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Issue 86 ■ May B 1 995 ■ £3,99 overseas price £4.25 mi i&ss 




All Am I gas 1Mb required 


Feature packed 
and extremely 
versatile, this 
unique art 
package caters 
for ait age groups 


Lightwave 4; 
AC takes the 
first look at 
the ultimate , 
in rendering ' 
and M 
antmati<M 


Of IIC S Cobra 275Mhz 
r S 3D Digitiser 

e Cross Mac e Squirrel 

e Aminet 1 • CanDo 3 

e DPaint 5 S Internet Add-ons 

e Easy Ledgers ’ e Office round-up 


A Images 

W 500 Ham 
images 

W 500 24-bit 
[M 500 Hams 

Clipart 

2100 mono fiies 
1300 colour files 
|Sgl Audio 

i 750 music modules 
2300 sound sample! 


120 bitmapped §= 
Amiga fonts LJ 

100 colour fonts PP) 
100 Adobe fonts Jj* 
80 PostScript 

Plus 79 Sj 
Compugraphic 
& scalable clip art 


COMPLETE PROGRAM Worth £30 


Plus: 



CO 



! -D ,■■■ ■ ■ , , 


m 

CD 

OJ 

g — - 

-H.J " 


0 

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Buy tAday from either 
Fndi or Calculus. Pay 


tO OBTAIN InDi PRICE! YOU MUST SHOW A COPY Of THIS ADVERT 


wterteiw ttaitJ- CD - 
ROM needs, tkr 
Zqr?|'n i Drive am 
ktfblir it ’ Amip 
format 

'Mr/rr .rtiKwi«tjj rJ‘reii‘4 
iiphtur r .ifUFJ in Star 
Trfk. mat far 
AI2QQ mitrers!' 

CU Amip 


AMIGA CD 


Credit Cards 


Express Cheque Clearance 


01543 419999 

9am - 6pit> Monday to Friday 9.30am - 3.30 Saturday 


MFCROVITEC MONITORS 


SHARP MONITOR f TV 


fl^MiGA 600 Hard Drive 

30 Mb £49.99 

Includes Trivial Persuits, Myst, 
Rome A.D. 92. Epic 


This superb monitor offers a 
high quality 0.2B dot pitch and 
law rad £i non total MPR-II 
□onpliance. Gomptefiwidi 
tortemal Stert* Sp«aktri and 
ndutfes all leads -dus n the 
maYoor that we have all been 
wamngfor. 


The superb Sharp 14" Monitor ! TV 
provides a real alternative to a 
Commodore Monitor witjh full 
function remote control 39 channel 
electronic auto search tuning, 
digital on screen display and f.S 
watt Mpo audio output. All you 
need to know is the low low price, 
The Sharp Monitor I TV Is the 
product For you complete with 
scan, socket and connectivity cable 
and including 1 2 months Warranty. 


_ _ _ and mcfudmg 1 1 months Warran 

£279.99 £164.99 


Order any INDI advertised product over £ 1 00, 
use rr for 6 months before you pay a penny 


With the price of CD ROM's going down in price Indi and 
Calculus can pass the benefit down to you. 

ZAPPO AMIGA 1200 CD ROM DRIVE 

LIMITED EDITION PACK 


Brutal Football 

N ft a first rate ... itH keep 
you in itrttfis for 
m mwflfis'94% 
Alien Breed 
I F A tvpitmt cMflrtge (0 
| newond oftf fifayers oJWte" 
90% 

Qwak 

Tbe moit ptojtikfe dmiga 
gome erer M 92% 

Project ■ X 

TncrwWife grafts, 
ciwesome speedh^oi true 
dossk'm 

FIT Challenge 

"fast moving graphics, 
exreflEvrt gcmeptoy.,. cr 
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I'M in 3Mb Memlwy toQWKDl 

PLUS a superb multi 
button, joy-pad 

worth £14,99 
ZAPPO CD ROM 
DRIVE 

Limited Edition 


2.5" INTERNAL 

Hard Drive Prices 

The massive reduction in hard drive 
prices has forced us to reconsider 
our position and stock 25" drives 

170 Mb £159.99 

260 Mb £252.50 

420 Mb £269.99 

540 Mb £402.50 

Complete with installation disk and lead 


INSTANT CREDIT AVAILABLE FROM 
NEARLY 100 OFFICES NATIONWIDE 


Sirnpty write your cheque ganamee card nunber, name and ad*ess 
on the bock of your cheque and we will normally be able ra despatch 
your order the day that we recewe your cheque. Cheques, received 
without a cheque gLHramtee card number, will normaiy dear within a 
mavirnijm 7 warkind ctuvs. 


The substantial volume of safes calls comming into our 
office has resulted in delays in die crucial area of customer 
cane. To ensure that all customer queries art handled 
Speedily and efficiently a new customer care department 
has been established. Our new department will be happy 
to assist you on their new number ■ p j ■ qa>i ■ 
Mon 4=ri ICarrMpm U 1 M J ^ 1 1 


QjIVtS HAVE OOHfi DOWN 1 So INDI pa» the adyahtme onto too 


Dior&Ls 


Plugs into the 
PCMCIA Stotof 
the Amiga 600 
& 1 200 and is ready 
to go. Excellent 
build quality at an 
amazing price, 

1 2 Months 
Warranty 


Buying Mail Order is roiivenjcftt and ihe prices are greaL Bui Mimelimw il b important in actually see Ihc pmducl and take it j \ ca \ the same day. That s wherv uur new 
Optimns scheme comes in. iNDi Mail Order nr a visit tonne of nur ( alculos Slnres, the choice is ynurs. The saute quality Service and with this Exclusive reader oITvr, Calculus 
will match mi iNDi Mail Order price on ihe Sped. Add No Deposit Credit and Nothing to pay for 6 Months and we believe thal this Is tbe most exciting nffer anywhere. 


ar Cheque or Credit 
Card 


ion 2 


Buv "TODAY FROM EITHER 

Indi or Calculus with 

NOTHING TO FAY FOR 6 
MONTHS THEN CHOOSE TO 
PAY DYER 6 TO 16 MONTHS, 


130Mb- 

£149” 

214Mb- 

£189” 

270Mb- 

£204.” 

540Mb- 

£259” 


V " - * w 

INDI 

DIRECT 


r 


i 


CALCULUS 

St o re s 


*All Indi Products are Delivered Free Of Charge 


Customer Care 


* A copy -of this, adverc no It required la obtain *ur Mill Qrdfr PHecs it CaJtufcjf Start!- Pr»«i valid until 19th May l99S.5oms CakiiJut Starts may nut carry the Rill tfidl Hinge. -Phane to avoid diuppanitmeriL 
+ Insured deliveries by seouiritia* art delivered Fret flf Chirac Monday ta Friday. A surcharge gf i, Ifl It required an a Saturday. (Uk Mbjnknd) Prices are subject to chute wii 




AH trademarks are acknowledged. E&OE APR 29.8% 


















ALCULUS 


DIRECT 


NEW Panasonic KX-P2I35 


A. 24 fm Quec colour princes. designed far these who need fens' >k>k 
o«putgrwng; a# acsoj-na-its and pne5er?caiior& cujcliiit^i otar.The NEW KX- 
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* QuetPrtmr^^dBa-^lSdBaSQ Mode 
- Muh^fe bn capabtoes i ndidirgldraft 

and 7 letner qiflky I ^imONE 
K Tractor feed 0900 444220 

* 2 paper paths I ftjr 7 £ yr Amiga 

* 7 Colour printing 
*' 250 qs Draft Miom 8d qs LQ 
■ I Year We 


Driver Di&k 


Mease none all 


Dcrt - Mac™ pnnoers ana supf 
oF Charge. Other Companies 
ily £50 extra for this feature. 


with a tractor 


charge approximately 


PRINTER ACCESSORIES 


1) Printer Dust Cower Tailored dust cover fey the Ruttwric KX-2 1 23 prrnsr 

2) Paper Pack -BOO sheets of quality A4 

3) Cartbw»P^fer2C00sfneal pari fcor^ paptr 

4) Parallel Printer Cable -Used far rrpmedfag Arngj to P^rasont printer! 

B)PaniasonkC€ilpurSibbor-CdbirrlbborifbrKX-PJI23 
6) Panasonic Stock Ribbon Slack ribbon, for KX-P2 1 23 


INDI PRICE 01,44 
INDI PRICE £ 1 2.49 
INCH PRICE QX49 
INDI PRICE! 1 1.49 
INDI PRICE £15,49 
INDI PRICE £9.49 


MBX 1 230 XA 50 Mhz SO Mhz 68030 & MMU 


* All aws you r A 1 200 co run 1 .52 times fasti r tha n a A4000 1 030 

Easy trap door installation (No soldering required V* Fast RAM upgradable to 
1 2B Mb (72 pin 32 bit) On board battery backed clock 

* Does not interfere with PCMCIA port 

SOmhz £204.99 SOmhz +50mhz FPU £234.99 


NEC Printer 


NEC PINWRITER R2Q 

New to the Calculus Printer fa/ige the NEC F2Q 
cakes 24 pin dw matrix technology co its llnw 
offering, a real tost Effective solution to the home 
or small offtte user * Flexible paper handing, 
bottom fed ennanuoys, multipart cut sheet and 
envelopes * IfiK print buffer * 94 CPS m letter 
mode and a superfast 1 92 CP5 fa draft mode. 1 < 
43dBA accouttit noise * Paper Pirfirinj * Manual 

^ £124.99 



Canon printers 


WAV Canon BJ-200ex 

Th* NEW BJ-2Q0 m: has pnet speeds of over 3pprrs. it incorporates and in built 'smootiing' toneron I 
riving and effeesve resolution of upto 720 x 360 dpi' At the faster speeds of 204cps HQ, and 
349tps HS. The BJ-2DGex main&jrcs the whisper quiet operation of 42 d6A. and of course the 
built -in 100 x A4 automatic sheeefreder. ^ *■ ^ £ 2 3 3 g 3 

Canon BJC -4000 SiV • 

* Colour desktop bubble jet witfi Separate CMYK ink tanks *360 DPI, 720 with black only =140 cpi 
ns. 173 CPS HQ,(BC-2Q o?l\4% CPS HS. 34*HQ 1 Pnnts on media * Suite in Sweeter 
*Win<tows compatible * 0 standard typefaces * I year Canon Warranty £351.33 
Canon BJC-600 

* Windows ooTfiatibie *fasc print speeds for cdour and bbek *Separare CMYK ink tanks* 0 resident 
rypdkei 2D trvetype fonts * Prims on mnous media * I Year Warranty £4 j 3 60 


Amiga Replacement Flop* y Drives I I Commodore 60 1 


ROMBO 


MEGAMIX. Low cost, hi spec dgitnl deco canrid^ pli^ ama die piirw pore of the 
Am^. Allows Merce samp4ng from afrnosi anynuBical source PRICE £29.49 
TAKE TWO. Animation package is a must for computer artists and 
enthusiasts of all ages. As used in Rolf Harris Cartoon Club. PRICE £37.49 
VI D I AMIGA 12. The ultimate low cosi colour digitiser far the Amiga, "the 
best value full colour dtydsqr'on the market".- Amiga FormacPRICE £72,49 
ROMBO VTDI AMIGA 1 2 (R T) 

Based on the best selling Vidi Amip 1 2- This all new version offers real time colour 
capture from ary video source. Full AGA chipset support as standard for all 
A 1 200/A400a PRICE l \ 32.49 

ROMBO VIDI AMIGA 24 (RT) Plus FREE Power Supply 

Far the mare serious user, this 24 - bit version will again capture from any video 
source with true photo realistic images! A staggering j&.S million colours can be 
utilised with incredible results. Full AGA chipset support. PRICE £ 122.49 


Scoop Purchase 

Top Quality 1 00% Error Free 

BULK DISKS 

50 Disk Pack £ 1 5.49 Disk Labels 500 Pack £7.49 


Amiga 500 1 500+ /IQ QO 
Amiga 600 ! 1200 ’.77 | 


Trapdoor 
upgrade for the fj/ AQ 
Amiga 600, SI 2K 


Do You Own An Amiga A 1 500 / A2000 / A3000 Or A40C0 


2091 SCSI Controller Card 

* 6.9 Roms far use in the A4GQG * Upto 2Mb of 16 bn dips can be fitted 
' Any 3,5" SCSI Hard Drive can be fated g g 

' Install software for SCSI Hand Drive Arty Other sta retard # f\U 00 

SCSI device on be added 7 LO/«T7 

^ Tape streamer * SCSI Scanner no»M ia a a 

External Hard Drive 256K DRAM memory C.4.4V 


\SX-1 

(Z> 2? EXPANSION MOGLLE 


I The Amazing 5X • I Module mpk 
I ■skjts Nh Che huclc of your Arrtp CD32 
I and i whole woHd 'Of eufjinjfan o^ns. 

I lq far you. Add a keyboard. (Ipany 
I dffrtor Even fiE i iup«fr4t half Jri**. 

I Irvstardy ypor CD 31 n no mere 
I ccntd*. at'x i real computer. 

FREE FRED FI$H 
I SX~ I Expansion 
I Module 


Expansion Options 


Black Keyboard £42,99 
Zappo Floppy Drive £49.09 

SXl Compatible 


SX-T Super Bundle 


* SX- 1 Expansion 
Module 

^Black Keyboard 
*Zappo Floppy Drive 


£199." £264.99 



Calculus Stores Nationwide 


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ttLOI39fr436BI i 

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iNpt DIRECT MAIL recq^vse* *f Tnd« Mafci nnd Copjfnjh= ** P™« wr™<r ax r.n»;. ’A in prcsi. EiOE fain CdcnilK. Start", mly hot any □ lull range of Ind. prodveo- PHooe to amid doppomr. 


MAIL ORDER SALES HOTLINE 01543 419999 nen 

* Insured deliveries by seeurkor are defaered Free of Charge Mesidiy » Fri*y. A suraharEe of £ID is required up a Saturtky.fUk MairJjndi f 1 1 E3E3 














[nniEms 



The essential guide to dmiga gaming 


Reuieids 

Easq Ledgers 35 

Let your Amiga take toe pain out 
of balancing the books 


Pro Filling logos 79 

Wfeteo tuition from the head honcho at 
ArnbHn Imaging. A must for Wavehders 

Studio IB Pm 79 

The art of noise. A video guide to 
professional AV editing on the Anvga 


System On-line 100 

Amiga games aplenty. Tina Hacked brings you the 
latest exciting news from the Armpa pames scene 

Beat the System 104 

Plenty of hints and tips for Gremlin 's excellent 
beat- 'em-up. Shadow Fighter 


Preview; Brutal Paws of Fury 100 

On, (wo. tfvw, 'aafi. T See this non-viotent and 
rather cute heet-'em-up from Gametek 



Preview; Baldies 

Gareth Lofthouse takes a took at Gametek's latest 
strategy game featuring the fofticatiy challenged 

Preview: Lost Eden — — 

Take a sneak prelaw at Cryo's stunning adventure 
coming to a CD32 near you soon 

System Essentials 

System takes a look at the latest re-releases. This month , 
Guardian for the A1200 and Theme Park for the CD32 

Game Reuietus 

TFX 

It's Cricket 

Ruffian . 

Whizz 

Super Skidmarks 2 
Championship Manager Italia 
Angst 


122 

124 

126 


108 

112 

114 

115 

116 
120 
121 


Squirrel 


3 B 


LanDo 3 


80 



The authoring system comes of age, Sen 
Vosf test toe latest incarnation of CanOo 


Twist 


01 


DP aint 5 


tD 


Yet another Amiga database, but this 
could very be toe best in the business 


We lead the new look old soldier in to 
fray as the paint package battle fiefs up 


Hminet 


89 


Quite simply the best serious CD 
combo ever seen on the Amiga 


"1 FI FI VVTMW SPOfJ WTi KMC n i 

jU Digitiser 5 * r . 

, : , ,. L Lohra STS WIie 


Stevie Kennedy gets interactive with 
the latest in modelling technology 


97 


[fuss filar 


Faster, cheaper and infinitely mors 
flexible. The Raptor has met its match 


S 9 


Reed, wrltoand formal f^hmidrivegand 
floppies with (he i bfi&fTCrQ&totir7XH4ib((fy 


Fehiures 

■ome D FFire Roundup 

Would-be tycoons take note, as we put the best to the test 

Internet Add-ons BE 


Frank Nard continues the Internet 
crusade with details for the Internet 
newbie,, including how to download all 
the files you need to get online with 
Demon Internet Services 



Software Repairs 



Our very own DOS doctor takes the sting out of Amiga maintenance 


Assembler 


91 


Flair Scftwviv pull -out ot tkr hat a 
dltfcre rrf JMnrf al piatfatmtr - poge 1 If 


The aficionado ot assembler does what nobody does better 





Missus 
on sals 


images 
504 24-bll 
500 HamB 
Clip aft 
2100 mono Mbs, 
1300 colour Tllss 
Audio 
750 music modi 
2304 soui 


104 Adobe too Is 
90 PostScript Ssj* 


PBfrvtSi 






T - !-• 


TRUER 

STORM 


The [duerdishs U 


multimedia 
..ssef# Toolkit [D 

^ Well and truly stuffed. That's just 
v one ot the descriptions about our 
amazing CD give-away which 
features 547 Mb of files for you to 
use with your Amiga. 


SmartuPaints 

A versatile and feature-packed art program for 
all ages which can also be easily configured for 
use as an edutainment tool for infants 


World 


EKclu5iue 


The first tooh at 
HemTeh s fatest 
uersion of lightujaue. 


fJo other Amiga 


Regulars 


IIeuis 


ESP 


*t s 

WTS gel what they deserve white C=UK fight off s new contender The place to vent ail your anger and praise - its the letters page 

USB flans hi it Publk Sector sd 

The dosure ot Amiga World. Demy Atkin views what went wrong 

UJeird Science Offer SI 

Make our CD special even better with this great offer 

SmartiiPaints Offer It 

Our usual disk offer stiit stands this month. Don't lose out 



flCHS 59 

Techy problems put to the sword courtesy ot Dai the destroyer 


V flfleHH 

*■’ Paul Overaa shows you a naming system to remember your files by 

pnp& Uideo 

' ■ No more rough edges, Cary Whiteley proves what anti-aliasing can do 

£ music 

Pauf Qveraa's evenpramised review of Steinberg's Pro 24 sequencer 

rKTEfr : (omms 

= " - Phil South reveiwi the movies before they're out over here 

ji Rmos 

It's the turn of a reader who reveals a couple of his useful programs 

(TEE: Publishing 

Paper folding on an Amiga? Phil South shows you what he means 


AMIGA 


GUIDE 

44 , 

’ , f rgfc* 

Frank Nords guide to Amiga . . 

maintenance and efficiency ■ * 


Amiga Medic 129 


Stevie Kennedy makes realistic \ 
3 D models without a digitiser v 



magazine nines gou 


the best, first 



Turn to page 76 


Subscriptions 


...for details of Amiga 
[omputing‘5 subscription 
offers this month 


See page 30 


E 








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CLUB SHOPS 


OKU 10am Id Ipm 

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The Mai tings $ A WBRIDGE WfORTH ''e:ir L*ic train nlAlkir, 

Over 250 000 people have fained Spedol Reserve 





THE CD ROM R 
A 1200 SY5TE 

ASCD 

M 





The Game 

Development System 


Termite 

Telecommunications 
for your Amiga 



Are you tired ol those 'BASIC" gam# development systems? Ready for one that you can 
really sink your teeth into? Fast Parallax scrolling 1 No problem. Dual PlayFields?? a piece 
ol cake! Multiple viewports wilh multiple animated- objects on independent paths with 
multiply defined background and object collision detection 1 ? 1 Child’s play! 



Creating fast peraffax scrolling landscapes is easy 
with (he Gamesmilh system 


Professional game developmeni is made easy wilh the new GameSmrtti Development 
System. Over 3 years in the makrng. GDS gives you Ihe low level power to create the 
masterpiece of your dreams in a single, comprehensive, easy lo use development system, 

Build up your animations graphically in the interactive character animator GITAS and then 
Output in C or Assembler source code 


re Customise all aspect of the object, 
including sequence. placemen!, 
speed, display method, priority, & 
object collision detection parameters. 

(3 Rave complex animation sequences 
out as a single object addressable by 
Ihe system! 

£3 Optional custom encryption to protect 
your work. 

re Fully support AGA chipset and mode 
promolion. 

£3 Hardware level smoolh scrolling on a 
per viewport basis Fas! Paralte* 
■scrolling ! Independently scroll in dual 
playfield mode 

£3 Custom copper lists 

Cuslpm hardware Sprites. 

re Over 350 pages ol documentation fully 

describing the system . utility programs, 
and over 130 library functions 

Q Detailed manual tutorial walks you 
through the creation ol an actual game 
that exercises all the major 
components ol the system! 

re Extra disks full of camnianted example 
source code 


re Automatic placement and animation of 
mutti-sequenoed animated 
objects wilh a single call 

C5 Chain objects. Animating one object 
animates them all' 

[3 Automatic virtual space and virtual 
object handling 

£3 Dynamic animation control. 

M edify an the fly! 

[Jj Complete audio system to make audio 
playback easy! Automatic load and 
play ol IFF samples Interrupt driven 
background sound replay. 

re Easy-to-use, customisable joystick 
polling routines. 

£3 Very last and efficient ILBM 
picture loader. 

The GameSmilh Development System fully 
supports and is compatible with all Amigas 
including AGA A C Compiler or fiBOxd 
Assembler is required. From shool 'em ups 
to graphic adventures, from intergalacSC 
conquest to strategic simulation, the 
GameSmith Development System is the 
perfect solution. 


Afraid of becoming a hedgehog an the Intormaliofi Super Highway? Don’t worry! 
Termite es so easy to us# that even a first time telecommunicator will feel at home Yet it 
has ell of the power and flexibility to satisfy the most seasoned modem wamdrf 

Termite tg designed to take full advantage □( ail of the newest features of Workbench 
i ' and beyond It Is 100% Amiga Style Guide compliant and provides you with all ot 
the modem user interface tealur-es to really enjoy playing in the highwayf 


£3 Speeds from 300 lo tt 5,200 bps 

Flexible phono book wilh unique 
configurations for each number 

re Supports Amiga standard XPR libraries 
allowing you to choose from a wide 
vanety of transfer protocols such as 
Xmodem, Ymodem. Zmodem, Karmit 
and more. 

re Supports Amiga standard XEM 

external terminal emulations in addition 
to the built in ANSI and YT-1Q2 terminal 
emulations. 

re Configurable review buffer with out and 
paste editing between any window 

re The unique senpt recording function 
watches your actions and writes 
complex scripts for you* 

re Flexibility 1 Termite is so completely 
configurable that everyone can 
make it their own dream terminal 
program 4 


re User configurable floating Button 
Baa" Assign any program function 
macro, or ARexx script to any 
button Want your own icons? Just 
assign any IFF image to the button 4 

re Automatic calf logging Where you 

were, Ipr how tong, and how much 
you spent all savad for you. 

re Configurable text macros, 
re Support lor multiple tine BBSs. 

£3 Fully AFlaxx programmable for 
complete automation Assign your 
scripts fb the button bar Or install 
them as a menu option. 

£3 '^uh -tasking chat window Great tor 
those real time conferences 

£3 Completely font and screen 
sensitive You choose the tonf and 
screen mode and Termite 
automatically adjusts everything 



m MM4FPI 


the Termite Button Bar 


Termite -comes complete with a comprehensive manual explaining the operation Of 
every program frinctjon Ind uding a -quicksort tutorial, ARex* programming exemptes 
and a telecommunications glossary We have also set up the button bar with useful, 
instant access lo C-1X and other popular BBSs 


Termite (RRP £39-95 fncj and GamesmiSh {RfiP 
£99.95 me} snouki be evaifabie now from ail 
good Amiga stores, fri case of difficulty you can 
order dtrectfy from HtSofi . , 


HiSoft 



£3 Complete animation system with 
transparent double buffering and 
prioritised object display 

(3 Deline custom objecl-to-object and 
Obpect-to-background collision 
detection and response. 


Giimesrnrffi jkjw comes complete wifh 
Devpac life anci a reduced version of 
Dice C so you can start programming 
straight out of the box. 


High Quality Software 


The Old School, Greenfield, 
Bedford MK45 5DE UK 


□on'; Sei the Hnutuitorts of yesterday keep 
you from forging (be masterpiece of 
tomorrow! 


Tel: +44 { 0 ) 1525718181 
Fax: +44 fO) 1525 713716 






graphics! 



mail order comparm 
raided tnj fraud squad 


Punters lelt licking (heir wounds after deal- 
ing! with the now notorious Luton-based 
WTS Electronics mail order company can 
take comfort in the raid carried out on the 
firm by the Bedfordshire fraud squad on 1 
March. While the main target was WTS, 
Total Computer Supplies, based In Heme! 
Hempstead, were also raided because the 
police believe the two firms may be 
connected. 

David Fleece, managing director qt WTS 
and his co 'director, Mark Barn by, were 
arrested and company documents seized 
afler a staggering 600 complaints were 
made to various governing bodies such as 
the trading standards council and the 
Advertising Standards Authority. 

Thirty Bedfordshire and Luton fraud 
squad officers, both plain clothes and uni- 
formed, swooped on Ihe suspects at dawn. 
Also arresled were Sean Saint, company 
secretary of Total Computers, and the 


director, Patricia Dykes. DC Fan Lack, one 
of the key players in the operation, told 
Amiga Computing that the four individuals 
have been released on bail as he and his 
learn continue their lengthy breakdown of 
the thousands of documents the case has 
thrown up. The department has been 
snowed under with phone calls from angry 
customers of WTS and he expects this to 
continue. 

“People who ordered at Chnslmas usua- 
lly phone a company up afterwards if they 
don't receive their goods. They're fobbed 
off with seme excuse and then told they'll 
receive it in a month's time. This doesn't 
happen and come mid-March, beginning of 
April, people start to take serious action 
such as hiring a solicitor commented Lack. 

The bad news for punters eager for a 
speedy contusion is that they'll have lo be 
patient for the time being white police 
continue Iheir extensive investigations. 



WTS EMU Ironies: Uajor 
pert re t raid carried ouf 
After BOO cumpfaMi 
rperaiorod 


Dark horse 

When the German company E scorn appeared for the first time last year, no! many peo- 
ple outside of its home country had heard of them. With over 2QQ retail stores in 
Germany and central Europe, the firm has only recently bought retail outlets In 
England. To give an idea of the size and success of the company, Escom is the second 
largest computer manufacturer in Germany and recenliy, two new shareholders have 
come on board, each allegedly worth 00 billion and 15 billion German marks respectiv- 
ely, both having major plans to move into interactive media and cable television. 

With this kind of clout and an ex -Commodore chief in its management, Escom are 
hopefully in a position to offer Amiga users a bright future if their buyout is successful. 


The neHt generation of Hmigas? 


Interesting news has surfaced 
about an Amiga -compatible graph- 
ics and video workstation called 
Ihe DraCo from German company 
Macrosystem GmbH. The makers 
have side-stepped the Amiga 
custom chips by replacing them 
with powerful software and hard- 
ware combi naNons. 

Macrosystem believe that any 


software compatible with the 
Amiga will work on the DraCo such 
as Lightwave, ImageFX and 
AdPro. Also. hardware that doesn’t 
rely on the Amiga custom chipset 
should work fine, 

The first machine using this 
technology is planned to bo 
unveiled at the NAB show in Las 
Vegas on the 3 April, with the 


product going on sale in early sum- 
mer. It'll come in a full-size tower 
with a minimum of 4Mb expand- 
able lo 126Mb of on-board 72-pin 
SIMMs. A parallel port and tripie 
speed CD-ROM drive will also be 
included. After this initial machine, 
a variety of different spocced 
models are also being produced to 
suit particular user’s needs. 


& 


1.1 II m i, Mil 

MAY 1995 

1 


El 


Brush with disaster 

The Commodore buyout has been at the 
centre of another shock with Escom, a 
German company that has over 200 
chain stores spread throughout Europe, 
apparently having their bid accepted by 
the liquidator, Franklyn Wilson This, as 
usual, means that the bidding process 
should gel underway in the next four to 
six weeks. 

The revelalion came about after 
Escom bought a key Commodore trade- 
mark from the bankruptcy trustee 
Bernard Hembach of the now defunct 
German subsidiary. This sale went 
through on 16 February despite The US 
bankruptcy court trying to block the sale 
with a temporary restraining order. 

Allegedly, Escom 's original intention 
was to use the trademark to produce 
clone machines to fill the hungry Amiga 
market, and that they had no interest in 
the other facets of the defunct 
company. 

The reaction in Ihe Bahamas and 
America was one of fury as the liquida- 
tors ihera said that the German liquidator 
had no right to receive the SI. 4 million 
paid for the trademark because it belongs 
to CEL. not simply the subsidiary. The 
US |udge wanted to know Why Hembrach 
shouldn't be held in civil contempt and a 
situation was created that could have 
derailed lha whole proceedings for 
several weeks. 

Hembach has argued that the American 
court has no Jurisdiction in the matter,, say- 
ing the logo was owned by the German 
subsidiary, not the parent company, 

Allegedly, David Plaasance, managing 
director and head of the MBO aT OUK, 
threatened to pull ou! if Commodore's 
trademark was not included in the buy- 
out. 

While Pieasance wants to rename the 
company, Ihey, like Escom.are rumoured 
to have intentions for licensing Amiga 
technology to third-party developers, but 
wiihout the trade-mark - this wouldn't be 
possible. 

Fortunately, Escom have now backed 
down and agreed to buy the remnants of 
Commodore from the Bahamian liquida- 
tors. with Ihe promise ot handing over the 
trademark if Iheir bid should be topped by 
one of their competitors. 

At the moment the liquidators are in 
lha process of arranging the day on 
which lha bidding process will lake place, 











For owners wanting lo make ihe most out of 
their CD32 console, Premier Developments 
have released the Combi-Centre ‘workstation' 
for serious multimedia users, Designed to allow 
the CD32. SX1 Expansion, monitor, keyboard, 
disk drive and other peripherals to sit on a 
special shelving unit, the workstation's 
unique feature is the sliding shelt 
which allows easy access to the C03Zs 
loading bay. 

Costing £49.99, phone John 
Germany on Q14B7 B236B4 
Tor more details, or pay a 
visit to an Amiga 
specialist near you. 


C<uThbi>C«nif« W9rir*tntf(w; 
Fmwtwvm m slida-nut trmy tar Jiccffi 
in CWi Jaarimg bay 


lahing qour 
[D32 higher 


Amiga under the 
spotlight 

After vhe success ot Iasi year's show. 
Spotlight ‘96 returns again between the 
10 and 11 of June at the Hammersmith 
No vote! hotel. The exhibition is aimed 
at the more serious end user who. 
while interested in games, wants lo get 
more out their machine. 

With the backing of our good selves 
at Amiga Computing , the show is also 
being sponsored by various manufac- 
turers and distributors. The organisers. 
Ga steiner Technology, are predicting a 
fourfold increase in size, with a wide 
variety of companies attending These 
include Commodore UK, Power 
Computing, HiSolt, First Computer 
Centre. Meridian Software and more. 

For further information on booking, 
give Priscilla Bell a call on 01 81-345 
6000, 


lieu wide baq 
printer 

Seikcsha, makers cf watches and printers, 
have announced the arrival of their latest 
addition to ihe dot matrix range, the 
MP-5450 Featuring a S-pin print head and 
a facility for printing larger than usual 
sheets, the company claim that the printer 
is capable of 300 characters per second 
and can prim in colour if required. 

The price tag attached lo the new model 
is a rather substantial £349. While prices 
will drop once in the shops, we haven't 
seen such an expensive recommended 
retail price for a low-end machine in quite 
seme time. Let's hope it's something realty 
special. 

The company is also releasing the 
Speed jet 360 Colour al a more reasonable 
cost of £279. Featuring a colour print head 
with 51 nozzles and the ability to print both 
landscape and portrait orientation, more 
details Can be obtained from Seikcsha on 
01753 6B5B73. 


[ompuSerue heads for the Internet 


Taking a major step closer lo offering ils users the 
Internet via their services, CompuServe have acquired 
SPRY for approximately $1QC million in the largest ever 
acquisition in the rapidly growing Internet industry, 
SPRY manufacture the number one selling Internel 
access product as Internet in a box,' 

“This move is of tremendous importance to the 
industry and offers outstanding opportunities for 
CompuServe," said Maury Cox. CompuServe President 
and Chief Executive Officer. It addresses three signifi- 
cant opportunities available to CompuServe; Internet 


access from Ihe CompuServe Information Service; the 
crealion of tulure servrees on the Internet; and Ihe abil- 
ity to assist our corporate network customers in 
accessing the Internet. This acquisition turns us into 
the premier one-stop shop for Wet access and 
services," 

The main benefit being touted for the end user is the 
Internet Made Easy feature of SPRY’s one-button 
installation of their Internet Mosaic software. Internet 
access will be offered from 140 countries with more 
than 420 points of presence for local dial-up connection. 



APRIL 1995 

I 


n 



Internet begins 
trading 

The First Bank of Onternet, Ihe FBGI for 
shod, has announced the initiation of 
transaction processing services for Ihe 
Internet electronic commerce. Purchases 
over the internet can now be made with- 
out exposing personal credit card 
information.. 

Usually, Internet purchase procedures 
require personal credit card information 
that can be monilcred by thousands ol 
people all over the world. It has been 
known for users to attempt to ellher 
decode Ihe credit card information or 
impersonate the customer in future 
transactions. 

The new system uses the Automated 
Teller Machine card which has a cash 
limit prepaid by the customer. The FBGI 
say riie system is safe because access to 
ATM funds without the possession of 
both the ATM card and Ihe Personal 
Identification Number Is not possible, 

All transactions are handled by the 
bank itself with both customer and suppl- 
ier going directly through if via the use of 
e-mail. The only downside is that the 
FBOI charges five per cent for every 
transaction, but if this system points the 
way towards a safer security on the 
information highway, perhaps it's a price 
worth paying. 


A complete range of paper and film 
specifically designed to give a quality out- 
put from inkjet printers has been launched 
by Infotec Supplies- For anyone whose 
used one of the temperamental machines, 
they can be vary picky about the paper 
they're prinling onto. 

Bleeding text and images, paper jams 
and an assortmanl of other niggling 
details can often make a print out look as 
if it just pepped out of a 9-pin dot matrix 
machine. Bob Mifford, head of Infotec' s 
Supplies division commented: "Many 
inkjet printer users have experienced seri- 
ous problems by using paper not 
designed for inkjel printers. We have 
designed the Imagejet range solely for the 
inkjet markel, even down to specific 
papers for specific machines, lo ensure 
that these problems are eliminated." 

There a variety ot paper types in the 
range to suit the needs and wallet of 
users, and a technical line has been set 
up to aid buyers in making the right 
choice (or their particular printer. For 
more information, contact Infolec UK on 
0131 -207 2700. 











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Art. darling, art 

For those that have a little cash stored away for a rainy day and have an avid 
fascination with computer graphics, a trip to the Sit Movie 95 from the 13 to 
the 17 April could be of interest. Being held at Rice lone in Italy, the festival 
covers art derived from Ihe production of computer images, animations and 
musical compositions. 

For more details, contact Carlo Mainsrdi on 39 541 543016, 



Bit Movir 95: An 
trji jjTtpfc of the work 
bfr rffj shown - True 
Leris o by Denf 


HollmuDod in [ommodore buqnut script shock 

With all the twisting and turning of (tig dragged out Commodore situation, three major stu- 
dios in Hollywood are ottering substantial amounts of money to buy a script based on the 
bankruptcy proceedings for adaptation to the big screen. The unknown script writer, appar- 
ently a former MD of Commodore, is selling the rights for the story to Ihe highest bidder. 

Several stars are rumoured to be interested including Omar Sharif f as corporate and 
bridge piaying Medhi AM, Warwick Davies as David Pleasante (famous for his role as lead 
Ewok in Return of the Jedl), Demi Moore as the cruel money-crazed creditor and Sharon 
Stone as the sun tanned liquidator with an attitude. Allegedly. 

You can expect to see this potential Oscar grabber cafled Delayed come January... 1999. 



flews briefs 


lb 


Stop the press 


Wired? Connected? Hooked? If you've recently plugged in to the 
Internet then your first port of call has to be Amiga Computing’s new 
homo page packed with reviews, previews and news. 

Reach us by tapping in this URL web address: 


http tfwww.demon.eo. uk/amigacomp/ 


Enjoy and make sure to send us your opinions and views on what you 
see and what you would like to see. Cybersurfs up dudes and 
dude ties! 


motion magic 


For non-linear editors, DTV users and 3D artists, the US-bom Motion 
Clips is a CD-ROM containing over 6,000 frames of royalty free stock 
footage, Consisting of 2D image sequences that can be used as back- 
grounds, textures, or reflection maps, these anims can be imported to 
a wide selection of programs such as Lightwave, Wavemaker, 
ImageFX, Hollywood FX, AdPro and more, Look out for our review in 
next month's Amiga Computing. 


Unstoppable print machines 


Printers seem to be the only peripheral that, Nke modems, never go 
out of fashion, with a constant influx of new models pumping into the 
showrooms. Mow, Inlergex Systems have unveiled their ColourJet 
Master, a thermal inkjel-based printer at a reasonable price of £249. 

Offering 300 by 300 dpi In colour and 600 hy 300 dpi in colour, Ihe 
printer has a built-in 150 sheet feeder and a duty cycle of up to 2000 
pages a month. 


Enuoq sequel 


After the success of Envoy, Ihe peer-to-pear networking software, its 
makers. Intangible Assets Manufacturing, have released the sequel. 
Envoy 2. Its new features include support of Amiga 2.D4 DOS packet 
types, support for removable media, enhanced relrability and robust 
recovery, localisation, AmigaGuide documentation and more,. For 
users of the original Envoy, upgrades are available, and anyone inter- 
ested can call Almalhera, I AM’s UK distributors, on 01 01-607 0040. 


Swelling popularitq 


After Lightwave Pro magazine comes the arrival of the latest addition 
to Lightwave extras. Into The Light. This monthly newsletter has tutori- 
als, new product releases, tips, tricks and business advice for prefer 
sional animators. Subscription charges are $£5 for 1 2 issues and for 
more details, e-mail Jose Burgos on IntolUgtit® aol.com. 


Hardman results 


A few months ago, we featured those horrifically talented people at 
Aardman Animations in our humbte pages,. While there, we managed 
to scrounge three Wallace and Gromit 1-shirts from Nick Park and co, 
and set a competition for you, the readers, The resuits are as follows: 
Jon Glendening, Brighton, Adrian Pang, London and Lucy Marr up in 
sunny Glasgow. Weil done, and expect your prize any day soon. 



MAY 1 995 






now open late 
night WtdriHiid,ay | 
& Thursday 
till 7.30prr> 


\ OPEN SUNDAY 
1 1 AM TO 4PM 


computer centre (Leeds )Tel:0U 32 319444 


COMPUTER CENTRE 

OPEN 7 DAYSAWEEt T 

OPEN MON - SAT 9JCAM-5 -3DFM 

SUNDAY OPENING II 00AM 3.0QPM 
WEDNESDAY & THURSDAY 
Late Night Open mg 9 ,30 AM -7.30 PM 

OPEN HALF OAT MOST &ANK HOUDATS 

TELEPHONE LEEDS 

14 HOUR MAIL ORDER SERVICE 

0113 23 I 9444 io line s; 

FAX: Cl 13 2319191 

SHOWROOM ADDRESS: 
DEPT AC, UNIT 3, ARMLEY 
PARK COURT, OFF CECIL ST, 
STANNINGLEY RD, 
LEEDS, LSI 2 2AE 

HOW TO ORDER 

Order toy telephone quoting your credit 
card , Please make cheques payahle to the: 
"FIRST COMPUTER CENTRE/' 

In any correspondence pleasequoteaphone 
number & post code. Do not forget to 
include the delivery tariff & Dept. code. 
Allow S working days for cheque clearance. 

• All prices include VAT @ 1 7,5% _ 

• Large showroom with free parking 

• Overseas orders welcome 

• Educational orders welcome 

• Established Multi million pound company 

UK MAINLAND 
DELIVERY TARIFFS 

• Standard Delivery £1+95 

• Guaranteed 2 to 3 day (week days) 

Delivery £2.95 

•Guaranteed Next Day (week days) 
Delivery £4.95 


First Comm Bulletin Board 

I WtiymotplaceyijUrordftKLCin ournewbulleTln hoard. I 
■ Fin* comm is nut ]u*t a means of ordering. it also I 
I gives you access to read or download EechnicaJ sup- 1 
I port fifw and ad>k«. 

" Tel. OII3 23 M 422 


EAST ACCESS FROM H*7. Ml and rf>* Al 
HttMUl 



CD ROM Drives 


priAa 


I A I 200/600 
CD-ROM 
DRIVES 

CD-ROM drift, ramplau with heivy duty 
internal pin, (the PRIMA CD-RO M will not put a I 
I strain on your Amiga'* p«j). Allows up to A furthEsrl 
:tita br IBtlched- Full SCSI 
compatibility. 

I Cpn»pl-t*wlth the highly rated PRIMA Shareware I 
Vol, I CD valued at C. 1 4- 9 9 
and driver software. 

The PRIMA CD-ROM drive come* in ■ 
range of speed versions 

I PRIMA CD-X2tDuai) £2 I 9.99 1 
I PRIMA CD-X3(Tri P io) £245.99 J 
PRIMACD-X4(Q U ad) £345.99 1 
Internal SCSI CD ROM Drives 
I Toshiba 36QI BX4tQ U *d) £269.991 
I Panasonic CRSC 3 B X2 (Dual) £ * 3 2.99 | 

SCSL Controllers 

I GVP A40Q& SCSI-1 1 card £124.991 
I Oktagun 2008 SC SI -I I card £ 1 24 >99 1 

I NEW Squirrel SCSI PCM Cl A interface | 
I only £40.00 vy*™ tifs* 



HARD DRIVES 


A I 200/600 
External SCSI 
_ Hard Drives 

Thb new range of PRIMA SCSI eatemal Hard Drltef 
brings to the Amiga the capability of up to * OIG, 
□ r Hard Drive ipiCf, Using a standard SCSI Interface 
diertN. mo field to go Inside your Amiga nr void 
your WHTJinty- 


The PRIM* 

PRIMA 

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HO range tomes kit the 

HDOSOfisnmb) 

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HD- 1 Q00 1 iuig> 
HD-2 IDOri.iCci 
HD-4300 H.iGim 
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following lll«l 

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£ 1 894.99 
£2659,99 


PRINTERS 


( All ourprintersareUKspec, tomel 
with ribbon/ toner, printer drivers P 
(If available), paper & cables]! 

Canon 

Canon BJIOsx £189,99 1 

1 1 ftcip,'i *p«d. 340 DPI, BfackfWhite, WSfF £49 -99 I 

New! Canon BjlOftex £269-99 I 

3 jsTpJm ipeed, 110*1*0 DPI, fO* p*e* sheetfeeder. I 

New! Canon BJC4000 £345.99 1 

4 pfpfm #f##d. 7HhJM DPI, hlfh quality colour. 

Canon BJCfcOC £434.99 | 


Think a S apH If you are considering buying a modem 
from anywhere else. We are jirubJibly the largest 
supplier of n'lndemt far the Amiga supported by a 
wealth of ckperleiite.. Log into our free BBS modtm 
line Fur tetlwkid and sale*, available J4 hours a day. 


I Citizen printers have a lyear guarantee I 

| ABC Colour printer £154,991 

simple (w eaiy ai ABC) to UH M pim printer. Com** I 
t standard with SO iheet Auto Sheet feeder. 
Tractor feed optional at IH H 
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I NE Wi P rojet 1 1 colour £26 9.99 1 

I High quality Colour Inft [et, 3WDPL lOQtJpfi. 

Swift Auto Sheet feeder £79 . 99 1 


EPSON 


Epson LX300 £ 129,991 

Parallel & Serial k'face Std . 168 c/ph, Col. upgrartc . I 

LQ I 50 Colour £209-99 1 

74 Ffct Drift llfcpi, LQ79tpi 

%/m 1 800+ £239,94 i 

MonofrilileL 5M * wa dpL IM Sheet Seed®. 

Stylus Colour £439.991 

Cntour InkfrL up to 17 DOF I. -Mk buffet. I print modes. | 

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HP 320 Portable £234.991 

HP J20 Auto sheet feeder £69.99| 
NEW/HP 540 mono £279 .9 9 I 

H P 3 20/5 40Coiour upgrade £36.99 1 
NEWJHP 660 Colour £429.991 

HpwIhee Fsthari P*witvr» =n™ Turni Y**r WV*W*V I 


Aww A* jM 43 IW m Wtll i»J Mow dm turnoff frr 
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AUGUST 94 
The amazing new 


| Personal Paint 4 i 
-when purchased with 


Amiga derebped with I 
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1 6S882 Co pro 25 PLCC 
1 68 B 82 Co pro 33 PLCC 
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1 68882 Co pro 40 PGA 
1 68882 Co pro 50 PGA 


USt .idri £20-00 for OCR software on all 
Alfa Scanners (normally £39.99) 


Power Scanner V4 £ I 1 9.99 


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SSjAMIGA 1200 RAM 


PRIMA CO-PRO & RAM 

I Realise the full potential of your A I 100 with 
chii trapdoor eapan start. in c real time clock 
I MB PAM £90 f# 

3 MB RAM £ I IT. 9? 

4 MB RAM £144.** 

I MB RAM £31 V 44 

I MB ft 3J MHz CO PRO £ I 14.44 

1 MB ft )J MHz CO PRO £144.49 

4 MB 6 3) MHi CO PRO £21* 44 

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NEW tow PRICE!! £499,99 

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| AMIGA REPAIR 
CENTRE 

I We offer a FRE^ quautinn on your Amiga sr iny 
I peripheral (monitors, printers eb:}. A delivery tariff of 
I just £S .00 is charged far return delivery « alternatively 
I yeu tan v«»k twr . We ein situ itrinje a 

CQU’ter pickup an an 
additional EMtoffl I.M. 


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by our hifhly qualified 
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ll repair! are covered by a 40 day warranty. 

I Tel. 0113 2319444 

I TFie ertobWjhed name to lYipf/ccf repairs 


hama 290 


All our monitors ate UK spec, All monitors | 

come completE with a free Amiga lead* 

J NEW! Philips 8833 MK2 

I This famous Stereo, colour monitor is back. Similar 
I spec bo the old Commodore 10145. 

only £239.99 

Till and Swlv*|| Stand only £* *9 
if you purchase with monitor 

Micro vitec Autoscan 1438 

,13 dpi, I Ji'J-B KHi, *1 I ArnigH iricnle-s, I 
AGA, tomp-no audio, tin 4 iwNell I 

ffand 1 

now only £295,99 

'Free cable For A4Q0D | 
A I 1W cable lb .44 entire 

AKF 52 Multisync 
only £229.99 

add £*, W for adapts If uWn ( with A 1 700 



AMITEC 

I mb 3.5" 
drive 

Features Anti Click. | 
Anti Yirux, Sony Mech, 

1 year warranty 

only £54.99 

|NE WJ Power High Density drive | 
lm or above only £64.99 
ICumana 3.5"LaLnfiDr only £49.99 I 

I I m*| external cinve. The h«r unw In: disc drive* [ 

| A600/ 1 200 internal drive £3 9,9 9 I 

I A 500 internal drive £ 3 9 . 9 9 I 

I A 4000 internal HD drive £99.99 I 


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m\ ms sffl&i ism hi | 
hama on demo now 

The Professional answer 

hama 292 1219.99 1 


Read Tima A I IM internal clack module only £ 1 1.9 
Mau«y joystick automatic part switcher a*dy £4,9 
Amiga ASCOrtflCuT 200 Power Supply £34.91 

Amiga SfHBflfH Plus keyboard £**.« 

Amiga 500 Plus Matfierbaand £34 4f 

Amiga 500 Pin* Case <11.91 

QUALITY MOUSE MATS £1,91 

1 0 CAPACITY DISK BOX £9 .« 

H 50 CAP LOCKABLE DISK BOX £3-41 

0 CAP LOCKABLE DISK BOX £4.41 

| '90 CAP STACKABLE BANK BOX £1 Ifl 
CAP STACKABLE PQSSQ BOX £20.91 

b ad£ £1JM fldvfrj H ptrdiiBi]. id me Pooe or Bun b«L homu 
defray whoi pirdawd with rfer fnribrt or »hoi bufm| I sr mm 
AMIGA A500 DUST COYER £2,91 

AMIGA 400 DUST COVER £1 .91 

AMIGA 1 200 DUST COVER £1,91 

1 4" MONITOR DUSTCOVER l S ,91 

NEW2 Keyboard Memtrtrte Cmn £14.4! 

AMIGA TO SCART CABLES. £4 91 

STD l.« METRE AMIGA PAINTER LEAD £2.41 
MODEM AND NULL MODEM CABLES £4.91 
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9 A500 or 1 200 VERSION 04.41 

ASM VERSION £24 41 


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AU dixkx are I MUt erre-r free guaranteed 

New High density 3,5 inth built ond brsniled 

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t,VW*o„ and wtnpcirti mlai™*. pin* *»r mu™ 

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Inctudei dNal toncroJ for cverliy and hfyNpi? eftfcti, nr 
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Viper 33 MMU £179.99 

Part exchange available qn your 
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VIDEO AND GRAPHICS 


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MEWS 


Amiga World 


he first all-Amiga magazine, Amiga 
World, closed after the April 1995 issue, 
almost exactly ten years after the first 
issue hit the stands. That issue offered little hard 
information about Ihe then new computer, and the 
graphics proudly displayed throughout the maga- 
zine seem positively primitive compared to what's 
being done on Amigas today. Bui to computer 
users of the day - weaned on Commodore 64s 
and CGA IBM XTs - they looked like digital! 
masterpieces, 

Al one time there ware 10 Amiga magazines in 
the US. With the death of Amiga World, due to 
fewer ads and a dropping number of subscribers, 
we're down to one Amiga magazine over here, 
and that hasn't been able to meet its monthly 
publication schedule lately. Luckily, we can still 
obtain Amiga Computing and lesser UK Amiga 
magazines, so US users aren r | completely out of 
luck - although we get awfully jealous when we 
read of how much soft were and hardware support 
there is still available on your side of the Pond. 
Still, it's sad to see a magazine go that's support- 
ed the computer for a decade. R.I.P, Amiga 
World. 

Amiga publishing isn’t completely dead over 
here, mind you. There are a number of video- 
oriented magazines that still cover our favourite 



calls it quits 


Benny Rthin reports on the decline 
of the BS Amigo magaoine industry _ 



computer, as well as on-line publications (such 
as l he well-known Amiga Report) and some spe- 
ciality newsletters. One of the best of the latter 
category is Scientific Amiga n, Walter lounsbery’s 



news 


newsletter devoted lo research, analysis, design, 
and technical education with Amigas. 

If you want to use your Amiga for more than 
saving Lemmings, you'll enjoy this fascinating 
look at how the Amiga can be used in science. 
Some of the material could easily fit in a dry. 
scholarly journal, but this newsletter also packs 
plenty of interesting opinion and neat ideas on 
new uses for your Amiga. For information, write to 
Scientific Amigan, P.O. 60685. Savannah, GA 
31420-0685 USA; e-mail waltal@well,sf.ca,us; or 
call or fax (912) 898-1760. 


Premature PC - too soon for its ouin good 


last plane to ORB 

Cutting it a little close, multimedia users need- 
ing expert advice and a look at some ot the lat- 
est gear to aid in productions on all scales 
should consider heading for the nearest airport. 
The NAB Multimedia World is a Las Vegas- 
based show that is running from 9 to 13 April 
and covers a wide range of topics such as 
Video Toaster and Lightwave to seminars on 
how to use America's holiest DV equipment. 

There are more than 100 of the world's lead- 
ing mulhmedia developers and manufacturers 
on call to answer questions and offer advice on 
how lo improve your productions. For more 
details, fax the organisers on 0101 301 216 1847 
or e-mail Ihem on register*? nab org, 


Piiro mania continues 

After receiving glowing accolades from this humble 
magazine, VCE Inc are releasing the sequel to 
Pyromania, aptly titled Pyromania 2. Following In the 
footsteps, of its predecessor, the special effects com- 
pilation is made up of 37 Quicklime movies, 1736 
PICT files representing 16 PICT sequences, and 
three fire loops, The new visual trickery that can be 
incorporated into Lightwave and other packages is 
made up of lire, smoke, fireworks, and more. 

All footage was shot on 35mm mofion picture film 
and, if it's anything like Its forefather title, should be 
something rather special. To order by fax, call 0101 
618 362 3490. ' 


Utilities Unlimited's PC emulator for the implant 
board, the E586DX* has finally shipped. 
Unfortunately, It seems that's not a call to rejoice, 
Jim Drew and company seem to have jumped the 
gun on this one, as the curranl emulation is incom- 
plete and problem-plagued. Like the first release of 
the Emplant Mac emulator, compatibility problems 
abound and docu menial ion is minimal. Drew 
assures me that ihe problems will be addressed very 
soon with a new revision of the emulator ported from 
the PowerPC version he's been working on - this 
update should be smaller (5Q0K versus 1 ,4MB) and 
more compatible. 

To UU’s credit, though, while the first release of 
the Emplant Mac emulation was a disaster, the cur- 
rent revision of the emulator is a fine-luned. highly 
compatible system (hat does a great job running the 
vast majority of Macintosh software. Given time, the 
E586DX emulation will likely be similarly capable. 

The $99.95 module (which requires the Zone II- 
based Emplanl board, which starts at $279.95) is 
supposed to support the entire Pentium instruction 
set. including protected and virtual modes. The sates 
literature claims the emulation supports MDA, CGA. 
EGA, VGA, and SVGA video modes, sound, hard 
and floppy drives, CD-ROM drives, SCSI devices, 
joysticks, and other PC features. Advertisements 
feature the emulation running Doom II and Windows, 

The emulator that shipped to users in mid- March, 
though, didn't run Doom II or Windows. In fact, as 
this was written (about a week after the E566DX 
release), users on the online networks and Internet 
reported success-only In running DOS, some old 
games, and text-based programs like WordPerfect. 


Even getting those running was a challenge, though, 
since Utilities Unlimited shipped the product without 
the OIOS ROM necessary for PC emulation - they 
had problems licensing a BIOS in time for release. 

Drew says he’s writing a custom BIOS for the 
E5B6DX, but in the meantime users need to find a 
real PC to borrow a BIOS chip from, or download 
BIOS images from PC manufacturer bulletin boards 
or from FTP sites such as american.megal- 
rends.com. 

Also missing from the first release are serial and 
parallel port support, SVGA support (there are no 
drivers for custom Amiga graphics cards), and the 
ability to turn on the full CPU transcription mode that 
promises to make this faster than other PC emula- 
tors. Many users also reported problem a getting 
CD-ROM support to work, 

In short, this product was released before it was 
completed. Given the precipitous state of the US 
Amiga market. UU may have felt pressure to just get 
it out the door and prove that it was on the way. 
Whatever the reason, the PC Emplant jusl isn’t very 
useful yet. But Jim Drew’s track record wiuh Ihs Mac 
emulation suggests he'll get the PC emulation run- 
ning srrwolhly in short order. It should be in better 
shape by the time you read this. Your best bet is to 
contacl UK distributor Blittersofl and see if updated 
software is available. 

The E586DX module is available from Utilities 
Unlimited, 796 N, Lake Havasu Avenue #16, Lake 
Havasu City, AZ 86403 USA. Phone (6C2) 680-9004, 
or fax (602) 453-6407. It's distributed in Europe by 
Blittersofl, phone (0)1 908 261466, fax (0)1908 
261408, or e-mail plasurf® cbc.compulmk.co.uk. 


14 


namaamiiiH 

may legs 






Flight of fantasy: 


? 



No... with a Blizzard or 
Cyberstorm Accelerator, 
your Amiga will fly! 

If you've ever sat and waited for your Amiga to catch up, you’ll 
know that an extra boost of power would he just the ticket. 

But, the only problem is the cost,,, isn't it? 

Well not any more. When you compare our cost per MIP with 
other hoards you 1 !! be surprised at just how r little you'll have 
to pay to enhance the performance of your Amiga computer, 

Then, the sky’s the limit! 



BLIZZARD 1220/4 4Mb TURBO £ 

l The multi awnrd-u inning 1220/4 offers by Far the 
I best price; peifoniiancc ratio of any AI 200 32-Bit 
expansion on the market. Of course the 
1220/4 also incorporates everything else (hat a good 
memory expansion should too. such as a Real Time 
Clock, further RAM expandability , optional FPU etc. as 
well as uttering a Clod; Speed Doubling Circuit which 
tuns the 52-Bit FAST RAM at m artiitiiing 2HMUz. Mot 
only does the 1220 4 give Amiga A 1 200 owners all this, 
hut the price has broken the sound barrier too! 

■ l ■ ’ . : -.sied mfflz ftBEOm 32-Bit RAM Clock Speed 
Douhlef tor upio 300% overall perfomiance increase 

* Factory bisralk-d Tested 5Mb of 32-Bit FAST RAM 
* Expandable to HMh with Add - 1 Board 

* Integrated Bain-ty Jk*M Real Time Clock 

* Easy Trapdoor In^t.J .iii. -n m.misCHS! Wanann 
■ Can be dtsal^eJ in situ fur lull ptnrs compatibility 

1220/4 Turbo £ 229.95 

4Mh 32-Bii Fas KAM 28MHz 6$EC20 CFU 

Add-4 Board (extra 4Mb for 1220/4) £169-95 

4 Mb 32 -Bit Fast RAM addnnn 

Motorola FPl XAfeill 

66882 PLCC 2V33MHz 



BLIZZARD 1230-IH TVRBO ACCELERATOR MEMORY 

^ Tin' NEW BUZZARD I230-IE Tl IRBO ACCELERATOR MEMORY BOARD is the high- 
er performing 68050 accelerator for the A1200. With its rapid -HI MHz 68EC&30 
L k CPU. or faster still 50MHz 68050 with MMU, rt offers up to 

performance increase overall. Tile I230-3II ha» further expansion options with its 
integral Fast Expansion Rlls for Add-on Modules such as the SCSI 2 Controller (due 
for release early ’95). With its industry standard SIMM socket it provides up to 32Mb of 
.'JkHXiflfifunns S-h CUTUH. 12J0 . ra TuHx} jjj, ,0MHz WKCDjO 

* POA FPl Socket up 10 50MHz 

. (t n.il.j IK Modes lao-in Turbo OMh. 50 MHi M» 3 M MMf * 2 ».» 

* Automatic, Kickstart Re-Mapping SCSI-1] Module tor 1230-1! I £TRA 

|K liis,l,w f "W** Motorola FHJ 6SW2 PGA S » SOMHz (Call 

‘ MM Expansion 52-Bit. ‘2 pin £Call 

* Easy Trapdoor Installation LARGER SIMMS AYAUAHUi &Call 


CYBERVlSlOXfrt 



GRAPHICS HOARD 


For all Zchto- 3 Amips this 
64- Kit high .speed graphics 
engine; blitter has up to 
1600 x 1200 pixels inH-Bit 
colour or 1024 x 768 pixels 
in 24-Bat True Color, 2 Mb 
of display mernrwy ( 4 Mb 
titer upgradeable). Call 
and request our technical 
I srochure . Just £299.95 


FA5TLAM Z3 SCSI 
CONTROLLER 

Lightning FAST [>MA 
5C5I-II interface for Amiga 
AtfO) owners. Expandability 
up to 64MI>. of 32-Bit Fast 
RAM. Doesn't require any 
“Buster Chip' upgrades. I 'se 
w ith hard drives, 

CD Bom etc £299.95 


BLIZZARD 403B 
ACCELERATOR 

R1L 50MHz 68030 with MML' 
.ACCELERATOR for Amiga -HM 11311 -,. 
Replaces the A-tOOO's CPU and offers 
an FPU option. Approx, 50% overall 
performance increase when 
fitted with 50MHz 68882 4 

PGA FPL, 

From £ 2]?,95 


CYBERSTORM 060 
A40(H) AfXlEJJERATGR 


cniiStout 



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Optional StlSE-2 and Ethernet I/O Module. Call and 
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The Rlfozard l^rfarniaooe Advantage... 

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I 


EDITORIAL 


L's big, it's clever, but what the hell is 
1 it? And what exactly will I actualfy get 
out of it - apart from the kudos or 
quoting ark e-marl addre&s once in a while. 

If you listen to pretentious ramblings of 
media, you'd be quite right to envisage the 
Internet as a pseudo intellectual utopia, where 
access guarantees a near psychedelic experi- 
ence - what a load of old cobblers! 

What it does provide is a means for mere 
mortals to gel the one thing which increasin- 
gly mattes the difference between the haves 
and the have nets In the modern world. In 
short, access to information. 

It's obvious from the Amiga Computing mail 
that the average reader is getting just a lima 
cheesed off with the seemingly endless supply 
of mind-boggling acronyms and buzzwords 
that make up this ethereal electronic soup. 

Basically, if you strip away the hype you're 
left with five key areas, each of which boasts 
its own collection of utilities and applications to 
help control and access the information you 
send and receive. 

E-mail 

E-mail and your individual address is the basic 
element in Ihs equation, For example, ezra 
surf's address is ezra@3comp.demon.co.uk, 
and in affect this works just (ike a virtual FQ 
box number. Literally everything ezra sends 
and receives has to quote this unique 
address, and if you’ve got internet access, a 
modem, and a phone line, you can send him 
e-mail (ram anywhere on the planet - but 
please don't. 

Better still, ha can dial-in from anywhere, 
quote his password and account details and 
download aN (he mail sent to him. The actual 
information Is constantly maintained and 


llihat does it all mean? 


Paul ffustin puts the Internet into perspective, with 
a rough guide to euactig what all the fuss is about 


updated for you by your inlemet provider - in 
this case Demon Internet, When ezra next 
logs-on. Demon knows when he last down- 
loaded mail and will check the in-basket and 
send anything stilt pending, 

FTP sites 

In short, an FTP site is the Internet's name for 
a freely accessible software archive, When 
you log-on to an FTP site you’re aclually 
directly accessing someone else r s hard drive. 

This becomes obvious when you run utils 
such as GUI-FTP, On one side of the screen 
you'll see your directories, and on the other 
will be the (1st o! directories and files at that 
particular site, ft you see something you tike, 
select it and copy it across - it’s that simple. 
Thane are literally thousands of FTP sites all 
over the world, some of which have dedicated 
Amiga sections known as the Aminet. 

Gophering 

Actually visiting all Ihe FTP sites individually 
would be impossible, and that's where util Kies 
like Archie and Gopher come into their own, 
Both offer an automated search facility. Archie 



Web browsing 


A web browser such as AMosaic 
offers a similar means of filtering 
and navigating the net, however 
Web browsers filter information 
rather man files. 

When you read an internet article 
you’ll Invariably come across a 
screen shot of a Web browser, In 
short, browsers are the pretty face of 
the internet. 

Like users, Web pages have their 


own addresses and all you need to 
do Is enter an address into your 
browser and you'IF go directly - or at 
least indirectly - to information you 
need. 

For example, if you're interested 
in a new sports car the motor sports 
homepage would seem a logical 
place to start, From there you might 
click on a hypertext button for new 
models, which in turn might have a 


link to a review of the latest Porche, 
and so on... 

That’s how l he majority of Web 
pages operate - you simply browse 
around lor related links until you 
reach the precise information you 
need, And of course. If you find a 
page you'll want to visit regularly, it 
can be added to your hotllst and 
then visited dfreetly whenever you 
feet (ike il. 


will search for keywords within a list of FTP 
sites and files maintained by your provider, 
whereas Gopher provides a point-and-click 
search facility of Gopher-specific FTP sites via 
an Amiga Guide front-end. 

Basically, both provide an invaluable means 
of filtering file information, allowing you to find 
and get what you as quickly as possible. 

Newsgroups 

This is where the truly weird and wonderful 
make their mark. Strange, surreal, interesting 
and in some cases outrageous is definitely tha 
order of the day. If you're interested in a partic- 
ular subject, no mailer how obscure, I guaran- 
tee thane'll be a newsgroup dedicated to It - 
and even if by some bizarre quirk of fate there 
isn't, you can always start one,.. 

Newsgroups are probabty best described as 
off-line, topic-specific, citizens band e-mail. 
Confused? So you should be. Basically, when 
you subscribe to a newsgroup you become a 
member of a band of like-minded indhriduaEs, 
each of whom automatically receive all the 
new news posted in that particular group every 
time they elect to gel their news. 

When you actualfy gel news via nnlptrans- 
ter, (he software cheeks which groups you're a 
member of then grabs all the new postings 
since your last visit. You can then reply directly 
to another member, comment on a message, 
or post your own messages of files. 

Well, that's the basics. There are many 
more involved but the point is, don't be put 
off, gat involved, and most important of all 
have fun. 


The R[ team 



EDITOR 
DEPUTY EDITOR 
APT EDITORS 

HEWS EDITOR 
PRODUCTION EDITOR 
STAFF WRITE ftS 


ADVERTISING MANAGER 
AD SAXES 
AD SALES 
AO PRODUCTION 


Paul Austin 
Darren Evans 
Tym Letty 
TsrTy Thiele 
Adam Philip* 
Judith Chapman 
Jonathan Middoik 
TkiHudutt 
Gareth Lirfthousr 
DaveCuside 
Simon Le« 

]*nr NwTWljJtOfl 
Sim HonefieM 
Barbara He* all 


KARKETI NIG MANAGER CM* Naudsley 
PRODUCTION MANAGER Sandra Childs 


SYSTEMS MANAGER David Stewart 


CIRCULATION DIRECTOR David Wren 
COMMERCIAL DIRECTOR Daria 
DISTRIBUTION COMAG 
SUBSCRIPTION QSMCTUSr 

Mentor <■/ to Au (fit Bureau of CvcuLdwh 

| 54,305 

July-Dee 1993 
ftWuhedtylDGMeda 
Media House, Adlrgmn Park, 
MjcdrJdd SU 04 NP 

TrirttUgWU 
FucMUftSMti 


CHAIRMAN Richard Haase 
MANAGING DIRECTOR l» WwwnlwU 


We regret rtmjp GHrfpuwg cannot offer technical help 
on i personal lat.s either ay telephone or In wrii% All 
reader enquna should be lubimresf to the address in 
this- panel for possible publititioa 

Amiga Cranpufitg ij an reJejwndert fHibfastiwi and 
tmnttdtoi Business AlaoKtos bd or* .not rwjMMiite Jbr 
nrypfilie cutidE m ite issue af any of The Unions 
WjNWSKl 

©1955 IDG. Media . No n««rijf miy be reproduced m 
whole or in part without written permission. While 
every care is taksi, the puWisken am not be heid leplly 
report 5ible far wy errors in arrkfei, 
listHip; or wNerdseineivCs 



For HK jean Amiga CM&ptirilfij hai been the leading 
ntigwlfit tor Amiga «r»UiuiiMtj, As a kef member at 
llit IDG cwmvumcitkrfH group, A mips Computing 
promise* to inform, edomteand wtirtain its readers 
each month mth the mert rteiicaited coverage aFthe 
Amiga available. 

II mu! sulwnpEiM fllKjL, «t,99 fEEQ LW.W flNWrfj 

ORprag quararh- rt«e* dnhfc 1 1 LM (Ulf wdyji 

Puntwj md bound by Duncan Webb Qtisel 
(Maldshjn*) Lid 


EE 


MAY 1 995 






VILLAGE 

TRONIC 


mmiMwm 


AMIGA 


A t 2 O 0 /* 3 Q 0 O/ A 4000 


AS 00 /A 2000 


fitiHM II RT&, rhe graphics board oil other!, are measured ogom-st: 

* Graphics board lor all Aimga "s with ZDrfD-Bus - Wctkiench driver 1o retarget d I 
prof ami and 1AII1 rn ihe Picasso 

* Supports up la 2B6 (rim wish WB3.1 . even do A2QQQ arnt A3000 

* WB resolutions definable tip lo 1600 n 12 BD pixels 

* HiCabr (Till it) nod TwCobr |J4El) graphic!: 16M entors! 

* Drivers for mail grsplik programs such os AdPro, ImageFE. hngeMadei; Reol 3 D 

* Allow! oannecHon nf any VGA or Mulligan monitor 

* A 1 084 and \M\ are still made with a special [able 

* Block borders gone forever, lakes ill advantage of monitor's tnpahifrie* 

■ Sy^tern rompliimt implementation n-i munitarJibe, nsdiftnn selec table using screen mode neciUESter 

■ Monitor-File compliant wiib System 7a or higher, resolution selectable using screenrnode 
requester 

* View regular Amiga and special Picassoll-RTG screens an same Monitor wilhoul changing cables. 

* Screen promoter to make alder programs, work on Picasso 

* DiaggoUe screens 

* Avoilabie with 1 WB or 2MB upgra dable from IMS to 2MB at anytime 


-.■ss=g 

. 1 n ov a™,i*no'«'« WW 

-.ssri. 

' TLuflffle i^ 110 

* >■« , 

- 


The video module. Pablo, expands your PScutto IE wlib iwu new ™j&i 
eulpots, LKirtj Ihe 

+ - j, ^ Pablo, you [an view your fitosso oulptil m any IV or VCR. All 

^ ' v J ^ wilb quality ifini yon would only expect lo see from broedcnst video 

V* encoder!, thul is why ihe Phossn II video encoder module, 

r -> r ' ” Pahb, won m rhe t'German) mngnnne Amigo Magaiin' 

(issue 5/94] rest for video encoders. 

- Ihrm cabin wtthjdeil; RCA, im and SQUT 
s » 5 tkppy disks with drivers , Miimofan demos and more 
* 24Bif Animation program included 
] SkHi ivevlwdi proleclkm 

2 well written tmntucib ^ 1 flA A jP 

Phiqs onto ihe Picasso II no Zwro Slw requited M /U U 

Easy iiKtalbfion of video modes | m f | / / 


Are you in need d a hist and easy tcnrecftw between two ftiraga s? bore, the 
I uw-ewt necwvrh jotuftm, is toxicity wtn* yfty wiiHlI Jojl [dug tl in, iftpnfl die 
uliwnre. ndtriua! hlorhing could. he em* ihnn ihm. bora is the network 
sohifcr. for ihose with o small budgel nnd hg needs fai rnn even shore your 
hord drives and powdets 

* for ev*y [! | Amiga train WB 21 on with n trot potato! port * * 

* bdude, robb i 

* htdodes fammpijpre'ilFWPy netwahnj software 
■ English menud 

* ovlimoli[Qlly retonnertion after (rp-lbwhng without new slprlup 

* {very mochiiu usable m tervei and dtol 


Bbtlenoff ■ 6 Drakes Mews * CrowndiSI • Milton Keynes * Buckinghamshire * MRS DER 
Older line 66 

Qwrifis/Technkol 77 

Fox 68 

m w 


I B 0 M Vitleoe Trortc All i^hla teamw* 


RTO. AitaOw. Liana. Fabio M*nAeu» 











White Knight Teetmolog 

THE PROFESSIONAL aras A4QOA QOOOOl 

AMIGA SPECIALISTS ** 

supporting SERIOUS USERS 9.30am - 6pm Monday - Friday 

PO BOX 38, WARE, HERTS, SG11 1TX FAX <51920 522302 


3 SiPtbfte 0* Datll 



ALL PRiCtS INCLUDE VAT 


A 1200 ACCELERATORS 

GVP A1230 Performance Series II 

Two SIMM Slots (GVP“s 4 Of 36Mb only), 
Clock, Optional 68882 FPU And SCSI Pori 

WITH 40MHz ECQ30,4Mb RAM £ 299 
40MHz. 4Mb RAM & FPU £ 399 
50 MHz 030, 4Mb RAM £ 419 
50MHZ, 4Mb RAM & FPU £ 509 
Additional 4Mb SIMM for A 1230-11 £195 

GVP A1291 SCSI I/F for A1230 II £ 59 

VIPER 68030 fiy Power Computing 

One SIMM Slot (Industry Standard. 72 pink 
Clock, Optional 68882 FPU And SCSI-2 Port 

Various Versions 28,33,40 & 50MHz with or 
without MMU are available FROM £ 129 

Please call for full specification & prices 


MONITORS 

PHILIPS CM8833-II 14“ PAL RGB, Y/C & 
Composite Input (0.35 dot pitch, Stereo) £ 239 

MICROVITEC CUB-SCAN 1438 14" 

(Mufti-sync, Qf.28 dot pitch, No Sound) £ 295 

MICROVITEC AUTOSCAN 2038 20" 

(Multi-sync, 0.31 dot pitch, With DM5) £1175 


Workbench/ Kick start 
3. i Upgrade Kits 

Rom(s), Disks , Manuals & Fitting Instructions 

A50Q/500+/1500/2000£ 89.95 
A1200/3000/4000 £ 99.95 


NETWORKING 

AMIGANET Ethernet for A2/3/4000 E 249 
ARIADNE Ethernet for A2/3/4000 £199 
1-CARD PCMCIA Ethernet - A12Q0 £ 249 

Network Software Available On Request 
Eg, ENLAN DFS, ENVOY, TCP/IP. NOVELL. DECNET 


CPU s & FPU s 

eeaei 20 MHz pga e za 68882 2smhz pga 1 as 
68882 33MHz PGA £ 89 66862 SOM Hz PGA £ 69 


68862 25MHz PLCC - For A4000/030 etc. £ 69 

68882 33MHz PLCC ■ For A4000/030 etc. £ 79 

68882 4DM Hz PLCC - For A4000/030 etc. £119 

68040 25 M Hz - For u pgrad ing A4000-LC040 £ 1 55 
68030 25MHz with MMU (PGA Style) £ 59 

68030 33 MHz with MMU (PGA Style) £ 89 

88030 &Q MHz with MMU (PGA Style) £ 1 09 


A4000 ACCELERATORS 


CYBER STORM 
50MHz 68060 

Accelerator For The Amiga 4000 
RUNNING AT OVER 80 MIPS ! 

Only £ 995 

Full Specification Sheet Available 

40MHz 68040 Version £ 765 
040 Version w/o CPU £ 449 
Fast SCSI-II Controller £ 175 
I/O Module (SCSI-II, Ethernet 
& 2Mbit Serial port) £ 375 


BLIZZARD 4030 TURBO SOMHz 66030 + 
MMU, Opt. FPU (For A3000/4000) £ 209 

COMMODORE A364G Card, 25MHz 68040 
(As Fitted In Amiga 4000-040) S/H £ 419 


WARP ENGINE 28/33/4GMHZ 68040 
4 x 72Pin SIMM Slots for upto 128Mb RAM 
Built in FAST SCSI-II DMA Interface 

28MHz Version (With 68040/25) l 799 
40MHz Version (With 68040/40) f i Of 


LIGHTWAVE 3D V3.5 £449 
Amiga & PC Version 4 Due Soon 
Expected Price £ 695 + VAT. Buy V3.5 
now, upgrade to V4 and SAVE ££££’s 

LIGHTWAVE TUTORIAL VIDEOS 

Five Available - £ 49 each / £ 199 set 


AUDIO PRODUCTS 

SUNRIZE AD516/ STUDIO 16 

8 Track, 16-Bit, DAT Quality, Direct to Disk 
Recording. Timecoded Cuelisb Can be used 
with Bars & Pipes Professional, the PAR etc. 
Full Spctifk'utiuu Sheet Avuiluhlir 

£999 

I Of,( ■/'■. I /■', 4 Track, 16- Bit, Ds recite 
Disk Recording. With Samplitude Software . 
Ideal for Vlab Y'/C’s IFR, or the Vlab Motion 

E 349 


HARD DRIVES 
Bare SCSI 

350 MB SCSI 3.5" £ 199 
540MBSCSI2 3.5” £ 289 
1.0 GB SCSI2 3.5" £649 
4Gb Mieropolis AV SCSI2 
7200rpm, 9ms, 1 Mb £1699 

SEAGATE 
BARRACUDA 
2.1Gb £ 999 
4.2Gb £ 1499 

A4000 IDE 

420 MB IDE 3.5" £159 

540 MB I0E 3.5" £ 209 

730 MB IDE 3,5" £ 229 

850 MB IDE 3.5" £ 259 

1 .08 GB IDE 3.5*' £ 339 

1 .28 GB IDE 3.5" £ 359 

DRIVES FOR PAR 

Mieropolis 221 7A £899 

FAST SCSl fl 
CONTROLLER 

FASTLANE Z3 

+ Upto 256Mb RAM (A4000) 

Now Only £ 295 


MEMORY SIMM S 

32MB SIMM-32 

£1099 

16MB SIMM-32 

E 575 

SMB SIMM-32 

£ 315 

4MB SIMM-32 

£ 150 

2MB SIMM-32 

£ 85 

1MB SIMM-32 

£ 29 

GVP SIMM- 

32’s 

4MB 

E 195 


EDIT CONTROLLER 
The KRP TES30 “ 

Uses 'Burned TSmeoode. Controls 
Upto 5 Machines, FICTC compafEible, 
5MPTE. GPI Trigger. LANC / 
Pan&soritc / RS232 etc. Shot Lists, 
Mixer conrtrol. Audio cues, synchronised 
audio dubbing. Upgradable to e parallel 
control industrial machines RS422. 

From £ 549 

Call For Full Sp ecifications 








VIDEO PRODUCTS 


This Zorro lit card performs tine major functions of a 
Broadcast Quality, On-Line. Non-Linear, Digital 
Video edit suite (CCIR601 720 x 576 resolution) , ft 
provides REAL-TIME, FULL MOTION JPEG (50 
fields ! second) Capture & Compression, direct to 
disk. The video can be edited and played back in 
REAL-TIME, at 50 fields/sec in broadcast quality - 
direct to Betacam etc, The board has full LTC and 
V1TC timecoding (on all connectors - Composite, Y/C 
and YUV). It also interfaces with the AD51 6 Studio- 
16 and NEW Amadeus 16-Bit audio cards to enable 
simultaneous audio and video editing. It requires an 
Amiga 4000 with full 68040 processor, large SCSI-2 
hand drives, and fast SCSl-ll controller. 


Amiga 4000-030 ur 4000-040 [2 +8Mb, 0.5Gb HD) 
BriKidcasicr Efitv (Zorm [II Card) with Software 
Warp Engine 28MH/ with SCSI-fl or Fast lane Z3 
2. IGb Fast SCSI-2 .V5" HD (For Video* 
Sunrize ADS 1 6 or Arimdcusi (Audio Card} 
Mult i S vne & PAL Monitors 


All systems are fully configured and tested and are i 
supplied with limited telephone support, Technical 
support is additional for purchase of individual cards, 1 

FOR MORE INFORMATION , OR TO ARRANGE A 
FULL DEMONSTRA TION , PLEASE CALL 
Waters - We are Exclusive UN UistNUfrors 

TBC card with 

transcoding PAL/SECAM/NTSC etc. £ 595 

Multi-Standard TBC with full 
transcoding, genlocking etc. £ 1749 

Real-time JPEG Compression 
& Playback Video & Animation card £ 999 

Real-time HiB digitiser card £ 349 

PAR - Personal Animation R 

Output Your 24-Bit Rendered Animations To 
Video Tape - At Broadcast Quality £1849 
- For PAR £ 999 


SOFTWARE 


LIGHTWAVE 3D 

V3.5 PAL 

£449 

ART DEPT, PRO. 

V2.5 

£ 149 

REAL 3D 

V2.4 

£ 299 

IMAGE F/X 

V2 

£ 195 

PHOTOGENICS 


£ 49 

BARS A PIPES PRO V2,5 

£215 

MEDIA POINT 

V3.28 

£219 

TV PAINT 2 (P^o/ 

Retina / Harlequin f EGS) 

£169 

SCALA MULTIMEDIA 211 (AGA) 

£ 95 

SCALA MULTIMEDIA 300 (AGA) 

£239 

SCALA MULTIMEDIA 400 (AGA) 

£289 

SCALA MM 400 + 

ECHO 1 00 

£385 

MORPH PLUS 


£149 


Other Ftoihatanii Suftwae Avatafcfc On Requesl 


24BTT GRAPHICS CARDS 

AMIGA 3000 & 4000 ONLY 
CYBERVISION 64 ultra fast 

64- BIT, Zorro III, 1230x1024 - 2Mb £ 319 
4Mb, Version of CYBERVISION S4 £399 

RETINA BLTZ3 Zorro III, - 1Mb £ 459 
RETINA BLTZ3 Zorro III, -4Mb £ 599 
AMIGA 1500/2000/3000/4000 

PICCOLO 5064 ALPINE 64-BIT 

RTG card 2Mb, Zorro ll/ll I Switching £ 295 
4Mb, Version of PICCOLO SD64 E 345 

PICASSO II 2Mb with TV Paint Jr. £ 295 

RETINA 2Mb with VD Paint, E 365 

RETINA 4Mb with VD Paint. £ 465 

OPALVISION Call For Latest Information 


GENLOCKS 

EVP G-LocH External Composite & 

S- VMS / Hi8 unit. $/W Contralfed £ 265 

HAMA 292 External Composite & 

S-VHS / Hi8 unit. RGB correction etc. £ 279 

HAMA 290 Extemaf Composite £ 

S-VHS / Hi8 unit. RGB correction, Picture 
Enhancement, Fade to Black, Keyhole. £ 679 

G2 VIDEOCENTER V C 1 £ 579 

G2 6ENESYS VIDEOCENTER £ 929 
G2 VIDEOCENTER PL I S VC2 £1139 
G2 VIDEOCENTER \C3 From £1399 

Fiil Details Of HAMA & G2 flam 


REMOVABLE DRIVES 

5YQUSST 

88MB SCSI INT. 5,25" DRIVE £ 279 
88MB REMOVABLE CARTRIDGE £ 59 
105MB SCSI INT. 3.5" x 1“ DRIVE £ 255 
105MB SCSI EXTERNAL DRIVE £ 399 
105MB REMOVABLE CARTRIDGE £ 49 
270MB SCSI INT. 3.5" x 1 " DRIVE £ 41 5 
270MB SCSI EXTERNAL DRIVE £ 569 
270MB REMOVABLE CARTRIDGE £ 59 
SyQuest Drives Supplied With A Cartridge 

MAGNETO OPTICAL. 

IBM 230MB SCSI INTERNAL £ 669 
IBM 230MB SCSI EXTERNAL £ 765 
BOX OF 5 230MB MO DISKS £ 1 79 
SINGLE 230MB MO DISK E 39 

DAT TAPE BACKUP 

4MM SCSI OAT - 2Gb, Internal £ 729 
4MM SCSI DAT - 4Gb, Internal £ 799 
8MM Exabyte DAT - 3.5 / 7Gb, Int. £ 1 199 

CD ROM DRIVES 

TOSHIBA XM5201B SCSI-2 (Int ), 3.4 x 
Speed, Multi-Session (Tray Load) £ 179 

PANASONIC CR533S SCSI-2 (Ext.), 2 x 
Speed, Multi-Session (Caddy Load) £195 
POWER Ext. A1200 with Squirrel l/F £ 199 


MPEG DECODER 

SCALA MD100. Zorro II 
card. Play MPEG bitsreams 
from hard disk or CD. Can 
be controlled from SCALA 
MM 300 & MM400. Includes 
encoding software. £ 599 


EMPLANT 

MAC/PC EMULATOR 
Basic Version £ 245 
SCSI sr AppleTalk £295 
Deluxe (Both) 


A4 SCANNERS 

EPSON GT-6500 600dpi, 
24Bit with s/w & Cable £ 699 
EPSON GT-8000 800dpi, 
24Bit with s/w & Cable £ 989 


NEWSSERVICES 

We now offer a number of 
services to Amiga users > 
RENDERING frames from 
Lightwave, Rea! or Imagine 
OUTPUT frames to video 
tape ( VHS/5-VHS/Beta SP) 
PICTURE Formal Ccnvowaa 
(MAC/PC/AMXGA/5GI etc) 
NON-LINEAR EDITING 
(VHS/5-VI IS/Beta SP etc.) 
DATA TRANSLATION 
(Syquest, MO. DAT, QIC etc.) 


SPECIALISTS 

WE OFFER SERVICE, AND 
AFTER-SALES BACKUP THAT 
IS SECOND TO NONE 

DEMONSTRATIONS 

DEMONSTRATIONS OF OUR 
HFfiH END SYSTEMS CAM BE 
MADE BY PRIOR ARRANGEMENT 


DELIVERY CHARGES 
Express Small £ 6 
Medium £ 7 

For targe items, please call 


SURCHARGE 

If ordering with ACCESS or VISA 
there is a 2.3% surcharge. 

No surcharge for DELTA, 
CONNECT Of SWITCH. 


HOWTO ORDER 

HAVE YOUR CARD DETAILS 
READY, AND CALL > 

01920 822321 

9.30-6 Monday - Friday 
BY POST :- 
C A L L FIR S T TO VE RI FY 
P RI C E AND AVA ILIB lilTY . 
BEFORE SENDING YOUR 
ORDER TO :- 

"WHITE KNIGHT 
TECHNOLOGY", 
P.0 BOX 36, WARE, 
HERTS, SG11 1TX 




C OVERDISK 



IH F Cauer PisHs 

[D spectacular 


Uleird Science 
multimedia Toolkit 


Supplier: Weird Science 


fl massiue SWfllb of Rmiga files await you on our emlusiue 
multimedia Tonlhit [0. Plus ear usual touerQisH. with art far all 
ages from the complete and easg-ta-use SmartgPaints program 




hat's this on the cover of Amiga 
Computing Yes indeedy (he says 
in dubious Ben Elton style), this 
one's for all you readers out there with 
CDTVs. CD32s or those nifty PCMCIA SCSI 
host adapters such as Squirrel. 

If you check -out Ihe adverts in computer 
magazines, you will no doubt find a lot of CD 
titles are sprouting up with masses of Amiga 
gear on them. 

Wali, we managed to gel Our sweaty 
hands on one, and in conjunction with Weird 
Science we thought it would be a good idea 
to give it away, free, to all you wonderful 
readers because we love you so much, 



Name game 

And just what is the name of this CD 
adorning your beloved Amigp Computing 
this month? Well, Ft's the Multimedia Toolkit 
With 547Mb of images, fonts, clip art, sound 
modules and samples. 

If you dabble in DTP or use a word 
processor, there are thousands of fonts, 
images and clip art to help spruce up your 
artwork and documents. Or if you’re a 



MAY 1995 


T 



musk: nut who likes to create kickin' sound 
tracks with your favourite music tracker, 
there ace thousands of complete music 
modules to listen to as well as samples for 
you to create your own music. You will 


also find two top music trackers to use. 

To top it all off, there's hatf a megabyte 
of icons to replace those dreary defaults 
which Workbench provides you with. 

To use the CD-ROM you will need 


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e 'trier a CDTV, CD32 or an Amiga 
equipped with an adapter that allows you to 
connect CD-ROM peripherals, such as the 
Squirrel and Zappo devices. 

There are two ways to access the files 
on the CD-ROM, For CDTV and CD32, as 
well as Amiga devices that allow you lo 
boot from the CD-ROM, reselling your 
machine with Ihe Multimedia Toolkit in (he 
diwe will automatically toad Ihe Multimedia 
Toolkit program. 

Once loaded,, you are given the choice of 
what device to use for ihe program (mouse 
or joystick)!. Click on either and you will 
Then find yourself at the Main Menu. From 
here yog can choose to access the 
Multimedia Toolkit Main Program, or fire up 
the slideshow to sit back and view the 
many pictures on the C0- 

The Main Program provides you with an 
easy-to-use method of browsing 
Through the lilies on the CD-ROM. With it 
you can view both images and clip art files, 
as well as listen to ihe thousands of music 
and sample flies - all at the click of a 
button. 

Copying 

ft also provides a simple file manager 
utility which supplies tools for copying files 
from the CD to your hard disk or floppy 
drive. 

Using this, you can transfer files such as 
the huge collection or fonts to your fonts 
directory for immediate use by the 
appropriate programs. 

To find out what the various buttons on 
the interface do, simply click on the blue 
Help button. This puls you in (yes, you 
guessed It) help mode. Mow. clicking on 
any button will display a description of what 
that button actually does. 

With 547Mb of files, I'd call that a well- 
stuffed CD. So, what are you waiting for? 
Fire up your CD-ROM drive, Jam the 
Multimedia Tookit CD in it and see how 
long it takes you to view and listen to 
everything. 

Bear in mind that although CDTV 
and CD 32 owners can view and listen to 
the various images and sound modules on 
this CD, to transfer the files for use from 
the CD the appropriate hardware is 
required. 


What on earth? 

So, just what does this hugs 547Mb of files 
consist of then? The following, that's what: 

• 500 original 24-bit images with HAMS and 
HAM Interlace versions 

• Over 1 300 coloured dip art 

• More than 2100 Mono clip arl 

• 120 standard Amiga fonts 
i 100 plus colou red Ion is 

• Over 1M Adobe fonts 

• B0 PostScript fonts 

• 750 music modules 

• 2300 samples 

• Utilities to view and listen to many of Ihe 
files 


CGVERDISK 


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SmartMPaints 


Supplier: Chroma 

When it comes to graphics, therms not much 
that can touch ihe Amiga's powerful capabil- 
ities. That's why you can find Ihe Amiga 
generating the graphics for such TV series 
as Babylon 5 and Star Trek., 

Because of this obvious strength in the 
graphics department. It's hardly surprising to 
find that there's quite a lot of graphics 
software available for the Amiga. 

Most of these packages, you will find, 
tend to be aimed at users of intermediate or 
advanced experience, and the demands of 
such powerful packages also often require 
an Amiga with lots of memory and powerful 
add-ons - which are probably beyond the 
price range of many users. 

Novice to expert 

SmartyPaints is different, however, it’s an 
an package lhal caters for users ranging 
from a young child, right up te intermediate 
level. You may ask how such a wide range 
can be catered for by one an package, and 
the answer lies in the 'smart menu' feature 
which allows you to customise SmartyPaints 
depending on the needs of tee user. It can 
also run on Amigas with a minimum of iMb, 
although the mors memory you have the 
more screens you can work with. 

SmartyPaints has evolved from early 
1990 whore it was available for the Nimbus 
PC as the Borealis trilogy o-f schools’ art pro- 
grams, Borealis Jnr was aimed at infanls, 
Boreatis was for 7-1 1 year olds and Borealis 
Gold was for adutls. It is. thus a natural pro- 
gression from these early concepts and now 
serves all three age groups, thanks to its 
smart menu facility. 

This facility allows the owner to tailor the 
drawing tools icon display according to age 
groups and abilities. SmartyPaints is not 
designed to be immediately used by a small 
child without any adult intervention, 

It initially loads with all menus, icons and 
(unctions set up for a user with intermediate 
knowledge. It therefore needs to be config- 
ured for individual children according to their 


abilities before they are given It. Configuring 
the menus is very simple. To try It out. load 
up SmartyPaints and read the lutorial that 
follows. Once loaded, you will see there are 
many function icons to choose from. In this 
particular mode, all features and tools are 
available for tee intermediate user. 

For a small child, you can choose which 
drawing tools should be displayed by alter- 
ing the smart menu. If you now click the 
■right mouse button you will be taken to the 
drawing screen and as you can see, there 
is a selection of tools and palette icons to 
choose from. 

This is the smart menu and can be 
removed while drawing on the screen by 
clicking again on the right mouse button. 
Another right mouse click will bring it back 
again. Depending on the configuration you 
have sat, there will also be a Main menu 
icon button on the far left of the screen. 
Clicking on this will take you back to the 
main menu, 

If you have a small child, so wish lo cre- 
ate a special 'kids version' of the program, 
you need to decide which tools are 
appropriate for their age. 

Indicators 

Once you have a list of appropriate foots, 
It may be a good idea to draw a simple lay- 
out design to indicate which fools will be 
grouped together etc. This needs to b© 
done because when you are choosing fools 
to he included in your custom menu, they 
are added from right to left, top to bottom. 
SmartyPaints. doesn't allow you to arbitrarily 
remove and replace a single icon from 
within the middle of a list. 

Once you have a design for your custom 
layout, it's time to configure SmartyPaints. 
First of all you will have to dear the default 
smart menu, so dick on the light blue icon 
marked Clear S. Menu, After a brief delay, 
the current smart menu will be displayed in 
blue at Ihe top of the screen. 

You may now click on each icon to erase 
it from the lisl (be sure to click on tea lower 



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m 


Assembler 
series Hies 

For those budding 
coders out there fol- 
lowing our regular 
Assembler program- 
ming series* this 
month's example files 
can be found on the 
Smarty Paints disk in 
the drawer called 
AC_CoverDisk_nies. 




SmartqPaints 
graphics competition 

Wow that you have a versatile art package at your fingertips, 
why not create some of your own masterpieces and enter our 
great competition? 

All you have to do is send in any number of pictures created 
(at least partially) with SmartyPaints on a standard AmigaDOS 
formatted disk, along with the registration card you receive 
when you buy the SmartyPaints manual (see disk offers). 

There’s no age limit, but age will be taken into consideration 
when judging the entries. 

The prise 

The winner will receive an Amiga bundle of goodies, which include 
the following; 

• 3.5" Amiga floppy disk drive 

• 50 floppy disks 

• A disk storage box to keep things tidy 

• A pair of Screenbeal 3 stereo speakers. Great for playing games 

• A cuddly cute Amiga mouse 

• A cartoon mouse mat 

All entries must be in by the 29th ol June. 

Send your entries to SmartyPaints Competition, Chroma, 153 Holt 
Road, Fakenham, Norfolk NR21 SJF, 


Name;.,., 

Address; 


Postcode: 

Tel: Age: 


right of each button Icon). Notice that iTs 
not possible to delete the Main Menu but- 
ton. This Is because you will always need 
some way of returning 1o I he main menu 
screen. 

Once you have deleted the icons you 
don't need* click again on Clear S. Menu 
and you will see the smart menu disappear, 
if you now dick on the right mouse button to 
revisit I he drawing screen and smart menu 
display, you will see that the buttons you 
erased have indeed gone from the smart 
menu. 

Availability 

Click on the Main Menu button and we 
will now add our own buttons to the smart 
menu. Click on the Stack S. Menu button 
and the smart menu will again appear at the 
top of the menu (minus the buttons you 
©rased earlier). Now, by clicking on any of 
the light grey icons you can choose which 
functions will be available within the smart 
menu. As you click on each function, you 
will see it appear in the smart menu 
displayed at the lop of the screen. 

Continue adding functions until you are 
satisfied with ihe list that is going to be 
available for the smart menu, then click 
on Stack S. Menu to finish, If you dick the 
right mouse button now, you will be taken 
to the drawing screen and will see the 
smart menu now contains your custom 
functions. 

You may now click on the Save Config 


SmartqPaints 
manual and 
dish offer 

There are many more features available in 
SmartyPaints. so to get the mo&L from this 
versatile and educational program, you 
can send off for the printed SmartyPaints 
manual and disk. The disk contains lots of 
kids clip-art for your child to create their 
own pictures. For details of this special 
offer, turn to page 44 


22 


A m iga Computing 


MAY 1995 


icon from the main menu to save your 
smart menu layout, and SmartyPaints wilt I 
load your smart menu automatically when I 
it's run. 

Of course, we all know hew small CNF I 
dren like to explore and experiment, so we 
now need some way of preventing I hem 
From accessing ihe main menu and mess- 
ing up things like your PIN number, or 
accessing other inappropriate functions. 

Once you have your custom smart menu 
for your five-year old artist or whoever, 
clicking on Menu Lock will disable Ihe Main 
Menu icon button from the smart menu. For 

security, you will be asked tor a PIN number 

to enter before the function is executed. 
The default PIN number is 1234, but this 
can be changed to your own personal num- | 
bar by clicking on the Change PIN # button ; 
You will be asked to enter your new PIN 
number twice for confirmation and then Ihe 
number will become permanent. Keep a 
note somewhere of the new number so you 
don't lorget it. 

When you have entered the PIN number 
for the Menu Lock funclion, go in to the 
drawing screen with the smart menu and 
you will notice that the Main Menu button 
will disappear* preventing your child Irom 
accessing the main menu, SmartyPainls is 
now in 'kid proof mode.' 

It at anytime you wish to access the main 
menu for some reason, a secret 'hot key 
lets you gain access. Simply hold down the 
Help key and Ihe letter M until the mam 
menu appears. 

You can now click on Save Config and 
your SmartyPaints disk will always load up 
in ’kid mode' (until you alter things of 
course). 

That’s it. Now you can customise your 
SmartyPaints art package for either yourseif 
or your little one to play with. 


Faulty touerOishs 1 

If you should find your Amiga Computing 
CoverDisk damaged or faulty, please 
return it to: TIB Pic, TIB House 11 Edward 
Street. Bradford W. Yorks BD4 7BH, 

Please allow 26 days for delivery 








POWER COMPUTING LTD 
44a/b Stanley St. Bedford MK4I TRW 

Tel 01234 273000 Fax 01234 352207 



your 
s will 
whan 

chil- 
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Them 
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Next Day £5.00 

. 3 Days £ 1 . SO Saturday £1 0.00 
Oel iveries are subject to stock availability 
Aliow up to 7 days for cheques to clear 



rnrpm 




TELEPHONE 0 1234 273000 


CD-ROM 


£199 

xl CD-ROM 

DOUBLE SPEED CD ROM 


£299 

x4 CD-ROM 

QUAD SPEED CD ROM 


THSrtU 

ever. 
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mber 
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ulton 
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main 
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id up 
]£ Of 

your 

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5 



SCSI Connectors Audio fnlQut 


POWER CD-ROM 

The new Power CD-ROM for the Amiga 600/1200 plugs 
directly into the PCMCIA port and provides a direct SCSI-1 
and SCSI-II interface, allowing up to six additional peripherals 
to be connected, for example: Sy quest Drives, Hard Drives, 
Flatbed Scanners and Dac Drives. What’s more the Power 
CD-ROM features a 'Hot-Plug" and ‘Un-Plug* , which 
allows you to connect/disconncct at any time the Power 
CD-ROM and any additional devices, even when your 
Amiga is switched on.. 

The CD-ROM comes with a SCSI interface, PSU, manual, 
audio lead, mains lead* and software; Audio CD, CD32 
Emulation, MPEG Film Decoder and PhotoCD software. 



II Dv 34Qv SCSI ID Cooling SCSI Audio 

Switch Far Connectors In/Out 


COMPARISON CHART 



POWER 

OTHER 

DOUBLE SPEED, MULTI SESSION 

1 •" 

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3MB 

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THRU PORT FOR ADDITIONAL DEVICES 


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Amiga 600/1200 

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CD-ROM £199 

Quad - Speed 

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Amiga 4000 No SCSI Interface 


Double - Speed 
CD-ROM 

Quad - Speed 
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Accessories 

Amiga 4000 
SCSI-1 nterface .£129 
Multi-media Speakers 

80 Watt .....£54 



nusitw. Trade and Educational orders welcome - Worldwide distribution available 

M pntti in* dt VfH 5p«rfc»tKi-a ind po:« ire to dunj* Ma, 41 ftdwmria pi M in wrtr-f or b tocrt'G'r -rf be Kcepled orfy sJneolto ht toora rC [mdrtcni ofmk, cepes of tAvf, in i.iitot We of uhuj* pi r«p.*a. 





DISK OFFER 


“WeOtd Science 

Weird Science Ltd. I Rowland Close, Leicester. Leicestershire LE4 2SE 
Telephone 01/16 2340682 Fojc 01 1 16 2364932 

SPECIAL OFFERS 



Multimedia Toolkit 2 

cxffer 

fort nectdeM, 
rfauqa, (3o*Kfeutitty 

From m&5 to £24.95 


Offer ends May 1995 


'Heat Selectee 

Multimedia Toolkit 2 


Following on from the highly succesful Multimedia Toolkit 
{featured with this magazine) is the NEW Multimedia Toolkit 
2. Multimedia Toolkit 2 comprises of TWO Compact Discs for 
the multimedia Professional. Over 1.2 gigs of the very best 
graphics and sound awaits. This double CD set has been geared 
towards the music and video professional with 500 new 24-bit 
images of backdrops and textures, Ham8, 256 and 16 colour 
versions included for use w r ith Scala. Octamed 5.04 Full Version 
(wirh Aura support), support files from many Octamed experts 
such as modules and samples. Over 50 megs of Midicraft midi 
files, samples and modules. (Midicraft are professional musi- 
cians producing Compact Discs such as *A Drop in the Ocean’, 
described below.) 200 megs of Imagine and Lightwave objects 
and support files. Thousands of items of Clip art. Fonts, 
Samples, Modules and Midi files. Plus many, many tools and 
utilities to improve your multimedia presentations. AH the 
items are available direct from the Compact Discs with Octamed 
running straight from the CD. 

/f&HUnietq autaiaxdiHfy fact&ty <uid wtiue f&i , 



tea 


Nexus Pro CD 

Reference Library CD-ROM 

300 New 24-bii backgrounds 
1 SO Original images 
470 Compu graphic fonts 
SO 16-bit samples 

FronOdfcOSto £39.95 

Offer ends May I $95 


A Drop in the Ocean 

by The Craft Brothers 

A music Compel Disc completed entirely on the 
Amiga coupled with some very high quality 
musical instruments ami an awful lot of taletiL 

Special Offer at only 

£10,99 


‘Tfle&td Science 
/iddittiuuit Of^en 

£5.00 off 

all orders over 

£ 20.00 


excludes CDs on this page 
Offer ends May 1995 


EE 


MAY 1995 





4 


Booics 



A 1200 Insider Guide 
The perfect insight into the 
Amiga A1200, cgveriw AG A 
SCr&en modes. Workbench 3 
and much, much more 1 

£12.95 


Secrets of Frontier Elite £0.95 

*1200 Insider Gui<te ....... £12.95 

A 1200 Nert Steps £12.96 

Amiga Disks* drives £12.95 

AiSembH©Lfl0e .£13.95 

■Bints & Tips £7.95 

wnch A-Z . . . £13.95 

8franng Amiga Amos £17.95 


Mastering Amiga AfSxx , . , , . £17.95 

Mastering Amiga Beginners £17 95 

MaelETrng Amiga Printers £17.95 

Mastering Amiga Dos 3.0 

Reference . £19.95 

Mastering Amiga Dos 3-0 

Tutorial , £19.95 

Mastering Amiga Dos Voll £1 9.95 

Mastering Amiga Dos Vo42 £17,95 

Mastering Amiga Scripts, .... £19.95 

Amiga Beginner's Pack £36.95 

Indudes A1 ?QQ ins j'cfcr Guide, AlStiONe sd Steps. 
Amiga insidet Video * 4 disks of shareware 

Workbench Booster Pack £36-95 

iWcfudea 3 A-Z fas (far Guide. Disks A 

Drives Insider Guide- A h.-i,ih.*i videe 


£>/:S#s:rop IWt/sic? 


BaiS&Plpss Pro v2,5 ,£199.95 

Upgrade v2 to v2,5 . £79.95 

Creativity Kil £24.99 

internal Sounds Kil £24,99 

Multimedia Kit £24.99 

MufiidBo* A or B £24.99 

Peformance Toots Kit . . £29.99 

Power Tools Kit £29,99 

Pro Sludks Kil £23.95 

Rules for Tools £29.99 


PatchMeister £79.95 

SuperJAMI 1.1+ £59.95 

SynePro SMPTE Box £1 51 95 

Triple Play Pins ...... .... £159.95 

Aura 12 bit Sampler £79.95 

Deluxe Music 2 , , , , , £69.95 

Megalpgpund Sampler £23,95 

Music X 2 . , , £74.95 

Pro Midi interface . . £19.95 

TechnosouncPTurto 2 £25.95 


PC PMt/LA i /OW 


/ A/A G f: PHOCBAW/NG C& CA 




Imagine 3 

The latest version of the 
| premier Amiga raylracer. 

New features include 
| bones, mpne FX, delomna’ 
Elons and more 

£99.95 

Art Department Professional v2.5. . £139,00 
Hot* conversion options CD*L modules, ricilfrifeg 
la OPainr 

AD Pro Conversion Pack £59,99 

CaNgflfi 24 ... £69.95 

Easy (0 ute 24 DrT colour tenderer 

Cafigmi Broadcast v3.1 £249.99 

Doug's Pro Control. . .£50.95 

Batch processing Jftjnr end (or Aft DepAdment 


Lightwave £449.95 

Maxxon Magic £23.95 

Screen sever 

Morph Plus £1 29,95 

StoadBflsf <j(/xtrty morphing & warpmg' - rwtffrrta to 

Ad Depl and Art a*pf add-ons 

Essence vol 1 + Forge , . . . , , . £79.95 

Essence vol 2 * Forgo £79-95 

Cci'techbris of algorithmic texture* to r 3 - 

Forge manifxjiatea Idem 

Pixel 3D Pro II £59-95 

Roar 3D Classic , , £69.95 

Real 3D V2.4 £299,95 

X-CAD 2600 £39.95 

Good quality CAD package 

X -CAD 3000 £119,95 

Adds toff 3D capatxtities and rendering to XCAD 
2000 




PC Task 3 

PC Task 3 allows you io run software designed tor IBM PCs and 
compadtites on you Amiga ! It simulates a 80266 Cased PC, so you 
■Tier, i— jj. can Windows 3_t and applications like Microsoft Word and f - 
Exoel, On an AGA Amiga you can even rim SVGA screen modes ' V ■' r " i - 

RRP £79,95 - Emerald Price £59.95 

Upgrade from v2 £34,95 - please calf for details 
Llpgrade from PD version £44.95! - Limited offer runs until the 30th April 

B ril J i an ce 2 DelLJJ<e Pairr 41 C54 95 

NonAGA version 

Still the i best all round Pe , SDnfi i p ai nt 6.1 . £39.95 

pne pa ormanca pain Laie^ L^^nn . rtow suppojrs HAM and 

package, Fully supports Photogenics £49 95 

AGA ureenmocta. ani- ^ filter ! Hundreds of natur* elf**, 
malions, and il & fast l jy Paint 3 E $$$ gg 

£45.95 Simply the best pro package for tt in Amiga adtst 

p%_, r-. . , _ k 4 riundtedt of tocredtoJe features / 

Deluxe Pain! 5 AG A , £69-99 



S or rtvA f ml LJ f vix r > t* a f ztjv 






The amazing new Squirrel 
SCSI interface Sate you 
add SCSI devices to your 
Amiga SOttlZOO, Including 
CD Drives (includes CD32 
emulation) 

£64.95 

Pro Grab 24RT. . r . £125.95 

24 @il Real-Time Colour Frame Grabbing 

Rend&le 8602 Genlock £159,95 

Good Qualify Fades. Chromakey, Etc 

Rendale 9402 SVHS £279.95 

As Above. Huf Soper VHS 


Squirrel SCSI Interface ... . £64.95 

Video Backup System + Phono cable £54.95 
Sacks Up Hard O Hires Onto Standard VHS Videos 
Video Back’ up System + Scan caWe £57,95 

Vldi Amiga 12 AG A £64.95 

Vidi 12 Real Time £149,95 

Vldl 24 Reel Time E2G9.S5 

High Quality 24 Bit Real-Time Frame Grabber 
Picasso 2 + 2Mb * TV Paint Junior £239.95 
High Quality, Fasi 24 gif Graphics Card 
Tabby Graphics Tablet £57,95 

AS Graphics Tabkn . Great W<th Brilliance, 

Personal Paint, Etc 

Power Floppy Drive £49.95 



Gamesmith 
The integrated games 
system. Comes with Dice 
GS C compiler, Devpac 
GS assembler, custom 
libraries, and an excellent 
manual. 


£79.95 

Amos Professional . . £29.95 

Amos Pro Compiler £24.95 

Cygnus Ed Pro 3-5. . ... £59.95 

DevPac 3 £51,95 

HI&alE BASIC 2 ,, £54.95 

Intos ■ , , • , , £25,95 


Databases 


Daitanexus New . . ,,,,,, , . £24.95 

Digite Oatestoie New £45,95 

Final Data New , . . , £ 33.95. 

Sbase Pro 4 , , £139,95 

Sbase Personal 4, . . £69.95 

GB Route Plus , £31 ,95 

Mailshot Plus £35.95 

Music Librarian ..... £22.95 

Plants For All Seasons £22,95 

Library of ptonte, ptelarmdroil types 


VrDF.o & Multimedia 


Big Alternative Scroller 2 £49,95 

Can Do 3 , £229.95 

Media Point v3 . . . £249,95 

Montage 24 £259.95 

ScalaHTlOO £49.95 

Scala MM2 1 lAfsw Loww Price £94.95 

Seals MMSOOweiy (.awwf Price .... 219.95 

Seels MM40Q £249,95 

Scala Echo EE1W . . £139.95 

P*£Ka&£ Deal - Save £39.95 I 


Final Copy 2 . £47.95 

Final Writer 3 . . £69.95 

Mini Office , £37.95 

Pen Pal £29.DO 

TypeSmith 2.5 . £118 95 

Pagesliteem 3 £174.95 

Wordworlh 3.1SE . , . £44.95 

Wordworth 3,1 £79,95 

Personal Fonts Maker £1 9.95 


Finance Management . 


Cashbook Combo £59.99 

Digits Home Office . £39,95 

Money Matters . ... £34.99 

Pemonsl Finance Manager + . , . £19,95 

System 3E £49.99 

TurbocalcS , , £49.95 


UrtuTits 


Virtual Reality 


Distanl Sune 5 0 £27.95 

Visla Pro 3.0 £27.95 

Vseta Ute (only Smb required) £27, 95 

Makepath lor Vieta £9.95 

Terralorm lor Visfa , , , , £9,95 

Vista,Dfe1aniSuns,Makepal]h+Tarra1ormE59.95 



Amibaek £oeJ| 

DirWork 2 £29.95 

Disk Expander £29.95 

Gigamem , , , , £47,95 

GP Fax . . , . . , Ecell 

Far: modem sotlmre 

Infonexus MEW , , £25.95 

Trap Fax £49.95 

Video Backup System Phono . E54.95 
Video Back-up System Scarl £57,95 


ADI GGS£ English £19,99 

ADI GCSE French ... £19.99 

ADJ JunkM Reading £15,99 

ADI Junior Counting , , , £15.99 

Kid Pix £19.95 

Paint and Create . . £16.99 

Spelling Fair -£16-99 

Moddy's Playtime . . £16.99 

Noddy's Big Adventure £ 1 6.99 


Power Quad 
Speed CD 
Rom Drive 


Plugs diredty into 
PCMCIA slol and pro' 
vides SCSI Interface 
for another 6 SCSI 



devwcas I 

Inductee PSU. manu- 
al, Audio CD Utility, 
CD32 Emulation A 
Photo CD Software 

E299.95 

Double Speed Drive 

£199.95 


Directory Opus 5 
£49.95 


msmmnmm 

CS 3. 1 For A500/2000 E33.95 

OS 3.1 tor A 121X1 £93.95 

OS 3.1 for A3000 £93.95 

OS 3.1 tor A4D0Q . ..£93.95 


Connects to Syquest Drives, DAT, Scanners, Hard Disks & more 


Emerald - Your One Stop Productivity Shop 



How to order " Cheques made payable to Emerald Creative. Allow at least 5 working days to clear 
Credit Card: Visa, Mastercard, Access, OQlta, Switch, We bill your card when we despatch the order not t 
Postage & Packing: Charges within the UK are £3,50 unless otherwise stated, Recorded pest an extra S 
Next day courier is £4.95 Inc. VAT within the UK mainland. Please ask for overseas pricing. 

p nc"3 A i priCFrj mciudi# VAT but nc-s carriage. We tcnnrve me right 1c change prices - you Mill pa formed of any change when y-ou order. 
Prnblen-g: Fa-irfly product w,r bo placed or repaired d tolumed within 30 day* of purchase We Mill refund if we cen'l repair lh« poods EAOE 


I d 0181-715 8860 


io\ otst-nr- .s'.vrr 
Ktipsti House, j-/ lltifjdfi’ Hank 
Ltmtlou S\\ H) tn\\ 







SOFTWARE 


1 |H 


-o 


ots of people have good ideas for 
making money, but very few of 
us actually do anything about 
them. How many of us, for example, have 
heard about a new product or service and 
cried plaintively: ’Hey, that was my idea F 
Getting a dream idea off the ground 
will take drive, imagina- 
tion, hard work and 
persistence, and unfor- 
tunately your home 
computer will be no 
help whatsoever in 
these departments. 

However, organisation 
and presentation are 
equally Important ingre- 
dients in the recipe for 
success, and In this 
respect the Amiga 
could be invaluable - 
even if you are starting 
on a shoestring 

The throe major packages available are 
not now products, but they can now be 
picked up at cheaper prices than ever 
before - making them worthy of consider- 
ation for anyone taking their first tentative 
steps into the wodd of small business. 



ASSESS YOUR NEEDS 


The PC has become such a common 
feature in the workplace you’d be forgiven 
lor thinking that starting a business with- 
out Microsoft's Windows is like deep div- 
ing without an air supply. Yet these 
machines are expensive; even if you get a 
cheaper (and consequently less reliable) 
make with all (he software bundled in, it's 
a big financial commitment to lake when 
initially tesling the 
water tor your project's 
viability. 

Whether you start 
out with one of the 
all-in-one packages 
reviewed, or choose 
pricier but more profes- 
sional options like 
Word worth 3.1 and 
TurboCalc, the Amiga's 
virtues as a machine 
for small business 
should not be over- 
looked. 

Remember, many busi 
be catered for very chef 
leaflets, business cor- 
respondence, client 
databases or spread- 
sheets need not always 
be flashy to be effec- 
tive or efficient. What's 
more, even it your busi- 
ness outgrows your 
software's capabilities, 
these packages will 
already have paid for 
themselves within the 
first few months. 




Euro press's Mini-Office carries the distinc- 
tion of being (he only truly integrated busi- 
ness package of tie bunch - the rest are 
really compesed of separate programs 
thrown together into a bargain bundle. 

It’s, also the most comprehensive prod- 
uct or the lot, Ibanks to the fact that it 
included the five most commonly needed 
types of business program, all accessed 
from one main menu. 

The word processor is more capable 
than might be expected at the price, 
There's a 50.000 word dictionary, the 
option to import ASCII text, the basic text 
formatting facilities, and wrap-round text. 
Alongside Oigita's Wondworth SE it may 
look rather unsophisticated and lacking in 
advanced features, but it makes a good 
account of itself as part of the overall 
package, 

Databases are an equally indispensible 


lEEEEEH 

« BBEEfiSjIsc! 

iHMBls 


CoiourTuf icon* «nd an integrated xyxtem 
make Mini Office the meet enioymtfie 
package (0 work with when it 00m** to 
swapping program* 


type of business software, so ifs good 
news that this one is easy 1o use with all 
the standard sorting (unctions included. A 
less obvious but undoubtedly useful Inclu- 
sion is the disk utilities program which acts 
as a basic file manager so you can keep 


Head office 


Home Office Deluxe 


Ths main strength of Disc Company's Home Office Kit has got to- ba the inclusion ol 
the highly respected Maxiplan 4. For a long time the unchallenged leader in its field, 
this feature-packed spreadsheet analyser would still be meny Amiga accountant’s firsl 
choice. 

Consldenng the price, Maxi plan is amazingly powerful and flexible. Allowing users 
to create spreadsheets of more than 500 columns and S3 ,000 rows, and featuring 
extensive linking, analysis and imporVexport facilities, it is a must for anyone requiring 
advanced (unctions at an affordable price. The availability of Macros to automate 
repetitive tasks is also a definite boon. 

Maxiplan includes a colour chart creator, which means that as well as crunching 
numbers it can present your data professionally, This aspect of the software is 
admirably simple, as usually you can select a range cf data and a type o( chart anc 
the program will do ihe rest automaticaily. 

Klnd Words, by comparison, has fared less well with time. Inferior to Digila'i 

Wordsworth 1,1 when it came out ai 



those years ago, it certainly can't com- 
pete with the power of the budgei 
WordWorth $E released recently. 

That's not to say it’s worthless - Jl 
your word processing needs are basic 
it will probably prove perfectly ade- 
quate. Though it's a bit long in the 
tooth, it does use Oigita's Humar 
Interface Protocol, which In English 


Ma AH'i pr* tending apraadahaat* ate 
exciting, Au( at Maxiptmn deliver* 

a AuntA at powriui presentation r«li 







SOFTWARE 


lh 



good 

lh 3l 

rd a 
indu- 
i acts 
keep 


your work organised. Spreadsheets, by their 
mature, are not so simple te use as, say, 
eta la bases, but al least there are keyboard 
shortcuts as well as menus to work with. 
What is appealing is the way data can easily 
be taken from the spreadsheet and 
made into a graph, which in turn can be 
imported into the word processor as part of a 
'document. 

Like the Lotus Suite on the PC, Mini Office 
maximises- ease of use by maintaining a con' 
sistent control system through each of the 
subprograms. The video recorder-style tool- 
bar isn't brilliantly successful, bul it's 
nonetheless strange that more developers 
haven't attempted a similar approach on Ihe 
Amiga. 

It has to be said that the package is look- 
ing slightly dated now, and the inclusion of a 
few new features would not go amiss. The 
Amiga needs an integrated package like this, 
sg it's a shame that Eu repress has not seen 
lit to develop a new update - In my view, 
doing so would justify a higher price. For 


some, however, Mini Office remains a bet- 
ter option than other more expensive 
alternatives - and that's despite its age. 
Its ease of use and uniform control sys- 
tem should make it attractive to those who 
find some aspects of computing daunting, 
and as an all-rounder there Is still nothing 
to beat it at this price- 


Ihe bottom line 


Product: Mini Office 


Price: £ 59.99 


Supplier: Europress Software 

Tel: 0625 859333 


Ease of use 

3 

Implementation 

7 

Value for money 

B 

Overall 

e 






treat things often came from small beginnings, — , 
particularly true for successful entcepceneurs. Fnc — 
those with big ideas but empty pochets, Careth — 
lofthause reuiews three business pachages under £ SO — 



Shing 
.re Is 
t and 

jita's 
J1 all 
com- 
dgel 

i - if 
rasie 

ade- 
i the 
man 
glish 


Buildinq up m databaam atari* hwt 
bjf dtrilfilnq lAe column! and tjrpp* fff 
information with tbi a control parrel 


means it's easy to control. 

In the printing stakes. Kind words lack of support 
for Postscript fonts is quite a serious flaw, and 
advanced features like auto-correct were but 
dreams back In those days. Still, you get what you 
pay for, 

Infofile makes up the third and final part of the 
package, and it turns out to be a rather strange little 
program. Primarily, it’s a simple database that 
allows even technophobes to knock up information 
records within minutes. Columns and rows can be moved and resized using the mouse 
and, for those daunted by Maxiplan, if 
also includes basic calculation options. 

That's all very dull and handy, but 
what's peculiar is the option to create an 
automated slideshow with sound using 
Infofile - especially since this Is sel up 
using the same database interface. Why 
this was included in the same package 
I'm not sure, but who knows, it might 
prove useful, 

If serious financial analysis is a must 
for your business then Maxiplan 4 
should make you give this package 
more than a cursory glance. Since it's 
available separately for £30, however, 
you may decide not to bother with the 
whole bundle. 


Ihe bottom line 


Product ; Home Office Kit Deluxe 

Price : £69 


Supplier; Silica 


Tel: 0181-309 11 11 



8 

Implementation 

7 

Value for money 

7 

Overall 

7 




Digita Home Office 


This old chestnut is composed ol four pro- 
grams: Home Accounts, Mailshot Plus, DG 
Calc and Day by Day, and costs roughly half 
as much as the olher iwo packages. 

Digita’s package is the only one to include 
something resembling a diary/jjersonal organ- 
iser, something lhat mighl have given it the 
edge over the other titles. Sadly, I'd much 
rather stick with writing memos to myself 
because this system is dreb in appearance 
and amateurishly implemented- 

Mailshol Plus is a handy little program for 
printing out labels lor envelopes with the mini- 
mum of fuss, and naturally it allows 
for mai (merge with Wordworth. Our copy, 
however, was significantly bugged. 

The Home Accounts manager is the prede- 
cessor to the recently reviewed Money 
Matters, so if s ell about keeping your personal 
finances in order. It doesn'l have the latest ver- 
sion's pretty icons but il will keep track of all 
those standing orders tor you. After working 



TW* program ia luppoaod to remind you of 
Important data* and appointment*. 6ul It 1 * U 
dr* b { c auldnt bm batlWoU to lew* wt ft 

wilh Maxiplan, the spreadsheet program in this 
package leaves a lot to be desired tor the pro- 
fessional, and ifs no surprise to find it lacks 
Ihe power of that benchmark title. 

Nevertheless, ifs not quite so limited as it 
looks thanks to the availability of 52 formulae, 
a 'Goto cell' feature, password and ceil locking 
facilities. There's also a feature allowing any 
row or column to be heid on screen as the 
spreadsheet scrolls beneath. 

Overall, the package feels outdated, hit and 
miss and unstable on the A 1200 we used. It is 
cheap and better targeted for household 
finances/records than ihe other products 
reviewed, so it may be worth considering. 
Before spending any money I’d see whal alter- 
natives were available in the PD libraries first. 



E 













A [mply io-nd us yniif order. listing lit* hems yOU 
“rttfulff . Hi# lour tool and yew name and *ddres* 
with' p*rm*irt *fth*r*Y chcaue or postal order 
ippd* eayabl-a Lb EPIC MARKETING Mo*] -orderB 
nr« O*».pploh*d wllh 48hojjf». 
DflDERIHG OVER THE PHONE 
G-hlF Any lime between 9 JOem . iiSSpm Mem-Sal 
With yPMr cradtl cord dafallB and « Pat al lit* 11-nrni 
you would Ilka (p cider. 

COLLECTING YOUR ORDER 

Yq-ii are to e#fl*CH ypu ardor *ny !I|ff» 

between Idam and S:111pnt Monday - Slttrrdit.y, 

OVERSEAS QRDFRS 

Overs*#* ord*r« *r* werfauma, hot thtr^H i «wtph 
mum aider AT 3 UllAA «dd flW* Cdd Jt PAP per 
nappy HU* and fa.flfi per CO-HOM till* tor PullW 
„ A PAcWna. "t* 

POSTAGE A PACKING 
ijK A Mainland add ■ total Bt juai stip tor floppy 
software j 

RSutfl par CO-ROM (lltairdariML 
INFORMATION 

Gtotf* BT*Fiet *dd 9" JnW 1 1 'mJ*. EAOE. 
PLEASE STATE YOU ARE OYtfl Tfl WHEN 
OHDERlNfl AHV Abll LT TITLES. 

Full Turin* and Coiwfttldn* avail ibis on request 
Wa dm PM eonflttlis We U«a at poroaqrtrpHir toftWirt. 
./glum *er*ertqhsi* may nary between 


CHT5-2. 


Create y«ta own fasci- 
nating 3D stereogram 
pielurea on your Amiga. 
Complete with dtemo 
pastures, viewer and 
Magic Eye maker. 

Only £5.00 


RDS5-2- MAGIC EYE KIT 


^ SEICOSHA 

CC5MMOPOfi£ 


EPtC 

PRESENTS 

AHUPA 

SOFTWARE 

SPECIAL 

(C) M95 EPIC TV 


Six disks oF Vidao ft* la. 
Backdrops Tltlws. 
Video wipes, and toads 
mote. Grael for produe, 
ing your own video's. 


AlltafonJy£t 2 ,W 

□ VID12~G. VIDEO TITLING TOOLS 


EPIC MARKETING, FIRST FLOOR 


Order Hotline: 

01793 490988 L* 3 * 

j ™ -Is*— I 

Fax Order Line: 

01793 514187 


asaantiall purchase 
r “."“'JT - ■" 1 tor ary hard dnvq own- 

\ e*s. frauds* backup 

lonla, vlrua lools. <*sk 
repairer, and loads rA 
HI 

Crty E5.0Q 

□ HDT5-2. HARD DISK TOOLS 


Over 1 tw games on 5 
graat disks, All 1h* rtaa- 
5K5 an* harm, aawell as 
loads *1 new original 
games. 

Hours, of fun tor just 

£10,00 

GG1Q-4, 100 GREAT GAMES 


□ STG6 -3. STARTREK GAMES 




A i wo 4$k collection of 
the best virus killers, 
available for Ihe Amiga. 
An esssnM purchase 
(or arry Amiga use*. 
Very easy !o use. 

Only £4.00 

VIP4-2. VIRUS KILLER SET 


Workbench 3 is very 
goad bid commodore 
torgol to instate a Few 
things, Hi™ A Yltel m»#f. 
a decern lilt manager. 

H menu system, a lew 
WB games S mo**- £7 

SCF74 STUFF COMMODORE FORGOT 


SlarTne* 

ActtorYStralegy game, 
You lake control of all 
key periennel cm Ihe 
bridge. graat sound lx 
and graphics make this 
a superb game £000 


Get your finance* in 
order with Ihis excellent 
package. Keep track of 
your tuel, petrol, L load 
fatlls, Fta) Out where all 
your money geos each 
month. &4y E7.00 

FIN7-3. FINANCE PACK 


P’J 


A two disk set ot new 
wwkbsncgh backdrops 
and icons lor use wrlh 
Ma§ic WcrKbench . on 
any tbeketart 2 of 3. 
MageWB available. £3 
MagicWB exit's..,. f5 


JMWE5-2. MAGIC WB EXTRA S 


□ WGB5-2 WORKBENCH^ BACKDROPS 


A two disk colledion ot 
Workbench 3 back 
drops. Very easy 10 
use. Works Wlh Herd 
disk oF Floppy disk. 
Grown i<Fs only..., 

Only £5.00 


A huge set of classic 
board games, Includes: 
Moncpoty. Scrabble. 
C-Ii.wkJo, Maalenrnnd, 
Othello, Backgammon, 
and more. Greal Fun for 
alt the famdy. Only £10 


]BDGH>4. CLASSIC BOARD GAMES 


Now thn wheathef la 
(wa r fl's tene 1o do Ihe 
garden, and Ihe best 
way lo g*1 oul or dang 
it ii to spend loads of 
hrne designing FL 

Qhiy E3.W 


□ GRM3-1. 3D GARDEN DESIGNER 


Make your own hflfd- 
w;im and save £££. 
Sound aamplara, mem- 
ory axpansibni 
Bridge boards elc, 
Knowledge ol LHA **q 
Dnly £4.00 


□ NWP4-2. HARDWARE PROJECTS 2 


A sol of 10 oF the b«1 
puzzle gemea Tor lha 
Amiga FruBiratjenBE 
an extreme Superb 


Only £7.M 

] MTG7-3 MIND TEASERS 


□ TXE3-1. TEXT ENGINE WF 


□ TYP3-1. TYPING TUTQH 


□ WFP5-2. WORD FINDER Pro 


Y/ord 

PataliaAe 0T 

Spreada<i«d 0^ 

Piary S' 


□ IFC7-3. LITTLE OFFICE 


Tha ccmplele small 
■office se*(*, Imcludea 
Wartlpf&oes&or, 
Database SpeatteheeL 
and Diary Compaliblfl 
on all Amiga's 

Only £7.00 


H ynur na>v Is It» Airis* 

T*n you may be harms 
praUano- with mssng 
IlhuhaE ate on your wk- 
bench th*l ora needml 
Ctrilein Utas b run. The dSk 
CCinlHlnK all paptiar Ib-Hnrt. 
end ottwr potniBr 
Qnkr £2.00 


□ EF0M. ESSENTIAL. FOR BEGINNERS 


///// 

pqnyqiTie 

Foms 

abcdefg 


Fifty of Ihe i?wt Bitmap 
lOntt evelleble. This 
pack also mcludas a 
powerful font editor. 
Compatible wth 
Workbench. D P*W. 
etc, £7.00 


□ Ff4T7-3> FIFTY FANTASTIC FONTS 


Xcopy TNG ia the masl 
puwarTuI Amiga disk 
copier avaftabte, 
Includes software And 
an uxtnm&l disk inter- 
race for batlar results. 

Only EB9.99- 


□ SXCP30-1. XCOPY TNG 


A Betecten, of loola for 
degrading ycur A 1200 
o? A4DOO lo allow you 
Id run most d the older 
Amiga games, Fools, 
and demo's. 

Only £4.00 


□ DEG4-2, A1200 DEGRADERS 


H yuu'vE |u£l puiOtiasaO 
your AWga yemr you miy 
Be n oil begglod how to 
iiae If property. W*il hIe 
trvo disk set lavas you MBp 
■by «Bp ItebilBh evory 
base Ihrig Ea know All 
IIva dlBka lorjupl fSdb 

GUIDE 


A oomplttd wordpro- 
Cd^ing package. 
Faatubes all standard 
oplianb like: cdi. pdSl* 
spell checker etc An, 
cryerall easy lo use 
package. Onty £3,00 


□ PSF7-3. COMF JGRAPHIC FONTS 


,, „ ,i Th* moal powerful 

word search, crossword 
solver available on fh* 
amiga Induces a dc- 
l.kxyuy d ovex 3Q.0OQ 
wontte and you can add 
your own. Only E5.WJ 


1GFX13-10. FRQ. CLIPART 


Sample lo use . twl com- 
prlent colour Desk lop 
publishing software lor 

arry Amig#- 


,j_ tTj_ rj^Tri Program Only £4 OO 

NRL4-1. NEWSMAKER 


r 




Includes print manager, 
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G R A P HICS 



ith the impending launch ol 
Lightwave V4 on the PC, Alpha, 
SGI and of course the Amiga, Ihe 
interest hype and misinformation surround- 
ing this latest revision to the ultimate in 
desktop rendering has already reached 
fever pitch. 

As the first magazine to actually use the 
software, Amiga Computing plans to bring 
you a two-part insider guide to the latest 
updates, starting with a close inspection of 
the additions to layout. 

Although still in Beta test, this latest revi- 
sion already promises much more than sim- 
ply cross compatibility, Unlike its predeces- 
sor, version 4 Is by no means a simple face 
lift from a previous incarnation. In fact, even 
in its present form it promises, and indeed 
delivers the most important change since 
the program’s initial launch as a standalone 
PAL compatible. 

At first glance there seems little change 
from version 3,5, but took a little closer and 
you soon discover a whole host of new and 
improved features lurking behind a seem- 
ingly insignificant collection qt new buttons 
and envefopes. 

To kick things off we'll start with a stroll 
along the control panels. First up is the 
Scene section, which Ironically only offers 
one major change - however ft*s still pretty 
dramatic. 

As you can see, the panel now offers a 
frames per second setting - in addition to an 
end-beeb option. Obviously, an FPS setting 
will make designing for a whole range of 
applications other than just video much 
more straightforward. However, there’s an 
even more important underlying change. In 
the past. Lightwave calculated all its anima- 
tion in meters per second. Now that's 
changed, with the introduction of FPS as 
the default measuring system for textural 
animation. 


Surface special 


There are major changes across the 
board here, the first being a much 
improved reflection map option which 
includes Backdrop only. Spherical map, 
ray traced & backdrop, and finally ray 
tracing & Spherical. As you've probably 
guessed, the latter two offer a new and 
much more flexible method of adding 
realism to object reflections within a 
scene. 

Yet another new addition is an Alpha 
shadow option. This provides an easy 
method of adding shadow from objects to 
real-world elements within projection 
mapped scenes - ‘dancing on the desk 
effects' with added panache. 

Next-up come more plug-in options, 
this time the spotlight falling on plug-in 
textures. As you may already know. 



Man pfiijf-im, ih* «jfc«H«nr new rafhtto 
fedfu m plv* Bfcwtous giovu In/T (on 

Steve Worley - Ihe creator of the essence 
procedural texture collection for Imagine - 
is already hard at work porting essence 



Paul Pustin ouersees the refit of the mast ~ 
important software update of 1995, in an - 
emiusiue preuiew of Lightwaue Version if _ 




Camera 


Like the Images section, camera control 
hasn't really seen too many changes. In 
fact the only obvious addition is numerical 
input for aspect ratios. For the average 
videographer this isn't exactly earth shatter- 
ing, but for anyone looking to work in film, 
or print, it is something of a godsend. 


Object options - 

■iiijjma r..ui 



In this panel the variety of new features really start to show. It's 
here where the first plug-in, entitled Plug-in Disp appears, which 
in this case offers access for third-party developers to produce 
add-on displacement programs, automated object manipulation 
and deformation systems, and of course particle animation ' 
I software. 

Next-up comes Unseen-by-rays. This again is another major 
innovation, allowing selected objects to be rendered as non- 
traced elements even Ihough they’re part of a ray traced scene. 

Unseen-by-fog is another newcomer. It does exactly as the 
title suggests, thereby allowing certain objects, backdrops and 
projection- map pod elements to play an uninhibited part in 
scenes which use the fog effect. 


It „i j 3 j| 

tot Mr** n. u .m j S 1 H 1 ' 

fSS. 

fca *»****«<»* k* rnk 

Tft* tint of th* ■IP-rmp>wt*nt p^int, plus th* 
■MCAtfonf timm B-irirtp addfrtarr of «!"***" by my* 


Item special Effects 


Although most of the control panels 
have undergone a minor reshuffle to 
accommodate the new features, none 
have altered dramatically - except the 
Effacta/eo imposition panel. This highly 
undervalued aspect of Lightwave has 
seen a dramalic change with an all-new 
layout providing a much clearer indica- 
tion of exactly of what's on offer. Setter 
still, there are plans for Image process- 
ing plug-ins - which rumour has it will 
include a complete plug-in imageFX 
module. 

Aside from the physical change to Ihe 
composition panel, it also holds some 
new features including foreground dis- 
solve with envelope, plus a new high/low 


Dither triteriaity 
Color Saturation 
Glow Intensity 




Amiga Com put mi 


MAY 1995 

1 












GRAPHICS 


sence 
gtne - 
sence 


over as a Lightwave plug-in. 
Unfortunately, they won’l ship as a 
standard feature of Lightwave V4. 

The final newcomer in the Surfaces 
section is the long-awaited Glow Effect. 
Courtesy of glow you can add a user- 
Mf i nable aura or incandesce nee around 
any surface - no need anymore to slap 
ens flares everywhere if you need lo fake 
some radiosity within a scene. Belter still, 
Glow offers a means of easily generating 
some very tricky effects, such as realistic 
lasers, neon lighting and so on, 

However be warned - adding 
glow does increase rendering 
Times quite dramatically , as a 
separate Image processing 
pass is required during render 
IQ generate the effect. 


Wes; kiiemitir numit in i 
matter of minute - impiessite. no 
matter iiitinwi Irak it it 


On the record 


A apwtneuiar 
object by KavSn 

StiniiJJig preVCfl 

then's more to I 
iightwpve Ilian 
amazing nnlmnllon 



At ihe tap gf the Lights panel sils 
another newbie to Ihe Lighlwave 
repertoire, namely Global Flare Int. 
F Basically, this provides a means of 
r ramping all ihe lens flares in a scene up 
or down automatically. The feature was 
specifically requested by makers of 
SeaQuest DSV to provide an easier method 
of controlling lens flares during power 
oul/power ups and explosion sequences. 

Lens Hares are another area that’s seen 
some major attention, with one of Ihe 
biggest changes being the ability to user 
define Anamorphic distortion. Unfortunately, 
this can't be enveloped at press ni, but even 
as il slan-ds it's pretty uselul for generating 
the Star Trek TNG warp of tool and other 
spatial anomalies. 

Add to that user- definable streak set- 
tings, which include the ability to set streak, 
intensity, density and sharpness, and you 
have a fairly comprehensive editing 
environment for all manner of flare ef feels. 


Perhaps the most noiable change in this 
section hes to be the option for user- 
definable file naming conventions. 
According to NewTek this has been added 
to make Lightwave files more compatible 
with the filename requirements of other 
packages. I think it's been added to make 
life a little easier for the PC. 

The only other new arrival is a rather 
mysterious Fader Alpha button, which with- 
out the aid of a manual remains something 
of a mystery. Best guess is that it’s another 
add-on for improved keying during image 
composition. 

Another notable change is improved sup- 
port for third-party graphics cards. 
However, during testing I didn't notice any 
dramatic change with regards to the 
Picasso - although the interface was 
marginally faster when running a 900x600 
display, Unfortunately, the preview option 
f fatly refused to play back either wireframe 
or bounding box anims, Obviously with a 
Beta some bugs are to be expected and 
hopefully this one will be put to the sword 
prior to release. 



ladrnr option* and Improved c D-fciuj- control* 


lo the 

some 
id dis- 
gh/low 


colour feature for keying operations. 

The only remaining element is Ihe con- 
trol system for the aforementioned Glow 
Eflect. As you can see from the screen 
shot, configuring the new feature isn't 
exactly a tricky business. 



Much tmprov&d ua*r 
control ov*r l«n* Mare 
hum to fra Ma A 


Ntr major cfujT-grn-K, 
from a lra*h 
approach to Him name* 


pf a sftfflinglv 


unchanged ttghta panel 


Screamerflet 


Ruinated Dither 

(Uou Effect 



W» imprlm 
await in 
composition. 
Hommvmr, lharm it 
a Gomptotoly pmw 

section dodicatad 
entirely to glow 
ETEirttroP 


Images as before 


The image section is unique, because ll's ihe only section net to boast 
any major changes - assuming you don 1 ! have access to a Flyer that is. 
Not surprisingly, support for Flyer Clips has been added to Ihe sequen- 
tial image section. However, there’s no direct support for Ihe PAR. or any 
other third-party DV system. Plug-ins may appear later. 


Unfortunately, power users aren i lik- 
ely fa be overjoyed when It comes to 
Network rendering. As it stands there 
appears fo he no change to the basic 
ScreamerNef set-up. 

One of the biggest disappointments 
of Screamer Net in Lightwave 3,5 was 
the lack of batch rendering. Alas that’s 
still Ihe case. Lets hope Ihe profusion 
of plug-ins will offer support for some 
sort of batch rendering add-on. but 
like all plug-ins it will undoubtedly 
mean additional expense. 


rnrr*-r! 


MAY 1 995 


T 


E 


1 














G H A F H t C S 


Inuerse Kinetics 


At first glance, life on the main layout screen 
seems almost identical to its predecessor. In fact 
the only obvious difference is the change Irom XY, 
XZ and ZY view buttons to a far more 
comprehensible Front, Tep and Side selection. 

However, look a little closer and you’ll notice 
what has tc be the most important new arrival in 
the entire package, namely the mysterious Goal 
button. Believe it or not, this Insignificant little gad- 
get is the key to Inverse Kinematics, it’s new, it's 
cool, and best of all it's really easy! 

It's obvious that the arrival of features like 
bones, child bone and auto Key adjust in 3.5 was 
no accident. When these features - especially the 
hone options — are blended with the new found 
kinematic skills you arrive at spectacular and 
results. Unlike many 30 systems, kinematics In 
Lightwave is a dream to use and incredibly simple 
to set up. In the screen shot we've used bones to 
illustrate the technique, but you can use objects in 
exactly the same way. 

Firstly you add the basic elements - which in 
this simple example was just two null objects. Then 
the four bones were added to the first null object - 



A painfully i Impf* atampta of UgMnav* 
khww Item. But than again, tM 1 ! ifi* whuf* 
Pd-rnir II 's r*aliy t radflVr Miy 


that's where child bone option comes into its own. 
Next the bones were parceled four to three, three 
to two and two to one, and finally bone four was 
told to treal the null object number two as its goal. 

From then on it's playtime! You simply grab the 
second null objecl and move it around - al which 
point all the bones bend in classic kinematic style 
as they attempt to track the goat. I told you it was 


easy! When you've arrived at a pose you like, a 
simple 'key all items' command makes it perma* 
nent, If you wish you can still move and edit the 
components in the kinematic chain without 
affecting their counterparts, or the basic kinematic 
relationship. 

All things considered it is a near perfect solution. 
The only element missing is the ability to limit the 
movement, or angle of rotation for the various 
elements In the chain, For example, a forearm 
would happily revolve at the elbow and go straight 
through the upper arm and back out the other side. 
NewTek have admitted that kinematics still 
requires development, and are already working on 
the *wish list' for the next revision. 

However, even with this minor Inconvenience 
the overall implementation is excelled. For exam* 
pie, if we replaced null object one with a finger 
object, il would bend and flex just like the real 
thing. Thanks to the bones the object would also 
deform properly - given the necessary polygons. 
Seamless kinematic movement in a matter of 
minutes - impressive, no matter which way you 
took al it. 


Added bonus 


Although not immediately obvious, kine- 
matics also provides a solution tor another 
missing link in the Lightwave chain. In 
previous revisions it was impossible to tar- 
get one object to another. However, 
thanks to Inverse Kinematics we finally 
have a solution. Because objects/bones 
don't need to be physically linked! to each 
other, or the goal they’re tracking, making 
one objecl Iwalch and follow’ another is 
really easy. 

All you need is a parent, the tracking 
object and a target or goal object. You 
Ihen parent the tracker and tell it to use 
the target object as its goal. Better still, 
you can target the goal object with as 
many trackers as you want, so, you could 
have every head in a tennis crowd follow 
the ball, or every gun on a ship track the 
incoming attacker. 

Although this may not sound particular- 
ly revolutionary, it r s a feature thal many 
pro animators have baen longing for. In 
fact, for many this will been just as impor- 
tant as full kinematics. 



A rttvptn axmmplm ol trpcfertif, 

a* thf n»w i affactlmtaiy toiiow tl» 

r*rgvi -routlrf (he KW 1 * 



Tft* -rr.ft*w eol p*# 

Itilvn iii action. 
Could mil b* th+ 
Aril at many 
imagd procormi fi£ 
□.plrn-jti to pi U0 
dimctlV ifltd ftl« 
UghlWdV* 
Inimrlaea? 


Plug-in motion 


As already mentioned, plug-ins are going to 
play a big part In the future development of 
Lightwave. Nowhere wilt this be more appar- 
ent than within the move requester, which 
like its control panel counterparts has its own 
plug-in option. 

From here you can expect the likes of 
WaveMaker, Dynamic Motion Module, 
Power Macros and Impact to- make their 
mark with all manner of melton specific add- 
ons. According to NewTeks' Brad Pebbler, a 
number of projects are well under construc- 
tion, including a new module from the 
creators of Sparks which employs particle 
animation to generate realistic fur effects and 
other organic forms. Even NewTek are 


getting in on the Ihird-party act by enlisting 
the help of Elastic Reality - formerly knowr 
as ASDG. As a result, NewTek will iicensi 
the rights to Include over 20 ADFro-styk 
loaders and savers within Lightwave V4. 

Although not active in the Beta version 
NewTek have already guaranteed that a 1 
the aforementioned, loaders and savers wi 
be a standard element, and will cater tor a 
the major image formats, across a 
platforms, 



Look* familiar, bur whan I ft* plug-in* 
arrivo mutton wflf probably 

ana of tho bippoft banmfaetor* 


And finallii 

Obviously, with the software still effectively under construction there s still th 
odd feature which isn’t exaclly firing on all cylinders. However, even as it stand 
the new Lightwave has the makings of a truly spectacular product. Almost all th 
wish list elements have been included, in addition to a host of new features thi 
quite literally put Lightwave on a par with the best that Wavefront, Alias an 
Softimage can offer Arid all at a tiny fraction of lhair asking price 

Internally there s also very little to complain about Lightwave 3.5 scenes, object 
and textures all appear to work faultlessly with the latesl version. And better sti 
Ihere appears to be no problem in porting Lightwave $ files between formats. 

Basicaliy that s all that space will allow for Ihis month. Next month well take 
close look at the changes to modeller However, if alt goes well, we hope to brir 
you the first full review of the complete package, plus another very sped 
Lightwave exclusive. Stay tuned... 


□ 


Engamnn 

MAY 1995 

1 


32 








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344mb £249.99 

120mb 

£134,99 

405mb £299.99 

170mb 

£179.99 

S40mb £449.99 


FREE 

NOW TO FIT YOUR HARD DRIVE 
video and Stghktr disk to lncreas« I he 
drives capacity with every 
Ward drive purchased, 



i re n 


No.1 for 
mail order 

SALES HOT-LINE 

FREEPHONE 

0500 340548 

ENQUIRIES; 0161-796 527 
fax 0161-796 3208 



SPEEDCOM Modems 

Our highly rated, lop quality, feature packed modems are probably the basl 
modems available for use with the Amiga. All modems include our 

FREE MODEM ACCESSORIES PACK (worth £19,99) which Includes a 
cable to connect the modem to the Amiga, NCQMM3 comma software and an 
Amiga Guide to Comms. Features:- MNP 2-4 error correction MNP 5 data 
compression. Fax class 1&2, Group 3. Hayes compatible. SO page manual, 12 
month warranty OP FAX Salt wane £39,99 TERMITE £39.99 

SPEEDCOM+B 
(14,400 V32bis} 

SPEEPCOM+ET 
( T 9,200 V32Tertoo) £ 1 49.99 

■5PEEDCOM+BF 
{28.000 V34 8 VFC) £1 99-99 


£119.99 


XUNK 14.400 BT appro £134.99 
XLWK 28J0D BT appro £224.99 



No.1 

for Amiga 
in Manchester 

Order NOW far immediate despatc 

FREEPHONE 

0500 340548 

(for credit card sales only) 
0161-796 5279 for enqulrh 

or fait 01 61 - 796 3208 


APOLLO A500/1500 HARD DRIVES 

IDE Interface for Amiga AKWA500+ arte A1500 computers. 

tasy to mi, uses sranaara a.a lut nara onve. 
Interface only £79.99 

1 nferisee wife 1 QQmb hate drive £ 1 09 ,99 

Interface wife 365mb hard drive £229,99 

Phone r&r osher sizes, 

A1S00 IDE/SCSI/RAM card £129,99 

NEW RANGE 



Open 9am to 6pm 
Monday to Friday. 
Saturday mornings 
9am to 12pm. 


A50Q/A5QO+ & At 500 ACCELERATORS 

68820 processor complete with 68001 co processor 
running at 28mhz speeds up your A500 by ten limes! 

Up to 4mb of HAM can be added Plugs onto the 
expansion connector and has a tereugh conrtetrtgr tor 
other peripherals, Can alga be attached inside the Apollo 
A&OQ hard drive interface. 

ASOQ Accelerator £149,99 

A1 SQO 68030+60802 2Smhl+SCSI £349.99 
A1 909 68030 4 68 SQ 2 5 Owihi + SC Si £499.99 


NEW RANGE 


if 


Access, Visa & Switch accepted. 
Send cheques 

(made payable to Siren Software), 
Postal Orders 
or credit card details to 
Siren Software, 

178 Bury New Road, 
Whitefield, Manchester, 
RMS 6AF England 


Personal callers welcome. 
Please phone first to check 
availability of any item. 

Directions 

From M62 junction 17, head toward 
Bury. We are 50 yards 
on the right after the third set of 
traffic lights, opposite Masons pub. 


ALSO AVAILABLE internal replacement floppy drive £44.99 

3.5’ HARD DRIVE FITTING KIT (A12G0) £17.50 EXTERNAL 3 S FLOPPY DRIVE 154-99 

1200 CD ROM drive (POWER ) £191.99 GOLIATH HIGH OUTPUT POWER SUPPLY £44.99 


All prices include VAT postage anc 
packing will be charged at 
£3.50 per order (UK), £7.50 
Europe and £12.50 
rest of the World- 








Visage 



Computers 


(Dept AC) 

27 Watnall Road 
Hucknall 
Nottingham 
NG15 7LO 


If you have found a 
cheaper price 
elsewhere in this 
magazine, call us 
and we will do our 
best to beat it. 


To Order 
Telephone: 

(0115) 
944 4501 


AMIGA PD 


PARTY '94 DEMOS 


1 Androrwda - NeaUS? AGA 

2 Bomt) - Motion Origin^ AGA (2) 

3 Sanrty - Rocis AQA 

4 polka Bros - Twisted AG A 4nnb (4) 

5 Silent - Soul Kltcnen AGA (2) 

€ Ftebels-Whammor Slammer AGAi3} 
7 Melon - Ninja AGA 
fl Guyton - Killing Tittle AGA (4) 

9 Dig Draems-Ewmal MadnessAGA(2:) 
10 40k lot me 

We also alflck - Utilities, Fish 1-1000, 
Assassins 1-220, Fl lioensewans '1- 
44, and are fiOW the sctie distributor 
for LSD Legal Toola Srom #155 
onwards, the LSD Legal Toole coSl 
El 55 per disk 


DISK PRICES & 
POSTAL RATES 


DISKS PRICE PER DISK 
MO £1.00 

11-25 £0.S5 

26+ eo.ao 


PSP 
£ 1 .00 
£1 ,25 
£1,50 


AMIGA HARDWARE 


HARD DRIVES 


210 MB... .12ms - £159 .99 

340MB. 1 2ms.,,,.***.. ..£169-99 

420MB „. I2ms,„. ...£17999 

540MB ...12ms £229 99 

850MB 10ms NEWt LOW FACE. £269. 99 
1 GIG 10ms FfilCECB ASW!!... £349.99 


270MB 12ms £139,99 

420MB..,, 1 2ms £1 59-99 

540MB 12ms ,..,..£1 89.99 

730MB. 10ms... .,£239.99 

1-GIG ..,£499.99 


270MB.,.. 12ms ,,.£199.99 

540MB ..12ms, £239.99 

1-GIG 10ms ,..,£549.99 

2,1 -GIG 10ms *.. ,£999.99 


LOOK AT WHAT YOU 
GET FROM OUR HDs 

El 

Ef 


MODEMS 


Drives coito ready to rur pneppsd 
and formatted 
with WB 

installed with 100MB of FREE 
top quality Public Domsin 
Software, 

Only quality drives used, with 
a) least 1 year warranty 
(Most £ to 5 year). 


PRINTERS 



80MB.... 

16ms 

£109.99 

130MB.... 


£129.99 

170MB..., 

1 6ms 

£159.99 

340MB... 

12ms 

£239.99 

520MB... 

12ms 

£42999 

All 2.5“ 

Drives include IDE cable 


365M B 1 2ms £149-99 

548MB ...12ms £139.99 

3.5 - Hard Drives will fit into the A1KKW4OG0 
(get>le required lor A12Q0 £19.99 - SEE 
ACCESSORIES). When you purchase your 
drwB faxe ua w& can fit it tor a charge of £1 9.99 
(including coileeikxi & delivery). RSease confirm 
current prices & availability before ordering, 


1200 OVERDRIVES 


270MB £239.99 

420MB *. £249.99 

540MB - .,£279.99 

730MB ***..„ - £349.99 

1-GIG,, - £474.99 

270MB - £234.99 

420MB ,.......£259.99 

540MB £289.99 

730MB ,,£349.99 

1-GIG *„ ..£489.99 

Alia Power HDs plug into the DMA port at the 
A5GQ. Can be populated with up Id AMS of 
ram. Requires KickStart V2+, 

Turns your CD32 games console into a toll 
Amiga computer. 

With FREE GgHFish CD E194.99 

Keyboard for SKI C37-S9 

High powered PSU lor the Amiga. Ideal 
replacement. Only £44,95 


Sty/Lfs Colour Inkjet Printer 
Photographic quality output when used 
with optional 720DPI printer driver 
(coated paper required}. Built in auto- 
sheetfeeder. 

Only. ~~~ £429.99 

Professional print studio for the Amiga. 
Enhance the output of your printer Inc 
720 DPI do EPSON STYLUS Colour. 
Only „.►,*+*., £49.95 

BJ 1 Osk Low Cost A 4 Bubble Jet 3BQ 

DPI ,..£179.99 

B J200 Mono BubbleJsl Printer BO 
Page Aulo Sheetfeeder, 

360 DPI - £239.99 

NEW...BJC4EJ0O Colour BubbleJet 
Colour 360DP1 - Mono 720 x 360 DPI . 
An Amazingly Low ,* ,£399,99 

WSUfflEiW 


MITSUMI QUAD SPEED 


Internal 600KB Per Second Transfer 

Rate... ,....£199.99 

Requires Tendon CDROM 
Controller.,... — ,.,*.£69.99 

32 Bit CD Console. With 7 games Inc 
Cannon Fodder. Ultimate Body Blows 
& Liberation ...Only £239.99 


ALTO 1 4.400 External fax 

modem,. * - ... £139.99 

ALTO 28,600 External fax modem. 

Fax class 3, V34 £229.99 

Modems come supplied with Cables, 
manuals and Comms software. 

4MB 72 Pin 70ns £139.99 

8MB 72 Pin 70ns £279.99 

16MB 72 Pin 70ns ..,.,*.* *,* £449.99 

* Amilek Amiga External ,,.,£59.00 

* A500 Internal *.,.£44,00 

* A6OO/A12G0 Internal..., £49.00 

Mixes video & computer graphics with 
ease. Inc, free Scale HT100 - ...,.£99-99 


RAM BOARDS 


Machine 

Memory 

Clock 

Price 

A5QQ 

0,5MB 

No 

£20.99 

A5 00 

0.5MB 

Yes 

£25.99 

A50Q+ 

1MB 

No 

£30.99 

A60Q 

1MB 

No 

£30.99 

A6QC 

1MB 

Yes 

£40.99 

A1200 

2MB 

Yes 

£134.99 

A1200 

4MB 

Yes 

£139.99 


INSTOCK NOW!!! 


A1200 BLIZZARD 1220/4 NEW!!! 

Maks your Ai 20-0 faster than an 
MOD0/S0 With this 4MB epcelerator. Fite 
into the trap door. Expandable to 8MB 
RAM. 

NOW AVAILABLE!!! £229 90 

At 200 BLIZZARD 1230/4 MKIII 

50MHz 6SQ3&+MMU. 

NOW AVAILABLEI1! £229,99 

4MB RAM lor A1230 £1. 3O,00 

CYBERSTORM 040/40 

Dramaiically speed up your A4O00 wilh 
this replacement daughterboard .£999.99 


PRO-GRAS 2*RT 


PARALLEL PORT VERSION 


24BIT Real-Time Colour Digitizer. 
A 1200/4000 Recommended. 2.04 & 
1.5 MEG Required. Only £129.99 

Same Specification as above- 
increased speed, Only £159,99 

3.5“ - 2.5 - HD Lead £19-99 

Canon BJ-10 Refills £12 99 

Midi interface * £19.99 

MegaMouse 40ODPI El 4.99 

Pamet Lead Inc Software £10.99 

Mouse Mats **... — .,,£1.99 

Amiga Dustoovers £4.99 

Parallel Printer Cable,,.,* ,,,.£7.99 

50 Capacity Disk Box. ,,**.,.-....£3.50 
100 Capacity Disk Box £5.99 

Call for best prices on TDK DS/DD, 
from, 30p each 


SQUIRREL SCS12 INTERFACE 


Fils into the PCMCIA interface of your 
A 1200, Fast SCSI 2 interface lo con- 
nect CD Drives, Hard Drives, Be. 

With Software... *.* Just £69.99 

STANDARD (34 DAYS).. £3.95 

NEXT DAY COURIER £5.95 

SMALL ITEMS.,,,, ,- -£1.95 

All prices include VAT 
Prices are correcl it tinw o! going to press 


HOW TO 
ORDER 


BY POST - Please make cheques & postal 
orders payable to 11 VISAGE COMPUTERS . 
Please allow 5 working days for cheques to clear. 


BY PHONE Orders 
taken from 9.30am to 
5.30pm. 


CALL (0115) 944 4501 TO PLACE YOUR ORDER 

























very small business owner knows 
Bj Jf that cost cutting is a key element to 
staying afloat In financially hard 
*^es. Clear and concise organisation of 
costs, expenses and wages are vital. 
Computers over the Iasi few years have 


helped businesses move from forests of 
rtwnidating paperwork into a single machine 
wth hopefully two hard drives - one lo use, 
Te other for back-up purposes. 

At present the PC rules, dominates and 
monopolises the work place. Whether it be 
* 2B6 or a Pentium, many companies 


"ave made the switch, What about the 





alternatives, though, to ihe grossly expensive 
■.it needed to run some of the more user 
friendly, graphically pleasing packages that 
have a resounding price tag starting from 
£ tSO themselves 7 

There’s the Mac which,, unfortunately al the 
moment, doesn't have any real accountancy 
programs to mention. Then Ihere's the Amiga 
- a fraction of the cost of a PG and now, with 
the arrival of Easy Ledgers 2 at a mere 
£29.99, a vary viable contender as a 
business machine for company accounts. 

Coming on a single disk, Ihe program is 
hard drive installable only put very simple to 
set up. To stop the likes of pirates sinking 
teeth and hacking claws into IhB made- 
n-Australia title, a dongle has been included 
to slot into the joystick port on the Amiga, and 
a 20& page manual, nicety binded and an 
essential addition, has been included lo wear 
any potential thief s photocopier out. 

This is divided info four principle 'books', 
but despite the excellent instructions, Ihe 
user is going to need their imports sorted 
from their exports to get cracking with 



Fortunately for Easy Ledgers 2, this 
package isn't an example of a jack-of- 
al I trades, master-of-fionc, Produced by 
some of the programmers that created 
utility masterpieces such as Directory 
Opus, this all-in-one accountancy soft- 
ware has created something of a stir in 
the accountancy department al IDG sim- 
ply because, on first Impressions for the 
price, they’ve been impressed by the 
value tor money on offer here. 

Indeed, as you read, resentful looks af 
expensive PC-based hardware and soft- 
ware are being exchanged. 


Ihe wealth of facilities open to (hem with 
Easy Ledgers 2. 

The four books are purchases, sales, 
ledgers and jobs. Clicking on one of these 
takes you into their specific sub-directories. 
Sales and purchases are obviously there to 
keep track on all the selling and buying lhai 
goes on in a thriving company, and invoices 
are easily produced with a few keyboard 
entries, 

The Ledger is vital for detailing credits and 
debits, the Inventory holds all details of stock 
prices and quantities and, finally, the jobs 
icon gives you a breakdown ol all work fin- 
ished, in progress or just simply a quote to a 
potential customer, 

COMPLEX 

It has lo be sard that while Ihe package is 
easy to use once sot-up,, actually doing so is 
a complex affair. At tha end of the day 
though. It doesn't matter how user-friendly a 
package is - it's going lo take time to master 
anything that deals with facts and figures of 
this nature. 

There are masses of nominal codes for 
users to apply iheir own values to and (here's 
little chance of ever actually running out. 
Customer lisls. reoeipls. balances and credit 
card details can all be stored, shown on 
screen, exported to disk to bs used on other 
packages, and printed oul to show those 
dreadfully nice people al Ihe Inland Revenue 
when they come ^knocking. 

If I have any criticism it would have to he 
the ledger, On most packages, when altering 
the balance you would not be allowed to go 
out of balance at any point without Ihe eorsv 
puter telling you so, In Easy Ledgers 2 you 
can do all your readjustments, leave and 
then only be told when you try and move 
into another section lhal you're in the minus 
figures. 

This may sound like a minor detail, but 
when enlering large amounts of figures it's 
always highly beneficial to be told at the time 


With Britain edging its mg out of those 
crippling recession-stricken gears, 
ffdam Phillips looks at a package that'll 
aid small businesses inuafuablg 


Sicunti- feuuti -P. 

pr 

r> 

rj 

k; 

m 

P3EI 


Nrlwfif Ij!m LeJftr Inwnlci^ Jobs 


Til* tour fiOCk J 1 panel 
wlifch forms the hub 
of Eji> Lprfgen 2. 

C tick on one of tflo 
bon* mnd oft you go 


if something is wrong, and not later, Other 
than this though, for small businesses and 
dare I say it, medium-sized businesses as 
well. Easy Ledgers 2 makes perfect economic 
sense and has to come highly recommended. 
Coupled with a low price and a substantial 
amount of facilities tha! could fill several 
pages of this mag, accountancy has never 
had it so good, 


Ihe bottom line 


Product: Easy Ledgers 2 
Price: £29.99 

Supplier: Wizard Developments 
Telephone: 01322 272908 


Ease of use 

8 

1 mple men t at i on 

_ 9 

Value for money 

9 

Overall 

9 


MAY 1995 

“I 












The m is 


Them am lots of tasty peripherals to add — 
to your Rmiga, yet far years Burners haue — 
been denied a cheap, offer tiue way of — 
using them. Qareth tofthnuse reports on — 
how Hi-Soft's Smrrei bridges the gap — 


device, Using the PCMlA slot as the 
tioo port has the benefit of leaving Ihe 
more valuable trapdoor slot tree. 

Unfortunately, the PCMIA interface 
interfere with some memory expansions 
the trapdoor, taut again that's an Amiga 
ware problem rather than anything to do 
Hi- Soft. At least this connection methoJ 
avoids the need to open up your Amiga, whidl 
means there's no danger of invalidating thJ 
warranty. 

The PCM I A is supposed to allow for H 
and play', which means you should be able id 
plug and unplug the Squirrel whether yfirJ 
Amiga is on or off. This could be slightly mis I 
leading when il comes to attaching the SCSI 
peripherals, however, since iha manual reel 
omnrtends that the peripherals and the coml 
puter are fumed off during the procedure. ThJ 
best advice is to err on the side of caution. 


GUIDELINES 

Setting up a chain of peripherals {SCSI 
allows up to seven to be attached) will gsoatl 
ally be a problem -free process, providing 
some basic rules are followed, For each SCSI 
device on the chain you must select a differs* 
number between nought and six to allow ths* 
to communicate together without conflict. 

This is rarely a difficult task since virtually afl 
SCSI devices have little switches on ihe badfl 
allowing adjustments to Ihe ID number to Be 
made quickly, The only possible problem maj 
arise if Ihere's no external switch at all - howl 
ever, there is probably a way of using thfl 
peripheral even if it means using the device as 
the only machine in your chain. 

Termination, on the olher hand, can be i 
more problematic issue. Basically, each erx 
of the chain must be terminated to avok 
"bounce back' interference. Trouble arises K 
lor example, an internally terminated device i 
placed in the middle of the chain or one end i 
not terminated at all, 

Thankfully, Hi-Soft have not taken a great 


►0 


corage is an Issue that every Amiga 
enthusiasl will have considered in 
one way or another. It may be that 
they're interested In benefiting from the giga- 
bytes of sounds, pictures and Hies available 
on CD-ROM, or they may require a second 
hard drive to supplement their internal HD. 
Equally, they may be attracted to portable 
storage media like Syquesl or flopticals. 

Foi a long lime there have bean plenty of 
high quality add-ons 
available, the 
best of 






with a 
floeuoaf 

Sfriiig 
juil on* 
aJf*rrt*fjv» 


new 

horisons 


which were SCSI-compatible devices. 
Unfortunately. A1200 and A60O owners had 
no truly affordable way of using SCSI devices, 
which meant their options for expansion were 
severely limited. 

Now. Hi-Soft have produced the Squirrel 
SCSI device as an answer to this problem. 
Named after the famous storage-hungry ani- 
mal. this utilitarian-looking device oertamly isn't 
cute, but it could prove invaluable. 

The Squirrel package incorporates the 
device itself, software lo run it, plus a couple 
of disks worth of useful PD programs applica- 
ble lo using the product. Mercifully, since 
SCSI chaining isn’t always as simple as it may 
appear, Hi-Soft have also included an 
extremely comprehensive manual. 

The hardware itself is very small, consisting 
of a black card connected te a SCSI cable- 
This cable is rather short but that's sensible 
when you realise Ihe total length of the SCSI 
chain's cabling shouldn’l exceed a certain 
length. 

The Squirrel fits into the otherwise unused 
PCMlA slol on the side of your Amiga. 
Physical connection is a precarious procedure 
because the pins inside your machine are 
extremely delicate, but that's a problem with 
the Amiga hardware rather than the SCSI 


To got an idea of just how much flexibility the Squirrel allows for. here ere some of the devices you could be 


adding to your Amiga . 

1 „ Hard Drives: SCSI is very 
fast, but hm llebons with the hard- 
ware mean you won t gel the ben- 
efits of ultra-speedy Hard Drives. 
Nevertheless, that extra space 
could prove invaluable. 

2- CD Drives: Hi-Soft have their 
own range, but you should be able 
to use any CD-ROM Drive - 
including the latest Jukebox disc 
Changers ! 


3, Syquest Drives: High- 
capacity storage media with the 
advantage over your hard drive of 
being portable. 

4: Magneto opticals: Again 
cartridge based, but this media 
uses, a laser to read/write informa- 
tion. Rather a pricey option. 

5; Tapia Streamers: Most 
affordable method of backing up 


large volumes of data 

6; Printers: Not directly sup- 
ported in the software, but it you 
do have a printer with a SCSI 
interface, connecting it for use 
should be simple 

?. Scanners*: Some scanners 
are also SCSI compatible - and 
that makes seven devices for 


MAY 1995 


36 





HARDWARE 


lh 




ace can 
tis using 
ga hard- 
> do with 
method 
fa. which 
Ming the 

for plug 
e able to 
ier youf 
hiFy mis- 
he SCSI 
lual rec- 
he com- 
ure. The 
tion. 


s {SCSI 

ill gengr- 
roviding 
ch SCSI 
different 


of technical knowledge for granted, sa the 
^ng-bound manual provided is very compre- 
hensive and gives clear explanations of the 
more difficult areas of SCSI chaining, Add to 
the Fact that you will gee free technical sup- 
port for one month after purchase and it 
seems even a patient simpleton will be able to 
overcome problems should they occur. 

Tecchies, and those with ihe need for 
speed, will be pleased tc know lhal the trans- 
fer speeds achieved Ihrough the Squirrel are 
-very reasonable - a rate of 1 .2 Mb per second 
-an be attained on the standard Amiga. The 
box claims that 3 Mb/sec is possible on an 
accelerated machine, but unfortunately i.BMb 




is closer to the mark; at the moment. This is 
not, as soma have claimed, the fault of the 
FCMIA slot (which should allow for a transfer 
of 3Mb par second) but rather Ihe facl that 
faster hardware would inevitably prove more 
costly 10 produce- Despire this iimilation, the 
Squirrel will allow for transfers al speeds dou- 
ble that of your IDE drive, and for 95 per cent 
of us that will do very nicely indeed. 

HELPING HAND 

That's Ihe hardware pretty much dealt with, 
but of course Ihe software supplied is equally 
important, installation couldn't be easier, and 
again the manual supplements Ihe 
Commodore installer program with helpful 
advice concerning the questions you will be 
asked during the process. 

Most important is the inclusion of the vital 
software drivers which allow devices to be 
used. This means you should be able to use 
any SCSI CD-ROM drive, for example, which 
ffl a big bonus since the likes of Pioneer 
or Toshiba only supply driver 
software f or PCs and Macs, 
There's no need te mess 
around wilh the soft- 
ware once it’s 


PO APftwmrm ^ 
including a n umber O t 
Audio ptayar* I Ur* 
Jukob oi 


Euoryonm wnill CO get 
Into CD Ham., lift# 
Squirrel glvff ypu t#l* 
brfrpui range of option* 


low thgn 

c4. 

dually al 
the back; 
>ar to be 
lem mart 
If - ftow-j 
sing the 
evioe as 

an be a 
ach end 
c avoid; 
arises if] 
device is 
is end is 

a great 


SCSI B : iUhat and mhM ? | 


The A 1200 and A60D include an IDE interface as il is, so 
you may be wondering what's wrong with this method of 
connecting peripherals? Well, fhg problem is lhal the IDE 
interface was originally designed with just hard drives in 
mind and consequent suffers from marked Imitations m 
comparison to SCSI. IDE, For example, can only control 
hvo devices at any one lime, whereas (he Squirrel can 
handle up to seven, 

SCSI stands for Small Computer System Interface, 
and is an international standard allowing different hand- 
ware devices tc talk to each other. By now. most people 
are aware that SCSI represents the most desirable and 


professional method of expanding their computer. 

The difference between SCSI 1 and SCSI 2 prolocols, 
however, may leave people with some confusion and 
uncertainty, Since Ihe Squirrel is a SCSI 2 device, own- 
ers of peripherals lhal use the older standard may Fear 
compatibility problems, 

Thankfully they need not worry. SCSI 2 is a new stan- 
dard which makes improvements in the speed and 
power of Ihg system, bul compatibility was retained with 
the existing SCSI chips. So, even if you do have a SCSI 
1 device, you should have no problems using it with the 
Squirrel, 


installed. Every time 'you plug your Squirrel in 
it will mount and dismount devices cn ihe 
chain automatically. 

For the game players out there, the soft- 
ware is even belter thanks to the in-buitt CD32 
emulator. Until very recently. At 300 users 
who wanted to play CD32 games could only 
do so using a Zappo drive which, while being 
a perfectly good product, suffered From the 
limitation of not being a SCSI unit. 

Mow, however, the Squirrel allows you lo 
buy any CD-ROM Drive and it will run the 
majority of CD32 titles available. Il should be 
remembered, however, that A^00 users will 
nol have this option available since Ihey lack 
AGA graphics capability. 

As a final bonus, there are also two disks of 
PD software which include a variety of audio 
players so you can use the drive for music 
CDs. When you realise that computer drives 
are often better for audio reproduction than 
the average Hi-fi CD player, thanks to their 
greater accuracy, such additions begin to look 
very handy. There's also a CD to HD sampler 
for users of music editors. 

Uenfict 

Considering ils potential, this is undeniably 
a very humble, not lo mention dull piece of 
equipment to look at. I jus! hope this 
doesn't prompt any Amiga owners to turn 
ihe page before they've considered what 
the Squirrel can do for them. 

It's hard to think of any package in the 
Amiga's history that has done so many 
things for such a small amount of money, 
Mot only is SCSI now an affordable option 
for Al 30D/6Q0 users, but II allows them to 
use a huge range of peripherals. 

Add to that the CD32 emulation software 
and the quality of the documentation, and 
IMS product's exemplary standards become 
clear. Yes, ihe Squirrel is small and modest 
- bul If you ever want your Amiga to evolve, 
do not overlook this producl. 


system Esstntiflis 


RED Essential BLACK a, RecmnmarKled 



% 


A12DO or A SCO 


The bottom line 


Product : Squirrel SCSI device 
Price: £69 
Supplier: Hi-Soft 
Tel: 01525 718181 


Ease of use . 

Implementation 1 0 

Value for money 10 

Overall — n 


mim l.iiii i il 

MAY 1 995 


i 







f 


T9BB 


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^ V3.23 
Supers Directory opus am* 
361.9 PEMGO DEMO 
Superb Pengo Ctonet 

361 5 FINDING THE TRUTH 3 
UFO DKfcmagazinfe 

3617 ROBS HOT STASH #35 
Always Red Hot Maw Utile 

3616 ROBS HOT STASH #34 
Another Superb Utils Comp 
3615 (ABCD} CHARLEY CAT 11 
“Gardening Car 2.5MB Anlrn 
3614 TURBOCAT 
Shareware Oat Disk Maker 

36 13 T RILE MM A V5 0 
Barmy But Great Punte Camel 
3612 THIRD DIMENSION #11 
3D Cons Kit Dsk Mag 
3611 (AB> CYBERGAMES 
EaoeHent Beat Em Up l 
3610 JUMP' EM 
Bouicmg Skill f Fume Gam* 
3609 INFECTION 
ExdSent Puzzle Game 
3606 DEMON Vi 01 


Patience Type Card Game 
j 3SG7 FLOWERS CARD5ET 


For Klondike ' 3 a 3 
3606 PHOTO CD CARDSET 
Ftf Klondike 1,2 or 3 
3605 BARTENDER V 1.1 
Superb Cocktail Database i 
3604 BEGINNERS GUIDE TO WB3 
Handy, Easy Tutorial For was 
3603 GFX UTILS 6 ICONS 
includes lodntooia Etc 
3602 NEW UTILS #9 
Csxlectlcn Of Useful utile 
3601 NEW UTILS #fi 
includes VChedker 6 52 
3600 (AB) FINDING THE TRUTH 
Disks 1 & 2 About Aliens & UFO 
3699 ROBS HOT STASH #33 
Stacks More Superb Utils ' 

3590 PRETTY WOMAN CARDSET 
For Klondike AGA 
3697 FINAL WRAPPER V3.0 
includes Loads Of Macros Toe> 
3506 DELUXE GALAGA V2.5 
Mega Mega Mega Game! 

3695 PUCWAN 

t Pacmanl 


3594 PARMET HD> 

The AH New Parnet' 

3593 LEAGUE SOCCER CARDS Vt.1 

Soccer Cards Game 

X3692 JPEG AGA V2.1 

Best AGA Jpeg VI ewer 

3591 COUNMANlA PREVIEW 

Playable Puzzle Gama 

3590 ( AB) HOLIDAYS 

Tutorial On Good Photography 

3563 (AB) PHOTO TECHNIQUES 
Good Photo Tutorial 

356® IMAGEDESKV1.2 
Create Thumb-nail Pics 
3607 BOIMG V3 
Thing On A Spring done 
3586 RC6-3 HOT STASH #32 
Includes B JC5QD Drivers! 

3565 NEW UTILS #7 
More Bits fl Bets. 

3564 ROBS HOT STASH #31 
Another Hot Utlto Cdtedion 
3533 AGA 5PECCY EM VI ,6b 
includes A Few Games Toot 
3682 NEW UTILS #6 

More Upto Date Utila 

3501 INTERNET UTILS 

includes SRC Chat Client 

3560 (A3) PAGESTREAM 34= UPDATE 

Updates To 3F From 30. 

3570 ROBS HOT STASH #30 
Another Petsted -Jills Disk l 

3575 FRACTALS CARDSET 
3577 MARILYN 2 CARDSET 
Far Klondike 1,2 or 3 

3576 D4YREKO 

Create Klondike Sets With imageFX 
3575 ACHtLLEGS CARDSET 
3574 DRAGON LANCE CARDSET 
357? BEAUTY CARDSET 

3571 CINDY 2 CARDSET 
For Use Wlto Klondike AGA 
357D ftOKETZ V2.25 
Great Thm^ Type Game 
3569 ( AB ) MAG. E I SSUE 7 


3565 THIRD DIMENSION #10 
The 3D Cm*. Ml Oak Mag 
3564 SAMURAI SHOWDOWN 
Demo Vernon. Beet Em Up’ 
3563 GRAPHIC UTiLjS#2 
UHto fl Magic WB Icons 
3562 (AB) TRAVEL GLHDE 
Travel Guide To The World 
3561 CYBER PUNK NOW #4 


353® GAMES DISK. 


Top Hat Witiy fl Crazy Challenge 
C SELECTOR VI 40 


Lota Of Cyber Related ArHdee 
>!EW U ‘ “ 


3560 NEW UTILS ffi 
Latest Utils Slash i 
3559 DESERT ISLAND DICK 
Funny B fl W Animation 
3556 (AB) MAD HOUSE 


Superb Lucas Arts Style A rtv. 
— STASH #“ 


3557 ROBS HOT STASH #29 
includes Vlrustbeckor 6.50 
3556 FINAL WRITER PATCH 


Speeds Up Final Wilier By Upto 400%' 
VORLD""”" — ^.-r~ 


3555 WORLD HISTORY TIMETABLE 
Hyperbook History Program 
X3654 (AB) DOVE DEMO BY ABYSS 
Superb Demo From Party 4. 

X3653 (ABC) VIRTUAL DREAMS 
Best Ever AGA Demo!! HD Required 
3562 (ABC) IMAGINE OBJECTS 


3536 MAGICS 
Changes Backdrops 6 Adds SFX. 

3537 TERM V4 2 EXTRAS 
incJudes Libs a. Locale 

3536 TERM V4.2 030* VERSION 
Archived with NO Installer' 

3535 TERM V4.2 
QOG Version WlBi Docs. 

X3S34 LION KING CARD5ETS 
For You Know Wham 
3533 THIRD DIMENSION #0 
3D User Magaan# 
3532DYSK-STIKV1.1 
Superb Disk Label Prirffal 
3531 ON FORM VI 33 
Superb invoice Printer 
3530 ADDRESS PRINT V4.4 
Address 4 Mailed) Prog. 

X3529 PERIHELION CARDSET 
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X3527 SHERYLIN FENN CARDSET 
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Starwem Dbreds. Xwlngs. Ywings Elc 
It V2.3 


3551 MUI \ 


6 Player Upht Cycles. Shanewai 
OTQAM-“ 


a Magic User Interface 
I ABC} LION KING CLIPART 


3660 

Lots Of Cute FI Res Clip arts 
3549 SUICIDE MACHINE 


3525 ROBS HOT GAMES #11 
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3524 MINI MORPH VI. ID 


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■ — — 1 — ’^p ^ ’ 


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Q-ephlc Adventure Game 
36$7 POKER MANIA 
Good Computer Poker Game l 
3566 FI DEMOS 
Snc Erik. Jr Artist 1 Ultimate Quiz 


3546 VIRUS WORKSHOP 4.7 
Kill Those Nasty VI ri' 

3547 AGA lOON DISK 
More 258 Cptour Jeans 

3646 HD GAMES INSTALLER 2 
installs Over 20 DifTarants Games 
3546 PHASE 4 INDEXER 
Adds Front End. 2 t>ive$ Req. 
3544 JUMBO JAM 
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3543 INTERNAL COMBUSTION 
Another Super Sprint Clone 
3542 ROBS HOT STASH 26 
Anomsr Hot Utito Camp 
3541 ROSS HOT STASH V 
Includes Latest VHus2 1 1 
3540 1MAG5NE BITS 6 BOBS 
ine. Arexx Scrlpte Fcr imagine 3 


3523 MAGIC WB 10 
Yet Another Desk Full 1 1 
3522 ROBS- HOT STASH 26 
Includes Exotic Ripper V3.0b 
3521 NEW UTILS 
Includes nm ^og Datatype 
X352Q NORMAL CARDSET 
For Klondike AGA 
3519 VISUAL ARTS V2-0 
Vdy PowatUil GUI Designer. 
3518ZAXXON 

Superb C64 Classic Conversion! 

X361 7 ( ABCD) Kl LLI NG TIME DEMO 
SJunrong 4 Disk AGA Demo 
X3516 (ABCD) TWISTED AGA 
Superb AGA. Demo! Needs Fasl RAM 
X3515 NEXUS 7 
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FI 072 (4) SEAMUS O'MALLY 

FI 071 MUSIC 2 TAB 

F 1 070 SOUNDS COMPLETE #1 

FI 069 GCDtR 

FI 060 AQUANAUT 

Ft 067 (2) BUBBLE TRUBBLE 

FI 066 101 G.R.A.C 

FI 065 ULTIMATE QU 12 #2 

F 1 064 GAM E MUSIC VOL #1 

FI 063 SPEEDTRIS 

FI 062 JUNIOR ARTIST 

FI 061 CAPTAIN CARNAGE 

F 1 060 THE ULTI MAT £ QUIZ VOL 1 

FI 069 PUNTER VZ0 

FI 056 BLAST EM! 

FI 057 COLOUR MATHS 

FI 056 GIDDY II 

FI 055(3) AMOSZINE #4 

FI 054 OFF YOU QO 

Fl 053 WHEELIE 

F 1 052 OPERATION FI RESTORM 

FI 051 (2) INTRODUCING WBENCH 

FI D50 (2} ABS BEG GUIDE. AMOS 

FI 049(3}AMOSZINE#3 

FI 046 ERIK 

FI 047 FI MUSIC VOLUME 4 
FI 046 MAZE MADNESS 
FI 045 T-TECMAZE 
FI 044 (3) BLACKBOARD V3.0 
FI 043(5) MAGPIES CLIPART 
FI 042 (2) KIDS CLIPART 
1 FI 041 GP MANAGER 94 
Ft 040 (2} HENRYS HOUSE 
FI 039 TWO CAN PLAY 
FI 036 AMBASSADOR PRQ 
FI 037 SUPER BJNGOV2 
FI 036 MONEY CASCADE 
FI 035 (3| CHILLY CHAVEZ 
F 1 034 FI CH ALUENGE V2 
f 1 033 POWERPLANN ER VI. 1 
V FI 032 WORD POV)«RV2.0 


F 1 031 POWEftBASE V3.30 

FI 030 FORTRESS 1 MEG 

FI 029 (2} AERO DIE NAMIX 

FI 026 ' CL1NDEX Vl.O 

F 1 027 THE STATES OF EUROPE 

F 1 026 TAKE A LOOK AT EUROPE 

FI 025(2) ART SCHOOL VI, 1 

FI 024 MATHS MONKEY 

FI 0(23 PICK N STICK 

FI 022 ASK ME ANOTHER 

FI CGI MULTIPLAYER YAHTZEE 

FI 020 IMPACT 

FI 019 TOUCH N GO 

FI Q1S (4) RELICS OF DELDRONEYE 

FI 017 Fl MUSIC VOL #3 

FI 016 ART SCHOOL 

FI 014 TOTS TIME 

FI 013 THROUGH THE RED DOOfi 

FI 012 OBLITERATES 

F 1 01 1 IFF VECTOR BALL DESIGN 

FI 010 KARATE MASTER 

FI 009 THE RAINY DAY DISK 

FIDOS FI MUSIC VOL #2 

FI 007 FORTRESS (2 MEG CHIP) 

FI 006(2) BLACKBOARD V2 

Ft 005 Fl MUSIC VDL#1 

FI 004 SUPER FUN 

F 1 003 AMOS FOR B EG! NNERS 

Fl 002 CRICKET CRAZY 

Fl 001 MAGNUM PRO 


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Over +000 Adobe Typs i Fqnts. 1500 True 
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I D£MOCDll £9.9911 
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G R APHICS 



he Deluxe Paint legend is nearly 
on par with Lightwave in some 
quarters. Around since the early 
days of the Amiga, the package has grown 
up and finally reached its lifth instalment 
under the- protective wing ol software giant. 
Electronic Arts. 

Used for the last few years by amateurs 
and professionals alike tor picture creating, 
sprite making and animation, its reputation 
in its field has been second to none. Than 
Photogenics happened - while not boasting 
any animation facilities, it's a package that 
offers some extremely powerful image 
manipulation functions at a cut-throat price. 

With Deluxe Paint 5 and its pedigree In 
tow behind it, perhaps the young upstart 
can be pulto shame. Well, yes and no... 

Coming on four disks with a rather sub- 
stantial manual weighing in at 337 pages, 
DPS requires ihe minimum of installation 
fuss, My initial reaction whan booting the 
package up was one of disappointment - 
the interface remains the same, but for a 
few tweaks here and there. I can live with 
this non-development quite happily but the 
main, immediately obvious gripe is the 
same old leek of speed - go up to a 
pop-down menu and it croaks open. 

SLOW DOWN 

Fair enough that in high resolution modes 
you're going to have some slowing down 
but. even on a 4000, the lack of speed is 
disheartening and easily detracts your 
attention away from some of the program's 
powerful features and upgrades. I ocujldnl 
help bul feel that while Ihere have been 
fresh rounds of ammo tucked into DPS's 
artistic arsenal, the same cranking code 
that made up DP4 remains and doesn’t 
appear to have been touched, even though 
the manual slates differently. 

Getting through this disappointmeni 
though, and flicking to the new features list 
in (he manual stops this tide of negativity 
and hope springs forth. There have been 
over 25 enhancements and updates to the 
program, some of which are extremely 
powerful and highly useful. 

True Colour and ARexx support, the 
much needed natural media option, light 
table enhancements, loading animations ol 
any size, key frame animation, improved file 
formal support that now Includes Arjm 
Op-8 as well as Ihe old anlm 5 formal and 
many other facilities, options and fancy bits 


Ihe nex 


throws his 
canuas in the 
bin and piths up a mouse 



With Photogenits setting the 
graphics scene alight, 
tan the latest 
uersion of Belutte 
Paint catch up 
on fast ground? 

Bdam 



have been included to create a formidable 
package. 

For (hose who don't know, Deluxe Paint 
5 has two main halves to it - the picture 
creating on one side and animation on Ihe 
other. Each has always proven to be versa- 
tile and popular with users. Some ot the 
professional companies interviewed by 
Amiga Computing during the last few 
months always quote DP4 as their main 20 
image and animation creator 

The main screen is presented as a draw- 
ing surface with a list of tools and palettes 


down the right-hand side and a li 
amount of pull-down menus along 
The painting side of the package has t 
improved upon. Along with the 
favourites such as smear, blend, 
smooth which are all as effective as e# 
ihere is now a set of natural media 
textures, 


I The main muscle 
of DP5's talent Is 
animation and, 
whether it be 
brush or camera- 
based, is simple 
and produces 
some highly effec- 
tive results. With 
the arrival of the 
latest version, we 
can show a cou- 
ple of new fea- 
tures that cteserve 
a mention: 




i piimi wmmmmmm 

mai 

a i 

W 9« 



am 

■ *« ^ 


u i a v 1 h 

cd 

v 2J 

s 

s 


r 

*ii 

sfl 

M 

7 




i 4 

1 : 11 



J 

Ft ■ 


PDExmoomcnioRii 

ruin 

5*f you* Jlfumafion framti fl 

CJic kjng on fldjyM brings Up * 

...and Dll f ft* dra w 


the deiiftr tt amount and it amp 

wireframe iVtlifft at your 

button, Tftp animation U 


ycnir krtJE.fl dew n. Catling ufi the 

brush. Move, "Slate and 

produced in trout ot yoiit 


movement m»rtu, notice [ftp 

Fnmiputale rl into *sited 

verf ett* fft* aortt* 


adjust fruTton - [he idejif *t#y la 

pOEFliort ftft Tit* 

jinKtft It u*od lo 



opa-rati? key !* *■!, De 

creole camera 


trmmwS 

|he lime wMft vndpnaiilu rt„. 

mDvrrntfll 



PAINTING ON CANVAS 

A senes of canvases can be loaded 
lor example differing oil canvases, 
mesh, and varying grades of paper 
can in turn be painted onto with I 
different brush styles on offer. While in 
of textures for the canvas may 
substantial and on the whole look * 
effective, there's only a paltry amount 
brush types available - watercolour. ONI 
fell tip and oil. 

Despile this, what is on offer works 4 
and satisfying results can be gleaned A 
quickly. Remember though that this is fifl 


puter graphics, not an exact simulet'an 
here *4 


the mediums being emulated - there * 
a few cases where the reactions seen 
screen wouldn't happen on a real carrvti 
24-bit graphics card users can relisH 
the new true colour option which enaOl 
the loading, saving and editing 


MAY 1995 









GRAPHICS 


lh 


t generation 


Inci5iue instructions 


' ncrc s nothing worse than having a 
werluJ, flexible product being plopped 
n your lap followed by an illegible, urtin- 
<iigent manual that mokes the package 
irder to use if you do decide to read it. 
Witness Imagine 2 and its appalling 
tetompanying paper-wasting literature. 

One of DP5's strong points is its 
mainly well-written manual. Easy to fok- 
with a fair sprinkling of tutorials to 
eak in the computer graphic virgins. 
Electronic Arts have come up with a 
nelly but not inliimidating tome. There 
ire a couple of weak areas that do need 
a little time going Ihrough them and a 
■pw more illustrations here and there 
would have been nice 1o exemplify some 
of I he options that aren't massively clear | 
« textual form - 

for AHexx users, a full: list and 
description of each available command 
s documented and should aid the leani- 
ng curve necessary for picking up the 
basics of AmigaDOS. 


i large 
Ihe top. 
is been 
ne old 
d. and 
before, 
ka and 


ided in, 
s. wire 
r which 
ith the 
ihe list 
iay be 
sk very 
ount ol 
, chalk, 


Its well 
ed very 
is com' 
alien of 
■e were 
een on 
nvas. 
elish In 
mables 
ing ol 


One if ttiE most (Jielioms 
upgrades lias to be the 
airbrush and Its cuniplete 
urlBil 


2^-bit images. This feature is highly useful 
and an absolutely necessary inclusion for 
professional users. One of Ihe most 
welcome upgrades has lo be the airbrush 
ind its complete overhaul, 

Featuring a rather classy look, the new 
version puls the speckly,. ST-like ancient 
e’fort to shame with a smooth spraying 
action. However, for those who wish to 
nsmarn faithful to the original loot they've 
crobably been using for years,, Ihe makers 
nave kindly included the old version as well. 

DPS also includes an ARexx facility for 
engineering the painl package to your exact 
'equipments - af last. Through the use of 
*n extensive library of commands listed at 
'ne back of the manual with individual 
descriptions, the user can create the 
recordings of toolbox choices, menu 
choices and mouse and screen interactions 
•nat can be recalled via the series of 
jser-defmflble macros available. 

The more advanced out there can really 


Ttlv tfrmwfng 



go to town interacting with other programs 
and can create complex scripis to suit their 
needs, The colour side of DP5 has received 
something of a facelift as well. Theres now 
an option to lurn the grid around the colour 
cells on and off to do accurate side by side 
colour comparisons, and RGB and HSV 
sliders are shown simultaneously. 

OPTIONS 


Also, there are now true RGB colour 
ceils* colour cell extended selections and a 
larger enhanced mixing area for Ihe palette 
maestros among you. One feature that has 
been overlooked and would have benefited 
the program immensely is the lack of image 
processing abilities, for example being able 
lo lay a texture over a picture as you can 
with Photogenics. 

There's ho emboss, false colour, motion 
blur, displace or other ‘paint^n effects’ that 
could have pushed DPS in to the pole 


multiple 

media 


There are now a wide 
range of textures, 
media and tools to 
choose from. Here is 
a list of some of the 
best and most eye- 
catching. 



H bugging issue 


i 


On several occasions while running 
Deluxe Paint 5, the computer packed in 
and crashed for no apparent reason 
While not devastating by any stretch of 
the imagination, it's a worrying habit, so 
remember to save as frequently as possi- 
ble to avoid losing your work, especially 
before any major graphics operations. 

Another area that requires a whinga is 
changing the screen modes - when a 
new resolution is selected the program 
flicks back to Workbench, changes the 
resolution and then moves back into the 
drawing screen. In some cases, though, it 
remained in Workbench and I had to flick 
back manually lo Deluxe Paint 5. Not a 
massive complain! bul an annoying glitch 
ail the same. 


position as the ultimate art tool for profes- 
sional artists, and given a whole new 
dimension to the animation side of the 
package in terms of special effects. 

The omission i$ surprising considering 
the programmers at Electronic Arts must 
have seen Ihe potential Thorn in their side - 
Photogenics. Perhaps they didn't realise, or 
didn't have the time to inject some of the 
ideas Into their own product, Maybe in the 
next version? 

Deluxe Paint's strongest side has always 
been animation and it's that principle 
tealure that has sold previous versions in 
lorry loads. One new feature outshines all 
the other in DPS: Being able to enter your 
key animation frame at both the beginning 
and end points of your sequence. 

Echoing the user friendliness of 
Lightwave, select either the start or end of 
your anim and click on adjust. A wire frame 
preview of either The beginning or final posi- 
tion of your logo, character or whatever 
appears on screen, it can then be 




prOfm^mionm! looking mull« lh* Jmpnusfan oi wmimf 



Manmade nurtth 


□u 


MAY 1 995 


m 


ED 







GRAPH 1 C S 


Uerdict 


r |ll 




[Demon) 

management 

The instructions say that to get the most 
out of Deluxe Paint 5, it's heal to have 
4Mb Crf RAM of more. The absolute rnini- 
mum you can have is 2Mb of RAM - in all 
honesty, this simply isn't accurate. When 
using the likes of the camera movement 
option In the animation section with a 
hi-res detailed picture, to even generate 
five frames of movement on a full screen 
image produces a 'not enough memory’ 
message. And that's on a 4Q€Ci with 16 
megs of RAMi. 

While using higher resolutions is always 
going to eal up the memory, for proles- 
slonal uses hi-res is absolutely essential - 
no client is going to fancy watching the 
logo for their new company in low resolu- 
tion. With this in mind, l r d say the absolute 
minimum for animation work is 4Mb, with 
a recommended amount being in the S 
meg region. 

► 

manipulated, tilted and moved via the 
numeric pad 4 and then, with a press of the 
return key, whatever changes havg been 
made are recorded and become the key 
frame for the animation. All numerical input- 
sare automatically updated by the 
computer. 

This approach makes the whole process 
so much easier and removes any frustration 
at having to do it numerically through inter- 
faces, Add to this the slow in and out 
options when an animated object comes lo 
the end of its path and you have the poten- 
tial lor creating some very Mowing moving 
images without any hassle. 

For perfectionists out there, once the ani- 
mation has been 'rendered' you're able to 
play the piece back and, if your computer 
can’t maintain a specified animation rate, a 
speedometer can be called up a( any point 
while it’s running to provide you with an 
estimated animation rate. A small but uselul 
idea. It's now possible to edit, create, load 


17»# Kim mod* 

r*ou*«r*r jreu 

with a amoMnl 

of i a fan options with ■ 
dera/taf •nmiyula of 
try a* FUmU « I couW, I 
eoufdnl hatt-brrtm 

mod* to wort lhauflt] 


The DotuxoPtnyar now 

Hmiwi with a uanoty of 
JtnjMttUMWK*- From 
duphirhiHt muftWuWM 
mnimrn *rVt piayv * g them 
dfwrty oti rito Puflf drive 
lo prtvUUng fuit support 
tar Alt***, th# 
OotuxoPtayar i* atm a 
handy addition to Ifu 
OmkiMO Farming pmokago 


and save multiple palette animations, 
something that the likes of Brilliance boast- 
ed over DP4, and play them back in the 
improved Deluxe? layer that also allows 
anims to be played direct from the hard 
drive. 

Qne of the most revolutionary ideas to be 
implemented is the camera movemenl. In 
the past, it’s only been brushes that could 
be shot all over the screen but now you can 
have the 'camera 1 pan. zoom in and zoom 
out of a scene, 

The process is as simple as animaling a 
brush, with the same key framing routine 
and X, Y. Z co-ordinates. Two 'pages’ are 
needed lo create the likes of scrolling so 
that the computer can wrap round to create 
the Illusion of a seamless routine, 

GOOD AND BAD 

On the whole, the end results are rather 
good and I can imagine the facility being of 
real value for game's development, Scala 
presentations and the likes. Its only short- 
comings are zooming light in, where every- 
thing becomes incredibly pixelised because 
it doesn't render each frame but simply 
uses the original. In turn, this affects the 
camera movement as it becomes 
horrilicaity jerky and slow. 

The ether bad point, which is perhaps 
understandable, is when using the cam 
movemenl in higher resolutions. Slap up a 
medium-sized lego and you'll be fine for 
moving and zooming in on, but if trying to 
move on a screen full of detailed graphics, 
no matter how much memory you have, 
you'll run out - the computer's chip RAM 
can't handle it. Other than these limitations, 
the camera movement Is a welcome 
inclusion to DPS's range of features. 

For those wanting to print their fine-tuned 
results, full printing options are available 
and include an an im board feature - this 
facility allows certain frames to be taken 
from an anim and printed out as a story- 
board for reference work or for showing to 
clients. 

An idea like this is Invaluable for profes- 
sional work. Alt these features add 
up to a very attractive proposition tor 
■animators who want a versatile 2D 
animation package. 



Amiga Computing 


MAY 1995 






The rivalry between Deluxe Paint and 
Photogertics has the potential to 
become as full blown as the constant 
battle between Wordworth and Final 
Writer. Like the two word processors, 
it’s a ease of what you need the pack- 
age for. While both boast extensive 
painting facilities for image making, 
when It comes to animation or image 
processing, neither shine in both 
departments 

Animators will have to stick with, 
and in most cases be very happy lo 
have Deluxe Paint 5. There are faults 
with memory management and lack of 
speed but its painting facilities are 
smooth and! easy to operate, gleaning 
convincing and in some cases reward- 
ing results just from moving the water- 
colour brush over a light canvas 
background. 

The main problem with the software 
is twofold - speed and lack of Image 
processing tools, Photogenics on 
the other hand has these bn an abun- 
dance but lacks any kind of animation 
facilities. 

Perhaps some readers are sitting 
there shaking their beads and thinking 
these are two different packages for 
differing purposes. Correct In some 
ways, but if one of the enterprising 
companies involved could create an art 
package that encompasses all of the 
above, we could be looking at some- 
thing exceptional and not just very 
good. 

Until this happens, decide what yiju 
need - in both cases these are high 
calibre packages, with Phologenics 
just pipping the post for all-round 
professional excellence and sheer 
value for money, 


svsTtm Esstniims 

RED - Easeniia BLACK ~ Recommendefl 


Any Amiga 


2 Mb | 4 Mb 


or more for 24-bit 

buffer editing 


Tr 


The bottom line 

Product: Deluxe Paint 5 
Supplier: At I good Amiga retailers 
Price: £89.99 


Ease of use 

Implementation 
Value for money- 
Overaii . 


■ 












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Have you finished doodling and scribbling 
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As well as the printed manual, we are 
also throwing in a disk containing lots of 
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SmartyPaints order form 



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• Six different drawing mode 

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shortcuts for many functions 
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for Amigas with 2Mb or more 






LETTERS 


Current auailabilitu 

n am a subscriber to your magazine and was reading the article entitled ‘Straw 
pole' in January '95s ESP (issue 82). I was interested to read the first line which 
says that Amiga Computing is already available via the Internet. I would like Id 
know in what way is il available, What services are currently accessible via the 
Internet and is it possible for me to access software, reviews etc? It so, how? Thanks for a 
greal mag. 

Gary Harris 
garyh 0 ion. apana. org.au 



Now this is what I'd call a timely letter. Although Amiga Computing has long been 
accessible on the Internet via our long-standing CIX account - 
amigacomputlng@cix.compuMnk co.uk - we can also be accessed via our 
CompuServe account on 70007, A734, 

However, as you re obviously well aware, having full Internet access to Amiga 
Computing is what's really called for. And as luck would have rt that's exactly what 
will be available by the rime you read this. Amiga Computing is proud to announce 
what we consider to be the best and most Interactive Amiga magazine on the Internet. 

Via our new Amiga Computing Homepage, anyone running a Web browser can fully 
interact with the magazine by mailing directly to AC AS, ESP System and so on. 

In addition, well be providing tasters and even full reviews of the latest hardware 
and software, plus highlights of the forthcoming issue and special internet subscrip- 
tion offers. The only element that won’t be available - yet - will be an Amiga 
Computing-specific FTP site. Watch this space 

To access our URUHomepage, search for Amiga Computing from any main index. 
Next month we will publish our URUHomepage address for you so you can access 
the information directly. 



computer using any program (e.g. 
Kindwords) then change the size or style 


Price breaker? 

I have Just bought your January '95 issue 
and was inlngued by the CanDo CoverDisk. 
However, ihe upgrade schemes ere over- 
priced and do not cater for the low-end 
market, I am a student and unable lo pay 
the high price, but I would like to learn the 
package. Is there any way the manuals 
could be sold separately 7 
This will probably generate m ora profit for 
INGVAtronics, as I doubt the majority of 
users can, or will, upgrade through your 
magazrne. Surely this will then apply lo the 
Pareto effect of economics - that SO par cent 
of the potential market will buy £0 per cent of 
(heir products. If more people wrote into you 
this might happen - you made a similar mis- 
take with the Publisher CoverDisk by not 
catering for the mass market, 

Ryan Morse 
Mittcsn Keynes 

ff only it was that simple, Unfortunately, 
you have a rather naive Idea of how 
commercial CoverDisk give-aways actu- 
ally operate. Although we can persuade 
a supplier to allow Amiga Computing to 
cover mount a particular product, we 
have no control whatsoever over the 
price for subsequent upgrades. Neither 
do we take a percentage if readers do 
indeed decide to upgrade. 

In fact, the only pari we play In the 
upgrade process is the provision of free 
pagination and design for the actual 
upgrade offer - which again is paid for 
by Amiga Computing . In reality, we 


invariably make a substantial loss on 
the deal, as a supplier will often demand 
payment for the product Itself before 
they’ll consider being a part of the initial 
promotion. 

To be honest you're probably right - 
lower cost equals higher profits. But 
alas that's something which is out of 
our hands. Although we may distribute 
a product as a one-off, copyright and 
commercial decisions remain firmly in 
the hands of the supplier. 


Firing the Fonts 

We have an A50Q with a 51 2k upgrade 
which Is connected to an Integra* Colorjet 
Series 2 printer. If I type anything into the 


Is anghodg there? 


I am writing to you in reference lo 0 A Mills' letter jn 
the February '95 issue about a Helm user group. I am 
a Helm user and purchased ihe program when it was 
released on the strength of two magazine reviews. I 
have had two disk-books reviewed in your magazine 
(Hislory of ihe World Cup, and First-Aid Essentials] 
which I created with Helm and am currently working 
on a project to do wiUi my job. 

i have (Tied to get in contact with Eagle Tree 
Software about upgrades as I have found a couple of 
bugs in the version J have (1,44), but with no suc- 
cess. I am not even sure If they are still In business. I 
would be grateful If you would include my name on 


□f the printing, ihe monitor screen shows 
exactly what I require but Ihe printer will 
only print everything in the sams size and 
style. Can you please tell me if t have a 
printer driver problem? 

If this is the problem, would you be so 
good as to advise me on a possible solu- 
tion. I would be obliged if you would give 
me information on how best to upgrade 
Ihe A500 t say lo a 2Mb RAM for instance, 
and would any upgrade be worthwhile. 

Plea&e say a BIG thank you to all the 
staff of Amiga Computing for such an 
excellenl magazine. I was so impressed l 
took out a subscription, sc please keep up 
the good work. 

B, Dixon 
Co, Durham 

Well you'll be glad to know there's 
probably a simple solution to your first 


the Users list as the program deserves more than a 
slow death. 

Gerard Fitzpatrick, 
Republic of irnfand. 

It appears you missed the March ’95 issue, which 
features the latest 1.65 revision to the program. 
Just in case ihere’s anyone out there who was 
caught in the same snow drift on the way to Ihe 
newsagents, here’s the details for any would-be 
upgrade rs or Investors. 


Product: Helm 
Supplier: Eureka 
Price: 99.95 

Phone: 010 314637 0800 





LETTERS 


problem. It sounds like you haven't 
told the machine you want to u 
the Amiga fonts rather than the 
printer's own internal fonts. 

To rectify the problem go to the 
printer set-up screen, which will 
probably appear as a button in 
the print requester. Once there, 
simply alter the settings from use 
printer fonts to use normal or 
internal fonts. The wording may M 
vary, but the principle should 1 
remain the same. 

As for your queries concerning A5DQ 
upgrades, you'll find a feature in the April 
issue which details a whole range of 
ASQO-specific accelerators, hard drives 
and RAM expansions which have just 
been released by Power Computing. 

However. I'd strongly suggest you com 
eider investing in an A12O0, regardless of 
what you decide to do ahoul upgrading 
your A500. If you’re looking for long-term 
compatibility, an A1200 is increasingly 
becoming an essential for any dedicated 
Amiga fan. 

Power to replq 

! refer to your magazine's letters page in 
February ‘SSs issue of Amiga Computing 
concerning a Mr C R Oldham of 
Manchester, 

Mr. Oldham ordered a 200 Watt PSD 
and a 50mhz FPU from my company In 
August 1994. Power does not and never 
has stocked 2D0 Watt PSUs and this was a 
genuine error on my sales department side 
whom I can only presume misheard the 
order and sent the wrong product. A refund 
was issued within three weeks and not the 
two months that is slated in this letter. 

As is common with other sellers of com- 
puter products, we do not issue refunds lor 
computer chips or software as this can be 
copied, corrupted or mishandled, We will 
obviously exchange products il there is 
indeed a fault, but this was nol the case 
[no fault was Found by ihe company's tech- 
nicians) and that is why a refund was 


Got 

something to say 
through the pages of AC? 
Ezra Surf is our madman, 
dedicated to reading your letters 
and selecting the most interesting 
f&r publication. Drop him a tine at: 


Ezra Surf s Postbag . Amiga Computing 
Adtington Park . Macclesfield SK 10 4NP 


Please don t enclose sacs as Ezra just 
hasn i got enough paper to reply 
personally. He might afso have to 
shorten your letters. Sb don f 
be offended If you end up 
^ getting the chop 


duestion 

time 


I 


initially refused - we were unable to 
return The product to Mr Oldham as 
he said he would refuse the item il 
it was sent back to him. However, 
it was decided for customer rela- 
tions to refund this gentleman in 
full, another fact Mr Oldham 
| omits to point out 

l do feel we should have 
been asked about this com- 
plaint first as it is clear the con- 
tents of Oldham's letter are 
untrue. Power Computing have a 
customer relations record second 
to none, and unsubstantiated com- 
plaints like this can give a completely 
wrong impression lo a reader. 

I woulcjjike to have your comments on 
this matter, 

Tony ianiri 
Power Computing Ltd 

lt r s pretty obvious that there's been a 
breakdown of communications across 
the board. However, that doesn't 
excuse a lack of professionalism on 
our part. It's true that greater efforts 
should have been made to substantiate 
Mr Oldman's story. 

However, I think even Power would 
agree the angle and tone of the reply to 
Mr Oldman's letter did more to defend 
Power's position and reputation than 
anything else 

Over recent months Amiga 
Computing has done more to champ 
Ion the cause of the consumer than any 
other Amiga title. Obviously, In this 
case more care should have been 
taken, but I do feel we deserve some 
credit for defending the buying public 
in the face of a powerful financial lobby 
of the advertising community, while 
also being willing to except and learn 
from our mistakes, 

H friendlq offer 

Having read the article on page 13 of the 
February '95 issue 'Slop Phoning', it 
would appear there are quite a tew Amiga 



I want lo submit an article, as well as suggestions for sut> 
jects I'd be happy to provide articles on. My questions are 
as follows: 

1. Do you accept submissions by e-mail? If so, lo what 
address? 

2. If sent snallmail, to which address should I mail 
submissions? 

3. Do you want disks with the text in addition lo printed 
copies? 

4. II so, whal format should Ihe text be in (ASCII)? 

5. Do you have any guidelines for submissions? {maxi- 
mum line length, maximum and minimum number of 
words elc,,,) 

Vidstr Hor$tad 
vidarh@ifi.uio.no 

Okay, first of ail we're more than happy to receive 
e-mail submissions, In fact, e-mail Is Increasingly 
becoming the norm tor almost all our freelance 
material. As for Amiga Compvlfn&s e-mail address, 


you'll find a complete list of pur assorted e-mail 
addresses in reply to the opening letter In this very 
column. 

ff anyone prefers lo submit articles by post, it’s 
essential It is supplied on disk, and as you sugges 
ted, It s also vital that the file is provided in the ASCII 
tile format 

However, it doesn't stop there. Any submission 
must also be accompanied with a collection of screen 
grabs and demo Images - where applicable - with on 
average three images per page. Each of these must 
be accompanied by an appropriate caption. 

As for word count, Amiga Computing usually oper- 
ates on 900 words per page - so multiplying this fig- 
ure will roughly equal the required word count. 

However, It must be stressed that any unsolicited 
editorial will only bo paid for if, and only If It appears 
in print. So be warned! However, if you do fancy your 
chances as a freelancer, please feet free to give it a 
go. Our editor is always open to new ideas. 


Amiga Computing 


MAY 1995 


fl helping ear! 

I have only been using my Amiga 1200 
for a year now and have tried reading 
numerous magazines. Oul of all ol them 
I prefer your magazine as it is easy to 
read and you give away some excellent 
disks. 

However. I have encountered prob- i 
lems on two of your disks, Easy Amos 
and Anim Workshop. These, 1 think, I 
could have been cleared up in a matter 
of minutes but instead 1 have to write in | 
with tee problem and wait fora reply. 

Why don't you have a Helpline so 
that you could make things easier lor 
everyone. This is the only reason I have 
not subscribed to your magazine. 
Please consider this.. - 

Brian Goodfeltow 
Northumberland 

In the past Amiga Computing ran a 
CoverDisk helpline as a permanent 
feature. However, over recent 
months we’ve been running without 
a full-time CoverDisk editor and 
unfortunately, until this Situation is 
resolved I'm afraid the CoverDisk 
helpline will remain inactive. 

However, when a replacement is 
found, rest assured the helpline will 
be reactivated. If anyone out there is 
interested in the job feel tree to send 
an application. Please mark your let- ' 
ter RE; CoverDisk Editor Application. 


users out there who would like a copy d 
your CoverDisk which contains InfoFite- 
I have the CoverDisk. and if you an 
agreeable am prepared to supply a con> 
ptetB copy of the disk for £1 to cover the 
cost of the floppy, plus post and packag- 
ing. I will undertake to supply the copies bj 
return ol post ASAP. 

MrJohnsck 

Oxot 

tf you're interested in Mr Johnson'! 
offer, address your letters to; Mr P 
Johnson. 67 Oakley Road, Chlnnor 
Oxon OX9 4HR 

Printing power 

l am looking for an easy ’to- use spread 
sheet which has good output on a inkjd 
printer. Any suggestions ? 

Nicolai FI. Axeisen 
Norwq 

Just the way I like a tetter. Short, sweet 
and to the point. Although there are 1 
number of home office/spreadshe* 
combinations, my personal favourite 4 
Maxiplan A However, I strongly sugges 
you pop back to the contents page aN 
take a close look at our home office 
round-up for a slightly less biases 
opinion on the subject. 






Next Da y £S.OO 

1 ] Days £2.50 Saturday £1 0.00 
Ir'venes are subject to stock availability 
■c* up to 7 days for cheques to dear 



POWER COMPUTING LTD 
44a/b Stanley St. Bedford MK4I 7RW 

Tel 01234 273000 Fax 01234 352207 


1 

■Ml 


1^ 


TELEPHONE 0 1234 273000 


VIPER 

6 0 0 3 


VIPER 68030 SERIES ■ 

* RAM Up ro SMB (Viper I )/ 128MB (Viper 2 ) 

* Full Kkkstan Remapping 

* Optional SCSTII adaptor 

■ On-board battery backed clock/68882 Coprocessor 

* Instruction and data burst modes 


r Co- processors Viper Opti 0 

28MH t FPU ,£25 SCSl-ll Adaptor . . . .£79 

31MHz FPU , , £50 4MB SIMM . £139 

40MMz FPU .£70 8MB SIMM ,£299 

50MHz FPU (pga> .£ I 00 Other SIMMS , . , ,£PQA 

Ccmpi^e yttft CrySiM, EliOid Bcart Cl 




VIPER 68030 

6S03O 40MHz RC or 50MHz RC 
with MMU, RAM upto 128MB, 
FPU-PGA only 

Bare 40MHx £229.00 

4DMHz-4MB £379.00 

45MHi-BMB .£499,00 

Bare 50MHz £249,00 

50MHz-4MB £399.00 

50MHz8MB , , £519,00 



fcjjfc 




Viper » 

1 28MHz 

Viper -( 33-42MHz 

PGA/FUJC, FPU up to 50MHz 

FGA/PLCC FPU upm 50MHz 

Bare Board 

.,.£115,95 

Bare Board . . 

£169.95 

4MB Viper 

..,.£249.95 

4MB Viper ,,, 

£299,95 

8MB Viper 

£399.95 

8MB Viper ,,. 

£439,95 

Viper - 

2 28MHz 

Viper -2 40MHz EC 

PLCConly, FPU upto 40MHi 

PLCC only, FPU 

upto 4QMHz 

Bare Board 

,,.£135.95 

Bare Board . , 

.£199,95 

4MB Viper 

,,..£269,95 

4MB Viper 

£329,95 

SMB Viper . 

,.,£419,95 

8MB Viper , .. 

£469,95 







AL 

OWER 1208 ■ 

* A1200 RAM board ^ 

* PCMCIA friendly 

* Use lx 32 SIMM 

* Amiga Format Gold award 

* Expand upto SMB 

2mb £139.00 

4mb £189.00 

smb £329,00 

XL 1.76MB 

The XL Drive 1.76MB measures half 
the height of a standard external 
floppy drive and allows you to store a 
massive 1.76MB on a high density 
disk. The A4OG0 internal drive fits 
perfectly underneath the original 
drive and no case cutring is required. 

EXTERNAL .... £59.95 

INTERNAL £55,95 

A4000 INT. £5 5,95 

POWER DRIVE ■ 

The Power Drive now includes Blitz 
Amiga and Floppy Expander, free. 
Floppy Expander allows you to 
compress fifes on floppy disks by up 
to 50%. Other features include; Anti- 
Click. Anti-Virus, Isolation Switch, 2 
Year Warranty. Thru port, Cyclone 
Compatible Chip, Backup Hardware 
and Blitz Compatible feature. 

EXTERNAL ,£49.95 

CYCLONE S/W ONLY . ,£ I 0.00 

INTERNAL DRIVES ■ 

Our internal drives use the same drive 
mechanisms as the Amiga to ensure 
complete compatibility. 

pcasi as oo £30.95 

PC 982 A2000 £30.95 

PC083 A600/1 200 £35.95 


AN product! hiv« i 12 m 
Trade and Educational orders 

*1 pr»*s. rvMi W town* jnd p*t« *t jjkfXl to thar^e fflthuU! t*ce. dl ttodemutss 


nth warranty unless otherwise specified 
welcome - Worldwide distribution available 

DfT±T> r. writiTj or b* Wq^nKi! wi be aoaeptoS dcij- 5-bpn to nr tmrs jrri CDnsftom cf irxte. o'jfin :. J wruT ut i.uibr- ‘m- r fMrjr • ■ 





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J=Lfly as ra*6f inr^l nIO SAW pros™"* I 

I EMC Vu.umo 1 - 5 Disks : El IfFCtiparl | 


■ - . -. ■ 

I EMC Voll 

I Pnzpiv. £-l:. 
I EMC Volt 




la. BfllQion, QH - - 5 5 . 

-f^aejssse 

nFFClfriaifl 

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I EMC vohimi 37 

I cSSmS a'-,. »»f m;;. f™**;* F ;p“ , 

I «* 

1 EMC Volume it> r - • £14.00 • IFF Funtti} i 

1 !>. . . J-, . Mrmlnrs 5*'te 4 «Jc- 

I EMC Volume 4D ■ 5 Disks - £1 4-W - IFF ^ordfra 

I SlLifirgB^M ■ Animal! miMn, NJ&™" 'c 

I EMC Volume 41 - 6 Disks - £165Q - IFF Psdpte J 
I Kkfiitoft Women. VMi^ring. F lirrr tea, jynmLTP »ypd . 

m EMC Volume 42 5 Disks ■ El 4 00 - IFF Nafui&I 
^>fcSSflTt^HcaJ Penis. Trao! Big (Mi Pi«'i16 
" £14.00 ,rl:(: " rt " 


■ Piami i r- a-:.: 1 Ki-i'iiiii. 

ISSK^'^88 


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tt D lC* . DPi> '-“J '"*=■ ^ 

EMC Vatinii 44 '■ 6 Disks - C16.&D ■ IFF Education 1 

Ith£. 5te«* cmuthS-ffl. W^*S3J8SK* i 

■ eonadu^wZrais * 

I MIC Volume 47 - S Disks £14 -DO ■ IFF Humour 

1 KS.J, cRSSJ. 1 W. p«p* £j| 

EMC Volume SO - 6 Disks - £16.50 IFF DooF, ) C*ta ■ 

. , .... r .. „ ' yr ',Yrt**.ri« I 

EMC Volume 51 - 5 Disks - El 4.00 • IFF Glrci&ttnste Cs 
EmI?»-“JST*^K». Common Fte- teas «3 g**™- 
EMC Vo I U IT r 112 5 Disks . El AM - IFF Animated I 

Severs GwNs, Hamswa. D«ms. F*m HqrscB ana RSTrtirs 
EMC Volume 53 - = Csks - £1,4.00 IFF Animate 4 
-ron v SruS^M. Iiop-piot. gn^Fmah^wFBknrtrHs "In. 

I EMC Volume 50 - 6 Disks ■ £16-50 iFF Flowers 2 

■ -cos^ i Fir^nrai Irti merfl HWieri 

I ewe Volume 57 ■ 5 Disks E15.SQ ■ IFF Flowers 3 
I Pirluma! Ti.hps ftorrert anti l=1s -mne Flop’s 

spk ysa rc ,;; 


m nimc r„. u ,i,», m „.■>•'* “sd ICU of ertwr plar«l 

I EMC Volume 51 • 6 Disks - El 6,50- • IFF MlWary 
I Kefil. Wftf’ll Plant* Fmhlnrs, thps and 

B EMC Volume 62 - iTDisfcs - £1 4;®: 


c _ ' Vo rime 52 - 0 JisitS - LI trUV ■ rrr rtvi 
mi.S'lur.B Ch™s |4«^«:.. 

■ SGc’ Volume 63 - & D*ska - £l4,0p ■ IFFPfvpteZ 

I a®^i. KK la. KidTf StL.ll, Hon. tMeuA 

" EMC Volume 64 - 5 Diski ■ El 4.00 - IFF Paep te 3 

i rireua Bnrda'B. PfHijv. | innarn riHiiemiaip^ ate 

, EMC Volume 65 ■ 6 Disks - £1*840 -£F 

g day t.os»r. Hfilrwrran, and .-many 3»* c, A^ria 

EMC Volume 6fi • 6 asks - £16-50 -IFF W* 

J 

I EMC Vn u:ne t: ■' k’b.aO • IFF Food t 

,™ 3a '‘ fS ^77 

I EMC Volume 73 - 5 D.sks - £14.00 ■ JFF Various 4 

■ •: '• : •■• "arvirs Hi ll l.-'IS -n - 

I r of*- tt flhai 74 S m 6 El 4.00 ■ IFF VerHotM 5 

l™7 -v 

I EMC Volk) mr; 75 ■ 5 Difkn E14.W - fFF VartouaS 
I **ie K F.on.nij. M*1«v Arli. rto-^ndWB^O* 

1 FMC Volume 76 


FMC Volume ra - r l. .,*.:• yg.uv - nr 

rjlaiki. f orJ*jv. tnglnh V ,C 

CMC v 01 ume 162- B Disks - E1B.50 IFF 

Artmr.-K Ciy Ifcm lw Kris Nu'lun^ a ™£* 


Disks - £14.00 • iFF Vsrjffu* 7 

" ' , —*-vu Bntf mam! 

KteaArt 


m Anwo-n L'y .LV“ IU1 n*jj -jp— ■ -■ ■ ar ]^^'iiT C._ 

iTB4isfcai!®feWB! 


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krvfc HrtfcRarsii?! F4IV Faini.CHKi ffi'yPgl*."' rrs mcral 

J r-*r vo line -.66- •.- l-v’ " EI-VCC i*F A6if>S 1 

I Eurcotis'i Co.nlncs. S.Anvirtar. 

I EMC Volume 1 B7- 5 Disks - El 4.M - IFF Maps 2 

I Alrcnr *- ■ . ' ' „ 

I EMC Vol ume 108- E Dtsks ■ £16.S0 ■ JFF Vsnouso 

I EMC VoUimr 169- b . '.it s • E15_S0 - tFF Varioua9 

I Fsppp=. 'KMai WoHkry Pfinpta, 

I aewsuasifi 

'as^^TUWg^^vg jgeK 

sSmeratTitl ^ilSa^aSB!.?* 


OTHFIf FOWTI' HMD ClfPflflT 


I EMC Void - 2 Disks - £ 0.00 - 
■ 3 a PayeslKUim lombl Irnra. esmpi^b <*rlna»l pngiun 


■ 3fi PaLiHHirf-aT IcmBI icrra, can-p-i.r.'"? 

■ ewevckiia -soiaks-cie^w-eoraniwftmtt 

I fMC Vol 19 - & Disks - E 1 6 50 63 FDraw Fonts 

I EMC Vol 2fl - 5 Disks - £16.50 &0 PQra\* Feuile 

I EMC Vol 46 - 5 DtskS ■ E14.D0 ■ CoJwFanls 

■ Si t fi arri is ccno- lortS for OHaml. Stflla, Otmf.is to *>■, 

I EMC Vol 49 ■ 5 Disks - £14, 60 - CotorFonH 

® jg 4 g *id l B ook>r fomi Sar Dmitri Stain. Opalvadn ale . 

For PflgeerreamoncJ Wardworth 3 users,- 
FMC Vol 2 - f> Disks - tllkSO - PC CtfpAri 

J Mm !:nidui«V.inig ctpaj1.Comtr.il an, BoriWri #nd tfct ri0i9 

I CMC Vol 21 - E Disks ■ E1F.50 ■ PC* Ctlpari 

■ Anriia-%. Cinccm. Gttmpiiws, Socm *fc 

I EMC Vol 32 • 6 Disks - £16-50 - IMG OipM 
fl Animat foG* CflrxKins, Prurs^rri Dimka. 

I EMC Vo\ 33 -6 Disks • E16.&0 - WG CWpArt 

■ SKptaiKMa* BuHtHiras. Bpote and Tiflnp^pait 

Opal vision 2.3b Update Disks £$.99 


15b IFF f 0101M fiPtlPHICS FOB 
fltifl AMO IS BIT AMIOdE 


ss?asatJise&?Sfc8S ~ 

essftsis , 

, fE"® and jn^raT 

BFMaa sun^fes *-* 0 - ™ l°z n , 

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l^on^lilra e d*Cuo?pSpp^'»S355S L u 9^%' 

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I 55FpJSy^Si. 1 r^ J 0 T^llSliil.Wl1^o5a,KLs «£ 

I SS£llfe^*Ll!^l« SftJSiS53S8 Bfnoa 

EMC Volume 13B - 6 Disks- £l6.Sl> - 256 Fast Car* 

. Teslas. F40’* OountBchs. Porches, Ltfua and lots more! 

I fuc Volume 139 - & Disks ■ £16,50 -_25& Racing 
I &^eka lull ollndy Racing Formula 1 . Drag Racing and mom 

EMC Volume 14C - 6 Disks - £1B.5fl 256 Soars 

■ Pw^r Yiidila, Mitkam acd |ue 3 afcnut averv dhor type ol boWl 

I EMC Volume 141-5 Disks.- §14.00 - 255 Tmn$ l 

I lat of tiijr 256 Tmin vols. Qonlrunmg Sleam nnd ElacHc locee. 

I EJWC Volume 142 ■ 5 Disks - £14.00 - 25fi_Jjwn.s 2 
I 2nd e! our 256 Tri.-n wtte. ccmtftinir»g Sl^em and EVdc cooe 
I eiwc Volume 143-5 Disks ■ £14-M • 256 Trains 3 
I ^nd ol our 250 Train vol* msnlaining $^eam arvd Elac.ic IkosI 
I fjwC Volume 144-5 Disks - £14.00 • 256 trains 4 

I Fm S® TM vote. ::anlBFw5j Sleam and E^l,c locos' 

EMC Volume 145 5 Disks - £16.50 - 256 Military 

Desert Slorm. Tankn. Bombs, Jels, Cannons. Navel a-nd ffcra 


M0BF 25* IFF MI0IIB fiBBBHICy FOB 
nca M0 20 BIT AMIGA? 

KSSMI tt'K StSffA,^ 

EMC Volume 1 SI - 5 Disks - £14.00 • 256 NASA ) 

J A r^ul^ ^fuidlas, PUineta, Lun;tr klodules and HiJsWeTscope elo. 

1 EMC Volume 15^-5 Disks - E14 lOO - 256 NASA 2 

I BhuliloE, S'lites, Launch Biles. LaunchE n.n:l lote c- Sptioe Shots) 

teMWiS^SHUM^k" 1 
SBK1SS9£US -SSS5JiSM«Me- 

I EMC Volume 165-5 Disks. - £16.50 - 256 Saiws J 

Due to n'rffwbebring demand, ,ye1 more di?is or BeauMul Bdbael 
EMC Volume 156-6 DiaHs - £16,50 256 Babes 4 
J Due le o^Bf^helniin^ demand . yst nnona disks ol Oeairtilul BaifreS 
I EMC Volume 157-6 Dtsks - E1B.S0.- 256 Babes 5 
1 Due to overwi’.elmina da maud,.. V« more disks ol BeaultM Babes 
EMC Volume 158-6 Disks - £16.50 - 256 Wunftf 
Onnkir lha GiH? - 6 disks or 'Chippendaln type Hunky men! 

EMC Volume 156-6 Disks ■ £16-50 ; 256 Various 2 
Pictures m*lnfy cornpiislng of Babrt* and Wild Cats 
, EMC Volume 160-6 Disks - £16.50 -255 Various 3 
Famous People, WaLe4i<e, Brlnw Ecenes !*nd Travel. 

EMC Volume 161 -6 Disks - £16,50 - ^6 Various 4 
Hunks, Babes. Rock Stare and Femora Pwfi*' 

EMC Volume 206 - 6 Disks - £16.50 - 256 Robots 
Soma amen>cr high quality artwork nr erwome plated female 
1 Eiwc Volume 209 - 6 Disks - £1,6.50-265 Hssiy Metaf 
VarynSeten. asy type artwork Iran Heay>' iVlelal mag^nne 
I EMC Volume 210-6 Disks - £16*50 - 2SS Star Wars 
Qwi*iy pictures -met artworti Irom the Bi?ir Ware moviai^ 

1 EMC Volume 2U-6 Disks - £16,50 - 256 NinM Bread 
Qunhiy pictures, and artwork from Ihe SciFi aenes NigW Smwl 

I EMC Volume £14 - 0 Disks - £16,50 - 256 DS9 3 

I Q[]aiMy pciuree and artwork frem Star Trps ■ Deep Spnr-e Nine 

I 0»» 

I EMC' Volume 2S0 -6 Disks - £16.50 - 256 Star Trek 2 

I qS piduras anrt artwork hom $tar Trek Original a Movies 

I EMC Volume 221 - 6 Disks - £16.50 - 2 56 Star TrekJ 
1 graW ptet^rws rind artwork Irom Blar Tnak - Ongmnl nariBS ft P4ovies. 
I EMC Volume 222 - 6 Disks * £16-50^ 256 Conan 
I E:.cellenl 256 artwork taaiuring ConAtn lha Barba nan. 

I EMC Volume 225 * 6 Disks - £16,50 - £56 D,H4rtce 1 

I Brilliant high quality artw?*: Imm Dragon Lance. 

I EMC Volume 226 - 6 Disks - £1 &.50 256 D.Lance 2 

I Bnlltam high quakly arl work Iron-, pragen Lance 


1 Stuening arlwork by 
1 EMC Volume 227 
I EMC Volume 226 
I EMC V olume 229 
I EMC Velum* 230 
1 EMC Volume 231 
1 EMC Volume 23£ 
1 EMC Volume 233 
I EMC Volume 234 


i the renowned 
6 Disks £16,50 
6 Disks - £16.50 
6 Disks - E1&JC 
6 Disks - £16.50 
0 Disks - £16,50 
■ 6 Disks - £16,50 
6 Disks - £16,50 
a Disks - £18,50 


, art lit Boris Vallejo 

256 BorisVI 
256 BortsVZ 
256 Bvri$V3 
256 BorisV4 
256 BertsV 5 
256 BorisVB 
256 BorisV 7 
258 BorisVB 


■ Desert alarm, i antes. Homes, ikiis, uminyiu. ■ -■■ ■ 

I EMC Vol ume 146-5 Disks - £16,56 - 256 FUgAt 

I plane a, H'cgplars. aoJ stunning p^pn^j 


AirbuHoone. 


I EMC Volume 236 - 6 Disks - £16,50 - 256 kejty 2 
I f^cettent artwork bv Hie lamouE fanlaay amsi K«i KeMy 
1 EMC Volume 237 - 6 Disks - £16,60 - 256 ScfFj Art ! T 
| Mbtcd baq ol o™--rt artwork and pcluras wAh a general B&iFi IhemO 
I EMC Volume 238 6 Disks £16,50 - 256 SclRArt 2 

1 5ixcd ta-a el graal arlwc* artrt pcturei: with a genoral SciR lhame. 

I EMC Volume 239 - 6 Disks - £1 6.50 * 256 Wood raff? 

1 R^lly geod Weira fanma-y pc.s frem the wertd ef PaPick Weadtofle 
I EMC Volu itvs 240 - S Disks - £1 6-50 - 256 Movies 2 

■ tn^imlpe&'artwarti 1mm ft&ns - US**, Slur Wars. Temnlnator. ^T, 

I EMC Vol ume 241 & Disks - £1 6,50 - 256 D & D 

I nd Dragtvn^ Ihflfna 

I EMC Volume 2« - 6 Disks - £16 50 - 556 Fantasy 3 

■ Loads d qualrty general lunjaey artwgiK 

Spertaculir artwork by (hr- rerrowned lantasy *rtlil Tim Whlia 

■ EMC Volume 243 Disk* - £16.50 - 256 White 1 

I EMC Volume 244 - 6 Disks - £16.50 - *56 White 2 

I EMC Volume 245 • 6 Disks £16,50 ■ 256 White 3 


DISCOUNTS! DISCOUNTS! DISCOUNTS! 
Do you want to save £ 150 on every EMC volume of disks 
you buy?... KesJL.ive tfioughf ao- r 

Whan ynu any 2 EMC vokms yqu will 9 ^ lor a E 3 . 0 O diBoounl 
buy a volumes and you gat C 4 50 off' buy 4 voli><FPs and you g^L CE.CO 
of]' und ao an Bstacelly this mean,? Ihnl il you purchase 2 or mom 
volumes /mi can deduct £ 1.50 f«r EVERY velum el disk* you outer 
For example 0 you would like to to enter EMC volumes 40 and 103 ., 
The normal ensl would be E 30.50 , Now It w* only co&l you F 27 . 5 D! 

NO CATCHES’ -NO SNAGS!, ,JMO SM ALLPRINT! 

AL L W6 */>: tS THA I VOU CJUt I r E t«C - DISCOUNT UN .ALA OFIKR-S 


SPECIALISING IN THE PROMOTION OF DTP ON THE AMIGA B 

AND ra 

WINNERS OF THE 1992 AMIGA SHOPPER TOP TYPEFACE A WARD ;;.™. 


FVPE f 

I Far use PagsstTBsm. 

I FirtifJ WriiG r. Wordwortto 3, 


- 5 Drska 

■ 5 Drake 

- 5 Disks 

■ 5 Disks 
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I EMC VoF 4 
I EMC Vol 5 
I EMC Vol 6 
I EWCVol 7 
I EMC Vol 1$ 

I EMC Vol 17 5 Disks 

I EMC Vol 27 -5 Disks 
I EMC Vol 29 . 5 Disks 
I EWC Vol 77 - 5 Disks 
I EMC Vfll 70 - 5 Disks 
IfMCVolTS -5 Disks 
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| ewe vol a 1 -6 Disks 


FffWFi' 

ftww, Final Cvm&R2. 
LtghtmY&Gle, 

■ £14.00 - 67 Type I 's 

■ £14,00 63 Typers 
£14.00 -83 Typel's 

- £14,00 68 Typer s 
£14.00 - 76 Typel's 
£14.00 79 Typers 


Ecr ia voiom 

I hitil- I r , • 


(mmfs foa an arnica? 

withal* 


£14.00 - 
£16.50 
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B4 TypeVs 
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106 Typefs 


C 6 £fj|[ JI 01 F FflWTS? 


I ewe Vol S - 5 Disks - £16-50 ■ 61 CGFonts 
I ewe Vol 0 5 Disks - £16.50 - 64 CGFonts 

I EMC V*l 10 - 6 Disks - £16,50 - 57 CGFonf,? 
I EMC VoJ 23 - 5 Disks - Etfl.50 - 53 CGFoots 
EMC Vol 24 - 5 Disks - £16,50 - 64 CGFonts 
I ewe Vol 26 - 5 Disks ■ £16.50 - 66 CGFonts 
I EMC Vol 26 5 Disk* - £16.50 7) CGFonts 
I EWC Vol so - 5 Disks . £16.50 - 59 CGFonts 
I EMC Vol 31 5 Disks - £16,50 - 60 CGFonts 

P*** m*W»» an iqwniad mtili PS 4x>*m<omWbtn! 

I SMC Vol 52 - 5 Disks £18,50 - 53 CGFonts 
I ewe Vol 63 - 5 Disks - £16.50 - 40 CGFonts 
ewe Vol 54 - 5 Disks - £16.50 - 46 CGFonts 
I ewe Vol 85 5 Dtsks - £16.50 - 46 CGFonts 
I EWe Vcri 86 - 5 Disks - £16,50 - 3d CGForcte 
I ewe Vol 87 - 5 Disks - £16.50 36 CGFon ts 

files r mix vffMpFv 


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rwotf 4 I'AjiJi tuii iitcfipari, far mavripiit BuaPiL— 

in(W*|?wsi },jit contact U3 and uVii r^rc □ drov 

*» 1 ■Tutfp to mgffl 1 jrwar rMumnmir. 


( JTytn, 


| tordfeTj.i'a 


TffF EMC 

nvFOtfMflnow puck 

The HARD COPY EMC irtfo pack metedes full 
details of ALL the products and services we 
offer 

Tq ger your copy, please send us your name 
and address, along with,,, 

£1.00 & 38p postage 

{Payment can 0c? m*cfe wim emer stamps. jousto! 
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included FREE with any order! 


rOU WONT BELIEVE THAT THiSE IMAGES OHLV MHTAfW 1 E COLOURS! 

ewe Volume 173- 0 Disks - £15,50 - ECS Chicks 1 

Qtfifii •arb and >ikitb Olrts. 5liinnp jj ri^jica... Enough In mah« pn,- drool! 

ewe Volume 174-6 Disks - £1 6 .50 ECS Chinks 3 

niri& H "U mor* Girls *1unNrrg FYn.i*w. Eirajqfi toi rraka ym, cr^l' 

ewe Volume ITS -€ Disk* -El 6,50 ECS Chicks 3 

Cii«Ir uni! nto'n Grti, (farming FWwm.Enoiiyh to unkn you rtnyiP 

EMC Volume 176-6 Disk* - £16,50 ECS Chicks 4 

Bt*ta Olrlear^ tocm Gris, *Jr.nrtHg P-duWE .fiBugft to maKc ycrj On*? 

EMC Volume 177 6 D»sks - £16,50 - ECS Chicks 5 

sm* QJrbm mart wtt, siuinftg ftoturw- Eri&uqh id ™n& you diuefi 

EJWC Volume 176 6 Disks - £16.50 ECS Panorama 1 

“OWteM, LhIseb. Trims, UnJarJtpea -Qr*BJ Seals B dnpi a gPahj Prtji 

ewe Volume T79 6 Disks - £16,50 - ECS Panorama 2 

Miu.nlgme. Lilies. Tran s, Lnrdscajw* . qrwai Scafc Boraps nrORa-ro Pi»i 

ewe Volume 180 ■ 6 Disks - £16.50 - ECS Panorama 3 

hto.inlBinft. Latin. Tie*: UbihIhime ■ Qwi S 5 S'a B'draos ar fifti r' Ha»i 

EMC Volume 18i ■ 6 Disks - El 6.50 - ECS Panorama 4 

U*». Ttofti LanUBcapec ScaIb B'drcps or CFkurt Pipe 

EMC Volume 182- 6 Disks - £16,50 ECS Space 1 

Juti aDourtrtrynrpgto Jo W H- Snure inckOrig NASA arc? Sfc»rtr«lti 

ewe Volume 183 6 Disks £16,50 - ECS Space 2 

evir|ilSpg;to J3 uilh Spsnfl mckO rg NASA flnn SuFTtiIC 

ewe Volume 184 6 Disks £16.58 - ECS Cars 1 

‘-w;. • r ‘ >•■ nsnmn anc mar*i 

eWC volume 185-6 Disiffl - £16.50 - ECS Cars 2 

Countac hi, F*rr*ns. F-Typ^j. Veflin T nnfc.fi/Trt C nfru t-j t; x nd Qbesc. 

ewe volume 1 56- 6 Disks £16.50 - ECS Aircraft 1 

AirtiJr Car* F ip,- H*K :;ci^(ri UuiWngg, NwnOeH. and toft TOar 

EWC volume 167- 6 Disks £16.50 ECS Aircraft’ 2 

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ewe Volume 188-6 &sks - £16.50 - ECS Animals t 

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Ths YQi rwly isomatns Hjr(n-d put wej ndud** smrru. «t»r ArimnJa 

EWC Volume 1 91 - 6 Disks ■ £16 .50 ECS Animals 4 

Tm*atr irvanly iwfTor.j WikJ Cats to aisn rodulM scmecnAif AntofflJe 

EMC Vol ume 1 92 - 6 Disks £i 6.50 - ECS Oogs&Cats 1 

Loadi, d xmy Higft qufll^ praurt* ut thmsslir: png* pm; Cais 

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Even iran vpry high qi.ijiiry (Mltbs Ol Dorahc □cgg.gndCfllfl 

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p sKhBd IUI id ptlunira nl Slewn Triirti and QcisnltlnelPn LQWPVJtlM&t 

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TtopcatFiih £nra' A Ottw Sqa ChW’.PBs. Giek petorpa Vir asdidtopJ 

ewe Volu me 1 99 - 6 Disks - £ 1 6,50 ECS World 1 

Pna ni Epirpl . nc ’ u1l> Franw. Cinwc*. itsiv. USA it VHJsdt?! 

EWC Volume 200 6 Disks £l6.50 ECS World 2 

J "l IrOflra. A raitn Chlnfl, Biftpln. Hvtg. Japan * irern IHnlriv VHterH^ 


1 ( OM PUT EC 5 AFACI 

Desktop Publishing Typefaces | 

• STOP PRESS • STOP PRESS l 

T Brwu FONT PUiett HfiVt SFFN SlUVHtO! | 

xarnoi phm ftevief if now nvntimn 

FwAI ifc-taMf art ivuiftW* to to# EHC UFfO car a on d iota pmek apdit* 


THE STAhQMffIB 

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aWOREED SdV tDHHDDDRar IJ>. 


■ rfi count# MPMn for an annua? 

I Tftia V£flY HIGH QLtALlTV ioldurcliparl *s suilabl?: lor vse wilh ALL 
I Amgj progrnirn& that aupporl Ihu usu tjT cctouf clipart ina-j^in 
I Pagaatmun PRage. P Setter, Wardwonh. Final Co(.iv, Finat Writer. 
PenPal, Ktodteprds Photty Paint DtgiPaini, DPginr. Scala en: . 

Alt volumes, except EMC kWume center tptomf IFF index 
| tflirmbnalt t e/w™. Simply double click on the lit index- io m 
to Me thm entire disk eenletitm' 

J EWC Volume 29i - 0 Disk* - £16.50 - CCA Animals 1 
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^we Volume 202 - 6 Djsks - £16.50 ■ CCA Animals 2 

I Ltft thjh DrJfttlty cdourud tltpgrl 01 Dogri. Date and Ftoplilgs 

EWC Volume M3 0 Disks - £16-50 CCA Animals 3 

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EMC Volume 204 ■ 10 Disks- £25.00 CCA Maps 

| ' h-s voluTti conuind- lul onlmir map 9 erl pf&bdbly uvory courffry orv Earth! 

EMC Volume f205 - 6 Disk^ £16. 50 CCA Flowers 

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p 0 and SHAREWARE 



ublic 


sector 


Daue losiik surveys another diverse 
sackful of PD and shareware offerings 


© pning is at last here and everything is alright in ihe 
world, An and to the tong dark evenings is some- 
thing in itself, but I reckon people are generally less 
depressed and more inclined to irrational prolonged penods 
ol good temper at this lime of year. 

It was, therefore, with a smile on my (ace that I tore open 
this month's bundle of jiffy hags and spread the contents 
across the desk, Among them, unable to be squeezed mto 
the spatially-challenged PD pages, were yel more pro- 
grams whose title could ba produced by rearranging the 
words 'Winner and 'Lottery/ {Still, only four this month, so 
things are looking up). 

Also in there, and thoroughly worthy of reviews had Ihey 
not graced these pages but a lew issues ago, were new 
versions of two top-quality products: Tlte definitive Thrust 
done, fioketz. and the cheapest and best image processing 
package around, ImageStudio, which al version 2.0 now 
supports AFtexx and can outpace Image FX, But enough of 
my drooling. The question on everyone's lips is: Win any of 
the following join Ihem as PD/shareware classics? 


mouieSone *1 

Edited try; Philip C Swales 

Available from: Philip C Swales 


This is the fingl issue of whal, unsurprisingly,, 
turns out to be a disk magazine dedicated to 
movies. First impressions are good, with 



[#rman 

Written by: Fabio Bizzelt i 

Available from: Freestyle PD 

Here’s a novel variation on an old theme. 
Cyberman is essentially Patman in 
3D, with the action unfolding in full 
first-person glory. The impressively 
smooth and colourful graphics combine 



Ut*l lome of Cyborman’s 


attractive introductory screens giving way to 
a clear and tengthy index. This high standard 
is maintained in the readable and generally 
wall written articles, all of which are neatly 
presented and free from irritating misiakes in 
spelling and grammar. 

As one would expect, a few recenl film 
releases are reviewed, Including Forrest 
Gump, City Stickers 2. FT, and plenty more. 
But there's a great deal more to this maga- 
zine lhan simple reviews. Enchaining fea- 
tures on multiscreen cinemas, film censor- 
ship and TV language cuts, and oven 
quizzes on some classic films, 

It is refreshing to find such a professionally 
produced disk magazine covering an area so 
well, The only criticism I would have is that 
many of the articles are perhaps a little brief, 
although on balance this is made up tor by 
the wealth of varied features present. The 
editor and contributors have done a marvel- 
lous job, and future issues of this diskmag 
should certainly be worth looking out For. 

Hootje 

Produced by: Tragedy 

Available from: On Line PD 
Disk No. OD2S 

I know it's pretty racist of me, but I’ve always 
found the Belgians a strange bunch. For 
example, they build motorways with tight 
bends and steep hills, have two languages 



Be DW* and BuHinud In "Tfie/ : rt 
not tunny"' *hecJw 


with authentically bleepy sound effects m 
produce a beautifully presented game. 

Roaming around the maze of dots are a 
loathsome bunch of computer foes. Tld 
Macintosh apple, the joypad, the Atari FJ 
symbol, an Acorn, and an Empty Ins^dfl 
badge, Physical contact with these nasties « 
to be avoided at all costs. Fortunately, an 
ever, there are power pills dotted around etJ 
maze which temporarily make them vulnen 
bio. Additionally, it is now possible to |urr*| 
over the nasties or to turn around hallwd 
along a pathway to flee. Nevertheless, 
avoiding them isn't always easy. 

Cyberman is quite a tricky little chestnut 
and also very addictive. Part of the appea 
may come from the challenge of trying H 
relate the 3D action to the conventional 2£ 
maze map in the top right-hand comer ol thl 
screen, something which can prove hard® 
than you mighl think, This is an attract^ 
and polished game featuring engrossing 
arcade action, and is the sort of game ttid 
will entertain everybody. 



cities,, and will charge you lor using their tgi 
lets. Still, I thought, slotting Zootje into IN 
drive, I’ve probably got the wrong impression 


Fruit Salad 

Written by; S Hsyna 

Available from: Cheetah PD 

Typically jolly platform frolics are on offer 
Fruit Salad, complete with compulsory ga 
ish graphics and tmkly tunes. Basically, Eh 
object of the game is to scuttle and lea 
around a series of screens filled wii 
objects to collect and nasties to avoi. 
Once the collectables are, son, cotlectec 
the background colours will start to cyck 
producing a rather mad psychedelic effet 
A large red arrow will also appear, pomtir 
the way to the next screen. 

While on paper there doesn’t seem to b 
a lot to Fruit Salad, in practice it presents 
fairly tough challenge because after on? 
the first couple of screens, things start t 
get hard, 

Fruit Salad is hardly going to sal th 
world on fire, but it's not a bad effort an 
there are plenty of lar worse platformer 
about, The game is available from Pi 
libraries but it is shareware, so those wh 
play it are obliged to send the author 
fiver. Registered users receive a 
enhanced version of Fruit Salad. 








PD and SHAREWAHE 


feels to 

s are 3 
*s: The 
tari Fuji 
Inside 
Bisties is 
tely, as 
und the 
/ulnera- 
lo jump 
halfway 
Teless, 

leslnut, 
appeal 
■ying to 
jnal 2D 
fr of the 
harder 
tractive 
'ossing 
ne that 



ituaity 


! of their 
heir toF 
into the 
ressioft 



GAME, 

of the 

month] 


ling a 

m takmx on p wholo 
dlmomian in 


Behans are probably perfectly sensible end 
"omtal people. Five minutes later I was surer 
9mt ever that Belgians are a peculiar bread. 

Zootje is a demo, and I won't even attempt 
to 1 guess what the title means in English. It's 
got decenl enough music and graphics but 
fie thing is, I can! understand why anybody 
•cold want to put together a Iwo minute 
sequence featuring a headbanging ostrioh. 


ft s not all ostriches, however - there is a 


fenef Interlude featuring the twosome the 
Radio Times is keen to describe as 'the 
heavy metal anti-heroes’, Beavis and 
Bullhead, I have to say that In all honesty, 
ite lenm I would be keen to describe these 
*»o characters could not possibly be printed 
*? a family magazine, but suffice it to say that 
fie aptly named programmers Tragedy have 



■h 


got the cult MTV characters to a tee, As a 
consequent, if you're one of the distress- 
ingly large number of people who wander 
around mindlessly mumbling “Huh huh, 
that’s like cool, and stuff then you’ll be in 
heaven. 

More sane people might be impressed by 
the animation and crisp sound samples but 
will probably be eager to get back to Ihe 
ostrich, and they won't be disappointed. 
After something of a repeal performance, 
our lone ostrich makes way for a looping ani- 
mation of many Things running along while 
the credits scroll up the screen. 

At the end ol the day, it's quite well dona 
and I'm sure it's very nice if you are inlo this 
sort of thing. Be warned though; don’t expect 
to understand why on earth anybody would 
produce such peculiar 'entertainment. 1 

Dead Of flight 

Produced by: Trecision 

Available from; Freestyle PD 

Despite suffering a little from some minor 
translation errors, this Italian murder mystery 
game is a pretty impressive effort. In a man- 
ner no! entirely dissimilar from Detphine's 
Cruise For A Corpse, the plot finds several 
people together in an isolated location - in 
this instance a mountain chalel - where a 
murder has taken place, The victim, by the 
name of Diana, could have been killed by 
any one of the other eight individuals in 
residence. A good helping of pointy-clioky 


[Biting all PD libraries... 

..and individuals with absolutely any pro- 
gram, whatever Its purpose, which you con- 
sider worthy of review. Whether it will be 
freely distributable public domain, shareware 
or licence-ware, if rt's of sufficient quality lo 
merit coverage then stick it in a jiffy bag or 
padded envelope and send it in with all 
haste- 1 promise 111 at least lock at your 
work. Please dearly label the disk, and 
include a cover letter supplying a description 
of the disk contents and some basic Instruc- 
tions. The address to send the disks to is: 

Dave Cusick 
PD submissions 
Amiga Computing 
Media House 
Adlington Park 
Macclesfield $KW 4NP 





fitarifl ttwtdi at (h* 
eftfltat window r unaware 
of ff» fata that li 
to bmfatl her, in th* brief 
hit imprfHivt jjiiracTjjc- 
non to Dead Of tfjgftl 


detective worit is the order of the day here, 
While the majority of the screen area is 
taken up with a well-drawn depiction of the 
current location, complete with any occu- 
pants, an inventory is atoo displayed in a 
strip across the bottom of the screen. 
When the right mouse button is pressed, 
an additional strip containing the options 
Close, Open, Take and Use appears. 
Actions are accomplished by moving the 
pointer to one of these options and releas- 
ing the button, then left clicking on the 

► 


ling Toons Clip Art 

Produced by: David Hearne 

Available from: QnLine PD, Disk No. OF5 


This selection of cartoon clip art covers themes 
and characters as varied as skateboarding 
ducks and Roadrunrver. There are. in total, five 
coloured 
screens and 21 
black and white 
screens, each 
filled with 
pleniy of 
pictures. 

The artwork (or it 
could fee scanner- 
work. since it doesn't 

ahtww, took at th« auf*#y- mention anywhere 

weetaywMiai 5 eraeefuia of ^ the d | sk „ as pro . 

Similarly twoo cartoon charnc 

tor* am on otfor on (ha Tiny dUCOd) IS Of 3 high 

Tew* cti P Art diak standa rd l h rougho ut . 


Some of the characters appear lo be 
original, although il has to be said, a lair 
few are famous cartoon stars, which il 
must bo said raises a few questions about 
copyright. With this in mind it appears to 
definitely be a case of Tor personal use 
only.’ 

Still, even in this sort of limited role the 
pictures i 
could well be 
worth getting hold 
of. The 
coloured | 
screens, 1 
attractive as they are, 
might not really prove 
very useful, but thg 
black and white 
screens are certainly awhwhv* nho a ia ft 
of sufficient variety and Cup 

. , acremn la ana of firm 

quality for use by keen DDfDU „ lf plt(ur-- ^ itItf 
desktop publishers. rin, Teona diak 


a 


uni limn 

MAY 1995 

j 


E 





p 0 and SHAREWARE 


I 


object to perform the action, 

Graphics and sound are impressive - par- 
ticularly the sampled sound effects which 
accompany many actions. Also, there’s 
always plenty of depth in games of this lie, so 
Dead Of Might is a fairly fine game on all 
counts Although I haven’t yel reached the 
message telling me that's as far as I can go, 
this is apparently a demo version, The fall 
monly costs US $10 and is available from the 
aulhors. 

magnetic Fields Tanks 

Produced by: Magnetic Fields 

Available from: Online PD 
Disk Mo, OG87 

From the title screen lego it appears this is 
the same Magnetic Fields responsible for 
the hit Lotus games. This might just raise 
expectafrons a little, although it would hardly 
be fair to expect PD offering Tanks to com- 
pare with that classic arcade racing series, 
Approach MF Tanks as if if were any other 
PD disk and you'll find it to be a competent 
and enjoyable blaster. 

Controlling your tank via ihe mouse., the 
objective is simply to seek out and destroy 
enemy tanks before they do the same to 
you. Hitting the left button fires, whereas Ihe 
right button activates one of your three 
smart bombs, killing all enemies in the area. 
The scanner at the top of ihe screen is an 
invaluable aid as increasingly large numbers 
of enemy tanks close in. 

The simple line graphics might not look 
too stunning but they contribute to a fasl 
and smooth game. In fact, while Tanks is a 
very simplistic affair, it's actually quite enter- 
taining for a while, Admittedly, after a bit if 
does siart to drag, but it is the sort of Ihlng 
you can whip out every now and again for a 
quick blast. 


fTlega Disk *2 

Compiled by; Jonathan Fisher 

Available from; Professional PD 
Disk No. MG02 

Hot on the heets of Mega Disk #1, which featured oodles 
of tiny lop-quafijy games, comes this selection of utilities. 
A couple o! these programs will already be favourites of 
Amiga users across the country such as GUIarc, which 
removes a great deal of the tedium from archiving and 
extracting LHA files. There are also plenty of decent 
programs that might not be pari of everybody's collection. 

For instance, ARestaure is a file undeletion program, 
the sort of thing you might not fully appreciate the value 
of until that special file bites the dust and there's no back- 
up copy to fafl back on, Chopper performs the same 
function as JSplif, reviewed elsewhere in these pages, 
with a similarly attractive interface, and Crypt is an excel- 
lent file protection program ideal for paranoid comms 
buffs 

There’s also System Speed, a tiny be nchmark pro- 
gram, SoftProtect, a way of tricking your machine into 





H might actually he 
eillid r«nk«, bur smooth 
action is very much I** 
flittia of the game Ihm 


Flummii Utils *3 

Written by: Various 

Available from: QnLme PD 
Disk No. QU64 

A mixed bag of utilities are included on this 
disk, of which the highlight is probably JSpIlL 
Imagine for a momern that you want to 
transfer a large file from your friends’ hard 
drive to your own - possibly a picture or a 
huge archive. The problem is, it's too big to 
fit on a Floppy disk. 

JSptil is designed to deal with this sort of 
situetiaa It takes a fife and basically splits it 
into parts of a specified size, It can then 
rejoin them later, perhaps or another 
machine. It's a simple but good idea and the 
user-friendly interface makes this an 
extremely valuable program to have handy. 

The descriptively named ILMB2ASCII 
converts IFF pictures into text files. As well 


b4 no more mesatnp Around with 
cpnunimf hftn whenever you want to 
da-arc mtt LtiA archive thank* fa GUIarc 

thinking a floppy disk Is write-protected when it’s not. and 
a whole host of other interesting offerings. And for just 
El, 75 for a total of 2fi programs. Mega Disk 2 Is also 
very good value. 


as possibly being of use to bulletin board 
operators, this could prove useful for people 
writing Read -Me documents as, (or ! 
example, a fogo could be incorporated. 

Games fans struggling with their , 
favourites will be particularly interested in 
Frontier Trainer and Skidmarks Edit. These 
allow various settings to be altered, making 
the games slightly easier. 

Among the best of the rest is Soundbox, 
a competent if slightly limited sound sample 
editor and converter, The small amount of i 
documentation provided is in German but i 
(he interface is hardly difficult to work with ' 
and overall this isn’t a bad effort. In conclu- I 
sion, this is an interesting although scarcely 
essential compilation of utilities Still, it ! 
might be worth getting hold of if only for I 
JSplit £& 


imagine you r went 
enemy wan In that 
exploding tank. Far Item 
provoking aggression, 
computer gam** can 
relieve it 


; mmvs iP) 

j Ifrif* w htfi RothNhr 

£jil1l kutintii* 

J I'M 

ditte fe:r,rri„ 

1 I'M 

& mm l 

& friiuu CM) J 




{M*\ 


A software accelerator ll included 
on the F lummy Utilities disk 



Amiga Computing 


MAY 1995 

1 








Next Da/ £5,00 
Day$ £2,50 Saturday £ 10. 00 
r*es are subject to stock availability 
t up to 7 days for cheques to clear 




POWER COMPUTING LTD 
44a/b Stanley St, Bedford MK4J 7RW 

Tel 01234 273000 Fax 01234 352207 


GENLOCKS, 'DIG ETIZERS 


A * 







TANDEM CD-DE 


pTTlis can! allow, you M oaiuecl a CD-ROM 
dm't to your Amiga 2Q0O/3CHDC/4QOO, Syqucsr 
p 5* and ID£ HD’s. Complete with cables, 
software and manual. ROM 2.&4 or stove, 

TANDEM CD-DE CARD £69 


TELEPHONE 01234 27300 


1 


TOWER CASES 

The A 1200 Tower comes complete with 3 i 
5.25” drive bays* 5 * 3-5" drive bays, real time 
dock, 5 x Znrro slots, 4 X PC dots and a key- 
board interface. 

The A4AOO Tower comes complete with 6 i 
5.2 5 " drive bays, 5 * 3,5” drive bays, real time 
dock, 7 K Zorro slots and 5 a PC sbts. 
floth Towers are easy ro install. 

TOWER A I 200 . ,,, £499 

TOWER A4000 ,. .,£429 

EXTENDED KEYBOARD ,£29,95 

P5U 230watt £99.95 

PSU 250wati (available 3/95) . ,£ I 29,95 


•A -t Fan Modems feature: Full Haynes 
t - rr-pnihliiy, error detection + correction, 
,»oiiem cable and manuals included, NComm 
TektiornmunrcaTions .software. Aura dial. AlttO 
towier and Jessed Line support:, 

ACE EX *32 BIS 14,400 bps £169 

ACE EX *32 BIS FasrFax 28,800 bp* £229 
TRAPFAX Ru Modem Software . , .£49 


4 * 



GRAPHIC SYSTEMS 


Mictugen genlock allows you to overlay 
professional looking graphics onto yout home- 
made movies, Mierogen comes complete with- 
tiding software and hardware Controlled fades. 

MICROGEN WHS Genlock ,£179,95 
MICROGEN VHS Genlock . . .£99.95 


Videon 3.0 unlocks the Amiga's graphic 
potential, Digitize and display a]] 4096 colours 
in high resolution mode and rhe stunning 
29,791 colours mode. Digitize in 24-bit, directly 
from a VCR, Video Camera, LaserDisc, erc- 

VIDEON 3.0 £139.95 


Maxigen 2 is a very high quality genlock for 
over- laying graphics onto YHS Or SVHS. Full 
hardware fades, colour composition controls and 
excellent keying quality. 

MAXIGEN 2 Genlock £299.95 


OCTOGEN SCSI-2 


5C3I-2 COil I roller card for the Amiga 1 500/4000 
Upgradable « SMB of RAM. 


OCTOGEN 200fl ,,,£J29 


VGA ADAPTOR , * ..£15 



VIDEO DAC I 8-BIT 


r&l 


<s7> 


Video Dac 19-bit is a graphics card 
which allows the Amiga to displav 
262,144 colours simultaneously. The 
■wfrvrnt can display images or animations 
created and saved with any other 24-bit 
program. 

Video Dac I S-hit plugs externally into 
the RGB connector with thru' port 
capabilities, allowing the use of digitizers 
such as Videon, or a genlock recording 
with your VCR any image you created in 
262, 144 colours. 


Medium Rest 320 x 256 PAL 
320 x 200 NTSC 
High Ren: 320x5 12 PAL" 

320 X 400 NTSC 
Overscan: 384 x 576 PAL 

334 x482 NTSC 
Max Rea: 768 i 576 PAL 

668 x 482 NTSC 

All rwulutkini dlxptny 263, H-t rolnun 


% 


Video Dac I 8 -bit is able to split the 
screen and display images/animaiions ai 
different resolutions of colours at rbc 
same rime. 


The free bundled software Saves your 
images in rhe following formats: IFF, 
1FF24, RGB and Anim, plus a series of 
dithering modes to enhance the overall 
quality of the images. 


VIDEODAC £39.95 


HISOFT PRODUCTS 


SQUIRREL SCSI INTERFACE Coniwn SCSI pcrphieriJs £59.95 

AURA 1 2/ 1 6-bit direct- ra -disk sampler A600/ 1200 *£79.95 

MEGALOSOUND 8-bii direcr- to - disk Sampler, all Am igak , , , , , ,£29.95 
VIDEOMASTER AG A Redtime video with sound + stills A600/ 1 200 £59,95 
ViDEOMASTER AG A RGB VidenMasret AGA plus ColourMasrct ,£99.95 
VIDEOMASTER Realtime video wich sound * stills A500/A500+ . , . .£52,95 
VIDEOMASTER RGB VidcoMasrerplusColoutMaster A500/A560+ £89,95 
COLOURM ASTER RGB splitter far VidenMasrer .£52,95 

PROMIDI INTERFACE Amiga Midi mdkt £ I 9.95 


PICASSO I 


Picasso II is a 24-hir graphics. CanJ offering true reiargewble graphics on any Zorro based 
Amiga Picasso resolutions are available from rhe standard Screen Modes program, all 
useable by OS friendly programs, The new Chunky option offers incredible speed with a 
256 Workbench which i-5 many times faster than AGAJ All screens arc Stored in fast 
RAM, removing 2 MB Chip RAVI limitations. PScasioMode allows the creation of custom 
screens quickly and simply. Picasso II comes with TVPaint junior and drivers for 
ImageFX, Adl'ro, ImagpMasrer, Real 3D and GIF, IFF, JPEG and MPEG viewers. Also 
included is rhe Mam Actor animation prngjram, 


PICasso ii * * £299.95 with tv paint 2.0 £329,95 

PABLO Video Encoder . -£l 29.95 


CHtPS/SPARES 


S 1 2 X 32 72pin hi mm 

. . .£79.95 

GARY . * 

....£19 

! X 32 72pin Si mm , . 

..£149.95 

PAULA 


1x8 3(ipifi Sifnm , • ■ 

. . £34.95 

DENISE 

. . .£ 1 9 

4x6 3Qpin Simm . . 

..£149.95 

SUPER DENISE 


1 x B G\T Simm . . . 

. .£159.95 

KEYBOARD 1C 

,,.£12 

1 X 4 Static Column A3C00 ■ ■ ,£50 

FAT AGNUS IMS ... 

. - .£ 1 9 

1 x 4 DIP .... 

£50 

FAT AGNUS 2MB . . . 

. , *£29 

256 x 4 DIP 

£5 

PRINTER CABLE . . . 


1 x 1 DIP 

£5 

RS232 CABLE 

£6 

CIA . . 


SCSI EXTERNAL , . . 



All products have a I 2 month warranty unless otherwise specified 
Trade and Educational orders welcome - Worldwide distribution available 

c sHwti. to duff! «nhcM rente S' toKtenurio. are irtiwiwtajj** m » wrtrq iv fc? ulsptore -a. 1 Eu utb pud WtWl to m 








j m nyone interested in 3D modelling has, 
™ at some point. seen a model so well 
made it makes diem stop and admire 
the trealor's handiwork. Whether it he 
dinosaurs, animated human faces, or cars with 
smooth, flowing lines, there are plenty of exam- 
ples around that make you tfiink “how did they 
do that?' 

Often, the answer is that they used a 3D digi- 
tiser to L scan' a physical object and import its 
vital statistics to a ray tracing package, where 
the model is tidied up before (exlures and other 
effects are added, Indeed, much of the drudge 
work in modelling can be done by electronic 
sidekicks it you have the sort of production bud- 
gets enjoyed by Industrial Light and Magic , 
in high-end digitisers used by movie compa- 
nies, a scanning laser beam builds up a picture 
ol an object’s surface in minute detail before 
passing the data to a Silicon Graphics machine 
for interpretation. The 3D artist can build a 
model in plastic or any other substance, or have 
it built by the traditional model makers who 
brought us the Star Wars designs, then digitise 
it to cut out most of (he time-consuming job of 
translating the model to computer graphics. 

PRICE DROP 


For a long time now, small companies and 
enthusiasts have been unable to use ihis sort of 
technology, bui a growing number of American 
manufacturers are releasing smaller, less 
expensive digitisers which are now coming 
down in price - enough for Them to be a realis- 
tic oplion. One such unil is the Immersion 
Personal Digitiser which, though still not cheap, 
is a powerful tool lor any modeller. 

Laser scanning would be far too expensive, 
so the personal digiliser makes use of a jointed 
am (much like a robot arm) with a stylus on the 
end. This sits on a bread-boa rd-sized base and 
is connected to the Amiga via a contraf box and 
serial cable. 

Build quality Is as good as you'd expect from 
a device costing this much. The arm itself is 
made of tough, thick plastic with a solid brass 
stylus, and the base board is half an inch thick 
with rubber feet to stop it sliding around. To 
avoid any plug difficulties on either side of Ihe 
Atlantic, The control box uses a standard kettle 
lead connection, and all necessary cabling 


Good for Hour bones 


Thrw roHjfi 

crMfed using (Ih 
dlgtttaar. Mela (Ml (ha 
human face uses more 
santples (fun (he other 
let, and is therefore 



Digitisin 


{including a custom serial cable) is supplied. 

The unit's Vertisketch software is installed 
in no time and uses ARexx macros to enable 
the digitiser to be cbntroiied directly from 
Lightwave's Modeller. There are several con- 
trol macros, but the most important - Get 
Poinl - simply passes a position request to 
the dicptiser's control unit which replies with a 
Ihnee dimensional co-ordinate. A point is then 
created on screen to correspond to me arm's 
position when the macro was invoked. 

Hardly any delay is involved in the process, 
so digitising a long series- of points is a simple 
matter of moving ihe stylus to a new location 
wilh one hand and hitting the relevant function 
key with the other. The manual suggests 
using FI 0 for ihe Gel Points macro, but you 
can set this system up any way you Nke 

Several macros are supplied to ensure 
agreement between the arm and Lightwave's 
internal 3D world. Set Origin, for example, can 
be used to select any point within the arm's 
reach and treal that point as Modellers equiv- 
alent gt co-ordinate 0,0,0, and fhe Set 
Orientation macro ensures that your digitising 
table is oriented in the same way as the 



fvon relatiuoty limpTo shapes, fik* (ttw pjjp* 
bpw^, can 6a digitised faster than ypw 
mpjfl frprrt scratch 


Why not just use splines, or the Forms editor in 
Imagine? I mean, it's not easy to create organic 
shapes, but it can be done. Why spend money on a 
digitiser? Apart from obvious benefits in terms of cut- 
ting design and modelling time, 3D digitisers make it 
much easier to create a complete model with one con- 
tinuous skin. Until Amiga packages utilise the smart 
skin' techniques found in some Silicon Graphics soft- 
ware. even fairly simple objects such as a human head 
are difficult to produce without bolting two or more 
objects toother. 

to mow. 

the join will usually show, and there's nothing more 
realism-killing than a dirty great line where, for exam- 
ple, the shoulder joins the arm. Putting bones Into an 
object like this will produce decent animated effects, 
but with one continuous object the effect is far more 
convincing- 






t! 










Vsmq * Farms editor (6 crertfe OWWC is 

one iHISItffr, buj if can be a ken rjmfr-CGfWWmfoff process 


Modeller environment, The latter becom 
very important because you have an ob|t 
which is too big or awkward to digitise in o 
piece. By creating a simple triangle 
Modeller and aligning it wilh another that y 
create using Ihe digitiser, users can ansi, 
that the centre of the digitiser's universe 
always in the same Lightwave position. 

With this common frame of reference, 
is much easier to ensure that two parts ol 
larger object can be glued together agg 
once they've been digitised. 

I say much easier, but Ihe process still is 
what you’d call a walk in the park. Probal 
the biggest limitation Df digitisers such as If 
one is that they have problems wilh large 
oddly-shaped subjects, 

At full stretch, ihe tip of the stylus will rea 
about 55cm from the base of the arm, t 
when you have to loop the arm up and o\ 
an object, this reach comes down to abn 
Pernor less. 

For objects such as a thigh bone (usee 
one of (he pre-suppfied examples), (his me 
digitising in two or more sections and 
resulting hassles when the finished modi 
glued together in Lightwave. 

For smaller objects, the arm is Easily cs 
bid of digitising a complete object, anc 


rj! 


f.lulUtJ 


m 


MAY t995 








GRAPHICS 



* f«» maifc if oaxy fqr lha Iniffwnwn Hffian hiving J 90 ft ob>*cf* juch n 

* ytm r, Aut tricky inr iUm u*w. Thif ana (fwn'f (Wi c*t bead, prgjKUNtt flkft Itw 


acomes 
1 object 
? i n one 
ngte 
lhal you 
ensure 
^erse 

ence, it 
irts of a 
■r again 

still isn't 
’robably 
1 as this 
large or 

'ill reach 
inn. but 
.nd over 

0 aboul 

used as 

1 means 
and the 
nodel is 

!y capa- 
and its 


accuracy is impressive. When the stylus is 
10 the Subject’s surface at a reasonable 
angte, errors are in the order of about half a. 
mSmalra. It's oniy when you're really stretch- 
ng la reach a difficult spot with the stylus that 
pomt 3 can start to fty around a liltfe. 

If the angle between the stylus and I he 
Object is less than about 45 degrEes, your 
igitfsed points sometimes appear in unpre- 
Actable places, though this can he rectified 
with a quick move operation. Keep the arm 
within its more comfortable limits and rt hardly 
ever misses the target. 

The arm uses sensors at each joint similar 
to those used in robotics, and these sensors 
naed only keep a very careful eye on the 
angle at which the arm is being rotated. With 
fus information, and knowledge of the aim's 
Physical dimensions, working out ihe three 
dimensional position of the stylus tip is a 
relatively simple malbs puzzle. 

TRUE SIZE 

The firmware on board the control box uses 
real world measurements, so if you are digibs- 
«g a model of a Spitfire wftich is only 15gm 
tong you'll have to scale it up to its proper vin 
tual size taler on. This should be seen as an 
advantage rather than a disadvantage, 
Slough, as it ensures the hardware 'side of Ihe 
equation always knows what it's doing and, 
more importantly, where. 

Once all lines have been digitised, you 
should be abte to use Modeller's Skin feature 
So create a continuous surface across the 
splines, or the Patch option if you want more 
control - though this is a trickier method- The 
finished model's quality and accuracy are 
affected more by the user's skill at judging 
where to take sample points and how many 
samples to take, rather than the 
accuracy of the arm. 

This is the Iricky bit, 
and requires a fair 


amount of patience and practice. The use of 
plasticine {again, a small amount of this Is 
supplied) or tape to stick a subject firmly to the 
digitising table is highly recommended, and 
any lime spent marking off the grid and think- 
ing about the best way to digitise each object 
pays great dividends. 

Be warned that you'll need a steady hand 
lo get the most from Immersion - the arm 
moves very freely on its joints and can't be 
positioned 'hands off.’ There's an optional foot 
pedal which can be used to leave both hands 
free when sampling points, but f found that 
stomping on this usually caused my hands to 
wobble at exactly the wrong moment. 

Apart from these considerations, there’s 
very little to worry aboul when using 
Immersion, and only those with absolutely no 
dexterity will have any real problems. 

You'd have to be a dedicated and wealthy 
enthusiast to splash out on a 
peripheral such 



with depth 


Tho aiippiitui macros Jncluds savarat to h«fp 
WKft rtJpBJ-Uncnf, but H'x XtiN vary tricky when 
drtfltiilruj AH ob/ecl fn two parti, than joining it 


Steuie Hennedg looks at - 
Immersion Personal Digitiser ■ 
and finds an enpensiue ■ 
short-rut to modelling heauen - 


as this, but for many small companies and 
self-employed 3D arlists Ihe Immersion 
Personal Digitiser is a high qualrty, accurate 
tool which would quiCkly repay the investment 
through offering increased flexibility and 
outting down on modelling lime. 

It’s just a pity we're going to have to send it 
back. Af 



Ihe bottom line 

Product; immersion 
Personal Digitiser 







(01903) 


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Daargnw 4 Aocounta 
£4.50 

QctoMED 4 

Full version ol this A5D0 
eempatible m4*sie program, 
disk hased manual and lo1& 
of aarnplas & modules to 
get you storlod 

6 disks for E5.0O 

SAMPIC ILLUSIONS 

A collection oF unique 
sOynda created wrih tha 
Aural Illusion samp Id 
processing package and 
saved as &-bd IFF samples 

6 disks for £5*00 


DITS& PIECES 

*50 lilas of various clips 
drum leaps etc, in Muaic-X 
I'tO dleks'l , Amiga MIDI [9 
«laks) and PCMlDL (9 
j^ks) rpnwata 
C6.0C ^ 

..PcjMf rra-K brrtral heqm/Bcl 


1929 MUSIC FIRST BLUES (1) 
1691 ROBS ROCKERS (2) 
1MSTALK TALK VOL 1 (ISM) (1) 


Tembookwi Europe 
1524 THREE LITTLE PIGS (2) 


Tuitlbook Classical Mythology 

1760 UNKNOWN UFO (6^ 


rr^'rr™^ sssaswasa 

We awe Ine entire raupu 71 riac^rji kUuihoirv 

User Group Bampte* aid Uodt 

lws of am* nmus m 

«»«« S- 1 M 

tiS6 JWJJJflif $6card World Wur cejlbook 

201 4 THE GATHERUG 9* |1Q) 

Varteus- Modulus irom The 
Gathuring 94 Party (LHA fenrwl) 


Qlil 

Full inlemiMlon aboul UFOt 

1526WOHD FACTORY (1) 

kkte 


SacanctWodd Wer 

1007 WORLD MAPS COLOUR 
CLIP ART A-2 m 

IFF piciurAi tar DPaim VW5 


ASSASSINS GAMES 


We stock the ■mrnpLelu range al Aasaasns Gam?* ri-aB) 

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A5I21 5 5i*rer aadLazone. CytMrtna, Mash lha Potalcw 
ASI21 6 Bomber 2D00. Black Dawiv94, Dice 
A5I21 7 Mangled Fetidare, Quel Maze, CuSik 
ASt2i6 Agenf Rock Hearts Sleek udy, Cormrando Rad 
ASCL9 Chafpfr' Attack, Rwla 69, Ginvne 5 
AS32M Dr Slrarga . Alien Frenr^ l-Wcnn 
ASU21 Hal A#. Brazza n Rerna, Pols of Fun 
ASI222 ESP, Loop N Lwp, Pong II 

ASIK5 Laaar Bikes. CYi*ra1r*n Deserl Storm. Foksc- Sdita^e. Mart 
ASIK4 Square Stones Tap Nat Willy, Star Bv*l»r 
A5I225 Steel Oavite. XfWKlur. Baas Gammon 

ASI?36 Jumping Jarir- T«h™al ZUo 

ASIWB9 Mmi Pacman. f5 rja ke, Road- Farm. 0#a«d. Super Cod, 

W&aui, Maslarnmnd. Mki« Stepper 2:7 


CLR UCENCEWARE 

WE STOCK TNE COMPLETE 
RANGE OP CLR HTLE5 
CLU « SUPERSOUND V4.7 (£3,95) 
HrinlaM sampling package 
CLC 35 WHITE RABflfTS (C3.9S) 


Highlry anginal puzzle gw mu 
CLfl 52 TOAD 


0AO0 (Q.B6) 


Claatle Fraggar' Game 
CLESTOURTMOUGH T 


MOT HT1W(C5J9) 

Flam Eh* PrahiitorlMo SpiwAg* 
CUJ32 POWER TEXT 2 (£3.95) 

Ward PraMiaar A Spell Checker 
CLG 65 WEAPONS MASTER |£3,») 


MIDICRAFT MAOAim 


Folowrw w !tonn wtierB ITi* highly 

SU«939ftll 


il AM*FM Isfl fltl, lNsnsw 

disk bffiEd mag Irom tie Graft 
Brothers IS « mual tor al Amiga 


E2.S0 per issue 

lapUffiaJ samples diah £2.50) 


HEW - AURAl IUUSIOH V2- £20.00 

S' 10 BIT fiAMf’LE PPOCESSOft 
32 tjil putioeasing - Peworhi* ediling lunctidiis 
30 Streets neluding Tinwp Stretch Graphic Eg Mi^er & Ra^oinwtl Frltai 
5& P.1,-iniiAila1iLin& indudlng Tuning. FUftrS 4 Medulalions olr: 
CernpatitMd rtHh most popul,-tr ft 1G b-4 lile Sormats mduding IFF. Alf F WAV. 
VCC elc Irnpiciuect Synbh^ismd Sound Editor 
(Note - iweda Kicks Uut 2 or greator 4 ? Meg nt FtAWi 


TJJG - £2-50 

Latest issue dI Uie MED 
Users Group Disk megeuna. 
Essential reading! lor all 
OctaMED users 
I iss 6 lo 9 also available) 


FI UCENCEWARE 

WE STOCK TNE COMPLETE 
RANGE OF FI TITLES 
Ft 97 FORTRESS * (CJ.B9) 


imm y urpf Ihrtd 2 Be? rNpi 
FI 19 KARATE MASTER * (E3.W) 


bmprauiva Slrnl Filter 
CLE 95 JUNIOR MATHS (13.95) 


Pre-Eady ichoal tun Malh* tutor 
CLE 56 BASIC NOTE TUTOR (€3.95) 
Learn to read mua k *nd mutle qua 
CLE 67 PHOTO (€5.96| 
Cwnprahmiive phalagtaphlE maihiil 
CLG 56 WITNESS K3-95) 9 
Cinaic 'Derendar' style -game 
CLG 69 C YBEflDHOK) (C3.95) 

M you levi gpmrii Us* Hsu everyllwifl 
CLG 70 WINNING POST (14,95) 
EirtlienL Kane ftocing Sim. 



NEW - NIPS ONLY- £10.00 

Originally due lor tammsrcial release lha brilliant talletflon of 
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COLOURING PAD. DOT 2 DOT, PICTURE SLlOI, 

PAIRS. MUSIC MAKEH . WOflO SEARCH AMD l-SPV 
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Epic BdYtntom game(? Meg thij 
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CLE 5’ SDUNQi'AMMATIW STUHO{C4361 


cittmtamms 

EsLtHHi" range af edrawKnaJ dak 
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CLEOl DINOSAURS 2 (€4,«) 
CLE92 GEOLOGY (14.*) 


H0TU we BUT AMOS 

tssue 7 of ihe b^e$t selling 
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C2.SO 

(£4.50 with support disk) 
I95US6 1 to 6 also avail an'-a 


A DROP W THE 0CEAH - £10.99 

Thtfi audio CD shows wbaE can he aclueYec! wfli a modes? 
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12 original ccNTiposilions Irom the Grail Bnglhers in a vaoety of 
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ilthougn f " “ 


Atthaugh the CD may not now 
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Powerful, uwrlitortdly dalabasr 
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Fi 34 FI CHALLENGE 4 (5 3-M) 
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f I 3i7 SUPER BIN&D i t (£3-99) 


) 1 Men chip | 
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FI 36 AMD Al 


0G2~£S95 


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FRESHWATER FISHING (E4.9t) 


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highly successlnl trawnndrcial 
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CLE32 SPtTftflE (E4-94) 
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OC1 £195 

New AGA version 


MIDI MODULES 

High quality Musfc-X end Amiga'PC MIDI files (slate lormai required) 
preduced ant) an-engad by Kovan & Gareth Craft 

Volume 1 ■ £1 5.00 Vcd 2 lor Keys - £1 O W 
Volufina 3 - £20.00 

Dynamite Drums 1 - £10.00 Dynemfete Dr JITI9 2 - El 5.00 

Call for -further details 


HAV PROCRAMMm 

MANUAL 

VdI 5 £ 6 row available 

£5.00 each 

Volumes 1 to 3 - £12.50 
Vfil 4 - £5,00 


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Tent back about Kick V2 Of abo'/t 


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CLE35 SOLAR SYSTEM 3 (E5.S5) 
CLE39 HOME INVENTIONS (C4.39) 


CLE54 THE WANIC (E4.95I 
CLE5E CHEMISTRY (£4,95) 
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CLE62 BASIC MASSAGE AND 
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■CLE63 TUTANKHAMUN (E495) 


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Updalad version of HN4 
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VWlt 


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■QKWjf 

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Well, presented Trivia Quiz 
Ft 01 CAPTAIN CARNAGE (C3.98J 


Encaller.i 'Alton Syndrome ' game 
Fl 66 G.RJLC. 4 (U.») 


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Fl 59 GUITAR CHORD COACH (0.951 
A musl lor in gutrwMi - laach ehfflt* 












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» 

FOs 

) kjdB 

1) 

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£5Loyq 


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LETE 


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ISS,») 

sssp 

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'Epaai i 


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CO- ROM prices include p&p (UK $trfyj 


MULTIMEDIA TOOLKIT 2 - £29,95 

1 The long awaited toltow up to Ihe highly successful Multimedia Toolkit 1 das 
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o< Octa^ED V5.&4. hundreds of modules, samples and utilities from 
■ MED User Group and OefaMED BBS. over 50 Megs of Mroi/Music-X tiles Find other 
5 , ' wn ,h& Craft toothers, 1 40 Megs or Imagine and 50 Megs of Lightwave objects, 
to tojdures, backdrops, landscapes and other pics in 24-bit J-PEG. Ham-fl and 
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17-BIT PHASE FOUR -£19,95 

Ait the very tetato from the 1 7-Bit collector! 

ADULT SENSATIONS - £19,95 
The perfect companion for a ll nature lovers 

AMOS PD -£19.95 

T ' 1 * official AMOS PD library fl to 621) and lots more 
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Sfcfcs o! textures, fonts, backgrounds, objects & utils 
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FRESH FISH & - £24.99 
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Fred Fish 1 to 1000 in archived and ready to run form 
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ILLUSIONS 3D -£9.95 

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LSD/17-BU COMPENDIUM - £19,95“ 

L$D Legal Tools 1 to 149, Pics, Anlms & much more 
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W,S. CLIP ART - £9,95 W S, FONTS - £9,95 


AMINET PAGKl 

£34,95 

The best value CD tttte 
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SENSATIONS 

£19.95 

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emulators and masses of 
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Buy any 2 CD-ROM's and save 10% 
Buy 3 for a massive 1S% discount 


MEGA MOUSE 

Mlcroswitohed 
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El 2.95 

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Cl 2.95 


ACCESSORIES 

MOUSE MAT • £2,99 
**<rrypE mouse mat - £3.99 
&UDGET house - £9.99 
MOUSE HOLDER - £2. SO 
•«AD CLEANING KIT - £2.99 
PRINTER STAND - £4.99 
'3 WRIST SUPPORT - £4 99 
"n MONITOR FILTER - £ 12.50 
53 MONITOR FILTER - £17.50 

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APACHE 1 - E7.50 
PVTNON 1M-E9J5 
STARFIGH7ER - £9,95 
23PST»CK - £12.95 
.ANALOGUE JOYSTICKS 
AVENGER -£12.50 
Stf £F| WARRIOR - E17.M 
°C-AMia* ADAPTOR - £4.95) 


STARTER PACK 

■ Blank Di&ks . Mouse Mat, 
Hoad CJermiriy Kit. 

10Q Capacity Disk Bo*, 
Amigsa Dust Cover 
A500/A60Q/A1200) 
El 5.00 


P9SHS & B OXES 

(£l.DDp&p| 

DSDD DISKS 

1(W% error free 

(prlCto includes labels) 
10 - £4.00 
50 £1875 
100 -£35.00 
DSDD BRANDED 
10 ■ £5.00 
50 - £22.50 
100 - £40.00 
DSHD DISKS 
10 -£5.00 
50 -£22.50 
100- £40.00 
DSHD BRANDED 
10 -£7.00 
50 ■ £32.50 
100 - £60.00 
EXTRA DISK LABELS 
100 -£1.50 
500 - £6.00 
1000 - £ 10.00 
DISK BOXES 
10 cap -£1.25 
(buy 5 for £5.00) 

40 cap - £4.00 
100 cap ■ £4.99 


munosom 

SAM PIERS 

TURBO - £22,50 
TURBO 2 - £27.50 

msi nmmcE 

£22.50 


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B0 COLUMN PRINTER ■ £4 99 
132 COLUMN PRINTER -£4,99 
14‘ MONITOR ■ £4.99 
A500i'A6KJ.'A1ZW ■ E2.99 

model required'! 

CABLES £ 
CORRECTORS 

PRINTER LEAD (t.6m) -£3,99 
PRINTER LEAD (5mj - £5-99 
MODEM LEAP ■ £5.99 
AMIGA NULL MOD€M - £5 99 
PRINTER SWITCH BOX - Cl 2.50 
CENTRONICS LEW [1 .Bm| - £4.99 
4 PLAYER ADAPTOR - £5.99 
LONG JUS EJfTERNDER - E499 
SHORT TWIN EWTENDER - £4.99 
AMIGA- &CART LEW ■ ElO.OO 
MIDI LEAD I'S.Dm) - £4.99 
MIDI L£w (6,0m) - £6.93 


PARftET 

1.8m lead - £10,00 
5,0m lead -£15,00 

CP” AMIGA 
SERIAL LEAP 

£19.95 


Please remember to add the following Postage fi. Packing charges: 
5Qp lo orders for P.DAicencewara onfy (£1.50 Europe, £3.0D R.o,W.) 
or £1.00 If your order includes other items (Europe & R.O-W. at coal). 
Pibase make chequea'pestto orders payable to SEASQFT COMPUTING end send tc 

SEASOFT COMPUTIMG, Unit 3, Martel I o Enterprise Centre f 
Courtwick Lane, Uttlehampton, West Sussex BN17 7PA 

or tetophone 

( 01903)850378 

10.00am to 7.00pm Mon-Frl (to 5pm Sal) 

CaHers by appointment only please 


I 


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~ THE U.S.A. & SAVE 5 


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AMIGA REPLACEMENT 1 
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MUfSI 


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NEW CITY, NY 10956 USA 



914-039-5095 VOICE) 
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Reach the top with 


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INCLUDES LANGUAGE COURSES THAT SPEAK! 

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... nf txtdlenl quality "LCL are ihc hesr for providing help in ikis 

area" AMILiA COMPUTING) (*=«% in AMIGA COMPlrrrNG REVIEW 
Wilh far rim many Inplcs l& IN. but some Samples arc : 

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24 prograaw PqutV - Algebra ■ GgCm lijeCfy ■ Tricnncwnwify • SlaEiHtks 

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J 


- 1 pnignirn^ ■ Real -I'eech ■ Graphics adventure game * Ruxtfitts* lettei ^enefalcjr 

prijfraitL, -Tuiiinn ■ Practical esperimenb - Leaminit by pictures 

- Adventure gumc (I Mb) etc 



jOmputer Tall 


I PRIM ARY MATHS 4IHHSK C3-J 2 v 



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24 ,*>i ■ : j i an' + Tablets - Add - Subtract - Divide 
■ Multiply (Long 4t Short) - Practiona ere 

4 prograrns ■ Calculus - Algebra * GetMnctry Fntl-sebwn graphs etc 
c Off ItiTAL FOR 2 COURSES, EIO OFF FOR 5, 07 OFF FOR i ,^| epp* Ua dune an^t W, 

Alt cosines are on (loppy disk and ccm £24,94. eiccpt CD MICRO FRENCH which costs £39.94, ‘ 
Cheques payable lt> LCL. Free catalogue. Trade enquiries weLcome. 

LCL ID EFT AM Ci. THAMES BOISE, TJ BLANDY ROAD. HEKLtV-ON-THAMES, OXON RG9 tQB 


fH Phone 0491 579345 sent within 24hrs □ 










A 1200 RAM 



New lOW-COSt 32 bit A12DO RAM 
cards with dock, FPU socket S 
standard 72 pin simms. 

L 

OMB card 

£49 

i 

1MB card 

£65 ' 

2Mb card 

£99 


4MB card 

£169 

amb card 

For FPU see below 

£299 



A600 & A1200 
HARD DRIVE 


Best Time to buy 2* S' 


Power mgno scanner 
Alladata 800dpi 
Power col scanner 
Epson GT&500 


& A 1200 with our 
SPECIAL OFFER this 
MONTH. 


Epson GTI 0000 
image FX 
: SPECIAL OFFER 
OCR a/vi (or above scanner 


£675 

£S99 

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A 600 RAM 


New law-cost 1MB ram earcte lor 
A&W, -Simply plugs In trap door l 

1 m &Q 

1 MB with clock 633; 


A500 plus RAM 


80mb 

120mb E.UV CITIZEN 

260m b £200 abccol 

340 mb £275 

all above drives includes c&Utes & HEWLETT PACKARD 

software 3 2o 


External and Internal Itoppy drives from POWER 

Compiling 

Internals 

A500 

A 1200 

A4000 ■ 

720k 

£30.95 

£35.95 

n/a 

1,76k 

rVa 

£55.95 

£5595 

External 

A500 

A120D 

A400Q 

720k 

£39.95 

£39.96 

£3S.S5 

1,76k 

£59.95 

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£59,95 

For A6DQ prt&asa phgne ’ 



Low-cost TMB ram cards for A5DO 
|plu$ 

1MB 



1,'2MB ram card 
2 MB 


3.5” ide Hard Drive for 
A1200 or A4000 all at 
LOW! LOW! prices 
130mb £101 

£1S 270mb £150 

£120 



560 

EPSON STYLUS 720 DPI 


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VIPER 68030 


26MH? 

aeMHz 

2SMHz 

2SMHi 

40MHz 

40MHz 

40MHZ 


□mb 
2 mb 
4ml) 
9mb 
Oirb 
4mb 
flmb 


420mb 
540mb 
730 mb 


3 


. For FPU see below 


£119 

£189 , . 

£249 1 9'9 

£359 •.„» 3,5" drives fit straight in to A4000 
£ 1 89 and can be fitted into an A1 20Q witTi 

£319 a bit al effort & a cable kit. 

E449 A 1200 cable kit £10 

3.5” SCSI & SCSI 2 Hard ’«■* 

— ■ ... 2/urriu 

Drive all at 


Hew PCMCIA Slol SCSI 2 interface 
lor Amiga A1200 
£155 Squirm! £09 

External SCSI case £69 ; 

External SyQuest case £69 

External COROM ease £69 

For SCSI bard drive low price look •' 
alwve 


£179 

£239 

£399 


MONITORS 


Microvitec 1438 

£289 

Philips 8833MK2 

£229 

Microvitec 1440 

£419 

ZIPP RAM 


IMG 

£35 


SyQuest 


Floating pomT unit for oar A1200 SPECIAL OFFER 


270mb 

SBmb 

200mb 


ram carda & Viper boards 
2flMHz 
33MHz 
40MHz 
50MHz 



£99 

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lyMB £35| 

4MB £t^ 

This simm are also used in GVP 
1230 ILASSOSG-Force 


TANDEM 


Internal External 
£179 £246 

£285 £359 

£185 £255 

£196 £265 

SyQuest cartridge 
44m b £34 

88mb £39 

2G0mb £60 

270m b £49 

105mb £42 


REPAIR SERVICE 

New service wnfre for most Amiga comput- 
ers. We offer a quolation service of £10 for 
which we will examine your computer arid 
report back with an exact quotation pioe for 
the repair. If the repair is carried out the £1 0 
is then deducted from your hill. 


72 pin simms 


1MB 72 pin 
2MB 72pin 
4MB 72pin 
BM0 72pin 
1 SMB 72pin 
32MB 72pin 
THis simms 32 BIT used by Amiga 
4000. VIPER, warp Engine, M- 
■ j TEC Biizza rd .Cobra 2^40 Mhz., 


AH new Tandem card lor Ai 500 lo 
A4O00 now supports M ITSUMI 3 
speed & 4 speed CD-ROM 

Tandem card £69 

MITSUMI 3 speed £169 
MITSUMI 4 speed £199 

Tandem can also used as IDE bard 


Alfapower 


■ IDE controller For Amiga A500 & 
A500 plus with option to upgrade to .j 


HOW TO ORDER 

When ordering by telephone please quote 
your credit card number followed by the 
expiry date and also your full name and 
address. If paying by cheque please 
make it payable to easterner Technology. 
In any correspondence please quote a 
phone number and also a postal code, 
please alfejw five working days for cheque 
clearance. 


£27 
£65 
£129 

£269 I drive contmllaf. 

£399 SEE ABOVE For hard drives 
£799 


8mb ram 

Alfapower 


£95 


OKTAGON 4008 



1MB 30 pin 
Amrlek.Emplant ,Hawk and many ! , 

more, tf&a&fl pHone for more infer 4 MU JU pm 


DELIVERY CHARGES 

Small consumables and software items 

under the value or £50 please add £3.50 

SCSI Hard drive coniroilef for p&R Other items above £50 please add 
Amiga A15Q0 to A4000wiihopi»on £-|0 courier service. Offshore and high- 
to upgrade to 8mb ram lands, please call for a quotation. In addi- 

tion. we otfer the tallowing express sen 
vices:- SalurtJay delivery normal rale plus 


16mb 30 pin 


OKTAGON 4008 £129 

SEE ABOVE for hard 
drives 


£10 par box. E&GE prices subject lo 


change without prior nolice. All trademarks 
acknowledged. 


( more pteaSfl pnonf for more 
malion 

All prices include VAT, Prices and specifications are subject to change without notice. E&OE 


126 Fore 
Tel 


Gasteiner Technologies 

ore Street, Upper Edmonton, London Nil 


, rr N18 2XA 

01 81*345-6000 Fax: 0181*345-6868 














You're undeletable 


lime far another bout of 
problem bashing courtesy of the - 
entremehi helpful RfRS pages - 


TECHNICAL 


lh 


\ used to own an A500 compu- 
ter with a GVP hard drive, One 
of my favourite games was Silent 
S*rv>oe j|, which was Installed onto a 
drive partition by the program's 
9 am inetafler program. 

about three months with my 
*500. J eventually had the opportunity to 
*■> 3 second hand A1 200, which I duly 
afcl of course. I then set about transfer- 
ring my programs on my ASOtTs drive to 
Al2QQ's internal IDE drive using 
OHfferbach. 

i have now finished Silent Service ll 
1 1 and tried to delete it from my hard drive. 
I i have managed to delete ail the files in 
[I **8 Silent Service II drawer but when I 
El try to delete the drawer itself, I get the 
I I message 'icon in use.' 

I know a little about Workbench and 
I I Amiga DOS and realised that there was 
I I probably an Assign statement in the 
1 user-startup or startup-sequence scripts. 

I however, after browsing through these 
**o files with a fine toothoomb, I can’t for 
r>e life of me find any Assigns relating to 
Tf,, e game. How can I get rid of the 
damned Silent Service II icon? 

G. Whittaker, Sussex 


Thera are a few ways to create 
** ^ Assigns for Workbench, 
besides having them directly 
stated in the user-startup or startup- 
sequence scripts. One way Is to have a 
completely separate script file contain- 
ing the Assign statements which is 
called from either the user-startup or 
startup-sequence by an Execute com- 
mand. See ff you can find any Execute 
commands and check the files they are 
calling. 

Also, another common method Is to 
nave a file in the WBBtartup drawer. 
Anything in here Is automatically exe- 
cuted when you boot Workbench, and 
your game may well have placed a file 
in thsre which is creating the Assigns. 


Personal plea 


Thera were several things i wanted to buy 
tor my Amiga 1200. Unfortunately, when I 
*as ready for the Personal Font Maker 
update, I was not able to obtain it as it was 
no longer available. Perhaps there Is 
someone who has it and no longer has 
any interest in it? Can you help? 

Mr F Fortune, Fife 


We failed to turn up a possible source 
(or you Mr Fortune, but there may be 
someone out there who can help you. 
So, tf you have the item in question and 
no longer require it, drop us a line and 
wall put you in touch with Mf Fortune. 



acas 


AMIGA COMPUTING ADVICE SERVICE 


Fast math 

I have an un expanded A 1200 
v!|i y- which Is beginning to seem a little 
on the slow side since 1 started play- 
ing flight sims. I am now looking to increase 
the speed at which my A1 290 runs and until 
I can afford a 68030 accelerator board, I was 
wondering whelher I can simply add a float- 
ing point unit (FPU) to my Al2QQ’s insides to 
speed things, up a Hole. 

Is there a simple FPU upgrade I can buy? 
I'm quite prepared to do a bit of soldering. 
Also, why are there no 68040 accelerators 
around for the A 1200? 

J. Matthews, Grimsby 

0r’ For a start, you need to upgrade 
t. * your memory. Believe it or not, 
merely adding extra Fast RAM to 
your A12Q0 can significantly speed up 
some software, particularly flight sims. 
This la because Fast RAM is 32-bit mem- 
ory independent of Chip RAM and can be 
accessed very quickly indeed. 

It's not possible to simply fit an FPU to 
your Amiga’s insides. Currently, the only 
way lo do so is via a memory upgrade 
board which features an FPU socket (of 
which there are many), or through 
installing a processor upgrade board 
such as the many €8030 products 
around. 

Be patient save up your dosh and buy 
a €8030 upgrade board with FPU slot and 
72-pin SIMM slots (preferably iwo or 
more), Thai way you will solve alt your 
Al2Q0 r s speed and memory problems in 
One go. 

Thera are no &BD4Q accelerators 
because there are problems in keeping 
these powerful chips cool, and in the 
extremely small confines of an A1200 
there is no room to fit a CPU fan on the 
68040. Another problem with fitting a 
68Q4Q is that It's big enough without 


having a fan stuck on top of it. So, it's all 
down to a space and heat problem. 

I suppose it wouldn’t be too much of a 
conceptual leap to figure that maybe an 
external 68040 upgrade board In some 
sort of easing with a lead connecting it to 
the Al£00's upgrade slot is possible, but 
no one has done it yet - presumably due 
to the costs involved- f certainly wouldn't 
mind a big bad 040 in my little aizoq, so 
6f any entrepreneurial boffin types are out 
there, take heed. 


Sim CitM cochup 

I have owned an Amiga 1200 with 
, A j 3 Blizzard 1200/4 4Mb fasl RAM 
and GVP 05Mb hard drive, which 
was installed by the shop I bought it from. 
The hard drive is split into three partitions: 
Workbench (5Mb). Work, (40Mb) and 
Games (40Mb). I also have a Commodore 
T942 monitor and a Star LC24-2GQ colour 



dlemoni enpense 



have been shopping around for the best 
f price lor 72-pin SIMM modules, I have a DKB 
' 1 240 ‘030 accelerator card which has one 72- 
pin SIMM socket. Ideally. I want 16Mb as I am keen on 
computer graphics. Unfortunately, this would mean I 
would need a single 16Mb SIMM, which is hard to find 
and is a lot more expensive then even two BMb 
SIMMs. 

Why is il That one 16Mb SIMM is more expensive 
than Iwo 8MB SIMMs when you are getting (he same 
amount of memory in fewer componen^s ,, Are we being 
ripped off? 

D. Taylor. Liverpool 



Lt£Mb SIMMs are expensive because they 
fuse extremely compact memory chips 
^compared to 8Mb SIMMs, Such memory 
chips are, at the moment, more expensive io pro- 
duce, As demand Increases and production 
becomes more cost effective, we will no doubt 
soon see 16Mb prices drop dramatically, and will 
probably start drooling over even bigger SIMM 
modules. 

Such is life in the fast moving field of computer 
technology. Just think back to when you thought 
1Mb was expensive and opulent before 4Mb and 
8Mb SIMMs appeared. 


| Amiga Com put 


MAY 19 95 





TECHNICAL 



Do you have a problem? Do you sometimes 

stk; 

find yourself poised over your Amiga with 

axe In hand, spouting profanity at the stub- 

m \r 

born refusal of your Amiga software or 

hardware to behave properly? 

Well, calm down and swap the axe for pen 

and paper, jot down your problems, along 
with a thorough description of your Amiga 

setup, and send it off lo Amiga Computing Advice Service, IDG 

Media. Media House, Adlington Park, Macclesfield SK10 4NP. 


printer. Last Christmas, my wife bought me 
Sim City 2000 and after following the install 
procedure l tried to play the game, The 
result was my that Amiga crashed, allegedly 
due lo the program not accessing the 
required libraries {according to a technical 
guy at Maxis). 

That is not my problem. The problem now 
Is thal somehow my startup sequence file 
seems to have been affected and every lime 
1 turn on my A 1200 ! get an Amiga DOS 
screen. The only way I can get ihe 
Workbench screen to appear is to boot wilh 
a Workbench floppy disk installed in DFG:. 

I have tried to find out how ro install 
Workbench onto a hard drive but alt the 
shops inform me that unless 1 am 'up to 
speed' with AmigaDOS, I will find it difficult - 
however, they will do it for me for a smalt 
remuneration, typically £1 6 plus VAT. 

What l would like 1o know Isi 

1. What Is so difficult about installing 
Workbench onto a hard drive? 

2. Why doesn't Workbench have an install 
program? 

3. What is the best book to instruct a novice 
on Workbench? 

4. Having looked at oomputer languages to 
learn, I am unable to distinguish between 
GFA Basic, Easy Amos, and Amiga DOS. 
Which will be the best one lo get into? 

D. Hargreaves’Tumer, Norwich 

I can't Imagine why Sim City has 
L I messed up your stsrtup- 
•.. ' sequence file. Any installation 
program worth its salt should have 
made a backup of your startup- 
sequence file before altering it. Even 


FPU failure? 


Him 

questions? 


Anorak nuith 


. . T| | want Lo sel the record straight about programmers who are unfairly labelled 
\ l Anoraks. Everybody seems to think that because you are a programmer, you 
must be a dull person with no life and few friends. 

Well, this is not true. Now thal I've gol that off my chest, can you recommend a good I 
book on 3D graphics programming? I am keen to create demos and ultimately a game 
using 3D graphics? 

K Stanley, Birmingham 

My definition of an Anorak is someone who's entire social life revolvss 
L T around their computer, to the exclusion of all else. They are more than 
\Jr v likely fashion unconscious, often wearing trainers In conjunction with 
casual trousers and, even more disturbingly, sporting a tank top, 

They wear spectacles which have broken and have been taped in the middle 
and invariably talk in a rather nasal fashion with a tone of voice akin to Terry | 
Christian of The Word fame. 

Unfortunately, Anorak is mistakenly used to describe programmers in general, 
This may be due to the fact that long ago, when computers were found only in I 
large institutions and took up an entire mom, programmers usually had David 
Bellamy-type beards and did indeed wear tank lops. 

They may well have had no social life because programming a computer in 
those days usually meant flipping switches for each command. A long and 
tedious process. 

Today, however, most programmers are hip, especially those who can produce 
games with awesome graphics and intros. What would cool films like Terminator 
be without programmers to create those awesome graphics tools eh? So, not all 
programmers are Mr Harry Hypotenuse, sum of all the squares - just some of | 

them are. . 

As for your request for a good book on 3D, you may still be able to get hold 
of Amiga Real-time 3D Graphics by Andrew Tyler and published by Sigma | 
{ISBN i -65053-27541). Ask for it at any good bookstore. 


though your startup-sequence is 
messed up, Workbench should still be 
resident on your hard drive. The start- 
up-sequence file is actually responsible 
for loading Workbench, but you can do 
this manually yourself. Try typing 
Loadwb, This should sel your hard 
drive into activity, hopefully loading 
Workbench. Next, type Endeli to close 
ihe AmigaDOS screen, revealing 
Workbench in all its glory. 

You should now look in the S: drawer 
and look for a file that looks like a back- 
up of the startup-sequence, something 
like startup-sequence,bak or similar. 
Rename this to startup-sequence and 
reboot your Amiga - hopefully, this 
should restore your original setup. 

As lor your specific questions - well, 
here we go with the answers: 

1. Workbench is really easy to install 
and does indeed have its own install 


1 


have an Al zoa which is fitted wilh a 4Mb mem- 
ory expansion board which also features an FPU 
socket, l have recently bought an FPU along with 
VistaPro version 3. 

After fining the FPU to my expansion board, l was look- 
ing forward to using the floating potnl version of the pro- 
gram. Unfortunately, when I run Ihe FPU version of 
VistaPro, l get the message 'Program failed (error eoo 
0000 B) Wait for disk activity to finish,' What's going on? 

R SMby, Warwickshire 

It seems as if VistaPro isn't finding your 
f'r FPU. The same thing happens when you 
- try to run VistaPro without any FPU 


whatsoever. Check your upgrade board's manual 
for fitting instructions tor the FPU. 

Soma software will not work when an FPU is 
detected and to overcome this, many upgrade 
boards have a ■Jumper 1 {a kind of on-off switch) 
which allows you to enable or disable the FPU 
without having to remove It entirely from the board. 
It may be that this jumper Is In the disable position. 

Failing that, Ym afraid your upgrade board or 
FPU may well be damaged, Take your board to the 
supplier you got the FPU from and ask them to test 
it with another FPU. This will allow you to check 
whether the upgrade board or the FPU itself is 
faulty. 


script program {which answers ques 
lion 2), Even though your internal hard 
drive was already formatted and parti 
tioned when you bought it, you should 
still have received the Workbench 
installation disks as well as a disk for 
your hard drive with the appropriate 
utilities for formatting and partitioning. 

I also find that a 5Mb Workbench par- 
tition Is way too small. Many programs 
sometimes install their own files to this 
system partition during installation 
such as libraries, fonts and other sys- 
tem flies, so you may soon find pro- 
grams refusing to install because your 
Workbench system partition is full. You 
can get past this problem by using 
ASSIGNS to re-direct some of 
Workbench’s system' drawers, such 
as FONTS: to another partition, but it is 
a little clumsy and untidy. 

3. There are quite a few books on this 
subject, all of them being pretty good. 
However, the Insider Guide series of 
publications from Bruce Smith books 
stand out in my mind 

4. This depends on what type of pro- 
grams you want to write, GFA Basic Is 
aimed mainly at application program- 
mers, Easy Amos is generally for the 
games programmer, and I wouldn't rec- 
ommend AmigaDOS as a programming 
language. 

It you want to write utilities or appll 
cations, I would recommend HISoH 
Basic from, er HiSoft actually - It s 
excellent. If it s games you re looking 
to develop, I suggest you opt for Blitz 
Basic, which is also very good. 


Amiga Computing 


MAY 1995 

1 









Amiga Frame Grabbing has [agf 
just taken a Fall... in Price, ||§|| 
but definitely not on quality! 




01 773 836781 


..or Post/FAX your requirements on 
the order Form provided, 


C| oompulenn 

iharwood 

the OK's favourite Amiga Dealer 

Gurttfjn Hammtl Computers limited 
Mew Siiwr, .Mfreton. Derbyshire DE^ "BP 
Tel; 0! ”3 036781 Facsimile: D1 773 ffitMO 


County (Country) Postcode; 

Daytime Plrnnc Esening Hume: 

Pleasi' rush PnoGrato Frame Grabber &■ £129,93 inc. p&p E 

Optional PCMCIA Interface @ £29,95 inc.pipE 

Optional SVHS Connector (S £4.95 lnt. p&p i 

Optional FAST Courier Sen'fce De Lhery L f 

tOver^eux Cmitnwn - Pteur Call for Prices etc. J TOTAL £ 

Curd \o.r 
Expiry Date: 


_ Fora soflwarv upgrade @ £4-95 
_ inr. pip please lids, hen; 

— Card holder's stenMuim: 

95 


DepfcaCQ 

Cbvqoe/Banh DrnFl'Poslal Order for i : payable to Gordon 1 lira ixh! Computers Limited,.. 


A 

Grab images wnn 
your camcorder. 


The revolutionary new ProGrab™ 24RT with Teletext is not only the best way 
to get crisp colour video images into your Amiga, it actually costs less than 
any of its rivals, Whilst this real time 24-Bit colour frame grabber/digrtiser has 
slashed the price of image grabbing on the Amiga, it hasn't been at the 
expense of quality. Indeed, ProGrab™ has been bestowed the Amiga Format 
Gold Award and received many rave reviews for its ease of use and 

excellent quality results. 

With ProGrab™ you needn't be an expert in 
Amiga Video Technology either. Simple 3 stage 
operation ensures the right results 
Real Time, after time. 

STAGE 


Select any video source with composite output. This could be 
your camcorder TV vvith SGART output, satellite receiver, 
domestic VCR/player or standard TV signal passing through 
your VCI?/player... the choree is yours. 


Use a satellite necewer 
as your output device 

Grab TV or video 
picture from ygijr 
VG& video output 


For ju st £17«,95 

FtoGratJ^ a supplied 
eraythrg you'll need . . 

* PraGrab™ NRT Digitiser 

r*ih poj*er f. rfifcc UgiajM 

» ProOrab™ 24BT Software 

■ FaraHel OMiiwcUng Cable 

■ Mains Power Supply Unit 

FVotirjtft™* atccisnes esn cramd 
performance even more Tor the 
5ero..rV professional user. 

AvAt.tie *(eS5o«es include 

■ Op non el PCMCIA 
interface only U1.95 

lor A6QO/AUO0S 

ror even FASTER operAtion 

■ Faster Downloading Times 

<UR to FIVE times quioss-j 

■ Improved .yvmation speeds of up 
id I I rjJS JmenoJ and 3 S*pj icolourf 

»New scurd KnTpung and animated cape- 
bribK jseparare sound wtmper 1 * 1 ^ 00,1 

■ Save anmadcos died to your A-riqai hard drive 

■ Optional S'VHS Connection Lead only t4,95 
iOnty necessary ir your eui^m device stein* have a 

standard phono composite wdeo nui KKkfll 


To got your hands on ProGrab™, 
carl our sales line on... 


STAGE 2... 

Using the ProGrab™ software, select an image you wish to capture in 
the on screen preview window (because the hardware grabs a frame 
in real time, there* no need for a stir] frame facility on the source 
device] and, grabl ProGrab™ even includes a Teletext wewing/capturing 
facility from erther TV or satellite source devices. Once grabbed, simply 
download the rmage to your Amiga for full screen viewing, 

STAGE 3.„ 

Use the saved image in your favourite Amiga word processing, desktop publishing 
or graphics software packages. 

ProGp 

ProGrab™ reaNy does make 
it that simple! 

Even better performance uilng ProGrab™ 
Vernon 2,0 upgraded software. 

’ fer virtue Memory on sT hard drrve system 

Amtjfls |wi|houi rhe new h? Rt ir< MMU| Aikwpg use of 
ine hgherr nesaLfficvu - even with sovillef memoiy Amgai m 
Khm memory sRuatens, retiring only I tot;, nr hjird cirr^- space 
■ Adddora' Teletext - wrrth terrestrial TV signals at well m '.iir*iiir 
* A Uiryer preview writer option with double The resduoan and 
A &mes The of the orewouj verson 
Composite PAL and now 5FCAV iFn-mch TV vyitenfr tea inputs wth 
IS/TSC connpattrtity due so Be released soon. 

FREE With flip new Pwodra*™ orders and available 
to all existing usen as it software upgrade, 


Mr/MrsniiWMs; 


IjlillalK.; 


S-urramL' : 


Tflfee s signal from s 
TV with SOAPT output 





FEATURE 




1 |ll 


*€) 


ust whal you need. Another Internet 
'article. More boring coimms talk. 
Obscure sluff about IP addresses, 
baud rales and WWW sites. You'd probably 
rather -drink a quart of paint. But in case you 
aren't fed u p wifh the whole prospect of hav- 
ing To wade through a few more pages of 
coverage on the superinfobahn, f'autoroute 
d’informatique,, or the information superhigh- 
way, here is the article for the Amiga net 
newbie. 


If you've never used the nel before, or 
have been struggling along with AmigaWGS, 
too scared to venture inlo the wild wafers of 
AmiTCP, then read on MacDuff. The first 
thing to bear in mind about this article is we 
are going lo be discussing the Internet with 
relevance lo one parlicular company, 
Demon Internet Services, who featured on 
Iasi month's GoverDlsk giveaway. 

Demon don't officially support AmiTCP 
yet, but do unofficially provide a lot of help 
for people trying to get to grips with it. There 
is already an installer for AmiTCP on 
Demon's FTP site, as detailed in one of the 
box outs on the following pages, so you 
shouldn't have to do much faffing about to 
get it to work from scratch. 

Having said that, AmiTCP does need 
some tweaking lo get the most from it, and 
you wilt want to search out some of your 
own loois to replace some of those That 
come with it. 


BARE ESSENTIALS 

This article is not going to try lo explain 
haw to use the internet, or how lo gel files 
from i|, but you will need several files from 
Demon lo be able To follow this article 
through to its conclusion. These files are: 
AmiTCP-OISrlO.lha. Ri 0-Update Uha, and 
AmiDisUtils.lha. They can all be found on 
Demon's ftp server in Ihe pub/amiga/amitcp- 
/installer directory. 

The first of these files is the actual Demon 
installer for AmiTCP. This works really well 
and you shouldn't have any problems 
installing it. Before you dive back onto the 
net with your new-found AmiTCP-ness, you 
really ought to unpack both of the olher two 
files as they contain newer versions of stuff 
in the main archive. 

Now, let's have a look al all the sluff you 
have just installed. In your AmiTCP directory 
you should find a directory called bin, one 
called db and one called usr. There will also 
be several other directories, but these three 




Mere l im informing dwrwn of (he 
latest version of AmiTCPHelpsr 


MAY 1995 

j 


And (Mb i* tftt 
requester the( 
iWpMr( once t 
fwre finished 
editing mr mull 


Inside 


are the most impodant. The directory called 
bin is so-called because it should contain 
binaries or programs, and if we 
inside we find it does. 

This is the nexus of operations 
AmiTCP, where everything starts 
from, Make sure Ihe lol lowing items 
in your bin directory have Ihe s' 
protect bit set: 


Demit don't offti* sutpnrt 
HOT not, hit do itffbii 
pnuido a lot of title In 
people trig to gel to grip: 
until it 


• Link - this is a script to let 
you get online. 

• nefstat - an ARexx program 
giving information about your 
connection. Not immediately 
important, 

■ nntptransfer - very important, 

This is the script that gets news 
for you from Demon. 

• postnews - again, very impor- 
tant. This script lets you write news 
articles or follow up other people': 
art ides. 

0 startnel - this script musl be 
exec used before you can do any- 
I thing else, You might have cho- 
sen lor it to be included in your 
user-startup when you installed 
I AmiTCP, 

• stopnet - why would you want 

I lo? 

• SynClock - this script synchro- 
nises your Amiga's clock with 
another machines over (he nel. 
Especially useful lo people who 
don't have a clock on their machines 
and want To download news (as we 
shall see later). 

• talkrequest.rx - not immediately 
important, this script lets you set up an 
AmiTCP talk session. 

• telnet - this scripl lels you use telnet. 

• tin - this is your newsreader scripl and 
is very important. 


The db directory contains only two scripts 


i 





Moternet 


FEATURE 


Just when you thought it was safe — 
to look in a computer magasine — 
again, up pops another 'net article. — 
Frank fiord inuestigates — 


On# at rfar rtr£^ 
ff&Oirt HUP li 
1H*\ j/ou can d«l 
hgw jtJJyour MUf- 
nppiiaationa 
lop*, Th*y can tosh 
PPtro fhls... 


Buttons far DDpus 


i Once you are a confirmed natter. you might want to 
\ put some net-related buttons in your DOpus config, 
1 One that springs lo mind is a button for the Aminet 
1 Index. You'll have to make sure you always put it in 
I the same place, like Text: Index, or something simi- 
1 lar„ but you can make a button which Jus! needs a 
(command to 'Read TextlndeV and Robert is your 
| father's brother. 

You can also sat up buttons for uuencodlng and 
■decoding, although not for compress (well, I 
■haven't yet figured a way of doing it - If you have 

■ than fat me know.) For uuencoding you will need 

■we are initially interested in - diatscript 
■and MewsStamp. You can edit your 
■dlafscript to change the number of 
■retries you wish to perform when Trying 
f to c onnect, your modem settings, and 
.what number your modem will dial. 

■ The NewsSlamp script merely 
■contains the exact date and time you 

■ last downloaded news. This is 
■extremely important. If you go away 
i for a couple of days, or go on holiday, 

V make sure you check this script before 
I you get back on the net - if you don’l 
I you could be looking at several thou- 

■ sands of articles to be downloaded for 

■ news and an enormous phone bilk 

■ The way the script reads goes like 
■this: 


an 'Amiga DOS' command like this: 


ntu j i CEBo n ■ [ □ . ii L $50305 ID^QK 


II 


Your news server, year-month-day, hour- 
min-see 

On the olher hand, the usr directory is a 
real can o' worms. There are files galore in 
here that wa might want to change, For 
starters you should see directories named: 
lib. mail, news, spool, and also one named 
after your username, in my case Ben, Lei's 


C:uv*t « Dll {«) 



for uudecoding you need: 


and for uudecoding with LHA decompression you can put 

C:ugx4 u tat 

Remember to make sure that the Hags for output win- 
dow, no filename qotes and cd source are ticked for all 
of these. You might also want to pul a butlon in to allow 
you quick and easy access (o your AmiTCP directory, 
scandir AmiTCP: for instance. 


go in lo that directory first of all. In it you 
should find a directory called .fin and several 
files all starling with , - jiewsrc, .signature, 
etc. Come back oui and have a look in lib. 
This will contain an aliases file, a Config file 
and a newsgroup life, among others. The 
aliases file is for working with Mail and lets 
you just lype someone's name rather than 
their entire e-mail address. 

VARIABLES 

Config is where all your environment vari- 
ables are set; what your username is, what 
your host is, what timazone you are in, etc. 
Lastly, but by no means least, there is Ihe 
newsgroups file. This sets what newsgroups 
nntptransfer goes looking for when you link 
up. The number at the and of each line is 
the amount of days before the articles in that 
group wilt be able to be trimmed, so don’t 
set it too high otherwise your hard drive will 
soon fill up. Because I am usually on every 
day, l set it for one day for mosl groups, 

Come back out of fib into the usr direct- 
ory. The mail directory you should see is 
where any mail addressed lo you will go, the 
news directory is where all your unbatched 
news articles will go, and the spool directory 
is where any mail or articles you send go 



Amiga Computing 








FEATURE 


«■ go ngjiin, 

vonnacting to Pem&rt'a rap 
aofvn-r. it you haven't 
dnwnloadott G Ui-FTP yet, 
see haw J tie# it f* 

C-OYTTpj red to neftp? 



make sure your modern is switched on and 
ready to roll. Type: 


link up 


until they can be sent, 

As a rule, you shouldn't need to investi- 
gate these -directories in your everyday use 
of AmiTCP, The only time you might want to 
visit the Spool directory is if you have writ* 
ten a piece of mail or news you thinlk you 
shouldn't send. For every piece of mail you 
will find three simllariy-named tiles. You 
must delete all three otherwise your send' 
mail daemon will get confused. 

Wow it's time to get online. The first thing 
to do is actually connect to Demon. By 
now you should have installed AmiTCP 
from the installer, setting your IP address, 
password, host name and modem seltings, 
etc. You should also have copied the later 
versions of some of the files from the LHA 
archives I suggested previously. If you 
haven’t done this because you haven't 
been able to use FTP, It doesn't matter — 
we will do it now. 

In preparation for full-on, shell-based, 
teehie-lype internet access (we'll deal with 
the easier stuff Fater), you should adit your 
shell-startup script, This can be found in S‘ 
and you should add the following line to the 
end of it: 


The dial uiindaui 
llislllllltat 
is luptsninj as m tr<i to 
emit. If ip get #i engaged 
tone, then ttie diilsiriot mill 
mtni fur as mania attempts h 
wi ham set 


pith lal teprbin lyijrinst idd 


This will prevent you cd’hg to the AmiTCP 
directory all the time because it will make 
AmigaDOS automatically search those 
directories for any commands you might 
type. Next, open a Shefl window and onty 
type ihe following command if you don't 
have Startnst in your user-startup script: 


Two windows should now appear on your 
Workbench screen, one claiming lo be 
‘AmiTCPlP Log' and the other 'Dialling... .' 
The dial window will show what is happen- 
ing as you try to connect. If you get an 
engaged tone, then Ihe diaFscript will retry 
for as many attempts as you have set. If the 
modem seems to have connected, but ihe 
dialscript times out, you have two choices. 
You can either reboot your machine (pretly 
drastic and not very nice to have to do if 
you are seriously multitasking) or wail 
until the dialscript has run through all its 
iterations and then type link down. 

However, this probably won't happen, 
What will probably happen is you will con- 
nact to Demon, your ‘Dialling.,. 1 window will 
disappear and the 'AmiTCPlP Log' window 
will say that Mai I kick has been started. 
Maifkick is Ihe program that sends any mail 
you have written. You are now on the nel, 
officially. 

Right, we are now going to download 
heaps of files. You don’t have to download 
all of these programs, indeed you don't 
actually have to download any of them - 
they just make life a lol easier, and in some 
cases, more interesting. Here's my list of 
the best ones to gel, and why: 


Very important 


Gui-fTP.Iha amitcp/ullls - 40Kb, Much 
easier than using neftp, this gives you a file- 
manager-type window for down loading and 
uploading files from ftp sites and takes care 
ol logging on., elc 

uuxt20,lha: util/am - 14 Kb. You need this if 
you want lo send files in mail, or decode 
people's news articles, etc. 
compress. Izh: ufil/arc - 56Kb. If you see 
files that are labelled filename. Z, they are 
compressed. Use this program lo decom- 
press them. Especially useful for INDEX 
files. 


Easy so far. Now we want to connect, so 

Don't despair if your mall goes astray at first or you can't 
post articles fo newsgroups. It happens to everyone. Try 
to send mail to the technical guys at Demon, succinctly 
explaining your config and problems and I have no doubl 
they will be able to at least help you on your way to find- 
ing a solution, if not giving you the fix there and then. 

FTP and Mail are without doubt the mosf important 
(legitimate) uses for Ihe Internet, but if that isn’t enough 
you can iry Mosaic which gives you access to Ihe World 
Wide Web. - make sure your modem goes at at least 
14.4k for this as it can be very time-consuming. Even 
more time-consuming can be IRC or Internet Relay 
Chat, a sort of global 0391 chatline. 

As far as netiquette is concerned, try to be polite on 
the Internet. If you aren't very good at spelling, there are 
going to be people who pedantically pick on your every 
polnl of grammar if Ihey can't think of a good counter for 


Fairly important 


rmui23usr.fha aminet/dev/gui - 673Kb. 
Magic User interface. This is needed far a 
lot of programs most import an! ly. In this 

the points you raise. Try to ignore this and don't get into 
whai are known as ‘flamewars’ over petty matters (leave 
it for important ones). 

Don’t make your signature more than six lines long if 
you can help it and don't leave all the text in a reply to an 
article or item of e-maiL Also, it i$ important to remember 
that ASCII text isn’t a very good conductor of emolion, 
so be very carelul what you type. You might type some- 
thing ‘in a sarcastic voice', but the person at the other 
and is going to ba unlikely to realise this unless she is 
psychic - in which case, why are you bothering with 
e-mail? 

Uso smileys (otherwise known as emoticons) or 
abbreviations such as tor grin, elc. In case you are one 
of the four or so people who don’t know what a smiley is r 
it's a set of ASCII characters lhat look like a face whan 
viewed from the side, i.e, ■-) or B(. 


Amiga Computing 


MAY 1 995 


context, AMosaic. 

Mosaic 1.2_ AmiTCP. tha amitep/extras 
194Kb. The only World Wide Web browser 
available for the Amiga at the moment 
There is a newer, beta version al th» 
AMosaic home page. Needs MUL 
AMHotlistV1.50.lha amitop/extras - 15Kb 
Hoi list for AMosaic, also needs MUI to 
work, 

plinkSI.Jha amitcp/ullls - 33Kb- Plink is s 
replacement scrip! for linking up and has 
many extra options. 


Not necessary but handy 


AutoSig12.lha: amilcp/utils - 30Kb. Adds 
random signatures to your news postings, 
SynCrol 3.ihfl: amilcp/ulils - 8Kb 
A system clock synchroniser, 

To got these files wb are going to have to 
use ftp or file transfer protocol. I'm not 
going to explain what file transfer protocol 
actually is. it's beyond the scope of Ihrs arti- 
cle and there are numerous books on the 
Interne! so you should find literature galore 
on it. My recommendations are Ed Krai’s 
The Whole Internet, which is available 
direct from Demon, or any of the FAQs you 
find online. 

You should still have your shell window 
open, so type: 


neftp fti.d«ion.cQ,uk 


into il, neftp- is the nearest thing to a user- 
friendly, keyboard- based flp client on the 
Amiga, but I still suggest one of the first 
things you get is GUI- FTP in the list above. 
You should end up with an 'ftps-' prompt 
and some text saying welcome to Demon's 
flp server, You should then 'gcT, just like 
normal, to the pub/amiga directory from 
where you can cd to the directories lisled 
above for Ihe files you want to download. 

FTP uses a command called get to 
download the files and Unix (which is wha! 
nearly all ftp servers are running as an 
operating system) is case-dependant, 
so you will have to gel Ihe exact 
spelling lor your files, 
ideal situation would look 
like this: 


h'D r kbenc h -> neftp 

flp .GEM.-.. E P , U k 


Welcome to Demon 
Internet's ftp archive. 
Guest login ok, access 
restrictions apply. 
Logged into disabuse. 
demon.co.uk. 1.6.6 I 
(September Ml, 1993), ' 
Amiga version 1,2 
(May 3 1 994) 

n e + 1 p>cd pub'liljlfllitcp 

Hun lilt M BIT mi 


For Demon users to Install 
AmiTCP, please download 
the AmiTCP- Dl Sr 10 archive 
from the installer directory. 
Other people are welcome to 
download if, but Ihe installer 













FEATURE 


lh 


s designed specifically for use with Demon 
internet Services. Ollier users may stall find 
*■8 useful, as it contains a complete Mail, 
News, FTP, Telnet, Gopher and so on 
rslallatiw, Not 10 be installed over existing 
AmiTCP setups. 

Wed Jan 12 12:59:43 GMT 1994 
PJease upload AMITCP files into the direc- 
tory /pub/amiga/a mite p/in coming. Files 
must be accompanied by a ‘.readme' or 
desc' or ’.rea’ or else they will be erased. 
This file should contain an upload name (e- 
mail address) and a single line descriplion 
of the file, as well as any additiortal descrip- 
ave information you wish to include. 

p 'iease e-Maif details of uploads to 
wver@demon.net 

TueJan 11 13:47:33 GMT 1994 
Please see (he file README for details 
about AmiTCP 

PLEASE nole that Demon InterlMel do not 
officially support AmiTCP [yet] 


" ’ s ib u j e . i > icn .ce.uk: .'pufi.i'n 1 git n i Up 
uftpget Sui-fTP.Lhi 

tuf'fTP.lha: Na such fit* GR dir*G(grjf., 

±i5*b*it.diia’!i. (o.uluJpub. 1 ji'gj/jflitip mf tp>cd 
•till 


i’sibUM .CfHOn . iD.ui ; ip jbi'a^i oa.'dii 'npi'uti Lj 

neftpige-? Gul-FTP.lli Gif-fTMlai 

fiul-FTP, thi; SOfllfr bytea ntilvtri in 4fi.D£ sec- 
aids, 1.09 K/i, 

i ' s Btu s e . de id , co i lit: /pub/ 1>1 gi I ibI t cp/at 31 1 
nc/tpxloif ncftpfrquit 

Vorkhfnch :> 


As you can see, I go! my download wrong 
on my first attempt, but I knew I hadn't gone 
•nto the right directory so I just CD'd into 
utils and repealed my instruction to 'get'. If 
you aren't sure exactly where you are, you 
can type L pwd' which will allow your current 
directory, or 'la' to list that directory's 
contents. 

The file you just 'got' will 
be wherever you started 
ncftp from, so in my case 
it Is in ‘Workbench: 1 . 
Unpack this file and 
install it and we will have 
more ftp fun, Gui-FTP 
gives you the opportunity 
to leave the keyboard for 
a button-based ftp inter- 
face. Now go and gat 
some of the other files 1 
have mentioned! in the fist 
above - you should find It 
fairly easy, 

MUI is the only hard 
one you'll need to get. The 
current version isn't actually 
on ftp.demomco,uk, but is 
available on the Aminat. 
What’s the Aminat? It's a col- 
lection of files copied to various 
ftp servers around the world. 
Our nearest one is at the 


Once you have got used to fiddling around with ftp, here are some more fiies you might like to get: 


Mail marker. I ha: ammet/comm/mail - 12K. This lit- 
tle commodity watches fpr new mail end tells you 
when you have acme, tt can watch as many mail- 
boxes as you like. 

MUIEmail.lha: aminet/comm/mail - 39K. MUI-based 
email program. Nice and quick to use. 

MLMBuildorZt.lha: amino l/dev/gui - 679K. Lets you 
build interlaces tor MUI programs and can gener- 
ate code tor a number of different compilers 
including Amiga E. 

PGP Am 1 23a 4.lha: pub/am rga/util/cry pi - 235Kb. If 
you want your email to be extremely private, then 
use PGP. which is a miti tar y -grade encryption 


program. This file can be found at tip. demon .co.uk. 

AmigaE tnvvS.lhd: ami net/co mm/mail - 352K. The 
latest version of Elm. It can now automatically 
encrypt your mails If you are using 

PGP. tin123.lha: am met /comm /news - tBIK, 
Updated version of Tin. Warning! Don'i use the 
postnews command that comes with this version, 
stick with the postnews that came with AmiTCP (it 
should be 87 bytes in size). 

grapevine-1 33.lha: pub/am iga/amitcp/extras - 
243Kb. IRC or Internet Relay Chat client. Run your 
phonebllls up even faster than 0391 numbers. This 
is from ffp.demon.co.uk. 


Imperial College in London, next to the 
Science Museum. It's address (and I can 
assure you. you will be typing this one in a 
lot) is ‘src-dDc.ic.ac.uk' 

II you just want (o gel MUI right now, 
that's fine, but a good idea would be to 
download the INDEX file in the aminet 
directory. This is a complex listing of all 
files available on Aminet and you can use 
DOpus to search through rl for files you 
want to gel Also, there is normally a 
REGENT file which details programs 
uploaded to Aminet in the *ast seven days - 
If you want to really toe up-to-date. The 
INDEX file gets updated weekly 
If you have already downloaded com- 
press, you can download the INDEX .7 file 
which should be much smafler To decom- 
press it, make a copy of it m RAM . open a 
shell window and cd to ram and type: 


wmi ’*fn 


I know i didn't pul the Z m the end, com- 
press doesn't need or warn • You will then 
find that your INDEX. Z file has disap- 
peared. to be replaced by a fully-formed 
INDEX file which is pla n old ASCII text. 
You can now browse through ail the files on 
the Aminet without having to be online, pick 
the items you want, get on and retrieve 
them, and get off again in the shortest 
possible time. 

Next is mail and news They go hand-in- 
hand because the articles you send lo 
newsgroups are seated just like normal 
mall at your end of the Internet connection. 
Sanding mail coukln t be eas»er. Just load 
the program Mail' m your bn directory and 
hit the mad button. By default. Mall will use 
Ed for you tq write mail with, but you can 
change it to another lext editor Most Amiga 
users on me internet tend to use Cygnus 
Ed or Tuftootext. but you can use any non- 
resident text edrtor yog like 

The file you need to edit to change editor 
is AmiTCF usr/tib.'Config, but this is avail- 
able from Mail, so you don't have to go 
searching tor if When you send mail make 
sure yog get the address right - unlike the 


post office the Internet is very unforgiving 
for wrong mail addresses, even down to me 
case of fhe letters. Once you have got used 
to Mail, you might like to try Elm which is 
also available on Demon's ftp server and is, 
I think, much better, 

Nows, on the other hand, isn't quite so 


T h* untold r« ad tire 3 s booh 
providing InilanI aceeti 
flerofi lh« entire planet, 
niero ero JlnraNf 
AundVerfa of (houianA 
?f Individual ptocee end 
rolirted into Jiff I weiring lo 
be brews ed 


UiiM 


I I - I - 


SGI Homepage: 

NASA 
HotWired 
Demon UK 
Yahoo Search 
IDG HomePage 
Internet Shopping 
Motor Sport 
Music Index 
Coffee ? 

X-Files Homepage 
Kennedy Space Centre 
FBI HomePage 
Lycos Search 
Iconz Nwz 
London Music 
Subway Navigator 
The Whitehouse 
SBC TV 

Power PC HomePage 
CIX 

Amiga Homepage 
NewTek 

Lightwave & T oasler 
Record Labels 
New Butts 
X-Files FTP 
Usetess WWW page a 
A ml Net Homepage 
Cool Site of the Day 
Previous Cool Sites of the Da 
Jokes, and Fun 
Magazines 

Who's Who on the net 
World Wide Web Robots, Wan 
WebCrawler 
CUSI Services 

JumpStation Header 
JumpStation Title 
Video Games Page 


Add | Delete | _ 


_£l 

21 


Edit 


Amiga Computing 


MAY 1995 


T 


D 










► 


easy to deal with, For a start, you have to 
actually gel it. To do this you should lype 
'nntptransfer' in your open shell window 
when you are online. You wilt got one of 
two responses For this, eiiher mat Demon's 
newaaerver is loo busy and you should try 
again later, or that you are connected to il. 

By defaull you will only download news 
lor ihe demon newsgroups dealing wilh the 
Amiga. IF you wani to get stuff olher than 
this, you will need to edit your 
A m iTC P: us r/lib/newsgrou pa File to include 
the groups you wish to subscribe to. If you 
don’t know what any of the groups are 
called, you will need to download the 
ACTIVE list from Demon's ftp server, This 
contains all the newsgroups available 
through Demon. 

if you want to subscribe to a whole hier- 
archy of news, For instance the 
comp.sys.amiga hierarchy, you can put an 
asterisk as a wildcard as follows; 


cnip.iyi.iliBJ 1 teip. IJfl.liig*.* 1 


This will subscribe to the newsgroups 
comp.sys.amiga and any subordinate ones 
such as comp. sys.amiga. graphics, 
comp.sys.amiga, hardware, and 

comp.sys.amiga. marketplace, etc. without 
you having to type them all in by hand. 

Once you have edited this file to your sat- 
isfaction and run nntptransfer successfully, 
it is time for you to start reading the news 
you have downloaded. To do this you 
should run the Tin script in your bin directo- 
ry. This should open a console window 




A typical example oi 
T in tra tvMrtj} through 
juai dm of the ertdl*?* 
xuppiy at MHI group* 
/u*l gagging few 
luhicribffi 



MAY 1 9 95 


which will probably ask you if you want to 
subscribe to something {the name of the 
first newsgroup you entered in your news- 
groups file). Mil the L Y' key for each ques- 
tion to subscribe to those newsgroups. 

You should then get a window with a list 
of the newsgroups you have subscribed to., 
wilh numbers by their left-hand side. These 
numbers represent Ihe number of articles in 
each group. To enter a group and start 
reading you use the cursor keys to move up 
and down, and the right arrow key to enter. 
Then you will be at article level, so us# the 
up and down cursor keys to move through 
the articles you have to read, and the return 
key to read one. If there is more text than 
will fit in the window, use the down cursor 
key to gel to the next bit, and keep using It 
because that will move you to the next arti- 
cle in Ihe thread one# you have finished 
with the current one. 

TWO-SIDED STORY 

A thread is a bit like a conversation in a 
newsgroup. One person starts if off. then 
another replies and so on. Moving through 
the thread ensures you get both sides of 
the story, You can come out of a thread by 
hitting Ihe left arrow key, it you have sub- 
scribed to a binaries newsgroup you 
are going to want to join together several 
articles, save them as on# piece and 
uudecode them. 

Tin can do this easily. It you have four 
articles that are numbered [0/3], [1/3], [2/3] 
and [3/3] in the subject line (or title), you 
can ignore the one that says [0/3] - that’s 
Just a description of the rest of the articles- 
For the others, make sure the cursor is on 
the [1/3] article and hit the Y key For 'tag'. 
This wili move the cursor down a line and 
put a little number 1 next to the title of the 
[1/3] article. 

If the [2/3] article is next you can hit the Y 
key again and prgcesd onto the [3^3] article. 
If noi, position the cursor on the [2/3] article 
and hit it. Once you have all Ihrse with the 
numbers 1, 2 and 3 respectively by their 
titles, you can hit the J s' key for 'save 1 . You 
will Iben be asked what you want to save, 
so you should press the shift key down and 
hit the 't' key again For tagged articles. 

You will then be asked for a filename for 
the files. If they are a split uuencoded file 
you can jus! type ‘temp" as a filename, as 
the individual files are unimportant. If the 
files themselves are Important you can give 
them a descriptive name and Tin will auto- 
matically append a .1, .2, elc. And if these 



Everybody's getting Jn on Hi* met. "Brewing 
Me it'* net natur*! J tali you...* 


articles are uuencoded. Tin will let you 
uudecode them by choosing 'u 1 from lf» 
next set of options, 

If you have chosen to uudecode the files. 
Tin will eventually ask you if you want to 
delele post- processed tiles, to which you 
will be able to happily answer yes. The files 
you have saved will appear in your 
Amitcp ; usr/username/naws di rectory . 

If you have road an article you want to 
reply to, you have two choices. You can 
choose to reply by e-mail to the author (by j 
hitting Y on the keyboard white reading the j 
article), or you can follow up to the news- 
group (by hiding T white reading Ihe arti-| 
cle), This will bring up your texl editor con- 
taining all th# taxi that was in ihe article I 
(which can, and should In some cases, be I 
deleted so you don't waste space) to which 
you can reply. 

Once you have finished typing, you! 
should save and exit, and Tin will check 
your article and let you eilhsr go back and 
edit il, forget il altogether or post it. When ; 
you have finished reading your news, you 
can quit Tin by repeatedly hitting the left: 
arrow key until the Tin window disappears, 

You might also, at this juncture, want to! 
run Trimnews in your bin directory. I've put 
Trimnews into my tin script so that it asks 
me whether or not I want to- trim my news! 
a hides every time I leave Tin r as follows: 


Isk "Do Ti'U Hint to THs u«u; ran Cy/NS?* If 
uarn trilAtvS eUt tndif 


Put these lines in before the end of the 
script, but after th# line that starts tin.exe. 

There is so much more to discuss but I'm 
running out of space here, so you'll have to 
explore mailing lists, batch ftp, ping, finger, 
telnet and much more by yourselves. Have 
fun and don't gat too frustrated. 

Finally, I'm just going to lake a well- 
deserved opportunity to plug my little contri- 
bution to making AmiTCP easier to use. It’* 
called AmiTCP Helper and gives you a but- 
ton-based interface for connecting to the 
Internet and using ftp and mail, etc. it also 
gives you menu items to tet you edit the 
various config files I have mentioned in the 
course of this article. 

I would also like to thank all those peopte 
out there in net land who have helped me to 
Ihe point where I could write this article. I’m 
not going to name them here (I don't ward 
to inflate their egos loo much), but they 
know who they are, and they'll be the ones 
helping you Out too. £31 



Where, when and trod, i?'« afi 
up there In «w form or *no(W 










~~j “"““I Designed to bring you high 

M jjjr" quality and performance at 

^ ¥ affordable prices. Amilek 

_ peripherals offer outstanding 
M M 1 1 j 'l y 3fee-ior-money. They aro 
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INSTALLATION OF A HAWK RAM BOARD 
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■ RGB Thru - Saving The Genlock From Being 
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This swbchable inox sIdc-s Irack 0 
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ADO MORE DRIVES 

The AjTrtiek drive is also daisy- 
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OUALITY SONY MECHANISM 

Amitek took Ihe ibn* source a 
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MAMBA MODULATOR 


the Amitek Mamba, 
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'UK an ideal 
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modulxar lor all 
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CRAM upgrades 

.iMl'flK FOR A50DTA5D0f ljL.'AEuO - 2 YU WARRANTY 

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RAM 0*05 A50O- 51 2K (Mo ClOCK] C2D 

RAM 051 0 A 500 - 51 2K (With ClOCK) £25 
PAM 0520 A500PLUS - 1Mb RAM £30 
RAM 0605 A600 lMtj (Nn Ctoekl E3fl 

HAM 061 Q A5DO - tMt? WUh Ctock | eqo 


iC POWER SUPPLY 

J.MITEK FOR A500/AHC/A1KK) ■ 1 YR WARRANTY 
Thi* powar tvmff is an itfeai replacement uwL which 
on deliver i.o Amp on 12V ard J 5 Amps on 5V. Mar* 
dian enough power for a aarbusty eKpanoM Amiga' 

row mi u AwtcK Pcweb Supply Umt £29 hg vm 


y 4 LOADER lu INTERNAL FLOPPY 

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The packs fealuio a high 
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These memel Arralek Loader 
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A500/A500f. 




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MnUr^'MiS^'Us 

Sumfline , 

Company tf nfapt 
Addrea 


. PaEtedda: 


lal [Homej: 

lal (Workk 

Which com pnteruk. ifany, no you owh? 












Established 1990 


Software 
Expressions 

- Introducing some nf the best public domain & shareware 
software. These are High-quality non-copywritten 
disks at a fraction ol commercial prices 


A5QQ/fk300*/Aa00/Al 300, oxcopt (N) 
which indiiatai not lompotf bl# for 1 300 


BOOl Jk-Gunfl 1 1 meg j - Tra» yn* ancstois 

B09B Disease Master Gomerebsnsiw AMOS database 

B1M....AniCash ...Best accounts package arnurc 

B1 36.. -Amitee Praf Ext^lent database 

B13J._ ..BDOBusinEss Lettt^ Pre^wtttfln script ter heiress Krrasperatente 


M1T9- .Cater# flak — .... 

M2D* .RttRator(N) 

M21fl PMkf’octeYerateii?- 

WE11 ....TrAflcg Lm 

W233 ..Engineers lift 


Workout /DUfDWt Wtone intake 
.For hai^e radno nriarmahon 

WariLotf your wrings 

Keening h 


M243 D-sohfi ... 

MZM ...Lockpic V2.Q.. 


B140-.. .TetfEnpre ... 

B152 ...PC Task 

EH 53 F*e-frS» 

Eweiiera worn processor 

EmolalK. IBM + PC programs 

As rt sounds 

01 H QEO 

Begnnem word processor 

R1F5 A-jraph 

' ..trasies bar graphs 

Rt7S T(>*l dns VERSION 4 

Excrtlem word orccesscr 

Bt78 (1 2 DiSCJ.1 AnriMcALC (2 &sk| Bk: sjireadshert avalist* 

B232 cheque Book Account _...K«p tats on your expenditure 

5237 .. stock Aiw$| Arulyses the share martel 

. LflieOitice Word Praxessor Dstetase 8 Sprt*Ssh«l 

B242 Budgris- 1 .3J AcCflurtte »8aft«fler 

EDUCATIONAL 

IK fi. Hfe includes some games;- 

Frinralinri 1 Lb*.ti German 

El 62 The Crts) |K| 

Ttw King James Verwi 

Et&4. ..Wcrto Dalabsik.,.-,- 

Creates maps ul tire world 

E-580 GCSEMsIhS 

SylatM taught Crsk 

E185. .Mrombmy-,,. 

Fl^l Tots! nimcnpts 

CateulaK pcdibcnsot planets 

Learn about rsfiaaura 

E212 BttkTftt 

E233 Durto DTP 

ftq.ise un CommpriMjck {omplainis 
Desktop Publishing tor Kids 

E234 Colour The Alphabet 

E271 Tre ngfwjy Code 

Eojiaumal spelling game 

All you need tokrCw 

E222 Juniur Mithp 

Education tor Kids 

FC1P3 Rwlfflnk! Trim Set « meal... 

CnnstnictcwTi flam set 

Tridh t^rnamiPU'j 1 Gc-odlcr mtKids. Buctomard maths etc 

M44. . . Learn *. Play 2 

More lun tor ihe teds 

E076 llW&iieFMH ..... 

Great Kids game 

EQB6 wraiihed One . 

EG162 StotyiafHlZjK) — — 

..Good genera kwwtedge quH 

Create a cJHrtrans adverdure 

E3Q1 Japanese rertcrury (3 dlrin). 

E253 Sates or Europe 

E299 Communicate 

Good irdrdductory tuloriai 

...ItekirmadDnan this ednbriert. Goco 
bum howln use san tenauaae 

CREATIVE 

Cl 1 a Sift Shw CnriOF Create your mm shtesh&w 

r.m . Lahei Crairmer Various Libel printers 

CH2 ...Super fends 

Lcfcol Super Fcmls 

Cl &0 , .Deiuw Parnt Tuior ..... 

Enhance your knowledge of this 

C1B4 ...Turi&ntfr^ .... 

.SuMtiesvidociariimaiiDifcs 

Ci 86 ,....S4lwle - 

..Video tend editor 

C1&9 Migiudi: oagps 

Creates dskmaganre 

CISC Shadow denio maker 

Cl91......8BiWl Putter 

Create yenrr aim demo 

Ciiphan program 

Ciss Clip-art . 

.Waistlines and waddings 

C199 Clip An 

For Ifew Tear, Easier 5 Birthdays 

{206 A0C Adventure Crater (N)._ 
C230. ilinqts Latets 

Create yaur Draidiientimgvns 

label prmier 

C231 AuJib AivriJdion StertO — 

CraaieCaricons 

Cttfi Wqto Pswr.._ 

FcrriFirm 

..Solve craeswonte & anagrams 

Vari^mns of tents available 

C253 Assassins .Grjfrii: uiihiK cnmjifeabcn. Enhance your Amiga 

C25B ..Hot Studio - Mete guranse pmdfir idillty 


M2-15 HeloKchVl.J 

M251 Procail Electruid ... .. 

M25Z „ .dividends Winner 



M262 Essential Virus Rile*... 

M280 CopttiB Lot 

M2S9 T«toGr«n. 


.Chett your Airtfli system 
Crosswcrd-iamptete with rac crosswords 

llnwrt* MW WAtt 

LriestD Grate tor A12Q0 

. ...Dvcutl casign drawing program 

Work out nipiwglme 

...Eight of the best PO copiers around 
L, Kits alilhe latest viruses 


..haliuvil lottery helper! 
EaCeltete aert-scow 

DEMOS ♦ RAVE 

DQ58- Enterprise i wring rtocfc .....Fatuous animsiicr. 

M7S .. ..fiiils of spoil Pretty shtfs at talented girls 

DiriS- Tiro Ren \ t meg} T Renter's car-chase animation. Good 

D16& .SttiTrekAcmaiKins Anims. o« U&S fnteipn&e 

Di 77 ...Sur Trek Animations ...... JplNHi im.17 Mora like atom Good 

D280 Jesus on IV [Z diita) m — totter* iwa music 

D232 .... HcwtDskin Amusing itora 

□287 .Calendar Girls - — - Sfajeshow 

□312 HawVtscm - — Rjme music 4 Graphcs 

0313 Techno Warrior Mart d the same 

&314 ., . Nine Fingers <2 o>sksi Good. Seouet to Stale of Ari 

BOM Jests Lanes Acid (Ni — — BrtianT 

Ml 52.... Ran* Length — -3 Raw Songs 

MUSIC 

MO04 . Pink Royri._ The Wall rtmo. 

Ml 02.. to Limits iitekil — Quality nHtfifittrnpilalten 

Ml&l .. Mcbv-B - More catchy tunes 

M30? . wglinc .. .. Saturday NtghtHiK 

U244 Sound Tratfer Samples (4 Disks i 1 3D s of sounds It- 1 sampling 

UZJS . ..Sound E%:s Dirierent «mpb« for music melting 


C25B ...Garden designer 
m\ JtBfiH. 


Oreate your wot garden excellent graphics 
Drum sampling & Drum machine 


2 , House Sanplis JMMit 8 Synthesisers i 

ADVENTURE GAMES 

MOOS, ft; New Star Irak |2 drives, 2 disks; USS Effleiprtsocisasic. Best one 

AdDOT ...ftmentan Slar Trek (3 disks) (N) Jm Barters (raphe adventure 

MOH ..Mmure Sextans (2 dlsis) .Loads of Nftftgf rammwril games 

Add 1 9 ...Dungeon Driver |2 disks) Difficult adwlura quest 

AdD66....PwB Kingdom [2 disks) - -Tricky adventure game. Good 

Ad 219 Space Resow — Guide Spacesnc ihrou^ei Terrain 

Ad222.„ Neighbours Adventure <2 rises) Bring Paul ftohlnsfln to mirl 

Ad223.... Wizard Wars , Graphics Adventure 

Ad245....lron Cads (2 dislei Graphic adventure 

Ad 293 AUanhs EKeltertWH»fltur#Gjme 

Ad 326.... Wi the Wo-id Giddy Really goad perform gains 


Classic ba A bat game 

_ -Horizontal rinoKMHip. rtgh quaHy 

grilfcantshoot-'em-up 

...Similar In Pieman 


AGIO are-ikctf . 

A011 Siinard 

ADSL. Martem , 

A110 iidytug... 

Al 5 • ..Quadrat _ Otfflwh puzzle game 

A171 „_..Tdr Secret.. - - Qualty pttlorm game 

ftl?6 ...White Knight... _ L * 


MEW Exaltem shoos'am up game 


ftlBO ...Tank Matt <N) Wonawar2Sitnutation 

A2D? ..Fugcatcher -Find the flags Very addtiwe 

A2U9 ..Games Gatore Ten {in — - i A es«fl«<d games 

A215 . .Bitltements Hunchback game 


A225 ...Addams Family Quiz ... 

A243 ...Telren _.... 

A217 Quiz Master 

A2&& Amos Games - 


...Qgi 2 un cuttlVprograj 
riirinst 


„ Eicelteruti!irE.ctimfl 

.. .auiz which includes Edilw 


„ .5 tviraes including ErissUa.-*. 


A306-....Tlie Funhbuse 

A308 ....Gush 

A3HS smurf Hunt 

«tD iatyccnt.2 disks) 

*327 Trills Pro 

*328 Criculus CnmWt 

*334 Crazy Sue 2 _... 

A33S PrniKt Buzz Bar.... 

*340 Depth Chinjd . 

A341 Earth Invader 

A3M.. .. Spiture Assault ... 



_..3 gam« iiictwig Enfloa 

- Very simiar to pceinw 

-.JhvfltwSnrwrl 

.Space trtjofern up 

Tetris -gsme vnth eccephorai variants 

V Good missile camrasnd type game 

Popular ptaform gam's 

Ex.Mdent asteroid tyw game 

.. Submrawe game 


A401.. ASH5Sln*2ig 

A4G2 Assassins 220 

A403 Assassins 21 6 .. 


The ben spaa inuadergame 
Shoot 'em up gsne 


OkOppar Aflac*, fiaute 66. Gmire 5 

...AgedRo' * 


leek, Gommandu Raid. Hearts 
Bonber 2000. Slack Dawn 


A4W Assassins 21 ' Wfarqied renders. Maze and Cubik 

SIMULATIONS 

SfnQTI ..Helurn to Earth (1 meol - Space adventure 

SflitK-Emulatiun 1 11 rtefl) HMOWiWlW. 5 including Metro 

TV Quiz computerized 

High-quality simulation 

Defend the nasinn 

.Weil praserded card game 


SktiaW. whBS-i ol Fonune — . 

Sim124..Napoleflnit'W*!tare.. 

Siml39..BafllenfBrilan 

Siml«.,Cart$tw 

Sim217..Ad cf War 

Sim2l8..RoultCla 

5iiri22fl..Sub Attack i H) 

Sim!2t..5lira1igic Games 

Siirtfi2. Micro Ma*ei . .. 

Slm37J late 


SirndlO-f stand — 

Simtld DiptomatylNl 

SimtmWar(N). 


...Excatent strategy ga 

CaakwCtasst 

— _Aten landmine - bomber 

TttCbfentgames 

StcekeitclTflOfls 

. tuc^hera snaiKry game 
neielsfimonej' 
[fessc, similar lo Risk 


...Excefent board-game fluid hotels fi money 


Spun.. ..Amos CrikEri.. 


SPORT 


, Tgp-quality 8-bh siratBgy 


58206 .Grand ftlx Smula1or„_ ......... Encellenl 

So2E6 .Samsil Management game at IS fonttall.Tvpe [>:on 

£p262 ...Goicer Cards . SlmpksbC IttgeHasKl game 

Sp299 -Top 01 TN Uagoe Addictive tantbull manipsmjfli garpe 

Sp3D3 ...Stritoe Bill Amos wrttlen hasetall type game 

Sp307.,..t6!h Hcte i2 disks) Ewltwt golfing gairfi 

Sp3SS.„,M86ir Wteh. OVTopKs {1 dfiksi Excellent game ler disks 3S rertewd 
in Amiga Gomputrm 

Sp337....Super Leigoe Manager 2 Updated m«! nranMernem game 

SpSTS... RbidTo Hw- - — WeNroduoM rating gams 

Sp373... WrtsSlmg t2 disks. W02.O upwards) - Good lun graphics 

SpSft... LAisensibte Soccer - ..Gdcd lootbM genii 

Sp411... Stewuds enquiry HorM-ndnggimt! 

AT 300 ONLY 

U235- SJWDteSS Nights ...... Cmnpaitton of A1200 UOtiQS 

DM5.. ..Fairiqhi _2R meg of graphics an di» dak 

.No point of sale JSVnrma Fraoch 6em 

.StMe 01 Art — — — - Famous quality demo 

I Mid Me....... High quality music video 

. Exd Shinning wma 

ftfjft Swimsuits $ disks) IFF 255 colour pictures use with Criaint etc 

Tedinntratt.il - More rave music 

.Retina. Extent Vector ltimd«no 


D29C . ...Rra.irq 

D2S1 UrthalE 

D2S4 
D300 
D301 


P31Q Nigel Mnset 

slideshow 

G 3 Z 1 ASA Morelia H disks! 

EKetlml pabence card ganre 

G322 GigerTetns ! 

Trdrisdnfie 

6323 Phew 

Biiiam chess pme 

G33a...AGAKtegabau 

Bnliantbreakoul^me 

G372 ....Mad Rtefitar - 

6373 XeHob Land — — 

■y 12.... .Kiss tire Canvas-,,,.. 

_2 ptiyor Eilrwt Fi^tef game 

....PMorm flame 

...Duabty tmnng game. Many varems 

6413 Bacman 

AiMPicmahvaRion 

•3*114 Mttorqij invaders |2 disks).... 

Jrilfart since imaurs 


Blank disks 

10 for £4.99 


Moose Mats 

Deluxe Mouse Mats £175 each 


CATALOGUE 

DISKS 

75p each 

Detain of ov* r 3040 
dithi in our library 
updated rrgulrtly 


POSTAOi 

UK orders : 75p 
Europe : £1 .50 
World : £3.00 


PRICES 

PD , ...£1 QO per disk 
&0p each for 10 to 24 
85p each for 25 or more 
75p each for 50 or more 


Send chequ&postal order made payable to 

SOFTWARE EXPRESSIONS 

Dept AMC, 18 Maple Road, Horfield, Bristol BS7 8RH 

Credit Card orders only 
Tel: 01 1 79 425987 (1 Ckarh^pm Mon to Fri) 



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All ID for £8.50 inclusive 






Share and share alike 


O f there’s one thing that computers 
excel at. it's in creating human frus- 
tration levels to otherwise unheard of 
heights when trying to get them to share 
information with ease. 

Of course, there are lota of expensive 
hardware solutions to making these uncoop- 
erative beasts talk to one another, such as 
modems and network cards, but when il 
comes to the seemingly simple act of trans- 
ferring the odd file via storage devices such 
as floppy disks, everything collapses into an 
archaic realm of incompatibility, 

Things aren't hopeless however, after all, 
the Amiga is now on relatively good speak- 
ing terms with MSDQS PCs, being quite 
capable of reading and writing PC floppy 
disks, thus making the transfer of files quite 
easy between these two computers. 

But, hiding away in its own little world, 
doing its own little thing in its own little way is 


the Macintosh computer. Apple’s little babies 
have always been a breed apart and it's 
when the average Amiga owner attempts to 
try and transfer files between these comput- 
ers that they encounter an unsaleable wall 
with the words 'No trespassing. Apple 
employees only." 

This is mainly due to the fact that the 
Macintosh tile system is quite complex inter- 
nally, and rightly so. This internal complexity 
is required to provide the end user with what 
is generally believed to be the most power- 
ful, yet easy-to-use graphical user interface. 

INSPIRING 

Just look at all the window and icon-driven 
operating systems in use now, such as 
Windows on the PC and even the Amiga's 
Workbench, and you can see where their 
designers got their inspiration from. 

There is a sneaky way to circumvent this 



H software utility which allows — 
your Rmiga to read and write lilac — 
disks with no hardware in sight — 
Hard to betieue? Then read on — I 


Anp hard drirat 
t e pour Amigm un b* 
ccnrigured hr uu «i 
«Ahff 3 'real' Hk hard 


rfWv# or m ilmulalAif dm 


wail though. Utilities are available for the Mac 
which enable if to read PC formatted disks. 
So, armed with the fact that an Amiga can for- 
mat a PC disk, courtesy of the 
PCC: device driver found in the DOSDrivers 
drawer within the Devs drawer on most 
Amigas, a working, but potentially lengthy and 
arduous detour can be found around this wall, 

The problem is that in the somewhat ques- 
tionable wisdom of the MSDOS operating 
system developers, they decided that file- 
names need never be more than eight char- 
acters long with a three letter extender, usual- 
ly denoting filelype. 

This creates a problem when copying files 
between the Amiga and the Mao, You see. 
the Amiga can safely handle 25 character file- 
names while the Mac toddies along nicely 
using up to 31. So, you can imagine the 
renaming session you will have to go through 
to get those filenames down to the eight char- 
acter PC limit once on the PC disk. 

PROBLEMS, PROBLEMS 

Of course, you could jus! let the filenames 
be chopped off at the eighth character auto- 
matically when they are stored on the PC 
disk, bui this has its problems. What, for 
instance, happens when you went to transfer 
300 sequentially named animation files called 
FLYINGLOGOOOI, FLYINGLQG0QC2 and so 
on? I'll tell you what - chopping each of these 
down to the poxy PC sight characters gives 
you the filename FLYINGLQ.GOG. Which 
means all 300 files will take on this name and 

> 


Amiga Computing 


MAY 1995 


T 












f — ll 


SOFTWARE 


► 

a hell of a lot of Tils already exists’ mes- 
sages will be generated, presenting you with 
the prospecl of renaming the whole lot. 

What would be much better as if the Amiga 
could simply be made to read and write Mac 
files just like it can with PC files, This usually 
meant investing in an expensive Mac emula- 
tor, like the Emplant, For simple tile transfers 
though, it's ever so expensive. 

Well, now there's a simple and, above all, 
low-cost way to do it. Some clever people at 
ConsuUron have come up with a software- 
only utility to allow your Amiga and a Mac to 
get on friendly speaking terms. 

The name of this wonder of wonders is 
CrossMac and with it your Amiga to Mac file 
transfer problems disappear. CrossMac 
allows your Amiga to formal, read and 
write Mac-format floppy and hard disks with 




Installation is simply a matter of running 
the Installer script and once installed it works 
very well indeed, considering Ihe complex 
way a Mac stores files on a disk. There isn't 
even the need for a chunky interface 
when copying files from an AmigaDOS drive 
to a Mac drive, thanks to the fact that 
CrossMac fully integrates itself into the 
Amiga's operating system. 

Much the same way as you get a PCD: 
device driver, which when loaded displays a 
disk icon on Workbench for any PC disks in 
your Amiga drive, CrossMac provides device 
drivers called MACD, MAC1 and so on, 
Copying files from an AmigaDOS disk to a 
Mac disk is then simply a matter of dragging 
the file icon to the Mac disk and vice versa. 

ADDED CONCERNS 

There are a couple of things to bear in 
mind when using the CLI or third-party file 
utilities such as Directory Opus, CrossMac 
makes extensive use of the Comment field 
tor an Amiga file in order to store important 
information. 

When -dragging files for copying 
via Workbench, this field is automatically 
included in the copying process. When using 
CLI though, you have to specify this explicitly 
using the COM option. File utilities usually 
have a 'Clone comment' option, so check 
your manual on how to sel up your software 
to take this step. 

There are also some neat file transfer 
facilities available when your files are tra- 
versing the Amiga to Mac road, such as the 
ability to recognise MacBinary files, providing 
transparent conversion into the correct type, 
Also available is a filetyp© database feature 
that automatically embeds the correct file- 
type and creator information for any data 
being copied from your Amiga to a Mac desk, 



under!) is tata and inith 


it pr Iraip to Ik tilt 
transfer problems disaooeif- 
Insslat atoms w hniga to 
format, read and unite 
flat format floppy and hard 
ishsinttease 





Should you end fhar froftMuc fm't werkfiw m* 
it should, (ha Or CroomMae dtagndiffc program 
•heuft* *h*d iom* fight on your #h men* 


thereby allowing the Mac operating system to 
fully recognise the file. 

Probably the most common type of file 
which will be transferred between Mac and 
Ami gas will be ASCII text files. CrossMac 
allows for intermediate text translation during 
the file copying process. This simple lex! 
translation feature converts some of the 
non-standard, or international, ASCII text 
characters. 

This is activated by simply adding the ] 
character to the end ot any file which is being 
read or written, for example: 

copy HltQ:fH(iBie,?xt] ic IFfl:fftu'B«E t rrt 

CrossMac also allows Amiga owners access 
to Mac-format hard disks and CD-ROMs. 
Two main types of Mac hard drive are sup- 
ported, Type 1 is termed 'Real' and is a hard 
drive which has been formatted and parti- 
lioned with Ihs Mac file system, either by a 
Mac computer or configured so that 
CrossMac may format it. 

This is especially useful when using 
removable media hard drives such as the 
Sy quest range, which utilise high capacity 
'cartridges’ which can be brought to anolher 
Mac for data exchange. 

The second type of Mao hard disk is 
termed Simulated, This is essentially a Mac 
hard disk stored on an AmigaDOS partition. 
Such a simulated hard disk takes the form of 
a file which is a complete Image' of a Mao 
hard disk. This is generally only useful if you 
plan to share your existing AmigaDOS drive 
as a boot partition tor hardware such as 
EmpJant. 

A third type of high capacity disk is 
also available when wishing to read Mac 
formatted CD-ROMs. 

To create or access the above drives 
types, CrossMac provides two utilities, 
'ConfigDisk.CrossMAC’ for setting up hard 
drives and l ConfigPisk_CDROM' tor access- 
ing CD-ROMs. I have to admit to being 
somewhat sceptical of CrossMac being able 
to provide an Amiga to Mac file transfer capa- 
bility which would remain transparent, as if 
simply using copying between standard 
AmigaDOS disks, but that is exactly what you 
gel. if you have an Amiga with a 1.4Mb flop- 
py drive that is, 

You see, if your main activity will be trans- 
ferring files via floppy disk, CrossMac only 
works without hardware when it Is dealing 
with high density 1.4Mb disk drives. For 
those with low density drives, like those 
found in all ASODs, A600s and A12C0& - in 



projTtmf Jintf b H*Hp makm ya 

Ami** to Mae fit# trmniiati V P 


other words Ihe Amiga majority - 
Emplant Mac emulator and its File Trans* 
utility, or Amax drives (not available in * 

UK to my knowledge), is required. 

Boo hoo, i hear all you non high-dens*) 
owners crying, that's no use to me then is t 
Well, not all is doom and gloom, You se* 
we just happen to have been fooling wrth j 
neat bit of kit called Squirrel SCSI, a St^| 
host adapter from HiSoft which lets you cai 
necl up to seven SCSI devices To your A6QI 
or A12DO via the PCMCIA slot. 

So I decided to check whether GrassMi 
would happily co-operate wilh Ihe Squin*l 
when accessing Mac-tormal hard drives a 
CD-ROMs, And guess what? It did 
admirably. 

One particular scenario Involved a M; 
only CD-ROM which contained hundred* 
and hundreds of high resolufion 24-bit pc 
tures, Armed wilh my Squirrel, I connected 4 
CD-ROM drive to It, inserted the Mac pictrni 
CD-ROM into the drive and ran CrossMac i 
Config_CDRGM utility. This duly took rrm 
through a few simple procedures to create 
mounttile that allowed me to access the Mad 
CD-ROM using a drive icon on lh*| 
Workbench to click on. 

I then copied lots of the example picture^ 
from the CD-ROM onto my Amiga hard 
drive, simply by dragging them from th# 
Mac CD-ROM window into my open 
AmigaDOS partition window. I then fired up 
AD Pro to view them without any hiccup* 
whatsoever /T+J I 


svsiEm ESSEmifus 


RED Essential BLACK = BecommendEC 



The bottom line 


Product; CrossMac 
Supplier Hi Soft 
Price: £ 99 95 
Tel : 01525 718 181 


Ease of use _ 9 

Implementation 9 

Value for money — 9 

Overall 9 









DSf INFO NEXUS NEW! 

InfoNexuS is n sgohisticaied fife man adamant 


InfoNexuS is a sophisticated file management system with Integrated multimedia and 
network support An idea* replacement lor both workbench and GLI users InfoNexus 
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InfoNexus is dimply the best File/ Data manager or the market today! 


ALL AMIGAS 1 MEG BAM MIN 


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CK U DqiaNoxus is a very powerful and configurable yes easy to use. flat fi 


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DalaNexus a must tor your data 


ALL AMIGAS 1 meg ram mm 


j>( SIMPATICA 2 + VTL 

- ; .t| Simpahca allows Amiga and 24 bit image sequences to be rendered lo 


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much, ie. smooth video playback al 25 frames per second, Simpatica has been on 
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Suppled with both hardware and the bonus program Video TmneLapse, there is no 
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£350,00 


ALL AIVIGAS 2 meg bam min 

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INTERPLAY 


Inierplay is a unique product for the Amiga, it allows 
you to produce C032 applications to the very highest 
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so no other Amiga authoring system comes close interplay was 
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ALL AMIGAS 4 MEG RAM * HARO DISK MN : &- 1G MEG RSC 
AMIGA USKR INT MAGAZINE 
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Simply a must lor anyone with a Commodore l^^lyslem! 


CD32 - CDTV - A570 

87% AMIGA FORMAT MAGAZINE 
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INSIGHTTECHNOLOGY 


INSIGHT iTechnology, lavishly produced by Qplomca and published by Commodore, 
gives a fascinating look al modern technology with pictures, animations, photos, 
video, narration, text, music and sound effecis over 260 topics in all from the ball 
point pen to Ihe space shuttle. 


CD32-CDTV-A570 

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INSIGHT DINOSAURS 


iNSiGNT:Dincsaurs is the second in the INSfGHT series, a lavishly produced, highly 
acclaimed tile, rich in muHimedia Produced in association wdh the Natural History 
E3&95 Musaum, London, one of the world's leading Dinosaur centres of excellence, you can 
be assured thal Dinosaurs is both technically correct add produced to the most 
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INSIGHT :Di no seurs has had the best reviews ol any CD32.'CDTV reference title so 
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C032 - CDTV - A570 

ni r i KtHMAT (iOLLl AWARD 
(•[ WHti\ crot’ H Ml- Hr 
>>f,% t lilt I M-.K li«m I' M-.WS 
WHS- ( '(IMPITF.H NIIIIEM’KH 


p 

m 

ft] 

is®: 

INSIGHT 







feat u ire 



hen buying your new Amiga, 
pert of the package is a one 
year onsite maintenance con- 
tract. When this runs out. those with 
money can renew it or take out an eaten* 
ded warranty from a third -party company, 
However, Joe Public is often left high and 
dry. especially when his five-year old 
workhorse ASOO gives up and decides lo 
lake early retirement, Repairing a faulty, 
ageing Amiga, or one just past its warra- 
nty via a recognised Commodore dealer 
can be a costly business, with a lot of time 
spent fault finding 

Frequently, the problem, albeit time- 
consuming to delect, can be quite simple. 
Naturally, this creates a niche for diagnos- 
tic software and hardware, so the cause of 
the problem can be discovered by the 
owner, in preference to paying an engi- 
neer to tackle the problem. Often, after 
running the diagnostics, ihe user may be 
surprised to find that the problem can be 
corrected quite simply by himsell, without 
the need to involve a third party. 

Evidently the advantages of these diag- 
nostics are quite clear. It allows the user 
to assess the problem with their computer 
before taking steps to correct the fault. In 
black and white, this is a very nice idea 
but there are many different types of diag- 
nostic kit that do varying things, and even 
more dilferent types of problems to deal 
with, 

DOUBLE DIAGNOSIS 

Software for diagnosing different prob- 
lems can be roughly categorised into two 
types. The first of these deals with physi- 
cal hardware problems which may occur 
from damage lo Ihe computer caused by 
the user, The second deals with ihe gen- 
eral set up el the computer, i.e. if the sys- 
tem seems to be behaving correctly, 
with all Ihe add-on devices functioning 
normally, 

Daily use of an Amiga can involve the 
plugging- in and unplugging of expansions, 
a lot ol turning on and off, and many disk- 
changes, inevitably, there will come an 
event when something goes wrong, 
because of a user mistake. The computer 
error may manifest ilself in many ways, tor 
example printing may not work, or the 
keyboard misbehaves. 

Diagnosing the fault can often involve 
examining the symptoms to find the 
cause, as many problems, will have a 



The ALmip* 

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function 

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arte Qtthm ^Ifll ih» 
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SCREEN BP£AKS lo 14-90 Agnus, Dwee 

Agnus Socket Is Cracked 



Njs”"-' ?, 



ECS OiflgniiiiJei 
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at common 
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atkirtg 
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common route. One piece of software that 
carries out this job is called ECS 
Diagnostics, which is shareware, by 
Charles Clayton. Although it offers no real 
diagnostic functions and will not detect a 
fault on your computer, it will serve as an 
aid lo determining what the problem has 
been caused by. 

The process is simple, and is almost 
like a flow- chart. First it determines the 
area ol the problem, and ihen the particu- 
lars. The program will then offer an expla- 
nation to what It thinks is the culprit. 


based upon the information you entered 
For example, the problem may be related 
to the mouse, and Ihe problem with the 
mouse may be because the right mouse 
button doesn't work, ECS Diagnostics wt* 1 
then tell you that the problem is with th# 
Paula Chip. 

ENHANCEMENTS 

Allhough this software functions very 
well lor the purpose it was intended, there 
is much room for enhancement. If it gave] 
reasons for how the error was caused, or 


Hardware tests 


Printers, modems and older peripherals railing to work are usually a result d damage .to 
the pons on the rear of the computer, Advanced Amiga Analyssr by Wilcom offers the 

ability to test tor these problems. . .. 

The kil comprises of four "D 1 type connector, wilh LEDs protruding from the plastic 
casing and a disk containing the software. The idea behind the handware/soflware com- 
bination is to allow testing of ah the functions of the I/O ports. 

The normal procedure for testing is to hava the Serial, parallel and gameport dottle 
connected to each ol the corresponding ports. When the computer is turned on. th e LEDs 
Will light up to show whether the power pins on each port are supplying a current. The 
software is loaded to display a diagram of the I/O port about to be lested. All the in orma- 
tion about the port Is displayed on the screen, with the description of each pm labelled. 

One dick with the mouse on a particular pin on the diagram will revea more in orma- 
tton about its use. By clicking on pin 1 of gameport 1 , the program will tell you thal rt has 
lour uses; for a digital joystick it is up. on a mouse it is the vertical pulse and so on. 
Information related to system schematics is also given, so having detected a fault with 

the particular pin, the problem can be localised. 

On toe same information window, the program slates that pm 1 of game^ 1 
buffered through 74LS157 chip (U2, pin 11) and into the 0632 Denise chip (U2G1) 
Presumably, upon an error, either of these could be replaced. 

One interesting feature ol the diagram of the I/O ports is that whenever there is a sig- 


Amiga Computing 


MAY 1995 

T 








FEATURE 


»h 


Iked of the niggling fault usith your Smiga? han't want to pay 
costly repair bills when the problem may be triuial? Ihilf Rees 
inuestigates diagnostics, a possible answer to your problems 


QiV diagnostics 


If you do not wish to splash out on the 
Advanced Amiga Analyser, you can lost 
the output voltages with a meter, or make 
your own dongles with Incorporated 
LEDs. The process is simple. 

Using a volt meter, place the negative 
probe on pin 7 of the serial port, Touch 


now j| may be corrected. It may have 
more use as a'guide to rectifying faults 
tnan a simple information tool. 

Throughout the PD market there are 
many different programs that boast the 
ability to diagnose a fault with an Amiga. 
Unfortunately, some of these fall short of 
tneir claims. The most popular formal for 
diagnostic software is a compilation of 
separate utilities, each testing a different 
function of the Amiga. 

Engineers Kit is an example of this. II 
contains 20 different utilities for testing the 
Amiga's Innards and the tests range from 
displaying a pretty HAM picture to bench* 
marking the computer. The disk includes 
A500/A2000 SysTest, which checks all 
Amiga functions, from sprite handling to 
me audio channels, in a diagnostic fash- 
on. As this is Commodore's recognised 



SCSI T*#fwr will *0*Je mil any •rrorm on a SCSI 
■Kwfucftr and Flparti bach Info a log film. Harm 
Ui» program AO* diapinyo-d » roquaitar *haw 
"A information IA* drive and intorfaca 


testing software, it appears on most 
compilations under different guises. 

Although SysTest seems to analyse 
what appear to be rather crucial 
pans of your Amiga, the Infor- 
mation it returns is particu- 
larly useless if there is an 
error. The results of each 
test are given by either a 
pass or a fail If, for 
example, there is an 
error in the sprite 
testing, there Is no 
additional information 
to explain the signifi- 
cance or origin at this 
error. The same applies to any 
sub-test of SysTest; a pass or fail Is given 


SERIAL _ ^LB5( 1W 

25 PIN DFE MALE: j 1= - 

O 0 O 0 O®© 06 (S® 0 ® 


©©©0©©©©©©©0© 
© ©© 0© ® ©© G© © 


PAHALLEL 

HPlhlDUAlE 


0^ 


W*r* op* rfw wiring 
diagram* tar th * 
serial and p*rmft*> 



Thi* Mbilndon iflawi 
wrtof fho dcnple mould 
look like whan rlnl*A*A 
Wet# the LEO* 
protruding through th* 
plaitle caoing 


pin 9 and then pin 10. II all is OK they 
should read ~12v and +12v respectively. 
Next you will need to lake readings from 
the parallel port, using pin 
number 17 as a 
ground Test 
the voltages 
on pins 14 
and 16. Pin 

1 fW^ 14 should 

read +5 volts 
and pin 16 
should read +5 volts 
a few seconds after boot 
up, as this is the line to let 
W peripherals know the Amiga has 
been reset. 

The test for the video pod uses pin 20 
as a ground. Testing pin 23 should give a 
+5v reading and both 21 and 22 will give - 
12v and +12v respectively. Finally, both 
gameporls use pin number 7 as a 
ground. Probe pin number 8 to give a +5v 
reading on the meter, 

It you are a masler of soldering and 
intricate work, the push-on dongles may 
be the answer to lasting your Amiga. For 
a fu» set of four dongles you will need 
four 1 Kilo ohm resistors, and 4 220 ohm 
resistors, plus three green LEDs, ihree 
red and one yellow. These components 
are mounted inside the plastic cases of 
D type connectors, and four of these, 
including the connectors themselves, will 
be needed; 1 x 25 pin male. 1 » 28 pin 
female. 1 x 23 pin female and 1 x 9 pin 
female. 

The LEDs Can simply be pushed 


through holes drilled in the plastic cas- 
ing. Follow the wiring diagrams for con- 
strue lion of the parts. Once constructed, 
these dongles can be used to test the 


nal travelling through any of the pins, say from a mouse movement or button depression, 
the comparative pin is Illuminated on the screen, depicting its function, 

While any of the 'dongles' are attached to the computer, the lesl on the corresponding 
I/O port may be carried out. These tests cany out multiple data transfers over all of the 
appropriate pins, verifying they ale working ccmreelly. As each lest on the ports is carried 
out, Ihe process can be seen visually by the illumination ol the pins on the screen. Like 
the gameport diagram, detailed information about the schematic routing of any of the pins 
on the port is available at Ihe click of a button . 

if an error occurs during the testing, an elaborate explanation is given to amend Ihe 
problem. For example, one error that occurred during testing was. ‘DTR is not tra nsmi t t ing 
proper signal. Check the trace from serial pin 20 lo CIA-0 pin 9. Note that it passes 
through the 1408 {U304J, pins 11, 12 and 13 and EMI325, It the trace is OK, replace 
these, il the problem persists, replace CIA-0 (U3Q1, odd}/ 

Obviously, undertaking a task such as this is not for the faint-hearted, but in compari- 
son to most of Ihe other diagnostic software reviewed, at least, it offers some information 
on how tc repair A fault. If you are experienced with electron ics and willing lo carry 
out repairs yourself, an Amiga Schematics guide would be necessary to locate Ihe 
troublesome parts. 

The software also facilitates disk and memory checking functions, which both seem to 
work adequately, with enough on-line information to explain any fault. 


power lines from each of the ports. Be 
Careful not lo plug-in and unplug these 
while the computer is switched on. All of 
the components for the dongles can be 
found at any good electrical/computer 
parts Store. May all your diagnosis' be 
good ones! 


VIDEO 

23 PiN d FEMALE 

OQO00OO0OQ00 



MAY 1995 


T 


E 






feat u r e 




altached to your system, but Syslnfo sa y& 
f-s not transferring data as fast as it cou 
ba. To rectify this you could make sure tf 
SCSI disconnect/reconnect is enabled. 

If the controller is a GVP product, yc 
may require the DMA bus hold feature c 
the gvpscsi.de vice to be turned on - 
you have a higher performance hard dis 
attached. SysJnfo will aJso tell you If th 
instruction and data caches are switche 
on, or if the system ROM has bee 
copied to 32-bit memory to speed-u 
access. ^ 


Suppliers 


ECS Diagnostics: 

t 7 bit sofiwa re 

Tel; 01924 306982; (disk no. 3347) 

Engineers Kit; 

17 bit software: (disk no. 2576) 

System Exerciser: 

PD Soft 

Tel; 01702 406933; (disk no. U3Q) 

Advanced Amiga Analyser: 

Grapevine 

Tel; 0101 914 357 2424; 

Price: £43.95 


> 

without further information offered. 

The other utilities In the compilation are 
typical offerings for testing your Amiga. You 
can load Ihe workbench 1.3 clock program 
if you wish which will display the correct 
lime if everything is working okay. The key- 
board, disk and joystick tests are perhaps 
the most useful of the three, but are not 
really necessary to determine that some- 
thing does not work with any of these 
devices. 

In general, this is one of the better diag- 
nostic compllalions, offering a higher 
degree of stability than its competitors - 
although the usefulness of some of Ihe 
tests is somewhat dubious, it is also doubt- 
ful that this compilation can be called a 
'diagnosis' disk, as most of the utilrties will 
tell you there is a problem with the pari 
tested, but give no further information on 
how to deal with it. 

For example, there is no information 
explaining the fauft on your computer if the 
double-buffered, pretty rotating cube test 
does not work. Maybe it is your disk-drive 
having an allergy to blue polygons! 

TESTING, TESTING 

System Exerciser from PD Soft is an 
alternative shareware offering, with tests 
available for both ihe disk drive and the 
memory Although both tests seem to func- 
tion well, with errors detected property, the 
presentation rs quite poor, and the disk test 
program actually appears on the Engineer's 
Kit disk! 

Amiga System Checkers Toolbox is an 
alternative compilation from Ground Zero 
and contains some interesting programs for 
testing your system. The package includes 
Amiga intuition Based Banch marks (AiBB 
V3) which helps give you a better idea what 
your Amiga Is all about. If (his is not 
enough, version 3.24 of SysJnfo is afso 
included to divulge further information on 
your machine. 

Apart from these tvy? utilities, the rest 
seem rather mundane and thrown together 
in comparison, including a keyboard matrix 
tester and Crock Doctor (which will not even 
see a cfock even though there is one there?) 
Thera is also a joystick tester and various 
other system uti lilies and monitors. As per 


Thm umetutnmtM of th* 
Wrjr »« f#*r-d«ru on raw 
Englnoon Kit disk it 
iom»wl)*r dubtoum , 
Wh»t It rn«in if 
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usual, the rather user-unfriendly 
A500/A200Q SysTest program is bundled 

in. 

For those of you who own SCSI hard 
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by John Yeager. SCSI Tester will cany out 
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INVESTIGATING 

SCSI Tester V2.0 is a well-presented 
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ine is selected by choosing the appropriate 
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specifications of Ihe SCSI Hardware, 

Using Syslnfo and other system perfor- 
mance monitor® is useful If you own an 
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UPDATES! 


Ithough there’s been a number of 
video tutorial companies plying 
l heir wares to the Amiga world 
over the years, i[ must be said the overall 
standard has been pretty poor. Having 
said that, there is one very notable exam- 
ple, namely Desktop Images, a company 
from across (he pond who've made their 
name via a range of highly acclaimed 
Lightwave and Toaster-specific tutorials. 
When it comes to professionalism, pre- 
sentation and overall quality. Desktop 
Images quite literally set a standard others 
rarely match. The question is, will that 
tradition continue with their latest efforts? 


Instant 

EHpertisB 


Studio IB pro Hudio for Uideo 



Amidst the graphical euphoria that sometimes 
appears to completely engulf the Amiga, its 
success in the sound department often gels 
overlooked. 

At the forefront of this success has been the 
SunRize Industries AD 1(3 12 and AD516 direct- 
to-disk sampling systems. It's no exaggeration 
to place doth alongside the very best on any 
computer platform, As a result, Desktop 
images have wisely set out to complement this 
amazing hardware with a tutorial video hosted 
by a professional Studio 16 demonstrator and 
a three time Emmy Award winning dialogue 
editor. Basically, the video is designed to offer 
all the insider knowledge needed to master the 
techniques required for pro-quality video post 
production. 

In the first section, our anchor man and pro- 
fessional demonstrator, Tony Shannon, takes 
you through a step-by-step guide to adding a 
complete sound track to a movie trailer. 

During the demo Tony adds sound effects, 
tip synchs vocals from the original rushes and 
narration, as well as a sten&o musical backing 
track. After adding and synching samples, 
Tony moves on to the mix down process, 



detailing all the necessary skills needs to link 
tracks for automated lades and pans. 

In short, after Tony's excellent introduction 
- which takes up roughly 3/4 of the tape - 
you should be well versed in the Timeline 
Coexist. Digital Waveform Editor, Automated 


this month the spotlight falls on — . 
the uerg latest in uideo tuition — 
for tightwaue and Studio IS — 


Mixer, Sample List and of course the 
Recorder. To put the kang, or rather the mar- 
keting on the cake, Tony's efforts are fol- 
lowed by a rather brief, but nevertheless 
inlonmative overview by David Scharf. 

During Mr Scharf's section you're taken 
through a basic tutorial on adding ambient 
sound and removing unwanted elements in 
the original rushes. In short, useful but not 
exactly inspiring stuff. 

However, overall, and primarily thanks to 
Tony Shannon, the tape does offer some 
excellent advice and ticks of the trade. I've 
been running Slirdio1& for quite some time 
and would still be happy to cough-up the 
necessary cash for this kind of essential 
information. Highly recommended, 


Product- 

Studio 1 6 Pro Audio- 
for Video 
Product: 

Pro Flying Logo 
Techniques 
Supplier: 
Premier Vision 
Price: 

£38.95 each 

Tel: 

0171 721 7 050 


Pro Plijing Logo Techniques 


As mentioned earlier, Lightwave and 
Toaster tutorials are what Desktop 
images are best known for, and in 
an attempt to build on their existing 
success they've now targeted a 
specific, and often lucrative area for 
many commercial animators. 

Flying logos may lack the glanrwur of 
BabylonS or RoboCop but they're nev- 
ertheless the bread and butter lhal 
Keep many an animator in business. As 
a result, who better to take you through 
the finer points than the maestro of the 
flying logo Mr Tony StutfertiBim. 

During Tony's inside guide you're 
shown some interesting tips on how to 
make more effective use of the cam- 
eras within layout. However, the 
video's real strength has to be Tony's 
explanation on how to create the kind 
of effects that make the difference 
between enthusiasts and professionals, 
while avoiding the sort of mistakes and 
production methods that can put hours. 


if not days on the job, As well as layout 
hints, Tony also offers some essential 
tips for making the most of modeller 
when creating actual logos and adding 
bevels. However it's back in layout 
where most of the real points are 
scored, with the most valuable informa- 
tion being how to produce streak 
effects, ihe use of null objects and the 
creation of the ubiquitous moving 
sheen effect. 

Being an experienced Lightwave 
user, 1 must admit to being slightly 
disappointed with Ihe overall Content, 
as the majority of the tape will almost 
certainly run over familiar ground for 
anyone who's been using Lightwave 
regularly. 

Having said that, there are some real 
pearls in among the more obvious 
examples - with the most notable 
being the aforementioned moving 
sheen effect. Like most, I've had a 
bash at this effect and met with less 


than favourable results. Fortunately, 
Tony does have an easy solution which 
I guarantee wifi leave many animators 
slapping their foreheads in a ‘why didn't 
I think of (hat 1 manner 

Like it's counterpart, The tape con- 
cludes with a separate section, during 
Tony's closing address attention turns, 
rather ironically, to WaveMaker. 

If you're a regular reader you may 
recall that WaveMaker is a standalone 
Lightwave add-on. designed by Tony, 
in conjunction with Axiom software. For 
those who are unfamiliar with the prod- 
uct, WaveMaker Is a highly automated 
flying logo generator The irony is that 
WaveMaker largely negates the need 
for any practical modelling and design 
skills when if comes to quality Flying 
logo animation, 

Admittedly. WaveMaker couldn't 
replicate ihe techniques covered in the 
tape, bul after Tony’s guided tour it's 
very tempting to put your new found 



knowledge aside and simply invest in a 
copy ol WaveMaker. 

Obviously, there's been some seri- 
ous horse trading when it comes to 
content. Still, it must be said the overall 
package does deliver the goods, espe- 
cially for those who are either new to 
Lightwave or make theif money exclu- 
sively from corporate and commercial 
animation. 


MHim-nmnn 

MAY 1595 


E 











GRAPHICS 


kO 


It might seem odd lhat a develop- 
er's tool like CanDo should be 
reviewed by a nqn-prog rammer like 
me, as opposed to, say, Phil South or Paul 
Qveraa. both of whom have had a lot of 
good advice lo give over the years when it 
comes to programming. Bui the thing Is, 
that’s whal CanOo is all about, It gives peo- 
ple like me The ability to create standalone 
tools which can be given to anyone. Okay, it 
might not be as last as a creation in C or 
Assembler, but h&y, who cares? I haven't 
had to sit down and wade through heaps ol 
technical jargon or Commodore ROM kamel 
manuals just to put a window on an Amiga 
screen. 

Can Do should need no introduction to 
regular readers of Amiga Computing as an 
earlier version of it was given away on the 
January cover disk. If you played around 
with it you now know that CanDe is an appli- 
calion developer that lets you build fairly 
complex programs without needing to know 
how to code. 

SCRIPTING 

All you need is a basic understanding of 
scripting very similar to AmigaDOS to create 
Amos-type, custom screen programs, or 
window-based, Workbench-bound tools. 
Well-known programs thal have been made 
with CanDo indude ProConfroi, the ADPro 
batch processor, and Sparks, an add-on for 
Lightwave. 

So whal does this new version offer by 
way at enhancements? Firstly, ihe Interface 
has, once again, been redesigned. As 
shown in the pictures on these pages, 
instead of there being a static button bar 
there is now a dynamic list of options that 
can be changed lo suit your tastes, If, for 
instance, you never program anything thal 
needs a joystick, you can either remove the 
joystick option from the list, or simply move 
it to the and. 

This main layer is not the only thing thal 
has been changed - mosl of Ihe individual 
requesters for these tools have been re- 
arranged and are now, for the most part, 
more sensibly arranged. The main purpose 
of this re-design seems lo be an attempt lo 
make CanDo look more professional; rather 
than using chunky buttons designed to 


Standalone stuff 



JP^I CANOO CITY 


Trinl lifound Ait ftndles* city courtoAV 
oi Cat Tt>o'» way xyitwtm 


Sran««fl« one* tQid m* that (he 
national tott+nr w a* e foarf of bal!*„. 


You can with 



As from version 3 CanDo no longer supports true standalone 
programs without the user paying extra. If you want lo create a 
public domain or shareware program whose registration fee is 
going to be leas than S50, you are entitled to distribute the 
CanDo library with your program. This is a similar Idea to MUI- 
based programs where a MUImaster, library is required before 
you can use the program. A 200k overhead might seem exces- 
sive if you are only using one MUI application, but when you 
have four or five running on your machine, all using the same 
library, it no longer seems such a sacrifice. 

The other advantage is that you don t have to incorporate 
everything into your program itself — Ihe library takes care of all 
those functions - so your program size is small and easy to 
download. Users writing kiosk POi systems or full-on commer- 
cial applications are required to pay for a runtime or special 
| licence version of CanDo, 


ft in i <1 ct Computing 


MAY 1995 


appeal to those who slill run their Amiga's 
□n a TV, CanDo 3's interface is a strictly 
hi-res affair, even going as far as to support 
RTG graphics cards like Picasso- But this 
attempt lo appear more professional is only 
partially successful. 

Although CanDo is now firmly oriented 
towards 2,x and 3.x development, it does 
not take advantage of all the added facilities 
offered by these versions of the 
Workbench. As an example, although the 
cycle gadget provided by CanDo looks and 
behaves like a normal AmigaDOS cycie 
gadget, the fact that programs like 
CycteToMenu won't werft with CanOo-gen- 
erated cycle gadgets is a bit of a give-away. 

One of my main problems with earlier 
versions of CanDo was the lack of a decent 
script edilor. This has slill nol been 
addressed in version 3. which still has an 
editor that can only cul, copy and paste 
complete lines which first have tc be 


marked (two operations instead of one). My 
main wish for future versions of CanDo 
would be a user- definable, external text 
editor, with the button bar in the CanDo 
editor attached as a separate program 
running on the same screen. 

As it stands at the moment I am having 
to run Turbotext in the background to type 
In my text and then switch back and forth 
between Turbotext and CanDo lo use the 
function tools. This is a real waste of my 
time, 

FIRST AID 

The old-style help has been replaced by 
a large AmigaCuide document detailing all 
commands and functions, accessible by 
simply double-clicking on the word in ques- 
tion. However, with this leap towards stan- 
dardisation, one of ihe more useful facets 
of Can Do's online help has been lost; that 
of being able to insert the correct command 












GRAPHICS 



CanDo'i wflsHwl 
leript or m jcf fan 


Ben Uast discouers whether or — . 
not the new uersion of lanDo — 
Hues up to its past reputation — 


template back into your script ones yog had 
thoroughly researched your lopic- 

Hance the arrival of the Lexicon 
Assistant. This lets you use wildcards to set 
limits on which of Can Do's 443 commands 
and functions you wish to sort through, and 
clicking on ihe two buttons at the bottom of 
she window will eilher bring the AmigaGui-de 
help document back op or insert the com- 
mand into your script - usually with a help- 
ing line giving options for that command 
which is commented out of the script so it 
can do no harm. 

As I didn't get a look at version 2 (or 2,5) 
of CanDo, I'm not really in a posilion to say 
whether the manual has changed since 
men. bur it certainly has changed since the 
last version I own (which is 1,5), No more 
the spirafbound glossy manual. Now we 
nave a ring binder containing 534 pages 
packed with closely-typed information, 
along with a separate Tutorials manual. It 


might just be me, bui I found if really difficult 
to find what 1 was looking lor in the manual 
as it seemed to be based on the 
AmigaGuide document. 

if you just look up a topic m ihe index, 
say Documents, it will refer you to a single 
page, not the several I was expecting. This 
page will contain an overview of the 
Document tool and give you page numbers 
to refer to for each command relevant to 
documents in CanDo. In my opinion, my old 
version 1 manual deal! with (his in a much 
better fashion, grouping a!! the document 
commands togelhm alphabetically before 
moving onto another topic. 

The manual that comes with Gan Do 3 
has an overview for each topic near the 
start of (he manual and then an alphabeti- 
cally-sorted section of every single 
command - all 443 of them This means 
that if you aren't exactly sure what you 


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understanding ol| 
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A# i pain, tJianfcjp to lupw tuHan o ditar. 



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Aatlam at tti* 
wlriew demonstrate; 
me effect highilghrsd In 
Hie afeav* box 


Minminun 

MAY 1 99 5 


Script editor tools 

This is a (1st of all Ihe tools available every 
rime you enter the script editor. Most of 
them are there to save you from having to 
type in endless commends lo achieve an 
effect, and will automatically enter code 
into your script, 

AHexx - this tool looks for any ARoxh 
ports currently open and lets you talk to 
Ihem, 

Bookmark - Ihis is where you dick to add 
a bookmark to the list. 

BrushAnim - this tool lets you load, show 
and edit the path of a brushanim. The 
results are entered into your scripl. 

Buffer - lets you work with all the buffers 
in your application. 

Card - lets you insert various commands 
to eto with the cards in your deck. 
Coordinate - this puts a cross hair on 
your interface and when you dick, enters 
the co-ordinates into your script. 
Coordinate Box - this works the same 
way, only you d-raw out a box. The top left- 
hand comer co-ordinates are entered with 
the distances to the opposite corner into 
your script, 

Dos - this lets you run external Amiga pn> 
grams from within your CanDo application, 
Effects, Brush - this adds transitional 
affects to brushes you are showing in your 
program. 

Effects, Pa lotto - this adds transitions to 
palette changes in your program. 
FileRequesler - ihis brings up a file 
requester in which you can choose a file. 
This filename and Its path are then insert- 
ed into your scripl. 

Layout - lets you flow text around your 
interface. 

Librarian - this lets you build up a library 
of code modules I hat you might want to 
use in other areas of your program, or 
even in other programs entirely, 

Objects - Ihis tool lets you insert code into 
your script dealing wfth the objects (buttons, 
fields, documents, etc,) in your program. 
Paint - this is a simple drawing program 
trial lets you draw info your interface, 
CanDo then converts what you have 
drawn into -code and inserts il into your 
script, 

Picture - this brings up a file requester to 
let you choose a picture to show. 

Routines - this behaves in Ihe same way 
as the main toolbar version with Ihe added 
benefit that you can directly insert the 
name of the routine into your script. 

Sound - this tool rets you set ihe volume, 
channef and filename of a sound lo be 
played, 

SoundSequenoe - this is an expanded 
version of trie above command allowing 
you to play modules or sequences of indi- 
vidual sounds. 

Text - lets you print text into your interface, 
Variable Browser - this brings up a list of 
all the variables in your program and their 
contents so you can insert them into your 
script. 





GRAPHICS 


-Hi 



Tlhere are many updated functions and commands as well as new 
ones in this version of CanDo - Below are just a few examples 


Improved 

Border Requester: Font Requester: Config CanDo: Document 
Object Tool: Field Object Tool: Menu Object Tool: Proportional 
Object Tool: Timer Object Tool: Screen Definition: Window Editor: 
Window Option?. 

Me w 

Editor Tools: ARexx Buffers: Brush Effects: Palette Effects; 
Librarian Objects: Variable Browser. 

Object Tools: Align Object: BufferManager; LastScript Print: 
Text VsriablefYlanager. 

Script Editor: Calculator: Help Menu (now uses Amiga Guide); 
Lexicon Assistant. 


need to know, you have to look in Iwo sep- 
arate places before you are guided to the 
right area. This might not be a problem in a 
40-page manual (you oould probably flip to 
the right page anyway, with practice), but in 
this monster it is quite a nuisance. 

The resemblance of the manual to the 
accompanying on-line help is further 
reinforced by the fact that The entry for a 
command in the manual is exactly matched 
by that in the on-line documentation. There 
are no added examples or explanations 
which is a great shame as it can be quite 
frustrating to have to search through all that 
documentation, only to find that Ihe expla- 
nation you were looking for isn't there - 
only a command template. I think my 
solution Is going lo be to get seme dividers 
Iqr my manual to at least make my 
searching easier. 

BETTER BY DESIGN 

The Tutorial manual is much improved 
over the rather simple examples provided 
with CanDo 1 .5- There are complete script 
breakdowns, and the features demonstra- 
ted are, for the most part, a little more inter- 
esting and useful than showing a picture of 
a rabbit and a porcupine. They skip over 
certain features, but I think that in all my 
years of trying software tutorials I have 
never found one that explained absolutely 
everything, and I'm aware that other people 
might have different priorities. 

One of the other features that was sorely 


A familiar intarlaca, bat 
■UKtar lb* afefn H J i all 
c hitrtga tar (ho 
aff-natv CmtDo 


lacking in my previous version of CanDo 
was support for system file requesters, con- 
firmation requesters, and so on. In my old 
copy of CanDo, if I wanted to have a file 
requester for my programs I would actually 
have to make a separate 'deck' (which is 
whal CanDo calls the programs it creates) 
lhal contained the file requester 9 would 
have to write myself, then call that deck up 
from my original program. 

Well, now CanDo supports calls for ASL 
requesters and allows you to use the 
command AskForFesponse, which puts a 
standard AmigaDOS requester on the 
screen, of the 'Are you sure you want to 
quit?" variety. These requesters are proper 
AmigaDOS ones and can have their choic- 
es selected with the left Amiga-V or -B key- 
board combinations. If you are using ARG 
then Ihese requesters do pop up In the mid- 
dle of the screen. 

CanDo 3 now has a special effects fea- 
ture which can be used for transitions 
between brushes, palettes or pictures, 
much like that which comes with Scale, and 
which takes exactly as long as you want 
them to - no matter whether you are using 
them on a humble A5Q0 or the fastest 
A4000 going. In addition to its already good 
brushanim support, this feature will guaran- 
tee fans who warn to further jazz up their 
presentations. 

TUTORIALS 

CanDo' & brushanim support is amply 
demonstrated in two of the tutorial scripts 
provided. One is one of those practically 
ubiquitous lottery number picker programs, 
bu* this one is really nice as you can see by 
the picture on the previous page. The balls 
with the numbers on are actually all from 
one brushanim which shows a ball with the 
numbers from 1 to 100 on it. 

CanDo then simply sets the brushanim to 
whichever frame is required to show Ihe 
correct number. Simple and effective. The 
other tutorial is an interactive drive-through 
of an endless city, created by having 
brushanims for moving straight ahead, turn- 
ing left and right and doing a U-tum. 

But 1 don’t want to cast too much of a 
downsr on CanDo. It is probably the only 
way 1 am ever going lo be able lo produce a 
standalone program which could be run by 
anyone, ll is an incredibly powerful program 
which can be used for things from the sim- 
plest button-based toolbar, through data- 
bases and spreadsheets to multimedia 
applications, 




Amiga Computing 


MAY 1995 


Editor tools 

CanDo's complete sel of editors include. 


Align Object - lets you neatly arrange the 
elements in your program on a grid basis. 
ARexx - this tool is for defining a script that 
will occur when your program receives a 
message through its AFexx port. 

Bookmark - the comes in very handy whe* 
you have a lot of scripts. In the script editor 
one of Ihe first buttons down the rigtil-hane 
side is ihe Bookmark button. Clicking on th* 
makes CanDo take a note of the script you 
are editing. 

BrushAnim - this is for editing the 
BrushAnims that are going to be used by 
your program, ll Isn't used as a drawing 
package. 

BufferManager - brings up a requester 
showing all currant buffers and their contents 
and lets you play around wilh them . 

Button - one of the most used tools. Trier- 
lets you create buttons of ail shapes, colour? 
and sizes, which can be dragged, single- 
clicked or doubleclicked on. 

ConfigCsnDo - basically CanDo Prels if 
lets ygu edit vane us aspects of the CanDo 
interface to suit your tastes, 

Disk - ihia tool is for the creation of script* 
when a disk fs inserted into a drive d* 
remqved- 


Document - Lets you incorporate a list view 
or scrolling text box In your program. 

Field - this one lels you create text or 
numeric fields for your program. 

GamePort - lets you determine what joystick 
or mouse actions do in your program. 
Keylnpul - lets you set keyboard-controller 
events in your program, 

LastMark - this jumps you straight to the las 
Bookmark you set, without having to use th# 
Bookmark tool. 


LastScript - ihis jumps you straight to to* 
last scrip! you edited. 

Menu - this tool tots you create menus f: 
your program which can be standard ter- 
based ones, or contain images. 
MenuRender - lets you perform a scrip* 
before the menus are created for a program 
Object Layer - this lets you rearrange fhi 
relative depth of ycur buttons, fields, etc. 

Print - this will print out your complete dec* 
or parts of it, as you like. 

Proportional - tats you create proportions 
gadgets (sliders) for your application, 
RlghtMousebutton - you can attach scrips 
to a right mouse button event with this tod. 
Routines - CanDo lets you have roulinti 
lhal are independent from the normal scope* 
and this tool lets you access them directly. 
Sound - this lets you attach scripts 
sounds played in your application. 
SuperDuper - A tool to make copies 
buttons, fields, etc, 

SuperMover - this tool lets you move one 
more objects around your interface using 
x,y plfeet- 

TexI - this tool is for placing text into 
program. 

VarlableManager - this brings up a list of 
variables in your program and lets 
manipulate them, 











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I 


SOFTWARE 






ou know, I've tried a few database 
programs in my time, bul very few of 
them ever seem !o attain that fine 
line balance between ease of use and power. 
Mostly you have one end of the scale tipped 
to one side at the detriment of (he other. Too 
easy to use and they often seem to tack any 
real power. Too powerful and they become 
overly cryptic with masses of commands and 
features hidden away within an ominously 
imposing and large manual, that has a page 
count that would make the encyclopaedia 
Brtttanica blush. 

Yes, there are very few which can claim to 
maintain their footing between these two 
extremes. Twist 2, from the ever prolific 
HiSoft, is one of them, however. 

Versatility is one of Twist 2's strengths, 
allowing you to organise information easily 
and quickly and to manipulate il using some 
extremely powerful functions and features. 
Any project from a simple card -file- type 
address book or a complete, inlegrated sales 
system with relations between many other 
database files are easily achieved using 
Twist 2. 

Creating and using a database generally 
consists of creating fields containing specific 
data which is collected into records and then 
organised into forms. The user can then 
access, search and generally process this 
organised data in many weird and wonderful 
ways using various functions and features 
buiH into the database, 

A quick scan of the reference section of 
ibe Twist 2 manual is evidence enough to 
realise you have a comprehensive and pow- 
erful suite of functions and features at your 
fingertips. Thanks to the AHexx interface, 
those requiring even more power can turn 
their hand to this programming toot to create 



m 

j* 


■w; 


Frequentty-ueed w«1 esn bs 

girt 19 drill tor quick and «»v ieetu 


Presentation of your data is an important factor in how easy to 
read end informative your records look- Twist 2 allows you to eas- 
ily create the look of your database via the Form editor. Using the 
mouse. Simply Click and drag the various form objects into 
position, sizing them to your requirements. 

These form objects include database Fields, Text for adding 
informative descriptions on the form. Box, which allows you to pro- 
vide a visual indication of grouped Items, Image, to enable you to 
display icons on the form and, more interestingly. File objects. 

File objects are quite a powerful feature within Twist 2 and allow 
you to use external files thanks to Workbench's Datatypes feature. 
Such external files cart include IFF pictures, sound samples and 
any other filetype supported by the Datatype. 

Some of these form objects can also have attributes such as 
colour, allowing you to create a visually Informative and even 
aesthetically-pleasing database. 



eqeexxxxq 

MAY 1 9 95 

! — 


n 




thm report editor, you can tfm way 

lit which your data (■ Formatted in a report hie 

even more fealures and functions. The basic 
building block of a database is its fields, 
which are specific data elements of a 
specific data type. Twist 2 has four main 
types of data which are text, numbers 
(integer or floating point) or a calendar data. 

The mark of a quality dalabase program is 
In what functions and processes can be 
applied to ihese fields. Twist 2's real power 
stems from its comprehensive array of func- 
tions which include statistical, boolean, geo- 
metric, text string and conditional functions - 
more than enough for most applications , 

CALCULATIONS 

You can assign a mathematical process to 
fields to automatically calculate figures. For 
example, say your database has a floating 
point field called Value which holds Ihe price 
of a certain product excluding VAT, 
However, you want to be able to include 
VAT should the need arise. Therefore, you 
assign a field called VAT to be a floating 
point number which can either hold the num- 
ber 0. for no VAT or 1 7.5 for ihe current rate. 

You would ihus edil the Value field to con- 
tain the expression (Total * (VAT / 100)) + 
Total, which will give the full price including 
any VAT if present. Although a somewhat 
simple example, the range of functions and 
possible expressions is almost unlimited. 

Other field functions that can be applied 
include validation, which ensures the correct 
data is being entered. An example of this 
would be the VAT field. Obviously, the oniy 
values valid here are either 0 or 17.5. 

To ensure the operator cannot enter any 
incorrect figures, this field could be validated 
using the expression VAT ==Q II VAT 
=17.5, In English, Ihis expression is essen- 
tially saying that Ihe VAT field can only have 
the number 0 OR (expressed as the 1 1 
characters) 17.5 in it, and anything else is 
just not on! 

Thankfully, for those who are currently 
scratching their heads at the above expres- 
sion, there Is a complete reference section in 


the Twist 2 manual which describes a! the 
various symbols and mathematical ope**- 1 
tors. If, after reading this, I can got the gist ofl 
it, anybody can. 

There are also live attributes which Tvw* 

2 can assign to a field. These are 
editable (pretty seif explanatory), Required - I 
which means the field must have data 
entered into it, Fixed - meaning once dasa 
has been entered, no further calculation or 
validation will be performed - Zero - 'll 
empty, forces a field to a zero value if no I 
data is present - and the last attribute. Fie, 
brings up a pop-up list which displays three 
settings, Fixed length, Compressed and 
Virtual. These are very useful when your 
database starts to attain mammoth 
proportions. 

When you save your database, every field 
and record is saved to disk. The default sec- 
ling is Fixed length, which means all parts of 
every record in the database, whether el j 
characters are used or not, ere saved to 
disk. If you have quite large text fields, the 
size of the database can rapidly become 
extrema, taking up copious amounts of 
valuable disk space. 

This problem can be avoided by Ihe use 
of the Compressed option. If a field is set to 
compressed It is not stored in the main data- 
base file bul in a second file which conlains 
all the other compressed fields that happen 
to be present within Ihe database. The 
obvious drawback, of course, is that the 
information takes a little longer to retrieve 
because Twist 2 can’t immediately find il in 
the database file. 

The final setting is Virtual and no, Twist 2 
doesn’t come with a VFI headset, The Virtual 
setting stores nothing al all in the database 
file; instead Ihe content of the Held is com- 
puted every time the record is used from the 
calculation attached to the field, 

Fields can also be Indexed, which means 
all values for a held are contained in a sepa- 
rate file and can be set lo either ascending 



A great example ol lust whet you can achieve 
using Twill £. This tm e detebese tor th# 
Amm+r CfMWM, ccmpfct# with builtm fite 
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SOFTWARE 


»|- 



Barren Tuans gets in a whirl ouer 
Twist 8, one of the best relational - 
database applications for the ffmiga - 




TO* fa whar* you design ri» layout 
at your records Including (he ibillfr 
I? have graphics , buttons and boxes 
to give ft that praflesetaiuf took 


Or descending order, Ones ypg have al your 
fields created, it's time to start entering your 
data. Twist 2 can display your fields in one of 
two ways, as a record form or list. A record 
form will display one record at a time where- 
as a list will display multiple records on one 
screen row, with the columns defining the 
fields. 

Buttons at the top of the screen allow you 
to select whether you wish to Query (or 
search) the database as well as add, edit or 
delete records. Two arrow buttons allow you 
to browse through records one at a time, or 
you can use the arrow Keys on your Amiga’s 
keyboard. 

GOOD RELATIONS 

Twist 2 is a relational database which 
means you can build relations into your 
database forms. Simpler databases are 
generally termed 'flat-file', which means 
their forms simply consist of ihe fields within 
the one database file. Using Twist 2 you 
can create fields whose contents can be 
found in another database file. This 
provides for a more powerful and highly 
efficient database structure. 

Relational databases are extremely useful 
in areas such as a sales system, where you 
may have various departments or people 
handling areas such as stock, orders and 
customers. They allow you to create relatio- 
nal fields within records and these fields get 
their information from separate database 
files. 

It's quite possible to have all the informa- 
tion to hand in just one big database fils, but 
Ihts would obviously be overly complex to 
create, would make searching unnecessarily 
slow and would probably be very cumber- 
some to maintain. It would be much easier to 
have separate database files which could be 
integrated into each other, and this is exactly 
what relational daiabases allow. 

A good example of Ihis would be for a mail 


order firm who regularly send out promotio- 
nal leaflets on their slock. Obviously, such a 
firm would have separate departments 
dealing with stock control and ordering, as 
well as customer details, 

It is decided (hat a promotional leaflet is to 
be produced detailing a new range of soft- 
ware for the Amiga and this leaflet is to be 
sent off to their customers. The firm also deal 
in PC and Macintosh software so they will 
not want to target these customers for the 
promotional run. Using Twist 2's relational 
features, a separate database dedicated to 
producing the required Information for the 
promotional run could be created, 

REQUIREMENTS 

This database would allow the user to 
search the stock database for machine- 
specific software and search the customer 
database for households with the required 
computers, thereby producing the required 
data for ihe promotional leaflet. Such versa- 
tility and efficiency would be difficult to 
achieve using a simple fiat-file database. 

Because of the demands on the Amiga 
this little powerhouse of a database pro- 
vides, such as support for datatypes, rt will 
only work on Amigas wilh Workbench 2 or 
above. Although you can probably coax 
Twist 2 to run on a 1Mb floppy-based 
syslem, you won't be able to do much with 
it. Hence, a hard disk and memory upgrade 
are highly recommended if you are lo get 
Ihe best from It. 

Twist 2 is powerful, fast, easy lo use and 
the most versatile database application avail- 
able (or your Amiga. If you are intern on 
Injecting some kind of organisation into your 
l ife, look no further. 



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EMPLANT 


OS 3.1 


£5B6DXsm Emulation Module 

The new E5B0DX emulation modulo fitters a high speed 
S8SDX (FPU. MMU, end new instruction set) emulation 
wllh complete low-level architecture support, jiving you 
the ability to urn DOS. 0SV2, NT, Windows 3.x. and even 
Chicago! There is support for MDA. CGA. EGA. VGA, 
SVGA video modes (dependant on hardware. AG A or a 
supported graphics card is required for VGA/SVGA) . 
sound, joysticks, (loppy drives, hard drives, extended 
memory, and morel 



PICASSO II 



PICASSO H 2MB 
PABLO VIDEO ENCODER 


AMIGA 

OS 3.1 

„ ? 


Macintosh® Emulation Module 

The Macintosh emulation module is a 'generic' Macintosh 
with the speed of tha emulation depending on the 
processor your Amiga is using. An A3000 Is equivalent to 
a MAC lid. An A4000 is equivalent to a Ouadra 900. 
Support for up to 16 colours Is provided for non- AG A 
machines. A4D00 owners can use a full £56 eotouref Up 
to £4 bil (16 miltion+) colours 1$ supported using third 
party video hoards. Built In multiple lile transfer allows for 
quick and easy transfers between the Amiga and MAC 
emulation. Support tor AmlgaDOS devices, Scanners,. CD 
ROM, MIDI. SyQusst removable drives. Printers. Modems 
etc. FuM stereo sound is supported tool Requires 
Macintosh FtOM$ (not supplied). 

The possibilities with a multi-platform machine are 
endtess. Now you can take advantage of a whole hasl of 
great software previously unavailable and use them to 
compliment each ether. By upgrading your Amiga (extra 
memory, (aster processor, etc) you instantly upgrade your 
emulation fool All major graphite cards are supported for 
Improved video performance such as: GyberGtaphics, 
Picasso ill. EGS-Speelmm. Vivld-24, Rainbow II, Rainbow 
lit, Visions Paint, Merlin, Retina, Retina ZZ. Piccolo, 
Picco!oSD64, £G$1 19/24, and OpalVision! 

Blitterscft are the exclusive European distributors for 
Utilities Unlimited, We provide a fuff technical support 
service, as well as software upgrades to alt official UK 
boards Check before you i buy. 

EMPLANT BASIC £249.35 

EMPLANT OPTION A (AppleTalk porta) ££99.95 

EMPLANT OPTION B (SCSI) £299.95 

EMPLANT DELUXE £949.95 

’■53GDX™ MODULE £1 1 9.95 


Many of the latest software requires the latest operating 
system, Now you can upgrade to KickStari: 3.1 for virtually 
any Amiga. Iton-AGA machines can deliver a 256 colour 
Workbench with 0S3.1 and Pleaseo II. 

OSS, 1 FOR AMIGA 500 OR 2000 £84.95 

OS3. 1 FOR AMIGA 1200, 3000 OR 4000 £94.95 


R^4<j*Sty'™cftn* AUd rcto ttial rrmr.< 

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ARIADNE 


Ever wanted to $et up a network but been afraid gl lha 
complexity involved'? Now there is a simple hut elective 
solution for any Zone based Amiga. In addition. Ariadne 
has two extra parallel ports and includes Commodores 
industry standard software soMiori ENVOY. 

Ariadne offers IOBase-2 {Thin ethemet. coax cable) and 
lOBase-T (Twisted pair, western jacket). Socket for a bool 
ROM, SANA-1 1 compatible driver lor ethemet and parallel 
port . 32Kb cache to support the CPU and full manuals. 

You can hook up additional Amiga's to tie parallel ports 
wllh Liana. 


LIANA 


PICASSO ll is the leading graphics card on the Amiga, It 
Offers unrivalled support and retargelable graphics on any 
Zorro based Amiga, Workbench emulation offers 256 
colours, even on tkmvAGA machines (Requires 053 i) al 
resoluntms up to 1600x1260. Supports HiCalour (16 bit} 
and True Colour (24 bit) graphics ■ 16 milKon oolotirs? 


There is no longer a Chip RAM limitation and screen 
configuration is provided through PicassoMode, which 
allows the creation of custom screens quickly and simply . 

PABLO Is (he new Video Encoder option tor Picasso If. 
expanding it with two additional video ports, one standard 
Composite Sync Signal, end one S-VHS {Y-C) compatible 
port. All PAL compatible video devices ran be plugged 
into Pablo , such as a colour TV or a video recorder. Pablo 
has l5KHz overload protection and is supplied with 
cables/adapters, Animation examples and a 24 bit 
animation player. 


C299-9S 

£129,95 


C^BERSTORI 


CyberStorm Is a fully modular system offering huge 
increases in power and expansion capabilities. This 
design allows processor upgrades from the base 40MH2 
040 system to the world beating 50MHz 0601 With 
additional upgrades such as the SCSI-1! and the i-'O 
module. CyberStorm otters unequalled possibilities. 

The CyberStorm carrier board Inserts into the £00 pin 
Amiga Iasi slot, and has ports for the CPU, Memory and 
I/O modules. The CPU module Is prepared for clock 
speeds to aoMHz, with active cooling and an extra 
expansion port for future modules (is DSP hoard), The 
CyberStorm memory board can carry 4 SIMMs using 
standard 72 pin modules, single or double sided and 
either 4,6, 16, or 32Mb (Max 120Mb). Dala transmission ol 
>59Mb/&OC achieved. The CyberStorm I/O module 
consists of a Fast SCSI-1 1 interface wilh up to 7Mb/s 
Asynchronous. lOMb/s Synchronous transfers and Active 
bue terminations. tOMbih's Ethernet controller (lOBaseT) 
with SANA driver and BNG/DSub 15 connectors and high 
speed 2MBaud RS232 Serial interlace. The CyberStorm 
SCSI module has the seme specification as the SCSI 
interface on the I/O module. 


CyberStorm 049 40 MHje No pros. 

£449-95 

CyberStorm 049 40 MHz 

£729.96 

CyberStorm MO 50 MHz 

£699-95 

CyberStorm 23 SCSI module 

Cl 4995 

CyberStorm I/O module 

£349.95 

CyberStorm upgrade 946 to 069 

£399.95 

Cyber Vision 2Mb 

£299,95 

CyberVIsion 4Mb 

£369.95 


Liana is the ideal solution for a quids, easy yet efficient 
connection between two Amiga's. Simply plug lha special 
cable Into the parallel port, install the software and you are 
ready to go. Now you can share hard drives etc. without 
on a email budget, The software supplied is ENVOY 

LIANA £59,95 


PICCOLO SD64 

The Piccolo $064 graphics board is a slate of the art 
Zorro 1 1/ll I (auto-sensing) graphics card with a built in 
Amiga video pass-through and expansion pert for 
forthcoming modules (such as video encoder). 

Using the latest 64 bit Alpine graphics processor, 64 bil 
blitter and last Zorro III interlace, incredible 24-bit speeds 
are achieved. 

Piccolo SD64 comes with the latest EGS system and 24- 
bit paint package as well as loaders/savers for many 
common packages and a slideshow program. A full 
Workbench emulation is also part of the package. 

The board is available as a 2Mb or 4Mb system, with no 
chip RAM limilations. 

The maximum pixel clock ie 116 MHz and user definable 
resolutions to iGQDxi 260 are achievable, 

The 2Mh board can display a maximum of 600x600 in lull 
24 bit colour, whilst the 2Mb board can display 1Q£4*766 
(interface). 

PICCOLO SD64 2Mb £299-95 

PfCCOLO SOS4 4Mb E349 35 

WE HAVE MOVED, 

We can now arrange 
demonstration of any product at 
our new premises. A]! 
demonstrations by appointment 
only so please call first 


The CyberVision64 graphics card comprises of a 64 bit 
graphics processor and Blitter with 32 bit Zdrro HI bus 
interface, ft is available in 2Mb or 4Mb versions (using 
common memory modules), offering up to 1600x1200 
Interlaced, 1260x1024 non-interlaced and 135MHz video 
bandwidth. Flanar-to-Chunky pixel conversion is 
pertomned by on board hardware, some 6-B faster than 
typical software solutions and accelerating Workbench 
emulation. Support lor draggable and virtual screens, 
expandable bus for future cards (video, JPEG, MPEG..) 
and Amiga video pass-through. 

The CyberStorm 060 and CyberVi$ion64 
should be available by the end of March. We 
have back-ordered - Reserve your unit NOWf 



PhotoWorX & FolioWorX 


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PhotoWorX software to read PhotoCd 
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» [ H mi net is Ihe AmFga-specific side to 
, y (be Internet. Some bright spark gut 
I (here decided that all the bssl share- 

I tart programs, graphics, sounds, samples 
I tPd the olher mass of material jusl sitting 
I ••re in cyberspace deserved an official 
I «*ase as a set of four CDs at a very reason- 
I Me price. K has to be said, the end resell is 
I «ner impressive. 

Artimet Set 1 is the culmination of this idea. 
I ODmmg in a satisfyingly chunky box with four 
I *Ver discs sitting inconspicuously in their 
I tfets, Amiga delights bursting from each 
I groove. For people worried about value for 
I woney, there's no need (o - for the hungry, 
I nsgh greedy user, (here are four megabytes 
I data hare (o be pillaged, abused and used. 
I Wth 12,500 separate archives, you’re not 
I going lo be bored with this for quite seme 
I nme. 

So what exactly is the whole collection 
I mad© up of? That's an impossible question (o 
I answer in one page - there's that much on 
I offer, Paint programs, sound modules, ray- 
I fraced graphics, spreadsheets, stereogram 
I create rs, 3D objects, icon replacements, 
I animbrushes, games {bath shareware and 
I Commercial demos), drivers tor hardware, 
I communications prags such as envoy net- 
I work software, Saar AG and Fish disks, devel- 
I opment software and more and more and 
I more. Plus, there are charts of tha most pop- 
I ular downloads so you can access the good 
I stuff immediately - there's somelhing hare for 
I «v»ryone, 

SEARCHING 

This amount of files may sound daunting to 
I plunder through, but the compilers have aEso 
I come up with an Excellent system for finding 
I out exactly what you want. On each di&k is a 
I Ml index for both the particular CD in your 
I drive and a global index listing everythi ng on 
I the four discs. 

To make things even simpler, there is a 
I local and global search system where you 
I enter a key word such as imagine and the 
I computer subsequently hunts through (he 
I catalogue quickly, presenting you with a run- 
I down of any files that are connected. On one 
I side, there's an archived file and on the other 
I is a description of that particular fife. 

With some compilation discs you may well 
I get a huge amount of data fo surf through, 
I but (here's invariably hair pulling as (he right 
I viewers need to be set up and assigns fiddled 
I with to make many of the programs work. 

I And here is another strength cl Ihq- Aminei 
1 1 discs, 

The system has been set up so various 
I viewers and other facilities (hat aid in the 


makes sense 

Another enticing as pod of this collec- 
tion is that once you’ve spent the cash, 
it s going to be cheaper in the long term 
than downloading alt the stuff from the 
Internet. No entlamed phone bills, dodgy 
phone tines or slow loading because of 
spooling large amounts of graphics for 
viewing. Indeed, this collection makes 
perfect economic sense at oniy £29 99. 


f 



running, listening and viewing of files are 
already in position. In most cases, when you 
select the file you want a menu appears offer- 
ing to either run/show the file there and ihen 
or extract il to RAM, 

More often lhan not the system works sun 
prising!/ wed and quickly, Run an animation, 
flick across (o a game and then extract a file 
into RAM that can be used In Imagine as an 
object - this kind of versatility is satisfying and 
relatively hassle free, leaving you to enjoy flhe 
goods on after. I! has to bs said, though, lhal 
there are limes when things don't go to plan - 
Ihe computer crashes or the file you have 
selected consistently fails la load up or 
extract. 

in fairness to the collection, a substantial 
part of this data is shareware and public 
domain, so There has to be a certain amount 
of leeway granted to the compilers for any 
small glitches - PD and shareware material 1 
doesn't receive the play testing that most 
commercial software gets, so expect some 
oversights, mistakes or bugs. In some cases, 
using a file manager such as Directory Opus 
can help soil any cumbersome files. If you 


only have a slight Interest in the Amiga and 
want to find out aH about its ins, outs and 
capabilities, you can’t go far wrong with this. 
The Ami net Collection is one of the mosl 
impressive packages I’ve had the fortune 
to come across, and I look forwaral to giving 
the next selection a glowing review If the 
makers can keep this standard up. Highly 
recommended. /T*T 


Ihe bottom line 


Product: The Aminet Set 1 
Price: £ 29.99 
Supplier: 17 bit Software 
Tel: 01924 366982 


Ease of 9 

Implementation. 9 

Value for money 10 

Overall „ 9 


MAY 1995 


turn 



E 











SUPER SKIDMARKS 

Reviewed! 


MANCHESTER UNITED: THE DOUBLE 

Reviewed! 


SUPER STREET FIGHTER 2 

Previewed! 








TUTORIAL 


Ilf- 


t's a well known fact that assem- 
bier code, even when reasonably 
well documented, is rarely easy to 
understand unless you have a good idea of 
*hal the cade is supposed to be doing In 
i first place. Needless to say, this makes 
many of the tricks used by assembly lan- 
guage coders look far more difficult than 
they really are. A typical case in point is the 
job of making an Amiga display 'smooth 
scroll' and since 11 seemed to me this would 
be an area many of you would be interes- 
ted In, I’ve chosen to devote some time to 
just this subject. 

In fact, over Ihe next two instalments I'll 
be modifying and extending the 680x0 
code provided last month in order to pro- 


duce a demo that vertically smooth scrolls 
an Intuition screen. Before explaining how 
"his type of smooth scrolling is actually 
done, however, let me kill off one false trail. 

Those of you who have the Amiga's 
graphics library documentation may have 
seen that there is a library routine called 
$crollVPort() that can be used to produce 
display scrolling effects. The plain truth is 
that while, in theory, this routine could con- 
ceivably be used to produce smooth 
scrolls, the results obtained by using this 
function are just not good enough 

The autodocs themselves mention lhal 
ihe ScnollVPort{) function is slow and can 
produce visible ’hashing' of the display. So, 
f ScrollVPortO can't used, is Ihere an 
alternative course of action available to us? 
The answer here Is very definitely yes, but 
in order to appreciate it it's necessary to be 
dear in your mind how Amiga displays are 
generated 

All displays are created by allocating 
blocks of memory called 'bitplanes, 1 in 
which each 'bit' represents a pixel position 
on ihe display. Normal displays will contain 
a number of separate bitplanes and by 
taking the appropriate pixel bit (rom 
each bitplane, the Amiga's display hard- 
ware is able to generate a colour register 
number. 

Values stored In each colour register 


nothing but 
an old 
smuothii! 


I J|L J|L4lJ|L j|tj|UMLJ 


JlL Jit Jli J|L JILJI 


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r mpmmI 


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determine the actual colours seen on ihe 
screen, and it p s because a screen's colour 
register number range depends on the 
number of bitplanes being used thal the 
colours available with different screen 
types varies. A one bitpiane screen can 
only have two colours (corresponding lo- 
amy single bit in the bitplane, being either a 
0 or a t), two bitplane screens can have 
four colours (each bit from each bitplane is 
combined to produce one of four values 
00, 01, 10, or IT) and so on. 


Smooth strolling Is one of the most 
useful friths an aspiring BBBhO Amiga 
coder tan learn about. This month 
Paul Oueraa starts eupiaining hum it is 
done using assembly language 


MEMORY 

Although display bitplanes have to be 
stored in chip memory (because they need 
to be accessible to the custom chips) they 
do not have fixed positions as such. In fact, 
when a screen is opened the bitplanes will 
be allocated in any convenient area of chip 
memory available. 

Needless to say this means the graphics 
system needs to have some way of identi- 
fying the position of these bitplanes and 
the structure used is called a BitMap. This 
structure can be found In the gfaphics/gtx.i 
include file and you'll notice from the 
description below thal it contains space tor 


up to eight bitplane pointers: 


sreuciUHE BitAaM 


yato 

natD 

STTE 

SHE 

VDdD 

•STllHT 


biJySeiPfFttnf 

btjciys 

bi_Fiigi 

bijeptb 

bi_pa<f 

bi_Plan«5 f 3** 


the bi [plants 
lilfl Si Jli EOF 


fpjlrlirs ns 


'TTTTTTTTTTTTTTTTTTTTTTTTTCTJi:®!:- 

ItlltrWIHIIHMIlWIlilliiHIffi 

4 ++W+++++++*++***++++++++r*+*+- 

» ii i i i it » iMM »»wHw« aaaa i i 


r«rtij7#a in 
action 


Because the Bril Map’s bitplane pointers 
define the memory locations used to pro- 
duce Ihe display that appears on your mon» 
itor. you might expect that, by arranging tor 
a display's bitplane pointers to be 
increased by an amount which corresponds 
to the pixel-width of the screen, it would 
be possible to shift the display memory 
downwards by one line. 

Similarly, by decreasing those pointers 
by the same amount the display mighl be 
expected to shift upwards one line. 
Although very close to the truth, this 
doesn't work because a part of the story Is 
still missing. While the BitMap structure 
certainly defines the initial display memory 
being used, the Amiga's graphics co- 
processor (Ihe ’Copper') which handles the 
display generation doesn't actually collect 
its bitplane Information from this source 
Instead it uses copies of the bitpiana point- 
ers that have been embedded into a series 
of instructions called a 'copper list'. 

Once Intuition has opened a screen and 
generated these copper instructions, the 
bitplane pointers held in the BitMap struc- 
tore's are essentially redundant as far as 
the display generation process is con- 
cerned. The important bitplane pointer 


MAY 1 995 


•nm 



TUTORIAL 


/ 


values are those in the hardware copper 
list, so If bitpiane pointer adjustment needs 
lo be done quickly, this is the place to do It. 
In short we need to search this list, find 
Ihe instructions which set up the bitpiane 
pointers at the start of each display frame, 
and alter these. 

To avoid visible display disturbance, it's 
obvious that such adjustments need to be 
made at times when the Copper Is not trying 
to read the bitpiane addresses Itself. The 
secret here lies In realising lhat the Copper 
re-initialisation occurs as part of the house- 
keeping lhat goes on during vertical blank- 
ing intervals. A number of options are avail- 
able but I'll discuss these when I deal with 
the scroll code Itself. 

As you increase (or decrease) a screen's 
bitpiane pointers, the effect will be to bring 
new bitpiane memory into the visible display 
area, if, therefore, you set up a normal 
sized screen, Ihe result of any bitpiane 
pointer adjustment will be to move the 
memory area being used for the real display 


kata. I 
ten. I 
tan. I 


.ritrth cipi.v 
beq.i 
tddq.L 
brt.r 

.ie«nlend*d4q.l 

■in, l 


ri,iD 

¥_Lflf(prLijH*01,tD 

cHjriirt(iO},i0 

fteQJiQ) 

. search end 
14, ll] 

,J!*rLh 

ifVD 

aO,tnpptf Uitjs 


cop? Ip aft fddrpss regiitr^ 

5t?rt pi [fit npu in a(!< 

IgQi rt S tus U lk l f an 
fgufid eO IflitruttlOii 
ion ca next Instruction 
and ktap Hi? thing 

iovi Ifl 2nd ifislruttiaft vard 
and sue pnlntff 


Listing 1 r 7Yw tapper rial EEirehilnp cede in att rrs gipry. 1 


Ftgura i: Qntr (hi famw 
part Qf (ich bltplin* 
ba vitibta wharf tin 
i ffnt o 


outside the memory holding valid screen 
graphics Information. This usually means 
that rubbish gets displayed on the screen, 
so the secret is to create an oversized 
display-memory area so lhat you only ever 
scroll within the bounds of whatever valid 
graphics data you’ve set up. 

CREATIONS 

As far as screen and window creation is 
concerned, very few changes are needed 
to last month's code. The screen’s title and 


Top part of display will not be visible 
whan screen first opens 


This lower part of display wifi be 
visible when screen opens 


Bitpiane start 
ideni Hied by 
original bitpiane 
, pointer 


i 640 pixels wide 


title bar will be removed by setting i 
SA_Guiet tag to true and, because a 0*4 
play window is needed that is free frc-l 
any of Intuition's system gadgets. 1 i 
going to turn the window into one or t 
'invisible' borderless backdrop variety. 

Te implement these latter changes i san 
the WA_Borderles§ and WA.BaokcUrpfl 
tags lo true, add false WA_DgpthGadg*| 
and WA_Close Gadget tags, and mod^yj 
the window s title and drag bar tags 
those lags are defined in the system head-1 
ers buf r as per usual, I'll be defining myf 
own versions so that those of you wifhwil 
Ihe official includes can still assemble the I 
code. The end result is that you'll final 
these changed tag definitions incorporate™ 
into the window’s tag list: 

dc.tHAJrig Bar, FALSE 
tc.lWUUltjWLL 
jE.ULJprbrLtHjieE 
d c . E B A_Ba c s d r op , TRUE 
dc.lHJtptlrirtgit, FALSE 
(tc.lUHJlnjEGadgEl, FALSE 

Screen and window sizes also have t 
be changed and here I have, somewhat! 
arbitrarily, chosen to use a high-res 64ol 
pixel wide screen with a height of SOoF 
lines. The resulting arrangement of thel 
screen's bitplanes in memory, relative tofl 
what you as a viewer would see on ycutj 
monitor, is shown in figure t . 


Searching the hardware copper list 


Within the screen data that Intuition sets up there is 
a pointer to a View structure and the first thing we 
need to do is get the address of this using Intuitions 
ViewAddressO function, The result comes back in 
dO and can be used immediately, because within the 
View structure there is a field called v_LOFCpri_isl, 
This points to a cprlisl structure which provides a 
pointer to the copper list (he hardware actually exe- 
cutes. The end result is that we identify the start of 
the required hardware list using this sort of code: 

C AL LSfS Vi eu A ddrs ss , J n t u 1 1 1 c nBa a 1 

isye.L dC,aO rosy la Er, uddrEts riflltir 

■uvf.L v^LQFCprLlsriiD^aQ 

tsvf.L trLjrtirttiQJjiD 1 polnttr it? stift ef 

List --PH fa iD 


Once we’ve got to this stage a loop needs to be 
used to locate the appropriate bitpiane instructions. 
Copper instructions consist of two 16-bit words 
where the first word specifies the Instruction type 
and the second specifies a data item. The instruc- 
tion we need to locate is Ihe first of a series of 


'move' instructions that copy bitpfane pointer values 
into the Amiga's bitpiane hardware registers. 

.As the hardware registers can only hold 16-brt val- 
ues it actually requires a pair of registers, and there- 
fore two separate copper instructions, to store a full 
32-bit memory pointer. It just so happens that the 
first pair of high end low bitpiane registers set up in 
intuition-created copper lists are those of the lowest 
numbered bitpiane, conventionally known as 
bitpiane 1. 

The corresponding registers, caked BPL1PTH 
and BPL1PTL. have absolute addresses of SOOaO 
and $G0e2 above the custom chips bass address, 
so what we need is a search icop which moves 
through a hardware copper list two wards at a time, 
comparing the first word of each instruction until it 
finds one which starts with SbO: 


.Stirth 

tipl.v 

llaMiQ) 

tCHil at inUrvehtin 


btq.r 

.jearchend 

tgund ill in it rut lion 

hen 

dtldq.L 


lev* to- cut ins It He- 


tra-? 

, SEarsh 

ard keep scinching 


When the loop terminates, the first bitpiane oriented 
copper instruction has been found, so just add two 
to it so that aG is pointing to the second word (the 
data word) of the instruction, and then you can store 
the result for future use: 


.SEarctEftd addq.l 
yard 

■DYf.L 

palrtiir 


12, iD lOivt to 2nd ^struct I an 
iQ,fdpa«rLiitjr and itu 


If we pul all these ideas together we end up with 
the code shown in listing 1 , Don'! worry if some of 
the ideas seem like magic lo start with - just con- 
centrate on understanding the basis of what we’re 
doing. The Important thing is that this code fragment 
enables us to find out the whereabouts of the 
instructions which set up those bitpiane addresses 
in the copper list Intuition places. The only bad news 
from your point of view is lhat you now have to wait 
until next month's instalment to see how we make 
use of this infomnalionl 


MAY 1995 

T 






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CD-Rom Now reveals all! 



CO ' c u i n r 


ro niUriDlFDID 


IS »H WriMi 


now 


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fltaiJeUflfNBNiejfia 


^■iMa ton nvjiir W 


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lUttm Mfrin 
CwfliterfariEfc 

[Mftiraiisffautltiatest 
vmmnfmm 
Mtmmmn 
ffifW ITerinrlcd jnrf 
Sifcto'S/li||lig)Bj 


COVEfi C ° WUIIM' ™ EN 


Reading CD-Rom Row can be very revealing. Fascinating reviews 
of all the latest technological advances, up-to-the-minute news, a 
gigantic games section, exciting edutainment insights, a dynamic 
demo filled disc, plus the most comprehensive buyers guide 
available. If it's CD we‘ve got it covered. 

NEED WE SAY MORE? BUY IT NOW! 


On Sale 8th May 




GRAPHICS 


Off to th 


e rates 



too 

fnm 

jnrmjrmn 
would taka 
ovar J1 tiouri 
to rondor an th* 
A4000 and a Cobra 
would /warn through it 
fit only Z 2 haurm, but 
without m butch option, 


would waib at bnir him 
hour i of praciou* limn 


Sterne Kennedy tries l dbra RHP and — 
giues his Rmiga a taste of the — 
world's fastest mroprotessor — 




e all know that 3D ray tracing 
demands powerful processors, and 
many Amiga owners would kill for a 
G&040 to make Imagine, Real 3D or 
Lightwave really buzz. However, in the big 
bad world of commercial rendering, even 
the Amiga's fastest chip Is a non-starter. 

When a production company needs sev- 
eral minutes- of broadcast quality graphics 
in a hurry, only the Silicon Graphics 
machines have been able to produce the 
sort gf speeds required The Raptor 
(reviewed in our December '94 issue) 
changed thal and gave the Amiga world 
some big guns of its own, and now Cobra 
AXP brings top-end! professional 
performance tantalisingly closer. 

You'll still pay about £7,000 for the privi- 
lege. but with Cobra you get 64Mb RAM, a 
1Gb hard drive, and the DEC AJpha 
processor running at a whopping 275MHz. 
All this in a neat tower system complete 
with 14 inch multisync monitor, keyboard, 
mouse, and Windows NT 

Windows? Yup, ‘fraid so. Cobra rune the 
DEC Alpha version of Microsoft's network- 
ing front-end and uses, its ethsrnet card to 
talk to the Amiga. By running a PC version 
of Lightwave's core rendering engine 
through an emulated MS-Dos window. 
Cobra is able to work in partnership with 
the Amiga, even though running under an 
alien environment. 

The Amiga side need-s only a copy of 
Lightwave, NewTek’s Screamer Net soft- 
ware, and a suitable ethernet card. With 


the network connections made, the user 
runs Lightwave then uses the Screamer 
Net panel in Layout lo initialise the Cobra, 
sand data to ft, and collect the rendered 
images it sends back. 

TECHNICAL HITCHES 

it sounds easy, and when everything is 
up and running it is, but getting to this 
stage can be a minor nightmare. To be fair, 
we were lasting with a beta copy of the 
Screamer Net software and an alpha lest 
copy of the Lightwave engine on the Cobra 
side, and we didn't have ihe benefit of an 
automatic installation routine you'd find in a 
finished product. When the quirks are 


Th* ramp to Itiluru 
oammpia scene 
render* in 17 mrrttitax 


A40O0 i And only I 
mftiafe 41 tecond i nn 
th* Cdbr*. That’* m 
9tt4 par pant 
■peed facr****.’ 



ironed out, there's no reason to believe 
that the Cobra won't function as a virtual 
plug-in-and-go machine, but for the 
moment the user is faced with a lot of 
messing around with host names and IP 
numbers before the ethernet side of things 
Is happy. With full release versions of the 
software, Screamer Net in particular, users 
will hopefully tind that this part of the initial 
setup procedure is taken care of behind the 
scenes, 

Once operating, the fink between Ihe two 
machines works very reliably and it's possi- 
ble lo mess the system around without 
confusing Ihe network. Worry-free hands- 
off reliability Is important when you might 
want to leave the machine rendering 
overnight, though this kind of operation 
does expose a few damning weaknesses 
in the Screamer Net software, 

The scenes which make up a complete 
3D animation don't sJI have to lake hours 
and hours to render, not even with the 
Alpha chip, but Screamer Net is mostly 
manually operated and has no facility for 
batch processing. This means that if a 
large scene is set lo render ova might it 
might take only a few hours, after which Ihe 
Cobra and Amiga are sitting Idle and using 


Rlpha processor 


When the Digital Equipment 
Corporation (DEC) began work on its 
64-bit Rise chips a few years ago, they 
were only ihe latest in a tong line of 
companies who had trodden the 
reduced instruction set path. By 19B2, 
however, the DEC Alpha had been 
recognised by the Guineas Book of 
Records as the world's fastest micro- 
processor. and It gels faster all the 
time. 

Full 64-btt from start lo finish, the 
chip is capable of up to two CPU 
instruclions per clock cycle, giving the 
Cobra a maximum theoretical perfor- 
mance of 550 millions of instructions 
per second (Mips) compared to the 
A400D S 18 Mips. What’s more, 
because DEC had Just dropped devel- 
opment on their failed Prism proces- 
sor, they decided the next family of 
chips would have a 25-year develop- 
ment life, which means the current 
chips could end up running at over 
1 060 Mips, 


MAY 1 995 


SEE 








GRAPHICS 



toping up with 
the big bogs 


up electricity for no good reason. 

To set up a scene for use with Screamer 
Met, the user loads it as usual in Layout, 
then brings up the network panel using the 
SN button found in later versions of 
Lightwave. He or she then has to go 
through a ridiculous sequence of initialising 
(he Alpha chip (fair enough), clicking on 
buttons to send the scene, objecl, and 
image daia to the Cobra, another lo tell it to 
load the scene, and a final button to start 

rendering. 

PREFERRED ASPECTS 

Separate buttons are available to send 
just the object, image or scene data across 
in case changes have bean made to one of 
these since the scene was last sen! lo 
Cobra, but I hough this is useful, a batch 
render option would have been much more 
welcome, With the machinery and software 
at your disposal when using Lightwave on 
Ihe Cobra, it’s very frustrating not to be 
able to give the beast a long list of .scenes 
and tell il not to bother you until it has fin- 
ished (hem. arbkjc scripts could be used to 
automate things, so why didn'l NewTek 
take this option? 

A second complaint is Ihe amount of 
lime the Cobra chip sits idle, even during 
rendering, while the data is passed 
between the two machines and written to 
disk on the Amiga. For some reason, the 
Screamer Net programmers have made it 
possible to link up to huge machines with 
super-fast chips, massive hard drives, and 


I. Th* Screamer We C 
pfvc«M b«grrtfl with a cite* 
on the tnit button, which 
Mftnictl Ihe 19 

search tot available 


3 . the final panel £• used to 
I tfw scene into tfctr 
Cobra'* iwnwt* copy of Ifw 
Ltafrtwave «nd«lrt? o 


Ihe control panel 




plus Minns to begfn ren 


processor* on the 
othomet oonnootton 


processor in two or three 

n#IWQf**d 


S, The individual button* for 


2. Neat, the u»«rwf< tM* 
bank ot buttons (P send a 


images to the Cobra. This 
taka* 1*99 than a mmirf* tor 


4 . Any available pro cruisers 
up to ft nunmutt ot eJghr 
win bo shown In ml* win- 
dow and their ilal(H is imft 


use mw» th*o one typo of 


fries are useful when you 
are experimenting with a 
soene, and chmOOO jlHt B 
couple of Ihinfr* before 


ScrennprNet Control Panel 


a 


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A Last Frame Rendered: 

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Screamer Shutdown 

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A performance monitor 
running on the Cobra 
under Windows NT" gives 
* graphic*! display of the 
■mdunf pf Mm* Mi* Alpha 
chip i» forced to ail 
around and wail. The 
yellow iin* shows prccea- 
fwacrfd!^ which drops 
to zero for long periods 
between rendering 


oodles of RAM, and then rpake use of all 
Ihis hardware only 50 per cent of the time, 

For example, the standard Space 
Fighters scene from the Lightwave sam- 
ples takes between 44 and 70 seconds per 
frame when rendered on a 68040 al medi- 
um resolution and no anti-aliasing. The 
Cobra is often siower. 

Yes, slower, Data can be passed across 
elhernet connections at megabytes per 
second, but Lightwave lakes 40 seconds or 
more to grab the rendered data from Ihe 
Cobra and write it to disk, during which 
time the Alpha chip is doing absolutely 
nothing. 


STAGE FRIGHT 

Lightwave has always been a bit slow off 
the mark when it goes into the integrating 
pixels' and 'writing RGB data to disk" 
stages, but as there's a version of the core 
rendering engine on the Cobra and an 
awful lot of spare space on its hard drive 
and in its 64Mb RAM, you'd think someone 


would have thought it a good idea to 
Ihis excess capacity info service. 

Rendering the frames mentioned abm* 
on the Cobra takas between three and frv* 
seconds foings!), which makes it all !»>* 
more frustrating when the rest of tftol 
process makes this up to 45 seconds per 
frame. Until the basic operation of 
Screamer Net and Lightwave are changed j 
lo make more use of the Alpha chip, tht j 
system as it stands is surprisingly 
inefficient. 

With more complex frames which 
require proper ray tracing or more inten- 
sive calculations, the efficiency of ihe sys- 
tem improves, but there a always at least 
30 seconds per irame lost, and when you 
render 300 or mere this adds up very 
quickly. Having said that, when you watch 
a frame which would take the A4000 18 
minutes churned out in only 62 seconds by 
the Cobra, it's difficult not to step back in 
awe. 

£W 


In full operation ihe Cobra is about 20 times faster than 
the 68040- based A4CGQ. though some of the perfor- 
mance is squandered by the networking software. Our 
52 seconds example was based on actual rendering 
time. Once the PC and Amiga Lightwave programs 
had finished shuttling data around and writing if to disk, 
this became 111 seconds per frame, a 79 per cent 
slow down. 

Don't get me wrong - Cobra is one mean piece of 
equipment which at Ihe £7,000 price mark blows 
Raptor out of Ihe water and leaves all other desktop 
power stations for dead (it eats Pentiums for break- 
last), but the fact that it could be a lot faster with more 


efficient disk writes on the Amiga Lightwave side is 
something any prospective owner would find as 
frustrating as I did. 

Smaller companies and very wealthy freelance 
graphic artists, however, will see Cobra as a chance to 
join the big leagues without spending hundreds of 
thousands of pounds. Indeed, a suitable summary for 
this product is that you could buy a complete network 
of machines and software for the price of just one 
(slower) Silicon Graphics Indigo and one copy of its 
superb but ludicrously expensive software. 

Think aboul It. For the cost of a small business loan, 
you could be Ihe next Industrial Light and Magic. 


Ihe bottom line 


Product: Cobra 275AXP 
Supplier: Carrera inc 
Price £7,000 approx 
Phone: 0101 714 707 5051 


Ease of use . 


Implementation. 
Value for money 
Overall 


E 


MAY 1 995 














Shiny pates abound in a 
fun strategy game 
designed by Creative Edge 


System searches out 
paradise* coming 
soon on the CD32 


Your essential guide to Amiga gaming 


Cricket 


11Z 


I 


Ruffian 


114 


Whizz “115 


Super Skidmarks 2 S llfi 
Championship Manager Italia 120 

WJ 


121 


Angst 


svsnm nnHivsis 


04 


Beat The System 


Want to impress your friends at 
Shadow Fighter? Look no further 
with our hints and tips 


Brutal Paws of Fury 


106 


A dose look at the furry 
fracas in the pipeline 
from Gametek 


122 


Baldies 






Bureau 13 

Gametek are busily working on the Amiga 
version of Bureau 13. It's, a high-tech adven- 
ture based on the paper role-playing-game 
by Richard Tueholka. The scenario takes place 
around a highly classified government 
agency whose aim is to wipe out afl forms of 
paranormal and supernatural phenomena. 
You can choose your team from the six avail- 
able such as The Hacker, an expert in com- 
puters, biophysics and weapons or The 
Vampire, with superhuman powers and the 
ability to morph into mist. The puzzles vary 
depending on your team. 


bureau n 


Abmupfifric adventures in Bureau J3 


mono 


Howzat! 

There are cricket games galore at the 
moment, especially with Team 17 
working on their latest project. Final 
Over, Arcade Sports Cricket. The game 
is the follow-up to Arcade Pool and 
King Pin and continues their Arcade 
sports series. At another bargain price 
of £12.99, it promises that 'while being 
the most comprehensive game of its 
ilk, it still remains easy to play and 
forever entertaining.' 

it also boasts intricately designed 
and animated sprites who throw, run. 



Aah r funk *t fA* little sprites -Final Ovw- 
looks liko a will be s very Am g *m+ 


catch, bowl and even celebrate. All th 
players have different abilities such a 
individual bowling skills, strength am 


Lap it up 

There is a racing game on the 
horizon from Black Legend! 
Kellton Software called 
Leading Lap. It is a polygon 
racer that has you competing 
in illegal road races. As you 
race through the city you’ll 
have to avoid all the other 
traffic ami obstacles that get 
in your way. It also employs a 
fairness' system so if you're 
very good the computer 
keeps up to your pace, but if 
you're failing miserably the 
cars are put back to your level 
and lap. 

Also from Keliion is a 
rather bizarre puzzler game 
that revolves around Ants - 
strange but true! 



A novel 1 
(•"ft to t*f 

pvaters 


Arcane's games 

The Amiga market looks set to be bombarded with some top quality 
software over the coming months, thanks to Kent based company, 
Arcane. 

A release is imminent of their very stylish race-'em-up Turbo Trax 
and work has already started on the AGA version. A pinball game is 
also in progress at the moment and boasts an impressive list of stats 
and features. Due for release in September, this game will have an 
optional split-screen view In multi -ball allowing you to see all balls 
at one time, a high/low-res toggle, triple layered tables and a larger 
LED dot matrix scroll panel. 

It also promises to be very authentic with left/rig hbup nudge, 
realistic ball motion and collision. Other features will include up to 
four flippers on each table, three balls running at full speed, drop- 
targets, kick backs and new ideas such as whirlpools, magnets, flip- 
up ramps and spinners outholes. The game will have over lOQO 
frames of LED animation per table, animated balls including Sight- 
sourcing and larger tables - 320x640 all In 256 colours. 

They also have an arcade/adventure coming soon based around 
Robert E, Howards' Hyboria Chronicles. Called Conan the 
Conqueror, the story follows on from Conan the Destroyer. You play 
Conan and find yourself locked underground in a dungeon and it is 
your quest to get the throne back from the evil wizard Xaltotuen- 

lt will be viewed from an isometric point and already looks as if ft 
will have so-me very impressive graphics, it's being coded by 
IWonoceros Design of Finland and looks set for a June release. 

It is also rumoured that Arcane are working on a Thunderhawk- 
style helicopter flight sim and we'll be bringing you more news and 
previews on these developments as they happen. 



CflMft tAe 
Conqueror wilt 
b* * highly 
atmospheric 
titfm with top 
quality graphs 








he 


pace, There are many predefined teams 
including county and national - and if 
these don't suit then you can create your 
own, Realistic sound effects and a detailed 
scoreboard will add authenticity, 

Martyn Brown, Creative Director for 
Team 1 7 stated; “The emphasis is firmly 
on delivering a completely playable, fun 
simulation in the mould of our other 
arcade sports series titles. Final Over cer- 
tainly has plenty of amusing animations 
and all the features that cricket fans 
demand- 11 


as 

nd 


Final Over is due out for AGA Amigas 
and on CD 37 very soon. 



wifi 

c 

fp 

j#M'd 


Thalion's beat-'em-up 


Thai ion have a beat-'em-up in progress 
and as yet it hasn't got a name, but 
things are already looking pretty good 
at this stage. It's more than likeiy to 
be CD32-only and is a first effort from 
programmer, Kwok Man. 

There will be 32 fighters in all and 
each will have their own -(and easy to 
find) special moves, As well as these, 
there Mil be Super Moves which can 
be carried out once your character has 
pulled off a particular combination. 


Another feature to be included is the 
Seesaw Fight where instead of having 
two energy bars, there is only one split 
Into two colours. 

When you hit your opponent his 
colour goes down and yours goes 
up, but if he hits you it goes back 
to the middle. This Is a fairer 
System and means matches could last 
for ages for two equally-matched 
opponents. A tag team mode will also 
be included. 



The Speris Legacy 


There's always been a bit of a gap in the Amiga market as far as Zel da- style 
games go. That is until now. Binary Emotions are working on a game called ^he 
Speris Legacy which will be in much the same vein, This comes at a welcome time 
for Team 17, who are publishing the game, because their earlier plans to release 
a similar title on the Amiga, called Witchwood, have been shelved. 

You play Cho and have just inherited the throne of Speris off your chum Kale 
(who has just been murdered by his evil brother who wanted the throne for him- 
self), G situs <his bother) is now after your blood and you r being an all round 
good guy, vow to crush Gallus and restore order. You then have to wander 
around the land, solving the puzzles and talking to the other characters. 

From what we've seen from the screenshots It will be a very nice looking 
game, with brightly coloured graphics, The adventure will take you over many 
locations including Sharma City - a place reserved for Royalty - Cow Tree Island - 
an island inhabited by intelligent but mad people and where the cows do their 
business from trees (oh„ very nice!) - and Makiah, Garden of OTalia. Look for- 
ward to The Speris Legacy early this Summer, 



Graphics took like they mitt be very appealing 


First Impressions 

impressions, the people behind those rather serious strategy games, have gone 
for a change in direction with their latest venture, Ultimate Soccer Manager. 
Although there are always plenty of management games around, Impressions 
believe this one is going to be different as they have explored three new 
angles. These are match view, development of the ground and stadium, and 
the seed ler si de to the game I 

The programmers all felt that with some previous management games, the 
actions of the manager, such as changing the formation mid- match, didn't 
really affect the game, They've rectified this with an over head match view sys- 
tem which shows how effective your tactics are and how your changes are 
affecting the game. 

The stadium development will also be more detailed, with a full business 
option. The aim is to make your ground as profitable as possible with dub 
shops, bars, fast food; outlets, training ground and effective access to the 
ground, You will also be responsible for setting dub merchandising prices as 
well as the gate prices. Ultimate Soccer Manager will show your empire 
growing from your basic ground to a first class stadium, 

U5M has a totally new aspect to it with its dirty tricks elements and will give 
you the opportunity to play underhand! You can rig matches, offer bungs 
to other managers to get the player you want, and bet against your own 
team winning - be warred though, you dp run the risk of an investigation 
by the FA. 

Other features will include a Talent Scout Option, Press Conferences, 
Sponsorship and advertising, and Sank Loans. Publishing is by Daze and U5M 
should be available very soon, 



Ultimate Soccer Manager explores the seedier tide of the ginu 




limit 





SvsiEm 

□ elections L 


With all the new releases 
available, you’re probably 
wondering which ones to 
spend your hard-earned 
cash on. Well, just take a 
look below. — 


Shadow Fighter 

As far as beat'-em-ups go on the Amiga I've 
been more than pleasantly surprised by 
Shadow Fighter. It could go from strength 
to strength after the release of the AGA 
version and finally take the beat-'em-up 
crown away from games like Body Blows 
and Mortal Kombat Shadow Fighter is, 
quite simply, thumping good fun. 



The all Mew World of Lemmings 



Anyone who played the original game and liked it 
will love to get their hands on a copy of Psygnosis J 
latest offering. It r s what you might call a conglomer- 
ation of old and new. The old being the original and 
incredibly addictive gaming concept, the new being 
the advances in graphics and sound. These two ele- 
ments combined make for a fip-roaring, action- 
packed so- level puzzler that just gets better and 
better the more you play. 


Skeleton Krew 

This is my first musical highlight of 1995 and it's 
all thanks to Core Design who have obviously got 
the intelligence to use someone who is skilled at 
creating original pieces of high quality music that 
belong in the ‘90s and not the '8Q's. The graphics 
are very impressive and it's obvious they've been 
created by someone with a love for science fiction 
films and comic books. 



Extractors is graced with some of the best graphics 
I've ever seen for this type of game and is packed 
to the brim with more addictive gameplay than 
you can possibly cope with. There are literally thou- 
sands of hours of play contained within the game. 
Fans of Diggers will no doubt be interested in 
Extractors, but I hope Millennium gain a few more 
fans through this release and people don't ignore 
it this time around. 


All Terrain Racing 

Qn the balance of things it beats its predecessors 
because of a greater long-term incentive. The 
rewards of winning the money, then spending it to 
soup up my motor filled me with a boyish flush of 
satisfaction - and that's the sort of thing to keep a 
player going, it's got the looks, the features and the 
speed to take the chequered flag. Go forth and 
spend your money. 




The 5CDT05 
□n the doors 

A guide to bow our revolutionary 
scoring system works... 

We re sure many of you are now familiar with our 
new (coring system but for those reading Arnty* 
Computing for the first time and those who might 
have forgotten exactly how it works, here is our 
guide to the System stonng. err system. 

In our opinion, review scones have lost their con- 
text as a percentage: some products receiving scores 
which were only a few percentage short of bong the 
‘'perfect 1 ' game, when in truth they were only 
marginally above average 

OK so the scores might seem unnaturally low at 
first but that's only because other scoring systems 
tend to be on the hrgh side and perhaps not as 
comprehensive or honest as they could be. 

Irt the long run you'll receive a more concise and 
reader-orientated review that's geared towards the 
consumer. 

0-20 This is given to the lowest of the low 

21-30 An all-round Floor game that 
may have a single saving grace 

31 -4b Just below the average, perhaps 
let down by a few indiscretions 

41- SS Games of this score are roughly average 
with 50 being a perfectly average score 

56-66 This is an above average game 
and is worth buying. For this reason 
it would be awarded the BRONZE 
award. 


67-77 A game of high quality that 
you as a reviewer would have no 
reservation in recommending. 
Anything of this ilk would be 
awarded the SILVER award 

78-89 A brilliant titfe. Definitely 
worth buying and almost the defim 
tive of its kind. This type of game 
would receive the GOLD awa rd 


90-1 Ofl The best in its genre. This benchmark title 
receives the PLATINUM title. 













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Name: 5lamdunk 


Name: Soria 



Moves selector 

Just to make our lives easier, I've devised this handy table. 
Simply find the special move you wish to perform, read the 
corresponding letter next to it and then look up the 
joystick move on the table. Easy! 


■ Letter 

Manoeuvre 1 


A 

Forward, down/f onward, down + fire 


E 

Backward, dowrtfforwerd, down + fire 


C 

Down, down/forward, forward + fire 


D 

Down, down/batK beck + fire 


E 

Down/forward, down, down/back, back + fire 


F 

Rapid fire 


G 

Back, forward + fire 


H 

Down, up t fire 


* 

Jump, down/back + fire 




Special moves: Jumping B-ball - C 
Spinning fire kick - H; Speed attack 
- (5; Spinning fire B-ball - D; Head 
spring kick - £ 


ft. 


Special moves: Spinning raundhdtfl 
- D; Flying kick - G; Double drop I 
kick-J 



OOOOO 


beat the </> 




Shad 


Name: Kury 


You are suck lucky penpie. Courtesy ol gremlin, m give 


youafautasOcjiodttBtteuariwskicts.kiuiciiesairt 


scectal uHMBurros centauneil witii Bus supert, 


alknnquering beat- em-up 


Last resort? 

tf you're having major problems with Gremlin's superb beat'em- 
up ? you can do the dirty deed and use these type-in cheats 


Special moves: Genie hurricane -D; 
Mystery fire - C Teleport -E; Magic 
carpet - A 



Special moves: Power smash fist - D; 
Body drop - C; Rock roll - G: 
Spinning fire hand-E 


Cheat 

What exactly dwi it do - ? 

J 

TEREKAKKU 

Gives you unlimited Credits 

PARAPONZ1POPO 

Allows you to fight as Puppai 

_ 

MR ARE VI D1SOCCAFFARI MB ARI 

Allows you to fight as Shadow Fighter 

EBRRAVOSECCU 

Type in at start of each round and 


opponents will lose all their energy 




Special moves: Electric speed - E; 
Spirit power - D; Electric body - F; 
Electric splash ■ J; Spinning arms - G 



Nation: jtpan 

Special moves: Electric sword - F- 
Spinning blade - C- Thunder power 
- J-; Steel sword - A; Teleport - A 



104 



















Name: Yurgen 


Nation: Germany 

Special moves: Gun fire - D; Power 
fret - C; Earthquake fist * A 




IT 

* 

M 

♦/lift* 

? 




ow Fighter 



Name: Toshio 



Name: Khrome 


Name: Marx 


Name: Top- Knot 



Nation: Unknown 

Special moves: Fire hands - A: 
Cutting daws - C; Rolling daw clash 
-Gr Tiger pounce attack - Dr Falling 
angel - 1 


Special moves: Fast fire somersault - 
D; Spinning kick - A; Power combi- 
nation - E; Speed elbow smash - G; 
Hangmans uppercut - H 


Name: Puppaz 


Name: Shadow 


Nation: Japan 

Special moves: Fireball - D; Speed 
dragon - Er Dragon uppercut - Hr 
Dragon k ids - C; Ci rde of f i re - A 



Nation: Unknown 


Special moves: Liquid silver attack - 
D; Melting body - E 



Notion: Taiwan 

Special applications: Bowling Ball; 
Buzzing Saw: Electric Fence Forcer 
Name Thrower; Jade in the Sox 
Punch; Head Bomb 



Notion: Unknown 

Special Moves: Unknown 



















$' t ls;AiA70 } 


investigates 


o you think ail beat-'em-ups are nothing more 
than gratuitous- blood and gore? Do bloodied 
torsos make your stomach churn? Fear not 
because Gametek have an alternative you 
could even invite the Vicar a round to play. Called Brutal 
Paws of Fury,- it's still a beat-'em-up, but with a differ- 
ence. Forget ferocious characters that would rip your 
head off as soon as they look at you, and dean up the 
entrails and the headless corpses - there is a new fight- 
ing game taking to the ring. Already available on the 
console*. Brutal Paws of Fury is almost ready to hit the 
Amiga and could well steel the hearts of many, 

The premise behind It is a little unusual: Ifs a 'car- 
toon' martial arts game and certainly promises to be 
original, There are lots of cute creatures all aiming to 
beat each other up (in the nicest possible way, of 
course!) to decide who is worthy of wearing the Belt of 
Heaven - an award which brings great honour. 

This contest is judged by the Dali Llama, who every 
four years goes on a quest to find the world's greatest 
warriors. The fighters are all invited to his peaceful 
island to compete against each other and are judged 
not only on their martial a its skills but also haw much of 
the 'warrior spirit' they possess. The winner can then 
claim the coveted Beit of Heaven. Now I say cartoon 


The wilt have * 

variety of different fighting mores 


00000 


TAUNTING 

There will also be a feature called Taunt Moves 
which has two uses: It will add a nice humorous touch 
but will also work as a way of replenishing your life 
meter - so now r even if you only have the tiniest bit of 
energy left, you can turn away from your opponent, 
taunt them and boost your energy back a bit,, giving 
you a second chance to win the fight. This is different 
to other beat-’em-ups where you'd be tempted to give 
up if you only had a little energy left. An instant replay 
system will allow you to watch each fight frame by 
frame, at many different speeds - therefore you can 
learn from your mistakes or brag about a round well 
fought. To keep the game competitive there is a 
tournament system which allows up to eight players to 


i 


fiflt AcfrbfJi Toe* very det*ii*d and 
tfton in men? different 


73 


<D 


Seme of (fit move* Jrt r>pfc*f of f s-m-upi 
hut they idfl rffTuin in a carter style 


Brutal 


because, like cartoons, it uses 
the same comical violence. 
For example, included in this 
game is a feature similar to 
when Jerry hits Tom with a 
frying pan and stars appear 
'over his head - it's that kind 
of humour. Other 'cartoonist 
techniques' will include face 
pull*, having heads knocked 
back at obscure angles, and 
rubber bodies. Cartoon capers replace the normal gratu- 
itous violence and Gametek are hoping the game will 
help appease the anti- violence lobby who are complain- 
ing about the violence in games. 

The Characters are also cartoon like. There are eight 
characters in all and each are different animals such as 
Kung Fu Bunny, Leon the Lion, Tai Cheetah and Karate 
Doc. They all have special traits - both strengths and 
weaknesses which are bound to make them rather 


endearing. As Gametek say: "Players will benefit more 
from identifying with Kung-Fu Bunny and his quret 
wisdom than from the blood-thirsty characters in cur- 
rent J beat-em-ups' which are a cause of concern to 
many parents," 

Brutal Paws of Fury will incorporate a clever learning 
element. Unlike most beat-'em-ups, you are not auto- 1 
maticsHy given all the moves. As you beat two oppo- 
nents, the Dali Lama reveals a new move, A 30-second 
countdown then begins and you are shown how to con- 
figure your joystick. You then have two tries in which to 
attempt the move. As in real martial arts, you must try 
and qualify for higher belts and the more advanced belt 
you get, the more moves you can do. 

There are many different moves for all of the charac- 
ters and you can pi ay all of the competitors, so the 
game promises to last. Moves will include some of the 
typical beat-'em-up ideas such as aerial kicks, but it is 
still all very cartoon oriented, Combined with these are 
some very unusual moves. Leo the Lion, for example, is a 
rock star character who has a guitar move - as he plays 


hk j-ii the screen shakes and damages his opponent. 


stem 










0y £ 1 i £3A5676 2 ) I.I3W67Q 0 * 


Kung Fu Bunny 


Tai Cheetah 


Leon the Lion 


Ivan Bear 




Meet some of 
the characters 


As you progtifii you w Hi learn more fight moves 


compete in a jingle tournament or you can play in 
teams to try and defeat each other. 

Level Passwords and a Save game Option will 
make life easier as well because not only does it 
Store levels but it also remembers belt grade, moves 
learnt,, the number of victories and losses and 
even the player's name so each password can be 
individualised. 

As you can see from the screenshots, the game is 
going to be an absolute visual treat. The backdrops 
are detailed with varied settings, from jungles to 
beaches. The actual characters look good as well and 


Paws of 


are cute enough to appear in any cartoon. A great 
deal of attention to detail will make all the characters 
charming. 

Seel No blood, no gore, Brutal Paws of Fury is going 
to be so squeaky dean you could take it home to meet 
your parents. Game play promise to keep the funda- 
mental excitement of more traditional beat-'ervups, 
but gone is the controversial excessive violence so it 
should have widespread appeal and make this genre 
more accessible for a wider audience. 

Brutal Paws of Fury will be available early in May 
priced £29.99 for both the disk and CD32 version. 


file nilure of t he garni ihnufif still keep the competitive 
spirit - either against friends or the computer 


Kang Fh Bunny 

Motto: To know fear is courage 

A kind and considerate character who gains 
great pleasure from seeing how he has helped 
someone succeed 

Some moves: Double Flash Kick, Dance of Death 


Ivan Bear 

Motto: Vtou can rest when you're dead 

A down-to-earth character who stands for no 
nonsense and believes any problem can be over- 
come by a bit of common sense 
Some moves: Penjat Silat Mind Throw, Big 8effy 


The cfsvjcftr* may look w ddly 
hut f#t»jr Stitt pack a punch 


Tai Cheetah 

Motto: To teach someone is to be 
responsible for them 

He is devoted to those close to him but cold 
towards enemies and he lacks the self-motivation 
to excel 

Some moves: Fire Kick, Fire Punch 

Leon the Lion 

Motto: / have onty one judge , f#ie world 

Leon never forgets a debt and will always even 
up the score. 

Some moves: Roar, Lightening Fury 







lijlHE 










gocd flight sim A gen™ almost 
» &ld as home computing H»tf, this 
type of game always attracted a 
hardcore fan base. There were, and 
still are, people who relish the oppor- 
tunity to immerse themselves in com 
pleteJy authentic flying experiences - 
people to Whom accuracy is more important 
than appearance. 

An equally large number of game players, 
however, found the whole genre deadly dull 
Ground details were bland and unconvincing. 
There was no sensation of motion, and sc 
called dogfights often boiled down to elec* 
tromc combat with specks on the horiion. Then 


TFX stands for Tactical firmer 
Experiment, a fart which should remind 
prospective buyers that this is not just a 
flashy Visual feast, but rather a very 
serious simulation. 

There are three hi-tech planes to 
choose from; The Eurofighter 2000, the 
Lockheed F-22 or the Ml 7 Stealth 
Fighter, Each one handles differently and 
possesses different armament capacities. 

Several varying modes allow for differ* 
ent levels of action and involvement. To 
start with, the arcade mode is a bit of no- 
nonsense fun that sets the player off 
right In the middle of the action. The 
plain object here is to compete for kills 
against the dock and work your way up 
tihe hi-score board. 

in preparation for more serious chal- 
lenges, ten training missions must be suc- 
cessfully completed. This should give 
players a good introduction to mastering 
the navigation and weapon systems. 

Once players prove themselves to be 
up to the job, they can take on the role 
of pilot flying for the United Nations in a 
large variety of missions, Alternatively, 
they may wish to test their skills against 
all the different flying conditions in the 
simulator mode. 

Combat rs realistic yet exciting. You'll 
find it very difficult, for example, to bring 
anything down with a chain gun, but 
tracking MFGs with the right missile tint 
too lough, 

The copy we had did still have some 
bugs, most of which were minor. One of 
the worst was the Chinook helicopters ■ 
the models had been imported incor- 
rectly, leaving them distorted in design, 

DID are aware of these flaws so hopefully 
they will be swiftly -corrected. 

TFX is highly configurable, so it's possi- 
ble to mess with various options during 
flight. For example, prayers can alter how 
Strictly the laws of physics are applied to 
their aircraft. 

Similarly, adjustments can be made to 
the level of G-force effects the pilot will 
suffer, Set it to maximum and some play- 
ers will find it too restrictive - any 
manoeuvre seems to have the pilot 
blacking out and breathing heavily. 


INTRODUCTION 


TFX came along to make the sceptics sit up and 
think again. Developed originally for tfw PC, it 
featured convincing ground terrain, fluffy 3 d 
clouds, satisfying explosions and gorgeous, 
state-of-the-art airborne technology, in short. I 
here was a siro that looked exciting. 

Now, Digital Image Design have unveiled 
TFX for the Amiga. Possibly the most demand- 
ing piece of software your machine has ever 
had to cope with, we test % the state-of-the- 
art sim to see if the conversion was worth the 
wait. 



Tailing A sideways too* at the 
night-itfe hefc'rr I gat (fowl (o 
Orrivui business 



Action at thm break of dawn 
The FJJ iwcnpi over* city 



It's not Aft fun in the sun - TFX 
features a wfteto range vfthmatws 
including this ell **hj familiar gtoom 



Ahsiton detaiis m given in Atmospheric briefing scenes 



SOUPED-UP SIM 


**£ how demanding TFX ,s as a pieceTf^^^!^^^" 
mg whattlw minimum amount of kit i; to get it running property, i 

mill l,r * llthiM P ,a V ed onabasicA1200-just about - but you 

h e ,0 ,dm dtm,r > lhe to its minimum setting, which means miis.no 
out on some of the finer touches. Having said that, it still looks better than the 
apposition in most respects. 

fast M T'T 0 ' ,WngS *** t0 9K ™ «d the more 

Inn t aWe the betTer - Theres also an FPU version, so if you're lucky 

™ Ferator mted with * maths ^processor you should be set 
up for a pretty stunning experience 

"rr |W ma ' hinC ' S ipedfkati °" s a ^ however, one thing must be 
Stressed if you want to enjoy playing the game: It needs an analogue joystick 
While there is an option to use a digital joystick or keyboard, this serious^ undei- 
r control, especially when flying the planes at high speed. 
For whatever reason, the digital controllers cant keep up with the graphics 


w 


GRAPHICS 


TTw F21 evading incoming missifes - 

n-rrwmfioring, fo lift the undercarriage 
"mitd have helped 


Forget the empty, flat landscapes and 
th® basic block- i ike shapes used by some 
flight sims to represent enemy units., TFX 
was designed to inspire and awe, and 
the words r if fooks could kilT have never 
seemed so apt, 

From the moment the player starts 
the engines up, there are significant dif- 
ferences between the look of this game 
and the standard sim fare. The skies in 
TFX have space and depth, and 
once airborne, the player 
has a panoramic view of 
patchwork fields or 
detailed cities passing 
beneath them. It is a far 
cry from the blue sky, 
yellow desert simplicity of 
some flying games, 

Missions can take place in „ 
a range of conditions including 
day, night and dawn flights, and players 
may encounter cloud cover or even 
storm weather accompanied by sheet 
lightning. 

Th e visual reaFism gives each mission 
a different flavour, Night-time bombing 
doesn't just mean flying with a blacked- 
out screen - the sky in TFX has a faint, 
gradiated luminescence, while on the 


ground, cities are represented 
convincing dusters of light, 

Cross over enemy gun installatic 
and the air is filled by streams of risi 
light as tracer bullets track onto your a 
craft. At times it can be breathtakim 
atmospheric 

Stormy conditions are gloomy si 
grey, with the most convincing dou 
seen in any game I've played yet. j 
■u pass into them the vie 
outside the window grad 
ally mists before becomir 
completely obscured. 

| Explosions, sped, 
I effects and fancy earner 
views are offered as a sa 
isfyrng reward for honin 
those flying skills. Physici 
- danger is represented by mor 
than a flashing warning light in th 
cockpit, as A A guns pump the skies fu 
of clouds of shrapnel. 

It may not be politically correct bu 
the kill is what a game like this is uiti 
mately about. It’s rewarding, therefore 
that explosions are impressive and thal 
its easy to view any victim going down 
Players can launch missiles and wa- 
them streak off leaving a trail behii 











then they can change to the missile's 
view to watch it close in on the enemy. 

When it comes to different views in 
general, TFX is better equipped than 
any rival as far as impressing your 
mates is concerned, One mode allows 
you to look in any direction from the 
cockpit (as opposed to the usual left, 
right and behind view), but th# best is 
the fly-by shot which brings your 
fighter swooping impressively towards 
the camera, 

Cockpit detail is high, with all neces- 
sary indicators being visible from the 
normal cockpit view, There are three 
screens on which a huge range of 
information displays can be selected, so 
the purists should feel well catered for. 

The important thing to realise, 
unfortunately, is that TFX can only be 
seen in its full glory if played on a fast, 
powerful machine, because bask 
A1200 users will find the screen update 
too slow with the game detail turned 
up high. 

Most players will probably be able 
to play TFX with medium detail- This 
means going without a few frills, such 
as emblems on a fighter's tailwing, but 
on the whole TFX still looks highly 
impressive. 











FLASHBACK 


For a long time, Micro prose were 
the developers the sim fanatics put 
their faith in. One of the first game 
makers to introduce combat mis- 
sions into the genre, their product's 
playability was always strong, even 
when the graphics were rather dull. 

Featuring a stealth bomber as 
one of its planes, TFX bears compar- 
ison with Microprose's F1 1 7-A 
Accuracy levels seem to be pretty 
much the same, but when it comes 
to the graphics department the 
Microprose game is old, and it looks 
it 

The closest rival technically to 
TFX has got to be Tornado. 
Featuring some stunning graphics, 
unprecedented accuracy and invdlv- 
inq campaigns, It remains a very 
impressive game. 

TFX surpasses its predecessor in 
most respects, however, simply 
because it combines even more 
detailed graphics while making 
improvements on the running 
speed, In short, DID have produced 
the best Amiga sim ever. 



An enemy about to 
bitv Me buUe-t jj 
frty minify farts in 
for Ifw kill 


Try before you buy 


As has been mentioned else- 
where in the review, minor bugs 
cropped up here and there, but 
generally they were no great 
cause for concern. 

More worrying is the fact that 
our copy of TFX did not teem sta- 
ble running on a basic A12QC. 
thanks to regular crashing in the 
middle of a game. DID are aware 
of the problems and have made 
assurances that any problems 
will be resolved before the prod- 
uct Kits the streets. The cautious 
among you, however, may like to 
see it tip and running before you 
splash any cash- 




J Taft< on the missions - fight for peace 
flying for the UN gives TFX a small twist 
m usual SIM theme 


Another humiliating meeting iV/th 

a typically s&ur-fat&tl colonel - 
I must stop trashing planes 


Let's start with the had point - the music. Imagine you've just bought the 
ultimate flight simulator boasting an unprecedented level of realism and 
excitement, and you're looking with anticipation at the introductory 
screens in preparation for the experience of Tactical Fighter Experiment. 

in come the martial drum sounds sim games use to get you keyed up for 
the mission. So far so good, but as you prepare to arm your fighter with 
the latest deadly hardware, things on the music front start to go ludi- 
crously wrong. Enter the noodting tinny noise of a theme played on a 1983 
Casio. 

Not that this matters one iota, but it made me laugh. Otherwise, the 
game's audio is proficiently handled, with plenty of varied effects to flesh 
out the atmosphere for the game. 

A number of voices pipe up with information for the pilot during the 
game, including the girl with the home counties accent at take-off 
("engines on I") and the redneck yank who, when you shoot a plane 
down, tastefully jeers "toasted bogey r 
Bay doors, the brakes and landing gears all make a satisfying hydraulic 
groan when activated - small touches maybe, but ones which make the 
game that bit more convincing. 


OPINION 


TFX was originally designed with the fastest, mega- 
buck PCs in mind, so there were understandable 
doubts as to whether a conversion was worthwhile 
for the much cheaper, and in some respects less 
powerful A 1200. 

So now that It's finally here, what's the verdict? 

DID have pushed the Amiga to the limit in an 
attempt to bring us the best flight sim ever. They 
have undoubtedly dona an excellent job, but 
whether or not TFX is for you will depend on a 
number of factors. Firstly, the basic A?200 cannot 


show the game off at anywhere near its best - a 
point worth considering if you're only interested in 
those gorgeous graphics. Even so,, with minimum 
detail It still looks good and the real sim fan will find 
plenty of depth and accuracy in the actual game pi ay 
to occupy many an early morning. 

The more powerful your Amiga is, however, the 
more impressive TFX becomes, and at its best it 
really can be quite stunning. With a suitably acceler- 
ated machine, this game has the visual flair and 
excitement to attract fans usually put off by the Sim- 
desig nets' fetish for complexity. 

It's a shame that only the select few will be able 


PLATINUM 
award 


to play the game in 
its best form, but 
DID can't be blamed ff| 
for pushing the 
Amiga's capabilities 
to the limit. An out- 
standing sim in its 

own rights, there's a lot to recommend it to owners 
of lower-powered machines. 

Problems aside, this game beats its closest rival 
both in detail and in speed. TFX is the best sim on 
the Amiga of all time, and that's a fact unlikely to 
change In a long, long time 


mm i ns 









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& 

H Hr afternoon than pottering along to the local pavilion to watch 
the village team or maybe even partaking in a game yourself? 

It's a nice image, but being in good old England we don't get 
many warm summer's afternoons so what better way to enjoy the 
sport than from the comfort of your armchair in front of the monitor. 

This in mind, it is perhaps rather surprising that there haven't been 
many computer cricket games. In fact the only good one that springs 
to mind is Audiogenic's Graham Gouch. Hut this could all be set to 
change. Team 17 are working on their more arcadey Final Over cricket 
game and now we also have Grands lam's latest contribution. But will 
it really bowl you over? 



It's Cricket 



l must say I was slightly confused by the 
graphics for It's Cricket - 1 mean, when I 
saw the batting or bowling screens I 
was impressed- They are nicely set out 
the sprites are large end well-animated 
and the stadium is detailed. But tend 
this is a big but) when the fielding 
screen came up it looked absolutely 
abysmal. The sprites are tiny and very 
basic and took me back to graphics 
from about ten years ago! It just looked 
very strange - like two different games. 

At the beginning, not surprisingly, 
are the title sequences, which show a 



selection of digitised pictures contain' 
ing cricket memorabilia. This is a very 
nice touch that picket fans are bound 
to love. The pictures are used through- 
out the game to select your players and 
they give the game a more human 
touch rather than having to choose 
from a lot of facts and figures. You can 
also put in your own images by using a 
paint package. 

The different animated sequences 
that appear throughout the game work 
well, such as Umpire decisions, and 
there's even a rather strange but realis- 
tic animation of a duck for, you 
guessed it, no runs scored. 


B0°/n 


Aah, the crack of leather on willow. Ho, it’s net the latest scandal involving a 
lory minister. It’s Cricket - literally. Tina Hackett is yeur umpire 



1 1 1 1 [ A I H The introdurti<5l[1 fw the game is a loud dancey tune, but 
what is really impressive on the sonics front though is the 
speech samples. These have been taken from match commentary so you 
get things like "It's in the air" or "He's out" and these phrases fit in with 
the action and give an authentic feel. The crowd effects work well too 
with cheers, boos and the like going off when appropriate, 
all helping to create a good international cricket atmosphere. 




Overall this game just didn't work in the playability stakes. 
The bowling aspect is okay, as is the batting, but the field- 
ing is absoiutely dreadful. Once the batsman has hit the 
ball you then get an overhead view of the rest of the field. 
If you're on the bowling side you have to pick a fielder, 
move him to where the ball is probably going to land and 
then he will throw the ball back. This is very fiddly and 
tedious and it's more a case of guesswork than actual skill. 

The bowling isn't too bad - you get to pick whether you 
want to bowl the ball around or over the wicket and then 
you can choose whether you want spin or not. Pace or spin 
bowling is determined by the player's attribute in the 
Flayer's Profile. This works well enough but after a while 


would become rather repetitive. The hatting part is quite 
nice though - once you've remembered which controls do 
what There are 12 moves available and you press the joy- 
stick once, twice or three times followed by up, dawn, left 
or right depending on the shot you want. This method 
ailows for some really nice moves to be executed. 

The game has its good points, such as having plenty 
of player stats which should go down well with the 
real cricket buffs, and it is also expandable for future 
add-ons. However, despite some nice graphics, a great 
cricketing atmosphere and some cleverly-used speech 
samples, the fielding aspect lets the whole thing down. 
A shame, 








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To celebrate our 2nd successful year in business we’re giving away 
10,000 free Multimedia CD-ROM disks. 




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u 





H 3 KuRD^irii 


| latformers are regular cannon fodder in the 

■ laser mounted sights of cynical reviewers. 

Constant complaints of the genre being dead 
and ready tor burial are levelled at the software 
houses - yet the platform phenomena keeps rolling 
onward- 

This particular reviewer doesn't actually have a 
problem with a game style that has been round for the 
last 14 years or so as long as it's done well. Take a look 
at Flashback on the Amiga or Donkey Kong Country on 
the SNE5 and it's obvious there's stilt life in the genre 
yet - it just takes a tittle time, imagination and a fresh 


pair of eyes to see the possibilities of increasing the 
genre's potential. 

Enter Ruffian then, the latest recruit to the platform- 
ing ranks. Set in a jungle, you take on the unfortunate 
role of Ruffian, a cross between Tartan, Wlowgli from 
the Jungle Rook and Sid the Sexist. The mission is to set 
free a certain amount of pixies caught up in tamivo- 
rous plants dotted over the scrolling landscape of each 
level. The player achieves this by spitting plant seeds to 
liberate the tittle fellas and also take out the various 
creatures that festoon the climbable vegetation. 

Once done, race to the exit to move onto the next 
level. Dotted all over the place are jewels, gold cups, 
potions and spells that can be used to progress further 
into the game. And that's pretty much it 


Another 

platformer graces the 

Amiga. Adam Phillips goes 
into the jungle to find out if it’s any good or 


While effective, Ruffian's visual presenta- 
tion is of a decidedly average quality. The 
main character. Ruffian, while 'packed 
with character', is not exactly the most 
satisfying of sprites to see leaping from 
platform to platform. Like all jump-'em- 
ups these days, he too has his own little 
routines when left standing still for too 
long - the most memorable one being a 
full-on moome. 

The other creatures that infest the for- 
est are again average, with not much in 
the way of character. The gorillas are 
especially badly drawn and walk round as 
if they have a corn cob stuck in a particu- 
larly sensitive orifice, Another annoyance 
is that some of the platforms and ene- 
mies can sometimes blend all loo easily in 
to the background- While adding to the 
challenge, it can also lay on the frustra- 
tion in iarge thick wads as you fall for the 
fourth time down a level and have to 
work your way round again. 

While the multi-directional scrolling is 
of a high quality, the lack of any parallax 
scrolling and the PD-ish look of the 
whole game really doesn't make one 
ache to get further Into it on a search for 
graphical delights, but just to turn the 
computer off. 


simply another lethargic run TT jump effort 


SOUND 


Ruffian 


The various effects that make 
up the atmospheric sound- 
track of Ruffian are probably 
the game's strongest area, 
The jungle noise of crickets 
clicking in the background is 
complimented by the 
screeches and calls of unseen 
animals. While it's all rather 
diched, it works we II. 

The most novel and per- 
haps gross sound effect is the 
guttural noises of Ruffian as 
he fires a healthful glob of 
flem-covered, bullet-like 
seeds at anything that moves. 
Charming. « 



||j|]|U 



On finding the 
tutken. *pJ f » 
jhV to free (hem 
Awn captivity 


One p f the spd-of- 
fawr-ftyfo hMW 

be destroyed to 
rv*eh previously 


At first it's easy to pass this game off without so much 
as a second glance. Unfortunately, for the reviewer, on 
second, third, fourth and fifth intense gazes at the 
screen, it doesn't really get any better. Ruffian can be 
best described as a game that uncomfortably lands 
somewhere between PD and a fully-fledged commercial 

release. , . . 

On Its good side, there are a couple of novel ele- 
ments. firstly there's the spitting of seeds which requires 
aiming Ruffian's head with the left and right keys and 
then releasing the fire button to send the seed hurtling 
on its way to its destination, Then, having to shoot the 
pixies to release them can invoke bouncing said seeds 

off walls to reach them - a nice idea. 

The game tries to imitate instead of establish its own 


platforming identity. On your travels, power-ups are 
available which increase firepower, make your jumps 
higher and give other inti ally tempti ng bonuses such as a 
magic carpet. End-of-level-Uke bosses have to be 
destroyed to reach particular points but unfortunately, 
a || these usually enticing elements, which probably 
sounded good on paper, seem rather half-hearted and 
simply fail to capture the adrenaline or imagination of 

the player. , , ._ . 

The game is certainly a challenge with its time limits 
and tough goings on through the large areas of each 
level, but the whole experience leaves you with an 
empty feeling of having seen and done this all before.. 
Not a platformer l can recommend, unfortunately - per- 
haps those cynical reviewers were right after all. 


m 


111 1115 










INTRODUCTION 


0 miga platformers have always 
been rather hit and miss when it I 
comes to quality in comparison I 
to their console counterparts. People have said good things 
about games like 2ool or Superfrog, but good as they were. I 
bund them to be pale reflections of the best Sega and Nintendo 

rivals. 

Now this jaded genre has a newcomer designed by Flair Software. 
Featuring a rabbit remarkably similar to the one in Disney's Alice in 
Wonderland. Whin is slightly unusual in that it's an isometric adventure 
* in other words, a platformer in 3D. 

The story behind Whizz is simple, you It be surprised to hear. Our 
rapidly rotating rabbit is being chased by l>is adversary Ratty in a bal- 
loon around the mystical world, leading to adventures set on levels like 
the Green Grassed Castle or the South Sea Reaches 

Disembarking from his aerial transport. Whin sets off on each level in 
a race against time, frantically seeking a variety of collectables needed 
to complete his mission. If the sands of time run out before he succeeds, 
however, Ratty will catch him up and finish him off. 


Sadly this game's sound- 
track is more likely to irri- 
tate than give Whizz 
appeal. It's the sort of sonic 
sewage we've been listen- 
ing to on computer games 
since the mid-'SOs, and 
frankly I'd rather play with 
the sound turned off than 
suffer it all over again. 

if old ideas are going to 
get rehashed, developers 
should at least attempt to 
perfect them, To me, the 
humdrum nature of the 
sound effects in Whizz give 
it away as a half-hearted 
affair. 


Our rabbit spins tb fhattmr the p« denSf 


Whirr bar fo f«ii land, 

tffflMne ftii enemy is always in pursuit 


Flair Software are back 
hoping their latest game 
will inject seme new life 
into the platform genre. 
Gareth Lofthouse takes 
Whin for a whirl 


Mitt tt Mat 


* Hair Mwa re 

lists:! 

Price: £75 99 

Bill Mi 

Dart Dirt listail Wtjf toiler 

mm JyfSlICK 

SlJflffS; WM 


40 % 


Whirl is hardly going to turn heads as far as 
its looks go, but it's not too bad. The isomet- 
ric view is an unusual touch in this type of 
game, the main character is likeable enough, 
and the general effect is cheerfully colourful. 

Details have been added to give Whizz a 
dream-like appearance. For example, the first 
level appears to be set high up in the sky, 
with the ocean visible miles below ttie action. 
Then there's the Indoor World Of Games vi lie, 
a bizarre land of puzzles featuring giant cards 
that again would look perfectly at home in a 


Lewis Carroll adventure, Unfortunately there 
are a fair few drawbacks as well. The mon- 
sters are at best unimpressive and at worst 
ineptly designed - the bouncing tubes, for 
example, shouldn't really have made it off 
the drawing board. 

There are various features to visually 
reward the player. Hopping onto some but- 
tons will launch bonus scoring rockets, doors 
shatter when approached using the correct 
device, and as in the Nintendo Mario series, 
there are power-up mushrooms to be con- 
sumed, Why these platform programmers are 
fixated by magic mushrooms i ■hbbh 
couldn't say, !-■ L wfl 


Okay, I'm a bit tired of platformers, so the likelihood of me 
being stunned into silent awe by Whizz was rather unlikely. 
Nevertheless, I was hoping for some entertaining puzzles 
and a few fresh twists on an old Idea, 

Whizz does feature the odd interesting innovation, but 
unfortunately they are not successfully pulled off. Take the 
isometric view, for example. This device has worked well in 
a lot of games since Knightlore on the Spectrum, but try to 
zip round in Whizz and things get frustrating. The problem 
is that Whizz is about a race against time, and the tradi- 
tional Sonic Hedgehog view seems better suited to that sort 
of challenge. 

The way players are supposed to spin the rabbit into 
enemies to kill them is another example of either a singular 
tack of imagination or effort on the developer's part. 
Added to that is the fact that ifs tough from the outset 
and you have to go right back to the level's beginning - 
factors which won't he Ip to win new friends for the genre. 

For those who've had enough of the usual platform fare 
to last a lifetime, my advice is to give Whizz a wide berth. 
Then again, my advice for those who do like the genre is to 
give it a miss in the hope that something half professional 
might come along. 


!■* HIS 







ew Zealand company. Acid Software, 
are realty building a reputation for 
top-quality software at the moment. 
Just a few months ago they released the 
superb Guardian, a 3D isometric shoot-' env 
up, then followed RoadkfN. a stunning over- 
head racer 

This time they are once again concentrating 
their efforts on another racer - one that has a 
hard act to follow if it wants to live up to the 
reputation of its predecessor. Yes + it's the 
sequel to their highly acclaimed race-'em-up, 
Skidmarks and has many new features. There 
are new cars, caravan towing and new 
tracks a-plenty, but with all the current 
racers around can it still Stand up to the 
competition? 



Fun race-'em-ups are undergoing a bit of a revival 
of late. We've had Team 17's ATfi. which scored a 
healthy B9 per cent, and was packed with playa- 
bility thanks to being able to win money to soup 
up your car. ATR also had some very nice looking, 
varied tracks with tunnels and oil slicks on the 
road, and although there were only three cars 
they all handled significantly different. However, 
in Skidmarks 2 it actually feels more competitive 
and the rough and tumble approach works well as 
you alt scramble to the finish. 

Skidmarks 2 will also have to watch its back 
from the new competition, Arcane's racer Turbo 
Trax, which also looks very promising. 

Another fun racer that springs to mind is Micro 
Machines - the tabletop matchbox car game that 
had you racing around school desks and kitchen 
tables. Although Skidmarks 2 is set in 'proper' sur- 
roundings, it does remind me of Micro machines 
in it's chaotic, fun and cutesy approach- 

This time round, Skids' 2 has a lot of advan- 
tages over its rivals with its many options, multi- 
player features and many screen modes. It also has 
millions of cars to choose from - where else can 
you race cows towing caravans?’ 



The MI* ITfilf as though they will 

stand up (4 tAe revfA IvmWi gjm?p/ay 



in cows towing caravans - yov can And t»'« off - ready to burn rubber. 

i« why they're catted Acid Software Oh no, boy racer modi seffing in again 



All the different backdrops took good and are varied 

Super 

mmkmn 
Imtiper id Siffnrt 
BlSkS: 7 
Mtt; IIIII 
Eeire later 
MM tout ta 
Culm split JqstM/igtiart 
Sippirts: III iii|ii [1M+I 
leciRMiltl SID IQ ipvarts 



There art some very windy tracks and you'll 
have to think about where you're going 


:s 


The original Skidmarks was never the most graphi- 
cally high-tech of racing games but was definitely 
one of the most appealing. It gave the- genre a 
whole new slant with a real fun, almost cute, look 
to it with its miniature matchbox-type cars, 
Skidmarks 2 has kept this same approach and made 
it even better. 

As stated before, there are the vehicles from the 
original plus others, including the option to race 
some cows and tow caravans! This all looks terrific 
and adds a very humorous touch. The different cars 
are all fantastic, from the VWs to the Midget, and 
there is even the option to change their colours 


from the blues and greens to a fluorescent tone. 

There are many more tracks included this time 
with a variety of different settings. There's an icy 
terrain, a desert, and a Grand Prix circuit among 
others, and each works really welt with bright 
colourful backdrops and plenty of detail. Miniature 
spectators fit in with the cute style, and other addi- 
tions such as signs and advertising hoardings look 
good. 

A lot of the graphics have been designed with 
the gameplay in mind, for example, textured tracks 
and ramps have been included to provide a more 
challenging race, but they aiso look good - espe- 
cially when the cars leap up into the air over the 


75% 


Hi 


HI) ms 






PLAYABILITY 





Triple-screen mod* and its Urn* to $rah mm* 
ffiendi fw a m«J daxh around th* track 


Okay, last apt in I know- ft wasn't my fault. It* the 
joystick, err, i wasn't ready, tb*y'w <J+**t*d *tn 


Some or the 
tracks h»V* 


r#mpf tip 


fonc-ly 


Skidmarks 2 


Tina Hackett dons her helmet and 
leathers and gears up to review the 
sequel to Skidmarks. Damon Hill 


Playability is what Super Skidmarks- is 
all about. It's a pure rate-'em-up, 
there's no doubt about that, and 
whereas other racing games penalise 
you for bumping into other cars, this 
one actively encourages it I You burn 
off from the starting line in true 'boy 
racer 1 style, nudge other cars into the 
barriers, skilfully steer around the 
bends and negotiate the ramps. And 
what great fun it is too! 

Unfortunately, there isn't a feature 
where you can collect bonuses or win 
money to upgrade your car which 
would have provided more longevity 
to the one-player games. However, the 
Championship mode does compensate 
in some way as it provides some kind 
of long-term objective and gives more 
of a purpose to the proceedings, 

Where the game really shines, 
though, is through the multi-player 
mode. Extra players can make use of 
Keyboard controls or the joystick adap- 
tor and it's definitely worthwhile drag- 
ging a few friends into the 
proceedings to experience all the 
thrills and spills. 

There are plenty of different tracks 
available now to test even the most 
experienced racer. Twelve new ones 
have been included, plus the game is 
compatible with the original 12. Each 
has a variety of challenges from the 
simple figure of eight tracks to com- 
plex, windy courses with hairpin bends 
and ramps or bumps you will need to 
leap over in true rally style. A lot of the 
tracks have arrows showing you where 
to go but It still takes a lot of practice 
to learn where you are going, how to 
master the corners and the like. 

Control of the game is either via the 
keyboard or the joystick. The accelera- 
tor on the joystick is implemented by 
pushing forward or by pressing fire, 
and the keyboard controls are either 
through the arrow or control keys, 
Both work equally well and a lot is 
down to which you think is easier. 

Skids 2 caters for both the experts 
and those new to the game because 
you can change how the car handles. 
For example, as well as the usual 
Classic you can choose Slippery which 
makes the car totally difficult to han- 
dle, or Pedal Car which gives you a 
chance to practice - and if you haven't 
played it before you're going to need 
it! 

The trick is to treat the vehicles like 
Rally cars and try to slide them round 
the tracks rather than steer them 
around. And it's recommended you 
don't take your finger off the 
accelerator button! 

Oh and while you wait for the disks 
to load you can have a game of Pong - 
a nice, novel touch that saves you 
sitting around doing nothing. 









Gud)/ Car a van towing over the bumps! Thv different scmn modct arc a great Mfi The dinky fpwrtatorr fft in wftt the fun fmai of rtc gime 



Super Skidmarks 2 has plenty of extra features this time, 
including the ability to customise your own vehicles. By 
using Imagine 2 you can render your tars and add them 
to the game, 

Acid Software are going to be releasing their 
SkidMarks Racer magazine for fans of the game which 
will Inform players of new tracks and upgrades. It will 
also run competitions such as designing trackside details 
and a car modelling competition. A GrandPrix registra- 
tion section will let readers contact each other to organ- 
ise race meetings and through a BBS, schedule playoffs. 
The game is hard disk installable but Acid feel that 
because of Piracy problems they have not yet made the 
track disks installable. However, they are hoping that 
with the first issue of their magazine they will be 
including a Track Disk Install utility. 

The multi-player aspect of the game is brilliant and the 
game supports four joystick adapters which connect two 
extra joysticks via the parallel port - the manual even 
contains instructions on how to build such a device, 

Skidmarks 2 also has improved com ms support for 
local and remote linking, so if you have a Modem you 
can link to other players and race over the phone lines. 

Another nice addition is the different screen modes 
available. There's Hi (on an AG A machine) and Lo-res 
{low gives you a large, closer view of the cars) or if two or 
three players are taking part then the screen splits either 
two or three ways, A Shared screen mode is also available 
for four-player team racing. 

AGA owners can also race up to eight cars at once and 
if your machine has more than 1Mb of memory, you will 
be able to race more than one type of car in one race and 
listen to the option screen music. Talking of sound, it is 
also- possible to replace audio samples in the sfx drawer 
with your own. 



The game starts with a loud rock tune which 
gets you in the mood for some serious rac- 
ing. ifs not the kind of tune you'd like to sit 
and listen to but it does fit in with the feel of 
the game. 

in the actual game itself you do get some 
very good authentic racing noises, Tou are 
given a countdown bleep before each race, 
your engine roars into life, there's a clash of 
bumpers as the cars fight for pole position 
and tyres screech as you spin around the next 


bend. This all conjures up the competitive 
racing spirit in you and has you tearing 
round the circuits like a thing possessed. 

A quirky addition is the horn - you tan 
activate this by pulling beck on the' joystick 
□r left and right keys together. This is great 
when you are right behind someone and you 
can let rip with the horn before sneakily 
overtaking them on the Inside. 

Music kicks in again on the options 
screens and it's adequate enough and fits in, 
but as 1 say, you won't want to listen to it for 


70% 



Th&fW with man? 
mrmory wfH be 
abfe fo r«t 
different wr 
agjimt firh 
a flier 



This is one hell of a race-'em-up it has to be said. 
Okay, so it just relies on the racing part and has no 
bonuses or upgrades to strive for, but it's great fun, 
especially when you have two or more players. It 
works really well in bringing out the competitive 
edge in you and with all the different tracks it pro- 
vides a challenge. The many different championships 
add variety too, 

The extra cars you get this time round are a great 
aspect. Some are just there for novelty value, such as 
the cows, but witbra light-hearted game such as this it 


comes across really well. The VWs and Minis look good 
too - they're cute and fanatics of these vehicles will 
love having the opportunity to race around in their 
favourite cars. 

Caravan towing is more than just a novelty too 
because it is very tricky trying to race around the tracks 
with these cumbersome vehicles strapped to the back. 

Graphics are not particularly advanced but they 
look colourful and fun, which definitely fits in with 
the feel of the game. The options screens could do 
with some work on them though - they didn't look 
particularly good and were fiddly to operate. It didn't 
look exactly polished and I would like to have seen 
something more user-friendly and a bit more 


attractive to look at. There 
were a few minor 
glitches and bugs along 4 
the way but 1 can't say 
they happened all that 1 
often or were particu- 
larly noticeable - they 
certainly don't detract V*-‘ 
from what is a thoroughly^OflH 
enjoyable game. 

This is one of the most playable and fun race-'em- 
ups around and with the vast amount of new fea- 


AMfOft 

GOLD 

AWARD 


tures added Ft's certainly worth a look, even tf you 
have the original. 


118 


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JUNIOR ADVENT DB6S 


JOYSTICKS £ 
ACCESSORIES 


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Amiga Computing 


MAY 1995 


119 










HSRij'LldMTii 


I INTRODUCTION 


III omark's Championship 
Manager was highly acc- 
laimed by both the press and 
public alike and now it's been re- 
released to contain one of the most 
exciting leagues in the world - Italy. 
Championship Manager Italia '95 
has full details on players in Serie 
A and Serie B and contains all 
the major domestic and European 
competitions. 


Search options 

Select Requironents 



Pitlisfter Hurt 
Developer: litelek 
total (7 blank miti] 
Price: m ss 
Genre: Spirts/ riiiiciiiI 
Had Disk iistiii: les 


— Suppirts: All Amps [INI—] 
- ReEiinindel: 68000 upiarts 


Championship Manager 
Italia ‘95 





Graphics are mainly table-based, so it is A 
essential these are dearly set-out. 

Fortunately, Championship Manager | 
has always been nicely presented with plenty of bright, | 
colourful screens and an easy-to-access icon system, There's a 1 ^ 
background screen, showing a footballer, which can be 1 
changed, along with the background colour - it's really just a 
novelty aspect but does add some variety. The match is viewed! with a series of bars 
showing the performance of each team's defence, midfield and attack, and gives a 
running commentary. This doesn't look as good as some of the matches in other 
games but it still keeps the essential excitement, 

Championship Manager won't blow you away with super high-tech visuals but 
as management games have never really been under too close a scrutiny with 
regards to graphics anyway, as tang as they work well enough it doesn't matter 
too much. The emphasis in the game is on good old-fashioned playability, but then 
again it may look slightly dated against the latest Premier Manager. 


Italy - pasta, ice-cream, the leanieg Tower at 
Pisa. Dh yeah and football, exciting football! 
Damark have taken their Championship 
Management game and given it an Italian 
flavour. Tina Hackett has a taste et the action 



Friendly, fro* the 

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1st biff 

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BHRERLE 

0 FIBREkTIIW * 

I A 1 - i£ k L 13 



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There ire * wealth of stats on 
to http ynu td choose a 5109(1 (quid 


Jfw match day finally wrim - 
watch how your team up 


PLAYABILITY 


There's a great deal to get to grips with in 
Championship Manager. It is a very in-depth 
simulation but is still a great deal of fun and 
remains as addictive as hell I There are plenty 
of up-to-date stats available to ensure you 
pkk a winning team, 

You can send your scout to look for new 
plaryers and give specific instructions on the 
type of player you want and you have all 
the other tasks to keep an eye on too, 
whether it be player fitness or arranging 
friendlies. 

As this is the Italian version you get to 
play in the Italian League which simulates 
Serie A and Serie B. In Serie A, IS teams play 
each other twice (home and away), Serie B 
has 20 teams,, who again play each other 
twice. You also get to play in the Italian Cup 


(La Coppa Italia). This starts with 32 teams 
with two from Serie A, 20 from Serie € and 
10 from Serie C The second round takes the 
16 winners of the first round plus 16 from 
5erie A until it gets down to two for the 
final. You can also take part in the European 
Cup, the UEFA cup, the Cup Winners' Cup 
and the Anglo-ltalian Cup, so there's abso- 
lutely loads to keep you occupied. 

One thing to remember about this Italian 
game is that the playing style varies enor- 
mously. Teams in Serie A and Serie B have a 
more continental style, with a far more tacti- 
cal element such as testing each other's 
Strengths and weaknesses, and it leaves you 
with the dilemma of whether to bring your 
knowledge of English football into the 
game or adopt their style - so even experts 
have a new chal lenge I 



Okay, the game is still basically the 
original Championship Manager, so it 
keeps the great addictive playability of 
the first hut if you've played its prede- 
cessor to death then whether you buy it 
or not will depend on how much you 
want to have a version with the Italian * 

League. Saying that though, it will provide a 
new challenge and it's great to see a different slant 
on the genre rather than just the English League. 

There's going to be a great deal of competition around soon for 
football management games and although this isn't as modern or 
stacked full of new ideas, it sticks to its routes and remains as playable 
as ever. This is still one of the most realistic and stats-packed manage- 
ment games around, and if you've not experienced the joys of this title 
before or you want to try your hand at the Italian League, it's 
definitely worth giving this a try. 


■ij ins 










eads of sweat roll down your body, 
a jttTlL trepidation delays each step you 
M * jH take, and terror grips your heart in 
I feW its icy grasp. Killer droids and 
|1»# beasts of voracious appetite stalk 
the cramped, dimly lit corridors of 
this desolate cargo freighter; the inva- 
sion force of an alien race committed to the 
extermination of humanity. Strewn through 


tlL 


the dark halls is evidence of the beasts' pas- 
sage; corpses litter the grated deck and the | 
sweet smell of blood is strong in the air." 

This is how Angst is introduced in the I 
manual - now why do I feel an anticlimax | 
coming on? 


Ang 




Canadian software developers Rave 
may be new, but they show high 
ambitions. Gareth Ufthouse finds 
out if they can pull it off 




Straight Jjn fc fh# Action on (he first i e vot with #n 
a ttjck from the randomly appearing pod 



This is a bit better. True, the gunfire is thor- 
oughly unsatisfying, but at least there's 
some sampled speech and the doorways 
open with a suitable noise. When you're 
being attacked by the pods there's a pass- 
able electric sizzling and the dinosaur mon- 
sters let loose a strangulated roar when 


killed. 

However, you needn't expect any in-game 
music to increase the tension as you wander 
from dead end to dead e nd . 


36 % 


GRAPHICS 


Set on a spaceship designed using Lightwave 
and featuring aliens developed in Imagine, the 
graphics for Angst could have benefited from 
two of the Amiga's finest creative packages. 

Why then, does H look only slightly more 
colourful than your average database pro- 
gram? Why are those Lightwave-rendered 
walls generally SO blank and featureless? 

There are only five critters (sic) to fight 
within the game, and the ones I've seen are 
none too impressive. The first level features 
the pathetic pods with pincers, while later 
there are dinosaur monsters that could make 
the creatures i n Death mask look threatening. 

Considering the lack of detail in the game, 
you'd think you could at least view the action 
through a decent sized window, but in Angst, 
three quarters of the screen is taken up by the 



A body on ffi* tfunfdw* - purhops 
they died of boredom 

control panel. There's not much excuse for 
this, because some of the icons there are just 
space wasters. 

A lot of time is spent wandering around 
mazes*, so the inclusion of a mapping device is 
a perfectly good idea, Unfortunately, this is so 
tiny as to be almost useless. It also updates 
very slowly, a problem Rave software say arises 
from the 'primitive radio wave technology' 
your character K using - hands up 
who's convinced, 


30 % 


| 2E D /o 

Visually unimpressive games can sometimes conceal 
gameptay of a surprisingly high calibre - just look at 
Tetris, for example, Sadly, there's no redemption for 
Angst in this department either. 

Fighting aliens in claustrophobic corridors could 
be great, but there's zero skill involved and the 
whole experience is completely unconvincing. Add 
to that the tragic nature of the graphics and you 
should get a picture of how unsatisfying it all is. 


There are supposed to be puzzle levels included as a 
break from the action, but my only experience of 
this was wandering around empty corridors, open- 
ing door after door and finding the odd key pass. I 
daresay there's more to it later on, but I think l did 
well to persevere for a couple of hours. 

Unbelievably, Angst won't work with a 1Mb Amiga 
because the program requires another 512k of RAM 
to run. Other peculiarities include the fact that it can 
multitask, the benefits of which are unclear to me 

This game has been previewed elsewhere as some 


kind of Doom variant, but you only have to look at 
the screen shots to see how ridiculous that compari- 
son is. If anything, it's more like the ancient 
Dungeon Master, only with inferior graphics and 
gameplay. 

I'm sorry to stick the boot in on a game that has 
probably taken a lot of work, but it should not have 
been put out as a full priced commercial release 
Angst means anxiety - presumably for the makers, 
because this game's about as exciting as a walk in a 
multi-storey car park, 


ItftllS 












6fM ding will iMin your energy 

bar jpft repJ*niiW mare rapidly - but 
howarr, overpopuij iron cart tw J problem 



Htigh-he, hefgh-tiO, rt r s oft to work 
gal The Baldies manufacturing 
Lu rjpons of rriAM deifnjefJon 



Traps ami penis dfaduiinf - 
yod can (frown 

Bald res in the see 



5eJec(Jr»g (he hand icon will allow 
players to pick up and piece the 
Baldies with point end click ease 



Jurt HMI1B of Those 
picasonl lfttl * 
(nvenUOfU you 
edn (pjrker with - 
traps. miflH and 
flrehead bombs 
will give you a 
good A fart 




TIm talBely chajleng&fl are about to get some 


mieftliM recognition as heroes \n Samplers new 


artad la strategy offering,. EaretH Lnftlmiisc looks 


forward Id a game that’s going to be cute but cruel 


00000 


Lift Is tough 
when you've 
got no hair - 
here one 
BaMy 
disappears 
into * hofe 
left by a phn* 
pit (TiPr whilm 
two ptfwif 
prp victim* of 
tiiW spring 


The a (tent™ Co tht*i( if obviously highly 
impressive, with different types of Baldies 
exhibiting diffemt charmctmristits 


his month se-^fns to be one of extremes, with the ultra detailed sim accu- 
racy of TFX at on? end of the pole and the pure adrenaline-kicking 
action of skidmark; at the other. Both are excellent, but it has to be said 
that the first can seem so serious as to be po-faced, 
while the other is fun but hardly involving enough 
to tie you up gaming for days on end. 

Fortunately, gameplayers looking for fun and a small 
dose of mental stimulation won't have to hold their breath 
for too long, Developed by newcomers Creative Edge, 

Baldies is shaping up well to enter the exclusive top 
drawer reserved for classic games like Populous and 
Lemmings. 

The Baldies may look completely harmless, but beneath 
their placid exterior It turns out they're a right old bunch 
of vicious, conniving creatures. The graphics are sweet and 
bright, but this game is about nothing short of tribal 
warfare. 

Players will lead a band of Baldies through quirkily- 
themed worlds, their object being to collect materials, 
strategically invent devices and kill off the enemy tribes 


they'll inevitably encounter, Meed less to say, however, the opposition is not going 
to take it lying down. 

The game is controlled from a god-like position, To get started players will have 
to build houses for their Baldies and then find the right balance between collect- 
ing, inventing and breeding - yes, that J s right, breeding, because no matter how 
unsavoury the act of baldy procreation may be, the bigger the tribe the more 
you'll be able to accomplish. 

Our press release warns that this game is not to be compared to Lemmings or 
Settlers, but Baldies is going to appeal to fans of strategy games with arcade 
front-ends. There are also similarities to old favourites like Populous, Sim City and 
particularly Megalomania, but thankfully Creative Edge have Injected large 
amounts of creativity and humour to give the title an original flavour. 

Though Baldies will be a strategy game, the designers 
have concentrated their efforts on making it easy to control 
and get in to, In fact, any task that took more than two 
clicks on the mouse was abandoned in order to make sure 
the game was quick and easy to play. 

There are going to be a number of different types of 
Baldy to control, ranging from workers and soldiers to scien- 
tists and giants. Each will have their awn characteristics - 
some will have a nap when they're bored, while others will 
take shelter under trees when it rains. 

Many actions taken by the player will be rewarded graph- 
ically. Drop a firehead bomb on your enemy, for example, 
and they'll run screaming and waving their arms in a tortur- 
ous blaze of flame. It all sounds very pleasant. 

A huge range of weird and wonderful inventions have 
been included in the game, though in the interests of playa- 
bility they're introduced a few at a time as you progress 


122 


HIT Hl» 














Thaugh this is a strategic yam* with » Jof of depth, the makers 
have tried to fnaJw it as simple to control as possible. Her* tAe 
hand iron is used to pick up and mow* members ef your team 


Baldies 


from level to level. Mines and fox traps are some of the first ones players will use, 
and they come in a variety of sizes to inflict varying levels of destruction, 

If it J s as good as it sounds at this stage, Baldies could be one of the few gaming 
experiences that will actually have you laughing. Mad inventions like exploding 
cows can be dropped on enemy houses or left on timers so that they blow up in 
fields, As you might expect the consequences for any nearby ftaldies will be gory, 

CURIO USER AND CUGIOUSER 

Cars will later become available, allowing players to mow down the enemy, 
while helicopters will take the murderous heroes to the air, Stranger still Is the 
rabbit invention: Drop ore of these on your house and you'll increase the Baldies 
rate of breeding. 

By dabbling about on each level, players will begin to pick up strategies, and 
the more cruel and cunning the better, One tactic is to place a font rap outside 
your enemy's doorway, then drop a skunk on top of the house. This will have the 
effect of stinking the Baldies out, and of course as they come charging through 



Houses must be buift before innntmggin begin * I’ve managed to reach the CnStt* Stag* already 


the door there'll be yet another 
unpleasant fate awaiting them. 

Players have to think strategi- 
cally about how they extend 
their houses as well Building a 
garage, for example, will allow 
your scientist to invent the 
car, and if you want that heli- 
copter then you'll have to erect 
a castle, 

A lot of additional touches 
have been added forth® sake of 
pure entertainment. There are 
Baldies who will snatch fish as 
they leap out of the sea, while a 
rather more seedy slaphead can 
be caught urinating on-screen. 

Players will have the opportu- 
nity to vent their malice over a 
variety of themed levels, many 
of which have already been 
designed. Creative Edge haven't 
yet decided which ones are 
going to appear in the final 
game, but you might find an 
Antarctic land in which Baldies can die of exposure or a hell level featuring 
demonic housing. 

Naturally, you can go up against computer-controlled tribes, but the option 
to link Am ig as and challenge a friend promises an extra level of enjoyment. In 
fact, it's this factor that makes it reminiscent of an ancient Spectrum game 
called Spy Versus Spy. bike Baldies, the object of this game was to spring traps 
on your friends, allowing you to savour their expressions as the«f character help- 
lessly exploded, got squashed or frazzled, Bringing this type of sadistic appeal 
into the Populous genre should give Baldies added originality and an addictive 
buzz. 

How well the game turns out remains to be seen, but it's encouraging to see 
the amount of effort gone into designing Baldies for playability. Its often said 
that the best games have simple rules while offering a challenge with depth. 
This is equally true for computer games, and with the strategy element 
combined with an arcade-style method of controlling, the game sounds very 
promising. 

Forget suicidal rodents - the Lemmings series hasn’t progressed much since 
it's first incarnation anyway, Well be giving this game the definitive Amiga 
Computing assessment as soon as possible, but as it stands Baldies could give 
Gametek another winner and make Creative Edge a name to remember, 



Mil UK 


123 









Every attention to detail gone into 
making the sett m f*#Usite as possible 


n 



So™ of the larger dhiotaur* convey their sire 
m teH end their sheer enormity tomes across 





system ~o 


AIT the settings, 
toffs indoor and 
out, will be 
peeked with 
atmosphere 


ENHANCEMENTS 

The music will enhance the game considerably and 
each environ menl will contain different sound effects 
to reflect the atmosphere. As you walk around, the dra- 
matic changes in sound will work well in transporting 
you from each location. 

In the past even some good adventure games have 
fallen into the trap of being too fiddly to control. Lost 
Eden will resolve this by using an intelligent cursor sys- 
tern. You have your normal on-screen icon and as you 
move it around the picture it will change according to 
the appropriate action. For instance, if there is another 
character there you can move the cursor over them and 
it will turn to a 'talk' icon. This wilt make life easier, 
-rather than having to dick on the person and then go 
to a separate panel to find the talk icon. 


strongly and with each of the settings you will feel as if 
you are 

actually there. 

The characters are rich and vividly portrayed too. 
Each has a wide range of mannerisms and features that 
create their personalities and backgrounds well. The 
animations are very smooth and life-like, especially 
with the dinosaurs who move realistically - well, as far 
as we know! For example, the bigger dinosaur? actually 
look heavy and cumbersome. 


Would you Adam ami Emit? 


Tina Hackert didn’t when she took a look at 


Crye’s gnrgenus new adventure concept 


coming to a CD 32 near you sonn 


C CD-ROM owners have been somewhat spoilt 
of late, having a wealth of quality adventure 
titles to choose from, while the humble CD32 
owner had to merely look on and drool. But all 
_ that is set to change because there's an adven- 
ture coming your way soon that is going to take the 
CD32 by storm. Okay, admittedly it was out on the PC 
CD-ROM first, but a version for the CD 32 is well under 
way and if it stays true to its predecessor (which we Ye 
promised it will - if not better!} we could be about to 
witness a whole new era for the machine that has been 
perceived by some as the underdog. 

Containing 3D rendered graphics and full speech 
throughout. Lost Eden looks to be something totally 
different to anything done on the CD32. before. 
Development is by Cryo - the French team behind KGB 
and the CD version of Frank Herbert's Dune. 

The actual concept is quite unusual for an adventure 
and takes place in a time when dinosaurs and humans 
roam the earth. But the dinosaurs fall into two types: 
The non-violent vegetarians and the blood thirsty 
predator types like the Tyrannosaurs, Moorkus Rex is 
the Tyrannqsaurs leader and wants to destroy the 
human race so that he can rule the whole planet. 
Humans hide out in caves but they still fair badly 
against the aggressive attacks. 

One town, however, staves off the invasions. This is 


the Citadel and is the first 
fortified place of mankind. 
Built by Priam the Builder, 
this fortification has pro- 
tected the Priam dynasty 
from the Tyrannosaurs and 
you, as Adam, must discover 
k the secret of the Citadel 

because you will soon have 
to succeed your father, 
Priam the Conqueror. 
Gameplay focuses on wan- 
dering around the environ- 
ment, picking up dues and 
solving the puzzles. These promise to b# fairly straight- 
forward and logical rather than those frustratingly 
obscure puzzles found in some adventures. 

There will be a vast amount of different locations to 
explore on your quest. These vary from the dark and 
dingy caves with crumbling skeletons to vast expanses 
of lush countryside. The screenshots (PC CD-Rom) 
shown on these pages will probably give you some idea 
as to how visually stunning the game will be, but you 
really have to see the game in action to fully appreciate 
how good the graphics look. Every attention to detail 
has been paid and will really make a difference to the 
whole presentation. The atmosphere comes across very 


Nil? KIS 








Another useful feature will be the map system 
which will allow you to move from one place to the 
other simply by clicking on the area you want to go 
to. The icon also lets you move around freely and 
turn's to an arrow to show you where you can travel,, 
and if you've come to the end of a section it becomes 
a stop symbol - this will save precious time, 

What will really make Lost Eden stand out on the 
CD32 though is the full speech system throughout. As 
you meet with each character they will talk to you 
and impart vital dues, All the characters will hfcve 
their own voices with appropriate accent*, and their 
tone of voice will match what they are saying - not 


Team talk 

The team behind Lost Eden are Cryo 
Interactive Entertainment, Established in 
January 1992, tfwy now have a network of 110 
programmers, graphic artists, designers and 
musicians. Cryo has a wide range of different 
ventures and at well as developing for many 
platforms, from the 3 DO to the 5NES, Cryo also 
have connections with film production 
through its parent company, Compagnie des 
Images. 

in 1993 Cryo embarked upon a joint venture 
with ID3D, a computer graphics company, and 
Publicis, an advertising agency. The company 
concentrates on the production of digital 
images for feature films, advertising and mul- 
timedia. Sony Music, LOreal, Esselte, France 
Animation and Canal* are among their clients, 

Cryo have interests in film and television 
and are developing a feature film with Canal* 
and a TV series using high-end computer 
graphics with fjaumont Television. The com- 
pany also has connections with Dark Horse 
Comics, the number four comic book publisher 
in the USA. 




like in some speech adventures where the characters 
mumble on in monotone! The actual things they say 
will be useful too and not there for the sake of it. If 
you've heard the information before you can skip it, 
but if you miss anything the information is backed up 
by text underneath. 

Obviously, until we've played the final version we 
can't comment an how the actual gameplay will shape 
up, but it's fair to predict that with the fantastic graph- 
ics, full speech and an intriguing plot already imple- 
mented, it has plenty of ingredients 
to ensure one hell of a title. 

Lost Eden will be 
released in the 
very near 
future, so 
look out 


The b*ckdmpi ire abmiutciy stunning md highly detailed 


no dtnibt thtf 
the giitM will be 
visually striking 










prepares Id fly wltii Cuanfiaa IlIZDfl and explores 


all tfie fun uf tire fair witfi Electronic Art’s Theme 


park f nr the CD3Z 


Gaurdian AI2D0 


launch smart bombs 
missiles. 

As this was originally a 
game, control is either via 
Control Pad or a combination 
keyboard and mouse. This is a little 
strange at first but still works excep- 
tionally well, giving you full control over 
your spaceship. You can perform backflips which allow you to 
get enemies in your sight, and with the enemies following 
different patterns of attack things get very challenging. 

The 3D polygon graphics still look good and the action is 
incredibly smooth. Sound-wise it isn't bad, especially with 
explosions, bangs and engine roars going off left, right and 
centre - you really do get the satisfying sblast-'em-up feel of the 
game. 

The gameplay is fast and frantic and as you progress things 
become very chaotic - it gets the adrenaline pumping, making 
it an excellent example of its genre. A 1200 owners should 
thank their lucky stars, that this is now available and if pure 
btast-em-ups are for you, then I'd say this is an ■■■■■ 
essential buy, fjFjrtn 


ThMtte Park tin lie played in three wnyr, 
wfrefher you want i tomjo ftm ^cufnvsr 
a rm or just the basin elements 


MMSL 


The qa nw bolts s^KtinrJir 
dnoT everything has Iwtn 
well animated 


fSr 

— t) 11 R 


S2 


This fast-paced shoot-’em-up was a huge success on the CD32 
and thankfully ffs now been converted to the A1200, so those 
lucky enough to own one can enjoy one of the finest 3D 
blasters on the Amiga. 

Guardian is set in the future in a shrinking universe only a 
few light years in diameter. Different life forms are battling for 
the last resources and it is your job as a 'Guardian' to protect 
the remaining human species. In theory the objectives sound 
fairly simple but as 
always, the reality is 
far different. You 
have a nice big 
spacecraft, armed to 
the teeth with 
weapons, and with it 
you must destroy the 
Dronoids- alien craft 
armed with Trilium 
bomhs. You track 

them down with 

yOur scanners and Guardian rvafty looks StYYOOth even 
choose whether to screen becomes cJn»(w 


Theme Park 


LATINLM 

award 


Theme Park Is now available for I 
! your CD32. Bullfrog's hit buv- I 
I ness sim, which requires you ■: I 
build your own amusement I 
I park, has been tweakec I 
■ enhanced and made all that b" 1 
pr nicer for the CO version. You I 

__ start off with your piece of Ians I 

' ' and can then go on to build! rides galore, hire staf* 
purchase shops and attractions and everything else that will turn your 
park in to a success story. 

However, life isn't that easy. There are other, greedier, entrepreneurs trying to lure 
the Joe Public into their parks instead- it's not just a case of building the biggest and 
best attractions either, because being a shrewd businessman comes into it too. You I 
have to negotiate salaries, plan your site, and keep an eye on the little people’s opin- 
ions. Luckily they don’t keep their thoughts to themselves because a memory bubble 
appears over their heads letting you no H they are hungryfthirstyrtired of walking/think 
your park is a con etc. and you can alter your park accordingly. 

Graphics are superb and will make the most hard-hearted go "Aaah." Each ride has ! 
been well animated and even the little sprites are endearing. The sound effects wo* | 
well too and create the atmosphere of the park, with children laughing in the back- 
ground and music playing for the different rides. 

Three different simulation levels enable you to play the game as simply or as com- 
plex as you want. Sandbox level is for beginners and you won’t have to worry about all 
the financial decisions. The next level brings in some of the managerial aspects where 
you'll have to negotiate with staff and so on. And if you want the proper business sim- 
ulation you can play on Full level, whereby all the finances are down to you and rivals 
can buy shares in your park, 

The differences to the CD version ere mainly cosmetic and the intro has been 

improved. Another thing 
PiilisMr: f iBElnmiE Arts to note is the use of a CD 

controller rather than a 
keyboard/mouse, but this 
is slightly more fiddly, 
However, this is stilt a 
highly recommended re- 
release for CD32 owners 
and for a light-hearted 
but in-depth business 
sim, you couldn't go far 
wrong with Theme Park. 


Develiper: Billfrei 
lists: 1/1 

Mr mil 

Genre: Business sinuliliett 
Nirtiisl iisteil: I/A 
Co nirel Systta: Jupfl 
Supports: CD 32 
RecenneiHI mi 












W Leading 

the way in Amiga 
advice, the definitive 
guide is back to keep 
enthusiasts fully 
L informed 


System Medical 

Frank Nord takes a look at how configuration can make 
your life and 1 that of the computer a little more hearable 


Amiga 3D 

Stevie Kennedy shows you how to make realistic 
models without the use of a 3D digitiser 


Amos 1 

Phil South rests his brain for a month and lets an avid 
Amos tan take all the credit with his two useful programs 


ARexx 137 

Do you understand what alf your file names and codes mean? 
If not, Paul Overaa guides you through a perfect system 


Comms 

Enjoy all the forthcoming movies on the Internet 
before they are released over here. 


Video 

Get rid or those nasty jagged edges by 
anti-aliasing your work. Gary WhiteJey reveals all 


Music 

As promised, Paul Overaa reviews Stelnherg s Pro 24 
Amiga sequencer - It's better late than never 


Publishing H 

Origami. 1 No we haven't gone mad, Frank Word shows you 
how to make those cards and brochures through ihe art of 
DTP paper folding 



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Amiga Medical Part 4 


MAY 1 995 


mm 


Mien you doubie-dick on one of these 
documents, the Multiview window wid 
appear on your DOpus sensed instead of the 
Workbench, 

One more thing, Are you stiff opening up 
a shell window and typing: ed ^startup- 
sequence, Make a button in DOpus that lets 
you edrt aiJ those script files without having 
to enter their names by hand. In addition to 
Startup-sequence and user-startup, you might 
a (so consider adding Ed-startup, if you use Ed 
a lot Shell-startup, if you use the shell a lot, 
and if you run Parnet quite often, what 
about an Edit NetSys/s/s tamjp^eguerxe 
button. If you want to run ocher programs 
from within DOpus. like Mulbview, make sure 
you have the Asynchronous flag switched 
on, so you don't have to wait until you’ve 
finished reading that document or 
whatever, before you can get on and copy 
some files. 


Tidying 


O IF of you, I hope, have some sort of 
| directory and He utility running 
on your Amiga, and some of you 
may even have Directory Opus, a 
program that simply cries out for 
configuration, the topic of this month's 
medical 

To- make test use Of DOpus you should try 
to give as much space as possible to the 
directory windows: use a small font to the 
buttons and tide bars, run in a higher 
resolution, that sort of thing. Then finally, and 
most importantfy. do some surgery on those 
buttons. 

One of the first things I changed when l got 
my copy of DOpus was the fact that although 


you could copy files to the destination 
directory by dragging and dropping them. 
you unpacked LHA archives by doing the 
same thing. Uh-uh. No. LHA is a distinct Hie 
type, so it is really easy to set up a command 
for DOpus to use if you double-click on it. 
Make the Clitlt-M-CNdL function into copy, the 
same as It is to normal fifes, and make extract 
a douWectick function. 

Following this, let's play around with those 
Copy, Copy As, Move. Move As burtons I like 
the simplicity that single key shortcuts give, 
whereby if you want to copy something you 
hit the C key. Why not duplicate this in 
DOpus and 90 further - make Copy As 'shift 
c; and Move V and Move As shift v*. OK. 


J.00* ne Workbench, mui pikwIvwww vpmrmtion to Ju»r, f» Hid in m imug 


you've still gat Defete to assign to a 
keyboard shortcut ™ you could use V to 
carry the analogy further - but there is a key 
just crying out to be used as a shortcut to 
this command; the 'Del' key 

Okay, now we're rollrng. There are actually 
HFetypes set up tar more fife types than 
DOpus actually has commands for in the 
default configuration, so let's make use of 
some of those. If you own a copy of GPFsk. 
you can get DOpus to show all your FAXX 
files - you can also get DOpus to show 24-bit 
pictures an a norv24-bit system by assigning 
the Jpeg and ILSM 24-brt filetypes to a viewer 
like Viewt eft, 

uiEUJinc 

There's now a utility you could run from 
DOpus to view Imagine and Lightwave 
objecc in a window so you can pick out all 
your 3D models, If you are lucky enough to 
own a 24-bit display card of some 
description, you can set up filetypes to show 
24-bt and Jpeg'ed pictures on that along 
with 24-brt animation formats like AS/1 or 
Mpeg - provided your card has software that 
supports those file formats . 

Another thing I don't like about DOpus is 
its dnveiist buttons. If you re-read the list in 
the ConfigDopus program, they toe all their 


to use it. except for those 
first sot buttons. If I want to get easy access 6(5 
an assign, say, or a dnve that might not be 
an my system all the time, like a CD-ROM or 
ParNEJ, r mate a normal button for it, This 
has the added advantage that you can haw 
two complementaiy drives, in the same place, 
accessed by clicking either the left or right 
mouse button For instance, I now have a 
button that has Downloads: on one side and 
Uploads: on the other. You can do the same. 

It you are running DOpus on a 
Workbench 3.x machine, what about 
viewing ArrwgaGuide documents on the 
same screen? Make a button for this, or 
create a fifetype to recognise AmrgaGuide 
documents as opposed to plain ASCII text 
fifes (Have a look at some AmigaGuide 
documents, they always contain the word 
■©database' at the start so you can use the 
'Match' command to check for this). Then 
specify an AmigDOS command to view the 
AmigaGuide documents: 


up 


Organisation is the 
name of the game as 
Frank fiord gets 
Directory Onus running 
to his satisfaction 


Acronym alert - part two: G-P 


GUI: Graphical User Interface. A vwualtyoviented system allowing 
you to tell a computer what to do py using visuals symbols rather 
than typing in commands, 

HAM Hold And Modify. An Amiga- graphics mode that allows alf 
the 4096 colours in an EC&b-ased Amiga's palette to be displayed 
on screen at once, 

JDE Integrated Drive Electronics. The other popular hard drive 
standard rDE drives don't tend to be as fast as SCSI ones and due 
to limitations within the IDE spec, can't go up to sizes as large as 
SCSI, 

JFF; Interchange File Format. Although people reto to pictures on 
the Amiga as being IFF, this is not strictly true. IFF is a standard 
developed by Commodore tar creating file formats Thar can be used 
with any machine and any file type. 

Thus Amiga pictures are actually in the IUM fqv.J format; IFF 


sound samples are in the SSVX format, etc. 

ILHM interleaved flitMap. The Amiga IFF picture file format. 

JPEG: Joint Photographic Expert Group, The ngw famous 
interpretive image format which can make still 24-brt images as 
small as i/l Q0th of their original sire, See also MPEG. 

MMU: .Memory Management Unit, For a 69 020 the MMU is a 
separate chip calted the 68851. In a foil 49030 |nat 6BEC030f or 
68040, the MMU is inside the main chip. 

MPEG: Motion Picture Expen Group. A new standard required for 
animations. MPEGs are like a single JPEG image followed by a 
stream of delta images (delta images only store the changes 
between the previous frame and the current frame) interspersed 
with further JPEG images to act as checkpoint! 

PCMCIA Personal Computer Memory Card International 

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Amiga Computing 


MAY 1995 









TUTORIAL 


O either you nor J could count the 
I number of times She 3D 
^ modelling beginner wiil finish, a 
complex object that has taken 
many hours of work, then scratch his or her 
head and say yknow. It doesn't look quite 
right.’ The problem rs usually one of overall 
proportion and shape, and even a very 
carefriily constructed model can be ruined by 
subtle inaccuracies. 

Keeping a model in tune with the real 
world object or design you've based it on rs a 
lot easier than you might think, and as Jong 
as you have a hand scanner or digitiser you 
should never have to resort to guesswork. 
Unless you have a photographic memory and 
artistic skills to match, designing an object off 
the top of your head only works with 
completely fictitious shapes such as 
spaceships. 

Even in this area, though, starting with a 
set of blueprints is preferable to jumping in 
with both feet. Creating plans for an object in 
advance ii the best way to decide exactly 
what shape it will take, how complex ir needs 
to be, and whether it looks any goad ta 
begin with, 

If you draw these blueprints on paper, 
they can be scanned In, and if you create 
them rn Dpaint just save them to disk as an 
IFF. Plans for reaf-world objects can be 
scanned from photographs or grabbed from 
video using one of the many lowcost video 
grabbers such as Vlab or VWi Amiga, and 
once on disk they can be used as a cheat's 
shortcut to accurate modelling. 

We ll took at Imagine M and lightwave 
fw examples of how this can be done, but 
the technique used by both programs is very 
similar, On Lightwave, use Layout to toad the 
various scans, grabs or drawings you've 
created, then go to the display options panel 
in modeller to set the background image an 
theX. V, or 1 axes. 

Imagine users can select a backdrop image 
from the View menu and it will appear in 
whichever of the three views was last active, 


Getting the 
picture 


Amiga 3D Part 2 


Steuie Kennedy enamine5 a simple waq to mahe 
realistic models as quichlN as possible and 
mithout the aid of an BHpensiue 3D digitiser 


Of the two packages. Imagine works with 
backdrops more accurately because rt 
automatically retains pixel aspect ratios, but 
lightwave users can edit the image’s 
dimensions to compensate if the picture 
comes in looking a litde stretched. 

For an example, I've used an American 
jeep modelled in Lightwave, though the 
same process could easily be used in 
Imagine. First, a search through my old 
videos produced a tape of A Bridge Too Far 
which is ideal because there ace flltiom of 
jeeps in the movie. 

GRAB AI1D SHUE 


•«r 



Next. VLab was used to grab a skiptoad of 
images from some of the jeep-laden scenes, 
the images then saved to hard drive as basic 
3 frcolour greyscale iFFs. After all you don't 
need to bother with huge 24-bif scans; and 
grabs if all you want is an outline tD follow. 
Some of the grabs wen? taken with tracing in 
mind, and I took care to capture frames 
when the camera was looking directly at a 
jeep's front or side views. 

Ocher images were taken with jeeps in 
different positions, distances from the 
camera, and so on to be used as reference 



The whole grabbing process took about 30 
minutes, leaving me with a much better 
idea of what a jeep looked (ike, and some 
very useful images. 

You'd get much the same result with one 



Digitized lrrid$f*i aren't tlway* t*«y to 
H# on a backdrop, but ppaim can bm 
UBod to clean fiwn up if need b* 


If an Unogfo lan'f a ePaan., <ide-«n v«w, 
if&tr'il hav« to compon** re fur (h« 
angfa at which you hm¥o to trocm 


IflrtbpMo uh» can iw# tho backdrop option 
on (Iw tarost vuntonr of tfr* program, if you 
want to US# tHfl, you'd n**rf the upgmfa 


Rotoscoping is easy 


The games Industry have rpade rotoscoping' into a buzzword and 
given the technique a hightech image it doesn't deserve. It is one of 
the most basic cheating methods yog'll ewer see, and anyone with a 
digitaer can do it with ease. 

Just take a video tape of a person doing whatever it is you want to 
recreate on screen - walking, running, jumping, kicking a ball, serving 
in tennis, and so on - then grab a number of frames from the complete 
action sequence. These can then be used as backdrops to ensure your 
human model is put into the correct postures at the correct time, and 


your finished animation will look as lifeilkeas Flashback ever did. 

If you have a hand scanner but no digitiser, you can look rn libraries 
for books that Include sequenced images of people or animats in action 
Jtry the photography and natural history sections), or just pause your 
VCR at the same pomes you'd normally grab a frame and trace a 
matcftstKk outline of the position of the person's rirrtfjL Use these m a 
guide or scan in your matchstick drawings and use them as .IFF 
backdrops. 

Acturacy is always worth the effort. 


of those illustrated books that always end up 
in remainder bins or bargain bookshops. 

Find one with lots of pictures of the sort of 
vehicles or aircraft you want to model, then 
keep it by your side and scan in any side-on 
images for direct tracing. 

Not found in remainder bins, but worth 
their price to any modelrer, are the Janes 
series of reference works. These, in common 
with the Observer series, usually have a 
photograph and side, front, and top 
elevations shown in wireframe. They might 
have been designed for 3D modellers, and 
just one book can contain outlines for 
dozens Df aircraft, ships, or vehicles. 

Plastic mDdef Herts are another source oi 
good blueprints, and they have the bonus 
that you can Build the model to keep as a 30 
reference, With a cheap greyscale hand 
scanner, you ri have as accurate a template as 
you can wish for in onfy a few minutes 

Whatever your chosen methodl captunnq 
and using good images of the obiect you are 
trying to model makes for the best start to any 
project, If something doesn't look quite right 
your finished image or animation can be 
ruined by something as simple as the wheels 
looking a bit too large - hardly the result you 
want after all that modeling and rendering 


Amiga tom p ut 


m 


MAY 1995 


E 








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i 

Bj |H Ns month's programs were sent by BL 
■ Gaunt I wish people would send their 
first names, it's much more personal . 
Actually, they are called procedures or PROCs, as 
mars what they are. and as such they can he 
bolted onto arty program. The PR DCs are 
Shadcwtext and Typewriter, the latter being a 
better version of the program included with Amos 
Pro. Both programs work in Amos Fto and AMOS 
1 . 3 . 

To start off well look at the Typewriter PROC 
The code is good because it makes a noise if there 
is a fetter to type, and if there is a space rt remains 
silent. The sample provided is the sound of a 
typewriter key. whrch could, of course, tie 
replaced by the sound of a computer keyboard if 
you want to be a bit more modem. The font 
could also be changed to make ft a useful special 
effect for science fiction films. The proper usage of 
the PROC is; 

TtPilttETIEf I r T f J^Tt] 

where X,Y equals the location on the screen^ 5 is 
the speed the text is typed at, and TS is a string of 
text to be typed 

First off the initialise screen line isr 

Screen ppm U,Aili, 25 -e, 4 ,HirES 

and then a sample bank is sec 

Sji Bant 1 

This refers to the sample of a typewriter key being 
hit, which you must load into bank 3 by hand 
before you start coding - it win then be saved 
with the program, Finally, before we get into the 
routine you turn off ail the screen junk; 


flash fllf ; Paper 0 ; tin Dlf { Hide : CU 0 



fWOS-PRO vhera vour drfani roni tr^f- 


Remake, 

remodel 


This now means we are starting with a dean 
sheet of paper. 

The text to be typed is fed into the 
procedure, as are the other attributes- 

_rTPfyimk[1D f 1M/^h! TrprvrUfr iftnt 
pith sauftd TCP."] 

_TTP£MlfEl[1 ir lZ r l,”(a* «t 5 cm t» ^ genj 
pLfcn. id icr# ■ 'ftd to wire i ana (listen.' J 

ct* If key : hi it try ; Edit 

The clear and wart are included to ma*re sure 
the finished text can be seen before the 
program ends. 

The procedure itself es very simple 


Proctdart JTKMITEIU/jMU 


Firstly, set up the length of the text in your 
string in characters using the LEW fimcffon 


far M T« LnKlIl 


Then using the Right? function, grab (he first 
character in the String; 


If 8 >D Thin Mil i lit! CUtUflUlM) 


Check for spaces In the text, and if any are 
found you don't play the sound: 


TEST"Hie(LeftI£kl, 1 J} 

If TfST>J 2 TlEfi Eai PLir 1,1 


Next use Locate and print string to the 
screen: 


Lae at* I,T : Pftit 
I« I 


using the Inc command to move along to the 
next letter Fmalty insert a small wait command 
to delay the characters as they type onto the 
screen: 


Lurking in the shadows 

This Is an interesting routine, nicely coded and you could expand on ft in a number of 
ways. For example, create a white drop shadow with no letters ja very trendy text 
effect] by making the colour of the letters the same as your background, arid making 
the colour of the shadow white or at feast a lighter tone of the same colour. Another 
idea would be to make two shadows, one brighter and one darker than the text, and 
make the text the same colour as the background. Then offset the lighter colour up 
and left of the text, and the darker colour to the right and below the text, Tfti* will 
give you a nice bas relief effect. 

Text effects are cheap in processing time and easy to create, as long at you are 
creative with the way you display them. You can also animate the effects with a hit of 
judicious coding - for example, you could fade up the bas relief effect to make it look 
as though the text is emerging from the surface. Td be interested to see any effects 
like this that you come up with. 


Hilt F 
■nt B 

TnH free 

And ihars it Quick and easy, and a rather good i 
effect If I was using it far a film effect I d add a 1 
random element to Mhe pauses between frames. 1 
just a tttfe. to simulate the way people type. 1 

New fl nwwe on to Shadowtext This creates } 
drop shadows on the text on screen, and it's, a nice 
routine which adds a little bit of pizzazz to game 
programs and ary sort of multanedba. The proper 
usage Df the PROC es: 

JIUMTElT [1,1,U,K,TII 

where x,y * Text position, SC = Shadow colour. Tt = 
Text colour, and of course T$=Your text string. 

Firstly, round up the usual suspects: 

Scrim Qjifi 0,320, 25 M, Lanin 
Fl«t flfl 

Curs Off : Hid# Bit : Ui 0 : Wait vbL 

to set up the screen. Then we can feed the data to 
thePROC 

SH*MHTE)IT47i,«ILl,Z,-SaidovtMl *j LL.fl 
_5H4Mm*Tt1D,13&, V/MOJ-Plia «htrt yur 
Jrraas zott trut.'l 
tlnr tejr : Hilt tn : Edit 

The is the same ending as before, wfth a dear and 
wail so you can see the effect. Now we define the 
PROC 

Fracedur# JIUMNH T(M» S(,TC , TI3 

The first thing we do in the PROC is to enable jam I 
mode via the Gr Writing command: 

Sr Hr it trip 0 

Ned we set up a loop; 

For H*G Tc 1 
Ink St 
It 4'1 

By changing the values of X and Y you can increase 
the depth and direction oF the shadow: 

hit] i T=T-J s Ini Tt 

The end/if and the Text command end the loop and 
print the text to the screen: 

Ena If 
tut 1,1,1* 
ant i 
Ena ifroc 


and it returns for more, rf there s more. If not it 
ends the PROC, returning you to the main program. 


CE 


ES 


MAY 19^5 

1 



• tit 



Write 

stuff 

If you have an Amos 
question, or a routine 
you'd Mce to share 
wUhftheworidl then 
please wore to pni 
S outh. Apras Column. 
Amiga Computing, 
Media House, 
Adlington Part, 
Macclesfield SKI {MNP 
Please send routines 
on an Amiga disk with 
notes on bow ifie 
. program worts on 
paper, Make the 
routines short (use 
these routines as a 
guide] and reasonably 
independent of ary 
graphics and sound 
support Mes, ^though 
I will make provision 

for ihese if necessary 















Ilf be b«l( on page 16 at 
this rather iplendid meg. 
See the review of True lies 
on video. Be cmazed at die 
quality of itie words- and., in 
. fact, the pictures tool 


all- new mag of the top telly show! | 

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Bfctr 


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INSIDE: MGV's Very own Oscar winners for la 


M I year, How to make a blockbusting movie, Interviev 


with Kryten (Red Dwarf) and Dennis Hopper (S 



y.v 

: : : : : : : 

his month's theme-, (n a nutshell, is 
I aoou: wr ting understandable curie 
I rind while most programmer's will 
| doubtless have their own ideas on 
what constitutes an easy-to-read program. I 
thought it might be useful to recap on the 
conventions I use. One tiling that is obviously 
helpful is the use of understandable names for 
variables and I tend to use lowercase names, 
adding underscore characters to- improve 
readability. 

For example, an ARexx statement which reads 

nit fug=Tf:llE I* tit txl t fll? - illtr 

*} 

I* his dnidtd tfl fluit V 

is, In my mind, much preferred to something like: 
tf*i 

With function names I capitalise the first letter of 
each part Of the (unction name - 
CalculateAwrageO, GetRespcmsefl and so on. 
Aflexx itself doesn’t care about the capitalisation 
(function names are all treated as upper case 
anyway) tout (he above mentioned arrangement 
does seem to aid readability, 

Above alt make sure the name tells you 
something about what the function does - rt 
may seem all wry cJever at the time to create a 
function called HaveANiceDayp but six months 
later it's likely to be you who's sitting there 
wondering what on earth rt does! 

ARexx variables are effectively typeless' so 
you don’t need to declare variables as holding 
numbers, strings and so on. Despite this, I 
believe it ns actually wry useful to be able to 
Imply something about the type of data held in 
a variable from its name. 

You may have noticed chat I often add a $ 
suffix to ARexx variables which are specifically 
used to hold tent strings. 1 might, for example, 
use nameS and address! to cofiect name and 
address strings from a user. It on the other 
hand. I knew that the user input was going to 
be a number then I'd use variable names like 
value, age, x, Dr n. 

f should paint out that in this case these 
pseudo type' arrangements are not a common 
ARexx convention and internally, ARexx cares 
little about the types of values placed into a 
variable. Nevertheless the convention has 
served me well and rt is one I recommend. 

With some advanced applications it is also 
occasionally useful to adopt additional 
conventions. Prefixing global variables wrth the 
character g_ and suffixing pointer variables 



[lassg coding . w 
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using _p can help teJI you something about the 
data stored in the variable. 

Another rule of thumb’ concerns avoiding 
the use of absolute constants within the bulk of 
your program code Unfortunately. ARexx 
doesn’t provide much direct help in this area 
but 'pseudo constant' values can still be set up 
simply by loading values into variables [which 
are subsequently never changed|i. My 
preference is to use uppercase names for 
constant values tike this: 

ESCAPE * ‘IS'i 

By getting into the habit of placing such 


definitions near the start of a program, you will 
always know where to look for them The 
separation also makes the values easy to change 
and because symbolic names rather than the 
underlying definitions themselves are used, the 
program automatically becomes easier to 
understand. 

this 'trick' is especially useful when dealing 
with control character sequences [this of course 
was what laSE month's instalment was all about| 
but the ideas can also be applied in other areas 
as well. There is, for instance, a good case, 
particularly with largEf scripts, for eliminating 
explicit text messages from the bulk of your 
code. Ff, for example, you set up this initial error 
message definition: 


Fair comment 


VMHtJJLtfE 


i ' * Drry thiL uiLut if not 
correct 1 


All ARexs programs have la start with a comment line so there j a good chance there 
will. at least, be a program name at the star! of your script!- But why stop there - 
additional comments can make a world of difference to understanding a program. 

Don't make the mistake, incidentally, of thinking that comments are just for the 
benefit of other users and that you understand your code well enough not to need 
additional remarks. You may understand your code when you write it, but it j 
amaiing how code tricks, which seemed perfectly obvious at the time they were 
written, appear to loose their Inherent obviousness as time goes on, 

You should not get carried away to the point where you Impose unreasonable 
numbers of restrictions on either yourself or anyone else who has !o read your code- 
The aim is To adopt a set of coding guidelines which help and are easily usable, and 
luckily, for the most part at least, all that s needed Is common-sense coupled to a 
consistent methodical approach! 


then within the main sections of the program 
the appropriate error message can be displayed 
using: 

51} MDIi.mUE 

Equally important is the fact that the message, 
which may actually ger used in a number of 
different code areai of the script; is now defined 
in a single place. This ensures that any changes 
to the initial definition results in those 
modifications automabcally being used 
throughout the program! 


MAY 1 995 
1 


■ -wm 




only one magazine can fill this space... 



IS COMING SOON 




sag 

■ g ■ euple who don't use comms are often 
I mystified by what you can get on the 
internet and why you should want to 
use it. The common comment is that you must be 
into computers to want to use one r or need to 
know about them to use Che Internet. Both 
comments are true in one sense, but nonsense m 
another. 

You don't have to like computes to use them 
for fun and you don't hare to knew how a game 
worts to enjoy playing it. By the same token, if 
you are into something like films, which I am 
then you stm have something on the Internet 
Delphi and CompuServe which is going to help 
you with your interest 

For a start there's the tag daddy of them all, 
the Cardiff Movie Database. This Is a place where 
you can find out almost anything you want to 
know about movies. You can do a word search 
for a film tide, actor, actress, director or 
cinematographer, or indeed any number of film 
people, and the results will be displayed an your 
screen. Nat only that -once you haw an Ftem on 
the screen, you can dick on the names and get a 
list of the other films that person was involved in. 

This is an invaluable cross referencing tod. 
even if you aren't Barry Norman |qt perhaps you 
are, and if you are then why shouldn't you be?J If 
you're just into films then this is better than 
hundreds of film books crammed together. 

What's more, if the entry for a film isn't rn mere 
and you eventually find out what it is, you can 
put it in. thereby expanding the database. Every 
time you Fog into it there writ be more and more 
tides for you to read, and the information is bang 
up to date. 

I typed in Hal Hartley. 9 US film maker who 
makes qurrtcy lowbudget films, and I got all of his 


Hooray for 

Hollywood 


Hite up including the one which was 
on Charnel 4 a few weeks ago. Simple 
Men. plus Amateur, which is currently 
on release as we speak and playing to 
packed houses all over the country. 

To use the Cardiff Movie Database, 
simply set your Web browser to the 
URL 

http:Sfivi.ci. rf.ac.'Ufcflkitfitif 

and you're in If you like films 
you have got to add (hit to 
your menu of favourite 
places. 

I've mentioned the 
Babylon 5 LurtsjefS Guide 
before, but I'll skim that 
again in case anyone 
wasn't paying attention. 

The series has Just started 
again on UK TV, so if you're 
a fan of thrs senes you can 
get the definitive online 
guide to tile Show by setting 
your browser to: 

* r t p : / / inn , h vpf r i c n „ cm I lift / L u r k*r .hill 

allowing you access to the files on the series, 
.pictures from the FTP site and profiles on all the 
actors, If you've ever been watcimg the program 
and thought who is that under all that make-up. 
the voice is familiar,' then the is the place to find 
out. 

For example. Andreas Katsulas, who plays 
Ambassador G'kar, also plays the one armed 


, «■ 


baddy in the recent Harrison Ford version of 
The Fugitive, and he Is also the Romulan 
Tomafok m Star Trek: The Next Generation. 

On the Delphi Internet system you 
see the X-Files stufTas I've said before, 
but you can also go to the 
HaRywood On-Line pages 
which contain the excellent 
publicity photos and 
animations from new Films 
rel eas ed in the US. This 
often means you can see 
a picture from a new 
film long before rt ever 
premiere! over here. 

Also, you can download 
AVI files from che system, 
playable on PC. What good 
is that to me you may ask? 
Wefl, nor too much unless 
you use the MainActor animation 
processor program, which 
means you can translate the 
program from an AVt into an 
Andm file. The pictures and 
sound samples are in GIF 
or Jpeg formal, and the 
sounds are in WAV format, easily convertible into 
^mga sounds using sound converters like Sound 
Exchange - which is available on GX. 

At the moment I'm busy downloading some 
files from Storgate. a fifrn I've just seen, and now I 
have one of the best scenes from the selection 
sitting on my Workbench. 

The Hollywood OrHJne pages are also to be 
found on CompuServe, if you can afford to 
download them that is. I know the costs far 
CompuServe hare gone down in recent months, 
but it's still one of the most expensive ways to get 
orHine, They do have a number of other movie 
resources but you mainly get Celebrity Pictures 
which can be accessed by typing; GO ARCHIVE 
and go to Library 4. Fikn IV Stage and Radio. 




Contact point 

If you have any BBSs you'd like to tell me about, or there's 
anything you'd like to find on the Internet but can't, please feel 
free to as* me. You can reach me bye-maif at these locations: 

internet phH9snoutydemon.co.uk 

OX irtouly 

The Direct Connection srtouty 
CompuServe f 00 T 02. 1 500 

Delphi smuiy9defphi.com 

or by post to: FTO South, Comms Sections Amiga Computing, 
Media House, Adlington Park, MacdesfiefdSKTO 4IMP 





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Amiga Computing 


MAY 1995 




dicJc in [he? late? 1 9fl0s. when r was using 
S I an Amiga mo. I got tired of the jagged- 
■edged inn, -igc-s QPaint was producing and 
decided there must he a way to make things better 
looking Met alH expensive TV graphics machines 
could make nicefodking text and images, so why 
couldn't my costly A1 000 be coaxed into doing 
similar flings? 

I'd read about something called anti-aliasing in 
the professional TV broadcasting and graphics 
journals of the time and decided this was what I 
needed. Unfortunately, none of the Amiga software 
then available was able to do automatic anti- 
aliasing. so J had to devise my awn, hand-crafted. 


techniques, 

My research indicated that anti-aliasing u a 
method used to smooth out the Jagged appearance 
produced, where the edges of contrasting tofouted 
pixels ctash - a goad example being the visibly 
Stepped edges of a white diagonal on a black 
background. Such btockfrieu didn't Joe* 
professionaf enough for me, 5® I Starred adding 
intermediate colours by hand in order to smooth 
out thejaggies. 

As mentioned in last month s column, I work 
almost exclusively in Hi-res internee - something 
which often pushed my A P 000 (expanded to 2Mb!) 
to- its limits- Even so, I persevered using carefully 
chosen 1 fi-cotour palettes which would allow me to 
design static texts and logos, while still being able 
to provide the intermediate colours necessary for 
anti-aliasing. 

Of course AiGA and grapfwcs card owners won't 
have such restrictive palette problems, but there are 
still plenty of Amiga owners who don't have that 
luxury. To them r say chat if you do some judicious 
planning, there's lots your Amiga can do without 
needing a huge palette range. 

Antialiasing works by fooling the eye into seeing 
a smooth graduation between strongly contrasting 
colours. Often just a single, carefully-chosen 
intermediate colour will suffice, though better 
results will be obtained using two or three colours 
which blend successively between the colours to be 
anbaliased. 

However, anti-aliasing at law resolutions will not 
be as successful because it is much easier to see the 
larger pixeh, so the intermediary pixels won't be as 
misleading to the eye and the illusion (for that is 
what anti-aliasing isj is unlifcefy to be convincing. 


Worth it in 
the end 

Experimentation with anti-aliasing 
settings will usually pay dividends and 
you II find that you can often increase 
your rendering speeds, so achieving 
better throughput without significant 
quality loss. Of course, you could always 
splash out a few thousand on a blindingly 
fact accelerator or perhaps a Raptor (far 
Lightwave}, hut most of us don't have this 
hind of money to throw around, so any 
increase in speed while keeping quality 
levels up is going to he viewed as a happy 
compromise. 

So get out your paint or 3D program, 
experiment with anti-aliasing and then 
honestly ash yourself if you could ever go 
back to those unsightly jaggies ever 
again. 1 


R smoother 
Finish oil round >>S 




Gam UlhiteN 


turns hi5 


■ XnM-tfisring 
I $ffl«oEA9 out 
the ja Utjt-d 1 of 

brf m jpp-r-d QmptUGfi 

h f appljrfrtff 


attention to 

explaining 

anti-aliasing. 


(P qjrwdtfrtfc* 
between two 
■ rre-ngfy epntrailing 
colours, A norm*! 
DilmAppod fan* i* 
thown at (lit to p. 
with in anfi-alfaicrf 
aqulvaknl 
W^trpaath 


making ipr 
images better 
lookimg 


The hardest part is knowing where do place (he 
intermediate colours ro the best effect but as usual 
practice mates perfect Don't itmk that omy images 
with restricted palettes win benefit from anfrateang 
- wen 24-M images look better with non-jagged 
edges as they appear to more closely resemble whaf 
we see in the real world. In the end its all down to 
looks, and ir it looks right it is right 

Nowadays, an good 2D and 3D graphics 
programs offer some form of anti-aliasing, whether 
automatic or through manual operations such as 
smoothing. However, if you're using text in a 2D 
program there could be a better way - make anti- 
afrased versions of fonts by using either Zen's AntiA 
to turn Compugraphic and Amiga bitmap fonts unto 
multicoloured Colorfonts. orAZAiavarlablefrom 
Alternative Image) to rum Type 1 Postscript fonts 
info Amiga Cotarfonts. 

[RUULHTIDflS 

Programs such as AntiA and A2A, as well as 2D 
pamt and 3D rendering programs use calculations 
to determine the optimum intermediary colours, so 
take much of the hard work out of anMbasing. 

ff you're applying anthJliasmg by hand to a 2D 
animated sequence such as a flying logo, there's 
little point in cleaning up every frame, as each stays 


on screen for so littfe time that the eye won t be able 
to red whether they have the Jaggls or not. Rxing 
up any frames where the logo remains static for any 
period of time will suffice. 

Of course, there isn't always a need for anti- 
aliasing, and in the tong run it greatly depends on 
what you for your clients} are happy wrth, (f you 
produce 3D images and animations you are 
probably already aware how much extra time can 
be added to your rendering by tinning on any anti- 
aliasing options. 

if you use Imagine there's often no need to turn 
the antialiasing settings all the way up to maximum 
unless you require perfect stills, especially when 
producing sequences for animation. With Lightwave 
it is usually acceptable to stick to the Law anti- 
aliasing setting and often qurte permissible to reduce 
the level of Adaptive Sampling from rts default 
setting of 8 to *0. 68 or even more. 

Contact 

Ciary Whiteley can be emailed as 
dr-gaz0cw.tompuknk.co.uk, He also has a 1 xn* 
an Amiga DTV available - "Amiga Desktop VWeo' 
from Future PObfishing. 


Amiga Computing 


MAY 1D95 


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os 


men 


MAY 1995 


142 






■ 

III little ever five years ago Steinberg 
I released a version oF their Pro 24 
sequencer tar the Amiga. Despite the 
fact that the Amiga was badly in need of additional 
good quality music software, Pro 24 Amiga failed 
to have the same impact of the Atari ST version. 

This was tittle or nothing to do with the 
software itself, but simply a reflection that relatively 
few people were using Amigas for sequencing at 
that time. In recent years, interest in Amiga Midi 
sequencing has grown considerably and. since 
many of you will have missed this sequencer first 
time around, I thought some up todate detaih of 
the Steinberg offering might be useful. 

Pro 24 Amiga is actually a rewrite, rather than a 
direct port of the original Atari ST program. It is, 
supplied on a single disk and, as expected, comes 
with a 'Steinberg key 1 - i.e. a dongle - that must be 
present in the second joystick port at alf times. The 
manual is very wet) wr itten and has good 
introductory and tutorial material, but the best 
news h that despite some fanny detailed accounts 
m later chapters, the manual has been kept to a 
reasonable size so it doesn't take forever and a day 
(oread. 

The top half of the mam Pro 24 Amiga display 
contains (he track indicators, (rack selection record 
pomter icons and the activity Oars for each of the 
24 tracks, Needless to say, the set of tape-transport 
controls of Pro 24 Amiga look much the same as 
those found on other sequencers, with each track 
having a set of playback parameters that determine 
whether data is transposed, quantized, delayed, 
fleered or muted. 

As well as a tape mode there is a sequence 
mode which allows you to create links to 
repeating sections and so on. A ‘master track', 
quite separate from the 24 normal tracks, is atso 
available and is used for storing tempo changes, 
time signatures and other global characteristics:. 


Losing its 
way 


Although there Is almost nothing that 
cannot be dona with this sequencer, id 
be less than honest If I didn't mention 
that J chink the package is now showing 
Its age. Amiga software, like that of all 
other machines, has moved forward a 
long way in five years. 

There i no doubt at all that Steinberg s 
Pro 74 Amiga sequencer If extremely 
powerful, and would clearly be ideal for 
any user that has had previous experience 
with Pro 24 on the Atari ST. For everyone 
else though I'm not so sure, and 1 suspect 
that what is really needed Is a revamp to 
bring the package up-to-date. 



Blast from jg. 
the past 



few* 

ol Irick dmtm 



As with most hesvyweghT sequencers, there are 
sjrpply far too many facilities to be able to mention 
them ail, Pro 24 Amiga supports ntemar and 
external docks, MTC and 5MFTT, and offers a 
range of metronome/courdn fatuities including 
die sending of user-definable Midi notes 

When editing, a track survey window lets you 
see a visual picture of the das present while a 
(rack content display provides detailed event-by- 
event info. Location markers make it possftile to 
mark out specific areas of a sequence and, in 
conjunction with the editing facilities, this forms an 
easy-to-use yet powerful arrangement. 

RIGHT TflHCH 

A subttack mode' enables incoming data to be 
split and redirected to specific cracks and of course 
ail the usual things like channel reassignment on 
output, automatic purtch-rfi and punch-out etc. are 
provided. 

Pro 24 Amiga, like its original ST counterpart 
has its own graTstyte drum editor, provides some 
comprehensive Sysex facilities, supports Midi file 
load/save options and [surprisingly] can even 
handle SMUS format. There are also plenty of nice 
touches like a score editor, alternate channel echo 


effects, and powerful logical edit facilities which 
allow all sorts of event translation operations to be 
earned out. 

it s passible to split multi-ohannei tracks and re- 
direct the data to alternative tracks on a channef- 
bychannel basis. You can also remove empties' 
and doubles [duplicate Midi events which you 
sometimes get when combining sequences], and 
there s a whole range of cut/eapand pattern split 
track mixing, tempo change and stefunput options 
m addition to me usual types of copy/mov^detoe 
block-oriented edit facilities- There's even a Midi- 
Monitor window which provides details of Midi 
events as they arrive 


5Y5IEIT1 ESSEflTIHLS 


RED i BLACK = Recommended 



zzzz:. 1 


1 Mb 


RAM 



the bottom line 


Product Pro 24 Amiga- 
Price £239 he. VAT 
Supplier: Harman Audio 
Tef; 0181 207 £050 


Ease of use 


I mplementat ion 
Value for money 
Overall 


rrm 


MAY 1995 

— i — 


m 





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Amiga Com|>uting 


may 1995 








1 



I I pjami? In a DIF column? Well, only in 
■ [fie loosest sense of the word, I'm 
diking about folded paper - two-tow 
and three-fold brochures. greetings cards, paper 
aeroplanes and so on. They might seem like 
tough tasks when you first look at them, but [hey 
can actually be quite easy and a lot of fun to do. 
The only dung they really rely on is the ability to 
rotate graphics and text. So youf PsgeStream, 
ProFage. Wordworth 3. 1 and final Whter wiir be 
fine, but things like PageSetter or XindWofds 
aren't suiubte- 

The very first thing to bear in mind is (hat you 
can t do this solely on the computer [well, nor 
unless you haw a brain the sue 0* a planet). So 
get out a spare piece of A4 and have a good 
look at it, 

What sort of printer do you have? If it s one 
[hat relies on tractor or fraction feed you knew 
you wont be able to print on the bottom inch or 
so of the paper, ff it's a laser. you wont be able 
to print right up ©the side edges. Know the 
limitations you are stuck with and don’t jump 
straight into your design without considering 
[hew? elements of space 

mfH5tiREmmis 

The next thing you will have to do rs get your 
ruler out. Fold tiw paper so that It resembles the 
final shape you want, whether u be the complex 
folds of a paper aeroplane or simply folded into 
quarters for a birthday card Then measure 
where the create marts are, 

The best way of assuring accuracy Is to draw 
your fold fines in your DTP package and then 
adjust them numerically, rather than by eye. For 
lines at an angle, you might find it easier to use a 
protractor to calculate the angle from the edge 
of the page and enter it this way, instead of 
dying to fix start and end points in space. 

Once you have marked up your page with 
tines, you are then ready to proceed onto Ehe 
design side of things. As a birthday card is the 
simplest example, we will have a look at that first 
four page should be divided into four quarters. 
Looking at the piece of paper you have folded 
you will see you need to use the top- left hand 
corner for the inside of the card and the bottom 
right-hand comer for [he cover. 

The inside of die card has to be upsrdedcwn. 
so your best bet is to create your greeting in that 
section of the page |the right way up), and once 
you are satisfied that it fits, looks nice, and is 
going to print, you can then select all the items 
in the section, and group them together if 


PUBlISHinG 


• • • 


Turning 
Japanese 




■ Thi* l* tb» ™i- 
•ld« vt vur 
lAree-told Iwocbu™ 
(iMlhns two, «i 


necessary, before rotating the whole bunch 
through j SO degrees. A threefold brochure is 
somewhat mare difficult to plan as you will 
almost certainly want to print on both sides of 
the paper, You will need two pages, both divided 
into three in the same places |if you have a 



continuation of a graphic from one half of the 
brochure to the other, and if you are going to 
need to prim on the back of the middle section. 
For ease of use. you will probably find it less 
confining to sketch out your idea onto your sheet 
of A4 first and number the sections from one to 
ux Repeat tins numbering in your DTP program - 
you can always get rid of them once the design is 
complete. 

Imagine a three-fold brochure folded up in 
front of you. The section you can see first (the first 
flap] is called section one, the next Hap is section 
two, then the three spread sections are three, 
four and five, leaving (he middle panel on the 
back of the brochure as section six 

One of the nicest examples of continuiiy in a 
three-fold brochure is where there Is a picture on 
the cover (section ] | which, when opened, 
reveals the same picture on the second Rap. but 
perhaps with some more text on it |section 2], 
which ateo continues onto the inside of the first 
section (section 3), When you open the second 
flap, the entire inside of the brochure is revealed 
to show the complete picture. 


Amiga Computing 


Frank tad 
takes a look 
at the 
intricacies of 
DIF origami 


MAY 1995 

1 







IDE/SCSI 2.5’73-S 


Our high quality 2.5 M /3,5' 

1 IDE/SCSI 

hard drives came with a one year warranty. 

The 2.5" HDs come with cable & manual. 

80MB !♦§” IDE ......... 

£109 

1 20MB 2.5" IDE 

....£139 

170MB 2.5” IDE 

,...£179 

260MB 2.5" IDE 

....£219 

350MB 2.5” IDE .... 

. . . £299 

525MB 2.5” IDE .... 

£589 

735MB 2J" IDE ... . 

....£759 

270MB 3,5" IDE/SCSI , , . . 

£199 

350MB 1.5" iDEJSCSI . . . , 

.....£239 

540MB 3.5” IDE/SCSI 

£279 

1GB 3.5" IDE/SCSI ...... 

£599 

2GB 3.S” IDEJSC5I , . . . . 

.....£999 


OVERDRIVE HD 


> 


External PCMCIA HD allows you fit a 
3 5” LL>E hard drive and included in the 
pack is the installation software which 
allows you to configure the drive to your 
own needs, 

OVERDRIVE BARE . * . , £99 

OVERDRIVE 360MB £259 



The AT- 500 IDE external hard drive for 
the A500 comes complete with an internal 
ROM socket so you can switch between a 
2.04 and 1.3 ROM without having to 
open your Amiga casing. 


AT-5CH) BARE .£99 

ATSOO 360MB , , * .£259 


SYQUEST DRIVES 



Removable storage systems from SyquesL 


3.5" 105MB SCSI INTERNAL . .£279 
J,!' 1 270MB SCSI INTERNAL . .£449 

EXTERNAL CASING * £99 

105MB SYQUEST CARTRIDGE .£55 
2 1 0MB SYQU EST CARTRIDGE .£79 


OPTICAL DRIVE 

f 

The award winning 128MB Power Optical 

I2SMB OPTICAL INTERNAL . *. .£619 
230MB OPTICAL INTERNAL £799 


I 28MB OPTICAL DISK £29 

230MB OPTICAL DISK .£39 

SCSI CONTROLLER CARD .....£ I 29 


VIDEO BACKUP 3. 

Tills innovative product allows you to backup 
your software onto a VHS cassette, so you 
can store up to 520MB on one four hour 
tape. Version 3.0 has new backup modes for 
Amiga's with a 68020 or higher CPU, a new 
user interface that also runs on the 
Workbench screen, a two times speed 
improvement over vl.5* data compression 
over three times faster than vl.5 and also able 
to watch television on your 1084s monitor. 


VIDEO BACKUP SC ART £65 

VIDEO BACKUP PHONO ... .£60 

UPGRADE TO V3.0 ^20 

DISK EXPANDER 


Disk Expander includes the following features: 

* Can add up to 50% to your hand drive capacity 

* East compression and decompression 
•Works with all drives including SCSI, IDE. 

Floppies and even the RAM disk 

* Reliable in tests, no data corruption 

* Flexible and expandable as new compression 
libraries are developed 

* Once installed rhe program is transparent to 
the user 

* Works on any Amiga with any Kkkstarr 

DISK EXPANDER £2® 

FLOPPY EXPANDER ■ 

Floppy Expander allows you to fit about 
1,5MB on a standard floppy drive and an 
amazing 3MB when used in conjunction 
with the XL Drive 1.76MB- This is achieved 
by compressing data 30 - 70% of its original 
size, which all of this happens automatically 

FLOPPY EXPANDER 





Increase your Amiga 500/2000 chip RAM 
to a total of 2MB. MegaChip does this by 
using its own IMS of RAM and drawing 
extra memory from any other RAM you 
have installed in your Amiga. Mo soldering 
required. 

MEGACHIP RAM * . ..£159 



We manufacture a vast range of memory 
cards for all the Amiga range of computers. 


5 1 IK RAM WITH CLOCK £24 

5I2K RAM WITHOUT CLOCK ..£19 

A600 I MB RAM £34 

AS00+ I MB RAM £29 



A 2MB RAM board for the A50Q which 
fits in the trap door slot. 

A 500 2MB RAM £90 

WORKBENCH 3.1 9 

Release 2-1/31, inc. 2.1/3T software and 
user guides. 

2.1 ENHANCER SOFTWARE ..,£49 
ROM SHARE DEVICE ..£19 


2.05 ROM CHIP ... * ..... .£25 

3.1 A500/A200Q £85 

3.1 A3000/A4000 £95 



2.0S ROM. DISK & MANUAL . .£59 


£10 




The award winning Power Scanner 


includes the following features: 

I * Scan in 24-bir (1 6.7 million colours) at 
upto 200DPI (all Amiga*, not just AGA)* 

* Scan in 256 greyscales at up to 4Q0DP1 
(all Amiga* not justAGA) 

* Full courrol of scanner mode fro m s/w' 

* Thru port for printer connection 
I * Fully supports AGA chipset 

* Save images in avaiiery of formats 

I * Display HAM8/24-bit images on a non- 
I “ AGA Amiga (via image conversion) 

| * Full editing facilities 

* Many image processing functions inc. 
brightness* colour, contrast, relief, scale 

I ■ Add colour to black and white images 
and even convert them to 24-bit 

* Compatible with all Amigas 


I 


POWERSCAN 4 B/W * * - .£99 

POWERSCAN 4 COLOUR * . .£ I 99 

OCR (when purchaied wtih icinrier) . . *£20 

OCR SOFTWARE £49 


POWERSCAN 4 S/W ONLY * * * .£20 
PC INTERFACE +■ COLOUR S/W £49 
PC INTERFACE + B /WHITE S/W £19 

WARP ENGINE 

The high speed 040 board you install 
directly into the CPU slot, not a Zorro 


111 slot] 

WARP ENGINE BARE ...... ,£699 

WARP ENGINE 2&MHZ .... * ,£799 

f WARP ENGINE 33MHZ . . £899 


f WARP ENGINE 40MHZ ,...£! 099 

POWER SUPPLIES ■ 

5 Replacement PSU's for GW external HD 

and Overdrive. 

POWER SUPPLY ,£39.95 

fWvrarr uftxwmil hard dfires ihai u« power from the 
Amiga external floppy po>rt- 



Sjfrtfti' Require-™*!** 

2,04 ROM or aiwvc. Minimum LM6 
RcccmnmcnciEd 2MR or above 
"Only available on Colour IWf Scanner 4 



The Epson GT 6500 24-bit colour A4 
flatbed scanner has output resolutions 
up to 1200DF1 in ]67 million 
colours, greyscale and line art. The 
GT-6500 comes with software, cables 
and manual. 


GT-6S0D POWERSCAN . . . .£599 

GT-6500 IMAGE FX ,£689 

document feeder .... .£399 



GT-6500 IMAGE FX ,£689 

document feeder .... .£399 


The Epson Stylus colour inkjet prints 
up to 16 million colours with a 
maximum resolution o! ^ZODPl. 
Compleic with Srudio 11 software 
(£49.95 Studio 11 only). 



Epson Stylus Inkjet, Data Cable 
10 Sheets of 720DPI Paper 
10 Sheets of 320DPI Paper 


Studio II Software . £489 

EPSON LQ-300 24-FIN ..,,£189 
LQ-300 COLOUR KIT £39 

^ | 

A 500 68020 ■ 



Full 68020 processor with MMU 
Works with all A500 s, A500+ 

Opdonal 68881/68882 (PLCC or PGA} 
Up ro 4MB FAST RAM 
Fully auto-co n%uring 
Supports Moiorolla cache system 
Supports Kidcstajt remapping 
Disable jumper 

Not CampatiWo With GVp Hard! drive 


68Q20 AS 00 BARE . . . £99 

611020 A500 4HB £239 



PHONE ORDERS: 


We accept most major credit cards and 

are happy to help you with any queries. 


Ordering by cheque/PO please make them payable 
to Power Computing Ud and specify which delivery is required 


with a 12 month 


lee***:* ©■*: 



table >t fix free Pnc« to 
H to confirm pnees BFPO orders welcome 



Cither Power adverts plias* use thu onto* fwm 


Address 


PoslCcde 

Telephone 
System Owned 
Description 


Total Amount Itac. diiirny) £ 

Credit Card No. 

Expiry Date Signature 

Dili very 2- 3 Days £2.50 Next Day £5 SatflO 

Minimum Delwerr EL5C Allow up la J Uy* lar dltqilH ta clear 



POWER COMPUTING LTD 
44a/b Stanley St. Bedford MK4I TRW 

01234 273000 Fax 0 1 234 352207 


d idv(l(>«inl tfrdmn wikttme - Worldwide dllirlhution irlillbll 

ft prea n aHeCllfl eMfif* arttra* nrtra. d wiftmwte n *Jj u Hlgri 


fc tee rf iNpft » rw>i=t 


I 






* ptD */l 



NICE ONE SQUIRREL! 

Amiga Format 93% CU Amiga 94% 
Amiga Shopper 95% JAM “ The best piece of 

hardware I've ever 


As you can see, the Amiga press has gone nuts over our new Squirrel SCSI Interface for the 
A6OQ/A12O0. In case you've missed these reviews, the Squirrel SCSI is a plug-and-play add-on that 
allows you to connect up to 7 SCSI peripherals lo your Amiga, dust think of rt. CO-ROM, Hard drive, 
Scanner, DAT. Optical, SyQuest. Tape Streamer ■ ail on line at the same time! No wonder we named it 
after that famous storage-hungry animal? To go with Squirrel, here are some great value devices 


SCSI CD-ROM Drives 


.Hr 

■ i it 

SuperOoublc - Ini £129, exf £189 

SuperTriple - int £189. ext £349 

fstot all CD-ROM drives are the same, Our SuperPoubte and 
SuperTriplB drives are fast, modem devices supporting all the 
SCSI lealures that you'll need, based on quaky units from trie 
world's beading manufacturers or CD-ROM. Sony & Toshiba, 
Both drives are cased in extremely stylish enclosures with all 
SCSI counselors and offer fast access limes, stereo 
headphone sockets with volume control, phono tine output, 
PhotoCD’" multi-session support. CD32 emulation (with the 
Squirrel SCSI interface), CD’OA compatibility with the 
convenience of tray-loaded action. The SuperDouble'" 
CD-ROM drive otters 360Kb, 1 'sec transfer while the 
SuperTriple'“ attains 5lDKb.i'S60, bblh far (aster than any 
competitive drive lor the Amiga. 90% jrtner* 

These are (he drives we use lor developing and testing the 
Squirrel hardware and software - need we say more? 

Squirrel Storage Systems 

■ 


SyQuest Drives 




AH our Squirrel Storage Systems come either bare (i/rf - 
ready for installation internally within a suitably-equipped 
Amiga or other computer) or fully-eased (a aft with integral 
power supply. SCSI in/oul, SCSI ID selector and audio out 
(lor CD-ROM) The caPe* we supply are high 
quality, shielded, snap-logether enclosures, 
each with 4QW power supply - tfie back 
panelcf the 5.25' case hs shown above 
These SCSI enclosures are available at 
£69-95 each (please specify 3,5“ or 5.25' 
when ordering) 

The neat Squirrel SCSI interface is shown 
on Che right. The unit simply plugs into the 
PCMCIA slot, comes complete with all the 
software you need together with a cable 
which terminates in a SQ-way Amphenol 
plug lo attach to your llrst SCSI device. 


dSMb - Inf £269, act £329 
2 70 Mb - Im £41 9, ext £479 

introducing removable SCSI drives for your 
Amiga, fla&ed on reliable, proven SyQuest ™ 
'mechanisms, these 8fiMb and 270Mb units offer 
transportable, compart, high performance and, 
above all. expandable storage tor all your 
computing needs. SyQuest is the world leader in 
this technology across computer platforms which 
means that you can iransfer work between 
Amiga, Macintosh'" and PC. with ease. We 
recommend the CrossDQS and CrossMac 
software packages to simplify portability - celt tor 
pricing. Our drive prices include 1 Iree cartridge. 


l tm t 


Twist 2 is the new, friendly, relational database for 
all Amlgas. Twist's range of power leaiures sucti 
as its integrated forms designer, its varied S 
multi-level querying, its N:t 1:N & ht:M relations 
coupled with its un-clutterad, well-designed user 
interface make it ideal lor both The first-time and 
the seasoned database user. 

Twist 2 is tfie only database 
you will ever need - a 
product that expands to 
meet your requirements as 
they grow. So, before you 
buy another database, why 
not take a look at the Twist demp disk? 




r U R/^ 


The latest ol our highly acclaimed 
soiind samplers for the AEGO/Al 200. 
Aura offers nigh performance 1 2: 1 6 
bet quaky with direcs-io-disk sampling 
plus a. host of software features 
Octamed 5 04 up compatible. 


. Amiga Shoppe 


Ordering (n formation 

All HiSoft products (see the complete list below) should be available through your favourite Amiga deafer. If 
you have difficulty in obtaining any title you can order directly from HiSoft - jusl call us Iree on 0500 233669, \ 
armed with ypur credit or debit card; we will normally despatch within 4 working days or, for an extra £6, by * 
guaranteed next day delivery (tor goods in stock). Alternatively, you can send us a cheque or postal orders. 

Alt prices include VAT. Export orders: call or fax to confirm pricing and postage costs. © 1995 HrSoft. EfkOEZ 
HiSoft products iw your Amiga: Squirrel SCSI interface - MS-95, Squirrel Storage Systems - as above. 
Aura 12/16 bit sampler - £99.95, Megatesound a brt sampler- £34 95. ProMftJi 'nterface- £24.95. HiSofl 
Devpac 3.14 - £79.95, HiSoft BASIC 2 - £79.95, Highspeed Pascal - £99.95, Gamesmith - £99.95 Termite - 
£39,95, Twist 2 database £99.95. Maxon Magic - £29.85, Upper Disk Tools - £14.95. VIstaLlte me 
MakePath/TerraForm - £39.95 and much more. Coming worn Disk Magic • f ■ and CmemaAD. 


bough/ for my A 1 200 
well done , HiSoft/ w 

SCSI Hard Drives 


Q 


* 


276Mb £169, 540Mb £339 
730Mb £279, lGh E479 
Add £60 far external units 

Hard drives are becoming more and 
more affordable and we can now oiler 
some tremendous prices on a range of 
superb quality, Quantum drives in a range of capacities. 

These drives offer fast seek times (14ms @ 270Mb, 

1 1ms @ 540^7 3(JMb. 9ms @ iGb), large caches and 
high speed data transfer rates (1 SMb/sec with 
Squirrel) All unitg can be supplied for you to fit m your 
own case or pre-instalied in one of our professional 
Squirrel Storage Cases. The Squirrel does not 
auto-boot external hard disks but you can do this from 
floppy or from internal IDE hard disk. 

Wp c*n r.upfity M taacfc, tomrn-a flora etc. Pfease tee! tree hi 
rti.sCuM’i your e*ucr requirements with cur frtendfy r tecrimcaJ staff. 


&WMESM1W 


Professional game development is made easy with the 
new GameSmifri Development System. Over 3 years in 
the making, GDS gives you the low level power to 
create the masterpiece of your dreams in a single, 
easy-fO-Lise, comprehensive environment, using C or 
assembler. Comes com plete witti junior versions ol Dice 
C and Devpac 3 9Q% AW 97% CU Amigo 


Termite 


r uga * 
<r-n 




Afraid of becoming a hedgehog on the 
Information Super Highway? Don! worry. 

Termite is so easy to use thal even a first time 
user will teal at home. Vel it has all ihe power and 
flexibility lo satisfy the most seasoned modem warrior! 
Termite is packed wilh features and comes with its 
superb Button Bar alreedy set up Ipr instant access lo 
OiX and many BBSs SQ% Amig& Computing 

95% AW 83% CU Amiga 


t 


HiSeft 

SYSTEMS 

The Old School, Greenfield 
Bedford V 1 K 4 S 5 DE UK 
Tel: +44 (0)1525 718181 
Fax: +44 (0)1525 713716