlk tt 
| HK |r.» Cull Ut=*U 

iw; uw Hunk***:; 


_ m, mi d m 

1 Hilt tl.lM ItNfH 

mr ti.in E mu 

ten ti-M i; nii 

mumm ih amii 

HHI ll.M Hum 

mi mu 

iHCHhM'-M t-Ull ■■ 
mi; ii.if miihipM 
mi: mr i* * k n-i lM*j* 
.„ Hill- H M h tt n l "“ 
SHH4IM.1GW 


. f-H 

siiH 

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■ ■ 


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:*l M 
W # IH 
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whIR.fri 
rtl-IR.W 

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■ rl M M 

tH=M.W 

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J>=!i*U' 'il I 

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MCI 


11 • ' x ; :: •:£ !-^H 


Edeh amparato Mid* av*nt MU be seen Mere, 

In MUSJC-X, giving nbuul CN* time, I 

dursfion and pilch et ib« note tie 

for example, the electric guitar is the longer 
of the two - this is necessary to avoid trumj 
cation of either sample. The bass guilan 
should then be copied into the buffer byj 
selecting the area cf the sample with the! 
right mouse button, dragging H over tti»| 
waveform display and clicking on 'copy'. 

Change the current sample to- The guitarl 
sample and click at the start of the waveform j 
disptay to tell (he computer where the mixingl 
will begin. Next, click on ‘mix’. The waveform! 
display should then be altered and the two! 
samples will be mixed, reedy to include id 
your song. Many of the samples, including 
drums and basses, are mixed in this way on! 
the demo song included on this monlh'd 
cover disk 



[ ■ iL^m^Qct*HE&-gr 


nm isnrn/ ifuwi 


5 riling up the Midi assignments Pit Oft* M«d la a simple 

process. Sslfct rj*w «ar^pfs &in*, lb* 4 * altar, the 
midi channel to UPS *nd Mid J preset niKTiher 


The music stifling system usmd by Musie-X is - 
simple prlfeh-timo graph, *h(n*fpr*ff tftfr vptumo 
at each not* pieyed as a dark bid* bar 


Amiga Computing 


JUNE 1995 









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Deliveries are subject to stock availability 
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SOFTWARE 


’• — i' 




s promised during last month's 
guide of the LightWave V4 Layout 
side, HI be concentrating on 
Modeler and also exploring the look and feel 
of Lightwave on the Amiga's arch rival, 
However, before talking aboul (he opposi- 
tion's approach, it's time for a brief excursion 
through an essential side of UghtWavg which 


is all Loo often overlooked in the race to ornate 
amazing animation, 

Modeller Is without doubt the straight-man 
in the Lightwave partnership, but It's easily 
just as important as its alter-ego if you’re 
attempting any more than simple flying logo 
anims. 

As you can see. Modeller 4.0 isn't exactly a 
million miles away from its predecessor. In 
tact, you have to took pretty close before you 
can spot any reap changes. All the buttons 
and options appear almost identical, but there 
is one very major, if Invisible, update which 
many a 3D fan has bean longing for. 

Unlike its predecessors. Modeller 4.0 has 
al last got a multi-level undo and redo. In the 
past you were limited to undoing only ihe last 
edit. Now you can go way back into Ihe 
design history of your creations, And thanks 
to redo, you're Cdmplelely free to move back 
and forth through the changes you've made, 


CfD55-CDmpatibifitM 


As mentioned earlier, NewTek have gone to 
great lengths lo make Lightwave on ail plat- 
forms as identical as possible. There's one 
thing, though, that even their best efforts 
can't overcome. 

It's true that both scene files and objects 
will happily load on any platform. 
Unfortunately, that still doesn't get past the 
naming limitations on ihe PC. As you Ye 
probably aware, PC file names can only 
have a maximum of eight digits, plus a three 
digit suffix, such as Lwobject.lob, Obviously, 
Amigas don't suffer from such limitations, 
and of course it's not something that third- 
party developers have considered in the 
past. 

As a consequence, most third-party prod- 
ucts which automatically generate scene 
files or create objects will not travel well, 
especially if (hay employ a numerical suffix 
to name clones - null objects being a prime 
example. 

The only solution is to manually rename 
and replace all the objects which don't fit the 
PC naming criteria. In short, a good old 
fashioned pain in the backside - nol impos- 
sible, but certainly not something you'd do if 
there was a choice, which alas there isn't. 

The same problems apply to texture 
maps which your obiects will call whan 
loaded into layout, although If you can live 
with untidy file names, and the odd bit of re- 
selection, it is possible to copy files over ‘as 
is' - at which point the PC will automatically 
concatenate ihe hie names. 

The files will still toad, but to be honest 
the ensuing confusion could well make 
reconstructing the scenes and surface 
attributes more hassle than simply renam- 
ing them prior to the move. 




mthovgh ling- 
tcii italop- 
ment and glug-ins mag lit 
to thi PI, I ttiink it mil he a 


long tin infirt the Amiga's 
existing atrati of tlil-pirfi 
atl-ons (ait tie mattbid in 
anti ether 
Plata 



in short, the benefits ane immense, not least 
al which is the ability lo experiment freely 
without constantly having to go through the 
drudgery of saving countless revisions of 
the same design. 

Another simple, bul nevertheless impor- 
tant update is the redesign of the preview 
window, in the past, Modeller boasted a 
rather Hash moving preview option. There's 
no doubt it looks impressive, but in practice 
it simply wastes CPU time, served no prac- 
tical purpose, and most importantly, soon 
becomes very annoying. 

Fortunately, NewTek have finally done the 
decent thing antf added a usable static pre- 
view selection to the existing options, there- 
by providing a much more informative 
range of display options. In 3.-5 the selec- 
tion varied between none, static, and moving 
- in either wireframe or solid. Now that col- 
lection has expanded with none, wireframe, 
Frontface and solid. 


POINT TO POINT 


moving and static display options are only, 
available to the Amiga version. Because PCsj 
can’t multitask, a window in window 
animated display simply isn't an option 
shame,., 

Like their p red aces sor, alt the display 
options offer the same orientation control, 
with wireframe still requiring a combination o'l 
the Alt key and mouse movement in order lo 
rotate the objecl along any axis to generals 
the optimum view point. The only oilier obvi- 
ous change lo Modeller is the arrival of a 
brand new button in the Tools department 
Like many of the elements in layout, this; 
isn't, as yet, fully implemented within the beta 
version on lest. 

However, it does present the interesting 
prospect of user and third-party developed 
tools. In short, top concept of layoul pull-ins 
ported over to Modeller. 

The PC approach 


iiiH i imi.il i a 

JUNE 1995 

| 


As you'd expect, the wireframe option 
works as before, showing both the Internal 
polygon structure and the points. And again 
like its predecessor, wireframe provides the 
ability to select both points and polygons 
directly from the preview window. 

Next comes the new Frontface option 
which shows only the external polygons of 
the objecl. But as you can see from the 
screenshot it also lets you see external sur- 
faces within the object - that at present may 
be obscured Irom the existing viewpoint. 

Lastly comes the static solid view which 
works just like Frontface, but delivers a true 
solid 3D image of the model, It must be said 
this is slightly slower to update than the oth- 
ers. but in my opinion this is a small price to 
pay for the added clarity a solid - and stable 
- true 3D preview can provide. 

Unfortunately for PC fans, combined 


Nobody likes PCs, including the majority of 
thair owners. Nevertheless, the hard facts 
are that NewTek - like many other Amiga- 
specific manufacturers - simply can't afford 
to overlook the biggest user base in the busi- 
ness. Since the news of Lightwave planning 



32 





SOFTWARE 


) 


h 


reunited 


Paul Austin continues his Quest to discouer the inner 
secrets of fleuileh's multi-platform masterpiece 


display ] 
control, ] 
nation of 
i order to | 
gene ratal 
her obvi- 
ivai of a | 
lartmertl 
oul, this 
the beta! 

terestingl 
svetopsd 1 
it pull-in 


I to cross (he great divide, many of the doom 
r wd gloom brigade have been predicting that 
The end is neigh, and the Amiga is no more-’' 
I Tt*s is very predictable stuff, especially from 
| tot so-called experts who look very closely at 
[ ciock speeds, but never actually try their 
band on (he machines, 

As you can see from the rendering times 
dueled for the various machines and CPUs, 
toe PC in Its various guises can certainly hold 
I own when it comes to brute rendering 
■eed. However, this is by no means the 
ale alary. For the tests we used a 460 DX2 
MHz fitted with 12Mb of RAM - which 
tghiy speaking is a standard spec for most 
*fiou$ PC enthusiasts. Basic cost £1,900 
arfh a quad CD drive and a quality graphics 
accelerator. 

RENDERING 

On the plus side, this machine rendered 
i basic textures example roughly twice as 
quickly as a standard 25MHz 040-based 
A4DOQ. However, when a CyberStomn SOMhz 
060 was added lo Ihe same A400Q, 



ajority of J 
3rd facts 
r Amiga- 1 
it afford I 
the bush I 
plannir 


Th* interims# m*r be familiar, bul 
UghtHfat'e on thi PC is a Uildui 

«*■ of iwingt «nd roundaboutm 


fbe W approach W n»™f»r provtOW*. 
AeoqrtoUi, buf nof mm good « th* 

Amipj'a hilbnivm display 

rendering speed quadrupled - therefore ren- 
dering twice ihe speed of Ihe PC - a figure 
which is still marginally faster than a Pentium 
P90, 

Obviously, this throws the basic PC-goss- 
faster equation into turmoil. Do you spend 
£l ,900 on the aforementioned PC, or perhaps 
E2.4D0 on a Pentium, or simply upgrade your 
existing A 40 00 030 or 040 with a £995 
Gyberslorm? With the uncertain state of 
affairs regarding the Amiga, it's tempting to 
spend the extra cash on a PC. However, life, 
and especially PC’s, are never that simple. 

Although long-term development and plug^ 
ins may point towards the PC, 1 think it will be 
a long time before the Amiga’s existing array 
of third-party add-ons can be matched on any 
other platform, 



The tr.iditron.if wim- 


frame pirrirw, Ihar new 


FrArtlMte Option, and 

' 

lastly the form-awaited 


static sotid, Alt In all, a 


dig Improvement tor Me 


ModrIFcr proviows 








Dn your marks 

The following render times relate to the 
standard Lightwave textures example 
rendered! in lull D2 Pel video resolution 
using tow anti-aliasing and adaptive 
sampling. 


I A 4000 25MHz 

17min.50sec | 

;| A400Q 060 50MHZ 

4mln,03sec 1 

1 486 DX2 66MHz 

7mln .23 sec 1 


The compromise 


As already mentoned, the PC used for the 
test was by no means a poor or underpow- 
ered machine. However, even with its fairly 
impressive spec, it nevertheless, displayed 
some serious limitations. 

Firstly, the machine was incapable of gen- 
erating mare than about 100 frames of wire- 
frame preview without paging to Us hard drive 
cache, Reserving a set amount of virtual 
memory spare on your hard disk is common- 
place for memory-intensive PC applications. 

Unfortunately, when the 100-frame Smit Is 
reached, paging begins, during both wire- 
frame generation and. more importantly, 
playback- effectively rendering it useless. But 
much worse is the affect which paging to disk 
has on the overall PC system. Unfortunately, 
PCs are appalling at memory management. 
As a result, once paging the activated it will 
continue, regardless of whether real memory 
has became available since the peak RAM 
requirement which initialed the paging. 
Therefore, ihe machine's overall performance 
plummets, and unfortunately Ihe only cure is 
to save out and re-boot the machine, 

This situation doesn't only apply lo 
Lightwave. For example, H you wanted to 
freeze Lightwave and pop into another pack- 
age, paging can kick-in, and you're straight 
back in snail mode, In addition. PCs do not 
support shared resources like ihe Amigas. 
For example, a multitude of Amiga programs 
will happily share Ihe same Nbfaries,. whereas 
each individual program on a PC will open its 
own duplicates of lha same resources - 
which obviously eats yet more valuable RAM. 

Worse still, once opened, many external 
resources remain resident regardless of 



TCm now Oitftaoo ptdviww option In aontm it. 
You ohnpljf Atf/UI t jttiPitr Httfripij clink an 
rondo r, and a tow uramfa to tor up pops • 
w* I*wn 6 n*if 







SOFT WARE 


\ ll 




► 

whether the application Thai initiated them is 
still using them or even still active. 

in short, memory management is a disas- 
ter, and probably accounts for the fact that 
the recommended set-up for any serious PC 
Lightwave system consists ot a Pentium P9G 
running under Windows NT - the only 
Windows variant which offers true 
multitasking - with at least 32Mb of RAM. 

The reason lor requiring 32Mb Is that 
Windows NT requires 12Mb of RAM to run, 
leaving 20Mb free, a figure which should be 
enough to avoid the dreaded paging problem 
- ballpark figure E3,50Q 

The question is, after that sort of expendi- 
ture, will Mr Average still have sufficient 
wonga in the bank for essentials like 
Photoshop 3.0 and all The other goodies that 
make any PC clone a viable graphics 
machine? 

PRE-OCCUPATIONS 

Now. before irate PC converts put flaming 
pen to paper, I must stress this is not a witch 
hunt. Like almost every other 30 enihusiasl, 
improving rendering speed is a preoccupa- 
tion which crosses all borders of platform loy- 
alty. 

If I had Ihe money to invest in a 275MHz 
Dec Alpha, believe me 1 would, but the fact is 
I ain't? However, the solution isn't to simply 
run, cash in hand, to Ihe local PC World and 
grad the first bargain PC sysiem simply on 
the strength of its dock speed. In reality, high 
power rendering on the PC has a higjh price, 
just like it does on any other platform. A PC, 
more than any other machine, is quite literally 
The sum of Its parts. If an element of the 
equation is missing you could easily end up 


34 


17 m> am thing 
I tut ii r*f iwl 
available to thm 
Amiga. And Ft 
mutt be maid H'w 

a r&a! point 

» cover for fh» PC 




zr 

With till priit 
ami pEtfgmaie 
dM b« [iitastm - as an 
add-on to an adsting system 
- tin Amiga si Inks in J 
stag postal as ttalwtii 
tin best desktop itndeiing 
5(stim moneii 
tan bwi 




with a very expensive system that simply 
won’t dto what you need, 

As you can see from the screenshots, 
Lightwave has well and truly arrived on the 
PC, although at tins! glance you could easily 
mistake tire PC variant for the Amiga original. 

In both Layout and Modeller There's veiy 
tew alterations between ihe two. This is par- 
ticularly handy for Amiga fans looking to add 
a PC rendering engine to their existing col’ 
lection of kit. Even ARexx, or should I say 
Rexx, has been included. Consequently, 
there shouldn’t be a problem using the 
majority of those all-important Modeller 
macros. However, it remains to be seen il all 
the available macros will be ready for the 
initial launch of 4.0. 

All the hotkeys and shortcuts remain Ihe 
same in both versions and as you can. see, 
everything on Ihe interface is exactly where it 
Should be. It looks like Newtek have kept 
their promise of cross-oompatlbility. The only 
real difference on an operational level is the 
inability to import and export models between 
Modeller and Layout. As mentioned, Ihe vast 
majority of PCs don’t Irnly multitask, There- 
fore it's nol an option. 

This wilt mean an awful lot of saving, quit- 
ting and reloading when making adjustments 
to the design and surface properties of your 
creations. However, given sufficient RAM, It 
is possible to load both Layout and Meddler, 
make your changes in one. save them out to 
disk, hop over to the other program and toad 
in the saved changes - but this will freeze 
the first application and of course eal valu- 
able RAM, 

COMPARISONS 

On Ihe plus side, it must be said that actu- 
al screen update on the PC version is far 
superior - given a decenl 64 -bit graphics 
card. When compared to the implementation 
of the higher resolution displays of the 
Picasso II, favoured on the Amiga version, 
the PC wins hands down. 

Aside from the resolution, the PC variant 
also offers a different approach to render pre- 
views. Unlike the Amiga, which uses multi- 
tasking to provide a full frame preview in 
either Ham, Ham8, or Picasso II h the PC opts 
for a small quarter-screen display within a 
pop-up requester. 

In this department ihe Amiga definitely hits 
back. Although useful as a rough guide, a 
quarter-screen display in 256 or above - 
depending on your graphics card and 
Windows set-up - simply isn’t as good as a 
full screen HamS or 24-bit Picasso, Not to be 
outdone, the PC fights back with a feature 
which as yet hasn’t appeared on the Amiga 


Amiga Computing 


JUNE 1995 


~ 



Although ttw PlcusM i laiwut display aim 
naodw wUmrdiort, the now Fffltie prevww in 
Mwllllw brulhi now itfo into a rack rntdld 
aOOwhOO aeroon 


version, and in fact may not appear in this 
particular Amiga version. 

One of the most time-consuming elements 
of 3D design is achieving the required sur- 
faces on your cbjects. On The Amiga version 
this remains a matter of guess work and 
experience- However, the PC version does 
offer the unique option to render a preview of 
the texture you've created onto a sphere 
which paps up alongside the surfaces pan^ 
and the individual texture panels when 
selected. 

Unfortunately, there's only an option to do 
a spherical preview, unlike 3D Studio whitfi 
offers a variety, including cube - however the 
ability to see a basic “work in progress’ when 
designing a surface is a real bonus which thm 
Amiga version sadly lacks at present, 

There is still hope, though, as all version* 
are still at the BETA stage - a point proven 
by the lack of one or two features in the PC 
variant which are planned, and Indeed 
active, in the Amiga version . £W\ 











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£3,50 per order (U.K.), £7.50 
Europe and £12.50 
res! of the World. 



SOFTWARE 


3D Arena 


AJmaihera have already impressed us in the 
field of CORGM with the DTV disc reviewed 
a few months ago. This time they have 
returned with a 30 object collection aimed at 
Imagine and Real-3D users as well as 
Lightwave. 

What will interest Lightwave users in par* 
ticular, however, is the inclusion of the 
Lightwave Collection from the 24-brt Club 
Scotland - an exclusive feature for this disk. 

A number of animations from 24-bit have 
been included, though it's disappointing there 
aren't a few more and that they don't last for 
more than fi couple of seconds. All the same, 
they're pretty good, especially In the case of 
the Pinochio animation. 

The 24-bit collection isn't that large - I 
countedl 17 images in all - but their quality is 
better than that usually found in the PD ^ 
collections. There’s also a voucher 
included which can give 
buyers a saving of 
£10 off a 24- 
bit Collection 
book. 

Hints and 
Tips from the 
club have been 
included on how 
to create certain 
effects in Lightwave . 

For example, there's 
information on how 
produce high pressure 
mist, smoke effects, 
bevelling and underwater 
effects. Admittedly, this 
amounts to only a few pages at present, but 
If more is induded In later updates, 3D Arena 
could become an excellent learning tool. 

This CD is not just for Lightwave owners, 
however. There are ready-to-run objects for 
Imagine and Real -3D among others, though 
unfortunately the 24-bit collection is 
Lightwave only, 

Filler material includes some animations 
for Retina and Opal Vision cards and a 
selection of rendered textures in various for- 
mats. With a large quantity of PD objects 
converted across all the formats, this CD 
manages to distinguish itself above the aver- 
age and is consequently well worth a look. 


The bottom line 




Product; 3D Arena 
Price: £19.99 
Supplier Aimathera 
Tel: 0181-637 0040 


Ease of use 


Implementation _ 
Value for money 
Overall 


lire Light Utarhs 


If our letter pages are to be believed, some 
of our Amiga 3D modellers have been 
unhappy at the apparent bias towards 
Lightwave products as opposed to software 
for loots tike Imagine, Unfortunately, this 
state of affairs reflects the way in which 
Lightwave is often being targeted in prefer- 
ence to other packages by the developers 
themselves. 

tTs good, therefore, to gel a CD packed 
with visual goodies for Imagine, Maxon 
Cinema 4D and Reflections It's even belter 
that a tot of these images are of an extremely 
high quality. 

Even more so lhan usual, the theme of 
Light Works is almost exclusively sci-fi, so 
buyers should expect to find spaceships and 
futuristic submarines in abundance. It's 


perhaps a shame there's not even the u.i ,* 
choice of cars, choppers and planes, but ■ 
techno-fantasy is your thing this prodix* 
ought to be considered. 

The best models and scenes induded af 
the disk are the work of Tobias Richter, m 
man who’s made quite a name for bimsetf m 
the world of computer animation. 

VIEWING SOFTWARE 

Fans of Star Wars are wall catered io\ 
with tie-fighters, tie-bombers and most of 
other spaceships and spaeestations 
lured in that trilogy. However, there am 
objects based on DSV and star Trek, 
with a range of more original designs. 

Mo$1 cart be seen directly fro* 
Workbench, which is good for those wh* 
don't own a package tike AD PRO, thanks 1* 
the inclusion of some viewing softwartfl 
Unfortunately, it has to be said that attempt 
mg to run seme of the animations causa* 


t orr* 
is Feaf 

. alerj 


-H 


Compact 


O 


l he quantity of CDs coming out seems to increase dramatically every month, so 
I Amiga Computing Is back to check out the latest releases. As usual there's 
f something for everyone, and the emphasis is definitely on good value. 

EC's heartening to see how the quality ot the compilations has improved since we started 
focusing on these products last year. Companies like Aimathera are having to expand to 
deal with the growing demand for these CDs, which just goes to show there's still a huge 
market lor new Amiga releases provided they're of a suitably high standard. 


motion [lips 


This la rather an unusual CD produced by 
Accadia in America. Aimed at people who 
want to incorporate video sequences in their 
presentations or raytracing, but who can't 
afford a PAR card or VLAB motion 
it describes itself a| 
digital sequence library. 

The makers have pi 
a Id onto the CD, v 
each sequence bein' 
more than lengthy 
enough to be 
use. image quality 
is quite good, 
though it's sig- 
nificantly interior 
to Pyromania r the 
special effects CD collec- 
tion. That’s because 
Pyromanla's images were taken from 
film stock, whereas Motion Clip's appears 
to be pulled from high quality video. 

Accessibility and ease of use has bean 
increased thanks to the Inclusion of thumb- 
nail previews - these allow you to get an 



instant overview of what happens in ead* 
sequence with the minimum of fuss. 

The images are in video resolution « 
unfortunately they were set for use wit* 
NTSC. This means that lor PAL they'll nee* 
scaling up, which will lead to a slight (ihoutM 
not too noticeable) degradation in qua!** 
and a distortion ol the aspect ratio. Thi* 
problem won't matter much if the images ar* 
being used with raytracers because you* 
probably be rescaling and defom* 
ing them anyway. Wit* 
packages lik* 
^ Deluxe Paul 
Ai m end Brilliance J 
jgps ^ jW a 

tr //A, W Wltl a PP e ar M 

the bottom of th* 
screen unless thm 
picture is rescaled, 

If rescaling is requin* 
then you're going to nee* 
a batch processing profl 
gram to convert all th* 
images - ProControl wqf 
the trick, Alternatively, 
you have Image FX you coyii 
use IMP or if you’re lucky enougll 
fo have lmageFX2 then AutaFX is in maJ 


LE 


JUNE 1 995 









■e usual 


3 . but if 


jroou 


Jded or 
diter, a 
msell in 


sred for 
3t of the 
ns fea- 
are also 
t, along 


•w* Amiga to 
crash. Another complaint 
«nses once again from the fact that 
•»«s is a German product that has been 
*tshed onto the British market. 

Consequently, the demo ol Maxon Cinema 
aD is in German making it unusable for the 
■tajority of buyers. Surely an English transla- 
tor tsn't loo much to ask for, Otherwise, this 


* from 
se who 
lanks to 
■ftware. 
attemph 
caused 


is another quality CD for the 3D model ler 
which includes not only a large range of 
impressive work but also has been compiled 
in an organised and helpful fashion. Imagine 
users should check it out as soon as possible, 


The bottom line 


Product: The UghtWorks 
Price; £39,99 
Supplier: PDSoft 
Tel: 01702 466933 


Ease of use & 

Implement at i on 7 

Value for money 8 

Overall 8 



" With access to IQ becoming euer cheaper far the Rmiga user. — i 
darted the demand for digital collections is always on the increase. — 

land to 

Gareth iofthouse returns once again to assess the scene — 


in each 

bon but 
se wild 
/'ll need 
(though 
quality 
io. This 
iges are 
se you'0 
deform- 
y. With 
like 
Paint 
1 1 lance, 
a black 
jpear al 
of the 
ass the 


ways superior even to ProControl, 

Sequences are often about 600 frames 
tong, so potential buyers should remember if 
r-ey want to convert 24-bit images onto their 
hard drive they'll need a hefty amoum of 
space. Saving them as EFFs, furthermore, 
will increase these memory demands if you 
want 10 relairi full resolution. 

Generally, the most useful inclusions on 
me CD are sequences featuring choppy 
water or rolling clouds, which always come in 
handy for raytracers or those using presenta- 
tion software like Scale . Strange effects like 
moving textures on your objects could be 
produced using the psychedelic sequences, 
while the underwater marine fish scenes 
might make for interesting backdrops. 

AVAILABLE BACKGROUNDS 


lad. 
equired 
lo need 
ng pro- 
all the 
roll will 
ively, if ; 
iu could 
anougti 
in many 


The CD claims lhal images could be used 
individually as backgrounds for your 
favourite paint or character generator pro- 
gram. That's true, but it’s not worth buying 
the CD for this purpose since there are tons 
of PD backgrounds available. 

As should be expected these diays, a 
viewer has been thrown in for free - in this 
case It's Fast Jpeg. The makers claim It’s the 
fastest freely available Jpeg picture viewer 


for the Amiga, and it retains a high degree of 
quality. It also has a special AG A version 
included for Ham0 mode. 

Overall then, it could be a useful product 
but unfortunately 1 can t help feeling it’s over- 
priced for what you get, It may mean you 
don’t have to fork out for a PAH card, but 
those who want to make the most of the CD 
will have to own some expensive equipment 
or software anyway. Consequently I recom- 
mend potential buyers think carefully before 
they pari wi|h their cash, 

► 


Ihe bottom line 


Product: Motion Clips 
Price; $149.95 
Supplier. Micro Works 
Tel: 0101 716673 1856 


Ease of us« 8 

Implementation 7 

Value lor money— 3 

Overall 6 



An Air« «h ot th* 

mor* umisumt r ferns on rht CD 

Whether you’re creating documents on 
your Amiga for business or a newsletter For 
the Parish church, including a few appro- 
priately-themed pictures can add a touch 
of professionalism. There's plenty ol clipart 
available from PD distributors, but If you 
want a good range that's easily accessible 
you should buy it on CD- 

The ClipArf GIF collection from WPD 
features high-quality scanned images with 
256 colours. II covers the usual subjects, 
including high performance super cars., 
military aircraft, exotic locations and, of 
course, "scantily dad' babes. 

FANTASY IMAGES 

There's also the typically huge collection 
of space and fantasy images, while In the 
art directory there's a large number of 
painlings by Boris Vallejo and Pal 
Naget, How useful this type of thing is 
for most DTP purposes is unclear, 
though, and it should be remembered that 
a high-quality colour printer will be required 
if they are to be used effectively in 
documents, 

These disks are for use on the PC 
as well, which has led to unfortunate 
limitations on ihe length of each file 
name, Because the PC won't read file 
names over eight characters it’s not 
always dear what some of the entries on 
(he CD are. 

Otherwise, it's another competent 
though unexceptional collection of images, 
and with a whole bundle of Amiga viewers 
thrown rn for good measure it should prove 
of interest to some. 











SOFTWARE 




the bottom line 


(lipRrt IFF 


iiwiuHm 

JUNE 1995 

’ — 


Admittedly less detailed and colourful, the images on the CD vritl proba- 
bly prove a lot more useful for most Amiga owners than the GIF collec- 
tion. This is because there are twice as many images covering a much 
broader field of interests. 

The usar who wishes to produce a bulletin lor their company, for 
example, will find a large business directory with various black and 
white images o( meetings, telephone conversations and the like. 

Ornate alphabets, borders and frames are the nuts and bolts of DTP 
that can really enhance your finished product, and lortunalely this CD 
has plenty on offer in this line. 

Other subjects Include money, education, family, computers, 

Christmas and natural world material. Since subjects are well organ- 
ised into their own specific drawers, finding the images you may need is not a particularly lime-consuming process 
either. Overall, it's a product that most people could find good use for, and some will And invaluable. 


Product: QUpArt IFF 



Price: £19,99 



Supplier PD Soft 



Tel: 01 702 466933 



Ease of use 

B 


Implementation 

B 


Value for money 

9 


Awnr^ll 

A 





The new Aminet package comes on a sin- 
gle CD, but those obsessed with quantity 
need have no tears - most of the files have 
been compressed so that once again this 
is a product with over 1 gigabyte of 
information. 

Accessing the files is very easy, since 
clicking on file buttons in the AmigaGulde 
will automatically unpack it. However, the 
fact that you have to decruneh files means 
they're not as Inslantly accessible as on 
Fred Fish S. 

On the other hand, Aminet CDs have 
always been some of the easiest to use in 
my view. Guides and content pages give 
an excellent overview of the CD and help 
to point you towards the most interesting 
material. Furthermore, keywords can be 
pressed to call up linked information - it's 
ail vastly more user friendly than the major- 
ity of collections available a year ago. 

There’s £14Mb of new files stuffed onto 
the disc and the range of interests covered 
Is about as wide as you can gat within the 
field of computing. 

In the graphics department there's the 
latest version of XV, an image viewer and 
manipulator that uses the Magical User 


flK* ■*»*# With* Clip 


mnptt Of iWJfCll, 
Including- buvirtu* 


Interface <MUI). ~ 

Capable of using all the usual 
image formats plus a lot of ones I was 
unfamiliar with, this update also includes a 
lot of new tools such as the ability to cut 
and paste. 

Programmers may be interested in 
Barfly, an assembler development system 
which is supplied with a very powerful 
debugger. There’s also Gold Ed, a fully- 
featured shareware text editor as an alter- 
native to the demo of Turbotext, supplied. 

That's just the beginning of whaf s avail- 
able, but the key attraction of Ihe Amine! 
package is lhal the buyer will be able to 
find material to interest them without 
spending days searching through file after 
file, Highly recommended. 


The bottom lino 


Product . Amfrraf 5 
Price : £14,99 
Supplier: PD Soft 
Tel: 01702 466933 


of use 


Implementation 
Value for money 
Overall _ 


LSD Legal Tools 

DelUHB 2 


This Is another general compilation, but 
one that to its credit strives to be different 
Seeing the trend for the repetition of the 
same files on different CDs, the makers ot 
the LSD have tried lo ensure that as much 
material as possible on this pro duel is 
unavailable elsewhere. 

It's another easy-to-use CD lhat utilises 
the AmigaGuide well, and efforts have 
been made to make files instantly accessi- 
bla. Where possible, for example, images 
are in IFF format so they can be immedi- 
ately loaded into and viewed in Deluxe' 
Paint or Brilliance, 

The same is true of the animations. 
Utilities include Comic Master, a database 
for comic book collectors, In voice r r a pro- 
gram for creating and printing invoices, and 
Route planner, which can plan optimum 
routes based on map databases. 

On the oornms side there's AmfTALK, 


Ifith i [ollwtm of jooG ill art hi 
IB i is tl* sort afll M's 
Eiijomlli to bra® tliraugli. UMs mm. Hire’s s 
raw if Sines... nahiu this one of the tetter 
[Ike for those uitio nut to tombim file hook 
side uiith some kisin 


Fred Fish llol 


As it they weren't big enough before 
many new CD PD collections seem to 
be expanding to cover two discs 
Following this trend, the compilers of 
the lamous Fred Fish collections have | 
doubled up to bring us over 1Gb of 
data. 

As always, it’s an odds and sods col- 
lection with material ranging from techy 
programming tools to the latest PD 
games. Good categorisation is there- 
fore vital, so it's to the compiler’s credit 
that there are two ways of finding the] 
files you want. 

Firstly, there's A-Kwik which performs] 
keyword searches from a database built 
from the included product information 
files. Secondly, there's a new version ot I 
Kingfisher, one of Ihe most user-friendly 
ways of getting a summary of what 
each program's about. 

Huge though this collection clearly is. 
It should be pointed out that onl 
IISMbs of it is new material. Of course.! 
that still adds up to a large stack of pro-| 
grams, but it does compare badly with 
Aminet 5 which contains almost double 
the amount of fresh stuff. 











SOFTWARE 


lh 



MOT 


program which allows Amiga users to talk 
to any person using a UNIX compatible talk 
Program. AmiWATCH, on the other hand, 
*5 a log that keeps track of when your 
Inends (or enemies) are logged on their 
accounts on the net, 

DEGRADING 

Some of the files require owners of AGA 
machines to degrade their Amigas in order 
to use the programs, it's a sign of good 
implementation, however, that there's an 
on-line degrader accessed by clicking a 
button on the AmigaGuide, thus keeping 
th mgs fairly simple. Perhaps surprisingly. 


LSD features 
'* pictures of some of 
the best 3D renderings 
we've seen, with a dock by Steve 
Anger that's so photo-realistic it's incredi- 
ble. A collection of pictures from the Zen 
Room, by contrast, are much more 
abstract but equally impressive. 

With a collection of good ZD art on offer 
as well, this is the sort of CD that's enjoy- 
able to browse through, What's more, 
there's a range of games from the 
Assassin collection making this one gf the 
better choices for those who want to 
combine the serious side of CD with some 
leisure. 

Hard though it may be lo believe, the 
660Mb of data offered on LSD Z Is less 
than on many other new compilations In 
my mind this is actually to the CD's 
benefit, especially since I'm all for the 
policy of cutting down on program duplica- 
tion. This makes this disc worth a 
look even if you've got a number of other 
compilalions. 


Ion, 

iifferent. 
i of the 
akers of 
is much 
kduot 


utilises 
ts have 
aooessi- 
images 
immedi- 
Oeluxe 


i alio ns. 
atabase 
, a pro- 
les. and 
ptimum 


rALK, a 


D aft n 
1 that's 
tea's i 
e tatter 



LSD 2 r«JlUl*l SEFJTtB- 
-great 3£>p fes, tncfuirinp 
ionw work by Erta 
tuiinv Z»ft fifloni 


The hnttam line 


Product: LSD Legaf Tools 2 
Price . £19.99 
Supplier; 17th Bit 
Tel: 01924 366962 

Ease of use ft 

Implementation 9 

Value for money ft 

Overall ft 



users they represent an unnecessary 
expense for facilities chat may not be 
required. 

Obviously, a review of this length can 
only glance across the surface of such 
a vast collection. However, if you’re 
in the market for this type of collection 
you could do a lot worse thanks to 
FishB's excellent ease of use and 
organisation. 


before, 
eem to 
discs, 
ilars of 
is have 
1Gb of 


>ds col- 
n techy 
est PD 
there- 
s credit 
ing the 

arforms 
se built 
mat ion 
rsion of 
friendly 
if whal 

sarty is, 
it only 
course, 
of pro- 
j|y with 
double 


Some of it is 
more of the same, 
ncluding an unnecessary 
r of new database programs. A good 
of BBS utilities, on the other hand, 
hound lo raise seme interesl in these on- 
obsessed limes. 

included in this section is a demo of 4D 
a flexible program that allows callers 


to call their computer, read/write 
mail and uptoed/download files. 
THOR, on the Other hand, is a 
potential money saver that 
allows users to read mes- 
sages offline, thereby 
cutting down on on-line 
time. 

There are vari- 
ous programming 
tools, including 
Triton 1.2. This pro- 
gram makes il easy to cre- 
ate good looking graphical user 
interfaces {GUIs) and features an 
object-oriented system and greater ease of 
use than its competitors. 


USEFUL UPDATES 

Music players like VADCP allow you to 
play audio CDs with your CD-ROM drive, 
while the graphics side of the disks is 
blessed with some recent and useful 
updates, image Studio, for example, 
is written tor the casual user who wishes 
to convert several graphical formats. 

More powerful commercial offerings 
are obviously available, but for some 


The bottom line 


Product : Fred Fish Vol 8 
Price: £24. 99 
Supplier PD Soft 
Tel: 01702 466933 


Ease of use ft 

Implementation ft 

Value for money 7 

Overall 7 



t.i inn il nim 

JUNE 1995 


E 










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FEATURE 





0 


, he camera moves unsteadily « 

| the hands of its operator as he 


walks through ths empty corriJ 

serf! 


dors, production lines and warehouses c 
the Pennsyivanian-based headquarters oil 
Commodore. Deserted but for a reoepliorastj 
and a dozen soonrto-be ex-employees, ft's I 
a morbid contrast lo the once financially! 
successful site that boasted a staff of 1 , H 


employees. 

Warehouses at one time packed with I 
Amiga machines awaiting their dispatch to! 
retailers across the US and Canada i>el 
depmsssingly empty and hollow - only to be I 
used as roller skating parks by wearyl 
employees who all knew a storm was gatl> I 
ering on the horjjon. 

The foolage being viewed was shot on I 
April 27lh for a video production catledl 
Deathbed Vigil by an employee at the plant I 
The date on which the worse of all $cenar-| 
I os finally unveiled itself was April 291 hi 
1994. That evening, several subsidiaries ail 
Commodore filed for bankruptcy in thel 
Bahamas. The rest is corporate hi story J 





am the demise of the 
once great Rmerican 
rompam on the 
anniversary of 


I 

its bankruptcy 



JUNE 1995 


Note Welt 

This is n rotor*! of events thattook jtfnce 
rinrhiR some very wnotloiml times for most 
of tkose involved. Content may at times 
lie off onsl vo to' sejjisltWo 1 viewers. 

Few of tlm people In tills film. If any. still 
actually work for Commodore. To onso 
doenmentnttan and avoid constant "ox •"«. 
|ieo|ile aro Identified' hy wlint they did 
while at Com in odor** primps years ago, 


rh* warning *i ttim beginning 
Dflfllftbad Vigil - tn fact, fh* ipngiwp* in 
the !• Imtt ftarsh rhan fou'rf 

tirpwt under the tlrcuifftancai 




FEATURE 


lh 


eadily M 
or as he 
ity corrl- 
ouses of 
arters of 
^ptionist 
yees, it's 
nancially 
of 1 ,000 

ted with 
•patch to 
nada lie 
nly to be 
i f weary 
as gath- 

shot on 
i called 
iq plant, 
swnar- 
jriF 29th 
lianas b) 
y in the 
history. 



fbvn the most mild of computer enthusiasts 
; tom have failed to pick up on the subset 
year that has thrown up legal tan- 
(pnjs and monetary arguments. While the 
i -defeating bickering is to finally come to 
an end on April 20th with money having 
[•ton lost fist over clenched fist, it's worth- 
toto to think back to how the whole mess 
Wed. 

From the great American dream to anol- 
tor example of white collar mismanage- 
•toU, people inside and out of the company 
art happy to paint the finger of guilt at one 
-an - Mehdi AIL 


Deathbed Uigil 

Fldong through the newspapers, bocks and 
after sources detailing defunct companies, 
* becomes apparent that some badly run 
Businesses operate in a certain fashion. 
Twre are three layers - the bottom layer is 
fte employees working on the ground level 
of building the product, whatever It maybe. 
Ai the lop are the upper management mak- 
Ftg their money while If lasts, but out of 
touch with their business and staff, and floa- 
ty there's the mid management - the 'mgs- 
«ngers' who regularly taka the flak for the 
*nrstakes made 'upstairs,' 

On settling down to watch the two-hour 
-Tdeo shot by David Hayme, a now long- 
gone engineer at the Pennsylvania produc- 
plant, the above scenaho becomes very 
obvious. Slackly shot on S-VHS. the video 
>*tors a vivid, if meandering display of the 
cittamese and camaraderie felt by the now 
e*-employees at the time of the Commodore 
crash. 

Much Of the two hours is spent re- tailing 
schoolyard-like pranks and practical jokes 
as if this video was made for fnends, not 
world-wide release, but underneath the 
amateurish look is some revealing and 
sobering documentary making. 

After the Scaia-crgatgd titles have moved 
oft screen In all manner of directions, the 
cameraman -cum- presenter, Haynie, takas 
the viewer round the production plant. Hare 
and throughout th.e rest of the video, 



A *fgn of idling timmm whan 


screens of text form the backbone of detail- 
ing the Commodore oollapse, 

We learn that the Pennsylvanian site In 
West Chester once supported 1,000 
employees in engineering, lech support, 
facilities, sales marketing. International deal- 
ings and manufacturing. The plant could run 
for 24-hours a day, primarily producing 
Amiga products lor the US and Canadian 
markets. 

MARCHING ORDERS 


During two previous days before the 
video shoot, over half of the dwindling ranks 
of employees were given their marching 
orders in the cafeteria When wa join ihem, 
the offices are practically deserted with only 
a handful of people packing their things 
away for the final time. 

Ask any of ihem there what caused the 
downfall of the Amiga and they'll happily 
point out a string of events that led to its col- 
lapse - the year 1991 had held great 
promise for the steady rise of the A5GG, 
replacing its ageing forefather, the G64, in 
the European home market. 

The A30Q0 was beginning to make impor- 
tant headway In the high-end market such 
as video. According to Deathbed Vigil, the 
real downturn In Commodore's path was in 



Summer 1991 when the new engineering 
management took over. 

In 1992, the management green lighted a 
mid-range of ECS -based systems which 
were subsequently built. On its arrival, the 
ECS-based 500+ was rejected by all 
Commodore sales divisions but released 
anyway. Adding further to their bewilder- 
ment and dismay, the A5Q0 was the first still 
successful machine lo be cancelled in 
Commodore's history. Come April ’92, there 
was still no AG A machine. 

By October ‘92, all AGA projects had 
been cancelled, including the enhanced 
3000, with only a handful built for OS devel- 
opment. Some of its components were 
eventually remade into the AfiOD, an A500 
replacement. Mora costly than the A50G, It 
ottered the user less, much to the dismay of 
the engineers in the labs. 

NOTHING NEW 

While other manufacturers such as Apple 
and IBM continued to upgrade and enhance 
their machines, the 4009, a slap-together of 
the A 3000 parts, was finally released in the 
latter half of ‘92. The AGA chipset was fina- 
lly allowed to be included but internally at 
Commodore, engineers winced in the 
knowledge lhat, in their eyes, it was the first 
Amiga to be delivered with no new system- 
specific custom chips.. 

Then the 1 200 happened - or in the eyes 
of Deathbed Vigil, nearly happened. With its 
better design and healthier resources, the 
machine nearly missed the vital Christmas 
season. While not bombing oul of the mar- 
ket, there weren't enough parts ordered to 
build an adequate number of machines. 
Meanwhile, the ECS-based systems 
aroused no consumer interest and few 
could get one of the new AGA computers. 

As a result of this mismanagement, 
Commodore lost $350 million and during 
the latler half ol 1993, matters went from 
bad lo worse with large staff cuts in the 
summer and the eagerly-awaited AAA pro- 
ject ground to a halt due to lack of money. 
The only good news for Commodore at this 
time was thg design and manufacture of the 

> 


During the fateful montti of April ‘W, while marry Commodore subsidiaries were filing for 
bankruptcy, the UK division was beginning to show its associates whal could be achieved 
with the right work ethic. David Pleasance, the joint managing director of C=UK wilfi Colin 
Proudfoot, remembers, though, shat the international company's situation 
was rapidly going downhill come Christmas 1993, The warning signs were 
ttiai the company couldn’l provide Christmas supplies for the consumer 
market,’ 1 

Pleasance, who worked with Ali tor two years in the Stales, verifies The 
Deathbed Vigil video's doubts in Ali's leadership skills, and that all the sub- 
sidiaries across the globe did their utmost to point oul any mistakes that 
needed reciifying: l l can assure you thai a large number of general man- 
agers and managing directors of the subsidiaries all pul forward 
suggestions, but Afi seemed lo ignore them.” 

In fact, these suggestions ware normally brought up at large meetings 
where the key figures at Commodore would sit down and discuss what 
should be done, “but then Ihey [the upper management] would go off and 
do something completely different/ 

Pleasance is happy to expand on the subject of Ali: "Everybody would be 
in his lavour for a given period of time and then they would be out of favour 


for a given period of lime. It's quite a common management syndrome." He 
continued: It's okay if the person has a good grasp of the business, you can 
get away with it, but if all your decisions are based entirely on that rationality with little 
knowledge of the business then ll'a not a good thing - as the bankruptcy 
has shown." 

One of the main reasons he believes the company toll through was lhat 
Commodore found itself with an identity crisis. “Commodore didn'l know 
whal it was - the fact of the matter is that we're a consumer electronics 
company. Thu's whal we are, We r re not an IBM or a Compaq and I don't 
believe we ever will be. That was the problem, we lost sight of our roots 
which is home computing. We tried to be a PC manufacturer, delved in 
UNIX and all this stuff which was complete nonsense/ 

Ask Pleasance it Ali is being used as a scapegoat tor all the company's 
problems end he is adamant lhat he rs not: "At the and ot the day, he has 
controlled the company (or several years and he was a very autocratic 
leader. In that respect, the buck slops here. There is nobody else. Let’s 
be honest aboul ll, II tho company had been making millions of dollars in 
prafil, then he’d have claimed all the glory. There's no doubt in my mind 
that he is the person who is responsible/ 



Da old Pltnanf#: Tfi*ro J * 
no doufrr In my mind Us mi 
Air r> trio j»ri«i 
nwfl*iNt for tho 
domiom of Contmodorm 






FE AT U R E 





TJ/rr Me dona!d r mM- AAA Chip dotlgndT. On ffl# tubjfCl 
at Alh "In my dtllffnft tit#, IV* l»V*r Hfllhftf til on * 
pamMi It Htmhdt Ati was standing in front pf • 

but cbitiinp lowanfi Wm, I'd took fht ptfwr vrwr 




> 

CD32, primed for the Christinas '93 market 
As usual, Ihough, finances were so tight only 
1)00,000 machines were built. The engineers 
at Ihe West Chester site believe the comp- 
any could have survived If they had been 
able to produce 400,000. 

Morale in Ihe meantime was at an all-time 
low - people who had survived Ihe summer 
lay oft were packing Iheir bags and leaving 
under their own steam anyway. While Ihe 
CD32 continued to sell relatively welt espe- 
cially in Europe, Commodore's products in 
development were scarce - Ihe CD32’s 
Mpeg module and the A4G00TS OS soft- 
ware that Included 3.1 were the only devel- 
opments lo reach the shelves. Olher hard- 
ware and chip propels were relegated to 
being designed but not built. 

By the time April ‘94 had arrived, work had 
all but ground to a haft, with many employ* 
ees being told by Ihe management lo activ* 
eiy hunt out new jobs. The rumour mill was 
in full swing with lalk of buyouts and compa- 
ny failure. 

Come April 25th and 26th, a majonty of 
Ihe remaining staff were told that they'd been 


On fft* t-ubf+c t of Ali' a handling of 
Commodtrr&: "A hlHfM ddttara ro 
mimia SOO minion in two roars" 



man of 
that 
moment 


laid off. On April 29th, Commodore filed for 
bankruptcy. 

Tha rest of Ihe video lakes Ihe viewer on a 
unique behind-the-scenes look at a crippled 
company. After Ihe final large layoff on the 
26th, the lunch held at Magrittes, the staffs 
favourite diner, bar and hangout, is a scene 
of a group of people upset with the way 


they've been treated but retaining thair 
surprisingly good spirits. 

The consensus round the restaurant at 
that time was that ihe order to sack many of 
the people in ihe video had come directly 
from the president of Commodore, Mehcl 
Ati. Subsequent, there are many colon rfU 
exchanges of massages for the man in case 
he should see The Deathbed Vigil. 

SMASHING TIMES 

Other scenes that stand oul from the 
recounting of employee pranks are ihe; 
rather surprising images of ex-staff smash-! 
ing up a variety of Amiga keyboards Into 
individual pieces via the use of hammers, 
young children and by reversing cars. The 
resentment fell towards upper management 
Is quite ferocious.. 

Take the scene where a Guy Fawkes-like 
dummy of Mshdi Ali is ritually soaked in 
lighter fluid and Ihen set alight to (he accom- 
panying strains of an electric guitar and a 
jeering audience, 

Accusations are levelled at marketing tor 
not promoting fhe Amiga sufficiently, and 


Mshdi Ali, an investmeni banker, was employed at Commodore in 1 956 as a consultant 
front Dillon Reed by Irving Gould, the CEO at Ihe company. After successfully securing 
long-term financing for the Amiga technology with Ihe Prudential, Ali was offered Ihe job ol 
president for the company by Gould, wilh the main focus on sales and marketing. He 
accepted. 

The company head honchos then consisted of Ali, Henry Ruben as head of engineering 
and manufacturing, arid finally Gould himself who over-saw the other two. in 
Jell Porter's words, the director ol new produci developmenl, at the time 
“clearly Mehdi believed he was in charge', In fact, asking Porter about who 
exactly was in charge officially, it becomes apparent lhat no-one was partic- 
ularly sure. 

1 didn'l really know anything about him - Ati was low profile as a consul- 
tant.,.' commented David Pleasance, managing director ol Commodore UK. 

“It wasn't until he took over thal I had any contac! with him and I have lo say 
perhaps I was gullible, but he talked a good story.* 

While sales and marketing, headed by Ali, has always been criticised for 
one ol the mapr factors of the company's demise, Jell Porter offers up 
another reason which he is convinced was the ultimate cause - the 
mis-management ol Commcfore's inventory. 

The first inventory mistake made was with the arrival of the A6D0, Hailed 
by Kelly Somner, the then managing director of C=UK, as the immediate 
successor to the A5flti and lhat the A500 was dead, other Commodore peo- 
ple disagreed. Despite this the A6Q0 was released - the problem was lhat 


the factory didn'l match what marketing had planned. On the 60D's release, Ihey realised 
there was still a large amount of 500s in stock. Subsequently, Ihis stock had to be sold off 
at a reduced price to dear it out of the way, thus making an unhealthy loss. 

Perhaps Commodore could have survived this, muses Porter, but exactly the same 
thing happened next Christmas wilh the arrival ol Ihe A 1200. Jeff Porter believes thal ts 
what killed Commodore ultimately, not safes and marketing. “No company can survive two 
years like lhat in row.'’ 

At present, Ali is under investigation for his actions while at 
Commodore. For those lhat have been following the company's story, 
you’ll know thal Ali and Goutd have been trying to block the recent pint 
decision between Ihe Bahamian and US courts. 

The agreement states lhat he and Gould can be held responsible for 
any misdealings in the company during the 12 monihs previous to Ihe 
bankruptcy instead, of the usual three months under Bahamian law. At the 
time of going to press, the outcome of Ali’a blocking action is yet to be 
resolved. 

Amiga Computing contacted Mehdi Ali at home to give him the chance 
to reply to the comments made in this article. Unlorlunately, he was none 
too keen to answer any of our questions. He asked us lo direct our ques- 
tions through Commodore which would Ihen be passed onto him. Alas, 
whether he likes or not, Mr Ali no longer has any association with (he 
company so this was not possible, 



Ntwhdi AUi TIM Iriumw 

prviidant at 

and the *Udj*Ct ot ftlAfty 

nctiita EJdri i and much 
hittomaaa 



lyimijmiii 

JUNE 1995 












FEATURE 


l|— 





I when they did come op with an idea that 
I worked, upper management wars seen as 
| the principal reason for massing II up, 

, Apparently, in another wasted opportunity, 
I Commodore had worked Out a deal With a 
I Japanese company (or the sale of the Amiga 
I in the land of the rising sun r At ihe lime, the 
Japanese market was seen as a virgin mar- 
feet sitting there ripe for a dominant computer 
I to sweep it up. Apple had made some head' 
[ way and Commodore realised they could 
I achieve a simitar success with the right soft- 
I ware support. According to The Deathbed 
I Vigil video, the deal came down to a tradi- 
I lional meeting between company heads, and 
I Commodore management blew it. Twice. 

Through ail this anger and frustration, Ihe 
I real message ot the video comes through. 
I Computer engineers and prodiigies have 
I always had a reputation for being almost 
I obsessive, working tale hours and sacrificing 
I their social life in the process. The ex- 
I employees Iroly believed in their product, in 
lact judging from this video lha Amiga was 
and still is the Sovp of their life. 

Because of Umis passion for Ihe same goal. 


Ihe bottom line 


if you're expecting a Modern 
Ttmes/Cutting Edge professionalism to 
Deathbed Vtgil, youil be disappointed. 
The music, titles and opening shot at 
the beginning are reminiscent of some 
tacky soft pom flick with subsequent 
footage tike that of a famiiy video. 

Because of the substantial price, 
The Deathbed Vigil And Other Stories 
Ot Digital Angst is worth buying only it 
you are an avid Amiga follower It's 
iooseiy shot and could be edited down 
to an hour’s length or less very easity 
but, for true Amiga fanatics r it's an 
essential purchase and an invaluable 
insight. 

Video Deathbed Vigil 

Price £25.93 

Distributor Almathera 

T*l 01 SI -607 0040 


25 



all the people truly involved with ihe Amiga's 
creation and development also created a 
close-knit com mu oily which can only be 
described as something akin id a family. 

Perhaps this sounds a touch over sanri- 
mental and, well, American {group hug. 
everyone}, but the spirit is refreshingly obvi- 
ous enough and serves as a contrast to Ihe 
more cut-throat business ethics seen in the 
‘80s and ‘’90s. Judging from this video, It's a 
shame that the determination, effort and aut- 
and-oul passion of these people for a 
machine didn't appear to be supported by 
the management at the top with Ihe real 
power.. £& 



Perfection. Excellence. Wtifttn|>a«lonnto 
lover. But once hAvtnfct.istecHliellps of 
excellence, once Itavlngfllvon oneself teltt 
perfection. Iiow dreary and Burdensome 
and filled with aiioinie oro the remainder of 
one's wnkhifc hours trapped In the shite hied 
loc k- step of the merely ordinary, the harely 
acceptable, the Just okay and not a stroke 
better, 

'-Harlan Ellison 


Amiga Computing 


JUNE 1995 


T 


Think about 
the future 


Almost a year ago Jo the day, the long- 
awaited bidding day Is nearly upon us. 
This day is monumenlal to Ihe future of 
the Amiga. On the 2&th April, someone 
will walk away with lha righls to lha 
Amiga technology and the long road lo 
recovery can at Iasi be begun. 

il"s been one hell of a year in the 
machine s history. A year thai was seen 
by Pleasance at the beginning as a 
“small hiatus" has subsequently turned 
into a mounlain. 

But hare's Ihe amazing fact about 
the Amiga - it's still here, alive and 
kicking. There's no doubt thal it's suf- 
fered and given the PC a boost in to ttie 
home market, yet for a computer to last 
so long in financial limbo is seen by 
some as a miracle. 

April SQth is Ihe absolute latest Ihe 
buyout could have occurred on. The 
machine's diminished stocks need refill- 
ing and the Amiga has to be back in full 
circulation for Christmas '95. The ques- 
tion mark at Ihe mom ant is hovering 
over the potential winner with very 
financially successful Escom making 
the surprise move and securing the first 
bona lido bid. 

Insiders believe that the German 
company will win out in the end, but 
there is still competition in the shape of 
the G=UK MBO and CEI in America, 
Pleasance is quick to point out: “It’s like 
buying an antique at an auction. Von 
think you've got if and somebody from 
out of Ihe blue comes in and outbids 
you. We still believe the business Is 
worth more to us because we have an 
existing business ready to go." 

Whoever wins, matters can't really 
get worse in the foreseeable Mure than 
they are already, Mew money and a 
change of philosophy will hopefully get 
Ihe Amiga back into the conscience of 
the computer buying public. 

While 11 Is going to be difficult lo 
convince some of tie third-party devel- 
opers and software houses that the 
machine 3s beck for good, there are 
enough companies, teams and individu- 
als involved already to inject some 
much needed life into the Amiga, 

And of course, 1 here’s Ihe Amiga 
user who^s stood by the machine 
through thick and thin, steadfastly 
refusing to move onto another plaltonn, 
without whom this magazine and other 
publications wouldn't be here today. 

The Amiga is about to reborn. 


45 











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126 Fore Street, Upper Edmonton, London N16 2XA 
Tel: 0181-345-6000 Fax: 0181-345-6868 


LETTERS 


■I— 


[ommodore conundrums 



If I just don't get it. We've all being waiting months now for a solution to the 
Commodore crisis and still nothing has happened. Despite Ihe obvious dangers 
of leaving the Amiga out in the cold for far loo long, I find if worrying that Ihoae 
suntanned lawyers, liquidators and corporate high flyers seem to be oblivious to 
the fact that if this carries on much longer, (here'll bo no business to sell. 

Maybe I'm slating the bleeding obvious but this whole buyout thing, especially with Mehdi 
AJi throwing his sad and rather undeveloped spanner into the works lo cover his tracks, is 
just getting, in a word, pathetic. 

I know big business and legal wranglings are an horrendous nightmare and its intricacies 
require the patience of a saint but, for crying out loud, how long is this back and forth 
situation going to go on for? Does Pleasance really believe he's goi a hope of revitalising 
the Amiga after ail Ihis time? 1 don't think he's got a chance in hall. 

Yours sick of Ihe whole thing, 

M Sturgess „ Bickerstaff 


Were getting more and more letters like this one, slamming the whole legal sc he nan i- 
gans, and patience from dedicated users Is turning to frustration. At the end of the 
day, while everyone knows. Including ourselves and those rather bronzed corporate 
players In the Bahamas, that delay means a less valuable commodity. If there 
are legal problems they have to be dealt with and everyone has to come out of the 
situation happy with what they've gob 

Don't be surprised if some people involved probably don't give a damn about the 
Amiga and its future and just want their money back - that's why the bidding system 
was demanded to make sure that the largest amount of money possible would be 
made on the sale of the Commodore machine. 

While we believe that the Amiga Is some kind of soul mate, judging from ihe letters 
we receive, the boys with the big bucks just see it a a yet another product thal was 
badly handled by its management - In a word, why should they care? 

As cynically as thal sounds though, I do believe that Pleasance and co. could make 
a go of it - it’ll be lough, but if they can find their low-priced market and keep third- 
party developers pumping out products that make the Amiga a most enviable 
machine, the future could be bright. Whoever wins the bidding process has their work 
cut out though. 



As it was defective I telephoned the sup- 
pliers and was told to return it which I did, 
with a covering letter (copy enclosed). I 
telephoned several times to enquire what 
was happening and spoke lo Simon 
Yardley. I have been given all sorts of 
excuses and now they are saying they 
have no record of it having been 
relurned, although it was sent by recor- 


H5 in a moss 

i write to draw your attention lo the fact 
That a company that has advertised in 
your magazine regularly of lale is disrep- 
u table to say the least. The company con- 
cerned is Total Computer Supplies, i 
ordered goods from them in mid January 
and to date have received from them 
nothing other than excuses, broken 
promises and lies. 

After many weeks ol regularly phoning 
and chasing, I eventually began to sus- 
sed that there was something dodgy 
about them. I contacted the Hertfordshire 
Trading Standards Office and learned that 
this company was well known to them for 
tailing to supply goods or return money. I 
nave demanded tor the return of my 
money three times, but to no avail. 

I acknowledge that you cannot be held 
responsible for your advertisers but they 
ag of course discredit your magazine. 

H G Huxley, Stafford 

if you read last month's copy of Amiga 
Computing you will have noticed in the 
news pages lhat we mentioned TCS, 
along with WTS, were raided by the 
police. 

For you this is not exactly good 
news as you are still owed the money 
tor the goods you ordered, and I can 


only suggest you contact the 
Hertfordshire Trading Standards Office 
again to be advised on your position 
financially. 

[ompD complaints 


l answered an advertisement in issue 83 
(February "&5) of your magazine by 
Compo Software Ltd and ordered a mem- 
ory upgrade for an Amiga 600 with clock, I 
senl a cheque for £29.99 on 1 February 
95 and received the item on 2B February, 


UJaq out bath 


Living out in Ihe outback of Australia may seem like a 
slrange place to own an Amiga but I've been using 
my trusty A 1200 for the last couple of years to help 
manage my accounts for my ranch, write letters and 
even lose a few hours playing on classics like 
Frontier. At the moment, I'm considering buying the 
latest Deluxe Painl ancE/gr Photogenics to show some 
of my Aboriginal friends. 

My guess is that In the future computer-based art 
Is going to take off In a huge way and soma of the 
stuff my friends are creating with real materials will 
translate very well onto the computer screen. I'll be 
sanding ihelr siuff out to PD libraries round the world 
□nee they've finished. 

Perhaps you could consider a gallery section In 


ded mail and the Post Office tell me it 
was delivered and signed for on 2 March. 

E have been advised to write to you by 
the Citizens Advice Bureau before I seek 
advice from the Department of Fair 
Trading and the Trading Standards 
Office. I would welcome your comments, 
fir J Christopher, Dorset 

If the facta laid out in your letter are 
190 per cent accurate then Compo 
Software have some serious explain- 
ing to do to yourself and the Trading 


your magazine to show off the highlighls of Amiga- 
created art from around the world, it's a though! 
anyway. 

Keep providing me with the latest info on all things 
Amiga - rl can get mighty lonely out here where 
technology is hardly at the cutting edge, 

Jim Anderson „ Woga Woga. Australia 

it s always good to hear of an individual out 
there who's using the Amiga In the unilkeliest of 
situations. Computer art has already proved pop- 
ular with the public, perhaps not yet in art gal- 
leries but computer-created pictures are a big 
success on the Internet and on compilation CDs. 
It would be interesting to see how Aboriginal art 
Is Influenced by computers, so make sure you 
send us an example of their work when it's done. 

As for the art gallery Idea, I'm afraid to say we 
have no plans at present to Introduce one. 


JUNE 1935 


El 







T E R S 


Standards Office, As any customer 
knows, post-sales care is as vital ^ 
as picking up the best deal. 

There's nothing worse than 
splashing out on something 
only to find the company sim- 
ply turns its back on the cus- 
tomer once the deal is done - 
It's catted un professionalism 
and, for the company, is akin 
to committing commercial sui- 
cide. When are companies « 
going to iearn that if you treat 1 
your punters with a bit respect 
they'll come back and shop with 
you again because they trust you? 

Equal rights 


I'm writing in about my concern for the 
lack of women employed in the computer 
industry and about those who are being 
used by Ihe industry, From my albeit brief 
experiences in the industry, it would seem 
that the whole scene is still geared 
towards 'boys with their toys', leaving the 
gids out bn the cold, 

Meeting some of the users, of comput- 
ers has confronted me with what can only 
ha described as males of the Beavis and 
Bullhead variety at best. I'm by no means 
saying that all computer users are like Ihis 
but it's disconcerting to never see any 
females. 

Another depressing sight are the female 
games reps I’ve mat at shows - I couldn't 
help but wonder il they had been hired for 
their good looks that'll make the male 
games reviewers concentrate on their 
cleavage while absentmindedly giving a 
bad game a- great score. The above does 
sound a little cynical to say the least, but if 


In the line of fire 


, Got i 

r something to say 
through the pages of AC? 

Ezra Surf is our mailman, 
dedica ted to reading your letters 
and selecting the most interesting 
for publication. Drop him a line at: 


the computer industry is to ever really 
grow up then it has to start pulling in 
^ female talent for their personaii- 
“ ties and talents and not simply 
as ‘aye candy' for pubascants. 
Joanne Colburn. Blackpool 


Ezra Surfs Postbag , Amiga Computing 
Adiington Park , Macclesfield SK10 4NP 


Please don't enclose saes as Ezra just 
hasn't got enough paper to reply 
personalty. He might also have to 
shorten your tetters , so don't 
be offended if you end up 
getting the chop 


Il may be a sad fact of life 
| that computers were and 
| still are a predominantly 
male pursuit, but your 
analysis of Ihe kind of peo- 
ple that dominate It Is 
W becoming lass and less 
r obvious as computers attract 
a wider and wider circle of soci- 
e ra moving away from the 
traditional geeky stereotype - Amiga 
Computing has met many of its 
readers and can report that they are 
on the whole fully rounded individuals 
with a healthy curiosity in the future of 
technology end what it can do for 
them. 

As for comments about female 
games reps, I'm sure they would have 
more than Just a couple of strong 
words to say lo you. while some are 
attract! ue/bea utif u l/pretty , they also do 
a fine job of getting products seen in 
the rLghl places and go about their 
business In the utmost professional 
manner. 

There are cases of exploitation out 
there where women are used to sell 
products by standing next to them In 
bikinis so small It makes their eyes 
water, but games reps are hardly in 
the same league. They're doing their 
job just as their male equivalent 
would 

Finally, the industry does need to 
see far more woman taking an active 
role in Its development, but there's a 
nagging part of me that says, for tha 
moment at least, women simply aren’t 
as interested In computers as the male 
species. That will change. It's fust a 
matter of time, 


The right theme 

I am writing in response to the answers I 
have received from Electronic Arts Ltd con- 
earning their game, Theme Park. Before 
you say get rid of your prehistoric A50Q, I 
have spent money upgrading it and find 
ihe&fi wIM not affect the game in any way . 

As you will see from my letter to 
Electronic Arts (enclosed). I have only 
asked if an upgrade is available for my 
setup. The lirsl reply received (by fax) says 
that the game is using the A&00 to the "max- 
imum possible” and they also say “the pack 
is labelled as to the format they apply to’ 
However, the second letter says: 'We hope I 
lhal the future software in development will | 
be able to use the A5QQ hardware better,'’ I 
Now if this is not an admission that Ihe I 
I game is not up to speed then whal is! 

| If you could offer any help it would be I 
appreciated as I seem lo be hilling my head I 
against a brick wall with a company that I 
usually gives good service. 

Nicholas Lloyd Bradford I 

There’s not a lot you can really do in a 
situation like this. While the ASOO version 
may not be up to scratch in every depart- 
ment, the simple fact is that it's been 
produced now and ! can't imagine EA 
reprogramming another version. 

It s sounds horribly cynical and you, 
as the customer, aren’t getting the best 
deal, but the reality is that the big boys 
of computer publishing are setting their 
sights on the Playstation, Saga Saturn 
and Pentium-based hardware that have 
the power to deal with large games , 

At the end of the day you are getting a 
raw deal, so take extreme caution when 
picking up the latest glossy box from the 
software shelves. All we can suggest Is 
you continue to hassle them until they 
offer some kind of compensation as an 
act of good will - unfortunately you 
have no legal lights whatsoever. 


Here I am sitting In that gap created when (he old 
is on its way out and the new is on the way In. 
Under a blare of self proclamation, the CD32 
reared Its CD tray and galloped on to the console 
scene like some kind of pedigree thoroughbred. 

I went lo the shop, I removed several sheets of 
cash from my wallet and gave it over to the sweaty 
salesman. It’s now been nearly two years since Ihe 
'next generation' [oh please, it never really was! I 
was just incredibly gullible back then) console 
landed with a thud, 

What did 1 get lor my money? Port over after 
port over after port over. Where's Doom? Where’s 
a decent platformer? Why do we have second-rate 
companies tike Core Design {Dragonslone - dumb 
and dumber), Team 17 (AT-average-R, Alien 
Breed - lovely Intro but the rest, please!) and 
Millenium {Diggers and Pinkie - dull and duller) 
working on the CD32 and not Id software. Bullfrog 
{anyone for Magic Carpel, Syndicate?), LucasAtfs 
{Tie Fighter), Origin (System Shock) and all the 
olher PC developers? 

Everyone said that the GD32 was capable of 


great things so why haven't I seen anything of Ihe 
qualify l was led to expect? Surely the likes of 
Tiefighter can't be that difficult to do. 

Tim Johnson, Leeds 

You're not happy with the €032 are you? Let’s 
set the record straight. At the time of its release 
the CD32 was ahead of its lime in terms of 
technology - please don't expect it to be on the 
same level as the Playstation or the Saturn. 
That’s heing released In Britain come Autumn 
so there’s been a significantly large period of 
time for better technology to make the CD32 
look like a €64. 

Your point about the mass of port overs is a 
valid one but it's difficult under the circum- 
stances lo point the finger of blame at 
Commodore - they wera made a lot of promi- 
ses by certain software houses which never 
surfaced In reality. As for the ‘second-rate’ 
companies that develop tor the CD32 r our 
reviewers and many of our punters would 
shake their heads in disbelief at your dissatis- 


faction with the quality products that make up 
most ol their releases. 

Finally, please stop comparing a cheap con- 
sole to a massively overpriced computer - the 
reason some of those big companies only 
develop on the PC Is that there is a lot of power 
in Pentium and more importantly, a huge user 
base whose appetite for gaming is Increasing 
month by month. The CD32 and PC are two 
separale Issues and shouldn’t be compared. 

With the buyout about to go through on 20 
April, we could see a reversal in fortunes for 
the Amiga and the CD32. With a new company 
with some cash behind the product, all the 
companies you desperately crave may well 
come winging their back to the Amiga at some 
point. 

In the meantime, If you want to keep an aye 
on what really is worth that money crammed 
into your wallet, keep reading System. We don't 
recommend sub-standard games. 

PS: Syndicate is appearing on the CD32 
courtesy of Mindscape. Happy now? 


m 


EBES 


JUNE 1 9 95 






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2. Good locking high quafety steel constmCtion 

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9. Speaker rokito Dutton, and ext, speaker on button. 

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Stereo speaker version £1 29.95 

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200 w Amiga power packs £69.96 

'Above prices include PSP 


MEMORY CORNER 

Do you remember ttve Checkmate A1500 for the 
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Fax/BBS 01 81 909 3885 Tel 0181 909 2092 





TECHNICAL 


l|- 




What a LlBrsrtM 


i 

m 

,^| I have an Amiga A1200 with a 
. 130Mb hand drive which I use with 
a Microvilec monitor. 

One of my problems is that when 1 install 
one of Ihe Central Licenseware programs 
(Titanic) onto my hard drive, it erases the 
avrerit version of the Diskfonl library from 
re Workbench partition, replacing it with an 
earlier version of the library, 

As a result of this, I cannot toad Ihe 
neellitont program as it apparently requires 
T'e latest version of the Disklont library is it 
possible lt> have both versions of this library 
n the Libs; drawer? If it is, how can it be 
done? 

I also have a problem regardng the Env: 
drawer in the RAM disk. It seems to hold 
various icons and drawers lhal relate to 
programs deleted from my hard drive, All 
my attempts to delete these items have 
tailed miserably. They are deleted momen- 
tarily, but reappear when I boot up again. 
Can anything be done about this. 

Finally, can you please tell me where the 
AmigaGuide icon should reside? ft is cur- 
rently in flam:Env. I ask this because 
AmigaGuide does not always work on my 
computer and I suspect so nothing may be 
messing, or in Ihe wrong place. 

J. Byfm, ©fcndfsr 

^ The installation program for the 
£ Llcenseware game seems pretty 
bad to me. Any installation script 
worth its salt would check lor the ver- 
sion number of a library. In fact, there s 
• simple AmigaDOS command available 
to programmers which can be called to 
find out what version a currently 
installed library file is. Strangely enough 
«t s called Version, and you simply pass 
d the name of a library file and ii can 
return information on what version it is. 

If the currently installed library is a 
later version than the one about to be 
installed, the copying process is simply 
skipped (simple huh?), 1 suggest you 
rename your latest DiskfonL library file, 
then install the program. Next, delete the 
newly installed Diskfont.library file and 
rename the original file back to its origi- 
nal name. Hopefully, it will work with the 
later version. 

Those mysterious icons and drawers 
in your RAM drive are probably being 
created at boot up time. Some programs 
alter Ihe startup-sequence or yser-Stad- 
up flies during installation so they can 
function properly. Alternatively, they 
often place an executable program in 
the WBStartup drawer which pretty 
much does the same thing. 

Check out the WBStartup drawer for 
such programs, and also browse 
through your startup-sequence and 
user-startup files In the Si drawer, for 
any commands which are creating 
these items and simply delete them. 



The dispells r of despair, the —i 
light at the end of the darh - 
tunnel. Ves it's the MS - 
pages in time to saue ail you - 
anguished Rmiga owners in - 
need of help - 


more lightuiaue 



I am very Interested in 30 anima- 
tion and have been using the 
Persistence Of Vision shareware 


rendering package for some lime now. I 
have been following your reports and 
reviews on the Lightwave scene with great 
interest and a large amount of envy. 

By all accounts, it's a stunning 3D tool 
which can produce astounding results with 
relative ease. Happy days are here though 
and I find myself with enough cash to 
finally splash out on this g neat software, 

I have an Amiga A1200 currently fitted 
with a memory upgrade board {no acceler- 
ator or Floating Point Unit}, Will I need to 
buy another more powerful board and if so, 
what do you suggest? 

K. Saunders, Perth, Australia 


^ Lightwave can run on machines 
With Of Without floating point 
* processors thanks to the 
two sets of programs which come as 
standard. 

Obviously, the speed of Lightwave 
increases dramatically If you have a FPU 
so if you can afford one, I suggest you 
gel a new upgrade board. There are 
many boards out there, so I will give you 
a description of what you need to be able 
to use Lightwave at a reasonable level. 
First off, you will need a minimum of 8Mb 
to do anything useful with Lightwave. 



AMIGA COMPUTING ADVICE SERVICE 


Many RAM boards also feature the 
ability to add an FPU to the board, 
typically running at 40 or SOMhz, 

tf you opt for a CPU accelerator card, 
be sure to gel one which features a 
60030 with MMU facilities. MMU stands 
for Memory Management Unit, MMU 
boards allow you to use virtual memory 
utilities Such as Glgamem which let you 
use space on your herd drive as actual 
RAM, 

Obviously, this is very useful when 
you start to run out of real memory but 
can’t arford to buy SIMMs. Hemember, 
though, that things will slow down once 
you run out of real memory and 
Lightwave has to resort to virtual 
memory. 

Be warned - there are reports of some 
upgrade boards which cause problems 
with the PCMCIA slob Check with your 
supplier for any reports of such prob- 
lems with the board. There are many 


[flown on up 


® For two years now, I have been using the 
Persistence Of Vision {POV> raylracing 
program to create 3D graphics, it Is a very 
difficult program to get to grips with and is 
not very intuitive. 

1 am now in a position to spend up to 6500 on my 
A40CK3 and really want to buy either Imagine 3 or 
Lightwave. However. I'm not sure which would be 
the besl ehoice. 

Obviousty. in terms of price, Imagine 3.1 is 
cheaper, but I would rather spend that much more 
on Lightwave H it Is worth it. My main interest is ifl 
creating animations and hopefully recording them 
to video. So. in your opinion which do you think is 
the best of the two products? 

P Lyon . Somerset 



I would go with Lightwave. It is much 
J more powerful and easy to use when 
P it comes to animation and video out- 
put support. Also, Lightwave is soon to 
be updated with the imminent release of ver- 
sion 4, and will include Inverse Kinematics, 
which makes the creation of realistic motion 
much easier, plus many more procedural tex- 
tures to make your objects look ultra real. 

Imagine 3 may be cheaper but Lightwave 
version 4 will be a much more ‘future proof' 
investment due to its modularity- This means 
you will be able to add extra features to it as 
you grow via third-party software h p lug-ins. 1 

I therefore strongly suggest you wait and 
save up the extra £300 or so lor Lightwave, 


i g a Compvl 


JUNE 1995 


. 






■y — |HBiiim 


Do you have a problem? Do you sometimes 
y% j^L find yourself poised over your Amiga 
with axe in hand, spouting profanity at the 
r stubborn refusal of your Amiga software or 

JDp-A"^ hardware to behave properly? 

Welt, calm down and swap the axe for pen 
and paper, jot down your problems, along 
with a thorough description of your Amiga 
setup, and send it off to Amiga Computing Advice Service, IDG 
Media, Media House, Adlinglon Park, Macclesfield 5K1Q 4NP. 


CD-ROMs appearing containing textures, 
surfaces and hundreds of objects for 
Lightwave and other 3D programs. Also, 
when you start to create really big anima- 
tions, you're going to need a lot of hard 
disk space. 

A 1200 owners can now access the 
wonderful world of CD-ROM thanks to 
products like Squirrel from HiSoft. These 
fit to the PCMCIA slots and allow you to 
connect up to seven SCSI devices, so 
you don't want a board that prevents you 
from using these devices. Also, you will 
Inevitably reach the point where your ani- 
mations will require lots of hard disk 
space, and SCSI devices are very fast and 
available In capacities measured in 
Gigabytes (that's 1000Mb), Ideal for really 
big and juicy animations. 


Hom 

questions? 


Unsteadi] and insane 


Please help to preserve my sanity. 


ifi I have acquired a very cheap (but 
' still working) IBM Vega monitor 
model 8513. This,. I hoped, would provide a 
greatly improved picture for my A120C which 
currently uses an ancient domestic 14 Inch 
TV. 

Unfortunately, in spite of spending many 
hours trying all possible monitor configura- 
tions available on the A 1200. 1 am unable to 


Faultij memory 


fUaHiplan misery 


l have an Amiga 500 Plus fitted with GVP HD8 hard disk. For some time I 
-r have been using Ihe Maxiplan 4 spreadsheet supplied wilh your March '93 


copy of Amiga Computing, which up until recently has worked fine, 

However, a fault has developed. Attempts lo load Maxiplan onto the hard drive will, 
after double-clicking on the Maxi plan icon, show the message “Error I need explode 
library V4 +.” 

This also occurs HI run (he spreadsheel using the floppy disks with the hard drive 
running. However, as I accidentally found out, If 1 run Maxiplan from the floppy disk, with 
the autoboot of the hard drive switched off and The game switch turned on, Maxi plan 
works correctly. 

The problem may have started when I made a botched attempt to load Maxiplan on to 
a hard drive. Could you please help me with this problem. Jargon free if possible as 1 
am fairly new to computing and getting uncomfortably close to the old and wnnkly stage. 
Thank you very much for your excellent magazine that I look forward lo each month , 

L Jones, Surrey 


, Your problem is caused by the fact that your hard drive seems to have 
either an earlier version of ihe Ex pi ode -library or most likely doesn’t 


have It at ail in the Libs: drawer. 

You need to copy Ihe Explode, library file from the Maxi plan CoverDtsk 
Libs: drawer to the same drawer on your hard drive. If you can’t see the Libs: 
drawer, select Show all files from the Window menu on Workbench. Once done, I 
think you will find that Maxiplan will work correctly. 


produce a steady picture. Could you please 
either tell me which settings I should be 
using, or put me out or my misery and tell 
me lo 'bin' the IBM monitor 

D Townsend, Nottingham 


I'm afraid I couldn't find any 

i ; Information on the monitor in 
question, so lot me continue on 
a few assumptions. First of all, I 
would guess the monitor is a standard 
PC one capable of VGA screen modes. 

The first question is, how have you 
connected it to your Amiga? I presume 
you have a suitable Amiga-lo-VGA 
adapter in to which the 15-pin plug of the 
IBM monitor is connected. 

It not, and you have done a bit of DIY 
wiring, 1 suggest you get hold of a proper 
adapter and try it with that. You’re going 
to need one anyway when you eventually 
get a monitor to improve your picture, 
should the IBM one succumb to the bin’ 
scenario. Next, you need to make sure 


you have Ihe appropriate monitor driver 
tiles in your Devs drawer in order to gel 
the correct screen modes working, I sug- 
gest you copy the VGAOnly and DblPAL 
files from the Monitor drawer in the 
Storage directory to the Monitor drawer 
in the Devs directory. 

Reboot your Amiga and check the 
Screen Mode utility. You should find the 
DblPAL screenmode choices present. 
VGAOnly doesn’t provide any screen 
mode choices but seems to sit in the 
background providing VGA compatibly 
- well, that's my theory anyway. If any- 
one knows exactly what VGAOnly does 
write In and tell us ail. 

If the IBM monitor is Indeed capable 
of at least standard VGA modes, thr 
should work. If not, It may be that 
in their infinite wisdom, IBM have 
decided to go their own way In terms of 
monitors and you will probably have to 
make your way to the nearest rubbish 
repository. 


I! 


A couple of months ago I bought a Wizard 
— 4Mb RAM board, from the moment I 


installed it I started to have problems with 
lots of my programs, npf just games but serious 
ones as well. My machine (an A 1200 wilh 60Mb 
hard drive) now ailher crashes, showing a software 
failure message 8G040Q04, the program freezes 
up, or the mouse locks. 

Some of my games will not toad and behave 
erratically. I'm told This is quite olten The case 
when a RAM board is fitted, and most boards give 
problems. Is this true? 

I removed the board last week and have had no 
problems since. The trouble now Is that I've had to 
re-lnstall ihe cur-down version of Wordsworth 3-1 
and some of my newest games need more than 
2Mb of memory. 

What can I do next? Is If possible the board la 
faulty, although h seems lo be working some of the 


Time? I'm told that Instead of removing the board I 
could get a program which would, in effect, cancel 
the board when I'm having problems. Have you 
heard of this program? 

P Bardon, West Yorkshire 


fY t can think of only three valid reasons 
^ why a RAM board may intermittently 
cause lock-up problems. The first is 
that boards fitted with an FPU may pose prob- 
lems for certain software. This is why many 
boards have a jumper which can be used to 
disable the FPU. 

Another problem can stem from the fact that 
the trapdoor connector which you plug your 
board Into is poorly designed with no guides. 
This means that sloppily-designed boards 
cart easily skew or move while being 
connected, meaning some of the electrical 


connections aren't in proper contact when you 
switch on. 

The last reason is that it is indeed faulty, it 
could be any component on the board which 
may be faulty but I would guess that the RAM 
chips are the culprit. These are very prone lo 
static damage, so be sure to either wear an 
anti-static wrist strap while handling the board, 
or at least discharge yourself (of static that is) 
by touching something earthed like a radiator 
(preferably one that isn't volcanically hot at the 
time). 

As for being told your problems are common 
with RAM boards, welt frankly that sounds like 
the sort of thing an uninformed sales person 
would say to avoid the hassle of correcting a 
problem. 1 have used marry boards from simple 
RAM upgrades up to CPU accelerators and I 
find the majority of them work tine 


CE 


JUNE 1995 


52 






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g Viper - I 28MHz 

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Viper Co-processors 


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50MHz FPU (pga} .£100 

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Viper -2 40MHz EC 

PLCC only. FPU upio 40MHz 

Bare Board .,.£199.95 
4MB Viper . . . .£329.95 
SMB Viper . . . .£469.95 

Viper Options 

SCSI-II Adaptor £79 

4MB SIMM ..£139 

SMB SIMM . £299 

Other SIMMS . , . .£POA 


VIPER 68030 ■ | POWER 1208 ■ 


68030 40MHz RC or 50MHz RC 
with MMU, RAM upto 128MB f 
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Bare 40MHz £229.00 

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50MHz-4MB £399.00 

S0MHZ-8MB ...... £5 1 9.00 


* A1 200 RAM board 

* PCMCIA friendly 

* Uses 1 x 32 SIMM 

* Amiga Format Gold award 

* F^xpand upto 8MB 



2MB . . £1 39.00 

4MB II 89.00 

smb £329.00 



XL I.76MB^|H 

The XL Drive 1.76MB measures half 
the height of a standard external 
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drive and no case cutting is required. 

EXTERNAL ,.£59,95 

INTERNAL ,..*.£55,95 

A400Q 1NT. .£55.95 

POWER DRIVE ■ 

The Power Drive now includes Blitz 
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Floppy Expander allows you to 
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to 50%. Other features include: Anti- 
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and Blitz Compatible feature. 

EXTERNAL .£49.95 

CYCLONE S/W ONLY , ,£ I 0.00 

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Our internal drives use the same drive 
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complete compatibility. 


PC 88 1 AS 00 ......... .£30.95 

PC882 A200O £30.95 

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AH products have a 12 month warranty unl**S otherwise specified 
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GRAPHICS 


If— 




professional use. Even if you don't want 10 use 
the house and furniture as they stand, they 
offer a good starting point for your own 
designs. However, from looking at the illustra- 
tions In the manual, most of the furniture has. 
several uses. The Gothic Mansion set comes 
with five scenes with increasing levels cl detail. 
The mansion has two different sets of windows 
and doors, one of which is designed to open 
and dose. In addition, there is some furniture 
included with this set, for example basic 
kitchen furniture such as a cooker and cabi- 
nets. e fridge and chopping block. The- only 
thing I thought was slightly lacking was the 
absence of any wallpaper, leaving the walls 
throughout the house drab and off-white. 

In conclusion then, these two sets ol objects 
are an excellent buy for someone who's get- 
ting a bit fed up with the endless poor-quality 
clones of spaceships from famous TV pro- 
grams or films, and the furniture should find a 
lot of use in normal, everyday scenes. If, when 
Earthquake Productions & Publishing need to 
reprint the manual, they take a closer took at 
the spelling of the descriptions and include the 
various objects' filenames, then all my 
reservations will disappear. 


SVSIEm ESSEIIIlflLS 


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10 Mb 


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Overall 


Product: Gothic Mansion & Gothic 
Furniture Lightwave Object Sets 
Price : $99 

Supplier: Earthquake Productions 
& Publishing 1335 1 Foothill 
Boulevard, Fontana, CA 92335, 
USA 

Tel: 0101 909 899 WOO 




ION 


hen ever anyone menlions the word 
gothic', we in England always think 
of gargoyles and tombs and fey, 
sad young people who wear clothes of 
■ny colour as long as ifs black and took about 
as healthy as a six week corpse. But there is 
a different interpretation o! the word gothic in 
the States, where they are referring to a peri- 
od roughly around the last half of the 19th 
century. This evokes an image of wooden 
nouses painted white, with solid, heavy lumT 
tore inside, and this is exactly what these 
obf&ct sets are for. 

When you open the packages you wiM see 
a sal of three disks for the Gothic Mansion 
and five for the furniture objects. Both sets of 
objects use the standard Commodore installer 
and ask to be put into the lw:3d directory 
After a painless installation process you are 


UJhat is a tolit? 


I should warn you now not to be disap- 
pointed with the presentation of these two 
sets, It's an unimportant detail, perhaps, 
but I do think that the obviously talented 
creator of these objects should have spent 
a little more lime on final presentation (and 
with a dictionary) before sending them out, 
On the most trivial level there are glar- 
ing spelling mislakes in the manual which, 
although it neatly shows the top, front and 
Side elevations of each model, doesn't fist 
them with their given filenames, but a 
description instead. The scenes prw»ded 
also have problems of the “Can't find...' 
nature, which are readily resolved, but 
annoying. 


ready to begin using the objects. The objects 
in both sets are very well thought out and 
convincingly detailed, with lo-res versions- tor 
people lacking memory. 

In fact, memory turns out to he the bone of 
contention far those objects. I have 18Mb of 
ram, but even so I wasn't able to load any of 
the example scenes In the Gothic Furniture 
set. and 1 had to judiciously prune away 
objects from the lo-nes version of the Gothic 
Mansion which wouldn't be seen from my 
chosen camera angle because although I had 
enough memory to load in atl 90.000 points 
and 70,000 odd polygons, I didn't have 
enough to then render the scene I had set up. 

Once I had reduced the scene down to 
about 50,000 polygons I could then render ft, 
but Lightwave has no delete button on the 
layout screen so. as you can imagine, it was a 
case of hitting the down arrow to choose the 
next object, waiting to see which one it was, 
going into the object menu, hilling clear 
object, waiting for Lightwave's database to be 
rebuilt, going back out to the layout and 
repeating the whole process again. 

I had to do this about 60 or so times and 
was definitely wishing I had an 060 card to 
speed this review up a bit. The picture of the 
Gothic Mansion was rendered at 640 x 460 
with low anti-aliasing and took roughly iwo 
hours on my A3000. The one of the bedroom 
look about 20 minutes at 320 x 240 with low 
anti-aliasing. 

The furniture set has 26 example scenes, 
all with nice lighting, good default camera 
angles and a choice of lo-res or hi-res 
objects. For owners of Ihe companion set 
there are scene Mies which use the wall 
objects from Gothic Mansion. Even using the 
lo-res versions will still require more than the 
average UK Amiga owner has at his disposal. 

But these sets aren't for your average 
Amiga user anyway - they are definitely for 


Tfilfhilfy dmommt md. 


™ Mir Y tpMOtOUM 


Uirtual estate 


Frank fiord takes a gander at — 
some new abject sets — 
far lightmue 













_ 


ir 



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Horae Raring Predictor 
3636 M A S H 

Similar To Antoars Green 

3635 ( AB) MORE MAGIC WS EXTRAS 

Fonts Icons 3, Backdrop s Etc 

3634 EAGLE FLAYER V154C 

Superb MLitilomnat Mod Playerl 

3633 MUG SAMPLES »6 

Drum kit #3 

3632 MUG SAMPLES #4 
Brass A Woodwind 


3631 OCTAMED 6 MIDI 
Complete Tutorial Q* 

3630 MULTITOOL I IV21 
Excellent DOPUS acne 
3629 NEW UTILS #10 
Anotner Large Wadge Of Wifi 

3623 BASIC ELECTRICS VI .0 
Rase Electronics THorial 
X3027 (AB) MYSTIC DEMO 
"impossible Possibility 

3626 TRSI ANHALONIUM LEWINS 
Superb AGA Demo From Red Sector 
3625 ROBS HOT GAMES #12 
More Lovely Hrt Stash! 

3624 MUSIC UTILS 

Another Collection Of Great Utils 

X3623 BUTZBLANKER V2.5a AGA 

Requires MUI V2.3 To Run I 

3622 ACCOUNT MANAGER VI 1 

Requires MUI V22+ 6 Disk 3419 

3621 TWIN EXPRESS & CD32 RAD 

Seme Games Onto Disk Instead Of RAM 

3620 FILER V3.33 

Another Superb DQPUB Clone. 

3619PENGO DEMO 

Superb Pengo Clonal 

361 & FINDING THE TRUTH 3 

UFO Disfemagazine. 

3617 ROBS HOT STASH #35 
Always Red Hoi New Utils 
3616 ROBS HOT STASH #34 
Another Superb Utils Comp 
3615 (ABCD) CHARLEY CAT 11 
'Gardening Oaf 2.5MB Anim 
3614 TURBOCAT 
Shareware Cat Disk Maker 
3613 TRI LEMMA V5.0 
Barmy But Graal Puzzle Game! 

3612 THIRD DIMENSION #11 
3D Cons Kit Disk Mag 
3611 1 AS) CYBERGAMES 
Excellent Beat Em Up l 
3610 JUMP'EM 
Bouncing Skill i Puzzle Game 
3609 INFECTION 
Exeilent Puzzle Game 
360B DEMON VI .01 
Patience Type Card Game 
3607 FLOWERS CARDSET 
Fgr Klondike 1,2 or 3 
3006 PHOTO CD CARDSET 
For Klondike 1.2 or 3 


3605 BARTENDER VI. 1 
Superb Cocktail Database 1 
3604 BEGINNERS GUIDE TO WBB 
Handy, Easy Tutorial f or WB3 
36 03 GFX UTILS & ICONS 
Includes Icontods Etc. 

3602 NEW UTILS #9 
Cdlecson Of Useful Utils 
3601 NEW UTILS#S 
Incudes VCheckerS 52 
3000 (AB) FINDING THE TRUTH 
Disks 1 A 2 About Aliens £ UFO. 

3599 ROBS HOT STASH #33 
Stacks More Superb UUts! 

3593 PRETTY WOMAN CARDSET 
For Klondi'ke AGA 
3937 FINAL WRAPPER V3,0 
includes Loads Of Macros Tggl 
3596 DELUXE GAlAGA V25 
Mega Mega Mega Gam el 
3595 PUCMAN 
Arcade Perfect Fa-cman! 

3694 PARNET HD« 

Tha All New Fernet! 

3593 LEAGUE SOCCER CARDS Vi .1 
Soccer Cards Game, 

X3592 JPEG AGA V2.1 

Best AGA Jpeg Uewer 

3591 COIN MANIA PREVIEW 

Playable Puzzle Game 

3990 (AB ) HOLIDAYS 

Tutorial On Good Photography 

3569 (AB j PHOTO TECHNIQUES 

Good Photo Tutorial 

3588 IMAGEDESK VI . 7 

Create Thumbnail Pics 

35&7 DOING V3 

Thing On A Sprmg Clona 

3566 ROBS HOT STASH #32 

Indudes BJC6Q0 Drivers I 

3585 NEW UTILS #7 

More Bits X Bats 

3584 RGBS HOT STASH #31 

Another Hot utils Collodion 

3563 AGA SPECCY EM VI ,6b 

includes A Few Games Tool 

3582 NEW UTILS #6 

Mare Uplo Date Utils 

35S1 INTERNET UTILS 

todude* IRC Chat Client 

3560 (AB) PAGESTREAM 3F UPDATE 

Updates To 3F From 3D 


AMIGA CD ROM'S 


'W 

ILLUSIONS 30 £9.99 
Hundreds Of Random Stereograph 
PictLres Complete With The Ulila 
You Need To Create Them 1 

THE LIGHT WORKS £39.99 
"THj Superb Collection Of imegtoe, 

l cinema4D& Reflections Objecte 
’lU&SE j:tnd Te)(lLiries Mainly From Tobias 
MV Ricnterl Uttariy Storming Stuff! 

m. 

SPECCY SENSATIONS £14.09 
Full Of Nostrtgic Speecy Gurnee 
Complete With Emutalbrs For 
Both Amiga % PC! 


AMlNET 6! 1 MflrtSh 1995 £14.99 
This Release Certains Over 
440MB Of NEW Date Including 
Over 1000 Game&t ance No, -41 


LSD COMPENDIUM VOL 2 £19.99 
Sequel TO The Well Received 
LSD CD. improved Menu. More 
AGA Stuff. Online Degnader Etc. 

A 4*^\ AM INET SET [4 CDs! £ 29 99 
iJIrV Am inets 1 to 4 , Recom pHed With 

ray NO Dupiitation 1 This Set Even 

, includes NEW Aminat DATA! 

MM 

ANIMATION CD [Double) £19,99 
2 CD's Containing A Plelhora Of 
Superb Amiga Animations Even 
Indudes Convened PC Anlmsl 

m 

3D ARENA £24.99 
imagine Ughtwave S. Reai aO 
Objects Sitore From The 24 Bit 
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SUPER CD ROMS AT SUPER PRICES) 


£ 9 3 
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£143# 

£ 9H 

£14 m 

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CD ROM PRICE MATCH 

WE WILL DO OUR BEST TO MATCH 
OR EVEN BEAT ANY CD ADVERTISED 
ELSEWHERE. ALL ORDERS SENT 

SAME DAY 1st CLASS POST 


THE 


D1SKZINE T 

ISSUE 8 NOW IN STOCK 


17 BIT COLLECTION 17W Of Our Disk* From 1 To 2300 
17 BIT CONTINUATION More Library DIe*£ From 2301 To 2B00I 
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AMOS PO CD Invaluable For Amos Usere Source Coda Etc. 

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BG! NET Decemba- l994.Ammel internet Arofivesl 
B.C MODS 8 6FX CoHedipn of Thousands or Mods 4 Scund Samples £ 9 3 
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CDPD 4 Fred Fish From 891 To 1000, C++ Archives & Mutfi M-ore! 

DEMO CD Oder Amiga Demos For Collectors 
DENH3I CD II A Liltte More Up To Date. But Sulk Oily For Cdtoctors 
DESK TOP VIDEO Superb DTP CD Includes Forts, Qlps, Put ttcl 
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GIFS GALORE CD 5000 GIF Pictures From Over 40 Categorise 
GOLDFISH CD' Fred Fish 1 To 1000 Archived AND Reedy To Run 
GOLDFISH 2 Atfielher DoiiMe CD Containing Earthing Afler F 1000. 
HOTTEST 4 PD SOFTS Latest Library CD 
IMAGINE CD TOP Notch Cotleeflon Of Obtecls, Backgrounds Eto 
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NETWORK CD Conned CD 32 To Any Other Amig a (Requres Cable) 
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PRO FONTS CD Adobe. CG Fonts 8 Stacks Cl Clipart 
RAYTRACING VOL 1 Excellent Cdlec&on Of Goodies For imagine 
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TOWN OF TUNES 1 000 Hand Selected Music Mods With PI oyere Etc £19.9 
ULTSM EDI A VOL 1 Textures, Sounds Pictures Etc For Multim ed a £14 3 

ULTIMEOA VOL 2 More Multimedia Accessories 8 Resources *. 1 * » 

WEIRD SCIENCE FONTS CG, IFF. PCX. JWBE Etc j 1 1 

WEI RO SCI ENCE CLIPAR T EPS . I MG. IF F. Pageseitff Etc £ 6 a 


£29 99 
|£149» 
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m 


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___ 




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r £ 9.1 
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£ 9 S3 


hen you've been squirreling graphics 
, I away all over your hard drive, 
whether rendered or drawn, or you 
mm a CD lull of images for use in presenta- 
■p or 3D projects, keeping track of the 
Iptors can be a pain. The situation is made 
mt worse by the habit some CD developers 
mm at calling their files 'grtori32.gif' or some 
■4* indecipherable naming convention, 
M it can quickly become Impossible to 
•member which image is which. 

One answer proposed by US company 
ocu$ GbR is graphicRecalf, a database sys- 
pn designed to make housekeeping tasks a 
Be easier. In essence, Ihe program consists 
I fairly simple database which, when cou- 
lo a copy of AOPro 2.0 or above, is 
t of storing an image bank in the form 
I mnt-pics or Thumbnails.' 

The user, with more piccies than memory 
ows, need only scan a directory of Tiles and 
wi the program to get cracking on them, then 
*i back and watt for ADPro to chum its way 
[•rough them and create up to 16 images per 
diabase page. On AGA machines, the result 
* a 256-cotour representation □( the directory 
I makes it that much easier to spot the 
[•i yog want 

I ffs easy enough to create a database. Jusl 
Mtect ihe New Database option from the pco- 
pim'a Project menu, use the file requestor to 
•elect which files to include, then hit the 
Process button. 

If ADPro Isn’t already running, the package 
«■ fire it up and use it to process Each ifnags 
ind create a thumbnail version which is 
saved in a database file on the hard drive. 
These don't overwrite Ihe original files and 
trey aren’t appended to them, so there's no 
irony about losing or corrupting images . 

The file requester approach means It is 
easy tq select just the GIFs or the Jpegs, then 
buid separate databases for each. When the 
databases are examined using the package's 
nwwscneen, more than one can be loaded at 
once which avoids the hassle of loading and 
•xamining several in turn. 

If the user wants to view an image at full 
tee, a right mouse button-click will call up a 
viewer program such as View or PPShow, but 
tie package isn't restricted to static images. 



rhumbrtflfll jrnifgui ata a graat way to Thm cuii«n Hi* matt** A * 

OT 0 * rtiaa graphic til#*, but only 4G4 u»n jpifek fob la mraat# a* many taparata 
Mill flfrf th* dimplay am colourful » thf> dalalu*** am tha war rapuiram 


Both MfD modulo* and IFF moond 


ptaymd back wmfng graphic Rec-Ati 


Smallest picture 


sham 


Steuie Hennedg looks at graphkRecall, a 
mini-pit uieiuer and graphical database 


1 


Animations can be catalogued, as can MED 
modules and sound samples. 

The program is aiso capable of working 
directly with the Video Toaster and VLab 
hardware to create thumbnails directly from a 
source. For example, the VLab ADPro loader 
will be brought into play and the image in the 
VLab buffer processed to create an image so 
that video tapes can be catalogued in -graphi- 
cal form withoul choking your hard drive with 
large 24-bit full-screen grab®. 

FULL SUITE 

DCTV images are handled through a menu 
toggle option SO that Ihe OOtour thumbnail is a 
video image rather than the 16-colour raw 
DCTV image stored in the hardware's grab- 
ber, giving graphicRecail a more or less full 
suite of Ihe most popular Amiga video periph- 
erals. Support for the VLab Airllnk remote 


animations, and external hardware, it is clear 
tirat the programmers have pur a bit of thought 
into the package’s practical application. My 
biggest concern ts that graphicRecail relies far 
too heavily on ADPro for Import and export of 
images and (or creating thumbnails. 

Had Ihe designers mads the program more 
self contained, such as ihe shareware equiva- 
lents found on Ihe PC, rt would have been an 
unmissable buy for the graphics fan. As it is, 
the low price and ease of use makes it well 
worth a look to any owner of ADPro 2-0 gr 
above. £3 


Focus Gbr’s internet address which offers 
a home page and program Info/ 
screenshots etc is: 


http ://www. I ill .comMouiev 


















— 




_ 





White Knight Tedmolo 

THE PROFESSIONAL /\-i QOH GOOQOI 

AMIGA SPECIALISTS “ u 1 O £.£.<>£. I 

SUPPORTING SERIOUS USERS 9.30am -6pm Monday - Friday 

PO BOX 38, WARE, HERTS, SGI 1 1TX FAX 01920 522302 



1 1* suvtwv n chd* 

Gnt. M7T V»,lrh 



AUU PRICK INCLUDE. VAT 


A1200 ACCELERATORS A4000 ACCELERATORS 


GVP At 230 Performance Series li 

Two SIMM Slot* i GVP’ s 4 or 16Mb only). 
Clock, Optional 68882 FPU And SCSI Port 

WITH 40MHZ EC030,4Mb RAM E 299 
40MHz, 4Mb RAM & FPU £ 300 
50MHz 030, 4Mb RAM £ 41 9 

50MHz, 4Mb RAM & FPU E 500 
Additional 4Mb SIMM for A1 23041 £ 195 

GVP A1291 SCSI l/F for A1 230 II E 59 

VIPER 68030 By Power Computing 

One SIMM Slot {Industry Standard, 72 pin), 
Clock, Optional 68882 FPU And SCSI-2 Port 

Various Versions 28,33,40 & 50MHz with or 
without MMU are available FROM £ 129 

Please call for full specitieati on & prices 


monitors 

PHILIPS CM8833-II 14" PAL RGB, Y/C & 
Composite Input (0.38 dot pitch, Stereo} £ 239 

MICROVITEC CUB- SCAM 1438 14" 

(Multi-sync, 0.ZB dot pitch. No Sound} £ 295 

MICROVITEC AUTOSCAN 2038 20 M 

( Multi-sync . 0.31 dot pitch. With CMS) £ 1 1 75 


Worn bench/ Klch start 
3.1 Upgrade Kits 

Rom(s). Disks p Manuals & Fitting Instructions 

Asoo/soo-t-/ isoo/iooo £ 89*95 
A 1200/3000/4 000 £ 99,95 


NETWORKING 

AMIGANET Ethernet for A2/3/4000 £ 249 
ARIADNE Ethernet for A2/3/4000 £ 199 
l-CARD PCMCIA Ethernet - A1200 £ 249 

Network Software Available On Request 

Eg, BNLAN DF5, ENVOY. TCP/TP, NOVELL, PECNET 


CPU s & FPU s 

68881 20MHz PGA £ 24 68682 25MHz PGA £ 39 

68852 33MHz PGA £ 89 68882 50MHz PGA £ B9 
88882 25MHz PLCC - For A4CQC/03Q etc. £ 69 

68882 33MHz PLCC - For A40WV0M etc. £ 79 

68882 4CMHz PLCC - For A40CKV030 etc. £ 119 

68048 25MHz - For Upgrading A4Q0Q-LC040 £ 165 

68030 25MHz with MMU (PGA Style) £ 5& 

68030 33MHz with MMU (PGA Style) £ 89 

68030 50MHz with MMU (PGA Style) £ 109 


CYBERSTDRM 
50MHz 68060 

Accelerator For The Amiga 4000 
RUNNING AT OVER 80 MIPS ! 

Only £ 995 

Full SpuuiJiculion Slit tl Available 

40MHz 68040 Version £ 765 
040 Version w/o CPU £ 449 
Fast SCSI-il Controller £ 175 
I/O Module (SCSI-11, Ethernet 
& 2Mbit Serial port) £ 375 


BLIZZARD 4030 TURBO 50MHz 68030 + 
MMU. Opt. FPU (For A3000/4000) £ 209 

COMMODORE A3640 Card, 25MHz 68040 
(As Fitted tn Amiga 4000-040) S/H £419 


WARP ENGINE 2B/33/40MHZ 6BG40 
4 x 72Pin SIMM Slots for upto 128Mb RAM 
Built in FAST SCSl-ll DMA Interface 
23MHz Version (With 68040/25) 

40MHz Version (With 68040/40) 


LIGHTWAVE 3D V3.5 £449 
Amiga & PC Version 4 Due Soon 
Expected Price £ 695 + VAT. Buy V3.5 
now, upgrade to V4 and SAVE E££E 5 s 

LIGHTWAVE TUTORIAL VIDEOS 

Five Available - £ 49 each / £ 199 set 


AUDIO PRODUCTS 


8 Track, 16- Bit, DAT Quality, Direct lo Disk 
Recording. Timecoded Cuelist. Can be used 
with Bars & Pipes Professional, the PAR etc 
I Till Spix ifk'jitinii Shed Avaihihle 

£999 

4 Track, 16 'Bit, Direct lo 
Disk Recording. With Samplitude Software , 
Ideal for Vlab Y/C’s IFR, or the Vlab Motion 


£ 349 


HARD DRIVES 
Bare SCSI 

350 MB SCSI 3.5" £ 199 
540 MB SCSI2 3.5" £ 289 
1.0 GB SCSI2 3.5" £649 
4Gb Micropolis AV SCSI2 
7200rpm, 9ms, 1Mb £1699 

Seagate 

BARRACUDA 

2.1Gb £ 999 
4.2Gb £ 1499 

A4000 IDE 

420 MB IDE 3.5" £159 

540 MB IDE 3.5" £ 209 

730 MB IDE 3.5" E 229 
850 MB IDE 3.5" £ 259 

1 .08 GB IDE 3.5“ £ 339 

1 .28 GB IDE 3.5" £ 359 

DRIVES FOR PAR 

Micropolis 221 7A £899 


FAST SCSl-ll 
CONTROLLER 

FASTLANE Z3 

+ Upto 256Mb RAM (A4000) 

Now Only £ 295 


MEMORY SIMM'S 


32MB SIMM-32 

£1099 

16MB SIMM-32 

E 575 

8MB SIMM-32 

£ 315 

4MB SIMM-32 

£ 150 

2MB SIMM-32 

£ 85 

1MB SIMM-32 

£ 29 

GVP SIMM-32's 

4MB 

£ 195 


EDIT CONTROLLER 
The KRP TE530' 

Uses 'Burned In’ Timecode. Controls 
Upto 5 Machines. RCTC compatible, 
SMPTE. GPI Trigger. LANC / 
Panasonic / RS232 etc. Shot Lisls, 
Mixer control, Audio cues, synchronised 
audio dubbing. Upgradable to a parallel 
control industrial machines RS422, 

From £ 549 

Call For Full Specifications 








24BTT GRAPHICS CARDS 

AMIGA 3000 & 4000 ONLY 

CYBERVISION 64 ultra fast 

64-BJT, Zorro III, 1280x1024 -2Mb £ 319 
4Mb, Version of CYBERVISION 64 E 399 

RETINA BLTZ3 Zorro III, - 1 Mb £ 459 
RETINA BLTZ3 Zorro III, - 4Mb £ 599 
AMIGA 1500/2000/3000/4000 

PICCOLO 5064 ALPINE 64-BIT 

RTG card 2Mb, Zorro ll/llt Switching £ 295 
4Mb. Version of PfCCOLG SD64 E 345 

PICASSO II 2Mb with TVPaint Jr. £ 295 
RETINA 2Mb with VD Paint. £ 365 

REWV\ 4Mb with VD Paint. £ 465 

OPALVISION Gall For Latest Information 


GENLOCKS 

a/P 5-Loch External Composite & 
S-VHS / HiB unit. S/W Controlled £ £65 

HAMA 292 Externa! Composite & 

S-VHS / Hi a unit, RGB correction etc, £ 279 

HAMA 290 External Composite & 

S-VHS / HIS unit. RGB correction, Picture 
Enhancement, Fade to Black, Keyhole. £ 679 

52 VIDEOCENTERYCl E 579 
52 GENESYS VIDEOCENTER t 929 
52 VIDEOCENTER PLUS VC2 £1 1 39 
52 VIOEOCENTER VC3 From £1399 

Full Details Of HAMA & G2 Items Available Or Request 


REMOVABLE DRIVES 

SYQUEST 

88MB SCSI I NT. 5,25" DRIVE E 279 

88MB REMOVABLE CARTRIDGE £ 59 
105MB SCSI INT, 3.5" Jt 1" DRIVE £ 255 
105MB SCSI EXTERNAL DRIVE £ 399 
105MB REMOVABLE CARTRIDGE £49 
270MB SCSI INT, 3.5“ x 1“ DRIVE £ 415 
270MB SCSI EXTERNAL DRIVE £ 569 
270MB REMOVABLE CARTRIDGE £ 59 
Syquest Drives Supplied With A Cartridge 

MAGNETO OPTJCAU 

IBM 230MB SCSI INTERNAL £ 669 
IBM 230MB SCSI EXTERNAL £ 765 
BOX OF 5 230MB MO DISKS £ 179 
SINGLE 230MB MO DISK E 39 

DAT TAPE BACKUP 

4MM SCSI DAT - 2Gb, Internal £ 729 
4MM SCSI DAT - 4Gb, Internal £ 799 
8MM Exabyte DAT - 3.5 / 7Gb, Int, £ 1199 

CD ROM DRIVES 

TOSHIBA XMS201B SCSI-2 (tat), 3.4 x 
Speed, Multi-Session (Tray Load) £ 179 

PANASONIC CR533S SCSI-2 (Ext,), 2 x 
Speed, Multi-Session (Caddy Load) £195 
POWER Ext. A 1200 with Squirrel l/F £ 199 


MPEG DECODER 

Zorro II 

card. Play MPEG bits reams 
Irom hard disk or CD Can 
be controlled from SCALA 
MM30Q 6 MM40G- includes 
encoding software. £ 599 


EMPLANT 

AMC/PC EMULATOR 
Basic Version £ 245 

SCSI or AppleTalk £295 
Deluxe (Both) £ 339 

A4 SCANNERS 

EPSON GT-6500 SOOCtpi, 
24Bit with sfw & Cable £ 699 
EPSON GT-ftOOG 800dpi, 
24Bit with s/w & Cable £ 989 


NEWSSERVICES 

We now offer a number of 
services to Amiga users - 
RENDERING frames from 
Lightwave, Real or Imagine 
OUTPUT frames U> video 
tape (VHS/S VHS/Beta SP) 
PICTURE Format Conversion 
(MAC/PC/AM1GA/SG1 etc) 
NON-LINEAR EDITING 
(VHS/S-VHS/BctaSPetc,) 
DATA TRANSLATION 
(Syquest, MO. DAT, QIC etc.) 


SPECIALISTS 

WE OFFER SERVICE, AND 
AFTER-SALES BACKUP THAT 
IS SECOND TO NONE 

DEMONSTRATIONS 

DEMONSTRATIONS OF GUR 
HIGH END SYSTEMS CAN BE 
MADE fl Y PRIOR A RR ANGEMENT. 

DELIVERY CHARGES 
Express Small £ 6 
Medium £ 7 

For large items, please calk 


SURCHARGE 

If ordering with ACCESS or VISA 
there l& a 2,5% eureherge, 

Np surcharge for DELTA, 
CONNECT or SWITCH. 


HOWTO ORDER 

HAVE YOUR CARD DETAILS 
READY, AND CALL 

01920 822321 

9.30 - 6 Monday - Friday 

BY POST 

CALLFIB'ST TQ-VEBIE C 
PR ICE AND A V AIL I6I LITY , 
BEFORE SENDING YOUR 
ORDER TO 

"WHITE KNIGHT 
TECHNOLOGY", 
P.O. BOX 38, WARE, 
HERTS. SG11 1TX 









Soother hotch-potch of 
the top-natch, with your 
financially challenged 
host Bane tusich 



sector 


bli 


i s 1 write this 1 am full ol the joys of 
t spring. The clocks went forward 
f last night, everybody is noticeably 
more cheery and Fm just happy lo be 
alive. On lop of il all,, like a highly appall- 
ing chocolate flake sluek invitingly alop 
an ice cream comet, came a refreshingly 


impressive pile of PD products. So with- 
out further ado r lei's take a leisurely stroll 


down affordable avenue... 


Pro-Gamble 3.1 

Programmed by: All Prior 

Available from: Ali Prior 

With the seemingly endless stream of 
extremely similar National Lottery predic- 
tion programs, it was a pleasani change to 
come across a horse racing prediction 
package, especially one as easy to use 




UlDfhbenth Games 3.5 

Programmed by: Various 

Available from: Your Choice 
Disk No. GA 571 

For a long time I've been searching for a 
decent workbench-friendly version ol 
Tetris, and on this disk, among numerous 
other gems, I've finally found it. It was 
hiding among versions of Columns. IS 
(one of those sliding puzzle things). 
Boulderdash, Ping Pong and many more 
window-based lovelies, but I spotted it. 
And since ihen, IVe hardly gel any work 


done at all- There's literally hours worth 
hugely enjoyable distraction on offer he 
with a total of 14 games included. Six of 
best, including WBTetris. are by a cl- 
eaned Marat Fayzullin and share sim 
interfaces and features. This is one of 



Krtotf back thorn* ot 1 A* Hrandata 

Vi Gmmm t r *tam wfth Pto(l Peng 



JniJorttly W#|* Oirf (ha pofiibiAliai 
with Ww ftv-CUmfata U*"’* prmdictor 

and attractively presented as Pro-Gamble 
2. Entering race details is a straightfor- 
ward process and involves simply keying 
in form ratings Irom a newspaper. The 
program will then work out whether betting 
on a particular race looks worthwhile and 
will recommend a horse to back, Details 
are then saved to disk - come back to the 
program next lime and you will be asked 
how Ihe horses performed. 

II is also possible lo calculate returns on 
each way bels through a totally indepen- 
dent section ol the program, a feature that 
does appear to be lacking in other racing 
prediction programs and could save the 
punier soma lengthy calculations. 

The keyboard-driven interface is beauti- 
fully easy lo work with and features such 
as the program’s ability to fill in a race- 
course name when you’ve only entered 
the first couple of letters add to Ihe profes- 
sional feel of the product. How il performs 
in practice remains to be seen, but given 
that horse racing is a far better bel than 
purchasing a National Lottery ticket, it’s 
the sort of program that could appeal lo 
many people. 

A free demo is available from the author 
as is the full version which costs a 
few pounds. It might also be interesting 
to keep an eye out for All's neat 
production, because it’s going lo be - 
wait for it - a National Lottery prediction 
program? 


lemming Warfare 

Produced, by: Fulura 

Available from: Freestyle PD (£1.50 

Technically stunning it may not be. but 
and wacky are certainty words which < 
justifiably be applied to Lemming War 
In a nutshell, this is a demo lean 
lemmings killing one another in se 1 
different ways. 

There are lemmings shooting one an 
with rocket launchers, lemmings dro[ 
bombs on one another, lemmings trigg 
traps, and all sorts of other peculiar g 
on. The graphics might nol be loo he 
there's enough humour In this animati 
sustain interest, and It s enjoyable en 
the first couple of times through. Jusl 
expect anything too deep- or too sens 



Gti * *9 whpf h*pp*n* to lAf* (HWH- Unto 
L*mmtog noat t boys and girt*... 



Eumrytt, Ing you'** *V*f lad to do to a 

Lomming but didn't haw thm cltaoom to 


(Tlarh's PD Compilation 

Produced by: Mark McViefcers 

Available from: Mark McVickers (£1. 

A selection of decent utilities and gam- 
included on I his first compilation d 
what will apparently become a series. 



Amiga Computing 


JUNE 1995 




r compilations of small but highly 
i games I’ve seen on the Amiga 
I definitely recommended. The prolan 
» « that once you've go! Ihese on your 
I dove it becomes rather hand getting 
31 useful done. 



1 

L aA 

a- 31 


V fUlArt I'm ah»fi badflltf l£flfl>tful* - (fw 
« VCHldll bf ratrfi on ffw 


essential bul a good deal more entertaining 
is Super Obfite radon (originally reviewed in 
AC81), a slick Pang dona. 

Tired of blasting asteroids and need to 
play sound samples direct from disk? Mo 
problem, give the job lo DSound. High 
speed disk copier and formatter 
SuperDuper 3 also makes an appearance 
In among this veritable pel pourri of 
programs. 

Among the best of ths rest is Croak, a 
good version of FrdggEr. In fact, of Ihe It 
programs on the disk, there's only one 
that's really poor (Egyptian Run). Long 
time Amiga owners may well own a few of 
these programs already, but even so 
there's probably something on this disk for 
everybody. 


fflosaic M 

Slideshow 


[ > 4~ 

♦ f 

C 

if 

i 

# # * 





Produced by: Exceed 

Available from: 
Freestyle PD (£1.50) 


w one out each month. ReOrg 2, a disk 
miser lhat speeds up disk accessing 
erably and prevents fragmentation of 
drive, and DiskSalv 2, which is unsur- 
ngly a disk salvaging program, should 
m everybody's collection. Slightly less 


What is there about Mosaic 
that sets it apart from 
numerous other AGA 
slideshows? Mol a vast amount, 1 
must admit, The music's typically 
forgettable and the pictures are nol 
especially original either 
Fortunately, Ihe standard of artwork 
throughout is quile high and the presenta- 
tion is slick and professional, so you’re not 
left with the feeling of total indifference that 
so many slideshows produce. About hall 
the pictures on the disk are AGA only, and 
not surprisingly these are the best in terms 
of image quality. Highlights include a 
colourful space scene plus a gun -toting 
chicken. 


e Ultimate Huis Uolume E 


Programmed by: Andy Gibson 

Available from: FI Licenceware 
Disk NO- FI -065 (2 disks, £4 99) 


back - and this time Ihera's more of it, Infinitely 
j of it. In fact, because now il is possible to create 
:r own question banks, These can even be sold for 
'□fit, so there's a good chance that in Ihe coming 
nths a large number of data disks will be produced 
enterprising Amiga owners. 

The first of the Iwo disks contains the quiz game 



fi-bwndJnp hm wTrfi fh* Ulllmflt Dull 


itself and detailed instructions of how to create data 
disks. The second disk contains a bank of questions 
on Pop Music created by the author, and spanning a 
wide range of music. 

i had considered myself to know a little about this 
topic (as I suppose everybody does), but l confess to 
being totally baffled by a good proportion of the 
leasers. Which American singer had their UK hi! with 
Way Down Yonder In Mew Orleans? Which Claimed 
song reached number 65 in the charts in 1983? 
Fortunately, there's a one in three chance of guessing 
the correct answer, which is Just as well because you 
have a maximum of three credits. Thankfully, on The 
main menu, as well as the option lo play with even 
fewer credits, there is Ihe facility to turn off Ihe timer 
which otherwise further pressurises the perplexed 
player, 

The documentation seems lo suggest SQC ques- 
tions can be crammed onto each data disk, so with 
ihe possibility of numerous new disks on the way this 
l-s one game you should never tire of. it also has edu- 
cational possibilities, as students could create ques- 
tion banks to test their knowledge of topics and 
use them as revision aids. Bearing in mind that 
Student Aid 2 [reviewed a few months back) costs 
about five times as much as The Ultimate Quiz 
Volume 2 , the latter starts to look like an attractive 
proposition. 


PD and SHAREWARE 


in- 


uring it on down... 



Calling alt PD libraries and individuals with 
absolutely any program, whatever its pur- 
pose, which you consider worthy of review, 
Whether it will be freely distributable public 
domain, shareware or licenceware, if you 
feel it's of sufficient quality to me nil cover- 
age then stick il in a jiffy bag or padded 
envelope and send it in with all haste. I 
promise i'll at teas! look at your work, 
Please clearly label the disk,, and include a 
cover letter Supplying 0 description of the 
disk contents, price and some basic 
instructions. The address to send the disks 
to is: 


Dave Cusick 
PD submissions 
Amiga Computing 
Media House 
Adlfngton Park 
Macctestteid SK10 4NP 


UTILITY 


of the month 


Din of fho fmpromwiv* 
pJctur** from Mumfc 


ImaggStudia E 


Programmed by: Andy and 
Graham Dean 

Available Irom: Demo from PD libranes, 
new registered versions from the authors 


Admittedly it is only a matter of months 
since the first incarnation of ImageSludio 
came under scrutiny in these very pages. 



A iirMflen of (he hilun-pKlrttf Hooting 
motoetor* avmitabto in tmngmStttdie 2 



.D.i.nuLrm — 

•*» 1BK 


IMI 


hl,mf 

lil-E Kr-H kill tha, ij»* rtnrii 

V '!■ d* prrt »i 14 in kill lb Kf 1b> 

icrlBt li m Ihr, sipi urn* tartl- 


i 

mfffHi ot 


1 



CH 10 at IAw rupptimd AHmUU UiTpIt CM jfultft 
you through lAftia of IrttOtfoStUdto'M oftoc t* 


EE 


JUNE 1995 


ED 







PD and SHAREWARE 


► 

In that time, however, Image Stud to has 
shifted copies by the cartload, as an 
extremely powerful and affordable alterna- 
tive to commercial image processing 
packages. 

The Americans say r It It ain't broke don't 
Hx it", and understandably the authors have 
net meddled with the winning formula which 
combines outstanding operational speed 
with an easy-to-use Intuition interface. The 
program still runs on a 1Mb machine by 
employing a hard drive as virtual memory, 
and still supports a huge range of image hie 
formats. 

Bui ImageStudio 2 contains large chunks 
of code which have been completely rewrit- 
ten, resulting in significant speed increases, 
As a result, ImageStudio is now capable of 
outperforming commercial offerings, such as 
imageFX and Phologenics. in some areas - 
for instance, on an A 1200 a 24-bit image 
can be converted to 256 colours in 51 sec- 
onds, while ImageFX takes 78 seconds, In 
File reading and writing operations it leaves 
ihe opposition standing. 

Another major change is the inclusion ot 
AResot support- A selection of example 
scripts are included and crealing new scripts 
couldn't be easier, meaning batch file pro- 
cessing and arduous processing operations 
can be fully automated. Among other useful 
new features are an on-line AmigaGuide 
help facility and a Workbench Applcon 
which automatically loads into ImageStudio 


The Absolute Beginners Guide to Workbench 10 [Uulume U 

Produced by: Steve Bye 

Available from: FI Licence ware 

This AmigaGuide file contains detailed descriptions of 
the funclions of Ihe Workbench 3 menus, designed lo 
demystify the system for newcomers who have under- 
standably been completely confused by the 
Workbench 3 User's Guide bundled with AGA 
machines, Certain parts of the guide have accompany- 
ing pictures to illustrate the processes involved. This is 
an excellent guide and with more volumes promised, 
each covering a different aspect of Ihe workbench, the 
prayers of (hose baffled by snapshotting and Irash 
emptying appear lo have been answered. 

Also included on the disk are a pair of PD utilities. 

Filemaster la a simple directory manager capable of 
performing a variety of useful features such as moving, 
copying and deleting files, displaying pictures and play- 
ing music modules. It's hardly a Directory Opus, but it's 
a good utility for beginners. Quickgrabber is a screen, 
grabber, a useful program to have knocking around 
although it's hardly essenlial for the Amiga newcomer. 



files which are dropped on il. As with the 
original version, ImageStudio 2 is share- 
ware, although there is a public domain 
demonstration version available which is 
only capable of loading pictures of up to 
250x250 pixels. People who registered 
version one can upgrade simply by 
Installing this demo and ihen selecting the 
'create keyfile’ menu option, which checks 


the version one executable and unlocks H 
ihe disabled features in ImageStudio 2. If I 
you haven't registered yet, there's never ■ 
been a better time lo do so. As a top qual- I 
ily image processor which is easily caps- I 
ble of holding Its own against the best on I 
the market, lor just a tennar ImageStudio P 
2 is an absolute bargain and comes ■ 
strongly recommended . £I*f ■ 


Baring World 

Programmed by; Michael Pralt 

Available from: Michael Pratt {£1 or 
Disk+SAE) 

This competent overhead driving simulation 
has you travelling the world taking part in 
races in 20 countries, each with its own 
track with differing characteristics. Drivers 
have to contend with conditions as diverse 
as dry desert tracks in Australia and icy 
reads in Alaska. 

One or two players can participate in |hg 
action which fakes place on a scrolling 
track around four times the screen size. Set 
a course record and you'll be able to enter 
your name and have it saved for posterity. 
And, erm, that's about it to be honest. 

Still, deoenl graphics and a high stan- 
dard of presentaiion throughout add con- 
side rab le visual appeal, In the audio 
department there's nothing special to shoul 
about, but what's there is inoffensive 
enough. It's perfectly playable and good Tun 
with a Iriend, but in one player mode it is 
slightly tacking in variety. The track designs 
could do with a little more imagination to 
sustain interest. 

Overall, Racing World is polished 
enough bul is just missing that indefinable 
something to sei it apart from ihe crowd. 
Thai said, this is certainly not a bad effort - 
In the world of PD racing games it might not 
make the podium, bul it deserves lo finish 
in the points. 




■ London, can 
W tuait? 

Graham and Andy Dean 
14 Fielding Avenue. Poynton. 
Cheshire SKI 2 1YX 

FI Lieeneeware 
31 Wellington Road. Exeter. Devon 
EX29DU 

{Tel; 01392 493500) 

Freestyle PD 
106 Woodside Way. Short Heath, 
Willenhall. West Midlands WV12 5-NH 
(Tel: 01922 71 0985) 

Mark McVickers 
07 Braes View, Denny, Stirlingshire. 
Scotland FK6 5NG 

Michael Pratt 
10 Rivers Road. Yeovil, Somerset 
BA21 5RJ 

Alt Prior 

10 Lovell Park Heights, Little London, 
Leeds L57 1DP 

Your Choice 
39 Lambton Road, Chcrlton. 
Manchester M21 0ZJ 
(TeL 0151 861 8994) 


JUNE 1995 










h 

\h Th* 


tl 3, 



i locks I 
□ 2. If ft 
never I 
j qual- D 
cap a- W 
BSl DO ft 


Studio H 
tunes I 



an 


von 


lh< 

5NH 


lira. 


sel 


id on. 


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FEATURE 


III- 


■ ll-r fdfl > 
MH. I',1 : 

.rnym-Klin 


y now, you’d have had to haws 
boon completely du! oft from the 
world not to have noticed that the 
World Wide Web (hereon known as the 
Web) has been growing at a rate bigger 
exponential. However, you may still 
be wondering along the lines of “Yes, but 
how do I gel involved and publish on the 
Web?" in which case I his article should 
answer your question. 

The World Wide Web uses a standard 
language called HTML to transfer its 
hypertext data around the net - this is 
fhort lor Hyper Text Markup Language. 
HTML is a subset of SGML (that's 
Standard General Markup Language) and 
was brought into being by CERW h where 
they also play with panicle accelerators 
and other expensive toys. 

The Web is basically a huge example of 
Client/server computing: Multiple clients 
can be furnished by one server. There are 
many different clients lhat can be used to 
interpret the data sent to ihem by the ser- 
ver, and ihe Amiga has an excellent one. 
The most popular client has to be Mosaic, 
which has already been described as the 
Internet's kilter application and with good 
reason - the use of Ihe Web rose by 
300,000 per cent in 19&3 and is still rising. 

AMosaie is a port from Ihe NCSA 
Mosaic package, originally found in the 
4 NJX world with X Window systems, The 
beauty of ihis package is that it will run 
with practically any protocol slack (such as 
AmiTCP qr DNet) seamlessly, meaning 
you can use AMosaie on an ethemet net- 
work or via your diatup SLIP/PPP Jink from 
a service provider. 

On the other side of things, publishing 
Web data means you need a server to lis- 
ten for requests for pages lo be sent. 
Again. NCSA's HTTPdaemon has been 
ported across lo the Amiga, but before you 
start rushing tor your copy of httpd, decide 


k '.I-, MSIXI 





dirk lines delues deeper in to — i 
the Internet and digs nut a — 
method of getting gnur tent - 
published an the World Wide Web — 


ITIind qour 



The original NCSA for X, upon 


if you really want your Amiga constantly 
connected - just imagine the phone bills! 

The only currenl way to gel Web space 
is to pay a provider to store your data for 
you and this is slowly coming down in cost, 
Alternatively, if you're at an academic 
establishment you may just be able to per- 
suade the powers that be to attach your 
pages to Ihe WWW. 

HTML is simply standard ASCII text, as 
produced by any half-decent text editor, 
with embedded commands (called lags) 
that allow all sorts of fancy things to hap- 
pen to your text, such as include graphics, 
change the font, embolden things and link 
to other resources on the Web when 
viewed through a Web browser. 

WORDS AND PICTURES 

To edit your HTML, you'll need a text 
editor, ED on your workbench disks will do. 
though my favourite is VIM which can be 
found on Aminet, like all the files listed 
below. Graphics can be included in your 
documents tog, and for best compatibility 
these really should be in GIF format. A 
conversion program to produce GIF files is 
therefore essential, There are plenty out 
there to do this but for shareware, I'd rec- 
ommend imagestudio as found on Aminet. 
You'll also need the GIF datatype: As 
AMosaie uses datatypes you'll need OS 
3.0 or belter to get in lined images, too. 
Jpeg files are common as well, so you'll 
need ihe Jpeg datatype and some IFF to 
Jpeg converters should: you want to 
produce your own. 

A nice tool lo ai d HTML com position is 
called HTML-Heaven from Paul 
Kolenbrander, This 1$ a program which 
interfaces to any ARexx compatible editor 
(like ED) and allows tag entry lo be 
replaced with a single click of the mouse. 
Finally, you'll need AMosaie along with 
MUi 2 or above. 

Now you're fooled up. let's lake a peek 
a! what HTML is. As mentioned previously, 
WWW pages are made up of HTML, which 
is just ASCII text with embedded com- 
mands called tags, Tags for HTML are 
embedded in between less than and 
greater than signs (<») and control the 
appearance of the document on screen. 


language 


the best m 
to Mip a 
stole is to think stout tan 
mu oiill lai| things out and 
then start uniting. This keeps 
o feel to prllMate ninth 
should be acieptuble il wu'oe 
thought obit it 


Some require switching off after their use- 
fulness is finished, for example the title of 
a document is set by <>TITLE> and the 
end of the title is designated by 
<>f¥ITLE>. 

All Web pages should be enclosed in an 
outer lag showing that Ihey're HTML. For 
this, Ihe oHTML> lag is used as Ihe first 
element of your document, wilh <>/HTML> 
at the end. On some browsers this is not 
necessary, bul for future compatibility It 
really should be included. 

Web pages currently have two sections 
within them, these being the header and 
body section, The header of your page 
tells your browser about the title of Ihe 
document as it appears in document title 
(surprisingly) and other data such as the 
absolute path for this document. This is 
enclosed In <>HEAD> and <>/HEAD> 
tags. Inside the head, you'll waul to give 
your document a title, an example being 
otiTLE^Home brewing for the hard of 
thinkingo/TlTLE>. 

Next comes the body of the text, and 
this is where il all happens. The <>BGDY> 
and o/BODY> tags should be used to 
define Ihe start and end. Inside here all 













— Ill 


FEATURE 


pain for some things. To get around this, a 
paragraph break is Inserted into the text 
using <>P>. This is an HTML tag that does 
not have lo be turned off as it merely spec- 
ifies a break, not a paragraph. Similarly, 
the <>BR> tag forces a line break in your 
text but does not insert a blank line like 
<>P> does. 

For text formatting, HTML doesn't allow 
you to specify explicitly the name of the 
font and size of font to use, but has a 
range of predefined styles. For headings 
there are five levels of strength, ranging 
from <>H1> to <>H5>, all of which must 
be turned off with <>/Hn> when finished. 

Sold and Italicised text are also avail- 
able in more than one way. HTML defines 
logical styles as well as physical, so for 
bold text either <>STRONG> or «r>B> can 
be used, Italics has the same strangeness, 
with either <>GiT£> or <>l> being used, 

To insert an in-line image into your text, 
the tag <>IMG n> is used, with n being 
either one or many sub-tags. The most 
important one is $RC="filename" where 
filename Is the name of the file lo use. 
This brings up the important topic of rela- 
tive filenames: To go back a directory, you 
must use the T NIX \J otherwise some sys- 
tems will interpret 7 as the equivalent of 
on the Amiga - I e. the root directory For 
HTML, the directory separator remains Y, 
though. 

DEFINING 

The other two important tags that can be 
defined inside <>IMG> are ALlGN=pos lo 
align the text following the Image with 
either the top, middle or bottom of the pic- 
ture (with, pps being TOP, MIDDLE or 
BOTTOM), and ALT^Text", where text is 
the text that will appear on a non-graphical 
Web browser, such as Lynx. Note that the 
inline graphics files have to be in GIF 
format to be decoded by ail viewers. 

Mosaic supports various formats for 
lists, too. The most common are the 
ordered, unordered, and definition list. 
Ordered lists are started with the oOb 
tag, have the entries preceded by <>LI> 
(with no <>/LI> tag) and the list is finished 
with c>/OL>, An ordered list is a list that 
has a number preceding all list entries. 

Unordered lists are exactly the same, 
with <»UL> and <>/UL> replacing the 


References on the Web 

To start looking for Information on writing good HTML, by the following 
URLs: 

A Beginner’s Guide to HTML - http://www, ncsa.uiuc.edu/de 
mowebvhtml-pri mer.html 

HTML Design Notebook - http://www.hal.com/~oonnolty/drafts/hfrrl- 
design.html 

Style Guide for Online Hypertext - http://Www.w3.org/hypertext/WW 
W/Provider.^le/Overviaw.html 

HyperText Markup Language (HTML): Working and Background 
Materials - http://www.w3.qfg/hypertexl/WWW/MarkUp/ktari^Up,html 

These are just stalling points! There are plenty of links to take from them 
but be warned , you could be there for a long time, 



<>0L> and < 3 >/GL> along with bullets 
replacing the numbers. Definition lists allow 
a definition title followed by a description of 
thal title to be listed. <>DL> starts the 
process off, <>DT> defines the definition 
title and «DD> describes the definition 
linked to that title. <>/DL> turns off the list 
and as before, there is no need to use 
<>/DT> or o/DD?- at (he end of the Wes or 
definitions, 

The anchor lag allows points inside a 
document lo be labelled and for links to 
other URLs (uniform resource locations) to 
be made. To define a label inside a docu- 
ment, <>A NAME^nameV is used, and HI 
leave you lo guess what replaces name. 

The interesting bit is making links: This is 
done by <>A HREF= H url">, where URL is 
either a full URL (such as 
http://agora. Ieeds.ac.uk/csznml/lntro/autho r 
,htmr> or relative, such as ,,/beer.htmL 
The elements then make the fink follow, 
and the lin k command is dosed with <>iA>. 

A URL does not have to be an HTML 
document - it could be a picture, sound file, 
postscript file, an FTP link, GOPHER link or 
many more. There are many, many more 
tags but these are the ones thal are used 
the most. 

So far, so good. You know what makes 
up HTML, but what makes good HTML? 
Despite the fact that HTML tries lo set a 
style for things such as paragraph format- 
ting, it is very easy to make ugly HTML 
documents. 

The best way to develop a style is to 
think about how you will lay things out and 
then slart writing. This keeps a feel lo your 
Web site which should be acceptable if 
you've thought about It. Always give some 
sort of reference for your documents. Every 
document should really be signed using the 
o-ADDRESS> tag wilh your name, e-mail 
address and the last modification date 
inside it - then people know who to praise 
or blame, 

A problem when developing on the 
Amiga is file name capitalisation. While the 
Amiga wilt take a file originally called 


'AcHomepage.htmr and access it as! 
'acHomePage.HTMLL 'NIX will not. This® 
is not an issue if using the Amiga to servt I 
information, but as most people will b*l 
relying on a service provider who proba-l 
bty installs the pages on a ‘nix box. 1 1 
suddenly becomes one, In short, check all 
capitalisations or simply use lower case 1 
for file names and upper casa for directs- 1 
ries (or whatever takes your fancy - the I 
point is, stick tp it). 

So then, you now want to publish Itiese I 
pages you've written on your trusty! 
Amiga, checked with AMasaic and found! 
to be good. Discounting the dedicated,! 
constantly dialed-tip connection as far tool 
expensive, whal else is there? 

PROVIDERS 

The two most common providers who I 
allow WWW storage are Demon, who will 
soon be giving subscribers limited WWW! 
space free, and Cityscape, who give sub- 1 
scribers 500Kb free. Demon charge £25 1 
per mcnfh for up to 5Mb of space, where- 1 
as Cityscape charge what appears to 
a more reasonable £60 per Mb tor *1 
year's storage. 

You now know how and why to writ* I 
good HTML and how to get your minor! 
works of art on the net. It you can justify I 
any cost involved, then go to It! There'*! 
plenty more you can do that hasn't been I 
covered here, such as forms and scripts, I 
or running executables using the cgu! 
Whan AMosaic 1.3 is available and sup- 1 
ports FORMS, perhaps it’ll be wortril 
another article. £3§ 


Useful addresses 

Cityscape - Tat: 01223 566950, e-mal 
sales ©cityscape.co.uk, URL http://ww* 
ci1ysc3pe.co.uk/ 

Demon - Tel: Ot01-371 1334, e-me 
salas@demon.co.uk, URL http://www 
demon.co.uk/ 


EC 


m 


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FEAT U RE 


— ii 


-wfl 


hen history looks back on the '90s, ft se^ms likely that one of the key 
' themes ol the decade wilt be the revolution to information. Driven by 
_ technological advancements and greater public access to computers, the 
impact of this change is being felt try almost everyone. 

Of course, the burgeoning Internet has [usUliabty grabbed the limelight when 
it’s come to discussions about the information superhighway. An equally impor- 
tant development in bringing Information into the living room, however, has been 
the ability to store vast resources of data on portable media. In this respect. CD- 
ROM is hard to beat. Amiga users can already benefit tiom an ever-growing supply 
of utility, picture and sound collections, with each CD capable of holding the equiv- 
alent of over 700 floppy disks. With the potential for impressive multimedia applica- 
tions that this storage capacity provides, any self-respecting Amiga owner should 


not flwl ude themselves from th is digital resource. 

Thankfully, there are two pieces ol good news. The first is that Hi-Soft's Squirrel 
SCSI device (reviewed in last month’s Issue) makes all those flash CD drives aimed 
at PCs and Macs available lor the average Amiga owner. The second bit of good 
news is that Amiga Computing has decided to give you the run down on the latest, 
fastest drives you can get tor your money. Whether you want dual, quad or a 
multichanger. the choice Is yours. 


Pioneer DRfH-BD'iH 


H you just have to have the best of all worlds, the Pioneer 604 featuring 
'Quadraspin' technology is bound to catch your eye. An ultra-last quad 
speed drive and six disc multi-changer rolled into one, this is arguably the 
ultimate peripheral your Amiga could hope to bo graced with. 

Surprisingly, the method of loading the tJiscs seems less advanced com- 
pared lo the one used by the Nakamichi, Discs are placed into a cartridge 
or magazine 
upside down , a 
peculiarity that la 
easily forgotten 
at first, Further- 
more. if you 
need to move 
the drive the 
magazine must 
be taken out 
otherwise there's 
a risk of damag- 
ing the optical 
head 

Otherwise . 
however, the 
604 was peer- 
less within the 
group. A transfer 
rate of 614 kilo- 
bytes a second can radically out down the tome it takes to run searches, 
which could be beneficial if it was set up lor users ol a BBS. 

Using Ihe 604 as part of a SCSI chain could hardly be simpler thanks to 
the inclusion of swilchable active termination. Basically, this means that if 
you want the chain to have the Pioneer at the end. termination should be 
switched on, but otherwise It should be switched off. This may not sound 
like much, but it realty could 
save some people a lot of 
messing, and the push-but- 
ton switch to altar the unit ID 
number should prove equally 
convenient. 

Naturally, Ihis speed and 
flexibility is going lo cost a 
fair bit extra, but the G04’s 
asking price still seems vary 
steep in comparison to its 
rivals. 

It’s a remarkable piece of 
equipment, but only a Sysop 
with heavy CD access needs 
should even consider buying 
it. 


Amiga Computing 


JUNE 1995 


The bottom line 


Product: Pioneer G04X 
Price : £1280 
Supplier: Pioneer 
Tel: 01753 789789 


Ease of use 

7 

1 implementation 

9 

Value for money 

_5 

Ouni-Jltl 

7 




Duelling 

8s [8-8881 grows in popularity the price of — 
ultra-speedy driues is plummeting faster than — 
a dead shydiuer. Careth tofthouse tests sin of — 
the best in the ultimate SfSI showdown — 



Hitachi [DH-19505 


II would be natural to expect that with a big name like Hitachi wa'd be reviewing 
another superfast, stale of Ihe art piece of technology. Strangely, however, when 
we asked; for a quad- speed drive to review we were told that Hitachi have still ra* 
developed any, 

Instead, they sent us a dual speeder that looked dated when we first saw it nin» 
months ago and looks even more so now. For a start the disc is loaded in a caddy, 
a fact which most users will find irritating in comparison with Ihe more modem iray 
loader. 

It’s well made but consumes almost as much deskspace as the Fiona* 
multi-changer, which is not too impressive for a single disc drive. What's more, 
having to change the SCSI ID with Little dip switches is a pain compared to ihi 
easy methods on more modem 
units. 

In fairness, having had one in 
the office tor the best part of a 
3 5 year It's the only drive we've 
actually put to a long-term 
_| rough and tumble office lest, and 
wa've never had the slightest 
problem as lar as re-liability is 
conoemed- 

Unfortunately, it’s not worth 
more than half the RRP listed 
below, so unless you see one 
going cheap, the best thing you 
can do Is steer clear. These are 
competitive days, and this unit 
Isn't even in the running. 


The bottom line 


Product: CDR 195QS 
Price: £320 
Supplier: Hitachi 
T&l: 0181-348 8787 


Ease O# us® 

Implementation — 

Value for money — — 4 

Overall -5 


68 










FEATURE 



Tna Technologies may be a new name to 
r Amiga enthusiasts, but as the sister 
pany of First Computer Centre, these 
9-time supporters of the Amiga, l heir 
ducts should be of instant appeal lo 
iyone concerned about getting Amiga 
finical support. 

In appearance Ihe drive is fairly broad, 
I do more SO than any of the other quads 
i seen aimed at I he Amiga. The build 
ality seems very sturdy thanks to the 
a I casing, and the fact that it contains a 
| Toshiba mechanism is reassuring when it 
I comes to thinking about reliability, 

With a t ray-loading mechanism, audio 
| licks, SCSI Ihroughports and a fairly con- 
stant unit ID selector, the drive has ah 
the little extras that are becoming the 
•xpectsd standard with new dnves. 

The benefits of higher speed CD-ROM 
or the Amiga are currently limited lo a lew 
ireas. We found data could bs pulled off 
more quickly with drives like the Prima, and 
arching for data was a much more rapid 


it nine 


Quad speed does offer increased poten- 
haJ for multimedia applications because, for 
♦xample. it will spool animations directly 
from CD at a much faster rate. With prod- 
ucts where these features would be useful 
ret to make an appearance on the Amiga 
market, however, this is a consideration for 
Tie future rather than the present. 

The Prima X4 does make a good case 


for spending a bit extra to ensure you're not 
lolt behind, however, thanks lo the fact that 
it includes the now famous Squirrel inter- 
face plus a shareware CD all for a very rea- 
sonable price. The benefits of the Squirrel 
were covered in the May issue, but the disc 
is also 9 worthwhile addition which received 
e/1-0 in a round-up a few months ago. 

Far review purposes we assessed the 
quad speed drive, but there are also dual 
and tripie-speed versions available if 
spending the extra amount is not worth- 
while. Prima offers good value and is the 
best range for those who want a drive 
mechanism built by the most reputable CD 
manufacturers, Pioneer and Toshiba. 


The bottom line 


Product: Prima X4 


Price: £345.99 


Supplier: First Computer Centre 

Tel: 01 13 231944 


Ease of use 

B 

Implementation 

9 

Value for money 

9 

Overall 

9 




i 


c 


llj— 



flahamichi fTlBR-7 


A rather special product from Almalhera, ihis CD drive is the only 
multi-changer on offer from the usual Amiga distributors as far as 
we are aware. As the 'Howto' box explains on the next page, you 
should be able to use any SCSI multi-changer, but since setting 
them up can be tricky, this product has an immediate advantage 
because buyers can get Amiga technical help if necessary, By 
contrast, ask most people about using Ihe Pioneer 6D4 on the 
Amiga and they'll probably tell you (wrongly) that it’s just for the 
PC. 


SEVENTH HEAVEN 


Since Ihe MBfi-7 can hold seven CDs, it's only natural that the 
casing is considerably more bulky lhan wilh the usual drive. 
Despite this, it remains highly manageable and won’t Take up too 
much of your deskspace. 

The method Of loading the CDs is rather a clever party trick on 
behalf at the drive’s makers because they’ve managed to dis- 
pense with caddies or magazines. Each of the seven buttons on 
the front of the unit will produce a different tray when pressed. 

The upside of this is that it is the tidiest method I've seen, mak- 
ing it as painless as using a normal drive. On the downside, how- 
ever, we found that changing a batch of disks was far quicker 
with a magazine than having to eject each tray one at a time. 

Boasting this _ 


facility alongside 
its perfectly ade- 
quate dual speed, 
rhe MBR-7 is an 
affordable option 
that will raise a lot 
of interest among 
Amiga enthusiasts. 
Be warned, how- 
ever, Ihst in reality 
most users are 
probably better off 
with a standard 
single drive. 

That’s because 
if it's loaded up 


Ihe bottom line 


Product: Nakamichi MBR-7 
Price: £345 
Supplier Almathera 
Tel: 0181-687 0040 


Ease of use 


Implementation _ 
Value for money- 
Overall 


fully with disks there will be a lengthy delay when you boot your 
Amiga while the seven devices get mounted- What's more, 
there is a delay of a few seconds when switching between 
discs, although this Is probably quicker than making a manual 
change. 

On Ihe other hand, Bulletin Board Sysops could find the MBF- 
7 to be a cheap buE invaluable product that can hold huge quanti- 
ties of data for their BBS users to access, There’s certainly no 
doubt that this model is extremely competitively priced, and for 
the right person h could be a definite winner. 


m'umi 


JUNE 1995 


El 








I— 111 


FEATURE 


Setting up a 
fltultichanger 

Those who love gadgets or are par- 
ticularly lazy will be pleased to hear 
that they can use any o! the multi' 
changer CO drives on the market 
provided they are SCSI compatible. 

Setting them up is not too difficult, 
but it can be more confusing than fit- 
ting the ordinary drive because you 
have to worry about logical ID num- 
bers as well as the physical ID 
number of the drive. 

What am I on about? Well, first of 
all your CP drive needs a separate 
identity number from any other 
device connected on the SCSI chain 
- otherwise It won't be able to com- 
municate with the Amiga, 
instructions supplied with your drive 
will tell you how to adjust its physical 
ID. Let s say for the sake of an 
example you've set it to three. 

However, a multlchanger also 
needs logical ID numbers for every 
CD it can use, For the sake of what 
tallows, let's assume you have a 
seven disk mgllichangar - you will, in 
this case, need logical IDs O-fi, 
Incidentally, the number of 
logical devices does not affect the 
number of units you can have on the 
chain, so you can still use a rnukti- 
changer with si* other SCSI 
products. 

To create the required number of 
logical IDs, go Into your Devs drawer 
and select the DOS drivers icon. Call 
up the information gadget on the CDO 
icon and change the device name to 
that of your SCSI controller {e g. 
squirrelsc si .device^ 

Then for the unit's identity number 
you will have to enter two figures, the 
first being the logical ID and the sec- 
ond being the physical ID. If your 
drive's physical ID is 3, for example, 
the CDO driver's ID should be set at 
03. 

You then have to set your driver up 
for all the other disks the drive can 
use. To do this, copy and rename 
CDO as CD1,CD2 etc. 

Call up the Information for each 
icon and enter the correct device 
name and physical logical II? num- 
bers. In this example, CD1 should 
have the ID 1 3. and you should repeat 
the process for each of the seven 
logical drives. 

If you've followed these steps your 
multlchanger should work perfectly, 
but we all know there can be added 
complications. 

If you're not technically confident, 
the best advice is probably to buy 
from distributors with Amiga exper- 
tise so they can advise you if a 
difficulty crops up. 



Quad spued 

fUiliq hi! 
butane uiiiili iffandble 
iuii!i a number of pathagus 
including a Squirrel SSI ft! 
added mpeil 


Power HE 


Power's dual-speed drive was given 
the hill treatment In the April issue, 
but for those who missed our evalu- 
ation here's a recap. Unusually for 
Power, this is by far the smallest 
drive we had in for review, a factor 
that becomes important if you want 
to use it with six other SCSI units. 

All the usual features are there 
except a method of externally alter- 
ing the SCSI ID. an oversight that 
now compares badly with the Prima 
dual speed. Otherwise, the bundle 
allows for CD32 emulation as well 
as the use ol non-boorable discs, 
and it is the only drive to allow CD 
audio mixing thanks to the in/out 
ports. 

Unfortunately, when It was 
reviewed we complained that the 
documentation supplied was inade- 
quate and since, unlike with the 
Quad, there’s no Squirrel manual 
supplied as yet, this compares 
badly with the Prima dual speed. 
Nevertheless, it's an excellent piece 
or hardware so if you're confident 
about SCSI or you don't mind ring- 
ing Power for help, it's slill highly 
recommended. 



The bottom line 


Product: Power X2 


Supplier: Power Computing 

Price: £199 


Tet : 01234 273000 


Ease of use — 

8 

Implementation 

O 

Value for money 

—JO 

ntiAvall 

a.s 



Power Ht 


As usual in the Amiga market, the competition ^ 

between the contenders has been very ■' u 
tough when it comes to good value. 

Quad speed really has become widely 
affordable with a number of packages 
Including a Squirrel SCSI for added 


Quite how tftay do it we don't know, 
but once again Power have entered the arena with a 
product that just pips the opposition when it comes lo the 
bargain star buy. The only external quad we've seen 
going for under £300, this unit also includes a PCMCIA 
SCSI device and a few CD-relevant PD programs. 

The drive isn't the smartest ot the bunch - its casing, 
for example, is plastic and not so flush fatting as on the 
Prima. However, it feels tough enough to survive the test 
of time and. the tray loading mechanism is as efficient as 
you could wish for.The necessary ports are all there, and 
again there’s the convenient pushbutton ID selector, The 
drive can claim a slight design advantage over rivals 
because of its cooling fan; though we've not experienced 
overheating problems with any of the drives it's good lo 
have this included just as a precaution, 

Otherwise it does the job as swiftly as anything else 
we've tried and like Ihe other Sqgirret/drive bundles, it 
loo has the advantage of CD3£ emulation. Furthermore, 
the fact that the full Squirrel manual has been included 
comes as something of a relief, since without it beginners 
could run into some confusing problems. 

It's hard lo believe that you can gel a quad speed 
drive at this price, but if il works who's complaining. 
Power can always be counted on to try and undercut its 
rivals, and white their competitors must hate It the con- 
sumers can benefit from yet another bargain quality 
product, 

■ I »fji innm 

JUNE 1995 



The bottom line 


Product: Power Quad CD 
Supplier; Power Computing 
Price: £299 
Tel: 01234 273000 


Ea«$ of uso __ — 
Implementation _ 
Value for money_ 
Overall 


_8 

JO 

_9 


70 











Amiga Frame Grabbing has 
just taken a Fall... in Price, 
but definitely not on quality! 


"“winkbT 

VEKSIO* 2,0 

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GRAPHICS 


ll- 


o what exactly are SnapMaps? To 
be blunt about It, SnapMaps are 
probably the finest bitmapped tex- 
•» for 3D objects ever released on the 
«ga (I can't comment for other platforms), 
fc* seen some good texture collections in my 
■Me but SnapMaps really does lake the 
peverbial Rich Tea. 

The reason for Ihis Is simply that unlike 
tod other bitmapped textures, SnapMaps 
itoil just limited to providing colour mfonma- 
bul also bump-mapping and transpare- 
mapping, otharwiss known as clip map- 
But wail - (here is a discernible ditter- 
belween transparency and clip mapping 
most 3D programs, this being that trans- 
mapping doesn't work property with 
□ ws or other surface attributes like 
'^ess. 

So each SnapMap, be it brick, a chain link 
i or a fam frond, consists ol not one but 
reral maps. First and foremost, of course, is 
» colour map. secondly and almost as 
ptportant is the clip or transparency map, arid 
ally there is I he bump or altitude map. 
sse three combing to make the most realis- 
fe-tooking surfaces outside of a photograph, 
i can be seen from the images on this page, 
one of the foliage look somewhere in the 
i ol an hour and a hall on my A3QQCT at 
&Q x 4S0 with low anti-aliasing, and the laun- 
ary basket look nearly two and three quarter 
Burs with the same settings. Phewf 
The installation process lor these textures 
i a simple matter of double-clicking the Install 
con and the familiar Commodore Installer 
program appears.. SnapMaps gels its own 



ii' l ^ - 

V IiJ3i3e?^W 

Hw pretty ftowen 1 mwdo mmriimr 

u 

ilhat no dips? 




••-igine nmighl be the modeller of pret- 
r ence for a lot ol people, it also has 
>omo groat algorithmic textures written 
>or it (viz Essence by Steve Worley, 
coming to a copy of Lightwave near 
fQU soon), but when it comes to clip 
mapping, you can forget it in version 2, 
The closest Imagine can gel to it is 
mapping which (us I makes your 
objects look like they have see-through 
iiches on them, and puls specular 
Highlight on these holes' as though 
hey were solid, The holes don i lei 
cjht through either, so you won't get 
hadows with holes In them. There are 
other problems such as file wrapping a 
sphere and seaming effects, but these 
are all down to Imagine, and have 
nothing to do with SnapMaps. 



Franh Hard dips, bumps - 
and colours with Snapfllaps - 

assign: and can be put anywhere. The only 
problem with the installation Is that ll Insists on 
putting the textures inside a drawer in 
SnapMaps: called either foliage or materials, 
depending on which set you are installing. 

This mighl seem like a nice gesture On the 
Anti Gravity Workshop's part to save you con- 
fusion as us which set the individual textures 
belong lb, but come on guys, if you are going 
to db that, make sure the example scenes 
reflect it so I don't have to keep replacing tex- 
tures that cannot be found- To save you hav- 
ing to render each texture blind, there are 
example images in Jpeg format in the pre- 
views drawers ol each texture set. This is defi- 
nitely a good idea as some of the textures, by 
their nature, will lake a long lime to render. 

The manual that comes with either set ot 


textures is good, ll contains details about whal 
the various types of maps are, as well as 
tulbniafs for individual rendering programs. 

The Imagine tutorial explains what you have 
to do lo gel around Imagine's shortcomings 
when il oomes to applying bitmap textures to 
objects, There is also a section about creating 
realistic-looking cloth, and suggestions for 
other uses lor SnapMaps. / 7 W 


Qirty foundry baekvt fllm «fr r Vom min'l gonna r#*# 


aliv* coppori 


Jk* m* can i*«, JtJia 
ifmjiie colour map, B 
li a transparency 
map - not# rftit 1A« 
iftotfow || itffl ffto 
fhppt of Ur* objmt:i r 
net thm Imtimr - and C 
Ip a clip map with 
ported shadows 



35 



Conclusion 

SnapMaps are without doubt the finest 
repeating bitmapped textures I have ever 
used with either Imagine or Lightwave, 
and at the price AntiGravity Workshop 
are asking, they represent extremely 
good value for money for professional 
users of any rendering package. 


m 












FEATURE 


I — in 




ard though, it is lo believe, the 
Amiga has been out of produc- 
tion tor a year. With the legal 
wr anglings over the corpse of 
Commodore dragging on with no clear 
end In sight, by rights the most popular 
home computer ever should have long 
been dead and buried. 

Ifs a lestamgnt tn mis machine's quali- 
ties, then, lhat support for the Amiga is 
still extremely vibrant. CTW, the industry's 
trade magazine, found in a survey of 
major distributors that almost all were 
ready to support the Amiga when it 
makes a come back. A lew months later 
we found this level of commitment had 
not changed. 

This article is nol intended as a my 
computer's Ihe best' spiel - that type of 
propaganda rings hollow when (he basic 
Amiga Is compared to the latest, alheil 
expensive, line of PCs. However, the 
Amiga does have some key strengths that 
bode well for the tulune, so we decided to 
find out who's still rooting for the only true 
home computer around. 

To gel an overview of what lies ahead, 
we gave some of the biggest names on 
the Amiga scene a chance to air their 
views on what went wrong and what 
needs to be done. This is what they said, 


Hi-Snft 


For many years Hi- Soft has been a highly 
respected developer for the Amiga. However, 
it was the release of their acclaimed Squirrel 
SCSI interface a few months ago that has pul 
them firmly in the limelight 
When, we asked MD, David Link, whether il 
was worthwhile to develop more new prod- 
ucls for the Amiga in these difficult days, his 
response was cautious but positive. “You 
have to be a small, lean company lo develop 
for the Amiga at the moment,' he said, 'and 
that precludes companies like Microsoft-" 

He claimed lhat the Squirrel was a good 
example of what could be achieved with the 
right product, however, with demand for the 




SCSI wonder greater now than even a monlh 
ago. “It just goes lo show that people are look- 
ing to expand Iheir Amiga® and are looking to 
the future. If Ihey're spending money on expan- 
sion they're obviously not thinking ol discard- 
ing iheir Amiga in the short term* 

Asked who he hoped would take 
over the Amiga, Link echoed John 
Arundel in his support for Amiga 
international. They have the 
best interests of the Amiga at 
heart, ft’s also important to 
a lesser extern that they 
are based in the UK, 
which, l believe, is at the 
centra of Amiga sales." 

If the Amiga Is going 
to make a run of it in 
tha future against the 
all-conquering PC, 

Link siressed lhat who- 
ever did win the 
takeover must concen- 
trate on getting a techni- 
cal edge and oompetilive 
pricing. M l believe in per 
sonal computing at the black 
box stereo price which neither 
the Mac or the PG quite 
achieve. PCs are horrendous 
things realty - talk lo anyone who’s 

tried to build 
ona up and 
you'll hear horror 
stories.' 


Omvid Link: ‘Penpl. 
mrm looking ta 
0i pa fie f thmir 
Artlf£*r“ 


Trial of the 



Silica 


There's no point having good products on a. computer If customers can't easily 
buy them, so the importance of keeping the presence ot major distributors in 
Ihe Amiga market cannot be overstressd- it's particularly encouraging, there- 
fore, to see that the huge Amiga backer, Silica, has no intention of abandoning 
the platform now. John Arundel, the company’s group marketing controller, 
pointed out two reasons why this was. 

“First, there's a huge user base we're nol going to abandon jus! because the 
Amiga is currently out of production, Second, we believe the machine will be 
back" 

Despite Silica's need lo introduce PCs into their catalogues due to the non 
availability of Amigas, Arundel’s enthusiasm for a return of the Amiga sounded 
heartfelt, He pointed out the Amiga's strength as an entry -level home 
computer. 

"Some people won't be able to afford a PC - that’s one of the reasons why 
we really want the Amiga to come back. With the decline of the ST the Amiga is 
the only hope," 

The lack of production has obviously led to a gap in sales at Silica that they 
have had to Iry and compensate tor by selling other platforms. But on the 


n ■■■■•i M iHflltl 

JUNE 1995 

' 


positive side, he was extremely pleased with Silica's sales of the CD32 Critical 
Zone package, which has now been reduced to El 99- "People who would have 
bought Amigas,*’ he said, “have been buying CD32s because they’re fully 
upgradeable." 

Like many others we spoke to, Arundel telt it was welt worthwhile bringing 
out further products for the platform because of the nature or the people who 
use it. They’re dedicated and a lot are very technical. They're in it for the long 
term . so there’s a long-term market." 

He stressed, however, that Ihe quality of new peripherals and products must 
be high, “Amiga owners are definitely becoming more discerning." 

Asked who he*d like to win the take-over bid tor the Amiga, Arundel replied: 
"I'd love Dave (Pleasance} to get it because he's capable of doing it and he's 
got a heart for it - the heart of a hobbyist." 

When asked whal a new owner ol Ihe Amiga could do to give the machine a 
fighting chance, Arundel replied: They've got to recognise the Amiga’s 
strengths, which is graphics and lo a certain extent garoeplay, and build on 
them to establish a niche market," 

Tp conclude Arundel staled: “We're certainly very positive about Ihe future 
for the Amiga." With the recent release ol the Mamba and the Loader drive, 
and the promise of more Amiga products in the pipeline, thankfully. Silica 
seems to be putting its money where its mouth is. 









FEATURE I 



Despite the c allapse of (ommodore. the Rmiga still — 
commands huge support Careth lofthouse set out — 
to judge the loyalty of some major players 



Team 17 


If you had lo choose one games developer 
rhar had contributed the most to the leisure 
market on the Amiga, the chances era you'd 
pick Team 17, With highly successful relea- 
ses like the Alien Breed saries to their credit, 
most Amiga owners will have at least one 
Team product in their cupboards. 

Marcus Dyson, Ihe company's Multimedia 
Development Manager, expressed fears tor 
the industry in general should the Amiga fail 
to return, ’’Consoles lika the Playstalton are 
excellent games machines, bul they don't do 
anything for creativity. In this respect the 
Amiga was a phenomenal catalyst, and an 
incredibly important machine. 

"What we stand to lose if the Amiga is not 
available for around the £300 mark is a 
machine that lets people realise their cre- 
ative ambitions. The Amiga was a volkscom- 
ouier. il brought the power lo use technology 


within the reach of most people." 

in, the past, Team 17s Martin Brown had 
expressed concern about where programming 
talent was going to come from if teenagers 
couldn't afford to get into computing. By 
contrast, Dyson was mors concerned 
about computer artists than program- 
mer "What l fear," he said, Is that 
we may lose artists and musi- 
cians who often do not start 
off with a sense of serious 
purpose regarding comput- 
ers, but move across 
from games-playing 
instead." 

Worryingfy, Dyson’s 
view of what Amiga 
International would 
have to do to 
resurrect the platform 
was daunting, "Who- 
ever takes over the 
Amiga has a huge job 
ahead of them. First 
they must produce 
A 1200s they can sell for 
under £200 for Christmas 
1 995. Then they have to pro- 
duce a SQMhz 030 machine 
with a CD player in the near 
future. And they have to actively 
chase the 3D/Mufti media/vi dec user 
and make these businesses their territory,'* 
“Most importantly of all, the new owners of 
the Amiga have to get themselves a presence 
on the Internet, preferably by someone who 
not only knows what they're talking about, but 
also has some power to provoke action and 
change." 

If he's right, this is a challenge and a half 
lor any company to pull off. Nevertheless, 
David P!easance r s loam would do well to lis- 
ten, for as Dyson pointed out in conclusion: 
"No company has ever gone bankrupl giving 
the people what they want.” 



Premier Uision 



Andy Wfh ppv joint MD 


bn/isvei tha Amiga 
An man* a rod tor its 
own back 


When it comes lo professional Amiga applica- 
tions, Premier Vision are the people to talk to. 
With a strong range of multimedia tools, 
they've helped the Amiga make its mark in 
adverts and presentations for French 
Molorail, the National Trusl and King’s 
College Hospital, to name but a few. 

Andy Bishop, Joint MD for Premier 
Vision, was outspoken when it came lo 
Ihe Amiga's strengths, 'The Amiga Is 
astounding. It has the most effective 
interface of any platform. On the PC, 
Microsoft have struggled lor years lo 
come up with Windows ‘95, and even 
that’s not as good as AmigaDOS * 
Bishop pointed to a number of 
products that had mads the Amiga such an 
important player in multimedia circles includ- 
ing Lightwave, the PAR Card, Bars and Pipes 
Pro and ADPrO. 

Surprisingly, however, these packages' 
cheapness relative to their PC counterpart? 
was not, in Bishop’s view, necessarily a good 
thing. Commenting on the price difference 
between ADPro and Adobe Photoshop he 
said: “Yes, Photoshop is more expensive but 
the difference is that Amiga products have 
always been underpriced. Why do you think 
after half a year 40-50 per cant of Amiga com- 
panies go bankrupt? It's because they’re not 
making enough money in the first place." 

in short, Bishop believes Ihe Amiga market 
has made a rod for Its own back. And like 
Team 17’s Marcus Dyson, he argues that it 
the Amiga is to make a comeback it will need; 
some pretty impressive spec increases. 

“The Amiga needs an 040 {roughly six 
times taster than the standard A 1200) on the 
motherboard as standard. And it needs an 
060 on the motherboard with a vary large 
cache for a higher-end machine." 

tf the Amiga is going to make a comeback, . 
it sounds like the boffins at Amiga 
International are going to have to come up 
with the goods quick&mart. 


Kbms to the future 


All in all. then, the companies we approached gave an encourag- 
ing Idea of the strength of feeling the Amiga provokes. However, 
there are obviously some hard lessons lo be learnt from the past. 

Everyone poinied to certain Amiga strong points, and the gen- 
eral concern about the absence of a £300 home computer *0 the 
market gives cause lor hope in the future. 

The Amiga Is undoubtedly a special machine in Ihe eyes ol all 
those who ve been involved in the market There ere a lot ol good 
points to built# on - let's just hope the legal mess is resolved 
quickly enough to let ft happen. 


■ ffynonr FMrl 




JUNE 1 995 


E 


n 









A *we> disk coitochon nr 

NHpW^H ' 

v> -i 

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MTG7-3. MIND TEASERS 


J TYF3-1 , TYPING TUTOR 


■ If you wa/M Id linkup 

Vour Amiga to a PC- 0* 
another Amiga than Bw 
is lh>j software tor you 
You can ga&*y Iransto* 
files Uvn or*? machine 
to anolhar. Crty C3 OQ 

□ COMia-3. NETWORKING SET 


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Feature# a* standard 
options lika; tut, paste, 
spell checker sic. Ah 
overall easy to use 
package Only E3.00 


I A- 1 gcnd put Commodore 
forgcl Id include a tart 
things, like a virus killer, 
V a decent lito manager, 
a menu system. a few 
jlww-J W0 games 9 mere. £7 

SCF7-3. STUFF COMMODORE FORGOT 


□ TXE3-1. TEXT ENGINE WP 


■ Create your own lasci- 
natmg 3D slereogra’n 
piclurea on your Amiga. 
Complete wflh <J«ne 
pictures. viewer and 
Magic Eye maker. 

Only £5,00 

RDS5-2. MAGIC EYE KIT 


StarTrsk 

i. I T- :••' ;: r<n- 

WKKmtr jB. -o; p #!#•;. •--: on -hr- 

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STG6-3. STARTREK GAMES 


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FIN7-3* FINANCE PACK 


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Make your own hard- 
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i -i :. :r :i n £Ti- 

e-v expansions. 

Bncrga beards etc 
Knowledge nf UIA icq 
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HWP4'2, HARDWARE PROJECTS 2 


any Kickstart 2 df 3- 
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Magic'rVH extra's ... £5 


1 WGB5-2. WORKBENCH BACKDROPS 


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Over 40 lop quality 


■ “ r ,. Bffl use an Workbench, 

Irrirr HI PageSlrsam. DPmnW 

m Wordworth2M «c. 

■ I A great value set of 
|{ | fonts AN tor onty £7 

PSF7-3. COMPUGRAPHIC FONTS 


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Fihy of the besl Bitmap 
fonts available. Thi* 
pack also inqJudea a 
pmtortW rorvi stMor 
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Q FNT7-3. FiFTYFANTASTIC FONTS 


II yuur new 10 rtw Amga 
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prooksmswrlti miBUny 
dXBrw a ate on your worh- 
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OSftain anas Id run. This dnk 


FROT^ITIC 

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BDGtO-4. CLASSIC BOARD GAMES 


□ EF8Z-1. ESSENTIAL FOR BEGINNERS 


a ^ ^ A Ian disk oollectiOri i 

f IP ^ c l Malll V 

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f ^ ^ packages Ai papula 
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Xcopy TNG -= Ihe mo*1 


degrading your Al 200- 
or A 4000 tc altow yfiu 
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Simple to u$e, but com- 
pliant colour Desk top 
publishing software tor 
any Amiga 


: keeper, prinlef drivers, 
1 toads cl olhar primer 
] tools, knowledge of 


with (haymenl efther t»y eh*q(w ur p^rmi ardcr 
rnado payable Id EPIC MARKETING Mb«! order* 
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ORDERING OVER THE PHONE 
Call any time belween mJOim ■ JiMpm Wnn-Sai 
wllhi your c.mdlt card doiaile end a Hat the Itenu 
you would like to ardor., 
COILECTIWQ VOUR ORDER 
¥dt1 Jfe wnleome lo ymi order any Unto 

between tOotn end 5:10pni Monday - Stolurdey, 
OVERSEAS ORDERS 

Ownlll order a «ri Welcome, bul there is n mini- 
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llchppy title and EZ.W par CD-ROM mia tor Poeiogi 
& Packing. 

POSTAGE A PACKING 
UK a Mainland edd a total or Jvet sbp lot I Loppy 
ulfwirv, f 

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INFORM ATION 

Oopda <>ra not sold an A trial bash. EAOE. 

PLEASE STATE YOU ARE OVER 16 WHEN 
ORDERING AN V AtjULT TITLES, 
full Ter me end Condil Id Ito KVUlBbia- OH tequwt 
We do IW1 wrntome llw we of ponwgrepye enHware. 
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dittEratU computor v wagons. 


Easy to instaP 53 E» 

DRV3-1 . PRINTER DRIVERS 


h Program Only E4.LJ0 

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Eis disks ot Video 


It -your a budding 


Over 500 game 
cieHlstM- 2 -J:s.Ky 

J of - h& latuil gamoB 

iflPVrC^BFE cheats included. 

All for only £5,00 

CHT5-2. CHEATS GALORE 2 


a^^jgfc lan Beale or Floyd, 
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cookbook will get 
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JGCB3-I. COMFUreHlSED COOKBOOK 


Video wipes, and to*9i 
mere Great tor prpaai 
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Asl for only E 1 2 '< B 

VID 1 2-6, VIDEO TITLING TOOlsH 


Over 130 clipart 

JlV .' ■** images cri 3 disks 
■mi 1 M of all Inc Lion King 

cn.srecie l ::i use 

LKA6-3. LtONKING CLIPART 


Thousands af Ganaral 
Krwwlege quesliun?- 
and answnr? pn Ihia 
Iwo disk Quiz Pack. 
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CHALLENGE 


ABG9-5, BEGINNERS GUII 


PRESEWS 


AMIGA 

SQFtWARE 

SPECIAL 


EPIC MARKETING, FIRST FLOOI 







A Collection of Arnica 
card yarn as including 
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PWUMn, 

Blackjack, Mnnlrjnn 

Rummy and more. 

Only El 0.00 


□ CRD1G-4. CLASSIC CARO GAMES 


mi 


Lottery Winner 
Professional attemple 
to predict the results ot 
the Lottery. Ewry nnnk 
you inpLrt the previous 
weeks numbers into a 
Only E5.00 


J LWP5-1 . LOTTERY WINNER 



□ MU 14-2, MAGIC USER INTERFACE 


Magic User Interface 
will compliment Magic 
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more. iKncw, 1 *^ of 
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eSSMS&TB? 

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TUVWHVZ 


I A eel of over 5D superb 
j pxofesskxial looking 
j colour dip ipnls. 

Perfect for Video titling, 
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lop poWiphfig. 

Great value at fS 00 


P C0F5-2, COLOUR CUP FONTS 3 


New collection ct loots 
tor WB2 & 3. MudM 
HD tools., killer, 
sowd & graphics tools, 
tort Odilor end Ion (if 
more. 

A bargain ac £5 DO 



Another great puz- 
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tor the Adults, great 
fun, 

Only £5,00 

□ CFSM. CENTREFOLD SQ. 



Retrieves hoot or (tom- 
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deleted Mas. Repair 
Salvage or Validate 
almosl any Amiga dos 
disk. Including Hard dri- 
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□ DRT5-2, RECOVERY TOOLS 



The pack Includes 
C64. GAMEBOY, 

BBC. vicact.iBM. 
SPECTRUM 
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Only £5.00 

. EVERY EMULATOR 



A range of dtparf lor 
use with Page Setter, 
Dozens d subjects 
including : People, 
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Sports etc. 

Only £3.00 


□ MFC 3-1- PAGESETTER ART 



Am«ga Belting Shop ff 
you like a little flutter 
now and then, then 
your love Be* set oF 4 
great gambling games. 
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«1C. Only £S.G0 


P ABS6-4. BETTING SHOP 


Girig and more girls, 
loads of 256 colour 
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usa on th& A12DO 
only. 

All 3 disks only £6 

□ GRLG-3. GIRLS, Gl RLS, GIRLS- 




lncfcidefi:GRAVTT7 SIM 
ELEMENTS TABLE 
UNITS CONVERTER 
GEO TIME 
CLOUD CREATOR 
EVOLUTION MODEL 
3 -desks Torortfy ETM 

5TS7-3. APPLIENCE OF SCIENCE 



NEW VERSION 

Test your drive, 
memory, Keyboard. 
GFX chips, sound 
ships, speed ate. 

Only £3.w 

□ ENK3-1, ENGINEERS KIT 



Play PfifcBrwith soma 
£4 lha iriafii lovely 
woman In lha world. 
Includes superb graph- 
ics and raised 
speech. Over 10 only 
Only £10.00 


□ DSP 10-1. DELUXE STRIP POKER 



'■Vflh ihis language lutor 
yov leam Id 
sseak n any of |h« lol- 
loping languages. 
SPANISH, FRENCH 
GERMAN, ITALIAN 4 
JAPANESE, only E8.M 

LTP8-4. LANGUASE TUTOR 


&;lfr-S= 


Organise your 
Record, CD, Video 
and disk collection 
with Hits superb set 
of cataloging (oofs. 

Only E5.W 


1 CTG^a. CATALOGUER 1 s 


- It you' v* juft so? a new 
Hard drrva lor your 
yaw A 1200 Btan Itea aat or 
£*■ ditkJ Ato «$enlral. 

Kj] Prep and Panllion your 
ilrwa lhan nalall WB 3 
1 1 J 100^ property. £7.00 



□ AHD7-2. HARD DISK SETUP 


A new Rv* disk sot d 
high quality notour <*- 
part. Ai the major s-sb- 
jsetK included OKAY 
en any Amiga package. 

Only E9.DD 


□ CCP9-5. COLOUR CLIPART 



liMJW object! of 
MACUHfiEN, 

WILLIAMS and BENET- 
TON Formula On* 
molor racing cars, 
t-flmb racem mended) 
Only £6.00 


j RTR6-3. RAYTRACED RACERS 


; .v- : 


The compete graphics 
manipulation and wn- 
verier sat. supports 
GIF. IFF, BMP. PCX 
*k. etc 

Only £5.00 


□ GFC5-2. GRAPHICS CONVERTER 




Whether yo«jf a com- 
ptete tsepnnar al chess 
£<• a -champion 
Jl Chess has some- 
thing lor you. Superb 
graphics and 4pwch, 
Only £5.00 

JIT5-2. CHESS & TUTOR 



Includes Lightwave 
scenes A objects cd The 
Gifia ligmer so*i 
Hunter, Iwn Vwlon 
space craft, B5 Station, 
two Jumpgatas 4 nebu- 
lar space dust. £7.00 


BF07-4. BABYLON 5 


Eight all tuna classic arcade games Fscmon. 
Frogger, Aatenodia, Space InvadwE, Centipede, 
Missis commend. O-Bert. S Omega race 

Gr*ai valuS lor money Only £5.00 

□ ARC5-2. ARCADE CLASSICS2 


ACCESS 

DENIED 


Password £ lile *ncryp“ 
ticfi toete. Put a pass- 
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or mak* any Tile 
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else. Not for the eam- 
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PPSW1&-4. PASSWORD SET 



Over 50 superb 
quality Eye catcher 
dipan images Tor 
use in any Amiga 
package. 

Qnfy £4.00 

EYC4-2. EYE CATCHER CLIPART 



5PE5'3. SPECCV EMULATOfl 4 &Q GAMES £s 
SPG1 5-7. 1 DO CLASSIC SPECCY G AMES £ 16 
SPG35-53. 400+ $PBCCY GAMES + EM, £35 
G05PS3, SPECCV SENSATION CDftQM E20 

SPECTRUM STUFF 


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CD32, CDIV. Zacf-- 
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4 hghtwave objects, 
leiclurea. Anknalions. 
Pktfaira lilea, Postscrpi 
fonta, Cekiur fonts, ete. 


CD. Inetodtt <jv*r 2000 
He Nka picturea and 
sound Hies. (Wiy ffffa 
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your mkwi? Only £29.99 


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□ADULT SENSATION CD 








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JUNE 1995 









DOUBLES 

m SPEED Of 


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AMIGA Ilfs 
DRIVE 


CDDE: WIDD 


FOR 

All AMJGA5 


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HYPERCACHE 2 

IF YOU HAVE GOT A HARD DISK YOU 
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IMAGE FX 2 

QUITE SIMPLY THE BEST GRAPHICS 
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here's nothing quite like instant grati- 
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pul Up against its legendary mother. 

| bgrrwave, an already simple package 10 get 
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tain features that Wavemaker 2 makes so 
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Id vanish instantly, 

Designed to be used with Lightwave simuh 
tineously running in the background (though 
not a necessity), all animation set-ups take 
Place on One screen by pointing and clicking 
on the relevant buttons. 

Running down the left-hand side of the 
screen is the main panel. From here, the lazy 
animator can dip into a variety of animation 
styles. Using toe Smart Anims option, you’re 
able to drop your logo into one of the preset 
Ml animations provided with full background 
and element effects. 

IN MOTION 

The more adventurous can move Into the 
frier delails. The first port of cal for any anim 
e ihe motions panel. Broken down into three 
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and how it leaves the scene. With 75 meth- 
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Lightwave lor quite some time- 
Onoe the motion path has bean decided 
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in the previous version of Wavemaker, 
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With Wavemaker 2, this bog has new 
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Version 2'a new features include support 
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The image factory allows animators to 
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The only real bugbear is having lo render 
oft the images in full broadcast quality, ft 
would've been useful to be able to see 
random images at a lower resolution for 
reference purposes. 


Met 


On walking away from Wavemaker 2„ Ihis 
reviewer warned to walk right back to the 
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The t 


ast month's code opened an over- 
steed Intuition window in a custom 
screen and used a loop to search 
associated hardware copper list for the 
ions holding I he screen's bitplane 
. To smooth scroll this screen we are 
lo need Id modify these bitplane point- 
so that a slightly different area of screen 
i Is brought into use, 
t bottom line here is that to move the 
‘■yed screen upwards by one screen line 
need to add the 'bytes per row" field he&d 
he screen's BslMap structure to each of 
associated bitplane pointers. By using a 
which does this for a number ol limes 
‘ to half the number of display lines, we 
scroll between the upper and lower parts 
w oversized display. Similarly, succas- 
i subtracting the same value from a dis- 
f that has already been scrolled will 
arse the process. Le. it will scroll the 
creed downwards. 

&nce it Is not a particularly good idea to 
ness around with the bitplane pointer values 
fmi Intuition places into the BitMap structure, 
Fw chosen to work with copies of those 
pointers, and in the example code, space for 
resa copies is created using this statement; 


' 


blip L aJl E- E Dp 1 E E AtA 


i the pointers themselves being copied 
tg ihis short dbra auioincrementing loop: 


t .iwp am.! 
llmi pointirj 
dbra 


tDPr ill hit- 


d£,.t.aop 


Whenever the screen Is scrolled by one line, 
all bitplane pointers associated with the 
screen will n&ed to be adjusted , but rather 
than use a hard-coded value for the number 
of bitplanes I've opted lor a more general 
wangement - namely, using the bil plane 
count obtained from the screen's BitMap 
structure' 

Having modified the coptos of the bitplane 
pointers, the next step is to use them to 
replace Ihe existing values in the hardware 
copper list. What we need, however, is a way 


TUTORIAL 


'■I — 


Smooth 


scrolling 


of ensuring that we perforin this updating at 
a time when the hardware copper list bit- 
plane pointer values are not being used. 

There are various possibilities available 
here, but the one I Vs opted tor involves the 
graphics library WaitTOFQ function. 
WaifTOFQ returns as soon as the next verti- 
cal blanking period fe complete and by this 
time, the current frame's vertical blanking 
initialisation has been dona and the Copper 
will have already started re-executing the 
instructions for the current display frame, 

At Ihis point you need lo be aware of Ihe 
fact that the bitplane pointer values will be 
very near the start ol the copper fist, so as 
the Copper gets restarted during the vertical 
blanking period these bitplane values 
get used almost immediately, This means 
that by Ihe time WaitTOF() returns we 
have effectively got the time related lo a 
whole display frame lo do any bitplane 
adjustments needed. 

The calculations and poking operations 
are surprisingly simple, Firstly, we add the 
bytes par row value (in my example routine 
this, is being stored in register da) to each of 
the bitplane pointer copies like this: 


ciUvuti iddrt 
pl»&r iddr? mi 
dijri 


J3,t)3>+ idjuil bit- 
d?,,.uUuL*t* 


. ^ - r □ L tbp n on entry..- inEHls nn njlrtfr piriU-lf M ! 


(ubq.h 

Lit 


. Register ks«J d2 used Is i Loop I DUfit et 
a3 holes by tit per run 
fii hcLJi iad«f r fi hitpline pdlntfrs 
d5 used is jiriputin? scroll L oop e*uiutr 
II holds bitiBpi pointer 
it holds mmsivt kitplinr pointers 
i\ .after iniEul triporiry utt holds ruppurliU pot n|«r 


.cilfulite iddrt 
dbn 


■CYiq 

IC'Yl.b 

Svh'i.D 


krnLWp i&vrtrt ifl-ll/dD-dS^-flT) 


preSIfrl rtgs 


icot.L 


■ to DP 


ieot.L 

IDOt.l 

add 3 . 1 . 
isveq 
iave.1 
suiKj.ii 
tnvrq 
•ata.i 
In 

ifltl.l 

dbra 


fci tup p,s2 
i2.il 

fbi PUnpSjlii 

Ifl.di 

:i Dtpth(l!),d2 

rt,d i 
iM? 

bij yt M Pi r Rental I ,dJ 
bi Ip La ns ?tipiEs,*3 

d*,rtonp 


.loop 


tripiriry copy 

di' nn. points to bitpline* 


tnltlillit Lo«p (C'UBtfr 
inuntei gpis to -1 


■ S'J e . l 
juip 

ID'iE.H 

iddq.t 

PHip 
IQVliM 
iddg . L 
dbra 


polnci t* bitplsne copy area 
copy git bstpiant psl nterr 


■m-l 


MUSTS 
icveq 
■eve ,b 


diCl.EEHJt]5Hti'2,d5 
i avert vIineoM p r iC 
HiiiTOf r ffiBll* 

b*_t'«pthli2)jdJ 



Paul Oueraa continues his assembly 
language Intuition display scrolling notes 


modified 32-bit bitplane pointers- and move 
them into Ihe copper list. 

Notice how In the following code fragment 
Pm using the 63*0x0 swap instruction to gel 
the upper word of the bitptane pointer 
address into Ihe data register's lower word, 
This allows both address poking operations, 
to be done using move.w Instructions: 


.Loop ipvE.L 

pi EfiE painttr 


pit full 

lltp 

d* 


iuri.v 


stare peintr 

upper yard 



addq.t 


•avt ED HE It 

tippir lnj^uctips 



imp 

n 


t&Vl.U 

ti,i si] 

atari pointer 

Ifliiir yard 



idda.L 

lt.it 

ic-vi to nut 

■:opp e r imtr uctian 



dtn 

dJ.rtaup 



and then having re-initialised the appropri- 
ate pointers we just use a bop to read the 


The final combined results of Ihis jiggery- 
pokery are shown in listing 1 and this code 


n.ifl 

b' 1pLarn_iDpiE5 r iI 


dJ/lJJt 

d],.ttUuLlU 


adjust bityilnt iddrmil 


IM2 

biJepthliSJ.di! 

II j d* 

^it:planE j cuplES,i? 

[npp«rL1it_p,ll 


rt-fnltliUie pointErs 


d 4 

d4,l.|4) 

l*,lt 

dt 

dlrtatl 

14,44 

dJ,.loap 


get full blEpllM pointtr 


itsr* ppsntf? ujptr yard 
•are t& nut tapper fns true Eton 


itprs pnintir Layer uprd 
■dve to nut topper inifrustipn 


it vi . L 
MUSIS 


ISCWLIJEUMI 

leLij^bflSBist 


loid tlie delay mLue 


IpVEirt 

rtl 


dS.dsLmiOiljl 

< a 7H,tD~iWdD-d5 


UiEUlp I: rtll 

cchmpTtf [erf 
ScroUt/pi) routine 


Amiga Computing 


13 


JUNE 1995 






TUTORIAL 


Loctss 


Rtqul res fpllmnug pmirttri on entry.,. 

aD = vlfldau riit port pointer 

ll * liage enintir 

50 E Stirling Left oflitt u*Us 

dt * starting top offset hIu* 

d2 s required NflMiD&tlL alack cosnt 

d3 = required re r tied block count 


dEr5H_ro-w2 

[Bit 


Itytl.l 
iiut'L 
■pub, l 
•iire.t 
■pve.u 


■out.v 

idvi.v 


iD-df. 1 j3-a0,-(sj!' 

JntdtionBitMt 

aD,af 

.1,11 

dD,*& 

dO^df 

41,1* 

12, ri 

iBJMdthdlM* 


preserve tegs 
Library bin 
rastpiM pointer 
luge pointer 
■36 : torrent Lilt 
Of 1 set 

Lift offset for 
reuse 

fop offset 
coluia count for 
route 

Lilpl Width in fii 


represent the completed upward scrolling 
routine, Downward scrolling, as you'll see 
when you examine I ha cover disk source 
coda, is primarily just a matter cl subtracting 
the BytesPerRow field from the bitplane 
poinlers rather than adding ir. Note, however, 
that because I've assumed that a ScrollUpO 
operation will have already been performed, 
the bitplane pointer copies are not initialised 
to their respective 'scrolled up' values from 
within the Scroll Down{) routine itself . 

There would be little point In producing an 
example that scrolled an empty screen 
because you wouldn't see anything. This 
being so, I’ve included a DrawBlockQ 


eenif 


■p ins kHikM'ji’S’ /vssrMftiJKtf m?n<3Ui 

SHOWS you HOW THIS TYPE OF 

sc:boilxjnc; is done 

+ mis MoM'iirar Ax'iiswm w; AH-majtc 

shows you now THIS TYPE OF 

AX TROI J JlhKi IS DOME 

r nii^ MOW'iU'-v n.*i.sicMsj4 .Kti Aii"n<2r«E 

SHOWS YOU IlOW THIS TYPE OF 

.VCIMXiiW; IS DOME 1 5/= <M Im i 

'nil wok- m is A.s'si^isrrjiR ahtu 
snows you how this type of 


AtIBft flwcltr™ 


SICTI5H Imge r DJlTlj: 


dc^ ;|f origin rtlitlM* to tcntlin?r TupLtf! 

it.y 160,31] ;tnge uidlh and hiifht in pixels 

tt r u 3 jr.uBLh e r of hftpLrntl ffl jug: 

de A IiijlPltll ;pnintEr to llljtktl 

dc.b JDDCM&DM ;PlWl(k inti NiniSnQff 

izA MULL jntif Liege strueture 


■cut, ir 
}l E 
subq 
beq 

■DTE.H 
id 3 , f 
■fltf.H 

15U«iL 

■w.l 

bra 

subq 

beq 

■flirt, u 
■are.H 
■nv*,P 

idd.i 

iour,u 

bra 

iduh.L 

Us 


■g_Hiight(a1 ifdi 
_LV0)NuEiageia&) 
?1,d2 dtereii 
Tint r*u 

■Ml 
dM* 
dMD 


itage height ie d5 


sit top pffsit 

fDtv m(ii! Lilt flffiit 

ntl dill for Ltbftry luiKtioi 


ail, ID 
j3,i 1 
ariH_r6u 
ILdJ 
dt »u_md 

iTM 
■S,di 
»4,dt 
*5,d1 
41,14 
dr»u_nni2 

(sp^j.dD-dTi'aD-16 


restsr* rBlt|»rl pointer 
ns ton iiigt point it 
k«ip going 
die rent count 

reset start Lift nfftit for r 
reset coL-jii taunt 


inp offfitt for nut r«w 


Listing 1 2: 

Tftfl ttrawB(Qck»{l 


lltgtDjtil : 

dt.v 

duy 

4t.W 

SDC DC V 1 DO DD , tvDOO , tOllCO , JC 3C S, TO 3D 5,10000, TdO DC- 

tnrjDc,* dc dd , joqoq , canon r jodcd , iC3C r j r ioodo,j t Ft f 

.... tec. 



set_dispLiy Mire.! 

uindflirj^^el 

*1fidH Bddreii in al 

■pire.L 

HdJPsrtftl),!!) 

cam nstpe-rt p>D Inter intti iO 

tea 

[■45«0 X |1 

palmer to im?e 

■oueq 

JlCDrID 

lift alf^el 

icvfq 


top offset 

I'iVtfl 

ll, dl 

caLjirs coufll 

iDvrq 

ftpdl 

roue Cflunt 

jir 

tnuBLotkl 


j*r 

SerfilLUp 


(1sngt_tiiipLar 

iflire.L 

vhdciLPf*! ulndsy address i » 



il 

■DVB. 1 

B^lPwttil), 

id copy rastpn*? 



painter Ifltfl BO 

III 

[■ape Lit 

painter id itase 

■even 

IO T dQ 

lift off lit 

nvtq 

1D f dl 

up offset 

IOV*q 

ft,d3 

coLmns taunt 

IJ'Hq 

llO.til 

run taunt 

j 5f 

DrmSiCCli 


jsr 

EcraUI-n^n 



drawing routine in the coda which allows me 
to place some visible graphics in Ihe screen 
area. The routine takes a specified image and 
creates an M row by N odumn set of copies 
of the image on the screen and, as you'll see 
when you examine the associated code, it 
requires pointers to the image and window 
rastport, the initial (x,y) oflsel co-ordinates, 
and the horizontal and vertical block count 
values to be used. 

The routine starts by copying those para- 
meters it will need to re-use and then extracts 
the width and height of the imagB using this 
pair of Indirect addressing with displacement 
instructions: 


fcsut.li 
iaege uiillh im d4 
MW.* 
iiapi hiigbl in d5 


ig_tiidtb(a1'M4 

IgjflflfctEilLtf 


Having done that it then simply uses a twin 
loop to draw all ihe required rows of images 
in turn. The complele routine Is shown in list- 
ing 2 but do note that although this simple 
array-based approach is good enough for our 
purposes, there are far more sophisticated 
and efficient ways of producing these tiling 
effects. 

There is, incidentally, nothing special about 
the graphics themselves, i just knocked up a 
couple ol simple images using DPaint, saved 
them as IFF brushes and converted those 
brashes to assembler-style image structures. 
There are plenty of programs lhal can do the 
brush to image conversion, but I actually 
loaded them into I nova ironic's Power 
Windows as gadget images, generated the 
corresponding assembler code, and I hen 
copied the 680x0 image data statements from 
the code that was produced. 

Image data does of course need to be 
placed in chip memory and the easiest way of 
doing this is to include a chip memory section 
directive just before the image structures. 
Listing 3 shows how this is done with HiSoft's 
Devpac assembler and you'll notice lhal the 
directive takes this form: 

Hi TIM lf*iE,BITA_t 

Those of you using Charlie Gibb's AS&k 
assembler will need to use this slightly 
modified version in order to gat the code to 
assemble without anon 

EE l T [OH lMgt,IITA,»ir 


Lilting * The rafe frjgnwrt (O c rmmiw life rtnaf graphic* artdf serving pffifcOf* 


Amiga Computm 


JUNE 1995 


Duerall structure 
of the code 


i 


On this month’s cover dish you'll fin 
the source code and a Workbench 2‘ 
runable version of the example pre 
gram. Much of the code will doubtlc- 
be familiar from previous instalmem 
but to help you find your way arount 
here are some additional notes. 

Al the start of the example you'll fin 
the various EQUatea used by Ihe pit 
gram. As usual I’ve included my ow 
versions of the relevant Amiga syste- 
header file definitions so Ihe code w 
assemble without needing the off Id 
Includes. You'll also find the LINKL 
and CALLSYS macros I use tor makir 
library calls. The main code opens lb 
DOS. intuition and graphics librarir 
opens a custom screen and windov 
and then executes the copperli* 
searching code (discussed last mofltr 
that locates ihe bitplane pointers. 

Immediately after this I’ve drav. 
some images into ihe top area of lb 
window and Ihen made a call to th 
ScrollUpO routine wo ve discussed th: 
month. Since this is in pari of the wir 
dow that is visible when the window 
first opened, you nol only see the fir 
set of images but you see them movir 
up as the scroll routine alters th 
copper! 1st bitplane pointers. 

By Ihe time the upward scroll hi 
been completed, however, the 
images, though still present in the w 
dow. witi have been moved off th 
screen. At this point all you'll be seer 
is the lowest (empty} part of the sere* 
memory, so anything written into tr 
top part of the display memory will n* 
affect the visible display al all. 

All I've done in this example is to 
use the DrawBocksi) routine to fill ’ 
upper part ot the bitplane memory w 
another set of images, before revers 
the scroll by calling Scroll DownO . 1> 
overall elfec! is that Immediately *r 
the first set of images scroll off 
screen a completely different set 
images come into view as the acreer' 
scrolled down (the fragment of cc 
which performs this drawing s 
scrolling is shown in listing 4}. 

There are, of course, quite a varieb 
scroll methods available but almost 
will, al the end of the day, rely on p 
ing' hardware copper lists to ach>* 
their effects. As you doubtless rea 
by now, Ihe underlying ideas of cope* 
list bitplane pointer adjustment 
actually quite straightforward, so 
you have a reasonable grasp of ho 
simple smooth scroll, such as the v 
I've described. Is performed. Ihe rm 
complicated tricks you may read 
will hopefully become that much e*' 
to understand. 












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Tearing your hair out over 
Beneath a Steel sky? 

Look no further 


A strategy fan’s dream come 
true? We take a look at Sid 
Meier’s latest offering 


Are you ready to fly with 
Empire's forthcoming 
helicopter sim? System 
navigates the skies 


Krisalis go straight 
to the top of the 
league with thefj? 


United licen 


Beat The System 


Man United: The Double 


Speedball CD32 
Shadow Fighter CD32 ’ 


Preview - Colonization 


Pinball Illusions CD32 


Award Winners Platinum 


Preview - Coalo 


Ultimate Soccer Manager 
King Pin CD32 . 
Super League Manager , 


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ECTS SHOW 


Cemprier Trade Show with glad tidings 


of all the new Amiga names 


More robots to rise 


Rise of the Robots received a mixed reception when it 
arrived just before last Christinas. Whatever the view 
on the actual game itself, there was never any doubt 
about the quality of its superb graphites. 

Mirage have acted upon their results of a market 
research program to ensure the game meets the 
demands of the beat-'em-up fans, and this sequel will 
have some impressive new features. This time there 
will be more robots - and the facilities to play any 
robot, robots flipping on screen, many weapons and 
enhanced artificial intelligence. Each of the robots 
will have a different personality which will show 
through in its response to attack and defence and 
through its moves. A tournament editor wilt also 
allow the player to customise the robots aggression 
and difficulty levels. 

The garni is scheduled for in Autumn release on 
various leading games formats including the CD32. 

Mirage have another game in the pipeline. Called 
The Adrenaline Factor, it is a cyberpunk 
strategy/blast-'em-up viewed from an isometric angle, 
It's set in the 2 1st century where genetic creatures 
have replaced manual labour. These creatures, the 
Bio mechs, have become extremely powerful and the 
human race is under threat. 

You play Colonel Davies, who orders the develop- 
ment of three types of robot warrior to attack the 
Bio-Mechs. The robots are controlled via a computer 
screen from 'Satnet/ an information and data 
retrieval system, and levels differ in their missions 


Dungeon time 

It's nearly time! The original Dungeon Master appeared 
in 19£7 and changed the face of RPGs as we knew them. 
It sold in excess of a quarter of a million copies in 
Europe alone and now it r s back boasting 
even more features than ever. 

Called Dungeon Master 2: The Legend of 
Skullkeep, it's a real-time 3D adventure that 
promises to "immerse the player into an 
even more realistic world." This will be con- 
veyed through detailed animations, sound 
effects, direction, and realtime combat. 

An artificial intelligence system will mean 
creatures now think for themselves and 
there will also be an economy to handle. 

The player will also be abie to interact more with other 
characters and creatures they come across. 




DAT 2 will “imnwry* i*» pf*ytt 
into a more FwIIstfe vftwW' 


The Adrenalin(e) 
Factor is set In * 
fully animated 
rendered world 


from the more strategy-based to the total warfare! 

Adrenalin(e) Factor will look pretty spectacular I 
with a fully animated rendered world. Mirage's own 
game editor has been used to create the environment 
and it allows highly detailed levels and the plotting I 
of character's moves to be done fairly easily, I 
Cinematic sequences also form part of the gameplay. 
Look forward to the title at the end of this year for 
the am. 


His* 3 - 

flejurrpt fjen wiH 
contain many MW 
fed-furri SIKA « 
enhanced 
artificial 
intelligence 


Am I evil? 

Black Legend are bringing out an RPG that 
promises to be that bit different. Evil's Doom is a 
ray- traced fantasy game with rendered objects and 
is shown in 640 x 512 screen resolution which 
makes it the only Hi-res flPG for the Amiga 500 and 
above. 

The rather strange background to the game puts 
you in the role of Dervish, An evil sorcerer has sum- 
moned seven demons from the Netherworld to 
incarcerate the Four Horsemen of the Apocalypse. 
You have a vision that Death has called you to 
meet at the Castle of Lost Legion on the island of 
Noya and it's down to you to free the riders. 

You will have around 30 spells at your disposal 
and a vast area to explore - in fact, it's around five 
times the size of Dungeon Master, and it J s coming 
your way around June time, 


EVII'f Oocm pj-amri I>A la be 3 huge RPG 


Show offs! 


The Kensington Olympia played host to 
the- industry's bi-annual Spring bash, 
the European Computer Trade Show. It 
attracted some of the biggest and best 
developers, publishers and distributors 
from all over the world and a record 
fi,498 visitors attended over the three 
day event 

The venue was changed to Olympia 
after five years of being held at the 


Business Design Centre to offer extra 
floor space to exhibitors. The event was 
certainly high profile, particularly so 
with the official unveiling of Sony's 
PlayStation. Taking up a huge space at 
the back of Olympia, it boasted tQO 
machines which demonstrated their 
latest dazzling titles. 

Also demanding attention was 
Virgin's £250,000 space station. 
Complete with purple-wigged young 
ladies and g unvoting muscle men, it 
was certainly novel! It housed an 


impressive range of their new games. 

Those who wandered over to the 
bar wouldn't have failed to notice 
Ocean's name splashed all over the 
place. Ocean sponsored the ECTS 
watering hole and took over the area 
surrounding it, blasting their latest 
wares at the customers over video 
screens 

Ocean also had news about their 
deal with Team 17. A two-year publish- 
ing deal means Ocean now has global 
rights to all Team 17's current projects 


and first refusal on new games during] 
the contract 

This will allow Team 17 to put more 
money into their in-house development! 
and to expand across more platform*, 
and Ocean will now have the rights to] 
the potential hit game. Worms, among! 
others, 

And amidst all the hype we delved 
deep to bring you all the latest news on | 
forthcoming Amiga games from names] 
such as MicroProse, Impressions, Khsaliv 
Warner Interactive and many more. 









And the winner is... 


'h* show a iso hosts the industry's equiv- 
alent of the Oscars - the 1995 ECTS 
awards. Voted by the consumers, the 
press and the industry, the awards 
recognise the excellence in software 
creation over the past year. 

This year's awards saw The Lion King 
taking the BBC Live and Kicking Viewer's 
Award, beating off other nominations 
such as FIFA Soccer '95, Cannon Fodder. 


and Sensible World of Soccer. Doom 2 
scooped Game of the Year from Spain 
and Scandinavia, and Virgin won the 
CTW Marketing Award. 

Bullfrog did extremely well out of the 
proceedings, winning both the 
Developer of the Year and an award for 
innovation. Magic Carpet also scooped 
the Most Original New Title and 
Computer Software Game of the Year. 


Winning formula 


AKon, the company behind the excellent footy manage- 
ment sim. On the Ball, have gone for a slight change In 
direction with their new release, Pole Position. Again, it 
uses the management sim angle but this time you are 
taken to the fast world of Formula 1 racing. 

It's down to you to take your team to the top of the 
International racing scene and you'll have a variety of 
jobs to deal with from negotiating contracts with 
sponsors to keeping team motivation high. 

Financial responsibility is also left in your hands, with 
investment decisions to make and bank loans to con- 
sider. There is a great deal of detail too on the technical 
development of new technology and the buying and 

selling of innovations. When the big day arrives you can see each race live with TV-like sequences 
and you will see the outcome of your decisions. 



Brought to you by trie ronpjn^ 
behind On rA* Mi, yw un now 
imnigv # fonnufj Onr tmom 


Syndicate on CD32 

Bullfrog's hit game. Syndicate, is undergoing a conversion to the 
CD32 through Minds cape. The game is set in a rather bleak pen 
treyal of the future where three mega-corporations have taken 
over the world- They have taken the rote of an unelected gov- 
ernment and rule by force, You control your team of cyborgs 
and compete with eight other Syndicates for control over 50 ter- 
ritories, It will feature auto-targeting for joystick control and 
action-sensitive music. 

Bullfrog's Peter Molyneu* commented: "I wanted there to be 
more freedom for the players to do anything they wanted, so 
it's up to you. For exam- 
ple, you can shoot a tree ’ 
and something will happen, 
whether or not It's of any 1 
relevance to the game. 

Syndicate has more graphics, 
more sound and more 
design than all of the previ- 
ous Bullfrog games put j 
together." 



IV REPORT SPECIAL 


Old Chess-nut 

Union Interactive, a Polish development team, pre busy at work on 
a fully-animated chess game called Chess Through the ages^ and a 
mysteriously entitled Behind the Iron Gate. Details are sketchy at 
the moment but we'll be bringing you more as we gel them. 


Cop this! 



All pieces are 
fully animated 
and act in 

\ 

great battle 

f) < - 

sequences 

I i 

• l - 

s 


There's a rather fun- looking title on the Horizon from 
Renegade and Graftgold. Called Virocap, it is a JD plat 
form shoot- 'em-u p set in a virtual-holiday theme park. DAVE 

(Digital Armoured Virus Exterminatorf is the Virccop issued with the deadly mission of 
eliminating the viruses who are reeking Havoc in the park. 

There are four zones in which the player will have to kill the baddies, ranging from 
Military to Sports, and there are plenty of weapons available to do it with, Flame throw- 
era, mufti-shells and smart bombs wilt see off the baddies unique to each level 

There wilt be an A 500 and an A 1200 version available, with the A 1200 featuring a 
bonus world. Look forward to Virocop around May. 


Souled out 


CAeif Through The Ages true In August far AGA Amiga 


Clwyd-based programming team, Parys 
Technographx, are working on Tower of 5ouls, an 
isometric arcade adventure for Black Legend. Set 
over seven levels, you play Trees c and it is your job 
to restore the land of Chaybore back to normal. 
An evil demon has used engines to suck the life- 
force from its inhabitants, and to restore peace 
you need to destroy the engines and retrieve the 
magic Nydus Crystals. 

As well as having hidden rooms to explore and 
puzzles to solve, you have access to 22 spells, all of 
Which can be cast in five different strengths. A 
novel control system allows movement in eight 
directions, spell casting, combat and taking objects 
to be carried out with ease. 

It will be available for £29.99 on all Amigas with 
an enhanced version for the A 1200- 



Tqwa r Of Souls it »n ftPQ Jrarif Irfvrntura ft 
from m inmetrir vwivpainl 


„ 






With all the new releases 
available, you’re probably 
wondering which ones ti 
spend your lard-earned 
cash on. Well, take a look 
below 


Skeleton Krew 

This is my first musical highlight of 1595 and it's ail thanks to 
Core Design who have obviously got the intelligence to use 
someone who is skilled at creating original pieces of high 
quality music that belong in the '90s and not the '80s. The 
graphics are very impressive and its obvious they've been cre- 
ated by someone with a love for science fiction films and 
comic books. For people who are interested In stabbing that 
fire button as fast as possible, Skeleton Krew could well be 
your cup of tea. 



Extractors CD32-Rom 

Extractors is graced with some of the best graphics 
I've ever seen for this type of game and it's packed 
to the brim with more addictive gameplay than 
you can possibly cope with. There are literally thou- 
sands of hours of play contained within the game, 
fans of Diggers, will no doubt be interested in 
Extractors, but I hope Millennium gain a few more 
fans through this release and people don't ignore 
it this time around. 


All Terrain Racing 

On the balance of things it beats its predecessors 
because of a greater long-term incentive. The 
rewards of winning the money, then spending it to 
soup up my motor filled me with a boyish flush of 
satisfaction - and that's the sort of thing to keep a 
player going. It's got the looks, the features and the 
speed to take the chequered flag. Go forth and 
spend your money. 





TFX 


With a suitably accelerated machine, this 
game has the visual flair and excitement to 
attract fans usually put off by the Sim- 
designers' fetish for complexity. Problems 
aside, this game beats its closest rival both 
in detail and speed. TFX is the best sim on 
the Amiga of all time, and that's a fact 
unlikely to change in a long, long time, 


SKIDMARKS 2 

This is one hell of a race-' em- up it has to be 
said. It s great fun especially when you have 
two or more players and it works really well in 
bringing out the competitive edge in you. This 
is one of the most playable and fun race- r em- 
ups around and with the vast amount of new 
features added it's certainly worth a look, even 
if you have the original. 


9 

V? 




II -li tc 3f lEHtSI -tLfir.'. .. , 

nt th irf Il**n: t-ii fp* H M 


The stores 
on the doors 

A guide to how our revolutionary 
scoring system works ... 

We're sure many of you are now familiar with our 
new scoring system, but for those reading Amiga 
Computing for the first time and those who might 
have forgotten exactly how it works, here is our 
guide to the System scoring, err system. 

In our opinion, review scores have lost their con- 
text as a percentage: some products receiving scores 
which were only a few percentage short of being the 
' perfect ' game, when in truth they were only 
marginally above average. 

OK, so the scores might seem unnaturally low at 
first but that's only because other storing systems 
tend to be on the high side and perhaps not as 
comprehensive or honest as they could be, 

In the long run you'll receive a more concise and 
reader Horientated review that's geared towards the 
consumer. 

q,20 This is given to the lowest of the low 

21-30 An all-round poor game that 
may have a single saving grace 

31-40 Just below the average, perhaps 
let down by a few indiscretions 

41-55 Games of this score are roughly average 
with 50 being a perfectly average score 

56-66 This is an above average game 
and is worth buying. For this reason 
it would be awarded the EfTQNZE 
award. 


67-77 A game of high quality that 
you as a reviewer would have no 
reservation in recommending. 
Anything of this ilk would be 
awarded the SILVER award 

78-89 A brilliant title. Definitely 
worth buying and almost the defini 
tive of its kind- This type of game 
would receive the GOLD award. 


90-100 The best in its genre. This benchmark title 
receives the PLATINUM title. 

















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beat the </> 




our rtsilent hints and tipster to aetp an newcomers 


o start With, follow the technical manual that comes free with the game to get 
in and out of the furnace room. Once out of the furnace head right 
two screens. Go into the building next to the lift. This is the fac- 
tory. Gist with Anita and when Lamb arrives, tell him that 
you're security, 

Go right and place the spanner into the cogs, but 
don't forget to take it out again! Go back to the room on the 
left to examine tfte droid and use the spanner on it. Chat to 
Joey about a new shell then head right once more. 

Try to go into the storeroom, but ask Joey to check the 
room for you. When he returns, tell him to disable the fuse 
box. Once he has returned again, walk into the storeroom, pick 
up the walkway, then pick up the small lump of putty that was 
hidden beneath it. 

Leave the factory and go to the building on the far left of the 
walkway - this is the steam room. Once inside, use the spanner on 
both buttons on the boiler. Ask Joey to press the button on the right 
while you simultaneously press the one on the left, 

When the old man leaves, go to the left of the room and 
push the switch. Remove the light bulb and use the putty (plastic 
explosive) on the socket Pull the swhch again and the doors will 


blast open, revealing two more switches. Pull the switch on the right down and 5ea^ 
the room, Go to the lift near the factory, use the card on the slot and enter the lift Once | 
out of the lift, head left towards the room with all the pi a rrts inside, 

Use the card on the left slot and enter the room. Move the pillow and pick up the 
magazine. Leave the room and head past the lift fa the Travel shop on the next screen. 

Chat with the man about everything. Hand him the magazine and pick up the ticket, 
then leave and head towards the apartment Wait outside for Lamb, When he arrives 
chat to him and when he mentions going away, hand him the travel ticket. 

Go back to the factory via the lift, and talk to lamb again. After the tour he leaves 
you Outside the storeroom. Go right and talk to Anita, When she asks you for an ID card, 
hand her Reich's. Chat with Anita about everything. Leave the factory and use the card 
with the LI-MC terminal. Select 4 and enter the code from the Security manual that com® 
with the game. 

Select l then 1, then 1 again and 
then 2. Exit the terminal and wait for 
Lamb. Talk to him and he will autho- 
rise you to enter his apartment. 

Before going down, locate the cable 
to the right of the screen and ask Joey 
to cut it down. 

Go down in the lift and pkfc up the 
cable. Go to the apartments and put 
the card in the slot on the right, Enter 
the apartments and use the food 
machine on the right. Pick up the 
video on the left and leave the room. 

Go to the far left of the walkway 
and you'll find Burke’s Bio Surgery. Go 
inside and chat with the hologram. 

Ask loey to persuade the hologram to open the door, then go inside and chat to Butte 
offer Burke your testicles and he’ll give you a Sdhreibmann port. Chat to Burt# 
some more and then leave the surgery. 

Go right until you find Anchor Insurance (next to Travel-col 
Examine the statue, then chat with the man. Be sure to enqum 
about a special polky and tell him Burke sent you. When the ma* 
leaves quickly ask Joey to use his welder on the anchor. Pick 14 
the anchor when Joey has finished. 

Leave and make your way to the fop level again. Go into tN 
building opposite the steam room and you’ll find yourself bad 
where you started- Go up the stairs and out of the doot 
the- anchor with the cable to make a grapple and hook and 
it on the Security sign on the wall of the facing building. 

Go through the door on the right, use the card in the ski 
next to the interface and sit in the interface. Once you’re ins-d^ 
LING space, pick up the ball. Head out of the right exit- Use til 
open program in your inventory With the carpet bag and pick up ttn 
two items. 

Use decompress with the compressed data and decrypt the document G* 
ns* iHk of anyvvw re g* and the f/Kt that the through the right exit. Use one of your password program 

security gtwru is up the nan** w ith the floor then go right. Put down another password, o 

cur Anns tu hide behind the dot* up ^ password, go up, put down, go right the* 


Actrrer* the trirtsporter robot and you r lt be ***** 
re make it da wn the lift re t*<r future, but ham 
bo you fim the robot fm the Iffsl! p/ore 7 









e runs 
e side ] 



creen I 

jt w I 

f doc" I 

luTia^ I 

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p d.n I 
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eave I 
3nce I 

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en. 

cket, I 
rives I 

?aves I 
card. I 
card I 

I 

H 


ablp 

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3urke I 

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Part 1 


Our)ton) bumps into «f» cftte guards, 
*u f kvJfb a fortuitous stroke of luck the 
security camera chops him fh half with * 
laser, Cool 


Inside the factory and you must find • 
new shell for Joey. Try talking to Anita 
■for same clues, hut watch out for Limb 
Th* supervisor 


Distract t** old man by 
petting Joey to press tfte 
burton on ff» right while 
you press (be button on 
ftic left at (be same fim» 


To progress on this screen why not 
try thmwmg a spanner in the works 
and see what tfi*r bloke off On The 
Buses does. Ta Dani 


Now this is a tricky bit but by (be 
wonders of modern technology l f ww 
managed to point out tbit #lf- 
important piece of putty 


Beneath 


down, pick up, go up, put down, go left. pWk up, go up then right, down, right, dawn, 
put down, go up, go up and then exit the room, 

Once through, collect the bust and the book, then decrypt your new documents. Now 
■disconnect from LI Nt space. Use your card with the UNC machine and select 4. Enter the 
Security number and select 1. 

Ftead all the documents then select 0. Now select 2 and then 2 again. You now have 
special authorisation, so exit the system. Use the card in the slot next to the lift and enter 
the lift. You are now in the Security station. Leave and make your way to the other lift 
Use it, then go left to the next lift. Your card will now be able to access this lift, so use it in 
the slot. 

At the bottom, leave the lift and wait for the fat woman with the dog. Chat with her, 
Now go left and talk to the club doorman, Find the fat woman (Mrs Piermont) again and 
ask her to sponsor you. Go as far right as you can until you get to the screen with the boy 
and the gardener, 

press the button by the door on the right £>noe inside, have a chat with Mrs Piermont. 
When she makes her telephone call, place the video in the VCR, While the dog is dis- 
tracted, get the biscuits from his bowl, then leave and go to the bottom-left exit, Examine 
the wooden double doors. 

Use your card on the lock and go through the door. Pick up the secateurs and leave. Go 
nght and then go through the top-left exit- Use the dog biscuits on the plank and wait for 
Mrs Rermont to turn up with her dog in tow. When the dog starts to bark, pull the rope. 

As the guard gets distracted, sneak into the cathedral, Go through the top-left exit and 
open all the lockers. Leave and go back up to the top level via the lifts. Enter the factory 
and go back to where you last saw Anita alive. 

What will happen next? Well I guess that's up to you now, but if you're lucky enough, 
Part 2 of this g uide will show up next month . 


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INTRODUCTION 




e fter being brought up in a 
Manchester City household, 

' it should come as no sur- 
prise to you that \ hate 
Manchester United with some 
venom, My early years were 
spent at Maine Hoad with my Dad 
enthusing about the blues, but by the 
time my brains started to work prop- 
erly and after just one visit to Anf iekt 
1 in 19B5, I soon turned my full atten- 
tion to Liverpool Football Club, 

Although I've seen them win the 
FA Cup, the League Cup and the 
Championship many times, not one 
of these tournaments can compete 
with a victory over the fled Devils, It'S 
such an intense game between two 
extremely passionate sets of tans 
that it r 5 a revered fixture across the 
world. 

One thing I would swap for a vic- 
tory over Manchester United would 
be the pleasure of another FA Cup 
and league double. Liverpool won 
their double in 19R6. but Manchester 
United have since joined them with 
their dynamic run last season. 

Both dubs have now had an equal 
amount of success, but Manchester 
United have ruled the roost in one 
certain area, the wonderful world of 
computer games. The Red Devils have 
had three games made about them 
while Liverpool have only had one 
and to toe honest it was rubbish. 

Krisalis, holders of the Manchester 
United licence, have made a range of 
games that appealed to everyone 
not just Manchester United fans 
Krisalis' first two efforts looked really 
good, but both were slightly lacking 
in the gameplay department 
Their third licence, Manchester 
United Premier league Champions 
was far better and featured a good 
mix of management and arcade 
action. Now they are back with 
another Manchester United offering. 

This time they've tinkered around 
with and enhanced Manchester 
United Premier League Champions so 
much, you feel as though you're 
clutching a brand new game in 
between your sweaty mitts. Although 
the game is titled Manchester United 
- The Doi&le, it's not imperative that 
you play as the Red Devils or that you 
win the actual double. 

Choose one of the dubs from any 
of the English divisions and either 
play a single game or go the whole 
hog and play season after season. 
Depending on who you choose. 

Manchester United - The Double 
has got a very good chance of steal- 
ing Sensible World of Soccer s 
'world's best computer footy game' 
title, but am I over the moon about it 
or just simply sick as a parrot? 




DrM, two, 
Three and 
tfie 

fonfonnfej 
And Pw-rt 
freed out on 
tfr* rocky 

faa-thitS 

manage menf 


On the surface, and while wandering through the 
various menu screens, graphically, Manchester 
United - The Double looks very similar to its prede- 
cessor, but I guess it's a case of if it isn't broken, 
don't fix it. 

I quite like the icon system Krisalis have devised 
and after only a few minutes play you're sgafr 
whizzing all over in all the right places. It's very 
simple to use and because you can use the mouse 
as well as the joystick, this makes life even easier. 

In Manchester United Premier League 
Champions the pitch was viewed from above, very 
much like the viewpoint in Sensible Soccer which in 


Manchester 



'.a I ir (fa* " l - iti rdjrT 

fettaUiedpI) 


Gtf Ah JHar 

rang? of 
information on 
ovenr player I 
want to buy 
Hath Qifiespic 
And At (hit price 
I think I'W gat 
my hand r nn a 
bargain! 


Manchester United (13) 


B efon yo** actually play a rttatrii. ynu cifl selm 
yptrr strip from rfre ffrre* JirdJibfe ro yotf don't g*t 
any n*jfy colour cimrhwi that coin fur* the refart* 


Manchester United 
l SWP J 


~fcudi&rul 


,t tarv Whiter 

1 hullirttr 
1 2 tald Bjv 

? tnin JtdsLi 

2 hti k ?tW*S 
|5 

^ Li tovlWd 
■: kfliinor 
1 :? txi I'll 
. £| 'kr - N 
& 25 Jjwtfl Rfmsto 
1 tt iwy [ina? 


1 



mm 

vr 


- r \ \ i 

-rrrrr 

-rnnr 

r 



\ 






u 


Mill 

r 





rerr 

t 



i 


rrrr 

rrrrr 

rrrrr 

r 



rr 

an 

I 

h 





The rarfitfrid remains within t ha game and although if* a very simple 
idea. ft works very effectively giving you total am tml over your teem 



UN 


rfre ntw ingle of rf* pfrefr 
hai given Krisali* the 
chance (o odd a 
surrounding stadium. 


Keane picks up t ft* 
edge at the 
dribbte And than «J 
round the keeper 


Manchester United are. without argu-l 
merit, the team of the '90s, but last seal 
son will shine above all the others. 199^ 
was the year the Red Devils won the hal 
toric double, joining Tottenham, Arsen* 
and Liverpool as the only dubs taj 
achieve such a feat. 

United's league campaign kicked aUl 
against Norwich City at Car row RoadJ 
and the reds returned back t« 
Manchester having won 2-0 with goad 
from Giggs and Robson, 

United went and demolished most m 
the teams in the Premier League will 
some breathtaking attacking football 
The majority of goals were provided bd 
Giggs, Cantona, Hughes, ince and 
Kanchelskis, while at the back Palliswd 
Bruce and the safe hands of SchmeichM 
kept out the opposition. 

in fact. United only lost four leagrd 
games all season (twice to Chelsea ard 
once to Blackburn and Wimbledon, Tkj 
Red Devils won the championship a* 




jktiim 



I 

the 

ster 

ede- 

ken, 

r ised 

can 

very 

juse 

sr. 

gue 
very 
;h in 


I 


turn caused some unfair comparisons, Krisalis 
have, for this new instalment in the Manchester 
United series, changed the arcade section by 
altering the viewpoint of the pitch. 

The action is now viewed from a 30 perspec- 
tive which is superior to the one found in 
K rise I is' last attempt You now get to see far 
more of the pitch and the players, which allows 
you to build up better moves and play those 
inch-perfect passes with ease without fear of the 
opposition intercepting the ball. 

The view of the stadium is a nice touch and 
adds more reality to the game. Last time around 
the game tended to lose itself within the con- 
fines of a totally 'green' 1 screen and 


unfortunately seemed incomplete. The players 
haven't been altered very much, but that's not 
such a bad thing. Sensible Soccer features what 
you might call cartoon-like characters, but 
Manchester United - The Double shines above 
all it's competitors thanks to the quality anima- 
tion and the minute detail that's gone into its 
sprites. 

Graphically, I can't knock the game, so what 
can I do but give it 90 per cent. Manchester 
United - The Double h, quite simply, the best- 
looking and most realistic Amiga football game 
your money can buy. 


90% 




IT 


etect 


The Double 


Due to their phenomenal success last 
season, the team of the ’90s returns to 
the Amiga, courtesy of Nrisalis. 



Jonathan Haddock shunts for goal and 
promises not to mention dm ‘Eric’ 
incident 


jrgu- 
t sea- 
1994 
e his- 
senal 

JS tO 


d off 
toad, 
t to 
goals 


>st of 
with 
(ball. 
?d by 
and 
lister, 
sichel 


lague 
i and 
i: The 
) and 


had left nearest rivals Blackburn 
lagging eight points behind them. 

The FA Cup, one of the most 
admired tournaments in world football, 
started off in January for United with a 
1-0 win against Sheffield United, 
Mark Hughes scoring the all-importanrt 
goal. United then decisively beat 
Norwich City, Wimbledon and Charlton 
Athletic on their way to meeting 
local rivals, Oldham Athletic, in the 
semi-final. 

Scoreless after 90 minutes, the two 
teams went into extra-time in search of 
a winner. Oldham's Neil Pointon 
popped up from nowhere to score in 
the 106th minute leaving United with a 
near impossible task to turn the tie 
around, but with one minute left on 
the clock and with one of Mark 
Hughes' unstoppable volleys, United 
had managed to save themselves and 
Set up a replay three days later at 
Maine Road. 

The replay was a different story alto- 
gether. The previous match had been 


too much for Oldham and United 
waltzed to a 4-1 victory with goals from 
Irwin, Giggs, Kanchelskis and Robson. 
This set up a final against Chelsea a 
month later which United, in front of a 
capacity 30, ODD Wembley crowd, totally 
dominated and came out as 4-0 winners 
courtesy of two penalties from Cantona 
and a goal apiece from Hughes and 
McClair. 

The Red Devils returned to Old 
Trafford with the Premiership and the 
FA Cup, and although this is a story of 
great success, it could've been even 
more impressivel It's worth pointing 
out that United only missed out on the 
treble thanks to Aston Villa who beat 
them 3-1 in the Coca Cola Cup. 

With United challenging hard for the 
Premiership and with an easier run-in 
of matches than rivals Blackburn, plus 
the fact that they're (at the time of 
writing this) In the final of the FA Cup, 
it's not implausible to think that the 
Red Devils might win the double again 
in 1995. 



A trip back through the past and we arrive in April 1994 where we meet 
up with Krisalis' previous footballing effort Manchester United Premier 
League Champions. 

'Krisalis have produced an absolute scorcher of a football game. Goal 
and Sensible Soccer fans will want to have this game's babies. Buy it and 
float to football heaven." 

That's what I warbled almost a year ago and although the game did 
fairly well, it seems the legions of Sens! fans were more interested in their 
forthcoming sequel than anything else. 

Bit of a shame as MUPLC was a cracking little game aimed at true fanat- 
ics who had real passion for their football. Sensible World of Soccer H the 
game by which every other is judged by and one which every Amiga 
gamer should own, but for something a little different, Krisalis' third 
Manchester United licence is well worth a look. 

The under-rated Goal, Wembley International Soccer and the Premier 
Manager series are just a few other football games worthy of a mention if 
Manchester United - The Double doesn't tickle your fancy. 





jin ms 









[MitSiffr* | Ed II totri 


Irtnlli 


hrtlllt llltMl: ll 
ciitmuitiaJqnitt/xui 
npHTh: Afll/lll. ftl!ll/UM 


r* the edrtor you can also edit ail tfi* pteyer details 
m sure Paul Mto-ion jrftourfrfrt'f have a speed rating 
t fasr as tfutt iWwf ha* he been doing? 


ADDITIONAL INFO 2 


One of Manchester United - The Double's biggest 
features is the inclusion of an editor system which 
allows you to change everything within the game, 
and this is sure to appeal to fans of Krisalis' previous 
effort. 

The colours and style of the soccer kits can he 
changed at regular intervals, rather like Manchester 
United themselves* although unlike them you won't 
be exploiting your fans by placing a £4D price tag 
on some of your designer creations (Goh 
controversial). 

The game features all the clubs from the English 
league, but if you J re a follower of football from for- 
eign Lands then you change everything accordingly. 

Player's and dub names can be altered, but to 
keep things running smoothly all the player's skills 
can also be changed. If you think the game is too 
easy, you can go into the editor and lower your 
player ratings to make things more difficult* and 
vice versa if you find that Manchester United - The 
Double is too taxing. 

One of Manchester United Premier League 
Champions' outstanding features was the Tactigrid 
feature and this was such a brilliant idea that 
Hrisalis have included it in Manchester United - The 
Double. 

The Tactigrid lets you position your players any- 
where on the pitch and gives you more control over 
your team. Fullbacks can be ordered to charge up 
and down the wing and support the attack, or 
defenders can be told to hold back and play like a 
sweeper - there are lots of ways in which you can, 
tactically, alter your team, 


Manchester United - The Double eon^ 
tains some superb crowd sounds and 
samples. From the whistle that signi- 
fies kick-off time there follows plenty 
of chants and cheers from the terraces 
which go a long way in enhancing the 
overall atmosphere of the game. 

|. don't know whether the samples 
are linked to how good or bad the 
game of football is, but they do seem 
to get better when there's an incident 
or it's an action-packed game. 

The only sound of any note is the 
tune that plays when you're wander- 
ing through the various menus, and 
I'm unhappy to report that it sounds 
terrible, plus there's no option to turn 
it off! The only suggestion I can think 
of is that you turn your TV/monitor 
down when you're managing the 
team and turn it up when you enter 
the arcade section of the game. 

There you have it. Superb atmo- 
spheric crowd noises that enhance the 
quality of the game and a horrible 
tune that annoys the hell out of me. 

I'm still quite undecided about 
what to give the sound in Manchester 
United - The Double, but reach for 
the volume switch at the right 
moments and you'll be 
contented enough, 


m* editor js a god send, especially if 
your favourite have a kit that 
iooki tike your granny '* ojrtarns. 


frit Cantona, the worlds most controversial 
footballer, volleys dm In from outside the box iml 
leaves the keeper totally dumbfounded. Genius! 


Liverpool get themselves * hoe kick jwt outs We dw 
after * disgraceful fJt*N by Steve firing- Rob Jones Home 
a shot up but what's going to happen next? 


EE^noo/oi 

1 enjoyed KrissHs' previous Manchester United licence 
immensely, so art. first it wasn't too much of a shock 
when I found out that The Double is just as good, but l 
was pleasantly surprised when 3 discovered that it's 
actually far, far better. 

The introduction of the new angle for the arcade 
section was a brilliant touch and one that elevates 
Krlsalls' football game to join competitors such as 
Sensible World Of Soccer and Goal. Features such as 
the inclusion of a transfer market and the helpful edi- 
tor system are all clever ideas that deserve to be 
applauded. 

Fans of the previous Manchester United games will 
love this new addition to the Red Devil's family. It is a 


complete football package for people who are gen- 
uinely mad about the beautiful game. 

One thing I will give you advance warning of is 
that you have to take your time and use a lot of your 
patience with the game. You will lose your first few 
matches and won't get the hang of the control sys- 
tem until you're rearing the end of your first season, 
but after that you will be able to sit back and have a 
wonderful time playing for and managing a football 
dub. 

Manchester United - The Double will last you a 
longtime, mainly because you can alter the difficulty 
of the game up and down thanks to the editor. 
Sensible Soccer was a game that appeals to every 
man, woman and their dog, but Manchester United - 
The Double is a true football game for true football 


fanatics everywhere. Krisalis have broken 
out from defence, played it beautifully through the 
middle, knocked it out to wing, gone round two of 
the opposition and delicately curled another golde- 
goal, past the flustered keeper. Into the top come- 
of the net. 


aj^iiBDSTu 









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I 


he taeat-'em-up is now 
fi H the world's- moil popu- 
m H lair -genre in the world 

V V of computer gaming For 

the lait few years they've 
been extremely popular 
with console owners simply 
because their machines are ide- 
ally suited tot that type of game. 

Amiga owners Have had to put 
up with second-rate console 
ports. Street Fighter I and Mortal 
Kombat 2 are just a couple of 
examples where a game has been 
released upon the back of hype 
taken from all the console 
versions. 

in February of this year, 
Gremlin Interactive released one 
of the greatest beat 'em ups to 
ever appear on the Amiga. Okay, 
so it looked and sounded great, 
but it Had it where it counts in 
the playability department. 
Gremlin have now taken their 
game to the CD32, but does it still 
kick ass? 


Shadow Fighter 


•v 

PBPH 11 ' # 


f' . 


w 

i 

- 

use Hi* training puppe t Pvptn, to finely 

tun* your iwfriraf beof-'em-up sAMt*. 



WMJe you wMit for tfr* fryhUfn: to he 
loaded up yttu ran mid the information 
down the 


l sat back and took a good look at the 
screen in front of me while I was playing 
Shadow Fighter and I have to be honest it 
looks as good as anything l saw in the 
arcades a year or so ago. 

The graphical changes aren't instantly 
noticeable, but the capabilities of the 
CD 3 2 means the game has now got a 
proper lick of paint using all the proper 
colours. This gives Shadow Fighter a new 
quality to it and the other computer 
versions look dull in comparison. 

The characters ire all we II 'animated 
and they now bounce around the screen 
as fluidly as alcohol goes down the back of 
my throat. Shadow Fighter looked so 
good the first time around there wasn't a 
lot for NAPS Team to 
enhance for the CD version. ■TwOffl 



INTRODUCTION 


here was once a time when the Amiga game:* world was ruled 
by the high and mighty Bitmap Brothers. Every piece of soft- 
ware they released was blessed with high-quality graphics and 
sound, but they also made damn sure that playability and gameplay 
were far more important. 

Games tike Magic Pockets, Xenon 2, Gods, Cadaver and the Chaos 
Engine would, and still do, put some of today's efforts to shame. The 
first product that really kicked things off was Speedbafl- Taking its 
inspiration from the film ftolEerhall, this hyper-violent futuristic sports 
game soon became a firm favourite with just about everyone who 
owned an Amiga. 

Not ones to miss out on a sequel, the Bitmap Brothers soon improved 
Speedball by making the pitch larger, the action faster and even more 
frenzied than before, and they stuck a massive great big 2 on the end 
of the title. 

The sequel rapidly became more popular than the original and sold 
by the bucketload, but now lived H) years after it was first released 
Speed ball 2 has finally found its way onto the CD32, 


m h Ei 
s r u m 



T E*S H 1 S 

0 [fft X£ ■ 


A shot from frit Introduction 
nqufnt* wJVdi dtt«h th* 
history of Speodiiafl. 


Use t#w gyrr, -to improve ywr ployers. Single 
out specie! players or foeui your ittorrtran 
on yvur at toe If. rfefpnrt jnd midfield 


Head straight ht 
(he r^ntpi Jt ho* 
ride* at the 

when you 
kiek-off. This wifi 
increase ywr 
points total who n- 
you eventiriify 
score 




In the past, Renegade and the Bitmap 
Brothers had close links with Rhythm 
King records and every so often used to 
use a well-known act to produce the 
music for their games. Betty Boo did 
the do on Magic Pockets while Bomb 
The Bass' Meg 3 blast made a starring 
appearance in Xenon 2, 

Responsible for the Speedball 2 
music were a band called Nation some- 
thing or other by some bloke who used 
to be in Jltravox... probably. 

Although I can't remember the peo- 
ple who did it I can still remember the 


original tune, even after five years. It 
was a classic piece of computer game 
music and for this CD version its been 
remixed and now sounds a lot dearer 
than the original. 

The other slice of music that plays 
while you're managing your team isn't 
too good, but the introduction of 
crowd chants throughout the game has 
given Speedbali 2 a much-needed boost 
in the atmosphere department 

Overall, you get a quality intro tune, 
a drab in-game one and a superb anay 
of sound effects that genuinely 
enhance the game. 



100 










J 


CD32 


You can keep your Street Fighter and may as welt chuck 
Mortal Kombat away because Jonathan Haddock has got 
his hands on a CD version of Eremlin's superb beat- em-up 


91% 


l hate the majority of computer game musk and even 
though Shadow Fighter features toads of different tunes, 
there hasn't been one that's got on my nerves yet- 

The range of tunes are superb and sound like they 
belong in the lMOs and not the iSBOs. Most of the tunes 
are laden with breakbeats and this tends to make the 
game seem even more action-packed than it already is. This 
CD version of Shadow Fighter features the same musical 
masterpieces you'd find in the floppy disk version, but 
thanks to the wonders of CD technology they now sound a 
lot dearer and all the better far it. 

You can still choose between music, background: musk 
and sound effects, but whichever you decide upon you 
won't be disappointed with your choice. The sound effects 
still impress and the tunes stiff roar out of your monitor, so 
I don't have any major complaints about the sound in 
Shadow Fighter, but maybe an extra couple of tunes for CD 
owners m ight have boosted the score a tad- Mi RM| 


Okttt-A Art Cody - A 

deiitAteiy-poiicd contest, 
but tvftlh J rtl JJSryt sward 

doesn't Ofatra have a 
sfight advantage ? 




li 

V SURMIH ** 

19 d 

FP.TJ1 1 3 ' jHta 

OJCOJU 



“i 

Y „ 



I raved about Shadow Fighter when it 
first came out and I still firmly believe 
that it r s the best Amiga beat-'em-up 
money can buy. 

This new CD version, with its slight 
graphical and sound enhancements* just 
makes the game better and better. 
Gremlin Interactive have managed to 
take a home computer game and magi- 
cally transform it into an arcade game of 
the highest quality. 

One thing that still remains in the 
game is the difficulty factor. You can 
accuse me of being past it and over the 
hill, but the completion of a Shadow 
Fighter championship seems nigh on 
impossible, even on the easiest level. 

If I am right about the difficulty level 
and not just naturally rubbish, then at 
least you get your money's worth in the 
testability department. Shadow Fighter 
was thumping good fun last time 

around, but 

it's now an |Pf j 

absolute W 
knockout. 


platinum 


l't 

if 

as 

St 

e, 

>y 

ly 

a 


+SYST6UHt 


HZSEGHnHEQ 


Speedball 2 CD32 m 


One of the world’s best-ever Amigo gomes makes its 
debut appearance en the CD stage. Jonathan 
Maddock checks out the sport of the future 


The original graphics for the game were inspired by Rollerball and for anyone 
who hasn't seen the film, the Bitmap Brothers included loads of shiny surfaces, 
plenty of metal, hundreds of spikes and basically gave the whole thing a futur- 
istic lick of paint. 

Speedball 2 was, graphically, amazing when it first arrived on the A500, but 
this is row the era of CD technology and I guess gamers are looking for that 
little bit extra. However, I'm glad the Bitmap Brothers haven't changed things 
too drastically. The original colouring was fairly drab, but now the actual 
Speedball players have been enlarged slightly and brightened up. There aren't 
any special graphical updates, but it seems as though most objects and menu 
screens have been refreshed for the nineties. 

I can't really knock Speedball 2 because everything looks really good, but a 
new introduction sequence would've been a worthy inclusion, 
especially with the advancement of today's technology, 




1 


Even after playing Speedball 2 for a couple 
of hours, I've still got the same feelings for 
the game I had five years ago. The Bitmap 
Brothers have created a monster of a 
game that works just as well as a one- 
player game as it does with two players. 

The original gameplay, playability and 
addiction factors that the game contained 
haven't been tampered with, but the 
enhancements in the graphic and sound 
departments have actually made this CD 
version better than the original. 

CD32 owners may have been bereft of 
true great games for their machine, but 
this one starts to re-address the balance, 
Speedball 2 is an absolute classic and for 
only £15 1 pity the people who are stupid 
enough not 
to own ” 

copy. 


PLATINUM 

AWARD 


Jure ins 


wt 








ft 1 J 



The Official Street Fishier Players Guide. 
Giving feu confidence even on your heaviest days. 
Only £4,95 





INTRODUCTION 


I ^ M igital Illusions are the name in pin- 
ball games and have more than 
earned their reputation through 
their series of Cop-quality titles. Pinball 
Dreams was the one that started the ball 
roll ing r so to speak, and gamesplayers 
thought it couldn't get any better - but it 
did when Pinball Dreams appeared on the 
scene a while later. 

The third in the series struck and again it 
amazed, especially with the addition of a 
multi hall feature. Now it s here for the 
CD 32 with a full 60 minutes Of in-game 
audio. Flippers at the ready. 



The- hl-m inode allows for mart of 
table to fee inn *r»d realty 
helps with fMnrffing the multi-ball 


Try ywr lock m the Casino 
nid w/n an* of the available 
banuici 


Cob of objects gin 
the table depth and 
a realistic 30 feat 


Pinball Illusions 


1 



Forget cheesy, dated soundtracks that 
many computer games suffer from. This 
game comes complete with a fresh, 
bang up-to-date approach that will 
have you turning your monitors up. 

Each table has a different accompa- 
nying tune such as law 'n 1 Justice with 
a Terminator-like track that conjures up 
the theme of the table brilliantly. This is 
the same for the other two tables. The 
Babewatch table is reminiscent of the 
Beach Boys, with a distinct sound of the 
surf, and Extreme Sports - this was a 
real surprise in a computer game - is a 
grungy rock tune which really goes 
with the table. 

Digital Illusions have ensured there is 
a musical genre in there to suit every- 
one's taste and all work extremely well. 


85 D /o 



The quality of the graphics is also 
exceptional. Babewatch (as you can 
imagine} is adorned with some bikini- 
clad girls and their muscle-bound 
companions- Other American-style 
pictures are used too such as 
Jukeboxes or big American cars. At 
the top of the screen Is a Casino 
which looks good and provides one 
of the missions. 

But what really amazes is the 
amount of detail packed onto each 
table. Extreme Sports, for example, 
has an aeroplane for parachute 



drops* and even in the tiniest corner 
of the table there's an action-packed 
picture of some skiers. 

Law V Justice has a striking pic- 
ture of a gun- toting cyberchidc and a 
motley crew of perps that light up in 
connection with a variety of features. 

The most impressive point about 
Digital Illusions pinball games is their 
success in bringing a 3D feel to each 
of the tables. Ramps wind around the 
play area weaving over and under 
each other to give an authentic 
appeal. The ball also looks and 
behaves rea I isticz I ly. 


82% 




This is one damn fine pin bailer it has to be said, and £D32 owners have a treat 
in store with this title. The graphics are superb and very authentic, and the 
soundtrack original. The ball looks and moves realistically and the many 
missions provide longevity,. 

The sub-games are a welcome feature too. The Law ’n' Justice table, for 
instance, has a mission to shoot the terrorists by moving your flipper keys. The 
multi-ball addition is afso excellent, and the table can switch to hi-res to enable 
you to see more. 

One thing I wasn't too keen or was the way the control system was imple- 
mented. The CD32 controller (as you know) has plenty of buttons that can be 
used, but the way this is done seemed really illogical. For 
example, the left flipper was left on the directional 
button and the right flipper was the blue button 
The resolution switch was aiso on the directional 
button and was too easy to press accidentally. 

This may sound quite major but once you get 
used to lt f it doesn't detract from what is 
otherwise an excellent game. 

This is a great title that's absolutely stacked 
with highly addictive game play, PinbaJ! wizards 
everywhere should rush out and buy it! 


GOLD 

AWARD 



Jiir DIE 





s part of thoif Award Winners' series r 
Empire Interactive have 
put together another bargain bundle 
of three classic games for only 
£34. 99. This, their Platinum 
Collection,, contains Sid Meier's excel- 
lent 'God 1 game. Civilization, Psygnosis' 
furry puzzler. Lemmings, and David Braben's 



space epic, Frontier: Elite 2. All classics, I'm 
sure you' If agree So there seems tittle for me 
to actually say about these games that you 
don't already know but, for a quick 
reminder,... 



Award 

Winners M ; - 

Platinum 


Pihlbltr: Eipin litentim 
Miir Vafins 
Disks ) 

Mcemil 

Etirc: IliiHS 

liN M Iistill: fnittir/tivilizaliBH 
ElKtm STSlei: IcyluN/MlISC 
SlfMlisJIEliiNslIMb] 

DtEiRiNlri mu ipnrls 


This collection also houses Sid Meter's highly acclaimed strategy game. Civilization, You play the ruler of a civili- 
sation, ranging from the world's first cities to the colonisation of space. At first your colony is small and from 
your decisions and ability as a ruler, success or failure will result. To win the game you must either see off all 
your rivals or last out until the colonisation of space begins. 

Starting from the basics, you have to allocate citizens to work the farmland or mines, They then turn the raw 

materials into goods - this establishes the industries and you 
can then begin trading once trade routes have been estab- 
lished. You can also instruct the cities' wise men to discover 
new technology such as Iron Working. Advisors are on hand to 
impart their wisdom on matters such as trade or science, and 
Diplomats can be placed in Cities to spy, establish embassies or 
if you're feeling particularly vindictive - try some industrial sab- 
otage. Wars can be waged but, while you can capture cities, 
they can he costly. 

Civilization is arguably one of the best "God 1 games around 
and provides a great, in-depth, but fun, strategy title. 

CiviHirtion has plenty of useful 
information to help the novite mter 


i >2^ The Poyntoaia Times 

1 J-ITJ- . L K» PC 

''Saar 

1 * c'r 

Roman ft 
changed 

overnment 
to Despotism! 

j 

Ncw’Cabiiel 1 

1 H 1 1 

Mftmt aweioi.” 1 *^ " t " U1C1 idw won 



If you've not experienced the Joys of Lemmings yet, 
I wonder if you've been kidnapped by aliens for the 
past few years! The furry critters are now on their 
third outing (not counting any holidays in 
between!) and have brought many hours of fun and 
plenty of frustration to millions of gamers. 

The idea - this is pointless because who on earth 
doesn't know about Lemmings? Okay, for Mr C. 
Braifhwaite from Huil, here goes. You have a tribe 
of small, green funy creatures whose mission in life 
is to kill themselves. And it's your aim to save them 
from their impending doom. 

To do this you can give your Lemmings a variety 
□f skills to stop their path of self-destruction. To get 
them safely to their base, you may, for example, 
need to turn certain ones into diggers to get 
through rocks, or climbers, or blockers to stop their 
fellow tribe members falling Into treacherous 


ground. Graphics revolve around the cutesy 
approach and puzzle gameplay, with small but well- 
animated sprites, and the levels all have a different, 
well created, setting to provide variety, Each level is 
accompanied by a jolly little tune, and various 
Lemming sayings such as "Oh no!" or "Let's go!" all 
add to the fun atmosphere, 

The original Lemmings has been cited by some as 
the most playable in the series and if you've not 
tried it before you 
will find you've got 
one hell of a taxing 
game on your hands. 

j*n the not-fo-bright 
(Tifltwir from their 
dodfli by allocating 
them different skills 



What happened tn the 
groimd-breahing games of 
yesteryear? They’re bach 
and at a bargain price too. 
Tina Hachett gets thrifty 


Frontier: Elite 2 


David Braben really started something with his 
space cambatrt;rading game, Elite, and it 
acquired a huge following. Some time after- 
wards, a sequel was spawned with vast 
improvements on the original. A third release 
in the series is in the pipeline and, well, this is 
the middle one! 

The game puts you in the role of a budding- 
space cadet and it's your mission to travel the 
galaxy, trade your wares and avoid enemy 
attacks. As well as successfully piloting your 
spaceship, you can trade in various goods, 
whether legal or notf Combat with other ships 
may be inevitable too, but you can get a good 
range af equipment to help you see them off. 

Frontier: Elite 2 has just so much to it it will 
take ages to master. It's all conveyed through 
some great 3D polygon graphics and a very 
detailed and accurate spate environment. A 
great mixture of action and tactics makes this a 
highly addictive combination. 


EHFEJ^Sr-’.i If: Mil 

ITii^r [lrufH ± Tfh.?(hriL[ik| 

Hfllrffc? ffl-tk- IcnffllCijl 

toiril ' 

s 

DqtL 


ttH 

; ^ \ Err*~ 

e s mi 

, T 

V w • 




Pour JudVe (Z*n be 

upgraded as the fum* programs*? 


i J i 


>/D 


This is a first rate compila- 
tion that contains a 

good variety of 4 ^ 

games. None of them • jpr^pk’ir^j^ * 
look in a ny way dated *■' J I fl 1 v 

and if you missed * AU/AttH 
them ail first time , AWrtKW 

around, I thoroughly \ jj 
recommend you get your 
hands on this bargain bundle. 







luu 


ooty fans will be cheering. Non- 
footy fans will be holding their heads 
in their hands in despair! Ves, it's 
another football management sim but before 
you switch off - this one is different t 
promise. 

It's by Impressions, yes those people 
behind rather serious strategy games, but it 
promises the same attention to detail as their 
other games - plus a novel twist! As well as 
having a full business game, you have the 
opportunity to play underhand should you so 
wish- 


your plush office you moko 

all your rmpartanf dectsle ns 





An saria! view of the ground allows you to see how your 
stadium is progressing and lets you access other iffiH 



Where do I start with this one? There are just so many football manage- 
ment sims I could compare this to. However, this is really in a league of its 
own Of you'll excuse the pun!}, The nearest game I can think of that's dose 
to this is Aston's On the Bali which had both a World Cup Edition and 
League Edition, This was another visually superb game which went for a 
less text-based approach, However, it doesn't have as much to it as this. 
Other management games that spring to mind are the excellent 
Premier Manager series and Domark's Championship Manager. Both have 
been well received and proved highly popular, and both have quite a sta- 
tistical angle which more serious gamers and those that have a good 
knowledge of football enjoy, Impressions, while retaining a good deal of 
realism and detail, have opted for a more fun approach. This will give it a 
wider audience, appealing to both footy manager sim junkies and those 
normally disinterested in the genre, 


Ultimate 

Soccer 



As your dub twconwi can fmpr?™ Tfie J^rtiwn prawfife a 

ports of your ground such BS tfw FtfdftWi steady source dt income 


Piklisher: Dwb Mrletiig 
Devclaper: litjresiiiis 
Disks: 1 I Ml \ 1112001 
fries: fill. IS 
Genre: Spirts Mmgeneit 
Hr! M IwtHi: Tbs 
Entrel system Meuse 
Seppents: All Miijjs HIM 
HeconneRMi: IIIDD ipwinis 


Football management games are notoriously sparse in 
the sound department and this has often been justified 
with the reason that this kind of game 'doesn't really 
need any,' This maybe so, but I think it really adds a lot 
more atmosphere and realism to Ihe proceedings, 

However, the background music is far from brilliant 
and in fact it becomes almost depressing. But thank- 
fully, you can turn this off and choose the rather excel- 
lent sound effects instead. Click on the newspaper and 
you get the realistic crinkling of paper, or make some 
ground improvements and a building noise starts. 

The actual match sounds are good too, from crowd 
cheers to the ref's whistle. These may all appear 
superficial and unnecessary hut they really hhh 
compliment the action well. J jJjH 


Unlike some other management games, this is far 
|«s text based and uses a variety of beautifully 
drawn screens and animations. As the stadium 
development plays an important part you get an 
aerial view of the pitch and surrounding area. As 
it progresses you get to see how your stadium 
develops. This screen also has a practical purpose 
and allows you to access other parts of the game 
such as the training ground or the bank 
The other characters you meet add a nice 
touch too and rather than having to work from a 
screen full of numbers, you actually get a back- 
ground of a bank and a picture of the manager. 
This Is the same for the Chairman, and both have 
been nicely animated and actually talk to you 


(well, speech bubbles!} which really gives more of 
a human angle. 

However, despite the high quality in other 
areas, I felt the actual match day graphics were 
very poor. You are given an overhead view of the 
pitch and the sprites are tiny, indistinguishable 
blobs. But what it lacks in graphical grace it 
makes up for in being rather practical. You can 
see how your formations are working out and 
change tactics accordingly. 

A Teletext system provides you with plenty of 
important information and looks like the real 
thing - complete with Fastest buttons, which all 
add to an authentic environment, 

Other animations such as the paper coming out 
of the fax machine or the file drawers opening 
when you dick on them ell make for 
a highly polished product. 


IflS 


Jilt HIS 








+SYSTEIVh 


n u » 1 1 ^ 1 1 r- : ii 



Trim triin^nj fi fjnportjfl}, VOW «n 

aHncdfe different coach es (« p#rt™^r 
w rti'llr 


W» *rtu*f (Mtifr vtow ir rather ammll &u* 
rt does yow asters progres s 


srJ>T *i 
wAtoid 


Tina Hackett takes a look at Impressions’ venture into the football management 
world which could reach the parts other games of this type have failed to reach 



tfeMblfln ftavfiM TUWLU to Haig *vlhue 
IH Vj4LM TkSY tHStUB HWB *WM IX IBP 
TOBAV 


This rather serious fellow is your ban* 


The newspaper reports ere helpful. OVv and we 've jrtfJTT 


mw»spr - it's worth keeping Tim iivert 


been slaughtered 4-0! Never mind, can't win 'em all 


83% 


There have been plenty of good management games 
around of late and I was slightly sceptical when yet another 
arrived on my desk- However, this is one quality title and 
thankfully it's different from all the others - and what's 
more, it's fun I Although it isn't packed with stats it gives 
you plenty of details to enable you to make informed 
decisions, and the more serious side still works very well. 

What really makes it, though, is the additional business 
game and the dirty tricks side, The graphics are also 


exceptional and you get a better 
sense of realism, especially 
with the clever way you can 
access the information from 
their Yea I * life' homes (e.g. 
the team list on the notice 
board} which adds variety . 

The whole game comes \ , . 

across as extremely polished with \ 
great attention to detail. Highly 
recommended to both fans of the genre and those that 
would normally give this a wide berth. 



PLAYABILITY 


There are millions of features in 
Ultimate Soccer Manager and it 
would take me many pages to tell 
you about them all. But what I can do 
is highlight some of the more innova- 
tive, and those that work particularly 
well. 

One new slant to the genre is the 
way the game approaches the seedier 
side of football. For instance, if things 
aren't going your way or you simply 
want to play dirty, you can offer 
bungs to another manager if you are 
having trouble signing one of his 
players. And if things are getting 
really desperate, you can rig a match 
by offering the opposing team a 
large sum of money. A word of warn- 
ing though - the FA may investigate 
your dealings and you risk losing your 
job or your liberty. 

There is an excellent business sim 
option and if you choose to play with 
this option on you will be able to 
build your own shops, stalls and 
restaurants. Your supporters must 
have access to the buildings - they’re 
not much use if no one can get to 
them - so roads need to be built 
around the stadium. You'll also have 
to set merchandise prices and make 
sure your catering costs are 
competitive. 

Your financial decisions can have a 
marked effect on the outcome of the 
game though, and you'll have to 
make sure your money-making skills 
are up to scratch. However, you can 
turn this facility off and let your assis- 
tant manager handle this side for you 
should you want to concentrate more 
on the actual football. The bank man- 
ager needs to be dealt with too, 
whether it J s to apply for a loan or 
make use of a high interest account, 
and it's worth staying on his good 
side if you need money for a top class 
player later on. 

Depending on how difficult you 
want the game to be, you can have 
varying amounts of starting cash, 
from £250,000 to £5,000,000. The 
team you choose will also affect this, 
for instance you can start with teams 
from the Premier League such as 
Manchester United, or one of the 
lowlier teams from the Conference 
League, 

On the actual team side, you'll 
have to make sure your squad are on 
form and are receiving the proper 
sort of training. You can choose 
which coaches you want to employ 
and allocate them to work on players' 
particular skills. It's worth employing 
a good coach but those available 
to you will depend on the club's 
status and also on the information 
they receive from your current 
coaches. 


imllH 


ID? 





^’temc&t 'Ttt&tt 0*nlen 


Please Send Cheques/PO s {made out to Premier (Wail Order) or Ac cess/Visa/( Switch + Issue No) & Expiry Date to: 
Dept- AC06 9-10 THE CAPRICORN CENTRE, CRANES FARM ROAD. BASILDON, ESSEX SS14 3JJ. 

Telephone orders 01268*271172 Fax your order on: 01268-271173 Mon Fri 9am*7pm Sat&Sufi lOartMpm. We are open 364 days a year 
PSP and VAT included for all UK orders. Please add per item £2 P&P lor Europe and £3.50 for the rest of the world. Next day service available UKmily @ £4,00 P&r item 
Please note: Some titles may not be released at the time of going to press. Most titles are despatched same day, but can take up to 28 days. E&OE 





^system* 


INTRODUCTION 


ompletely by coincidence I happen to be 
| Aft going bowling tonight and, being totally 
I out of practice, Team 1 7 s bowling sim 

ft couldn't have arrived at a better time. Now I can sharpen up my skills and 

impress rny team mates with a 300-score pummelling. Okay, that's unlikely to 
happen but at least it gives me a chance to get some practice in without the 
awful risk of slipping on my behind from accidentally stepping over the foul line’ 

The more astute among you wilt be thinking 'Kingpin again? Didn't they review this 
ages ago?' 'Aha,' I say knowingly, Yes we did, but this is for the CD32!' And for £14.99 
it seemed like too much of a bargain to pass up on - especially as our previous review 
rated it &S per cent and a Gold Award. So we take yet another sneaky peak at the game 
that promises all the fun of Ten-Pip bowling without having the embarrassment of 
wearing those awful down shoes 



Fillister: Ie» 17 

Dircbiper It lira 

OlSlS : 1 CD 

FrlufUJI 

Genre: Spirts sin 

Hart disk liSHtl: i/I 

Ciitrol system: Jdwm 

Smarts: CMZ/Cfflf llillt CD DOM 

tocom nun tel N/I 




The sound of the original was pretty 
damn impressive and what it didn't 
have in pounding backing tracks, it 
made up for with totally atmospheric 
samples taken from a real bowling alley. 
This version has been enhanced and 
therefore obviously sounds better, and 
the whole sound package works really 
well from the receptionist announce- 
ments over the tarnoy to the balls 
hurt I i ng down the a I leys. 

Other nice touches Include the 
authentic smack of the skittles as your 
ball hurtles into them at full pelt, or the 
background cheers for Strikes and the 
tike. All are very realistic and conjure 
the atmosphere brilliantly. 


B7°/i 



The graphics are also highly realistic (as much 
as they can portray a whole bowling alley on 
screen anyway) and every attention to detail 
has been paid, from the polished lanes down 
to the hideous shoes. The players are well ani- 
mated and move with fluidity and the balls 
move like you would expert in the real thing. 

The developers have ray-traced the pins in 
nearly 400 positions to accurately display the 
real thing, and it looks very impressive, The 


machine that picks up the pins and resets 
them (forgive me if I don't use the technical 
words) is even included, adding to that all- 
important sense of realism. 

There's also a computer screen layout 
which displays your scores - just like in the 
real thing. All the screens are well set out too 
and it's easy to see how to set your power or 
how many points are scored, However, the 
arrows that allow you to line up your ball are 
a little on the small side and It would h ave 
made life easier if they had been 
made slightly more prominent. 


|89°/d 

Fun, original and addictive are ^ ^ 

just three of many adjectives +* | 

of praise I could heap upon 
this title, Okay, its certainly 
not the best or advanced 
title in the entire world, 
blit for a highly enjoyable 
multi-player game you 
couldn't do much better. 

There are many small touches 
added that make Kingpin 
realistic as possible and they 
brilliantly. You will even have to consider such things as 
how much wax is on the lane and how it will effect play - 
even the fact that it will wear off during a game. 

The different views of the match have been well exe- 
cuted using a long-range angle of the lane when you start 
to bowl, then a close-up of the pins when the ball 
approaches them. This adds some element of tension to the 
game, especially as the pins wobble and shake as they 
would in the real thing. 

Kingpin has plenty of options to tailor the game to your 
taste. There is a nice feature which allows you to practice 
your skills at knocking down 'splits' in an arcade challenge, 
or you can play a match in pairs or in teams of three. And 
don't worry if your bowling skills leave a lot to be desired 
because you can add a handicap to a player to even up the 


mm# 


award " 



work 


competition. 

The CD 3 2 version obviously employs the control pad 
which I found to work a lot better than a joystick, Each but- 
ton has a different function so you can change the weights 
of the balls, alter the power, and set up your shot easily. 

All in all, a high quality product packed with tonnes of 
detail, and one which is guaranteed to provide hours of 
entertainment. 


Jill 19 lb 









II imperial power mangering 


in \m Century America is your cup of 


Boston tea, then Silt Meier 1 ! latest title 


is tor you, Tina Kackett takes a took 


M 




ention the name Sid Meier to any games 
player and they will come up with a host 
of hit titles such as Civilization and 
Railroad Tycoon, Just recently, the strat- 
egy-meister himself has had great success 
with his latest title. Colonization, for the 
PC. Needless to say then, that us Amiga owners were 
feeling slightly neglected thinking we might miss out 
on one of Sid's classics. However, fear not, because 
together with Micro Prose, the game is coming to the 
Amiga. And soon! 

Okay, so what is ah the fuss about? Well, it all 
looks rather intriguing for starters. I shall describe... 
You are the Viceroy of the New World and have been 
sent to establish new colonies. Your priority is to sur- 
vive with little resources other than very basic tools 
and a limited food supply. 

You can play the game in two ways, either with a 
geographically accurate scenario or with one that Is 
randomly generated each game. You control the 
colonists and issue them with specific instructions on 
where to build or explore, and each can be given a 
skill beneficial to the colony. 

Although this is not a sequel, players of Civilization 
will find Colonization has many of its predecessor's 
features included. Much of the original game engine 


< has been used and you'll 
also find that the familiar 
user interface has been 

© included. Colonists, troops 
or ships can be moved 
vertically, horizontally or 
diagonally across tiles over 
land or sea, and as you 
move, more of the terrain 
becomes visible. 

t Before you start you 

choose your nationality 
from English, French or 
Spanish, and each has a 
special power or condition 
that has a fundamental 
effect on the game. The 
Dutch, for example, have a 
more stable economy and you'll find that trade prices 
in Amsterdam are more consistent. 

You are competing against a series of opponents 
and play in turns. To win you must declare and win 
independence from your mother country. All your 
developments in building, manufacturing and growth 
of your colony will have to withstand the forces of the 
crown. There is a vast range of things you can do in 
Colonization and tasks vary from establishing trade to 


combat You'll have to deal with competition from 
rival European colonies, and it's down to you whether 
you declare war or use diplomacy. Should you choose 
war it could drain your colony of resources, but a 
short campaign that's over quickly can sometimes 
give you a distinct advantage. 

Fortification of your colony will become important 
should a rival attack you, and you need to be well 


Don't know much about 
history. . . . 

Colonization is set in a time steeped in rich history and notorious episodes. It is important to under- 
stand the background to the game because it is closely tied-in to the events of the time 

The game takes place in the Americas between 1500 and 1800, The period starts with the explorer 
Christo phe Columbus who discovers a land in the Western hemisphere. It was given the name New 
World' and Columbus believed he had discovered islands off the coast of Asia, He was wrong, but 
what he started was the colonization of the Americas. 

By 17(10 the English had taken over many of the Dutch colonies and a North American littoral was 
formed. The population and economy expanded and in 1 763 Canada was conquered from the French. 

In Lexington, Massachusetts, 1775, a battle broke out between the colonists and the British Army. 
Just under a year later independence was declared and war began. A treaty was eventually signed in 
Paris in 1761 and the British recognised the United States of America. 














4§tn r&m* 

m 


rhe prttini«j fo bo colourful and visually appealing Cofw/HtioFi will fw ell fowls of 

expertise, from novin? to t/i* oKport 


ization 


Trad# between titles is important 

Bnd vary from match port 

prepared for any battles. Colonists armed with 
muskets, or those mounted on horseback, have 
more strength and you can build up your army with 
Veteran soldiers, for example, who have been 
trained in a college or have won a battle. 

The natives should also be treated with caution. 
Although generaJly a peaceful lot, there witl be 
great suspicions between the two cultures which can 
have violent results. Good relations can also be ben- 
eficial as skifls can be learnt from them such as fur 
trapping or wood lore. 

TEACHING TIME 

Your bask colony will be fairly unskilled at first as 
most have come as indentured servants or petty 
criminal?. However, you can construct schools to 
enable valuable skills to bt taught. Most of your 
people will work the areas around the settlement, 
harvesting crops such as corn or cotton, or mining 
the ore and silver. 

The colony starts as a small cottage industry, and 
some processed goods can be made such as doth or 
rum. As this expands, and your colony has enough 
resources to keep going, you can then think about 
trade. Trade plays an important part and suitable 


Find out the score 
for ell your efforts 


routes will have to be established. The best kind to 
establish is one where you have commodities in one 
colony that need to be continually shipped to 
another over a long period. You have to create a 
stable economy too and keep an eye on market 
prices. If you flood the market with one particular 
product then the price for it will fall. 

Once you are travelling across the waters to trade 
you'll have to form a naval presence to guard 
against privateers. Ships can be bought from the 
crown or, once you have a shipyard with plenty of 
lumber, you can build them yourself, 

All your colony's information is compiled on a 
display which shows everything from Sons of Liberty 
- the number of people who favour rebellion 
against your mother country - to crosses which 
represent the amount of religious freedom and 
satisfaction there is. This screen also shows the exist- 
ing buildings and storage facilities in your 
warehouse, for Instance. 

Your colony have a right to debate certain 
issues in the meeting halls and these are 


Vow r#n olfocato different skills re your colonists and 
combine them with other resources to giw special powers 

formed that will advance the course of history. The 
'Founding Fathers' can join our Continental 
Congress and each will effect your colony. He man 
Cortes, for example, was the Spanish conqueror of 
Mexico and a master of conquest and plunder. 
When he joins, conquered native settlements 
always yield more treasure, if the explorer, Sieur de 
La Salle, joins then all new colonies automatically 
get a stockade. 

And that r s basically the game. As you can see it's 
huge with absolutely loads to it - in fact, this was 
merely a brief glimpse. These are PC screenshots but 
the A1 200 version promises to be virtually identical. 
The game will be available for all Amiga* in 







ft 


he Amiga never seems to have 
a shortage of football manage- 
ment games around and develop- 
ers are constantly bombarding the 
gamespiayer with updates and any 
number of variations on the theme. 
Audiogenic have caught on to the trend 
but given it a new twist. Gone are the 
lengthy stats and millions of charts and 
in its place is a more fun angle that 
works best with a more human 
approach. 

It also provides an arcade section so 
you actually get to control a match 


when your team get on Match of the I 
Day. The A 1200 and CD 32 version have 
an in-built football game based on 
Wembley International Soccer whereas 
ASOO/AGOQ owners can send off for a 
copy of Emlyn Hughes International 
Soccer tree of charge. 

Yoti play manager of lowly fourth 
division club r Folkford United in an 
imaginary Super League. Vour ambition 
is high: To compete against the 31 other 
managers of the clubs in all the four 
divisions and to take your team to the 
top of Division One three times. 





Super 




All the actions in Super League Manager 
are carried out via your manager's desk. 
This is quite a novel idea and adds real- 
ism. However, it is far from practical. On 
the desk are a number of files and each, 
as you can guess, has stacks of informa- 


tion inside. This causes a problem as they 
all look rather similar and you end up 
ploughing through them all just to find 
the particular part you want.. 

Other than that though, the charts 
themselves are nicely set out and the 
newspaper idea works well. There are 
plenty of small touches to add authentic- 
ity such as Post-It notes or torn out 
memos, but the whole package looks 
rather dated - especially the matches you 
have to watch with the 
cheesy crowd animations 


League Manager 


Is Audiogenic's new football management sim in 
a league ef its own or ready for relegation? 


Tina Hackett watches this no score draw 



Aagh, what is this dreadful insult to my ears? Okay, I applaud 
Audiogenic for actually bringing some sound into a management game 
(most of which rarely have any), but this? Has Amiga technology not 
moved on enough for something half-decent? Listening to this you'd 


think not. 

The phone rings in a horrible shrill tone of a J 70's trimphone. You 
pick it up and talk to your secretary who's been possessed by a Dalek 
(and incidentally every other character you talk to speaks with this 
dreadful computerised wah, wah sound - sorry, it's the only way to 
describe ill). There's also a rather grim 'Hold' tune when you wait to be 
put through to someone. Thankfully you can torn some of 
these off which makes things slightly more bearable. 



0 ® 


ns* manager's desk. Aii the decision* 
mad* rnwti fwre bvt the many different 
filet become quit* tiddiy 





All t he player* n*«f appropriate training 
and you need m make sure eecb player 
rx reaching their futt potential 



This is neither a particularly good game, nor particularly 
bad, At first I liked the concept of a management game 
that wasn't heavy on the stats side, so the emphasis was 
on fun rather than serious realism, but this verged on 
the rather silly and irrelevant. 

Yes, I can see that having a few novel touches like 
having to water your plant or answer fans' letters can 
add an authentic touch, but this just gets out of hand. - 
you keep getting plagued by begging letters and if you 
forget to drink your cup of tea then the tea lady gets the 
hump and will start moaning to the players about you. 
Yeah, right. 

And okay, call be me power mad but I really don't 
want patronising phone calls from the chairman telling 
me what to do’ 

Also, the way of accessing information, although 


unusual, is laborious, especially when the phone rings 
and you have to keep clicking on different pages before 
you can get back to the desktop. 

The actual management side is quite basic but I think 
this will work well for newcomers to the genre, or for 
those that want a game you can quickly dip into, and 
the option to play the occasional match is a welcome 
addition. Training your players is fun, and bidding for 
new players is good. 

The more 'human' idea works well too, such as consid- 
ering the players' different temperaments or skills which 
need nurturing, and the idea of getting reports from the 
Gazette is good. However, I really think that serious 
management fans are going to find this just too primi- 
tive and there will not be enough actual matches for 
arcade enthusiasts. 






I 


9 



AMIGA ACTION 92% 

"The best Amiga Racer ever " 

CU AMIGA 

"Turbo Trax - the most playable 
racing game yet!" 


Marketed by Kompart UK 
01438 840004 


Also available at all good software stockists 


Virgin, Fulurezone, Beatties, Game. HMV, 
WH Smiths .Software Pius, Toys 'R' Us 


Available for all formats 



[ K]jrk i 

1^1 


J ' ' fl ; 



,.i g £_ : 

' j|J 


t ", " Vff. ' 4 





A glance put of the «kAp-T wtodW and you can 
admire tA* vfrtvaJ mfnWrfWiat lies outside Now to 
destroy j't all with a to w well- aimed missiles 



C oil* features jnme jrttrfiiNbJe viewpoints, 
puin rAofx from inside the chopper have been 
weft designed by the game's creators 



Why waste time end fuel fiying a ft over the place looking 
for tfii enemy when you tan pet all tb* pboot-'wm.i^ 
ATfien you want by bf owing up buildings 


00000 



1 



Mature enough net to male 


any corny gags about Huffy bears who scoff Eucalyptus 


leaves aH day, Jonathan Haddock takes a first look at 


Empire’s furthcoming 3D helicopter actian-sim, Co ala 


light simulators have always been stuck 
between two genres. The first tends to be 
highly technical and historically accurate and 
really only appeals to the avid plane-spotter, 
The second is aimed at arcade and shoot- r em-up 
freaks and the only way you can tell it r s a flight 
simulator is that fact that it's got a plane in it- 

There have been a few occasions where the two have 
merged to good effect. Gun ship 2000, Dawn Patrol, 
Thunderhawk and TFX are just a handful of eitamples 
where this feat has been successfully achieved. 

You may have noticed that helicopter flight simula- 
tions were fairly prominent in the list and thafs because 
that particular type of sim is ideally suited to a cross-over 
of genres. 

Helicopters are very fast and manoeuvrable machines, 
plus they pack so much hi-tech weaponry that most 
flight si ms featuring choppers are relatively close to 
becoming full blown shoot-'em-ups anyway. 

Empire are a company with a history in the sims 
market, whether ifs flight such as Dawn Patrol or tank 
warfare as in Pacific Islands. The London-based software 
house has now made the leap into the world of heli- 
copter simulation and I warn you now that this is going 
to be very special 

Coala is a fully configurable 3D battlefield helicopter 
action simulator. You play the part of a lone maverick 


pilot who can pick and 
choose which side to join, 
ignore or attack. There are 
no specific flight orders and 
there are certainly no com- 
manding officers to dictate 
what you should be doing. If 

® you want to fly around and 
blow up innocent victims 
caught up in a cruel and 

< harsh war then that is 

entirely up to you! 

Coala features a true artifi- 
■ da I, intelligent living world, 

so no matter what you 
decide to do, the rest of the 
war will carry on around you. 
Jets, planes, choppers, cars 
and tanks all go about fd- 
lowing their own orders and 
each vehicle within your 
vicinity can be independently 
observed. 

This is all done via the 
mouse and you can rotate, 
zoom out and in on all the 
vehicles, If you take your 
flight simulations seriously 
then you can even fly alongside the various enemies to 
study their tactics. 

Your attack helicopter hasn't got any markings on it 
and just as you have the right to shoot anyone down, the 
same rules apply to your enemies and thus they too have 
the right to blast you out of the sky. You don't get the 
chance to take a specific side, so it r s going to be everyone 




Old ( do lA«r^ A transport chopper feels the heat of the 
batdr and starts to take a nose-dive towards the ground. 
ft'T arily a shame we can't have a flqw-mitfM replay t 


in the war against you. To cope with this little dilemma 
you're kindly provided with a whole range of deadly 
weapons including fire and forget (FEAR) missiles, laser 
gu ided hel Ifire miss! les a nd air-to-a ir sidewi nder rnissi les, 
not forgetting your trusty standard cannon. 

There are several scenarios which you can play out 
including Peace and Cold War themes, UN Cease-fires, 
tank, ground and helicopter battles, plus for mad pilots 
and total psychopaths everywhere there is an all-out 
total war option. If none of these delightful scenarios 
Impress you, then you can use Coala's simple menu 
system and create one of your own. 

JAW DROPPING 

You've now got what should be an early picture o* 
Coala in your mind, but you, obviously, haven't seen it in 
action yet and this changes everything I've just said. M. 
doesn't really matter what particular features ace in the 
game, you simply won't be interested in them, because 
Coala is looking so damn fine that I guarantee your jaw- 
will drop open in sheer bewilderment 

When I saw a video of the game at the ECTS I thought 
Empire were showing off their latest hi-tech PC flight 
simulator, but i was more than happy to find out that I 
was wrong. 

Empire had used all the best shots and slices of action 
for the video and all the fancy external and internal 
angles were on full display, and I have to say I was more 
than impressed with it. To be perfectly honest it was 
more like watching a sequence taken from an action 
movie rather than a computer game. 

The reason Coala looks and performs so well is a- 
down to the virtual engine that runs the whole game 
Entitled 'Navigator', this new concept In Amiga game 
technology is certainly impressive and some of the 


Ml 13 

AMBULANCE 
NON COMBAT 



Afo.it of the jets. planes and tanks look really good on 
screen, fcuf jurt to annoy you here's a delightful 
picture of a 20 ambulance. I knew you'd appreciate it 


Jmim 






4SYS 




examples I've seen of what it can do are mind-blowing. 

A 3D racing game that runs tar faster than 
Microprose's Formula One Grand Prix, a room full of 
objects which can be observed from any angle and 
manipulated, flight simulators that move like you've 
never seen them move before - the list could almost 
become endless. 

Coala may be the first fruits from this technology to 
fully bloom r but believe me when I say that a full 
garden of delights could be arriving your way in the 
not too distant future. 

Normally, flight simulators on the Amiga have to 
sacrifice speed for higher quality graphics and vice 
versa, hut Empire's forthcoming simulator runs at 
breakneck speed and also manages to score itself a few 
points in the beauty department, 

Some of the current background graphics may not 


look that astounding at the moment* but the actual 3D 
models for the vehicles are exquisite, Coala boasts 10 lev- 
els of object detail, adjustable shading, four different 
types of day (dawn, noon, sunset and night) and four 
different environments featuring Desert, Icy Wastes, 
Forest and Jungle landscapes. 

A look at the various screenshots dotted around the 
page doesn't really give you a true idea of what Coal a is 
all about and just how good it's going to be. If you're 
the type of gamer who loved G unship 20M to bits and 
lusted over Thunderhawk night and day, then you'll be 
flying up your street to the shops when Empire's action- 
* simulator hits the shelves. 

lt certainly doesn't feature any cute and fluffy 
antipodean bears, but rf Coal a manages to live up to 
expectations then the majority of gamers aren't going to 
give a XXXX for anything else. 



A nico bit of formation ftfif ijf frwn our superb and 
highiy-skHlod pitot, but sequence* like this arv net 

dana any justice hi static Itnwrtihnti 



On* pr «IS many externa! viiwi pf th* and 

JT'Orjer, if /do witf. the fact that the sun fj no* setting, 
giving the background a lovely tmgm of purple 



A coopit oi Warthog plants fly ungraciously across 
my flight path anti just for that I'm going to blow 
them «vt of the sky, Got thooo riWmndfn ready! 



- *; 


Jill ms 




^S) 


I 




BP i 


docnsc^ \ 
r * 

1 | , 

« 

« ri 




0 # 







SfjH-riLtft drags. AiferoiWa *ce*rr*g' and 
^rrannjng rnto fihe SftT wdtfi to nipuriw 
graph* S and sound wA«r Sf/Pf nKainriT? 
t hr ptayabiHty of tfi* origin*! game 


The warp f{WN»l jefltwmM h3Wn J l 
Po-if any of their impact and are rtltt 
fiat as impressive t od&y as th*y 
W«K iwc* in Augur* f593J 



stem <d 



1 


This mn nth's CQlleotion nf imistbnjfs features a cpupic of 


classics. One appears f nr the first-time nn the CP32 


white Wie ether has get a new bargain price stamped 


upon it Jonathan Mariilocfc is in the reirigyier s chair 


ATRCD 32 


Stardust 


This '90s update of one of the I 
world's most popular games has I 
rapidly become a firm 'favourite I 
with thousands of trigger- hapjjj* I 
Amiga owners. Bloodhouse, a I 
bunch of talented software I 
__ developers from Finland, were I 
responsible for the construction of I 
this fast and frenetic shoot-'em-up. 

Keeping close to the original theme of Asteroids, 5 tardus: I 
contains a fair amount of meteor blasting and your challenge, whale strapped Into I 
your interga lactic space fighter, is to wipe them ail out. 

you have six different weapons to play around with, all of which can be powereo 
up. There are shields and tokens which when picked up give you extra weaponry. I 
smart bombs and extra doses of energy. 

i As well as five different worlds, there are also four 3D warp tunnel sections, but no I 
a mount of words could ever do them justice as to how good they actually are. 

+ 1 Stardust features some drop-dead gorgeous graphics, a thumping techno sound 
track that compliments the shoot-'em-up action perfectly, and it contains more 
playability than you can cope with. , 

I'd class Stardust as a very hard shoot-'em-up. definitely not recommended tor 
lightweights or the faint-hearted, and it's not a game you'll complete within the first ; 
couple of days of playing it. I suspect it'll take you a while before you get the hang c- | 
things, but thanks to Stardust being so addictive you'll always find yourself coming 
back for one more go. 

Blood house's debut is still as impressive now as it was the first time 1 dapped eyes 
on it, and for just undeT ten quid you'd be a complete mug to miss out on it t 
around, A classic of epic proportions. 

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Ever since the exciting old days of Hang-On. Pole Position and 
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racing games. Why this should be I don't really know, but even 
though I don't profess to being a psychologist, it could all be 
down to a little lunacy that lurks within every human being. 

The ability to drive a vehicle at breakmeck speed down a 
deserted road is a temptation most people can't resist, so when 
gamers get the chance to do this within a safe simulated racing 
environment against 
some like-minded 
opposition, fun and 
frolics are just 
around the corner, 

The racing game 
has rapidly pro 
grassed over the last 
few years. Now you 
can play technically 
superb racers like 

M icroftose S Formul a A ^ Mtuv{ different terrain typ**- 
One Grand Prik and ^ Canyon if * tough one to comptrt* 
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can simply have a good laugh 
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that'll delight the gaming masses. 

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prominent in the playability and addiction stakes, but must still 
retain a good sense of style and class in the graphkand sound 
departments. 

This updated CD version doesn't seem to be any different 
than the floppy disk version which is a real shame. A helping 
hand with the rather poor soundtrack and a few extra sound 
effects would've been nice, I've marked ATR down a few points 
thanks to this non-improvement, but CD32 ownera should put 
Team 17's racer down on their shopping list as it is a n essential 
purchase. 


JMI ills 







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mr Leading 

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System Medical 1 21 

Frank Nor d reviews a few Internet programs that 
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Amiga 3D 123 

Stevie Kennedy gets his polygons under control 
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A Re xx 125 

Program interrupt schemes are common when using 
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Comms 127 

BT bites back. The Chief of Press and Broadcasting 
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Publishing 129 

Frank Nord goes through the various motions 
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Amos 131 

Phil South shows you how to swap different 
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Music ^§lli 1 33 

Paul Overra explains the advantages of a midi 
Synthesizer when sequencing, despite the cost 

Video 135 

Gary WhFteley shows why overscan is necessary 
when producing your own video 


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Amiga Computiiig 


JUNE 1995 







TUTOR I H L 




H pick of the 
bunch 


Amiga Medical Part 5 


Frank fiord looks at uarious programs 
that haue rerentlg tome from the net 


O s stared in the byline I am 

| locking at different programs 
* mat have appeared on the 
Internet. The first one [ am going 
to deal with is HeKeyit v2.3 |utitiWb 43k|. This 
is a great commodity for those people *ho 
are running Workbench 2.04 or 2.1 . nerther 
of Winch gives support for the Right Amigaf.J 
command to dean- up windows. ReKeylt lets 
you edit the keyboard shortcuts for you? 
Workbench menus so you can change Right 
Amiga' A from Select all' |which I never use| to 


g;iPl 


Uprfnhn A* 


Snapshot All' fwhich I use all the time. This 
commodity is simply superb, but does require 
Either MUI or the S6UI library, so make sure 
you have one of these before you get it 
Next up is MuttiCX (uditafliy f Ski wh*ch is 
one of those multiple commodity 
, replacements. ft can blank the screen and 
mouse pointer, dick windows to the front and 
Part, Jet you use the * wildcard, accelerate 
your fhftjseand give rt RMEl shift functions, 
and much more. The orty thing I don't like 
about it is there is no nice GUI preferences 
program for Ip but then again, n wouldn't be 
less t ban 8k if that was the case. 

The latest version of WusCtacter rs now fr.52 
and can now examine files packed with the 
XFDmaster.ftorary. A worthwhSe addition to 
anyone’s WBStartup. 

SnHPSHDTS 


a shareware alternative - VMM v3. 0 jutil/miK 
I79kJ. It afeo requires MUT atong with an 
MMUequipped CPU (6B02D with iSBS I . tolt 
6S030, 6-8040] to work but rt really works 
well, and seams to me to be faster than its 
commercial rival But do bear in mind that 
virtual memory is horrendously slow in any 
case, and shouldn't be used as an alternative 
to real RAM. 


So more petnp to IAe tap at lf» 
aciweti Id inapihol a window, I J U 
/vit giv# ft ■ keyboard iA«rieui 


Forcelcon JutilAvb II 4kJ is one of those 
tools that ought to come with every Ct>flOM 
or ParNET set-up sold. It lets you snapshot the 
position of icons for readonly devices, change 
them to your taste and afco snapshot their 
wimdbws. etc. It. like many other tools these 
days, abo needs MUI to work. 

I’ve saw? it before, and FI say it again - 
KingCon jutiL/Sheil I28kj is what a Shell should 
be like. The latest version (Oj offers such 
ffmoes a? filename completion, jumping to 
public screens, window history fscroUbarsl. 
iconrfi cation and toads more. 

Last up in my list of funky things to get is 
one foralf you MMU owners. Being an owner 
of Gigamem l was interested to see there was 


With men dptidtra than you Pan ihake a ilich at, Farcalcort life you cant rot 
tllRdfl tvary IVKl af ffl* wty a road-only davit* rfrrifti dn your Workbench 


Acronym attack - part three 


HAM - Random Access Memory. As in RAM chips, CHIP RAM. 
fflSC Reduced Instruction Set Computing. Compare CISC 
andVLIW, 

ROM Bead Only Memory. A chip containing instructions for 

the computer that cannot be written to. The Amiga's 

Pticfcstart chip is an example of a fiOM. 

RT<j f&eTargesatile Graphics. Wot r«% a standard yet on the 
Amiga, but a System whereby the operating system outputs 
standard graphics instructions to a graphics chip set which 
interprets them independently. 

This opens the way for a variety of graphics cards exploiting 
these instructions to offer higher resolutions, more speed or 
more colours. The cards doing this should remain transparent 
to the operating system and the user. The FfcassD II graphics 
card is the closest thing to an RTG graphics card on the 
Amiga. 

SCSI Small Computer Systems interface. A standard for 


attaching peripherals to a computer, 

SHUT Surface Mount Technology. (Rather than soldering 
sockets to PCBs printed Circuit Boards], 5MT allows 
companies to solder the chips directly to the PCB. The only 
problem is that white a i ocketted chip is easy to remove 
and replace in esse of fault, an SMT one is impossible 
without the right tools. 

SQL: Structured Query Language. A programmable 
database system used worldwide by very large 
organisations who require a great deal of data sorted. 
A5QL is the Amiga version, included on the coverdisk with 
the February issue of this mag, 

SITS On an Amiga, the floppy disk or hard drive partition 
that the Amiga has been booted from, usually Workbench. 
TCP/IP: Transfer Control Protocol/lnternet Protocol. The 
networking standard the Internet is based upon. It works 
by putting segments of the information, called packets, you 


wish to send across the network in an 'envelope' 
containing the sender's address and destination. The 
network then uses, any route available to get the packets to 
their final destination. 

VUW Very long instruction Word. An adaption of the \ 
principles behind superscalar first processors (multiple JilSC 
processors on a single chipf, but system software Is 
responsible for sticking several RISC instructions together in 
a stream which are then executed by the processor. 
Compare RISC and CISC. 

VLSt: Very Large Scale Integration Normally this refers to 
processors that have more than 1 million transistors. 

WIMP. Windows, Icons, Menus, Pointer. The term coined 
by scientists at Xerox's Pafo Alto Research Centre to refer to 
a Graphical User Interface JGUIJ, for instance Workbench or 
Microsoft Windows. 

WWW' Netspeak tor Worldwide- Web 


Amiga Computing 


JUNE 1995 

—I 


121 








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Amiga Computing 


JUNE 1995 



122 





TUTORIAL 


beeping it 
simple 

models with engineering precision aren't aluiags 
the best for 3D animators. Sterile Kennedg 
tries to Keep his polygons under control 


O here you are. You've finally 

J finished toat rrodel of a cfawic 
Robin Refcanb perfect in every 
detail down to the tyre treads, and 
it j time to reenact the car chase scene from 
Buirn. You slap the mean machine into an afr- 
action scene and hangl The Amiga hangs up. 
YDu've run out of memory. 

Modelling for and modelling for 
animation are two different activities. In the 
farmer, thousands of enthusiasts regularly 
chum out beautiful models which haw been 
crafted in loving detail - huge affairs with tens 
of thousands Df polygons and image maps 
splattered aff over them. 

Model frog far animation Is a process of 
creating as much detail as the camera 
demands and no more. It is aha- a process at 
the end of which someone gets paid, and 
getting paid usually depends on de&wiy at a 
certain time. More polygons means slower 
rendering, greater demands on your system, 
and sheer waste. 

ft's always fun to take a subject and maw 
an exact 3D equivalent, but for animators, 
models are a means to an arid and 1 should be 
treated as such. Luckily, there are plenty of 
simple ways to keep the polygon count Jew 
without sacrificing too much on detail. 

Much of the wastage in a 3D model is 
caused by modelling the its which are designed 
to save time, .such as using primitives, 

©drusion. tiansfomTations, and other powerful 
toot. However, though it's true that liberal use 
of the automatic shortcuts wiU save time during 



Flaw* I; TbJw h*t m%M /Ml c okay 
n r^ndarfd, hut It dAfrWB Mi tho 
itgnt of waitaluf MlHMllUL $#? how 
m any poliitkH it h« In It* 

alralf/ht mlMI* «Kl/M? 


modelfrng, they will often pay back that lime 
with Interest when rendering starts. 

Extrusion is a good example. Take toe pub 
bar shown in figure h a veiy wasteful model 
but one which looks fairly good when 
rendered It was created from two simple 
shapes - a cross section of the bar itseiF and a 
dhc far the bar ra»l. Both were then extruded 
along paths to bend them into the correct 
shapes. 

Unfortunately, its not passible to tefl the 
software you only want extra sections aldng 
the length of the extrusion where an angle or 
a bend occurs, so you end up having to use 
more polygons than you need just to make 



FTpww 2: A b&tt&r approach tv 
making life* bar. Wo now tmvm only 10 
BjrrstKtaJ Meltons, leering fttonl* tor 
(he bmndr ends whffm thm middle 
uelton ha* far fowmr pd/y^Mii 


sure the detail is good enough where 
required 

To keep toe polygon count lower, extrude 
the object with three or five sections per bend 
and only one for straight lengths, then bend it 
manual. This takes more time, but not as 
much as you'd think and toe result Is a bar 
with hundreds fewer polygons than before. 

As Jong as you bend to only one plane ata 
time, you'll be surprised how accurately you 
can work without the need for paths, spline 
curves, and soon [see figure 2f, 

Last month's column, for Example, 
concentrated Dn a jeep which was bold using 
digitised images as a real world guide. The 
finished model made use of only one sizeable 
primitive - a modified sphere used to fill out 
the wheel arches - so this relatively detailed 
model was completed using only about 5000 
polygons. 

DO IT YOUFSEIF 

The canopy section mounted on the rear of 
toe jeep (figure- 3] is an example of how 
manual modelling can save a lot of polygons 
over toe usual extrusion methods. Each bar is 
made of a disc with only six sides jtoey wen t 
going to feature in any dose-upsl] and 
extruded with onfy seven sections, then bent 
to shape using the jeep's body as a guide. 

When completed, the canopy uses only 
356 polygons yet does the same job as many 
hundreds more. Less thought in toe mrtial 
modelling plans would have resulted in 
maybe an eight or r&*kfed disc being 
extruded along a curve, and this efferent little 



Figurm 3-. No (tier* and! no fwi AkW 
than Jl Am to b+, thm foop'i c*fwpy to 
on* of (A* part* of t(l* rn*d*( *hiErh 
add detail, and If dm H w«* ** tow 
polygon* a* po*ri*to 


Polygon savers 


The three goJden rules for keeping polygon counts low are just simple 
common sense: 

1. Don't use primitives unless you have to. They are inherently inefficient and usually need a 
lot of editing before they fit info your model. If you do use them, make them as simple as 
possible with as few polygons as you can get away with. Imagine users shourd always 
beware of the program's eagerness to create default primitives with lab of sections! 

2. Create models (or at least toeir derailed components] from scratch where possible. You'd 
be surprised how easy It Is to build something using pants and faces from the ground up. 
and you have complete control toroughout toe process, 

3. Use automatic tools sensibly. Extrusion, lathing, drilling, and so- on are powerful tools, 
but can quickly multiply your polygon count, In particular, extfuding along a path or spline 
to create bent objects can be very wasteful. 


u.iimirra 

JUNE 1995 

I — 


Amiga 3D Part 3 



ended up with 1 DOC polygons or more 

In many situations, there are models which 
lend toemsehra deceptively to toe use of 
primjprves when a bit more modelling hassle 
will save a great deal of avoidable detail. The 
jenycan on the back of our jeep is an example 
of this. 

Figure 4 shows the can in question, which 
sports only 7\ h polygons yet is one part of the 
jeep which gives toe most Impression of detail. 

It was built from a single polygon in toe shape 
of the can's front elevation, extruded to form 
four sections, (hen toe front and rear sections 
were scaled down to give the can its top and 
side elevation shape. 

A bit of Boolean dolling to create toe simple 
TC embossing, a handle and a spout, and Bob's 
yer mother's brother. Hardly toe most 
impressrve example in toe worid, but an object 
built from scratch to be functional and visually 
effective at the same time. 

Modelling just far fun can be one of toe 
most enjoyable ways to dabble in 3D. because 
you have your own Airfix factory at your 
fingertips and imagination is seemingly toe 
only limit. When it comes to rendering and 
animation, however memory, disk space, and 
time (not to mention electricity txUsJ are more 
important and the smart modeller will try to 
develop hfl or her skills towards buslding the 
most efficient objects far toe job in hand 

frfcnd you. J still think my Robin Reliant needs 
a bit more detail on ihe underside of the 
dashboard. Just for accuracy's sake, 
/understand... 



FfjlllV 4 s A iorrycan biiftl (tofll 
mcratch in UfMwuw* u»i » many 
polygon* tih*( wo nm fllford to fr# 
wnrtafvi *Mh (A* *poui - * primitiva 
wj'tA man iMtt FIMA A AM<f* 

53 








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s 5 



a 


ne trf the first things you discover as you 
start writing and using ARexx scripts is 
that ARexx will automatically term mate 
trie execution of a script if it encounters 
a statement that produces an error The chances 
*e pretty high that you soon ieam that an Ate 
script can be stopped by typing Control C. What 
you may not know is that both of these situations 
are actually part erf a far mom general 'program 
item# scheme supported by ARexx. 

This Internal Interrupt system can be used to 
trap a number of common error or user-generated 
exception conditions and, by enabling the 
appropriate interrupt signals, it is possible for 
programs to take remedial action where the result 
might otherwise mean premature termination erf 
Erie program or perhaps even a KMy fledged 
guu-rtyie system crashf 
AHeiu'i interrupt Facilities are then iced to 
enable programs to identify, and react to. particular 
environment situations . White they are useful for 
providing things Me function cancelation options, 
online help displays and so on, perhaps their most 
important use is in providing what are known as 
safe asynchronous abnormal exit' program paths. 
pAsyncrironous interrupt events are ones which an 
cause an interrupt signal to occur at any Brine- 
user typed' Contra/ C characters are of cour* one 
common class of detectable asynchronous eventi. 

Supposing your script makes use of cenan 
external library functions that open windows or 
result in memory or other system resource being 
aftxafed . Under normal circumstance you so# 
would, or shoutef.. deallocate or otherwise hand 
back those resources when it terminated If your 
program did not perform those dedHocaoon tasks 
because of early termination due to an ARz sot 
detected error, For example, all manner of subtle 
(or perhaps not so subtle) snags could arse. 
Windows might remain open memory couW he 
effectively lost and so on. 

ARexx 's interrupt signalling prrivnJS S way of 
avoiding such catastrophes and is rebated uwig a 
SIGNAL instruction which takes tta form 


SIGITM. OH | 0*F csndltinr 


fly using such statements to contra/ the state of 
various interrupt flags it is possible for selected 
interrupt sources to be turned on or off Drtads erf 


Interrupting 
a statement 



tacilitfot, nlmtlwm 
to rnioi# of orfw 


«Mrprj*lnglr *#*x 
to Uff 


the various detectable sources are shown in Table 
T and the bottom line, as ter as the ARexx coder is 
concerned, is that when an identifiable condition 
occurs the intern# is disabled and control gets 
passed to the appropriate intern# handler, 

Notice that the NO VALUE condition allows a 
program to detect the use of nomnitiafeed ARexx 
variables. This, needless tD say, can provide a 
useful debugging tool to targe scripts. 

Incidentally, multiple conditions can be trapped 
and sent to the same routine by specifying 
adjacent labels, The following doubfeiabef code 
fragment shows how bom error and syntax 
interrupts might be passed to trie same handler, 
thus enabling the same piece of program-specific 
'dose down" code to be executed before a 


program terminated under error or syntax interrupt 
conditions: 


Errorr 
Sprit ii : 


This is where you would place your own program 
specific closedown code: 


♦xlt 


interrupt, rexx - a srmple break trap example 


signit on brtel_c I* ittilltt trind to prcfrji'j can cartrol-C hildHn# routifi# *1 

do l»1 tn SOOCl 

sar ’ 

end 

-quit: 

exit t* to-gltiL end of Frogril */ 

IftH.c; 

sir 'this tut vis printed froi tfci tiruk hindiir is lU user hit scntM-t' 
liinat oui t 


Uxtmg 1: 

$ A f frnpl* 
br«* fianriffog 
exajnpie 


BR£AK_C 

traps an AmigaDOS contraFC 

BREAK D 

traps an AmigaOOS contrai-D. 

BREAK_E 

traps an AmigaDOS contro4€. 

BREAK.F 

traps an AmigiaDOS contrail. 

ERROR 

traps errors indicated by non-zero command retijm values, 

FAILURE 

traps command return codes greater than current FAILAF level. 

HALT 

traps external halt requests. 

IQERf? 

traps I/O errors. 

NOVALUE 

traps the use of uninitialised variabr«. 

SYNTAX 

traps mast syntax and execution errors. 


: Table Is 
floulbl* 
AF*x x interrupt 


Ifr worth mentioning at this point that two other 
things happen when interrupts (KCU. Firstly,. ARexx 
dismantles any active loop and cantitrf constructs 
before passing contra/ to the specified intern# 
handler, This means, for toHanee, that while it is 
safe to jump out of a loop It is impossible to jump 
back Into it agam, 

However, only the contra! structures within the 
immediate environment are dismantled to It is 
passible, and more to the paint perfectly sate, tq 
use SIGNAL instructions inside function calls without 
It affecting the caller's environmenL Secondly, two 
special variables get affected - the variable SJGL 
becomes set to the current line number before the 
transfr of control takes pflace )so programs can 
determine the source line that was being executed 
when the intern# occurred] and HC gets set to the 
appropriate return code tf an error or syntax 
mfomLipt has occurred. 

Another use# feature of the ARexx intern# 
arrangements Is that the signal name wii alto be the 
fabel for the interrupt handler code used within your 
script. In the example shown in listing f, I've added 
some Custom Contra/ C break handling code by 
using a 'signal on break_C statement As you'll see. 
this Is also the label for my associated break handler 
code and, IF you run me program, you'll find that 
hitting Contra) C while the loop Is executing will 
reailt in the program giving the message outlined in 
the break handler code before terminating. 




IDore ARbhh 
inborn from 
Dur resident 
guru Paul 
Duersa 


M il I ■41,111101 

JUNE 1995 


IQ 





ssLL-1 


z i ne 


ifla 


9th 


•j on 


* * 4 


■ n response to me article r wrote in issue 

■ S3 About me UK i telephone systems, I 
got a letter from BT, which I must say 

shorted me a Jittie bit as I wasn't aware mat BT 


were regular readers of our esteemed magazine.. 
But still. I'm printing the letter, this doesn’t mean l 
necessarily agree with everything they say. but i 
tfwk it’s only far to Pet mem have a right to reply 
Here we go, over to you Ted Graham. Bfs Chief 
qf Press and Broadcasting ' 

There's no sutii thing as a free local call. 
Overseas companies Chat do not charge directly 
for local calls have to recoup costs in other ways, 
tat exampfe from the rental charge, from long 
distance call charges or by using profits made 
from chose who matte a large number of cads do 
subsidise low users. BT thinks if is ferrer to charge 
customers according to (tie use they make of the 
telephone network. 

The normal pattern in Worth America c that 
customers who do not want to pay for chew total 
calls pay a very high rental. The definmon of a 
local call is also very much more ressricted than it 
is in the UK, This mans that some total cans m 
me UK would be charged as national calls mihe 


US. 

'Britain's local call areas are among the biggest 
In the world. For instance. Nottingham's tocai 
area Is five times the size of Mew York's London's 
ts six times larger. 

'ST has one of the most modem telephone 
networks in the world. Jt has invested more than 
E20 billion in network modernisation since « was 
privatised in 1 984 , and now more than 98 
percent of customers are on modernised 
exchanges. 

‘ET introduced a national ISDN seme* for 
business customers In 1 988 and for smafl txvnee 
and residential customers in 1991 

The UK is by far the most competitive mart* 
in the world with more than 1 50 comparie 
licensed to provide services, and BT faces 
competition in all sectors. Overseas compares 
especially from the US. are lining up to get mto 
the UK. Mercury has been free to compete w*h 
BT in all sectors of the UK tetecoms market sra 
1 934. They have chosen not to compete m direct 
serwe to domestic customers, presumably 
because they didn't feef this would be 
commereialPy viable. They now r like BT. face 
competition in alf areas of their business. 


It’s good to 
talH, but is 
it cheap? 


'Customers are certainly not paying through the 
nose for calls. Smce privatisation, the average 
residential bill has come down by 29 per cent in 
real terms, after taking inflation Into account: For 
business customers it has dropped by about 50 
percent. It is also a fallacy to say that Mercury are 


always cheaper than BT. A recent BT survey 
proved that when our best price deals were 
compared with Mercury's best. BT came out 
cheaper. Its findings were endorsed by Coopers 
and Lybrand, international management 
consultants.' 



[OHS 



[oinins nitwit 
Phil South 
tahE5 a tall 
from 81 


Are we being served? 



Well, thank yon for that, and I hope that BT j reputation a now in tact I'm 
sure that hundreds upon hundreds of Am'ga Computing readers took 
umbrage to my column, and immedlawfy afi ther ST shares, 
and for that I'm deeply sorry. Actually rm not 1 
unlikely that any of this sabre rattling t 
or ST's, actually has any effect on the z 
user. You can lie just as effectively, il 
good looking statistics than you can with stuff you J 
just made Up, 00th Mercury and BT can pro* they J 
offer a better service. Just ai Bold Automatic can I 
prove' it's better at shifting egg stains at under 40 ^ 
degrees. 

But afl that aside, an ISDN service which people can 1 
afford would be a good start and win BT more Rippo* 1 
than any amount of trumpet Mowing about how good u 
compared to the rest of the world. It's the UK I'm concerned " 
about, not how we compare with Japan You can say rhas. ISDN Is only 
the same pnce as two lines, and what you get d two fines. Bui who can 
afford two lines? Most people can barely afford the one they have. 


Comms users, as the most avid and heavy users of telecoms services, ought 
to be targeted by BT and Mercury, and make It attractive for them to use 
the service more. This Is going to become a growth area In the 
next few years, and if someone gets the comms user on his 
side, rather than treating him or her Tike a moaning 
minnie for compiaining about the size of his phone bili. 
A then whoever it rs will get the hulk of the comms 

j business r-n the UK, 

/ 11 [ * ,a[ P? riDn f s one of these US firms who are 
panting at our door, then so be it. I will go ta 
***^^^^1 whoever offers me the best deal. Not in 'real terms'. 

* but in the small matter of a reduced monthly biff 
r compared to the ones t have now, not 14 years ago, I 
r agree that BT has cleaned up its act a tot recently, and 
r wiping out the top layer of the billing structure was a 
master stroke. All we need to do now rs wipe out the middle 
r one and then we would be talking turkey. 

There, that's my two penn'o'th. And far what it's worth, I use Mercury 
for my long distance calls, and wilt do until something better comes along. 


EC 


mm 


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xhk 

W onr designers are currently entering an 
3 era of recognition and even adulation 
UH in the design press. Names like Barry 
Deck and Jonathan Hoeffler might mean nothing 
to you or I. but their names are whispered in 
design circles. Barry Deck has created a rather 
stunning cybefpunky font called Caustic 
Biomorph which I am going to use as Inspiration 
for this month's article, 

Caustic Biomorph is a fairly standard slab or 
egyptian serf typeface that has been given the 
Fontographer treatment and rendered into 
something quite outstanding. Deck is also 
responsible for what some people have called 
the font of the '90's, template Gothic. Never 
heard of it? Weil, you have almost certainly seen 
it on programmes like Top Of The Pops, 
magazines like ID and The Pace, album coven 
[particularly ravertrance stuff] and many other 
places, 

ElEGflfll 

Hoeffler, on the other hand, is more interested 
in the origins of type design and creates new 
type that is elegant and austere, fofJowng 
inspiration from designers like Bottom and Gill. 
But his work can be seen in that most ujH&dste 
of magazines; Wired. 

Enough preamble, already - let's get on and 
try to design our own typeface. This is an 
enormous topic, but we want something rough 
and ready that we can then play around with 
and tweak to our hearts' desires later. The 
roughest and most ready way of designing your 
typeface is to draw ft in DPalnt and import the 
individual characters into TypeSmith as templates 
for automating. 

For the font I have created for chrs article, f am 
going to want the blobby edges auBtfKing 
gives, but you might not want this tor your font. 


Better than 
the rest 



>.c*y ux<: . 


rr«re up* tf» 

flurptracarf 



Hirrft'i Ia*( mwrfk'p tutorial 
toaftJing jetty rpmnkh •* in fh# 
lattil vara ton of P«g»S*™«rtt 3 


PagrStrGam 3 
progress 





Unfortunately, there are very few shortcuts in 
font design, so you'lf just have make an those 
edges nice and straight by hand. Once more, 
because I wanted a blobby look to my font. 1 
have only used a very low resolution for my 
letters - each one is only about 1 00 pixels 
square. The more accurate the automate, the 
more detail you need in the original bitmaps - 
you might want to only put one character on a 
screen and work like that. 

SHUSHED 

Once the bitmap version of your font is 
completed to your satisfaction and you've saved 
each character separate^ to disk, it's time to Joad 
up TypeSmith. Choose Mew' from the Project 
menu and then "Open IFF ILBM Template' from 
the Tan plane menu. This wiiJ let you load in your 
bitmaps one at a time, starting with capital A. 
Your best bet is to Joad the image at its original 
size and then scale it up flocking the aspect ratio| 
bo fit the x “height or ascender line. Choose 
autotrace but beware of the Accurate option if 
your bitmaps are low resolution as it may follow 
the stairsteps of the pixels. 

Once you have laid out all 2 56 characters, or 
at least as many as you think necessary, it is time 
to go in and match them aN to your templates as 


Mtfmrcw 

1KLMNOPQ 

RSTUVWXV 

Z123456789 

■ it** 


■ jA work in pro g 
it fh# bottom 
cutting chunk* fron 


rw *«. Bntahm* you can it* 
it to* *cr**n mrm u«a lor 
• tfir AidiviW«r imttar* 


En case you wtien ( awar#, on the £ February this year. softLogilk finally made , 
PaqeSheam i usable if siadl somewhat slow, with the release of a patch to take it to 
version S.Of. This new patch followed swiftly on the heels of I.Oe because there had 
been a serious problem with saving documents. 

I'm still not prepared to ditch my copy of PageStream 2,22 yet, hut I am playing 
around more and more with version 3, let s hope that now they have J pretty much! all 
the features incorporated, they wilt attack the speed issue and make PageStream run a 
lot faster. Currently. It lin t very efficient on my JdGOT so anyone with a lesser machine 
should still wait to upgrade 


much as possible. You will need to go around 
each character, tweaking every vertex and its 
control points to ensure you end up with straight 
lines and comers where you want them. This 
is going to take you a fair while so I suggest 
you come back to this article when you've done 
it all. 

Done? So quickly, too. Okay, now we need to 
deal with the spacing of the font. Check all 
spacing by eye for what feels right to you. but 
remember mat your screen representations are 
only an approximation. I'm sure that type 
designers the world over are throwing up their 
hands in horror when i talk about spacing your 
characters by eye, but I've only got a single page, 
and anyway, this is just an experiment. 

Now you have done all the setting up, all that 
remains is (o save it out as a font format you are 
going to want to use. whether that be Postscript, 
CG or bitmapped. Remember to only design your 
fonts in black and white and don't make them too 
cample* for the autotracer. 


Amiga Computing 


JUNE 1995 






Side View 



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i 

■ his month's routine comes from regular 

■ correspondent Graham Moody of 
MM PI u instead, London, who has written 
this nice routine for colour switching called 
switch colour, amos.' As he says in his letter: 
'Here's a nice little routine tor swapping colours, 
from one index number to another. And to prove 
it I have made you a little demo.' The demo 
shows you how to switch colours from the 
indexed colours in the palette fly using a swap 
screen and fading between the two to give the 
final effect, Thanks Graham, and keep up the 
good work. 

We start the routine by initialising everything, 
as per usual: 

Curs Off [ CLl ft ; Piftr fl 3 Fltib Ml 

Then we start a loop to load alt the index colours 
from the default palette into an array. Just for the 
purposes of the demo: 

ter i*1 to IS 

Pen H ! Lacitt ,H : tentr* “Thu f* India 
(glaicftStrldl*' "IIeiI H 

Next we set the timer to 0. for the sake of timing 
the enterprise. {Why we have to time fe, I'm not 
sure, but let's go with whai Graham wants, shall 
we?j 

ffier-0 

Then we have the main guts of the program, 
which chooses two colours randorrty which wilt 
be swapped later between two of the metres 
using the procedure: 


St1=RBdM4l : StMndEN+l 

U!it( r 1 i : tentfE 1 laapplBI 

eo hurt ^Strident' uid‘+ltrI(ltZiv * 

Ucitt : Emtri ItrllTlNr/IM*" trecn^i Him* 
put* 

La [ ate t ll ; Centra "ptm moi* li* t-9 Ivitl* 

and finally you call the procedure which has been 
fed the values generated: 

WT(H(DLDirH3ft,SEl|HH 

The Mouse Key line means die mouse Jetton 
will terminate the program, and the For/Next loop 
will delay the program enough to complete the 


multicoloured 
suiap shop 



fading effect, Press the mouse button at any time 
and the program will stop its colour switching 
and revert to the Amos program. 

Fer L=0 Ta ID 

If Hduse K*r : l:it l : Ead If 

Hill 15 r 

lEit L 

Laep 

End 

And that is that. Now all you need to do is 
define the procedure and you're autta here The 
routine will swap two colours* from one index 
number to another, To make the colour 
swapping as smooth as possible, the colours are 
faded in: 

Pr«( tdur t IV I H H: DLDim SPES t, tl , (23 
[STHcrtfn 

This C5N is the current screen number, hence the 
name. 

Qa Error Into StlPBUG 

On error, either can be used to detect and trap 
an error without having to return to the editor 
window, You can either jump to- a label fa sub- 
routine] or a prac name. 

The next bit says "Find me a free screen 
number" 

For S=& 14 7 
Scr-Etn DfifrUy 
He it 5 

and if there are no free screens, you must pop 
out of the proc: 

Pdf Pros 

If there is an error, skip to the bug trapper 


Tli i s 

Tli i s 

1 s 

i ndex 

col OUT 1 

colo up 

2 

T li i s 

i s 

i ntlex 

colo Ul 1 


Til is 

i s 

index 

colo ur 

5 

Tii i s 

i s 

i ndex 

col our 

*1 



index 

col o U1‘ 


TI 





Xh i s 





Tii i s 

I s 

index 

colo Ul> 

ii 

This 

is 

i ndex 

col our 

1 2 


i s 

i n de x 

colo tut' 


Th is 

1 s 

i ndex 

colo Ul 1 


This 

1 s 

i n tie x 

colo LU 1 

15 

SW *S 

pins 

co 1 o lip s 6 and 9 

seconds have past; 

pi>es 

s no ms e key to Quit* 


» Mwpfap rwd 


SUC1P-EIUG: 

Hrsvlt KIP 


Skip opens a screen to switch to; 

Si IF: 

S:rfEn &pih S,3Z,JJ,1M 
Set PiUtti CSV 

This grabs the palette of the current screen, 

Then we hide the colour switching screen: 

SerEin Hid# I 
Halt VkL 

Having done that we wail for the next vertical 
blank, which in the UK is the next 50th of a 
second fn the U5 it is a 60th, all down to screen 
races. Next we read the colour register: 



STtKEWxL E Until I nlflur E Ct 3 , 31 ) 
tHR E2*V*1 C H«H t fl L Dvr E E2 1 ,31 1 


and do the colour swap: 


tftEoar C^LTkHtl 
Cat gw C1 P ST»HE2 


Amos [Oder Phil 
South loohs at 
a mail of 
swapping 
colours in gnur 
flmos programs 


then we ready fie screen we want to work with 
and fade in the new colours: 

Strain CSR 
Ftdt 1PIE1 Tp £ 

Grt PiltttE S 
Screen tins# I 
End Free 

Grab the palette, dose the screen and that's rt. It's 
not a particularly fast switch, but it's a clever (rick 
and one which might come in handy, especially if 
you are working with screens of different palettes. 

I like the sort of Amos routines 1 am being sene 
so keep them coming, f have a number of 
possibles for upcoming columns* but these can 
easily be usurped by a hot new routine if one 
arises. I r m especially interested in routines which 
use animation, and if the program creates its own 
sprites then so much [he better, as I prefer not to 
put graphics onto the cover disk if I can avoid it, 
because it causes no end of problems at our end. 
Keep 'em short and keep 'em good, that's the 
Amos column motto. See you next time! 


Write stuff 

If you have an Amos question, or a routine you'd tike to share with the world, I 
then please write to Phil South, Amos Gofumn, Amiga Computing, Media | 
House, Adlmglon Park, Macclesfield SIC 10 4NP. Please send routines on an I 
Amiga disk with notes on- how the program works on paper. Make the I 
routines short fuse these routines as a gurdej and make them reasonably I 
independent of any graphics and sound support files, although I will make I 
provision for these if necessary. As f said before, 1 prefer not to. but If if s a | 
really good routine then well see when we can do, 


Btu 


m 


JUNE 1995 

I 










Visage 



Computers 


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6 Rebels-Whammer Slammer AQAjS) 

7 Melon ■ Nima AGA 

fl Qxyron - Killing Time AGA (4) 

9 Dig Groama-Etemal MadhessAGAfZ) 
10 40k Intros 


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Modems come supplied with Cables, 
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16MB 72 Pin 70ns £449.99 

* Amitek Amiga External ..£59.00 

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Stylus Colour Inkjet Printer 
Photographic quality output when used 
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Only £429.99 


STUDIO 2 - PRINTER STUDIO 


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BJIOsx Low Cost A4 Bubble Jet 360 

DPI £179,99 

BJ200 Mono BubbleJet Printer 80 
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Yes 

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Yes 

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I ncreased speed Only £159,99 


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Wilh FRE E GoHFtah CP E1M.99 

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Call for besl prices on TDK DS/DD. 
From. 3t>P ^ch 


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ggg 

V equencing software has revoJritxjmed 
music making over me last few years, but 
Uj| despite tf*s it is dear there are still a great 
many musically-oriented Amiga users who. at least 
to-date, have not taken the plunge Into Midi 
sequencing. Part of the reason may be the extra 
expense because to gef into the world of Mrdi it's 
necessary to have a synthesiser for sound module 
and separate keyboard!, some Midi software, and a 
Midi interface. The good news though is that 
nowadays, none of this equipment need cost an 
arm and aieg- 

The Or Fs KCS sequencer, for example, wt*ch is 
used by many professional musicians, has now 
reached a price level almost everyone can afford 
Millenium, the main Dr T software rtstnbutor m the 
UK (Tel 01 602 5522QQ|. sells it forjuSt £W. Budget 
synthesizers are also available for lesi tfwi £100 
and there are always plenty of bargains to be had 
if you hunt around for second-hand equipment. 

Low-end syntheses might not offer things hfce 
touch-sensitive keyboards but they a« fine It* 
learning with and, in the mam. sound erEremeiy 
good. -Half an hour wandering around ysx^ local 
music shop will give you a good idea erf (he way 
Midi has taken olT. 

By the way, one major advantage erf wes ft that 
rt is flexible - it's easily possible to cornea *** 
units from many different manufedutn together 
and. believe it or not they will work together very 
well indeed! 

TEtHIMBL 

The other thing that sometimes pud peqE* e* 
the thought of getting involved with Mo z b 
technlcaJ side. Fortunately, it's not necessary to be 
a Technical whiz' in order to use Midi m tact day 
today Midi sequencing is as straightforward as any 
other mainstream computer application; 

Nevertheless, it helps to have a rot^n -sea of 
how Midi works under the surface and to at *as 
know the principles of how things such as 
sequencers work. There's nothing mag* 

Its Just that Midi messages are based on i 
so it's possible to use computers to swt and 
manipulate them 

The numbers which represent these Me* 
messages usually get transmitted when jxxi do 
something - touch a contra! knob press a note or 
a keyboard etc. On a synthesizer, streams of 
numbers which represent such things as the notes 
being pfayed will be transmrrted at the MscSmOj? 
terminal. 

Other types of Midi equipment send ymiar 
streams of numbers and because the meanings o# 
the numbers ace all standardised, one piece erf MkS 


Unanimous 

decision 

One thing that users of all Midi ty items 
agree oh It this - even the most tsaik Midi 
system can make such a dramatic 
difference to the ease with which musk 
can he created that It will allow anyone, 
even the .absolute musical beginner, to 
produce compositions that sound good. 11 
that sounds like your cue foe finding out 
what Midi can offer you then perhaps; its 
time you made that Visit to your focal 
music shop to see Writ hand what all the 
fuss Is about! 


making a start 
with midi units 



equipment can understand the messages from 
another piece of equipment. To get one unit to 
talk to another you simply use a Midi lead to 
connect them together, using the appropriate 
MidHn and MidnOut terminals. 

U/hen you connect a sequencer program into a 
Msdi system it can interpret and store these NfaJi 
messages, and hence record the details about 
what s going on as you play, fn fact, what 
happens when you hit a note on a synthesizer 
keyboard ft that three pieces of Midi information 
ger crensmfcted status byte, which says ‘here 
comes a message about a note being hit', a 
r representing the particular note in 
. and lastly a number which indicates how 
hsrJ tf* note was hit [nontouch sensrtive 
teyowfos transmit the fixed value here], 

Because me status byte includes details of 
wnch Hd charnel is being used, the sequencer, 
c rm me these three pieces of information, 
i have hit a note on the keyboard, 
i you're using, which note you 
ret and lastly. wtfl have a measure of its loudness. 
This type of rltarmabon is initially stored In the 


computer's memory, usually as a simple list of 
events, However, a bit more information needs to 
be added before the sequencer can make use of 
this data - it needs to know about the time scale 
between various events, otherwise it wouldn't be 
able to play them back properly. Sequencers can 
usually do one of two dungs here. They can use 
their own clock to keep track of the time, or can 
read 'dock messages' provided by one of the 
pieces of Mkfj equipment, 

One way or the other, the sequencer will 
measure the time interval between (he various 
Midi events and can therefore time stamp' each 
event as it occurs. At the end of the day, the 
sequencer will have built 3 list of an the messages 
and times at which they have occurred- 
To replay such a sequence, all the sequencer 
needs to dots read through this fist of events and 
play back each event at the right time. Evety Midi 
system, from the simplest set up to the most 
complex, works in essentially the same way, 
although needless to say the actual facilities 
provided will vary according to the equipment you 
choose. 




ipr Amiga to 
a IDiili smith 
then m are 
missing out. 
Paul Oueraa 
explains 





4 14 


s$lo1 

turret B1 **w 1 

J SH 

UTlXi 

U8VE 

SMI 


ti °»ir 

NmisK pctrd itHiiinttn 

SHI 1 - 41145 

A tr 1 " 

*1 endlH 

SEES 



Or Tp KC£ la ngw fncraiftbl* 


Amiga Computing 


JUNE 1995 






AMIGA Ba d issues 

computing 

If you've missed any of these issues, now's your chance to put things right, by either buying an 
individual issue or a full six months’ worth. But hurry - stocks are limited! 



An exclusive preview o! the new stanff-alane Lightwave pm. plus 
ail its essential add-ons. A first loo* at RagaStnam 3.0. Retina 111. 

MainActor aivd a DiY guide to budding a home studio. 

OH 2 DISKS: Senator 2. a compete commercial video ttlCng system 
worth £60. 



AC test drills tee Raptor aecElE rate r and talks to the people who 
irse it lo create melt commercial graphics. Plus reviews oi Work! 
Consirumon Set. Wavemaker, TurboCak; v2 and Bertie Burreyl 
ON 2 WWSrThe complete version of TechnoSound Turbo and a 
fully playable tana oi Sensible Wortfl of Soccer. 



We took it the tree lance graphics market lo we hour you can make a 
pph or two with your creativity, Plus: Forge. Pyrainsnia, Picasso and 
Pablo. 

OH 2 DISKS: 3D textures far 20 an 3D graphics applications. Plus 
HamLabPlus. 



Want a list of (he top 20 best Amiga buys? Look no further than Our 
countdown of the cream of products lor your machine. Plus a 
monitor roundup, Final Writer 3, VLaJb Motion and mote reviewed. 
ON 2 DISKS: Tti-e complete . exclusive Easy Amos - all yours tree 
wHhtf. 


QSnTlT^ 



We reveal all you need to know about Amiga maintenance. Plus 
reviews Of Warp Engine, Image F fV. 2 and 3D CD's. 

Off 3 DISKS: Demos Ol Batch Factory. Edge, Top Gear 2 and a Ural 
of shares re titles to dip into. 



The Video toaster finally anlves on toe shores ol Britain wlih the 
halt) oi the Passport 4000. Also take a look at imagine 3.1 . 
Wordwprih 3.1 and see bidden 3D pictures with SrereoGAD. 

DM 2 DISKS: The full version of Can Do 2 and a demo of ihe 
acclaimed football tactics game. Premier Manager 3 from Gremlin. 




Wa ijo befrint the scenes ort Aanlrmn Anlttuttons. those Wmied tol*. ressjonsfcte fer TTw 
■rtfroog TtDusera*T(» e i^er taqje quantirir of TV eormnertaa® - most of whiefr have boer 
Often a neiq^ teW CVUiP Anuga. Ptos reviews of Termite. Ptssogenici and Gamesmitfr. 
Oft 2 Dl$x$: Tris complete and unrasmetod version of AnirdWartshep and a chunk cf 
stemware products to bool up aid use. 


Wa take toe first took at Lightwave 4 and to Improvements. Pins 
reviews oi Crass Mac. DPairrt 5, Amina T, Cobra 273MHz and CanDo 3. 
OH JTfFCflVEWrArree CD crammed wiih 547Mb of files to use with 
your Amiga. Plus the complete version ol Smarty Paints, Ihe art 
package. 


AMIGA 



am 


Take a walk through toe Internet with our conclshre gunto. Plus 
TBviaws ol toe excellent MultlLayer, InfoNexus and Datattwe. 
OHi mm DirWDrh. 10 out ol 10 Mates Statistics demo and 10 
out ol 10 Driving Test demo as well! 


Send me my 

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. and a cheque or postal order payable lo IDG Media, To; 
I Amiga Computing Back Issues, Media House, Adhngton 
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I Please ask about availably of any issues not shown. 

■ Issue; 


AMIGA 


Ctf of the 




We go behind tee scenes of Gybedack. a film whose Sjpesal effects ire being 
created entirely with Amiga. Pius reviews el Hollywood FX, Rinal Date, 
Slufiic Pro el and Dice C Comfiiler. 

OH 2 DISKS: Get online with our Dern&n Int&rnei software. Use tee complete 
version oi Database and Spreadsheet software from the Mini Qfilca package. 


back issues! 

Mamet, «... - .... ■ 

AWreee: - - - - i 


L- 


Poslcoda; Teleptiore;.,,,, ......... 

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1993 ISSUES 

April, May, June, August, December Issues only £2 99 

{Plus 50p P&P). 









M 

I verscan describes a video image which 
I more than adequately flits the entire 
screen of a video or TV dfepiay. 
Ovencan is nftessary because various TVs and 
monitors may be set up differently - with .slight 
variations between horizontal and vertical 
altgnmencs etc. so to ensure an image toWy covers 
the screen, overscan images are usually employed 
for video wort!, 

Fgr etampte, while a 640 x 512 image may 
look fine on your computer monitor, It won't 
necessarily work on a video display because It 
might not reach the edges of the screen. White 
this shortcoming may not be apparent with a 
screen of text on a plain, colour 0 background, 
once you start genlockmg or mixing graphics with 
video the edges will soon become very visible, 
particularly where items animate on and off 
screen. 

The result of using a nonoverscan image mixed 
or genJocked with video is that border regions will 
be very obvious where (here are no graphics 
around the edges of the video display. 

The accepted PAL overscan resolution in hi-rei 
interlace is 76B x 576 pixels [384 x 208 in ftKes| 
but different programs seem to have been 
developed by (bib who. for whatever reasons, 
weren't prepared to stick to the accepted norms, 
so there can be frustrating variations to deal with 
when moving images from one program to 
another. 

UEHSIOH TO UERSIDfl 

Electronic Art's Deluxe Paint was more guilty 
than most in this respect and rts overscan sizes 
weren't Just 'wrong', they were apt to change 
between versions, making the display of older 
images more unreliable fat reasi as far as overscan 
placement went) when used in conjunction with 
newer versions of the software. DPaint 4's 
maximum overscan was 736 x 580, but EA 
weren't the arty culprits* and even now there 
appears to be ho common consensus of what 
constitutes full PAL overscan. 

The hardest tfmg about overscan is getting 
your images centred correctly and, while there's 
not enough room to give a full explanation here, 
much of it revolves around setting up the Amiga's 
Overscan Preferences correctly ~ which can be a 
right pain depending on the video/paint software 
and the genlock and video setup you use. 

Add to this the feet that the Amiga doesn't 
produce a truly Ajtwkfflh overscan mage, and 
some genlocks can leave a gap of severar lines at 
the top of the video screen, and you "II realise how 
frustrating initialising your overscan settings can 
be. I choose to save several different overscan 
preferences to deaf with a number of specific 
situations and can recall them at wilf by saving 
each setting as a different screenmode rife and 
putting them in my ToolManager's pulldown 


Jargon busting 

PAL - thft TV standard employed in toe UK. 
much ol Europe and many Commonwealth 
arid ex-Commonwea90i countries. 

Overscan - a method at ensuring that, 
despite sel-up variations, a displayed image 
will always fill a TV screen complotely, wilh no 
visible borders. Overscan images are larger 
than the standard screen display. 



Ouerscan - the . WP . 
big picture Xy! 



menus for recall as needed. 

if you went to set gp ydur AmigaWideo system 
to best advantage, why not make a set of colour 
ban in ton hi -re? interlace OWJCan and use them 
to determrne the best placement on your video 
screen or monitor? Wot only win yw be able to set 
your Overscan Preferences up but you'll also be 
able to set the colour and brightness of your 
monitor at the same time. 

GRID DllllSIOn 

To make a colour bar screen use a paint 
program which can do ?68 x 576 pixels (or use 
half this - (.«. 304 x 288 if your Amiga doesn't 
have much memory) and , set Up a grid to divide 
the screen into eight equal horizontal sections. 
Then, from left to right, draw eight full height 
rectangles In the following colours jflGfl scale 0- F 5,1 
; White (RGB 1 a 1 0, 1 OJ, Yellow (ID, 1 0.0]. Cyan 
[0.10.10], Green [Q.I0,0J, Magenta [10.0.101, Red 
[10,0.0], Blue [0.0,10], Black [0,0,0]. This colour 
bar very ctasefy resembles a standard 1 video test 
pattern, unlike some I've seen provided with video 
and graphics software over the yearsl 

Then run the Overscan program (tom 
Preferences and, by flipping back and forth 
between Amiga screens (use Right-AmigaM], set 
the overscan prefs so that the toN screen is covered 
with your bars image. You can do this with both 
your Standard Amiga monitor and your 
genfockArideo monitor. One disadvantage of 


overscan is that the larger image sizes require 
more memory. Thfs limitation soon becomes 
apparent on standard Amigas such as the A f 2QQ 
or unexpanded older machines [which came with 
very littfe memory as standard], especially where 
animations are concerned. Low memory and 
overscan are mostly mutually exclusive, unless the 
mages concerned have only one or two Mpfanes 
- l.e. they use a very limited range of colours. 
However, learning graphics an a memory- 
deficient Amiga dees hone your artistic skills 
and' forces memory conservation through 
necessity. Mind you, even well-equipped Amigas 
can suffer when it comes to 24-bit hires interlace 
overscan images which may well require over 
I Mb of memory just to display, never mind to 
create. 

One good tip is that unless you have to use 
overscan, don't If your images or animation only 
need a plain background and don't move on and 
off screen, you can save a Jot of memory (or make 
larger animations) by working in 640 x 51 2 only. 
In general, I wouldn't recommend using lower 
overscan resolutions unless you want jaggEd 
edges on your graphics, 

Contact 

Gary Whrtefey can be entailed as 
drgatfScix. compgknk.co uk. 


35 resolution, 
mainly betake 
there are often 
disparities 
between 
different 
software as 
to uihat 
resolution 
ouersran 
should be 


Amiga Computing 


MAY 1 995 









DISK OFFER 



The perfect all-in package 
for your home or business 
saving you £30 



Mini Office 
Full package 
Save £30 
Only £29,99 
RRP £59.99 


i 


Office Or 


Please send me: 

Mini Office at the bargain price o( £29.99 (including VAT and p&p)- S^lng £30 oil RRP 


I 


mini Office is a powerful and fle'xi^tt integrated 
package capable of performing a vets! array of home 
and office business tasks. Its five modules include: 

• A professional SUiRPPKtHTSSrlR wish powerful graphics 
capabilities and a 50,000 word spellchecker, 


Deliver to: 

Name (MrMrs/M&'Mss) 


# A supremely friendly program to make using your 

mini Office Amiga as painless a task as possible. 


Address 


I 


Incredible with graphs and charts aval [able to brighten up 

your presentations and make your month-by-month financial situaiion 
as easy to appreciate as possibk- 


Posicode 


Daytime phone 


L wish to pay by: 

| , Cheque/postal order payable lo IDG Media 

□ Credit card 

card no. rrm r i i n min l j i D ^ d»* 


I 


• Plus die versatile database and spreadsheet you have from last month's 
CoverDisk. The database is simple to use and can deal with anything from 
address book functions to club membership lists and business records. The 
spreadsheet is flexible with more than 50 functions, simplifying complex 
domestic monthly budgets or commercial cash flow forecasts. 


Please allow 29 days tar delivery while stocks last 


This is another great Amiga Computing special offer: the entire, mini Office 
package for just £29.99 - amazing! Complete the order form now and send 
ii with your payment to mini Office Offer. I DO Media. Media House, 
Adlingion Park, Macclesfield SKU) 4NP. 


ASOfr flSED- AtMJC’. .kr2W. ASSOC Aim. *3000 MOW Campriim Wort*** T-3 



Sma rtyPaints order form 


Please send me: 

SmartyPsints printed manual and kid clip-art disk tor the- princely sum of £B (deludes P&Pl 
Send your onter tom and pav™ nt lfl: ®Cf iWfe Madia ffotfw. Afflhfftat Rarfi, MmX&tfUH SKIP 4NP 

Deliver to: 

Name (Mr/MrsMiVMi5S)_ 

Address — . — 


Postcode Daytime phono 

l wish to pay by: 

| | Cheque .•'postal order payable to IDG Media 

1 I Credit card 

Cara NO. | I I T1 fTTH 


rm I I 1 U ewfate [ 


Ptease aKw £6 days lor delivery white stteks Iasi 

[I Tfe* trie box it you do nof wten to raertve promotional material Irem other cwnpames 


Have you finished doodling and scrib- 
bling with our exclusive and fully- 
working SmartyPaints CoverDisk? Do 
you want to find out about all the 
other features hidden away in this 
great art program? 

If you do, send off for the SmartyPaints 
manual which describes all the features and 
drawing tools available. 

As well as the printed manual, we are also 
throwing in a disk containing lots of kid clip-art 
for the youngsters. 


You trait simlnffll** 
SmartyPaints wftfc 
•««. aJJO vvinq you Id 
C rmaiB vWfioni tor yow 
Children to 



Amiga Computing 


JUNE 199S 






PliiiiMf nuke cfaequefi/posta.1 orders payable tit Zitnr 


Please nuke cheques/postaL orders payable tit Zi.me ! Lid. 


Namr 


Dept AC 595 | 


foiw 1 Ltd. 

PO Bex 69, 

Slrjrtr. 


hwicotle 


54?fforekhine 
5T1‘ BCH 

Prices <xwreer m time of aoirifi io prew. 19/4/95 FHOE 

htn ini efrfcl IhUi OHnp« WTWK/ IrfW nmlUlOI. LnlDnieiH^ Km. 1«n. m«t ini n. ■ .(. L, r ta ,1 tin. i# n ili'i'U IliM 


■. ln«$HMiri Laijua Siaa tr 


Lowest Priced Top Quality 
Ribbons, Inkjets, Toners & Disks 


WdHtlfJW 

Bridnr M lHMfXVUDWim 
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W Sfe tM 13 PumaftSfll 



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IM I.™ 

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tit its 
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lb u- ii, iiM'l'tWlllWWlW 
itattok KJiRlIMI&t 
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Star LCM-IMta 
- ” KniMisnmn 


HI .11! 

if-o ut 

AM JJI 

2M U* 

4.15 3.'4? 

575 JJf. 

lit !■» 

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i t At hMHflkNTPmifillti 
.555 1.15 KlirLCKKWI# 

151 Ltf Slur LOU 

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4J9T 5.155 

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54: 5..5 

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Ring fur Rihlwre Not Listed. 


Ring us and WE WILL BEAT aH other Ribbon prices. 



DS/DD 

DS'HI? 

10 nisk.N 

£5 

£7 

25 Disks 

£10 

£14 

50 Disks 

flfi 

£23 

100 Disks 

£20 

£43 

250 Disks 

£65 

£92 

500 Disks 

£125 

£175 



FtifoHhUirtl i.MS-BOSl disk! splinter m Ip ntm’dlik. 

All Disks Certified 1U% Error Free 
nnd INCLUDE FREE Labels. 


Inkjets. Ink Refills A Toners 

L'aniin II J. It'lD C urtrid4 1 Ufa! Midi 

i.'iinniiJHT SIRi L27U i-jrtridtr ltO™(h 

HT Jhskjf L CarlndKi llMibk Cm) MJ4 M<h 

" J UdW«rt 

HUtu*. 

Ill' DekJcL Triri^Lur Gtiftfft RrilD <ft .HI wet 

Lnkjcl RdilU .Tftta IVb . r.r CihMI Kl-IIL HI. Bl% 

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bci Bhfc km ft. LW Cmn Dirk Cm. -nil CAL 
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Miscellaneous Items 

IUI IIHH> 3V Pink Lnlwh C» 

JK" LH,k Clinnkg kll £.» 

F.rJJH I’rlnlff- CsHt CU a! 1*1 

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ftl 1 l.nwrjd LbllL tifcf •Cirtridcf d.'l wh 

HI' Uurrjfit IIMHF Cirtrtf* SJJ4 

- Rim For Inkjets & Toners Vil l isted. 

CPL AALi Chuir tnirr h.4H 

\[nniinr Dent Un-vcr I.M 

HO I'uIldtib Printer [tetst Cmr 3« 

\mi E B S(Hl Oiur Cover 3.5TJ 

AmiKH MHI Cow J.W 

lmi C n I lIHiOuM finer ),« 


All Prices INCLUDE VAT <@ 17!4%> & UK Delivery 


01543 250377 King os flr Mfnd dwynes in: 01543 250377 

_ Owl Associaies Ltd, Dfpt335 t Owl House, 

$ The R ram l.le.n, Lidifield. Stalls WS14 9SE 


Link Two Amiga Computers 

Flexi Link/Software 

* Access other computers hard drive/floppy drives, 

* Use CLI commands 


vi nit mi *%%%" 

ffiftKfll® S W a disk 

10,000 disks available — 7 days a week 

* Use normal utilities across link 


Utilities, Music Utilities, Anirns, Music, Demos, FF f 

* Full software Autoconfiguration. 

* Menu driven software. 


Scope, Jam, Games, Assassins and so much more 

* Works in full multitasking environment. 


2 Catalogue disks for £L 00 inc P&P 

* Link, library - for developers. 

* Includes parallel cable, 

* Includes easy to follow manual. 


Refundable on first order 


Cbeques/P.O.S to:- 

Prices: 1-20 - 7Qp 

At an Amazing price of £49.95 including postage + package. 


69 LONDON ROAD 

21-50 = 64p, 50+ = 57 p 

Make chequcs/Postiil orders made payable to Mr Sturgess. 


BENFLEET 

! Oakcraft Close* St. Leonards Fark Gloucester, GL4 9NU. 
Tel: 01452 30*252 


ESSEX SS75TG 

TEL 01268 565564 



JUNE 1995 





•jj^glDE/SCSI 2.5 

high quality 2.5 */3*5" IDE/SCSI 
hard drives come with a one year warranty. 
The 2.5* HD's come with cable & manual. 

80MB 1.5" IDE *|!Jg 

110MB 1.5” IDE “Jfl 

1 70MB 15” IDE r'Jg 

160MB 1.5" IDE “'I 

350MB 1.5” IDE 

515MB 1.5” IDE ”®I 

735MB 1.5" IDE 

170MB 1.5" IDEISCSI * I YY 

350MB 3.5" IDEISCSI 

540MB 3.5" IDEISCSI “ ' ' 

1GB 3.5” IDEISCSI 

1GB 3-5" IDE/SCSI ■ . • ViV'T 

OVERDRIVE HD 


External PCMCIA HD allows you fit a 
3.5* IDE hard drive and included in the 
pack is the installation software which 
allows you to configure the drive to your 
own needs. 


OVERDRIVE BARE ^ 

OVERDRIVE 360MB * * - *259 


M-l 

m 


M-TEC HD 

■/ 


'J 


The AT-500 IDE external hard drive for 
the A500 comes complete with an internal 
ROM socket so you can switch between a 
2.04 and 1.3 ROM without having to 
open your Amiga casing. 


£99 

AT-500 BARE - 171 

AT-SOO 360MB • ■ &S9 

SYQUEST DRIVES 

Removable storage systems from Syquest. 


3.S” 10SMB SCSI INTERNAL ..£279 

JS" 270MB SCSI internal , .£449 

EXTERNAL CASING -*«* ^9 

1 05MB SYQUEST CARTRIDGE .£55 
2 7 0MB S Y QUEST C AftTRlDG E .£7 9 


OPTICAL DRIVE 

I 

The award winning 128MB Power Optical 

118MB OPTICAL INTERNAL ^639 

130MB OPTICAL INTERNAL £799 

1 28MB OPTICAL DISK 

130MB OPTICAL DISK “9 

SCSI CONTROLLER CARD £129 

VIDEO BACKUP 3.0 @ 

This innovative product allows you to backup 
your software onto a VMS cassette, so you 
can store up to 520MB on one four hour 
capo. Version 3 0 has new backup modes for 
Amiga’s with a 68020 or higher CPU, a new 
user interface that also runs on the 
Workbench screen, a two tiroes speed 
improvement over vl.5, data compression 
over three times (aster than vl.5 and also able 
to watch television on your 1084s monitor. 

VIDEO BACKUP SCART - • 

VIDEO BACKUP PHONO 

UPGRADE TO V3.0 

disk expander 

Disk Expander includes the following features: 

• Can add up to 50% to your hard drive opacity 

• Fast compression and decompression 

• Works with all drives including SCSI. IDE. 
Floppies and even the RAM disk 

■ Reliable in tests, no data corruption 

• Flexible and expandable as new compression 
libraries are developed 

• Once installed the program is transparent to 
the user 

- Works on any Amiga with any Kicbtart 

CIS 

disk expander . . « * • • ■ ■ 3 

floppy EXPANDER I 

Floppy Expander allows you to fit about 
1.5MB cm a standard floppy drive and an 
amazing 3MB when used in conjunction 
with the XL Drive 176MB. This is achieved 
by compressing data 30 - 70% of its original 
size, which all of this happens automatically. 

FLOPPY EXPANDER ..£10 


MEGACH 



Increase your Amiga 500/2000 chip RAM 
a total of 2MB, MegaChip does this by 
using its own 1 MB of RAM and drawing 
extra memory from any other RAM you 
have installed in your Amiga. No soldering 
required. 

megachip ram ...£159 



We manufacture a vast range of memory 
cards for all the Amiga range of computers. 

5 1 IK RAM WITH CLOCK ..... -£24 
SI2K RAM WITHOUT CLOCK ..£19 

A600 I MB RAM 

A500+ 1MB RAM **«*'■ 

AS00 2MB RAM 



A 2MB RAM board for the A500 which 
fits in the trap door slot. 

A500 2MB RAM 


WORKBENCH 3.1 

Release 2. 1/3.1, inc. 2. 1/3. 1 software 
user guides. 

i.i enhancer software . . £4 

ROM SHARE DEVICE £ ' ' 

1.05 ROM CHIP “ 

,£8 

£9 


3.1 AS0WA2000 . 
3J A300WA4000 


2.05 ROM, DISK ft MANUAL . .£5 



i RAM 
this by 
.rawing 
M you 
Idering 


£159 



memory 

ipuwrs. 

£24 

.£19 

.04 

,.£29 




The award winning Power Scanner 
includes the following fcaturesi 

* Scan in 24-bit (16.7 million colours) at 
up to 20QDPI (all Amigas, not just AGA)* 

* Scan in 256 greyscales at up to 4GQDPI 
(all Amigas not justAGA) 

* Full control of scanner mode from $/w* 

* Thru' pore for printer connection 

* Fully supports AGA chipset 

■ Save images in avanery of formats 

* Display HAM 8/24-b it images on a non- 

■ AGA Amiga (via image conversion) 

* Full editing facilities 

* Many image processing functions inc. 
brightness, colour, contrast, relief, scale 

* Add colour to black and white images 
and even convert them to 24-bit 

* Compatible with all Amiga* 

Spttfli RequirerTitfiE* 

2.W ROM or above, Minimum 1MR 
RrctiFTI mended 2MB or -above 

-Only on Cdlmit PowtiScajintT 4 


) which 



■air and 


..£49 

..£19 

..£25 

..£85 

..£95 


.£59 


POWERSCAN 4 BfW £99 

POWERSCAN 4 COLOUR .,.£199 

OCR (when purchased with scanner) . , * £20 

OCR SOFTWARE * £49 


POWERSCAN 4 S/W ONLY £20 

PC INTERFACE + COLOUR S/W £49 
PC INTERFACE +■ B/WHITE S/W £39 

WARP ENGINE 

The high speed 040 hoard you install 
directly into the CPU slot, not a Zorto 


III slot! 

WARP ENGINE BARE * .£699 

WARP ENGINE 18MHZ -£799 

WARP ENGINE 33MHZ .£899 


WARP ENGINE 40MHZ £ I 099 

POWER SUPPLIES ■ 

Replacement PSU& for GVP external HD 
and Overdrive, 

POWER SUPPLY , * * *£39*95 

Beware of esrernaJ hand drives ibai use power from rfw 
Amiga «rem*] floppy port. 




The Epson GT-6500 24-bii colour A4 
flatbed scanner has output resolutions 
up to 1200DP1 in 16.7 million 
colours, greyscale and line art. The 
GT-6500 comes with software, cables 
and manual - 

GT-6SOO POWERSCAN £599 

gt-6500 image fx * , * — £689 
DOCUMENT FEEDER £399 


EPSON STYLUS 



The Epson Stylus colour inkjet prints 
up to 16 million colours with a 
maximum resolution of 720DPI. 
Complete with Studio 11 software 
(£49.95 Studio II only). 



EPSON LQ-300 24-PIN ,***£189 

lq-joo colour kit . . , * . £39 



Full 68020 processor with MMU 
Works wirh ail A500’s, A500+ 
Optional 68881/68882 (PLCC or PGA) 
Up to 4MB FAST RAM 
Fully auto-configuring 
Supports Moronolla cache system 
Supports FGckstari remapping 
Disable jumper 

Not Compatible with GVP Hard drive 


68®20 ASOO BARE £99 

68020 A500 4MB ,,£239 



ELEPHONE 01234 273000 


We accept most major credit cards a- 
are happy to help you with any queries. 


phone order 


Ordering by cheque/PO please make them payable 
to Power Computing Udand specify which delivery is require 


All Power products come with a 12 month 
warranty unless otherwise specified. 


Help is on hand with a full Technical Backup 
/ice which is provided tor Power Customers' 


I prices listed are for month of publication only, 
please cell to confirm prices before ordering. 


Most items are available at Tax Free Prices to 
non -EC residents.. Cell to confirm prices. BFFD orders welcoo 


When ordering from olhar Power adverts plsase use this order form 

Marne 

Address 

Postcode 

Telephone 
System Owned 
Description 

Total Amount One deliwory) £ 

Credit Card No. 

Expiry Date Signature 

Delivery 2 -3Days£2.5fl H Next Day £5 0 SatElO 
M m i Aium Delivirv £2,50 Allow up to 7 day* lor cheqiH in clear 



POWER COMPUTING LTD 
44a/ b Stanley St, Bedford MK4I 7RW 

Tel 01234 273000 Fax 0 1 234 3S2207 


Trade and Educational ord m w.ltame Worldwide dhtributlim W* 

A1 p™ hdu4*VAT 'pakiticrB prtat ire si**«l to d tfiUHnMnaa 

M entr-, k or by Iriq* e^* he J] 

rt jr.aiafc*! du^t hi TCfiesL 









NICE ONE SQUIRREL! 

Amiga Format 93% CU Amiga 94% 


f Amiga Shopper 95% JAM * The best piece of 

****** ’ 5,1 . hardware I've ever 


As you can see, the Amiga press has gone nuts over our new Squirrel SCSI interface for the 
AfiOO/AI 200. In case you've missed these reviews, the Squirrel SCSI is a plug-and-play add-on that 
allows you to connect up to 7 SCSI peripherals to your Amiga. Just think of it, CD-ROM, Hard drive, 
Scanner, DAT Optical, SyQuest, Tape Streamer - all on line at the same time! No wonder we named it 
after that famous storage-hungry animal! To go with Squirrel, here are some great value devices... 


bought for my A 1 200 
well done, HiSoft! 99 


SCSI CD-ROM Drives 



Squirrel 2x - Irrt El 29, ext El B9 
New! Squirrel Ax - Inf £199, ext £259 


Introducing our brand-new quad-speed CD-ROM drive, Ihe 
Squirrel 4x; a Feature- packed, lightniny-FasI drive at a 
stunning price, This is the flagship of dim range of CD-ROM 
drives, all designed to sui| your needs, and your pocket. 

Squirrel CD-ROM drives ere cased in extremely stylish 
enclosures with all SCSI connectors and offer fast access 
times, stereo headphone sockets with volume control , phono 
line oulput, PhotoCD 1 " multi-session support, CD32 
emulation {wilh the Squirrel SCSI interlace), CD-DA 
compalibilrty with the convenience of tray-loaded action, The 
Squirrel 2* CD-ROM drive offers 30DKb/see transfer while the 
Squirrel 4* attains GOQKb.'sec (sustained} wi(h a 190ms 
access lime, the fastest CD-ROM yet on Ihe Amiga. 

These are the drives we use tar developing and testing the 
Squirrel hardware and software - need we say mace? 


SyQuest Drives 



BSMb - Ini £269, exi £329 
270Mb - lot £419, *xl £479 


Introducing removable SCSI drives for your 
Amiga. Based on reliable, proven SyQuest " 
mechanisms, these e&Mb end 270Mb unile offer 
transportable, compact, high performance and, 
above all, expandable storage for all your 
computing needs, SyQuest ig the world leader in 
this technology across computer platforms which 
means that you can transfer work, between 
Amiga, Macintosh'" and PC, with ease. We 
recommend Ihe CroseDQS and CroseMac 
software packages to simplify portability - cat t for 
pricing. Our drive prices include i Iree cartridge. 


SCSI Hard Drives 



acme tremendous prices on a range of 

superb quality, Quantum drives in a range pi capacities 

These drives oiler fast seek times <i4ms @ 270Mb, 
11ms @ 540.73QMb, 9ms @ 1Gb), large caches and 
high speed data transfer rates (l.5Mb>'sec with 
Squinel). All unis can be supplied for you to fit in your 
own case or pre-installed In one of our professional 
Squirrel Storage Cases. The Squinel does nol 
auto-bool external hard disks but you cam do this (ram 
floppy or from internal IDE hard disk 

W# Supply Attkrads. terminators ate. Please feel tree to 
discuss your exacr ft^uimrthjrrfs wilWeurfriwidJy, tecfmtearsiaff 


Squirrel Storage Systems 



All our Squirrel Storage Systems came either bare {ini - 
ready for installation Inlernaliy within a suitably-equipped 
Amiga or other computer} or folly-cased (exf) with integral 
power supply, SCSI iri/oul, SCSI ID selector and audio out 
(for CD-ROM). The cases we supply are high 
quality, shielded, snap-together enclosures, 
each with 40W power supply - Ihe back 
panelof the 5.25" ease is shown above. 

These SCSI enclosures are available at 
£69,95 each (please specify 3.5" or 5, 25 ‘ 
when Ordering). 

The neat Squirrel SCSI interface is shown 
on Ihe right The unit simply plugs into Ihe 
PCMCIA slot, comes complete with all Ihe 
software you need together with a cable 
which terminates in a 50-way Amphenol 
plug to attach to your firs! SCSI device- 



the Squirrel SCSI interface 


Twist 2 

Twist 2 is Ihe new, friendly, relational database for 
all Am I gas. Twisl's tango at power features such 
as its integrated terms designer, its varied & 
mufti-level querying, its 74:1 i.N ft N:M relations 
OOupied with its un-cluttered. well-designed user 
interface make -it ideal for both the first+ime and 
the seasoned database user. 

Twisl 2 la ths only database 
you will ever need - a 
product lhat expands to 
meet your requirements Br5 
Ihery grow. So, before you 
buy. another daiabase, why 
not take a look at ihe Twist demo disk? 


-A“rA- 

The latest of our highly acclaimed 
sound samplers for the A6D&''Ai20Cl 
Aura offers high performance 12-'1G 
bil qualify with dkect-to-disk sampling 
plus a host of software laalures 
O marred 5M up compatible. 

96% Amiga Shopper 90% AW 



Ordering Information 

AH HiSoft products (see the complete list below) should be available through your favourite Amiga dealer, 
you have difficulty in obtaining any title you can order directly from HiSoft - fust call us free on 05W 223460. 
armed with your credit or debit card: we will normally despalch wittim 4 workFitg days or, for an extra E®. by 
guaranteed next day delivery {for goods in slock), Attemaiively you can send us a cheque or postal orders 
All prices Include VAT. Export orders: call or tax to confirm pricing and postage costs, ft 1995 HiSoft. ESQE. 
HiSoft products ter ygur Amiga; Squirrel SCSF interface - £69.95, Squirrel Storage Systems - as above, 
Aura 12/16 bit sampler - £99.95. Megalosound 0 bit sampler - £34, 96. PrpMidi interface - £24.95, HiSoft 
Devpac 3+4 - £79.95, HrSoft BASiC 2 - £79,95. Highspeed Pascal ■ £99,95. Gamesmrth - £99.95, Termite - 
£99.95, Twi$t 2 daiabase - £9995. Maxon Magic - £29.95, Upper Disk Tools - £14.95, VistaLile inc 
MakePath/TerfaFomn ■ £39.95 and much more, Coming soon: DIskMagic (disk fools i and Cinema4D 



Professional game development is made easy with the 
new GameSmilh Development System. Over 3 years in 
the making, COS gives you the low level power to 
create the masterpiece of your dreams in a single, 
eaey-la-uee, comprehensive environment, using C of 
assembler, Comes complete wilh junior versions of Dice 
C and Devpac 3. 90 % AUf 92% CU Amiga 


Termite 



Afraid of becoming a hedgehog On the 
information Super Highway? Don! worry, 

Termite is so easy to use that even a first time 
user will foel at home. Vet it has all the power and 
flexibility to satisfy ths most seasoned modem warrior! 
Termite is packed with features and comes with is 
superb Button Bar already set up for instant access to 
C(X and many BBSs Qq% Aff) , gQ Computing 

95% AUt 88% CU Amiga 





HiScft 

SYSTEMS 

The Old School, Greenfidd 
Bedford MK45 5DE UK 
Teh +44 (0)1525 718181 
Fax: +44 (0) 1525 713716