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An Interactive Publication 


Volume 3 
Number 6 
November 1990 
£2.95 







Includes: 

a. * Sample Disney animations for 

1 you to study and modify . 

I - Actual animations taken from 
| classic Disney films. 

I * A fully coloured animation prepa 
j red with Th e ^nlmation Smidi^ 

instruction I 

Available Ejjf; fi; * J ? V J1 ^ \ 

Amu’aK' I 

version for "all I 


create more than 
4096 colours and Su- 
perimpose bn background pictures! 

* Basic & Advanced Animation 

Techniques; Learn techniques 
such as Squash and Stretch, Arc 
BB of Motion, Inbetwccning and 
Eg Path of Action, Learn how to go 
IB from rough concept to finished 
Big animation-complete with colour 
■P and sound! 


IU1 dll rt. ■ 

Amiga machines 5 121C required, 
recommended. '* * 


NATHAN 


j| ap%* riiiiiiiuMviB 

Studio is the 
only full-featured 
animation and 
paint program to 
utilise state-of- 
the-art cell animation 
techniques that are 
characteristic of 
Disney-style animation 


TO-USE. 
-ART. 


Powerful enough for 
the professional, yet 
simple enough for 
the novice. The 
Animation Studio 
gives you the 
ability to create 
or enhance full- 
length animated 
sequences. 






• Onion Skin: 
This exclusive Disney 
feature lets you produce animations by 
seeing through ihree previous cells* 

* Exposure Sheet: This powerful fea- 
ture allows you to order ihc cells any 
way you want and control the timing of 
each. 

* Music and Sound 
Effects: Add sound 
music, speech and 
cartoon special ef- 
fects to your anima- 
tions. 


For more information or technical support please call 0268 541 212 

Amiga is a trademark of commodore -Amiga trie. 

Developed by Silent Software. © The Walt Diffley Company 




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Mffjiqg&ifffltfir 

Derek Meakin 


COVER STORY 


Edtasns 

Kk. Veilcifa 
jo-hfi Kennedy 

Disk Editor 

Jeff Walker 

Froductrcn Mfer 

Peter Glover 

Ait Editor 

Tym Lackey 

Digita/ Stuntman 

Ian Tbdaki 

/cfrsrfiswiwnl , Warner 

Imltn Siwwcten 

Advertising Sales 

They Camll 


Published by: 

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rial may bo reproduced id whole or in pan 
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AlPip QtfllfUtfing if an imfopflni&Jii putJr- 
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feua ejt^esjed fond o pod (fo'ng tool 


News trade dUlrlfcuttM; Conug Magazine 
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W\ ^1 AMIGA 
V/ U MUSIC 

Making funny noises is something all 
Amigas a je good at. They can digitise 
real sounds, compose tunes and even 
play synthesisers, For your delight 
and delectation, Amiga Computing 
checks out the hardware and soft- 
ware options. Looking for a new 
sequencer or sampler? Stay cool - 
we're hip to the beat. 



AMIGA SCENE ■ LETTERS H GAMES 


7 NEWS 

ROUND-UP 

The latest news on the CDTV, new 
Amiga bundles, amazing new HAM 
paint program and an incredible ray 
tracing package from Finland. 


EZRA SURFS 
POSTBOX 

IF you're Feeling low, 

'Cos your Amiga won't go, 
Don't just do nowt, 

Give Ezra a shout! 


r| AMIGA 
\J \J ARCADE 

All the gossip from the CES, includ- 
ing new products from Rainbow 
Arts, DomarL Infogrames and naw 
software house Renegade. 




These images wore created 
an an Amiga supporting 24 
biplane graphics’, The 
technology to creole your 
own full-cabin magazine is 
now 1 ovaiiobk 


O AMIGA 
> C I COLOUR 

PUBLISHING 

Professional 24 bit image processing 
comes to the Amiga. You too can 
produce your own full-colour maga- 
zine using any household scanner. 


FEATURE 


4 AMIGA COMPUTING November 1990 















CONTENTS ■ 



This is a quasar as seen by an Amiga based ai fodreil Bant Cheshire 


FEATURE 


65 


PUBLIC DOMAIN 


EARTH 

CALLING 

CHESHIRE 


Jodreil Bank is one of the world's pre- 
mier radio telescope centres. Guess 
which Computer they use as a graph* 
ics terminal? Joe Gamer investigates. 


COMPETITION 


89 


READER 

SURVEY 


There had to be a catch, didn't there? 
[f you want a chance a winning the 
prize of your choice you'll have to 
answer some c 


93 


DOIT 

YOURSELF 


How to build yourself some exciting - 
and cheap - personalised program- 
ming environments, Stewart C Russell 
has advice on compilers and editors. 


SHORTIES 


105 


RGB 

COLOUR 

SPUTTER 


If you have a digitiser and want to 
grab colour video images, you'ra 
looking at some very expensive 
hardware. Aren’t you? Perhaps not. 


s 

IKK cm 

AMIGA 

1 Someffriinrg for everyone! 1 


+ 

CM* 

The complete guide to all things 
Amiga, Everything from music lo 
comms, DTP to graphics! AMOS 
to machine code: All in their own 

regular columns. 

Catch up on the latest news, 
save time with hints and tips and 
discover new ways of using your 
Amiga, IPs all here, written by 
people who know what they're 
talking about. 

If you want to really use your 
Amiga, you’ve come to the right 
place. 

/I 

use 


A 

y\ no 

MS 

1UZ 

111 

"Itt 

T*b ft 



sww 

You 11 have to play this demo to 
believe it: Continuous scrolling, 
mega weapons, addictive action... 
Four minutes of endless fun. 



Cribbage 

The authentic card game, now 
p laying on au Amiga near you. 
Brush up on your tactics with this 
superb implementation. 


HiiM^ir : f*r| liz* 1 ' 


H @ 

1 


SBehsbs el 

5=2 


j HUI — 1 *“ 



Cursor vt.l 

Tired of slow old AmigaBasic pro- 
grams? Want to speed things up 
without having to learn C or 
Assembler? You're in luck: We have 
the technology. 


VlrusX401 

The very, very latest version of the 
utility every virus hates, If you 
don’t protect yourself, your soft- 
ware is in danger. Use VirusX40l. 



Plus 


More AMOS listings, more fabu- 
lous music and more useful pro- 
grams for Code Clinic fans 
everywhere. 



AMIGA COMPUTING November 1990 .5 


















The Year 2014 - New York is lost to organised crime, 
Only a valiant few remain loyal to law and order 
- They are THE WARRIORS. 

You, as THE WARRIOR' have to fight your way through 

the streets to save New York using an 

awesome array of devastating 

weapons. If you fail, New York f 

will he destroyed by a nuclear / 

device planted in the World / 

Trade Centre. ___■ • ■! , ‘ * : 

You cannot you must n ot, tail! ,m f rl 


.AMIGA 


ENGLISH FRANCAIS DEUT5CH 

mimk ■ ■ mm 




AMIGA SCENE 


CDTV launch delayed 


AT the beginning of the 
Computer Entertainment 
Show in September the 
usual crowd of computer 
journos were invited to the 
usual Commodore breakfast 
press launch. 

Commodore UK Supremo 
Sieve Franklin took centre 
stage and proceeded to spill 
the beans on the current 
state of the CDTV or 
Commodore Dynamic Total 
Vision , 

The Amiga-based CDrom 
machine was originally 
scheduled for a September 
launch, but rumours of 
delays have been circulation 
ever since its unveiling at 
the Consumer Electronics 
Show in Chicago. Inevitably 


there was air of expectancy 
as Franklin outlined his 
plans. 

Commodore UK are ini- 
tially releasing only about 
1500 to 2 DUO CDTV s to 
selected developers, compa- 
nies and members of the 
media in the next few 
weeks. 

The plan is to let them to 
do the Beta testing and 
major bug finding. In 
exchange for their efforts, 
Commodore will give them 
a "generous discount” on 
the price. 

The finished product 
should be available from 
"mid February" with more 
than 4n specially written 
pieces of software already 


available. Commodore are 
hoping to have sold around 
350-500 thousand machines 
within a year, By this time 
they hope that over 140 
titles will be available. 
These do not include 
straight conversions of exist- 
ing Amiga games, rather 
unique CDrom-based items 
such as encyclopedias and 
interactive libraries. 

When asked if the CDrom 
drive would be made avail- 
able for existing Amiga own- 
ers, Franklin said that it was 
a possibility, depending on 
demand. 

In other words, if you 
want your Amiga to be able 
to support the new optical 
media, you’ll have to write 


to Commodore and tell 
them. 

The delay in the CDTV’s 
launch may disrupt 
Commodore’s plans to create 
their own standard for 
CDroms, The rival GDI sys- 
tem produced by Philips 
looked set to become the 
world standard, with only 
Commodore’s plan to 
swamp the planet with 
machines using their system 
posing any threat. 

Obviously, Amiga 
Computing are hoping to get 
their hands on a CDTV as 
soon as possible, although 
Commodore PR Andrew Ball 
said something rude when 
we told him we needed one 
more than anyone else. 


Real design, real solutions 


THE world of ray tracing 
has been quiet For loo long. 
Sculpt once dominated but 
a failure to update the soft- 
ware left it commanding a 
stagnant market. Something 
had to change. 

Now the w r orld of ray 
tracing and indeed, graphics 
as a whole, is coming back 
to life, There has been no 
lack of commitment by 
users, as entries to this 
year’s Amiga Centre 
Scotland animation compe- 
tition has shown. What the 
world has been waiting for 
is a significant release. It got 
two. 

Last month we covered 
one of those releases, 3D 
Pro, The second emanates 
from a Finnish company 
with the unlikely name of 
Real soft. 

Called Real3D» it claims 
to be the ’fastest ray tracing 
program with animation 
and solid modelling for 
Amiga users”. From what 
we saw, this is no exaggera- 
tion. Rendering time has 
been reduced from a time- 
frame that could be mea- 


sured in cups of tea [in the 
Sculpt era) to one measured 
in mere sips of tea. 

What’s more, the render- 
ing time is more or less sta- 
ble - that is, it is less 
dependant an the number of 
objects being rendered, with 
a large percentage increase 
in the number of objects, 
the render time in a particu- 
lar mode is not infcreased 
excessively. 

Another great saving in 
time will be made possible 
by rendering only a small 
window in the w r hole 
image. It will be possible to 
render a whole image at a 
very low resolution and 
then select just a small area 
of interest to be rendered in 
extreme detail. 

For producing animations 
this has the obvious advan- 



tage that areas in which no 
change takes place do not 
need to be re-rendered. 

But speed is not every- 
thing. It is the approach 
which matters most. With 
an engineer in the program- 
ming team, the result was 
bound to be a very CAD- 





biased product, 

The inclusion of a wide 
base of primitives and the 
use of Boolean functions on 
these shapes enahles the 
easy construction of engi- 
neering-style drawings. 
Unlike Sculpt there will 
be no vortex editing. In 
Sculpt, objects were all 
made up of small facets or 
triangles. This meant the 
system was flexible to 
manipulating individual 
points on an object’s sur- 
face. but also led to the dis- 


AMIGA COMPUTING Navemlwr 1990 7 








A1500 winner 
collects 


> 

tinctive angular effects 
which made Sculpt images 
instantly recognisable. 

The effort here is realism 
above all else. A sphere has 
no points, it is a mathemati- 
cal shape - that is the way 
in which all the objects are 
modelled. 

Other features will 
include full colour texture- 
mu ppiitg and user definable 
materials. 

These have three slider- 
determined properties — 
opacity, reflectance and 
"speed of light” (refractive 
index). 

There will he many func- 
tions for the manipulation 
of 2D tFFs for use as back- 
grounds, textures and for a 
technique called “pixel- 
replace 11 where every pixel 
in the original bitmap is 
replaced by a particular 
primitive object. 

Animation will not he 
neglected, With the inclu- 
sion of powerful features to 
rotate and move both 
objects and camera, and the 
ability to display a last 
wireframe preview, the soft- 
ware has been seen to knock 
out fairly impressive anims 
in a matter of minutes. 

The Sculpt syndrome 



should not happen again — 
Realsoft seem to be fairly 
committed to producing 
upgrades, more so since this 
is a product which the pro- 
gramming time have spent 
their entire Amiga-lifetime 
bringing to fruition. 

Already on the cards are a 
24-bit colour version and 
routines for importing 
Sculpt hies. 

The 24-bit variant will be 
gratefully received by 
Amiga Centre Scotland, 
Real3D distributors in this 
country, as it may be ready 
in time for the launch of 
their own 2 4-bit board, 
sometime this year. 

For details contact the 
Amiga Centre Scotland dn 
031 557 4242. 



IQHN Kemp, the winner of 
the Checkmate Systems 
A1500 announced in last 
month’s issue, was - to put 
it mildly - chuffed to bits 
when Stove Jones handed 
over his prize. 

“He nearly shook my arm 
off” said Steve, “Ho was 
really pleased.” And so he 
should be, for Checkmate 
even fitted his A500 into 
the A1500 casing for him. 

Those of us not lucky 
enough to win Amigo 
Computing competitions 
will be interested in the 


new products from 
Checkmate such as the new 
A59Q expansion card 
which allows internal fit- 
ting of the Commodore 
hard drive. 

For the user wishing to 


expand bit by bit. 
Checkmate will supply the 
keyboard casing only, for 
£60. More exciting things 
are coming, but Steve 
would say nothing except 
"They are very excitingE” 


Socket to me 

GOOD news for Amiga 
owners with more peripher- 
al s than connectors: 
Canadian company Prespect 
have released a solution to 
all your problems - the 
MFC MultiFaceCard. It slots 
into your A2000 or A3000 
and provides another pair 
each of serial and parallel 
ports. 

The supplied software 
makes full use of the 
Amiga's multitasking, so in 
theory you would be able to 
run six separate tasks, each 
having their own serial or 
parallel port. 

Just what BBS owners 
have been waiting for, we 
suspect, 

For more details, contact 
the European branch of 
Prespect in Germany on 89 
354 4962. 

A590 

expansions 

ALTHOUGH undeniably 
good value for money, the 
official Commodore AS 90 
hard drive has been criti- 
cised for being both slow 
and a bit on the small side. 

Almathera Systems have 
recognised this failing and 
offer quite an amazing ser- 
vice: For a reasonable fee 
they will replace the drive 
mechanism in your A590 
with a newer* faster (some- 
times up to five times faster) 
unit. 

Just think: If you wanted 
you could have a 18GMb 
drive in your standard A 5 90 
casing, with no external 


cables or power supplies. 

Prices start at about £315 
for a 43Mb drive and rise to 
£585 for a huge 1 RQMb. 

For more details call 
Almathera on 081 668 9605. 

You CED it 

SILICA Systems have taken 
on distribution on the 
AS DC range of products, 
including the rather bril- 
liant Cygnus Ed Pro- 
fessional 2 text editor 
reviewed in the August 
issue. 

CEDZ now costs £59.95 
(instead of £89,95) and for 
details on it - or any other 
ASDG products - you 
should contact Silica on 081 
309 lilt. 


Joystick from 
down under 

BASED on rugged arcade 
machine joysticks, one of 
the First offerings from new 
company Sold Gold 
Marketing (0389 55973) is 
Star Cursor, a heavy duty 
joystick which first saw life 
in Australia. 

Stringent tests have 
shown that Star Cursor will 
stand up to 50 million oper- 
ations without breaking 
down and its manufacturers 
say it will cope wit Jr normal 
use for five years without 
failing. 

"It works through direct 
electrical contact instead of 
floating components which 


Commodore goes a bundle 


THE Amiga has been re- 
build! od to cash in on the 
lucrative Christmas peri- 
od spending spree. 

The "Screen Gems’ 1 
pack comes with Days of 
Thunder, Back to the 
Future II, Shadow of the 
Beast II, Night breed and 
the ever present Deluxe 
Paint II. 

Commodore arc expect- 
ing sates of around 
138,600 units over the 
Christmas period - an 
exceptional number of 
machines, 

A new educational pack 
called "First Steps" has 
also been announced, and 
is the first bundle to 
include a half meg memo- 


ry expansion as standard 
- which is proof that the 
Amiga is growing well 
beyond its game console 
beginnings. 

For the same reasons* 
Amiga peripherals are 
now being pushed as ideal 
Christmas pressies and 
wilt come bundled with 
various pieces of produc- 
tivity soil ware. 

As an aside, to 
Commodore's embarrass- 
ment the C64 is still sell- 
ing in phenomenal 
numbers. 

In fact, this Christmas it 
is expected to sell mure 
than last year* helped no 
doubt by the new 64 
games console. 


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a AlvtltJA COMPUTING November 1990 





can easily break 1 ', said Tony 
Morris of SGM, "We have 
thrown it against the wall 
and still done it no damage. 
Unless someone actually 
takes it apart and puts it 
back together wrongly, it 
will continue working and 
comes with a three-year 
guarantee". 

Star Cursor costs £29.95 
plus £2 post and packing. 

Conference 
on the line 

MICRQLINK, the computer- 
based communications ser- 
vice, now have a multi-user, 
real-time chat facility which 
includes many advanced 
features not available on 
other systems. 

Called The Forum, this 
free service allows any 
number of subscribers to 
talk to each other hut also 
offers private computer con- 
versations with a facility for 
users to choose who they 
want to communicate with 
and exclude others, 

Subscribers can set up a 
' room ' off the main area of 
The Forum so that confi- 
dential conversations can 
take place between two or 
more people. 

Once such a room is cre- 
ated , the user has the power 
to admit only the people 
wanted in the discussion. 
There are plans for 
MicrnLink staff to he avail- 
able at certain times and 
also for celebrities to make 
guest appearances in The 
Forum. 

Also now on line is an 
improved version of 
WineLink with 84 different 
menu options including 
special beers, lagers, wines, 
brandies and port. 

Subscribers can place 
orders at very competitive 
prices and can also send gift 
packs to friends in a presen- 
tation box with personal 
message. 

Opting out 

RUMOURS that Word- 
Perfect 5.0 and 5-1 are to be 
made available for the 
Amiga have been denied. A 
spokesman for the company 
told Amiga Computing that 


■ AM IGA SCENE ■ 


Moving into megabyte land 



RACK in the old days, any 
amount of memory over 16k 
was more than you could 
possibly use and much 
more than you could possi- 
bly afford. 

In these enlightened days 
of course, the Amiga user 
may be seriously looking el 
expanding his or her com- 
puter to the dizzy heights of 
several megabytes. 

There are several ways of 
doing this on an A50G, and 
the two major systems are 
from ICD and Cortox, 

The ICD AdRAM unit fits 
into the trapdoor, and is 
available In the form of a 
4Mb motherboard, a further 
2Mb daughterboard and 
various steps in between. 
It’s small, it’s neat and you 
can get one from either 
Third Coast or Silica 
Systems. 

The Cortex unit is an 
externally fitting, externally 
powered box which pings 
into the side of the A500 
and has a through connec- 


tor to allow the AS 90 hard 
drive to be connected. It can 
be expanded in several 
steps to 8Mb. It's also small, 
also neat and you can get 
one from Cortex (OS 1-236 
0480). 

Which is best? Well, 
you'll have to wait until 
next month to find out, for 
at this very moment the 
team are putting them both 
through their paces. 
Exciting, isn't it? 

Besides ram expansions, 
ICD have been busy trying 
to speed things up. The 
AdSpeed processor acceler- 


ator is rather cunning: 
Instead of just using the 
most expensive member of 
the 680x0 family in place of 
the stock CPU, AdSpeed 
uses what at first might 
seem a rather tame 14.7 
Mhz 68000. 

The clever bit is the 32k 
of Static ram used to cache 
data and instructions, 
which will speed things to 
the extent that AdSpeed can 
run faster than some 88020 
cards. The use of a 68000 
also means that software 
compatibility is as good as 
it can be. Looks nice. 


while it will continue to 
support the Amiga with 
maintenance releases which 
may add new power fea- 
tures, there are no plans to 
develop Amiga versions of 
the latest upgrades. 

Colours 

galore 

AMIGA 2000 and 3000 
owners will soon be able to 
display 16 million colour 
images on their machines 
with the new Harlequin 
Framebuffer from Amiga 
Centre Scotland (031-557 
4242). 

More than a year in devel- 
opoment, this tasty offering 
should be available before 
the end of 1090, according 
to the latest word from ACS 
boss Martin Lowe, 

Although he makes no 
promises he hopes 
Harlequin will have its first 
public showing at the 
Computer Graphics Show at 
Alexandra Palac" during the 
first week in November. 


Pricing has yet to be fixed 
but Martin is aiming to 
bring it in under the £2,000 
mark. 

Harlequin features RGB 
analogue broadcast specifi- 
cation output, full 2 4 
bits/pixel colour giving 
16,777,216 colours, output 
interlace and non-interlace, 
full overscan in all modes 
and resolutions and is 
Genlockable in interlace 
mode, 

Both PAL and NTSC ver- 
sions are available with 32 
bits/pixel design, software 
to load IFF, Sculpt. 
ScanLab, Digi-View and 
other files and programming 
interface supplied. 

Harlequin comes in four 
configurations - a base 
model; base model with 
double buffering: base 
model with Alpha channel 
and base model ivith both 
double buffering and Alpha 
channel. Other options 
include CC1R 656 for 601 
digital video, PAL encoder, 
Harlequin genlock, Amiga 
Genlock and single frame 
controller. The board is 


designed to 100 pin Zoito II 
specification for internal 
use in the Amiga 2000 and 
,100 0 and ACS have no 
plans for either A500 or 
1000 versions. 

Harlequin can be used 
without additional hard- 
ware but since 24 hit image 
files are over 1Mb uncom- 
pressed, a hard disc is rec- 
ommended. 

Network 

newsflash 

PAUL Fleetwood, a dealer 
for the Nine Tiles network ' 
reviewed in the Octobor 
issue of Amigo Computing, 
has asked us to reiterate that 
the prices mentioned in the 
article were per card. 
Obviously (his means that 
for a network of two 
machines, you'll need two 
cards. 

The networks will also 
work best with Am (gas 
which have at least 1Mb of 

ram. 


AMIGA COMPUTING November i 990 9 







US sales slump, 
Europe’s boom 

THE grass may be greener 
on the other side of the 
fence hut this is certainly 
not the case on the other 
side of the Atlantic if 
Commodore International's 
latest figures are anything to 
go by. 

Profits dropped from 
$51.3 million last year to a 
mere $1,5 million for the 
year ending June 30, 1090 
although total sales were 
only down front S939.7 mil- 
lion to S887.3 million, 

Meanwhile, Commodore 
UK have proceeded the 
release of their official fig- 
ures with an announcement 
that their turnover for that 
period rose to £75 million 
from the previous year's fig- 
ure of £43 million. Sales in 
France, Italy, Denmark and 
Holland are also said to 
have risen. 

Commodore International 
say their massive drop in 
profits is due to three fac- 
tors - adverse exchange 
rates, rising costs and a six 
per cent drop in sales as 
emphasis was moved from 
the C64 to the higher-mar- 
[ gin Amiga, 

Following this move, 
Amiga sales are said to have 
shown a 40 per cent 
increase in the last quarter 
with total sales up 10 per 
cent in the same period. 

In the UK, Commodore 
claim to have an installcad 
Amiga base of more than 
345,000 machines and pre- 
dict that they will hit the 


AEGIS SpectraColor comes 
from those nice people who 
brought us Photon Paint, 
and is the first HAM pack- 
age to support full 
DeluxePaint style Brush 
Animation. 

For those not in the know, 
"Hold and Modify" is a spe- 
cial Amiga graphics mode 
which allows 4,096 colours 
to be displayed onscreen at 
the same time. The only 
drawback with it is fair 
whack of the available pro- 
cessor time it uses, making 
animation — at best - diffi- 
cult. 

Looking through the spec- 
if ica lions, SpectraColor 


half million mark by the 
end of the year. 

** Commodore’s sales 
growth in the UK and our 
other European markets 
shows the strength of our 
product range ’, said UK 
managing director Steve 
Franklin, 

Despite this, the UK oper- 
ation has seen a number of 
recent departures including 
financial director Mike 
McGeehan, members of the 
marketing staff and business 
systems products manager 
Jennifer Perry, 

Teaching 

technology 

COMPUTERS are valuable 
in giving physically handi- 
capped people or those with 
learning difficulties a better 
standard of life. E.A.S.T, 


looks as though it will 
become the new standard by 
which all future art pack- 
ages will be judged, for not 
only dues it support brush 


{Education And Social work 
Training) now p helps the dis- 
abled, their carers and 
teachers to get more out of 
new technology. 

E.A.S.T, staff undertake 
training courses throughout 
Scotland and the UK. 
Through these courses and 
consultancy, they also aim 
to help shape future poli- 
cies on IT training for the 
disabled. 

They have extensive 
experience in the use of 
computers in a variety of 
settings and have detailed 
technical skills at their dis- 
posal, Staff are also very 
experienced in putting their 
knowledge across whether 
to people who are complete 
beginners in computers or 
those who are more experi- 
enced. 

Courses include 

Computers for Beginners, 
Adult Basic Education, 


anims, but it comes with a 
full set of image tools which 
will do every’ thing from 3D 
extrusions to shadow direc- 
tions. 


Switch Control, Remedial 
Education, Communication 
and Evaluation. They are 
held for individuals or 
groups. More details can be 
obtained from E.A.S.T. on 
031-669 3916. 

Taking on 
the tutors 

EDUCATIONAL software 
house Kosmos [05255 3942) 
hve now released Amiga 
versions of all of their most 
popular titles, 

Four foreign language 
programs lead the new 
releases. They are The 
French Mistress, The 
German Master, The 
Spanish Tutor and The 
Italian Tutor. They are 
aimed at language students 
from beginners to GCSE 
level and above. 

The programs include 
large ready-made vocabular- 
ies of foreign and english 
words covering nouns, 
adjectives, adverbs, con- 
junctions, prepositions, 
phrases and verbs conjugat- 
ed in six tenses. 

Students can choose from 
a wide range of Learning and 
test modes and can also cre- 
ate their own lessons for 
homew ork or revision. 

For ease of use, vocabu- 
lary is arranged under 3 2 
separate heading such as 
the family, the dwelling, 
vehicles and food and drink 
and cover 2,500 words. 
Price, £19.95. 

Also just released by 

> 


Amiga calendar Christmas is coming! 


LOOKING for the perfect 
gift for an Amiga-using 
loved one? How about the 
1 991 Jim Sachs Collection 
Calendar. 

Each month features a 
classic image from litis 
renowned Amiga artist, 
along with helpful hints 
and background informa- 
tion. 

Sounds wonderful. If 
you think so too. get in 
touch with Oxxi Inc. 


New HAM 
package 





The view of magazines and Amiga owners alike is unanimous: AMOS - The 
Creator is an astonishing piece of software. Now P for the first time, you can 
exploit to the full the awesome power of your Amiga. Whatever you 
want to create, AMOS will turn your dreams into reality. 


What the press say: 





Its batter (ban we ever hoped tor. It's such an easy system to get to grips with, but staggeringly 
open-ended, so that any Amiga owner can benefit from it. It's wonderful and worth every penny. 

Get it - now!" Popular Computing Weekly, July 5-/7 

"A must tor Amiga users who would like to be able to develop their own games, but can't lace the 
though! ot learning machine coda " ACE, August 

■An incredible product that should create more incredible products It Iboks like the days ol the 
machine-OOde programmer are numbered " Commodore User, August 

’Can AMOS be used lo produce commercial -quality games? The answer seems undoubtedly 
Yes' . No other language will let you do so much with so tittle effort. For producing programs that * * 
need to use ultra-fasl graphics and animation, super-smooth scrolling and scintillating sound, 


Create games’. 
Create denasl 
Create to 


there is only one choice... and it's name is AMOS" 


Amiga Format, August 


What AMOS owners say: 




Completely brilliant - tar better than I ever imagined possible - I absolutely love if 

Liam Murphy t Colne 

'Just bloody greal.. . Simply no other software of this class available for ihs Amiga or PC" 

Simon Btandford 

“AMOS is perfect. The Amiga was made for AMOS" A Sumpter, Swindon 

‘A very impressive package - without doubt the very best Basic available on the Amiga. Incredible 
graphics manipulation commands' Paul Feaxey, Oxford 

"Brilliant! I've done more with AMOS in four days than with Hi Soil Basic in six months!" 

JRArklcy, WoottoU 

■‘The best value for money package I have ever bough! tor the Amiga. I really feel that you want me to 
enjoy using the language " CQttn Mercer, Bolton 

“On par to be the best Basic language ever." J Hawkes, West Bromwich 

"Endless possibilities and uses. Congratulations!" Michael Fletcher , Mold 

"Excellent I Amazing I Brilliant! Superlative! etc elc... I love the commands and ease of use. I understood 
now why AMOS is called The Creator* DM Richmond, Blackprmt 

“This is going to be the best selling package on the Amiga! It will allow my ideas to come to life" 

David l.inacre, Chesterfield 

"AMOS Is very last, friendly and no doubt about it, the best program for the AmigaM" 

David Hartigan, Derry 

“As a previous STOS user I can't fault it- Brilliant! Frangois does it again!!!" Neti Burton , Tidworth 
"Excellent. The speed for a Basic Is breathtaking" Farr, nuktnjieid 

"Simply awesome - the most impressive piece of coding I have ever seen I* M Hockley, Stone 
“An excellent job! AMOS is faster than I'd ever dreamed possible!’ 

David Mill on Weluytt Garden City 
“An absolutely fantastic package that uses the Amiga to its full potential" NK Bali, Stoke-on-Trent 
"Everything I want to do with the Amiga can be done quickly and easily with AMOS" 

Stuart Margerison, Blackburn 

“Fantastic. I knocked up something in a day which would have taken a month in assembler" 

Gary 5yma»i$, Bournemouth 

"It's the best piece of software I've bought for the Amiga. Worth twice the price," 

&A Sweet , Heme Bay 

"AMOS will do for Amiga programming what the invention of fire did tor civilisation" 

Kevin Smith, Harden 

"Looks set to be the most used piece of software ever on my Amiga" Martin Bruce, Croyden 99 


'The best thing that could have happened to the Amiga" 


Derek Bere, Fradiey 


What AMOS owners are going to create: 




An educational program for motorists. . a graphical role-playing game... a Star Trek game... a 
Mandelbroi explorer... database-type programs... a platform beat- 'em -up like Barbarian... scien- 
tific programs. . a boxing simulation. . a conversion of Star C hess. ... conversions of old S pectr u m 
classics. . video titling software. .. an evolution simulator, ., printed circuit board designer... a football 
game... a Speedbali-type game... a flight simulator... small business accounts,., a Cricket man- a a 
agement game ... a tactical warga me . prod ucirig plans ol archaeological sites. .. home finance 
package... flashy scrolling demos - and this is just the beginning! ' * 


WHAT YOU GET: 


AMOS Basic, sprite designer, Magic Forest 
and Amosieroids arcade games, Castie AMOS 
graphical adventure, Number Leap educational 
game, 300-page manual with more than 80 
example programs on disc, sample tunes, 
AMOS Clbb Newsletter .and more! 


EXTRA DISC FREE! 


Now every copy of AMOS, 
whether you buy it direct or 
from a retailer, comes with 
an additional disc; AMOS 
Extras! It's packed with 
useful programs r AMOS 
Sprites 600, AMAL 
(AMOS Animation 

Language) editor, menu 
editor, large text scroller, 

IFF brush to sprite 
converter, scrolling shoot 
'em-up game and 

Sounrilracker and Sonix 
converters, 

Do you already owrn AMOS? Send in your 
registration card to obtain your free copy f 


ALL THIS FOR JUST 
£ 49 . 99 .' 


Our guarantee: Buy direct from us, and if you Ye 
not delighted with your purchase, return it to us 
within 14 days for a complete refund. 

[ Please send me AMOS - The Creator ■“i 
and my free AMOS Extras Disc 

□ I enclose a cheque payable to Mandarin 
Software for £49,99 

Postage 4 packaging free rn the UK. Add 
£2 per program for Europe. 

□ Please debit my Access/Visa/Connect 
card number: 



Expiry date: 
Name 


73 


Address 


Postcode 


Unleash your imagination - got AMOS now.' 


Send to: Database Direct FREEPOST, 
Ellesmere Pont, South Wirral L65 3EB 
| Credit card orders: Tel: 051-357 1275 | 








■ AM IGA SCENE ■ 


Big names line up for THE show 


> 

Kosmos are two educational 
quiz programs called 
Answer Back Junior Quiz 
and Answer Back Senior 
Quiz, Including large 
databases of general knowl- 
edge, each program contains 
750 questions spread over 
15 topics. 

For the six to 11 year- 
olds, topics cover such sub- 
jects as nature, music, word 
fun, sums and spelling. The 
11 and over topics include 
history, geography, astrono- 
my, inventions and sport. 

Answer Back programs 
cost £19,95 and are backed 
by supplementary quiz files, 
Factfile 500, at £9,95 each, 

Is there a 
doctor in the 
house? 

THAT well-known producer 
of music software, Dr T, is 
moving house. The new 
address - still in the US 
we're afraid - is Suite IB, 
100 Crescent Road, 
Needham, MA 02 192, tele- 
phone 617 455 1454. 

That's where to go if you 
want to hassle them about 
any of their products, 
including the intelligent 
music system "M" and the 
forthcoming SMFTE syn- 
chroniser Phantom , The 
SMPTE device is especially 
interesting, as it will inter- 
face with software such as 
the imminent Showmaker 
from Gold Disk. 

Faster 
by Fourier 

HERB M S something which 
mol programmers may find 
useful - A full mathemati- 
cal library written in C, 

If you have need to make 
use of Fast Fourier 
Transforms, matrix opera- 
tions or statistical analysis 
in your programs but have 
no desire to re-invent the 
mathematical wheel, the 
NAG C Library could be the 
unique solution to your uni- 
variate estimations. (Or, in 
English, a Good Thing.} 

Map on to their set bv 
calling 0865 511245, 


THE Computer Shopper 
Show - the event which 
smashed all previous 
records for pre-Christmas 
computer exhibitions in 
1989 - is all set to retain its 
title of the UK's largest 
Amiga event when it opens 
at Wembley Conference 
Centre on December 6. 

Leading suppliers in the 
Commodore Amiga world 
will be on hand with more 
than 100 of the 280 stands 
offering Amiga related 
products to ensure that 
Shopper lives up to its rep- 
utation as the ultimate one- 
stop shopping venue for 
both hardware and software 
Christmas bargains. 

Household names in the 
Amiga market who have 
already committed to the 
show include Anco 
Software, CDS Software , 
Database / Mandarin 
Software, Delta Leisure, 
DigiU International, 
Dowling Computers, 

Time for a 
green re-ink 

THERE are two things you 
should think of every time 
you throw away a printer 
ribbon, The first is that you 
are not throwing it away 
because it is worn out, 
merely because it has run 
out of ink, 

The second is that conse- 
quently you are wasting 
energy, resources and being 
a bit unfriendly towards 
mother nature. 

The first of these prob- 
lems has been solved 
before. Re-ink your ribbon. 
The fabric is good for sev- 
eral complete re-inks 
depending on your printer 
and exactly what you use 
it for. Needless to say that 
compared to the price of a 
new ribbon a bottle of re- 
inking fluid is virtually free. 
Unfortunately, up until 
now the re- inking fluid on 
the market has been manu- 
factured into ozone-deplet- 
ing aerosols. This is a Bad 
Thing. 

But now help is at hand. 


Evesham Micros, Hi Soft, 
GFA Data Media, 
Impressions, Mindscape, 
Ocean, Real Things: 
Rombo, US Action and 
Virgin Mastertionic. 

The 1990 event wiil also 
feature a major advice cen- 
tre from iv here experts, 
including leading Amiga 
exponents, will dispense 
free unbiased guidance to 
visitors seeking to acquire 
the most relevant software, 
hardware or peripherals to 
suite I heir needs. 

Organised by Blenheim 
Database Exhibitions and 
sponsored by Computer 
Shopper magazine, the 
show runs from December 
6 to 9. 

The move to Wembley 
from its original venue of 
Alexandra Palace and the 
addition of an extra day fol- 
low the unprecendented 
success of last year’s inau- 
gural event. 

It attracted a total of 


Re-Ink f $ creator Simon Cospell 

The new product goes by 
the catchy and imaginative 
name of '"RE-INK" and 
employs a pump action 
process to deliver the ink to 
where it is needed, 

A can of this wonder 
potion can bring back to life 
more than 30 ribbons, leav- 


26,658 visitors, a figure ver- 
ified by the Exhibition 
Audience Audits Company 
and featured special offers 
estimated to be worth in 
excess of £1,000.668, Up to 
40,000 visitors are expected 
at this year's show. 

Computer Shopper will 
also be used to raise money 
for the Starlight 
Foundation, the charity set 
up to help seriously ill chil- 
dren. 

It is open on Thursday 
and Friday, December 6 
and 7 from 10am to 6pm; 
on Saturday, December 6 
from 9am to 6pm and on 
Sunday, December 9 from 
10am to 5pm. 

Admission is £5 for 
adults, £3,50 for children 
under 16 with £l off 
advance tickets, A pre-paid 
family ticket covering two 
adults and two children is 
available for £12, Ticket hot 
line for credit card book- 
ings is 051-357 1736. 


Ing them looking as good as 
new and depriving the local 
land-fill site of a few miles 
of perfectly servicable rib- 
bon fabric. 

To find out more, or just 
to congratulate these fel- 
lows, contact Office 21 on 
0202 669777 





mono 



CPU: IS 67 MHz AsyttflsrOrtOU* MCStOGSQRCie 2-3 MIPS {8 MIPS pw*N> 
FPU: 12.5 MHz - 50 MKi Asyrtchrtmog* MC68SaiRC or MC888B2RC 
RAM: 4 Megahytas of 02-bit rato-walf ‘slats 266 X 4 BQits DRAMs 
SHADOW ROM: Move VPtir Kicktfart inlo 32 b*! SUPER -FAST- RAM 
SOFTWARE: 68000 Fallback mode for T00% software eompiUWIity 
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BASIC MODEL - 68020 (16 MHz) + 1 Mb RAM 


IS YOUR AMIGA STILL IN THE STONE AGE? 


6 faster than the Commodore A3000 • 

• 600 % Faster than your Amiga • 

• Massive 4Mb of superfast memory • 

• 700% Software Compatibility • 

# Plug-in upto a 50 MHz Maths Co-Pro • 
• Advanced 32 -bit design • 

• 32-bit Kickstart - Six times Faster • 

• Three models - 16,67/20/25 MHz • 







GORDON HARWOOD 














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Hi, I'm the mall man, Man. It's my job to sort your scrihhlin's and spill the beans on 
the problems we all have when DFO: starts to whirr. So if you've got something to 
say it to me. 


The best letters will be sent prizes of up to 
£100, so get a copy of Prolexl into your drive 
Sy>runto. Drop me a line at Ezra Surfs 
] Postbox I ESP), Amiga Computing, Hnropa 
" ^S^Houm, Arlington Part, Arlington, 
Macclesfield SKlO 4NP. 


2 Unkind 


I HAVE just read the ''Word 
Processing - Part T article in the 
September issue of Amiga 
Computing and was very surprised 
to find a review of Kind Words 2 
noi included. 

In the review of Scribble the 
article says "...the inclusion o! a 
thesaurus. No similarly priced 
word processor has ihts facility. 11 
Wrong! 

Kindwords has a 470,000 syn- 
onym English thesaurus, likewise a 
100,000 word English dictionary, 
and apart from the fact you cannot 
have multiple files open, a facility I 
have not yet missed, l rate 
Kind words better than Itanacripl 
or Scribble! 

It is very easy to use, Although it 
does not use Amiga fonts it does 
oome with 11 of its own including 
Greek (what use is that?) and a very 
wide set of printer drivers (includ- 
ing Superfonts to produce remark- 
able results on even a cheap 9 pin 
(lot matrix printer), All in all lots of 
facilities on a three disk 'set with a 
nice manual. 

I think the fact the Kind words 
was not included was a serious 
omission to an otherwise excellent 
article or has the Auriga 
Comparing team got something 
against Kindwords? 

David Sellwood, 
Warrington, 
Cheshire. 


to be great at mastering arcade 
games. I've got Home Accounts and 
have transferred all my accounts on 
to the disk and Kindwords which 
you have not featured in your arti- 
cle on wordprocessing. 

It keeps saying thai there are no 
spelling mistakes in the text even 
though I know I'm a lousey speller. 

My husband likes to play Battle 
Chess because of the great effects 
and seeing what Workbench can 


attempted to obtain one through 
the distributors in this country. We 
called them up and they weren't 
available , we faxed them several 
times and got no reply 

As ! said ,we go out of oar way, 
hut there is a point at which that 
has got to stop, Short of buying the 
package in question there was no 
way it could be included. 

So the answer to your question 
is that we wanted to review it., but 
the distributors didn't want us to. 
That's what happens in this busi- 
ness when you have a reputation 
far telling the truth. 

I cannot comment on your opin- 
ions of Kindwords, because I’ve 
never seen it, The guys that put 
together that feature could have 
written a couple of hundred words 
an Kindwords from press releases 
and adverts, but unlike many other 
publications , H-e treat manufactur- 
ers ' specifications with a good deal 
of healthy suspicion - I'm sure 
that's the way most of you prefer it. 


fantastic) and a 24 pin colour 
printer. 

My daughter uses the printer 
when she runs Deluxe Paint II and 
has become really good processing 
quickly from white sheep with red 
wellies on. 

My son on the other hand seems 


Myself, I love adventures though 
my mind doesn't seem as logical as 
the programmers! Anyway enough 
of us, you wanted some cut price 
projects. I’m going to try making 


Tough assignment 


WFHIC54 


I HAVE been trying to install pro- 
grams on my A 5 90 hard drive 
(thanks to Diamond!) but when l 
click an the icon on some soft- 
ware - for example Kindwords 
and DeluxePrint - it asks for the 
disk which the program was 
copied from. 

I am not experienced with 
CU, but I have been able to use it 
to copy the programs to the hard 
drive. The assign command 
explained in the A 5 90 manual 
does not seem to work. Am I 
doing something wrong? 

Could you please give me a 
by-the- letter description of what 
to do, Hopefully this will help 
somebody else in the same situa- 
tion. 

Lets sea some more mug shots 
of the team! 

Colin Morrison, 
Lisnaskea, 
Fermanagh, 
Northen Ireland. 


Circulation hasn't recovered 
since the fast Sol went in. Let's 
face it Aj and Green are ugly. In 
fact, the only handsome chap is 
me, and they can't afford my 
Jees. 

OK , The problem with some 
programs is that they always 
look for files on the original disk, 
To counteract this you must cre- 
ate a logical device on your hard 
disk with exactly the same name 
as the original disk. 

For example , supposing you 
had bought the wordprocessor 
Ezra word form Ezras oft. The 
disk would probably be called 
"EzraProg'. Make a directory on 
your hard disk called Ezra. Then 
add the following line to your 
startup-sequence: 


No, we don't have anything against 
Kindwords. The reason we didn't 
include it in the word processing 
feature with the rest of the pack- 
ages was because we didn t have a 
copy, 

l know what you're thinking, 
pretty poor load of hacks that can 't 
even be bothered to get hold of a 
few disks of software to review. 
IVrong, 

We go oat of our way to make 
sure every single feature in this 
magazine is extensively researched 
before you read if. The lack of 
information is just as serious as 
misinforming our readers. 

There is nothing we would have 
liked more than to include the 
package you mentioned. IVe 


Sense and 
sensibility 


I BOUGHT our Amiga in June, I 
had a tape Amstrad before, and I’m 
really pleased with my choice. 
Since we bought it, my husband 
has got a half meg ram upgrade, a 
second disk drive, a stereo colour 
monitor (the music from Amiga is 


assign Ezraprog: dhQ:Ezra 


If you don’t want to clog up 
your startup-sequence you can 
always type it in each time . 


More mug shots? Are you mad? 




Five years to the month alter Prates t version 1 was 
launched Arnor are pleased to present version 5, an enormous leap 
forward in both ease of use and periortnnnce- 

Protest 5.0 introduces a completely integrated system of pull down menus 
and dialogue hones* The menus are among the many operations thot may now 
be carried out with either the mouse or the keyboard* Protext really does give 
you the best al both worlds. 

Pretext S.0 handles printer fonls flexibly and accurately. You ran make toil use 
of any number of proportional printer fonts, mix them freely within any line, 
centre ihem in Headers, use automatically formatted footnotes* And Protext 
correctly formats your text us you type it, no mnlter how many font changes 
you use, showing you line nnd page breaks exactly as they will be printed. 

Protext 5.0 is still the fastest word processor around. Even though we have 
made all these major improvements we have taken great care to ensure that 
text editing is as fast as ever* Tbe menus work smoothly and qukkiv even 
with high resolution displays* But of course, you ton use Protext's efficient set 
of commands ond keys just os before and 5.0 remains compotihle with oil 
earlier versions from 1 *0 onwards* 

Protext 5*0 is a warthy successor to version 4 r whlih was described as the 
best ward processor at any price", "the best text processor on the Amiga" 
and "the most powerful word processor on the Atari ST" (AUI, ST /Amiga 


The Features 



y New fast 4 easy to use pull down 
menu system with dialogue boxes and 
alerts; fife selector; mouse dragging la set 
blacks* Menus [omplemenl existing - 
commands and keyboard shortcuts, do 
not replace them, Menus may he used 
wifli mouse or keyboard. Amiga version 
follows Intuition guidelines. 

y Enhanced printing lopabffities supports multiple proportional fonts; mixing of 
different font sites on the same line; proportional formatting whilst editing; side 
margin, headers and foolers independent of main text fanl. Tabs, decimal lobs and 
centre tabs Extensive ranged printer drivers supplied. 

y Mulijple file editing up to 36 files may be open; spin screen editing 

,Y Graphics mode support an PC allows use in virtually any lexi or graphics mode 
including 1 32 column or 75 line VGA modes; user defined characters and on-screen 
hold, italics ond underlining now on all versions; use of 1 3 different accents on ony 
character. 



Format, 5T User). 

Protext 5.0 heralds a new ero of multi-lingual European software, in time for 
m2 ond the opening up of Eastern luropo. Protext may her used in at least 
27 different languages and has TO 
different national keyboard layouts 
built in 


Prices 




y Language support Includes Albanian, Basque, Czech, Danish, Dutch, English, 
Esperanto, Estonian, flemish, Finnish, French, German, Hungarian, Irish,. Italian, Latin. 
Lithuanian, Norwegian, Polish, Portuguese, Rumanian, Serbocraalrait, Slovak, Spanish, 
Slovene, Swedish, Welsh. (Note: same printers do not support all languages). 

y Index and contents generation. Indexer lakes mocked words or phrases; contents 
entries automatically taken from titles wrapped In control codes; many options for style 
of contents output. 

,Y Spelling checker features completely new 1 1 0 000+ word Collins dictionary with very 
fast phonetic lookup. Anagrams and find word pattern- Foreign language dictionaries 
j German, Swedish available now, ethers to follow), 

y Many other enhancements including multi-line footnotes ond endnotes; automatic 
limed save; add column or tow of figures; indent lobs; find word at cursor, 40 column 
mode support; senate operations; inter- paragraph space; much improved expression 
evaluator' self incrementing variables; Homan numerals; newspaper-style column 
printing; file sorting utility with special options for names ond addresses; revised manual 
plus new tutorial guide. 

y And don't forget Protexl still includes background printing; box manipulation; 
macro recording; exec files; headers and footers; find and replace; mail merging; 
undelete; file conversion utility; configuration program; auto reformatting; on scieen 
help; lime and dote; typewriter mode; line drawing; disc utilities. 


Pretext 5 0 may he purchased from ony god computer shop a* dirertly from Arnor. Upgrades Irani earlier versions 
ore only ova liable from Arnor and the original discs should he relumed with your order. 


Pretext 5.0 
Upgrade from vl2 
tram earlier versions 
Protext 4.2 
Pradata 1.1 


PC 

Amiga 

ST/TT 

Archimedes 

£149.95 

£149.95 

£14195 

£14195 

£60 

£60 

£60 

H/A 

m 

m 

£75 

N/A 

[99 95 

£9195 

£99.95 

H/A 

£79*95 

£79.95 

£79.95 

dye 1991 Q1 


ftalext 5.0 requires at least G40K of memory on oil machines 
Pretext 4.2 requires ot least 512K of memory on oil machines 
Prodata require TMB of memory cm ihe Amigo 


Arnor Ud (amcJ ,611 Lincoln Road, Peterborough, Pi I 3HA. Tel: 0733 68909 (24 hr), Fox: 0733 67299 



F" 


LETTERS 


the computer stands as detailed in 
September’s issue. 

Well anyway I haven't any room 
on top of our bench , just enough 
for the computer and gadgets. On 
either side I have drawers. The 
boxes that the disks, come in can be 
taped together at an angle to allow 
the drawer to be shut. 

If you are not loo fussy you can 
convert an old shoe box. Cut it in 
half lengthwise and slide the sides 
in together until a disk fits, then 
cape or glue together. Get a piece of 
corrugated paper to Tit inside the 
bottom of the box with the grooves 
uppermost running across the box. 
It's handy for blank disks or large 
amounts of disks. 

This is my idea for a mouse mat, 
as J haven't any room to move a 
mouse on onr bench - use your top 
drawer. Cut stiff fiord or hardboard 
to be able to just rest on the sides 


of the drawer and about thr^— quar- 
ters of the drawer's length (so you 
can lift it up to get at the contents). 

Cover it with Fabinn green felt 
and that's it! You can leave the mat 
in the drawer and dose it - but 
don’t forget to take the poor mouse 
out first! 

1 have your bee disk with Make 
money fruit machine on. We loved 
to play it, but one day the screen 
fleshed and the icon disappeared. 
How can J get it back? 

Then there's the latest disk 
game, <7rey Slayer.Vve tried three 
times to load it from your instruc* 
tions with nc luck. After the words 
“press left button to continue” 1 get 
“unknown mouse command”. 
Help! 

When l bought our computer I 
bought all the Amiga computer 
mags 1 could get, especially ones 
with disks, They are OK but after 
the novelty is wearing off your 


magazine seem to have more inter- 
esting articles in a more readable 
farm. 

My special favourite is the let- 
ters page, as it seems to answer a 
lot of my questions and l see other 
people have (he same queries. 

Also you seem lo treat the writ- 
ers with respect. Some other mags 
seem to use the reply to slang off 
the writers, 

Patricia Griffin, 
Chester-le-Street, 
Durham . 

Thanks for the tips. I used to 
use on o id lino Hie os a mouse 
nraf - if was great and a lot bigger 
than any you can buy. 

Mfta/ do you mean the novelty 
of the disks is wearing off? Don Y 
let feff hear you say that or he'll 
send his beard to visit. 

I think your missing Make 
Money is just a case of a wander- 


ing icon , Look in all the drawers. 
It's probably hiding , 


The perfect word processor 


I AM writing to you for advice 
because you have offered me 
much assistance in the past and 
there is a desperate shortage of 
people who are au fait with the 
Amiga in Basingstoke to whom I 
can turn for help. 

I have been following the 
excellent feature on word pro- 
cessing and desktop publishing 
in Amiga Computing, and I 
would like to purchase a soft- 
ware package which will meet all 
my needs without being too far 
beyond my budget. 

I should first of all like to 
know if I am the only person on 
the face of this plane! who is not 
enchanted with Kindwords. I 
Find it very claustrophobic to 
use, in the sense that it is very 
slow and does not always exe- 
cute the commands I give it. For 
instance, while I type, entire pas* 
sages of text disappear, only to 
return a few minutes later. 

I always have lo press Return, 
Space, and Delete twice in order 
for them to work, On occasions, 
strange messages and symbols 
appear in the text, and I have to 
spend time deleting them, which 
causes me much frustration. 1 
often find using this program so 
tedious that I turn to QEB 
instead of Kindwords. 

It is for this reason that l am 
considering buying a WP/DTR 
package in the near future. 
However, with so much lo 
choose tom. I m not sure which 


way to turn. Perhaps, if I give you 
my specifications, you may be abb 
to help me in my decision: 

• E am an RSA 3 standard typist 
with a maximum speed of 75 
words a minute on a typewriter 
and 95 wpm on a computer key- 
board. i am therefore going to 
want a package which is not going 
to have a long delay period 
between the lime my fingers hit 
the keys and the point at which 
the characters appear on the 
screen. 

§ I am likely to be using the pack- 
age a great deal, so I am going to 
want a program which is aestheti- 
cally pleasing, if I am going to be 
staring at the screen for long peri- 
ods at a time. . 

• [ would like to have to use the 
mouse as little as possible, as to 
take hands off the keyboard wastes 
time and Is very annoying. 

• I'd prefer the program to have 
graphics handling capabilities, as 1 
often need to import illustrations 
into the main body of my text, 
though u Dow r around” is not essen- 
tial, 

• As well as bold, italic, and 
underline, justified right margin 
and Wysiwyg would he essential 
features, and a wordconnt facility 
would certainly make life easier. 

• A spell -checker would probably 
remain redundant, becoz my spel- 
ing is purfekt, hut a thesaurus 
would dispense with the need for 
a paper one taking up room on the 
desk. 


I took my RSA 2 word process- 
ing exam on an Amstrad using 
Wordstar, which is a practical, if 
not cosmetically pleasing, pro- 
gram. 

Wei], faced with this informa- 
tion. could you advise me which 
package would bo most suitable? I 
quite like the sound of Pen Pal, hut 
would its speed deficiency hamper 
me too much? I hope you will be 
able to come to my rescue once 
again, 

Katharine Spencer, 


Hampshire. 

Hi, Katharina. It's always nice to 
hear from you. Unfortunately, the 
kind of package you describe does 
not exist yet although several get 
close. Looking through the word 
processing feature in the 
August/September issues will be a 
close as you gel to a thorough 
description of each package. 

For speed f you would be had 
pressed to beat Protext , 
Unfortunately it has no graphics, 
For laying out pages . yon really 
need a DTP package , 
Unfortunately, they ore slow. 

I hate to admit it, bat I'm 
stumped , What you really need to 
do is find a dealer who will let you 
play around with as many pack- 
ages as possible, 

0uf you'll have to admit it: 
You "re asking for a perfect piece of 
software, something which even I , 
Ezra, have never seen. (OK. then, 
apart from 3D Monster Maze,} 


Waffle waffle 
complain gripe! 

rVE jus! wandered back from the 
Norwich with a copy of Beast 2, 
hoping it is a good game (haven't 
played it yet: Games, as always, are 
low on my priority list). While 
wandering home (if you can wan- 
der anywhere on an FZ10Q0) I was 
thinking about reviews and when 
they come out. 

Why can a game like Beasl 2 not 
be reviewed, or even extensively 
previewed , and yet suddenly 
appear in the shops. I would have 
expected large previews in the 
Amiga magazines if it was so 
nearly completed, or even the now 
famous Exclusive Review! 

The above point is made more 
curious by a game called 
Supremacy from Virgin, A com- 
puter mag reviewed ibis game and 
I must say I was very interested. Is 
this bit of software for sale? Not on 
your nellies, Mr Wulf. 

Why do magazines insist on tak- 
ing the software company's word 
for it? I would have thought that 
because of past experience of the 
computer industry, magazines 
would he a little more sceptical of 
release dates and "final copies" of 
software. 

I am not blaming all magazines, 
Amiga Computing is certainly 
blameless on this count, EFT- 
POTRM, RES 101 and Damocles 
were all reviewed approximately a 
month after everyone eke, but at 
about (he same time as they 
appeared in the shops. Ah bliss. 
That's the way it should be. 

The search for the exclusive 
should not be priority number one, 
especially if it doesn't arrive For 
months. And yes, as you've proha- 
blv guessed, I do remember Street 
Hawk! 

Kevin Hall, 

□X . 

Games reviews are an interesting 
subject . It depends a great deal on 
the software houses. Sometimes 
they send someone { usually a 
pretty young woman/ to show us a 
preview. Sometimes they ask as to 
review this preview. We refrain 
from doing so, and instead we 
write a story for the Amiga Arcade 
section and mention the release 
dates. As to the time after a game 


M HELP FILE*~| 


Chips with 
everything 

(I WiLL soon be getting a memory 
expansion for my A500 and 
would like some information. 

1. Could you piease tell me 
what Is the new 'Xhipmem 
Option ” that is being offered on 
some of the newer memory 
expansions and witt there be my 
soldering needed to use it. 

2. Could you also tell me he w I 
can tell if my 1.3 Amiga has the 
new fatter Agtwschip . as I have 
read that newer 1.3s have it fit- 
ted. My kickstart version Is 
34,5, Do l have a fatter Agnus? 

K. l. PaWson* 
Rusholme. 

Manchester. 

These two questions are related, 
so I'd iike to answer toem back- 
wards if you don't mind. First of 
alt the fatter Agnus is present in 
ECS (Enhanced Chip Set) 
machines. Run Checkagnus or a 
simitar program to determine if 
you have it. Alternatively lift 
the iid and check the version 
number (It it is greater than 
8371 then you have ECS}. 

The ECS witl give you, among 
other things , the ability to use 
one meg of chip memory. Chip 
memory is the one that can be 
directly addressed by the DMA 
channels of the custom chips and 
is required by sound and graphics 
programs. 

The chipmem option on expan- 
sion boards will only work ft you 
have ECS r but you will have to 
modify your motherboard. Nasty. 

Programming 

triangle 

i am a student studying for A 
Leref computer science. I need 
to learn Pascal for my project 
work and I would be grateful it 
you couid send me a list of any 
Pascai compilers available for 
the Amiga 500. 1 am looking for 
a simple to use program (I use 
BBCs at college ) which is, 
pieferably, as cheap as possi- 
ble. 

M. Lott, 

Studentviffe . 

Your luck is in Mr Lott. Not 
only is one avail able, but it is 
so cheap tt was to toe PD sec- 
tion of the August issue. 


> 

hits the shops and when it gets 
reviewed in the mag... wftai nor- 
mally happens is the software 
house send us the finished, 
shrink-wrapped game a week or 
fwo before it gels into the shops. 

We decide whether or not to 
review if. and if so the review is 
written In ofernif a week to ten 
days. It then goes into the maga- 
zine, 

A worst case scenario means 
that the delay from us getting the 
game to if appearing in a review in 
a shop is about seven weeks. The 
best cose is about two weeks. 

Software houses all have their 
favourite mags, depending on how 
they see circulation, readership 
and the independence of the edito- 
rial team from advertising 
accounts. This is why we 
sometimes don't receive a certain 
game at ail ever, 

its all very interesting, hut 
remarkah/y petty at times. 


Virus vandals 


THANKS for the advice on those 
naughty Rampage wallies giving us 
a virus on their disk magazine. I 
checked my copy as soon as I saw 
your warning and, yes, it was 
infected. 

My copy of VirusX4 killed it off 
a treat, however when 1 read Steve 
Tibbet's doc files on the various 
symptoms of Lamer li it prompted 
me to check all disks that I’d used 
in the past couple of weeks. 

After going through some 50 
disks I found another infected one, 
Stampede 1 disk 2 (Rampage s pre- 
vious name), I definitely hadn't 
used this one since I had pur- 
chased Rampage 3 h so maybe this 
one had originally been the 
infected disk and it had infected 
the later issue. 

I'm telling you so that you can 
pass this on to the test of our read- 
ers, though I'm sure most would 
check all their Stampede, Ram page 
disks “just to be sure' 1 . 

This brings we round to the sub- 
ject of virii in general. I've found 
three breeds: The irritating, the 
awkward and the nasty. 

The first kind don't do any dam- 
age, they just need a swift dose of 
VirusX to clear them up. The sec- 
ond kind normally don't do perma- 
nent damage. 

They also need VirusX, but you 
will probably have to do a hit of 
repair work. The nasties are those 
that kill your disk's data perma- 


nently, This is vandalism in my 
view end the culprits should be 
punished severely. We have 
enough problems with disk's copy 
protection causing programs to 
crash or hang. 

This can he caused simply by 
your drives being dirty, misaligned 
or out of tolerance slightly. So 
when creeps start spreading 
destructive programs around it's no 
fun at all. 


Botch of Botch of 
the Month 


YOU were too late with your Botch 
of the Month on “How to install a 
disk". 1 just assumed my poor 
knowledge ol how to use 
Workbench was to blame: I've 
wiped the disk. 

Anyway, it's made me write and 
ask about Amiga Computing doing 
some articles for the likes of me 
who hasn’t got a grasp of CLh 

1 would like to have ago at learn- 
ing how to program, hut all the 
books I've looked at and all your 
articles seem too advanced, or a I 
least assume a high degree of 
understanding. 

I need a beginner's and interme- 
diate level guide to stand any 
chance of grasping what it's all 
about. 

Because of this "thickie 1 ' level 
all the disks you include with the 
mag aren't any use to me because 
I'm system illiterate and don't 
know what possible use any of the 
utilities are likely to have. 

I've only been reading the mag 
for a short while, and it's cost with 
disks I’m not using had made me 
decide to cancel. But I'll hang on 
for a while now I've written to give 
to a chance to help me. 

S, Hey wood, 
Bari by, 
N. Yorkshire , 

Hey dude, don't put yourself 
down! Anyone can ham to use (he 
Amiga: IVs not difficult , it just 
takes time. 

By not using (ha caver disks you 
are denying yourself the best possi- 
ble learning tool - experimenting. 
It doesn't matter if you don't know 
what is going an, but you'll never 
learn if you don't try. 

If you are really stuck, the 
Abacus range of books are a good 
place to start , We will he address: 
ing the probkm of trying to appeal 
a bit more to folks new to the 
machine, so stay tuned to Ibis 
channel! 

1 wouldn't hold out much hope 


for the ‘‘Batch of the Month" 
explanation, Some brainless nerd 
managed to botch (hem too. Sigh. 
Remove the last INSTALL from the 
last line (INSTALL dfD :} and it will 
work. Probably. 

Coding challenge! 

1 HAVE a problem which I want to 
put as a challenge to your readers- 
Basically l am trying to write a 
program which will produce a fix- 
ture list for any even number ol 
players. 

For example, for four people 
AJLCandD it will give: 

Round 1, A vs. B and C vs, D 
Round 2, A vs. C and B vs. D 
Round 3, A vs. D and B vs. C 
Simple you say[ However, with 
more players it gels exponentially 
more complex, For eight players 
the solution is relatively simple, 
but after that it gets really hairy... 

I have written a program in 
AMOS that will calculate up to 24 
players relative quickly (three 
hours’) but it merely tries each 
match until it finds one that will 
Rt, 

My challenge is: Can anyone 
calculate 26 or more players, or 
better still, find a mathematical 
formula that will give solutions for 
any number of players? It's not as 
easy as it looks l 

Paul Williams, 
Norlhfiehl, 
Birmingham . 

1 had to physically restrain Aj 
from loading his C compiler and 
writing a program here and now 
He had glazed look in his eyes, 
and he kept muttering "binomial 
expansion” over and over. 

However ■ rd rather ihrow the 
challenge over to you, the loyal 
readership. Can you write a pro- 
gram which will do the trick? 


Pedigree poser 

A CRY tor help to you and your 
readers! A disabled relative of 
mine is a keen and successful rac- 
ing pigeon breeder. This has been 
a life time hobby and since his 
retirement a lifeline. 

However because of his disabil- 
ity, he now finds writing a frustrat- 
ing task, so with me being on avid 
Amiga user I have offered to log 
and record his large and changing 
stock of pedigree birds. Here we 
hit the problem. 

Racing pigeons require a pedi- 
gree to be sent with the birds to 

> 


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■ LETTERS ■ 


► 


available in the more M serious soft- 


IFF only... 


their new owners. This is similar to 
a family tree tracing three to four 
generations and a little detail of 
each bird's successes. 

I am, however, unable to find a 
program that will allow me to 
database the pigeons with their 
details and recall and print them in 
such a fashion, 

Do you or your readers know of 
the existence of such a program 
either commercially or in the pub- 
lic domain. Or would a program- 
mer be prepared to take the 
challenge and code such a utility? 

1 feel sure that with the amount 
of breeders of pedigree animats in 
this country that such a program 
must i>e a viable proposition and 
can only help enhance the Amiga's 
reputation as a serious home com- 
puter and not just a games machine 
with 4 excellent graphics and sound 
capabilities,' 1 

All too often I hear these words 
and it makes me see red, yes, 
alongside Macs and Sun worksta- 
tions the Amiga may pale a little, 
but with the arrival of programs 
such as Fagcsetter II, Pro Page, and 
the many and varied accounts, 
spreadsheets and databases now 


E HAVE just started reading your 
September issue and 1 must say it 
h the best magazine on the market. 
The Public Domain, The Code 
Clinic and The Amiga Scene col- 
umn are among my favourites. The 
free disk is a delight (how about 
mare assembler code?). 

I have tried reading program- 
ming magazines such as Transactor 
and I.C.P.U.G., but as you may 
know Transactor went bankrupt 
and LC.P.U.Gh is just damned 
inconsistent {always changing its 
format). Anyway, I have u few 
questions to ask to you which have 
been bugging me: 

1. Can the internal dock, which 
is supplied with ram expansions, 
be accessed with a specific 
address? And if so, is it possible to 
read and write to this location 
using assembly? 

2. Is it true that viruses can bo 
stored on the internal dock's mem- 
ory and therefore still bo alive 
when switched off? 

3. Can a higher processor be 
installed into a normal 500? Can 
all the custom chips bo accessed in 


ware" market surely the Amiga 
deserves more credit, 

With the expansion hardware 
now r available 1 feel sure the Amiga 
is more than a games console with 
a keyboard! 

Please print my address (if this 
letter reaches the print room) as 1 
would be grateful for any help in 
locating the above program. 

Stuart Dne, 
58 Winchester Rd, 
Colchester, 
Essex. 

Hmmm. It really depends on 
how complicated things are going 
to get . If you want to catalogue 
birds on a forge scale you will need 
a f okly expensive and extensive 
fully relational database (to avoid 
having to fill in the same details 
again and again in different 
records). 

However, Pm sure it would be 
quite possible to adapt one of the 
human genealogy programs to 
your needs. / believe there are 
some in the public domain and I'm 
fairly sure that some kind Amiga 
owner will get in touch and let us 
at/ know, 


the normal methods using the new 
processor? Will everyday software 
still bad? And how many address- 
ing methods dons a 6-B03U have? 

4, Why do people get so scared 
about viruses? My friend is para- 
noid about them. Every time 1 give 
him a disk he has to analyse it with 
100 different virus checkers! 

I have never had any trouble 
with viruses in my entire life. In 
fact I have a couple roaming about 
my disks. Unless they really annoy 
me I wipe them out. 

Why have people slaved over 
making flashy virus killers when 
the Install command on the C direc- 
toiy does a better job? It totally re- 
writes the boot-block whether it 
detects a virus or not, Surely this is 
more efficient? 

5, Does the new CDTV from 
Commodore have the option to pro- 
gram it and do you think it will 
overrun the Amiga market like the 
Amiga did to the 64? 

6, Do you think I will win your 
prizes? 

| an 7 aldermans, 
Rotterdam, 


I HAVE recently changed from 
Spectrum to Amiga and am trying 
to understand AmigaBasic. I 
would like to know whether I can 
use pictures from DFaimtll or 
Spritz in the basic programs I am 
writing. If so, I would appreciate a 
simple to understand answer 
please, if that is possible, 

Arthur Dark, 
London. 

Almost all art packages on the 
Amiga, including the two you 
mention, use a system of saving 
graphics pies as a standard IFF 
form. IFF is a standard way of 
transferring information between 
similar app/iccrttons an the Amiga, 


Softwars 

I AM writing in reply to everybody 
saying that Amiga software is too 
expensive; and I agree. The intro- 
duction of budget software helped 
a bit, but due to their bad graphics 
and gameplay they weren't much 
help. 

I know everyone grumbles about 
the prices. Who wants to pay £19 


LfianJh for your comments. Now to 
the answers: 

t. Yes, if they couldn't be 
accessed , how would Preferences be 
able lo set them ? Or your Amiga he 
a Wo to tell the time? I don't know 
the addresses, but ffl ask Jo/yori to 
mention litem in nexf moil lift 
Machine Code column. 

Z. No, there isn't enough room. 
Probably. Some viruses can effect 
the clock's can ton is, but none will 
live there. 

3. Yes, yes , sometimes. cJunno. 

4. You have obviously never had 
a commercial game destroyed by a 
boot-block writing virus, Or a 
month's copy vanish by a file 
destroying virus. Remind me never 
to put any disk you send me into 
my drive. 

5 . Hmmm, Depends what you 
mean by “pregram ", l don 't believe 
if will overrun the Amiga market. It 
is aimed at a different group to nor- 
ma/ Amiga owners. If if over 
catches on. 

ft Unlikely 


and is a subject more fully dis- j 
cussed in the Almanac , 

ft really depends what you 
intend to use the graphics for. but 
for a start you'll want to read them 
in and display them, This is very 
easy indeed, fn fact it is so easy 
that CRjVf have already written the 
program for you , you VJ find if in 
the Amiga Basic drawer on your 
Extras disk, ft's coiled LoadlLBM 
Simply adapting this program may 
fulfil your requirements. 

If you want to do anything more 
serious I recommend you get a 
proper version of Basic or even j 
AMOS, which is quite excellent for 
graphics. 

to £25 for a computer game I hat 
will probably be completed after a I 
couple of weeks, with all tha tips H 
and cheats in magazines, or given [ 
up. 

Yon might see a scene shot or 
review in a magazine and think 
what a brilliant game then when . 
you spend 25 quid and get it home 
it's not entirely like what you imag- J 
ined it to be - less gameplay Dr the j 
screenshot was for another 
machine, 

Bui then von have to look on the 
programmer's side, 1 mean when ! j 
leave school I dream of becoming a 
programmer and having “loads a 
money!" 

Maybe the prices could be low- 
ered a couple of quid, but remem- 
ber every time you buy a game you 
are helping some poor destitute | 
programmer out there, 

Nick Wright, I 
Thornton Heath, 
Surrey, 

I forget how many (lines l have 
replied to a totter /ike this. The 
price of software is one of (hose 
debates that will go on for as long 
as (here are software houses. Again 
/ soy, the reason that software is 
priced so high is because that's as 
much as software houses can 
chaise and still get people to buy 
the game - if you don't like the 
price don't pay it. 

I would challenge your assump- 
tion, as i'm sure many professional 
programmers would, that the 
development team make vast sums 
of money out of the sales of their 
games. A /though individual con- 
tracts are of course negotiable, i 
think you!! find that as a fraction 
of the price of a game .they would 
he iucly to be able to buy a tired 
old hack a hal f of shandy. 


Why, oh why, oh why? 


L_ 





Peripherals 


IWStakwrMonnor 

Ai fri r Ola* Drtwo 

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Databases 


fWat BM 3 Gcnteh 
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Printers 


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on vour 
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Jgfozn may 


e tkls as 
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A 500 Screen Gems 

Back Fubro ti 
tlrod Thundar 
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ol the Ratal Monstera 
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C37i.M 


Amiga 500 First Steps 

A.501 Pam E"pansKsn 
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■ Due Gra./Sound .■Corran 

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■ Wtcrasfftt Bas Prag. Gda 
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Amiga Prop GiSe Domptibt. 
Amigi Prag Gdle Weber ... 
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Bocnnwip an Amiga artist. 
Beginners giiido la Amiga . 
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Elern^nlAFy Amiga Bask; 
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Prog Guide Id Amiga 

* Indkalas Amiga >n 


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Arown 

Aztec C DoMolDpor 

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fenchmark Modula2 

Banchmark Libraries 

fisirpac 2 

GFA KkjcV 3 CDmoilBr . 
Sfa bum V3 tiireibraiei 

Hlsofl Basic 

Hlsofl Extend 

... .E32 5b 
■ £42 56 

tl».95 

£112.95 

£137.50 

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E43.&0 

£22.95 

£33 95 

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E15.95 

kt-seka fessmbfe! . 
UIHnCVS 

£34 95 
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. ..£253.95 


Utilities 

B.A.D._ 

B.8.C, fmulalor .......... 

GafligrophBF 

£33.50 

ES7.fl5 

W 95 

D*2 Dos 

E29-.95 

. .. E2S.95 

G-mnfV.3 

£37.95 

intfirctian^e 

E39.S5 


m 95 

Mailshot Plot 

04.95 

Masterpiece Fcmls . . . 
Power winitows V2.5. . 

£137.50 

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£29 .95 


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Suwrtteck 

X-Copy 

.... H1.W 
£10.55 


PIXmate ,£39,95 

PfepfttSlOnal Draw V.2 £10-1.95 

PRtVldm Pfcis £193.50 

TheOiieclor ..... £47.50 


Word Processing 


TT2 Text Praf 

Video GenEra Ma&ler . 


Video- Wipe Master £M 

K-GAD Designer EBfe. 

Zoetropi £74 

Desktop Publishing 


.£193.50 
. .£47,50 

Ejccedlence- 2 

.. .£132 50 
£35 35 

...E27.5D 

Pun Pal 

£104.35 



£102. 50 

£54 95 

Pm Write V.3 

£102 50 

. .EB5.95 

Scribble Platinum . 

£41 50 

. .£54,95 

Transcript 

10250 

...£58.95 
. £74 9 5 

Wand Pertent 

£176-95 


X-Couy ♦ Hardware C 2 S .45 

CAD/Graphics/Animatioh 

3 U PmlHsaional £ 39 d.aS 

Anunagic EM.95 

Can da £101.95 

comic sencr m 95 

Comic Setter Clip Art £l?.» 

Deluxe r^airrt III .E&9.95 

Deluxe Phololab E&I.95 

Deluxe Ptinl || ES6-95 

Deluxe Video III ,£?A.95 

Oasign 3D £63.95 

Olgl Painl 3 IH.95 

plflimete 3 {need; A-Reur|... £ 33.35 

fantesision ....£3£.M 

IntroGAD Plus £S1.S0 

Movie setter ...,£39.35 

■?age Flipper , tit . .. £».85 

•^age Rendor 3D _... £61 .M 

Photon Paint 2 £29.95 


S.D.Type Ppoprptlwe..^ 

G.D. Type DKiorwr 

G.D Type Pufrltsher „. 

....£32.50 
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.. .£3?, 50 
...E32.5Q 

Homs DfliM Kit 

..£116.95 


.. .£49.95 

Pagestream 

Prdlflsslonal Page VI S 
PP Outline lunts . , . 
PP Structured Gkp Arl .. 
PP Templates . . . 

-El 27.95 
..£159.95 
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.£3595 

Praclips 

....£20.95 

Music 


£23 95 

Bars Pipes 

Deluxe Music 

PR. T sCupyisI Add. . . 
DR. T S CDpylSl DTP. ... 

.£164.95 
. .£54.95 
..£72.50 
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£19.95 

Music X 

....£74.95 

Quartet 

....£35.95 


. .£49.95 


Communications 

BBS PC „ .. 

....£37.50 


. ,£57.50 

K-Commi 2 

,...£34.95 

R uby Comm 

£54 95 


Acquisition 1.3 

K-Dgta 

.£109.95 
.. E34.95 


£56 95 

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....£42.50 

Siiperhase Personals.. ., 

....£69.95 

Supertase PuklRsional 

■E169.95 


Cashbook Goillrallar £34.95 

Fmal Accounts ££ 1,95 

Hama Accminrts £21 .95 

Smad Bosin*s& Acc. Gasb .£56.50 
SmaN Business A«. Jttra, -179,85 

Systoni 3 , £i4.95 


i "crA W cm« up 4 . ssataa Photon Paint 2 £29.95 System 3 £34.95 

for prices/avail ability on any hardwaTe/sQflwarE/peripherafs not listed. (Full price list on request) 

u oncTU Aruieic: aii 


Wvantw £79.95 

DGCslc £27,95 

K-Spre*d 2 .£42.50 

Supeqmn £ 69.95 


Dnsignasaurus £32 .50 

distant Suns £52 95 

FunSctnwl Under 6 £14 95 

Fed SCIMMI 2 B-B years. £14 95 

Fun Schflol 2 Over B £1495 

Fun Sdmal 3 Under 8 yn ,£17 95 
frni Sc IKK) I & 5-7 years.. ...El 7.95 

Tun School 3 Over ? £17.95 

Mtga MalllS GCSE E2H95 

Micrn English GC$E £20.95 

Micro French GCSF £20.95 

Micro Maltis GC&E £20 95 

Play and Read. £20 95 

Primary Mams £20.95 

Spell at Home . t1S 9S 

Spell at The Slwfis £15.95 

Spoil Book 4-0 yoafi £15.95 

Spell Book 7+ £15.95 

Things lo do wuh Murnbets £15.95 
Things to do with Words ..£15.95 
World Atlas £44.95 


Please make cheques/pcstal orders payable to SOFTMACHINE. All items subject to availability, 

All prices include VAT. & U.K. Delivery. All prices subject to change without notice. E.&O.E. 

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S TEINBERG is a name that will be 
familiar to anyone who has even 
the vaguest idea of what's hot in the 
current MIDI music software scene. 
Even in the most hi-tech of recording 
studios, you'll find Steinberg products 
working alongside Fairlighls and 
Synclaviers, churning out anything 
from music for the latest feature films 
to the next chart hit. 

Unfortunately for Amiga musicians, 
Steinberg have preferred to restrict 
their activities to somewhat less well 
endowed machines such as the Atari 
ST and the Apple Mac. 

However, as a sign of the Amiga's 
growing importance within the music 
scene, Steinberg have Finally seen fit 
to release their very first product for 
our beloved machine: Enter Amiga 
Pro-24. 

Pro-24 (which is actually called Pro- 
24A - not Pro-2400 as we were 
originally led to believe) arrives in a 
very attractive box folder of the 
quality more associated with high-end 
wordprocessors and databases. 
Contained w ithin the voluminous 
folder is a single program disk and a 
fairly comprehensive ring bound 


having to work with a mere 24 tracks 
somewhat restricting, but there are 
several factors you must consider. 

For starters, how T many of MusicX’s 
250 tracks do you actually use? (I 
never use any more than 20], 
Secondly, what’s the point of having 
all those tracks available when 
MusicX will only allowr you to play a 
maximum of 20 at any one time? OK, 
it’s nice to know they are there, but 
you don't really need them. 

After whal seems an eternity of disk 
whining and crunching, Pro-24 
springs to life (that is, if you've 
remembered to plug in the dongle). 

Upon loading you'll be greeted by a 
rather crowded tape transport page 
containing a bewildering number of 



The track arranger 


If you 're looking for a 
tried and tested 
music sequencer, 
Stejnberg's Pro-24 
could be the insect's 
leg joints. Jason 
"Donovan " Holborn 
puts it to the test 

icons and other associated gadgets. 
Closer inspection soon reveals that 
most of the icons are pretty standard 

Along the top of the screen are a 
row of gadgets that control the 24 
tracks they can be switched on and 
off, assigned to different MIDI 
channels and so forth. 

Below this is a rather empty 
rectangular box that doesn't seem to 
do a great deal - until, that is, you 
strike a key on your MIDI keyboard. 
This handy box acts as a sort of 
monitor that displays MIDI activity 
across all 1G channels. 

When you strike a key. Pro-24 


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manual One of the biggest 
disappointments is the presence of 
one of those incredibly annoying 
dongles. 

The Amiga dongle plugs into the 
second joystick/mouse port and must 
always he present while Pro- 24 is 
running - if you unplug it while Pro- 
24 is still active, the program 
complains bitterly by locking up 
completely, leaving you with one dead 
sequencer. It’s Steinberg’s way of 
telling you that you’re only allowed to 
run it on a single machine at any one 
time. 

Just like a professional multitrack 
tape machine, Pro-24 offers 24 tracks 
of realtime MIDI recording, In many 
respects, there's not a great deal of 
difference between working with Pro- 
24 and working with a multitrack - 
except of course that Pro- 24 records 
MID! data, not sound. 

Those of you spoilt by programs 
such as MusicX - which offers 250 
tracks - may find the thought of 


Pi* o-24 A V 1.86 by STEINBERG , H.Assen 


Loaded! *DF1 :Pai*kSide . sng' [25457 n^g] 


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► 02 05 



28 AMIGA COMPUTING November 1990 





'fora 


14 

let's 

•orn 


lgets, 
sthai 
andard, 
are a 
5 24 
□ and 


iem In 
you 
board, 
if 

tivity 

24 


shows which channel it is receiving 
the information from, where it is to be 
sent to. and how hard the key was hit 
(you'll need a velocity-sensitive 
keyboard to take advantage of this). 
Further on down are the now 
familiar tape transport controls. These 
include the standard collection of 
icons to record and play sequences , 
start, stop and pause operation and of 
course, the old fast forward and 
rewind gadgets, 

Littering the rest of the screen are a 
number of extra icons that allow you 
to define different aspects of the 
sequencer's operation. This is one area 
where the Amiga version of Pro-24 
differs from its ST parent. The ST 
version relied heavily on pull down 
menus, but a large number of 
previously menu -based functions have 
bean moved out and placed on the 
main screen, making Amiga Pro- 24 
considerably more icon based. 

B EFORE you can Start to do 

anything, youTl want to record 
something into Pro-24. Like most 
modem sequencers, it offers a vast 


WORTH a brief mention are Pro- 24 's 
range of extra utilities designed to 
make the task of managing and 
manipulating MIDI data somewhat 
easier. 

Synthesiser Remote This utility lets 
you send commands to your 
synthesisers using a combination of 
MIDI controllers and SysEx 
messages. By defining a series of 
proportional gadgets you can 
configure the Synth Remote utility 
specifically for your MIDI setup, 
SysEx Filer Save money on synth 
RAM cards by using Pro-24 to store 
all your synth sound patches. The 
SysEx filer can receive and send 
SysEx data from just about any synth 
that is capable of generating such 
messages. These dumps can then be 



Synth remote control 


stored on standard Amiga disks, 

MIDI Mixer Similar to die AutoMix 
facility in KCS 3,0. the Pro-24 MIDI 
mixer simulates a conventional, and 
rather expensive, mixing console. 

Echo Generator - fust as the name 
suggests, this echos notes, allowing you 
to create reverb and delay effects. 


range of recording options. There are 
three recording modes - normal, mix 
and auto. 

Normal mode is pretty obvious — 
whenever you record onto a track, any 
previous performance information 
will automatically be erased, 


Using Mix mode, Pro-24 retains 
what ever is already stored in the 
track, making it possible to "layer" 
sequences. 

Finally, we have auto mode (which 
other sequencers called Punch 
in/ Punch out). Once selected, Pro-24 


m and Waterman? 


A A A A A .A. 





will automatically start recording your 
key depressions as soon as you hit the 
keyboard. 

This mode makes it possible to 
make changes to existing sequences as 
they are playing. Once again, all pretty 
standard stuff. 

If you own a keyboard with a 
built-in sequencer like the Korg Ml 
(the keyboard I use) it's nice to be able 
to dump sequences straight into your 
computer-based sequencer without 
having to mess around playing each 
track in turn. 

Using a system of subtracks, Pro- 24 
makes it possible to record from up to 
eight MIDI channels simultaneously. 
Not only that, but you can designate 
where the data from each channel is to 
be sent, making it possible to split a 
multi-channel sequence into several 
tracks automatically as it is playing. 
Very nice. 

In addition to the 24 tracks for 


> 


AMIGA COMPUTING November 1990 29 











fometmef the 

SO WHEN ITS LIFE OR DEATH 

fitu&t'm flttoM 


CONFLICT ON YOUR COMPUTER GAME 


lio Second 

you CAN REiy ON CONTRIVER! 

Cli&ttcet . . . 

BREEDER OF SMART MICE! 


_ 




recording normal performance data, 
Pro-24 has an extra supervisory track 
called Master Thick. 

This cannot store music data, but 
instead is used to hold time signature 
and tempo information , therefore 
allowing bnih the tempo and time 
signature to be changed many times 
within a piece. 

Amiga sequencers have always been 
rather weak where composing 
percussion parts is concerned: Even 
MusicX failed to address this problem. 

But now Pro-24 comes to the rescue 
with a unique drum editor that is sure 
to win it favour among many 
musicians. In truth, the drum editor 
isn t really that much different from 
the grid editor, so most musicians 
have probably been getting along fine 


with what they already have. 

Songs are built up by pulling 
together several sequences using a 
reference track. To make this task 
somewhat easier, Pro-24 offers an 
Arrange window that does just that - 
it arranges songs. 

Just like the Master Track .this 
reference track does not include actual 
music data. Instead, it contains cue 
points that specify when Pro-24 
should play particular patterns. 

For the experienced MIDI musician, 
this system will more than adequately 
handle the task of song arrangement, 
but I couldn't help feeling that many 
others could easily be overwhelmed 
by what is undoubtedly a rather 
unfriendly system, 

Steinberg have put a lot of work into 

> 



V 1,88 by ifEIHEfito, H.AsggnMadhT^ 


Prim-Kit #1 'Yaraiha': Unti tlidfl TTTTT 


Adding drums is so sijitj 


iple Phil Collins could do it 



■ COVER STORY ■ 


MUSIC MATTERS 

MIDI — Musicial Instrument Digital 
Interface - the protocol that allows 
you to connect your musical keyboard 
to your computer. Physically ft looks 
like a 5 pin DIN plug, 

SYSTEM EXCLUSIVE - Also known as 
SysEx. SysEx is the "loophole" in the 
MIDI protocol that was deliberately 
included to allow individual 
instrument manufacturers to design 
their own extensions to the MIDI 
language. This enables instruments of 
the same type 1o talk to each other 
through MIDI even when there are 
other incompatible instruments 
connected to the same MIDI network. 
SMPTE (Pronounced ‘SIM-TEE T ) - 
The full name is actually SMPTE/ EBU 
(which stands for ‘Society of Motion 
Picture and Television 
Engineer s/Euro pea n Broadca st i ng 
Union )_ SMPTE is a system which 
allows music to be synchronised to 
film. 

MIDI TIME CODE - Yet another 
synchronising system that is used 
specifically to synchronise MIDI 
instruments. Pro-24 offers support for 
both these synch'ing systems. 
QUANTISATION Most music assumes 
an underlying regular pulse on which 
the timing of each note is based, A 
quantiser corrects any timing errors 
within a sequence by aligning notes 
with this pulse, therefore giving the 
sequence a smoother and more 
regular feel. 

TRANSPOSITION - Transposing a 
sequence allows it to be played in a 
different key from that ol which it was 
recorded in. For example, transposing 
a sequence by +12 knocks it up an 
octave. 

I MIDI CONTROLLERS - MIDI 
Controllers are a bit like SysEx 
messages, but instead of only being 
able to be understood by Instruments 
of the same make and model, they 
can be understood by all MIDI 
instruments. They allow you to 
control such properties as the volume 
or modulation of an instrument and 
the ability to pitch bend notes. 

PPQN - Stands for Pulses Per 
Quarter Note „ All sequencers use a 
very high resolution clock that times 
each MIDI event as and when it 
happens, A single PPQN is the 
smallest possible unit of sequencer 
time. In general, the higher the PPQN, 
the more realistic the recording. 


I 

AMIGA COMPUTING November 1990 ,;ij 




■ COVER STORY ■ 





> 

Pro-24, and it shows. Years of 
development have honed itinto one of 
the most capable systems available. 
Combining powerful editing features 
with extensive recording and svnc’ing 
options, Pro-24 is a worthwhile 
consideration which should not be 
ignored. 

However, it certainly isn't perfect - 
after all Steinberg themselves have 
improved upon it drastically with 
their latest ST sequencer, Cubase* 

What really lets Pro-24 down is its 
song composition tools. It would have 


been nice if Steinberg had included 
some form of graphical Arrange Page 
such as the one they now include 
within Cubase. Even better, perhaps 
Steinberg should have gone all the 
way and produced instead an Amiga 
version of Cubase... 

The company have gone to great 
lengths to try and convince us that 
Pro-24 is a very high resolution 
sequencer. Unfortunately, this just 
isn't true - clocking in at just 96 ppqn, 
it is 100 pulses short of MusicX and 
almost 200 short of the latest version 
of Dr.T's KCS. 


For most of us, such technicalities 
won't make a great deal of difference 
to our music making, but for Steinberg 
to make such a claim is somewhat 
misleading, 

With the news of MusicX 2, the 
choice between Pro -24 and the rest is 
no longer so simple. If Microlllusions 
hurry up and get their new release on 
the streets, I can see Pto-24 having to 
fight hard for sales. 

But gripes aside, Steinberg's system 
definitely delivers - if you're after a 
studio proven system, Pro-24 is 
definitely worth investigating. 



I F you’re anything like me, you rely 
heavily on the editing functions 
provided by your sequencer - after all, 
we can't all be brilliant keyboard 
players. 

As well as the usual quantising and 
transposition tools, Pro- 24 offers a 
number of extra editing facilities that 
are quite unique. These include 
Remove Empties which erases empty 
patterns, therefore freeing up valuable 
ram) and Delete Doubles which 
deletes any events that have been 
recorded twice. 

Qne of the most powerful functions 
is the Logical Editor , which 
manipulates music data using 
mathematical operations, 

Although complex and rather hard 
going, it is perhaps the most powerful 
editing function that Pro- 2 4 has to 
offer, 

These bells and whistles are all very 
nice, but there's nothing like being 
able to actually see your music. Pro-24 
offers what it calls a Grid Editor , 
which is really no different to the Bar 
Editor within MusicX, 


For those of you who haven't used 
such an editor, they basically 
represent the notes within your 
sequence as a series of lines of varying 
lengths - the longer the duration of a 
note, the longer the line. 

By just clicking on the notes you're 
interested in, you can insert, delete, 
copy and paste them to your heart's 
content. You can also alter various 
MIDI controllers from within this 
editor. 

Finally, we come to the score 
display facility — and what a let down 
this is, Amiga musicians have been 
crying out for a decent score editor, 
but Steinberg have reduced the Pto-24 
scoring facility to a point where it is 
practically useless. 

The ST version of Pro-24 included 
rudimentary score editing, but all 
these have been hacked out in Amiga 
Pro-24, As it is, all you can do is view 
your sequence as a score - and that's 
it. If you want to edit your music in 
score format, you're still going to 
have to fork out for a package such as 
Dr.T's Copyist. 


PRO-24 

Kvenlode Sound works 0993 890404 
£205 95 


EASE OF USE... 

Rather unfriendly at first but you 'll soon 
-get used to Pro 24 *s quirky wavs. 

fOTjUES 

Almost everything you could possibly 
need from a sequencer is here. Would 
have been nice if Steinberg had included 
a graphical arrange poge. also Scaring 
facility is too limited to be useful , 


VALUE 

Mf/i MusicX coming in at almost £60 
less than Pm-24 . Steinherg maybe well 
advised to reconsider their current 
pricing policy. 


OVERALL 80 % 


Pto-24 is a rather unfriendly system , but 
it undoubtedly gets the job done. 
Personally- I II stick with MusicX and 
look forward to the possibility of Amiga ■ 
Cubase , 


32 AMIGA COMPUTING November liitfO 



A ATARI ST and O AMIGA 


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Star LC24-10 24 pin Including lead for ST/Amiga.... ....£249.00 

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EZ4.95 

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ARCANA 

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sinUaHon 

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* Amiga Arcade 



Rainbow Arts 

LIKE most of this month's Amiga 
Arcade , this story has been com- 
piled after spending four days at 
the Computer Entertainment Show, 
held recently in Earl’s Court. 
London. 

Due to circumstances beyond 
his stomach's control, poor Green 
was forced to miss several appoint- 
ments with software houses. This 
was not due (as several cruel 
rumour- mongers have insinuated) 
to self-induced liquid poisoning, 
rather to some dodgy mince eaten 
the day before . 

But enough about Green's diges- 
tive system: On with the show! 

Rainbow Arts were one of the 
companies which Green missed 
talking to, and what a missed 
opportunity it was too. The ~ and 
here 1 quote the remaining mem- 
bers on the Interactive stand - 


"stunningly beautiful” PR person 
Nicola Hemming was going to give 
him the details on all the latest 
games. Poor old Aj had to talk to 
her instead. 

Remember Baltblazer? Rem- 
ember thinking that bit 
machines shouldn't be able to do 
things like that? Well, it's back, 
hut this time it's on an Amiga and 
it's called Masterhlaster. 

Now you can have tournaments 
with up to eight players taking 
part, all accompanied by some of 
the smoothest graphics and most 
amazing sound ever (apparently). 
In fact, according to Nicola M lt's so 
hot, your joystick will melt.' 1 

Some sort of gloves would 
seem to be in order when you rush 
out with your £24.99 later this 
month. 

Also from Rainbow Arts is the 
equally fabby looking Rotator. It 
uses what certainly appears to be 


a similar, but more advanced, sys- 
tem to US Gold's Rotorscope (as 
used in Rotor), 

The graphics operate at a pixel 
level instead of a vector system, 
and the animation rate varies 


between 7 and 14 frames per sec- 
ond instead of about 5 and a hit. 

We’re not sure what this one 
will do to your joystick, but it 
should be in your local store at 
£19.99. 


Gonzo games 

k! Ml \1EJ] R Uip Uuf! Yes vuli 
IBIMhII do - we gau> il ,] -on. award 'cos 
Aj liked il su much Wi ll here's 
snmv good news: It's luul. again 
fir alrnoM, for what we have 
here is a salt it lc re-work In prci- 
dnee Street NnrAci Ur men- 

tinned il Iasi month, but it looks 
so good we thought we would 
mention it again. 

Besides, it gives us an excuse 
to use this silly photo of the guys 
(and gal) responsible. IF ^respon- 
sible 1 ' is the right word. 

j-g v fT. l ,-4r,"sr - 

* 3i~t 

r»: l if 

ppHWWPWH 

mm 

■M 

& ft 

i 






HERE is an interesting story, nol 
only for games players, but for 
games programmers. 

You must remember the BitMap 
Brothers, and you must also 
remember the enviable reputation 
they have gained for producing 
Amiga software of the highest pos- 
sible standard. You may also know 
that for their game Xenonll they 
used music composed by the group 
''Bomb the Bass' 1 , 

What you may not know, is that 
this link-up between the music and 
leisure software industries has 
spawned something new and won- 
derful : A new type of Games label 
which takes its lead bom the music 
biz. 

Renegade is the name of the 


company formed from the cumula- 
tive talents of the BitMap bras and 
Rhythm King Records, 

"The new company will treat 
programmers differently 1 ", said PR 
person Adele, "Instead of some 
sort of disposable commodity, they 
become artists in their own right. 
They have a say in llm packaging 
of their games. They also get a very 
healthy cut of the profits," 

There are two games coming 
soon from Renegade: The first will 
be '‘Gods” to be released in 
January, closely followed by 
"Magic Pockets". Amigo 
Comp u ting will be watching the 
new label closely, as it considers 
such a development to be long 
overdue. 








AMIGA 


s 

HMEU 


The art of timing: 
Joiyon helps cure 
you of the flickers 


K 


Paul Holmes takes 
us inside an IFF 
file with his cover 
disk program 


Stuck for a 
sequencer? Jason 
Holborn looks at the 
higher end of the 
music market 


Armitage describes 
the best way to get 
the latest software 


As Nic discovers, 
you don 't need a 
big budget to get 
professional quality 


DPaint brushes 
get everywhere 
when Dave Mee 
is around 

AMAL is the animation 
language which makes 
AMOS special, says 
Peter Hickman 




r ^ a mr a tititt nmuTiT 





They seek him here.*. 



The duty rosier details eftittfi pilots performance, ajtcT tditf affows 
you to compare your pilot with (he others in your squadron 



one 


B AH, pranged again. And after 
a successful mission as well. 
I'd just finished blasting villages 
and tank farms along the Libyan 
coast, bad sunk a couple of ships, 
and was maneuvering to land back 
on the US carrier when disaster 
struck. The engine stalled. 

Not a fatal occurrence unless 
you happen to be flying at 200 feet, 
which is what I was doing at the 
time. Still at least it was only a 
training mission. After being 
warned not to try it again in real 
life and given a combat readiness 
strip, I was ready foe my next mis- 
sion. 

Or l thought I was. Oops, killed 
in action said the roster, just after 
my supposedly dead body had 
been cleared for combat service. 
Bit of a bug there methinks, but 
thankfully the rest of F-19 Stealth 
Fighter makes up for it. 

If you thought Ocean were 
somewhat mean with their skimpy 
packaging for F-29 Retaliator (the 
aircraft that will never see active 
service) you have a treat in store 
with this Microprose game, 

The box is huge, the manual 
thick, slickly produced and glossy, 
and there's a couple of maps and a 
keyboard overlay to help you mas- 
ter one of the world's most sophis- 
ticated aeroplanes. 

It may be a complex plane, and 
a ditto game, but getting into the 
air is easy enough so you won't be 
spending three hours reading the 
manual before you can take off. 

You'll want to at some point 
though, otherwise you won't have 
a due as to what's going on, 

F-19 Stealth Fighter offers four 
theatres of operation: That new 
American favourite, Libya, the 


JS AMIGA COMPUTING November 1990 


frighteningly topical Persian Gulf - 
though the designers have missed 
out by not including countering an 
Iraqi invasion - the North Cape, 
and good old Central Europe, 
Initially you will be offered train- 
ing missions in which the enemy 
cannot hit you and you cannot 
crash, though this can ba changed 
straight from the start. There are 
more than 4,900 different missions 
to he undertaken, though just haw 
different some of them are is debat- 
able. 

Before taking off the four 
weapons bays of the F-19 need to 
be filled up, and here the program 
scores highly. Virtually every mis- 
sile and bomb you could wish for 
is available. 

The ground crew recommends 
your ordnance, but this can be 
changed to whatever you like. The 
back of the manual contains a wel- 
ter of information on weapons sys- 
tems, so even if you aren't au fait 
with missiles and bombs you can 


check up and choose for yourself. 

This should be done because in 
the mission detailed above the 
ground crew installed a Maverick 
thermal imaging ground to air mis- 
sile, which is acceptable against 
ships. 

What I really needed, and did 
install, was a Harpoon, sea-skim- 
rniog, radar and inertial guided 


missile. This is the standard anti- 
ship missile of the navy and air 
force. 

As mentioned earlier, taking off 
is easy, as is maneuvering and fly- 
ing level. Mastering the techniques 
of maximising the F-19's radar 
invisibility attributes takes prac- 
tice though. 

Thankfully the excellent man- 



ual 

rad 

gro- 

lint 

l 

the 

on 

taif 

kg 

are; 

t 

coi 

aw 

ing 


im; 

alii 


by. 


eff 

wh 

y<>' 


m 


wr 

P* 


thi 






GAMES ■ 




Here are four mission scenarios in all, «cfi one being divided into 
another three types , frt dl, this dlomyou to fly 4,000 different sorties 



Select NevUssffl 
‘f kitefiqem Brefrq 


tim 


Bogeys at your six! The Migs follow 
your stealth, attempting to destroy- 
either turn and shoot or disappear' 


SPEED 55H h n H 


ual will guide you through fooling 
radar, avoiding missiles, strafing 
ground targets from 3km, and tack- 
ling hostile warplanes, 

Unlike most other flight sims, 
tha F-19 pilot needs to concentrate 
on remaining undetected until the 
target is reached., and then becom- 
ing invisible again after leaving the 
area. 

Old Micioprose hands will wel- 
come the various medals and 
awards handed out after increas- 
ingly successful sorties. 

The speed of animation is 
impressive in F-19, Flying at low 
altitudes the scenery just whistles 
by, unlike F-29 Retali ator Sound 
effects are generally good, but 
when you are flying a silent fighter 
you don't expect to hear much 
until the action starts. 

F-19 Stealth Fighter has class 
written all over it. The graphics are 
pretty good, if not quite as glossy 
as the recent competition, though 
they are fast and the round-the- 


plane views are excellent. For 
those who want a strictly fly, 
shoot, have fun game then the 
Ocean sim is more in your flight 
path. 

On the other hand, if you want a 
superb, sophisticated, enjoyable, 
complex and action packed simu- 
lation then you want a copy ol F- 
19, a sim from the people who 
really know about sims. 

Duncan Evans 


F-I£J Sfca/fh tighter 

£29*95 

Mkrojmse 




Gtaphft a 


(■Dimplay 


V i Ini' 


Overall - 78% 


AMIGA COMPUTING November 1990 39 


rmriCE i , s km 


ERG 3 I S 









CDL A 1500 


ll I GDI 


CDL A 1500 


TSItl 


Checkmate Digital bring you the 
Ultimate peripheral for the A500. 
The A1500 Mini-Workstation 


A 1500 Base Unit £230.00 

Internal 86 Pin Slot £ 69.00 

Internal Quiet Fan £ 24.95 

A590 Hard Drive £389.00 

A590 with 2meg ram £499.00 

A 500 Flight Pack £389.00 

3.5 inch Floppy £ 79.95 

1084 Stereo Monitor £249.00 

Microway Flicker Fixer £299.00 

Above for A500 £349.00 


Ring For Ram Chip Prices 
eg. 256x4 (A590 etc) 
£56.00 / Megabyte 


We can supply CSA 68030 33mhz 
Mega midget Racer, A5000 beater. 
With 50 mhz 68882 Maths Chip. 


CDL A 1500 


i l HE CH 


HECHfWE 
IDITHL 
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80 Mildnray Park, London, N1 4PR 
Tel 071-923 0658 
Fax 07 1-254 1655 


Everybody is talking about Checkmate's A 1 500, and no 
wonder. By using the Standard Amiga A50Q, you can 
now assemble a real Mini- Workstation. Using the A 1500 
and newly released internal 86 pin expansion slot, a 
system of real power and versatility can be built on a tight 
budget. If your application is CAD or DTP then you can 
add the Microway Flicker Fixer for a rock steady display 
on any VGA monitor. Add to this a hard disk controller, 
extra memory, a high speed hard drive or two, and you 
have real power, all in one neat, small footprint. 




■ GAMES ■ 


f«TTk jtt tt nn a 


Simulated excitement 


S IMULCRA is one of those 
games who's plot reads like a 
drunken gamesters hallucinations. 
Yon sea, up there in the future, if 
(here is one, wars are no longer 
fought out on the battlefield, with 
people getting dirty, cold, and then 
blown intofleshy components. 

Instead the interested parties 
boot up their copies of Populous X 
and wage war via computer. Well, 
□ol quite. They do wage war, but 
using simulated forces, Simulcraft, 
as they are known are (hebasic 
instrument of destruction. 

So what's all this got to do with 
me J can hear you asking (I have 
very large ears). Welt, who would 
believe it but the computer running 
ihese war games has decided to gel 
in on the act for real, by sending 
out simukraft into the real world. 

It can do this because of the enor- 
mous energies contained within 
the system, 

Er. yes. Alright, so its a toad of 
tosh. Don't blame me, l don't write 
these scenarios you know, 

Anyway, what you have to do is 
this: Guide your very own simul- 
craft around the 30 odd levels of 
simulator land, destroying energy 
generators. These generators pro- 
duce lorcefields within the levels 
that prevent you from going any 
further, 

If you destroy all the generators 
everywhere then the computer 
packs up shop and turns into a veg- 
etable rack. It does beg the ques- 
tion: Why doesn't the computer 
just create some more generators 
then, since it created the ones you 
are bent on destroying In the first 
place? Ive no idea so you'll have 
to ask Microprase for the answer to 
that one. 

Once you actually get going the 
first thing yon notice are the 3-D, 
Starglider 2/Vmis/Interphase like 
graphics, and the second is that the 
screen rotates around your simub 
craft, rather like US Gold's Rotox, 
Except that was in 2-B of course, 
which makes this all the more 
impressive. 

Most of the lime you are truck- 
ing along narrow, winding path- 
ways, with a sharp drop into 
Nowhereville beckoning. 
Thankfully you can't fall off the 
edge. You just rebound from it If 
you could fall off the game would 
be a nightmare. 

It isn't though, and you can race 
along a tremendous speeds blasting 


Shooting the many 
tMSflikms m-enh the 
weapon pods which 
rMToiryoei 


N 

1 




The red holder is 
diffused by faking 
onl certain power 
stations. Four 

weapons OK 
available fo aid 
you doing this 







away at everything that flashes by. 
Of course you may end up at a sec- 
tion. where there is no land area. At 
which point yon leap into the near- 
est simulkiosk and whip out your 
wings, 

If you also have jet propellant 
then you can take off and fly over 
to the next platform, or you can 
just zip around, strafing all the 
enemy positions up and down the 
matrix, What you must watch out 
for are the red energy barriers. 
Even while flying you can't get 
past them, and at flying speeds 
your front shield will suffer a large 
fright if you run into one. 

The other airborne hazard to 
beware of are the computers own 
simulcraft and planes which rirde 
around like vultures waiting for an 
opening. Blast one as soon as it 


appears or it’ll be perpetually 
sniping at you from above. Extra 
w eapons and equipment to combat 
the simulforces appear phoenix 
like from the ashes of defeated 
installations. 

There's ECM, homing missiles, 
energy boosts, shield replace- 
ments, radar and other stuff 
besides. In fact there really isn't 
any shortage of power ups as long 
as you keep on blasting every- 
thing. 

On the earing front Sinmlcra 
doesn't offend, but never rises very 
far above average. All the expected 
bangs and rattles accompany the 
action, and the obligatory tune 
does its thing to reasonable effect. 

Although Sinmlcra isn't as puz- 
zle orientated as Rotox, it is con- 
siderably faster, has impressive 


rotating 3-D graphics, is easy to 
play, and yet offers a 30 level chal- 
lenge that will take some bearing. 

So I liked it (which is surprising 
considering how notoriously tardy 
{ am) and if you shell out the nec- 
essary dosh 1 believe you will loo, 
Duncan Evans 


£24M 

Firebird 


Sound 
Graphics 
Game play 
Value 


Overall - 79% 



AMIGA COMPUTING November 1990 41 




■ GAMES ■ 




The Colder War 


A HH! Tahiti, the cool winds, 
golden sand and the beauti- 
ful aqua. What a way to lake a holi- 
day, just lying on the 
sun-drenched sand, soaking up the 
glorious rays of the day star. And 
the girls] Wow] Ah! this is the life, 
think I'll have a swim. 

What's this magazine? Hmmm, 
the oil crisis worsens with a war 
imminent. US and Russian military 
build-up as the dispute heats up. 
The US ambassador has been kid- 
napped - if the terrorists 5 demands 
are not met they will shoot him 
through the head and leave his 
body on the steps of the US 


A message from General Braxton 
awaits you in the reception room of 
the holiday village on the edge of 
the island. You are summoned to 
Washington immediately where 
you will be briefed and dispatched 
with one objective. Severely incon- 
venience the US ambassador's cap- 
tives and bing him back - alive! 

The operation, code name 
Iceman, must be handled with the 
greatest care lest it all ends disas- 
trously. 

This is a bit of a breakaway from 
(he standard Sierra adventure. 
Although the game begins with the 
usual play-style of Sierra, it soon 
changes to a bit of a simulation as 
you enter a sophisticated subma- 
rine to gain access to the terrorists, 
But Bret you must find you way 
about Tahiti. After failing off my 
stool in a blind drunken stupor 
after buying this pretty girl a few 
drinks I realised that this was nol 
Leisure-suit Larry I was playing 
here and restarted. 

Although the graphics are not 
exactly what you would expect 
from an Amiga, they are reasonable 
and very colourful. The tropical 
music that drifts across the island 
and the more rock style that's at 
home in the bar is very good and 
you can hear different instrumental 
sounds. 

The beginning became quite 
tedious for me. I found myself 
wasting a vast amount of time 
strolling across three or four 
screens time after time. 

Although Code-Name: Iceman 
requires at least 1Mb of RAM, the 
software doesn't keep many 
screens in memory, and constant 
disk accessing slows things down, 
quite dramatically In fact 1 got very 
bored waiting for the scenery to 


change all the time, Many of the 
computer's responses take quite a 
while to appear, too. 

There are few new additions to 
the Sierra game-play 
method .Previously, if you wanted 
to look at a particular thing, you 
would have to walk to it first then 
type the command. 

Now in many cases you can sim- 
ply look at an object from a dis- 
tance, else your character will walk 
towards it. Many doors will now 
open for you when you approach 
them to avoid having to type "open 
door" - a great improvement, I’m 


sure youTI agree, As usual the 
packaging contains all the docu- 
mentation necessary to enable you 
to navigate your way about the 
game. An (apparently) authentic 
submarine navigation chart of the 
Western Hemisphere accompanies 
the game and proves invaluable 
when you gel to your single seater 
USS Black Hawk submarine. 

Equipped with eight harpoon 
radar seating missiles, torpedoes 
and sea mines, this underwater 
military vessel carries up-to-the- 
minute technology. 

Iceman really should be played 


from a hard disk, but with five 
floppies in the package, it's going 
to swallow a large portion of your 
A590! Still, if you are prepared to 
wait for the game (o access itself, I 
believe it’s worth it 

Andrew Banner 


Ciidenume iceman 
£ 29.95 

Sierra! Activision 


\nr.i 


Graphics 


Ganwplay 


The Blockhawk s arsenal 
includes three types of 
torpedo, each one producing 
devastating effects on impact 


V*Suh 


Overall - 76% 


iceman is Sierra's first quest to 
comime o tough adventure with a 
combat simulator. The Blackhawk's 
control panel is neatly laid out and 
should cause no problems when hyfng 
to navigate whilst in the midst of bdtfe 


42 AJbfIGA COMPUTING November 1390 








m 


European Perip he ral 2?istr 


ALL PRIO S INI LI l)F V \.T. 
Add €.1.95 For Posi & Packaging 
Next Day Courier £9.95 

V lease make cheques payable to EJ y i). 

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ACCESSORIES 

100 Cap. Box £4.95 

Roll 1000 labels £6.95 

50 Cap. Box £3.95 

256K x 4 DRam £29.95 per l / 2 meg 

1.3 Rom £29.95 

meg upgrade £35.00 

with clock £39.95 

3V 2 " Drive Slimline £59.95 

Amiga’s from £359.00 

1 meg Amiga’s from £395.00 


A500 4MB Ram expansion for under £100!!! 



Unpopulated 

£99.95 

512K populated 

£124.95 

1Mb populated 

£149.95 

1 .5 Mb populated 

£174.95 

2Mb populated 

£199.95 

2.5Mb populated 

£224.95 

3Mb populated 

£249.95 

3.5Mb populated 

£274.95 

4Mb populated 

£299.95 


4 to 6 Megabyte Memory Board for the A500 


The BASEboard is a memory upgrade card for the Amiga A500. it 
provides a battery backed dock and allows you to increase the 
memory of your Amiga to as much as 4.5 megabytes. If you need 
more just add the 2 megabyte XRAM daughter board and expand to a 
total of 6,5 megabytes. All without using the expansion bus. The 
memory can be increased in 5 12K increments by adding industry 
standard low power 256K X 4 (DIP) DRAM chips in the sockets 
provided. The BASEboards unique design allows contiguous memory 
Mocks of 2 megabytes for the professional video user and dedicated 
game player. The BASEboard is fully compatible with both the 512K 
(Fat) and Imb (Fatter) versions of the Agnus chip. It supports all 
versions of Kickstart and all revisions of the A500 mother board that 
installs in the A50J slot and the "Gary' 1 socket. The ultra quiet 
multilay er memory board insures data integrity. The Baseboard 
upgrade gives you A 2000 memory power at A500 prices 


FEATURES: 

• 4 megabyte increase in memory 

• 2 megabyte daughter board increases total to 6 megabytes, 

• Memory boards fits in A50I slot in base of A500 

• Battery backed up clock 

6 Multi-layer (4) memory board insures data integrity 

• 100% compatible with all Amiga software 

• Supports Kickstart l .2/1 .3 and all revisions of the A5DG 

• 100% compatible with with Fat and Fatter Agnus chips 
4 User expandable, fully socketed Ram array 

41 Industry standard low power 256K X 4 DRAM 

• Easy "plug-uV installation without soldering 

• One year warranty 







1 


l Trmr mrrpnrw 


Much too silly 





S OME PEOPLE would say that 
trying to produce a computer 
game based on a cult TV show is 
asking for trouble. When that show 
is Monty Python, it’s more like ask- 
ing for a dead parrot to be stuffed 
in your ear. Despite this rather 
unwholesome possibility, Monty 
Python is indeed the subject of a 
new game. 

The story revolves around 
Gumby {John Cleese lookallke) and 
his search for a brain. The search 
involves traversing a number of 
levels in which you explode 
cheeses, collect food (spam, eggs, 
sausage and beans of course), fend 
off nasties, and face the ubiquitous 



etld of level guardian, all armed 
with a couple of whiffy wet fish. 

But don't he fooled. Behind this 
boringly normal scenario lies a 
game which will have even con- 
firmed Python haters like me [1) 
hooked, the game is a great send 
up of itself and the whole gaming 
world. 

F'rinstance, Have you ever 
watched an opening sequence 
where the head of the character 
you are about to become, opens up 
and his brain makes a dash for the 
wide blue yonder? Have you ever 
played a game where the horrible, 
awesome, powerful end of level 
guardian is a Minister of the 
Church? Have you ever started a 
game with a score of 99,999,999 
and tried to loose as many points 
as possible, in order to earn a place 
on the ’'extremely silly scores 1 ' 
board? Has your dear, sweet Amiga 
ever farted at you before? Thought 
not 

From the very first screen you 
will know that this is no ordinary 
game, Gumby’s progress under 
falling 16 ton weights is followed 
closely by what can only be 
described as a hush on legs. What it 
was up to I have no idea. But l r m 
sure it didn’t either. After that, 
things go from zany to zanier. 

Most of the Lime Gumby travels 
between screens in the usual way, 
Occasionally, however, he’H find 
himself in a sort of ’'preparation'' 
zone, where his head is disengaged 
from his body (with a satisfying 
ploinkj, and attracted to something 
more suitable - a fish, or ^ spring 
for example. Once the operation is 


over, a mechanical prodder shoves 
him oE in. the right direction, 
Monty Python is full of the 
unexpected. Just when you think 
you have got the hang of things, the 
screen will go blank and you’ll get 
a "Game over" message. Hang on, 1 
had two lives left! The #6l£#@ 
machine's popped its dongle again! 


But then a massage will appear 
apologising for the break in your 
game, and telling you that normal 
service will be resumed as soon as 
possible. 

Suddenly a flickery black and 
white breakout done appears on 
screen, Another apology and play 
is resumed. I tell you all of this not 



44 AMIGA COMPUTING November 135fO 







■ GAMES ■ 




appear 
in your 
normal 
soon as 

ick and 
ears on 
ad play 
this not 


lo spoil you fun, because believe 
me, there are many more things 
like this awaiting you, but because 
the first time il happened to me I 
laughed so much I lost the two 
lives I had left immediately, 

Monty Python is a good piece of 
entertainment. It's one of the few 
games where you will actually try 



to loose lives just to see the infa* 
mous foot descend and crush poor 
Gumby, 

Laughing at yourself is a cathar- 
tic experience, and we don't do 
enough of it in this industry. My 
only complaint is that the game is a 
bit on the difficult side. If it were a 
normal arcade game, I might say it 
was a hit easy, but trying to concen- 
trate on reaching the end of the 
level when falling off your chair 
with laughter is bound to loose a 
number of lives, 

Mrs GettyGooseGreen 
Creature Vogel 


Monfy Python 

£24,95 

Virgin 


Sound 

Graphics 

Gameplay 

Value 


Overall - 82 % 




4if together now "I wasn't expecting the Spanish Inquisition, 


AMIGA COMPUTING November 1990 45 













SK MARKETING 

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Panaecnid KX-P1I24 £200 

Panasonic KX- P1 100 £100 


CLASS OF THE 90 s 
ONLY £539 Inc. VAT! 


A590 20MB Her d Drive £374.99 

Philips 0633 Monitor £209.95 

Conwiodora 1 fleas Col. Monllof ,£209 95 

A501 Ram ExpansfcxvCtocA £i 29.95 

Video Digitizer E99.95 

Cumana 3.5' Drive £34.95 

M ES Man Mag Ram Enpansion ,£75 


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CONTROL CENTRE 

latently transform your Amiga 5&Q irito an 
A 1000/2000 'teak a tike' w-lheul any 
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by reason 01 US COlOu* maldl and contour 
hugging design It becomes an integral) perl 
of Ihe computer rtseH 

■ Hides untidy ttmraelMns at rear oi ASM 

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■ GAMES ■ 


nn r\T>TTT?r»T7 4 


Give him a hand 


O NCE upon a time there was a 
Viking boy called Brian. 
Brian was a quiet child who 
worked for his master in a small 
village, One day his master 
instructed Brain to visit the planes 
beyond the forest to fetch herbs 
and plants for him. It was a long 
walk to the area where the herbs 
grew blit Brain walked on. it was a 
beautiful day. 

Whilst out on his mission a great 
storm brewed over the village. 
Thunder and lightning crashed and 


a huge cyclone ripped through 
tearing houses from their founda- 
tions. 

When Brian returned to the vil- 
lage he could not believe his eyes. 
He stood and stared at the destruc- 
tion, amazed, He enjoyed nature 
and often went walking in the for- 
est and woodland surrounding his 
Viking village, for such was his 
occupation. The village had been 
completely destroyed 1 it J s popula- 
tion fled or captured. 

Oh, good grief! How I hate cutis 



The map allows you to new the forthcoming locations - next stop , the forest 



Alt your grocery needs can fee catered for ;ji this handy 
corner shop -you cun feuy % weapons, too 





baby stuff. Arrrggggh! But 
Prophecy 1 is a bit more than a 
pathetic childish story of doom, 
destruction and a heroic nine year 
old - it's about having fim, solving 
puzzles and poking nasty creatures 
with your stick. 

Viking Child is Prophecy 1, the 
first in a series of Prophecy's from 
Wired, a label dreamt up by 
IlMgitec Design and the European 
Electronic Zoo. The Viking Child 
In question is Brian, a mild man- 
nered kid who’s vowed to release 
his captured parents from the evil 
dutches of the god Loki. 

From the start, you know that 
Prophecy 1 is going to be a colour- 
ful, visually and audibly pleasing 
game. Brian's story is told in the 
form of a scroll with pretty illus- 
trations, The music is imaginative 
and enjoyable and you get a real 
feel for what is to come. 

So, Brian sets off with noting 
more than a stick as weaponry. 
The village has been infested with 
evil mutants - trees that lob acorns 
at you are a common sight. But. as 
you soon discover, poking mutants 
with a short stick is tricky busi- 
ness - you'll need a longer stick, 
But longer sticks aren't easy to 
come by. in fact they don't exist, 
but various other arms do. Most of 
the mutants seem to have some 
loose change in their pockets so 
kill as many as you can and rob 
them of the coins which fly up as a 
result. With you newly found 
wealth you can visit shops to kit 
yourself out with the latest beast 
blasting gear. Considering this 
game is set in Viking times, some 
of the gear isn't exactly sophisti- 



cated. But magic soon alters that, 
and homing fire bombs, smart 
devises and other additions make 
Brian's Life a lot easier. 

If you though some of the 
mutant's were a hit “ard then just 
wait till you get a load of the crea- 
tures you find at the end of the lev- 
els, These range from huge, mean 
dragon crossed with Rhino type 
creatures to maniac teddy hears 
kitted out with armour and bloody 
big axes. Still there's a technique to 
slaying all of these, it just takes a 
hit of working out, fn fad the 
whole game is riddJed with puz- 
zles, the one that will bug you 
most is the first in the Village. 
Where the hock is that exit? Sorry, 
no clues here. 

There are some 16 different lev- 
els to this stunning maiden game. 
If that's not enough there are also 
22 different original tunes to 
accompany your game, most of 
them are light hearted, But with so 
many colours, cute, detailed graph- 
ics and real gameplay, Prophecy 1 
needs no fancy music - still you’ve 
got it so don't complain as the 
sound effects are not much cop. 
Wired are planning further games 
in the Prophecy series, I only hope 
that sequels are every bit as good 
as the first, 

Andrew Banner 



Mia's ijLres/ Jakes him across many hostile lands, flis path being fraught wi£fe daajperand strung insects 


Prophecy 1 - The Viking Child 
£24M 

Efcctrvnk Zw 



AMIGA COMPUTING November 1990 47 










■ GAMES ■ 





your inventory screen, detailing what you'll collected 


Oh, I feel dizzy. B&tter use that 
medical syringe to heal my 
wounds t after I've burnt the thing 
with this flame thrower Right 
now. where's that energy flux 
decoupler and inhibit lock to get 
this ship moving? 


Must be quick now and find <i| 
suit, the life support systems i 
failing fast. Oh, a robot, wondi 
if it works? Great, fully funu| 
tional, right carry this and coin 
with me. 

You have been reading aol 
extract from my travel log, Chapte 
354 on board the B.S.S. Jane] 
Seymour It took a good f ew 
hours to get this beast working bull 
once I had got the hang of thi 
controls and knew what I was upl 
to, it became much easier, One! 
thing's certain, it's a whole Lot bell 
ter than Federation of Free leaders.™ 
Andrew BannerH 


B.S.S. ft me Seymour 

£25.95 

Gremlin 


Overall - 78% 


B.S.S. JANE SEYMOUR 

Toiletries in space 


A WOKE to the quiet bleeping 
□f the life monitor computers 
attached to my body, Either that 
was that one hell of a party or a 
huge asteroid belt. No bottles, 
must have been the asteroids. The 
headache subsided and I could 
remember abandoning ship in the 
emergency escape vessel. Could 
even remember pulling back into 
the Earth's orbit, Getting up and 
yanking the tubes and probes from 
my skin, an electronic voice 
announced that there was a 
state of emergency. 

Gone was the sweet view of the 
Earth, to be replaced by a mass of 
20 huge green Federation ships of 
the Regal Fleet, An SOS message 
bellowed though the corridors horn 
the commander of the flagship, the 
biological survey ship, B.S.S Jane 
Seymour. The commander began 
to tell of the plight of the fleet, 
how all 20 craft had been smoth- 
ered with radiation from a Wolf- 
Raert Star going nova. "All systems 
are failing, and the only option 
appears to be to join the other 
crew members in the Cvrogenics ” 
Apparently the ship's alive with 
alien creatures that have escaped 
from quarantine and are danger- 
ous. The message was dated 0th 
July 2190 , it's now 6th October 
2195, and the Commander said that 
there was only enough power to 
sustain Life for just 15 months. 

After a conversation with the 
on-board computer I had no choice 
hut to board the Jane Seymour and 


to risk my life to return to Earth. 
My own ship had not enough fiiel 
to reach home and the only ship 
in this looming Beet that did was 
the last one. Unfortunately, 
because Federation bureaucracy is 
so stupid, boarding each ship is 
only possible in strict hierarchical 
order, 

Apparently there are also a 
goodly amount of crew loft on 
these ships but due to the level of 
radiation and lack of power for the 
life support, mutation forms are 
about 95 percent over the odds, 

And so my quest was laid 
before me, I had to hoard each 
ship In turn to get home, The ships 
are all malfunctioning and I also 
have to return each to at least 80 
percent working order so that I 
may hoard the next. 

The B.S.S lane Seymour is a 
dean ship. All corridors and pan* 
neling is very clean and sparkling, 
but there are a good few 1 items lit- 
tering the desks, many of which 
prove to be very useful Strange 
though, I can't seem to rum around 
much and my movement is limited 
to straight ahead, back, left and 
right using some kind of side- 
stopping motion - ii really feels 
inhibit] ve not being able to 
rotate. Also 1 don't seem to walk 
down the corridors, I just scorn to 
jump from one place to another 
without seeing what went in 
between, Weird! 

What the heck? Ugh! It just 
kissed me, huge, horrible red lips! 


Face to face with a marauding alien - shooi iff 


48 AMIGA COMPUTING November 1990 












id find a 
'Steins are 
t, wonder 
illy func- 
and come 

idistg an 
£. Chapter 
!.S. Jane 
|Ood few 
niing but 
ag of the 
I wa s up 
&m. One 
le lot bet- 
iHaders. 
w Banner 





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GET 

in touch 




■ GAMES ■ 


Anrn atitait nrrr 1 * t 


Tread softly, trust no one 




G/oiiies flmves at the airport, on/y to ho caught nicking luggage! 


M y name is Glames, |ohn 
Glames CIA Field Operative 
extraordinaire, Let me tell you 
about my last mission; 

Operation Stealth, The stealth 
fighter is the latest radar invisible- 
war plane - the pride of the U.S, 
Airforce, at least it was until per- 
son or persons unknown thieved il 
from under their very noses. 

Of course it was a bil difficult to 
trace on account of the radar invisi- 
bility, So that was my mission - 
bring it back or kiss goodbye to a 
promising career. 

Professor Carling provided me 
with lots of hi-tech toys: False 
attache case, exploding cigarettes, 
safe cracking devices - the sort of 
things that no self-respecting secret 
agent should leave the house with- 
out, 

As usual I didn't have much to 
go on but on arrival at Santa 
Paragua Airport a quick trip to the 
toilet soon solved that problem. 

Did I mention the Paraguay con- 
nection? One of our agents in Santa 
Paragua sent a telegram asking for 
help with the Stealth affair. I sus- 
pected lhal Genera! Manigua, prob- 
ably in cahoots with the commies 
as well. 

So from the airport I caught a 
taxi downtown into a world of sub- 
terfuge darker than the dark side of 
the moon on a very dark night. 

Thus in Operation Stealth you 
assume the rule of QA Agent John 
Glames. This is done by means of 
Dolphins Software's widely 
acclaimed Cinematique system, 
first seen in Future Wars. 
Everything can be controlled by 
moving the mouse pointer around 
the screen and selecting actions or 
objects from pulldown menus. 

This system was criticised in 
Future Wars for being a little diffi- 
cult to use: Some vital objects were 
so small that it was a matter of 
chance whether careful sweeps of 
the screen with the pointer would 
bring them to light or not. The 
positioning and size of objectsis 
improved upon in Operation 
Stealth. This doesn't mean it's 
easvthough - you still have to work 
out what to 'do with an object 
onceyWve found it! 

The weak point of the 
Cinematique System is persuading 
Mr Glames to walk where you want 
him to. It s easy to confuse him 
into missing a door and even after 


quite a lot of practice a slightly 
misplaced pointer can send him 
onto another screen which means 
an irritating pause for disk consul- 
tation. 

Like all adventures Operation 
Stealth is heavily dependent on 


clearly presented text, and it 
seems that Monsieur Delphi ne 
Software is not entirely ou fait 
with the finer points of the 
Queen's English. Getting someone 
from this side of the Channel to 
proof read the game would surely 



have got rid oF some of the more 
gross grammatical golfs. A number 
of embarrassing unamusing mas- 
sages spoils the overall atmosphere 
of the game too, 

But these are small points. The 
graphics, although done in a comic 
strip style, are a clear and colour- 
ful representation of John Glames' 
three dimensional world, and must 
fill a large pert of the three disks 
that comprise the Operation 
Stealth Package. 

The sound, although not contin- 
uous, is excellent. Footsteps step 
and doors dick perfectly, Secret 
agent gadgets make authentic 
secret agent gadget noises, adding 
atmosphere to the proceedings. 

All in all Operation Stealth is a 
pretty damn good adventure gama. 

The depths of depression and 
frustration when you can’t solve a 
puzzle are surpassed by the rap- 
tures of joy when you finally 
untangle it. 1 wouldn't regret mug- 
ging my piggybank to buy the game 
and it has been interesting enough 
to keep me awake into the early 
hours of the morning on several 
occasions. 

And you can't say fairer than 
that. 

Frankie Passed Thru Crickbwood 


Operation Stealth 
£24.95 
VS Gold 



Overall - 83% 



Ooh. double dealing. The guy shot in the pork makes an imvmkame return 



John makes (lie mistake of swimming in concrete wellies! 


52 AMIGA COMPUTING November 1980 


W0-AT T/ 
ACCiXA 

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Alpha v 

1 —35 |d 


BA1AMC 
BARBS 1 
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! shofe. charts, latest Giga-Savens. 40 colour reviews in every issue. Nighi 
I City Cytertooo and the Jkill-Qt-dre adventures of the Cyberpunk NRG street 
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I Release Schedules, sen) bi-monthly, and updated catalogue information. 

I Safes hotline io 8pm weekdays and 5-30pm Saturdays. 

I F$$t despatch of stock items individually wrapped by first class post 
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f Catalogue, Membership Card & Folder for NRG _ ^ _ _ 

Refunds or change of order □ n reques t if delayed . fffj 

I Wo Obligation to buy, Over 30, 000 have joined I fur L/ 

A miga Software 


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■ Confidential -Uur 32 pags bi-rnon|h|y rnagazine ts assenlial 
raading Njr (hose iHterRsted in advenlures Of rofe playmg -games 
Wfitlen by ajfperts. CenNfBftfiul has covered averyth*rtfl trom 
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•Myth. Written by Magnetic Scrolls, authors ot The Pawn 
exclusively for fflembers cf Official Secrets My!h is e small 
adventure set ri An&enl Greece. In i| ycuK ewel The Ferryman, 
cheal OeaLh and face !he nine-headed Hydra Mylh rnclucrts Ihe 
famous Magnebc Scrolls parser and Optional slunnmg EGA 
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A^yth flanks Crash fl1%. CU eov Amigi Format BTfc. TDM 6y% 

* Drakkhen or Sim City (rrp 29:99) 

Of DrakKt>en, ST AcftOrt said.' "DraJxkhen r&aUly impressad me 
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Oi Sim City. ACE said: 'Sim C'ly is a i 
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AMIGA 500 Computer ,,.399.99 

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iMQNtTQR STAND fits Over Amiga. ..1 9.99 | 

INEVITABLY, SOME OF THE GAMES SHOWN MAY NOT YET BE 
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Originality revisited 


S O WHAT does the future 
held? Perhaps Russel Grant 
can help, hut what about computer 
games: What wifi be a classic in 
five or six years time? Products 
like Dungeon Master, Xennon and 
Blood Money spring to mind, but 
those games that are already clas- 
sics, what will have happened to 
them? 

Live Studios have the answer 
here. Future Classics is the revival 
of games past , such games that 
were tops in the early eighties 
when electronic entertainment was 
all the rage. How many of you can 
remember 3D Monster Maze on the 
ZX81? How many of you remem- 
ber e he ZXftl? You'll all know 
F'acman though and will be even 
more familiar with Tetris, So far 
you will he getting the gist of 
Future Classics, 

If it sounds boring, you r re right it 
does. I mean what’s the point of re- 
releasing stuff that's seven years 
old if it's a day? Well, of course it's 
had a little spice added to it fust to 
beef it up but isn't still mutton 
dressed as lamb? 

(Hold on ti moment, young 
Banner Although / hate those 
dreadful interruptions from cdito- 


A simple g/ame, bul 
addictive none the less 



Taking on a similar style to 3D Ibtriff, Block Avalanche offers 
infuriating gamephy to those who can stand the heat! 


rial staff , l feel I how to interject 
here to say that 3D Monster Maze 
on the Zm was one 0 / the all- 
time great com paler games - Ajl 
The honest answer to that is no. 
Sure all of the games have already 
done the rounds in one form or 
another hut now they're beck in a 
form which you've not seen before. 
Future Classics is also quite unique 
in it's play methods. I can't say that 
I've ever found a game before that 
allows so many different methods 
of play. In it's most basic form, 
each game can be played by a sin- 
gle player, Expanding upon that 
you can get a friend to take control 
of the keyboard or second joystick 
and play together, either against 
one another in competition or in 
conjunction. If you've not got a 
friend (end let’s face it. you are a 
boring SOB!). Future Classics pro- 
vides you with a partner. Three 
computer personalities are 
included for you to while away the 
hours. Two player games can take 


place using a split screen method 
so that play can be simultaneous. 

Future Classics contains five 
games; Diskman, Diet Riot, Tank 
Battle, Blockalanche and Lost h' 
Maze, Both Diskman and Diet Riot 


are loosely based upon Pacman, in 
that they are plan view games with 
something chasing you, Diet Riot 
sees a obsessive slimmer in an 
environmental quest to close all the 
fast junk food joints in town. This 
is achieved by collecting all the 
food crates and dumping them in 
the- trash whilst avoiding the vari- 
ous chunks of tasty menu morsels 
which endeavour to fatten you up. 
Unfortunately, the fatter you get the 
slower you move and the faster you 
are on your way to a coronary. So 
to work off those calories with 
speed, clamber on to the gym 
equipment and lift those weights. 

Diskman involves a man and his 
quest to save his data from total 
corruption by destroying the com- 
puter viruses while Blockalanche is 
yet another version of the popular 




54 AMIGA COMPILING November 1990 







GAMES ■ 



Itiu'jTeoi'fini.'eigfiC end 
there's only one wry to 
conquer il - Diet 


After being lost in the tonnefe for hours, you 
eventually stumble across the exit - phew 1 , 


You begin the game as (toil as a 
rake, but too many collisions 
with the pizza will see you 
burst at the seams 


Viewed from first person perspective, lost in Maze 
will haveyoti searching for treasures beyond belief 


Tetris game fa game which I had 
terminally dull}. However, 
Biockalanche adds a new dimen- 
sion, displaying tin? screen in 3D 
and allowing you to select which 
blacks will appear, you can even 
position them before they drop. 
Lost 'n‘ Maze is a re-rim of the ever 
popular 3D maze, find the exit 


ft/fure Classics 
£24.99 

Electronic Zoo 



Overall - 78% 


Tank aitodt is basically 
a modem version of the 
old V.C.S, game, Pong! 

game and Tank Attack is a 30mm 
armoured vehicle shoot out from 
the days past. 

Future Classics is simply a 
product which is well overdue. 
There are few original game being 
released today so l see no reason 
why even older style games should 
be forced into oblivion without 
digging so deep into the past you 
come up relics like Space Invaders, 
Although Diskman is a little ropy, 
Lost V Maze is great fun as is 
Tank Attack, There's nothing 
wrong with a little nostalgia every 
now r -and- again. 

Andrew Banner 



AMIGA COMPUTING November 1&9Q 55 




















Choices to Keep yoSf 

f j __ _ 

t ...at Truly ^VizarP 


M510@/*\ gCSBBBKKBUflfflS PMIfK 


8 IG SCREEN 1 BLOCKBUSTERS BROUGHT TO 
YOUR AMIGA FOR SMALL SCREEN ACTION! 

A 5 00 with Modulator, Mouse, 1 Meg Internal Disk 
All Connecting Leads, Kkk start 1,3, 4096 Colours, 
Tasking, Workbench 1,1 System Disk, & All Manuals. 

FIVE GREAT SOFTWARE TITLES > 

Back to 
Days of 
& far art! 


JMd(M 

FDJMXnJ ®0 
VGMUMV PAfflK 

ESCAPE REALITY WITH THE GREAT 
'FLIGHT OF FANTASY GAMES lOT! 

Amiga ASM with Modulate Mums, ) M.q 
Internal DliJL Drive, SI 2KHAM. All Cnmteching 
Lodi. HkfatWl I J, WM Caburt, HtflMn 
Sped Sfnlhnli, Mulll ToiLktg, WofAbamk 
1,3 Syitem Disk, A tipefU'ids Hlmetmk 


pt*s-- 

FOUR GREAT SOFTWARE TITLES 

F29 Retaliatory Rainbow Island, 
Escape from the Planet of 
the Robot Monsters, 
Deluxe Print II 


WE SAY CHOICE... amt we mean it. 
Nut onh have von got the choice of THREE 
great Amiga pacta hut you can also order 
EXTRAS AT SUPER LOW PRICES, create 
Y OUR PACK., Just right for Christmas! 


now mn 


READ 
THIS”* MKMO 
nii ^' p Sterec 

HIPS 

' Medii 


scoKtam. 

PACK 4 ... 

The Uftimakl 


00 © 


kf fit 

W- 




EMiMi&K] mm 


GOOD 


THIS IS IT! 

a kiunn 

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O c 2 & 3 
TOGETHER 

O Jiril l« {flit 
van ton'f 
0 believe il 

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you gel... 


4ILIPS 

P°Y 


Amigo A S00 wilh [MuUlw, JWwse r 1 Meg 
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leaik, KbStslort 1.3, 40)^6 Ctlourt. luOHo 
jpccJi Syarhesii, Mvlli Tusking. Workbepi 
1.3 Syilem Disk, A Qpwalion MoMpN- 


SCOkaftORS PA CK 2.M ten Gamer Special) 

DATASTOm DUNGEON QUEST, E- MOTION, 
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POWER PLAT, RVF HONDA, SHUff LlPUOt 
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%$:$** £24 

flnfr nfcrt w> Ui mi .Anngti ’ 


A T-Amtfs Duri 
v Ct*cx 
| P Mfligdjfurfer 

O bjfsfjti 
W-Btank 5ifh 


0 i E&rury fan 
ttfSiuirr Cnmvi 

O utp au.m 






FOUR GREAT 
SOFTWARE TITLES... 

Butman, 

FIB Interceptor, 
New Zealand Story and 
Deluxe Paint II 


COOOQ. 


O - SCDJ?CfffOffS PACK 3..Jop Tith Spmafi 

Purcknu nny pf tha LATEST GAMES TITLES him t»r 
"FIVE AUVr seltwnra ulettiom ad pity EVlN LESS 


Ckufi fha whtefUied pckii~Jtuy m meny at y« tfte, 
phono at now Fsi tfeloltl 

tfnlr »**n w rW<F m Auwgo 


* £ 4 J #ri«in 

w m #Jjm, 

er ,r lifFP]F(l' 

ffdt trfvti puttltasai mi 




ALL MERLINS PRICES INCLUDE V AT, AND POSTAGE (UK Mainland) 

Whilst every effort is made to ensure that the into mutton shown in our advenisamen-l is correct, you should! ALWAYS confirm any oners, Ava^tabilipy etc. prior Id 
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1442 


DELIVERY 


advertising hnnkad sg far in idvartce' Merlm therefore reserve tha noln la alter equipment specillcitHwis. withdraw any product/offer or update prices (and tha! cm I 
be either up Qfl rtowrij. wiihoul prior notice PLEASE CHECK DETAILS Pftltlfl TO ORDERING. 


Meriin guaraniM NEVER lo supply anything that has been subjacl to change withoul von. Ihecuslomer. bdlng informed of and aomewg to lha change. 

ORDERING: Jml phone nur £4 hour nrder line u vuv yavt Access, V ish «rd , OR . WARRANTY Guiti llut prmn fautly lrUtiln 3fl Skyt wnt he a jelungat lor NEW Aher 31 M 

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na Ed *te jrapta wnl-dtt t»oa4 hy Benl^urldlnfl Society for you) maiwifictenn' rtp*|t igenl and returned Id you ty cwrler- 

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granted (...dee Id plncy ol trritwire by a mlHrlly who spoil Dungs It 


Gondi wil l he despalcnod by patl FREE OF CHARGE lo UA Mainland 
adrasses un less you requiest edutisi iorvise (up lo 23Kg| is rnllawt 

NFrT WDHKINti DAY . . .add ES lo Drtar . TWO WORKIHP DAYS. ..add CS COLLfCnOH: MHllo Fipress ora predaniFna nlly a pad order enritpiity hul m 

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, ftmu Wit> M W*rs drsptMr poo A AyrwU/ mitff oVKfwti < ayiciuiwiy mil, Wo will adwayi be Bloeaed Id Help you wlh your HWMH- 


ALL our eitrrEntly ariveriiiod afters supersede any previously advertised oligflB) and goods are WT supplied an a trial bas*s. E A 0 i 











El 9” 

£19" 

£23" 

£23" 

£19" 

[XTIA HSCOUHT 
w*»n pxwbrr 
•ww hh mi 
Ill'll W Wrih D 
WM 


POW 


mm w sowmsm ssnjKg'miooa 


FIVE OF THE LATEST SOFTWARE RELEASES BROUGHT TO 
YOU BY MERLIN EXPRESS AT A PRICE TO BEWITCH... 


WCK TRACY 


Altai ortwirfisiwy Softer* EiM 


TEENAGE MUTANT 

HERO TURTLES 

F 1 9 STEALTH fant atom dim flights of hm * . 

FIGHTER " 


BETRAYAL 


SbT h iianlimul limes !lw gmuw ^nvmhntSi «umamw , iitil:i::rv lift? 

TBpbff! rtv King unri Echofi using ML rror paw Hu lining, lii 

F LIMBO'S OUE$r Cum odkn. wlh »i» pic-v import *«;.«<* and :o W< *. 

dojt n fqiivleftd icdd mid h&uu Ihe darnel hrnn am lend tteaged pmftittii 

Woos t rroJp rta afore titles me advertised now torfo wi the release date s nsved by software distributors lath title 
should be uvtrtlehle on or before the salt date of this tnagmint. We do not however accept responsibilities far delays 
to release Jutes by software bunas nr then distributers. We sirtuipty recammamlyOv tback availability before placing 
your order, faulty software nn'lV ONLY be replaced with some tide ortd HO EEFUH5 will be given. Prices me F&f 


MONITORS 

Atrfa CieCf/ 


STAR PRINTERS 


'M 


A I 


£259 

£249 

CHECK FQfl 
LATEST PRICES A 
AVAILABILITY ON 
ALL MONITORS 


ONIMODORE 1084S 

C Stereo High Res. Colour 
HILIPS CM8833 
r Medium Res. Colour 
Kin speakers. Green screen 
filch, with tilling stand. 

HILIPS AV7300 TV TUNER £39.95 

kiwi TV pfAgraiMii-tt on your toimupdnre or Philips 
Men at the- Hick of □ switch with this elegant unit, 
t? £74.74, Pay just £34.95 if bought with a Monitor! 

— aa 

HILIPS Tilt/Swivel Stand £14.95 

i pay fust 00.95 when ordered with a CM8833 Monitor 


BERLIN SUPER MONITOR PACK 


( Philips {«bb33 monitor {rr P sjio.49) | 
PHILIPS AV730D TV TUNER Crrp £7474) I 
PHILIPS TILT/SWIVEL STAND [rrp £ 1 4.95) I 
QUALITY CM8833 DUST COVER 

SB £289 


DISK DRIVES 


1MAN A C ft 3 S4 l Meg. 3. S' Single I nl« nil £69 

.MAMA CAK 354 IMug. 3 5* Single Exlanrd £85 

JANA CAK 1000 l Meg. 5. ZS" Singh External £129 
DtFEC \ Meg. 3. 5* Single External £79 

»0 HARD DRIVE 70Mlt auldfao or hr A5Q0 £379 

m - y — i|is following grtel seftwre... 

mu. PAINT * FANTAVISION • COMIC SETTER 


STAR LC 1 0 Mona 
STAR LC 1 0 Mkll 
STAR LC 10 Colour 
STAR LC 24/10 Mono 

STAR IC2Q0 Colour 
STAR LC24/200 Mono 
STAR LC24/200 Colour 

FABULOUS NEW RANGE FOR THE 90 


faii&jt ££££ A*f* leads' 


9 Pin Dot Matrix, 1 20/25cps MONO £ 1 65 
As LC10 Mono, 25% Faster 1 50/30<as £1 85 
9 Pin Dot Matrix, 1 20/25 cbs COLOUR £205 
24 Pin Dm Matrix, 1 80/AOcps MONO £245 

9 Pin Dot Matrix, 180/4 5 res COLOUR £209 
24 Pin Dot Matrix, 200/67tps MONO £259 
24 Pin Dm Matrix, 200/6 7cps COLOUR £299 

'j FROM STAR. RltfC FOR FULL IMPROVEMFUT DFWtS! 


With *1 my Star Printer you will tecem o FREE EXTRA RIBBON in Htarw up to 

addition to the one iupphed by Star Only front Meritn Express! £ | 2. 50 


AMIGA ACCESSORIES 


DISK STORAGE BOXES 
40 Capacity 
80 Capacity 
MOLISE MATS 
DUST COVERS... 

Amiga, Star Printers, Philips Monitors £5.95 


£6.95 

£8.95 

£4.95 



A501 0.5Mb RAM PACK £98.95 
WTS 0.5Mb RAM PACK Compatible wilti 
the ioiesi A50G\ ] Ne Clack £3 1 .95 
Enable/Discuble ! Wlih dock £39.95 

KONIX SPEEDING J/S £ 10.95 
QUKKSHOT TURBO fl J/S £ 10-95 


HEW NEW NEW NEW NEW 

TaffifflOStfS POKBITir ®Tni[P@ 


, >r "> Lat’f $paN of Npw 6 

A50i Q.JjMfc Upgrade BBC Cmutalor r ?f mr 

Fret-Write (W.Proc.) 10 Commodore Disks 

Deluxe Faint If 1 Mouse Mat - B - « - - - _• 

Deluxe Print Resource File ^ ^ 


Afjsr*fe Mptifi 
> (pm {lartguagat 

? Taming Tvrtfe s 


MIN MIN M3N M3N 


Video approved by 
No ficrrol Council of 
Education Tedmaiagy 


£539 

Why act add □ Srorrri Park too ^ 

leatulng Made Ettfoyabfe -~i 

M3N MIN MIN 


COM MUD ORE 
BRANDED DISK 
PACK OK PER 


why buy unbrnnded, 
wbern you cun get wf 
C ammudara Disks a I 
such law prices? 
BOX OF TEN 
COMMODORE 
3,5" DISKS 

£9.45 w 

FIFTY (SO) 
COMMODORE 
, y 3.5" DISKS 

M ' 44.95 .. ps. 

HUNDRED (100) 
COMMODORE 
3.5 M DISKS 
WITH A FREE 
LOCKABLE DISK 
STORAGE BOX 

** 84.95 , Lpip 


FREE 

HOLIDAY 

OFFER 

. .only whilst slacks Iasi, 
we ul Merlin will give 
you a FREE HOLIDAY 
VOUCHER BROCHURE 
wilh every Amiga 
purchased! Ask us 
for full details. 

FREE 


irfeplaong 

kUOur 

Ul-^r 


IitHMivs. 


Please note el 

Merlin we stock ONLY... 


tan* falta ar-Htr'l » wltiicat and 
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rae ntoy Find lb*ir pradum '.lighJly 
ciiHCtjie* than atic% IIdwdvci . Sinyun 
RtWAfti if |hr prndiKi yov buy Ih'I 
UK snurred tl may netl rniry tin 



Reimmbtf if ytm me buying mnt ihon uwi 
iinm nn ran uwnIFy mukn yni an offir nr an 
aKFra diununt. eg IF you «an1 1t> buy bath u 
winnulttf AN U o printer it wJ| ml ycu tmi 
Ntan tlw hwt saparnlely ndvarllsad priuA> j 


DKE HOW AMB DISCUSS 
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incun 1 , iftnl wu will liy am liai ilml la 

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ihautd a pika diag in Ihe maaiiillnte we 
pinmr'.n in jinv, ihqt na |nl ,iv knrw 

id if ws’rE nol tans|MlWv 0 . we'd " 
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dm rnmpnl’linfl _ 


Merlin 

EXPRESS LIMITED 

DEPTAMC/MB. UNIT C7, THE ROPEWALK INDUSTRIAL CENTRf, 
STATION RDAD, ILKESTON. DERBYSHIRE. DE7 5HX 
TELEPHONE: 0602 441442 FAX: 0602 440141 




















PRICES GO OFF THE RAILS PRICES GO OFF THE RAILS PRICES GO OFF THE RAILS 



PRICES GO OFF THE RAILS! PRICES GO OFF THE RAILS! 



3.5" DISCS & BOXES 

35 3,5" DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX £21.95 

45 3.5 11 DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX. £27.95 

55 3.5" DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX £32.95 

65 3.5" DS-DD 135 TPI WITH 1 00 CAPACITY LOCKABLE STORAGE BOX £38.95 

75 3.5" DS-DD 135 TPI WITH 1 00 CAPACITY LOCKABLE STORAGE BOX ...£42.95 

100 3.5” DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX £49.95 

150 3.5” DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX. £69.95 

200 3.5” DS-DD 135 TPI WITH 100 CAPACITY LOCKABLE STORAGE BOX . £79.95 

OUR 3.5 " DISCS ARE VERY CAREFULL Y SELECTED TO GIVE YOU 100% ERROR 
FREE PERFORMANCE , EACH DISC IS OFFERED WITH OUR 100% MONEY BACK 
GUARANTEE AND IS SUPPLIED WITH LABELS 


5.25" DISCS & 
BOXES 

25 5.25" DS-DD 96 Ipi with 1 00 capacity 

lockable storage box ,,.£13.50 

30 5.25" DS-DD 96 Ipi with 1 00 capacity 

lockable storage box .,....£27.95 

50 5,25" DS-DD 96 tpi with 100 capacity 

lockable storage box £24.60 

100 5.25" DS-DD 96 tpi with 100 capacity 

lockable storage box £29.50 

200 5.25" DS-DD 96 Ipi with 1 00 capacity 
lockable storage boxes £52.99 

Our 525 " discs are very carefully 
selected to give you 100% error free 
performance . Each disc is offered with 
our 100% money back guarantee and 
is supplied with labels 


PRICE & QUALITY 
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MD Office Supplies prides 
itself on offering the highest 
quality product at the best 
possible prices. In the unlikely 
event you should ever see a 
comparable product offered 
cheaper DO NOT HESITATE, 
give us a call because we will 
not match it 

WE WILL BEAT THAT 
PRICE 

WE ABSOLUTELY 
GUARANTEE IT 


LOW LOW PRICES 
FOR BULK BUYERS 

For all you large users we have 
some unbeatable BULK R ATES ON 
OUR SUPERB DS-DD 3.5 DISCS 


4QO DS DD 135 Ipi... Cl 60.00 

5QG DS DD 135 Ipi £195.00 

600 DS DD l&Blpi £22^.00 

600 DS DD l&B Ipi..,...’.. £295.00 

1 DM DS DD 135 Ipi., ..£320.00 


AS ALWAYS LIFETIME GUARANTE EE D 
UNQUESDONALBLE REUABUTY. EACH 
DISC IS SUPPLIED WITH LABEL. 


HIGH DENSITY 3.5” DISCS 

10 DS HD 3.5" DISCS IN LIBRARY 

CASE £14.99 

30 DS HD 3.5" DISCS WITH 50 

CAPACITY BQX £39.95 

SO DS HD 3.5" DISCS WITH 100 

CAPACITY BOX. .£49.95 

1 00 DS HD 3,5" DISCS WITH 100 
■CAPACITY BOX,... ..,,.,£09,95 


ACCESSORIES 


256 capacity lockable 
stackable box only £1 9.95 


SONY DISC OFFER 

We have very- limited supplies of GENUINE SONY BULK 
DISKETTES at give away prices. These diskettes come in Sony 


Deluxe 1 00 capacity 3.5" 
box ..£7,95 


Amiga replacement drive [inc external power 


supply ...£59,95 

Amiga replacement mouse., ....„.„„£19,95 

Head cleaners ... ,£2,95 

Neoprene Mouse Mat £2.95 


outers to prove authenticity this is the real thing. Please quote Sony 
offer when ordering. 

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PRICES GO OFF THE RAILS! PRICES GO OFF THE RAILS! 







SWIV DEMO 



BACK at the start of this year whan 
the guys at Random Access saw 
Battle Squadron being hailed as a 
better shoot- 'em-up than Xenon 2, 
they vowed to write an even better 
one. It was to be the sequel to 
Silkworm and would be called 
Silkworm IV, "because it 11 be four 
times as good/' 

At that time nobody took into 
consideration that Silkworm was 
an arcade license, which meant 
that if Random Access wanted to 
use the name Silkworm, it would 
cost them, despite the fact that 
Silkworm IV would have been a 
totally original game, not a coin-op 
conversion. 

E'm idling you all this so you 
understand where the name SWTV 
came from. SilkWorm IV - SWIV. 
Got it? Good, 

Out on the Storm label in 
November, by the way. 

This SWIV demo has been spe- 
cially programmed for you. It's not 
the first level, or anything like that. 
What you've got are the opening 


CRIBBAGE is an old English card 
game, said to have been invented 
in the 16th century by Sir John 
Suckling, It is a refinement of an 
earlier card game called Noddy, 

To start the game, double click 
on its icon. When ihe main layout 
appears you will see a scoreboard 
at top-left. Computer is blue, you 
are red. 

There is a grey box at top-right 
showing how many games have 
been won by each player and an 
orange box at top-centre showing 
the total value of the cards which 
have been played. 

The green box on the left holds 
the cards in the crib. This also 
indicates (at the top of the box) 
who has the crib. The crib alter- 


hackground graphics re-mapped to 
show off some of the features from 
later in the game. 

SWTV doesn’t have levels - it's 
one continuous vertically scrolling 
landscape with 12 intermediate 
enemy installations where the 
scrolling stops until you've zapped 
everything in sight. After each 
installation has been wiped out, 
the landscape changes. In the full 


Source code 

THE source code for Cribbage is 
on the cover disk in the 
Cribbage drawer in a crunched 
format, It can be examined by 
double clicking the 
Cribbage. BAS icon. Select the 
Print gadget when viewing to 
got a hardoopy. 

Should you wish to play with 
or customise the listing, you 
will have to decrunch it first. 
The program for doing this, 
Decnmch, is in the C: directory 
of the cover disk. 


nates after each hand. The large 
box to the right of the crib holds 
the cards during play. The white 
box on the right holds the com- 


game there willl be a jungle land- 
scape, an icy wasteland, a space 
graveyard, a science fiction land- 
scape.,, I don't want to spoil it for 
you, so 111 stop giving the game 
away. 

The demo is single player: the 
game itself will be one or two 
player 

You'll stars off with one player 
in the helicopter and the other in 


puter's cards, the blue area below 
the crib box and the play box will 
hold your cards. 

There is a gadget marked 
REVEAL OFF underneath the box 
which holds the computer's cards. 
Use this if you want to cheat dur- 
ing play. 

Prompts and messages are dis- 
played in the box at the foot of the 
screen. 

The game starts with a question: 
Do you want muggins rales? If you 
choose **Y n you will have to add 
up and declare the score in your 


the jeep, but at some time during 
the game you'll be able to change 
vehicles so that you can have a 
two-chopper or two-jeep game if 
you like. 

There's very little thinking 
involved in playing SWIV, The 
idea is simply to blast your way 
from one end of the game to the 
other, leaving behind a trail of 
destruction. 

There will be several power-ups 
to collect, and it will be important 
in certain places which power-up 
you take on board. 

An expert player will take 40 to 
50 minutes to finish the whole 
game, depending on how long it 
takes to finish off the intermediate 
installations, so it’ll be no mean 
feat if you get to the big end of 
game sequence, which is really 
something special and a trademark 
of the Random Access develop- 
ment team. 

You don't need any instructions 
to play this SWTV demo: Just plug 
in a joystick. 


own hand yourself. 

With, muggins rales switched on 
you must input your score using 
the up and down arrow keys, then 
hit Return. Your opponent (the 
computer, in this case) will decide 
whet ft thinks your score is, If you 
have omitted to score something, 
the computer will draw vour atten- 
tion to it and score those points for 
itself. 

In a game between two humans 
this' action is accompanied by a 

> 


Cribbage 


AMIGA COMPLETING November 1990 F,9 









> 


loud cry of “muggins'’ so everyone 
dse in the room can hear. 

If you are new to Cribbage you 
should not play muggins rules 
until you are comfortable with the 
scoring system - the computer will 
automatically add up your score 
for you, 

Next we cut for deal, In this 
implementation of the game, who- 
ever cuts lowest wilts the deal and 
the first crib. 

Six cards are deait to each 
player. Yours will be displayed on 
the screen face-up, but the com- 
puter can’t “see 11 them. Ycur first 
job is to discard two cards into the 
crib. 

The dealer may not look at the 
crib yet, but al the end of the game 
any scoring combinations it con- 
tains count in his favour. So before 
we go any further with the rules, 
you need to know what scoring 
combinations are allowed. 

The order of cards in each suit 
runs from Ace (low) to King (high), 
Each card has a point value equiv- 
alent to the number of pips on its 
face. The court cards count as 10 
each. The scoring combinations 
and the amounts they score are as 
follows; 

Fifteen: Any two or more cards 
totalling exactly 15, score two 
points. 

Pair: Two cards of the same rank, 
score two points. 

Three of a kind: Three cards of the 
same rank, scare six points. 

Four nf a kind: Four cards of (he 
same rank, score 12 points. 

Run; Three or more cards in 
sequence, score one point per card, 

Flush; Four cards of one suit in the 
hand, score four points. 

Flush; Four cards in hand and start 
card of same suit, score five points. 

Some examples of a fifteen are 
7-8, 5-Q and 2-4-9. 

A hand containing 2-4-4 9 
would count fifteen twice, once for 
2-9 plus the first 4, and again for 2- 
9 plus the second 4; the hand 
would also score two for the pair 
(six in total]. But a hand 7-4-4 
counts Fifteen only once because 
the two 4’s must be used once 
, together instead of once in each 
I order to make up the total. They 
still count two points for the pair, 
of course. 

If a player's four hand-cards are 


Tactics 


WHEN presented with your six 
cards, study all permutations to see 
which four cards will give you the 
best score. Remember that there is 
a fifth card, the start card, to be 
taken into consideration. You will 
only see this once you have dis- 
carded two cards, so you will have 
to use educated guesswork (luck) 
here. Assume t be start card will 
help your scoring, 

Also lake into consideration 
who has the crib. If it is the com- 
puter's crib, try not to throw it too 
many points. Giving it a pairs of S's 
would be close to disastrous, 

Unless you cheat |by selecting 
Reveal On) you will not know what 


two cards the computer discards, 

If you play first , avoid laying a 5 
or a 10, Chances are the computer 
will have either of these also, to 
make a total of fifteen and peg two 
points. Watch out for the computer 
playing first 

If it plays a 10. chances are that 
it also ties a 5, so if you lay a 5 you 
will get two points for fifteen and 
the computer wall pair it off for two^ 
poults itself. 

Try to avoid making the count 
reach 21 because the computer 
may hold a 10 or a court card to 
peg two points for 31. 

The computer will try very hard 
to make runs during play, be aware. 



considering the start card as if it 
were part of his hand. Whoever 
holds the Jack of the same suit as 
the start card pegs "one for his 


of the same suit, he may peg four 
points for the flush, or five points 
if the start card (see below] also 
matches. 

A score is credited for each dif- 
ferent combination of cards that 
can be made. Any individual card 
may be used in different combina- 
tions or more than one of the same 
typo. So a hand of 7-7-fl-fi is 
scored cumulatively as follows: 
Fifteen 2, fifteen 4, pair 6 and two 
runs of three 12. Note that the 7’s 
not only count together as a pair, 
but also can each be used in turn 
to score two different fifteens and 
two different three-card runs. 

So that's the points system, now 
back to the game. 

After the discarding, the non- 
dealer cuts the pack and the dealer 
takes the top card of the bottom 
half and lays it face up on the top. 
This card is known as the start 
card. If it is a Jack, the dealer 
immediately pegs "two for his 
heels' 1 . 

Before any combinations are 
scored, a little game of cat and 
mouse is played with the four 
cards each player is holding. 

Starting with the non -dealer, 
each player in turn plays one of 
his cards face up in front of him- 
self. As each card is played, the 
cumulative total of the cards 
played so far is displayed. If either 
player adds a card which forms a 
scoring combination when consid- 
ered in conjunction with the pre- 
vious card or cards consecutively 
played, he is entitled to peg the 
points value for it. For example: 

Non-dealer plays a 4: dealer 
plays a 6 making the count 10; 
non-dealer plays a 5 making the 


CRIBBAGE was written in 
HiSofi BASIC by 29-vear-old 
Kevin Farrow, This program, 
plus its support files and doc- 
umentation, is Copyright 

*1990 Amiga Computing. 


count 15, at which point he pegs 
two points for bringing the count 
to 15, and another three points for 
forming the three-card sequence 4- 
5-6, even though they did not actu- 
ally appear in that order. 

If the dealer now adds a 3, he 
would score four points for a run 
of four, extending the sequence to 
3 -4-5-6, 

Flushes do not count in this 
pen of the game. 

The play continues so long as 
neither player brings the combined 
count above 31 , If you cannot add 
a card without exceeding this 
total, you must pass by clicking 
the CO button, whereupon the 
computer must add as many cards 
as it can without exceeding 31* * 
Whoever plays the last card 
pegs one point, or two if he brings 
the count to exactly 31. 

If either player has cards left 
unplayed, I hose played so far are 
turned face down and a new series 
is played with the remaining cards 
up to 31 as before, the first card 
being led by the opponent of the 
player who played the last card in 
(he preceding series. II this still 
fails to exhaust all the cards, yet 
another series is started. And so on 
until all the cards in each player's 
hand have been played. 

Now we get the main scoring 
round. Starting with the non- 
dealer, each player scores for any 
combinations his hand contains. 


nob", 

After the non-dealer counts his 
hand, the dealer does the same. | 
Lastly, the dealer turns up the 
cards in the crib and scores it as if 
it were yet another hand, again 
counting the start card as part of it. 

As soon as one player reaches 
the target score of 121 (twice round 
the peg hoard), play ceases and that 
player has won the game, 

512k users 

THE first thing Cribbage does on 
running is open a couple of large, 
med-res, four bitplane screens. It 
therefore requires a fair amount ol 
memory'. The game has been tested 
on a vanilla A5GD, booting from the 
cover disk, and it runs perfectly 
well provided all other windows 
are dosed before double clicking 
its icon. 

If Cribbage fails to run and you 
get an error requester, close down 
all windows except the Cribbage 
drawer one (including the main 
disk window), type endcli into the 
CLI window, drag the Cribbage 
icon on to the workbench and then 
close down the Cribbage drawer 
window, 

Cribbage will now run correctly 
on a vanilla A 500 without prob- 
lems, unless, of course, you have 
run something else previously 
which hasn't given back all of the 
memory it was using. 



60 AMIGA COMPUTING November 1990 







VirusX 

4.01 

IT is a sad fact that more than half 
of the floppies f get sent with cover 
disk contributions on are infected 
with viruses. Mostly Lamer II. 
There's no excuse for it these days. 


what with a dozen or more very 
good virus protection systems 
around, all of them free. 

The most famous is Steve 
Tibbet's VirusX, and here's the 
very latest official upgrade, version 
4.01, direct from Canada, 

A lot of changes have been made 
since 4.0, although experienced 
VirusX users will only notice one 
difference in operation. The most 
important change is that the pro- 
gram is now compatible with 
AmigaDOS 2.0. New users stay 
around far a wh Lie and I'll explain 
the best ways of using the program. 
See the release notes on the cover 
disk for all the details. 

By far the safest way of using 
VirusX is to launch it from your 
startup-sequence somewhere just 
before LoadWB, VirusX first checks 
memory to see if anything is there 
that shouldn't be there, then it will 


open a small window on the 
Workbench title bar and sit in the 
background twiddling its bytes 
until you stick a disk in any drive, 
whereupon it will check the bool- 
block of said disk and report on 
what it Finds. 

If this is what you intend to do, 
and I strongly suggest you do, then 
make sure you copy the VirusX 
program into the C: directory* of 
your everyday hoot-up disk. 

The one thing VirusX can't 
check for are viruses that attach 
themselves to files. Which is why 
another program. Kill Virus (abbre- 
viated to KV), is distributed in the 
package. 

Again, you should copy KV into 
the C: directory of your boot-up 
disk so the command is available if 
you should need to use it. Unlike 
VirusX, KV cannot he run from the 
workbench, which is w T hy there is 
no icon for it in the VIRUSX401 
drawer. Double click on KV.DOC 
for details of how r to use Kill Virus, 

The full documentation for the 
previous release of VirusX is on 
the disk and is all relevant to the 
current version. See the 4.01 
release notes to find out about the 
new extras. 


Keep cool 

SOME programs , notably those 
that create recoverable ram 
disks, take over the Amiga's 
CooiCepture vector for their 
own use. if you are running 
such a program, like RRD for 
example on last month's cover 
disk, then VirusX will immedi- 
ately warn you that the 
CoolCapture vector is not zero. 

Alas, some viruses use this 
vector to hide themselves and 
stay alive through a warm re- 
boot, but if you are sure that 
your CoolCapture vector is 
being used by something you 
are running and not by a virus, 
then it is quite safe to click 
"No" when VirusX asks if you 
want to reset it. 

You can prevent VirusX from 
checking the CoolCapture vec- 
tor by using the -c option in the 
command line. 


VIRUSX 4.01 is freely dis- 
tributable but remains 
Copyright *1990 Steve Tihbet. 



Marilyn 


THIS WILL gel the old blood cor- 
puscles racing round the arteries - 
a moody little ditty called Marilyn 
by Steve Cooper of Rochester in 
Kent. 

Steve uses Noisetracker vl.O to 
create his tunes. He's a self- taught 
musician, playing drums and gui- 
tar. and has been ‘tracking for IB 
months or so now. After a day 
working in the local Nursery (that's 
little plants, not little pests) Steve 
likes nothing more than to sit 
down at his A50Q and create tunes 
using his own sound samples. 

The tune we have here uses 
fairly standard samples - experi- 
enced 'trackers will no doubt 
recognise one or two of them - but 
Steve also produces compositions 
he calls u soutidscapes l? made up of 
synthesised animal noises and 
snatches from films. 

Marilyn, on the other hand, is an 
excellent example of how to create 
a really together tune using very 
few samples. A pulsating bass line 
plus clever slide and echo effects 
on the guitar solo show off Stove’s 
expertise with Noisetracker, One or 
two people I’ve played it to r&ckon 
the female gasp spoils it, hut I 
guess that’s fust a matter of taste. 


Are you a budding musician look- 
ing for fame and fortune? If so, 
perhaps the Amiga Computing 
cover d/slr can give you a little 
push up the /odder You never 
know who jujgfrf be listening to 


your music. For instance, Howie 
Davies got commissioned by a soft- 
ware house after Hock The House 
appeared on the cover disk. 

Original or classical stuff only 
please , preferably in self- con- 


tained modules. // you insist on 
sending executable tunes , firm fry 
not to send the kind that freezes 
the mouse pointer or uses the left 
mouse button to quit: Right button 
or both is better. 



AMIGA COMPUTING November 1990 6t 





height. Then type: 

cd cm rspr 


CURSOR takes programs that are 
written for the AmigaBASIC inter- 
preter and turns them into pro- 
grams that can be run directly from 
CU or Workbench. 

In doing so it compiles your 
BASIC programs into machine 
code, which means that the resul- 
tant program will run faster than 
the original. Not all the 
AmigaBASIC keywords are imple- 
mented in this version, although 
most are. For a full list of sup- 
ported commands and functions 
look at the file Keywords.DOC in 
the Cursor drawer, 

The best way to use Cursor is to 
copy it into the C: directory of your 
boot-up disk. If you’re still working 
from a bog-standard Workbench 
disk you'll need to make some 
room first by deleting some of the 
I lungs you don’t use very much. 

You must also copy the file 
bas_runtime. library (in the libs 
directory of the cover disk) into the 
LIBS: directory of your boot-up 
disk. All programs compiled with 
Cursor need this library" to be pre- 
sent in LIBS:, and so does Cursor 
itself. Cursor also- needs the four 
maths libraries; mathffp .library, 
mathtrans . li brary, mathieeedouh - 
baa, library, and malhieeedoub- 
trans. library, which must he in 
UBS: or in rom (mathffp, library is 
in rout on 500s and ZQOOs ], 

Cursor is best operated from the 
CU - although it is quite feasible to 
IconX it if you want - by supplying 
the name of the BASIC program as 
the parameter, if Cursor finds no 
errors it will create an executable 
file whose name is that of the 
source file without its extension. 

if yon hoot from the cover disk 
you will be able to play with 
Cursor straight away because 
everything is where it should be, 
After the cover disk has hooted 
drag the CLI window up to the top 
of the screen and open it to its full 


to get into the Cursor directory. If 
you're curious, use Dir to see what 
files are there, You'll see a few 
example programs with .BAS 
extensions, The one we're going to 
use displays a list of prime num- 
bers. So type: 

copy prints. bas ran: 

You can work from floppy if you 
want, bill its quicker from ram. 
Now we've got our BASIC program 
where we want it, type: 

cursor ran ; primes .has 

Cursor will load and decrunch, 
then a copyright message will 
appear followed by the filename 
ram:primes.bas automatically sup- 
plying itself to the prompt. The 
compiler will then make two 
passes of (he source code and cre- 
ate the program. 

It takes just a few seconds. 
When It’s finished type: 

dir rat: 

and you’ll see three things. Firstly 
there is a T directory. While it is 
working the compiler writes some 
temporary files into T: h so it is best 
to assign it to the ram disk. The 
cover disk startup- sequence has 
done this for you. 

Next there is the primes.bas file 
we copied to ram, and lastly the 
program Cursor has created, called 
primes. To run it type: 

rat :pHme s 

A window will open and lots of 
numbers will scroll past, all the 
prime numbers between 2 and 
1,000 in fact. To finish the program 
at any time, click the window's 
dose gadget. 

Not very impressed, are you? 
Well, Primes is just a simple pro- 
gram to prove that it works. Now 


you’ve successfully compiled 
something small, go ahead and 
compile a more complicated pro- 
gram, Manning, BAS, which is a 
Mandelbrot Set image generator. 
Although the compiled M an Sing 
may appear to take an age to draw 
its image (about 40 minutes), the 
same thing running under 
AmigaBASIC takes hours and 
hours and hourzzz... 

It is important to remember that 
you can only compile BASIC 
source files which have been saved 
in Ascii format, so make sure you 
use SAVE "filename'', A in the 
AmigaBASIC interpreter else you']] 
be getting compiler error messages. 

If you run Cursor without a file- 
name as a parameter and press 
Return when asked for the name of 
the source file, you can change 
some options which influence the 
compiled programs. Actually, you 
can do this either in the menu that 
appears when you press Return 
after you have started Cursor, or 
with the OPTION keyword in the 
source file. The following options 
are available: 

NO WIN DOW: No window is 
opened automatically when the 
compiled program is started. 

TRYCLIW1MDOW: The compiled 
program will try to use the CLI 
window as a window with the 
number 1. 

If this is not possible - For exam- 
ple, if the compiled program was 
started from Workbench - a new 
window is opened. You should not 
use graphics commands in the CLI 
window because you can inadver- 
tently overwrite the window's bor- 
der. 

OPENWINDGW: A new window 
with the number 1 is always 
opened on the Workbench. This is 
the default option. 



ALLPCRELATIVE: Cursor assumes 
that all branches in the compiled 
machine cede program do not 
reach further than 32k. The com- 
piled program will be shorter if 
you use this option, 


SO ME PC REh ATI V E; Cursor only 
assumes that all branches within 
subprograms do not reach further 
than 32k. 


XOPCRELATTVE: All branches can 
reach as far as they want. This is 
the default option because it is the 


WRITE LINEN UM B ERS ! The line 
numbers of the source file are writ- 
ten into the compiled programs. 
They will be displayed if the com- 
piled program aborts with an error 
message, Bui the compiled pro- 
gram will also gel bigger and run 
slower, 

All programs compiled hy 
Cursor are pure, and Cursor sets 
the pure bit of the programs auto- 
matically. 

Compiled programs can be 
started from the CLI or the 
Workbench (provide your own tool 
icons). 

Parameters passed from the CLI 
are treated as if the user typed 
them in using the keyboard after 
the program has started, separating 
them with the Return key, so they 
can be read and processed with 
INPUT statements. 

If an error occurs while a com- 
piled program is running, an error 
message will be written either to 
standard output (if it exists) or a 
requester will appear. 

You will see additional pieces of 
information in the requester,, like a 
more exact description of an I/O 
error or perhaps the number of the 
line in the source file where the 
error occurred. 


f>2 AMIGA COMPUTING November 1XM 







Disk Copying! 

WE always say the firs! thing 
you should do when you get 
your cover disk is to make a 
backup copy for yourself There 
are good reasons for this as Fin 
sure you'll understand, but this 
month we have an exceptional 
case. 

The wonderful SW1V demo 
uses a special disk format 
which means that a standard 
AmigaDOS copy command wflf 
not world That's the bad news. 
The good news is that you 
can copy across all other pro- 
grams in the disk, just by drag- 
ging their icons, 

Tm Idling you this just so 
you don't ring tip the editorial 
offices complaining that you 
can't copy the disk. OK? 


CURSOR was written in 
AmigaBASIC and was com- 
piled with itself It is Copyright 
©1990 Jurgen Forster. The 
library and small pieces of the 
program were written in 
assembler and compiled using 
A68k from Charlie Gibbs and 
BLink from the Software 
Distillery. 

This program is freeware, 
which means yon may use it 
and give it to any your friends, 
but you are not allowed to sell 
it except for a small copying 
lee. 

Please send bug reports, 
suggestions for improvements, 
or anything else to: fiirgen 
Forster , Lfrii/reide 9, 4800 
Bielefeld 1 7. West Germany. 

If he gets enough feedback 
from you Jurgen may well 
implement the few commands 
and functions Cursor does not 
yet support. 



WE are always looking for original con- 
tributions for the Amiga Computing 
cover disk. If you think something you 
have written is good enough to share 
with everybody else who reads the maga - 
zine, send it along and we'll have a look. 

If we like what we see, it could cam 
you up to £1 ,000. 

Please let m know which files, if any, 
your submission needs from the 
Workbench disk. If it is clickable, feel 
free to design an original icon., But don't 
make it too large. And please use the 
standard Workbench colours, 

Bear in mind Lhat a program which 
does not run on a 512k machine would 
have to be exceptionally good to make it 
□n to the disk, 

Amiga Computing will buy your work 


on an all rights hasis. We are not prepared 
to pay for programs which are already in 
the public domain or have been spread by 
other means. However we are quite pre- 
pared to launch your program into the 
public domain as either freeware or share- 
ware if that is what you wish. 

Please enclose this coupon, or a pho- 
tocopy of it, with your submission. 
Include a file on the disk with Full docu- 
mentation, your name, address, phone 
number and a few details about you and 
your kit. A photograph of yourself would 
be nice, but isn't essential. 

Don't forget to duplicate on the disk 
label the program name, your name, 
address and phone number. If you want 
your disk back, enclose a self-addressed, 
stamped envelope. 


Name ..... 
Address „ 


Age,, 


. pm 


Daytime phone.. After , 

Evening phone ****** ,,,,,*,* After.. 

Submission name ****** ,„,****** 

Submission size, bytes in total 

We will accept submissions up to 500k in total length, including docu- 
mentation. But the shorter your submission, the better chance it stands of 
getting on to the disk. If it is a compiled or assembled program include all 
the source code, but do not count this in the size of the submission. Write 
a brief description of your submission below. If it consists of more than 
one file, describe what each file is for. Attach an extra sheet of paper to 
this form if r 


Sign 1 


The stuff on this disk is mine. 1 didn't nick it off someone else, II hasn't 
been published before and T haven't submitted it elsewhere because l want 
Amiga Computing to publish it. 


Signed Date,.,,.,,,.'. *** 

Post your submission to: Amiga Computings Cover Disk Submissions, 
Europa House, Adlingtnn Park, Adlington, Macclesfield SKID 4NP 


L 


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FEATURE 


J ODRELL Bank is the place to be if 
you're into radio astronomy. I 
went there, just olT the MG at junction 
IB, as a visiting student partly 
because J was interested in the image 
processing that's involved in making 
all those pretty, false-colour piccies 
that Patrick Moore gets so excited 
about. 

"Basically, we run a VAX cluster", 
said Paul Harrison as we walked into 
the terminal room, "but there’s all 
sorts of other machines tied into it. 
WeVe got terminals left over from 
Systime days. About half are text only, 
most are monochrome. Over here are 
our two graphics work stations 
1 missed what he said next, because 
over on the bench, looking haltered and 
well worn, was the familiar form of a 
lowly A50O, and sitting next to it was a 
huge 1024 pixels by 740 Ikon monitor 
with a false-colour Quasar on its screen. 

Both light and radio waves form 
part of the electromagnetic spectrum, 
differing only in their wavelength and 
frequency. With the naked eye, 
we can see only in the "optical” 
wavelengths, though many 
insects can see in ultra-violet 
and infra-red. 

Going up in frequency (and 
down in wavelength) from the visible 
you have ultra-violet rays* X-rays and 
Gamma rays. Going down in 
frequency (and up in wavelength) you 
get radio waves. 

The advantage of looking at things 
in the radio wavelengths is that the 
waves pass more easily through dust 
than Light* making objects easier to 
delech You can also tell what atoms 
make up the object, and basically 
"see” in greater detail than with 
optica] telescopes. 

Enough of all that. You want to 
know about computers, so I'll tell you 
about computers. Like all science in 
this country* Jodrell is incredibly 
under- funded. As a result they work 
to an “if it works keep it "philosophy. 


HAT means that the main 
telescope (Mk la) is still used 
with Ihe original 1955 analogue 
computer, though the hard work is 
now done with a digital machine. But 
it works: The motors driving the dials 
on the front have to be replaced more 
often than the valves that glow away 
1o themselves in the heart of the 
machine. 

In those days astronomy was a 


graph paper and ruler affair. 
Nowadays most astronomers would 
give up without at least a Vax to work 
with. 

Why the change? Well the bigger the 
telescope* I lie liner the resolution. To 
the Mk la, the quasar I first saw was 
nothing but a point, And that 
telescope is just about as big as you 
can get - even so gravity stretches the 
telescope bowl enough to a fleet its 
performance. 

The way to get round this is to tie 
two telescopes together using a 




hire 



As Jodrell Bank has 
been keeping an eye 
on the universe, an 
Amiga has been 
keeping an eye on it. 

Joe Garner 
investigates how an 
A5Q0 has become an 
interstellar graphics 
terminal 


technique called Interferometry to 
simulate a telescope as wide as the 
“base line” - the distance between 
them, 

Before computers came along you 
couldn’t use more than two telescopes 
to do this, and even Ihen the results 
would lie meaningless lo me and you. 

En Britain we have a Interferometer 
stretching fby the time of publication) 
from Cambridge to West of Jodrell, 
This simulates a telescope hundreds 
of kilometers across. The network is 
called Merlin (it really does stand for 
something) and Eve been told that the 
Mk la controlling computer is called 
Arthur hecause it’s Merlin's friend. 1 
think the real reason has something to 
do with The Hitch-hiker's Guide To ■ 
The Galaxy,,, 

When Merlin was designed in the 
mid '70s there were no suitable 
computers in the world to control all 
the telescopes and bring the data 
together. So Jodrell built their own, 
called Circes. 

They have no proper 

microprocessors - the CPU 

B is a circuit board, not a 

chip. The most complicated 
component on it is an 
adding chip. You enter a 
program by selecting an address on 
finger-wheels, and then flicking in the 
binary on a hank of switches. The 
control program was written in Forth 
and then compiled. 

The Micro-Circes are still in place, 
the only change being to replace the 
paper-tape reader with eproms, Each 
out-station (remote telescope) is 
controlled by a Micro-Circe which 
takes commands from Jodrell. The 
received signal from the telescope is 
sent back via a microwave link, 
cooled as near to absolute zero as 
possible to avoid adding noise. 


V OISE is important. Often 
you’re looking for a signal 
that’s 10,000 times weaker than the 
background noise. This is where the 
first piece of really clever hardware 
comes in (these telescopes are just 
souped-up radios). 

A new version is being built lo 
accommodate the Latest telescope, at 
Cambridge, add extra channels* and 
improve the data by about 20 per 
cent. It works like this: 

The analogue signal is converted 
into a two bit binary number between 


AMIGA COMPUTING November 199V S5 


> 

0 and 3, The signal then passes on to 
a hank of 12ft custom chips under the 
control of a GUO ID. Slightly different 
signals are combined once in each 
chip, read out by the 08010, 
recombined into a single value and 
stored in delay memory. 

Each combination of two telescopes 
has a board Like this, and the signals 
from each board must arrive at the 
same time. Some telescopes are 
nearer to Jodrell than others, and so 
signals which arrive at the same time 
at each telescope arrive at different 
times hack at Jodrell. 

All this is synchronised by a 
master 6H010 board that collects all 
the signals in step and stores it in ram 
until it’s needed. The reason this 
process is so clever is that because 
noise is random and the true signal is 
constant, by combining the signal lots 
of limes, the random noise will cancel 
itself out. 

On average, pure random noise will 
fluctuate evenly between positive and 
negative limits, so that if you take 
enough samples it will add up to zero, 

As a result you remove noise and 
amplify the required signal. The two 
bit number does not affect the final 
value because, again, the average 
signal strength will be a multi-bit 
number. 

To see what I mean, here T s a very 



The Amiga makes 
the other equipment 
look over priced 


Hi there! My name 
is Eddie and I fust 
know ive're going 
to get online... 


over-simplified for instance. Imagine 
you were timing how long il look a 
stone to drop 22.5 metres and it took 
1.5 seconds. Fine, but what if your 
clock could only measure 1 or 2 
seconds? 

Well if you took lots and lots of 
readings, after a while 50 per cent 
would be 1 and 50 per cent would he 
2, which averages out at 1-5. If you 
si ill don't get it, don't worry; The guy 
who’s building the thing doesn't quite 


know what's going on either. Just 
remember, there are about thirty 
£80 IDs running in parallel there, so it 
must he good. 

The results are read out by another 
Circe, which is due for replacement 
by a VAX in a month or so. This first 
stage is about 94 to 98 per cent 
efficient. The data is usually dumped 
on to mag tape before processing. 


sc 

H 

w 

cl 

til 

Vi 

S( 

1c 

ei 

n 

u 

if 

li 


y 

L 

fa 

F 




t 



This is the 
raw data 
from the 
telescopes. 
After 

r ieaning-up 
it looks a 
lot prettier 


N 1977 everything was run from » 

two telexes and two terminals on a 1 

phone link to Manchester. Data was i 

erased whenever disk space was 
needed, there were no graphics 
terminals and everyone was tearing 
their hair out and jiumptng up and 
down. 

Then came a Systime 
minicompuler-rum-mainframe. A 
Little later it was replaced by a VAX 
l hat look up a decent roo m -si zed 
room. Thai was replaced by a VAX 
3400 mainframe the size of a couple 
of suitcases. Now the VAX cluster 
contains half a dozen machines. On- 
line disk space is over 2500 Mb. 

Storage is on disk, hard disk, video 
disk, video tape and mag tape for 
transportability, On-line VAX memory 
is around 200 Mb, 

Before I go on aboul the hardware 
any more. Ill tell you what it needs In 
do. The swirly graph is a picture of 
the track each telescope pair traces 
across the sky (the receiving areas of 
each telescope are Just overlapped on 
the same area of sky, so that the 




■ FEATURE ■ 


A DOS by any other name 


A MIGALQS is quite a Dice DOS, 
despite the bugs, Ifs not till you 
use big machines like the ones at Jodroil 
that you realise why AmigaBOS is so 
polished. To put it nicely (and not get 
sued) AtnigaDOS is a Unixclone, The 
Amiga's CLI is like UNIX's VMS. You 
find yourself trying to use CLI 
commands when you shouldn't. 

Unix is the operating system used by 
university and scientific computers. It 
was developed in a university in the 
USA several years ago (mainly in CL 
and is used by just about everyone. 
Which is, incidentally, why a worm 


virus brought down a lot of Internet in 
the US a couple of years ago. Internet 
contains, among others, MiLuet, 
ARPAnet (Pentagon networks) and 
NASA networks. 

So where does Workbench come 
from? Well just boot up a Sun 
workstation and you'll see. The whole 
concept and layout is so similar it's 
incredible. In fact I think Amiga 
window handling is more friendly, 

I guess that's not too suprising, 
seeing how - as folklore will have it - 
Amiga software was being developed 
and emulated on Suns before the first 
pre-production A1000 was completed- 


source is trapped in the overlap]. 

The first job is to fill in all the blank 
spaces in the data. You do that by 
working out the way the signal is 
changing and use that rule to guess 
the value in between two known 
values by fitting a smooth line to the 
scatter-graph of readings. 

Even so the picture that comes out 
looks horrible. This is because of the 
errors introduced by the inherent 
nature of the technique and the 
instruments involved. This is just like, 
if you squint at a light bulb, y ou see 
lines of light appear. Or, on film, a 
bright light may he surrounded by 
concentric rings. 

Any radio source will appear to he 
surrounded by such rings. When there 
arc hundreds of points in the picture 
you can imagine the mess it makes! 
Luckily you can predict how this will 
happen and then remove the mess to 
produce a clean image. 


HREE or lour years ago there 
was nowhere to put that clean 
image so that it looked pretty. So 
when Jodrell bought a new Alii ant 
FX& mini-supercomputer to cope with 
the number crunching they also 
bought an Amiga as a “crude graphics 
terminal'' - thanks for the 
compliment, Dave, 

Incidentally, the Alii ant uses 
G801U/ZUS for I/O control and 
lerminal handling, and the four main 
parallel processors use a very 


extended 66020 instruction set, 
making it the one of the fastest 
running computers to use a 68000 set. 

The Alliant logs on under the name 
Zaphod (because it has lour brains) 
and the A500 talks to it and the VAX 
cluster, all sharing disk space. The 
graphics terminal emulator ran only 
in 32 colours, which was odd 
considering that the palettes used are 
perfect for HAM. 

On the other hand, as Dave says, it 
would have been nice, but they 
needed something straight away, and 
it was pointless spending any time 
developing software, seeing the way 
they expected to go hard ware wise. 

Looking around, I kind of see what 


he means. Nmv the Amiga is used as 
the intelligent end of a Iwo-piece 
graphics workstation. The other end 
is a high definition, 256 colour, Ikon 
monitor with a microprocessor 
thrown in as an afterthought. 

So the pictures made from radio 
waves that had been travelling since 
before life on Earth began were shown 
on an A500, So next lime you play 
Elite or Battle Squadron, just think, 
the Amiga that was next 1o yours in 
the warehouse might just be the one 
that's really been there and back! 

Many thanks to Dave Shone, Tom 
Muxlow, Jean Warren and Paul 
Harrison for making this article 
possible. 


Personal Astrononical Uork Station 




After 
extensive 
processing, 
the quasar 
mn be 
represented 
as a false 
calour 
image tike 
this. Note 
familiar 
window 
icons ! 


AMIGA COMPUTING November 1990 67 



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The Sample facts 


S OUND is a wonderful thing, 
Although it’s nothing more than 
a consequence of living in an 
atmosphere which can transmit 
pressure waves, it forms an integral 
part of our lives. 

So starts the typical physics school 
book on the subject of sound. Of 
course, all Amiga owners have to do is 
put a game in their disk drive, turn up 
the volume and instantly they know 


Listen very carefully? 
Can you hear it? 
It's your Amiga. 

It wants to make 
some strange noises, 
and only you can 
help it 


all they need to about sound, It's good. 
It's loud. And it's easy to use. All you 
need is a sampler and some software: 
The Amiga's sound chippery will do 
the rest .There are several things you 
can do with your sound samples, but 
the most important thing is to have 
fun. There is something Immensely 
satisfying about sampling your voice 
and replaying it backwards at half the 
normal frequency. 



AMIGA COMPUTING November 1990 69 



Here is a simple 
explanation of how 
samplers work, and 
why different sample 
rates make a differ- 
ence to the overall 
quality of the sound. 
For a more detailed 
look at sampling in 
general , you should 
consult one of the 
many text hooks 
available. The bad 
news is that most of 
them are beyond A 
Level, so prepare for 
some nasty maths 



The nice picture above is a 
representation of a sound , in this case 
a simple sine wave * It s the sort of 
thing you would see if you connected 
a microphone to an oscilloscope and 
played a note on a flute. Believe me, it 
is. It is a purely analogue - constantly 
varying - waveform, and there is no 
way that on Amiga could ever start to 
make sense of it. 

Before yo u can start to play with 
this sound, you 7/ need to convert it 
into a digital form. To da this t you 
need a digitiser, otherwise known as a 
sampler. 



How to use them 


U SING your sampler to best 

effect depends on three things: 

• The quality of the sampler. It might 
seem an obvious point, but be careful 
- price isn't necessarily a good guide. 
Check the reviews in this issue. 

• The quality of the software. All 
sampling software is not the same. By 
upgrading your software, you could 
drastically improve your samples. 
Some software will work at extremely 
high sample rates, which means users 
with accelerator cards can sample in 
stereo at rates of up to 5GKfrz, This is 
bettor than most CD players, so the 
results will be stunning. [Note: CD 
players operate at 16 bit resolution, so 
at the moment you can't sample better 


than a CD. Pay attention though, for 
the statement at the moment is likely 
to change in the very near future.) 

• The quality of the input signal. If 
you record all your samples by yelling 
into a cheap microphone, then you 
can't expect them to be top notch. Best 
samples come from CD players, as 
usually the input levels are just right 
and of course, you don't have any 
pops or crackles to contend with, 


What do I do now? 

ONCE you have your sample captured 
on disk, you can start to have some 
fun, 

When you get tired of making silly 


voices, you can load them into a 
sound processing package (such as 
TEM on last month’s cover disk) and 
peril om all sorts of nasty 
transformations on them. 

When the sample is exactly how you 
want it to be, you nan start to make use 
of it. The easiest way is to load it into a 
SoundTYacker clone such as MED and 
compose a few tunes with it. 

The more adventurous amongst you 
can incorporate the sound effects into 
your own programs. Haven't you 
always wanted to say "Game Over” at 
the end of your own game? 


Reviewers: 

Andrew Banner - Budget samplers 
Jason Holbom - Audio Engineer 






scase 

i 

dried 
'and 
me, it 
fontly 
-no 
art to 

th 

tit 

u 

} as a 


The pretty blue boxes indicate the 
guesses (more scientifically known os 
samples) which the digitising 
hardware has made at certain points 
on the waveform , 

It can only work to Cl defined 
resolution, which is why the points 
are not entirely accurate. For example, 
if the Amiga worked with a 16 bit 
resolution instead of an & bit 
resolution , the boxes would he placed 
twice as accurately 
However, 8 bit samples can still 
sound pretty darn good, so let's not 
start complaining. 


Now we come to the meaning of the 
sample rate. In this example, the 
boxes arc a lot thicker: the sample 
rate has been reduced . There arc less 
samples, and even though they are 
just as accurate as the previous ones 
when it comes to guessing the level , 
the fact that there are less means the 
Amiga has less information with 
which to const act its one version of 
the waveform. The less information 
the Amiga has, the more awful the 
sample will sound. From this it 
should n f be hard to work out that the 
more samples per waveform the better ; 


The piece de la resistance: the Amiga 
generated version of the waveform. This 
one was constructed using a fairly high 
sample rate , but you can still see that 
the waveform is no longer nice and 
smooth - it now bus " steps The more 
samples taken , the smaller the steps, 
the closer the sound to the original 
Mathematicians amongst you will be 
overjoyed to learn that Shannon's 
Sampling Thcorum states that to 
digitise a given waveform, you need to 
sample it at a frequency of a? least 
twice that of the original waveform. 
Non-mathematicians won't care. 



ad 


you 

use 

to a 
nd 

(FOU 

ato 

'at 


a 


A.M.A.S. 


A dvanced Midi Amiga 

Sampler is the product of (he 
relationship between Microdeal and 
the UK's premier sample masters, 2- 
Bit Systems. 

The hardware comprises of a full 8- 
bit stereo sampler as do most of the 
other units, but what makes A.M.A.S 
unique is the built-in MIDI interface. 
Although MIDI interfaces for the 
Amiga can lie picked up for about £20, 
it's a bonus having it built-in to the 
sampler as you can use it in 
conjunction with the sample editing 
software. More about this later. 

The software is supplied all-in-one, 
that is to say that one program 
performs all the functions that are 
available. It uses a series of icons for 
operation and these are arranged in 
the lower area of the screen. Basic 
sample record and playback controls 



are located in the centre of the screen 
and use the kind of symbols you 
would find on a tape deck so that 
initial operation is straight forward. 

Samples are displayed in standard 
form along the top of the screen. Two 
sample windows are used ill A.M.A.S, 
one for each stereo channel with each 
channel being selectable so that you 
can operate on it independently of the 
other. Alternatively, you can opt to 
work on both channels 
simultaneously. 

Most of the functions, except for 
disk operations, are stored on 


“buttons" with icons upon them. My 
complaint here is that although some 
of the icons are easily recognisable 
and relate to the function - the fade in 
and filter symbols for example - 
others do not immediately ring a bell 
and so a fair bit of memory work and 
manual reference is required. 

Although (he hardware is capable of 
sampling up to 40kHz in stereo and 
90kHz in mono, the software will only 
sample up to 25kHz in stereo (28kHz 
mono] but is capable of playing back 
at 28kHz, The sound quality of these 
samples is very good, but at 25kHz, 
memory is precious and this sample 
speed is only really suitable for short 
sound effects or for people with an 
8Mb Amiga. 

The MIDI connections to the 
sampler are via standard DIN type 
plugs and sockets while audio input 
can be achieved with two Phono type 
connections or a 3,5mm jack plug at 
line level for direct microphone input. 

> 


AMIGA COMPUTING November 1990 7t 







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■ COVER STORY | 


> 

A.M.A.S itself connects to the Amiga 
using two fly leads: One goes to the 
serial the other to the parallel port. 

To obtain the correct audio input 
levels* the A.M.A.S software includes 
an oscilloscope display for both left 
and right channels either side of the 
record and playback panel on the 
main screen. Those jump to the 
incoming signal, if the signal is too 
strong the peeks of the signals will 


flatten. A nice touch is the spectrum 
analyser display which displays the 
signal in it's frequency form from just 
1GHz to 5.5kHz. 

The MIDI functions allow T A M. A S 
to be connected to a MIDI keyboard so 
that it may control the software. The 
software can hold up to 10 samples in 
memory (providing you've got 
enough] each of which can be 
triggered by a certain key on the MIDI 
synth. The samples can also be 
triggered from the Amiga’s keyboard 


and up to two stereo or four mono 
samples can be played 
simultaneously. 

A,M,A.S is a very good product. It s 
comprehensive array of features 
combine to provide a really good 
sound. Samples are saved using the 
standard IFF Amiga file format so that 
they may be loaded and further 
manipulated with other music 
software. However, no source code is 
supplied so that you may includes 
your samples in your own programs. 


Techno sound 


U NLESS you're really seriously 
into sampling and intend to do 
it for practical applications, 1 suggest 
you spend your money on a budget 
item instead of spending over £50 on 
something that might turn out to be a 
five minute wonder. At 30 quid, you 
can't go far wrong with this well 
thought out product. 

The hardware consists of a small 
box which plugs directly into the 
parallel port of the Amiga. Audio 
input to Techno Sound is via two RCA 
type Phono sockets on the opposite 
end to the 2 5- way □ type computer 
connector. Unlike Mastersound, 
Techno Sound is a stereo sampler 
which makes it a very attractive 
purchase, 

The software is the most colourful 
of the lot and looks very nice, But it 
matters not how nice it looks, what 
about it's quality. Thankfully, for the 
most part, Techno Sound uses buttons 
that say what they do rather than 
using symbols which must be 
recognised. Apart from that, the 
buttons that do have symbols upon 
them are large enough to make the 
diagrams easy to see. 

Samples can be recorded at between 


5 and 35kHz and a feature unique to 
Techno Sound allows sound to be 
recorded in either 6 or 4-bit 
resolution. The default is 8-bit but 4- 
bit recording will half the length of 
samples but also reduce the sound 
quality. Samples can be made in 
stereo, mono or simulated stereo 
which sound inferior to real stereo but 
saves memory. Samples sound very 
good, with little only slight hiss. 

Files can be stored in IFF or binary 
format for easy file transfer between 
software. An interesting function 
named RAMscan will scan memory 
for any sample data that may have 
been left there by programs previously 
in memory. 

Techno Sound is also the only 
sample in this selection that has any 
kind of effects menu. Effects can be 
added in real-time to the incoming 
audio or to the sample in memory. 
Effects like echos and reverberations 
can make Bros sound quite pleasant. 
The hall effect adds a reverberation to 
make your sound appear as though it's 
in a large room or concert ball. Room 
adds a shorter reverb to the sound to 
make it appear to be recorded in a 
smaller enclosure. In real-time mode a 



final effect is available, Phaser sweeps 
through the sound changing tonal 
values vamping the sound quite 
dramatically. 

The manual supplied with Techno 
Sound sports just 10 pages and only 
describes the functions of the software 
and doesn't really give any ideas on 
it's use. However, (another first here] 
the manufacturers have seen fit to 
include an audio tutorial cassette tape. 
This contains a good walk through of 
the software and hardware. I won't say 
that the recording technique is good, 
but the guy speaking on the tape is far 
too dose to the microphone and if 
your going to listen to it through your 
hifi + turn the bass down! 

Techno Sound provides good 
quality reproduction of the original 
sound and offers features which are 
not available on any of the other 
samplers. The sound quality, to my 
ears anyway, is certainly equal to that 
of Pro Sound Designer and 
Mastersound. 


Mastersound 


M astersound started the 

budget samplers trend last 
year when it first appeared. Although 
it's not a stereo sampler, it’s 
manufacturers claim that it s probably 
the best selling Amiga sampler in the 
UK today. It's pretty easy to see why as 
well. 

The hardware is nothing special at 



all. In fact it s very' limited. The only 
audio input connector is a mono 3,5mm 
jack plug. Mastersound connects to the 


Amiga in the same way as virtually 
every other sampler: Via the printer 
port. It's small plastic case is colour 
coordinated with the AS 00 and is 
Finished with a sticker displaying its 
logo. Thu reason why Mastersound so 
popular is its versatile software. 

Besides all of the usual obligatory 
features like record, playback and 
listen, Mastersound possesses 
something which no other sampler 
has: A built-in sequencer. This allows 

> 


AKiiCA COMPUTING November 1990 73 






■ COVER STORY ■ 


> 

you to store up to 18 samples in 
memory (if you've enough free ram). 
These can be played in any order by 
pressing the keys that you have 
assigned so that you may record a 
sequence and replay it later. 

The software is controlled by 
pointing and clicking with the mouse. 
If the icons on the buttons in the 
screen shot look familiar, they should. 
The icons arc exactly the same as 
those used in A.M.A.S as it's the same 
group of people behind the product. 

As with all sampling hardware, you 
must achieve the correct input level so 
that you so do not get any clipping at 
the peeks of the sample. Adjusting the 
signal input level can he done with 
the help of a L.E.D style peek level 
meter. If the signal is high it beats to 
the red lights towards the top of the 
scale. The manual suggests that you 
use the oscilloscope to do this, which 
is quite reasonable is you happen to 
have a sine wave generator to produce 
exactly the same frequency all the 
time. Seeing as the kind of stuff 
people usually record are pulsing 
sounds, this can sometimes be a bit 
unreliable. Still it's there to be used. In 
addition 8 spectrum analyser also aids 
your perception of the incoming 
signal. 

Mastersound is capable of sampling 
from between 3,0kHz to 55,9kHz 
inclusive and has the widest sample 
range of all the products in this test, 
Samples in memory can be reversed so 
that they play backwards 1 but this is 
the only effect you can impose upon 
the sound. 

Files can be saved in IFF and IFF 
instrument formats in one three or five 
octaves so the sounds can be readily 
loaded into other popular music 
packages such as Aegis Sonix. 
Alternatively the sample data can bo 
stored in it’s purest raw data form 
however information such as the 
sample frequency is not stored in raw 
file mode, 

The sounds recorded by 
Mastersound are of a high quality. 
Apart from being mono, which really 
doesn't make a great deal of difference 
with 8-bit samplers anyway, 
Mastersound is a really good package. 
It offers a comprehensive range of 
features which are unsurpassed at this 
price. It's ideally suited to someone 
who wants to dabble, and includes 
software to enable you to play samples 
independently of the main editor 
software. 


Pro Sound Designer Gold 



P RO Sound Designer 
is the sloppiest 
looking unit out of the 
lot. The hardware is 
on tabled and styled in a 
repulsive grey plastic 
case. Apart from this, it is 
poorly designed and sits 
at right-angles to the 
Amiga. Because the ports 
on the A5fl0 are recessed, 
an extender socket is a 
must as you can’t connect 
it otherwise. Of course, such an 
extender is supplied. Audio input is 
via a 3,5mm stereo jack assembly, 
Another complaint I have about 
the package is the manual. Although 
it T s well written, it's not too 
informative because of the cost 
cutting layout technique. The 
documentation covers too many 
versions of the product [Pro Sound's 
available for the ST as well) and 
though it’s not difficult to sort out 
which bits are relevant to your 
version, it would bo nice to have a 
manual for each computer rather 
than one trying to explain the ins 
and outs of both, 

Another point is that it keeps 
referring to Figure 2 to show which 
button dees what instead of showing 
the symbol next to the section whore 
it’s function is described. Later in 
the manual this system is employed 
and it makes operation a lot simpler 
not having to keep turning back 
through (he manual. 

You've probably already realised 
that, like dll the other products in 
this article, Pro Sound uses the 
button operation technique using 
symbols for identity In fact, I hate 
these symbols. Many look so similar 
with only a slight difference so it's 
all too easy to press the wrong 
button. However, this is true of all of 
the products in this round-up. 

Pro Sound Designer Gold is a 
stereo sampler however it cannot 
display both left and right channels 
simultaneously - but this is no great 
loss. The beauty of it is that because 
the Amiga has four channel sound, 
Pro Sound allows two stereo 
samples to play at the same time. If 
you're clever with the recording 
system, you can even have four 
mono samples playing together. 


Pro Sound will allow samples to be 
taken between 1kHz and 28 kHz 
inclusive. Samples at 28kHz sound 
OK but are not brilliant. Invariably 
samples taken from a stereo source 
sound better when recorded jn stereo 
and mono sound better when recorded 
in mono. 

Samples are stored as standard IFF 
files so that they can be loaded 
directly into standard software for 
further sound manipulation, If you 
prefer you can save the sample in raw 
format to save space, Basic functions 
allow you to cut and paste sample 
chunks with relative ease using the 
magnify function which give an 
expanded display of the sample so 
that cursor positioning is easier. It is 
possible to double the sample's length 
which usually increases the signal to 
noise ratio to provide a better sound. 
Similarly you can halve the sample 
using another function which has the 
opposite effect, 

MIDI capabilities are included in 
the Pro Sound Designer Gold package 
in the form of a separate program. Pro 
Midi. However the package does not 
include a MIDI interface and so more 
money will have to be spent in 
obtaining one. Non-MIDI folk can still 
use this software as you can trigger 
sounds by pressing assigned keys on 
the Amiga, 

The software includes a variety of 
sampled instrument sounds which 
you can sequence together using a 
MIDI synthesizer or the Amiga’s 
keyboard. Naturally you can sample 
your own sounds and then use them 
instead of those supplied. 

Pro Sound Designer Gold is a 
versatile package. I don't think the 
sound quali ty is up to that of A.M.A.S 
but it is a bit cheaper and offers a wide 
range of features. 


74 AMIGA COMPUTING November 1990 







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Stereo Sampler Mkll 


T HE Stereo Sampler II is supplied 
in two forms: With sampling 
software or without. The software that 
is sold with 'Drilogic's second version 
of it's sampler is Audio Master TT from 
the now defunct Aegis, However, this 
is an an extra 75 quid. 

Now there's absolutely nothing 
wrong with Audio Master, in fact it's 
probably the best samp ling software 
about but it"s expensive. If you are 
going to buy Trilogic's sampler, I 
suggest you pick up some of the basic 
sampling software from one of the 
numerous public domain libraries and 
then use the fabulous TEM from 
September's cover disk. 

When supplied on it’s own, TH logic 
also give you a disk of commercial 
demonstration software including 
Audio Master, Perfect sound and 
Future Sound, Being demonstration 
versions, the software is fully featured 
and operational, there is just no save 


Audio Engineer 
Plus 


Open your wallet 
and say “Help 
yourself” 

B EFORE their unfortunate 
demise, the US based Aegis 
Corporation were responsible for 
many great things. Not only were they 
one of the few software producers to 
support the Amiga from its birth, but 
many of their products still remain 
some of the best available. Whether 
you needed a paint package, a desktop 
presentation system, a video titling 
program or even a music package, 
Aegis had something to offer you. 

One of the many markets that Aegis 
managed to conquer was that of sound 
sampling. Even though their 
AudioMaster II system didn't even 
include a sampling cartridge (you'd 
have to buy that from someone else}, it 
is generally regarded as the king of 
them all. In terms of shear sound 
quality and raw editing power. Audio 
Master II had no competition, 

Although Aegis are now safely 
under the wing of Oxxi Inc (the people 


facility to store your data. Therefore it 
allows you to decide which package 
you would like. Whichever one you 
choose, if any, you can be sure that it's 
going to cost you a lot more than PD 
software, 

The hardw T are itself, life all the 
others, plugs into the printer port of 
the Amiga and as such completely 
disables parallel printing capabilities, 
Stereo Sampler II overcomes this with 
an optional add- on. The sampler itself 
has a through port on the top which 
connects to this separate unit which, 
in turn, connects your standard 
printer lead. 

There is a good reason why this 
through port is possible though. All 
the other samplers have been 
developed with software and so the 
costs are far greater, Stereo Sampler 
Mk II had not been produced in 
conjunction with any software 
engineers and so the costs are. 



essentially, low. Because of this, 
more work has been put into the 
hardware. This facility allows the 
sampler to be connected at all times 
and so saves annoyance in having to 
fiddle at the back of the Amiga and 
also saves on wear and tear on the 
printer port. For the self same 
reason, 

On the top of the sampler is a knob 
which regulates the input signal 
strength which comes in via a mono 
or stereo 3.5mm jack plug on the 
side. Using the Audio Master 
demonstration software produces a 
good, clean sound but Tri logic has 
left the software option open. 





that brought you the MaxiPlan 
spreadsheet), AudioMaster II and its 
creator, Peter Norman, left the 
company to find a new home, Peter 
soon resurfaced at art Australian 
company called Ramis can. Soon after, 
Audio Engineer was born. 


I F you’ve ever used Audio Master 
II. then Audio Engineer needs no 
introduction. Just take one look at any 
of the screen shots within this review 
and you'll instantly recognise the 
unmistakable Audio Master II user 
interface - indeed, if it wasn't for the 


name change at the bottom of the 
screen and a couple of extra icons , 
you'd never realise lhat you weren't 
using Audio Master. 

RamScan have decided to make 
Audio Engineer available in two 
different configurations. For those of 
you who already own samplers, the 
Audio Engineer sampling software is 
available as a stand alone software 
package that will happily work with 
the vast majority of sampling 
cartridges, including those that use the 
second control port [such as the 
Mimetics unit). 

Unlike the two previous releases of 
AudioMaster, RamScan also offer 


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76 AMIGA COMPUTING November 1990 









■ COVER STORY ■ 



signal and than sends it straight back 
out again. 

One of the most useful tools available 
is the 7bne Waveform option which 
allows you to alter the pitch of a 
sample. If you re using Audio 
Engineer to produce samples for your 
favourite music package, then you’ll 
find the Tune Waveform facility to be 
a true godsend. Like all samplers, the 


Audio Engineer complete with a 
dedicated sampling cartridge designed 
by G-Sof, a little known Australian 
hardware manufacturer. 

G-Soft’s unit, which they call an 
Audio Imager, is a large box - about 
the size of an average hard -backed 
book - which connects to the Amiga 
parallel port via a ribbon cable. G-Soft 
designed their sampler specifically to 
support Audio Engineer s impressive 
56 KHz maximum sampling rate. It 
offers a pair of separate Mic and Line 
inputs, in dependant level controllers 
for the left and right sampling 
channels and a damned impressive 
audio bandwidth [100Hz to 50KHz+, 
for those of you in the know). Not only 
that, but it even offers a printer pass- 
thru connector. 

Once you’ve connected everything 
up, the first thing you'll want to do is 
to actually sample something, 

Provided you've got a suitable sound 
source, Audio Engineer can sample in 
either mono or stereo, Selecting 
Sample from the pull down menus 
brings up the sampling requester. 

From here you can alter the sampling 
rate (up to a maximum rate of 56 kHz) 
and the size of the sample to be 
grabbed. To actually grab a sample, a 
single mouse click on the Sample 
gadget gets things going, 

Amongst the list of new features, 
Audio Engineer allows you to pause 
sampling at any point simply by 
pressing the right mouse button. As 
soon as you release the mouse button, 
x^udio Engineer then continues 
sampling. This can be particular 
useful for exclusing sections of a 
sound during sampling. 


U NLIKE some cheaper samplers, 
Audio Engineer will happily 
sample into Fast RAM, therefore 
allowing you to grab incredibly long 


samples on a machine equipped with 
expansion RAM, 

Sampling on a Mbyte Amiga, it is 
actually possible to sample entire 
tracks into memory 

Obviously the quality of samples 
depends heavily upon the quality of 
the sound souroer After all, a chain is 
only as good as its weakest link, 
Ideally, it s best to sample directly 
from a CD player, but oven with 
something like a low-proce personal 
stereo, you can produce some very 
oxceptable results. 

Sampling from a CD source, the 
combination of Audio Engineer and G- 
Softs Audio Imager produced some of 
the cleanest samples Tve ever heard 
from an Amiga, The samples showed 
plenty of depth, with sparkling clarity 
— in some cases, the qualitv of samples 
that I was able to obtain could easily 
compete with some 12 and 16-bit 
samplers that I’ve had the displeasure 
of using! 


A S you might expoct. Audio 

Engineer boasts an impressive 
range of editing tools. Amongst the 
usual cut, copy and paste operations, 
Audio Engineer lets you to add echo 
to samples, allowing you to simulate 
such effects as reverb quite easily. You 
can also edit the sample manually by 
"drawing" the waveform with the Edit 
Freeh on of option. 

This also allows you to create 
completely new sounds without even 
having to own a sampler. 

You can also mix (combine) 
waveforms, change their volume, 
reverse them (naissuK ekil sdnuos 
syawla ti gniklat enoemos Fo elpmas a 
esrever uoy nehw taht ti si yhw?) 
Audio Engineer also provides a 
number of realtime effects such as 
Echo, Delay and Flange that add the 
desired effect to an incoming sound 


process of tuning relies on the trusty 
old ears to carry out most of the hard 
work - by activating a tuning tone, it’s 
I hen up to you to tune the sample to 
match. 

Potentially the most useful application 
of sample tuning is the RaSampIe 
Data option which allows you to 
convert samples between different 
sampling rates without effecting the 
pitch or length of playback; Something 
which even most professional 
samplers can't do] A large amount of 
memory can be saved by sampling 
something at the highest possible rate 
and then knocking it down to a lower 
sample rate for playback. In some 
cases, you gain a better quality final 
sample by using this technique. 

Sample sequencing is nothing new, 
but Audio Engineer takes it one step 
further with a new sequencing system 
that allows complex arrangements to 
be built up in seconds. 

Audio Engineer uses a unique 
system that works by assigning 
multiple loops to a single sample. This 
system works on the theory that most 
music is constructed from a series of 
patterns that are repeated over and 
over again to create the resulting 
music: Intro, melody, chorus, melody, 
chorus and so forth. By simply 
sampling each of these patterns once, 
you can use multiple loops to give the 
impression that the entire peice has 
been sampled. Coupled with Audio 
Engineer's ability to save samples in a 


AMIGA COMPUTING November 1990 77 








■ COVER STORY ■ 


► 

new compressed format, several tracks 
of sampled music could be stored on a 
single floppy disk. 

Audio Engineer allows you to assign 
up to 999 of these loops. A fade point 
can also be assigned so that once a 
certain point in a sequence has been 
reached, the sample will then be faded 
out to silence. 

To make the process of finding the 
perfect loop that bit easier. Audio 
Engineer will do the job for you wdth 
its unique Seek Loop option. Seek 
Loop attempts to find glitch-free loop 
points by searching for a zero 
crossover for both the start and end 
points of the loop. If the loop that it 
creates is not satisfactory, click on the 
gadget again and Audio Engineer 
looks for another set of loop points. 
Very useful. 


S AMPLES can bo saved in a 
variety of different formats. A 
well as the usual IFF JSSVX format. 
Audio Engineer allows you to save in 
extended IFF format with either three 
or five octaves. These extended files 
can then be used within packages 
such as Music-X and Deluxe Music. 
Mainly due to that fact that Audio 
Engineer was originally an Aegis 




sample player is e rather nifty little 
program called CD Player Simulator, 
The program uses the same control 
system employed by an average home 
CD player, making it instantly 
accessible to most. Both regular and 
multi-loop samples can be loaded into 
one of the CD Player's tracks and 
played back. 

Wow! Audio Engineer is simply 
breathtaking. Whether you're using it 
w r ith a CD player, a tape recorder or 
even a humble microphone. Audio 
Engineer can produce some of the 
sharpest samples you're ever likely to 


hear from an Amiga. Even if you’re 
intending using Audio Engineer with 
a low cost sampler, you'll be amazed 
by the increase in sound quality. 

The only thing that worries me is 
the price. Why do it have to be so 
damned expensive? Surely G-Softs 
sampling cartridge cannot be that 
expensive to produce? Oh well, the 
best things in life alw r ays cost and arm 
and a leg (who ever said they were 
free?). If you can afford if. Audio 
Engineer is quite simply the best 
sampling system yet produced for the 
Amiga, 


product. Audio Engineer will also 
save samples suitable for Aegis 1 Sonix 
package. 

As an added bonus when saving 
samples. Audio Engineer employs a 
new IFF compression technique that 
allows an increased number of 
samples to be saved onto a single disk. 
As they stand, these samples can only 
be loaded into Audio Engineer, but 
RamScan do include both CLI and 
Workbench sample player programs. 

Audio Engineer's Workbench-based 


7B AMIGA COMPUTING November 1990 




A.MA.S 

£99,95 

Mic rod cal (J726 68029 

Techno sound 
£29.99 

New Dimensions 0291 690933 

Mastersound 
£39,95 
Microdeal 


FACTS 

Pro Sound Designer Gold 
£45 

Power Computing 6234 273000 

Stereo Sampler Mk II 
£39.99 

Trilogic 0274 691 115 

Audio Engineer Plus 
£199,95 

HB Marketing 9753 686000 


0726 6&020 










Sound sampling Hardware and SOFTWARE for the AMIGA 

_ L ^ tactored in md 

WHAT IS MAStfiR SOUND? * 

MASTEftSpUJ 

Icatunng iwfvab^ r ._ 

record iktundj> r Jfi>m devices 
WKen in 

practical I yvrfny way you can 
incorptfraFe it into your own Demo's or 

sampFe r ®equencer to play hack rhe sample along with a number of others tout 

TT# MASTER SO UN D EDITOR 

fr^f^irares rhe following facilities'^ 

if SAMPLE * PLAY/A^ * PREVlW 

iJfcUT * COPY * .OVERLAY 

4S-ADEIN * FADE OUT / * VOLUMB 

^1 IR1NK * FILlM * MAGNIH 

#J_OAD * SAVE * RAW FOR 

fjgCOPE * FFT \ ^ 4 VU METO 


is a low cost, high quality sound sampler for rhe AMl(^ range of Computers 
Sampling/Ediiiri^/Sx-quencin^ software. MASTER SOF^D enables you to 
-- . „s such as Personal Casserte or Compact Disc players ^to the AMIGA, 
lomputer, MASTER SOUND’S unique editor will enable you to ec^ the sound in 
imagine. Once you have the sample how you wanfWCyou may 
"" programs or use MASTER SOUND’S ownflfiUlLT IN 


* LOOP ® YU 

* WIPE - 

* REVERSE * 

* TRIGGER P 

* IFF FORMAT 0 

* SEQUENCER mil 

, . -4 - jmr - / O' Jjt 

"raWrimprcwivc realtime Spectrum Analyser and OsciltGiso^ffc enable the user to monirut ireqci^icy 
cc«ftnt and volume with ease and hel^>q(uu^ct^ the sample quality is at its Hi! 

TH| MASTER SOUND SEQUENCER* 

Allofc^u to play back samples in a sequence. Multiple samples can he held in memnnAli once 
ind sequence* are as simple to record as tapping keys on the computer's keyboard. (.>ncts^ecorded, 
the Sequencer can save the samples and sequence file out onto disc so that the files cs|rt he used in 

your own do no a. 

THE MASTER SOUND DEMO 

Allows you to play bye 
picture files. This T?. gret 
computer programmer 


while displaying IFF 
irhour having to be a 


© MICRODEAL 1990 
ALL RIGHTS RESERVED 


MASTER SOUND EDITOR 




MASTER SOUND ORDER FORM 


Master Sound is £39.95 post & packing £1 (all prices inc VAT.) 

BY PHONE 
WITH 

CREDIT CARDS 




( 0726)68020 




BY POST: with Cheque Postal Order - or Credil Card 

N ame , „ „ 

Address 

Postcode ♦**.*. 

Credit Card Type Expiry Date 

Number 


Please allow 28 days for delivery 

Send to: Microdeal PO Box 68 St Austell Cornwall England PL25 4YB 





MONUMENTAL 
MUSIC STUDIO 

TEL: 0634 576353 


2 MEG EXPANSION FOR 
AMIGA 500 £1 79.00 ONLY 

MONUMENTAL! 

16 TRACK RECORDING ■ INC. 
MUSIC X SEQUENCING 
£11.00 per hour 

MONUMENTAL! 

YOUR MUSIC PUT ON VINYL , INC. 
FULL RECORDING & PRODUCTION 

£ 175.00 

MONUMENTAL! 

We at so offer Music X tuition here at our studio. 
Blank quality 3.5 Discs at 35p each, 

.5 Meg Expansion for £ 35.00 - and 
EXCELLENT RECORDINGS f 


CALL US NOW ON 0634 576353 

MUSIC WITH AMIGAS IN MIND! 


FROM THE CREATORS 

OF 

STOS MAESTRO 

TECHNOSOUND AMIGA 

stereo SOUND SAMPLER 




FREE SAMPLES DISK WITH 57 SAMPLES 
TRUE AND SIMULATED STEREO 
REAL TIME EFFECTS 

COMPREHENSIVE EDITING CAPABILITY 
EXTENSIVE LOOPING FACILITIES 
SAMPLING BY MUSICAL NOTE OR FREQUENCY 
STUNNING STUDIO STYLE EFFECTS 
ECHO -REVERB -HALL -R OOM- PHASER 


tizvi 

DIMENSIONS 



BROOKLANDS HOUSE 

BRYNGWYN 

RAGLAN 

GWENT NP5 2AA 

0291-69091 3/690901 


£ 34.99 


£24.99 WITHOUT CARTRIDGE 
+ £1.50 post Am PACmsa 


SOFTViLLE 


COMPUTER SUPPLIES 
Unit Jh Strut]! eld Park, Pleura Are, 
YraterlmnUf, Hants. PO 7 7 V A 
Ttt: imW Fax: 0705 251884 



Prices (each disc) 

? ffasAs -L? *3 

TD iTrTOTt- -CM 

Buy ton dHtHM a/iWWf fflf f 
Gtowseanj 5 06 #t piSHirtu 

'atWS JTrtfj ita-a’K too 

fa4rtVff6W 
Aji tei alJWfw* 


Q -Si- . 


These are bn# aescwltons. the disks may 
certfitm much mere. t-Ve are constantly updating 
our discs and shjp ,rhe Jafesf versions we have 


DATABASE PROGRAMS 

ACC26-DBMAN. easy [0 use 
ACC53-FlRSTBase : memory residem 
ACD72-DATA Handler, GEM based 
AQG74-FREEBASE. menu driven 
ACC75-WGDATA. complete system 
ACC03-Database Construction, not vL-09 
ACCas-ZAPCard. card index style 
ACC92-SONGFILE. record ccllecioca 


PUBLIC DOMAIN & 
SHAREWARE 

frtl thr ATARI ST rarr^r HttMSrt. W (Nut avaiJaNri 

1 Huge sfiteebar? - orer jSOOOcAstes 

2 CVe/ Four JfflWS Erpeneno? 

3. Seine day service i'Msa' £ phonetsx DeH ve \2ar\\ 

4. Pay hy Acr^s, Vt$a Qwm TO or cash 
5 Otter Jjy Phcos. Man' tx Fax 

5. Ofltoa i G pwerrviTevrf ciders accepted 
7. St 1 paps catai'cpue FREE 

ff. Ptotesswa} SewW, mg titrates' 

send 2Hp HiAE hw iwr FREE uaLalnsue, ^talesf 


COMSl7-7Flash (or use with Fiash-'Shadow 
COMS21-FLY1NG5TART lor PlBStel 

GAMES - STRATEGY 

GAME50-HACK PiDgamB (1 meg I 
GAME6-ColdssaJ Cave, angina! 
GAME6B-STARTREK {1 meg. not STEt 
GAWE70-SPECTflAL SORCERY, flood 
GAME03-Snaich & Crunch - adult 1 
GAME64-ELVEN CRYSTALS - 
GAME05-TARK, text adventure 
GAME 1 OG-TETRlSlDE.TILES ,VSQ (GOOD} 
GAMElW-fllSKY, version of RISK (tn-resi 


WORD PROCESSORS 

WPi2-STWritar Elrte v3.0, the Pest 
WP66-MAGN WRITER. Sxhight letters 
ACCai-WOflOdOO accessory wp. 
WP23-E0MAX . Ihe text editor 

spreadsheets 


C ARDf BOARD GAMES 

GAME2-GHES5, MONOPOLY (USA) 
GAME9-CHECKERS. E0W 
GAME10 LASERCHE&5, tfferent 
GAMEBS RLACEPLUS pseudo monopoly 
GAMEB9-AODICTION. Patience (OQl STEf 


ACC23-VCSPREAD, onn GEM but usabte 
ACC31-STSHEET, fully WKS eompattbls D/S 
ACC7fi-OPUS2DO, Ute test 1 ■ 1 mag 

FONT'S 

WP2$-Pub Pen fonis-Hudson, Columbia. 
Devoll Thames, Spokane, Saturn elc. 
WP^-Pub Part fonts- Avgard. Callgnty. 
Courier. Elegance. West Side etc. 
WP03-CALAMUS (Odts-Over 40 on this disk 
some complete, others upper cbsb only. 


QUIZ/EDUCATIONAUKWS 

GAMEll-KIDgraph, Nate. Grid- sechonoMht 
now famous bmmleve games lor kids. 

GAME 1 3-Tunnel Vision, great maze game 
GAME5B-3 dish set ■ HISTORY FILE (£S) 
GAME6 1 - KDpbtaio and others lor Kids 
GAMEfi2-NUMBEflMAZE. Numbef-goflld 
GAM E91 -WORLD, lest knowladgB (hi-ml 
GAMEBS-Compuler iargon quiz game 
GAME96-WQLF SKIDS, kids adventote 
GAME 1 05-NOAHS ARC Spelling game 


CUP ART 

All are mono, each disc contains a converter 

program II you require them in IMG lormat 

you need our disk. A.CCS4 to* a good converter 

WPS- Animals, Mililana Flags etc. 

WP24-Trademarks Irom 1920's 

WR2B-1 7 screens oF Mac clip art 

WP31 -Whimsical animals 

WP32-Oflice humour 

WP37-22 screens ot FOODS 

WP41 -15 screens ol Chraimas designs 

WP59-Garf*ald, £0 screens 

We have over 30 disks full of dip art, see our 

catalogue Tor pidures-'etesariptions 

UTILITIES 

ACC24-MONG EMULATOR (not For ad prgsi 
ACC57-TUFTLE hard disk backup |l meg) 
ACC63UNTUFTLE lor use with the above 
ACC64-Star colour set-up etc. 

1 ACC69-Mouse pointer editor 
! ACC70-ST1CKER3, disk labeller - high - res 
ACC79-QUICKOISC colieclien 
ACCSO-piclUfe convadars 
ACCS2-SUPE RBOOT v6, all in one setuprg 
ACG05-2 D.'S disks ot desk accessones ££ 
AQG05ZX01 emulator 
ACC07-GEMlNt repiaoemani desktop 
ACC96-FCOPY3 - Good copy program 
ACC9£-Heck n COPY copy program 
ACC99-VAULT bard dak backup prg (3MJ) 
AcclOO-LKARG, UNLZH. ARC6 02 etc. 
ACCiOi -BUSINESS, 'Pefsona? address book 

ART and DRAWING 

ARTi -NEOCHROME, original and besi 
ART4- MASTER PAINTER, excellent 
ART7-MANDELBROT ,'MEGABUT 
ARTS- LANDSCAPE generator 
ART10-PALLETTE MASTER 
ART1 3-STLIDtCk'VAN-GOUGH 
ART1 5-FRACTAL -ZO0W 
ART24-PLP0UC PAINTEH - High-reS 
ART2S-AN-ST animation package 
! A RT27 E. PAINTER lor children 
AHT2S-COLOUR BOOK tor children 

CQMMUNIGA TfONS 

COMS3- UNITERM standard package 
COMS16-VAMTERM tats -gaming popularity 


ARCADE GAMES 

GAME43-DURCHER. arkanod clone 
GAME45-FLOYO the DROID, shoot ’em up 
GAME67-HEADS 'N HAMMERS (not STE) 
GAME 73-SOLO. Goldrunner type game 
GAME94- SURER Greakeut. high-rae only 

MISCELLANEOUS 

MISC1-SKYMAP fhi-iee) 

MISC2-ORBIT. satelile tracker i hi-res} 
MISC4-VIRUS KILLER DtSK - £1.50 
M ISC21 -PlANETARUM. great program 
MISC26-CON5TELLATIONS CO.'S l 
MISC10- INVENTORY-PRO. Stock control 
MI5C22-DouWe SENTRY, accounts package 
MISG23-PQOL5 PREDICTOR. Clever proyam 
MISC27-FILM FIND Enquiry m) 

MISC 35- PATTERN CARD prg (knitting | 
MISC36-&STAT statistical prg. (1 mflflhi-rasl 
MISC37-BILOG cycling diary {D:S 1 mBgl 
MISG4Q-Complete solution Bards Tale 1 

MUSIC & MIDI 

MUSS Waddmgton sequeneax 32 track 
MUS32-COMPOSER n®no & 1 meg needed 
MUS36- 16 voice sequencer, colour 
MUS47-5CONVERT converts sound samples 
MUS5Q-ALCHIME Jr. 203+ tracks 
'MUS51-STS0LIND TRACKER Inert Cbercl <Q'5Cd| 
MbSSJ-SoundTrackerniDOulesila'per (D S 1 meg Coll 
MUS54-MMules tor above CO.'S colour) 


DEMONSTRATIONS 

Wte have hjpdreds ol proouct anc graphic ctemon£rt^i>on$ 
- b ehjw is just a smal soledkir all are odteor or.ly| 


DEM1 10- The UNION DEMO now lamous! 
DEMlii-The JUNK demo. Care Bears 
DEM164-WHATAHECK DEMO. Sears (not STE| 
DEM206-SOWATT DEMO. Gare Bears again' 
DEM223-5WEDISH NEW YEAR demo 2 |D/S) 
OEM22B-ST CONNECTIONS demo (D/S) 
DEM2 35-Cane Bears SOUMDTHACKER (&S 1 m&5' 
Below axe tor ihe new STE machines only 
DEM297-Otfictal ST'E 1 demc 
DEM2 14-FANTASIA, very good 
DEM215-3D SCROLLER DEMO 
DEM2TG-THE MOVIEST DEMO 


We have HUNDREDS oi dsks tjl of Pidura STOS. Bast 
Ham Raao. La-^uages &c m Cacl, awryttiing you need ] : 




o 


RlGINALLY this feature was 
going to be nothing more than 
a review of some nice hardware and 
software. However, there was a 
problem; Who could review it for us? 

The solution was obvious. This kit 
allowed anyone to produce magazine 


The Plain 
Man’s Guide 
to Publishing 



quality output. Who better to review 
than the magazine itself? in this case, 
that's means me. 

So settle down and lei me tell you a 
story about the exciting hi-lech world 
of magazine publishing here at 
Interactive Publishing. Are you sitting 
comfortably? Good, then I'll begin... 

Producing a magazine such as your 
favourite Amiga Computing is a costly, 
labour Intensive process. When 
flicking through the pages, you 
probably think of only the writers as 
having anything to do with "making” 
the magazine. 

You probably couldn't be able to 
guess the number of people and the 
man-hours involved in each creating 
each individual page you casually 
glance at. 

If you want to know how a magazine 
works, how it's put together, then read 
on. It not, well just skip this feature 
and go back to the games. Just 
remember one thing: Each page could 
have taken up to four hours to create. 

T HIS time last year all the 
magazines produced In this 
building were created in the following 
way, 

First the copy was written. This was 
probably the easiest part of the entire 
process, so we' 11 not dwell on it. 

The words were then put on to a 
floppy disk and put through a 


remarkably expensive dedicated type- 
setting computer. This machine ran 
out “bromides": To all intents and 
purposes a very high resolution 
photograph of all the words made up 
with the correct typefaces and sizes. 

This photograph was nut up and 
pasted down on to a large sheet of 
paper. Corrections were often made by 
pasting new strips of paper over the 
top. Gaps were left where any pictures 
where to go. Thus the page was 
designed and laid out. 

Eventually the camera-ready page 
was sent to the printers, where it met 
up with the artwork. In the meantime, 
the artwork had to go to visit a "repro 
house", where it was converted into a 
form the printer could use. 

Finally, the page was printed. It was 
combined with all the others, bound 
into one volume, and hey presto! One 
copy of Amiga Computing. 

T HINGS have changed 

enormously since then, due to 
the emergence of the desktop 
publishing phenomena. Now 
extensive use is made of the latest 
Macintosh micros, running DTP 
software such as Quark Express. 

Here is how the magazine is put 
together now. 

First the article is typed out on an 
Amiga using Protext, It is saved in 
Ascii format and converted into a Mac 


The dream of 
producing a 
full-colour magazine 
on the Amiga has 
become a reality, 
with a combination 
of software, hardware 
and a little American 
know how. John 
Kennedy puts pixel 
to paper and tells all 


readable form, using a utility called 
Mac-2 -Dos, 

Meanwhile on the Mac, Eddie, the 
layout person, has created a 
“template" of text columns and 
picture gaps on his screen. He loads 
our text into the Mac, and plays 
around with it until it looks as nice as 
Tyrn the art person wants it to, 

Amiga-generated diagrams, game 
shots and digitised pictures are loaded 
into the Mac as well, using specially 
written software to convert the IFF 
images into a form which the Mac 
likes. 

Some nun-digital images, such as 
photographs which must maintain 
their very high quality, still have to go 
to the repro house. 

Once on the Mac, further last 
minute editing can lake place before 
the complete page is turned into a 
PostScript file* It is sent to another 
wonderful machine which churns out 


AMIGA COMPUTING November 1990 81 


> 


> 

films with nil the words and pictures 
on them. Four films are needed to 
reproduce a full colour page - cyan, 
magenta, yellow and black. These 
films are sent to the printers, who use 
them to print the pages of the 
magazine. 

At this point you may be saving, 
“What! You use Macintosh computers! 

I thought you were all Amiga 
fanatics! 1 ' This is a very valid thing to 
shout. In fact, it can be quite 
embarrassing for us to have to admit 
that our Amiga magazine is produced 
on rival computing hardware. 

There are good reasons for using 
Macs, some of them financial, some 
political but most of them all to do 
with the lack of decent software 
available on the Amiga when the 
electronic revolution started. 

I'm happy to say that this situation 
has changed. There is now enough 
high quality software available to 
allow everything that can be done on a 
Mac to be done on an Amiga. And a 
few other things as well. 


Which brings me rather neatly to 
this pile of hardware and software I 
have on the desk in front of me. For 
those who can't see it - and that's 
everyone except me, I suppose — I have 
an expanded 02000 Amiga, a Sharp 
1X100 Handy Colour Scanner and a 
copy of Scan Lab 100 software. 

The last two items were lent to me 
by Silica Systems, and unfortunately I 
have a nasty feeling they will want 
them back in the near future, 

What I have here is basically the 
capability to produce Amiga 
Computing , here and now. The main 
reason why I'm not going to is that it 
would take me about six months to 
produce each issue on my own. 
However, let me explain how 1 would 
go about doing it, given the chance 
and a time machine. 

F IRSTLY, I would sit down write 
the copy using Pro text. So far, so 
good. How long this takes depends a 
lot on what it is Pm writing about, 
when the deadline is due and how 


much sleep I had the night before. An I ft 

article like this would probably take 1 tr 

24 hours, split over the week. I ft 

Once written, I would lead up my I n 

favourite DTP package, Professional J a 

Page. After consulting my past issues 
of Amiga Computing for house style, 


and Green's series on DTP for lay-out, 
I would create a rough page, leaving 


gaps for any pictures, I c 

Now to the artwork: My favourite | s 

bit. Let's say, for the sake of example, ! [ \, 

want to include a picture ofKilbum’s I a 


answer to Kevin Schwantz — my friend 


Colin. 

I have the original colour print in 
front of me, and it's just the right size I 
for scanning, about 9 by IScms. Time 
to connect the Handy Scanner to the I c 

Amiga and install the software on my [ l 

hard disk, which incidentally, is very I j 
easy to do. 

So the photograph is placed under I ( 
the scanner, and a resolution selected. 1 3 

On a 1 Mb machine - the barest 
minimum useful - 1 can just about 
scan a grey scale image. I , 


With my extra memory, I can grab a 


The Sharp JX100 Colour Handy Scanner 


T HE Sharp scanner is a lovely 
thing to have on your desk. It s 
small, quiet, compact and costs about 
£700. That's a lot of money to spend 
un one small piece of equipment, but 
let's have a look at what it can before 
deciding it's loo expensive. 

If you gave it to a computer 
illiterate person, there is no way they 
could ever guess what it's for. There 
are no buttons, no switches: Just a 
single cable leading away. It looks 
like a slightly larger than pocket- 
sized colour television set which 
hasn't been finished yet. Then you 
start using it... 

Its main purpose in life is to convert 
photographs and drawings into 
something which your computer can 
use. It works in a very simple way: 


The item to be scanned is placed 
underneath, and a miniature camera is 
dragged over it, converting the analogue 
data to digital data as it goes. 

The hardware is supported by a 
specially written piece of software 
called ScanLab 100 , This is typically 
ASDG: Totally Amiga-friendly 
program and is a doddle to use. 

After selecting your image, and 
placing ij: under the 10 by H> cm 
window you select a "preview” scan. 
This quickly and painlessly turns it 
into a miniature black and white 
image. Now alt you have to do is draw 
a box around the part of the drawing 
you are interested in, and select the 
'■fine scan” option, 

Hera a problem becomes apparent: On 
a 1Mb Amiga, you can only scan an area 
about 2 cm's square with the highest 


resolution. You really need lots of 
memory. My Amiga has an extra 2 Mb, 
but I still can t scan the full window. 

[t is recommended you have more 
than 4 Mb, Yup, that's a whole lot of 
memory. However, if you are taking 
DTP at all seriously, you probably 
have this amount already. 

From within the fine scanning 
screen you can select between the 
different resolutions and colour 
options. The scanner will work at 50, 
100 and 200 dots per inch. You can 
scan in monochrome, 6 bit grey scale, 
3 bit colour or 18 bit colour. 
Monochrome and grey scale scans can 
all be made in one pass, whereas 
colour scans take three different 
passes: One for red, one for green and 
one for blue. 

Scanning in mono and in 3 bit 






REVIEW ■ 


full 18 bit colour image at the 
maximum resolution of 200 dots per 
inch. Displayed onscreen in HAM 
mode, it looks fabulous. Perhaps with 
a very- expensive colour digitiser and 
an even more expensive camera l 
could obtain similar results, but J 
doubt it. 

It takes about five minutes to 
complete the scan of the image and 
save it to my hard disk. I can now re^ 
load the DTP package and place the 
scanned image. Looks good. 


A FINAL check of the document, 
and it's finished. Time for 
output. To help me get the best from 
my graphics, I have a copy of The Art 
Department, also supplied by Silica. 

With it, I can adjust the brightness, 
contrast and colour balance of the 
images, then separate them into their 
four colour components for output, 
using another little ASDG program 
call ReSep to re-combine the ProPage 
document with the illustrations. I 


would have done this from the DTP 
package, but ProPage only separates 
12 bit plane images, and my Image 
uses 18 bit planes. 

Rather cleverly, I have — 
theoretically at least - sitting beside 
me a very high resolution PostScript 
compatible laser printer, I send the 
four separations to this expensive 
piece of kit, and once they are finished 
I can rush them down to the local 
printers and have them re-combined 
into a full colour image. 

If I didn't have the printer, t could 
take the PostScript file to a bureau, 
where they would do more or less the 
same thing. For more details on 
bureaux by the way, check out the 
DTP section in the almanac. 

All I need do is repeat the above 
process over a hundred times, and I 
have a magazine. 


S O you see: It can be done. It will 
be done,too. Tn fact, it has been 
done in the past by a well-known 


{although sadly now defunct) 
American Amiga magazine. The latest 
hardware and software will make the 
entire process a lot easier and the 
finished product of higher quality. 

Because of the large investment 
made in Mac technology at Interactive, 
it is unlikely that this magazine will 
be produced on an Amiga* But you 
can rest assured we do as much as we 
can before handing our text and 
images over to Eddie, 


N OW it's time for a more 

detailed look at the products 
used. The exception will be 
Professional Pago. ProPage, as we like 
to call it, differs from Page Setter II 
only in that it can handle colour 
images and output to a PostScript 
device, 

Page Setter II was reviewed in the 
April 1 990 issue of the magazine and a 
working demo was on last month's 
cover disk, so there is little to be 
gained by looking at it again. 



colour is not recommended, for the 
software will reduce an 18 bit image 
to whatever depth you like with 
minimal loss of detail. The only 
reason for not doing so is a chronic 
lack of memory. 

The highest resolution (200dpi) is 
by no means state of the art, but when 
combined with the 18 bit colour 
depth, it's pretty dam nifty, 

The use of 18 bit planes means an 
awfully large number of colours can 
be produced: Many times more that 
the Amiga can generate using 
standard bitplane methods. Instead, 
you can make use of several "cheats'* 
to look at all the colours. 

Viewing the image in normal 
HAM mode will give you lots of 
coloursbut poor edge detail, Viewing 
the imago in A-HAM mode will 


Pr Pvip kj 


The main 
scanning 
control panet 


Size 
W i it f ft 

t 

Offse t 
Spacp 

Mpnoclu»one 
3 Bit Col or 
& Bit Grey 
±B Bit Co lot' 


improve things somewhat. 

Using A -RES format, and variants 
ARZ0 and ARZ1 , will produce the best 
possible display. This mode is 
downwards compatible with the 
Dynamic Hires mode developed by 
Newtek for use with their BiglView 
Gold video digitiser. The pictures take 


In 

2 * ±6 
3 . 16 
& . 16 


Pxl E 
* 432 

i 632 

i 0,40 

KBy tep 
67 . 08 
201 . 23 
402 * 24 
1008 *45 


Reso I lit i o n 
Next 20£ 


so much processor time to produce, 
that unfortunately all you can do is 
look at them, But they look very nice 
indeed. 

IF you need to produce the best 
quality images you can and have a 
budget which will cover it, then go 
for it. Buy it 




REPORT CARD 


pr 

■ REVIEW ■ 


Bits? Planes? 


T HE normal way in which the 
Amiga generates colour 
graphics is to overlay several ' sheets 11 
of memory. Each of these sheets is 
called a bit plane and together they 
control the colour of each pixel on the 
screen. 

For example, if a screen had a 
single bitpiane it could only display 
two colours. If it had two bitplanes, it 
could have four different colours. 
(Check your binary arithmetic if this 
doesn't make sense to you) 

The maximum number of bitplanes 
the Amiga can control in this way is 
five: Therefore it can display up to 32 
different colours. 

However, it is possible to cheat. By 
using a sixth hitplane and switching 
the display hardware into a special 


“Hold And Modify 11 mode, the Amiga 
can display all 4.09G of its possible 
colours on-screen at once, It works by 
using the fifth and sixth bitplanes to 
control how the first four planes 
control the individual red, green and 
blue components individually. 

This explains why HAM image 
cannot deal with edges very well: 
Where the colour changes suddenly 
from light to dark, it takes several 
pixels for all the HAM values to 
follow suit. 

There are several cunning ways to 
improve the edge blurring - for 
example, using W different starting 
colours which can be substituted at 
any time - but moat put quite a strain 
on the poor old Amiga and leave no 
time for a program to run as well. 


Sharp JX-1000 Handy Colour Scanner 
and ASDG Scanhab IDO software 
£635 

Silica Systems OB i -30ft OflftB 


EASE OT USE.... 



IVjt/ij'n 15 minutes of delivery I had 
produced some of the best Amiga 
graphics 1 had ever seen. 



ft s expensive. You can buy cars and 
things for this kind of money! Now, if 
you were buying on behalf of a 
company then it's a totally different 
matter. Have you seen the price of 
some Mac peripherals? 


RESULTS 


Can't fault it. Web. OK I can. 1 would 
tike the resolution to be a bit higher. 
Even 300 dpi would keep me quiet fora 
bit /cui^er. 


OVERALL 90 % 


This is an amazing device ivilich proves 
that the Amiga is capable of doing 
anything that an Apple can r only cheaper. 


I 




The Art Department 

A LTHOUGH The Art Department 
(TAD] makes a wonderful 
companion to the scanner, it is also a 
piece of software which any graphics 
artist will find useful. Thankfully, ifs 
also an entire order of magnitude 
cheaper, although you'll have needed 
to have spent some money of memory 
expansion: You need more than 1Mb, 
TAD is an image processing suite 
which works with an internal 
resolution of 24 bit planes, Iti some 
respects it is similar to the program 
PixMate, but a little more professional 
and a little less on the gimmicky side. 

Back to the DIY magazine scenario, 
and I would use TAD to provide fine 
tuning over the contrast, brightness 
(gamma actually) and colour balance 
of my pictures. And separating of 
course, into 24 bit cyan, yellow, 
magenta and black files, 

1 would happily acknowledge and 
make use of the UCR [under colour 
removal] and GCR (grey component 
replacement) functions. 

As a graphics artist - which Fm not, 
unfortunately — 1 would use TAD to 
convert images between the various 
Amiga screen formats [from line 
drawing to extra halfbrite to HAM to 
32 colours to A-HAM and so forth). 

Fd also use the RIP [remove 


84 AMIGA COMPUTING Novanibar 1990 







Amiga 500 
Screen 
Gafins Pack 
C 369.95 


MAIL 

ORDER 


SOFTSELLERS 

6 BOND STREET, IPSWICH, SUFFOLK IP4 1 JE 


MAIL 

ORDER 


A590 

Herd Drive 
€369.95 


5 A DOG'S HEAD STREET, IPSWICH, SUFFOLK (RETAIL) 


36 A OSBORNE STREET, COLCHESTER, ESSEX (RETAIL) 




MAIL ORDER PURCHASE LINE (0473) 267158/210605 FAX NO. 0473 213457 


S86Anacfc Sub 

16.99 

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.. , . isgg 

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16.99 

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TG.99 

1699 

'Anmios 

Anarchy . . 

13.99 

... insfl 

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ie.ee 

16S9 

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• • . 1299 


"Aquavenura . 
♦Armourgeddon . 


■Atomic Flobo Kid . 


24.99 



13,99 

16.99 

24.99 

Back to ahe Future II .18.99 

‘Bad Lands 16.99 

■Bad Blood 19.99 

‘Barbarian II (Peygryjslsl 16 39 

Batttechess . tB.99 

Balmaji (The Movie) 1699 

Battle erf Brtlaln 19.99 

H Batlle Command 16.99 

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‘BAylheKid 16.99 

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Bomber ig.99 

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Sudakhan 16,99 

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‘Carth Bge 15.99 

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Chase HQ .16.99 

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Chess Champion 2175 16.99 


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fintemabonal Championship 

Wrestling 16.99 

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Jumping Jackson 12 99 

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Kk* OWN World Cup Ed 16.99 

Kick OR Exlra Time g.pg 

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Klax ............ 13.99 

Knights of Crystalian .19.99 

♦Krypton X t2.99 

'Leaving Tenamis 16-99 

‘Legend BAy Boulder 16.99 

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'Lotus Turbo 16.99 

Leisure Suit Larry IN 24 99 

LaslNInfall ifi.99 

'Life & Death ig.99 

Lest Patrol 16.99 


Rotor: 

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■ FI a*oad Tycoon 
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t6 99 

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16.99 

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Fled Storm Ri&ng 

Rwokjfan 101 

Ffcsk 

15.99 

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Rewrites Dvdt 

16.99 

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19.99 

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16 $9 

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16 9Q 

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T6-99 

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‘Slun Runner 

'Supremacy 

♦Sword Of Samurai 

Shadow Warmers 

"Skate or Die 

Starflighl . . 

‘Star Irak. 5 

Storm Actdss Europe 
"Street Fighting Wan 
Shadow of the Beasi 

13.99 

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24.99 

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Sherman M4 

1699 

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15.99 

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■&Ner Blades 

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16 35 
19.99 


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16.99 

Loom 


*Sup®f L^-igue fifanHjpf 


Combo Racer . .. 

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16.99 

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Man Utd 

16.99 

Team Sixzuki 


1999 

1699 

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15.99 

Manic Manaion 

"Matrix Marauders , 

16-99 

16-99 

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16-99 

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16.99 

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Tennis- Cup 

*The Keep 

IDib Plague . . 

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. 16.99 

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Defenders ol ihe Earth 

12-99 

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Dragons Breath 

‘Dragons Breed 

.19.99 
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iG.99 

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....16.99 

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- .1999 

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IQ to 

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1699 

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16 99 

s Tot0l Recall 


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^Duster ....... 

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Midwinter 

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™»15*9 

♦Marc 

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... • 16.99 

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15 99 

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16.99 

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1699 

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16 99 

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13.99 

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18 99 

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16 99 

■Edition 1 (Cooipf 

1999 

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13 99 

Unlvemo III 


Emlyn Hughes International Soccer . 

.16 99 

North and South 


Untouchables 


Escape from the PlanBt of Robot 
Monsters 

1 3 

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XMftoaril 

16-99 

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-.19.99 

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13 99 

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. 19.99 

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Wings 


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1699 

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19 99 

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12.99 

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199B 

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World Oup Softter '90 

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DISC BOXES 
WITH DISCS 

3.5' 40 Holder Lockable with 

103.5" dsdd discs £ 11 . 99 

3,5' 40 Holder Lockable witti 

20 3.5' dsdd <ltSC 5 .,,£15.09 

3.5' 40 Holder Lockable with 

40 3.5' dsdd discs £27.99 

3,5' fffi HoWer Lockable with 

103.5" dsdd discs £13.99 

3,5' SO Holder Lockable with 

40 3,5' dsdd discs £29.99 

3,5' SO Holder Locfcable with 
00 3, 5' dsdd discs £49.99 


'joysticks 

Cheetah 125 


Cheeiah Starpiobe 


Pro 5000 Extra Gto Gieen .. 

£13,99 

Pro 5000 Extra Gk> Red 

-£13-99 

Pro 5000 Black 

... £11, W 

QE Turbo ill 



PERIPHERALS 


Replacement mouse + mouse 

holder + mouse mat .... 

....£29 95 

Four Player Adaptor .... 

£5.95 

M ouse Mat 

£4.95 

Joystick Extender. 

£5 95 

Dust Cover 

£4 95 


DISCS 


Ql? tOQtySOQty SOQly 100 

as 1 dsdd 

Unhrand&d £6.99 £11.99 £ 29.99 £49.99 
3,5' dsdd 

Sony Branded£1 1 .99£22-99£54.99£99.K 


DISC BOXES 

3.5" 40 Holder Lockable 

£4.90 

3.5' 80 Holder Lockable 

£6.99 

5.25“ 5fl Holder Lockable 

£4.93 

5.25' 120 Holder Lockable 

£6 99 


CHEQUES AND POSTAL ORDERS PAYABLE to SOFTSELLERS. POST AND PACKING FREE IN' UK ■ssicepl lurtwan charge* al (Hi OVERSEAS €1 .SO pw Hem SiMUBC1 10 MAI labi lily and price enang* 
wilkoul imliEB Same 1 lifts itisv ml ba ulMwtt »t llffli ol going Ip press Shop prices may vary. Pul parioia! callers can claim aauerluttt drtUniflti pn production pi cril'Dfl Clip 


TITLE 

COMP 

COST 



















Amiga 50b 




Class 0T 90 P* eli 
£529.94 

TOTAL COST £ 




Name 

Address.. 


Tel No 

Have you ordered from us before Yes 


No 


AC Nov 


Amiga Flighl 
of Fantasy 
E3E9 95 





How these images were made 


individual pixels) to tidy up any stray 
little dots which had somehow 
sneaked into the picture. I might also 
need to he able to resize the image , 
while maintaining complete control 
over the aspect ratio. 

Since all internal calculations are 
carried out using 24 hitplanes, I know 
that my images are going to maintain 
their integrity as much as possible. 

Using a series of “Loader" modules, 
TAD can make use of graphic formats 
other than good 'ole IFF. As well as 
Amiga-based formats such as Sculpt 
and Impulse, It can load PC and Mac 
type images. An impressive bit of 
future thinking, and on impressive 
piece of software. 

And there’s more... 

AN ever better version of TAD is 
available -The Art Department 
Professional, It differs by supporting 
Arexx (essential for enabling long and 
boring batch jobs), saving in different 
formats (TAD only loads) and direct 
support of external hardware (such as 
scanners, 24 bit frame cards), 

It means that the Amiga could 
become the central image processing 
computer in a set-up comprising all 
sorts of different machinery. 

ASDG are providing an upgrade 
offer, so if you own TAD check it out. 


REPORT CARD 


ASDG's Thn Art Department 
£69.95 

Sitka Systems 


EASE OF USE.... 
No problems. 


tt rr 


A LL the images were dealt with 
as normal fl , 1 6 or HAM 
colour IFF files. They were converted 
to TIFF format, and loaded into the 
Mac systems as normal. 

Unfortunately this means that you 
are not seeing the i mages at their very 
best. 

The 18 bit plane files were just too 
large to convert to TIFFs with existing 
office technolog} f (in other words, the 


Macs)* This is why the HAM image 
was used instead. 

What it boils down to is that the 
colours are almost as you w r ou!d see 
them, but the detail — especially 
around edges - is misleadingly poor. 

Some of the images elsewhere in 
this issue of Amiga Computing have 
been generated using the kit described 
in this feature. See if you can spot 
them all! 


FEATURES 

I kind of miss some of the little things 
which PixMate could do. However, for 
DTPing with graphics you can 'f boat 
TAD . 


86 AMIGA COMPUTING November 1390 


A photograph, 
scanned at 
200dpi and 
18 bit planes 
colour, This is 
the image 
which was 
i haded into 
The Art 
Department 


Finally, 
processed to 
produce 
"line art" 


The same 
image in EHB 
(Extra Half 
Brite ) mode 


VALUE „ 

A similar program on another micro 
would cost many many times more 
than this. 


OVERALL 


A useful, reliable and downright 
worthwhile program. 





RETURN THE COUPON FOR FREE COLOUR BROCHURES! 



Commodore A500 
FCigfit Of Fantasy 


[mu'Vv 


Fhghi tA FenteBy it ths very ■‘“'art Amiga 500 park lr<jm Commodore, 
during- BRAND NEW spttwBte releases, 10 make mis. Ilia most sp*c- 
taeuter *500 pack evar! Th* pack features the Amiga 5W computer 
mm mouBfl cwXrallw and TV modulator. hi well H four too sottware 
hires. These include isvp lolloping 


M 1 -j'iHjrcJ baaed bmllu rihj'ii iij camel 
te# lilt al Ibb|ij>be II and*«» Rial -me 
c^kpii .-jiioiaya. incluctag t-w* radar 


PACK INCLUDES: 

A5C0 Computer A Moult £399.99 
A52Q TV Modulator 524.99 
Deluxe Psinl 1 1 £49,95 

EBcap&'ftobet Monitor! £19.99 
Rainbow l&lands £24,95 

F2 & Betel later £ 24.95 

TOTAL ARP: £544.92 
J-WS Afrc* Saving.- £14-5.62 

PMK PRICE I £399,00 


Por iho more serious or ptcrfosaional applrca- 
lions user, Commodore have a seleclten of 
systems bread ateund tee enpandiiOfe Am oa 
!20M. al prices rrem f 129 5+ VAT. The A2OO0 
faslures a lull 1Mb RAM (enparidafcbMo 9Mb), 
9 system expansion stem, plus iBM com- 
paliBIlijy wiih 1 he use of PC-XT or PC-AT 
brldgeboantH. Complete and r*iure the 
coupon, puffing took 

m ihi? A?finu ter P17QC 
delails ct A200C com- Mm |ft| M |P 
puter systems. +1KT- cifleaas ~ 


The Commodore ASM 0atman Back mud 
surety rank be or* of the mmi popular com- 
puter packs- ever 1 The pack teaturas tfta 
Commodore Amiga 500 computer wdfi 
moo« controller and TV modulator pigs 
tour lop sdltware bites. The sohware In- 
cJubes 'ftetman Th* Movte'-flrf Gotham 
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sailing line feBesd on the blockbuster Sal- 
man film; HewZenfend Story - hign quali- 
1y conversion oi the leading arcada gamn 
interceptor Ctogfrght *ite lw*> F- 16‘5 m 
ihi= leading flight amiuiaior Deluxe Fteini 
■I - bop quality Amiga grajahit* package 
which settee stand fod Tgr others 10 tolltm 
Ra!um tea coupon lor turther daiaife 


PACK INCLUDES: 

ASM Computer * Mouse £399,99 
A52[] TV Modulator C24J9 

Batman Tbs Movie £24.95 

New Zealand Story £24,95 

IrttdrceptOr £24.95 

Deluxe Paint II £49.99 

TOTAL RRP: £549.7* 
Less Pack Saying - E1S0.7B 
PACK PRICE; C3B9.0C 


FOR FURTHER DETAILS OF THE AMIGA 
RANGE, COMPLETE THE COUPON AND 
RETURN IT TO SILICA SHOP 


C r Commodore 


SILICA SHOP OFFER YOU 


u 

Dve««fCHT COURIER DELIVERY: Qn all hardware orders shipped m the UK. 
TTCH tJtCAL SUPPORT HELPLINE: T&am oF Amiga tethmc-al axperls at your service. 
PRICE MATCH: We normally match compelrtors On a "Same product - Same price’ basrs. 
ESTABLISHED )2 YEARS: Proven iraek record in professional compuler safe* 
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SHOWROOMS: Demonatrat-on and Iraining facilites at our London fi Siddup branches 
THE FULL STOP* RANGE. AN oF your Amiga ratjuiram-eirls ITOm one supplier 
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CREDIT PAYMENT TERMS: Silica are licensed credil broke#* ■ return coupon I Or detaila. 
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flnrienit rtia "Silica Hh-np Se.v.zo 


RETURN THE COUPON NOW FOR ^ 

FREE BROCHURES^ 


SILICA 

SHOP 


WAI or?"? ER: On u Ha(therle v Rd. Sidcup, Kent, DA14 4DX'lel; 061309 mr 

Qrcter Lift*!. Ot»Bn Mon-5jt ft-Mar n^Oiipry Nn .a-* n gh| Oponinj Fna No: 306- 

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aDQanwBIUInm Cl£tt*d 4n SafjrtlBya ho- CB! 353 CSflfl 


□mar Lfiaa Quar. Mnr Fr- a BOern-^ 00pm 


po: Silica Shop Dept AMCOM 1 1*5532^ ? TheMeiV^Stnifliy H^tdcuManTpAlJ^Rf 
| WrfMrtfMa; 


Initials: Sufiyame: . 


I 


a 


■ i 

i « 

| PtMIcode: ft, Tel , , L , I 

^Vhich Bpmpg|er{s>, it any, do you dWriT A3QQ C Qj 

fc44Jt Miiwtiiad PCM iW Ap*cli: Hieing m| V . i uia nf»—« — 












•m 


«si!M 






*5! - ^ 


S^rfesSS'- 

as^5&'aS? ! i&*- 


'%£jK 5E2» 

^saS: 


ss^s: 


Cleverly written and always favourably reviewed in the press, 

Digita produces a range of powerful, low cost software for the home 
and business user. 


FINAL ACCOUNTS 


MAILSHOT 


DGCALC 


The festosl and meet pmerftf spreitfUneer aviilant* in Itus 
ptea brficbei, wilti 5 1.2 raws by coiunvis, -giving you up Id 
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program i| ; ‘early tfymgtilijul Bung rr-trtf mar\j, rPbuW Dt 
commanc Pr-ven- you'll be able to start us np if withm m-nwes 
- rwi il row wb npwr und * *prMd*N#t betara Seme ri 
Ike leaiures which make it such good value an Pta exporting 
crl ASCII hie* far mtvaraJ^in with c*h*r pniflrtm*, iduatsfile 
column wdth and lejt oiertton, programmable lundbon keys 
jmacrosi, and a oiiijue unmtowmg facility, ip flr« ytmcin. 
mcfc at dm#»nl p*ra erf a sheet ar trie same tithe 

LiJd.dP 


If you aye* need Id send c ji [Failings or prim labels, you 
know Nw tiddly and 1ime«raiiiwig it can be making s*jr* 
an the labels an pruned corradly. Well new all Ihil'a a ihitig 
d< Pie pasl. Because Mailshot actually shows you the iabe*s 
cn Sown, ydu can Type name* and addressee in ecaclly til# 
correct place Sut more than that the lamel-s a r e ar wasd do 
kup a* t ccntinubw *hwt allowing you « terdl 
baokwairds and torwards. w saateli for padiculBF kByywr* or 
ip *(k1 enlnw wdh the minimum urf tow. FwMiw "tol udt 
searching detacnuiol auplicare labels, 'sorting ieven 
surname^ 9 labeii across, 9W coons erf any label This has 
lo be rhe simplest and masi effective method orl creating a 
mailshot available. ___ __ 

£24.95 


The program will ia,.e ntorniateHt pro pared by Cashbook 
Controller and product a comolaHe wtbf account indudirej 
■ Trial Balernpn ■ Trading and Protu and Loss Account 
' 5a lance Shoe! " Notes lo The Accounts 
J f ull Accounting r* 
a. i reports may be produced at any lime, with 
conipairahiimiTMgalligtirB* ir required. The lability to 
produce Ihese dDcumeols qieckiy. accuraftely, and regularly 
il pi firflnrgi;* help ID ruhr--irj any BuairWSS, large Or small, 
sire* one shc-ws Ihe true prontabhly achtavad. and the other 
*a ra*c3 mngm of m« business in tern*. pi esseis and 
habrhliaa. ___ __ 

£29.95 


E-TYPE CLASSIC INVADERS 

■ MAILSHOT PLUS 


Do you ever have Id prml names and addresses ai awkward 
n envelopes. er do you t^or n*ed Id M in iricky 
forms tr inwdiaes where Ihe tad hat to fie • n axacBy the ngffl 
place? Usually you have to do It by hand, or ge I your trusty 
gltl typewriter gut trfdtarrupbuard end dust itch. Well no i 
anymore. ThetrmJiHlBdTrPEwrriHr Irahstofm* your 
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We f re planning big changes to Amiga 
Computing r and we need your help! 
By filling in and returning the 
questionnaire, you 'll help us to make 
sure that we are producing the 
magazine YOU want to read. 


As an added incentive t five lucky 
people drawn at ran dom will be 
awarded a prize. As we don't know 
what you would like,, well give you 
the choice: That's right, fust pick 
your own prize! 


NAME YOUR OWN PRIZE: Turn the pase! 


uestionnaire 


Suction 1 ~ Personal details 


Q* How much do you spend on 
games software in a month? 


Kou do no/ need to answer all the 
questions in this section 


Q* How much do you spend on non 
games software in a month? 


you male or female? 


Female □ 


Q. Which of the following pieces of 
hardware do you own, or intend to 
buy? 


Q* How do you buy most of your 
hardware and software? 

Mail order □ 
Shop □ 


Intend to 


is your occupation? 


AS 00 
A1000 
A20GO 
A3 000 

.5 Mb memory 
expansion 

Further memory 
expansion 

External floppy 
disk drive 

Hard drive 
Colour Monitor 
Mono Monitor 
Video digitiser 
Sound sampler 
MIDI interface 
Trackball 
Genlock 
Printer 
Modem 
Scanner 


magazine 


Q* How much do you earn per year? 


Q- How many of the past six issues of 
Amiga Computing have you bought? 


Section 2 - Buying habits 

Q. What daily newspaper do 
you read? 


V- Have you ever had problems 
finding a copy in your newsagents? If 
so please give their name and address; 


Q. Which of the following magazines 
do you read, besides Amiga 
Computing? 


Q* How many people - beside.- 
yourself - read your copy 
of Amiga Computing? 


Amiga Action 
Amiga World 
Amazing Computing 
Amiga Format 
New Computer Express 
The One 

Computer and Video Games 

Rampage 

Amiga Fun 

New Computer Express 
20Q0AD 

Amiga User International 
The Games Machine 
Zero 


Q* What changes would you make to 
the magazine if you could? 


* If you own a pri nter, what make 
and type is it? 


AMIGA COMPUTING Novemimr 1990 S9 







Section 3 -The magazine f Continued) 

Q# in your opinion, how much 
coverage is there given to each of the 
following topics? 


Not enough fust right 


News 

□ 

□ 

Letters 

n 

□ 

Game news 

□ 

□ 

Game reviews 

□ 

□ 

Game cheats 

□ 

n 

Music 

□ 

□ 

Graphics 

n 

□ 

Public Domain 

□ 

□ 

DTP 

□ 

n 

Comms 

□ 

□ 

Machine code 

□ 

□ 

AMOS 

□ 

□ 

G Programming 

□ 

□ 

Hardware Reviews 

n 

□ 

Software Reviews 

□ 

n 

DIY Projects 

□ 

□ 

Tutorials 

□ 

□ 


Q. What topics would you like to be 
covered in the magazine which arc 
not covered at the moment? 


Q. Whal do you think of the 
magazine’s “sense of humour M ? 


There shouldn't he one 
i didn't know there was one 
1 like it as it is 

There should be more of one 


Section 4 - The Cover Disk 

Q# Which is more important to you 
when you decide whether to buy an 
issue of Amiga Computing? 


The disk \ 

The magazine 
Both equally important 
Don’t care 


Q. How much coverage of the 
following topics is there on the disk? 



Not 

Just 

Too 


enough 

right 

much 

Game demos □ 

□ 

□ 

Complete 

games 

□ 

□ 

□ 

Utilities 

□ 

□ 

□ 

Tunes 

n 

□ 

□ 

Graphics 

□ 

□ 

□ 

Workbench 

hacks 

a 

n 

□ 


Q* If there were TWO disks on the 
cover, and the magazine cost an 
extra pound, would you: 

Stop buying it 
Buy it more often 
Carry on regardless 


Section 5 - Using your Amiga 

Q. How do you use your Amiga? 


A lot/Sometimes/Ncver 


Playing 

games 

□ 

□ 

n 

Video 

applications 

n 

□ 

□ 

Animation/ 

graphics 

□ 

□ 

a 

Comxns 

□ 

□ 

□ 

Programming 

□ 

a 

□ 

Word 

Processing 

□ 

□ 

u 

Music 

applications 

□ 

a 

□ 

DTP 

n 

□ 

□ 

Other uses (Please state) 



Section e - The Competition 


Q- What prize would you like to 
win? 


Q* Why would you like this prize in 
particular? 


Q. Would you object to your name 
! being put on a mailing list? 

Yes No 

□ □ 

Your name: 


Your address: 


Your signature: 


SEND TO: 

Amiga Computing 
Questionnare 
Europa House, 
Adlington Park, 
Macclesfield SKID 4NR 


90 AMIGA COMPUTING November 199 0 


AMIGA A500 POWER PACK 



Latest uprated high current power supply 
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Crowbar cut-out short circuit protection 
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State of the art switch mode technology 
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m " r nlar ond packing 

Tel: 0582 49 J 949 

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Demos 


Utility Application Miscellaneous 


Games 


Graphics 


Pdom PD Amiga Public Domain & Shareware Software 


AMP3 Graphics Pack I 
Clip It! dip any pan of 
i he screen and saw to disk, 
Filter Pics manipulate 
pictures with enhancers, 
edge definition, colour 
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MCAD excellent CAD 
package. IFF to pieces 
jigsaw program, ROT ID 
drawing pnog, VDraw 
V|,19 hnllij.nl punting 
pn*gram, Ray Tracer 
Generator. 

A 3 disk pack only £7.50, 
AMP2I Graphics, Pack 
2 - DBW Render a wry 
good Ray Tracing utility, 
Mandelbrot Explorer 
Excellent lull features 
mandelhrot designer, 
ST2IFF convert Atari ST 
pictures to Amiga IFF 
format. HAM Editor 
drawing program. HAM 
to IFF convertor. 

A 3 disk pack oniy £7.50, 

FF1SH 295 - Mandei 

Mountains Vt.i. Mandel 
Rn it Ctntnuir. 

FFrSH 334 FfiM 
is an image manipulator 
and convertor : Sun, GIF, 
IFF, PCX, PBM bitmaps. 
Can input raw images, and 
output PostScript & Di- 
ablo. Also does reel angu- 
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grayscahng etc. etc. etc. 

Utility Stop Press! 
We have loads of 
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compilations. 
Our DiskCat has a 
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AMP8 - Game Pack \ - 
Clue as in Cluedo, 

Othello, Klondike, 
Canfield, Cribbge, 
ackgammon, Yahzee, 
TVision, Missis onimand, 
Cosmo 2„ 3D Breakout, 
F.mpire, Gravity Wars, 
Hanoi, Hockey, ikoff, 
Jacklatid, Othello Master, 
Pacman, all rilliant PD 
games. 3 disks only £7.53! 
AMP22 - Games Pack 2 
- Amoeba space invaders, 
CosmoRuicU, Stone Age a 
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Reaction, Master Mind, 
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Eights , Klondike, Jig Saw, 
Kcriu, YachrC, Daleks, 

Rat maze, Monopoly and 
Escape From J«vi lKe 
excellent garlic. 

A 3 disk pack only £ 7 . 50 . 
PDOM 90 Tennis! The 
best shareware game on 
ihe Amiga, Excellent! 

Requires 1Mb RAM. 
PDOM 79, PDOM 80 
& PDOM 81 - Scar Trek 
3 disk game. Amazing 
graphics! Fully working. 
Brilliant! Requires 1MB 
RAM. 

PDOM 215. PDOM 216 

Star Trek 2 disk game. 
Totally different, and even 
better excellent gime! 

PDOM 233 - The Holy 
Grail Adventure Requires 
1MB RAM. Excellent 
adventure! 

PDOM 234 - The 
Golden Fleece Adventure, 
PDOM 283 - CalListo, 
Dalcks, Pontoon, Puzz, 
World text adventure, Zerg 
fantasy role playing game 



FFISH 327 - Msh 

handles MSDQS/ST 
formatted disks. You can 
use files on such disks in 
almost exactly the same 
way as you use files on 
native AmigaDOS disks. 
This is a fully functional, 
read/write version, 
PDOM 62 The Public 
Dnmid&tor Ami Virus 
Disk contains all you need 
in the fight against viruses, 
FFISH 342 - IE V1.0 is 
an icon editor up to 
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dual render. Fully 
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FFISH 244 - [foot 
Block Champion V3.1 
load, save and analyze 
hoot blocks. Bootlniro 
VI . 2 yon specify The 
headline text of upto 44 
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scrolling lest of upto 300. 
PDOM 278 LHARGa 
VD,99i the file compressor 
100% compatible with 
MSDOS LHARC V 1.13c. 
AMICUS 22 - Printer 
Driver Generator V2.3. 
TBAG 28 - Machll for 
lures: configurable, your 
help screen* mouse accel- 
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the disk ret overt r h 

NcwZap file sec Lot editor. 
TBAG 30 - My Men u 
create your own menu urt 
W r B to run any comands. 
Icon Meister Vi, 4 THE 
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TBAG 31 - ShoWiz. V2.0 
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AM PI Home Business 
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APDC 17 - 2 Miens 
Emac editors: Micro 
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FFISH 144 - 
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requires 1MB RAM and 
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AM1CUS 17 Com mu 

nications: COMM v03, 
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FFISH 195 - Micro 
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ZOO is not supplied. 

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PDOM 211 - NorehC 

the latest all features 
excellent C compiler. 
Suitable for beginners and 
the knowledgable alike. 
Fully comprehensive. 
FFISH 337 C Manual 
Vi .0 is a complete C 
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which describes bow to 
open and work with 
screens, windows, 
graphics* gadgets, 
requesters, alerts, menus, 
I13GMP, sprites, etc. 
Includes hug,e manual file 
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executable examples with 
source code. When 
unpacked Ells up 3 disks. 
FFISH 314 - AbKk 
v2.6l the 69000 macro 
assembler. Excellent. 
FFISH 339 - FCQ 
Vl.lcis a freely 
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compiling, Pascal 
compiler. The only major 
feature of Pascal that 9 not 
implemented is seek 

FFISH 349 - MED 

V2.0 is a music editor 
much like Sound Fracker 
with MIDI sequencing. 
AMP11 5 disks full of 
Sonix files with the PD 
Scmix player. £12.50! 
AMP23 - 5 disks Full of 
So Lindt racker files includes 
Sound Tracker versions 
1,2,3 ajid 4. £ L2.50! 

PDOM 285 - Game 
Music Creator, Supports 
MIDI, can handle all types 
of samples -IFF with 
loops. Raw etc.j both 
contiguous and pattern 
recording. Note half 
Htepup/d[jwn function, 64 
pat terns in memory, can 
load both Sounds racker 8f 
SoundFX songs (converted 
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routine brutally much 
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PDOM 212 RedSecwrJ 

CEBIT "90 demo. 

Another excellent demo I 
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PDOM 213 - Rebels 

Coma demo an absolutely- 1 
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PDOM 214 - Fractal 
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Requires 1MB RAM 
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PDOM 148 - Escape 
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another amazing 
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PDOM 1 - The Walker I 
Demo J is a mega 
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PDQM 2 The Walker I 

II the mega mega 
animation demo that 
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FFISH 1% - Stunning 
digitised HAM pictures, I 
Excellent ! The qua! it y is 
astou tiding. 

PDOM 27 - Alcatraz | 
Muga. Demo LI. iVkgall 
PDOM 65 & PDOM 66 

Red Sector Mega Derm, I 
Tf Hi best demo on the 
Amiga! A making graphics, I 
fabulous sounds, astound- I 
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PDOM 73 - Sur Trek 

Enterprise leaves D>ck r 

PDOM 74 Star Trek 
the Starship Enterprise 
flying around in a circle. I 
PDOM 76 Star Trek 
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PDOM 83 - Space Ace I 
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aniamtion with exee-llent I 
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We’ve always* got 
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Our DixkCat has a 
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All prices are fully inclusive. To order please send a 
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lAlom PD Amiga AG* P O Box SOI, 
Bishop's Sion ford, Hertfordshire, GM23 3TZ, 

Tel 0279 757692. 




■ PUBLIC DOMAIN ■ 


Stewart C. Russell 
looks at the thinking 
man’s version of MFI 
furniture - public 
domain software. 
Read the instructions 
carefully and you too 
could be a DIY hero 
with word processors, 
Assemblers and C 


Home 
assembly 
time 


W HEN I started writing these 
articles I had hoped to do 
special features on "Build Your Own” 
systems, such as a Build Your Own 
Home Business pack, or a Build Your 
Own Programming system. This first 
time 1 present the Build Your Own 
Assembly Language Development kit. 
Quite a lot of people want to get into 
assembly language programming, but 
the high cost of an assembler/debugger 
system either puts people off, or turns 
them to piracy. 

I don't (as you know) dig theft, and 
it grieves me to see Kuma's K-Seka on 
open download from unscrupulous 
pjitff fc bulletin boards. None of these 
boards, 1 hasten to add, are in the UK. 

The absolute minimum you need is 
an editor, an assembler, a linker and a 
debugger. Everyone already has a 
debugger in the shape of Commodore's 
ROM-Wack burnt into the Kickstart 
ROM. Unfortunately, to use ROM- 
Wack you need a 9600 baud serial 
terminal and a very large masochistic 
streak. 

You can use Commodore s Ed. Edit 
(yucko E) or MEmacs as your text 


editor, or you can go for a slightly 
better one from the many available in 
the PD collections, Remember, yon 
don't need [and often don’t want) 
word-wrap, so the tiny Textra we gave 
away yonks ago on a cover disk is 
adequate. 

Assembler- wise, there's really only 
one choice. ABtik, written by Charlie 
Gibbs, has been continuously 
upgraded over the last three years. It’s 
fash feature-filled, and free. It's a plain 
68000 assembler, which takes a source 
file on disk and writes a linkable 


object file back. 

You need a linker to convert the 
linkable object file to an executable 
object. There's only one available, and 
that Is Blink, by The Software 
Distillery, it’s several orders of 
magnitude quicker than the 
Commodore/Metacomco A link, and 
has a few extra features too. 

The debugger is of extreme 
importance. As long as an assembler 
and linker do actually assemble and 
link, you can create code. But if the 
debugger doesn’t have as many 
features as possible, you may never 
find the subtle bug which is stopping 
your program from running correctly. 

Timo Rossi's Mon vl.24 on Fish 
Disk 310 is a Freeware interactive 
monitor and disassembler. It is not, as 


Workbench Screen 
flflica Monitor ul,24 i 


HI 


Turn Hex 
gjfcteris/i 


into 
mnemonic 
gibbersh 
with Mon 


First segment at 568267368 
-) &1 

Segment list: 

# startloc endloc length 
6 $08237808 $0026 7 8 C7 32 

-> a $08207868 S8B2078C7 

002878881 479B20 7C 80287380 323C8905 08535341 I 
08207838: 66F64E75 88020084 86060008 880FME71 '■ 

-> d $08207808 $60287387 

68207803 4280 cirri dfl 

00207803 287C 00287SBC noveari ^287860,40 

00287800 323E 8005 wove.w #$8895, di 

002O78B4 0058 add.u (a8>*,d8 

00287086 5341 subq.w ttl.dl 

80287883 6&ffi bne.5 $267384 

80207800 4E75 rts _ 

68287086 8802 0804 nri.t H$04,d2 

882870C8 8086 3003 ori.b #588, d6 

86287364 8808 ??? 

08207366 4E71 nop 

*> r 

PC-86287B83 CCfi=04 K=6 K=i Z-l 0=8 l>8 
00=6088081E 01=80880000 82=80966088 83=86088008 
04=80080080 85=68300980 86=00900080 87=88036036 
86-00267OC6 61=00000080 82=66066088 63=08898808 
04-88088088 65=66386080 66=80308908 ft7=802$C3C8 
08207608 4280 cirri d8 


B. I. xn 2< , .GXSfT 
ffiNu. . , .Hq' 



AMIGA COMPUTING November 1990 93 




> 

yet, a symbolic debugger, which 
means that it won't use any labels you 
stored in the executable program at 
linkage time, 

A symbolic debugger is really a 
necessity for large programs, unless 
calculating a lot of hexadecimal offsets 
makes you happy. But everyone writes 
their code in small, easily-tested 
subroutines, so it's not a problem. 

Whaddaya mean you don't use 
small, easily-tested subroutines ? Pah 
- a plague of soft-boiled Minogue CDs 
to rain down on you. 

Like all machine code monitors, 

Mon allows you to set breakpoints, 
and assign values to registers, before 
executing your code. The monitor 
stops at a breakpoint and displays all 
the registers and the next instruction. 

If you're really not sure of your 
program you can walk (single-step] 
through every instruction. It would be 
tedious to walk through a ROM 
routine — they tend to be large and 
fairly incomprehensible - so Mon can 
execute a library routine and then stop 
with the results immediately 
afterwards. 

You can guarantee that if your 
program decides to run off into the 
sunset, you've made a mistake in a 
conditional instruction somewhere, 
Mon is able to execute code at full 
speed then stand on its nose as soon 
as it hits a conditional instruction. 
This makes debugging almost 
enjoyable. 

If you find a rogue instruction in 
your code you don’t need to edit the 
hex to replace it. Mon contains a line 
assembler, which will assemble single 
instructions entered at the prompt. 


T HERE are a few little utility 

routines to make your day more 
pleasant. Apart from the usual 
memory allocation ones, there is a 
play (chip) memory command to 
check any samples. Disk blocks can be 
read, written and checksummed, so 
it s possible to write custom 
bootblocks directly from Mon, 

I will state now that no 
representative of Finland has ever 
paid me to say very complimentary 
things about Finnish software. Though 
if they want to start. I'm not going to 
complain. Mon is a Finnish product, 


and it really is deeply satisfying to 
use. Rut then, you'd expect that from a 
country which had the intelligence to 
invent the greatest invention since the 
wheel, the sauna. 

Right - those are the basic tools 
you'll need. To get into programming 
the Amiga, you'll also need one or two 
books, and a linker library file. Can’t 
help you with the first field (techie 
books ain't PD, y'know) hut the 
second is ft little easier. 

The proper Include files belong to 
Commodore, and they still believe in 
keeping Amiga programming out of 
the hands of the masses. We'll have to 
make do with a library that just 
defines where all the system routines 
live in each library. 

Commodore supply Function 
Definition files with on the Extras 


B EFORE you start thinking that 
I'm going to rabbit on about 
Object Orientated Programming, I’m 
not, Heck, my idea of structured 
programming is putting a REM 
statement full of asterisks above all 
the GGTOs. 

Nope, the tone here is of deep 
apology, Remember a while back I 
told the world at large that NorthC 
was the best thing, toasters 
notwithstanding, since sliced bread? 
Well, there's a better C compiler out 
there that I missed, but this one's not 
without ith drawbacks either. 

ZC on Fish Disk 314 is a very 
nearly complete C compiler system. It 
has a Unix-style "cc" front end, a 
Make utility, an optimiser. an 
assembler and a linker. As it stands, 
you can compile and run programs 
which use simple CLI I/O, with no 
floating point. 

NorthC could do that too, but its 
printfQ routine was so slow you 
could see the characters appearing 
like an ancient 300 baud modem, 
NorthC could work with floating 
point numbers, but couldn't output 
them. The much swifter ZC is quite 
happy outputting floating point 
numbers, but doesn’t have the 
support files to work with them. 

The ZC documentation cheerily 


disk, which actually contain enough 
information to build such a linker 
library'. There isn't the space here to 
describe how to do it. 

Alternatively, if you look in the 
Sozobon ZC archive on Fish Disk 314, 
not only will you find AGflk and Blink 
— complete with documentation - but 
you'll also find Ami. lib. This file is a 
linker library containing, among other 
things, all the library routines' 
positions, 

So Fish Disks 310 and 314 contain 
all the tools you really need for the 
Build Your Own Assembly Language 
Development Kit, If you have an 
unexpanded machine, you may need 
to find someone with more memory to 
unpack the big archive on Disk 314. 
Once unpacked, the programs work 
just fine with 512k. 


tells everyone to send $20 to 
Commodore in the US, who'll send 
the 1.3 Developer Upgrade pack by 
return of post. This wonderful 
package contains everything you need 
to flip the helpless ZC tortoise back 
on to its feet. 

There's just one sandfly in the 
SavIon h though! Commodore UK do 
not sell the 1.3 Developer Upgrade 
pack to non -developers. It costs at 
least £75 to become the lowest form 
of developer, and you'll probably 
have bought an expensive compiler 
before considering that move. 

Commodore do not allow the 
distribution of their Include files - 
the things that compilers and 
assemblers need - unless it’s by a 
Commercial Developer. It s a case of 
the old greedhead "Need money to 
make money' 1 vicious circle that I, for 
one, want no part of, Copying Include 
files off your mates is theft, another 
thing I'm not into. 

1 guess I'd better give my Tirade 
Launcher a rest now, lest I start to 
sound like some lowlife student 
politico- But I have met registered 
developers whose opinion of the 
technical support available in the UK 
is on a par with the sensation of 
finding damp chewing gum under a 
desk. Worse still, it’s still warm. 


Oops - Include me out... 


94 AMIGA COMPUTING November 1990 


PUBLIC DOMAIN 


What are words worth? 

THE special on word processors in the August and September 
issues of Amigo Computing may have overlooked an option 
now more widely considered - the public domain solution. 


I Edit, Uedit 


B Y the Walker standard 

definition, a text editor becomes 
a word processor when it has a print 
facility. By the revised Russell- Walker 
definition, the text editor must be able 
to print and wordwrap to earn the 
coveted Magimix des Mots d'Qr* 

Uedit easily qualifies for that title. 
Although designed as an efficient text 
editor, it has slowly evolved to 
become quite a powerful word 
processor. It is also a wonderful 
example of Shareware in action, 

Uedit has undergone at least five 
revisions, all of them at the behest of 
its users. Tt costs between $48 and 
$103 to buy the newest Uedit, the 
lower price representing the fully- 
configurable Uedit with on-disk 
documentation. 

The upper price, which is still 
under £60, will buy you a spell- 
checking, low level programmable, 
Wordstar VT, and Gold Key emulating 
Uedit, complete with neatly bound 
printed user manual. The spelling 
checker dictionary will be American, 
but that's no crime considering that 
current thought has it that American 
English spelling is more correct than 
English English. 

The shareware Uedit has most of the 
S VOU COl 

pnSTsav 

has particularly good formatting 
facilities, allowing multi-column text, 
and fully adjustable margins, headers 
and footers. 

Speedwise, Uedit is up there with 
the best, Scrolling is particularly 
speedy - the longer you hold the 
cursor key, the faster it gets, right up 
to a full-speed hardware vertical 
scroll. Lovely stuff. 

But there are some slightly odd 
things about Uedit which may not 
endear you to it. First, it assumes you 
have a US keyboard, which mean your 
hashes come out quoted if you don't 
have that keyboard. Most UK people 


features you could ever ask for in a 
text engm^^save for spelling check. It 


i t-Tutor 

986-89, Hi cfc Stiles 



((See Uedit-Polic*) far purchasing info*)} U — 


**** DISCLAIMER *•** 
n accept no responsibili ty* if you crash your Amiga or lose text files 
Uedit. No guarantees, either explicit or implied, are wade as to 
it's safety. If you use it* it is at your own risk. 


'ear folks* 

(See Getting Started* below* for immediate instructions.) 

Uedit is an editor for technical users* It has many uordprocessing features. 

n developing and enhancing Uedit * the aims have been for the user to? 
o Be able to work without bunping into Units of power and capacity; 
o Be able to autonate repetitive work, eliminate tedium, save time; 
o Be rid of the irritation of wasted keystrokes and stodgy performance; 
o Be able to custonize the environment fully; 

o Be able to create* on the spot* new capabilities that are needed, 

Uedit is Shareware. You can get a copy from a friend or off a computer 
twork and try it out* in order to decide whether to purchase the real thing 


Half-editor, ha If- Workbench, Uedit stalks the streets 


don't have that keyboard. 

Secondly, Uedit uses the secondary 
cursor keys, that being the numeric 
keypad. Dunno about you, but 1 use 
the keypad a lot, so Tm not too keen 
here. The "rear’ cursor keys are used 
to shunt the displayed area around, 
but not the cursor. 

A neat trick of Uedifs that even still 
Tm not sure how it manages, is that it 
can double as a second Workbench 
screen. You can open windows on it 
and run programs, but the other 
Workbench is still available. Never 
found it to be much use myself, but 
someone might. 


The latest full shareware 
distribution; of Uedit was on Fred Fish 
Disk 286, with an updated main 
program of Fish 301, You'll need Disk 
286 even if you have a look at the 
update, but 286 alone should be 
enough to see whether you like Uedit 
and are willing to pay for it. 

The really neat thing about 
registering Uedit is that you get a 
personalised version of the Shareware 
program. If you spread this version 
and others register after seeing your 
Shareware Uedit, you earn $15 
commission. Definitely Share and 
Enjoy. 


Wordwright for right words 


I N al! the thousands of PD disks 
there's only one program which 
bills itself as a wordprocessor. It's 
called Wordwright, and has some 
utterly unique features. 

Wordwright is a old program by 
Amiga standards (1986) but even then, 
some features have never been 
bettered. Its most useful feature is a 
built in text-outliner which works in a 
rather clever way, 

Outlining a piece of work before you 
start writing it is one of these 
disciplines (like touch-typing) that 


everyone says is A Good Thing but 
few people ever get round to doing. 
Wordwright makes it so easy that it's 
almost more bother not to outline, 

All you need do is type in your 
headings, and then highlight them. 
After that, you “expand" each heading 
in turn, write your spiel and then 
“collapse” the section. This hides the 
section text, leaving only the heading 
showing. 

That means that a 20 page document 
could occupy just 20 lines, each 


AMIGA COMPUTING November 1990 95 




> 

heading expandable to a full page. 

Each of these sections could have any 
number of subsections, each 
expandable to any size you want. 

This setup would be little more than 
a neat feature without Word wright's 
index generation facility. Put a 
Contents command at the end of the 
document, and when printed outit 
will have a contents page indexed by 
the headings you defined, 

Wordwright has quite a powerful 
mailmerge facility. Now you can send 
thousands of really sincere letters to 
people you've never met. 

I once tried to use mailmerge to 
write job applications. I got no 
interviews. Mail Merge — it really 
screws you up, 

Wordwright is pretty quick, with 
reasonable documentation and good 
help facilities. It has menus to 
duplicate the most common 
commands, but you will need to skip 
into command mode for a few 
functions. 

The oddest thing about Wordwright 
is its proportional gadget on the right 


15 to ifiderd 
7B to column line slow 


«■ s'i.sisa 8 ™'” 
aim 


STFRTIHS I4QRDH 


Owe sen ttaue the CL1 runnim, sou can Look jt the directors of the 
disk uhicli cane with Hordwrisht bn wins the DIR connand as shown in 
the "BnioaDCS User's Manual". In addition to the executable file ular.h 
is Uhled "Rordui ipht", there are also sene sanple t»*t to hjl j 


the user 5 manual - i n duumuu lhc ■■ r 

is J ablel "Wordwright", there are also some sanple text 1 tta to hf}([ 
iou%et started. Start Morduright by running the comand Mordwriyht 
After uuu type w Horduright H the computer ml responrl by opening a 
window tabled "UTILITIES". It will then display die copyright notice and 
type a prompt (the greater than synbol H > K The prompt indie ales that 

the conputer is wailing for user . lahl _ - th _ w ,i t tl T 1 Tf A M 

There are a wide variety of mrunds bailable in lie UTIUUES 
window, but the one of concern at this tine IS the connand Hit ,11 
you still renenber the nane of a text file, you nay read it into the 
edit buffer and start edittmg with the connand edit filenane uheie 
"filenane is the none of the docunentat ion file. If you don t renenber 
the Zm, type "dir" just as if you were still using (he rornal CLI. 




Wordwright? I Vo, the spelling's wrong... 

hand side of the screen. These are 
meant to display the size of the 
current screen in relation to the 
current document, 

Wordwright uses the gadget to 
indicate how large the text is in 3Zk 
lumps. Thus the gadget is not 
proportional, anti isn't really a useful 
aid to moving through the text. 


It's possible to exit Wordwright 
without being told about modified 
text. This is a major oversight, and one 
which could lose you an entire 
document. If you're careful, though, it 
should never bother you. 

You can find it on the EMPDL and 
KADSoft Home Utilities disks, or on 
Panorama Disk 48, 


DME - It’s the one for me 


I USE at least three different text 
editors /wordprocessors, and all 
have completely different control keys. 
Pressing the key for ''Move to End” on 
one produces a square bracket on the 
others. The keys for "Save Document 1 ' 


lorkbencb Screeft 

17/ii 63 Houl (modified) 



on one is the same as the Search key 
combination on another. And none of 
these combinations is exactly the way 
I’d want it. 

So I would like a word processor 
that, no matter which set of keys I 




Fun with large 
fonts in a rathe 
small window.! 


If pictures art worth one thousand 
wards, have I just earned I,5< of a 
bitnap ? 


•w, I suppose I'd better fill this 
ith words, or else it'll look pretty 
nil, OK, pretty duller, 

1 no - I've got on appointment with the 
enlist today. Why does he always have U 
cared of his UU beeper gun ? Hby an I si 

sed plenty drills in ey tine including „ — it r;*" ; 

*essino steel castings, But it's the slaw one that gets to ne 
ts S «ay ? into the soul like something rather unpleasant indeed*! 


icr«i C'j fat* GillSf.j Era«e MeEbllJ. M* 

‘rv*r, sra * +«ui *ven ty s'fidi ' 1 

ru MinSowt Mil W full 


It i 5 jl morr Wf3'Fr5ceSMrt«h 4 H& £*5*y !-Brd on ft&Hup. 


DME: Lota 
of fun with 
lots of fonts 


pressed, it would know what I meant. 

1 would also like a word processor that 
ran like greased lightning on overtime. 
Oh yeah, and can converse with 
ARexx into the bargain, 

1 have found that word processor. It 
is by nature a programmer's text 
editor, which warns that "it has not 
been designed for user friendliness 11 . 
It's called DME, it's Freeware, and 
vl.38 lives on Fish Disk 284. 

DME is the text editor that Matt 
Dillon wrote when he discovered that 
there wasn't a reasonable 
programmer’s editor for the Amiga. 
Matt Dillon is possibly the most 
prolific writer of freely distributable 
Amiga software, with at least 35 titles 
in the Fish collection, ranging from 
small hacks to complete network 
communication systems - 

DME relies on a configuration file to 
read in the key definitions. Any 
printing key qr mouse button can be 
redefined to do anything at all. And 
with DME’s macro programming 


9fi AMIGA COMPUTING November 1990 


T 


■ PUBLIC DOMAIN ■ 





U AST your minds back a bit 
and you may remember a 
Scandinavian Star Trek which 
wasn't half bad. If you don't 
remember it, tough, but don’t forget 
to reel your mind back in. 

Some people in high places like 
Star Trek. All the Space Shuttles 
were named after Trek ships, and It 
is now correct American to say “To 
boldly go' 1 . Sheesh - it a low budget 
Q-series like Star Trek can influence 
the American people, that explains a 
lot, 

Tobias "AgaTrorf Richter likes 
Star Trek, and has done a rather 
nice little game based on Star Trek - 
The Next Generation. When I say 
little, I meant only takes up two 


GAME 


OF THE 


MONTH 


disks, and really likes at least a 
megabyte of RAM. There is a littler 
version which will run in 51 2k, but 
you sacrifice most of the sound. 

Tobias has spent a lot of time with 
a sampler getting the noises just 
right. All your favourite Trek sounds 
are there, timed just the way you'd 



expect. Most of the game is spent 
managing the Enterprise s affairs, 
dealing with attacks and fulfilling 
missions. That’s quite enough to be 
going on with, since the Enterprise 
has all the reliability of an Edsel. 
Scotty (with that marvellous Irish 
accent of his) would be shocked. 

The graphics are neat in extremis, 
but the gameplay is a bit too deep for 
me. Everyone keeps telling me how 
good it is, so far be it from me to 
disagree. 

Star Trek is available from 
primarily from George Thompson 
Services, but other libraries should 
have It. It’s “Worth ware" - you send 
Tobias what you think it’s worth. 
Rotten fish will not be appreciated. 


at language, anything is possible. 


IEIIBME VI, DE |S&wyidsfct by Hatthrw Dillon, All RijjhU Reserved MOI 


!, As shipped, DME is a rather basic 


1 


text-editor — no menus, no print 


DME 


command, no global find-replace and 


A Proinraerw 's Editor 


no paragraph reformat ling. But if you 


Matthew Dillon 


have a penchant for simple 




programming, you can configure DME 


First Tine DME users: READ THE DOCUMENTATION. There is no online help 


to your exact specification. 


for DME . The editor is designed for presrauners 

1 1 k P HQ . 


DME can open as many documents 




as you have memory for the text and 


Place DME wherever, place SAMPLE. EDRC as £;.EDRC ,. DME automatical 


the windows. You can cut and paste 


sources £;.EDRC d and the ,EDRC in the current directory on startup. 


between them, and each window can 


Seasoned DME users: The end of the documentation contains changes and 


have a different (Fixed-pitch) font. 


hug fixes to this version. Review the conuand li 


These fonts are only for the screen - if 


Matthew Dillon 


you create a print command - via 


fill Re#al Rd. 
Berkeley, Ca. 94768 


Save As PRT; - it will only use your 


USA 


printer's standard font. 


. . . ihn*4!ucbvax!di lion USENET r* 


The program automatically searches 


■■ 





for configuration files in current work 

One of the first uses you can put DME to: Reading its own doc file 

directories, so the DME configuration 



3 you use for writing C programs can be 

Workbench, but doesn’t if it was business. I’d look elsewhere if you 

totally different from the one you use 

started from the CLI - a neat touch. don't like staring the CLI in the eye. If 

to write purple prose. 


If you like messing about with 1 have to give it further 

DME writes an icon with the Save 

configuration files and want a zero recommendation, it's the editor 1 now 

file if you started the program from 

wail-state text engine, DME is the use for all my writing. 

COMPUTING November 1990 97 








r ^ j t, 

magazine every month until further notice 
l will collect 

I would like it delivered to my home 


Address . 


* Postcode * 

Note to Newsagent: Amiga Computing should bt 
available From your local wholesaler. If not contact 
Carolyn Wood on 0625 878888 




31 PILTON PLACE (ANI19} 
KING AND QUEEN STREET 
WALWORTH, LONDON SE17 1DR 


AMIGA DTP 


AT LAST ... 

A POSTSCRIPT LASER BUREAU 
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Simply mail us your Professional Page/PageStraam DTP 
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□ High-res scanning service also available (IFF format) 

□ Ring for large order discounts or more information. 

□ Only £1,25 per page, (Minimum order 5 pages.) 


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MAKE YOUR AMIGA EARN! 


Yes making money with your Amiga becomes incidental when you know how. 
Your micro is. if only you knew it, a gold mine. The size and make is 
, relevant. Make the initial effort. NOW by starting your Own 

HOME BASED BUSINESS. 

This may be the most impotent move you will ever make! 
REMEMBER: You'll never gel rich by digging someone et$£'s "ditch" Anyone 
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playing games. The benefits are many and varied. Full or pan time. For FREE 
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External Floppy disk drives 
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Fairways Business Park, Lammas Road, Leyton, London E10 7QT 
TEL: 081 518 7373 FAX: 081 518 7585 




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** Call your local branch now! ** 

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Includes: 

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Please call. 



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Ring your nearest branch to order yours before it's too late! 



Okimate 20 

High Quality 
24-pin colour printer 

£149.95 

including VAT, delivery, 
start-up disk, 
two ribbons & paper! 


AMIGA 

external 

drive 

with thru-port & 
on-off switch! 

£ 49.95 

including VAT 



Diamond are a Premier Commodore Dealer 


The AMIGA 3000 

AMIGA 3000 - 16 - 40 

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The AMIGA 2000 

Call for prices of your 2000 
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Part exchange your existing 
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Full range of peripherals 
stocked - call for prices & 
advise. 


Call our expert sales team on your local number! 

The New Philips 8833 II 

£199 

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Video from Diamond 
Colourpic - £499 inc VAT 
Digiview v4 - £99 
Vidichrome - £99 inc VAT 
Mono camera - £199 inc VAT 
RGB splitter - £69.95 inc VAT 
Deluxe Video 3 - £79,95 inc VAT 
Fantavision - £14.95 


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Pagestream vl.8 - £109 
Professional Page vl,31 - £159 
Pagesetter II - £59.9: inc VAT 

DISKS inc VAT 

3 S " Full range of 

M9 4Sp each books available! 

| - 9< * 45 p * a ‘ h .'all 

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MI+ 40p each 





Okimate 20 
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just £149 ,% inc VAT 
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Specialists 

AMIGA 500 half meg upgrade 
£ 29 .95 including VAT 

or £39.95 inc VAT with Comicsetter, Spritz Paint or Fantavision 





AMIGA 500 8Mb ram board with 
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Easy to install - fits under your computer in the trap door! 


dw 


49.95 including VAT 


AMIGA 


external 

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including 


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Printers 


Citizen Swift 24 

£234 

Philips NIMSI432 

m 

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£438 

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£118 

Star LC10 colour 

£154 

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£194 

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£449 

HP Paintjet 

£699 

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£192 

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£121 

Epson LX-859 

£168 

Epson LQ-550 

£249 

Okimate 29 

£139 


Monitors 

Philips 8833 (UK) 
colour stereo monitor - £199 
Commodore I084S 
colour stereo monitor - £ I SO 
New Commodore 1084SD- 
£209 

Diamond Multisync 2 - £295 
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Super VGA 1924 x 768 - 079 
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Phone through with your Access or Visa card, or send a cheque or RO. to your local branch. 
Diamond Computer Systems Ltd,, 84 Lodge Road, Southampton, S02 2QS. 

Diamond Computer Systems Ltd., 406 Ashley Road, Lpper Parks tone, Poole, Dorset, BHI4 OAA, 
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Diamond Computer Systems Ltd., 227 Filton Avenue, Horfield, Bristol, 

Diamond Computer Systems Ltd., Manchester. — Coining soon! 

Diamond Computer Systems Ltd., BaIJina, Ktllaloe, Co. Clare, Eire. 


Southampton ( 0703 1 232777 
Poole (0202) 716227 
Midlands (0926) 312155 
London OH I -597 8851 
Bristol (0272) 693545 
pin 061-376740 


All prices exclude VAT unless otherwise stated. Courier delivery £7.50. 
Next day service £10. E&OE. All prices correct at time of going to press 
and subject to change without notice. 









17 Bit Software 

That Bit Better Than The Rest!! 

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made payable to 17-bit software. 

10 disks are £1 8.00 or any one disk £2.00 


WE ALSO STOCK 
FISH-1 TO 360 
AMICUS-1 TO 26 
AMIGAN-I TO 23 
T-BAG-1 TO 42 

,4 U these including the 
whole range of PD in our 
library are only 

£2,00 EACH 


ESSENTIAL PD FROM 
OUR LATEST 
DISKS 

747 * Sculpt 3D Fighter animation by John Smith 
746 - Excellent commercial quality PD shoot em up!! 
745 ■ BE X ION Freddy demo, very original 
743 - MIRAGE Prime 90 mega demo (Lovely font) 
741 - Intro’s 4?., more specially compiled demo’s 
74 0 - Nk Cusworlhs MAD MAD MAD MAD mis ! 1 ! 
736 ~ Agatron star trek slide show (very nice) 

735 - Agatron animations disk no 34 
734 - Agatron animations disk no 33 

733 - SCOOP EX beast music demo (absolutely brill!!) 
731 - Sidney and Friends utility disk i great utils) 

736 - Beatle mania, 34 SON IX bcatles tracks (great) 

728 - Two disk Laurel and Hardy disk as featured 

729 - In COMMODORE USER (great fun) 

727 - Gary Tower ray traced slide show (only 

available from 17-BIT SOFTWARE 
726 - intro's 46 More lovely demo s to impress 

724 - intro's 45 Do these demo's ever run out? NO! 

723 - intro's 44 More specially compiled graphics 
722 - AMAZE music disk with 56 tunes in all. and a 
long play feature. (THIS IS TRULY AMAZING.) 

721 - DISORDER Mega demo, great music and graphics 
719 - SYNTH1A 2 Music util demo (GREAT FUN) 
718 ■ Fractal slideshow. (Yummy graphics) 

717 - CASE music disk (the guy responsible for the 
hatdance remix in our library. 4 more super tunes 
714 - RED SECTOR Martin Galway music disk 
710 ■ BUDBRAIN DEMO (outrageously funny disk 

687 - CRIONICS MEGA DEMO, featuring the best 
anim, I've ever seen (of madonna walking). GREAT 
681 ■ WARFALCONS MEGA DEMO (stunning) 

684 - FRACTAL FLIGHT demo 

685 - KEFRENS music juke box (don't miss this one) 

688 - Horror slide show (SPOOKY!!! 3) 

666 - DEPECHE MODE music disk (GREAT STUFF) 


ZYDEC RAM EXPANSION 

Upgrade your Amiga 500 to l Meg „ of 
Memory with the Zydec 5 12K expansion. 
Fitting neatly into your Amiga this compact 
unit comes complete with a One year 
guarantee and a n on off switch. 

ONLY £32.95!! 

Or £39.95 with special 5 disk 1 Meg 
PD pack!!! 




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£ 

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DOJVT DELAY ORDER A PACK TODAY lit 



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■ SHORTIES ■ 


I I F you have ever described how 
you digitise images in colour to 
non-computing friends, you may have 
stared at a few disbelieving faces. 
“What", they say, “you hold up 
I pieces of coloured plastic in front of 
the camera? Are you serious?" 

"Erm....yes’\ you say, “and it works 
really well! 11 

But It’s too late. Yon have lost their 
respect. No longer are you a 
computing genius, you have become a 
crank, a mad professor, a nutter in an 
anorak. 

If you are afraid of this happening to 
you then rest easy I Modem technology 
has come to your rescue. In actual fact, 
the solution was always there, it was 
just that it was too expensive to 
consider. But first things first, 

As wa have said on many occasions, 
to grab a picture in colour you must 
grab the red, green and blue portions 
of the image separately. Once the 
computer knows the amount of each 
primary colour in each picture, it 
knows just the amount of colour to 
add to each pixel in the display. 

Result: A full colour image. 

The sensible way to split the image 
into its RGB components is to use 
some electronics. What is needed is a 
Black Box with a video signal bunged 
in at one end, a switch on the top to 
choose the colour, and a separated 
signal out the other. 

This is what VlDI RGB does. And 
it’s black too. 

Although mentioned in passing as 
part of last month's digitising 
spectacular, we reckon it deserves a 
bit more recognition. Frankly, a 
splitter I his cheap is something that 
will cause several people to perform a 
double-take anyway. 

Assuming you have the VTDI Frame 
grabber, colour digitising is a fully 


PAL/NTSC 

Integrated 

Decoder 

Circuit 


, RGB I/P £ O/P 


1 

Digital 

1C 

switches 


1 


VlDI RGB block diagram 


Split 

ends 



Sick of pieces of 
coloured plastic? 
Yearning for a 
bi-tech video 
solution? Bombo 
could have just what 
you’re looking for, 
as John Kennedy 
discovers 

automatic process. Jusl hit a key, and 
the three images are grabbed, 
processed and displayed in a few 
seconds. With decent lighting and a 
cheap camcorder the results are pretty 
dam good. Marginally better than with 
coloured plastic, but without all the 
hassle. 

With any other digitiser - frame 
grabbing or not - you must use the 
splitter in manual mode. A multi- 
coloured LED on top of the box 
indicates which colour is currently 
being let through, 

If it's white, then no colours are 
being Filtered out - the image is the 
untouched original. A press on the 
button and the LED turns red. Now 
only the red component is being let 
through. Another press and the LED 
turns green. Due inoro press and it’s 
yellow. Yellow? Well, it would bo blue 
but blue LEDs are a bit tricky to get 
hold of. Rest assured that the video 
signal component is totally blue. 

Expan si on -minded folk will be 
interested in the special "feature 


connector"'. As well as various control 
signals and power lines, there is full 
support for the S-VHS [or "super 
VHS" - an improved quality video 
standard} system This should ensure 
some degree of future-proofing VID1 
RGB. 

Furthermore, there are some things 
which simply can't be done without a 
video splitter. For example, the now 
Still Video machines are very exciting, 
but at the moment getting the image 
on to an Amiga is a bit tricky. 

With a splitter it is possible to 
digitise the image in colour at a 
resolution only limited by your 
grabbing hardware. The same goes for 
grabbing a video taped image in 
colour. Unless you can electronically 
split the signal, you re stuck with a 
mono image. 

If you need a splitter for a specific 
purpose, then you can t go wrong with 
VlDI RGB. Evon if you think you 
would like a splitter, just to do away 
with the coloured plastic, you would 
still be making a wise move, 



RKPOKT CARD 


VlDI RGB 

Rombo Pro duct ions Tel: Q506 414633 
£80.95 


EASE OF USE ... 

Simply press a button to choose the 
image colour. Wien using VlDI, even 
this arduous task is removed. 


OVERALL 80 % 


VALUE, 

Video splitters are rare , Affordable ones 
rarer still. 


A useful - sometimes essential - 
addition to your digitising setup, at a 
price which isn r t prohibitive. 







This is 
what the 
EuroLink 
package 
offers . . 

* Fully automatic 
operation - you 
don't need any 
prior knowledge 

* A multi-speed 
modem - 2400, 
1200, 300 and 
1200/75 baud, 
offering MNP 
error correction 

* Easy-to-use 
com ms software 

* FREE registration 
to MicroLink' 

... all for 
£299.95 5 


THE MODEM 


cue EuroLink modem Is a robust and sophisticated device which turns data from your 
signals which can be sent along a telephone line, it can handle speeds up to 2400 ^ wordf 

i second. Although it has many powerful features, it Is simplicity Itself to use when combined with Ik 
accompanying software. Built into the Hayes-compatible modem is MNP error correction you 
guarantee of a corruption-free connection. Its wide range of other features include auto dial and au! 
answer, auto redial, baud rate scanning, auto terminal baud rate sensing, 32-entry number store, intern* 
loudspeaker, call progress monitor, bell tinkle supresston, external plug mounted power supply unit and 
built-in ’watchdog" circuitry. 


(F 


WHAT YOU CAN DO WITH MICROLINK < 

With MicroLink any ST can be turned Into a complete communications centre. Without any additional 
expenditure it becomes a tele* machine, a tax machine, an electronic mall terminal. 

* You C an use It to send a letter tor next-day delivery to any address In Britain, send a telegram to . 
anywhere In the world, or even send flowers without moving from your ST, 

* It’s also a retrieval tool that lets you search out and store data from the world's leading electronic 

libraries. . u 

* It gives Instant access to the credit status of many thousands ol companies ail over the UK.., and it 
lets you embark on exciting adventures - In real time l -with like-minded enthusiasts in faraway places. 

* It keeps you up to date with the latest news, sport and weather. 

+ It gives you free entry to a wide range of telesoftware from time saving utilities to exciting games - that 
you can download directly into your own ST. 


THE SOFTWARE 

Accompanying the modem is one of the Si’s best-selling comma packages ■ 
the complete Mini Office Professional Communications, Sold separately at 
E24.95, it simplifies connection to MicroLink. Two mouse selections and the 
rest is automatic - straight to the service you require and with all the access 
formalities taken care ot. After that you can move treely around MicroLink, 
capture text on disc and send pre prepared documents - all with a 
minimum of keystrokes. It can also be used to access Prestel and other 
services In addition to MicroLink, Included in the software Is a text editor 
and other desk accessories 









llltlt EUI 


Lu. 




® - the long-awaited breakthrough in 
fata communications has finally arrived! 

Now you can use your Atari ST |f’ s n // yoo nee d to become 

(plus phone) to talk to MicroLink ~ ~ 7 7 - i7 ; 

and other computers anywhere in porr or q very friendly ana 

the UK - or all round the world* - helpful online community 

iicinn tkiA iiaph IaIaaI I J- — — — 


£ Now you can use your Atari ST 
" d (plus phone) to talk to MicroLink 
and other computers anywhere in 
t the UK - or all round the world* - 
using the very latest in modem 
technology. 

Today there are hundreds of 
MicroLink telephone points 
throughout the British Isles. 

This means that the majority 
of subscribers access 
the service for the 
price of a local call. i 


I "The EuroUnk modem and its accompanyin^software 
lean also be used to access other information services 
Isucft as Prestei/Micmnet, Telecom Gold and 
I CompuServe, as welt as innumerable other databases 
I and bulletin boards in the UK and overseas. 


ORDER FORM 


Please send me a EurgLink modem with MNP error correction 
plus ST lead, power supply and Mini Office Professional Comms - 
all for the special offer price ol £299.95 (ind. VAT) 

□ J am already a ™nn*r MlmJLhti □ f am Ml a member a) MtcnjLlnli. PImkh sard detMa 


I wish id pay by; 

□ ChMfue.'ELwocheque enclosed made payable to EuraUnk 

□ Acc^fjUastercaid'Euracarci'Barcfaycard'V^Conrwrt 


i g r~ / i 

No ' M ill fllll Mill I I II I 


DayUmfi Telephone number in case Of quaries_ 


Samti Id; EuroUnk, EufOpa House. AUNngjOn Parti, Adllrglon. Maccle-stiekl SKID 4NP 
PHONE ORDERS; 0«5 $ 79000 . FAX ORDERS; OS25 87996$ 



It’s big! It's loud! 

It's the Commodore Christmas Show 


London Novotel * 16th-18th November 1990 


L ook out London, the seventh 

Commodore Christmas Show is 
in town from the Ifith-lfSth November] 
Stacks of new products and over 100 
exhibitors adds op to the most exciting 
Commodore Christmas Show ever, 

All the major software houses 
will be there to preview their new 
releases for Christmas - great new 
Commodore games, leisure and music 
software for you to take away on the 
day! 

And that's not all] The Christmas 
Show is your chance to experience 
stunning new technologies seen here 


So save yourself £1 a ticket and call the Ticket 
Hotline or mail the coupon from this ad before Thursday 
1st November! 

The Commodore Christmas Show 

Friday lGthNov I0am‘5,30pm 

Saturday 1 7th Nov 10am-5-3Gpm 

Sunday 18th Nov 10am-4,30pm 

• Only Commodore specific show before Christmas 

• Over 100 exhibitors - TGOs of new products ! 

• Commodore Theatre and Games Arcade - masses of 
exciting new product launches! 


for the first time. 


Admission Prices 

Adults £4 in advance, £5 on the door 


Children £2 in advance* £3 on the door 


C* Commodore 


Commodore Christmas Show, Database Direct, FREEPOST, Ellesmere Port, South Wirral, L65 3EB. 051-357 1275 


A 

Be 

B5 

At 



CHRISTMAS SHOW 

Yes! I've juat got to get along to the the 
Commodore Christmas Show. Please rush me 
Mult @ 6ft £4 (Jrtderdfi @ 63 £2 


*1 am sending a cheque for £ 

♦Please charge £ to my *Accese/*Visa 


Card number , 


Expiring - 

Name — — 


Address — - 


. Postcode - 


Telephone - 


Ptease send ywr application farm and cheque <ir n 
card details to -'Commodore Christmas Show, 
Database Direct, FREEPOST, Ellesmere Port, 
South Wirral, L65 3EB, 

+ P1«w drlcte as appropriate 






uhme - 
3 £2 




Cheques/f'.Q.'i to; 

Wizard Software (Dept, ACB) 

30 Hadrian Drive, Redhills, Exeter, Devon. EX4 I SR 


uouuu APL68000 costs AOT.Ito 

and is supplied with it comprehensive manual, reference card 
sind keyboard stickers, P&P S9 (inr. VAT), Tit order. contact: 
Micro APE, Ltd Sou 111 illicit Tee him puck 
&0 London Road London SE1 0L\ TV1: (171 W22 Htititi 


NEWT - -NEW DIMENSIONS'' - NEW! 

Amazing 3D<ffetl3 m*e yojt Anus* come dive *aj will ftrxj rr«t graphs and ptttmes floas before 
ffti m ftort of your scrcenl The depth of the pirnies, crtarcE up to ten feet into tte screen 1 These Ibrtastic 
effects have to be seen to be believed. Included on the disc ore generous, numbers tf 3D ptetufes, 3D Jiphcs 
and 3D games. '<tfe even prowde a 1 lk™I to help^rou dewgr ioj' 0*n Si effects end (Mi pSCkagt Of vrfdt 
yore twi 30- pfo^rrs Included n Ct* tMClaSf flit two (MifiS. Of 3D IpKi » i&j «n experience these maz- 
ing effects vwrth n feted fccbat>»r the finest mpfKSwe pKMevgraphits yau iwe ever swn on a cqmptfed 
tfewDrnensiCfhpdClffg? value et Cl 3.15. 

NEW! - DESIGN-A-TEESHIRT - NEW! 

hfere you mx 'parted to put VOUK art vrok on a T-shrtT Just send ift a disc wrth you prtUfei'tog^sJGger: an 
and v-e will sond you book a ht^i qtut*ty whflt bMtmfpOfeKtt! T-Shirt ycuf art -wort printed or, it. CM 
will of ccwise retuTi >oj disc!) Ided presents wiih year <tm IndMduiJ dfcsgn Artwork from parrt p arkgges 
or daitiseis is deal Ffeose state you yce - small, medium, large, e*tra tyge ouotmetlfq value ait ti *.M. 

THE NEW - -BEGINNER'S GUIDE TO AMIGADOS" 

This uahtjhlfe elfcdtlve^ffy to feta you Item a&egreir to#t opener AmesDQS. The very popular package 
1% new been CCWPlirtELV Lariated to cover all AmigaDCfi verseya The package consist, of a sjudebook. a 
tutorial D(3C, a cite card and FREE software worth over £E0. This g a dear and wdt thought out guide to 
AmgaDOS it tdres ysu by sirrtofe Steps, ™*h meny esafeplfi. Ihftttfi the powerfel AmgeOdi commends 
TV en-phans is Oft leaning IfrOufft <t»penerice end doing - not just rearing bke creel otter books. In no time 
St ell you wi» master a ter, pchvethJ and customised operating system . you can easily nclude yn* cwi 
pidues, messages and programs 

TV grade includes an ncretibly fast pdtLra loodc. a password system, fl Jallery d quality piCtufeS, 4 

■fliifety at boot Lp sequences, other hijh quolily programs and much, much mare Gucfe bw*, Dec, 

Ciibarddt M)lFt13-»- 

WIZARD'S GUIDE TO BASIC 

Ttys is a *tffy e^feclm and enjoy*ks wflty to tam RAShC The *felt concept- is desjjied to help you tarn 
cjjiddy md actieve knpesswe resiib n no time, "fa* COriKJence and Skills ™tl nse r® idfy * yew make yo«r 
way thrall tfliscDLrse. The Wiiads BASIC guide comes on two bkscsweha stsphiiVatfd deatone tSCCk • 
You can g®t help in the femi of test, nsoving demenstjabons, graphics, souid or speech wdr just a touch of a 
button. The CWrtt Stato at btginner level and CHfefiity nses to expert level. Wxi will team to maste 1 graphics, 
colour, sound, rTrAement; spe«n, window, fwmjs, dataprocessing etc Hundreds of example programs and 
Cferros are ixtoded TTtS is e -^lue p*iKl package vtfiteh Win le^e yog Wtei a ^th of knowidge and 
expertise- Exctlknt value C1J ?1. 

MASTERPIECE 

THI K?I PKTUms I HIW Eva SSEM ow rue JlMQA- opened a recert iwiew. The paoage takes you 
on a speciacu^ tnp thtcughthe wertd cf aft EMfly p*chjne it erf nue ^juaiicy and is rasplayed using tnousanefe 
Of colours To hdp you ew tv world's heritage of art to the Mvuthaire deluded ccmpreheftsrve rates on 
each artist and porting WVthe ydu M an art t*pet1 or know netting at all atKtt ad, the IS a wonderful -way 
to pqrec«(e the ?eat partings Of the world (arid npprecate the grao^t CSpeftilklflS of your Amiga « Wdl ;■ 
TV pocl^e oomes yath two discs packed IbH pictures and yifermatK/ ■ Ouktihtfftg x*li« M *5. 

EXTRA VALUE! 

|gy two Cf more of the abo* products, and benefit: hum the fbHowing dsccurts 2 prockicts - £2 dsCount, 
3 products- ESdscvnt.+pwJucts E>idiicartfto DtKtstrt3iregwontheTOTAiyflk«cfBieQtidff 
UKP&P- Ff!EE and \3¥ FUST ClASS post CAefSMS Of (JfOf wfitome f L Jtd|p«ni piiaase 5t^p 
Cteide Europe pitase add £1.50 fix dnrttfjf. M pdnrrwnt m .pamdi ittfbrq 


AUTHORISED DEALER FOR * AMIGA * 5TA 
AMIGA (UK MODELS ONLY) I MISCELLANEOUS 

B2000 with 1 Mb Chip F1AM 94&.K) | 

AZDDD f AM 3Mb Populated 

2.'46''4K* 279/399, 

A2000 Mi nes Video Cato tor 

Muttiscana ....... 

AJJhh AT B-idgt:hu:ird + Drlwfr 

ASOO R AM .Clock 512Kb wiih 

Drashte Sw 

A5QQ RAM-Ctock 1.-SM0 internal 

Connecbon 

RAM Chips tor A59Q(2£S1 

SlZKhi'lMO.'ZMb 3? 

A50Q Ccmipabfcte Power Supply. . 
Kiekslarl Vt 3 FIOM tor AS0Q.2Qa . 

1 Mb F.11 Agnui 0372A 

CIA Chip B520 

Rendalo 000? Gerttock 

Vidi-Amiga PAL Frame Grabber me 

littara ......... 

RGB Composite Video Splitter 

Surge Prelector 4 Way 
BAkK 3-Way Adaptor 15 

Midi interface .... 


500 SCREEN GEMS Pack 


PRINTERS 

Cidzen 130D- 1 29.95 

Commodore MP$t270 Colour Ink 

Jet (NEWy 1B9.00 

Slar LC-Zda Colour ^NEWk 209.00 

Star LC- 10 100.00 

Slar LC24- 1 0 239.00 

5iar LCSA-aOD INEWj 259. QQ 

Slar LC24-200 Cotour i NEW| 299.00 

Slflr .XBZ4-10 Z4 pin 401,33 

Okimate 20 oonsumables normally 
instOtk . . PHONE 

MONITORS 

Cwimodow 1DB4S Stereo 25a.(50 

Philips fl433 Storeo CatcHjr Monitor £49 (KJ 
Philips S333 Monitor Siand . ptpLZ 15.95 
Qgadram MuHi scar. . 349-00 

Mtoc Hi-Raa Super VGA Mulft Scan.401 3& 

DISK DRIVES 

A30Q0 AulObOOl 40Mh Drive 399 DO 

A2000 Autoboot 00Mb Drive &4& 00 

Amrga A590 Autobml ZQMb Drwe 

+ SW 3 59. DO 

A2000 iniernai 3.5" . . . p5p £2 69 95 
High Guan y Amiga Exl ;3.S" 

Melal Cased p*p£2 69 95 


SOFTWARE 


TV'TEKt Pro1as$it>aal Tiller... 

TV’BHOW 2 Presantalipn 

TVTEKT + TVSHOW 2 

Pro Video Plus hoar 

Digiwew Gold V4 Digitiser 

Home Qlfica Rn. Kiitowotos Z. 

Pape Sene' - 2 Maurpiae i.g 
HrvloFile Caleforts 1 Artists ChocB 
excellence 1 WP 

Professional Page DIP 

X-CAD Designs CAD 

Mtteie-X 

Ma Interlace lor above 


12995 
.139. DO 
.179 95 
. .79.95 
1 75.00 
34 05 


ALL PRICES INCLUDE 15% VAT 
CARRIAGE £5 (EXPRESS £10) SOFTWARE £2 

puce subject » change wtoout nuime E SO E 


a Ruswarp Lane, WHITBY. N, Yorks Y021 1 ND 
TEL; FAX; 0&47 60&065 (Sani'Tpm) 


VIDEOCENTER VC1 

Video Mixing & Keying - Fade to Black 
True S-VHS Key 
RGB Buffered Output 
Software Controllable 
Transparent Colours Adjustable 
Price £645.00 exc. VAT 

VIDEOCENTER VC2 

As VC1 but with 20 Wipe Patterns 
Circular 
Diagonal 
Wipe /Insert 

Wipe Position via Joystick 
Price £995.00 exc. VAT 

Upgrade VC I to VC2 £425.00 exc. VAT 
All available from: 

G2 Systems, 5 Mead Lane, Farnham. Surrey GU9 7DY 

Tel: (0252) 73715! 


APL for the Commodore Amiga 

The APL pros ramming language is used by many of the 
world’s largest corporations because it is easy to learn and 
extremely powerful in operation. APL's concise notation 
and array handling features make it ideal for applications 
involving large amounts of data or frequent code 
alterations. APL.6S0G0 is the only version of this unique 
programming language which is available for the Amiga. 
APL .68000 Amiga Specific Features 

► Unique array handling ► Standard Amiga user 

language , interface 

► Symbolic notation ^ APL multi-tasking. Full 

► fast program access to Amiga sound 

development and graphics 

► Id digit accuracy ” . , . , 

*. p a <i, r ] &arn ► APL terminal emulator 








ALL PRICES INCLUDE VAT AND ARE SUBJECT TO CHANGE 


V- Iff y I 

NEW INI 

The dual 3 .5" drivel 
with power suppM 

£ 110 ! 


The Famous PC880 Powe ~ = 1 


£65 


I Special NEW circuitry to preventtbat annoying click 
when the drive is empty 

I Isolating on-off switch 

I Thru 1 port for daisy chaining 

I 880K formatted! 

I Comes with free utility disk 

I 12 Month warranty 


We also stock fully guaranteed Verbatim disks 
and a range of boxes, including: 

40 Disks with lockable storage box - £29. 95 

15 Disks with storage box, for an unbeatable £9.95! 


TheABQO Clock Card 


A half megabyte RAM 
expansion with battery 
backed up clock and a 
free disk packed with 
useful software £45 


easily into your 
\miga (Kickstart 1.3 & 
above) to give you the 
memory you need. Sim- 
ile internal fitting 


£149 


Bas 

Suf 

Ulti 

Me 

Hyi 

Wii 


(With J 

We are proud to present an offer 
you'll be proud to accept! 

Glorious Colour Kit! [ ^ 

■ LCl 0 Colour model 

■ Parallel Cable 
a 200 sheets paper 
B 200 address labels 
B Deli very and VAT 


LCIOColour 
LC24 10 

XB 10*24 Colourt 
HPPamtjetColGurtf 
HPPaintpt Colour XL A3 m 


Expand up to 4MB with our latest board £299 
Expand u p to 6MB with ou r latest boa rd £489 

RAM chips for the upgrade specialist! 
256x4 RAMS £6.99 1 xt Mbit RAMS £9.95 

Kick start 1,3 ROM £39 GARY ROM £49 


LCl 0 Colour Fabric 

Printing Kit 

£24.95 


Also in stock, an Impressive range of automatic^ 
feeders, replacement ribbons and printer stands. 


'An 

ext> 


OR! With a new release 

£59 


The 1.5MB 


Board 


The A500 Internal drive kit 
External 5.25" drive 


■ 2 ' 

■ 4 

■ B 

B 1 


IN! 


5"drive 

supply 


mo 


f 


£4 

£9 



Basic Pack 

As above 

£399 

Super Pack 

With PC880 Drive 

£459 

Ultra Pack 

With PC880 and 51 2K 

£499 

Mega Pack 

With PC880and 1.5MB 

£599 

Hyper Pack 

LIMITED TIME ONLY 

£949 

With PC880, 

1.5MB and A590 Hard Drive! 



COMMODORE A590 20MB Hard Disk £379 
ADDITIONAL 2MB RAM £149 


l/Vith SIMMS for a huge 4MB extra RAMI 



MONITORS M' 

The Phillips 8833 £269 


120MB 

£359 

£459 

£559 

■ 45MB 

£599 

£749 

£899 

18GM3 

£849 

£999 

£1149 

1100MB 

£999 

£1149 

£1299 



The NEC Multisv £649! 

The ultimate high performance device 
supporting mono and colourformats 


The finishing touch 


Keep it covered! With this new hard wearing dust cover specie lly designed 
to fit snuggly over the Amiga 


Replacement 2 button mouse £20 

Naksha Mouse £35 

Optical mouse with pad £35 

uatic shej Anticfic,c hoard for your Interna! or 



stands, [external drive - introductory offer £1 9,96 

Power technical helpline Monday - Friday 3pm - 5pm 0234 273248 


_ 



POWER 

Power House is the fast expanding di- 
rect sales arm of Power Computing 
Ltd. With competitive prices, hacked 
by large stocks and a trained sales and 
technical department. Our high speed 
computerised service makes Power 
the first stop for the Amiga enthusiast. 
Call us now on 0Z34 273000 for advice 
on the very latest in software and 
peripherals. 



Ru$h in your credit card order FREE on 
0800 581742, Make the most of our 
"fast fax" service on 0234 270133, or 
simply fill in and post this form to: 



Name 

Address 

Postcode 
Tetephone 
System owned 

Credit Card No. 


Expiry Dale 
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l would like lo order 

Make Cheques Payable to 
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Superbase 2 £62 

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All the latest news on 
the games software scene 



SPIDER senses are tingling... that 
evil Mysterio has kidnapped 
sweet Mary fane.., got to get her 


bacld 

If you want to help good l ol 
Spidey, you’ll need two things: 
The first is a strong desire to take 
a tour of some old movie sets, and 
the second is a copy of the game. 
The latter is available this very 
month, so look out for it. 

Also due to be released in the 
next few months are Wrath of the 
Ltemon (which apparently has 6Q 
frames per second animation - 
something we’d really like to see 
on a 50 frames per second 
machine] and a game based on the 


life and times of Paul Gascoigne. 
Can't wait. 


Domark 

YOG meet the nicest people at 
Press launches. A case in point is 
the wonderfully wonderful Clare 
Edgely. horn Domark, 

Domark had several things they 
wanted to tell us about, including 
the host of Atari co-ops they were 
converting. 

One is the fast and fabby 
S/unmnimr which should be avail' 
able shortly, and judging from 
demos we saw will be well worth 
waiting for. 

Atari are helping as much as 
they can with coding by supplying 
actual game graphics. The picture 
shows the outline of a graphic 
which will be filled in by the time 
the game is finished, Other games 
being converted include Hydra „ 
Thunder Jaws and SJcu/J and 
Cross bones. 

The firs! Russion fighter simula- 
tor should be with us soon. too. 
The version we saw on the PC 
looked both playable and exciting, 
and the Amiga game is not far 
behind. 

Other neat stuff ‘'coming soon' 1 
includes what could be the war 
game of the decade, Vietnam. 
Written by a programming histo- 
rian, this will he a complete 'labo- 
ratory" where you can try out ideas 
and strategies, It's accurate, easy to 
play and due out in January. 

The Freescape system used in 
the games Dark Side and Castle 
Master will soon be released to the 
general public. It’s true: If you think 




you could do better that the previ- 
ous Frees cape games, you'll soon 
he able to have a try. 

Using the three dimension mod* 
elling system, plus a complete puz- 
zle programming language, you'll 
be able to knock up anything from 
an interactive m&p to an atmo- 
spheric adventure with ease, 



Infogrames 


THERE certainly seems to be a 
veritable plethora of games on 
ihe way from this software 
house, As well as AijpJtu Waves 
which wc took the e&u out of 
Iasi month, games based on 
Gengrs Khan and Hnndff Kings 
of Ancient China will be with 
us later this month. 


The game that caught my 
eye was the old novice magi- 
cian plot game Mysticnh 
mainly because the Wizard's 
name looks like a typing error. 
The demo certainly looked 
very pretty, so keep an eye out 
for it; It should be here before 
Christmas. 






' HE Amiga's Interchange Fite 
I Format is a wonderful thing. By 

I adopting a workable, intelligent 

standard the user is assured a relatively 
easy time when it comes to swapping 
data between programs and even other 
computer systems. 

So far we have looked at the overall 
structure of the IFF tree, and described 
a few of its many possible uses. We 
now increase the magnification of our 
microscope a little more and focus on 
the contents of the IFF chunks them’ 
selves. What lies within? 


A PROPERTY is a chunk which 
describes other chunks. It is rather tike 
a set of assignments in a program, such 


witfth*320; 

height-200, 

x. amfetOf 

y. conlTlO; 

A data, or non -pro party, chunk holds 
the actual data of a FORM. You could 
think of property chunks as adjectives, 
and data chunks as nouns, so BMHD 
and CMAP are properties, and BODY is 
a data chunk. 

Some chunks are essential in a 
particular type of file. An ILBM file, for 
example, must have a BMHD chunk in 
order to be valid, so BMHD is described 
as a required property. The CMAP 
chunk, however, is not essential, so we 
call it an optional property. 

A universal chunk is one - such as 
FORM - which is defined in IFF-85, and 
forms part of generic IFF. The identifier 
' FORM ", among others, is reserved for 
all IFF files, so if t develop a new 
supplement I can r t invent some new 
type of leaf chunk and call it FORM, A 
FORM will always be a group chunk 
holding a data object 
A local chunk is one which is 
reserved only within the supplement in 
which it is defined. A CMAP, for 
example, is currently only defined within 
ILBM. 

If 1 come up with a new supplement, 
say ATLS for an atlas, then there’s no 
reason why I can’t use CMAP to hold a 
nautical navigation chart, so long as I 
only use it as such within a FORM 
AILS, 

When an IFF supplement is first 
produced It is asking a bit much to 
expect the designer to think of every 
possible use to which the new FORM 


type will be put. 

The IFF standard permits developers 
to invent new types of chunk to go into 
previously defined forms. One example 
is CRNG - a chunk introduced by 
Electronic Arts when they developed 
Deluxe Paint. It is inserted into a FORM 
ILBM to describe colour cycling. 

Because it was introduced after ILBM 
first came into use, it is known as a non- 
standard chunk. As IFF allows non- 
standard chunks to be introduced, any 
program which reads IFF files must be 
prepared to skip over any chunks it 
does not recognise, 

A "CAT” is a group chunk which is 
used as a mixed bag. It could hold, for 
example, a slide show, with a FORM 
SMUS for music, and a LIST of FORM 
ILBMs to be shown in sequence, 

A LIST is like a CAT, except that it 
allows for properties to be shared 
between chunks inside it. So if a lot of 
pictures ail use the same palette, you 
can have a LIST containing a PROP 
with a CMAP inside it, followed by a 
whole sequence of FORM ILBMs 
without CMAPs. 

A PROP is not the same as a 
property chunk - rather it is a group 
chunk which is used for holding one or 
more property chunks. A PROP will only 
ever appear inside a LIST — not a 
FORM or CAT 

If one or two pictures have a different 
palette from the majority, you can put a 
PROP at the top to set a default for 
FORM ILBMs without CMAP chunks, 
then different CMAP chunks inside the 
ones which differ, to override the 
default. 


TO give you a flavour of how IFF files 
really work, there are two programs on 
this month's cover disk. 

IFFanalyse lets you convert IFF files 
into a human-readable form. You can 
just examine them, or if you wish edit 
them with ^our favourite text editor. 
Afterwards you can use the second 
program, iFFsynthesise, to compile 




| ■BODY • ^ , _j j | 

BMHD- | 

I 



A PROP inside a LIST sets 
default properties 

them back into the IFF format that 
almost all Amiga applications use. 

In its simplest form, IFFedit would 
simply convert binary IFF files into hex 
listings with chunk names and sizes in 
text. All that recompilation would then 
involve would be a hex lookup, plus a bit 
of backtracking to ensure that chunk 
sizes were correctly set. This is just 
what IFFedit does it an IFF file is not of 
a type that It recognises. In this case I 
will refer to it as generic translation. 

IFFedit does more than this though. If 
a file is of a type that is recognised, 
such as SSVX or SMUS, then any 
standard data or property chunks will be 
translated in a way that reflects their 
meaning. 

Non-standard chunks will still, of 
course, be translated using the generic 
method, provided that they conform to 
IFF -85 syntax. 


EACH IFF file contains one FORM, 
LIST, or CAT, inside which may be 
nested other chunks according to the 
concrete syntax below (based on 
"Syntax Definitions ', Exec Manual 



FORM Is universally defined, CMAP is not 


I Hi AMIGA COMPUTING November 1990 




App.B p,40 - this version sacrifices 
rigour for readability): 


Chunk 

FORM 

CAT 

LIST 

PROP 


Note; 

[0] represents a pad byte which may 
be needed, 

# is a LONG type number stating the 
number of following {braced} bytes, 

* means 0 or more instances (it's not 
a G-language pointer). 

An equivalent syntax for the text 
version would read: 


Note that the pad bytes and byte 
counts have gone - alignment is 
unnecessary, and the delimiting braces 
now appear in the actual fiJe, not just 
the syntax statement. Two cosmetic 
features have aiso been added - 
spaces and comments. They don't 
appear in the syntax diagram because 
they are skipped over at lexical analy- 
sis, before syntax analysis starts. 
Comments start with a semicolon, and 
extend to the end of the line on which 
they appear. 

This example shows a sample use of 
IFFanalyse on a generic - in other 
words unrecognised - form. This is how 
the example form would appear if listed 
using "list NBHS.iff opt h h 


than nothing, but it suffers from one 
drawback - It reflects only the structure 
of the data, not its meaning If you’re 
working with 8$VX 
sampled sound files, or 
SMLJS music files, you're 
in luck. 

IF Fed it recognises 
these forms, and for each 
one it has a list of standard chunk types 
which receive special treatment. There 
Is a separate list for each form type 
because chunk types are only reserved 
within a form type 

A FORM AUTH chunk happens to be 
the same as an 8SVX AUTH r but 
there's no rule saying It has tc be. In 
particular, I might treat an ILBM BODY 
- if I get round to supporting ILBM - 

quite differently from 8SVX 
BODY. Any addition made 
to IFFanalyse must be 
made to IFFsynthesise as 
well, otherwise IFFsynthesise will fail to 
recognise some mnemonic which has 
been used to represent data. 

An 8SVX chunk has eightstandard 
chunk types - VHDR, NAME, Copyright 
m M ), AUTH r ANNO, ATAK, RLSE and 
BODY. Descriptions of these can be 
found in the Exec manual App.B pp,63- 
68, and are not given here, 

NAME, Copyright, AUTH and ANNO 
are treated as text, so a name chunk: 

4E4L4M5 D0D00006 73636F72 6532 
SAHE. . ♦ ,&C0(te2 

would appear as: 

NWE \ ?si2e=i 'soared ) 


:= ID *1 TO ] [0] 

"FORK* f| Type [Owjsk | FORK LIST ! CATS* ] 
i- 'CiVT ' *■: Type [FQfflM I LIST I CfiTI* ) 
i= 'LIST* t( Tflpe PROP* (FORM | LIST I CAT|* 

:= F ti Type W } 


Chunk ID CHAP* 

POfiH "POTM* T Type [Chunk I Fm I LTST I CAT]* T 

and so on... 




Paul Holmes 
continues his 
look at the 
Amiga’s 
unique filing 
system, the 
IFF. This month 
- properties , 
chunks and a 
chance for you 
to experiment 
with file 
formats 
yourself 


0000: 464F524D 4842525} 4BS94C49 FOfiM, ++ afflRSKXLI 
0010: flDOOQQOfi G1234M7 &9ABCDEF 497-CDI00 .11 . . 
0020: 4A41534E IMHKHKMlS 03122937 59D0 JASN )7¥. 


IFFanalyse would show that this file is 
a FORM of type NBR$ containing two 
chunks of type KYLI and JASN respec- 
tively. Chunk sizes are given (in decimal) 
as comments, and an Ascii representa- 
tion of chunk contents is also given. 


ATAK, RLSE and BODY 
are translated generically. 

A future version could give 
mnemonics for ATAK and 
RLSE chunks. 

VHDR has a special format: 

56484452 00000014 00000400 TOQCtJM VHDR. 

OOOODODO 6E19QIQQ 00010000 „,.r 

appears as: 


FERN { mS ? 3126=18 

too ■: reiM=il 

01234567 89ABCDCF 497CD1 ..II . 

I 

JASH SBiz&b 

03122937 59 ; „)7y 

} 

} 


{ ;size=2D 
onfiShot 1024 
repeat fl 
Peril i fl 
Psr&c 2mS 
cctavss I 


If you were to edit this text file you 
would only need to concern yourself 
with material before the semicolon in 
each fine. IFFsynthesise will calculate 
chunk sizes from the amount of actual 
data between B f’ and y braces, so the 
fact that a size comment such as “ 
;$ize=3B " or Ascii comment such as “ 
; tt ) 7Y " may no longer be correct after 
editing a fife is unimportant. 

An output like the one above is better 


coup 0 
vtjIuhb 65536 

I 


Mnemonic names, for example. 
"PerSec” are not case-sensitive, but 
they must appear in the order given 
above, and the decimal numbers after 
them are size checked by 
IFFsynthesise. 


Next month Paul looks at more 
examples where IFF can save 
you time and frustration. More 
chunks than a jar of orange 
marmalade! 


AMIGA COMPUTING November 1990 1 17 




Greater London 
Computers 


^ j 

AMIGA 3000’s 


The complete Amiga 3000 range, 
available now and we are specially 
extending our introductory offer of a free 
15" Multisync Monitor with each A30G0 
bought. This extension of the offer will 
last only until the end of the Commodore 
Christmas Show in November. So you 
had better hurry as we have only limited 
supplies of the machines on this offer, 

A3OG0 l6Mhz/40Mb 

+ FOC Monitor 2499.00 + VAT 

A30QQ 25 Mhz/40Mb 
+ FOC Monitor 2999-00 + VAT 

A3000 25 Mhz/100 Mb 
+ FOC Monitor 3299-00 + VAT 

NEW EDUCATIONAL PACK 

A new Educational Pack, aimed at the Primary School level is now available, The Class of the 
9(Fs "First Steps" pack is now available at a price of £599-95- 

'fhe pack includes the A500, TV Modulator, A501 Memory Expansion and a selection of 
Software for Educational use. The pack also includes a Resource file, a guide to the National 
Curriculum and the packs uses; there is also an introductory video. 

The "First Steps" pack is endorsed by the National Association for Primary Education. 
Educational Buyers, Schools etc Call 081-527-0405 and ask for Educational Sales for details of 
Discounts etc. 


Greater London Computers, 481 Hale End Roa( h 

TEL 081 527 0405 










AMIGA 500 


Business 

NEW 


Customers i 

Our Business Division can 
help you with all your 

Pack. 


computer . needs. From 

ONLY £379-95 


Hardware to Software and 

including: 


Supplies 

Days of Thunder, Back to the 


For more information and a 

Future II, Night Breed, Shadow 


credit account application, call 

of the Beast II & Deluxe 


081-527-0405 and ask for 

Paint II. 


Business Sales. 


( Delivery on all items is 
free to UK addresses. All 
purchases of £1000 or 
more; earns a free Teddy 
Bear - "Cosmo" 

All enquires about Bears 
should be made to 
Cosmo in our Teddy 
Bear Department. 


the 


x-copy n 

GLC would like to apologise but we 
have had to raise the price on this 
popular item. 

£24.95 



A Message from Cosmo 

"Yo Dudes dis is Cosmo", Just want 
to drop you a line an tell you that 
GLC is the coolest most well ard 
computer shop and company in the 
whole world. Which Mr Mike says is 
rather big, So there Dudes. " 

GLC the Company with a "Bear". 


ia d Highams Park, Chingford, London. E4 9PT 

FAX 081-503-2341 











- K, so you’ve finally decided to 
f I take the plunge. You've bought 
yourself a Midi keyboard and a 
Midi interface for your Amiga, now all 
that remains is to buy yourself a 
suitable sequencer package. 

But which is the right one for you? 
After all, they all seem to do basically 
the same job. 

To help you make the right buying 
decision, Amiga Computing takes a 
look at the current cut of the crop of 
Amiga sequencers. This month we see 
what the market has to offer the 


'professional 1 ' musician. And for those 
of you with less demanding 
requirements, next month well be 
reviewing the range of budget 
sequencers. 


KCS 3.0/DR.T 
£299/071-724 4104 

Dr.T s software offer the most complete 
range of MIDI software available for the 
Amiga. Their catalogue includes a vast 
range of patch editors, sequencers to 
suite all budgets, SMPTE hardware and 
software, and even a range of Copyist 
tools for the production of scores from 
sequencer files. 

KCS 3 is available in two versions, 
Levels 1 and 2, Level 2 has an extra 
Programmable Variations Generator 
that applies mathematical techniques to 
create rhythmic cycles. The heart of 
KGS 3.0 is a powerful 46 track realtime 
MIDI recorder providing similar 
recording options to MusicX. Sequence 
editing is carried using a MIDI data 
stream editor only - there’s no fancy 
graphic editors here. 

KCS is indeed a powerful sequencer, 
but it is rather unfriendly to amateur 
users, if some kind of graphic editing 
were included, then KCS would have 
been far more approachable. As it 
stands, it remains a tool for the 
hardened professional. 



KCS - not the easiest to use 

120 AMIGA COMPUTING November 1990 


MUSICX/MicrolllusionS'The 
Software Business/£230/ 
0480 498497 

MusicX is generally regarded as the 
number one sequencer currently 
available for the Amiga. Unlike the rest 
of the pack, MusicX was developed on 
the Amiga specifically for the Amiga, as 
a result it boasts easily the most friendly 
and well designed user interface of all. 

The 250 tracks of real time MIDI 



MusicX'* editor takes some beating 


recording offers such features as punch 
in/out, multichannel record, track 
merging and splitting, pius a lot more. 

Editing is via a friendly piano roll-like 
bar editor and a more conventional MIDI 
stream editor. The current release does 
not offer any form of score editing, but 
Microlllusions have promised both this 
and lots more in a future release. 

Also worth a mention is MusicX’s 
powerful filters page which acts like a 
dedicated MIDf patch bay, allowing you 
to redirect MIDI events and even assign 
events to individual keys using the 
key map editor. 

For those of you with synthesisers, 
MusicX offers a powerful librarian page 
to store synth patch data. Also included 
are a range of patch editors for various 
synths including the Roland D5G. 


FOR most programmers, composing 
tunes for their gaming creations meant 
only one thing - Sound Tracker. During 
its brief history, Qbarski’s music editor 
has become famous among both 
crackers and demo writers. 

Chances are that even the games 
you buy contain tunes produced using 
Sound Tracker. However, due to its 
legal position - nobody seems to know 
whether Sound Tracker is now PD or 
not - the program has been almost 
impossible to obtain, 

A new (legal) contender for Sound 
Tracker’s throne is TFMX from the 
German software house of 
DemonWare. As the manual goes to 
great lengths to stress, TFMX was 
designed exclusively for the production 
of music tor Demonware's own game 
titles. After realising what a good 
product TFMX was, Demonware have 
kindly made TFMX available to a much 
wider audience. 

It uses a pattern -based editing 


MASTER TRACKS PRO/ 
Pafisport/£2S9/071- 724 
4104 

Until recently, Master Tracks Pro was 
Passport's only release for the Amiga. 
Afthough it is not that well known in this 
country, the Americans tove it. Master 
Tracks is available on a number of 
different systems, including the Mac, 
Amiga end ST All share a common, 
graphical-orientated user interface 
based around the Mac Finder system. 

Master Tracks offers 64 tracks of 
realtime recording, complete with some 
of the most powerful editing options 
available within an Amiga sequencer. 

The main workhorse editor is the step 
editor, which is almost identical to the 
MusicX bar editor The program also 
has a unique song editor which can be 
used to built up songs from patterns. 

Other editing tools include a useful Fit 
Time option which can be used to 
compress or expand a sequence to fit a 
particular time space - very useful 
when providing music for video. Also on 
offer is a human/serthat attempts to 
make sequences more human by 
making them less rigid. 

Master Tracks is a powerful music 
composition system that gives MusicX a 
run for its money - a studio proven 
system that is well worth investigating. 



u.i, d ■- I r n ri.' T 


System very simitar to conventional 
drum machines. Songs are constructed 
by building up patterns that are then 
combined to form the final song. 

Individual patterns are constructed by 
entering hex values representing the 
note to be played and the sample 
macro with which it is to be played- You 
can specify both the volume of the 
sample and which channel it is to be 
played through , a handy facility for 
creating stereo bounce effects, 

Directly after a note has been entered 
it Is followed by a further command that 
specifies whether another note is to be 



TFMX: A legal Soundtracks 7 




MUSIC NEWS 


No sooner do we learn of 
Micro I Hustons' plans to develop version 
2 of MusicX than sources close to the 
company have discovered that another 
upgrade is to be released to bridge the 
gap between MusicX t .1 and 2.0. 

MusicX 1 .3 (nobody seems to know 
what happened to 1.2) is now in the 
hands of beta testers, but should be 
available soon. According to our 
sources, there are very few additions 
apart from a number of new libraries for 
the librarian page and perhaps an extra 
page or two to provide extended control 
over the MIDI data flow. 

Homegrown MIDI software is 
something of a rare commodity, but 
Data-Pak software of Rochford in 
Essex want to change all that Data- 


Pak’s first product is a powerful MIDI 
diagnostics system written specificaliy 
for the Amiga. 

What makes this product so 
remarkable is the price - a mere £9.99. 

It's all too easy to get tied up in MIDI 
leads, but with Data-Pak's MIDI-Toolkit, 
you can keep track of your system with 
ease. The program offers 
comprehensive MIDI diagnostic tools 
which include realtime analysis of 
incoming data, a graphical display of 
the amount flowing through a MIDI 
network, lead checking and a facility for 
checking standard format files. 

Gan you afford not to have the MIDI- 
Toolit keeping check on your system? 
For more information, give Data-Pak a 
bell on 0702 542229 and they II be more 
than happy to sell you a copy. 



ffie best way 
to learn 
about MIDI Is 
to use ft... 


played (and when) and it TFMX should 
wait for the sample to stop playing. Once 
a pattern has been defined, a simple 
STOP command terminates it. 

One of the most impressive aspects of 
TFMX is the amount of control it offers 
over samples. Using its powerful macros 
facilit you can define whether the sample 
should be iooped, its length and so on. 

You can also shape it still further by 
taking advantage of TFMX's sample 
manipulation toots such as envelope 
shaping _ which allows you to create 
analog -type LFQ effects - portamento and 
even vibrato (who needs an effects unit?). 

Once you've created your game tune, 
you'll no doubt want to use it in your own 
programs - after all, that's the whole 
point of the exercise. 

Unlike programs like Sound Tracker, 
TFMX doesn't include any source code 
for playing the tunes f instead you must 
call a separate player program from 
within your program. While this is great 
for Basic programmers, it is really 


unacceptable for assembler 
programmers who ''hit the metal''. But 
then again, all you've got to do is 
disassemble the player program! 

For a program that claims to be the 



be all and end all of game music 
creators, it is surprising that 
Demonware didn't include some form of 
MIDI support. Even the PD composer 
Game Music Creator supports MIDI, so 
Demonware would be well advised to 
include it in a future release. 

To be fair, the programmers have 
hinted that they may produce a 
professional version of TFMX that 
includes MIDI support, but that will 


fi 

m 

New to the 
world of Midi? 
Superstar 
Jason Holborn 
has a word or 
two of advice 
for anyone 
starting out in 
the music biz 


probably carry a much higher price tag. 
As it is, TFMX is still a most 
impressive product that makes the job 
of composing music for games a 
considerably easier task, Those of you 
used to Sound Tracker may find the 
editing system initially daunting, but 
you'll soon grow to favour it. Highly 
recommended. 


TFMX 

£44.95 

The Software 
Business 
0480 496497 


Next month: Reviews of Passport's 
new budget sequencer system Trax. 
Pius , of course, even more news 
and gossip from the Amiga music 
scene. 


AMIGA COMPUTING November 1 990 121 



■H F you only use your modem fortyping 
| out little messages to people, you are 
U only skimming the surface. To get full 
use from your deck, you need to get into 
uploads and downloads. 

Imagine you have heard of a really 
cool piece of PD software, You want ft. 
Perhaps a PD library will advertise it in 
the magazine, so you post of your dosh 
.wait a week and back it comes. 

Wouldn't you rather have the software 
five minutes after deciding you wanted 
it? If you have a modem, you have the 
technology. All you have to do is ring up 
a local BBS and download it in seconds. 
This is the age of Information 
Interchange and you're part of it. 


MOST bulletin boards have a software 
bank of sorts, where you can make a 
withdrawal or - even better - a donation. 
Some systems make rules about the 
number of withdrawals you can make, 
but if you can manage to stick to one 
upload for every download you'll be Mr. 
Popular, 

To get the software, first find a local 
BBS. Get on-line and leave a nice 
message to the SysOp. He’ll check you 
out normally within a day, and grant you 
downloading privileges. You’re all set. 

Log on, with a blank disk ready and 
waiting to store your new software, Get 
to the section in the BBS where all the 


Before you upload... 

IF you are uploading a program on to 
a BBS there are several points to bear 
in mind: 

* Do you have permission to do so? If 
you upload a copyrighted program, 
you are breaking the law. 

* Have you included all the files 
belonging to a program? This means 
all data, binary and readme files? 

* Have you done a thorough virus 
check on the software you are upload- 
ing? The consequences of not doing so 
are too horrible to contemplate. 

* Have you archived all the fifes? 

Doing so means they take less time to 
upload, consume less storage space 
on the host system and take less time 
to download. Everyone is happy. 

fifes are kept. Select the Download 
option. From a pull-down menu in your 
software, select the Download option 
too. All going to plan, you'll get a box 
with numbers, estimated times and 
sizes appearing. Now wait. 


When you've finished, log off nicely. 
Now get to a SHELL and examine your 
prize. Chances are It's been archived. 
This means it’s been squashed to take 
up less space, and therefore less 
downloading time. Before you can use 


it. you’ll need to un-arc it. 

There are several popular arcing 
formats: ARC, ,ZQO, and .ZIP and L2H 
to name four. To un-arc them, you’ll 
need the matching software: PD 
programs such ARC, ZOO, ZIP and 
LHUNARC. These programs should all 
be available - in un-arced format - from 
the BBS. They should be the first 
programs you download. 

In the q|d days some systems made 
the mistake of holding two un-arcing 
programs in their library: each archived 
by the other. Not much use. 

Most of these utilities are CL I driven 
user-hostile beasties. Unfortunately, this 
is the way the comms world is. You're 
going to have to roll up your sleeves and 
do some work. 

To get a brief inkling of a clue what to 
do, you use the programs from the CLI 
without parameters or with question 
marks. Nine times out of ten they will 
give you some helpful info. 

They normally work along the lines of: 

ARC -X FIL&t&ME.ARJC 

All you have to do is sit next and 
watch as the program is re -constituted 
before your eyes. Of course, you only 
have to un-arc them once. From then on 
they are just like any other piece of 
software. Except you got it so fast. 

ASCII file ends. Stop upload. 

+++ 

ATh 



Protocols 

anyone who has been looking at the 
pull-down menus in their comms 
software will have noticed options such 
as X-Modem, Y- Modem and Z-Modem. 

These wonderfully named options 
specify the different protocols which can 
be used to upload and download files. 
You may ask yourself why you actually 
need a protocol in the first place... 

There are to types of data as far as 
Comms is concerned: Text and binary. 
Text files are what you’re reading now - 
words. The best way to store the words 
for later perusal is to select a menu 
option such as “Ascii Capture”. This will 
spoof data to disk or ram, where you can 
examine it later off-line. 

Binary data is what programs are 
made from. You can’t download 
programs as text files without major 
problems. There must be a better way, 
There is, and if involves the use of X,Y 


or Z-Modem. All the systems work by 
collecting the binary data into small 
packets, and sending it in bursts. The 
data is automatically checked, to prevent 
even a single byte from being corrupted. 

You might not mind if a letter in a page 
of text if wrong, but if a machine code 
instruction in a downloaded program has 
got muddled, you can say hello to the 
guru. 

Z-Modem is the best system, as it 
works fastest and can automatically 
switch on uploading and downloading. 
You should always use it if you can. 

All the popular comms packages now 
have a Z-Modem option, though 
JrComm s Is the best. Failing that, either 
of the other two protocols will work fine. 


Comms Gossip 

OOPS - just as we were going to 
press a few mistakes in last month's 
BBS list came to light. Please note 
changes in the listings for the following 
boards: Amiga Connection, Yukon 
Hoi* Alliance (with the sexy Jessica). 

Also Code-o-matic went off the ether 
following a nasty encounter with 
scourge of deck-cowboys everywhere, 
Mr. BT. Sysop Oli Smith has done a 
Macarthur and is back on a new line. 

Coninuing the 01 for Amiga saga we 
must report that both FAST and GBM 
are no longer persuing their fraud 
inquiries. This is due to the lack of any 
hard evidence. 



122 AMIGA COMPUTING November 1990 


m 




This is by no means intended ta be an exhaustive list, but is as accurate 
and complete as was possible in the time available. Sysops are welcome 
to contact f/ie magazine if they have details of further boards or if any 
of the details shown here are incorrect . 


AMLIN K SBS3 OBI -T7t ieSti 

Vam/Bb/Si 24Hrs Birmingham 

Sysop. Martin Creighan 

barnevs rubble cer-441 >eoi 

V2 1*227221*23 34t»s? Birmingham 

Sysop: Jon Morfty 

MAEBS 021-444 8872 

WE1ABI32 M3 £4hrs Brmingham 

Syeop: Mark. Caro 


U&<*LE 

V2l/2Z'22tw23 24hrs 

Sysop: -Ptegger' 

H'sen tapririancij ^vpryane should <r¥ 

UNEH045E 

V£2>22b 3pm-6aTi 

Sysop: Andy Bain 

BREAKTHROUGH 

U21*32$2M2$ 24hrs 

Sy»p: Jim HamilWh 

Everything 

P'S & O S 

V21 :22.V2UZ} 24hr$ 

Sy&Dp: Alan Smith 
load burei 
IPECTS 
W1/2&2&Z9 


021-473 0250 

flmninghiati 


031-332 6747 
Edinburgh 


051-236 3105 
Live ■pool 


Sysop. Simon thornlon 

ALLIANCE 061-338 0337 

V22’£Sb l0pm-7am Manchester 

Sysop: Snoopy Go-Sysop: Jessica ikissy Ki&syi 
HiAfit-EflUIN «1'945 3C12 

V21J22/S2WB3 24*ys Manchester 

S sop: Tony Grimshaw 

1 for AMIGA 06i 7994922 

V?1 (22722b MNP 4pm- 1 lpm Manchester 

Sysop: Andy Grate 
Over 2 DO 'iles online 

671 fgr AMIGA 871-377 135B 

V2W&22b&Sft£ 24hra 

Sysop, Tony Miller 

HAZZARD BB 

V21 i'22i r 2£bi f 23 Bpm-7Bm 

Sysop: Ben Amure 

PQlYNET BE 

V21.'2272aY23 £4|lft 

Sysop: EB«n MeCsbo 

Disabled origniatod, 

AMIGA CONNECTION 

1/21723 7pm -Sam 

Sysop: Paul Rottey (NOTE NEW NIJMBERl 
London Gueai Houw OSl 7488674 

V2i-22.'22t'2a-32 24Hrs Lewdon 

Sysop: ??? 

Yet another Paragon BBS 

CIK (HI ‘399 5252 

V21JH02M3 £4hrs London 

Sysop: Hangoul lor poseurs and manulaclurars. Subs only 


061^83 CS93 
London 


DOMAIN BE 

V22(33b 

Sysop; David Board man 

HEALTH-DATA 

Vz3v 

Sysop. Dr Chris Dobbing 
Medially onemaiBd 

OATASELWANDERLANO 

V23 

S: Tad Greene 


24hrs 


Sysop:! 

MUG. A 


24hrs. 


24hrs 


Zihrs 


34hrs 


24hrs 


24h 


METROPOLIS 

V21,'‘2£y22tK£3 
Sysop: Terry Sinclair 
PACKET BBS 
V 2 1.2222b 
$ywp: Ted BotlS 
Packet Radio orientated 
HO ESCORT REQUIRED 
HST 

SySOp: John Carlin 
ORGANIC GARDEN 
V2122/22fcV?a 
Sysop. Bob Campion 
HarliouliuraJly orientated- 
SIG BANG BURGER BAR 
V21tf222b/23 
Sysop; Paiui Roberts 
Belgium men I'll gat my towel. AMDS section 
PROMETHEUS 

V23v Z*hrs 

Sysop: Bamy Spencer 
Astronomy orioraialed. 

ARGUS PROJECT 
V£1/22.22t>,'23 24hra 

Sysop: Graham Donnwi 


PUBLISHING SHOP 

V 21 . 22 ‘ 22 bi 23 

Sysop: Roger Booth 
Dip and Stull 
KERNOW BE 
VZ1.2SS2WZ3 
Sysop: Dave Handle 
An Opus bosud 
iNDEK linked 

V21/22/22t> 

Sysop: Carl Rchette 
CP.'M *s wijll as Amina si 

CLAFH AM JUNCTION 


01-631 WA1 WM; 
LONDON 
081 -519 IQM 
London 


061-300 7177 

London 


091-490 0327 
Tyneskla 


Sysop: Mart; Lewis 
Y2Zbls on 0204 213510- 

C-StDE 


ANDROMEDA GALAXY 0243 379430 

VZ1E2ra2£rt23 24hre? Emsworth 

Sysop: John Cheyoe 

BITMAP BROTHERS 0245 41 3726 

VB1Aa«bffia 24*1*5 chairratartf 

Sysop. Mike Montgomery 

Wei ChelmsrtMd hBd to have something dldnl H. 

YUKON HOI BBS 02JP 769163 

V21 ,22.'E2t>23 24hr^ Bella si 

SySop : Mark Kerr Gc Sysop; Jim Rowan 
Prg ne#ase game demos and Echo Mail 
ADRIAN'S BBS D247 465385 

V2li£2 24Hra Co.Down 

Sysop. Adrian Wilson 
Nuwtajl LJlstviBS 

AMIGA BOARD 026 * &t 0465 

V22.22t-.23 24hrs Canitey Island 

Sysop. Keith Bfeorn ('Crashman'li 
MAGNUM 0274 547006 

V21i22'22tv23 24hrs Bradterd 

Sysop: Kflygp Tipy 

CASTLE BBS 0276 661672 

V21.'22'2ZCv23 Z4hrs CambOrlay 

Sysop: NsilGossage 

BLITTtR 0292 671636 

HST 24hrs 

Sysop. Derek Slreojy 

AMIGA SOUTH-EAST 0293 £0464 

V2UEB22HZ3 24hrs Crawley 

Sysop: Kevin Cannall 
Amtae/STIFC board 

SHADES 0342 *10905 

V23 24hra East farmstead 

Sysop; Wgil Newell (Hazeiii 
ML>G. PAis another MUG: 'Trash' - lypa PCLINK at . 

Knlghlowl 0375 375190 

VZV22.V2b 24Hrs 

Sysop: Paul Gooch 
Official UK rep. tor Paragon. 

END TO END 0376 0*644 

yai /aaaaai 24 tea 

Sysqp: Glyn GomlSeM 

DARK HALO M94 434477 

HST 24hra Exeter 

Sysop: Stuart Henderson 

NORTH YORKS OBBS 0423 060065 

V22'2£b? 24hra Niddarsdala 

Sysop: Mke Wigmore 
Host q* machinee euppoded 

PISTON POPPER 0424 053361 

m 24hrt Hasiings 

%»Op. Pole* Bwihrtl 

GV DATABASE BB 0427 01021 1 

V2£'22b 24hrs Gaineboroogh 

Sysop: Martin Jonas 

JobsTCV deiatbastf. 

LOFT 0442230461 

V2i,'22'2zbi23 E4hn HamMHamfictMd 

Syiop' Martin Carter 

SCSONE 0444 236002 

V22b 24hrs Who krtows? 

Sysop- Chr1& Stone 

G AUGON2DLA DBS 0453 511112 

V21.2a'22b 24hrs Sharpness 

Syiop: Urwronce Freeman 
A mina Driemated 

SETELGEltSE 5 0403 231 339 RB 

V2iysffl22brz3 Z4hrs invemeis 

Sysop: Hugh Allen 

ThN is a Ihel h*i. b(Hjn described bs aany, 

KASHMIR'S BBS 0472 347662 

Vtirasaus 7pm-ftam Grlmeby 

Sysop: Kashmir perhaps? 

Runs on BSS-EC 

Doda-Q-MAIle 0472 36081 1 

V£t2£>’?£& £4Hi 5 Grimsby 

Sy&pp: Over Sm4h 

Origin pr (be BBS Pub and home to many new ideas 
GOURMET 0474 636954 

V21ffiZ/22b 24hrj Gravesend 

Sysop; David B 


via 
Sysop: GHI HamAlDn 
Genesf " M 

HAHN 

V21 

Sysop: Lawnmce 

Amateur radio orientated 

HAL BBS 


Sysop: Ned Benjamin 
And her Paragon board 
SIRIUS II 
V2l i'22'22b 
Sysop: Martin Browui 
CUFF'S CORNER 
V21 i'££/22tV23 


0490 612097 

Huntingdon 


0494 770425 
Amershasm 


|WI- 

□01-2B1 5220 

END ZONE 


0524 752245 

241+5 

Tyneside 

W?liSM2bffi3 
Sysop: Adam Purnell 

£4*if5 

Lancaster 



BOGGtN 


0&32 483563 


0209 621670 

V23/23v 

Spm-eam- 

Leeds 

£4hrs 

Kernow 

Sysop: Russell Green 

PLUS AND MINUS 


0559 322766 



V21 i22i22h23 

24h rs 

Lampeter 


0227 77O403 

Sysop: Tony JOwbrs 



£4hrs 

Whit stafcie 

MISSION IMPOSSIBLE 
24hr$ 

Notlingham 

0602 654329 MS-T 

here. 

0£34 64261 

Sysop: Keith Barnes 
A Wildcat board 



24hra 

Bedford 

PC AM IGA BBS 


0902 735119 


V22j22b 

6pm -Ml 

Nottingham 


Sysop: Tim HawkKiA 
C orierteted 


Sriop Mark PoBer 
a latnjious lurry pptis board 
EUREKA GATEWAYS 
V23/23V £4hr& 

Sysop: Carl WrightyRoger Miah 





HQ- gl Channnl-X . 

MADNESS ees 

V2l/22i2ai23 24hrs 

SyJtpp; Ted JAdkiOn 

K-WOOD 

HST 24hre 

Sysop: Clive Waller 

DEEP THOUGHT 

HET/V32 24hrft 

ByiOp: Paul Boakes 

Fidonet £:25£r'l 35 

EDDIE'S BBS 

V2l^22i22b,'23 24hrs 

SySdp: Eddie -SOymour 
PCSTAmoBBC 

WHITE LIGHTNING 

vasam 24hrs 

Sysop: R«hard Damelli 

FOX'S DEN 

TO1rEMahffl3 £4hr& 

Sysop: Bany Freenvarv 
Subs tor FULL access. 

BIKE SHOP 

V22/22b £4hra 

Sysop: Dave Horton. 

GABES 

U31&?£SfeS3 24hrs 

SySdp: Stephen Cul* 

Fonneriy Aiw House 
LAMPLIGHT OBBS 
VSVS&SSbrtS 24hrs 

Sysop. John Lambon 
MICRODEAL 

VB1/22l l ESb«a 24rtrs 

Sysop: Mark Prigg 

RiAVS m Miehlron sonwsre surprise Surprise 
CRITICAL MASS BBS 
V£&23v' T Opm -6am 

Sysop: Grahams Tretivlng 
Formerly Aardvark a fteafm. 

HEARTBEAT 


Sysop: Sue Waring 

Speed BBS 

V21'2Z'£a 241+s 

Sysop: Stephen Brazil 
Heialivaly new but expanding iastl 

AMIGA Shack 

V21/22j22IYZ3 24IWS 

SyiOp. Pemr Dabono 

Amiga and PG interesl. Runs Tag.ftEJS 

JOLLY FISHERMAN 

V21/22i22tW53 24hra 

Syeop: Martin Partar 

A Paragon fkiard (so rt musl be goorfj 

EMPYHON 

V21/2£.Sb'23 9pm-6am 

Sysop: DawJ Wsslron 
Formerly Swansea Amiga BB 

wayta+r 

v2 1 ®2v22b/23/32 7pm - 7am 

Syaop: Herbie (hxr one reason or another I- 
Good BBS bul i) ®eis lonely ■ glv* II a ea* 

WELLAND VALLEY BfiS 

HST 24hre 


Sysop: Eddy Ratptson 

BAR 

V2t, '2323V 

Sysop: Oamen Soothill 
DkGGEftTEL #1 
V2t.2a22b.23 
Sysop: John Balshaw 
VIKING BBS 
V21r££i22t>23 


24hri 


24hre 

£4hre 


Sysop: Graeme Story 

Special areas tor disabled and handicapped 

TREASURE IS-LAND 

V21 . r V22'V22b.V23, r V32 24Hrs 

Sysop Jonathan Momis 

Still nathrog to do with arumals 


D6D3 300947 
Norwich 

0606 63450 
Greal Tew 

0034 063696 
Reetirisier 


063S 71324 
Newbury 


0635 37259 

Npwbury 

0909 27095 
Orpington 


0705 627764 
Portsmouth 

0705 524S05 

GospOrt 


0705 31*531 
Portsmouth 

07ZB 6S422 
5( Austell 


07£7 56939 
St Albans 


0734 352032 
Reading 

0704 475549 
Reading 


0737 36117H 
Epsom 


0754 67796 
Skegness 


0762 56076 ■ 

Swansea 


0049 607695 


O056 66594 
Market Hatbono' 

D904 642560- 
Yurt 

0825 411265 
Warnegion 

D9W 60434 
Shetland isles 


0842-447273 

Herts. 


AMIGA COMPUTING November 1990 123 




I OMEBODY somewhere once 
said ‘The secret of comedy is 
| timing", I can't remember who, 
but I bet you that Green knows. He 
seems to know all these famous 
sayings and who said them, I also bet 
that Green doesn't actually remember 
them all but has a little book of famous 
sayings that he refers to in times like 
this. 

Anyway, back to the matter in hand. 
The secret of Amiga coding is timing. 

JVe had quite a few people say to me 
recently that they can get a picture on to 
the screen in machine code, but when 
they try and move it, it goes completely 
wrong, glitching all over the place and 
looking like a bad ST impersonation. 

The problem is that on the Amiga - 
and most other computers for that 
matter - the screen is redrawn 50 times 
a second {in Europe, anyway). If you 
move something on the screen while 
the screen is being drawn, you will get 
half of the old picture (before moving) 
and half of the new picture (after 
moving). This leads to the glitches. 

What you have to do is time your 
code so it only changes the screen 
when it is not being displayed. In other 
words, in the time between the end of 
drawing one frame and the begining of 
drawing the next. This is called the 
vertical blank period. 

You don’t have much time to play 
with, for your movement routines have 
to be fast enough to execute and finish 
before the end of the vertical blank 
period. Other techniques - double 
buffering, for example - can give you 
more time to play with, but I won't go 
into that now. 

There are several ways of making 
sure your code only runs in the vertical 
blank period. When that point is 
reached is reached the Amiga gener- 
ates an interrupt, telling the 68000 to 
stop what it is doing and go and rum a 
routine somewhere else in memory. 

You can set up your own Vertical Blank 
Interrupt (VBI) routine which handles 
the movement for you. This is probably 
the best way to deal with such a routine, 
but setting up interrupts is a bit fiddly, so 
HI leave that until next month. 

You will be pleased to know there is a 
much easier way to wait for the vertical 
blank period. A pair of hardware 
registers, VPQSR and VHFOSR, if read 
together show exactly where the video 
beam that redraws the screen is. All you 
have to do is read this and wait tor the 
last line at the bottom of the screen (the 
305th line down the screen on 
European Amigas}. 

The following piece of code will enter 


a loop and wait for the vertical blank 
period: 



ms equ 5df£004 
Locps 


• 

(A 


MQfVE.L VK&dQ 

m. l tumnmoooomffl 

L5R.L HMD 
CHP.W #305, <30 
BNE.S loop 

r Get beam position 
: Want vertical cocpooent 
; Shift it into lcfefcr fyte 
t HavE we reached the bott®? 
; If not, loop back 

W 

• 

• 

• 


You should put the code to animate 
your graphics after this routine. With a 
bit of luck it should work glitch-free The 
obvious downside to this routine is that 
it wastes an awful lot of processor time. 
You should run all your nomscreen 
updating routines, such as calculations, 
before it, as they don't need to be 
synchronised to the screen. 

Of course, we don’t have to wait for 
the bottom line. You could quite easily 
wait for the first line, the 17th, the 1 B2nd 
and so on. 

There aren’t ail that many useful 
applications of this technique, but here's 
an almost harmless example of another 
use of VPOS, 

It changes the background colour at 
several positions down the screen to 
give a multicoloured background. This 
in itself is pretty pointless, as the copper 
can do a much better job of it, but it's an 
easy example from which to learn. 


HAVING problems with strange 
unwanted vertical bars of rubbish 
appearing over your screen? If you are, 
you're having sprite problems. Here’s 
one way to fix it. Add this instruction to 
the begining of your code: 

dr«l (I 

and stick this on the begining of your 
copperfist: 

dc.v $310, G, 5132.0,5124,0,5126,0 
ic.v $m,Q ( $12a,D J $I2c r QrS12e r 0 
dc .v $130,0, $132,0, $D4, 0,5136,0 

dc.w 

What this does is clear the only long- 
word in memory that is officially unused 
- at location zero - and points all the 
sprites to that empty sprite, so nothing 
is displayed. 

You may have tried to turn off sprite 


; Almost humleee exanple of VKS wait 
mDve.l 4.w,a& 

jsr forbid (a6 I ; turn off multitasking 


stripes 


mcwe.w 



bar 

vptoait 

? wait for sear.line 43 

move.w 

Hl.oolourO 

1 change ba^Jogroimd colour tty $aQjl 

move.w 

If 93 ,11 


bsr 

vpwait 

■ wait for 1 ine 93 

jwve.v 


r change colour to $005 

ntwe.w 

1143, dl 


bsr 

vpwiit 

; Wait fur line 143 

aave.v 

*7,coloijr0 

i change colour to $wn 

sieve,* 

#193, d3 


her 

vprait 

i wait for line 193 

nove.w 

#9 f coiour0 

; change colour to $003 

SOTE.K 

#243 r di 


bsr 

vpwait 

i wait for line 243 

mave.w 

#Sb,colourO 

i change colour to $Q0b 

nove.w 

#293, dl 


bsr 

vpwait 

i vait for Line 293 

move.w 

#Sd, colourQ 

; ctasnge colour to SOOd 


btst #6,$hfeMl 
btie.s stripes 

mcve.l 4.w,afi 

isr Permit (afi] ; torn on multitasking 


rte 



nan.l VTffi,c» 

amcLl 

•WimilllflWWNWhdO 

lGr.1 

#9,40 

cnp.w 

dl,d0 

tne.s 

vpiait 

rts 



Vm eq u SdffDM 
Forbid equ -132 

Permit equ -OS 

colour!} equ SdffLBD 


124 AMIGA COMPUTING November isoo 



DMA, and found that every now and 
then you get a stationary vertical bar 
running down your screen. It you turn 
off sprite DMA at the exact moment the 
sprite is being displayed it will continue 
to display the last line of sprite data 
forever. 

To disable sprite DMA properly you 
have to use - yes, you guessed it - a 
VPQS wait loop. Simply wait lor the last 
line, 305, before disabling the sprite 
DMA and you can avoid hitting the 
sprite, as it will never reach that low. 


IF YOU are ever unfortunate enough to 
listen In to a crowd of programmers 
talking, they will sooner or later (usually 
sooner} mention how few raster lines 
their latest routine takes. Raster lines, in 
this particular instance, are a measure 
of time - it's the time taken for the video 
beam to trace one line across the 
screen. As it draws a whole screen of 
over 300 lines every 50th of a second, 
it s not a really large measure of time, in 
fact it's only 63 microseconds 
It’s quite simple to do - turn the 
background colour to red, run your 
routine, and turn the background colour 
to black when it finishes. You will see a 
red flash on the screen, and you count 
the number of red lines. This gives you 
the speed of your routine in raster lines. 
You have to run this routine continu- 
ously, once every frame, otherwise the 
screen will just flash once - for 1/53 of a 
second - and stop. You'll have to count 
the lines pretty quickly to make use of 
this ploy. 

How do you do it? Yet another 
application for this wonderful VP OS wait 
routine. Here's the basic theory. I ll 
leave the code for you this time (and 
here's one 1 didn't prepare earlier.,,) 
WAIT for line 150 (somewhere in the 
middle of the screen, to make it easy to 
see) 

CHANGE BACKGROUND TO RED 
BRANCH TO YOUR SUBROUTINE 
CHANGE BACKGROUND TO BLACK 
WAIT FOR LINE 140 (to make sure 
one whole frame has appeared) 

JUMP BACK TO BEGINING, 

Why do 1 wait for line 1 40 before 
jumping back to the beginning? If your 
routine is veryfcasf it may only take a 
fraction of the line to finish. In this case, 
it will jump back to wait for line 1 50, and 
as it will still be line 1 50 it will go on to 
execute a second time in one frame, 
giving a misleading raster line time. 

If you're feeling bored you can 
experiment with different colours 
instead of red. You've got 4095 to try 
($000 would be a little pointless). 

There are a few flaws with the raster 
line timing method, You'll still find 
programmers saying “My blitter stack 
interrupt routine takes that’ 1 (holding 
forefinger and thumb a very short 


distance apart) “much time". This is a bit 
pointless, as you don't know whether he 
is using a 9 inch monitor or a 26 inch 
monitor. 

Go up to them and say, “ Yes, but how 
many lines is that? '. You can took very 
smug and they II be very embarrassed. 
Ten to one they're using a TV and can't 
count the individual lines without getting 
a migrane. 


THERE IS nothing more annoying than 
a piece of code that just refuses to 
work. Its a really good feeling when a 
routine works first time, but with long 
and complex ones that doesn't happen 
very often. 

A good 60 to 90 per cent of bugs can 
be trapped with a decent debugger, 
such as Monam 2 from HiSoft, but some 
bugs are so cleverly hidden and so 
perfect in design that you have to resort 
to very special tactics to dig them out. 

Here, for the first time, I reveal some 
of these alternative debugging prac- 
tices; 

Print out your source code: You will 
often find the problem is obvious by the 
time it is completed. This doesn't have 
anything to do with what's printed on the 
paper, it’s just that the time taken to 
print out the source gives you time to 
think. 

You really need a cheap old noisy dot 
matrix printer for this, laser printers work 
too quickly, and they don't make the 
right noise. 

Some people have successfully 
debugged by removing the ribbon and 
printer paper on their machine, printing 
nothing. The time delay and the noise 
are still right, but you don’t waste 
valuable printer paper and ink. 

Invite a friend round: Every coder 
knows some annoying little person who 
comes round, stands behind you 
looking over your shoulder, who knows 
almost nothing about programming but 
comes out with statements like 
“Shouldn't that be a DO, not an A0?" 
every now and then while your typing. 

What's even more annoying is that 
they are more often than not right, A 
useful debugging technique, but it has a 
high embarrassment factor. 

The kludge: This is the dirtiest of 
debugging techniques. Frowned upon 
by almost every decent programmer - 
but a lot resort to it in a dire emergency 
_ it involves logic which goes something 
like this: 

This code is theoretically perfect so it 
should work. It doesn't. If I insert 
something that is theoretically unneces- 
sary, or even theoretically wrong, it may, 
with a bit of luck, fix the problem. 

Good examples of kludges are 



Jotyon Ralph 
cures the coding 
blues with his 
previously top 
secret bumper 
bug-busting 
hints 


randomly clearing registers at the 
beginning of a routine, or changing the 
length of a DBRA loop by +1 or -1 “just 
to see what it would do". The whole 
kludge ethic is based on the philosophy 
that As long as the program works, 

I don't have to understand why it 
works'. 

Naturally, this is rather repulsive to 
most programmers, except when faced 
with a tight deadline involving sums of 
money. A very few programmers code 
purely by the kludge method, leading to 
unbelieveably badly-written code. IVe 
seen some of their games. 

The US foreign policy debugging 
method: This was something I devel- 
oped when programming the Spectrum 
in Z8Q. I noticed that it was taking 20 
per cent of my time to write a routine, 
and 80 per cent to debug it, I also 
noticed that about 40 per cent of my 
routines worked first time (If only it was 
that way now!). 

So I worked out that debugging was 
a waste of time. All 1 had to do was 
write a routine, if it worked, great. If it 
didn't, nuke it and start again. 

If i could narrow down the error to a 
certain line, it was a simple matter of 
deleting the line, and the three lines 
above and below it and rewriting it. 

This technique definitely works, but 
the only problem is it makes your 
fingers ache. 


Next month : More of the same, wtth 
loads of interesting facts about 
interrupts and copperlists. Don 't 
you just love it? Answers on a 
postcard p/ease. 


AMIGA COMPUTING November 1990 125 


Culri PlrfTiffflSBUTr U & t ncmrii 1 ' llntH loJ 


/’LL 


arde Gothic book ABCDEFgh, . 

Bookman Demi ABCDEFghijkl 
of Courier Bold CDEFghi jmn 
i spot of Courier Bold Ohli 

Vs popular ABC’DEFgMJklrmxipLjrsl 

y Medium Italic °f 

jet Triumvirate Condensed ABCefghij 1 234 
Its 


D—iL-ni 

■dTTIfc 

□ 

£ 

n 


i 

m 

X 

i 


I 

% 

i 

e 


□. 

''D 

X 

□ 

o 



You can 
convert 
the font 
to a 
bitmap 
for 

inclusion 
Into a 


program 
much as 
DPaint 


OT long after you discover the 
joys of restyling pages of your 
favourite publications and Amiga 
Computing, you will discover what a 
severe limitation the lack of a corporate 
sized budget is. 

Picture this- The latest version of the 
Conlig gazette lies before you, 
resplendent in hi -res interlaced mode 
or your wonderful monitor. 

Your subscribers, recently reaching 
the heady heights of double figures, are 
eagerly awaiting the next edition 
complete with witty insights on the Ring 
Road and severe condemnations of 
Bangor Marina, 

This is the point at which you realise 
that - short of buying an extra 20 
monitors and becoming the first useful 
cable network - you have to find some 
way of getting it on to nasty old 
fashioned lo-tech paper. 

Now,l don't know you really well, 
mostly wove never met, but I suspect 
that you're the sort of person who would 
be only truly happy with at least 300 dpi 
output ( about the resolution of a laser 
printer) and preferably a Sot better, 
Presumably you reckon you can’t afford 
this. You may be wrong. 

If your DTP package is capable of 
producing Postscript output - in other 
words you have Pro Page or 
Pagesiream2 - you are, as they say, in 
business. 

Postscript is a language. Unlike 0, 


Pascal, BASIC and Swahili it is 
dedicated to the description of shapes. 
All the nice curves of your 72 point 
fonts, all the precise and functional 
beauty of your keylines ,are just a few 
sentences in Postscript, 

The advantage of Postscript is that 
because it describes the shapes rather 
than the individual blocks that make up 
the shapes, there is much less to it and 
yet it is more powerful. 

For example, the German word 
M an u sk ripte i nsend u ng ( I iterally 
translated "manuscript in sending") is 
precise but not as easy to say, write or 
print as the English equivalent 
“submission '. Each item of a postscript 
file is likewise the equivalent of 
countless bits of data in a bitmap. The 
information density is greater, This 
means the flies are smaller, print faster 
and are unlikely to give your output 
device headaches. 

Of course your output device is 
consequently going to cost twice as 


much to do the same job. 

So the alternative to taking out a 
mortgage on your immediate family to 
pay for such a device is to use 
someone else’s. Cunning eh? This is 
where the most important feature of 
Postscript comes in - it is a universally 
recognised language - PCs can speak 
it, Macs can speak it - it's like 
Esperanto, only it works. 

Since most of the backward thinking 
outdated publishing in this country is 
done on either PCs or Macs using 
Postscript devices there is wide support 
for this format. Unfortunately at the 
moment you are unlikely to find a DTP 
bureau that will handle Amiga disks - 
most of these silly people haven't even 
heard of Amigas! 

Obviously a high degree of cunning is 
called for. You have to fool these people 
into thinking they are dealing with an 
ordinary PC or Mac file. The best way to 
do this is to select an IBM format 
output and print your document to disk 


For those of you who asked , here is a 
brief glimpse of those wonderful 
scalable fonts from Gold Disk's Outline 
Fonts package. 

Not only are they are a useful 
addition to Page setter! I . Pro Page or 
Prodraw, but they even come with a 
nice conversion program that wiil turn 
them into a bitmap font (as used by 
almost every art package going and a 


good number of word-pros) at virtually 
any point size . 

The range includes additional variants 
to the ones included with the Gold Disk 
packages and tots of others besides like 
Avant Garde, Bookman , Century 
Schoolbook, Courier, Palatio, Zap f 
Chancery and the incredibly useful 
Symbol and Zapf Chancery fonts. 

A sample collection i$ reproduced 


here for your entertainment. i‘d like to 
point out that this output - from a 
Panasonic KX-P4420 under HP 
LaserJet emulation - has obviously 
been optically scanned , which will 
undoubtedly introduce some distortion. 
The illustration should be taken as a 
guide to the style and only loosely as 
an indication of the quality of output 
possible. 


This is Avant Garde Gothic book ABCDEFghijkpl 23!"£$& 
and this is ITC Bookman Demi ABCDEFghijklmp 1 23+- 
here is bit of Courier Bold CDEFghi jmno23 I £$& 
followed by a spot of Courier Bold Oblique ABcd 
Palacio is always popular ABCDEFghijklmnopqrsl23! "£$% 
is Zapf Chancery ‘Medium, Italic A%cfo‘ETghijk(mnopl23456t u £$ & 

Don't forget you get Triumvirate Condensed ABCefghij 1234!"£%& 

And Zapf Dingba ts 


Here are 
the Outline 
fonts, as 
produced 
by a 

Panasonic 

laser 

printer 


J 2BAMINGA COMPUTING November 1990 


as an EPSF (Encapsulated PostScript 
File), 

This means it can be read in to many 
applications or lesser computers which 
have a Postscript device attached to 
them. (Important note: When using Pro 
Page don't select the option to include 
bitmaps. This would enable another 
Amiga graphics system to display a 
representation of your file, but will only 
confuse Macs and PCs). 

Once you have the file the only 
problem left is to get it on to a Mac or 
PC disk. Mac disks are a bit tricky 
because their floppy drives are 
designed completely differently. The 
only way to get around this problem is 
to buy a Mac floppy drive and the 
excellent Mac- 2- Dos (reviewed in the 
June issue). This is a bit on the 
expensive side. 

The easier way is to get hold of a PC 
disk transfer program. There are quite a 
few around, though the most popular 
are Dos2Dos and Crossdos. More 
problematic, but cheaper, is the 
shareware equivalent, Messydos, 

.er Bold CDEFghijx 
: Courier Bold Obi 
ABCDEFghijklnmopqr 

: Jfficbzfyliijfymn 

i Condensed ABCefghij 12 

^.©./✓XKXra-lIT' 


The bureau solution should mean not 
only a professional job at a fairly 
reasonable rate, but also the 
opportunity that no home user could 
hope to do (unless they are realty rich, 
in which case they should contact me 
without del ay J and still have enough 
cash to buy Amiga Computing every 
month - use colour. 

Most bureau will be able to output 
colour Postscript files on to film via a 
linotype, To give you some idea of the 
quality of output that gives you, these 
pages were written to film at 1 000 dpi, 
before being sent off to the printers. 
This may get a little steep but can save 
a minor fortune if you desperately need 
100 copies of a full colour brochure 
(who knows, the more entrepreneurial 
of you may be subcontracted by 
businesses, colleges or old 
schoolfriends to subsidise your Amiga 
cravings). 


To bring you back to earth though - 
who really needs it? Most of your work 
is going to look OK at laser printer or 
even 24-pin quality. Using Agfa's 
Co mpu Graphic fonts, even the lowliest 
9-pin can produce excellent results. 
Don't think that every letter to the 


THE following is a list Of bureaux 
that specialise in PC/Mac 
Postscript, but may be conned into 
outputting your efforts if you can get 
them in Postscript format on a Mac 
or PC floppy. 

Birmingham Typesetting (021-565 
0565) 

Community pe (0533-702270) 

Onset (061-368 5073) 

Printronics (071-240 8301) 

North Computer E.P. (0604-33464) 

If you have a modem you should 
check out the on-line typesetting 
bureaux in the Comms section ( P's 
and Q's and Publishing Shop). 


milkman needs to be a masterpiece of 
state of the art printing technology. 

When using a laser printer, or when 
sending off work to be output by a 
bureau on a laser printer, always 
remember that because of the nature of 
these devices a fairly large margin 
around the edges of an A4 sheet are 
unavailable. 

The exact width of these margins 
varies slightly from printer to printer, but 
a rough guide is to leave one inch both 
top and bottom and at each side. 

Also, if you are using a laser printer 
you may have trouble printing out a 
complete page. A great many lasers 
only come with a half meg of memory, 
which isn't enough for complicated 
artwork plus scalable fonts. 

The only ways to get around this 
problem is to reduce the density of the 
printout - the density effects the output 
resolution from around 75x75 to 
300x300 dpi - simplify the page, or buy 
more memory for your printer 


Extensive research into the 
fathomless pits of typesetting bureaux 
led to only two companies who didn't 
say ri Qmega what?" when confronted 


OOPS! 

WHILE compiling a state of the art 
dissection of the DTP scene there is 
always the chance that some alien 
shape^shifters will attempt to 
interrupt the flow of information. 

Such an event happened last month 
as I was attempting to give you 
details of HB marketing, official Gold 
Disk support in this country. 

Somehow a completely fictitious 
invoice with a totally inaccurate 
phone number came to hand, so 
apologies to all those who tapped in 
all the digits only to receive the BT 
equivalent of a raspberry. The 
correct number is, of course, 0753 
686000. 



What you 
design is only 
as good as 
you can print 
it. Nic Veitch 
uncovers 
professional 
output for the 
financially 
disadvantaged 


with the dilemma of the Amiga DTPer. 

The first of these highly enlightened 
bureaux is Compuvision (0642- 85079). 
They can only offer output up to laser 
quality, but seem to be quite happy with 
anything you want to throw at them 
(Postscript, Ascii text...). 

The second is Alternative Image 
(0533 440041), who will handle linotype 
output of Amiga files. They will take 
Amiga floppies, but it would be a lot 
easier - and consequently cheaper - if 
you could supply Mac or PC disk. 

Remember, it is always wise to ring 
up these chappies beforehand and let 
them know exactly what you are looking 
for. They are generally quite helpful and 
will tell you what is possible and how 
best to do it. 

There used to be a lot more Amiga 
bureaux, but several seem to have gone 
out of business, if you own or know of 
any others please get in touch. 


THANKS must go to Compuvision , 
DTP Today magazine and the Amiga 
Business Centre who helped track 
down suitable bureaux . This report 
has been compiled under the "A/ 
wants to go home now " reporting 
restrictions. 


AMIGA COMPUTING November 1990 127 




Evesnam nicros! 


-ALL PRICES INCLUDE VAT A DELIVERY - 


ft AMIGA, ft 

^1 SPECIAL DEALS\ 


Buy with confidence Irom one o( fhe longest established 
companies in gtheir field, with a repula lion lor good service 
and prices. Wo nave invested Heavily in a computer system 
10 enable our Telesales staff to provide up-l&-th ^minute 
Stock information, coupled wilh Highly eflittenl order 
processing. Our fully equipped Workshop enables us 10 carry 
out almost any repair on our premises. We feel sure that you 
wen t be disappointed if you choose Evesham Micros. 


All our A500 Packages SI 
include the following : %£«“ 


Wordwriglit (w processor, 
Nigel Mansell's Grand Prtx 
Better Dead iban Alien 
Super Huey 


Amiga 500 SCREEN GEMS Pack includes Night Breed , The Beast 2', 

'Back to the Futuna Z. 'Days ol Thunder', 'Deluxe Paint £' and TV modulator ......... £379.00 

Amiga 500 BATPACK includes 'Batman’ the game, New Zealand Story'. 

'F-1& Interceptor', 'Deluxe Paint 2’ and TV modulator £373.00 

Amiga 500 FLIGHT OF FANTASY Pack includes 'F-29 RetaliataF. ‘Rainbow Islands’. 

Deluxe Paint 2'. 'Escape from ihe Planet ol Ihe Robot Monsters’ and TV modulator ..... £379.00 


EVESHAM MICROS SPECIAL AMIGA PACK OPTIONS 


1MB (Screen Gems or Bat pack or F.O.F.) includes Our 51 2K RAM upgrade with clock fitted £409.00 

512K (Screen Gems or Batpack or F.O.F.) With Drive indudes our 3.5" External Drive £430.00 

1MB (Screen Gems drBatpack W F.O.F.) With Drive 

features our 51 2K RAM upgrade pfus our 3.5" External DrWe — ‘.:-j £465.00 


AMIGA A500 SOLDERLESS RAM UPGRADES 




RAM UPGRADE 


[ONLY £37.95 

M including VAT & delivery 


512K RAM J CLOCK UNIT FEATURES : f S 1 2K RAM Expansion 1 

-V Direct replacement for the A5Q1 expansion | also available without 
* Convenient On t Off Memory Switch | clock for only 

£ Auto-recharglng battery backed real-time Clock 1 »" 

Compact unit size : Ultra-neat design I ^ 

j Only 4 low power consumption FASTRAMs X - - - 


•Ck Fully populated board Increases total RAM to 2MB 1 
J* Plugs into the trapdoor expansion (as with 51 2K unit) 

& Auto- recharging Battery Backed Real-Time Clock 
A Socketed FASTRAM ICs for accommodation up to 1.5 MB 

Unpopulated HAM Expansion Beard with Clock — .... £39, £5 

HAM Board with Clock, with 51 2K FASTRAM installed £ 64 £5 

RAM Board with Clock, wilh 1 Mb FASTRAM Installed EB 4.95 

RAM Board With ctock. With full 1.5 Mb FASTRAM Installed E 9£,£5 

N.fi. : Requ™ KhtaHil 13 1o opwato ■ KkAstart 1 ,3 U pfliada available from ua Ibr f 39.95 


NEW! 

1.5MB 1 

RAM 

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|f PHILIPS 15" FST 
TV/MONITOR 

(MODEL 2530) 


With its dedicated monitor Input, this 
modal combines the advantages of ■ 
high quality medium resolution monitor 
with the cor venicnce of remote control 
Teletext TV - at an excellent low price I 

¥ Su4i ST or Amiga IciM supplied;- 
¥ Fastest TaWim . mi «nwn grapmcai 
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¥ 60 TV wrn preawia 
¥ p*m Innwing fa £*. 

¥ Extant* MfW irpyi Hoop impteei 




AMIGA 

ACCESSORIES 


Philips CMBB33 colour monitor ihO. eabte £249.00 

Vidi-Amiga video digitiser package £ 95 . 00 

Vldl-Chrome colour accpEsory lor above E 1 5.00 

VlcEl-RGB splitter accessory unit for VIOI £ 59 95 

MlniGEN Genlock Adapter £95,00 

KCS Rowe* Board PC emulator package £319.00 
5 V*' External Floppy Drive 40/60 heck 

switchable (360/72QK) With IHrouqhpon ... £99.00 
Contriver Hi-Rep Mouse Peckage including 

mouse mat & mouse pocket £22,95 

NaK&ha Mouse Package (also compatible 

with Atari ST and Amstrad PC) - £29.95 

Roland CM32L Sound Module £350.00 

Ftotand Cm 3 ?p PCM Sound Module £430.00 

Roland PC2W Keyboard lor above modules £160.00 

Kickstart 1.3 Upgrade pack £29.95 

Amiga Replacement Power Supply Unit 

(Genuine Commodore Amiga Type) £39.95 

Arnica A5G0 Dusl Cover ,......£ 4.95 


SOOKS 



e ia.es 



Tricks and Tips tor the Amiga 

Mgre Tricks and Tifrii for the Amiga 

Amiga Disk Drives - Inside and Oul 

£16 95 

,£ 14,95 
£27.95 



PRINTERS 

Prices include VAT, delivery and cable 


EVESHAM MICROS SPECIAL OFFER - 
ALL STAR PRINTERS INCLUDE 12 
MONTHS ON-SITE MAINTENANCE ! 


Sib/ LClO 1QP-S*®ng 9-plfl printer ■ tiSO.flO 

Sia/ LC10 Mfc II Improved speed iM/44cpft tiM.K? 

star IC20O replaces LClD colour. iceigrns hnitam 

fead option and push / pull tractor. iSOr45cpE. £209.00 

Star LC24-10 24 pin. eraiiem value CZ39.W 

Slar LCS4-200 improved version ei LC24-KH SOOraTepe 
bonom 1«ed Dpi ion end push r pull tractors £249.00 

Sisr LC24-20O Coknjir vormon el ftbdve LC24-200 b'2ft9.o0 

Smr FH-ID Spin 300,^7 6cpa 16 iN(-Q tame CMS 00 

Si a r FH-1S aa FH-tO, ende camao® - C42B.OO 

Slar X&as4-lU £4pln; 4 SLQ, 25 LQ Ionia £429.00 

siar 3S 1 COM crsrieadw lur FH 1 0 / X024-t 0 . £100tefl 

siflr 331 5DM c/8flBadBrlorFHlSl(>CB24-15) .... £170 00 

9iar LC1E wide carnage ver? or LClO £299 00 

Slar LC24-1S Wide Cflruafle were, pi LC24-1Q COC9 00 

Star Laaerprtoler fl, Bppnvsoocjpi Cl 329 00 

Olivetti DMiOOS 9 pin printer 2OQr30cp& 

pnc» mcjydes i year en-aiie worreniy i £i29.as 

Olivetti cut sheet medor lor DM100S C79.95 

otiveiil PQ-30Q laser. 5iZK RAW. HP dompailtUa £9*6 3* 

Oiv*til PG-30€ aa above, rvlth PoslSdtpl litted £1749.00 

Epson LX4O0 puogel i(f •• C 159.00 

Epfeo L 0550 1C 24p1n C349.0O 

Epson 10400 24p*n prtnLer C229.00 

PanaaoTMC nxPi i»0 muln-raeiure 9pln Ci7£0O 

PaneaontC KXP1124 24pJnprln|ar C23B.00 

PanajoniC KXPlfi24 24pln WKle can primer C399.00 

Panasonic P3* <ui eheet leede-r tor KXf*i i24 ., CIOB.OO 

NEC F9* ISa'Mcpe rttullllPm — — £239 J» 

Hewlett Peckerd b*akj«i 300 £469.00 

HewteU PachBfiOl Lase«let HI emsanpr 300dpi laser . . Ci&gSeti 


COMMODORE A590 
HARD DRIVE 


Good quality Commodore Hard Disk unit, 
including Its own PSU and built-in cooling fan. 
Features sockets for up to 2Mb of on-board 
FASTRAM expansion (see below) flOms 
Access time, with up to 2.4-Mb/see iransfer 
rate. Autoboots when used with Kickslan 1,3, 
A590 Hard drive (2DMb) £379.00 

NEW! - 40Mb A590 

Specially upgraded model for only .. £499.00 


A590 RAM Upgrades 


Upgrade hi) comprising gl P-RAM FASTRAM IC's. We wilt 
fit Ihs upgrade free of charge when bought with an A590. 

A590 512K RAM Upgrade kit EL31.95 

A590 1Mb RAM Upgrade kit E59.95 

A590 2Mb RAM Upgrade kit £99.95 













ACCOUNTING 


MUSIC 


Genuine CBM Amiga 
A 500 type replacement 
power supply unit. Good 
quality switch mode 
type. Provides a higher 
power output rating than 
the original Amiga PSU, 
so that external drives 
receive an Increased 
supply. Super low price I 


HEAR THAT STEREO! 

Your Amiga produces excellent 
quality hi-fi stereo sound. Enjoy 
stereo sound reproduction to Ihe 
full with this great new twin 
speaker system f Incorporates a 
specially designed, good quality 
amplifier with adjustable volume 
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NE of the things the Amiga artist 
I § J has to appreciate, and all too 

often doesn't is just how easy it 
is for him to manipulate repeated 
shapes — namely, brushes, Every single 
tool in DPaint uses brushes, making it 
not only incredibly easy to paint with, 
but also jolly consistent. 

Let me give you an example of what I 
have just said. Set up a 16 colour lo-res 
screen, pick one of the preset circle 
brushes from the top right of the toolbox 
and then draw a Small Picture with it, 
("Smileys" are always popular, although 
some people prefer drawing normal 
faces. Figure I gives an example of a 
"Small Picture’), 

Select tout rectangular brush" and cut 
the thing out. Now, ensuring that your 
background colour is black, hold down 
the right mouse button and move the 
brush over the original picture, erasing it. 

This is an important technique to 
remember - holding down the right 
mouse button paints with the brush's 
silouhette, coloured the same as the 
background colour. This is almost 
always true, but for the moment, don’t 
worry about the ■almost". 

You will have noticed that when you 
cut the brush out the paint mode 
reverted to matte, and the dotted 
freehand tool was activated. This 
happens every time you cut a brush, 
and is worth remembering - it is very 
easy to ruin a picture by cutting out a 
brush and only realising you're no 
longer in “shade’ 1 mode when you’ve 
slapped a bright yellow circle over the 
past six hours 1 work. I know. I've done i I 
many a time. 


Pick the line tool, and drag out a line. 
It will be drawn with your picture instead 
of dots. Although it s very clever, it s not 
particularly useful. So press “p" to bring 
up the palette selector, set the second 
colour to white (it's normally that 
horrible fleshy colour) and the very last 
one to black, 

Spread the whit© to the black to 



Figure II; Logo vandalising 



create a series of graduated greys, and 
then click “range" and select white. You 
have now created a range of co tours, 
with which we may do many interesting 
things... 

Click the right mouse button on the 
fine tool. A requester pops up, not 
entirely dissimilar from one of the two in 
Figure II. What we re going to do is 
break up the line into a series of dots so 
that the brushes are spaced out more. 

If you are using DPII, select 
“Relative", enter an arbitrary number 
into the “number’’ box - use 16 for the 
moment - and select "on". DPIII users 
should select “N Total" and enter 16 into 
the box next to it. 

Pick ri QK" and the requester goes. Try 
drawing a line again - you will notice 
that this time not only is the update 
faster, but also that the line is made up 
of only 16 "points" in total. The 
"Relative" or "N Total" option tells the 
computer to draw only a certain number 
of brushes at roughly equal distances 
from each other. 

Now go back to the requester and 
select either 'Absolute" or “Every Nth 
dot" and enter “16", according to which 
version you’re using. Try drawing a line 
of roughly the same length. This time, 
however, instead of having 16 points in 
the line, the computer draws it so there 
is a point every 1 6 pixels along. 

One of the nicest things about DR as 
f have mentioned previously, is its 
consistency. And that means that what 
has just worked on the straight line tool 
should work on the box tool fit does). It 
also works on the polygon, curve, circle 
and elfipse toots. Dan Silva deserves a 
medal. 

For enhanced enjoyment, pick the 
cycle mode - F7 if you have a keyboard 
— and, with either “Absolute" or “N total" 
set to 16, draw a curve or line on the 
screen. Wow! You now have a completely 
tacky picture which you hope no one will 
ever see (I can't work miracles - this is 
only the second monthf). 

There are still a few other tricks a 


brush has up its proverbial sleeve, and 
these I shall discuss now. You will 
require a clean brush, so draw a new 
one, cutting it out with a one pixel 
border around it so that the box the 
“cut" tool produces touches, but doesn't 
go over, the brush. 


Now click the right button on the “fill" 
tool. Either the top or bottom of Figure 
III magically appears on screen. Select 
“from brush" and “pattern" to set up a fill 
pattern from the current brush, then 
click “OK" and choose a filled shape 
tool, such as a filled circle. 

Draw your favourite-sized circle on 
screen, and marvel at it’s patterned 
texture. On a less sarcastic note, it is 
worth remembering that the fill pattern 
will fit in with the original brush position. 

If you, understandably, don't grasp 
what I’m trying to explain, try drawing a 
filled shape that partially covers the 
original brush. You will notice that there 
is no overlap where the two coincide, 

I wish someone would have invented 
words to describe all these things - I 
mean, even something as petty as 
pulling a funny face once a year gets 
the word "gurning", so I don't see why 
"the overlap you don't get between a 
patterned fill and the original brush 
pattern" doesn't. 

It’s hard to explain - please note that 
the DP manual doesn't bother trying 
Having a word for it would make it so 
much easier. Grumble, grumble. 

Ha! Got it - what I mean to say is that 
the position of the pattern in the fill is 
relative to the original brush position 
and not to the corner of the fill area. If 
you still don’t understand, you’ll find out 
one day the hand way. 

The other fill options are not really for 
us at the moment. Leave them be, 
they’re not going anywhere. A future 
article will reveal their hidden intricacies. 

Meanwhile, back in DPville the more 
perceptive will have noticed a menu 


130 AMIGA COMF1 'TING November 1990 





pertaining to brushes fin best Rowan 
Atkinson voice) known as the "Brush" 
menu. Here, ait the seemingly tasteless 
brush warping tools are stored. 

It is important to know how to use 
these inside out in order to produce any 
effects that may be considered original. 

First, cut a new brush. It would be 
advisable to make it quite large, about 
200 by 100 pixels, otherwise the effects 
will confuse the image. You should 
paste a copy of this on to the spare 
page so you can revert to it later if need 
be. 


The first tool to play with has to be 
the freehand resize. Everyone has used 
this at sometime or other, and any 
serious artist is going to need to 
eventually. Try it - hold down the left 
button, and move the mouse around to 
change the brush to any size you want. 

The mathematics of the procedure 
are instantaneous, and can be very 
useful in that you know what your 
resized brush will look like. 

Unfortunately, it usually ends up either 
as a cross -section of Legoland or a 
gritty mess. There is, however, a way of 
getting around this. 

Curiously enough, the options for this 
are not in the brush menu - they are in 
fact in the perspective menu, tucked 
away under "extras". 

First the anti alias should be set to 
"high" and the perspective centre 
positioned in a clear area of the screen 
- on the spare page if possible. You 
should then select "do 11 from the 
perspective menu - or enter from the 
keyboard - and position the centre of 
the brush grid over the perspective 
centre. 

Now use the # and ; keys to move the 
brush into or out of the screen. You 
must use the grid to work out when the 


brush is the right size, and when it is. 
slam the left (or right!) button. 

The computer draws your brush on to 
the screen. 

This can take up to a minute or more, 
but the result is worth it. The brush 
which you have just created is not only 
resized with correct proportions, but 
also is anti aliased so that there are no 
jagged lines and only a minimal loss of 
detail. 

Why not use this all the time? Well, 
first you need some blank space to 
render the brush into. This shouldn't 
pose too many problems. The second, 
and more pressing problem, is that you 
cannot change the palette after using 
this method. 

The reason for this is that anti alias 
uses extra colours that may not 
necessarily be used in the original 
brush. What happens is that when two 
pixels need to occupy the same space 
in the resized brush DP looks at their 
combined RGB values and takes the 
average. 

If then looks at the palette and finds 
the closest colour to this, and uses it in 
their place. If you then change that 
colour yourself, wrongly assuming that 
it's not been used, the careful blending 
produced by the smoothing is ruined. 
Also it’s slow, and doesn’t allow you to 
change the shape of the brush - In 
other words, it's width to height ratio 
must remain equal. 

Another well -used function is rotating 
a brush. However, like resize, it suffers 
from terminal grittiness - try rotating a 
stripey brush through 27 degrees! 

However, there is an alternative - 
employing perspective. Use exactly the 
same method as for resizing, but 
instead of using moving the brush along 
the z-piane, try rotating around it, The 
antialias will tidy up the final brush, but 
it still suffers from the same problems 
as resizing. 



m 

Once again all 
things arty are 
under the eye of 
Dave Mee f 
self-styled 

linguistics critic 
and logo vandal 

In the same menu, the shear function 
seems rather limited - after all, it only 
works in one direction and doesn't 
seem to produce anything interesting, 
Its real power lies in using it to create 
brushes for editing, as opposed to 
creating pictures directly. 

It's a tool to make other tools really, 
so don't worry about not using it - it will 
be explained fully 31 days from now 
(assuming you buy next month’s issue). 

The last function, bend, is my 
favourite. It is used (surprisingly 
enough) to bend a brush. It is not a true 
bend, as the ends of the brush remain 
parallel to each other, instead of being 
perpendicular to the sides. 
Nevertheless, it's good fun. Let s make 
the Amiga Computing logo a little more 
interesting with it (Oi! Leave that alone 
you vandal!). 

First paste the logo down. Then cut a 
small vertical strip from it, choose bend 
vertical, and "push" the centre of the 
brush upwards. 

Paste it down somewhere, and then 
do the same again with the next strip 
along, but bending it downwards. Do 
this until the whole brush has been 
copied (second illustration in Figure II). 

For a really weird touch do the same 
thing again, but cut and bend horizontal 
strips, alternating left and right. The 
result is a markedly more interesting 
brush (third illustration). 

You may need'lo tidy it up a little 
before final presentation, but with the 
addition of a small background (fourth 
illustration) you can very easily produce 
a rather impressive logo in a matter of 
minutes. 


NEXT MONTH: More brushing 
up, and how to use resize and 
rotate and get away with it PLUS 
Da Mee threatens to use a box! 
Be there or be a rotated resized 
polygon. 


AMIGA COMPUTING November 1990 131 







BATTLE WITH BASIC! 
LEARN ABOUT LOGO! 
SUCCEED WITH SCIENCE! 
GET AHEAD WITH GAMES! 
PEP UP YOUR PROGRAMMING! 
PLUS PUZZLES AND PRIZES GALORE! 


< 

c 


Let's Compute! brings an exciting new dimension to computing. 
You'll find it full of fun things to try out on your micro. It will help 
you get to grips with Basic and explore the mysteries of Logo. You'll 
discover fascinating ways of linking your micro to the outside world. 
And well show you, with clever cartoons, just how a computer works. 
Plus lots of surprises! Never before has there been a computer magazine 
like Let's Compute! You'll find its action-packed pages crammed with enough 
hints, tips and ideas to keep you and your micro occupied for a whole month! 


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rHM >wv ro «p t0fiE 




I OTCHA, it's me again, here to 
I update you on the wonderful 
I world of AMOS, Since our last 
meeting so much has happened it's 
hard to know where to start 
Probably the most important thing is 
that a new version of AMOS is now 
available, so get a copy from the AMOS 
PD library (phone Sandra Sharkey on 
0942 495 261 for more details. The 
improved VI, 2 has a vast number of 
bug fixes, including those listed below. 


Amos VI. 2 Bug Fixes 

LDIR 

Now works property 

Y HARD 

Returns the correct 
value 

SC IN 

Does not return 
hidden screens 

VAL 

Works with negative 
floating point 
numbers 

PLOT 

Works with large 
floating point 
expressions 

INT 

Is now corrected 

1 SPRITE 1 BOB 

Both are now 
tokenised (comput 
erase for recog- 
nised) 

AMAL OR 

Corrected 

UNPACK 

Works properly now 
with portions of 
screens 


AMOS VI .2 aiso includes a new file 
selector and a number of new com- 
mands, most important being the new 
BOB and SPRITE flipping routines. 
These commands allow you to reverse 
the image of a bob both horizontally and 
vertically and are completely compatible 
with AMAL 


information foroomms users. Amiga 
Connection BBS and Big Bang Burger 
Bar BBS run a joint AMOS section 
containing quite a few programs to 
download. It also gives you access to 
other AMOS users and because they 
are both just a local phone call away 
from me r I can be found routing around 
on both at weekends. The two Sysops 
are big AMOS fans and use it regularly, 
so Hi to Paul Roffey and Paul Robert. I’ll 
upload some more stuff when I get back 
from my holiday. 

OK, lets do some work. AMAL - the 
AMos Animation Language - is the 
most advanced feature of AMOS. With 
it you can move or animate SPRITES, 
BOBs, Rainbows and even whole 
screens. 

Its use is not limited to games, you 
could do shop demos, fun demos or 
produce animated titles for your videos. 

We will start by loading a sprite file to 
play with, so press Escape to go to 
direct mode, insert your AMOS Data 
Disk - the one with all of the games on 
it - and type this 

LOfiD 'AMOS J3ATA: MAGIC JtflEST/ WRITES, ABK* 

This will load the sprites from Magic 
Forest into bank number one. You may 
wonder why we are doing this in direct 
mode. It's mainly because we need to 
be able to see immediate results and it 
is not too important to save the files on 
to disk. 

Now we need to set up a nice clean 
screen display : 


FLASH OFF ; CLS 0 i GET SPRITE PALETTE ; 

DOUBLE BUFFER 

Right now to display a bob and set up 
its AMAL channel 

BOB l f 50,50,1 ; CHANNEL l TO BOB 1 

We have our little geezer displayed 
on the screen, but we want to move him. 
The first thing to remember when 
dealing with AMOS is that unless you 
are converting a ST program never use 
the STOS compatible MOVE X or 


MOVE Y commands They are 
nowhere near as flexible as AMAL and 
you will quite often end up with some 
very tacky movement. 

To move this funny little creature we 
have to define an AMAL program. 
AMAL is quite simple to use, a lot of 
people have told me they found the 
manual explanation quite daunting, so I 
won't rush and we'll go through each 
command step by step. 



The first thing to remember is that 
AMAL is a case dependant sub- 
language - more compterese for 
saying that it can tell if you have typed 
in capitals or lowercase letters. Any 
commands that we enter into our AMAL 
string will have at least one letter in 
upper case and the rest in lowercase. 

Of course this isn't quite true for all 
AMAL commands, because a very few 
require two uppercase letters ,but we 
won’t worry about those for the time 
being. 


To move an object we have to use a 
command called Move (surprised 
huh?), which uses three parameters. 
The first is the number of pixels the 
object should move in the X direction, 
that is across the screen. The second 
is the number of pixels we wish to 
move up (or down) the screen, remem- 
bering that both these parameters can 
be positive or negative numbers for 
backwards or forwards movement. 

The very last parameter controls the 
amount of steps that AMAL will take to 
move your object in the X or Y direc- 


Available in your shops now are some 
of the first products written with AMOS, 
all of which are published by Database 
Software, The software is Fun School 3 
and consists of three separate pack- 
ages aimed at the under 5s, 5 to 7s and 
over 7s. Each package uses very high 
quality graphics (better than a lot of 
games} and adheres closely to the 
much publicised national curriculum. I 
strongly recommend you go out and 
buy all three, not only because they are 
excellent products, but because I wrote 
them! I might as well get my plug in now 
cos I didn't get a mention in the first 
draft of the manuals. 

Lastly in this little news file is some 



AMOS 3D - coming to an Amiga new you 





AMOS Simple sprite 
plotter instructions 

THIS program is a simple utility that 
allows you to take AMOS sprites and 
paste them onto an IFF screen ready 
for loading into Deluxe Paint, or 
porting over to another computer 
(such as the Atari ST). The program 
also draws a border around the sprite. 
The controls are pretty simple - once 
you have loaded a sprite bank that isi 


KEY 

USE 

+ 

Moves to next sprite in 
bank. 

- 

Moves back one sprite. 

A 

Changes the sprite border 
colour register (adds one). 

Z 

Changes the sprite border 
colour register (decs one). 

L 

Loads a new sprite bank 
(but does not clear the 
screen). 

S 

Saves the picture in IFF 
format. 

C 

Clears the screen. 

U 

A simple undo feature. Be 
careful, once pressed there 
is no way of going back. 

Q 

Quits back to AMOS. 


If you press left and right mouse 
button (in that order) the current bob 
will be pasted onto the screen. 


lions. 

I know it sounds a little complex but it 
really is flexible. Let's try an example - 
remember to type this EXACTLY as 
shown here: 

AM AL 1,'Move 16,0,1' : AMAL ON 1 

You will see that the geezer we set up 
earlier has moved smoothly from his 
origin (50,50) across 16 pixels in one 
pixel increments. Try this one: 

AML. VHOTO 16,0,4' : AMAL QN 1 

it moved a little faster this time 
because we changed the last parameter 
in the Move command. It is a little like 
saying ' Move the object 16 pixels, but I 
want it done in four separate goes.*' 

OK, last example for this bit : 

AMAL VMOve 16,0,16* : AML ON 1 

If you have managed to follow what I 
have been saying you will realise that 
our little geezer has just moved 16 
pixels in increments of 16 pixels. 

I hope you have now mastered the 
simple techniques required to produce 
fun moving characters Remember that 
as my mate Aaron Fothergill (editor of 
the AMOS club magazine), always 
says: ri No program is fixed, you should 


always get lots of people to try it out 
and tweak it accordingly. ” 

Now we are running out of room for 
this issue, so lets cover a little anima- 
tion. The animation command in AMAL 
has a very simple structure. Type this in 
direct mode: 

AHAL 1,’Anini 0,11,4) (2,4) [3,41 (2,41(1,4)' 
AMAL m l 

Our little geezer should be waving his 
dinky legs like there is no tomorrow. As 
you can see, we first put an Anim 
command in the string (with its first 
letter in capitals) followed immediately 
by the amount of times you wish to 
repeat the animation. If you put a zero 
the animation will repeat indefinitely. 


ML 

toi flff ; Fu:h (if : lilt 

pH* If 'tstttr 

„ 

\ 

jwnia cwm ran 4m uli 



1 : Cti 1 

ffiw .WL wiHifil Sinn 


Pfcunmt: 

KMilt j:l« it#j Ij 

Kin lift 


, 

Rm Mlfcl 


Nii'Jw* SwT: 

SbH'G tafH UUiLi.t> 



hfl lJlI.lM.J 

: 

Mm! j«1 HUBTtnH 

h* ivfjn 


The next parameters are the actual 
animation numbers, these are stored in 
brackets and consist of the image 
number of the frame stored in the 
SPRITE/BOB bank followed by a 
comma and then the time you wish to 
elaps before the next animation frame is 
displayed. 

Well.f hope that hasn't put you off 
AMAL do$ next time we are going to 
tackle joystick-controlled animation. 

The programs on the Cover Disk this 
month are slightly more advanced 
versions of the routines we have been 
looking at here, containing a mixture of 
animation and movement commands. 

Also on there is the moving rainbow 
for our game background [aiJ done 
using AMAL). I didn't quite have room to 
fit it into this month's column so it will 
have to wait. 

As if that wasn't enough for people 
who have got the VI ,2 upgrade, there is 
a little program on the cover disk which 
will show you how to save memory by 
using the new SPRITE flipping routines. 

See if you can produce some good 
little demo between now and the next 
issue, if you do why not put then into 
the public domain so that all AMOS 
users can see them? 

Before I go, if anybody from the 
RSPCA is reading this column I would 
just like to report Richard Vanner of 
Database Software for not feeding his 
cat until he got home at 2 o'clock on 
Tuesday September 11th, 

This was due to a few last minute 
bugs (now corrected) in the Over 7s 
part of Fun School 31 



Peter Hickman 
irons out a 
few bugs and 
takes a look 
at the unique 
animation 
language 
which makes 
AMOS so 
special 


Next month we wifi cover some of 
the intermediate level features of 
AMAL , including joystick control 
and synchronised movement and 
animation. 








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We have made a special purchase of a limited number of 
Pentech sets and can now offer you this unique, high-quality 
writing technology at a price never before possible. 

The normal retail price is £37.85. But with this special 
offer you can buy one set for just £14.95* Buy a second 
as a present and we'll send you the two sets for £20! 

You can buy with confidence. Each 
set comes mfft a lifetime guarantee. 


The three pull-top 
pens in their 
presentation 
case consist of 


One cartridge pen 
One ballpoint pen 
One fine liner 


Choose from 
smart matt black 
or satin chrome 
metal finish 





JkMKA 

W/C B M P 1J T I H Q 


A VIDI 


SPECIAL 

OFFER 


Thanks to a breakthrough by Rombo 
faf Productions in frame-grabbing technology, 
X/ you can now produce good colour images 
quickly and cheaply with Vidi-Amiga and the 
/ VidiChrome colour software. 

j hL / • Take snapshots In 16 shades live from video 
j j m Multiple frame store 
\0 j • Dynamic cut and paste 
i Full palette control 

Hardware and software control of brightness and contrast 
Compatible with all video standards 

"Vidi must be one of the most exciting peripherals you 

can buy for your Amiga 0 - Amiga Computing , March 1990 


A* • 

s •< 


R RP £1 34.95* * Includes colour 
OUR PRICE upgrade worth 

£ 119.95 £1995 


See order form on page 139 










Hr Soft Basi 

it is THE Tai 

nguage lo g 


started with pr 

□gramming 

llie Amiga. 


* Runs up to 30 times tester than AmlgaBASIC 

* Produces. stand Alone prdQrams 

* Compatible wiib PC Onic* Basic & 

AiiiigaflASlC 


n iSflft Basic Is easy to use 


* Supplied with a high quality manual 

* No upper limit to program or data size 

* MtrltJ-tasking editor and compiler 


HiSOfl eiiei 


+ 50 functions and subprograms 

* Load and Save IFF pictures 

* Use all the commands in ypur own programs 

Together both programs would 
usually set you back almost £100, as 
a special offer to Amiga Computing 
readers both programs are available 
for just £69.95. 


AMIGADOS: A Dabhand Guide 

Is a csmpfetonsive guide to tfw Commodore amrga’s disc Oparaiino 
^3). It provides a ueigue gempecv™ on H. 

Slsi ^ w ‘" welcomed •» “* «* - 

Ha#» r [han simply reiterating the Amiga manual, this hook takes a 
genuinely Afferent approach to understanding and using the Amiga and 
contains a wealth or practical hands-on advice and hints and tips 
The many features of fib book include; 

• Fill Coverage oi Amiga DOS 1 .3 b»ct»n& 

• Filing’ with and without the Wwhbanch 

• The Amiga's MfeiiicNc«l fog system 

• Pathnames atwl Den® names 

• The Anna's rn/Htosking capabilities 

• Ttw AmipaDGS screen etfinf 

• ArnigaDOS commands 

• Batch processing 

• A miga fnor coda descf^cns 

• How to create new systems (fees 

• Use ol the RAM discs 

• UsingAmigaDOS withC 

Amiga Computing approved reading 


£ 14.95 



Keyboard dust cover 
(A500) 

£4.95 

Protect your 
Amiga with 
this lop- 
quality 

cover made from clear, water-resistant vinyl, 
li a bound with strong cotton and features 
the Amiga Computing logo. 


The perfect desktop environ- 
ment for your mouse wilh its 
special ly-designed. perfect- 
grip surface. It ensure much 
smoother movement, 
flrves super-positive 
control and protects 
your table top from 
scratches. 




Twelve rods hold your issues 
in place and keep them in 
pristine condition in this smart 
PVC binder 


Disc storage box 
£4.95 

This luxury padded box F s the 
ideal storage medium, holding 
up to FIFTY 3.5 H discs 



Sells for £39.95 ... but yours only £1 4.95 

DG Calc is one of the most powerful and easy to use 

couWm^nifnV^ !!f priCe bracket - '* offers aM the features you 
could trunk of T and many more besides 

Specially written to make the best use ot the Amiga's features DG 
Calc is an invaluable addition to your business utilities. 


SAVE 

on batteries 


For your 
personal 
stereo, 
radio or TV 

You know how expensive it is to 
replace your batteries when they 
run down. 

Even with rechargeable 
batteries you still have to wait 1 4 
hours for full charge. We have 
soJved the problem with the 
unique superfast powerful 
battery and charger kit. 

This amazing device will 
completely charge four standard 
A A size rechargeable batteries 
in under 2 hours and each 
battery can be recharged at 
least t ,000 times. 

Further, for a limited period we 
can self the charger and four 
rechargeable batteries at the 
staggeringly low cost of £1 9.95 
(plus £1 p&p), 

IT WILL PAY FOR 
ITSELF WITHIN 
WEEKS! 



Some of DG Calc s 
numerous features: 


5T? rows by 52 columns 
Wenu Qrfflmmaiwdfivan 
Adjustable coli*«t widths 
Ted overflow 

• Instant recalculation 

I ml &g rates wlholbef program 
Wimtewliatufe 

• lisardeffliabtelcwmulas 


• GOTO failure 

• Password proteefian 

• for justification’ 

• Powerful Inedeitor 

• UNDOfeaiure 

• Begmnsr? tutorial 

• Supports keyboard or 

• UK only 




Ear shattering offers for 
Amiga Computing readers 


Make the most of your Amiga's superb 
sound capabilities by connecting 
Sound blaster's high quality stereo amplifier 
and speakers. 

Using the latest microchip technology, the 
specially designed amplifier can deliver an 
ear-shattering five watts of music power, 
with twin controls provide complete control 
over volume and balance. 

The fifty watt speakers consist of a woofer, 
a mid-range and a tweeter for the highest 
possible sound quality. Thumping bass, 
crisp trebles: You'll hear them all with 
incredible clarify. 

The Amiga Soundblaster comes complete 
with mains adaptor and full instructions. No 
alterations to your computer are required 
-just plug in and switch on to re discover 
sound on your Amiga, 


SOUNDBLASTER 

Boost your computer s sound with an 


QUARTE 


B.IBBffiSBil F'| r- & 


ETE.T 


Make beautiful music 
on your Amiga 

Quartet is a stunning sequencing package that will allow 
you to compose anything from a jingle to a symphony. 

Making full use of the Amiga's unique four channel 
stereo sound system, Quartet is equally at home playing 
Depeche Mode or Debussy. Quartet comes complete with 
complete instructicns 1 a disk of full of sound samples and 
full source code to allow you to intergrate your tunes into 
your own programs. 

What's more. Quartet is MIDI compatible, so you can 
connect a suitable keyboard or synthesiser to enter notes 
directly. 

It’s the ideal sequencer package to complement 
the excellent Master Sound sampler 
- Amiga. Computing, August 1990 


Quartet comes with full instructions 
and two disks for £39.95 


Master Sound 

Capture any sound you hear 
and replay it in seconds 

If 5 so easy to use: Simply connect the sampler to your 
Amiga, load the software and immediately you have the 
ability to capture sounds with amazing accuracy. 

Connect your compact disc player or personal stereo 
and digitise sounds to incorporate into your own games 
and tunes. 

The supplied software provides complete control over 
the sampled sounds: Cut and paste them, flip and fade 
them and you're still only using a tiny fraction of the sound 
processing tools available. 

Best of all, the comprehensive instructions will soon 
have you creating your own public domain demo disks 
complete with IFF picture files. 

The perfect sound sampling package for beginners and 
experts alike. 

Master Sound is a complete hardware and software 
sampling system for only 34.95 

“Is it real or is it Master Sound?" 

- Amiga Computing, May 1990 


See order form on page 139 





Offers subject 
to avaiiabtbty 


Jwm READEROFFERS 


Vafd to 30.11.90 


Back Issues 


Mail Order offers 


May 1 990 

£3.10 

9723 


Publishers Choice 

£79.99 

9067 


June 1 990 

E3.1Q 

9724 


Mini -Gen 

£98.85 

9869 


July 1990 

£3-10 

9725 


Word Perfect 4.1 version 

£178.35 

9870 


Aug 1990 

£3.10 

9726 


X-Cad 

£89.85 

9371 


Sept 1990 

£3.10 

9727 


Small Business Accs Xtra 

£89.85 

9373 


Ocl 1990 

£3.10 

9728 


Mavis Beacon Typing 

££4.99 

9374 


tsues include cover disk. 




Home Aocounts/Day by Day 

£34.90 

9851 






ArgAsm 

£54.95 

9858 






Flight Simulator 

£3595 

9863 






Pair qf Scenery Discs 

£31.90 

9872 


ounoiB 




Flight Swnuiator+Scenery Disc 

£65.85 

9878 



Six. issues ol Amiga Computing (May -Oct) 

£17.00 

9929 

n 

tAdd £3 Europe & Eira/£l E Overseas 



□ 

Rombo Vidi-Chrome 

■MV® 

£119.95 9891 

□ 

Protext Version 4 





£79,95 

9530 

□ 

Hi Soft Basic 




Basic Compiler 

£69.95 

9696 

□ 


Battery charger 


£19.95 9861 

Plus post and packing £1 .50 


Amiga Music 



Sou nti blaster 

£44 $$9912 



Quartet 

£30.95 9913 


Master Sound 

£34.95 9914 


Package of all three 
(Seepage HO} 

£99.95 9915 



Amiga DABhand Guide 

A comprehensive guide to the Amiga's disc 

operating system (version i ,2 and 1 ,3) £14.95 968$ i I 


Summer Games Clearance 




£19.95 

9911 

C 

Pen Tech 2000 

(seepages 106} 

Matt Black 
Silver 

Silver + Biack 

£14,95 

£14.95 

£20.00 

9913 

9919 

9920 



DG Calc 

£14.95 

9875 

□ 

Batman - The Movie Game 

£i4.95 geaz 1 

□ 

1 

Dust covers 

£4.95 

9507 □ 

Mouse mats 

£4.95 

9508 ZD 


Binders 

£5.95 

9509 O 


Disc boxes 

£4.95 

9860 1 3 


Addition tor postage: Europe & Eire add £3 | 

Overseas add £5 1 1 

Unless otherwise indicated 



l* l* 1 1* mi 


TOTAL . 


Send to: Database Direct, FREEPOST, 
Ellesmere Port, South Wlrral L65 3EB 

(No stamp needed if pasted in UK) 

Products are normally despatched within 43 hours of receipt 
but delivery of certain Hems could take up fa 28 days 



By phone; 051-357 1275 


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Payment: Please indicate method {/) 

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AMC11 



1 


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AMIGA PACKS PRINTERS 


INC. MODUtATSfWlOflKBENCH 
THE VEPN FIRST/ EXTHASBA&C 

BATMAN FACK £359® 

FLIGHT OF FANTASt ittACK . £250.00 

SCREEN GEMS R*CK ... £358 CO 

CLASS OFTHEWs PACK £499.® 

AMIGA 2000 PlettW ring Irx btsl pric« 
AMIGA 3000 Please- ring lor teEsl press 

ATARI PACKS 

DISCOVER RACK 5?0 STEM ..£269.00 
POAER RACK 520 ST E . . £38900 

lG*GFttCK5FFtQM £43400 

LYNX £159.00 

SEGA MEGADRIVE 

MEGA DRIVE El 78.® 

mrrwwE all at cjskjunted 

MtoCES. PLEASE iRi'iVG FOR DfTArtS 


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STAR LC24- IQ E235.® 

CC*4MCDCflE MPS1 230 £1 40 ® 


MONITORS 


SOFTWARE 

WE CARFTT AN EXTENSIVE RANGE OF 
SOFTWARE FOP ALL MACHINES ALL 
AT DISCOUNTED PRICES - AT LEAST 
28% QFFR.R P. FOR EXArfLE: 

fl fi P OUR PFtCl 

WINDS £29.09 £22 00 

AMOS £49 99 £38.50 

BEAST 2.. £34.99 £20® 

AWESOME £34.99 £26.® 

BATTLEMASTER . £34 99 £10.50 


NEO GEO 


n.UJi HING FOR BEST DISCOUNT? ON HARDWARE AMD SOFTWARE - 
THF wmr BEST GAMES MAQHIHES IN THE WORLD TODAY! 


PUBLIC DOMAIN DISKS 

We have an extensive range of public domain 
and Sharaware programs. Please ring for 
details of our Amiga and ST libraries. 

SEVEN DISK SPECIALS ONLY £10.95 
AMIGA DEMOS PACK 4 AH Oi 1h© best 
latest demos. Pack changes all the time but 
never has same demos twice 
AMIGA BUSINESS PACK. - Spreadsheet. 
Wordprocetsof, Database, Journal. N.A.G . 
inventory. 

AMIGA UTILITY PACK 2 Virus killers. 
Copiers, Disk Managers, Rippers. Boo! copier 
PLUS Loads morel 

AMIGA PROGRAMMERS PACK C 

Compilers, Assemblers, Source Codes. Pascal. 
LISP. C Manual etc. 

ST GAMES PACK - Azapian. Othello. 
Qveboid. Break noid, Wheel, Football, Monopoly. 
Room. Invaders, Tennis , Bermuda Race 2. 

ST BUSINESS PACK - Spreadsheet 
Database. Inventory, Finoalc, Stacks, Shares, 
Double Sentry, ST Witter Elite 3.D, 


PERIPHERALS 


AMIGA HALF MEG ^GRADES 

ST SECOND oervE 

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HARDWARE VIRUS PROTECTION 


£t*5® 

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. .. £36500 
£499® 
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BLANK DISKS 

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delivery Please add E6.5Q 
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Add £2 p.&p. for orders under El 00 
ALL PRICES INCLUDE VAT 



mmvmcmm 



»*?&«** 

a? £ 


DISK BARGAINS! 


Send for the full version of the great programs 

on the Amiga Computing cover disk - and SAVE £64.90! 


££ -4k f 1 ’ 


dfW* 31 HE 


CHARIOTS OF WRATH 


RRP £24.9 & 


Chariots of Wralh com- 
bines the best features of 
some of the greatest 
games ever written, resulting in an action- 
packed mega adventure. 

Each phase of Ihe game features impressively 
designed graphics, superb sound effects and 
highly addictive game play. 

As you traverse through the levels, amassing 
firepower and points, you'll Und you just have 
|o keep coming back to complete thal next 
level. 


■* r 

T: rm'i 

* • V* L* 


TRAINED ASSASSIN 


RRP £24.95 


This blockbuster com- 
bines the best features of 
some of the most popular 
games over to have 
appeared oh the Amiga. 

It features five action -packed levels with differ- 
ent varieties ol scrolling and gamsplay. with 
the lifth level guaranteed to raise your joy- 
stick’s temperature by a tow degrees (if not 
your own). 

‘Trained Assassin is of a standard that could 
probably survive unaltered in a real arcade - 
tew games could manage that*. - Stewari 
Russel, Amiga Computing. 



RRP £24.95 


RAIDER 


$k4ll and determination are Ihe 
qualities you'll need In vast 
amounts If you're going to 
lully mssler inis game. 

Your mission consists ni golGCting p«J5 Oy hovering 
above ihem and Switching on your tractor beam. tjyt 
all Ihe Lirne you have to take imo account the effects 
ol inania and gravity, controlling your ship as smoothly 
as iwssiWe - to avoid colliding with the planet below 
“ The graphics are wonderfully drawn and smoothly 
derailed in SH directions Every landscape Is 3 joy to 
took at and explore. ..delicate, addictive gameplay" - 
John Kennedy. Amiga Computing. 











J 


i 


v 


I 

H 

ut 

as 

fy 

ID 







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12 Months Subscription — UK Unduellng tree c*Iculatof d&c) 


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I I 
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B 


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□ 9584 
A 5 ff 5 

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rzj"* 4 

j 9548 


12 Months Subscription - outside UK 

E u rope/E i re fwitti cover tfecj £34.95 

Rest of World - Airmai I (with dove* discf £49.95 

Subscription orders received before OctobertS mil commence with November issue 

Payment: please indicate method {✓) 5C 

□ Chequa.'EurDchequH made payable io Interactive Puftlicaiions Ltd 

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Send (o: Database Direct. FREEPOST, Ellesmere Port, 


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NOT JUST POOLS AND HORSES 


THE DOGS 


From the Company that brought you the World Famous TIPSTER 
HORSE RACING program and the PUNTER POOLS program, 
comes THE DOGS. This program is for AMIGA and ATARI ST 
owners and lets your computer rate GREYHOUNDS over all 
distances and types of race. This program can be used with data 
from the RACING POST, overseas versions are available. 

The program allows you to quickly enter data, no detailed 
knowledge of Dogs, or Computers is necessary. The program is 
designed for both Novice and Professional to get the most from the 
software. 

The program uses the MOUSE for fast data entry and SOUND to 
warn you of mistakes. 

If you enjoy a flutter* we have the software for you. 


E3 


£ 29.95 





TAM Marketing 

7 GD Units, Cofton Rd 


PLEASE QUOTE: 


Marsh Barton Trading Estate 
EXETER DEVON F,X2 9QW 


(0392) 215485 or 427186 


AMIGA 

COMPUTING 


Explore Virtual Reality! 


Stt'p into the picture with Vista’s camera* 
What you set is what you 


V 


ISTA 


/ -v ; 




t>iiK-r Liikf Nirtivniil Piiifl* 

► Yosemtte * 4 Billion Imaginary Fractal Landscapes 

► Crater Lake “ Creates Frames for Animation 

► Mt, St. Helens * Intuitive Interface 

► Ml ins Olympus (Mars) » Landscape Featuring Gmtrol 


1 meg required * 2.0 compatible * List price $ 99N 5 

T ; ! rt uni aitty Labcnrat ones, Inc, 

2341 GanaJi.NfG.iuri, San Luis Otiispn.CA B05/545-S515 

Reality prime will never look the same again! 


For further details. 
Contact H, B. Marketing Ltd 
on 0753 686000 


commodore 


WOOO IN STOCK! 



Prteaa Include VAT. delivery 5 warranty. 
Pleas# add £15 for overnight delivery. 
All ayalemi are tested before despatch, 
On-alti mafnleninea options avalteble. 


I Amiga AMMiSMtiflOOMB £3145 

I Amiga ATOM ?5Mhl 46MB £ 2895 

I Amiga A3QOO t eMhJ *OW0 £ 2595 
I Amlgj B3MO lalasl UK model. £ Q45 
with i .5 Roms and 1MB ohlp-RAW 
| Amlgj with A20&I 4QMB £1245 

Ciueitlum llrrt* *ul0t»Pl herd disk 
I Amlgj fiatKM with AZ2ZB PC-AT£1345 
bridge board & 5-r disk drive 


■ ■WE SHIP EVERY A3W0 WITH 2MB CHIP RAM AS STANDARD 


PERIPHERALS 



I A2620 6UK0 Card 4 2MB 32-Wt £ 995 
I A263D 25MHZ * 4MB 32-bfl £1995 
I A22SS PC-AT board A sF drive £ 6 25 
I A20M PC-XJ board ft si- drtv* £349 
I C2Q5J AM 5 Board. 2MB Insulted £ 2 59 
I RAM Tor ibdva, par 2MB ... £144 

I BAM tor A3MXIL II typtt ... Phone 

I azoi i r«t sesf hwdewd £ 2 25 

IA2011 *+&MB Urns Quantum £495 
| A3M 1 * 1 «MB 1 1 mr Quantum £ 845 
I RAM Tor A2091, per MB ... £56 

| Quantum ProOrlvj 40MB lima £349 
I Quantum Pro Drive i osMB 1 1 mg £ 695 


■ Amiga A5» * 1.3 wnfulgift.. . £ 349 

■ KQS PC Power Board £320 

■ G50 1 ptog-lP W 2K RAMfOoc* £ 49 

P AS01 plug- In HAMJdock M2K £59 
PCiDio NEC dF iMIiie drtv* £79 

p Amdrlva wmb auboboot ltd disk £495 
P ASM 2CM8 eulobttel hard disk £375 
P RAM lor A59Q, per MB ... £56 

p Supra Modern 360-3400 baud £ 1 59 
P Supra zapOil Internal modem £ 1 59 
P A10B4S colour Biarea mo odor £259 

p 14" MuHkyno Nflh-r*a monitor £445 
p Flicker finer Mglfijcari Adipterf £349 

P Star LC ID Multiionl Punter £179 

P Star LC10C colour. 130 cps, NLQ £229 
P HP DeafcJef 5W 300 dpi lnk(el £ 59 5 
p HP PaintJet. colour krkjrt 1B0 dpi £925 
P Tnekbill Marconi RB2 £59 


■ ■^^2QO^^^^rkJg^^oBir^^J0M^^ut0b0oUTBr^r3l^^l7957j| 


Why not en|oy 1h* Iraa T*l*lax1 databases 
wtih i he MleroTert Tetelaxl adaptor... Fuhy 
programmable, wtih Fsstext facility, Irritant 
access to last 1 ft pages, double page vtew, 

teleaoftwire toadw, lulu-stan/background 

operalion... Pages can spoken, primed » ASCII or graphics, saved as ASCII or IFF fltea , 
And 4 Turns your i ae ^1634/8*03 mpnluy Snip a digital TVI Available now lor only £1 391 






PRODUCTIVITY 


■ 5up*r13j4J PersonatS 

■ " ‘ ProTinlgnit v 3 

■ Superman 

■ Personal Tm Planner 

■ Doctor Ami 

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■ Pageslream 2 

■ Professional Page Vt.3 

■ CG Outline Fonts 

■ Gold Disk Type 
IV Pegeaahpr 2 

■ Pan Pal 

■ Publish er'a Chili* 


HEW! Lank* C v5-M L1§1 « 

A.C Beale vl.J «9 m 

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CM Emulator v3 »« 

Workbencb *1.3 Bnhincar His 

■ SuperRaan Peraonjt 13.1! 

RalatsonaJ dalabasa poiver. wiChwul pr<?g ramming! *B.si 

The Polls-ftoyce cl Arnga dfltabaeea” (NCi)' ISi.ai 

Rto Spmodshirac wih buslAcss graphics, me planner «.n 
UK t nee mg Tji computallon program, from Digita 39. w. 

Locates and mpps cui bad dirk blbekaTbad HAM! 39.» 

Hew kwprnvBd version ol high pgrformanca WP let.** 

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Includes WP, DeskTop. Dolour sep aralions. CAD 1ft9.es 

35 Agra CG ront* For PioPage, FroDraw 2, PageSenor ziM m 
More Agfa CG Ionia, fiHfliM 4 s*1j gl 3 loins, per sel 39. a» 
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■HI PAGESTREAIW 2 PRODRAW 2 EXCELLENCE In stock now! I 


' CREATIVITY 


wMMMxA 


I AmlgaVlilan 
I Profession 1.1 Driw 2 
I Soulbl -Animal* 40 
I Soulpl-Anlmale 40 Jr. 

I Scwtpl 30 XL 
I Pro -Video PAL Plus 
I Pro Video loni sets 
I TV-T*jl Proksslonal 
I SummaSkelch Plus 
I Panda le 9402 Genlock 
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I Colou rPk &gi^er 


DlgM*w G^ld V4.fl LOT.SS 

De Lure P»ln| 3 *2.as 

D« Lute Palnl 2 23 » 

P a g*FI Ippor * FflC 49 a-. 

Fanlavlslon 34ns 

AeglsSon.il V2.S 29.93 

Every Amiga ahould hpw^. o n*! Fhon* 

Here al Iasi... end worth walling for 19.95 

3D graphles end animation lor Ihe proTeSskmal user 369.ss 
As Sculpl 4Q above, wiihoul HAA1 ray-lrecing 1D9.sa 


Much lasler lhan SculfcC 30, wiih }4-bit plane opbon li.si 
P>or<rt 5 ronal video Tiller with lonl-s, extra tents pvn.khlo 1S9.nb 
Choice of 5 sols or * enii-atiased lomls, per soL. 19.ss 

Latest lull-tealLito video Utter, Includes Zuma Ignis 99.ii 
12^12 GrepNco Tubkl wTh slyftjs £ 4-burton cumor 475.™ 
L1W.95 ■ Superplc Grnteck/Digiwor SflS.w 

MS.tiU ■ D* LuKt Prlnl T9.*S 

S75xc ■ Dlglpslnl i 59. 1 ! 

475.ua ■ Da LUK* Video 3 49 : j 


IF VOU WANT IT TOMORROW... CALLUSTOOAVI OM fl01-54|i-7355 I 


Pnco* Jr* POST free A includa VAT 
Order by ph<?ng wii h you > credit card. 
Dr sand c hoque^PO gr your <J*dH card 
number CihcieT orders wDK-ome W* 
dqnpalch same day by FIRST CLASS 
potil PlnatsA sltow 9 days ter delivery 
ol Pwdware orders PrkeH are quolad 
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Complete CCrtflSe forages 3-12 years with full sewn colour 
graphics. 24 programs + 2 books. £14 (Amiga, ST, PC, CPC, BBC) 


MEGA MATHS 


J 



A-lcvd stepby-step course of 24 pn^rrij. Ful] xmn graphics for 
calculus, £24 (Amiga, CPC, BBC) 

[^micrc^ath^J 

Complete course taking beginners to GC5E in 24 programs on 59 
topics + 2 bodes. £24 (Amiga, ST, PC, PCW, CPC DDO 


Complete course taking begihnrrc tu CCSB, with real speech & graphics 
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Complete course taking age It years to GCSE English Language, with 
real speech- Also for EFL. It covers punctuation, spelling and much 
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Send coupon and cheques/PO> Or phone orders or 
requests lor free colour postpr/oatabgiiK' Co; 

LCL (DEPT AMCf THAMES HOUSE, 73 BLANDV ROAD. 
HENLEV-ON-THAMES, OXON RG9 1QB 



or ring 0491 579345 (24 hrs) 




Your computer is 
the only teacher 
which YOU CONTROL 


I 


Whatever your age, whatever your subject 
• let your computer help you learn. 

Subjects include ... 

French, German, Spanish, Kalian, English 

History, Geography, Science, General Knowledge, 
Football, First Aid, Sport, England, Scotland, 
Natural History, Junior Spelling and Arithmetic 

Available for most popular _A_ggy 
home & business computers £*05^ 

Kosmos are specialist producers of Educations! 
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own lesson material. 

Write or telephone for a FREE 20-page BROCHURE 

of our Educational & Leisure software 

Pleas-e state your computer type 

Kosmos Software Lid, FREEPOST {no stamp needed) 
DUNSTABLE, Beds. LU5 GBR 
Telephone 05255 3942 or 5406 


Title,,.., 

Computer., 



fffi 




THE THREE BEARS (5 - 10) 
IBM, ST, CPC, AMIGA, 

Superbly reviewed educations] 
adventure. Develops reading and 
imagination, 


MAGIC MATHS (4-8) 

IBM, PCW, ST AMIGA. Highly rated 


primary maths programs Selection of 
games. Add and Subtract 

MATHS MANIA (8 - 12) IBM, PCW, 
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Skills, 


BETTER MATHS (12-16 GCSE) 
IBM, PCW, ST, AMIGA, CPC, 

CBM (D). Very comprehensive coverage 
of all the major aspects of maths for this 
age group. Excellent 


THE BEST IN EDUCATION 


HOW TO ORDER 

1. Post your order. 

2. Fax your order. 

3. Ring credit card number. 

4. Ring for advice, 

5. Ask your dealer to order. 

Prices: 

IBM S 1 .^ or 3Vs, ST & STE, AMIGA £22.95 

CPC, PCW, CBM (disks} Cl 6.95 

FREE CATALOGUE 

["order DIRECT TO: 

School Software Ltd.. Til-t Buainaw Contra, 

I Dtwnkilc Street, Uflithc*. 
j Tel: jU.IC)l}1D 353-51 -45399 
| Fax Onfen:0lC 363-61-44315- 
| C radii Card Hotllrw ( U-K_>; OlO 353-61 -453 ». 

Qth*raT*l:01& 353-61 -453». 

J Acc™ < MB3lerc;arJ''Euroc»tl. l Barclaycard. , Visa Mo. 

! mrm-nnrmn-m 

| Expiry Date Ct»QuS- PcQ 

I My machine 


BETTER SPELLING (8 - 18) 

IBM, ST, PCW, AMIGA, CPC, 

BBC, CBM (D). Highly acclaimed tutor 
Received excellent reviews. Challenging. 


JUNIOR TYPIST (4 - 10) IBM, ST, 
AMIGA. Keyboard trainer which helps 
spelling. 


Titet. 


hiame _ 
Address. 








► FIRST AID ^ 
FOR 

TECHNOLOGY 


upgrade switchahle £33 


Simply send your machine along M*??*^** 1 ^*^^ 

with .1 £15 diagnostic fee aira .. y m 

you will be senl □ written ' ? 1 ■' ~ ^ T a ?_***^ j Trl 

quotation lor the cost of \ \ ' ' , i 

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★ 'IYPl«f(f!P^15, 1 WEEK TURNAROUND * 

W.T.S. ELECTRONICS LTD, CHAUL END LANE, LUTON, BEDS LU4 8EZ 
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OR WHY NOT BUY fO OR MORE PD DISKS FOR £1 25 EACH* 
SEND A BLANK DfSK OR SAE FOR OUR FREE CATALOGUE 


To order: Please- make cheques V poslal orders payable to J TS I 
send your order Id: 

2 ASHHELD. WETHERBY, LS22 4TF 
Telephone; 0937 63834 


THE AMIGA MUSIC MATRIX 

A disk magazine for the Amiga Musician 

Issue One has Sampfed Sounds from the Korg Ml in IFF Format and 
8 Trak Soundtracker Software. 

Issue Two with original sequences and samples for MUSIC X and 
OKTALYZER MIDI System Exclusive Dumps for the D1Q/D2G/D1 10- 
256 new voices for all these instruments. 

Also each issue has tutorials on MIDI, Music and using Amiga 
Basicfbr music playing/teaching, 

Both issues available now - price £10 each or you may subsenbe 
for four issues for only £35. 

New 500 voices for Korg Ml £30 

Phone for further details 0592 714837 or write to: 

MP^W THE MUSIC MATRIXfAC) 

^ 14 MAIN STREET, VISA 

UJ EAST WEWVSS KYI 4RU 


Ep, Erj Eq Ejj En Er* Eft £(> 

r ti ' K fl * r U ‘ r U ' r D # r D ■ ”d 

ELECTRA PUBLIC DOMAIN 

A Fast and Efficient Service 

1 Disk £1.60 

10 or more Disks £14.00 

(Postage, Packing & VAT Inclusive) 

In the event of a query please contact Paul King on 

071 433 3428 

Cheques or postal orders payable to P.J. King, 
Electra Public Domain, 35 Marlborough Mansions, 
Cannon Hill, London NW6 1JS 


Sagittarian PD 

FOR THE AMIGA ■ 99p PER DISK UNTIL OCTOBER 5 
{50p PSP per order} 

SAE FOR FREE PRINTED CATALOGUE - CATALOGUE ON DISK 7Qp 
DEMOS ■ UTILITIES GAMES - LANGUAGES 


FISH 23 - Lattice C *3.03 with include flies 

5AOIPEM 17 - CEBIT ■» Damp, Come 

demo. Vectory Demo 

FISK 337 - C Manual 

SAGlDEM 23 ■ Silenls Megademo 

FISH 344 - ROW Kemal reference manual 

j; companion 

] SAGlDEM 20 - Franion Horrorshow 
SAGIUTL 25 - TV Graphics (2 Disks) 


SAGlUTL 2h - Video Applicable (3 Disks) 
SAGlGFtA 5 - AgatrOP. Slideshow 6 
SAGIUTL 39 - TBAGdQ [2 Disks;. 

SAGIGAM S - Our translation erf- The All 
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J PA0 senes unavailable elsewhere 
PA8 i • HAM cartoon style sWe show 
PAB 2 ■ Sampled English speech phonemas | 
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SOUND SAMPLING SERVICE AVAILABLE 
SEND DETAILS OF TOUR REQUIREMENTS 
PLEASE ADDRESS HAIL TO: PAUL BROWH,( AMC 1 I 
104 WOOD STREET, LONDON El 7 3HX. TEL; OS1 520 3SSD 
CHLQUES'P-O s PAYABLE to p a. brown 


AMIGA REPAIRS & SPARES 


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Many other spares available 


ACCESSORIES 

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Eklamal Dnf 3JT JE7O.D0 Amiga Mnusti ...- £40-00 

Aim availatto, leads. tXH*£, MIDI InlBrlBGefl. (Hahs, PtgdWers, Gontocka, Hart ErtvtfS. JOyrttCkifllC 
All cnees inrl.irtfl pnsinhn and flacking. 

F ast Amiga I MD.'IQLCI rapnirx Hnw i»1<1>alt| pl’df-e 


ACE Repairs, Dept AC Out ways Farm, Pelynt, Loop , 

a Cornwall PL13 2NW 

(0503) 20282 










3SS 



M COMPUTERWISE 

BRIGHTON 

AMIGA SPECIALISTS 

WE HAVE 100s OF SOFTWARE TITLES [MANY ARE NOW 
DISCOUNTED], BOOKS 
AND PERIPHERALS tN STOCK AT ALL TIMES. 

CALL IN TODAY FOR YOURS 

£1 000 INSTANT CREDIT AVAILABLE 

-a- 0273 674626 


OPEN TO AM TO 5*0 PM MONDAY TO SATURDAY 
44 GEORGE STR££T, KEMPTOWN. BRIGHTON 
OPPOSITE THE AMERICAN EXPRESS BUILDING 


COMMODORE AMIGA COMPUTERS 

TALK TO US 
IVEST MIDLANDS AMIGA 


We deal only in Commodore Amiga computers and 
accessories. We give free technical advice with a 
user friendly approach. So don't hesitate to call. 
For a personal appointment (with no obligation) or 
advice/help call (0905) 794955 
Business hours MON-FRI 18.00-21,00 SAT 09.00-21.00 
87 Westbury Avenue H Droitwich, West Midlands WR9 ORT 


HAMPSHIRE MICRO COMPUTERS LTD 

I Unit 11 , Kingdom Close, Segensworth East, Hants R015 5TJ I 
Tel: 0489 885911 Fax: 0489 685651 


Primer prices include 
Paper 4 CaJils 

NEW 


All prices are 
exclusive ol VAT 


Prices SuHiect lo 
Change 


Amiga V«reen Gems Pstfc EH2.QU 
Games: Back lo the Future 2, Bans □! Thunder, 
Shadow dl lire Beast 2. Nigtilbroed , 0 Palm 2 


Amiga Baipack 
£312 


Ciliie u 120D* 

£112 

Citizen Swift 2* 

£265 

Star LCTO Mono 

SlarLClD Colour 
£169 

PRINTER RIBBON'S 

CUlwiIZOD £4,00 

Si ar LCIObla £4.00 

Star LCIQcol £6,00 

Star LC2410 £5.00 

Panasonic 11SD... .£0.65 
Panasonic 1124... £0.65 

□esfcjel Cart £14.05 

Epson LQ400 £8.65 


Amiga Flight VFanlasy 
* £312 


Star LC24-10 24 Pin 
£195 


Integral Co I Du rj el 

£549 


HP. DeskJet Plus 
£521 


Panasonic K* PI 001 
£119 


star LC10 Sheet tEeder 
£51 30 


Swill 24 She el lueder 
£60.00 


COM 591 U/G 
£50 


Philips CM 6633 
£204 


Amiga Class ol 90s 
£460 

Panasonic kxpi iao 
£139 

Panasonic KXP1124 
£215 

Epson LX4D0 
£139 


Epson L04M 
£215 


Swift 24 Colour U.'G 
£31 .30 


Mltrobolic 1/2 meg 
£42 BO 


Pro 5090 Joystick 
£11.26 


PC Emulator 
£270 27 


Visitors ore welcome at our showroom MON * FRI 9 00 - 5.30 
And on SATURDAY from 9,00 - 1 .00. 12 Month Warranty 
Securior E7.00 Post £1.00 or E3.0O Larger items 


CONTROL THE UNIVERSE! 

"I'm totally awed by what you have done!.., it's betiutiwi 
especially when the lights are off.. .congratulations...'' 

Arthur C. Clarke 

duf/ttir cA 2QO!; A JO? Odyssey 

Di slant Suns [Commodore Amiga™ only), the award-winning 
planetarium blockbuster, is now available in the UK in PAL! 
Endless entertainment and education for all* Ask for it! 


DkSTFfSlT 


suns 


Virtual Reality Laboratories, Inc. 
2341 Ganador Court 
San Luis Obispo, CA 93401 USA 


AITFR NATIVE IMAGE 

HAVE YOUR OWN AMIGA GRAPHICS 
OR ANIMATIONS OUTPUTTED ONTO 
35MM SLIDE FILM OR VIDEOTAPE 

BUREAU SERVICE 

H^vs T,^ur«»n Amifij XMpIlii ' i.m1j»iiriiM tmliP 1 5 ran 
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fCUsA nnuinls tup 
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UNMOUNTED PRtCf 

i 4 =1. nn 

£ HI 14.IJI) 

II . 211 13.00 

£V i LTUU 


RL-tjuiirmenU 


ANIMATIONS DIRECT ONTO VIDEOTAPE 
Also IFF to BVU/SP VIDEOTAPE 

Hjwr ynu^ afpnulium uUlVul Hf). via tmj.iih 4|ljilli1 V rquiprurn!.. rmlo iiwhI ftrfHMl* oi vidi‘iilj.|»' 
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MINIMUM t HARM - ttll 1 1NCLUDES VM, POSTAGE. VI IV IAPI DMTl 

Few (hr pn»ri-miinHial j^lphhitlv WP-TJIG fLrwk'r III fil^ ffnmt'-ht-frflmir unlEi l.iUf fop tlW 
n frjimi^ |MT we ijmlI Jrtitn.n jnn Li'.in k \pt*i i.iPk dsniKtu d H .i«lw, ■' rr .1 >hI ShpCIimw 

r NClpl PEK I ft AMf I + VAT, POSTAGE, lAPt } 

PLEASE RING Tp DISCUSS YOUR REQUIREMENTS MANY EXTRAS ON REQUEST 

MONEY WITH ORDER 

Mlnw 1 «birk fur pncnMin ami ttaftWry 
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ALTERNATIVE IMAGE PRODUCTIONS 
I, LOI HAIR ROAD, AYIESTOM 
LEICESTER 112 7QH 
(0533)440041 
FAX 05331440650 

















ADVERTISERS' INDEX 


17 Bit Softwfl re ... *1®4 

A -l Computer Services ...*.**• 

Ace Repairs---*. ..*««** *44 

Alternative image * H5 

Applied Research Kernel. „*.... 18 

Are nr . * 20 

Ashtom ^8 

Audition Comp Service* »-64 

Biteom Devices 147 

Bruce bens* ...«*****■■ ..... 144 

Cairo Software*,. ** 142 

Castle Computers 72 

Checkmate Digital.. 40 

Commodore ...*,** .♦...„ JOS 

Computer Lab-... ^4 

Computer Shopper Store 26-27 

Compute rwise Brighton,. .. *..M5 

Gumana .......... ,.104 

Database Publication* 132-133 

D ate I 34-35 

Delta PI Software...., -109 

Diamond Computers.,., 100-103 

Digicom -33 

Digit* ** ***** ^ 


Dowling Computers ....... ♦— 23 

Electra PD **,..*144 

Entertainment International ..... 2 

European Peripherals 43 

Evesham Micro* ......*** ,.128- 129 

02 Systems ■******■»« .,,..109 

Colder Image 99 

Gordon Harwood 14-17 

Greater London Computers IIS-119 

Hampshire Micros 145 

Home Based Business 98 

JTS Public Domain... 144 

Kadsoft ....... 80 

Kosmos -143 

LCL **...„., ......*,.,.143 

MD Office Supplies — .....58 

Media Direct .....50 

Mertin Express .......56-57 

Micro API,........* * — 109 

Microdeal —79 

Monumental Music * 80 

Music Matrix 144 

New Dimensions 80 

Overseas Madia ^ 


P Dorn PD Amiga ...--92 

Power Computing .110-113 

Proton 64 

ftombo 49 

Sagittarian PD.. ..,,,......,.144 

School Software 143 

Silica Shop .,,-87 

SK Marketing.. 46 

Soft Machine ....... 

Softsellers 85 

Scftville PD — M 

Solid State Leisure *3 

Special Reserve 53 

Tam Marketing **......., 142 

Track Computer Systems M8 

Trilogic * * .......75 

Virgin..*. *.»*■« 6 

Virtual Reality.. ...... 142 

Voltmaee ■■ 80 

West Midlands Amiga f ...„„,......145 

Wizard * 1*9 

WTS Electronic* .....91, 144 






THE AMIGA 500 PC/XT IS HERE 




m 


c 


% 



\ Min iiiii 


Run Professional 
MS DOS Software 
on your Amiga 500 at 
a price you can afford 




POWt* 


Why did you buy an Amiga 500? 

Well - they said it could never happen - but it's here at last! 

S'™ can transform your Amiga 500 into a real IBM compatible wrth 
Amiga memory expansion up to one and a haft megabytes. 

no soldering iron and no technical* knowledge required. Just 
urn your Amiga oyer open the cover, slide the Power PC Board into the Connector cFose 
the cover and your Amiga PC/XT is ready. (In other words, no loss of guarantee) 

a ™2!L h of professional MS DOS software at speeds 'faster than a 
rwXT find, reviewj, and m colour, with compatibility thanks ro Phoenix- Bios. 

You can also rely on the correct date and time at any moment in Amiga and MS DOS mode. 

* f4^nVs colo^'i ,1 J onoc ^ ^orn ' e, ^ erct, l^ and Colour Graphics Adaptor (CGA) 

* felnTSne] 0 ™ 1 ^ 35 eKtamal 5 dri ^' (Software-upgrade lo H/D 

* ! SHS55 c .P“ s . J j 01 ■ D0 ® sf|Bl 1 and GW Basic (ma diet value approx El 30. Ofl> 

* Including English Microsoft hooks + KCS manual 

* Ftidher exg iling software upg rades i n the pipel ine 


7{MKB / 64 EMS irl MS 005 mo<ie ' 1 megabyte + 512KB RAM 
(disk) butter m Amiga mode 

5b apply, necessary (Panics to the most modem CMOS and ASICtschnology 

OK with TV. No special monitor required * 

Price; E32Q.OO including VAT, 

Access and Visa accepted. 

For ex port price please contact us 

Trade enquiries welcome (UK - Scandinavia - and all English language.) 

Compstitritity is escettent but no-one caff guarantee every singte program available therefore if rent 
n Z 3 phase ask us first or sent in a copy el the program. (Witt, 

suitable 5.A.E. ft la be returner!}. Price subject lo change without notice, 



Bitcon Devices Ltd. 

88 BEWICK ROAD, GATESHEAD, 

TYNE & WEAR, NE8 IRS ENGLAND. 

Tel; (091) 4901 91 9/4901 975. 

Fax: (091)4901918 



C=r O l\/l PUTER SYSTE MS 

COMPUTER it om zmi sssss 


STD AMIGA A500 
FLIGHT OF FANTASY 


Standard Amiga AS 00.. 

512K RAM. 1 Mb Drive. 


Plus some really 
GREAT SOFTWARE 


4096 Colours, Pause, 9** Y 0w S (l,rt 9 ! 

Mufti-Tasking, Built ESCAPE FROM THE PLANET 
in Speech Synthesis. OF THE ROBOT MONSTERS 
Workbench 1,3 Systam RAINBOW ISLAND 

Disks, Klckstart 1 .3. F29 RETALIATOR 


All leads Id connect up. 


DELUXE PAINT II 


£369 = 

Or take advantage of our Credit Facilities" 


A500 FLIGHT OF 
FANTASY TRACKPAK 


— 

tandard Amiga A5D0 Flight ; 
Fantasy plus our Trackpak 

niga A5Q0 F.Q.F. as listed above) 

- Bi an L Disks Free Membership oi tne i rac 
20% Discounts on Software) 

£389 

Or take advantage of our Credit Facilities* 

■ TRACK CLUB 


1 Mb. AMIGA A500 
FLIGHT OF FANTASY 


, Track's Standard Amiga A500 
i Flight of Fantasy Pack ias listed left) 
1 Pe’vtfr-e* Tr-ezl... 

\ 0.5Mb RAM UPGRADE to 1Mb 
l including a Free 1Mb Game 
. (Title may vary. Phone for details) 


INC 

VAT 


I Why not add EXTRAS* FROM OUR 
i TRACKPAK' Add Just £20 to the PficeJI! 



INC 

VAT 


RE-INK 1 YOUR 
TIRED RIBBONS 


A unique new ink spray 1 m fabric ribbons. 
Specially developed to pul carbon onto your 
faded, grey ribbon & bring it back to life. 
Just lift rhe lid on your 
ribbon and spray! Do it 
again and again to the 
SAME RIBBON! JuSl 
think of the saving slit 

(USE EACH CAW UP TO WO TIMES* l 


£13 





TRACK COMPUTER SYSTEMS 

Department AC O/ F PS 
Blacksmiths Y a r cH 
Sadler Gate Derby DEI 3PD 
Telephone; (0332) 41817 
FAX No: (0332) 44Q01 


VISIT OUR SHOP IN DERBY 

Pop in and see us. we re always happy to help 
wilt your enquiries. Most of our customers 
come recommended by their friends. 


Because Track are well respected Software Developers (see our new BBC Transfer Program) 
and UK Distributors we are able to offer EXTHA SPECIAL PEALS to ALL our customers BUT 
when you join the TRACK CLUB you will aclually SAVE EVEN MORE! 

Membership IS 0IILY £1 D per annum but as soon as you join you will 
FRE ■ " 


receive a FREE DISK Including a Football League Program, a groat 
collection of un released Dig I- Fonts, Original Music Scores and More! 

PUBLIC DOM/XIM 
SO FTWA n? EE 

arrjr huge * 

CURRENT PO Libraries, from Demo's to full blown 


MEMBERSHIP 4 

£10 4 


Por Annum I 


BOOKS. 


Track carry huge stocks of Public Domain Software, from all 

i progi 

ALL AT ONLY £1.50 per disk!!! Phone for full list at HtU 


irams... 
las now. 


OVER 1 00 BOOKS for AMIGA ON STUCK! 
Phone now tar full details of titles, 
availability and price 

MHMMI 


PUBLIC DOMAIN 
SOFTWARE 


I i I BUSINESS PACK 5 Disks* only £4.95 
^ BANK. SPREADSHEET. DATABASE, WORDWRIGHT * 
AMIGA SPELL + CLERK 

Ay GAMES PACK 1 5 Disk Set only £4.95 

f RISK. MONOPOLY. TETRIS. 2 x 10 GREAT GAME 
^ DISKS .23 CHEAT GAMES! 

< UTILITIES SET S Disk Set onty £4.95 

MESSY DOS, POWER PACKER, VPRUS KILLER 
EUR0PA DISK, ARP (Brilliant!') 1 0O'S at Utilities i 
MUSIC PROGRAMS 5 Disk Set only £4.95 
GAMES MUSIC CREATOR. SOUNDTftACKER {AH Ver- 
\ skins), OKTALIJFR (U Channels). NOiSETRACKtR V2 
(Mid! Compatible) M E.O 

\ A!) these programs are Htgftly Recommended 1 
y MUSIC SAMPLE FILES (FOR MOVE)** fa. 

h EDUCATION 1 tfl 5 

THE REST soiling education PO around £4.95 
LEARN & PLA Y 1-2 for the Under T s 99(1 f a 

L GRAPHICS 5 Disk Set only £4.95 

MAN0LF9R0T MOUNTAINS MANDLEBROT SHOW, 
GRAPHICS UTILITY DISK. VIDEO APPLICATIONS 

0 DISKS 1 S £, Progs fur the Graphics Enlhusiast 

TOP 5 DEMO's U pdaled Daily 5 Disks £4.95 
TOP TEN' DISKS Featured in mis Ad. £9. DO 

PHONE NOW FOR COMPLETE L tSTtNGt 

t A ANIMATION SET 5 Disk Set onty £4.95 

m SOOT, SPACE CHASE (Great !h STEALTH LY 2, STAR 
W TREK MANOEUVRES, THE RUN 

GAMES SET 2 5 Disk Set onty £4.95 

STAR TREK 1-2, COLOSSAL WORLD ADVENTURE, 

Q 8ATTLEF0RCE, TENNIS, MORiA 

OLD FAVOURITES S Disk Set onty £4. 95 
PUGGS IN space, SPACE ACE, FLASH OlGl 
CONCERT 3, RED SECTOR MEGA DEMO t & 2 
LANGUAGE 5 Disk Set onty £4 . 95 

A NOR 1 H C. SOZABON C, PASCAL COMF1 LER. 

LL C UTILITY DISK, VC + A6&K ASSEMBLER 


AMIGA SOFTWARE 
AND ACCESSORIES 

SUFERBA5E PERSONAL ? np e 59 . 95 ) £15.00 
SUPERBASE II f(f p £9$ 95) £29.95 

Package of... SUPERBASE £149.95 

PROFESSIONAL & SUPERPUN (op £350) 

/ft* TrtelSBC trtmsfrp Prtfrdm. . . 

BBC TRANSFER UTILITY £1 9.95 

Real Translation program to get those BBC 
files to your Amiga complete with cable to 
link machines together 

TRACK BBC TRANSFER UTILITY £49.95 
+ SBC EMULATOR SOFTWARE 
51 2K MEMORY UPG HADE X ft -* ' 

Make your Amiga 1Mb £44.95 


WE STOCK OVER 2000 AMIGA PRODUCTS SO 
IF THERE'S ANYTHING YOU NEED AT A REALLY 
GREAT PRICE JUST PHONE TRACK NGWM! 


ORDERING MADE EASY. ..ORDERING MADE EASY 

Phone our Fast Order Line, using Access, Visa or Lombard Charge Cards nr send us a Cheque, /Postal Order with your order details. 

* Credit Terms are evitable to customers over IB (subject to status), just phone and we will be pleased to send written details and an 
application form. Requests for credit are required in advance and are available tu UK Mainland residents only. APR 36.8% (Variable) 
Postal delivery and VAT are included in the prices shown, but Next Working Day courier service is ava ilable at 
an additional cost of £7. 50/large item (UK Mainland only). All goods despatched same day payment - 

is confirmed, but note cheques need bank clearance before goods can be despatched. 



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Track Computers reserve the right to alter specific 
offers or change prices withi 
Goods advertised are subjed 
availability. E&OE. 



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