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CygnusEd, for those '\ \ v \ 

programmers who 

don't swan around Tifc* 


File format fiddling 
with Interchange and 
fun with Fancy Fonts 


AMIGATALKER 


Phonemes, the easy 
way to make Amy 
laugh, sing and giggle 

AMIGASTORE 

Microfiche Filer, a 
database which thinks 


A star is born 

We reveal the secret drama behind 
the creation of the miracle machine 


it is a photograph 




COMMQDQM 


NIPS 1200P 


THE AMAZING AMIGA . . . 




Pack includes: 

A500CPU, Mouse, P S. U., T.V. Modulator, 
Very First Tutorial, Workbench 1*3, Basic, 
Extras and Manuals, 


PLUS POSTRONIX BONUS PACK 

WORTH OVER £250 which includes 10 Blank 

Disk*, Disk Storage Box. 10 Excellent Games. Mouse Mat, 
Mouse Bracket (Mouse Holder) Deluxe Paint. 


£ 399.00 


- £5.013 post and packing 


AMIGA 500 + 10S4S STEREO/COLOUR MONITOR 


{including the above items) 


£ 649.00 


- £10.00 post and packing 


1084S STEREO/COLOIJR 

MONITOR fISQ (10 

Compatible with PC 7 V 


Compatible with PC 
Amiga, C64c, 028 


+ 15,(10. post and packing 


AMIGA 1010 DISK DRIVE 

Capacity 880 K 

£ 149.99 

£5.00 post and packing 


Amiga 3.5" external drive. Capacity 880 K 
PLUS FREE DISK 
STORAGE BOX & 

10 BLANK DISKS 


A501 RAM 
PACK 

512K fur the Amiga 


£ 149.99 

+ £5.00 post and packing 


mpsi2oop £ 229.99 

+ £5.00 post -and packing 

The Commodore MPS1200P primer presents the state of the an in do* matrix printers, with all the features of a printer that 
would cost much more . The MPS1200P is designed to be like three printers in. one. ft can act just like an Epksn FX printer, or 
with the flip of a switch, it can adjust like an IBM Graphics Printer with IBM Group 114 character set (Damsh/Norwegiaii 
character set j support. It cun also print all the characters available with The Amiga in the Amiga configuraiicm.The MPS121WP 
is capable of all the printing functions you would expect, as well as some additional features you may not expect. 


MPS 1500C COLOUR PRINTER £199.99 


A. I ETHNICAL CH ARACTERISTICS 


PRINTING TECIilNIQLrE 
DRAFT MODE ............ 

TABULATION SPEED 
PRINTING DIRECTION . 

PRINT P1THES 

LINK FEED 

CHARACTER SET 


+ £5.00 post and packing 
print speed: 120ehar/s, at lWdiaf in 


1 ntpacl dot mat rix (9-needle print head) . 

- matrix: 9 vertical dots x (5 + ^horizontal dots; 
chart's 

hi-dircciionaJ , with opt imised k-ad movement 

1(1 charfin tol4/chariin program mahlc from line, and in SET-UP mode 

- lffim(4.23mm), 1/8(3.17 mm)aptdl7/72ni(2.4 mm): -nothin and ndUit, 

ASCI I characters and special cha raneft. 


MAX. PRINT LINK LKNCITI 40 top 192 charade™, according to print pitch selected- 










♦ • • 


AND MORE BESIDES! 



£39.95 





PHOTON PAINT 

Ai last, a powerful Lo and Hi Resolution, 
hold and modify pa ini program with 
overscan and special effects for the Amiga 
computer. 


£69.99 


Sunja Ports' 




ZUMA FONTS 

High quality typesivlcs for your Amiga font 
library 

* Each volume contains 3 typestyles, cadi 
in 6 sizes approximately 20 to 100 lines 
useahJe in 3 screen resolutions. 


SHOW 


FANTAVISION 

The magic morion special elfccis generator. 
Use “Fantavisions" simple tools to make 
imaginary creatures creep, clouds Hit, or 
lightning flash in amazing detail. Even 
creaie your own sound Hack with our library 
of realistic sounds. Then rapture all (he 
.magic of "Faniaviskio” on a show disk. 


:* m 

| IUM * ZUMA 

ns 



TV SHOW 

Special effect slide show. Incredible 
screen transilioni. supports all IFF 
graphics formats and includes powerful 
script ediior. All these facilities make 
producing animated presentations of your 
graphics a snap. 

£69.95 


TV TEXT 

TV Text brings the capabilities of 
expensive video character generators to 
y ou and your Amiga. Create professional 
quality lettering and backgrounds for 
presentation graphics- or video 
applications. Bui Id your palette from 40% 
colours and make exciting tides with 
automatic rendering attributes, 

£99.99 


DIGI PAINT 

Finally you lap the full graphics potential 
of the Amiga with Digj Painl, The first full 
f ' ' ,t ured 40% colour paint program . 



excellence! 



£59.95 


EXCELLENCE 

Cirammatical checker for word 
processing. Sophisticated enough to use 
in desktop publishing. 

£185.00 



ANALYSE 

Integrated spreadsheet graphics for the 
Amiga. 

£59.99 

ORGANISE 

■ Profrakma] Data Information 
Manager 

* Powerful Mitheoalkai Functions 

* Reports * files § Sorts 

£59.99 

SCRIBBLE 

* Full Featured Word Processor 

* Spelling Checker * Mail Merge 
Whether you are a beginner or an 
experienced user. Scribble is the word 
processor Iliac can arc ommodate your needs. 

£59.99 


ZING 

Over 100 enhance meets ... VI. 03 1 he fastest way 
toaocessthe powerful Amiga operating sysiem. 
Execute hundreds of operate without having to 
type complex commands at the keyboard. 


£54.99 


ZING KEYS 

Powerful ulility package which provides you with 
full keyboard and mouse control 



£34.99 


WRITE AND FILE 

The integrated word processor and daiaba.se 
manager. Because 1 *' Write and File' has both a 
word processor and database manager in one 
program, it is easy to do mail merge. _ 



FLIPSIDE 

Should you creaie a large spreadsheet. 

" Flipside" can easily print [lie sheet as 
large as necessary, thus allowing uni imited 
columns and column widths. 


£65.00 


ZING SPELL 

Check and correct your spelling as 
you lype 

£54.99 


£59.99 


£ 120.00 


£34.99 

‘rh cftwfe j THE WORKS 

% I The Amiga computer starter kit indudes 
* wordprocessor. spreadsheet and database. 

* | I I |V| * A powerful electronic spreadsheet module. 

* “■* *1 .II: 'Is # The word processing modules come with a spelling checker and 
■|Li||i|nLiS mail merge facility. 

LJ W^P * ^ profess anal database module helps you colled and 
manage information or data easily . 

SJEEX^SSEEt If ITS N0T LISTED IT DOESN’T MEAN WE 
DON’T STOCK IT. RING FOR DETAILS & PRICES OF ANY 
AMIGA SOFTWARE PRODUCT/ACCESSORIES (<WU) 791771 


-postromx 


r^T=~^i a m i . 1 1 1 1 >1 ! 1 1 1 1 . i i 


TtTTI 


ij^ - *it wHMMimHr t*f 

fttm/natrsmumteum** 


ECATAIjOGUE PLEASE tick O" 




I I I 1 I 1 I I I I 111 I I i I 

L I ; I I I 











Mensging Editor 

Derek Meakin 


HOUSE CALL 


Group Editor 

Alan McUchlan 

Editor 

Simon Rockman 

fWiirtbvi Editor 
Peter Glover 

Ait Editors 

Mark Nolan 
Doug; Steele 


Etftoiis/Aftriftar: 

Elaine Rawlins 

New 5 Editor 

Mike Cowley 

.A^verfiseie^rtf Muaga 
John Snowden 

Advertising Sib* 
Wendy Colboume 

EffltmM W77 1H45B 
JW^fl«tnt»n: wtamm 

J ht i atM f 0G25 srMM 
SubKTiptiDft!: M2SB7W<n 

TeUcmGoW: iMkEm 

Tf4ei E3121BSSU Pi 
Tw: HU fpm* 

pr«ctal Mailbox: fil4*H3U 




7 LATEST 

NEWS 

What to look for at the Commodore 
show, news of the BBC emulator and 
the first HAM game plus latest gossip 
from Jim Butterfield in America. 


SEAFARING 
FANTASY 
Gel lost in the Bermuda Triangle, try 
to fathom the Legend of the Sword, 
plus a look at the very latest games 
for those with an adventuring bent. 




INTERCHANGE AND 
FANCY FONTS 
Two really handy tools to reduce the 
effort needed to produce good looking 
ray traced images by integrating with 
Sculpt and similar graphics paokages. 


F 4l THE AMIGA 
mm JL STORY 

Fascinating facts: How Commodore 
came to produce the world’s best 
micro. It is a tale which needs to be 
passed on to new Amiga owners. 



/ Kmeet 

md 1 J ORIGIN 
John Minson went to America to meet 
Richard Gariott and Chris Roberts, two 
Englishmen who have made good in 
the new world by creating Ultima, 



■ \ IX DIGICALC 
\J ft OUT OF 10 

The first thing you have to do with a 
spreadsheet is work out how to repay 
the loan needed to buy it. Res Lasl 
looks at one which costs less than £40 


business 


g\ ASDG’S 
U CYGNUSED 
We look at a top quality test and 
program editor which enhances an 
American company's reputation for 
being every programmer's friend. 


Published by. 

Database Publications Lid. 

Eumpa House. Adlingjlan Park. 
Adliogtai, Micskafiild SKlO 4NP. 

Database Publication* is a 
division of Enropmi Ltd 

ISSN oaS2-5fl*B 

Anigi Coincnjitifi^ wdcMW aiticks Per publi- 
utinn. Mibffiil should b« lyped pr aunpwler- 
priiriied, pud ptAnlbhdkniblMpoA Program ltd' 
iep dwuld he mKnpmid by dist Flew *Bdo* 
i flampK. self-addrwspd BiMlspe. Dthsrww the 
rtfum of Biutiil rjmool bt -piflrtnteed. Canln. 
Irataii as ady bt scceptal f« publication by 
lie Lapse PnhteiioM Ud mi m bw*- 

© 3980 Dttaiwsr PublkJtumi Ud- % mUfflll W 
be ir-prahad in whole w in jafl wiAiMl wiites 
pmtsuon While eswy care is likau- lh* W>- 
IUkh cituhX he held Mb raptaaihle for my 
arroti. in tiiJinjp nr iiwrtise nwnt- 

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mrf j«pansihhj hs utf of the irtida in fit* usw nr 
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Men inde itNn: Enrapres &l» and Ok 
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IX GETTING GOING 
Tt WITH C 
Hugh Aden has to write magazine 
articles to finance his addiction to C, 
He outlines some of the additional 
packages you' ll need to get started. 



Here's a system based on microfiche 
which gives rapid access to text and 
graphics-. It’s a novel approach thal 
really simplifies using a database, 


AMIGA COMPUTING December 1088 







■CONTENTS® 




SOFTWARE 


PROGRAMMING 


PROGRAMMING 


LETTERS 


fl / AMIGA 
Km § ARCADE 
Pioneer Plape and Rocket Ranger 
head a collection of games which 
prove lhat the Amiga can be an 
unbeatable games machine. 


ith a 
epay 
st 

iM 


h.lwir 

%-F WITH WORDS 

Rex Las), a professor of modem 
languages, looks at phonemes and the 
AmigaBasic SAY command to see bow 
to make programs sound human. 


fl IKE PLAIN MAN'S 

\a GIODE TO ai 

Phil South looks at multitasking, one of 
the things which makes the Amiga 
special, and finds that three tasks into 
one will go, if you’ve the memory. 


Game Killer Page 74 


ABIT 
KM IFFY 

Dave Parkinson explains the Amiga 
Interchange File Format, a convention 
which makes software completely 
compatible and fiihireproof. 


fl FROM OUR 
KM KM POSTBAG 
Printer posers and missing memories 
are among your questions this month 
as we share news, views and opinions 
of what affects the Amiga world. 


PROGRAMMING 


GAME 
KILLER 

The complete, unexpurgated guide to 
winning at Virus, including how to fly 
Ihe thing, plus super tips and maps to 
help you win at StarGlider II. 


HOUSE CALL 


7ft 

/ fl BITMAP BROTHERS: 
m FRATERNAL CODERS 

Three men and an assembler produce 
the hottest cade. Ifieir latest game 
makes ice hockey look like Morris 
dancing. Anyone for SpeedBait? 


December 1988 AMIGA COMPUTING S 

: 












1 



ARCANA 

Arcana Software Ltd, 2 Clare Street. Bristol, Avon BS1 1XS, UK 
Telephone [0272) 297 162 Fa * [0272 ) 2 26 58 6 


Amiga Scream 


NO EXCUSES from Arcana, just auperbly addictive gameplay, Vou II need 
test reaction*, lateral thinking and abov* all a cool head to play this 
fascine ting game Fifty sheet* of joystick tingling excitement and a superb 
construction kit will keep you playing and playing and playing . 


TO ardor direct Irom Aroma. tit* thfl rai event box and. send this 
coupon with payment to the addrew bleow or ring [02721 2 S 71 e 2 


MO EXCUSES 
f 19.95 □ Amiga 
f 19 sSU Atari ST 


POWEAPLAV 
£ 96 □ Amiga 

£19 95^ Alan ST 


A stunrtingl 
original qui 
game for onel 
four players. 


f 

s 

£ 

t 

I 

C 

I 

i 

I 

( 

1 

I 

i 

i 

t 


i 


i 

! 

I 

] 


: 









AMIGA SCENE 


Commodore has all 
the Drams it needs 


W HILE other computer 
manufacturers suffer 
from the memory chip 
shortage. Commodore now 
controls ahout 40 per cent of 
the world's independent 
Dram production. 

“The dearth of Dram is 
creating supply problems for 
many of the industry's lead- 
ing manufacturers - no 
Dram, no computers”, said 
Commodore spokesman Rob 
Wait, “but no such supply 
problems are affecting Com- 
modore deliveries. 

“We initiate enough for- 
ward buying contracts each 
year to assure supply of all 
components, including the 
vital memory chips. Where 
many companies are floun- 
dering to fulfil their orders 
Commodore has a sound and 
regular supply of machines, 
"‘We are still building PCs 
and Amigas at a time when 
several other manufacturers 
arc struggling to keep their 
plants turning over. 

“Traditionally the Dram 
market has swooped from 
shortage to glut with 
monotonous regularity, But 
the present shortage would 
appear to be more than just a 


Duff discs 
discovered 

C HEAP counterfeit copies 
of the new Commodore 
discs have been discovered 
on sale in London’s West 
End just weeks after the offi- 
cial launch, 

Imitation packaging with 
the Commodore logo is 
designed to dupe the public 
- "but the poor quality discs 
would only fool and disap- 
point first time buyers”, said 
Ivor Norkett, business man- 
ager for RPS (0582 BG7222) 
which supplies the genuine 
discs. 

His company has the 
exclusive licensing agree- 
ment to market Commodore 
branded 5.25in and 3. Sin 
discs in the UK. He told 


Amiga Computing: “Our evi- 
dence suggests that this is a 
localised problem and we 
have taken steps to eradicate 
it. 

“Initial tests show that 
these pirate discs are totally 
inferior in quality and per- 
formance, and users are 
going to experience pro- 
blems. 

"We will ensure the good 
name of RPS and Commo- 
dore is protected from this 
kind of con trick. The speed 
of this imitation is a 
determined bid to cash in on 
a vast consumer market. 

“Sales of Commodore 
brand discs in Germany last 
year totalled more than 10 
million and the total 
European market this year is 
expected to exceed 20 
million”. 



glitch in the manufacturing 
supply routes, and looks set 
for another 12 months. 

“As long as the boom in 
Far Eastern clone manufac- 
turing continues - together 
with the trend toward larger, 
more expensive memory 
chips - it would appear that 
some manufacturers will be 
breaking promises rather 
than sales records. 

“However, Commodore 
won*t be one of them". 

Commodore managing 
director Steve Franklin 
added: “It concerns me that 
some of the so-called 
captains of our industry con- 
tinue to launch new products 
and make new promises 
without having the ability to 
deliver. 

"This is harmful not only 
for themselves but also for 
the industry as a whole, 

"Difficulties - such as 
supply problems - highlight 
the true calibre of large mul- 
tinational companies. In this 
case they enhance the 
strength and ability of large 
multinational corporations 
such as Commodore in long 
and short term strategic and 
operational planning”. 



Joystick 
shapes up 
nicely 

J fUST released is the latest 
I joystick from Konix (0495 
50101), “The Navigator is 
the hest joystick we’ve ever 
produced**, says Konix 
director Sandra Holloway, 
“It’s certainly the best look- 
ing one on the market. 


“I feel the Navigator is 
likely to appeal to more 
people than the Speed King, 
being ergo no mica ly de- 
signed with a pistol grip 
handle so that it can be held 
in either the right or left 
hand. 

“We spent a lot of money 
researching the feel of the 
joystick so we could be sure 
the final shape was the one 
the average person would 
feel most comfortable with". 


BT faces 
backlash 

O FTEL, the telecommuni- 
cations watchdog, has 
revealed it has received a 
number of complaints about 
recent Prestel price 
increases. 

"The complaints came pri- 
marily from home computer 


users who tend to access the 
system in the evenings and at 
weekends", said an GFTEL 
spokesman, 

“We have asked British 
Telecom for an explanation 
of the basis for the new 
charges and have also raised 
the question of quality of 
service, which many people 
say has deteriorated signifi- 
cantly”. 


Drive on 
education 

F RESH initiatives in Com- 
modore's drive into the 
education market have seen 
the company courting more 
distributors. 

Negotiations are also 
reported between Commo- 
dore and both the Open Uni- 
versity and the National 
Union of Students for the 
supply of Commodore 
hardware. 

Northumberland is the 
latest LEA to take on Amigas 
- with Kent. West Sussex 
and North Yorkshire also 
showing keen interest. An 


attraction is the saving of 
nearly 50 per cent on the 
price to LEAs of the Amiga 
2000 at just over £1,000. 

Sales manager Brian 
Talbot told Amiga 
Computing that plans are 
going ahead to build on the 
success of the Commodore 
Education Roadshow which 
has been touring the country 
in recent months. 

The roadshow winds up at 
the Middlesex Polytechnic 
on December 6 and 7. 

“Our plans for next year 
include at least three major 
education seminars - prob- 
ably in London, Manchester 
and Edinburgh”, said 
Talbot, 


Out ember 1988 A Mid A COMPUTING 7 




Information on tap 
at Christmas Show 


C OMMODORE users’ 
group ICPUG celebrates 
its 10th anniversary at the 
Commodore Christmas 
Show to be held at London’s 
Kovotel from November 18 
to 20. 

To mark the occasion, 
well-known members of 
ICPUG will be giving daily 
presentations at the Commo- 
dore Theatre during the 
show. 

These include Midi for 
beginners by David Annal, a 
history of Commodore and 
computer communications 
by John Collins, Amiga 
graphics by Richard Ahearn 
and David Annal, Comal by 
Will Light, databases by 
Simon Tranmer and a gen- 
eral quefltion-a ild-answer 
session conducted by experts 
from the ranks of ICPUG. 

Microtext (0705 595894) is 
launching The Upgrades a 
£34,80 product which allows 
C84 Microtext owners to use 
their teletext adapters with 
an Amiga. 

“With such a large 
installed user base and as 
most serious C64 owners are 
buying Amigas there was an 
obvious need for The 
Upgrader”, said a spokes- 
man, 

“We’ll also be demon- 
strating a tuner that enables 
users to watch TV on their 
monitor when their com- 
puter is not in use. 

“Many Amiga owners 
have colour monitors and by 
simply connecting the TV 
tuner and an aerial can 
obtain superb colour pic- 
tures together with sound”, 
said a spokesman. Price is 
expected to be in the region 
of £50. 

Power Computing [0234 
52207) is releasing Video 
Magic, a new audio visual 
presentation system for all 
Amigas. 

Developed in the style of 
Pro Sound Designer it has 
the familiar buttons and 
, other features to make the 
program user friendly. 

“Anyone will be able to 
string to gether a professio nal 


demo or presentation in min- 
utes rather than days”, said 
Power Computing’s Ken 
Browning, 

“The program features full 
support for all Amiga 
graphic modes, animation, 
sound effects control, mul- 
tiple transitional effects, syn- 
chronised digitised sound 
and an automatic script lan- 
guage. 

“We also plan to give 
support to external synchron- 
isation, allowing for multiple 
VDU displays, video walls 
and so forth”. Price £69,95, 
From the same source, Pro 
Sound Gold is a new 
upgraded version of the best- 
selling sound sampler/editor 
which will be available at the 
show along with two Pro 
Sound accessory programs - 
Pro Midi Plus and Pro Sound 
Toolkit, 

Price including hardware is 
£79,95, with Pro Sound 
coming down to £59.95, 

Pro Midi Plus, which 
works with all samplers, 
allows samples to be played 
as midi voices from an ex- 
ternal midi source or 
MM5OO0 keyboard. Price 
£34,95. 

Pro Sound Toolkit gives 
programmers all the tools to 
control digitised sound 
effects from within their own 
programs. Examples are 
given in Basic,, C and 
assembler codes. Price 
£34.95, 

Amiga Music System is a 
complete package for those 
who want to explore sound 
on their machine - it con- 
tains an MM5D00 keyboard. 
Pro Sound Gold, Pro Midi 
Plus and MM3000 midi 
interface for £199. 

The launch of Lombard/ 
RAC Rally from Mandarin 
Software (0625 878888] will 
be marked by the appear- 
ance at the show of a real 
Ford rally vehicle. 

A faithful re-enactment of 
the famous cross country 
rally, the game puts players 
in the driving seat of a 
30(lhhp Group A Ford Sierra 
RS Cosworth. Price £24.95 


Frontier's 
mega deal 

A DEAL with the Supra 
Corporation has given 
Frontier Software (0423 
67140) the sole UK import 
rights to the US-made Amiga 
hard disc drives. 

SupraDrives will be avail- 
able in 20, 30 and 60Mb 
capacities for the Amiga 500, 
1000 and 2000. 

The systems include bard 
disc drive, SCSI expansion 
port and the capability to 
expand the Amiga 500’s ram 
memory. 

SupraDrive plugs directly 
into the expansion port on 
the A500 and A1000 and 
internally on the A2Q0Q. 

The data channel is cap- 
able of burst data transfers of 
over 250k a second. 

The A 5 DO version interface 
can take plug-in ram mod- 


ules with capacities of 1 or 
2MB of fast ram. These ram 
boards and the A500 hard 
disc are powered by the 
SupraDrive’s own power 
supply, preventing potential 
overloading problems. 

Both the A 500 and A1000 
SupraDrives offer full Amiga 
bus pass-through, making 
them compatible with ram 
boards, digitisers and the 
Amiga bridge board. 

The software plus hard 
disc utilities can partition the 
drive into as many as five 
separate sections, auto boot 
from hard disc, provide the 
option of using the new CBM 
file system on some par- 
titions while using the old 
system on others, and the 
ability to erase individual 
partitions without affecting 
those remaining. 

Price of A5Q0 and A1000 
drives ranges from £649.95 
to £1,199 95, A2Q0U drives 
from £629.95 to £999,95. 


Hellbent 
for success 

T HIRD 16 bit release from 
Nova gen 1021-449 9516), 
following Mercenary and 
Backlash, is Hellbent by Paul 
W oakes. 

Novagen’s Bruce Jordan 
told Amiga Computing : 
“This Is rather more than 
your average scrolling shoot- 
’em-up. It received a fantas- 



tic consumer reaction at the 
recent PC Show and we’ve 
every confidence it will be a 
mega hit this Christmas”. 
Price £19,95. 


Strike 
speeds 
fax plans 

B ECAUSE of the recent 
postal dispute which 
brought UK business to a 
shuddering halt, plans have 
been rushed through to 
make fax available on Micro - 
Link, Britain’s fastest grow- 
ing electronic mail service. 

It now means that anyone 
with an Amiga, phone and 
modem can send a message 
to a fax machine anywhere 
in the world. 

Head of MieroLink Derek 
Meakin said: "We brought 
forward our plans for fax 


facilities as a result of the 
damage being done to Brit- 
ain’s trade and commerce by 
the postal dispute, 

M We are offering sub- 
scribers a multiple fax 
service - as with our telex 
facilities they will be able to 
send a message to up to 500 
addresses simultaneously. 

“We know this instant 
service will be warmly 
welcomed by companies that 
need to get information into 
the hands of their customers 
without delay”. 

Fax follows a number of 
new services being launched 
on MieroLink, They range 
horn financial and business 
management databases to 
the cult multi-user adventure 
game Shades. 


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a AMIGA COMPUTING December 1988 


AMIGA SCENE! 


Building 
on success 

C OMMODORE is riding 
high with the success of 
the A500. The company has 
been there before with the 
Pet and the C64. However in 
the 4 80s they failed to follow 
up their advantage. Plans to 
take the Amiga into the 
1990s will ensure that there 
is a strong upgrade path to 
be followed. 

Early in the New Year we 
should see the AT bridge 
board. This offers the same 
high degree of PC 
compatibility available from 
the old Sidecar for the Al 000 
and A2088 board for the 
A2000, but gives increased 
performance with an Intel 
80286 processor. 

The hardware is finished 
and the software is under- 
going final testing. 

There will be two versions 
of the 1008 by 1024 


Spreading 
the Plague 

"piONEER Plague, the first 
A computer game to incor- 
porate a palette of more than 
4,0on colours, had a 
worldwide launch on the 
same day in the UK, the 
United States, France, Ger- 
many and Australia. 

These countries are all 
strongholds of the Commo- 
dore Amiga, the only 
machine to offer the Hold 
and Modify [HAM) graphics 
facility which has enabled 
the breakthrough software to 
be developed. 

HAM allows any or all of 
its 4,096 colours to be dis- 
played on screen at one time, 


Ariadne 

Beebulator 

F IRST details are emerg- 
ing of the BBC emulator 
for the Amiga, Unlike most 
versions of BBC Basic for 
non-Acorn computers, the 
Amiga version implements 
operating system calls. This 
makes it much more flexible 
and means that many of the 
simpler programs written for 



Lurking bug lands 
1.3 on the BLInk 


JIM BUTTERFIELD 
reporting from Canada 


“Headly" monitor, the 
previously announced 
A2024 and an as yet un* 
named large screen version 
which is not being manufac- 
tured or marketed by Com- 
modore but using the same 
custom chips under licence, 
It will work with any 1 Mb 
Amiga, but is primarily 
aimed at the high end 
workstation market. 

For the summer there will 
be an improved A200O with 
a 68020 on the main circuit 
board and an improved 
A5O0 equivalent with 1Mb 
as standard and a SCSI hard 
disc controller built in. This 
will allow you to add a com- 
patible drive for around £300 
at today's prices. 

If Commodore's past 
record is anything to go by 
there may well be long 
delays between the products 
being finished and shipped. 
It is certainly not worth 
waiting for them. 


but because it uses up so 
much processor time, it had 
never before been success- 
fully incorporated in a game. 

The unique title is a joint 
venture between leading UK 
software house Mandarin 
and US based Terrific Soft- 
ware, a division of Antic. 

Pioneer Plague has been 
written by Bill Williams, one 
of the world's top Amiga 
programmers and author of 
Mindwalker from Commo- 
dore and Sinbad the Sailor 
from Cinemaware, 

The game features scroll- 
ing in eight directions, 
human-like digitised speech 
and a variety of original 
music scores in stereo. 

Pioneer Plague will he 
priced in the UK at £24.95. 


the BBC Micro will run with 
few changes necessary. 

A 6502 emulator is 
included, but because the 
code is interpreted and trans- 
lated into 68000 it runs very 
much slower than on a BBC 
Micro, The Basic has been 
efficiently coded in 680G0 
and so runs closer to full 
speed, with some of the 
graphics routines outstrip- 
ping the 8 bit machine quite 
significantly. 


S EASON'S greetings to all 
my European friends in 
Commodore land — may you 
find your heart's desire, 
whether hardware or soft- 
ware, in your stocking on 
Christmas morning. 

The World of Commodore 
show has been an annual 
December event in Toronto, 
Canada, for the past seven 
years. Now WOC seems to be 
undergoing a population 
explosion - not only was a 
similar show held in Phil- 
adelphia in November but 
new ones are planned for 
Detroit next September and 
Los Angeles around the 
same time, 

■. The 2Q99A hard disc con- 
troller, which differs from 
the 2090 in its autoboot 
capability, is now shipping. 
The new year will see a fur- 
ther step in the evolution of 
this series — the 2091. 

It might be described as a 
2 090 A with greater expan- 
sion capability, but it seems 
to be almost an expansion 
compendium. 

With the 2991 youTJ be 
able to have the hard disc 
controller plus expansion 
ram - auto configuration of 
course - for your system plus 
an extra 3, Sin floppy drive. 

By the time you read this, 
1.3 should be out and about. 
At the time of writing, 
however, it’s still nut avail- 
able to the average user. 

At the last moment John 
Toebes, of BLink fame, dis- 
covered and reported a 
previously unknown bug, 
and 1.3 had to be pulled 


back for one more version to 
be produced. 

Look for this Final version 
to be identified as 
Workbench 24.20 - devel- 
opers would call this the 
Omega 10 version. Dealer 
training is under way and 
I'm told that the documen- 
tation package is splendid. 

Since the new 1.3 system 
draws on the concepts of two 
independent developments - 
ConMan and CShell - it 
might be thought that those 
earlier packages would fade 
away as the new release 
comes in. 

Not so. The shareware 
program Conman, by 
William S Hawes, is said to 
be ready for a new release. 
And the free program CSH 
by Matt Dillon has just been 
released as version 2.10, The 
CShell documentation rec- 
ommends use of either the 
new 1.3 console device or 
Conman. 

Word Perfect, the 
premium word processor on 
the Amiga, has a new ver- 
sion which uses some of the 
1.3 printer driver features, 
This comes as a surprise, 
to me at least, since Word 
Perfect uses its own exten- 
sive set of printer drivers. 

Be that as It may, the 
newest version - 4.1 - does 
take advantage of some l + 3 
features. Be careful, 
however, in converting this 
to the true 1,3 system - the 
LIBS directory will need to 
contain a mix of the revised 
WF overlays and the new 1.3 
system library items. 


Dtttvmber 1938 AMIGA COMPUTING 9 





EIDERSOFT 






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AT end Beli»erj«j| . 

TRIANGLE DISK DRIVES STARLC-IO^RJN TER 


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Top-quality 88QK double-sided NEC 1036a dish drives 

Single 3.5" Disk Drive with Thru' Port: 

Single 3,5" Amiga 2000 Internal Kit 


TRIANGLE MULTI-DRIVE 



Top-quailly 3.5" and 5.25’ Drives inone case. Built-in 
Multi-Drive: 


power supply 

£199.00 


TRIANGLE 5.25" DRIVE 



Superb quality 9-pin dot-matrix printer Epson 

Mono Star LC-10 Printer: 

Colour Star LC-10 Printer: 


& IBM compatible. 

£180.00 

£249.00 


COLOUR MONITORS 

AH motors suppAW w,th Ms t0 ST cr Am>ga 



L 1 


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NEC Multisync Colour Monitor: 
NEC Multisync GS Grey Scale: 


£225.00 

£499.00 

£199.00 


BARE DRIVES, , 

Bars dnra only Suppled wfflMt/r rase, pomr supply, connectors mertece. etc. 



Hard Disk Drive Units: 
Miniscribe SCSI 3.5" 
NEC ST506 5.25" 

Segate ST506 5.25" 

Floppy Disk Drive Units: 
NEC 1036a 3.5" Drive: 


20Mb & 40Mb £CALL 
20Mb & 40Mb £CALL 
20Mb & 40Mb ECALL 


£65.00 

£70.00 

£89.00 


tsubishi SCD5 1/4 height 3.5" Drive: 
tsubishi 504B 5.25" Drive: 


IBM-Compatible 40/80-track 5.25" Disk Drive 

5.25" Disk Drive with PSU: 

5.25" Disk Drive without PSU: 


£115.00 

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Cheques POs to. 

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ART & VIDEO 
PRESENTATION SYSTEM 

Amiga 500; Colour Monitor; 2nd Drive; 
Photon Paint; Video Magic: Pro Sound 
Designer Gold; Star LC-10 Colour Printer 

Complete System: £999.00 

Without Star L C- 1 0: £799.00 


Accounting 

Digita Home Accounts £26.95 

Critics Choice,. £134.95 

Art & Graphics 

Deluxe Paint II ,.,,£62.95 

DigiPaint 2 (PAL) .. £53,95 

Express Paint 2 .. £62.95 

Photon Paint ......... » » » £62 . 95 

Pi x mate £44.95 

Video Magic ........... ....£79*95 

Sculpt 3D £76.50 


Business Packages 

Panmead Business Pack 1 ....£150.00 
Panmead Business Pack 2 ....£150. 00 


Communications 

K-Comm 2 £26.95 

Ruby Comm £89*95 

Databases 

Superbase Personal £53.95 

Superbase Personal 2 .,...,.,£89.95 

Superbase Professional £224.95 

DTP 

Professional Page £224,10 

Publishing Partner Pro. ,£134,95 

Languages / etc , 

Aztec C 86K Developer £269.10 

HisoftDevpac £53.95 

Lattice C v4,„ £155.25 

Metacomco Shell £44.95 

Sound & Music , etc , 

Aegis Sonix ,£51.75 

Master Tracks Junior ,,£89,95 

Pro Sound Designer £59,95 

Pro Sound Designer Gold £79.95 

Pro Midi Plus £34,95 


COMPLETE 

MUSICIAN'S SYSTEM 

Amiga 500; Colour Monitor; 2nd Drive; Amiga 
Music System (Pro Sound Designer Gold, 
Pro Midi Plus, Midi Interface, MM5000 5- 
Octave Keyboard); Master Tracks Jnr 

Complete System: £899.00 


Spreadsheets 

Logistix £103.45 

Maxiplan A500 £89.95 

Maxiplan Plus ,.£134.95 

VIP Professional £89.95 

Utilities 

Calligrapher £71.95 

CLI-Mate £31.45 

Power Windows 2.0 £67.30 

Word Processors 

Excellence £179.95 

KindWords £44.10 

Word Perfect £205.95 


CAD 

Intro CAD £53.95 

X-CAD £449.10 


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AM-C 12/88 






An objective 
discussion 

Sam Little wood looks at three tools 
for improving your library of objects 
in four Amiga modelling packages 


T HE Amiga is blessed with 
several interesting modelling, 
animation, and rendering packages 
which have produced many stunning 
animatkrii and rendering packages 
different strengths and weaknesses: 
Sculpt-3d has a good modelling 
interface, not Turbo Silver's strong 
point. Turbo Silver,, however has a 
very fast ray tracer. 

The difficulty is that each package 
has its own format for storing data, 
making objects designed in one 
package useless for another, and not 
allowing the best features of each 
package to be used together on one 
project. Even the Amiga's JFK 
standard is not comprehensive 
enough to allow for 3D models. 
Interchange sets out to solve the 
problem of incompatible data, 
allowing conversion of information 



12 AMIGA COMPUTING December lifW 




■REVIEW 


between the various formats. The 
other two packages reviewed are 
libraries of objects that with the help 
of Interchange can be included in 
masterpieces. The Object Disc is a 
general collection of objects and 
scenes, while Fancy Fonts is a set of 
three solid fonts. 

Interchange is supplied in a small 
black ring binder containing the 
documentation, the core software and 
modules that allow r conversion 
between Videoscape 3D and Sculpt- 
3d. Additional modules can be 
bought which extend the system to 
cope with Turbo Silver and Forms in 
Flight, The documentation is short, 
hut it does explain how to use the 
software, Each expansion module 
comes with additional documentation 
detailing the particular quirks of the ' 
supported system. 

The software has an Intuition 
interface. The core program puts up a 
window from w r hich all control takes 
place. This core program alone 
cannot do anything, the modules that 
handle the individual formats being 
separate programs. The modules for 
the data formats being used must be 
started as separate processes. As soon 
as a module is run the appropriate 
format appears as an option in the 
main window. 

Interchange does not completely 
solve the problem of incompatible 
data; it can only transfer objects, not 
complete scenes or descriptions of 
motion. It is not possible to produce 
an animation in one system and then 
just switch over to another. 

D UE to the different ways in 
which the various systems 
describe objects, several of the 
possible conversions between 
packages will lose information. For 
example, Videoscape 3D has 16 
colours which can be either matte or 
shiny. A multi-hued reflective object 
from Sculpted is likely to have a 
different appearance in Videoscape. 

The Intuition interface is good, A 
file requestor appears on the left hand 
side of the window, allowing you to 
brow r se through discs selecting files. 
The names of the selected files to be 
converted go into the window T on the 
right hand side. 

If any of the conversion modules 
have been run, entries will appear in 
a list al the bottom, showing the 



Fancy Fonts images in Sculpt 


available output formats. Having 
picked one, the conversion can be 
started by hitting the large suitably 
labelled button. 

The type of each selected file is 
determined automatically, and if one 
of the conversion modules recognises 
it, the conversion starts. The output 
filename is derived from the input 
with a suitable extension added, If an 
output file of that name exists already 
it is renamed to x, BACKUP, 

C ONVERSION is not 

instantaneous, A running report 
of progress is written to the bottom 
right of the window. In addition a 
large STOP button appears, allowing 
the process to be aborted. 

Within the limitations mentioned 
above, the package is extremely 
effective. It does require some 
knowledge of how each system 
defines ob jects to be able to make 
good choice of colours and structure. 

I am still learning how to use 
Interchange to the best effect, but it is 
something I am not going to let 
anybody take away from me. The 
package is not a complete solution to 
the problem of incompatible data, but 
it is approaching the best possible. 
You have to he prepared to tweak the 
objects around a bit after conversion. 
However, if you are using more than 
one of the Amiga modelling systems, 
and you have not already bought 
Interchange, get it. 

Interchange Object Disc 1 is a 


collect ion of assorted objects and 
scenes for 5culpt-3d and Videoscape 
3D. The Video escape objects are the 
shuttle, a TIE fighter and a set of 
office equipment produced with the 
forthcoming Modellm>3D. This 


REPORT CARD 


Interchange 

Syndesi&'HB Marketing QflfIS 444413 
£49.95 Interchange. Modules £19,95 
each 

USEEt 1 \ ESS . lIL HI ~ 1 1 

The number of people who have more 
than one ren tiering tool is limited. For 
them this is a necessity 


EASE OF USE. 


Weil designed, written and presented. 
The concepts of 3D modelling are still 
mindbending. 


fNTUmOhi. 


The author , John Foust, is an Amiga 
celebrity. He knows the rules and has 
kept to them. 


SPEED . 


The program shuffles its numbers with 
aplomb „ nef lighting fast hut nothing 


3D ever is. 


VALUE ■H^^KDID 

Fau have to be prepared to spend 
money and time if you buy ray- tracing 
soil ware. This costs comparatively little 
and sa vss time. 


OVERALL 68% 


A very useful package for a small 
number of ray-tracing fans, reasonably 
priced. 


December 196S AMIGA COMPUTING 13 







D^fcjxePrmt tt What you see is .what 
ym get'OeluxoPrint II has seven ready-;, 
made page formats for signs, tiahflerS L • 
cards, letterhead’s', calendars and morel 


Deluxe Video Rock.videos r business 
•graphics, cartoons . . , -this comprehensive 
video animation package allows you to • 
make your own -^tunning videos, without 
complicatedjcommands and formats,. 


DekjxePhatoLab Combines .three 
powerful graphics tools - .a professional, 
paint program t hat wo rks • in a 1 1 'Am iga 
graphics modes'incldding-H.A.M,; a 
colour image processor .and a poster 
maker for posters! . ■ ■ . 


Available now at- your nearest Amiga software outlet. More information is available from: 
Electronic Arts, 11/49' StatiprvRoad, Langley, Berkshire SL3 8VN; Telephone (0753);49442. 


Tho De uxe o 



high quality creativity tools 
from Electronic Arts. 

A set of totally 

HI ^ MJT^o f 


1 wimiSi 


integrated packages that is 
so powerful and so flexible, . 
it is limited only by your 
own imagination. 

DefuxePaint If with DelurcPrirct 1 

The [wo fid standard DefuxePaint is now 
unbeatable with the inclusion of Deiuxe- 
Pnnt. With so many built-in] artistic tools, 
they -If brin^ out the| artist in you! 

DduxeMusic The' ultimate music tool 
for. como osi rig, performing and printing, ■ 
'DfeltixeMusic features ari enormous' 
variety of playback, options including 

Midi i/0, ■ - 







RETORT CARD 


■ REVIEWS 




The interchange 
display 
showing 
windows for 
the modules 


M 

includes things like a book, a pencil, 
disc and a chair. 

The Sculpt' 3d objects are rather 
varied. The head that is being editied 
on the back of the Sculpt manual is 
there, along with a complete body, a 
frog, a balloon, the sixth platonic 
solid (the Utah teapot) and more. The 
most useful objects on this disc are an 
alphabet. There are two versions in 
one, only the outlines of the letters 
are stored: in the other the letters are 
filled in plates. The outlines can be 
extruded with 5cuLpt-3d and the end 
filled to produce solid lettering, 

In general this disc is good fun, and 
the alphabet is very useful. Although 
1 will not use the objects much, they 
are a good source of test material and 
inspiration. 

F ANCY Fonts 3D solves the 
problem of lettering in the 
current modelling programs. There 
are no built-in features or support 
tools that allow the easy creation of 
interesting solid characters in the 
world being animated. (Videoscapc 
3D did provide a rather zippy font, 


but no tools to help glue it together). 

My ideal tool would be a command 
which I give to a string so it generates 
an object representing that string, I 
hoped Fancy Fonts 3D was just such 
a program; unfortunately, it was not. 

It consists of Sculpt- 3d objects for the 
Letters of three fonts which still leaves 
the problem of gluing them together 
into a sensibly spaced string. 

However, my expectations aside, 
the three fonts - Bold, Ital and Fane — 
are very good. These are respectively 
a sans-serif bold font very similar to 
Helvetica bold, an italic font very 
similar to Bookman italic, and a 
medium weight font very similar to 
Clarendon medium. The shapes are 
well defined, not having an excess of 
polygons that would slow down the 
rendering, while having enough detail 
to he interesting. 

The letters already have thickness, 
although if flat lettering is wanted it is 
fairly easy to strip them back down 
with Sculpt-3d. 

If you do want some good looking 
fonts to put in your worlds, these will 
provide them, but be prepared to do 
some juggling and fiddling to get the 
spacing right. 


16 AMIGA COMFU7WG December 1988 


Interchange Object Disc I 
Syndtwii'HB Marketing 0»45 444433 
£19.45 

USEFULNESS ^■HDUm 
A good way to quickly build up a 
picture, useful for beginners who want 
to get going. 


E A SE OF USE, 


As easy as loading any other object 
into a rendering package 


INTUITION 

Not applicable , since the object disc is 
fust data and does not run , 


SPEED..— 


The objects are designed with an eye to 
rendering speed, but the results depend 
on your package 


VALUE 

Any more would be a rip-off A lot of 
work has gone into the designs- 


OVERALL 70% 


A good buy when you are not used to 
the vectoring programs . 


REPORT CARD 


Fancy Fonts 3I> 

Access Technologies/ Amiga Centre 

Scotland 031 557 4242 

£44.00 


USEFULNESS 

Text is a primary requirement in 
producing business graphics , an ideal 
niche for the Amiga and Sculpt. 

EASE OF USE ^^^■311111] 

Would benefit from the automatic 
spacing of characters in strings, 
otherwise simple. 

intuition I II 1 1 1 1 H I ! 1 1 1 1 1 

There is no executable code on the 
disc so there is no need for interaction 
with the operating system , 

speed 

No internal surfaces makes the shapes 
extremely fast to render. 

VALVE 

While there is some clever design in 
the characters which reduce the 
surfaces , £50 is a lot for data discs . 


OVERALL 59% 


If you use a lot of text you can 
probably justify the cost in terms of 
design and rendering time. Too 
expensive for the hobbyist. 













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tel: OB! 03! DSTB 

HAMP6HI6I 


786 liieen Lane 

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Atoms 'rtadd cd Snhirarf Lid 

T79 Huh Paid 

Nan h fine Iter 

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y 01 520 3353 

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In; hops. 32-43 South Mol 

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( nil 91. Inshsps 

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ll • Mall liyi 

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tel 01 952 0451 

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tel 0753 GB2908 
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in Floor, tudirnls cd Kmgsian 
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tel- 01 S941 


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Wnrlhin} 

H: 0903 ZIQBGI 
WEST TMRSHIRE 
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33 Kihto'? 

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The Nil Bril C#' , h* 

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40 T-ir.lv teCide 
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The fornpaiir Same 
Kj SqrtiE. The Wbolihops 
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Tre Compurtf Sima 
4 Warhei Ptete 


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NDHf HAMPTONS HIRE 

A-Z 
734 U 

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13 Ah nqipn Saatra 


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77 Puaqan Skhc 
0ii 

Tri: 0402 71O03 
NORTH TQflKSHIRE 
py Ccmpd*i Side 
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talk 

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tel 0636 79097 
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linn 15. F»-3vpS 
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tel D403 39115 
l.lllima ritiari Lid 
fan Hup'. Wine'upn Wilt 
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Ihe Cpmpuiei Shop 
7 high Fnais 
t'dnr. feuB! 

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Td OOI 261 6760 
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0 Maeirhe Tarict 


tel. 091 5H 0M2 
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l!62 tetsmctlteBd 
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IP tel:CZt450 45B4 

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l| 12 lTr»e Shres Oahflrad 


■l 071 479 4996 
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's Lithlirid Pa»igt 


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y G295 68921 


tel: 090? 75304 
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M: 0537 443681/? 

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Td 0920 33640 
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tel: 0704 512034 
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tel 041 721 0ID3 
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2?/24 Casil! tarrit 
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Td 0222 229065 
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Used Sum 
CanliH 

Tri 0!?? 3902*6 
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28/30 Hh Hartdt 
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Tri 0902 313600 
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ONE OF EUROPES LARGEST AMIGA CENTRES 
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(£1 00 RRP1 IF YOU WISH TO ORDER A TV MODULATOR THEN YOU WILL HAVE 
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£419 INC. VAT 


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PRINTER PACKAGE 

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★ MONITORS * 

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if purchased with computer £189. 00+ VAT 

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monitors from ..£69 OO+VAT 


* ACCESSORIES * 

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Contact Education Department. 

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£55.00 + VAT 


16 AMIGA COMPUTING December 19Btf 



■ADVENTURES* 




Dave 

Eriksson takes 
a trip to a place 
that swallows 
ships whole - and 
tackles the dreaded 
graphic interface 


feffc e 
Bwmda 

Ttkwgfk 


M ERkHRSOrr* latest Amiga 

adventure sets ike seem? 
among sun-drenched islands to I lie 
linrlh til the Caribbean, The sort of 
place you might expert tu find 
cricket, guild fishing and friendly 
people. 

It is also tile locution of one oi the 
most mysterious puzzles of modern 
limes - I lie Bermuda Triangle, an 
urea of nearly three quarters of a 
million square miles between Florida. 
Bermuda and the Virgin Islands, 

In the Bermuda Project you plav 
the part cif Kill Benson, a top reporter 
for the New York Slur and Herald on 
three months special leave to 
investigate a spate id disappearances 
within the infamous Triangle. 

1 11 ha* never lieen far from the front 

page since a flight of American Naval 
planes vanished without truce in 
Many planes and ships have 
gone missing. Each time Ihe coniplele 
mm,, absence of bodies or wreckage has 

[ fueled speculation of everything from 

► 


December 19Hft AMIGA COMPUTING 1& 


■ADVENTURESS 



MOCJl d 


instant mini-hurricanes In extra- 
terrestrial intervention. 

Kill's intentions are to interview as 
many people as possible wlio might 
have first hand experiences of any 
strange happenings. He charters a 
plane anil sets nil In get I hi: initial 
background information he needs 
White Ilyins ac ross the Triangle Ids 
plane is hil by lightning and crash 
lands nn an unknown island. 

This is the stal l of the adventure. 
Ymi have to guide Kill through a 
number of puzzles, explore ihe island 
and escape back to civilisation. The 
pint is stereotyped and Hue puzzles 
unoriginal hut the im piemen I a I inn is 
novel and makes the game Fun. 

The display uses full screen 
scrol ling to show where Kill is on I In; 
island, Kvery thing is conli idled with 
the mouse — nn text is entered, II you 
see something of interest manoeuvre 
Kill up to the object and press the 
right hand button. Keep H pressed to 


display an action menu. Drag the 
mouse down to highlight an action 
and activate it by pressing the lell 
hand button. This will either produce 
a text response or a further ohjec t 
menu. 

Initially Ibis is a little fiddly, as 
premature release ol a button loses 
either the menu or the information 
you need to read. Give it 2V\ minutes 
or so In liecome accustomed to the 
technique. 


M OVING Bill around with the 
mouse can prove frustrating 
and although it did not stop me from 
solving the puzzles, 1 found the 
drunken movements I imparted to 
him a little annoying. 

The action menu has been 
simplified to just six commands 
examine, gel. drop, use, attach, 
detach and options. This may well 
irritate the purist who would demand 
that w e "pour pel ml from fuel can 


into fuel lank ' rather than "use fuel 
can on fuel cap'\ 

1 ii practice the multifarious use of 
’ use’’ becomes second nature and 
completely negates Unit horrendous 
search lor the right word or sequence 
of words that can so often upset the 
How of a game. 

The options menu provides (he 
expected save load game position, 
restart game and slides - which gives 
a percentage score anil perhaps a 
due on what is needed next- 

Thr initial scene finds Kill standing 
next to the crashed plane The pilot is 
dead and the plane on lire. It is 
imperative In put out the Harries 
quickly. If left to hum out, the hatch 
will warp and you will not he aide to - 
get a vital piece of equipment from 
inside, 

t here are several times in the 
ad venture where quickness ot action 
becomes important. Failure In 
complete the rigid actions will result 




Ye gods a pirate ship 


Ho w can f persuade the piiot to get hack to the plane? 


20 AMIGA COMPUTING December 1988 







Probes 
out of 


Control R t 


,nfec ^ma ne ; ! 


-r » ¥ 

■euc/idfa 


Patterns 
n °ote dhc 


Pioneer Probe Mk IV — a seif-replica ting robotic spaceship 
- Is out of control destroying alt fife as it travels from 
planet to planet in the Station Cluster. Your mission is to 
stop the spread of the plague before it's too late . 

§ Drone flight patterns that you can program! to soak up energy from the city below 

• Carefully-designed instrument panel - to help you plan your strategy 

• Your performance analysed to show your strengths and weaknesses 
§ Darling HAM -mode graphics. 4,096 on-screen colours 
§ Eight-directional scrolling over a detailed cityscape 
§ Stereo music score a 




9 and digitised speech AmiA/lf 

octMfrP*’^ 


Please send me Pioneer Plague for the Amiga, 
□ I enclose a cheque for £24.95 made payable 
to Mandarin Software 


SOFT WA R E 


In association with 

* 


It 


mm 


WmWm 


k 


□ Please debit my Aceess/Visa number 

U-,1 1 I I I I I I L±_LLJ HIM 


Expiry date 
i 


Signatu re 


Name 


Address 


Europa House, Adlington Park, 
Adlington, Macclesfield SK10 4NP. 
ENQUIRIES: 0625 879940 ORDER HOTLINE: 0625 879920 


L_r 


.Postcode 


J| 



in death. Jn c lassic adventure style, 
there art: pussier* to be solved before 
you can get past the river In I lie east 
nr the stockade fence lo the norths 
{luce across the river, you will find 
one id the recently missing planes. 

Your task is now dear; you must 
lind and rescue the sis passengers 
with the pilot tn escape. The island is 
large, with plenly lo explore. Kadi 
passenger is held tn different groups 
lit' natives and poses a separate 
puzzle for you lo solve, 

J lie atmosphere and tension are 
maintained throughout the adventure 
even I hough the story Sine becomes a 
I it Hr st retd led by what you muul on 
your travels. Hi; prepared lor 
everything from hi-tech cavemen, 
voodoo culls and cannibals tn Inca 
pyramids, pirate ships and Red 
Indians. 

There are quite a tew nhjecls to 
find most of vvliii li hut nnl all. are 
useful. You can only carry a limited 
number in your hui.kpui k. Remember 
where you have left tilings, as some 
items are used mure than once. Try 
not to run mil of petrol while driving 
the jeep as you will need LI lo supply 
electricity later. 

If Hermuda Proper I were lex I only it 
would prohahlv he very run-of-lhe- 
mill. The graphics and simplified 
mouse command change it into an 
entertaining game that most will 
enjoy. 


(iiiiphics are the key to success for 

Raiubird s classic trolls, li Is, 

sorcery and magic swords adventure, 
Legend of the Sword. Set in ft dark 
age far away, I lie laud of Anar is 
under attack from the evil wizard 
, Su/iir. With his mutated humanoids 
he lias already overcome one of the 
land's strongest armies, 

tine of his must terrible weapons is 
his ability to transform ihe bodies of 
the fallen in In more ol t hese 
murderous humanoids. These 
immediately turn mi llieir former 
comrades. 


REPORT CARD 


F ROM » l»uttt« im III)- i&lanil of 
Anar, only one man managed to 
escape, cross Ihe sea. and tell hrs 
harrowing tale to King Harms. After 
much deliberation it was agreed that 
sending another army would prove 
useless against the wizard's might. 
Another way to defeat this evil 
creature had to lie found. 

Legends from Ho; distant past 
spoke of a wondrous sword ami 
shield. Would they he able lo prilled 
Hie world from Suzar s evil? Is Ll 
possible that they may even loi aide to 
destroy the immortal Siizar himself? 

Legend has it that those weapons 
were hidden on the island of Anar in 
the keeping ol the mysterious 
Corsarians. A small hand of warriors 
is chosen to journey hi Anar to try 
and find the sword and shield. You 
are let he the leader: the other five 
have all carried not dangerous tasks 
for their king in Hie past imd are 
li a rde ned i a m p a i g n e rs. 


Approaching thi 1 mast your boat 
may land in only Hirer possible 
places - to the north-east. east in 

south-easi. You at the 

liegiiiniikg id your quest, hot before 
achieving anything really significant 
you in list learn how to use vvlial you 
sire before you - not oidv in Hie lenlm 
ol Anar hut also on your Amiga's 
mimilur. 

(lemma ruts may he Ivped in al I lie 
inpill line, and there are sirveral short 
cuts for Ihe more commonly used 
com in a nils. Above the input line is a 
seel ion lor test descriptions and 
responses. The lop half of Hie screen 
contains a number id graphics 
windows. 

I'd the left of I lie graphics section 
are two windows dial display cameos „ 
of where yon ale ami wind actions 
you have post performed or w ho 
you may meet. 

I lie top rigid two thirds ol the 
graphics section is the scroll window 
which displays either a map ol Where 
you have been or com mantis accessed 
h\ the mouse pointer I mill a 
command line at Ihe lop id the 
screen. To Ihe I eft ol (lie send I 
window is an arrow that enables 
additional Hems lo he displayed in 
the scroll window, 

beneath the scroll window are 
tliTen directional icons up down, 
compass directions and In mil. If a 
direction is possible 11 will In: 
highlighted: click cm the appropriate 
box anil you will move in Ilia I 
direction. 

Lastly then; is a picture of a candle 
which indicates your party's strength 


Bermuda Project 

Mirrursofl 

£ 24.95 


STOk Y USE 

Not exactly a real life adventure. 

AURA.. 

Holds together well despite the plot , 
STAYING POWER.] 


Should keep you guessing in places. 


GAMEPLAY. 


Mouse control arid simplistic approach 
combine well to save an average game. 


VALUE ■HUD 

Will keep you busy and the pseudo 
arcade action may encourage a replay . 


DIFFICULTY. 


A logical mind will make things easy. 



Enjoyable entertainment. No real depth. 




22 AMIGA COMPUTING December JSflfl 





■ADVENTURES* 




Ltllt^UrT 


■ meet a tepfvehnun 




The toll screen nut 


jiiuJ life force, Across I he (up of the 
screen are live command words 
opiums, ca, mad, actions, map* 
execute. Move the mouse pointer to 
(pptieiiH and the scroll window will 
idler inventory* vocabulary* save, 
load, quit, rerap, (link, listen, wail, 
help and colours. 

Actions provides examine* show . 
Sue. £<‘t. drop, throw, eat, drink, 
allot k. smell, kirk and taste, t in k mi 
any ol these and a tin I her menu of 
nl) junta to which these actions could 
he performed is displayed for vnur 
■ holt e. 

Map displays Ihe map mode williin 
the si rail wimlmv and .1 further click 
within the window will display a lull 
smith map, centered upon lhal 
shown in the scroll window, finally, 
erectile will initiate an action such as 
attack once you have indicated whal 
you wish to attack and with whal, 

Legend ol the Sword certain l\ has 
si hit lining for it. I 'sod carefully , the 
1111 m se -driven commands inainlain .1 
Mow as vou miivi 1 around. I he 
drawback is lhal only relatively few 
commands are accessible in this 
milliner* 

I he program is complex and 

such as took up. look 

down or search are needed As these 
are not available via the mouse il is 
easy lo assume that leek and examine 
Irani the action menu uiighl he all 
I hat is required. Mouse commands 
are only a small part uiw h.it is 
understood. 

There is a fair hit of 1 hararEer 
i literal linn within your party and 
with i realures you meet* You may 
have to evert a little physic al 
persuasion lo get members of you r 
learn In tin 1vh.1l you ask, 

I he Help command rarely gives 
you a straight answer. You will still 


have to work mil ihe answers to the 
p uz/ lex. hut il sometimes indicates 
where there is a puzzle v uti may have 
missed. Commands like go to, find 
and follow .ire recognised. Rani save 
and imps are almost a necessity as 
initially vou are very vulnerable. 

9 would recommend drawing your 
own maps, the un-si reen one is good 
toil it is useful lo know what is at a 
location* and this is not display ed, Il 
could he embarrassing lo walk into 
some angry Irolls just because y ou 
had forgotten w hich room thee were 
in, 

l egend of Ihe Sw ord will keep vou 
guessing for a long Mine* it is not easy 
to solve hut 1 am certain you will 
keep coming h.u k lo il for more. 


1 \VO adv entures that should 

prov e Mi he absolute w inners on 
I lie Amiga are now in Ihe shops: 
Lancelot, wnllen liy Level Vine and 
distributed by Mandarin Software, 
and l llimn }\ by Origin and 
distributed by Micro prose* 

They come from authors lliat have 
such a pedigree you will hardly need 
me to recommend I hem, Nevertheless 
by next month I hope Lo have had 
sufficient time at the key board to get 
deeply into one or Imlh of them. 

t.ancclm is a te\| (with excellent 
graphics] ml venture tracing the story 
of Lancelot s arrival al king Arthur's 
court at, Camel 1 it, the formation of the 
knights of the Round fable and the 
quest tor Ihe Holy (iraik 

11 has .dl of Level Yine\ commands 
lliat others have since copied such as 
oops, goto, run and many more. 

There appears lo be plenty of 
character interaction and rather than 
developing their own fantasy based 
on . it is moled firmlv on genuine 


folklore and legend. 

I 1 1 ■ mil IV is going to be a roll? 
plover's deiighl. The system su 
successful! v used in l' Itima HI has 
hern expanded and refined, with 
more logical use of magic and a great 
deal nf character interaction. 

The light against evil continues 
here w ith your team of characters 
attempting lo become perfect in every, 
way. Any deviation from perfection 
is noted ami has to he atoned fur. See 
a beggar - give him help: a helpless 
v illain aitai ked - save him. This is 
the stuff (rue heroes are made of, and 
> nil will not reach the heights if vou 
are lai king. 

Plenty of new monsters to give 
battle to and deeper dungeons to 
explore. Gird the loins, sharpen the 
sword and prepare lor a heroic qiiesl 
lhal will literally lake y ou iiui of this 
world, 

REPORT CARD 


Legend of the Sword 
I Rain bird 
£ 24.95 

STORYLINE 
Good text supports and links puzzles, 

a vr a .. ill MMMlhfiil 

Sweaty palms keeps you on your toes, 

| s ta ying po wm , . ■WTrill I I 

I Plenty of devious puzzles to so he, 

GA MEPLA Y 

Well thought out operating system , 

VALUE*., 

Plenty to think about, 

DIFFICULTY, 

Not easy but the clues are there. 


OVERALL 


Hopefully the first of a ne?u breed. 


December 1 Stitt AMIGA COMPUTING 23 






T RULY innovative computers 
only seem to come from teams 
dedicated to their work. The owners 
of special computers - Macintoshes, 
Archimedes and Arnicas - grow to 
love their machines, while people 
using computers as tools, IBM and 
Amstrad word processor users, rarely 
have an affinity for their machine. 

In the early days of the Amiga 
A1D0Q there was a clubby feel. There 
were very few owners - after all a 
machine which cost more than £1,000 
and had no software was a difficult 
purchase to justify, and many of the 
early owners kept in touch, spreading 
news and gossip. 

The Amiga is now three years old 
and growing rapidly in popularity. 
With this success the grapevine is 
withering and now few owners know 
how the engineers who designed the 
Amiga suffered to bring us the best 
computer in the world. The story 
used to be told by R.J. Mical to 
packed audiences, but now he has 
decided that things must move on and 
no longer relates the tale. 

The Amiga was conceived in 1982 
as a successor to the Atari 2600 VCS. 
The VCS was an incredibly popular 
machine which sold by the millions. 
Activision was founded on the 
strength of games for the VCS, and 
Atari made a fortune. 

It later blew the loot with some 
major mistakes such as paying so 
much for the game rights to the film 
ET that it ran out of budget to 
develop the software, rushed the 
coding and produced a dreadful 
program. But because it had spent so 
much, Atari needed to sell a lot of 
copies, and the cheapest way to do 
this was to make a lot at once. 

The game, in US parlance, bombed. 
Atari was left with egg on its 
corporate face and loads of unsold 
cartridges which ended up as landfill 
in a desert, 

But enough about Atari — for the 
moment - the company we are 
interested in is Hi-Toro. That was the 
name of the company founded to 
build a new machine. The project was 
initiated by three dentists who 
between them had $7 million to 
invest. 

With hindsight they were foolish, 
the entire Amiga project probably 
consumed more than ten times that, 
so you are doing pretty well to be 
able to buy such a highly developed 
machine for under £400, But with the 
games machine market taking money 
like there was no tomorrow it seemed 


a wise investment, and $7 million a 
vast amount of capital. 

The company changed its name to 
Amiga - Spanish for girlfriend - so it 
had the right image. Besides a name 
which alphabetically came before 
. Apple was commercially stronger 
than Hi-Toro. The best games 
machine the world had ever seen was 
to be called the Lorraine, 

The men who were to make it 
happen were Jay Miner and Dave 
Morse. Jay had designed the chips in 
the Atari 800 and the VCS as well as 
a number of non-computer products 


arcade manufacturer who produced 
Defender, I oust, Robotron and the 
best pin table ever, Black Knight. 

At Williams Rf had worked on 
SiniStar and Star Bike, an amazing 
laser disc game where the players 
raced other computer generated bikes 
around tracks which grew harder and 
harder. A neat touch was a SiniStar 
face which floated above the track. 
Unfortunately the colours used in 
Star Bike were not the same as 
those used in SiniStar 
so the face 


History’s 


race i 


olved- ^ h6 L 




The Amiga b ff boX for on r- 
machine out oi d inS jde- S* u pid 1 
Christmas it has a *°$£ on s V 

traces the trib ulau 


like a heart pacemaker. 

Amiga could not have chosen a 
better man. It is thanks to Jay that we 
have HAM mode - which he put in as 
an experiment intending to remove it. 
Dave joined from Tonka toys as vice 
president of sales. A great leader of 
men it was Dave who held the 
company together through the 
roughest times, 

L ORRAINE was to be the games 
machines to end all games 
machines, more colours, faster sprites 
and the most awesome sound ever. 

But it was to be a long project. Amiga 
was based in Silicon Valley where 
industrial espionage is as common as 
discarded McDonalds wrappers in 
Oxford Street. 

Amiga built joysticks as u cover. All 
sizes of slicks, from an iddy biddy 
little joystick which fitted in the palm 
of your hand to a thing called the 
Joyboard which you stood on to play 
the game, Joyboard and the attractive 
championship skier who helped 
demonstrate it provided the Amiga 
team with hours of amusement as she 
displayed the best techniques for 
playing the surfing and skiing 
games. 

RJ, Mical joined Amiga to work on 
the software development. He had 
formerly worked at Williams, the 


looked wrong. 
The development team 
solved this major problem by 
redesigning all the other sprites in the 
game to use the colours the face 
needed. Star Bike was launched as 
the arcade boom died. A lot of 
arcade manufacturers lost their shirts 
and went back to pin tables. 

So while Williams lost Rf, and later 
Bart White brook, as great games 
programmers, Amiga gained a 
programmer for Intuition. 

AmigaDos was originally 
commissioned from an American 
company which produced operating 
systems, but when they looked at the 
shaky finances of the company they 
were supplying they took another job 
instead, 

Metacomco Software in Bristol 
came to the rescue. It specialises in 
Tripos installations and applications. 
Tripos is a multitasking operating 
system originally designed for mini 
computers at Cambridge University, 
but the Amiga was powerful enough 
to handle it. Much of the work was 
done by Dr Tim King, who has now 
moved to Perihelion to work on the 
Helios operating system for 
transputer-based machines. 

RJ moved from his home in 
Chicago to the land of sun, sea and 
earthquakes. While everyone else hid 
under tables when a tremor hit the 
area RJ stood in awe, watching the 
car park ripple. He also took on the 
distinctive name. His real name is 


24 AMIGA COMPUTING December turn 


■FEATURE! 



he 

y 

job 

| 

is. 


Eh 

V 


id 


Robert but there was already a 
Robert and a Rob on the project so he 
became RJ. It was when he got to 
Amiga, decided he liked them and 
they liked him, he was told what they 
were realty working on. 

The machine the management 
thought was a games console offered 
some unusual expansion possibilities 
for something which was only 
supposed to have joysticks and games 
plugged in. There was a disc drive 
port, printer, serial and keyboard 
connections. Little extras which 
would save the Amiga's bacon. 

B ECAUSE Ami gas didn't exist, 
the software was developed 
using simulators on 66000 based Sage 
computers. The progress was frantic, 
as they had a deadline of January 4, 
1984. This was the Consumer 
Electronics Show (CES) where they 
wanted to demonstrate the machine in 
private to software houses in the hope 
of building up a base of games for the 
machine when it was launched. 

They had a stand with joysticks on 


the outside and a closed off meeting 
room for invited guests only where 
they demonstrated the killer games 
machine. Unfortunately an escalator 
ran past the stand and visitors could 
look in as they travelled up and see 
something special was going on. 

As an aside it is interesting to note 
that Konix, the joystick company from 
Wales, had a similar arrangement at 
the 1988 PC show. Joysticks on the 
outside and a killer games console 
shown to a selected few inside. But it 
is secret, so I won't tell you that. 

The software was finished io days 
before CES and running fine on the 
Sage. But when they tried it on the 
prototype hardware, things fell apart. 
The prototype took the form of many 
large printed circuit boards, packed 
with chips. These were later reduced 
to the custom chips Paula, Agnus and 
Denise, but for CES each was so large 
and fragile that it took up a seat to 
itself on the plane. 

There was a panic to get everything 
working for the show, a panic which 
meant that many people stayed in the 
office 24 hours a day, even over 


Christmas. RJ and Dale Luck played 
loud music and danced to keep 
awake, grabbing odd minutes of sleep 
while programs compiled, working 
with pillows on their laps so they 
could doze. 

The machine was a hit ai CES, 
despite attempts to keep it under 
wraps. The Amiga staff worked on 
the stand all day and wrote programs 
at night, including the famous Being 
demo, Unfortunately the games 
market was in mid nose-dive and no 
one was willing to finance the hard 
up project, The impact the machine 
had made was enough to raise a little 
cash and cheat bankruptcy. 

Real chips were produced and the 
gestating Amiga was taken to the June 
CES in Chicago. The interest was 
enough to raise more money, 
although not enough to finance the 
development which was needed. At 
one stage Dave Morse took out a 
second mortgage on his house to 
finance the payroll. 

Eventually Amiga had to look at 

► 


December 1988 AMIGA COMPUTING 25 


■FEATURE! 


4 

selling up. Meetings were held with 
Sony, Apple, Philips, Hewlett 
Packard, Sears Roebuck - the large 
US chain store - Silicon Graphics, 
who make expensive workstations, 
atid Atari, Jack Tramiel had been 
squeezed out of Commodore, the 
company he had founded, and bought 
Atari to strike back at Commodore. 

He knew the dire straits Amiga was 
in and twisted the situation to his 
greatest advantage. He lent Amiga 
half a million dollars to tide the 
company over for a month while they 
negotiated a share price for the 
takeover. The money was spent by 
the end of the next day, 

Dave Morse was in a weak position 
when it came to haggling with 
Tramiel over the share price, Amiga 
asked for $ 2 a share. Atari offered 9a 
cents. Amiga conceded to $1-5fl, Atari 
offered BG cents. The price fell and 
fell. Whenever Dave Morse tried to 
get close to Jack Tramiel’ s figure the 
offer was lowered. 

The men who had put every ounce 
of their waking energy into the 


I project faced redundancy and failure, 

I Three days before the deadline came 
up Commodore called Dave Morse. A 
meeting was arranged w r ithin 24 
hours and papers were drawn up. 

Dave had minutes in which to finish 
negotiations and catch his plane back 
to Amiga, Commodore offered $4. 
Dave turned them down, saying it 
was not enough. They offered $4.25 
and he signed, 

Along with security. Commodore 
gave Amiga $27m for development, 
enough to buy Sun workstations for 
everyone who needed one. A few 
changes were made to the design 
shown at CES. The Lorraine bad a 
300 baud modem built in as standard 
and a device called the Chimney 
which would have allowed for second 
processors. 

Commodore gave the machine 
higher capacity disc drives and made 
the base machine 258k instead of b4k, 

The A 1000 was launched in New 
York in June 1985. Debbie Harry 
demonstrated the sound, Andy 
Warhol the graphics. 

Jay retired and is happy to have 
seen Interceptor developed for his 


computer, While he was working on 
the Amiga he hoped someone would 
produce a top notch flight simulator, 
and for a while Bruce Art wick from 
Sub Logic worked in-house at Amiga 
on Radar Raiders, a game which 
failed to appear hut formed the basis 
for Jet, , 

Dave Morse and RJ went to Epyx 
where they are working on a new 
secret hardware project. 

The Amiga reached the public who 
took to it with a fanatical zeal. It has 
not sold as well as the IBM or Mac, 
but it is loved and that is what has 
produced some amazing software: 

The stunning Sculpt 3D and ray 
traced demos by Eric Grahame. 
wonderful animations by Allen 
Hastings and Leo Schwarb and 
around 15U megabytes of public 
domain softw r are collected and 
catalogued by Fred Fish. 

Amiga users are nice people, they 
help each other and enjoy their 
machines. You can be part of this by 
joining a club like the Amiga Users 
Group or ICPUG and learn that there 
is more to owning the best games 
machine ever than just playing games. 



£34.95 (Commodore 64/128 £24,95) 



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Nearly 1,5 million copies of this classic, premium flight simulation program 
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35 Piccadilly 
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Telephone: 01-439 B985 




26 AMIGA COMPUTING December 19SX 


— ■ 


y-AVIOEQ TITLING 


GRAPHICS 


LATEST RELEASES 




Aegis AM Tiller (PAL] ■ ^ . £11 0 40 

create and animate pro/bncy teles State 
copy/gKiiock presentations to video 

TV' te>l (PALI £65 95 

tie easiAt te use titles— create amazing frames in 
frte shortest ol time 

Trstew (PAL) tea .« 

animaie your TV*Tert screen with wipes, lades, 

scrolls, single items etc 

Kara Foils £59.95 

superlative tilling fcnte 


PAINT PROGRAMS 


Express Paint [PAL) 

£69,95 : 

paint large r than the screar ihffty fcso- 

Mon. import text graphic* etc 


DlfpiBM (PAL) 

£59.95 

4096 painting with lasso" cut and paste, 

edge Wending, shading eic 


Prism Plus 

£5995 

4096 colour painting, use .16 colour fonts 

made wrthCalbgrapher 


Ptoa Par® 

£6995 

4906cOlOurpainwig. Jighlsounce shading. 

dithering, surfacf mapping 



LEARNING TO 
PROGRAM? 


MCC Assembler 

£69.95 

Bewtaark Moduli 1 

£139.95 

Bcnchravrlr C library 

£79.95 

Benchmirk tff library 

£79.95 

Itereiwisric Statelier 

£79.95 

AM A/C Me 3 

£195.00 

AM A/C Fortran 

£266,00 

Fori™ Prof pick 

£109.95 

Artec 

E1M.95 

Lattice C ttontepere pick 

£275.00 

Modula 2 StuM 


Moduli 2 Dmnkrpet 

£149.95 

, MCC Pascal 2 

£89.95 

Hi Soft Devpac 2 

£59.95 


ViricosHtpe 30 (PAL] £143.70 

create and animate 3D objecte-as used by 
video professionals 

Sculpt 3D [PALI mm 

create and modify stapes, move viewpoint ray 

trace 

Animate 39 £1 25.00 

companion to Sculpt 3D— animate your objects, 
lighi sources end viewpoints. 

Turbo Silver 30 £139 95 

30 graphics, animation and ray tracing 
Animator Apprentice £ 1 99 .95 

multi- module full colour animation 
The Director £59.95 

an animation "programming 7 ' system 


CAPTURE & MANIPULATION 


Digivlerw 3 0 

£149,95 

the still frame video digitiser 


Digiview adapter 

£22.95 

tor A&00 2000. includes volt regulator 


Pixmate 

£49.95 

image enhancing7maniputetioi software 


Butcher 2 

£29.95 

picture manipulation- mall toning, mosaics, edge 

mapping and more | 


Polaroid Palette System 

£2006.75 

take 35mm slides/prints elc direct from the Amiga 

memory 


Cherry digitising tablet 

£632.50 

A3 type tablet for inputting drawings Accurately lor 

DTP and graphics 


. 



MUSIC & SOUND 


Cvmic Setter £69.95 

Kerpow! Create your comic stop/page and 
printer to colour or fi/W graphics printer. 

Comic Setter Clip Art Disks 

Super Heroes £24.95 

Science Fiction £24.95 

funny Characters £24.95 

Lights, btara. Actios £57.50 

Combine IFF pictures* ANfM animations and 
Somx irtstrumeds and scores mfo complete 
presentations 

Fancy M Fcnfe Mfctt 

Proportionally spaced characters tor Sculp* and 
Animate 30 (inctodi^ European characters eg 

£ a, u, 5, e, ete) 

Provide Plus PAL £249.95 

The ultimate professional tiding system, 

PravidM Plus Furl Disks £99.95 

Set 1 or 2 

EXP51Z £5000 

Empty 51 2k RAW boards your own chips, 

EXP0OOO £phqi|p 

Empty 8 meg RAM board for A50D (fit your own 
chips to 2, 4, 6, Of 8 meg) 

Design 3D £79 95 

The 3D design package with a easy User 
interface, taSS *. ' 

L«Hm C 50 2^5"% 55 

C*+ Turhe Ca Compiler £356.50 

Movie Setter TBA 


Aagli Sonix £57.50 

music composition. use digitised 
sounds, control, midi. On screen 
edit 

£45.00 

manipulate sampled sounds and 
save for use in Sonia and other 
software 

A Drum £39.95 

four voice drum roach ins, use 
sample-3 sounds as percussion 
fnsirumate 

SpNi £1995 

sound manipulation package 

imi digital 
£175 00 

PrB'Sotmd faquir £79.95 
Ftertect Sound £79.95 


All the above products, and many more are supplied by 
your local Amiga dealer, phone for details or your 
nearest stockist: 

HB Marketing Ltd. 

Brooklyn House 22 The Green, West Drayton, Middx UB7 7PQ. 
Tel: 0895 444433 Fax: 0895 441962 Telex: 934689 HBMK 







British in the 


New World 


John Minson flew to America to interview 
the men behind Ultima, who create the 
Roles Royce of computer games 


R ICHARD Garriott and 

Chris Roberts had been on 
the road for many moons before 
they arrived at the castle of their 
allies, Microprose, in Hunt 
Valley, Maryland, USA. There 
had been other visits, 
interviews, business — and in 
addition they were adding the 
final touches to two games, 
Ultima V and Times of Lore. No 
wonder Garriott and Roberts 
were exhausted. 

But perilous travel is par for a 
pair of adventurers, so throwing 
off their dusty capes they tucked 


And lo , it came to pass, in that 
era known as the early eighties 
BC - Before Computing... or at 
least in the days when 76 k still 
looked impressive - there 
came to these shores , in a 
tome of fantasy role playing 
cailed The Space Gamer , news 
of Lord British and his tribe, 
also ceiled Origin Systems f the 
people responsible for the 
mighty saga of Ultima. 


into a breakfast of Eggs Benedict 
before talking to the band of 
scribes who had crossed oceans 


to join them. And when the 
repast was past - and yea, 
yummily, it was good - all 
gathered to hear the famous 
histories of Origin Systems. 

It was then that the emissary 
who had called himself Garriott 
announced that he was in truth 
Lord British, travelling incognito 
(and in a plane) to confound his 
enemies. So settling back, as a 
bard strummed a Midi lute, he 
told of how he had been born in 
Britain but had been spirited 
away to the American continent 
as a child, where he had 
partaken of such pursuits as role 
playing games. 

“I grew up on Dungeons and 
Dragons 11 , he recalls, as well as 
Tunnels and Trolls, a system 
noted for ils simplicity and solo 
scenarios. 'T think a lot of new 
games are reaching a 
complexity level that loses the 
original attractiveness. Fantasy 
is supposed to be a 
psychological game with the 
environment - nut just rules, 

"Advanced Dungeons and 
Dragons is a step back from 
D&D. For me the thing about 
role playing was the 
intellectualising. AD&D is a 
humungous addition of rules to 
deal with all situations. When I 
see kids playing now they’re not 
thinking of things to do hut 
arguing about the rules. It’s 
become a game for the mass 
market and there aren’t enough 
creative people to run games out 




there - which is why computers 
take it on”, 

Garriott had seen the link 
between the tables and dice 
rolling of rote playing and the 
micro's number crunching way 
hack in 1979, two years before 
Sir Clive first gave the British 
the Ik of the ZXB1 . Like so 
many games pioneers, Garriott 
wrote his first adventure for his 
own and friends' amusement, 
using a computer in the store 
where he worked, teaching 
himself Basic as he went along. 


Q 


I U1TE by chance, a 
publisher got to see this 
early^ffort and approached 
Garriott, but the experience of 
writing this first game 
convinced him that he could do 
better next time, so set to work 
on Ultima 1, again using Basic, 
though incorporating a couple 
of machine code routines 
written for him by a friend. 

The game set the pattern for 
all the Ultimas that followed, 
introducing players to the land 


of Britannia, which for the first 
of many times was beset by 
demoilic hordes. The game 
combined large scale maps of 
the wilderness, resembling those 
of a war game, for travel and 
chance encounters, with 
dungeon adventures seen in [ID 
perspective. 

While the program now looks 
primitive compared with its 
successors, nobody had seen 
anything like it at the time, 
Garriott was fortunate that 
Austin, Texas, was also the 
home of Steve Jackson (no 
relation to the British Steve 
Jackson of Fighting Fantasy 
fame), a board games author 
with Metagaming and later his 
own company, 

A S well as designing a role 
playing system, the 
underrated Fantasy Trip, 

Jackson edited The Space 
Gamer, which included news of 
computer fantasy games, 
including Ultima, As Garriott 
recalls: "Steve has always been 
very supportive of Origin." 

By the time Ultima 1 hit the 
shelves, Garriott was already 
considering a sequel, and felt 
that it should he 100 percent 
machine code, so once again he 
taught himself as he wrote. It 
took a long time and still looked 
pretty chunky, so even though 
he'd not intended the series, 
Garriott started work on Ultima 
111 almost immediately he'd 
finished II. 

Each successive Ultima has 
come, not from a desire to milk 
the marketplace, though each 
sold better than its predecessors 
as the series 1 fame spread and 
their quality increased but 
because Garriott wanted to 
improve on his previous efforts, 
fixing any shortcomings and 
refining the game play, 

The games appear at intervals 
of two to three years. Garriott 
throws out almost all the code, 





Ultima IV abandoned the beat up the bad guy scenario 


starting from scratch, unlike 
some computer role playing 
games which just add new 
scenarios but do nothing to 
develop their basic systems. 

For example, Garriott 
constructs the room and 
wilderness scenery with basic 
tiles. The number available has 
been doubled! in each game, so 
Ultima V featured 512 
possibilities, and VI, which is 
his next project, will feature 
1,024* greatly adding to the 
variety of the landscape. He has 
also refined the sound 
capabilities, with long, 
atmospheric passages of mood 
music, Midi links for the ST and 
digitised sound effects. 


N OW that Garriott has 
perfected his game 
system he is worrying about 
loftier matters, such as adding 
depth to plots. "The first three 
were ‘go out and beat up the 
bad guy' scenarios, and that is 
still the standard plot. The 
reason you have to kill them is 
that you’ve been told to in the 
instructions.” 

“Well, Fd got my machine 
code and matured a Lot, so in 
Ultima IV I abandoned that 
scenario and developed a 


literary storyline”. That 
storyline concerns virtue, and 
instead of “slay the dragon, get 
the gold” you have to develop 
your primary virtues to 100 
per cent in a variety of missions, 
with the computer secretly 
marking your behaviour. 

Ultima V takes the story 
further, investigating what 
happens when virtue is taken to 
extremes, as it was by the 
Spanish Inquisition, Lord 
British is kidnapped and the 
zealot Blackthorn takes his 
place, establishing a tyrannical 
rule against which you rebel To 
give you a real reason for 
revenge, Blackthorn kills one of 
the long-standing members of 
your party. This time, ifs 
personal! 

Garriott is also keen to get 
away from the idea of characters 
as a series of numerical 
attributes, which is why Ultima 
IV opens with a questionnaire. 
You have to answer how you'd 
behave in certain impossible 
moral predicaments, such as 
being entrusted to guard a rich 
man's gold but encountering a 
starving beggar; Would you be 
honest and pass him by or 
would you show compassion 
and give him a coin? 

As Garriott says, you're 
caught between a rock and a 
hard place, so think carefully. 


fm ^ gpo 




because your answer will create 
a secret moral profile for your 
character. 

Another way that Garriott 
helps hide the machine behind 
the characters is using an 
artificial intelligence 
conversation system. Selecting 
Talk from the control menu 
allows you to type in a topic on 
which you want information. 
Should the character know 
about that, or just feel like 
chatting, the answer will 
contain certain keywords as 
clues to useful lines of enquiry. 
It allows the player to converse 
with the non- player characters 
almost as if the game was being 
controlled by a human. 


E VEN the packaging helps 
draw you into the realm of 
Britannia, As well as discs, the 
boxes contain several books of 
lore as well as less likely items 
such as magic coins and 
colourful cloth maps, The 
colourful extras cut $5 or $6 
from Origin's profits* but 
Garriott reckons that they are 
worth it. So, apparently, did one 
retailer who was returning 
programs minus the maps; 
investigations by Origin's tame 


This is no orAintrv trivtllint 


= ^=1 


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December IQ# ft AMIGA COMPUTING 31 







The Ultima games are more than fust dungeon adventures 


band of ores discovered that 
they were being sewn together 
and sold as pillows! 

As Garnett says, the Ultima 
games are more than just 
dungeon adventures. They 
contain complete worlds 
waiting to be explored by 
characters who develop over the 
campaign — just what hardened 
role players want. Start with the 
most recent, Garriott advises, It 
will be the most sophisticated, 
then work your way backwards 
if yon want to investigate its 
predecessors. 

But what of people who find 
such depth daunting - arcade 
gamers who want something 
more than a shoot- 1 em-up, but 
don’t up to an Ultima? This is 
where Chris Roberts comes in. 

He has been sitting silently 
while Garriott explained his 
games. Roberts, a Mancunian, is 
a rather more recent export and 
his Manchester twang can still 
be heard behind his Texas 
tones. He worked for Imagine in 
Britain before Origin's desire to 
develop a populist role playing 
transported him across the 
Atlantic, 

T IMES of Lore is the fruit of 
Roberts’ labours, a game 
which at first resembles 
Gauntlet with its overhead view, 
but w r hich adds the depths you 
expect from role playing, 
including prohlem solving and 
even conversation. The idea for 
this popular form of role 


playing game stems not from 
the American scene but from 
Japan, In the West role playing 
grew out of text adventures, bid 
in the land of Nintendo the 
basis was arcade games and 
action. Times of Lore will 
combine the best of both 
approaches. 

You can play a Knight, 
Barbarian or Valkyrie in the 
game, and though the woHd is 
smaller than in Ultima, it would 
still take a 20 minute marathon 
run round borders, to say 
nothing of entering towns or 
discovering dungeons. In fact 
Chris reckons there’s more than 
50 hours of gameplay in the 
program, and play testers with 
full solutions still took three 
days to complete the quest 

To dispel the image of role 
playing games putting game 
detail before graphics. Times of 
Lore looks beautiful — there’s a 
great wave effect on the sea 
shore. It also features superb 
music - the opening theme by 
Martin Galway lasts seven 
minutes. Conversation uses the 
Ultima keyword system, but to 
save typing, the topics for 
questions are entered from 
menus, which only feature 
useful options. The idea is to 
make the experience every bit as 
smooth playing as an arcade 
game, but with much more 
depth, 

Chris has taken care to 
balance the difficulty, so that 
players won't get into too many 
fights early on, giving them a 
chance to learn about the place 
before meeting any really mean 


monsters, such as Drcs, Rocs, 
Skeletons and the like. 

Meanwhile the dungeons 
contain teleports and hidden 
doors which players have to 
learn how to handle, and there 
are potions and spells to 
discover including a very useful 
magical equivalent of the smart 
bomb. 

Though you can play Times 
of Lore for the combat alone, it 
has a fairly complex plot to 
solve, involving two kings and 
their spies. Discovering who’s 
really good, while solving a 
variety of puzzles, will test both 
brain and brawn. To complete 
them all you’ll need to follow a 
series of dues, and a good place 
to start is by questioning people 
in the town. 

When it comes to choice of 
character, Chris sways between 
the Barbarian, who hits hard 
but has no armour and is slow, 
and the Knight with less 
strength but more protection. 
However if you fancy speed, the 
Valkyrie gets around but doesn't 
do so much damage. 


Y OU don't actually increase 
attributes as in traditional 
role playing games - Chris 
found it detracted from the 
gameplay - but obtaining extra 
equipment, such as a dagger 
which boomerangs back to you, 
makes you more formidable. 

"What we see Times of Lore 
doing", Richard explains, "is 
crossing the line between action 
and role playing and it should 
draw a lot of people in. 
Computers will never capture 
the social element of tabletop 
games unless you network, but I 
think it’s a misconception that 
you need multi-players". 

While nowadays everybody 
appears to be leaping on to the 
role playing bandwagon, Origin 
has a head start. After eight 
years of development its games 
have had time to mature, rather 
like fine wines. Anybody the 
least bit interested in role 
playing must try Ultima V, the 
ultimate Ultima. And even if 
you’re a hardened arcade 
gamer, load up Times of Lore 
for the time of your life. 




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i 


W HO was it who once said that 
90 per cent of the effort goes 
into the last 10 per cent of any 
undertaking? And usually no one 
even notices that last 10 per cent. 

It's Tather like the hi-fi freaks who 
hang all kinds of expensive bells and 
whistles on to perfectly adequate 
audio equipment and then need even 
more expensive electronic monitoring 
equipment to detect the enhancement 
of sound quality they've achieved, 
because the poor old human ear can’t 
tell the difference. 

That’s what Digita International is 
banking on in its oddly named new 
spreadsheet: 9 out of 10, The idea is 
that ifs putting on offer a slightly 
scaled-down product at an affordable 
price. All that's missing - so goes the 
claim - is that last 10 per cent that no 


one needs in most spreadsheet 
situations, anyway. 

So I cranked 9 out of 10 up and 
gave it a whirl. It was almost a case of 
love at first byte, but with a couple of 
reservations. Out of the box comes a 
disc, a clearly printed 30 page manual 
and a reference card which props up 
nicely against the front of my Amiga 
2000 . 

The spreadsheet screen itself is 
clear and unfussy, with a menu bar 
across the top which is dual-purpose 
in that the package can be command 
driven as well as menu-driven. For 
example, if you w r ant to load or save a 
file 4 you can either click on the word 
“File” or type its initial letter. 

Then you are in a submenu, again 
with a number of clearly-defined 
options Digita deserves full marks for 


the way in which the menus and 
command -driven operations have 
been implemented. After a few 
moments fiddling around, even the 
most computer illiterate operator 
should make pretty good sense of 
what's going on. 

For the spreadsheet novice, there’s 
a tutorial introduction, which offers a 
sound, if unadventurous, hand* 
holding exercise. You're told about 
“cell references”, in other words, how 
to put information into an individual 
box. Take the following examples: 


A3 

A1;G1 


- means that you are accessing cell 
| A3 by itself, and in the second 



34 AMIGA COMPUTING December tSM 


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ell 



Example, the ceils Al, Bl, Cl, Dl, El, 
Fl, and Gl. Note that the two cells 
defining, the range must be separated 
by a colon. 

You're shown how to change the 
width of each column, and you're 
told to ensure that when you are 
entering text you must begin with a 
single nr double quote mark, 
otherwise you’re on the receiving end 
of the error message: "Bad cell 
contents**. 

Moving about the spreadsheet is 
achieved either by using the cursor 
keys or by moving the mouse and 
clicking on the location youVe after 
(the latter is by tar the easier and 
quicker option for the Amiga user). 

One important plus of the Digiralc 
system is that the function keys can 
be preprogrammed by the user. Keys 
fl-f4 come with these off-the-peg 
commands: 


fl - Go to cell Al. 

F2 - List files in current directory, 
f3 - Print the current spreadsheet. 
f4 - Zap spreadsheet. 


Zap, as you might gather, means 
wipe out the present spreadsheet 
altogether. As this could he a pretty 
drastic action, you are prompted to 
confirm that you want to go through 
with it 

T O change the function keys, 
select the Misc item from the 
menu bar. No prizes for guessing that 
this refers to miscellaneous, and the 
other diverse things you can do are 
change the direction in which the 
cursor moves after you’ve entered 
information into a coll - it defaults to 
one move to the right - and enter a 
password, about which you are given 
dire warnings as to what happens if 
you forget it. 

So I had a go at reprogramming f9 
to move the cursor to cell B4, At this 
point the honeymoon period began to 
wear a hit thin. I had to type: 

□ 

- which achieved the desired result, 
but isn’t the most user-friendly 
combination of characters I've seen in 
a command line. The instruction 
codes contained in f3 - print the 
current spreadsheet - frightened the 
living daylights out of me, and it took 
me quite a while to work out what 

► 


But what IS a spreadsheet? 


T HE computing world is full 
of jargon words and Iiukz 
phrases, and the trouble is that 
most people who write about 
computing assume that most 
people who read about computing 
know what those verbal mouthfuls 
all mean. 

And of all the common terms 
bandied about in the computing 
mags, spreadsheet is Ihc one that 
causes the most mystification. In 
case you are one of the mystified, 
here’s a brief word of explanation. 

In a nutshell, a spreadsheet is a 
computer program to perform 
calculations on rows and columns 
of figures. For example, you might 
have down the left hand side of the 
page headings of expenditure for 
each month, like rates, electricity, 
food, transport, and so on, and 
across 12 columns the details of 
monthly expenditure for each item. 

At the bottom of the columns are 
totals for each month and then a 
grand total for the year. 

So what is so very special about 
that? Nothing - except that, once 
you’ve written that information 
down on a piece of paper you’re 
stuck with it. and any changes will 
send the shares of Tippex soaring, 
Alter the mortgage rate, and 
you’ll have to rewrite a dozen or so 
figures and add up 12 columns of 
figures all over again. 

What the spreadsheet does is to 
do all that calculating for you, 
once you’ve set the template up. 

The spreadsheet works as a series 
of cells referenced like this: 


A: B: C: D: 

1 

2 

3 

4 

(and so on in both directions.) 


Each cell, as it's called, is 
referenced by its column and row 
number: Al, B4, and so on. You 
can put numbers, text and 
formulae in the cells. So Al, A2 
and the rest could contain text like 
"rates”, "mortgage**, "food", and 
so on, and against A: you could 
enter the title “Outgoings and 
against B;, G and so forth the 
names of the months of the year, 
like this: 


A:Out goings 

B: Jan C: Feb D: Mar 

1 Mortgage 

500 

S(JO 

500 

2 Food 

ISO 

150 

150 

3 Wine bar 

35 

45 

55 


12 Totals SUM(B1:B11J 
SUM{Cl:Gll) SUM(D1:D11] 


What would appear on the screen 
at B12 and so forth would be the 
actual calculated totals. 


N OW let’s assume that the 

mortgage payments are in cells 
Hi, Cl, Dl, and so on across to the 
end of the year. 

Instead of putting in an actual fixed 
amount, you can enter a formula, 
which can be copied right across the 
12 columns. 

Then a flick of the electronic wrist 
will enable you to alter the formula 
based on a new mortgage rate and all 
the cells will be changed and the 
totals added up again automatically. 

You'll then be able to see at a 
glance what the effect is of upping the 
mortgage rate by one per cent, or in a 
different column what the knock-on 
effect is of adding a couple of pence 
to the price of a pint of best bitter in 
the local hostelry. 

With a touch of imagination, you 
can readily realise just how 
enormously powerful this computing 
tool can be. 


Dtn:ember 1988 AMIGA COMPUTING 35 




T 

H 

E AN 

IIGA 

iCI 


JTI 

IE 

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0 

1 

931 7161 

SELECTED ITEMS 

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£29 

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....£129 

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£79 

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....£249 

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....£279 

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£160 

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£79 

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£229 

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£69 

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£59 

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£299 

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£79 


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£199 

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£999 

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-1.5MB (A500 or 1000) 


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£24 

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£29 

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£24 

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£24 

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UK/Europe 

Monday-Saturday 10.00am/6.00pm 

Access/Visa/Eurocheques accepted 


36 AMIGA COMPUTING December 19R6 




* 

the sequence of six times e +t actually 
meant. 

For those of you bursting to know, 
it means answering Return to each of 
the prompts before printing takes 
place - in other words, print the 
spreadsheet using all the default 
values. 

While I'm on a mildly negative 
tack. I must admit that I’m a little 
puzzled as to why Digicalc is so 
proud of its line editor. If you type 
the following, for example, ready for 
entry into a cell: 


"Food 


- remembering that text must be 
preceded by a quote mark, and you 
suddenly realise that you really mean 
to type "Fodder", for the family 
horse, you can move the cursor to the 
second o, overtype with d and then 
add the rest of the word. But if you 
want to insert characters into the line, 
it’s a whole different ball game, to 
coin a cliche. Say you'd entered: 


Food wine 


The first thing you would realise is, 
of course, that you have forgotten the 
quote mark at the beginning. 
Unfortunately for you, the line editor 
remains in overtype mode all the 
time, so you have to go the beginning 
of the line with cursor lefts, type 


Ctrl + 1 (= insert character), enter the 
quote mark, move the cursor over the 
w, press Ctrln-T four times, then add 
and - and there you are: 


"Food and wine 


Nothing could be simpler. Or could 
it? I just gave in and retyped the 
whole line, If a public domain shell 
can offer a Rolls Royce command line 
editor to its customers, surely we can 
do better than a fiddly routine like 
this, 

B UT back to the good news. The 
spreadsheet can cope with up to 
512 rows of up to 52 columns each, 
and that's a lot of spreadsheet for the 
money. You can add or delete 
columns or rows wherever you like - 
but, as the manual very properly 
points out, there can be an 
unfortunate knock-on effect where 
you have a cell which contains a 
formula Like: 


SUM 


Then add a new row at E4, say, and 
the consequences could be interesting 
and, we hope, intended. 

On the subject of SUM, this 
spreadsheet has the usual standard 
arithmetical functions, hut there is 
no function which allows you to test 
for conditions in cells. For example, 


you may want to test to see if the total 
in a particular column exceeds a 
given sum. 

Maybe it's a creditor who has gone 
over his standard credit limit, and if 
IhaFs the case, you would want to 
flag the column with some kind of 
warning. That's part of the minus side 
of Digicalc 1 s package. 

Another absent feature which might 
cause you to think hard about 
whether to choose this product is the 
inability to create graphics from the 
spreadsheet, in the form of say, bar 
charts and pie charts, 


B UT you can export spreadsheets 
from the system in Ascii form, 
which may enable other products to 
import it and process it. One of those 
products may well be a future 
Digicalc graphics package. 

So what's my conclusion? I really 
liked the package to begin with, and 
first impressions are important, It’s a 
no-nonsense spreadsheet with a few 
minor irritants, but despite them Fd 
certainly recommend it for general 
purpose spreadsheet work, and in 
particular in the educational Field for 
teaching what spreadsheets are all 
about. 

On a scale of 1 to 10? For me & out 
of 10 is about right. 


REPORT CARD 


Digicalc 

Blgita [ntrcmaMOElal 0195 45059 
£39.95 

USEFULNESS 

A no-nonsense product lacking 
graphics frith - a stout workhorse , 

EASE OF USE.^. f ^^■■ULLLl 
Overall very good, but some details I 
found frustrating. 

intuition, „ WmMKUl 

A portable program, written in C which 
fits reasonably well into the Amiga 
environment 

SPEED 

Goes like a rocket because the 
spreadsheet sits in memory, 

VALUE 

Solid middle of the road performance 
at a budget price. 


OVERALL 


Ported to the Amiga following its 
success on the ST. Perhaps we have 
something to thank Atari for? 


December IMS AMIGA COMPUTING 37 




Bill Tomlins 
looks at a 
text editor 
which could 
do wonders 
for your 
programming 
productivity 



Super 

swan 


C YGNUSED Professional is a 
fully featured text editor by 
ASDG Incorporated, which is 
probably best known for VDisk - the 
Recoverable Ram Drive program. 
ASDG specialise in hardware and 
"Programmer’s Programs”. It is 
obvious that they were developed by 
programmers, probably for their own 
use initially. 

Unlike VDisk, CygnusEd is not in 
the public domain. In fact, far from it, 
the recommended price. in the USA 
being only five cents short of $100, 
For this you would expect something 
a lot more sophisticated than the 
standard ED or MicroEmacs, It is. 


CygnusEd is a specialist tool, 
intended for use hy the serious 
programmers of the Amiga world and 
is not the sort of program that you 
would buy if you only write a 10- 
liner Basic program every now and 
then. 

Having said that, text editors have 
come a long way in the last year or 
two, and the distinction between them 
and word processors is narrowing 
considerably. CygnusEd includes the 
ability to set right margins and insert 
printer control codes. 

It is supplied on a single disc with 
a 100 page A4 ring binder manual. 
Having written a few manuals, I am 


very aware of the problems posed. 

The CygnusEd manual is fairly good 
as far as it goes. Explanations and 
descriptions of functions arc clear and 
well organised into sections of similar I 
commands, hut the manual is not 
really complete as there is no index, 
nor are there any appendices giving a 
list of editing keystroke shortcuts. 

This last omission is not too much 
of a disaster, as the shortcuts are all 
displayed in the pull down menus 
alongside their commands. However 
the lack of an index is more than just 
easy meat for a critical reviewer, it is 
a major shortcoming. 

The manual is cumbersome to use, 
being large and with text on only one 
side of the paper. This is slightly 
strange in that the page numbering 
and headers are offset on alternate 
pages in the form used when printing 
on both sides, This means that on 
some pages you have to look on the 
left for the page number, on others, to j 
the right. This, combined with the 
large physical dimensions, makes it 
less than a handy reference. 

It would have been far better 
produced in a more compact A 5 
format and also with a few pictures of 
the menus in the appropriate places, 

T HE program is a different matter 
altogether, with lots of 
thoughtful features. The first time you 
use it it even loads with two 
documents present, one of which says 
it is only there to remind you that 
CygnusEd supports split screen 
editing. 

There are so many editing features 
that I shan’t attempt to describe them 
all, merely say that it has all the usual 
features, such as delete character, 
word, or line, to left or right, insert 
and overwrite mode, as well as ways 
to jump quickly around the text. 

Various un-delete options are also 
provided, 

Screen dimensions are 
customisable, and Interlacing is 
supported with a suitable monitor, 
but this is somewhat memory hungry, 
of course, 

Special attention has been paid to 
the speed of movement around text 
and it appears that a lot of work has 
been put into handling the blitter, as 
the speed and smoothness of scrolling 
is exceptional, A vertical scroll bar is 
provided and may be positioned on 
the left or right or the screen, or even 
removed. 

Dragging the scroll bar results in 


38 AMIGA COMPUTING December 1988 


swift and smooth movement of the 
test as the bar is moved. As with 
most features of the program, the 
smoothness and hence the speed of 
scrolling may be configured to vour 
requirements. The larger the scrolling 
amount, either 1, 2, 4 or 0 pixels, the 
faster the movement. 

CygnusEd is pretty intelligent and if 
asked to move by larger amounts, 
decides whether to scroll the screen if 
the movement is within a small 
distance, or jump to the new area and 
redraw the screen. 

The program is full of special 
features and 1 shall concentrate on 
these. Many of their default settings 
are alterable and may be saved as 
part of the environment. 

You can load CygnusEd as a 
normal program either from the CLI, 
optionally passing the names of a 
numher of files to load at the same 
time, or from Workbench, where you 
can shift click on a number of text file 
icons and finally shift double-click to 
load CygnusEd and the files, 

A number of parameters can be 
passed to CygnusEd when it is loaded 
and these can be used to modify its 
operation to allow access to Dos 
commands from within the program. 

Alternatively, CygnusEd may he 
loaded as a TSR - Transient and Stay 
Resident - program. When loaded 
this way it is possible to exit 
CygnusEd so that it still remains 
resident in memory* reduced to the 
minimum possible size, but can be 
recalled at any time from any window 
by pressing Right-Alt, Right-Shift and 
Return at the same time. 

A SMALL program called ED 
lets you recall CygnusEd, 
passing filenames to load at the same 
lime. With a multi-tasking computer 
like the Amiga, this might appear to 
be of limited use, but the advantage is 
that it provides instant access to 
CygnusEd at all times. You could 
keep a copy of the program in RAM:, 
which would load quickly, but this 
wastes memory because when you 
run CygnusEd it means that you 
actually have two copies of the 
program in memory, the one in RAM: 
and the loaded version. 

CygnusEd can display up to 10 
windows on screen at the same time, 
containing either different views of 
the same document, different 
documents, or a combination of both. 
You can move between windows by 
clicking on the one required. Windows 


■ REVIEW* 


are all full width and, 
by default, initially 
split the current window 
equally, This can be 
changed so that the 
current window is 
always expanded to 
maximum size when 
activated, or you can 
re-size ft by simply 
dragging bars, Text may 
be copied or moved 
between these windows 
by highlighting the block 
to move, cutting or 
copying it, then moving 
to the destination 
window and inserting 
the cut or copied block. 


N OT only are the usual Block 
Copy, Move and Delete 
features available, but also a 
Columnar Block or box mode. When 
used, instead of the block being a 
contiguous piece of the text from 
beginning mark to end, the beginning 
block marker and the end of block 
marker form the diagonally opposite 
corners of a box. This may then be 
cut, copied or deleted as normal. 

This is very useful for re-arranging 
columns of text or 
numbers and can also be 
used to create a multi- 
column document by 
formatting it to a narrow 
width and then, moving 
the lower part up and 
alongside, just before 
printing. 

Word wrap is taken 
care of by the provision 
of an option to set a right 
margin at whatever 
column width you 
require, and the facility 
is also provided to auto- 
indent a new line. This is 
done by pressing Shift- 
Return or Enter on its 
own. Tabs may be set 
at any required spacing, or at a 
constant number of spaces apart. 
Printer escape code sequences may 
be inserted into the text and when 
Caps Lock is on the function keys 
may be used to insert pre-set codes 
for underline, bold, super and 
subscript, Proportional and so on. 
These are not displayed on screen, 
but may be indicated in inverse if 
requested. 

Search and Replace options are 


well catered for, with options to 
ignore the case of words, search for 
complete words only, forwards or 
backwards. Wild cards may also be 
used and the asterisk indicates any 
single character. 

Another, separate, Search command 
is the Find Matching Bracket option, a 
feature of great use to programmers in 
C, Positioning the cursor on a curved, 
curly or square bracket and pressing 
Amiga-h wil I make the cursor jump 
to its matching bracket, pause for a 
second, then return to the original 
position. I would have 


preferred it to remain at the matching 
location rather than return, as you 
would only need to repeat the 
command to return anyway, 

Another feature is macros. A learn 
mode is provided and once selected, 
you press the key or key combination 
you want to assign the macro to and 
then carry on entering the keystrokes. 
Macros may contain text or CygnusEd 

► 


(U VJrv H i*U*l*Hf _ * Un« il (i l T 

! vv\i PiilfiO 

Lh dt t j, ikttm.iiHti 

* 

I ”" ( 

PPifitmnyaJiS lii#WU 
CDntllHl* J 


dtu s •; 

21) S e - ll; 


CD HkI < lim ft ' ' 

ill* toon tlit m* ift jw aW t m Mining, rilich pi kith 


The scroll bar is a quick way to get arnijnd 



December mm AMIGA COMPUTING 39 




■ REVIEW 


key strokes, or a combination, 
enabling you to create your own 
commands. 

It is a simple thing to create a 
macro to produce a new command, 
say, start a new line indented to the 
previous level, insert an opening 
curly bracket, move to the next line 
and indent one stage further, 
something that a C programmer will 
find useful for example, 

One rather useful feature is that 
when you select the key to define, 
CygnusEd asks whether you wish to 
use further keys as part of the 
command. This provides a means of 
having Wordstar type keystrokes, 
such as Ctrl-K then B to mark the 
beginning of a block. 

Nearly all keys may be redefined 
and the macro definitions may be 
saved and loaded again in the future. 
CygnusEd is provided with an 
example definition in the form of a 
MicroEmacs emulation file. 

One option that 1 was not able to 
try out is the Interface with ARexx 
option. ARexx is an interpreted 
programming language for the Amiga 
and apparently has the ability to 
interface with other programs, 
sending commands to and receiving 
from them. It is not supplied with 
CygnusEd. The manual devotes about 
25 pages to using ARexx, 

The option does have one other use 
though, in that it allows you to 
execute AmigaDos commands from 
within CygnusEd. This will only work 
if the CLI is left open on entry to 
CygnusEd — an optional command 
switch on loading, if the RUN 



I ?fri j »t th* iatt and tint on tfc* taipi 

* ■ Scr*tn aNrfo vrmntnf, tat it nafctt * nit* 

nS dart functions. 

■/ 

■ 

static c B - v 1 - n ‘ i < 

| 

asm,/ 

& [•* 

& x 

I trailed? 

itid mi A I 

U '*■* MEUl; 

.A E 

Stem 

iitt is sti ks\n" j 3 , 
pifttirEfttw nty iit* ">I 


command is present in the C: 
directory and if the command is in 
the current or C: directory. 

There is more to CygnusEd, in fact 
much more, with features like place 
markers and jump to line, that there 
just isn't room to mention, but you 
will have got an idea by now of its 
extensive nature. 

C YGNUSED isn’t perfect, but it 
tries very hard. The only bug I 
have come across is that when 
expanding and contracting windows 
if any blocks are marked and 
displayed the highlighting can get a 
bit spread around where it shouldn’t. 
This eventually corrects itself when 
the screens are redra wn and is visual, 
rather than dangerous. 

i would have preferred the gadget 
in requestors to have said “Cancel 
instead of “No wav!” or “Forget it! . 
But when you are reduced to this 
level of nit-picking you know r there is 
not much wrong with the software. 

One other good feature of 
CygnusEd, also a bit of a problem, is 
that virtually all the commands are 


t* wch/Rtvlae* 


allocated to Amiga keystrokes as well 
as being selectable from the pull- 
down menus. The consequence is that 
some of the keys do different things 
depending on whether Shift is 
pressed w ith the Amiga key or not, 
and this takes a lot of getting used to. 

In a couple of places the manual 
incorrectly shows the command in the 
wrong case as well There are eight 
different pull down menus and some 
of those are large and in turn open up 
further menus. 

Macros are very flexible, but there 
is no way to construct a new 
command that cannot he reproduced 
with other keystrokes. At least one 
other editor on the Amiga and several 
on the PC allow you to use a 
programming language to construct 
your own commands, though this is 
very time-consuming and for 90 per 
cent of purposes, the CygnusEd 
method is quicker and simpler. 

If you are a serious programmer 
and need an editor w ith a lot more 
power than the supplied ED, or 
MicroEmacs, then CygnusEd must be 
at the top of the list for consideration 
and is good value. But if you only 
have occasional need for such a thing 
then you may well consider the cost 
too high. 

In either case, it doesn’t alter the 
fact that CygnusEd is an excellent 
example of a modern text editor. 


REPORT CARD 


CygnusEd Professional 
ASDG /Amiga Centre Scotland 031-557 
4242 
. £69,99 

USEFULNESS .. 

CygnusEd does a lot and what it does, 
it does very wed 

EASE OF USE 

Due to the sheer number of commands 
available, it lakes time to lean j, though 
basic operation is natural, 

INTUITION , 

Folio ws the guidelines and includes 
Jots of shortcuts. 

SPEED 

Speed of movement round text and 
searching is ex cedent. 

VAl IE 

Good value if you need a powerful text 
editor, expensive if you don't 




A comprehensive 
range of hot keys 
speed things for 
the experienced 


Ol'Mt ■!/,/. 


A smooth,, powerful and wed thought 
out program at a not too horrific price, 


4U AMIGA COMPUTING December l<wa 









Mich iron 
Box&Q 
St, dtisteff 
Corfiwal/FL25 4Vfl 
England 
Telephone; 0726 66020 


Available tn the UK from: 


only 


gfa-basi 


it 


maKe s 



NOW 

TAKEN 


Castle House, 
11 Newcastle Street, 
Burslem, 
Stoke-on-Trent, 
ST6 3QB 
Tel: 0782 575043 


AMIGA SPECIAL 
OFFERS 


Aaargh! 1 1 99 

Action Service..,, 12&9 

Afterburner 14.50 

Alien Strike , 3 99 

Alien Syndrome 12.99 

Alternate Reality 12.99 

A Mind Forever Voyaging 8 99 

Army Moves 14.99 

Around Hie World in 

SO Days 12-99 

Balance of Power — .... 17.99 

Ball Raider 3,99 

Barbarian II 14.99 

Bards Tale I .,15.99 

Bards Tale II 15.99 

Bat.. .16.95 

Batman . . 1 6. 99 

Battle Chess 15.99 

Battleships .*«« 12 99 

Bermuda Project 14.99 

Better Dead Than Alien ..... 12 99 

Beyond The Ice Palace 15.50 

Beyond Zork —.——16.99 

Bionic Commando 14.99 

Bismark ,.16 99 

Black Lamp 12.99 

Black Tiger.. .. 17,99 

Blazing Barrels ,.,,...,12 99 

Bombjack — 14 99 

Bone Cruncher. .9 99 

Bubble Bobble 11. 99 

Buggy Boy 14.99 

Bureaucracy S 95 

Capone ♦ 19.99 

Captain Blood 15 99 

Carrier Command 14.99 

C D. Music ,,,10.50 

Championship Cricket 9 99 

Chronoquest — — 19,99 

Cogans Run 4 99 

Combat School — ... 15.99 

i Corruption .14.99 

Crazy Cars , t „ + ,.,..,....7.99 

Cybemoid 14 99 

D. Thompson Olympic 

Challenge 15.99 

Dark Castle « B.95 

Deep Thought 16 99 

Deja Vu .,.17,99 

DejaVull .,.16.99 

Deluxe Paint II 46.99 

Deluxe Phoiolab 46 99 

Deluxe Video — . 46.99 

Diablo.. — 3.99 

Division t .4 99 

Dragon Ninja 16 99 

Driller 16.50 

Druid II - 11.99 

Drum Studio 12 99 

Dungeon Master 15.99 

Earl Weaver Baseball 16.50 

Ebon Star., 14 99 

Elf ,,,-14.99 

Eliminator . ....... — 14.95 

Elite 14.99 


Emerald Mines 12.50 

Empire 16.50 

Empire Strikes Back ..,12 50 

Exceion * 14 99 

Faerytale Adventure 16.99 

Fantavi&icn 24.96 

Federation Of Free 

Traders 21 99 

Fernandez Must Die .14 99 

Fire And Forget 14 99 

Fire Power — —.15,99 

Fire Zone 16.99 

Fish ,-16 99 

Ftintstones 12 99 

Football Manager LI 1 1.99 

Fortress Underground 9.95 

Frontier ...15,99 

Fusion 16 99 

Gany Med 14.99 

Garfield 12 99 

Garrison II — 14.99 

Gee Bee Air Rally 15 99 

Gettysburg — — 17.99 

Ghosts and Goblins 16,99 

Giganold — 10.50 

Guerilla Wars 16,99 

Hacker _ 4.99 

Hacker II , 4 99 

Hard Ball 6 39 

Heltar Skelter ..—1095 

Highway Hawks 13 99 

Hollywood Hijinx 6 99 

Hollywood Poker 4,99 

Hostages 16 50 

Hotball ... 15,99 

Hunt For Red October , t „ + 15,99 

Ikari Warriors — 14 99 

Interceptor 1 6 50 

International Karate + 13 99 

International Soccer .12.99 

Instant Music.,,,,.. 16 99 

Iron Lord ,17.95 

Jet 24.99 

Jigsaw Maniac * -.3.99 

King ot Chicago „ 19 99 

Kwasimodo 3-93 

Lancelot 12 99 

Land Of Legends , 16.50 

Leather Goddess .. 9,99 

Leathernecks 12.50 

Live And Let Die ,16.99 

Lombard Rally Sim ,..13.50 

Lords Of The Rising Sun .. .21.99 
Lurking Horror 8 99 

Macadam Bumper 12.99 

Manhattan Dealers ...15,99 

Mamiax ...12.99 

Mercenary Compendium ...11-99 
Mickey Mouse 15 99 

Mind shadow —.4 .99 

Moonmist 7,99 

Morteville Manor ............... 14.99 

Motorbike Madness 9 99 

Narcom 6 -12 99 

Nebula S - — - 1 4 99 

Netherworld — „.,14 99 

Night Raider ,...14.99 

1943 ,....17.99 


Nord and Bert -7.^9 

North and South.,...,... ....... 15.99 

Obliterator 15 50 

Operation Nempune 15.99 

Operation Wolf ,..-...., ,,,15.99 

Othello 4 99 

Outrun 14 99 

Overlander 14 99 

Pac Boy 3-99 

Pac Land -.15,99 

Pac Mania 14.99 

Pandora 1 1-99 

Paper Boy 16.99 

Par 3 — ,17 99 

Peter Beardsleys Soccer .12.99 

Phantasm 14 99 

Platoon .,.1499 

Plundered Hearts 7 99 

Port of Call 27.99 

Powerdrome ..16,99 

Prisoner of War, 19.99 

Question of Sport,,. 16 99 

Rambp 111 16.99 

Return To Genesis - 1 1.99 

Revenge II 6 99 

Robbeary 12.99 

Hobocop ...» — — 16 99 

Rockford 12,99 

Rocket Ranger , .-.. .,.,,16.99 

Rocky — 4.95 

Rugby League —.— 9,99 

Sarca phaser 14 99 

Scorpio .——.13,50 

S.D.I, IS 99 

Seconds Out .,, .6.95 

Sex Vixens From Outer 

Space * 24.99 

Shadow Gate 15.99 

Sherlock -..-9,99 

Shoot em Up Con Kit.* 15.95 

Shooting Star..,, .2 99 

Sidewinder ,.6.99 

Silent Service 15,99 

Sinbad _ - 18.36 

Skate or Die ...... — 16 99 

Key tig hter . . ....... - . .. , .3.99 

Soccer Supremo .',,,9-99 

Space Harrier _.... 14.99 

Space Port 2.99 

Speedball 15.99 

Spider Tronic 12.99 

Starfleet I — ,,.16.50 

Star Glider II ..-.14.99 

Star-Goose — , 12.50 

Starwars ,,— 11.99 

Strange New World ..—,7.99 

Street Fighter 16.99 

Strike Force Harrier . 6 95 

Stunt Man — 13 85 

Sub Batde Sim 17 99 

Summer Events 13 50 

Suspect .,- - 7,99 

Sword Of Sodan P.O.A. 

Tanglewood ..,.12.99 

Test Drive .16.99 

Tetris 8 99 

Three Stooges 14.99 

Thunder Boy .. .6.99 


Thunder Cats 

T.V, Football 

Ultima 4 . 

Ultimate Golf 

Uninvited 

Univ Mil Sim 

Vectorball 

Vemninator «... 

Victory Road 

Virus — ~ 

15.99 

..... 19.99 
. ... 14 99 

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17 99 

15.99 

- 9.95 

15,50 

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1299 

9.99 

Warlocks Quest 

12 99 

War Zone 

_ 3.99 

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16.99 

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16.99 

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4.99 

Whirligig 

12 99 

Whitness 

7.99 

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6.99 

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7.99 

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13,99 

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15 50 

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12.99 

Zoom - 

12,50 

Zynaps 

1499 


JUST ARRIVED 
SPECIAL CLEARANCE PRICE 

Pro 5000 Black Joystick 
RRP 14.95 Our Price 10.50 
Pro 5000 Clear Joystick 
RRP 15.95 Our Price 11 50 


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Starglider 

Defender ot the Grown 
Barbarian 
ONLY 19.99 


Have you missed our 
Special Offers? 


Crazy Cars .-,...7.99 

S.D.I, (from Ginemaware)9.95 

Powerplay ...,,...8.99 

Strange New World ...-.-.4,99 

Gettysburg 17.99 

Winter Olympiad '88 6.99 


Universal Disc Drive 

Cleaning Fluid 1.98 

Antistatic Spray ....... 1.99 


Antistatic Foam Cleaner .1.99 
Antistatic Screen Cleaner 1 .99 
or all 4 plus cloths, brushes etc 
only £5.95 

DON'T GET RIPPED OFF 
THIS CHRISTMAS 
COME TO THE 
PROFESS ION ALSEIII 

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42 AMICA COMPUTING December 1938 


■PROGRAMMING! 


Hugh Allan finds out what it 
takes to be a C programmer. 
A logical mind, skill and 
patience help, but you won Y 
get started without a really 
understanding bank manager 


be 
aC 

programmer? 


E ven in this age of "all power to 
the user’s elbow”, a few 
Amiga ns still feel they want to try 
their hand at C, the Amiga's native 
language. Most of the applications 
you use on your Amiga are written in 
C t and a good amount of the system 
■ software is too, so there must he 
something in it. 

Why C7 It is a programming 
language developed from B, as was 
RCFL, l he language the infamous 
AmigaDos is written in, Tt was 
designed for systems software 
development, so it allows you to get 
down and he dirty with the machine, 
and still take advantage of the 
elements that make high level 
languages - Basic, Pascal and 
such like — bearable, 

C is usually a compiled language. 
This means the compiler reads a text 
file line by line and turns it into 
machine code, rather that reading the 
program a line at a time then 
executing it. So C also has the 
advantage that you don’t have to keep 
an interpreter on your program disc 
in order for your program to run, as it 
is fully selfcontained. 

As a rule C runs much faster than 
Basic, and as the Amiga system 
1 software was written in C so you will 
be able to access and take full 
advantage of it directly. 

With any new language its always a 
good idea to read a book about the 
language before you splash out on a 
package. The book that is always 
recommended is Kernigham and 
Ritchie’s The C Programming 
Language, known as K&R. This was 
the original book describing the 
language, and although you may find 
the text heavy going, it’s an essential 
if you are to master the language. Be 
warned it is pricey, a slim volume, it 
belies the cost of £25. 

I he hook I would recommend 
would be the C Users Handbook, by 
Weber Systems Inc, It gives a good 
history of C, and always accompanies i 
(ext with an example, The style plods 
a hit, text books rarely rival a good 
thriller and never have the obligatory 
bedroom scene. Perhaps this is why 
they have to charge so much for 
them. Whether you choose the 
traditional K&R route or go for a 
young upstart you will need to buy a 
C book eventually, as the manual 
with your compiler will make no 
, attempt at tutorial. 

So you’ve read the hook, and you 
haven't been frightened off by the , - 
& ! like phrases. C is famous for its I 


terseness and lack of readability, often 
referred to in jest as a write-only 
language. You will have to buy a 
compiler, which isn’t a single 
program, but a suite of programs For 
software development. Also you may 
wish to buy extra packages to save 
time on telling the system how you 
want various parts of your program to 
look, and utilities to check and debug 
your code. 

When you lake the plunge, dust off 
the Visa card and think about all the 
pro Tile points you will rack up. This 
is what should be on the shopping 
list: 

• Compiler: The strict definition of a 
compiler is a program which takes a 
text file of C instructions (a source 
file) and compiles it into an 
intermediate file called an object file, 
The object file cannot he run, it is 
there to be combined with other 
object files to make your runnable 
program. 

• Librarian: When you have a 
collection of object files, you may 
often see them in the form of a library , 
file, A library file, is simply two or 
more object files put into one, so they 
can be searched for the object file you 
want for inclusion in your program, 

\gu will get a librarian program 
with your compiler. This will list, 
include, update or extract object files 
from a library, and a set of ready- 
made libraries so you can access a 
standard C Set of functions - mostly 
ones to deal with strings - and a set 


of libraries that let you access the 
Amiga system software. 

• Linker: This takes a collection of 
libraries and object files and turns 
them into an executable program. The 
linker will make sure only the object 
I tiles needed by your program are 
included. 

The standard linker is called ALink, 
written by MetaComco - or 
MetaComSlow as the wits have it. 

This used to be the only one 
available. It is slow, but it gets the job 
done. Then a company called The 
Software Distillery wrote a linker 
Called Blink, which is the one most 
developers use, Laltice has bought the 
rights to Blink. 

• Assembler: Some compilers come 
with a machine code assembler. Many 
programmers will want to rewrite 
parts of their program in assembler to 
speed them up. 

• Debugger: It is doubtful that any C 
program you write will run first time. 
Programmers who write code which 
compiles first time fall into two 
categories - lucky and liars. 

Most of the errors will be typing 
mistakes, but sometimes bugs will 
come up and you have no idea where 
they are, let alone know how to fix 
them. There are many different kinds 
of programs to help you in this task, 
the main types being: 

□ Lint: This is a program which w ill 

► 


December 1966 AMIGA COMPUTING 43 


Have a look at Mem Watch, ConMac- 
a console handler and the ASDG- 
Recoverable Ram Disc (ASDG'RRD), 
The PD version of GOMF (1.D), the 
program which lots you survive an 
attack of the Gum, is also a must. 

The Lattice C manual says you 
really need two disc drives to run a 
compiler. The manual is not lying. It 
is possible to run the compiler in 
512k, hut you can't compile large 
source files. An extra megabyte will 
allow you to put the C: directory from 
your compiler disc in the ram disc, 
and two extra megs will allow you to 
also put the source and the libraries 
and header files in ram also, making 
for really fast compilation, 

So you see, starting on C can be 
rather expensive, but the rewards are 
enormous, Any application you see 
on your Amiga you could write if you 
had the patience and talent - in that 
order. Although C may look difficult 
at first, you will find its difficulties 
turning into powerful aids in time. 

Do remember to stick in there, it 
could take up to six months before 
you get good enough to write largish 
programs. Besides, you need to sell 
some programs to pay off the loan 
you took out to learn C. 


Bibliography 



■PROGRAMMING* 


■4 

check through your source file 
looking for errors not covered by the 
source checker in your compiler. Its 
name stems from the way Lint 
collects all the "fluff” from a 
program. 

□ Debugger: This will sit in the 
background while your program is 
running and lets you stop the 
program to examine memory and 
registers, This means you can watch 
programs while they run. 

The fiHUUU microprocessor in the 
Amiga has debugging facilities built 
into il, making such programs 
possible. They tend to need a great 
knowledge of the Amiga and the 
IStmilO to be of any use though. 

□ Source level debugger: Only 
available for the Manx compiler, these 
programs work with your source code 
and let you debug it, acting like a 
normal debugger for C code, 
Wonderful things if you can get one, 

□ Object mobile disassembler: These 
programs will turn an object file into 
an assembler source file. Since 
debugging a disassembled, compiled 
program is only a shade less taxing 
than eating a Big Mac with 
chopslicks, you are usually better off 
looking at the source code. 

N OW you know what sort of 
programs you want, it is a 
matter of deciding where to spend 
your money, Choosing a compiler is 
always very difficult, hut on the 
Amiga ifs a case of less is more, In 
the red corner is Lattice, while in the 
blue corner Manx lurks undeT a 
trilby. 

Some of the success of the Amiga is 
due to Lattice, II was ready at the 
beginning to convert its C compiler to 
the Amiga, and most of the early 
Amiga applications such as D Paint 
were developed with 1-attice C. 

Just as things start to look simple 
Lattice confuses matters by offering 
two flavours of C Compiler, Lattice C 
V3,m is the no frills version of the 
compiler perfect for beginners, It isn't 
as fast as Manx or Lattice C V4.U1, 
but if you get taken hy C you can 
easily upgrade to V4.01. 

When you buy the compiler you 
will get the compiler, an assembler, a 
librarian, blink, and an object mobile 


dissasemblcr, It costs around £120. 

Lattice C V4.U1 is the faster version 
of the compiler, If you intend to do 
any serious work you most get it. 
Programmers refer to it as Lattice 
V4.01 and not just C in the same way 
boy racers drive XR3LS, not Escorts. 

Its faster, and can handle overlays. 

The compiler comes with header tile 
compactors which make 
programming easier and simpler, so 
your C program will compile and run 
faster. With an extras disc, various 
tips and useful programs throw n in 
V4.01 costs around £200, 

Manx C is newer than Lattice, and 
was favoured by software developers 
more until the advent of V4.01, The 
new Lattice compiler s speed and 
flexibility have caused many people 
to switch back. Manx has the great 
advantage of offering a source level 
debugger. 

[\ /I ANX comes in two versions, 
XV A Professional and Developers, 
although all the latter version has 
extra is some Unix utilities and extra 
math libraries. The source files of the 
supplied libraries are available at 
extra cost. The Professional version 
comes with compiler, assembler, 
linker/ librarian with overlays and 
debugger. The source level debugger 
is an invaluable tool. This lot works 
out at £245 for the compiler and £50 
for the source level debugger. 

Along with your compiler you will 
need a sel of technical manuals. The 
best to buy are the ones written by 
Commodore- Amiga and sold by 
Addison Wesley. C is a rich man's 
game, the manuals w r ill set you back 
by as much as £100. For the 
information they give it is a fair price, 
but you may instead choose to go lor 
the Sybex programmers' manuals - 
not so good but affordable. 

Having lashed out more than £300 
on software and documentation you 
will not be surprised to learn that 
there is plenty more to buy if you 
want to keep your account in the red, 

Tt is a good idea to buy Power 
Windows 2, which will allow you to 
set up the windows and gadgets of 
your program without spending hours 
over a hot editor and pocket 
calculator. It costs around £65, and 
was reviewed in the August issue of 
Amiga Computing 

Some software is free. There are 
some PD /Shareware programs 
kicking ahout that you should get. 


Kernigham , Brian W and Dennis M 
Ritchie The C programming language. 
ISBN o- 13-110163-3 Trent ic* Hail 

He her Systems Inc C User’, 's Handbook. 
ISBN 0-201-18082-0 Addison- Wesley 

Traiser, Robert /, Going from Basic to C 
ISBN 0-13-357799-6 Prentice Hall 

Commodore-Amiga Inc The AmigaDOS 
Manual Bantam Electronic Publishing 

Commodore- A jniga Inc Amiga RUM 
Kernai Reference SfanuahExec, ISBN 0 
201*11099-7 Addison Wesley 

Commodore- Amiga Inc Amiga RUM 
Kernai Reference ManuaI:Libmries and 
Devices ISBN 0-201-11076 Addison 
Wesley 

Commodore- Amiga tnc Amiga 

Hardware Reference Manual, ISBN 0- 
201-1W>7-6 Addison Wesley 

Com mod ore- Amiga Inc Amiga Intuition 
Reference Manual, ISBN 0-20I-11076-B 
Addison Wesley 

Mortimore , Eugene P. Amiga Pro- 
grammer's Hand Book, Volume 1, ISBN 
0-895880-343-0 SYBEX //IC 

Mortimore, Eugene P. Amiga Pro- 
grammer’s Hand Book, Volume 2 , ISBN 
0-895688-384-0 SYBEX Inc 

AH these books are available from Com- 
puter Manuals Ltd . 021 706 6000 , 


44 AMIGA COMPUTING December IMtH 



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T 

* 

1 

I 

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( 

I 

I 



MICROFICHE 


The traditional microfiche is a 
photographic reduction of a large 
amount of data in “page form on 
to a transparency. It is related 
to microfilm, a similar method 
using spools and microdots, the 
things spies hide behind stamps in 
poor espionage stories. The object 
is to pack a lot of information into 
a small amount of space and still 
allow easy viewing. 

The microfiche may be viewed 
using a special projector and is 
used by moving a square grid over 
the transparency to highlight the 
page you require. At the same time 
an enlargement of the currently 
selected page is displayed on a 
large screen above. 

Microfiche have been used for a 
long time by car manufacturers as 
a means of distributing spare parts 
lists and by companies such as 
W ,H. Smith to catalogue all 
currently available books. They are 
a very compact way of storing 
large quantities of read-only 
information, but ere likely to be 
superseded by optical discs. 


UST when I thought I had seen 
every possible attempt at making 
a database look different, along 
comes Microfiche Filer - MFF from 
now on. 

MFF is a computerised version of 
the traditional microfiche system and 
the presentation attempts to follow 
the original in many ways. Hnw r well 
does this work in reality? On the 
whole, the idea works well, hut with 
one or two reservations. 

The program is supplied on a 
single disc with a spiral bound AS 
sized manual of about 100 pages. I he 
manual makes easy reading and is 
clearly laid out with lots of pictures 
of the screen displays at various 
stages. It includes full details of how 
to make backups of the program disc 
and how to install it on a hard disc. 

That is immediately followed by a 
quick lour of the program, making 
use of some of the example databases 
supplied on the disc. Each part of the 
program has a chapter to itself and 
additionally, there are appendices 
covering concepts for new users, lips 
and shortcuts, quick reference and 
troubleshooting. Detailed contents 
pages and an index at the hack go 


4€ AMIGA CQMPU1WG December 1988 


towards making the program as easy 
to Learn as possible. 

The supplied disc is not self* 
booting, MFF may he run from either 
the Workbench or the CLI, bnt you 
must have at least 5 1 2k and 
Amigados 1,2. 


HE manual makes suggestions 
about closing windows and 
even re-booting with a copy of the 
original Workbench disc if problems 
are encountered wilh loading. Ihe 
reason for this is that MFF is a 
memory-based program and both the 
program and all data have to be held 
in memory at the same time. It is 
therefore worthwhile freeing as much 
memory as possible be lore loading, 
MFF runs very well with only a 
single drive as the disc is only 
accessed when you save or load a 
database. 

From Workbench you can select the 
required drawer and clicking on Ihe 
required database icon will load both 
MFF and the database. Once loaded, 
you are presented with a screen with 
several windows already open, I he 
main part of Ihe screen is taken up 


with Ihe microfiche magnification, 
which is the equivalent of the 
traditional screen. In the lop right 
hand corner is a small window called 
Ficbe, representing the microfiche 
transparency and below this is a 
third window called MFF Form List. 
This contains details of the available 
forms or views and has no equivalent 
in the original. 

Taking each of these windows in 
turn, the Microfiche Magnification 
window contains some of the 
contents of Ihe database. The exact 
pari of the data that can be seen is 
directly related to the Fiche window, 
which is a miniature representation 
uf the transparency, or as much of it 
as will fit in the window. 

The window is of fixed size and a 
vertical scroll bar is provided to 
enable you to see the remainder of 
Ihe database. The window also 
contains a smaller hollow square and 
this can be moved around the 
window. As you move il, the data in 
the main magnification moves 
proportionally with 11, 

One way to picture it is imagine a 
lot of card index cards Laid nut on a 
table and you can only see some of 


■ REVIEW! 



Flat File is one o f the terms used to 
describe a database that on!y uses 
da fa from a single data file. Tn 
many cases it can he considered 
the computerised equivalent of a 
card index system, or in this case a 
microfiche . 

The term is used to describe the 
fact that it is not capable of relating 
data in one file to data at a 
different level in another file. 

A database that can select 
records from another fife according 
to the values it finds in the current 
record is known as a relational 
database . 

Microfiche Filer is of the flat fife 
variety , 


n As 6 56 2 


1 94 Terrain 


Print Title: 
Print Record: 
Print Totals: 
Sort Torn! 
Edit Torn: 
Display fnrn: 


PrtDrvGen 


Shortcut 


Shotfrint 


|98 Siiiltrs 


The flat view is a quick way 
tn skim through files 


them lit a time and have to keep 
moving to see others. This provides 
the main mechanism by which you 
can randomly scan the database. 

The form in which the data is 
displayed is determined by the 
settings in the MMF Form List 
window, which provides a list of all 
the available forms. Forms determine 
(he way that the data is visually 
presented on screen and also when 
printed and you can add more forms, 
or alter existing ones, at any time. 


Huicr: 

Tunctitn: 

Author: 

Ham: 


i script ion 


HE Form List window contains 
six fixed headings down the 
side and a number of boxes to (he 
right containing the names of (he 
various forms. The headings are Print 
Title, Print Record t Print Totals, Sort 
Fnrm t Edit Form and Display Form. 
You can drag any form name into 
any of the boxes alongside these 
headings and the selected form will 
then be the one used to carry out that 
function. 

tn a name and address database, 
for example, you might have a form 
containing only a name field and if 
you drag this into the Sort Form box* 
then sorting of the database will lie 
carried out in name or tier. Similarly, 
dragging a form that contains the 
name and Udephone number fields 
into Ihe display box will change the 
display in the magnification window 
to display all records showing only 
the name and telephone number. 


In individual record can be shown 


Clicking on a form in the Form List 
Window will open the Form Edit 
window and this allows you to 
change the layout of existing forms. 
New forms can lie created by 
selecting from the pull down menu* 
then adding the required fields. When 
you select a new field, it appears in 
the Edit window and you can then 
scroll through the availahle field: 
names and drag it around using 
miniature gadgets in the highlighted 
field. 

The Form List Window contains a 
gadget to select data definition. In an 


unprecedented fit of honesty the 
manual admits that it is here 
primarily because they couldn't think 
of anywhere better. Selecting this 
opens yet another window and is 
where you specify the name of the 
database, together with the names of 
the fields. 

Three types of data Field are 
supported. Text fields are variable 
length, which saves valuable disc 
space and each may, in theory, be up 
to 32,0041 characters long. Number 


&7 

Sc 

m 

mi 

OT 

TekUtt 

pi 


187 

HarpTtxt 

“Sr 

Bank 

87 

HMualFF 

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HimkPad 

87 

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De cumber 1&&B AMIGA COMPUTING 47 











■REVIEW! 



iic* 1,1 

itfififi 


Fields are essentially the same as text 
fields and may be of unlimited 
length, but they differ in the way that 
they are handled when searching and 
sorting, ignoring anything except 
numbers, negative symbols and Ihe 
decimal point. Number fields may 
also be totalled. 

One slight oddity is that number 
fields are always assumed to have 
iwo decimal places, although they are 
nut visible unless relevant and are 
ignored at other times. The third type 
of field is Picture, of which, more 
later, hut suffice to say for now that 
these are used to hold the filename of 
a picture. 

If you want to enter a new record, 
you just create a blank record by 
selecting the option from the menu 
and filling in the details in the 
Record Editor window that appears. 
The layout is determined by the form 
selected for the Edit Form, Once the 
details are entered, closing Ihe 
window causes MFF to ask whether 
you want to save the record and then 
automatically inserts it according to 
the currently selected Sort Form, 

Existing data may he changed in a 
similar fashion and you select the 
record to alter by double flicking on 
it and the details will appear in the 
Record Editor. 


Cffiwiit Eir niter?: MMisJwiin 
flit paw Fi 


mjiU* 


Ladv fulls CtfiniA rr/frrsJirtfnt trow i>idsi 
W: 7 cut &f II opera Lovers chouse to 1 
Ht ndw nts froH cans 


A picture From the 
supplied examples 


Print Record; 
Print Totals: 


tidily l»n: 


directories and databases in the 
current directory. You can select 
from these by double clicking on one, 
or one marked Parent Dir, if the 
entry is a directory, the new directory 
is displayed, but selecting a database 
will once again load MFF, hut with 
the selected database. 

MFF can be used to display 
pictures in IFF format and 
Workbench Icon pictures. The picture 
Files are nut actually incorporated 
into the database and w r hen a Picture 
field is specified, it is used to hold 
the name of Ihe picture file, 

A Preference option, known as 
picture squeezing, is available. 
Squeezing is a process whereby a 
picture that is too large to display in 
Ihe designated space is compressed so 
that it is displayed in reduced size. In 
the process, the colours are reduced 
down to two nr four colours. 
Alternatively, truncated may be 
seleced* in which case MFF displays 
as much as it can and discards the 
remainder. Squeezing slows down the 
process of display and truncating is 
much faster. If you load a database 
with the squeezed option, all pictures 


records, you can soled yet another 
window to set things like Ihe number 
of records to print per page, skip 
over for continuous stationery* and 
no title. From this menu it is also 
possible to specify that ihe output 
should go to a disc file instead of the 
printer. Selecting Print from the 
menu will execute the process. 

A special MFF preference option is 
available from the pull down menus 
to let you customise the program. You 
cao specify whether Stirling should be 
in ascending or descending order, 
whether info files are to be saved if 
using the Workbench environment, 
whether sorted data is to be 
displayed horizontally or vertically 
and other miscellaneous functions. 


ELECTING a range of records to 
print may be done either by 
Shift clicking on any records you 
want, selecting All from the pull 
down menu or by making use of the 
search options to select records that 
mulch given criteria. Selecting the 
latter option opens the Selection 
Editor - MFF certainly isn't short of 
editing windows of one type or 
another - and lists the available 
fields with boxes alongside. You just 
enter the words or numbers, together 
with Ihe operators to be used. 

Symbols like «text can be used In 
indicate "beginning with", >>text to 
indicate ending w’ith and I to indicate 
NOT, as well as the normal greater 
than, less than and equality symbols. 
Additionally* & may be used to 
require two expressions to match in a 
field. Once the criteria have been 
entered for the various fields, dosing 
the window' makes MFF search and 
highlight all fields that match the 
conditions. 

Once a range of records has been 
selected, they may be copied, deleted 
or printed. If you want to print the 


ions lake effect 


M ost of the opt 

immediately, although the 
choice of whether two or four colours 
are to be used and one or two others 
only lake effect next time MFF is 
loaded. 

There are several ways to exit MFF, 
including options to go to the File 
Menu. This is a special MFF option 
and on leaving the main program it 
presents you with a list of the 


48 AMIGA COMPUTING December 1988 






I*C*P*U*G 


the independent 

Commodore Products Users Group 
is the largest and most helpful 
computer club in the country 


+ Many local groups with regular meetings 

• Superb group magazine Included in subscription. 

100 plus pages of reviews, news and information 
every two months. 

• 1907 Back issues available to all - El .50 per issue 

• AMIGA Specialists 

• FREE Software library of public domain programs 
contains over 200 disks 

• Help and advice • Discount scheme 

• Subscription £13 per year (UK) plus £1 joining fee 

• Please wait for membership details before applying 
for software 

• Overseas rates on application 

For serious users joining ICPUG is a must 
Send SAE for an application form to 

ICPUG Membership Secretary, Jack J. 
Cohen, 

30, Braheaster Road, Newbury Park, 

Ilford, Essex, IG2 7EP 

01-590 8849 Day 01-346 0050 Ev. & W r ends 


. . . GEORGE THOMPSON SERVICES advise all Amiga 
Cnmara that they have available the complete 
TBAG and AMUSE Public Domain Libraries STOP 
plus the latest FISH Disks fedexed in from the 
USA for the Cotanodora Show STOP All PD disks 
are £3,00 each or £30.00 for eleven inc. STOP 
For more information* please refer to the new 
'MEGA P.D. LIBRARY PACK' STOP Two disk* for 
£4.99 STOP This includes a £5.00 Voucher re- 
deemable against the first purchase of 10 or 
more disks STOP Regards Id. . » END 

7 couldn’t have put it better 
myself Lou . Just one point 
to add! These guys are the 
originators of good PD on 
quality Sony disks. You 
may see libraries such as 
TBAG and AMUSE adver- 
tised later by others , but 
remember ; you saw it here 
first f And Lou did you know 
they r if be on stand 32 at the 
Commodore Show in 
November?" 

GEORGE THOMPSON SERVICES, specialists in good 
quality innovative software at competitive prices, 
can be contacted at DIPPEN, BRODICK, ARRAISI, 
SCOTLAND KA27 8RN TEL: (077 OB2) 234 




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Kick*t*rt Gu ide to the Amiga (Ariadne) E12.9S 

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Programming tha &80O0 (Sybex) 

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****************************************************** 


December 1*188 AMIGA COMPUTING 49 


* **ee*5" 





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will he shuwn in reduced size* but 
selecting that record lets you select 
an option to display the picture, in 
which case it is enlarged and 
displayed in its full colour glory. 

T HE more that I use MFF, the 
more I like it. Ami note that I 
say use rather than used, because l 
intend In keep it in the front of the 
disc box when this review has gone to 
the printers. St is obvious that a lot of 
thought has gone into its design and 
implementation. 

MFF is entirely consistent in the 
way you use iL There is nearly 
always more than one way to do 
anything, virtually all options being 
selectable by pull down menus which 
vary according to the window you 
are in, or alternatively] by clicking on 
a gadget or box, There are quick 
keystrokes to select all options and 


once learnt they are displayed in 
the pull down menus as a reminder 
which speed things up considerably. 

MFF isn’t perfect though, and on 
occasions it seems to take unduly 
long to redraw the screen when a 
window doses and the little tlche 
window lakes time to redraw, 
although this is probably because the 
program is actually manipulating a 
Lot of data at the same time, I also 
wish that there was some mechanism 
that allowed you to save search 
criteria for future use, as Ibis would 
save a lot of time if you have to 
frequently use the same search 
patterns when using the database. 

? started using MFF ihinking that 
the microfiche concept was just a 
gimmick, hut as time has passed, it 
has proved to lie an entirely practical 
way of using a flat file database. T 
wouldn't hesitate to recommend that 
it is worth considering if your 
database requirements don'l demand 
relational files or the ability to 
program your own applications. 


REPORT 


Microfiche Filer 

Software Visions' Amiga Centre 

Scotland 031-557 4242 


USEFULNESS 

ft you need a soph istira ted card index 
type of database. Microfiche Filer is 
well worth considering. 


EASE OF USE 

Extremely easy to use and consistent in 
its use of commands and windows. 

INTUITION,, 

Follows Commodore s guidelines well. 

SPEED HH3 

Being memory bused, most features are 
very quick, although screen redrawing 
can sometimes slow things down. 

VALUE 

Excellent value at the price. Plus 
version out soon , 


OVERALL 


Professions ily presented and well 
thought out Unusual presentation, but 
entirely practical in use , 


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SO AMIGA COMPUTING December 19SS 





,r 


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52 AMIGA COMPUTING December 1988 








■FEATURE* 


S PEECH is the one means of 

communication we're all best at. 
It s far easier and quicker than the 
written word, sign language, Morse 
code, smoke signals or any other 
means of getting a message across 
which has a verbal contenf 
But somehow speech and 
computers don't appear to have got 
on too well together, and you don't 
have to dig very deeply to discover 
the reasons why. 

The first and most obvious is 
historical: When people first 
discovered that there were better 
ways of communicating with the 
computer than flicking switches on a 
console, they hi-jacked the nearest 
available chunk of technology which 
could readily be adapted to the 
purpose, and that was the Hollerith 
punched card or the teleprinter with 
five-hole paper tape (and its more 
classy descendant, the eight-hole 
variety). Then the cathode ray tube 
gradually slipped into prominence as 
on-line interactive communication 
took over from paper tape or punched 
cards in, line printer out - usually 
after a lengthy delay. 

One way or another, keyboard 
skills, whether of the two-fingered or 
touch-type variety, were very much at 
the heart of effective interactive 
communication with the computer, 
and they remain so today. 

There are other more exotic modes 
of communication, too, like light pens 
and bar code readers, but the human 
voice and the responding computer 
M voice" have played virtually no role 
at all in the explosion of computers 
that has taken place in the micro age. 

Why is this so? Why has it proved 
to be so difficult to devise a means 
whereby you can talk to your micro 
and it can respond in like manner? 

T HE key reason is the need for 
absolute precision and 
unambiguity in our interaction with 
the micro sitting on our desktop. 
Computers as a general rule cannot 
cope with anything but what are 
called in the trade strong algorithms 
and deterministic programs. This isn’t 
the place to get entangled up in the 
artificial intelligence debate - I'm 
talking about Systems and packages 
up and running today on today’s 
generation of micros, 

There's the very familiar story 


► 



Rex Last has discovered the speech 
synthesiser on his Amiga 
and ponders on its potential 



December I9S8 AMIGA COMPUTING S3 



illustrating this fact of life which has 
done the rounds in computing circles 
for many years. How, it goes, do you 
keep a programmer in the shower for 
ever? Answer: Give him a bottle of 
shampoo. And why? He — or she - 
will dutifully read the instructions on 
the label which go something like 
this: 

Wet hair, Apply blob of shampoo, 
Rinse. Repeat. 

We all know what it means. But the 
computer wouldn't - nor would 
anyone who thought like a machine. 
Both would find themselves stuck in 
an infinite loop, unless and until 
someone intervened and built in an 
upper limit or two on that particular 
iterative process. 

Human written communication is a 
rich breeding ground for ambiguities 
which our brains are very good at 
resolving by means of processes 
which wc are still light years away 
from understanding. And the 
ambiguitiy potential of the spoken 
word is even greater. 

Why is that? Well, as you read this 
page, you at least have the benefit of 
having gaps between the words to tell 
you how each bit of meaning is 
carved up. Ifitwasal] written together- 
i t wou 1 dheextre mely difflc uit f A nd 
that’s just one of the problems in 
getting a machine to unsnarl human 
speech. 

We don't obligingly speak with neat 
gaps hetween each word - it all tends 
to flood out in a more or less 
continuous stream. A sentence like 
"‘Micros cope with magnifying 
problems" might well be 
misinterpreted by the electronic ear as 
"Microscope ... ”, especially if its 
program is tempted by the word 
"magnifying” to disambiguate the 
sentence in the wrongest possible 
way. 

A NOTHER problem surrounding 
speech recognition is the 
unobliging fact that a great deal of the 
content of the voice is concerned not 
with the "meaning” of the spoken 
words, but with other factors such as 
the speaker’s class, regional origin, 
age and sex, and whether or not he or 
she is angry, pleased, exasperated or 
whatever. 

All these factors form a substantial 
proportion of the content of the 
sounds that either delight or bruise 


54 AMIGA COMPUTING December 19HB 




Say can bf> 
used from Basic 
or Workbench 

our auditory senses. So let’s give up - 
for the foreseeable future at least - the 
idea of shouting commands at the 
computer, even given that we could 
formulate our words in an 
unambiguous fashion and not erase 
all our key files by having our 
instructions misinterpreted. Let us 
concentrate instead on the less 
demanding, but by no means trivial, 
side of the coin: Getting the computer 
to talk to us. 

Early micros had tinny little 
loudspeakers, to reproduce the 
warning "hell" sound inherited from 
the teleprinter, and many of the 
mainstream machines have not fared 
much better. Think, for example, of 
trying to reproduce the full grandeur 
of a symphony orchestra through the 
feeble electronic larynx of an IBM PC. 
The BBC B micro fared a lot better, 
but the complexities of the commands 
surrounding sound generation — 
remember envelope and its clutch of 
14 parameters, no less? - loft most of 
us gasping and leaving well alone. 

The Amiga, however, comes with 
its own built-in speech synthesiser 
and a pretty comprehensive command 
structure which is more than user- 
friendly enough for us to have a go at 
understanding the way in which it 
works and in putting together a few 
routines to make the generation of a 
passable speaking voice even less of a 
hassle. 

Before we consider the snags and 
pitfalls, let's first get a primitive 
experiment up and running on the 
Amiga. I found the "Say” icon of the 
speech synthesiser lurking on the 
Extras disc, along with AmigaBasic, 
the calculator and various tools and 
utilities. 

To do the job properly, we’re going 


next time to dig into Basic, but for the 
moment just double click on the 
“Say" icon. It’s the one with the 
speech bubble containing "#*?!”, 
making it look more like a "Swear” 
icon than anything else. Depending 
on what system you have, you may 
well have to engage in a spot of disc 
swapping. 

Two windows pop up: The 
Phoneme window, and the Input 
window. One thing not to do at this 
stage with the Input window 
highlighted is to pTess Return, since 
that ends you up where you started 
from, and you’re out of Say before 
you’ve had a chance to say anything, 
In the Input window, type "Hi 
there" and press Return, You will 
hear a voice speaking the words - it 
sounds a little as if it’s trying to chew 
one of those doggie rubber bones at 
the same lime, but it’s quite 
comprehensible, 

I NCIDENTALLY, hands up all of 
you who also typed in the double 
quotes. If you didn't, try that too: 
You'll discover that the system 
responds with: "Quote — Hi there - 
unquote", So one thing is clear: It’s a 
pretty powerful and comprehensive 
tool that has been bundled with your 
Amiga. 

Raise your eyes slightly to the 
Phoneme window, and you will see 
something odd happening. Your 
words are being echoed — ever so 
slightly queerlv, it appears - in the 
windo w. It looks like: 

/HAY4 DHEH1R 

As we shall see, this jumble of 
upper-case letters and digits does 







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■FEATURE* 


make sense, but in order to sort out 
the tangled threads of that output we 
first need to determine what a 
phoneme is, and why it has been 
built into this speech synthesiser, 

A phoneme, to cut through most of 
the linguistic; red tape, is a basic 
building brick of sound that goes to 
make up a word and hence a 
meaningful sense unit, or lexeme. If 
you think computing is overburdened 
with jargon, just try dipping your toes 
one day into the muddy waters of 
linguistics, and you'll see that we 
computer folk are not alone in that 
respect 

Unfortunately, there's a really large 
obstacle to overcome when 
representing the sounds of language 
as text on a piece of paper. It’s a two- 
part obstacle, if you like. The first is 
that you don't get the same sound 
from the same combination of letters 
each time. If you don't believe me, try 
(a) saying the following list to 
yourself, and (bj running them 
through the synthesiser to see what 
kind of a score It achieves: Though, 
tough, bough, thought, sough, slough 
The Amiga scores four out of six on 
my reckoning, 

O BSTACLE number two is that 
not every letter In a word gets 
pronounced - French is much more 
of an offender in this respect than 
English- II seems that the rule in 
French is that you pronounce every 
third or fourth letter when you feel 
like it. If you type "faux pas" into 
Say, it comes out sounding almost as 
embarrassing as one of Edward 
Heath's efforts at the French tongue. 
The clue to the solution of the 
problem comes when you type 
instead: M fo par", and out comes a 
reasonable rendition of the French for 
a goof or false step. 

In the last century, members of the 
International Phonetic Association put 
their heads together and invented the 
IPA - no, not India Pale Ale, that 
privilege w r as reserved for another 
striver after truth, The International 
Phonetic Alphabet boiled language 
dow n to a set of sounds represented 
by a standardised set of symbols. 

But - you guessed it - many of 
those symbols aren't on the computer 
keyboard, or any standard keyboard 
for that matter, So an American 


agency called ARP A (Advanced 
Research Projects Agency) came up 
with the Arpabet, an equivalent of the 
IPA using individual letters or groups 
of letters. 

So "Hi there" is represented bv the 
following. Eve pul in plus signs 
simply to indicate where one symbol 
ends and another begins: 

1 ZH + AY UH+EH + R~| 

So at the simplest level, Say takes 
English as she is wrote and does its 
best to convert the sounds into their 
Arpabet representations, and duly 
echoes them in the Phoneme window. 

But it doesn't end there, as you II 
have noticed. There am numbers as 
well as letters. What are they doing? 

L ET me answ r er that question with 
one of my favourite Jewish 
stories. The Russians call in the Israeli 
ambassador and berate him for some 
military escapade organised by 
Jerusalem. The ambassador states he 
will consult with his government, and 
in due course returns with a telegram 
which reads as follows: 

You were right. We were wrong. We 
surrender. 

The Russian smiles are soon wiped 
off their faces, though, when the 
ambassador reveals the true meaning 
of the message: 

You were right? ITe were w r rong? 
We surrender?] 

Intonation makes all the difference. 
Change the weight of emphasis and 
the pitch, and the meaning itself can 
alter - sometimes beyond recognition. 
And by the same token, if you take all 


the in to national patterns out of speech 
you end up with the kind of f>alek 
voice that people tend to associate 
with computer-generated speech. 

That yery lack of variation in 
emphasis is what gives the Dalek's 
cry of “Ex-ter-min-ate” its sinister 
ring, and sends countless thousands 
of children scurrying behind the sofa 
for protection (in most cases, to join 
their fathers who are already there, if 
the truth was known). 

That's what the numbers in the 
Phonemes window' are ail about, 
putting stress patterns into the speech. 
In every' sentence there are words we 
stress ami words w r e don't. And as for 
pitch, we change that in questions, 
where we tend to go up the scale at 
the end of a question: Is the train late? 
But in a sentence - The train is late - 
the voice drops towards the end. 

So we are wandering into pretty 
dangerous enemy territory when we 
try to reproduce human speech on 
our Amigas. But wouldn't it be 
invaluable to have a situation in 
which words typed into the computer 
are echoed by its voice in as 
reasonable a fashion as possible? 

There are clearly applications 
galore here, from spoken help 
information for the user to text 
readers for the visually handicapped, 

It would he a great idea, too. if the 
program we knocked together could 
be taught how to pronounce plain 
English and improve its performance 
as it goes along, 

I w r onder if that can be done? See 
you next time with the result. Now 
where did 1 pul the Extras disc with 
Basic on it? 


The Amiga can 
translate from 
text to 

phonemes 



56 AMIGA COMPUTING December I98S 




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Drum Studio 39.95 29 35 

Prowrite 75.00 49.95 


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December T98fi AMIGA COMPUTING 






1 

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^ BIRTHDAY A 
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r 1Bth 20th November 
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58 COMPUTING Detvmber 1988 



■PROGRAMMING* 



The Amiga’s Interchange File Format (IFF) is responsible for 
the way that different Amiga programs can read each others’ 
data. Dave Parkinson presents a view of where IFF came 
from, where it is — and where it might be going 


M OST Amiga users have heard 
of IFF. If pressed, they would 
probably say that it was invented by 
Commodore For the Amiga, and that it 
is a standard way of storing graphics 
images. But in fact, IFF wasn ’t 
invented hy Commodore, wasn't 
invented For the Amiga, and hasn't 
got anything especially to do with 
graphics! 

IFF is intended as a completely 
general-purpose way of transferring 
any data between any programs on 
any computer, or between any two 
computers. It was originally invented 
by Electronic Arts (of DeLuxe Paint 
fame], and it started life on Ihe Apple 
Macintosh, 

It is important not to be deceived 
by the Mac's nasty imitations into 
failing to realise what a beautiful 
machine it was and remains, and how 
important it has been in the 
development of personal computing. 
The origins of IFF are to be found in 
the Mac s clipboard, and Ihe File 
conventions which allow r data to be 
cut and pasted between different Mac 
applications. The success of this led 
Electronic Arts to wonder — why not 
generalise this? Why not create a 
completely general purpose format tor 
interchange of any data between any 
programs, even running on different 
computers? 

Unfortunately, this was too late for 
the Mac. By the time the first drafts of 
the IFF specification had heen draw n 
up, the first important Mac packages 
were already out, all using their own 
incompatible formats, and w ith no 
ability to exchange data except via ihe 
clipboard. And of course, once a 


manufacturer has released a product 
using a particular File format, it has to 
stick to that format in future to 
maintain product compatibility, even 
if something better comes along — like 
IFF. 

However, the timing was just right 
for the Amiga. Electronic Arts worked 
closely with the original Amiga team, 
trying to get some decent application 
programs sorted out in time for the 
Amiga's release. Here was a brand- 
new r computer with no standard Tile 
format, here was a nice standard File 
format w f ith nowhere to go. The two 


fitted together very neatly. 

Commodore- Amiga adopted ihe 
idea with enthusiasm, and worked 
closely with Electronic Arts, refining 
the standard lo better tit the Amiga, 
The Amiga was then released with 
IFF in place, and developers given no 
excuse not to use it. Oil the whole, 
this has worked out very w r ell - 
nearly all Amiga packages now 
support at least a limited form of IFF. 
and are therefore able to exchange 
data, 

A key objective of the IFF design 



Chunk name = 1, 1ST 
Chunk length 

4-hyle LIST name | 


PROP chunk(s) 


FORM chiiEik(s) 


PROP i;hunk(s) 


FORM r.hunk(s) 


(padding hyie o) 
IFF [.1ST 


Figure /, Chunks - the haste building blocks in IFF da l a fifes 


Ihrcember I ms AMIGA COMPUTING 59 






■PROGRAMMING! 


1 , 


team was to make it "future proof' - 
it had to he capable of changing and 
evolving to meet new requirements as 
computers became more 
I sophisticated, and as people thought 
up clever new things to do with them. 
To achieve this, the standard had to 
be extendable so that people could 
add new elements to it as necessary. 
And it had to be recursive, meaning 
that it would be passible to build 
complex structures out of simple 
elements, then more complex 
structures still out of these complex 
structures, and so on. 

The use of recursive structures is a 
fundamental technique in computer 
science, and perhaps in nature, for 
building up systems of potentially 
infinite complexity - see Douglas 
Hofstadter’s hook Gndel, Escher, Bach 
if you want to know more about this. 

The basic building-blocks in IFF 
datafiles are called chunks. The 
structure of a chunk is very simple - 
it consists of a four- byte name 
identifying the chunk, then four bytes 
of data length, then the chunk data. 
Following the chunk data there may 
be a padding byte of zero to keep 
things aligned on an even-byte 
boundary, which makes things easier 
I for a BtJOOO processor. And that's 
it .This is shown in Figure 1. 


A T the lowest level, the simplest 
chunks arc data chunks 
containing actual data, and property 
chunks giving information about that 
data. For example, a screen-image is 
stored in something called an RLBM 
form: This contains a BODY chunk 
containing the actual screen data, and 
a BMHD ffor BitMap HeaDer] chunk, 
which is a property chunk containing 
information like the width and height 
of the image and the number of 
colours. Other property chunks that 
may appear include a CMAP chunk 
giving colour settings. 

At the next level up are FORM 
chunks, used to represent complete 
objects, such as a screen image or a 
digitised sound. The data in a FORM 
chunk consists of a four-byte FORM 
name, followed by a number of other 
chunks describing the object, 
Examples of FORMS are the ILBM 
FORM used to describe screen 
images, the 8SVX FORM used to 
describe 8 bit digitised sound, and the 


SMUS FORM used to describe a 
simple musical score. Diagrams 
showing various typical FQRMs are 
given in Figure 11. 

At the highest level of all are CAT 
and LIST chunks, which represent 
collections of several objects, and 
PROP chunks, which represent 
properties shared between objects. 

The data in a CAT is simply a series 
of FORMs conCATenated (joined 
together). The individual FORMs in a 
CAT are quite independent of each 
other - a possible example would be 
a number of ILBM FORMs, joined 
together to give a simple slide-show, 

A LIST, on the other hand, is used 
to contain a series of objects which 
share common properties, these 
properties being contained in PROP 
chunks. A possible example would be 
an animation LIST, containing PROP 
chunks giving information about 
things like resolution and screen 
colours and a series of II,BM FORMs 
containing picture elements all 
sharing these common properties, 

A complete IFF fde consists of a 
single FORM, LIST or CAT. For 
example, the output of a graphics 
package probably consists of a single 
ILBM FORM. The output of a sound 
digitiser probably consists of a single 


8SVX FORM - though it is of course 
possible for packages to be more 
complicated than this. 

This arrangement is extendable in 
that you can keep on inventing new 
FORMs and new chunk-types almost 
indefinitely. It is recursive in that 
LISTs and CATs can contain other 
LISTs and CATs, while FORMs can 
themselves contain other FORMs, or 
even LISTs and CAT! 

Thus a LIST representing an 
animation might contain "sub- 
animations 11 - representing a single 
moving character - contained in other 
LISTs, To handle this sort of thing, 
you need routines which figure out - 
parse in the jargon — an IFF file by 
keeping on calling themselves until 
they get to the elementary data and 
property chunks at the bottom: This is 
called a recursive descent parser. 

A S already indicated, the current 
position with the IFF standard 
is pretty good — but it could be even 
better. A lot of discussion took place 
at the recent Washington conference 
about improving IFF, in at least the 
following areas. 

First, although plenty has been 


FORM 

length 

ILBM 

BMHD 

length 

1 Width, Height, X. Y, 
Planes, Mask, Comp, 
Pad. Transp. Xasp 
| Yasp, Pwidth, Pheight : 

(□) 

CMAF 

length 

RGB for colour U 
RGB for colour 1 
etc.,. 

(0) 

BODY 

length 

Data for lime U 
Data fur line 1 1 

etr... 

(cum pressed) 

[Oj 


(padding byte 01 


ILBM FORM 


FORM 

length 

BSVX 

VHDR 

length 

4 samples 1-shot, 

# samples repeal, 
rate, #odaves, 
compression, volume 

[0) 

NAMF. 

length 

. | “BRAINIAC BANJO" 

(0) 

BODY 

length 

hboctave 1-shot 
hi- octave repeat 
mid-octave 1-shot 
•; elr:... 

(0) 

(padding byte 0) 


B5WX 


c 


FORM 
length 
ANIM 

IQRM 

Irnglh 

ILBM I 

BMHL1 thunk | 


| CMAP rhunk ~~| 


r HOflY I -li I Jtik | 




FORM 


length 


II .BM 


ANHD rhunk 


[ DLIA chunk ~\ 


J2L 


FORM 


length 


ILBM 


L 


mi 


| AN HD chunk" 


DLTA chunk 


(padding byte 0) 


ANIM FORM 


Figure II: Some examples of FORM chunks 


60 AMIGA COMPUTING December l<Mti 


professional music systems 

iMUSIC SYSTEM 

- SPECIAL! -4 channel stereo sampler with midi controller r midi interface and' 5 octave keyboard - £149.95 * 



four-channel sound sampler; high-quality 8-bit stereo hardware; sample 1 to 28 kHz mono & 1 to 17 kHz stereo; playback to 35 kHz; 
advanced editing functions: block copy, move, cut. overlay, echo f edit waveform “Super Edit mode", fade .adjust value, c o mp res s/ex pa nd ; 
save / load standard IFF samples; save as multi-octave IFF instrument; edit up to 8 samples; playback up to 4 samples; independant 
looping; volume control ; etc. Original Pro Sound Designer (vl) still available - only £59.95 *Upgrade your old vl * please phone!* 

PRO MIDI PLUS - MIDI SAMPLE PLAYEU £24,95 

four channel polyphonic: play sampled sounds as real midi instrument voices; toad up to 10 sampled instrument sounds at once ; select 
any sound to act as instrument voice; up to 4 keyboard splits; looping, hold 8 sustain controls; fade controls; save 8 bad sample sets 
automatically; works with most midi instruments via standard midi interface; works with MM5000 Keyboard 


MM5000 ? OCTAVE PROFESSIONAL KEYBOARD £99,95 

very high quality 5 octave polyphonic keyboard with a real professional feel; connects via parallel port; software patches keyboard in to 
act as midi keyboard - without the need fora midi interface, works with most midi software, including Pro Midi Plus; includes ail software, 
instructions and interface. In terface and software a Iso available to make C64 Music Expansion System keyboard work with Amiga* 


MIDI INTERFACE 


€24. 99 


Standard midi interface for ail Amiga 500 and 2000 computers {connection to Amiga 1000 computers requires separate gender changer 
- not supplied). Plugs directly into serial port and conforms exactly to Commodore's Midi standard. 


CHRISTMAS SPECIAL OFFER: 


/Normally £? 79 S5 ' ■ save £30 f } 


' Amiga Music System including Midi Interface, 

Pro Sound Designer Gold, Pro Midi Plus and Keyboard: 


Name: 

Address: 


Post Code: 


Please make cheques POs payable to Power Computing 
Access / Visa: I i i i I i i > I i a i I 


J i i 


Expiry Date: 


Please rush me Amiga Music System as shown below: 

□ M u sic System : £149 .95 □ Midi I nt&rtace : £24 . 95 

□ Pro Sound (v2) Gold: £79.95 □ MM5000 Keyboard: £99.95 

□ Pro Sound (vl ): £59.95 □ Programmer's Toolkit: £34.95 

□ Pro Midi Plus: £34.95 □ C 64 Keyboard l/F: £49.95 

POWER COMPUTING 

* 44 a&b Stanley Street * Bedford * MK41 7RW * Tel: 0234 273000 * 


4 

done with IFF FORMs, very little has 
been done with CATs and LISTs. This 
is probably the fault of the original 
IFF documents, which were expressed 
in rather technical language. They 
went on about recursive descent 
parsers, and referred readers to a 
book on advanced compiler 
construction if they needed an 



explanation! The result was that many 
developers thought “the heck with 
that 11 , and ignored the stuff about 
CATs and LISTs completely. 

As a consequence of this, FORMs 
have been used in areas much better 
suited to LISTs. An example is the 
AN1M FORM, which is an example of 
a FORM containing other FORMs, 
which in this case are TLBM FORMs 
which aren't really ILBMs at all - 
yuk! This works, but has room for 
improvement. 

Next, a standards committee is 
needed to resolve this sort of issue, 
and to consider more complex 
questions like cross-referencing 
within CATs and LISTs, A related 
important question is what software 
should do with "alien" chunks - ones 
it doesn’t understand. At the moment 
the rule is that these should be 
ignored and never rewritten, which 
seems rather restrictive. 

Thirdly, a lot of effort has been 
spent re-inventing the wheel - all 
programs that want to use the IFF 
standard currently have to contain 


their own IFF routines, and although 
"standard" routines are available on 
Fish disk 64, they are not very fast 
and people have tended to rewrite 
them. This has resulted in some 
subtle* incompatibilities . There is a 
growing feeling that w r e need an 
iff.library and an ilbm.lihrary 
containing fast standard routines for 
basic IFF operations. These would be 
shared by all programs wishing to use 
IFF, thus improving compatibility and 
freeing up code space. 


F INALLY, IFF needs to spread to 
other computers. IFF has been 
adopted as the standard for 16 bit 
terminals on the Compunct network, 
and Gossamer Graphics has put IFF 
on the Atari ST. The result is that 
Amiga users can access any graphics 
uploaded by an ST, and ST users can 
get an approximation of what's 
possible on an Amiga. This is the serf 
of thing IFF was designed for - let's 
hope it catches on much further. 



THE SILENT PORTABLE PRINTER 

The HUSH-80 from Ferrotec is a small portable 
thermal printer, quiet in operation, which is ideally 
suited for home use, office back-up and everywhere 
when NLQ isn’t required. Fast and efficient - no 
pretensions to anything else. Easy to operate, 
quick to load and simple to service, A friend to the 
budget conscious, a professional product at an 
economic price. 

DISKDRIVES 

* Compatible with A500/A100G/A2000 and PCL 

* Both 3Vfe and 5 ! A give 880K Formatted. 

* Throughport, to add more drives. 


■ Enable and disable switch. 

* Very quiet and reliable Drive Mechanism, 

• 1 3 Metres of cable so you can put your second 
drive wherever you want to. 

• Full 12 Month Warranty, 

* Made in the EEC to European and British Safety 
Standards, 

■ Already 180,000 Drives sold in Europe, 


For More Information Call: 

EWD. Limited, Dublin, Ireland. Tel: 522811. 

Fwillstar Ltd., Middlesex, England. Tel: 01-5716551. 
Amtron AB, Houten, Holland. Tel: 03403-79600. 
Bruce Campbell OY, Helsinki, Finland. Tel: 80-780433, 


0 FERROTEC 

Dealer Enquiries to Manufacturer: 

Ferrotec Ltd., Unit T9, Stillorgan IndusUial Park. Sdllorgs^ ^o, Dublin, Irelan 
Tel: 353-1-952529. Fax:353-1-953625 Telex: 91810. 


* Price applies to 
C 373 Mur GD90F 
Other prices on 
application 




SUPER DEALS FROM 
DELTA COMPUTERS 


Amiga 512K inc 3.5" D/Drive Mouse ., . .£369.00 

Amiga 51 2K tnc 3,5* D/Drive Mouse + Modulator £389.00 

Amiga 51 2K inc 3.5" D/Drive Mouse + 

Philips 8833 Monitor,...,™ £625.00 

Add Citizen 1 20D Printer £149 or 
National Panasonic Printer £159 

Cumana CAX 354 1 Meg ext D/Drive £95.00 

CAS 1000$ 5.25“ O/Drive .....£142.00 

PRINTERS inc lead 

Amstrad DMP3 160 £189.00 

Amstrad DMP3250DI + E199,00 

Amstrad OMP4COO . ,,£310.00 

Amstrad LQ3500 ,.....£310.00 

Amstrad LQ5000 £399.00 

Citizen 120D ......£159.00 

Panasonic KX-P 1081 .. r £1 69,00 

Star LC10 £199.00 

Star IX 10 Colour £259.00 


All prices include VAT 

Please add £2,50 for orders under £100, £5 carnage on orders over 
£100, Mail Order only at this address. 

Trade and Educational enquiries welcome. 

85 Union Street, 

Oldham Lancs. 

Tel: 061-626 3841 


HUMGOLD 
COMPUTERS LTD 


for your AMIGA requirements 


Cttrmodon* fcnfga Gama* 

RHP Our Pika 

Cammesla re Anil g* Game* 

RRP Our Prior 

Aland* fealty 


Cl 5.96 

Vman 

.. £1999 

£46.19 

Bv*T*L1liath 

....£24.04 


Zortc Lltiri mm* 

£29 99 

£24.13 

Balter Dud Than Aim 

C1995 

£1598 



Bri» Cbigft'i Foetid Falun** . £14.95 


Cemnedera Artgi $ 041 *** 



BvWy to* . 

.... £24 94 

£19.96 

Mwikirt: Flfvar 

£42.00 

£3361 

Capons 

... £24.94 

C1096 

Anffiatw UuHplm 

.... tt3.ro 

C59.70 

Carrier Command 

. . £24 94 

C19-96 

BedwrTeri 

. Cl 19.9S 

£96,96 

FA-1 B Interceptor _ 

_ £24 « 

00.21 

Ctmk 5dtar 

. ...BMG 

£5664 

Ferrari Formula 1 

_ C2494 

£20.21 

Conk Sattar City Ad Lbrary Cwk £54 $5 

£2027 

Football hbrag* 2 

..C19.S6 

£15.96 

DeLuxa Video (PAL) 

... £69.95 

£66.66 

fcari Wane* 

£24.94 

£1996 

Faccl, 

....£24.00 

£19.32 

Jinxter 

... £74 94 

£1996 


....£29.96 

£23. 9s 

Lanwtot 

...£19.95 

Cl 5.96 

K-Rogtl 

_ 14994 

09.96 

Legend Of T^Swcrd 

... C24.B4 

f 19 96 

KMWunk 

,. £4900 

£40.43 

Mrdi^rtf 

£24 04 

£19.96 

IWRihi 

£14995 

£12371 

Rat jn Tt, Genesis 

...ttg.ss 

£15.96 

Reason 

..£304 75 

E2SI.42 

Roctyt Pii/ijw ... 

...£29 96 

E23.95 

Tbs Binder 

... £47.00 

0784 

tMne 


£15.96 

Pjfctc Domair. CWu 

n 7h aar - h 

S W0ttw 2 * __ 

.0494 

E 19.96 




Sub B*He Sanutatcr 

.£2494 

£20.59 

Cwnmafe* Amiga Hardware 



Thunder C*a 

...£24.64 

£19.96 

DqiVww 3 6 (PAL) 

. C149.9S 

C127.45 

V ad otbal 

...Cl 4.95 

£1 1.96 

*•*•9*500 * Starter Kit 

.£39090 

E365ffi 

Vein 

. E1M& 

£1596 

TV Modulator 

.. E24 90 

E3749 


Please send your orders (cash/cheque only) to: 
HUMGOLD COMPUTERS LTD <Mall Order Dept.) 

85 Longhurst Road, Lewisham, LONDON SE13 SNA 
01-852 3992 (ansafone) for full price list 
At! prices are subject to change 


E*oe 





IREN^^HiH 

oftware 

MEW NEW 

AMIGA SOUNDBLASTER w w w 

The AMIGA SOUNDBLASTER is a small stereo amplifier that comes 
complete with 2 high quality 20 WATT 3 way speakers. It is easily 
connected to your Amiga 500/1 000 and adds a new dimension to aJI 


games. 


Everyone knows that the Amiga has the best sound facilities available 
on any popular computer today. Unfortunately until now, unless you 
could connect your Amiga to your stereo system you could not 
appreciate the quality of the sound 


* Comes complete with 2 high quality stereo speakers 

* Twin volume/balance controls 

* Headphone Socket 

* Very easy to connect 

* Compatible with all software/hardware 


* * Free stereo headphones with all orders for 
a limited period * * 

Amiga Soundblaster is just £39.99 
including VAT and P&P 



SIREN SOFTWARE TEL 061 228 1831 
2-4 OXFORD ROAD, MANCHESTER Ml 5QA 


Detxntber 19SS AMIGA COMPUTING S3 








Lombard 


See [he 

s™°°MyrfWt^ exh of m7<* 


&4 >c 


urw down 

anjncredibte 3D --- ■ ■ 


weiv <3/ the road > 


p ** re P asr your car at any time 
w*#*quipped workshop 

fi otJf ,;.r Lrfj [M 


Five . . - four . . - three 

Your BOOhhp Ford Group A Sierra Cos worth roars 
away from the starting fine, skidding round hairpin 
bends f as you speed through unfamiliar ; ever- 
changing terrain . r . in a race where every fraction of 
a second counts / 

Lombard RAC Rally recreates all the excitement of 
the world-famous rally - with the help of RAC drivers 
who guarantee its authenticity. 

Complete the five stages - down winding tracks, 
through verdant forests and over precarious mountain 
ranges - with the additional hazards of night driving 
and fog 

Repair damage and add new features to your car in 
the workshop, and earn money for spares by taking 
part in a TV interview, 

pHnknt\in 

SOFT WA R E 


in association wrrt 



. . two . . . one . , * GO. 

This is the official simulation of a lifetime * will 
your skills measure up to the challenge? 

# inside every box: A detailed f 6- page booklet 
containing a history of the rally and technical 
specification of the Cosworth , 15 maps to help 
you plot out your course, and a colourful sticker 
to commemorate your participation In the rally. 


r 

i 

i 

i 

i 

L 


Please send me Lombard/RAC RalJy for: 

□ Atari ST □ Amiga □ PC ( 5 «A") □ PC [ 3^1 

□ I enclose a cheque for £24 95 
made payable to Mandarin Software 

□ Please debit my AccessA/isa number: 


Name _ 
Address 


Expiry daw 
/ 


1 


_ Postcode _ 


i ropm House, Adllngton Park, AdNngtcn. Macclesfield SKTO 4NP. 

Order Hotline: 0*2 S 679920 ni«il 





/*# f ffj CO/l/)/> LARGEST AMIGA 
vtl/D OOC/C/C/ CLUB IN EUROPE 


DO YOU OWN AN AMIGA COMPUTER? 

For everyone who owns one of these computers , Club 68000 offers members software, hardware and accessories 
at huge savings off recommended retail prices! Each item has been carefully chosen to offer the best value and quality i 

HERE S WHAT YOU GET: When you join you will receive a free disk with a games compendium. 

A free catalogue (New every 3 months) on the top commercial products with huge 
discounts (top games, fop business programs s, hardware and accessories). 

HERE’S WHAT YOU DO 

Fill out the coupon below and return it to Club 68000 Ltd. Your only commitment is to pay £ 10. 00 for one years membership 
of Club S8000, Suite 1, Wickham House , 2 Upper Teddington Road t Hampton Wick , Kingston on Thames . Surrey KT1 4DP 


HARDWARE & ACCESSORIES 


PROFESSIONAL SOFTWARE 


3.5 Disk Drive - DD5D 7 Mbyte 
5 25 to Drive - 4Q.W Tracks. IBM 
35> i 5 25 to' Drive - 3.5 + $ 25 
3. 5 Disk Drive + TktCk Dfeofey 
5.25 Track Display Disk Drive 
35 + 5.25 Track Display Disk Drive 
3.5 Disk Drive -A3000 Internal 
70 Mbyte Harddisk - A&MtOSOOOBB 
310 Mbyte HsrifdiSk - ASO&IDQtVSOOO 
40 Mbyte Harddisk - ASOGDOOOVOM 
60 Mbyte Harddisk - A5oa-iooL\vm 
512k Kam Expansion — A500 + Clock 
}.B Mbyte Ram expansion - A500 Internal 
tariff. without Ram Chips 
2 Mbyte flam Expansion - A 500/1000 
Midi interface - MkShVPtful30ut 
toxttSeiektcr - Extern# Drive Autobnoi 
Oock -AI0W 

Digiview Video DtgtiltfASm'IOOQ.'Zm 
Digivtew Adaptor 
floppy Switch Sox - for 3 Drives 
Ganiock-A500rl(m2000 
Kikstirt i Clock -Aim 
Xftstart 1.3 4 AntlWvS -AMU 
Sound Digitizer - Hardware 
Sound Digitizer - Hardware A Software 
Sound Digitizer — Prof. Hardware 


R.fl.P. 

Aarghhh 19,95 

Alternative Reality 19 95 

Army Moves 24.95 

Men Syndrome 19.95 

Auto Duel 24 95 

Bad Cat 2495 

Bubble Bobble 1995 

Barbarian 24 S5 

Buggy Boy 24 .95 

Bionic Commando 24.95 

Corruption 24.95 

Capone 29.95 

Captain Blood 24.95 

Carrier Command 24.95 

Chmnoguffst 29.95 

Daley Thompson 24.95 

Defenders of Crown 29.95 

Eddie Edwards Super Shi 19.99 
Empire Strikes Bark 19.95 

fright Night 
Foundation Waste 
Flight Simulator If 
FSim II Scenery Disk 
Fite & forget 

iirecioril 


R.R.P. 

104 95 
149 95 

249.95 
11995 

mos 

269.95 

95.95 

moo 

599.00 

moo 

moo 

1299$ 

149.9$ 
599 00 

39.95 
12.99 

69.95 

169.95 
29.9$ 

49.95 
79995 
149 9$ 
B9.9S 
$9.95 
6995 
729.95 


MEMBERS 

89.9$ 

119.95 
21995 

99.9$ 

129.95 
22995 

29.9$ 

429.00 

529.00 

629.00 

229.00 

119.95 

119 95 

549.00 

29.95 
8.99 

$5.00 

149.95 
19.95 
39-95 

239.95 
11995 
6995 
45.00 
$5.00 

m.95 



ft H P 

MEMBERS 


R.R.P 

MEMBERS 


R.ti.P. 

64 Emulator 

69.95 

49.95 

Hakalc 

59.95 

49.95 

Pagesetter Professional 

249.95 

A egtsAnimstor 

109.95 

76,95 

ihtfocad 

59.95 

49.95 

Ftootdh ftirtt 

69.95 

Aegis Draw Pivs 

199,95 

139.95 

K Comm It 

2995 

21.95 

Photon Paint Utility 

24.95 

Aegis Impact 

69.95 

48.95 

KOata 

4995 

34,95 

Prism Plus 

69.95 

Aegis Sons 

5995 

41.95 

K Gadget 

29.95 

21.95 

Pm Write 

89.95 

AagisAudiemster 

49.95 

M.95 

KRoget 

49.95 

3495 

Quarterback 

49.95 

Aegis Vtdeos&pe 3D 14995 

104.95 

KSeka 

49.95 

34.95 

Superbase Personal 

99.95 

Aegis Vhuotmr- 

109.95 

76.95 

K Spread If 

79-95 

55.00 

Superbase Profession#! 

24900 

Aegis Digs 

59,95 

41.95 

KText 

19.95 

12 M 

ScuiptJQ 

89.95 

Aguisitim 1,3 

249.00 

186.95 

Logistix 

99.95 

79.95 

Studio Magic 

69.95 

Cambridge Ltsp 

149.95 

104.95 

Lattice C 3,84 

169.95 

m.95 

holm 

3995 

Drum Studio 

2495 

15.95 

MCC Pascal 

89.95 

62.95 

Turbo Sliver 3D 

13995 

Dtgtat 

39.95 

27.95 

Microfiche FUer 

7995 

69.95 

TVText 

7995 

Devpac 

59.95 

41.95 

Mactd Assembler 

89.95 

46.95 

TVSbow 

79.95 

Digtpahii 

5995 

41.95 

MaxiplanASOO 

99.95 

7995 

VIP Professional 

9995 

Express Paint 

69.95 

59.95 

Maxiplan Plus 

149,95 

124.95 

Ultimate Swndtmker 

69.95 

Barmin Ftf/ht 

69.95 

59,95 | 

Omegatile Database 

24.95 

15.95 

Word Perfect 4.2 

299.00 

GoktspeH 
Hercules Copy 

29.95 

24.95 

24.95 

14.95 ' 

Pagesetier 

39.95 

59.95 

X Cad Designer 

460.00 


MEMBERS 

199.95 

55.00 
1795 

49.95 
7995 

34.95 
5995 

174.95 

65.00 

55.00 

24.95 

99.95 

59.95 
5995 
7995 

46.95 
m.95 - 
m .95 


TOP 100 GAMES 


19.95 

24.95 

39.95 

24.95 

24.95 
2495 


MEMBERS 

H.R.R 

MEMBERS 


R.R.P. 

MEMBERS 

R.R.P MEMBERS 

12.95 

Football Manager H 

19,95 

12.95 

Overlander 

19.95 

12.95 

Space Racer 

W.99 

1299 

12.95 

4th & Inches 

1995 

12.95 

Oblrletetor 

24 95 

15.95 

Strip Poker IS 

14.95 

995 

15,95 

Fed. of Free Traders 

29:95 

19.95 

Pawn 

24,95 

15.95 

Star Goose 

24.95 

15.95 

12.95 

Games Pack (5 games) 14.99 

9.99 

Pub Pool 

995 

6.95 

Street Fighter 

24 95 

15.95 

15.95 

Garfield 

24,99 

15.99 

Peter Beardsley's Soccer 24 95 

15.95 

Skv Chase 

24 95 

15.95 

15.95 

Garrison SI 

24.95 

15.95 

POM 

29.95 

19.95 

Silent Service- 

24 95 

15.95 

12.95 

Gold Runner ft 

2495 

15.95 

Platoon 

24.95 

15.95 

Space Harrier 

24 95 

15.95 

15.95 

Gridstart 

14.95 

9.95 

Phantasm 

24.95 

15.95 

Tanglewood 

19.95 

12.95 

15.95 

Gimsbip 

2495 

15.95 

Ouedratm 

24 95 

15.95 

Terropods 

24 95 

15 95 

15 95 

Hunt For Red October 

2495 

15,95 

Quanto* 

14.95 

9.95 

Tetraquest 

19.95 

12.95 

15.95 

f kart Warriors 

19.95 

12,95 

Roadwars 

19 95 

12.95 

Thundercats 

24,95 

1595 

19.95 

1 

| 

| 

1 

24.99 

15.99 

Rocket Ranger 

2995 

19.95 

Triad 

24.95 

19.95 

15.95 

International Soccer 

24.95 

15.95 

Rockford 

19.95 

12.95 

Trivial Pursuit if 

19 99 

12.99 

15.95 

Kikstartl! 

9.95 

6.95 

Road Blasters 

24.95 

15.95 

QMS 

24.95 

15.95 

19.95 

King of Chicago 

2995 

19.95 

Revenge ft 

9.95 

6.95 

Virus 

19.95 

12.95 

15.95 

Karting Grand Prix 

9.95 

6 95 

Sargon fit Chess 

24,99 

15,99 

Wctorball 

995 

6.95 

19.95 

Leatherneck 

19.95 

12.95 

Sentinel 

19.95 

1295 

Winter Games 

24 95 

15 95 

12.99 

Legend $fm Sword 

24.95 

15.95 

Skrul 

24.95 

1595 

Wizard Ware 

24.99 

15 99 

12.95 

Lives, Let Die 

24.99 

15.99 

Staygon 

19.95 

. 12,95 

World Games 

24.95 

15.95 

12.95 

Maniax 

19.95 

12 95 

Star Glider It 

24.95 

15,95 

I 

1 

19 95 

12.95 

15.95 

Menace 

24.95 

15.95 

Star Flay 

24.95 

15.95 

Wi2baf{ 

24 95 

15.95 

27.95 

Motorbike Madness 

14.99 

999 

StarVfars 

19.95 

1295 

WDrld Darts 

1495 

9.95 

1595 

Nebulas 

19.99 

12.99 

street Sports Basketball 19. 99 

1299 

Whirfygig 

19 95 

12.95 

15.95 

Netherworld 

19 99 

12.99 

Summer Olympiad 

19.95 

12.95 

Xenon 

19,95 

1295 

15.99 

Offshore Warrior 

2495 

15.95 

Sorcery Plus 

19.99 

12.99 

Zynaps 

19.99 ^ 

* 12 99 C 


CLUB 68000 INTRODUCTORY OFFER 


Mail to CLUB 68000 , Suite l Wickham House, 2 Upper Teddington Road , Hampton Wick t Kingston upon Thames, Surrey KT1 4DR 
Please send me £ £ 

£ — £ 

£ Total £ 

Type of computer Pius Membership only £10. 00 

Software: Free Post & Packaging within the UK, Europe £1.00. Overseas £3.00 Hardware: Courier service £600 enclosed 


□ Cheque enclosed □ Visa/Access/Mastercard □ Postal Order □ Credit Card No. 

Name — — . — - — Signature. 

Address Telephone No. 

Code _ — . — Please allow 28 days for delivery 




Expiry Date 


December 1983 AMIGA COMPUTING 65 







TURTLESOFT AMIGA XMAS PACK 
AMIGA A50Q 

Free TV ModulaiOf Free Paint Frog 
Frea Software Your Cihcice £75 RRP 
Or Software Ei 00 RRP & No Modulator 
Plus WbendvBasioT uitKialf Manuals 

£419.95 INC VAT FREE DELIVERY!! 


TURTLESOFT XMAS PRINTERS 

Citizen 120D NLQ 

£149.95 

PanasaniG KXP' 1 M 1 NLQ 

£179.96 

MP1&5 *o NLQ 165CPS 

Star LC-1 0 .... 

£190.96 

,,..£210.96 

Star LC-10 Cntour 

£259.96 

Selkosha SP-16CA1 

£169.95 

Seikpsha SP-1200AI 

£1 09,95 

?o.Lnt.,i Cl .nrul Pin 

£339.95 

1 

1 GAMES SOFTWARE 

Retail Oor 

Price Price 

A&i^h 1 

...£19.95 £13.95 

Advanced Dungeons A Dragon* 

Adventure Cgcisuuction Set 

Alien Syndnyre 

Annals ol Ronta....^.»u, 

Archon Cal lection — 

Armageddon M&n 

,.£24.95 £19.95 

... £14.96 £10.49 

„ £24.95 £16,05 

... £24.95 £16.95 

,.,£19,95 £13,96 

„ r £19.95 £13.95 

ArmyMov« — — »■■■—» 

RfiT 

.£24.95 £16 95 

...£24.05 £16-95 

fifi/j r^t 

...£24,95 £19-06 

Barbariii (tnr Palace) — 

RarH* Taiu» tl 

,,,£10.95 £13,95 

... £24.95 £16.95 

QaHlArhAqn £24.95 £16.95 

Qikrm.irla Pmiirt _ . £24.95 £16.95 

Batter Dead Than Alien 

fLavond Ihe Ice Palace 

,, r £19.99 £13.95 

..£24,95 £16 95 


Beyond Zork — . C24.ee 

Bionic Commando .... £24-96 

BMX Simulator — Ei 4 -® 

Bcrrtjfacit . £24 .05 

Bubble Ghost Ei 9 ® 

S W £29.36 

£24.96 
£24.35 
£19.95 
£24.95 


Capone 

Cajuain Bkxtd 

Carrier Command .............. 

Casino Roulette 

Chessmasler 2000 , 

Chubby Gristle. £\$.95 

Clwsic Bridge Phone 

Corrupl idiT ._ H . £24 ,95 

Crash Garrett — £24.95 

Crazy Can £2^95 

□ark Castle £24.95 

Earl Weaver* Baseball — £24.95 

£ txxi&tair +1 .. £24.95 

ECO ■ £24.95 

£lt £19.96 

Emarad Mine £14.95 

Errpire „ £24.95 

Emsire Stlk** Back — ... E19-&5 

Enwahtenment £19.95 

Face Oft..... £14.95 


awga software 

Retail 

Our 

BUSINESS UTILITY GRAPHIC SOUND 

Price 

PriM 


Aegis An mator.' Images £103. 50 

Aagis Audio Master - £46-00 

Aegis Dlga {ComiTE aware) CSfi.M 

Aegl* Draw-PhiS „, r „E19B.96 

Aegis l r T3aet £63.25 

Aegis VldeoScape 3-0 £143.76 

CUrnate ................ , jE 2j3i£ 

□bIus An* Part i Data Disc £9.99 

Dekiit Ana Part 2 Data Dec — £9.99 

Delu* Hot A Cool Jazz Dfo\iC Jg.W 

Delu* Mu*iC Contfrwikin ...£W-95 

Oelua Palrtl II - £69-95 

Delu* Print £24.95 

Dakra Print II £40.95 

De4ys Video £69.95 

Delu* Photo Lab £69.95 


TURTLESOFT AMIGA XMAS MONITORS 

New Ai 0B4S Hires Col Mon — £249,95 

Philip* CM6B32 Col Mon £219.96 

Philips CMBB33 Col Man £279.96 

Ph ilipsCMB5B3CotMon .— £299.95 

TURTLESOFT XMAS DISC DRIVES 

CumarmCAX354 SflOk 3 .5“ Drive 

Mow with On-Off Switch 

E99.95 INC VAT FREE DELIVERY!! 
TURTLESOFT XMAS J.S' DISC BONANZA 

10 DSOO + Library Case „.„,H-..™.......™.,™rEl2.95 

WDS DDQuaWy Branded — „._£ 16,95 

20 DSDD * Lockable t>K Ba* £22.96 

40 [>SDD * Lockable Disc Bax — - £39.95 

50 D5DD * Lockable Disc Bo* £47.95 

90 DSOO + Lockable Disc Bo* — £69,95 


AMIGA 

GAMES SOFTWARE 


Ferrari Formula On* £24.95 

Final Command — . - £24,95 

Fire A Forget g4-S5 

Flight Slmul^PF R - £39.95 

Football Manager 2 » .£i9,95 

Formula OneGrpnd Pri* ..,.£19.95 

Fortress. Underground — .£14.95 


£16.95 
£19.95 
Eld.49 
£16.95 
£13-95 
£16.95 
£20.95 
£16.96 
£16.95 
£ 1 3.95 
Cl 6.96 
E 13.95 
Phans 
£16.95 
£16.95 
£16.95 
£16.95 
£16.95 
£l$95 
£1695 
£13,95 
£10.49 
£ 16.96 
£13 93 
£13.95 
£10.49 


GF- l American FodCball 

Guild ol Thieve* — - 

h.™ EM.05 

Highway Hawk* — - 

llmri Warrior 

£24.95 

In'ercaplor 

Iridr>n ...... 

£2495 

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.— E 19-05 

hr' ng K 1 li 

£24.95 

Lescot board ColfSdion Birdlie 
Legend d the Swprd 

1 dKLI 1 143 'Q 1 lit 1 aifu 

..... £24.03 

£24.95 

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Map, ycflijn 

£19.95 


£19.95 

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Mind Fighter Uimm.n • --.J L 

£14,95 

C19.B6 

£24.96 


£10.05 

Nigel Mansell Grand Prist 

„„. r . £19.95 

oolaeralor 

£24 05 


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Phantasie III 

Phantasm — 

....£24 90 
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Prik PamhSf 

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£39-05 

prnkjAT [twmn .. 

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1 AMIGA SOFTWARE 

1 business uhlitt graphic sohno 

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DOS-2- DO S- Atar i/Amiga Trsn&fer 

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£39.95 

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K’SeAa 6B000 Assent** £49.96 

Leitlce C Ver. 4 £189.95 

LMhtl* VI ,2 SP/DB7GR i lMB) —..,£114.06 

MCC Macro Assembler £®9-0f 

um Pw-jI £89.05 

MCC Shall 

£40.95 

Micro Bate „ — - — w— 

, £19.05 


Micro Text £1 9.95 

togdula 2 (Standard) - -»*•£ 

Module. 2 I Developers} ® 

Must Studio — —>—£34,99 

Pago Setter - m.95 

Photon Paint B9&-95 


MOUSE MATS 
SPECIAL PRtCE £ 4.95 


Disk Cleaning Kits only £4,95 
Amiga Dust Covers from EE-95 
Lockable Storage Box (holds 40 3,5" 
disks) £6.95 
Mouse Brackets £2,95 
Amiga Joystick Extension (pair) E6.95) 


SPECIAL OFFER 
STBS Colour Monitor 
Same spec as Philips CM8&33 

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Our 


£41.95 
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AMIGA 

GAMES SOFTWARE 


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Retail Our 

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BUSINESS UT1L1TT GRAPHIC SOUND Price 


Pro Sound Designer (SAW A HiW) £79-95 

Pro Sound D«l p I&W Only} S4.M 

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m AMIGA COMPUTING December JSfltf 



A MIGA 1000 owners may well 
remember Mind walker, a game 
from Commodore which was one of 
the first things to show off the 
machine, the first game to use the 
custom chips , Now (he same pro- 
grammer, Bill Williams, has 
produced Pioneer Plague, the fust 
big game to use HAM. Eat pixels 
lesser computers! 

The human race is overpopulating 
earth ~ nothing new in that - so some 
bright spark has invented the Pioneer 
Probes. These incredible pieces of 
human ingenuity have been created 
to terraform lifeless hunks of space 
flotsam - asteroids for instance - into 
habitable planets. 

As each new world is completed, 
the probes build copies of themselves 
and send them to search out new 
asteroids to build on. Now here's the 



snag, with all genetically reproduced 
systems there's always a chance of 
random mutation, as Darwin demon- 
strated in The Origin of Species, 
Mutations were something the 
designers of Pioneer forgot, so now 
there's a whole bunch of self- 
replicating mutants drifting around 
in space, bent on terraforming 
anything in their ken, inhabited or 
not, and Earth is next on the list. 

The designers would just like to 
say they're verv, verv sorry. Cheers 
fellas, you're off my Christmas card 
list. 

The game is split into three sec- 
tions -ground attack, navigation and 
drone prog ramming, all selected 
from the main screen which doubles 
as the interior view of the ship. 

At first glance those with long 
memories might well murmur SOI, 
especially if you are clued up enough 
to know that Mr Williams 1, previous 
work was Sinbad and the Eye of the 
Falcon, before collapsing like a heap 
of cold jelly - 1 did. 

Pear not though, while SDI was 
Cinemaware'sfoneand only) howler, 
Mandarin's Pioneer Plague is a veri- 
table feast of arcade delights. 

At t he start of the game your ship is 
positioned in geostationary orbit 
high above the surface of an infected 
planet, Clicking the navigation 
window shows the level of infection 
to ha low at this stage. 

Click (he launch window and it's 



down to business. An interim screen 
shows the planet approach before 
switching to a ground display, with 
the LifeSlar - you - drifting around. 
Another click launches the attack 
ship, 

Another little something the 
designers forgot to mention was the 
probes have an in -built defence 
mechanism, provided just in case 
something got in their way. 

The mutations have evolved the 
defence system even further - 
nobody's quite sure how far. This 
makes it necessary to shoot and 



bomb everything that moves until 
you find out what's what. 

Onoe you dear or retreat from a 
planet, you have to navigate through 
suh-Eudidian - attack of the jargon 
psueds - space to get to the nest one. 
This is used as a poor excuse for a 
stunning sequence, reminiscent of 
Star Trek The Motion Picture, where 
you fly through a worm hole while 
trying to shoot the image of the 
planet as it whistles around the hole. 
Tiicfcy stuff, because the longer you 
spend in space the more the probes 
spread. 

Pioneer Plague is an unusual and 
well thought out game that refuses to 
lake itself too seriously. HAM mode 
graphics are used throughout, not 
just on the loading screens, which 
adds a touch of class, In play it's fast 
and challenging, but never too hard. 

Definitely one for the Christmas 
shopping list - eveiy Amiga should 
have one. 

Karen Adams 


Pioneer Plague 
£24,95 

Mandarin Sofln are 



In geostationary orbit high shove fta surface of an infected planet 


Overall 


December 1988 AMIGA COMPUTING 67 








DALEY THOMPSON'S OLYMPIC CHALLENGE 


Y OU can t help bul admire Daley 
Thompson, Injured by bad luck 
and a faulty pole, he lost his bid to be 
proven the world's finest Olympic 
athlete. 

Now, somewhat premalurely per- 
haps and, with the aid of Pete Johnson 
and the team at Ocean, we can all 
have a crack at reliving dishy Daley s 
victories past, and perhaps set a few 
new records into the bargain. 

And so 1o the gymnasium, This is 
where the game begins to flex its and 
Mr Thompson's muscle. Training is a 


simple matter of doing some jerks 
and squats - lhafs sporty lingo for 
lifting a few weights - but to add to 
the difficulty you have to keep up the 
exercise for a full Four minutes. 

This means a lot of joystick 
waggling, making the simulation 
painfully realistic, 

During the session the main por- 
tion. of the screen depicts an 
animated digitised image of Daley 
doing his stuffi while smaller periph- 
eral windows show your current 
energy level and time remaining. The 


energy meter is a bottle of Daley s 
favourite thirst quencher, and as the 
bottle fills it s replaced by a can of - 
yes the very same, 

Cans are used to provide extra 
energy in your weaker events, so a 
full complement is useful. 

Finally you're ready to enter the 
competition. This is split over two 
days, with five events each day. An 
intermediate scrEcn depicts a com- 
puterised scoreboard showing the 
next event 

ft s here that Olympic Challenge 
falls flat on its face because you canl 
choose which event to compete in 
nexl. This means if you get knocked 
out in say, the ninth event for 
whatever reason, you'll have to star! 
again from scratch. 

The games consist of four running 
events plus all the field trials like 
discus, javelin and long jump - so 
there’s plenty of variety. 

There are some fantastic animated 
sequences of a digitised Daley doing 
his stuff, and intermediate digitised 
stilts white each event loads. In fact 
alt of this is quite breathtaking. At the 
expense of all this p ret I mess is screen 
ergonomics. 

A typical case is the LOO metre 



sprint, which has no less lhan seven 
sections all displaying information at 
once. Fine up to a point. But the real 
action, down on the track is shown 
from a viewpoint you might get from 
a blimp floating hundreds of feet 
above the stadium, 

At the end of the day 1 concede 
defeat. 1 tried to get to like Olympic 
Challenge, but failed. It’s just too 
hard to be credible. That, coupled 
with needless comments about being 
disqualified and sent home in dis- 
grace for choosing the wrong shoes, 
leads me reluctantly to suggest you 
avoid this one. Sorry Daky. 

Kathy Forester 


Ditie i Th a topsail "s Oh -topic . 

Chafienap 

£13*95 

Ocean 



Overall - 47% 



F USION from Electronic Arts is 
the first British title to he 
released on that label. If you played 
the game for five minutes you'd ask 
yourself why EA bothered to sign it 
up, 

On first impressions it looks like 
the good old standard game of wide- 
sctolling landscape-with-ship- rolling- 
around - and-killing-anythmg-in-sight, 

I thought so at first, and as this type 
of game, it's quite average. You have 
a small crawler vehicle, with a smal- 
ler cannon, which moves quite 
slowly over the very pretty graphical 
back drop using the Amiga's extra 
half-britc mode for a wider range of 
colours. 

You'll quite quickly find a mother 
ship in which you can fly around the 
landscape and start blowing aw r ay 
the various aliens, missiles, cannon 
turrets flying and driving pods. If you 
don’t know what you are doing, 
you'll quickly be bored, and prob- 
ably dead. 

This is where Fusion's biggest 
problem lies. Hidden on the land- 
scape are switches, in one of two 
colours and many shapes, 

By using the small crawler vehicle 
you can flick the switch, and 
somewhere else on the landscape, an 
obstacle will vanish or a gate to 


It may look like so action game, Gui 1 underneatA is a puzzle 


another screen wilt open. But if you 
flick a switch of the same colour, the 
effect of the previous switch is 
undone. You can't just open all the 
gates and you have to plan which 
switches you want to get on to other 
screens. That's not the end of the 
problem though. 

The mother ship can only land in 
certain locations, and this leaves the 
crawler with a dangerous journey to 
wherever the switch is. This, I’ve 
found, means planning the crawler's 
journey adopting a scorched earth 
policy en route. 

Wreaking such havoc becomes 
easier once you have picked up the 
extra weaponry that is available for 


the mothership, but the crawler will 
always be vulnerable, and finishing 
later screens can mean travelling a 
route totally surrounded by turrets 
and missile bases. 

Once you've done that you can 
start using the switches to assemble a 
bomb, parts of which are scattered 
through the landscape. The land- 
scape is a mapper's delight and 
figuring nut the switch combinations 
will keep a lot of people puzzling. 

Fusion is a different game, trying to 
evolve the traditional shoot-'em-up 
and add a puzzle behind it, Because it 
looks like a shoot-em-up il doesn’t 
maintain interest as such. It doesn t 
have the immediacy of many arcade 


games, and puzzle-lovers may not 
look at ii because it looks like a 
shaot-’em-up. 

If you are cither of these types of 
players, Fusion is worth an extended 
play, if only to scratch at the depth 
that actually is there. 

Jf I had to quibble with it, I think 
I’d have to complain about the 30 
lines smaller than NTSC display 
which makes it feel like the game 
area is more cramped than usual, and 
the fact that when you save a game, 
you ca n only save one game at a time, 
and when you load up the game it 
resets all the aliens. 

Bullfrog should do something 
about this, gel rid of the cryptic score 
system, and maybe add an able-to- 
land indicator for the mother ship. 
Fusion's worth a look though. 


Fiihinn 
19 . 9 . 5 

yh'ttfiitUi , Irf.v 



(to AMIGA COMPUTING December WfW 







■ REVIEWS 






ROCKET RANGER 


A ND it came to pass that the 
great Gums of the technical 
department finished iheix mighty lab 
ours, and the Amiga was created, 
And they summoned the Men of 
Marketing, and said: “Behold what 
we have done. A computer with 
graphics greater than the Beeb of 
Beelzebub; sound more sampled 
than the Spectral Bleat, verily we 
have produced a games machine that 
will cause the eyes of the people to 
□pen wide with astonishment” 

And the Men of Marketing went 
forth and multiplied, and brought the 
glad news to the people, And the 
people said: "Wow?” And on the 
second day, the first game was 
produced, a quick rip-off of Space 
Invaders, And loud was the wailing 
and gnashing of keyboards across the 
land. 

"Who will deliver us from these 
wares of naffness? 11 ”, asked (he 
people? And it came to pass that, 
many years later, there came a game 
that took the Amiga and shook it till 
the chips squeaked. And the name of 
that game was Rocket Ranger. 

Here endeth the first lesson 

But what is Rocket Ranger? It’s a 
game that 's trying to be a film. This is 
obvious from the start, where an 
animated sequence describes the 
scenario that you, Rocket Ranger in 
person, find yourself in, 

History, it seems, was wrong; The 
Nazis won WWJF more than 100 
years ago. But now unnamed agents 
have sent you a rocketpack, wrist 
computer and radium gun, You have 
to go- back in time, fight and finally 
defeat the jack booled menace of 


| National Socialism, The game revol- 
ves around Lunarium, a powerful 
J elemenl that is both fuel for your 
rocket and an essential component of 
, the bombs (hat will ultimately seal 
the fate of the free world. 

The Nazis are bringing supplies in 
from the Moon; you have to stop this 
| by assembling and fuelling your own 
spaceship from bits found around the 
world. 

Information about the slate of the 
world comes in from a network of 
spies that you control, These can just 
act as passive espionage agents, or at 
your command actively promote 
insurgence in enemy territories. 

You fly around lhe world by 
selecting a country, fuelling your 
rocketpack from the limited supplies 
at your Fort Oix HQ, and battling past 
such resistance as you find when you 
reach your designation, This can 
include aerial dogfighting, fisticuffs 
and sharpshoobng on the ground. 
Once local forces have been de- 
feated you can damage the Nad war 
machine, pick up more fuel or more 
parts for the spaceship. If you can 
assemble that before you either die, 
run out of Lunarium or die as (he 
Nazis fake over America you can gel 
to the Moon and strike the final blow. 
Your only weapons are your pistol 
and yourself. 

Now this might not sound much of 
a game, but that's like saying 
Beelhoven^s Third w r ould make a 
good TV jingle. 

Take the soundtrack, A strong 
theme tune, multipart sounds 
synthesised, not sampled. Loads 
more throughout the game - uplifting 
for victory or downbeat for disaster, 
all of it high quality both technically 


uvm 


COLOMBIA 
INFILTBRTED 
ORDERS: tNFILTBBTE 
COUEfi: LOW PMHLE/LOW BtJK 
BESEBUES BSSFBNED 

t AGENTS t 

CHANGE ORDERS 
CHANGE CODER 
BEPOBT 
CONTINUE 


An effective mix 




and musically. 

Some samples are used for spot 
effects, but everything is synchro- 
nised, sequenced and mixed to a lee. 

The graphics - ah, the graphics! 
It s not just the quality of Ihe pictures, 
nr (he sheer amount and variety, nr 
the little visual jokes that pop up 
when least expected. All these con- 
tribute, but the overall effect is 




compelling. 

There are lots of gaps between 
action; on every other game fve seen 
these soon become boring, but 
Rocket Ranger kept my interest night 
after night. 

The gameptay is stronger than it 
might appear, too. There are eight 
action sequences w r here things have 
to be shot, zapped or punched, but 
Lhe various countries have to be vis- 
ited in the right order. 

Time runs out fast and, a_s the notes 
suggest no game lasts longer than 
about an hour. All the lime the 
advance of the Nazis has to be 
watched and your agenls controlled 
Everything falls together. The little 
touches of typography and layout 
that breathe the 1940... (he flight 
sequences.,, the deadpan humour, 
The only small fly in the woodpile is 
the lack of a constant onscreen dis- 
play of Nazi strength and the passage 
of time, 

Rocket Ranger comes on tw r o discs, 
but unfortunately can ’I be installed 
on a hard drive. On an unexpanded 
A 500 Lhe disc swapping can get a 
little tedious, but it's far better 
thought out than many. 

This game shines out from the 
indifferent conversions, hackneyed 
shoot- "em-ups and unimaginative 
games thal infest the market place. 
This one will run and run. 

Rupert Goodwins 


Rat:ket Runipr 
L2HM 

Cittern it 1 1 mr Mirronofl 


Nowhere i$ safe hoar the Nazi menece 


Decfimber 1983 AMIGA COMPUTING 09 




■REVIEWS 




70 AMIGA COMPUTING December 1 9m 


FERNANDEZ MUST DIE! 


got Ben Johnson into trouble. It go 
bang. II go whoosh. It go quiet when 
you tom the volume down. 

“Gameplay. Shoot and be shot. 

“What was the question again?'' 

Is it any good? 

'Tt’s as good as the last soldier 
shnot'em up, and the one before that, 
and the one before that.., and it's 
probably just as good on the 
Spectrum”. 

Which is to say? 

“Er.J' 

Rupert Goodwins 


Fernadfti Muni Die! 
Imstgif I Yorks 
£24.99 


Sound 


Graphics 


Gameplay 


Value 


Overall - 37% 


appears on the square it was 
occupying. 

For those who want to dispense 
with the ''distractions” of the battles, 
a standard 2D board can be called up 
from the puli down menu which is 
actually a scroll suspended in mid-air 
by a pair of flapping angels. 

Other features include nine skill 
levels, modem play, and 20 famous 
games that can be loaded and 
reviewed in either ZD or 3D, 

Although Battle Chess will prove a 
worthy opponent for the majority of 
casual players, it falls short of the 
high standard set by Cbessmastet 
200Q on the. Amiga and Psion Chess 
on the ST. 

So, if you fancy yourself as a chess 
whittle id and want a tough game 
Batde Chess may well disappoint. But 
for average players it will not only 
prove itself a worthy opponent but a 
rare graphical and audio treat loo. 

David Bishop 


Hittik Chess 
£ 19.93 

Elwtitmk Iris 


Sound 


Graphics 


Gameplay 


VMw! 


Over ill! - 77% 


Y OU have twenty seconds to 
describe KMD, starting.,, now! 
"Ah. Um. Well, you're this soldier 
blob, see, and you drive this jeep into 
an enemy base, right? And then you 
shoot all these other soldier blobs 
with what look like pingpong balls 
but are in fact high velocity bullets 
bul they caul shoot you while you’re 
in your jeep, 

"They can set fire to it, when you 
have to drive through a carwash to 
pul it out. Errr, and then you have to 
get out of the jeep and walk up lo a 
building and attach some dynamite; 
the door then explodes and you can 
gel the gold, bullets or prisoners, 
inside. 

“Err. There are eight enemy bases. 
Get 'em all, and then get the junta 
blobs, and you win. Die eighl times 
in the hail of bails and you lose. 

“Err 

"Oh yes. You've got some rockets, 
which can blow up trees. This is 
important, as sometimes the enemy 
blobs hide in trees, Um. The enemy 
also have big tanks which blow up 


when you hit them three limes. 
There's a train, and jeeps, and, er. 
and, or, boats". 

Beep beep beep beep. Well done, 
Next question. Is it any good? 

“Er. Well, the houses move about 
quite smoothly - this must be the 
suberb animation mentioned in the 
press release - the soldiers sort of 


mill about in a random way shooting 
everything, so its a bit random 
whether you survive. But keep 
moving, and you'll he OK. 

“The graphics are a bit small, bul 
there are a lot of them. Collision 
detection is a tad dodgy - stand next 
to a hut and you can't be hit. 

“Sound.,, the sort of samples that 


BATTLE CHESS 


T HERE are precious few games 
that really make the Amiga 
sweat. Many are simply ported 
directly from the Atari ST, or worse, 
are lackluster conversions of fl bit 
titles. Discerning Amiga owners, 
therefore, especially the chess 
playing ones among you* will be 
reassured to hear that some com- 
panies are prepared to invest their 
time and money in taking advantage 
of the additional graphical and sound 
capabilities their machine has to 
offer, 

Such a company is Interplay, cre- 
ators of the now legendary Bard's 
Tale, which has turned its redoubt- 
able talents to the creation of what 


has to be the most graphically stun- 
ning chess game ever conceived, 

Battle Chess is more lhan just a 
chess program, it 's a work of art. The 
beautifully marbled board is viewed 
from behind and above your pieces, 
from a more elevated viewpoint than 
is seen in most other traditional 3D 
chess games, 

Each piece has been painstakingly 
designed to look so realistic that you 
could almost reach into the monitor 
and move it by hand. 

Rather than slide clumsily from 
one square to the next, the pieces 
come to life and walk lo their desti- 
nation. Each piece is animated in a 
different way to bring out its own 


A rare grapMai and audio treat 


character and importance in the 
general scheme of things. 

The knight, for example, heavily 
weighed down by his armour, clanks 
laboriously to his destination, while 
the Queen, complete with wiggling 
backside, glides gracefully across the 
hoard in true regal fashion. 

But my favourite is the rook which, 
when not moving, appears as a castle 
tower constructed from huge blocks 
of stone. When called upon to move, 
he metamorphoses into a hnlk-lifce 
creature which stomps from square 
to square with all the finesse of a JCB, 
And what a feast of animation and 
sampEcd sound effects the battles are. 
Each piece has its own method of 
combat commensurate with its 
character. The knight fights with a 
sword, the castle rock-monster hits 
people over ihe head and even, 
resorts Lo eating the queen! 

The bishop brandishes his staff, 
while the queen raises her hands 
above her head before casting one of 
a number of awesome spells on her 
victims who get fried to a crisp, 
reduced to nothing more than a heap 
of charred bones. 

The battle sequences are both real- 
istic and humorous. The knight-takes 
-knight battle in particular is 
hilarious, having been plucked 
shamelessly from the guardian of the 
bridge sequence in Monty Python's 
Holy Grail. Other battles end with a 
piece being butted in the groin or 
falling down a hole which suddenly 









TM 



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a Set up and change file definitions quickly for system flexibility V* □ 

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a Include images and lext as external files wilfiin your database record for cataloguing 

■ Superbase Personal: Multifile relational power at a flat-file price 


POWERFUL DATABASE WITH BUILT-IN TEXT PROCESSING 

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a Text Editor lor creation of letters and documents: editing options include cut and paste 
a Improved date handling facilities including batch for speedy date entry 
a Keyboard controls for easy editing 

a Time field type and additional validation options including cross-file lookup for accurate data 
a IVIaif-merge facility for pnoducrng personalized fetters and mailings 
a Built-in telecommunications for swift data transfer 

■ Superbase Personal 2 : Full-featured file management at your fingertips 


THE MOST POWERFUL DATABASE FOR THE AMIGA COMPUTER 

Database management language (OML), Superbase's own BASIC -style programming language. 

Over 250 high-level commands, and other powerful features such as arrays, looping constructs and branching 
Create sophisticated custom programs and applications including user defined menus 
Report generator for ease of set-up and output of reports 

Intelligent Forms Editor enables you to generate multi-file applications without the need lor programming 
Automatic transaction processing lets you reproduce standard business forms 
Extensive programmable communications facilities 

! Superbase Professional: Powerful programmable database trial's fun to learn and easy to use 


SPREADSHEET * BUSINESS GRAPHICS * TIME MANAGEMENT 

Full featured spreadsheet environment that tracks time, resources and money to give a complete 
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Print wall planning charts, Gantt charts; do critical path analysis 

Graphics facility to visually portray your data in over 100 different graph styles and options 

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Fully programmable, Lotus 123 and dBase file compatible 

Works stand alone or with Superbase to provide superb productivity environment 



UPGRADE b 
PATH 1 

r IP J WAA ' 

1 




■ Superplan: The Fourth Dimension 


ij 


_ Precision 
_l Software 


Precision Software Limited 
6 Park Terrace 
Worcester Park 
Surrey KT47JZ 

Tel: (01) 330 7166. Fax : (01) 330 20S9 



Available from your dealer 
or call ( 01)3307166 

Pwceo"’ acinmisitjK af Iragemark*. 

Alpnc^rck^Wf 


■ REVIEWS! 





I N days long shoe past there; was a 
game called Scramble, where the 
player was cast as pilot of a rocket 
ship charged with blasting his way 
through an underground complex. It 
was the first arcade machine to boast 
sideways scrolling, but featured 
precious little else. Recently the 
Scramble theme has been revamped 
by dedicated systems like Sala- 
mander, Nemesis and Vulcan 
Venture, 

And so lei Zynaps enler the Amiga 
software arena. One of the first sida- 
ways scrolling games to appear in a 
market already flooded by vertically 
scrolling ones. 

From the start the layout looks very 
Salamanderish, with the screen 
rolling past and the first wave of alien 
life forms squirming on, ready to 
release plasma bolts of death upon 
the intruder, That’s you. 

If the baddies are the first thing 
you'll notice, the pathetic response 
speed of the ship will be next, 
because if you don't blast the first 
nasties pronlo it's curtains. 

Of course the dedicated gamer 
should have little difficulty de- 
spatching the First lot, catching and 
activating the first energy bonus - a 
speedup, which makes the ship 
several times more responsive. 


around, he paints in any lines that he 
passes over, He must join up all the 
squares on the 3D grid before he can 
attempt the next level, There are 50 
screens to he conquered. 

Doing their best to stop Zoomer are 
a wide variety of bizarre beasts, most 
notable of which are the deadly 
Juggernauts (blond-red, flapping lips 
- no need to spell out the allusion 
here), the Wormlcts (rubbery green 
creatures who rub out any painted 
lines belonging to an incomplete 
square) and the fast moving 
Angle heads, 

Black holes pop up at random, 
swallowing Znomer if he happens to 
blunder into one. The enemy doesn't 
have it all its own way - Zoomer can 
lay a trail of bombs as he goes. 
Inanimate objects strewn around 
the grid can be helpful. Candy gives 
him a short burst of speed, apples 
cam four bonus squares, ice cubes 
freeze the enemy to the spot while a 
lube of glue slows them down. 

A mystery object in the shape of a 
question mark may reward or punish 
Zoomer. Host of ah, a rocket enables 
him to leap to the next level, 
Graphics are very good, with the 


siles. Mean beasts these, taking out 
almost everything in sight, and 
what’s more it’s possible to have 
several on the go at once, 

As the first level progresses the 
tunnel starts to narrow' significantly, 
making life very tough going, since 
bashing into any static abject inflicts 
a nastv case of death by destruction, 
Staying with (he Salamander 
mould, at the end of each level - 
there are 14 ah told - is a mother 
ship. Hideously well armed and well 
protected it has to be destroyed 
before progressing further. To add 


Z OOM should bring a whiff of 
nostalgia to those gamesters of 
maturer years. Longer ago than 1 care 
Id remember there was an arcade 
game which involved racing 
round a two-dimensional grid made 
up of blank squares - Amidar, I think 
it was called. 

Assorted creatures infested the 
grid, determined to make life difficult 
for the player. The aim w r as to avoid 
the pursuers and try to pass over all 
four sides, of a square, whereupon it 
would be painted in. The ultimate 


abjective was to join up each and 
every square on the network, 

At heart, Zoom is that game, 
dressed in new logs. The flat grid has 
gone three-dimensional, the game 
can be played alone or with another 
player - alternately or simulta- 
neously - there are umpteen varieties 
of bizarre nasties chasing you and 
various other embellishments have 
been added, including sampled 
sound effects. 

The hero of the game is Zoomer, a 
Par Mao style character, As he dashes 


Zoom - Amidar goes 3D 

72 AMIGA COMPUTING December 1988 


Only the graphics save a poor 3 bit game 


Without this the game is almost 
impossible, since the enemy's 
homing plasma bombs are devilishly 
hard to avoid. 

Holding down the fire button 
while collecting the energy pod acti- 
vates an item. This unusual method 
saves the trouble of pressing a key, 
but it can keep your trigger finger 
busy when the action starts to hot up 
- and it does. 

By collecting more energy pods 
along the way the ty pe of weapon 
changes, going horn extra speed and 
pulse lasers right up to seeker mis- 


spice, the mother ship gets bigger 
and meaner with each level 

Sadly, Zynaps fits rather uncom- 
fortably into the “what might have 
been 1 ’ category. I'm not saying it’s a 
bad game - but much of the original 
leg work seems to have been carried 
directly over from the ST version. 

It would seen, in fact, that the 
game w r as never destined to take 
advantage of the Amiga's superior 
sound and graphics. Although the 
music sounds very lean Michel |arre, 
the game sound is loo little simplistic 
for my liking, with no voice synthesis 
in sight. 

When compared with Anco s blis- 
teringly fast budget title, XR35, it is 
overpriced. 

Mark Smiddy 


ZOOM 


three-dimensional effect working 
well, Animation is smooth and 
competent and quite humorous In 
places. This is an entertaining game, 
presented with much sparkle and 
polish. There’s a large variety of grids 
and many fast and furious aliens to 
keep the adrenalin Bowing. 

Zoom’s problem is that it is just too 
tough, even on the lower levels. 

If you have fast reflexes and a 
quick eye. this could he just the game 
for you. Others a touch slower with 
the joystick might find Zoom more 
fmstral ing than entertaining. 

Boh Chappell 


Zoom 

mutr* 

Disim-pn Software 
International SIN. 


Sound 


Graphics 


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Specialist treats 
a virulent Virus 


V IRUS is infectious and the 

doctor with the antidote is Gary 
Sheinwald. He has put together a 
comprehensive set of tips. 

It is perhaps wise to describe Virus 
as two games. The first is trying to 
keep your hoverplane airborne for 
more than a couple of milliseconds, 
and the second is the one you bought 
the program for in the first place - 
killing the nasty aliens, stopping the 
spread of the virus and watching that 
incredible landscape roll by. 

Your Amiga has two mouse buttons 
- the right one is your laser gun, and 
the left is the hovcrplane's vectored 
thrust control This is the one that 
seems to cause many people - and 
other life forms such as editors - a bit 
of a problem, 

Sn the words of Mr Waters, learning 
to fly is the difficult bit. Keeping the 
mouse central on your mouse mat, 
desk, floor or YOP scheme employee, 
hold down the thrust button and, hey 
presto, the hoverplane takes off. Don’t 
move the mouse. You'll shoot off 
somewhere. 

Now is a good time to practice 
landing, which you'll have to do 
when your fuel runs low, Gently let 
the craft down, using small amounts 
of thnist until it settles. Wasn't that 
easy? Now foT flying around - just 
the same, but different 

T AKK off so that you’re clear of 
the trees and houses, but not too 
high up, and push the mouse forward 
so that the Hoverplane is at 45 
degrees to the ground. Now hold 
down the thnist button and the ship 
will start moving away from you. 
Release the thrust button and lei 
gravity pull you down again. To bring 
the craft level, pull back on the mouse 
until it is square with the ground. 

This is the basic principal of flight. 

To turn around move the mouse left 



By Max Tennant 


or right - the plane will pitch over 
and turn in the desired direction. 

Then begin to tip the nose. Once you 
are facing in the direction required, 
press the thrust button, 

Remember not to move the mouse 
too quickly - and not too far - you 
actually have to move it a very small 
distance for complete control. One 
problem you’ll get into is flying 
upside down, heading towards the 
ground. Don't panic. Move the mouse 
back in the apposite direction to your 
last movement — rule two — don't 
forget the last direction you moved 


VIRUS FAX 

• There are 15 real levels; after 
that level 15 is repeated with 
gravily increasing each time and 
the map changing every five 
levels. 

• The map is a torus. Fly off the 
edge to take short cuts. 

• Don’t move the mouse when 
paused. You’ll probably restart 
upside down. 

• Allhough you score 40 points for 
shooting each infected tree the 
explosion you cause spreads the 
virus, so only shoot trees where 
the ground has already been 
infecled. 


the mouse in - remembering not to 
shift too quickly. 

The hoverplane should return to its 
upright position. Then, and only then, 
hit the thrust button to get out of 
danger. 

Flying upside down is an artionn — 
it s great fun. Another neat trick is 
hovering above the sea. It is a matter 
of practice with the thrust button, so 
you can sit just a pixel above death 
and watch the Fish jumping happily 
around. 

Once you have won your wings 
you need to learn how to win at the 
game. 

At the beginning of the First level 
the First thing most people do wrong 
is take off. Don’t. Wait until you are 
refuelled before leaving the pad. 

L OOK at the map and find the 
nearest Seeder, represented by a 
light blue blip on the scanner. Fly 
towards it until you make visual 
contact. Dog fight by using the 
shadows — no, I didn’t know Hank 
Marvin was in this game either- 
they make it much easier to work out 
the distances between craft. 

Fly as close as possible, slightly 
above and to one side of the Seeder, 
This is because if you are above the 
alien you have to point your nose 
down, which means the vectored 
thrust will keep you aloft. When you 
are sure of a kill, fire one shot. Each 
bullet costs you a point, so only fire 
indiscriminately in the most dire of 
emergencies. 

Watch out for Drones shooting 
trees. These mutate from the regular 
red and brown spaceships which 
behave rather like low power 
ho verp lanes to red and purple mutant 
drones which will head straight for 
you. So listen out for the sound of a 
drone firing at foliage to know when 
it is trying to mutate. You don’t get 
any such warning from Fighters, 


74 AMtGA COMPUTING December 19BA 


■ADVENTURES! 


These move in a similar way to 
mutant Drones* but need to be shot 
twice, Fighters can give as good as 
they get* so don't worry about 
wasting a few shots In your attack. 

Even trickier are the Bombers, 

When you hear Ihe whine of jet 
engines fly towards the source and try 
to get behind and slightly above your 
quarry. Bombers are difficult to hit, s> 
fire like crazy* and don't worry about 
the cost in points. It is a good strateg; 
to kill the parachute bombs first, 
since they arc the major spreader of 
the virus. 


Pests are nasty little things who 
home in on you* firing an incessant 
barrage of bullets, and will crash inlo 
you kamikaze style. Since Pests 
accelerate towards you as they come 
in to attack U is possible to use their 
momentum to your advantage. 

Find somewhere on the map that is 
close to sea level but surrounded by 
hills or trees, and hover, waiting for 
the Pest. When it zooms in, with a bit 
of luck it will crash straight into the 
ground. 

Once you have progressed through 
a few levels you will meet an 


Attractor, This is a ship which pulls 
you towards it, Rather than trying to 
escape, use its force to your 
advantage, Fly towards the Attractor, 
slingshot round using Ihe extra force 
it provides, then turn and shoot. 

The mystery craft is the biggest foe. 
It is a space battlecruiser which 
launches a stream of pest-like mini- 
fighters. which make attacking the 
craft difficult. Not only do you need 
to swat the mini-fighters, you can’t 
use a missile on the cruiser because 
your weapon might lock on to a mini- 
fighter instead. 




Depot 

Bouncing bombs 
may be obtained 
in this depot 


Grid ref 0178 


T HANKS Gary, and I must also 
thank Matt Peck and Sally 
Pritchard for their programs and 
maps which unfortunately have 
proved too long to print. Another 
mouse-moving superhero is Dermot 
Smurfit from Surrey. He has some 
hints for StarGlider 2. 

Find Professor Taymar early on. He 
will install a cuboid launcher. You get i 
Fire and Flee missiles from the depot 

TUNNEL SYSTEMS 


Grid ref. 
O110 


BROADWAY 


Fire and flee 
missiles 
found in 
depot 


ou Broadway and the Bouncing 
Bombs you will need for destroying 
projector bases on Castmn. The maps 
show r how to navigate around the 
tunnels. 

The best place to re-fuel is Castro n 
because it is small and the power 
lines can be found quickly. Before 
going there visit Enos to collect a 
petrified tree. This can be swapped 
for a crate of Castrobars on Caslron. 


Some of the objects on your 
shopping list are just lying around if 
you know where to look. Crates of 
Vistan wine litter the surface of 
Vista, mini-rockets can be found 
on any, heavily Egron-occupied 
planet and clusters of nodules 
can be found on Dante. But 
some things require a 

► 


December 1963 AMIGA COMPUTING 75 



■ADVENTURES* 


trade. You will have to swap a space 
whale to get a flat diamond. 

Once you have the neutron bomb 
built you need to get it to the space 
station. Use stardrive until the very 
last moment when approaching the 
space station to avoid Egron craft. 
Once the bomb is launched hit the 
Stardrive to escape or else the bomb 
will explode and kill you. 

T HE final tip this month comes 
from Trev Meredith, who has 
mastered Sunlogic's Jet. He says: 

Press 1 to select the scenario and then 
R for the skill level. Take off as 
normal but as soon as the enemy 
planes appear on radar use the M61, 
The score will advance very rapidly 
up to 600,000. 

Another neat Jet trick is to use 
scenario G and* select only AIM 9 and 
7, Without altering attitude fire at 
ships as soon as any detail becomes 
visible, this will get you to level 8 
where there Is a surprise in store. 



Entrance/ exit 


h 


Tunnel forr-efield 


APOGEE 



Max “ The Hacks” Tennant is the master of 
game play. If you have a tip for a game send it 
to Max Tennant, Amiga Computing, 78-84 
Ongar Road , Brentwood, Essex CM15 9BG. 
For every one we print we’ll send you a game 
from the collection in our goodie drawer and 
a fabulous Konix Speedking, as used by all 
serious joystick jockies. 



L 


WANT IT CHEAPER? 

| 


01-6724791 




Phone 
Between 
8AM-9FM 
7 days a 
week 


IHAIIDWAIE 


A 500, E375 

A1 054 Col Monitor ™,„£28Q 

A5D0+ 1084 ........... „E579 

A501 V. Meg E*p £105 

A52Q Modulator, .£22 

ExL 3.5" 1 Meg Drto., Et05 

A2CKKU10B4 Mon, £1377 

peripherals 

Easyi A4 Graphics Tablet £270 

Oierry A3 Gr**te. Tablet...,. £500 

Taxan Plotter (6 Ports) £730 

Amiga MPS150QC Cot Printer £277 

Epson UtflOO Dot Matrix £279 

XEROX 4020 .E99Q 

Star Colour Printer £239 

OKI 20 Col Printer £166 

LMSltMiES 

AC BASIC Compiler 1150 

AC FORTRAN. £230 

Assent Pro £39 

Aztec C Developer.. £224 

Devpac — £40 

KSeka ..-..£35 

Lattice C — £130 

True Basic £55 

True Basic Retime .£55 


D.E0SID0BE 


I AaaigM 

.£13,50 

Dungeon Master 
Bite 

.£16.00 

,£13.50 

Empire Strikes Back ^ 
Creature 

£13.50 
£1 6.50 

Final Mission 

Entefceptor 

Lartoelci 

£1350 

£1750 

£1350 

Star Glitter 2 

Ster Ray 

£16.50 

,,£16-50 

Virus 

.£13,50 

Whirligig 

£13.50 

Xnnnn 

£13.50 

PlusManyMw 


All Pikas INCLUDE VAT 
Some prices may be cheaper I So 
why not phooe end find outl This is a 
small selection, so phone tor any Hem 
you require chesty, i e. Paper, 
Disks, Business Pasks/Software, 
Games. Hardware, Printer, Modems, 
Unities, and Consumables 
And Much More. 


DATA BRAIN LTD. 52 Idlecumbe Road. Tooting, London SW17 9TB 


The U.K. Amiga 
User Group 

Are you new to the Amiga, finding it difficult 
to harness the power of this amazing com- 
puter?, Then what you need is help from the largest 
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Members receive: 

• Excellent discounts on software 

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DONT HESITATE - JOIN NOW and Start to 
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For further details write, enclosing a stamped 
addressed envelope to: 

The ILK. Amiga User Group 
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Or Telephone: 

Leicester (0533) 550993 


76 AMIGA COMPUTING Dwember 1988 


ft * 


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- 



T HE Bitmap Brothers, like the 

Thompson Twins, are not really 
related. Mike Montgommery, Eric 
Matthews and Steve Kelly met 
through programming. Mike was 
project, leader at Virgin where he 
worked with Eric on the Spectrum 
version of Scalextric, 

Steve had also worked on a 
Spectrum driving game. Chequered 
Flag for Psion, but it was not until 16 
bit computers arrived that they 
became siblings. 

The first Bitmap Brothers game was 
Xenon, which was sold through 

Melbourne House, a 
label owned by 
Mastertmnic which 
has now been bought 
by Virgin games. 

Most computer 
companies seem 
to exist inside 
one another like 
Russian dolls. Xenon 
was a huge success, 
helped by its 
appearance on the 
television programme 
Get Fresh. 

They produced a 
special version for 
the telly where you 
only lost points for 
getting shot, and did 
not get killed. The 
time was limited, so 
you could only get to 
the end of level one. 
“Unfortunately all the 
games were recorded 
in a two day stint", 
says Mike, "and the 
kids realised that if 
they flew slowly they 
would avoid the big 
enemy at the end 
which would rob you 
of all the points you 
had won in the last 
few seconds. A poor 
but sly player could 
beat a brave, skilful 
one". 

The success of 
Xenon attracted the 


Terrible 
trio hit 
the spot 



Are you ready to tackle Speedball? 
Simon Rockman talks to the 
programmers with spiked gloves 


big bucks from Mirrorsoft. Along 
with an offer of more money than the 
massed ranks of Melbourne House, 
Mastertronic and Virgin could muster 
came Mirrorsofts new games label 
“The Image Works", which some 
people still think sounds more like a 
question than a name. 

The game the fuss was over was 


73 AMIGA COMPUTING December matt 





■HOUSE CALL* 


ally 


16 


SpeedbaU, a proper Amiga game. Yes. 
there is an ST version, but it lacks the 
finesse of the Commodore 
implementation. Only Amiga owners 
benefit from hardware scrolling and 
full screen overscan. 

The playing area is three screens 
high and it takes up 592 by 160 bytes 
for each of the double buffered 
displays. A total of 186k screen ram. 

No wonder the Bitmaps ran low on 
space; sound takes another 90k and 
the player Sprites a further 80k. 
Obviously there wasn't enough room 
for the digitised picture which 
provided an entertaining start to 
Xenon. 

The game ''borrows” 
ideas from Rollerhalf 
football and Mike’s fave 
sporl squash. “It is not", 
insists Eric, "metal men 
playing football”. Still it 
does take place on a metal 
clad pitch and you play 
five a side. Your aim is to 
score goals either against 
the computer or a friend. 

When the instructions say 
that SpeedbaU is a contact 
sport [ don’t think they 
mean clouting your sister 
with a joystick when she 
is winning. 

Initially jthe controls 
look simple - eight 
direction joystick 
movements to move the 
player nearest to the ball 
around. But the fire button 
adds a degree of subtlety. 


important. Learn to pass to avoid 
being tackled; if necessary, run back 
down the pitch and double back, 

Keep zig-zagging to avoid tackles. As 
in soccer, games are won or lost by 
the goalkeeper. When the screen 
scrolls to show your goal you gain 
control of Mr Goalie, This works in 
conjunction with the highlighted 
player, so you need to decide which 
of the two players you should be 
looking at. About half-way down the 
bottom screen is where Mike switches 
over. 

The goalkeeper cannot hold the hall 
hut can lob it upheld. Learn how the 



The deflectors only affect the hall at ground level 


irunru'miT tmimn nn 


I: 


F the player is in 
* possession of the hall 
the length of time the 
button is held in 
determines the level of the 
throw. A short jab to fire 
at waist height or a mean 
grip to lob the ball over 
the heads of the enem,„ 
erm, opposition. 

If you don't have 
possession and the hall 
is overhead, a touch of the fire button 
allows you to jump and grab the ball. 
Fire and a direction pul you into a 
sliding tackle, which is a rapid way to 
move around the pitch, and is the 
move you should execute at kick off. 
When you have control of the goalie a 
touch on the fire button makes him 
dive. 

Possession of the ball is all 






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You need to learn which statistics matter 


ball hounces. Shots which bounce off 
the side walls can be very difficult to 
save - a useful tactic for offence. 
Almost as useful as taking out the 
opposing goalkeeper. 

In this game of the 21st Century it 
is not considered bad form to foul the 
goalkeeper and an aggressive tackle 
will knock him out of the area. 

Other tactics are less overt. A 


number of tokens appear on the 
screen in the form of spinning tiles. 
With 16 frames of animation for each, 
they look great, and the effect is even 
better. A tiled marked D will decrease 
your opponent's stamina, while S will 
increase yours. Running over a mine 
yields eight death dealing balls which 
will knock out enemy players, 
whereas an E will only produce one 
hostile ball moving in the same 
direction as your player, 

A G gives your player the ball. 
Keeping it is important, so picking up 
a P is useful because that gives you 
ID seconds during which you are 
protected from being 
tackled. Trashing the oppos 
is easier if you grab a 
question mark which will 
slow them dow n or an F 
which will freeze them. 

In a two player game 
you can baffle your 
brother by running over a 
letter J, 

This reverses the wav his 
joystick works. 


HE most common 
kind of token bears a 
red square. These can be 
collected like Esso tiger 
tokens and redeemed at 
the end of a game. Two 
tokens are sufficient to 
bribe the official. This 
makes the next game last 
longer. 

For three tokens you can 
either buy extra stamina 
(Ben Johnson - watch out) 
or bribe the timer. This 
makes the tokens stay on 
the screen longer, 

With four tokens saved 
you can nobble your foes 
by bribing their trainer or 
reducing their stamina, 
which in turn reduces the 
speed of their moves. Four 
tokens will buy you 
extra stamina. 

Either by saving up from previous 
games or by some extra nifty 
footwork, you could have gathered 
six tokens. This buys extra power for 
you, reduces the opponents 1 skill, or 
best of all allows you to bribe the ref. 
This means you start one goal up in 
the next game. 

A full house of seven tokens can be 


Det ember ima AMIGA COMPUTING 79 







I T is possible to finish, for which 
you are rewarded with a special 
message from the Bitmaps, However 
it takes a lot of practice, only one of 
Mirrosoft's ski lied games testers has 
managed this feat, A league match 


Speed baH bears 
H family 
resemblance 
to Xenon 


refused to say much about their next 
project. 

If you have a modem you could try 
asking for yourself. The Bitmap 
Brothers BBS is on 0245 413728, 
Getting a meaningful answer might be 
difficult, but you'll have fun on the 
hoard. 


< 

swapped for a reduction of the 
enemy's power, This means they can't 
throw the ball as far as you can. 

You can either play against a 
friend, in a league or as a knockout. 
Speed ball is best as a two- player 
game. A modem option was ruled 
out, but may feature in the next 
Bitmap Brothers game. 

The knockout is a progressive way 
to play. The opposition gets harder as 
you win more matches. Each round is 
played as a best of three, with two 
points for a win and one for a draw, 
Three points are needed to get 
through. 


offers you the chance to assess your 
ability against all the other teams with 
opponents drawn at random, I spent 
far too long at the bottom. 

Speedball heads up an amazing 
array of Image Works products - 
Rombuzak Fernandez Must Die and 
Rocket Ranger. While the Bitmaps 


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m AMIGA COMPUTING December 1988 






MIRACLE SYSTEMS 

NBC, Dean Road, Yate, Bristol BS17 5NH 
Telephone orders welcome on (0454) 317772 


2nd PRINTER INTERFACE 


Use your Amiga’s serial port to 
drive a second Centronics 
compatible printer. A 3 metre 
cable is included - no extras 
required. 


By selling direct we can provide 
the best price and maintain the 
highest quality. Rest assured that 
if, for any reason, you do not wish 
to keep the item, then return it to 
us within 14 days of purchase and 
we will refund your money in full. 
Should any item purchased from 
us fail during the first 12 months 
then we will repair it free of 
charge. 


NEC mechanism 
880K capacity 


Access 


December mm AMIGA COMPUTING Si 












DATbL cLECTitOpiCS 1 




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*— i f=f writ 




M^W ITIf^ 


flP| BBMI 


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A top quality sound sampling system 
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0 1 00 ^ m^hlnccvde software for 
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0 HIRes sample edihng. 

0 Realtime frequency display 
0 Realtime level meters, 

0 Files saved In IFF fbrmal- 
0 Adjustable mariu&l/autufnatlc r«nrd 
trig level. 

ONLY £69.99 PLEASE STATE A500/ 1000/2000 


Variable sample rate & playback speed- 
Separate sc mil line waveform windows 
plus mom function with Edit windows 
for line accurate editing- 
3D shot of sound waveform- Wave 
editor to design your own waveforms 

or adjust existing one*. 

Microphone ft line Input 1/4' Jack S 
Ddn cOCWKCtlOOB. 

Software flies can be used within 
other music utilities. 


To complement the Sample Studio I he 
D*tel Jammer gives you a 5 octave 
keyboard to play & record your sampled 
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FEATURES : 

0 4 track sequencer up k 99^9 events. 
0 tempo & Heat coni rols 
0 Mixer Controls Oh Instruments. 

0 Load & Save sequence. 

0 Works on standard IFF file sounds 


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0 Full Midi Interface for A500/ 1 000/ 
2000 (please state model! 

0 Compatible with moat Jelling Midi 
package^ (Including D/Mualc) . 

0 Midi In - Midi Out *3 - Midi Thru. 
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0 Top quallty- 
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ONLY £6.99 PAIR 

UNBEATABLE VALUE 


□ MIDI MUSIC 
MANAGER 

A TRULY PROFESSIONAL 

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realistic price 

0 Flay sampled sounds cm Amiga from 
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only £39.99 


□DISC/STORAGE □ DATA/SWITCH 
BOX OFFERS BOXES 


0 DP40 holds 40 3. 6" diacs. Lndkablr-- 

only £6.99 

0 DDdO holds 30 3.5' discs. Lockable. 

only £8.99 

□ discs” 

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0 Top quality- bulk packed- 

only £22.99 

FOR 25 DISCS 

□ ROBOTARM 

FULL FUNCTION * 5 AXIS MOVEMENT 

~ A ■— - - - auljt-l-i tLr-f+Miu-af 

0 Explore the fascinat Lng science of 
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0 Human like dexterity with 5 Axis of 
movement St is so versatile. It can 
manipulate small objects with 
amazing ability. 

0 Easily controlled using 2, Joysticks 
[any 9 pin type) or connect to your 
Amiga with our Interface + Software 
to gtvo Compuler/RobOtie control 
[see Interface after). 

□ INTERFACE OFFER 

0 Unique Sofhvarc/mrdwart package 
to allnw you to Interface your Amiga 
with the Rohotarm. 

0 Train mode allows you te store & then 
repeat movement sequences. 

0 Very easy to use. 


A/B type canned iwo primers to one 
computer or vice-versa. 

A Centronics connections or R5J32 

Serial connections (2$ pin). Please slat*. I 

ONLY £24.99 

0 ABC type connect three printers to 
one computer or vice-versa. 

0 Centronics or HS232 connections. 

o nly £34.99 
□PRINTER LEADS 

0 25 pin 'D" to 36 way Centronics 

parallel lead. S im lengt h 

0 A5O0 or I GOO. please state. 

only £8.99 


Comes with Accessories Inducting 
Finger 1 Jaws, Magftehc Attachment, 
Shovel Scoop, 4 Stabilizing Suction 
Rase Legs, etc. 

Uses 4 HP2 batteries [next supplied! to 
power motor movement so uses no 
computer power. 

Self contained, ready to use [except 
batteries. Joystick*!- 


only £49.99 


This interface Is not needed lo use the 
tiobotarffl hut interfacing with your 
Amiga has great possibilities. 

only £24.99 

COMPLETE WITH CABLES. 


AMT. 1 








DATbL ELECTROnlCS' 


□ EXTERNAL 3.5" DISC DRIVE 



0 Slimline extra Low profile unit - only 
6" long! 

9 Tup quality NEC drive mechanism. 
9 Througfipcrt allows, daisy-chaining 
other drives, 

0 A -superbly styled ease finished In 
Amiga eotoure. 

9 Fully compatible. 

0 1 meg unformatted rapacity. 

9 Good length cable for positioning on 


9 Value for money - before you hyy a 
drive please compare (be features 
this drive bas an NEC drive unit & is 
housed In a superb housing - many 
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Single or twfr drive models available. 


your desk etc 

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ADD £5 FOR COURIER DELIVERY IF REQUIRED 


J 51 2K RAM EXTENSION CARD 

0 Available with /without calender/clock option. 

0 Simply plugs internally into A500 slut. 

0 Switch in/out with switch -Supplied. 

0 Fil led In minutes - no Boldertr^, etC- 
^ Accepts 4 1 256 DRams [zero K fitted] . 

9 With calendar /clock onboard tlme/date automatically booted. 

9 EiiUeiy backed to retain tlme/date. 

only £19.99 FOR STANDARD CARD TO ACCEPT 312K 
only £34.99 FOR VERSION WITH CLOCK/CALENDAR 

PHONE FOR LATEST 


FULLY POPULATED BOARD / RAM PRICES. 



□ MARAUDER II 


QUITE SIMPLY THE BEST DISC COPIER AVAILABLE FOR THE 
AMIGA (ALL MODELS] 


Superfast disc ropier will copy almost 
any rammerckd disc. 

Friendly user lolerioce ■ Mouse driven 
throughout. 

t’ornpletly oompalLbfo with Amiga 
multitasking system, 

Even decrypts many encoded 
programs including D- Print/Vldeo/ 
PalnL/Muslc/[| etc. 

Supports up to 4 drives 
simultaneously for multple copies. 


Special Strategy Files' cope with oven 
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schemes, 

Now shipping the latest version. 


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seconds. 


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typically around 80 


Q USA’* top selling copier, 




□ EXTERNAL DRIVE 
^ SWITCH 

V Switch Jn/out of extemal drives. 

# Save on memory allocated for drives 
not currently in use. 

• DFI & DF2 coni rol led . 

ONLY £ 9.99 



□ REPLACEMENT 
MOUSE 

El Fully Amiga compatible. 

41 Rubber coated ball. 

^ Optical type. 

o nly £ 24.99 

□splitter lead 

9 Allows joystick. * mouse to be 


connected to same port. 

ONLY £ 4.99 





„ 

□ DATA ACQUISITION 
UNIT 

A Tum your Amiga Into a sophisticated 
measuring instrument capable of 
measuring a wide range of data Inputs. 
Q Sample Si display events from 
microseconds to hours- wit h, 
amplitudes from mlltvolls to 50 volts. 
• A Hardwajre/Software package with 
Very high spec, including: - 
DIGITAL SCOPS DISPLAY 2 channel 
inputs, Manual or continues display. 
Hmebase SQOms/div to 2Qus/d1v- 
accuratc to B%. 

A 1 6- bit flash conversion give* 2 million 
samples/sec. 

PLOTTER DISPLAY 

Q Tlmebase range l see to JOhrs per plot. 

All feature, found qn units coating 
ihnuitndt of pounds, 

only £89.99 

PLEASE STATE A500/ 1000/20t» 


ALL ORDERS NORMALLY DESPATCHED WITHIN 48 HRS 

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AMG 1 









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£14B 

.......... £192 

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£263 

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site 

Star NB24 in 

....... £S00 

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£340 

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C656 

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C3I79 

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Cfcizai 120D 

£478 

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ucr 1 Lie Ok PUIS 

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„E679 

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...........£296 

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£306 

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£1308 

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cia*o 

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SKM SPECIALS 


Sorry IF D&’DO .£15.® 

90 Col Space Saving Printer -Stand C45.00 

£10.00 

£5.75 

£10.00 
__.E 5.75 
— £17.25 
£10.® 


Storage Bos (100) — 

Mouse Mai 

Out Cover — — — 

Primer Dual Covers 

A4 Cqpy HoWw H33 

4-Way Anti Surge 
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A 500 £375 

• Amiga A 500 complete, 

now only — - E375 

■ Amiga A5O0 with TV modulator , £395 

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mono monitor — ...£460 

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colour monitor ....... £6 10 

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,™..£ 114 S 

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plus PX XT bridge board 3 floppy 

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■INTERFACE* 



Phil South takes us into one of the most 
important functions of the AmigaDos 
command line interface 


I T is not surprising that no one has 
much experience of true multi- 
tasking, for the Amiga is the first 
micro to offer it as a feature, There's 
so much to the Amiga as far as 
graphics and sound are concerned, 
that the productivity consequent on 
running more than one program 
at once has tended to take a hack 
seat. But, if you do more on 
your Amiga than play games, yon 
can’t do without multitasking. 

How do you use the system in a 
multitasking format? As you probably 
realise, every program you use on the 
Amiga is in its own window, which 
acts like the screen display on any 
other computer. On the Amiga you 
can have several programs stacked up 
on your screen like a deck of cards. 
You can click back and forth between 
windows and programs by using the 


To back and To front gadgets on each 
window. 

The commands you can use are 
RUN, NEWCLI and the keypresses 
which simulate Workbench mouse 
button selections: Left Amiga/M sends 
the current screen to the back. Left 
Amiga/N brings the current screen to 
the front, Left Amiga/V selects 
CANCEL in a requester, Left Amiga/ B 
selects RETRY, in a requester. 


T HE basic rule about 

multitasking is you can run 
ANY programs together, provided 
you have enough memory. You can 
launch applications in AmigaDos in a 
number of ways. You either click the 
appropriate icon in the Workbench 
screen, which is itself just a program f 


Three 
(or four) 
tasks 
into one 
Amiga 
will go 


with its own screen, or you can type 
the name of the program in a CLL 
If you type NEWCLI a new window 
opens with a 2> prompt instead of 
the original 1>. This means that the 
new CL! window is task 2, Each 
window you open, each program, is a 
task which the Amiga serves with 
resources as required, hence the term 
multitasking if you are running more 
than one program at once. 

Anything you type in this new 
window will be acted upon in the 
same way as any information typed 
into the first window, 

You can use each window 
separately or run two processes 
simultaneously. For example, you 
could run a spelling checker over a 
text file in one window while 


December 1M8 AMIGA COMPUTING 85 







ORDER FORM 


TRYBRIDGE SOFTWARE DISTRIBUTION 


TWa 


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PSP Inc. UK £1.00 Europe, ££.00 ElaOwhare ip*f Him. Telephone OV3*t*; 07M 76H3 


Plaaaa aand rtieoueP.O.-Acceea. Vlaa numUl *r>d expiry d*la ta. 
TTybTld&a Ltd. 72 North Street, Homlord, E*ux RUl 1 DA. 


Send to: EREEPOST. Vidao Action, Europe House, Ad ting ton Park, 
Arlington, Macclesfield SK TO 4NP. AIW 


The bright new magazine that 
shows you how easy it is to 
make your own video movies... 


If you have a video camera - or just 
thinking of getting one - you'll find 
Video Action! your passport to an 
exciting new world. No dull technical 
reviews but pages packed with help 
and advice - written by experts in a 
language anyone can understand. 
You'll find all 
you need to know 
about lighting, 
scripting, directing, 
sound dubbing . . . 
and the magic of 
desktop video - 
using a home 
computer to 
create titles and 
captions and 
generate your 
own startling 
special effects. 


* Please send me the next 12 issues of Video Action l 

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Expiry I j 

Date L_ l 


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Streetlightar 

£13.95 

FiA ie Interceptor ..... 

£1695 

Vixen , 

£13.95 



£13.95 



gtar Pay 

£16.95 

Adventuree 


Tried 

£20 95 

Lancelot „ 

........,...£13.95 


£16.95 

MortvPi Manor 

£16.95 

Spaed ball 

£16.95 

Polk* Quest 1 * 2 

each H6-9S 

Pat Man ji 

£13.95 

Legend gl the Svkrd 

£16.95 

Federation Of Free Traders 
Mol or Massacre 

. rt ...E20.95 

UiXnvItad 

£20.95 

£13.95 

Shedowgete 

ADSD - Pool pi Radiance ... 

. . .£16 95 


.. £13.95 

£15.95 

Butcher Nil! 

......£13,96 

Beyond ZorttV:..-.-,. 

Dungeon Maater - . 

Jlnsrier ... 

£16.95 

LHlmnate Golf 

£13,96 

£16.95 

Highway Hawk* 

Alien Syndrom* ................ 

£13,95 

_£16.95 

rt ..- £13,95 

Mlnjfighter 

£16.95 


* All orders over £20 reeerv&d before 25tti December entered in prize draw # 
Send SAE lor full price list, slating machine 
prices Include postage & packing and VAT 
Same day posting of goods in stock, 
but please allow seven days 
Please make all cheques/POs payable lo: 

THE GAMES SHOPPE 

4 Maggots Nook Rd., Ralntorri, St Helens WA11 8PL 




■INTERFACE* 


accessing the disc to got a directory in 
the other. 

Open up another window, and you 
could be copying the contents of this 
same disc to RAM: while the other 
tasks are proceeding. Obviously 
they 11 be queuing up for use of the 
disc drive, the resource in use, but 
they'll wait their turn and then 
perform the task allotted them. 

The next way to use this facility is 
to use the word RUN when launching 
a program. This opens a new window 
and executes a program 
automatically, just as if you'd opened 
the window yourself and typed the 
name of the program, 

The last way of entering the 
multitasking environment involves 
either the CL1 or Workbench, You can 
double dick on a program icon to 
start it, then send that screen behind 
the Workbench and launch the 
application again. You can shuffle the 
windows on your screen, and resize 


them so you have the same 
application running twice. 

This ability to run the same 
program twice, with each version 
believing itself to have complete 
control over the computer, is unique 
to the Amiga. It is best with text- 
based applications. Although the 
game Tracers from Aetivison will 
multitask, it is best left to word 
processors, adventure games, text 
editors and programming languages. 

T HIS way you can cut and paste 
information between the 
applications without time wasted 
powering down and booting up 
again The only real Limits on how 
many tasks you can run are the 
amount of ram and the time you are 
prepared to wait for them, as things 
slow down considerably. 

I'd be interested to hear anybody's 
interesting multitasking stories, 
especially any unique uses or 
techniques you find useful. Write to 


me with all your AmigaDos and CL1 
problems: Phi! South, Amiga 
Computing, 78-84 Ongar Road. 
Brentwood, Essex, CM15 9BG. 


IF ALL ELSE FAILS 


If you ever get jammed up. and 
something you've actioned doesn't 
happen, search all the open win- 
dows , either by clicking the gadgets 
or by the Left Amiga keys. You may 
find that there is a CANCEL RETRY 
requestor or even an error message. 
These must he answered before you 
can continue. 

If you still can 't get anything 
going you *ve fust got your resources 
in a twist. You 7 1 have to shut down. 

Try using one of the public 
domain utilities, like GOME to 
prevent gurus from being terminal, 
and a monitor program to chart 
memory usage . They can save you a 
lot of trouble when putting the 
Amiga under stress by loading up 
the tasks. 


DISCOUNT SOFTWARE 


GAMES: 

Arcade Classics £12 95 

Annals of Roma * £1595 

Backlash £12.95 

Bubble Bobble £12.95 

Capone . - £18.95 

Canier Command - ,.,,.£16.95 

Eagles Nest Cl 2.95 

Eco ....... £15.95 

Ebon Star ... ... £15 95 

Fit ntetones — — £12 95 

Football Manager II .£14.95 

GqJdru mer £ 1 595 

Guild of Thieves ....... ,£15.95 

kari Warriors ..£ 19.95 

Lancelot £12.95 

Fink Partner ,,,,£12.95 

Rollng Thunder ,,,£15.95 

Star Glider II £15-95 

Stir Crazy £12 .95 

The Pawn £15.95 

Time Bandil £12.95 

Time 5 Magik ,........£12.95 

T#1ris„...r:. — < £12 95 

Tracers — d 5 95 

U.M.S - £15.95 

Vector Ball ......,,...,, £1095 

Virus £1395 

WNrWfl.. < -.£13.95 

Wizball £12 95 

PHILIPS COLOUR 
MONITOR CM8B33 
with stereo sound 

OUR PRICE £279.35 


FOR THE AMIGA 

WORD PROCESSING: 

KText ..-Call 

Kind Words £3995 

Microtext £15-95 


SPREADSH E ETS ; ^ 

ipread II ......... £49.95 


□igicalc 
KSp 


GRAPHICS; 

Digi Paint — £4195 

Iniro Cad £44 .95 

Photon Painl .£4995 

PRO G RAMMING ; 

Hisoft Base £68.95 

Hisoft Devpac £39.95 

K Saka £34.95 

Metacomca Pascal .,..£68 95 

DATABASES. 

K Data — £34.95 

Microbase £15 95 

Omega fife £18.95 

Superbase Personal ,.,,£68 95 

COM MS; 

K Comm II ,,*,,,,,..,£34.95 

Pace Linnet Modem .....El 44 95 

SOUND; 

Adrom £29.95 

Pro Sound Designer £59.95 

Sound Design Software £27,95 


ALL PRICES INCLUDE VAT 
it DELIVERY 


accessories 

Mouse Met £3.95 

Amiga Keyboard Cover £3.95 

Prim Lead (cenfl ■ £6 -95 

Quicks hot tu rbo Joystick £11-95 

3.5 Head Cleaner - ET.95 


PRINTERS: 

Panasonic 1081 : SO Column, 1 20 cps, 

" Friction & Tractor £169.95 

Sla# LC 1 0: 80 Column. 144 taps, 

Fricton 5 Tractor £234.95 

Star LC 10 Colour: As above with 

seven colour option £269 95 

Sw LC 24 10: 24 pin, 170 cps. 

Friction 5 Tractor., £379,95 


ROOKS: 

Elementary Amiga Basic - Hi 95 

Kiekstart Guide £ 2-95 

Amiga Tricks £ Tips - £12 95 

Advanced Amiga Basic £16,95 

Amiga for Beginners £10-95 

Amiga Machine Language .........,£12,95 

Amiga Microsoft Basic £18.45 


DISCS & BOXES: 

Bulk 3.5 Discs 10 oft £9 95 

Sony Branded Box of 10 - „ £15£5 

Disc Box holds 50 ....£6.95 

Disc Box holds 100 £7-95 


All goods offered subject to availability. Overseas orders welcome - Please write tor prices. Callers welcome; Monday to Friday 9.30 to 5-OQ. Saturday 1 0.00 la 4.00 

Please send cheques/PGs to: 

M.J.C. SUPPLIES {AMG) 

40a QUEEN STREET, HITCHIN, HERTS. SG4 9TS 

■■I Tel: (0462) 421415 lor Enquiries/Credit Card Orders 


December 1988 AMIGA COMPUTING 87 





♦ HOME ACCOUNTS ♦ 


4 MAILSHOT ♦ 


4DGCALC4 


Name 

Address 


Bfi AMIGA COMPUTING December Iftm 


Cr EAZ YPRIM T Cl 


Commodore 


THE SINGLE SOURCE FOR YOUR AMIGA NEEDS 

MAIL ORDER AND RETAIL SALES - Telephone: STAINES (0784) 66744 


EXTERNAL 3.5" DISK DRIVES 

- CUMANA, RF302C or AF880 - 

ONLY £89.99 Inc VAT 

LIMITED STOCKS - CALL NOW! 

STAR LC 10 COLOUR 

7 Colours 

£284.00 inc VAT 

THE EAZYPR1NT 'FULL SYSTEM* 

- UK SPEC AMIGA A500 inc workbench, extras, basic, tutorial 

- Commodore 1 084 Stereo colour monitor 

- External iMb 3.5" drive 

ONLY £685 inc VAT 

■ As above with LC10 Colour printer. ..£960 

- As above with A510 RAM . ...... £810 

Olber specifications available - please call 
(0784) 66744 


ANY OF OUR PRODUCTS MAY BE ORDERED WITH MASTER 
CARD OR ACCESS FOR SAME DAY DESPATCH 

Amiga A5D0 — — — — £360.00 

1064 Stereo Monitor.™ - ,£241,50 

EXP 512K Ram (Unpopulated) - £60.00 

A501 51 2K Ram ~ - „„.£1 32.25 

TV Modulator ES 4.00 

Amiga A 500 40Mb Hard DISC ES94.00 

Amiga B2000 E1210.00 

XT Brldgeboard ..... £300.00 

20Mb Hard Disk £330.00 

REMOVABLE HARD DISCS 

Single External Unit (All Amigas) £1 144 inc VAT 

Dual External Unit El 949 inc VAT 

20Mb Cartri dge E74 inc VAT 

ALL PRICES INCLUDE VAT AND ARE BASED 
ON CASH SALES 

Courier Charge on orders under £500.00 
ts £15.00 otherwise £10.00 


P,e EAZYP C RINT(^pt. AMC), NORTHUMBERLAND HOUSE, DRAKE AVENUE, 
GRESHAM ROAD, STAINES, MIDDLESEX TW18 2AP 

Official Company /Government outers accepted All prices subject to change. 


V WSI 

SEND FOR~"'^-' 

FREE 

BROCHURE PACK 


At last, an inexpensive and genuinely 
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Command and menu driven, 51? 
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much, much more. Simple enough 
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^£39.95 


s ORDER NOW 24 HR 
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\ 0395 45059 


Ideal for both home users and small businesses. 
Supports Workbench and multitasking, sim3*e to use, 
this complete home accounting package will cat & tor 
up to 10 income account* (t-S-, bar*, credit card, 
and 6Ci categones of household attenditiK {e.g^ 
mortgage, rates, food, etc,} wim optional budgeting. 
The program will automatically handle 100 Standing 
Orders^ etc,, and allow you to produce your own 
statements to check bank accounts )/char^es, 
card*, etc. . . . Process up to 300 transactions per 
account per year. Comprehenswe reporting facilities 
inducto detailed statement, budget forecasts, p*e 
and bar ctwts, etc. 


S? 5 £29.95 


A powerful merttiKSnven mailing, 
program u$mg a unique system for 
on-screen scrolling of labels. This 
WYSIWYG {what you see is wM you 
get} system means that any label 
format you define on screen will be 
identical wrtren punted. 

As well as powerful sorting and 
searching; (search tor anything, any- 
where'}, Special Routines include 
detection of duplicate labets, sur- 
name sorting and many, many more 
for business users, MAILSHOT PUJS 
is a*» available. 

£r £24.95 


• DIGITA 

INTERNATIONAL 

TOP QUALITY PROGRAMS ATMAGICAL PRICES 

All softwa'e written i n the UK Prices inc lude VAT & PSP ( add £2.00 tor expert } 


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Post to- DIGITA I NTtRN ATIONAL LTD 
KELSEY HOUSE, BARNS ROAD, 

BUDIEIGH SALTERTON, DEVON EX9 &HJ 






■LETTERS! 



Forgotten memories 

TAM puzzled about the memory 
management of the A 500, The 
memory map shows there is 1 G meg 
in the Amiga, If there is only 512k of 
ram available to the programmer 
what is the other 15 meg used for? 

Also, where arc the "magic” 
locations in the Amiga? The 
Commodore 64 has chunks of 
memory that control sprites, graphics 
and sound [VIC II and SID chips] but 
where are similar locations in the 
ASOO's memory and whal should be 
poked into them to get results? 
Finally, could you explain how ray 
tracing works? 

Dean McCabe, 
Dundee* Scotland. 

Ah! an ex-C64 user. The (WOOD 
processor in the Amiga can address 
m megabytes. However the Amiga 
itself can only use 9 meg because o f 
positioning of the custom chips and 
rom in memory: These need some of 
the address space so that the 83000 
can talk to thorn. 

The reason that only 51 2k is 
available to the programmer is that is 
all Commodore fits as standard. You 
can upgrade it to 2 Mb by using an 
A 501 board, or if you had an Amiga 
2000 you would start with 1Mb and 
he able to upgrade to 9Mh, 

Poking is a system of using a 
machine which has Basic in place of 
an opera ting system , All the "magic” 
effects should he controlled from 
Basic by using proper keywords. 
Commodore brought out the dreadful 
Simon *s Basic cartridge for the 64 to 
do this . With the Amiga Commodore 
has got things right Study the Amiga 
Basic book and you will see that you 
don't need to poke. 

Ray tracing is a technique which 
calculates the way objects react to 


light. If you drew a white cube on the 
screen and imagined that it was lit 
from one side the opposite side would 
be black and the top grey. A proper 
ray tracing program calculates this 
and can also work out the effects of 
metallic surfaces, glass and textured 
materials. 

Have a look at the re views of ray 
tracing programs in Amiga 
Computing to see what can he done 

Which printer? 

1 AM going to buy an Amiga A500 
and a colour printer. After reading 
your review on the Star LC-10 and the 
Okimate 20 in the July edilion, I think 
that the Star LC-10 would be the best 
machine for my requirements. 

The trouble is that the LC-10 is not 
available from the stores. Instead, 1 
have been offered the Commodore 
printer - the MPS 1500C - with the 
Amiga. Having also read about the 
shortage of ribbons for the printer I 
am not sure this is wise. 

In the Amiga A 500 brochure of 
May 198? there is a photograph of the 
MPS 2000C colour printer, yet when 1 
ask at the computer stores nobody 
can tell me what it is. Lei alone get 
their hands on it. 

Robert Steward, 

Wolverhampton. 

We would still recommend the Star 
Call around a few dealers, you should 
find someone who has an LC-10 in 
stock. Both the printers are nine pin 


Write to: The Editor, Amiga 
Computing, 78-34 Ongar Road \ 
Brentwood, Essex, CM 1 5 9BG. 
Well send the writer of the best 
letter each month a program from 
our goodie dra wer 


and look pretty equal on paper, 
although we \ e not seen the 
Commodore model , The MPS 200UC 
is no longer a lail&ble, 

Which Amiga? 

HAVING just sold my Commodore 
64, 1 want an Amiga for Christmas 
and I know that they are very 
expensive machines so I am trying to 
find which is the best package to get, 

I know there are business packages 
and ones which include monitors 
[which l can! afford) and there are 
just plain packages which contain the 
Amiga and DPaint. 

My query is about the modulator: Is 
it standard in all packages which 
don't contain monitors? Does a 
modulator give a picture as good as a 
monitor? 

Spencer Smith* 
Stockton-on-Tees 

A modulated picture will not look as 
good as one on a monitor. If your 
television has a Scart connector on 
the hack you won Y need a modulator 
and the picture will approach the 
quality of that on a monitor. For most 
televisions you will need to buy an 
A 521 modulator, which costs about 
£25, Ignore the business packages - a 
first look at the Digita Home Accounts 
package shows it reasonably good but 
we suspect you want to play games. 

Go for an A 566 - which comes with 
Basic and DPaint — and a modulator if 
you need it. 

New Kickstart 

I HAVE recently bought a second- 
hand Amiga inno and T am confused 
as to whether it is compatible with 
the Amiga 5IKI, I have spoken to a 

► 


Ltecembe r 1999 AMIGA COMPUTING 99 




■LETTERS* 


number of Amiga 50t> users and from 
what they said it appears to me that 
the A 5 00 has a built-in operating 
system, version 1.2. Whereas my 
A 1000 loads in the operating system, 
version 1.1 from the Kickstart disc, Is 
this true? 

What is the difference hetween Vl.l 
and VI, 2 operating systems? Do l 
have to get Vl.2 to get compatibility 
with the A50D? If so how do 1 get 
VI. 2 for my computer? On another 
Kickstart disc? 

Damian Watts, 
London. 

Your local Commodore dealer should 
be able to order a 1.2 upgrade kit for 
you , He may have difficulty In getting 
hold of one , in which case you should 
contact Commodore direct on 0628 
770088. 

The Amiga 500 has Kickstart L2 t 
but the greatest advantage of the 1000 
is the ability to load whichever 
Kickstart you want. Version 1.3 will 


be available soon , and while A 500 
owners will have to open up their 
machines to fit a new chip you only 
need to start the day with a new disc , 

Blown chips 

COULD you please supply me with 
the name and address of a company 
which supplies an Eprom 
programmer for the Amiga A 5 00? It 
must be able to read, write to and 
save to the common range of eprums: 
2764. 271 2fl, 27256, The programmer 
only needs to read hex format. 

Andrew Wyllie, 
Norfolk. 

Merlin Computer r Industriestr. 26, 
6236 Eschbom. West Germany can 
fulfil your needs 

IV is dead. Long live CBT 

1 READ with great interest the article 
on interactive video in September's 
issue of Amiga Computing. 1 work for 
a training establishment which after 


investigating IV video decided that it 
did not meet our training 
requirements. As most subjects 
demand constant updates and 
changes to reflect modification states, 
the expense of filming these changes 
rules out video disc as a medium. 

Good graphics and the ability to 
manipulate these in a variety of ways 
was the major consideration, and it 
was decided that Commodore Amiga, 
DPaint TI and AAAE - or in the 
beginning Microtext - were the tools 
required to meet the task. 

To date the combination has proved 
to be unbeatable, and some 60 
training packages have been 
produced reflecting many, but by no 
means alL of the possible 
applications. 

It has also proved to be the best 
and cheapest method of achieving the 
type, quality, and quantity of training 
required and has resulted in 
substantial reductions in the training 
times for most courses. 

Roy Stephenson* 
Preston. 



Aaargh £13.50 

Annals of Rome . £16.20 

Arcade Classics £13 20 

A re na .... — £22 .50 

Amegss ..,.£16 20 

Arkenoids f 16.20 

Balance of Power ... £19,40 

Barbarian (Palace) *..**...*.*..» £13.50 

Barbarian (Psygnosisj .............. ........ ..£16.20 

Setter Dead Than Alien * .......,.,£13.50 

Beyond The Ice Palace £17.20 

Carrier Command £16.20 

Championship Golf ,,£22.50 

City Defence £10,00 

Crazy Care £16.20 

Defender of the Crown £19.40 

Elf £12,50 

Empire Strikes Back* ...... ,,,£12.50 

Flight Sim. II .......£26.40 

Scenery Disk 7 £16.00 

Scenery Disk 11 ...£16,00 

Scenery Disk Europe.... Cl 3. 50 

Scenery Disk Japan £13.50 

Football Manager II £13.50 

Ga rrison II ,*....„. — ■ ■ £1 6 20 

Gauntlet* £16.20 

Guild of Thieves ....,.......£16.20 

Gunship £16,20 

Hunt for Red October „,*„ £16,20 

Insanity Flight £16,20 


Jet £25 SO 

Mike the Magic Dragon ......,£10.00 

0 bl iterate r “*■ ..£16,20 

Peter Beardsley Football ...*....,...£12,50 

Pink Panther £12-5* 

Ports of cail .*.*..,,,£25.50 

Roiling Thunder ............ £16,20 

Sentinel 3,50 

Silent Service £16.20 

T e rra me* £ 1 3 .50 

Ultima III £16,20 

Xennon £13.20 


Access 64 for A500 ............................. f46,50 

Access 64 for A10CC £46.50 

AC/Basie Compiler ,£107.50 

AC/Fortran £16000 

Analize £1 25.00 

Analise tl £58.50 

Azetec C Comp. Prof £150.00 

Azetec C Comp, Devlp. £233,00 

Azetec C Commercial ,....* ..*.*,,...,,£387.50 

Calligrapher V1.05 - £50.50 

City Desk 1.1 £73,50 

Cl imate * ■ ■ 50 

Data Retrieve ..*..£44,50 

Digi Paint *.*......£42,00 

Digi View ... *.*,,£102.50 

Director £44.50 

Ring now for more details. We stock a vast collection of utilities. 

All prices include P&P in the UK. For Europe add £2 for P&P. Titles with asterisk not available at time of going to press 
3 Ripley Close, Langley, Slough, Berkshire SL3 7QH. Telephone; (07531 41187 


UTILITIES 


DiskMaste r ,*..*... .*,., ■ £29 -SO 

Excellence £170 00 

Express Paint ....£50.00 

Intro Cad £42,00 

K Seka 68000 Assam. 1.5 £37 30 

Lattice C 4.0 £132.50 

Lattice Prof £225.00 

Lisp - £101.50 

Micro Assembler .*„* * .£53.50 

Maxiplan A 500 £72.00 

Maxiplan Plus ........ - .........,,...£110,00 

Music Studio - £21,50 

Page Flipper £25.60 

Pag e Plus - ..... ..... ...... £93 .50 

Pag e Setter .. ... .. ..... - £90 .50 

Pascal 2.0 £65 50 

PixMate * ...£36,50 

Pro-Sou nd Des i g ner . . , „ £56 00 

ProSound Software .,,,£25 50 

Publisher 1000 £148.50 

Scribble * £72.50 

Shell - - £34 ,50 

Superbase Personal ,,,£73.50 

Superbase Prof. £184.50 

TextPro - £42,80 

Toolkit £29.50 

TV Show ,*£61. 50 

Word Perfect .,,,£171.50 

BLANK DISKS 3.5* DS/DD (10) ..£12.50 

5,25 DS/DD (101 £6.50 

All with labels 


90 AMIGA COMPLETING Perembit 1WM 









1. -mw v wii 3 m i * 

Gacne^ § 

1 . 1 ' 






t’^rtron 


Look what 


s 


waiting 


when 


you 

you join the 


fas.es. grow-^g. 


electronic mail serv.ce 


Four years' continual development have made MicroLink Into 
the COMPLETE communications and information system for 
everyone with a home or business computer. 

And it's so easy to use. From your keyboard, linked to a 
modem and phone, you can directly key into the services 
shown above - and many, many more. 

Every day thousands of electronic mail messages pass between 
MicroLink subscribers throughout Britain . . . and many other parts of the 
world. From their keyboard they can also send telex and fax messages, 
without the need to buy expensive equipment. 

MicroLink can be used with ANY computer, from a tiny hand-held Psion 
Organiser or Z88 portable to the most sophisticated computer of all And from 
anywhere where there is a telephone point. 

So if you want to speed up your mail, tap into a weather satellite, carry out 
company searches, obtain free legal and financial advice, order flowers, book 
theatre tickets, negotiate a mortgage, help yourself to free telesoftware programs 
- or go adventuring in the land of Shades, the world's biggest multi-user game - 
then there's only one answer - MicroLink. 



FIND OUT MORE ABOUT mkioUDk 


Please send me Name 

more facts about Address 

! rnicroLiok 


Send to: MicroLink, Europa House , Adtington Park r Adtington , Macclesfield SK10 4NF. AMcia 


J 


One number to dial . . . 
one security password . 
one simple log-on , 
and you're only a 
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and entertainment 
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Don't dice with dodgy discs! ^jjp 
Buy top quality products 
from the Mail Order Specialists!! 


1 


MELTON COMPUTER SUPPLIES 5 

Melton Mowbray, Leicestershire. LE13 1YG ^ 

.Tel: 0664 410666 (24 hra). Fax: 0664 410221 mtgm tg 

Pio» for our bfrt priw Wt.» ■■ R 

v — 1 EDUCATIONAL * GOVERNMENT ORDERS WELCOME ■ ^ 

e*oe Remember the price you see is all you pay (U.K. only). Prices include VAT and carnage 

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92 AMIGA COMPUTING Da ember 1988 


JOYSTICKS - NEW RAMiK! 


Wk 


MOOSE BRACKET - £4,99 


::: HjOPPV mSKounts*! 

the more you hit - 

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README.DOC 

Eidersoft, Triangle, Computer Factory 

By the time that you read this magazine Power Computing and 
Eidersoft Software will have joined to form a larger, stronger 
company, better equipped to serve the needs of our customers, 
The new Power Computing will operate from more central 
headquarters in Bedford with new offices, warehouse and retail 
computer shop. 

This change also means a massive increase in new and exciting 
products as well as a change in the way that Eidersoft Software 
and Triangfe Peripherals are distributed to you our customers. 
Wore direct distribution will mean much, much fewer retail 
prices of the same high quality product. You won t find our 
products “cheap" m the small ads any more but you win find us in 
WH Smith , belter computer shops and direct in mis magazine 
Wherever you buy you can be assured of the same competitative 
retail pricing and total commitment to quality and no quibble 


Don't accept second best look out for our new trading styles and 
super products in mis magazine and at your computer shop. 


x 

POWER 

goMFimRE 


C $*ea&v* TovirfyUdmp 


\ see ui 

The V ,,he v 

’Kickstart'™ Guide X \ 
to the AMIGA™ NTS 

* si ill the recommended introduction to the Amiga \ 
for all serious programmers. 

$ still available by mail order, and in bookshops. 

ft still only £12.95 (+p&p) from Ariadne 

jj* if you want to programme the Amiga, . . START I IERE! 

KICKST ART II - More about the AMIGA 
ft Coming soon - (advance orders being taken) 
ft Includes: Going in low, without breaking everything.' 
plus: lots on assembler, a bit more C, 
and: loads of other new things 

ARIADNE S OFTWARE LTD L | l~ 

273 Kensal Road. London WtQ 5 DB I r.- . 

t & i; oi-96o 0203 LqL 


ORDER FORM 

Tiek 

□ The 'Kk-ksurf Guide m the 

A P, K 1 . \ fllK * r.An 


I — I KICKS! A KT II - Moie Atom the 
1 — 1 AMIGA £ 13,95 + pfcp 


' AMIGA. £12.W* pfcF AMIGA E1J.6S + p™p 

I’StT^ Lias UK r £1 JfiS flifnuil Europe, surface oui*ide Europe 
| | Cheque 1 -m-li.wd If! tfetHflg) io AriadbeSoUwran’ Lid. 

" 1 VISA □ACCESS □ AMERICAN EXPRESS, 

Card Number— „ Expiry dMC—. 


44 a&b Stanley Street, Bedford, MK41 7RW 
0234 273000 


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WIN 

this solid silver 
Grail worth £5,000, 
in the exciting Quest 
for the Holy Grail 
competition , Full 
details in every box, 


Inside every box there’s a detailed guide to 
playing Level 9 adventures, a background story to 
the classic legend, a parchment map of Arthurian 
England - and full details of how to take part in 
the Quest for the Holy Grail competition, 




Please send me Lancelot on □ cassette □ disc: 

for: {state machine ) 

D / enclose a cheque for £ _ (including VAT and p&pf 

made payable to Mandarin Software 

O Please debit my Access/Visa number: date: | / J 

INI: Hill M il) 111)1 


Signature 


Send to: Mandarin Software, Eure pa House, 

Arlington Farit, Adlington, Macclesfield SK1Q 4NF. 
Enquiries: 0625 879940 Order Hotline: 0625 879920 


Screen shots front 
Atari ST torsion 


Note: Tape 
versions have 
three cassettes 
in even package 


These formats and all tape versions are test only 


Format 

Tape 

Disc 

Price 

Atari ST 


• 

£19.95 

Amiga 


• 

£1995 

Amstrad PC, IBM PC 
and compatibles 


• 

£19,95 

Amstrad CPC/PCW/ 
Spectrum Phis 3 


• 

£19.95 

Commodore 64 

• 

• 

£14.95 

Spectrum 

• 


£14.95 

Amstrad CPC 

• 


£14.95 

* Atari XL/XE 

• " 

* “ 

£14.95 

BBC Master 


• ; 

£14.95 

* Appl e II 


• 

£14,95 

Macintosh 


• 

£19,95 

MSX 64K 

• 


£14,95 



1 BrWfl* SIIMl 
Galiimhkli 

TD1 1SW 
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(2* hour*) 


WORLDWIDE 


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Butch* HIM 

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13.26 

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_..... 1329 JatMU 

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1329 L*g«nd ol S»rart . 

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1 7,94 Mika Th* Ml&C Dfl 

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-..19.45 Mortvii* Marw 

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19 46 

13 23 

.. .19*5 
14 45 

.. .. 19.45 
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1328 

.16.45 

19.45 

. .. 39 94 
,..18.44 
... 21.95 
... 13 49 

1145 

. 1945 
. ...1345 
.. ia4S 

155 

. 14+9 

14.49 

14 39 

.... IB-49 


AHK)* LEra+JRf 
4 * 4 Qtt Road H*c9tB 17.95 

Sp*C* Harh* .._. 19 +8 

51W Gild* ■ „ 18.45 

SlirgocM - 13 25 

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The tww — , 

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(24 hourTT Soudh. M*JI*Adi. WalM -0002 *00779 (24 hqura) 



Now you can use an Amiga 
(or any other computer) 
to send correspondence 
in seconds to ANY of 
the many millions of fax 
machines in ANY part of 
the world. 

And if you want you can 
send the same fax to up 
to 50 different addresses 
simultaneously. 

All you need, in addition 
to your computer, are a 
telephone, a modem — 
and a subscription to 
MicroLink. 

Fax is just another of the 
many new services now 
available on MicroLink, 
Britain's fastest-growing 
electronic mail provider. 



Please make cheques art pslil orders payrtlt la WORLDWIDE SOFTWARE. AN piees include 
posiage and packing m UK ti^rsea* pl«»» add £ 1.50 p<* d'Sklar Air Mad (Wlwy 

&«dn card orders aetflflMl By phone or nail. . i 

Pals jhiels: 57001 (?* Hollmgham : (DM21 4DG7T9 124 Hdursj. ^ 




AdWfliSfd prices a*e to* Wail A Telephone ONders 


SHACKSOFT 



MOUSE MASTER 

iTI 





Are you tired of fumbling 
under or behind your com- 
puter to swap your mouse 
and joystick cables ? Are 
your cables and computer connectors worn out from all the 
plugging and unplugging? Then Mouse Master is a must 
for you! 

Mouse Master is an innovative switchbox that allows you 
to instantly select either your mouse or joystick (or other 
controller) in port T A switch on the top does the 
swapping for you! Additionally* port 2 is brought out to 
make all the ports easily accessible. £24.95] 


i*. 


MONITOR STANDS 

specifically designed for use with your AMIGA 500 with 
i slot cut for the disk drive. Your Amiga fits realty under 
pour monitor with no untidy ^ view. £19,95 



Quality 
Mouia Mils 
Only £6,95 


UNIT lift? While Hays South 
West Witts Trading Kstaie 
Wcsthury* Wiltshire 
<0373) 858031 (2 l ines) 


94 AMIGA COMPUTING December 



U DIRECT 


HOT HITS - HOTTEST PRICES 


W/ord Processing 


) 


Excellence! 
ProWrite 2,0 
Scribble! 2 JO 

£ 

129.95 

64.95 

39.95 

Productivity 


£ 

File llsg 

49.95 

Microfiche Filer 

59.95 

Online! Telecomm, 

34.95 

Analyze’ Spreadsheet 

39.95 

Utilities 


£ 

Disk 2 Disk 

2995 

Dos 2 Dos 

24.95 

Quaterback 

35.95 

Project D 

27.95 

Zing 

49,95 


“Our Pledge to You” 

If you want a product not listed 
here, just call us and we T ll get it 
for you at the lowest price. 


Video & Animation | 

Graphics 


£ 


£ 

Aegis Animator 

79,95 

Butcher 2.0 

21.95 

The Director 

38.95 

Calligrapher 1,05 

79.95 

Fanmvision 

45.95 

Digi-View 3.0 

144.95 

Forms in Flight 2 

49 95 

Draw Plus 

134,95 

Lights, Camera, Action 54,95 

Express Paint 3,0 

44,95 

Modeler 3-D 

59.95 

Impact 

54.95 

PrdVideo Plus 

179.95 

Photon I^int 

49,95 

Sculpt 3-D Animate 

99.95 

Pixmate 

37.95 

TV* Show 

49.95 

Scuipt-3D 

55.95 

TV* Text 

49.95 

Turbo Silver 

104.95 

Video scape 3-D 

99.95 

3-Demon 

59,95 

Video Titler 

79.95 



Zuma Fonts 1-4 6ea.) 

19.95 





Music 

Desktop Publishing I 


£ 



31.95 


£ 

Dynamic Drums 

49.95 

Publishing Partner 

99.95 

Dynamic Studio 

119.95 

Publisher Plus 

47.95 

Midi Magic 

79.95 


Midi Rec, Studio 

49.95 


Sonlx 

39.95 


Specials Of The Month 


Video Bundle 

TV*re*t + TV* Show 

DTP Bundle 

Scribble! 4- Publisher Plus 


R,R*P. 

162.00 


Your Price 

Only. .84.95 


13900 Only. . .74.95 


Get Up and Call In Now 

Please Make cheques/postal orders payable to: 

BROWN -WAGH DIRECT 2 Hazlitt Mews, Hazlitt Road, Loudon W14 OJZ 

01-371 1857 or 01-602 2502 



Games 

1 



£ 

Arkanoid 

1595 

Battle Chess 

24.95 

Bubble Ghost 

19.95 

Capone 

19.95 

Captain Blood 

24.95 

Carrier Command 

24,95 

Champ Football 

24.95 

Fire & Forget 

19,95 

Firepower 

15.95 

Flight Simulator 

24.95 

Fourth and Inches 

24,95 

Gee Bee Air Rally 

19.95 

Harrier Combat 

24.95 

Hole-in-1 Golf 

19.95 

Hybris 

19.95 

Indoor Sports 

24.95 

Lethcrneek 

19.95 

Major Motion 

19.95 

Obliterator 

19,95 

Piladin 

19,95 

ROW 

19.95 

Solitaire Royale 

24,95 

Stellar Conflict 

19.95 

Superstar Ice Hcky 

24.95 

Tanglewood 

19.95 

Uninvited 

24.95 

Vampires Empire 

17.95 

Virus 

19.95 

Warlock 

19.95 

WbrdPlex 

19,95 

World Class Leader 

25.95 

Zoom 

15.95 





All prices include VAJ 


and R&.R in 

UK 


add £2 DO for EEC orders 


Dumber imt AMIGA COMPUTING 95 




Mailorder Offers 


■i- 



FOR THIS... 


Rolling Thunder is a game of intense action, intrigue ^ ^ er °' s „ o// - 
A secret society is threatening to conquer the world, while the Ho g 
Thunder undercover police organisation is assigned to expose the 
conspiracy. Your role as top agent - code name Albatross - is -to 
invade the enemy headquarters to complete the mission and free 
allies who have been held hostage. 

And this latest arcade smash conversion from U.S. GOLD can be yours 
for only 99p when you take out a subscription to Amiga Computing. 


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Our price 
{with sub) 


99p 



Binder 


Your Amiga Computing 
is the ideal source of 
reference for every 
Amiga computer 
Keep your magazines 
tidy and in tip-top 
condition by using on 
top quality binder,, 
holding 12 issues. Each 
is embossed in silver 
with the distinctive 
Amiga Computing logo 


Normally £5.95 



- 


Dust cover 


Keep your Amiga 500 
keyboard free from dust and 
grime with an Amiga Computing dusteover, made 
from clear pliable vinyl, bound by strong blue 
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the Amiga Computing 
logo. 


Normally £4.95 


I 

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NOTE: These items may be bought separately^ using the order form . 

WHEN YOU SUBSCRIBE TO 




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* Offers rnuch smoother movement 

* Gives super positive control! 

* Protects tabletops! 

* Extra iarge! (277 x 240 x 9mm) 


Your mouse won't 
frighten our 
jumbo size top 
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Computing 
mouse mat! 

With its specially- 
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provides the 
ideal desktop 
environment for 
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VZ/C O M P U T I N G 



Offers 

fO amiability 


At UK pricm Include 
postage, packing S VA T 


jMowjWSMfcS OftfafS 
despatched by Airmail 


COMPUTING 


Valid tc31. 12.1H 


Annus/ Subscription 

UK £25 

Europe A E iro £34 
Overseas Airmail £44 


950? 

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When you aubeciipeV 
you tin pick Hither qi \ 

99 p > 

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S5M 1 | 


Rolling Thunder 
OH 

Amiga 500 lUtytoari dust cow, 

Moub* mat and binder (UK ortffl 9521 [ 


Back Issues 

UK £2. to 

Europe A Eire £2,60 
OvMW Airmail £4.10 


June 9700 
July 9701 
Auguit 9702 
September 9703 
October 97V4 
November 9705 


Pioneer Plague 

r*e* page 2 t} 


4239^ 

£24* *2* 


Lombard Ratty 

(see pages*} 


^SSSfc 

£24.» $$29 


Lancefot 

(am page 9$} 


Time and Magtk 


Dust Cover 

Amiga 500 Keyboard 
Add £1 lor Europe end Eire: £2 Owarw 


Mouse Mat 

Add Ct for Europe and Eire; £2 Overseas 


Binder 

Add E3 for Europe and Eire; £7 Oui 


9509 | 1 


For each item add £2 for Europe and Eire Or 
£5 for Overseas, unless otherwise indicated 


Payment: please indicate method {✓) 


TOTAL 


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Send to: Amiga Computing, FREEPOST 
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(No Hamp needed i peartf In UK) Pfoasealbw up to 28 days tar delivery 


Cmdflf Card to**™ phone «*$ 979920 

Fax Orders: 

MH 979959 

Orders by Prmtel ; 1 1 Uii/aLinkfTefocom Gold" 

Key'N, then 6l45*iMJ J | 72: MAGOG 1 


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AMCt^j 




A500 Games pack 

Workbench, Extras, Tutorial Disk, Handbook, Basic 
Manual, TV Modulator, Karate Kid II, Goklrunner, 
Skyfighter, Demolition, Gridstart, 4 PD Disk's, 
Quickshot Joystick QHLY1 ! £399-00 
A 500 + Ai 084 Colour Monitor 
As Above 

Only! I E 649 . 00 ^ 

Sunny AMGA Owfltra 

A Full Range of Sdlwarn and H*fdwaf* A (ways in SlOCh. 
foal fra* to drop ai far a chat and to S« what ra happening fl 
the exerting world of Ihe AMIGA 


lines, Middles** TW19 4LG 


Computers 


MICROWARE COMPUTER SERVICES 

For ALL v<?ur Amiga requirements from one source 


Amiga 500 wttn TV Modulator, ovar £7Cn#orth ol «ft#ar#, DpaiH .... £S9C 

Amiga 500 with NEW A10*4 Slarao Colour Monitor. £1 19 worth o( flftmaa, Opaint £509 

Amiga 500 with At»4S Monitor, Comarva 3.S' Dm*. E119ofgamM „ £669 

All Amiga's come with: MouM, Workbench, Basic. Utilities, Tutorial. 2 Manuals 
Aocatollftor Board A5QG with 1 4 34MHz 63000 GPU A 5&601 sodket ..£176 


Cumunt CAX3S4 3.5* Drive onAft .£95 

A501 512K Ram par* with clock £129 

AI Dfi4S Stereo Colour Monitor ,....£279 

NEC P22O0 24 Pin Printer ......... £349 

Star LC10C Colour Prlnlar £279 

Citizen 1 20D Printer A Cable £ 1 $9 

Ogiview 3 W*f|h edstytorfor ASM ..£145 


G Gate 40Mb. 40m* Hard Disk £590 

TV Tuner turns Monitor to TV ,..,-£69 

Miracle WS4QQQ 1*odem ADrAL £159 

Epson LQ5O0 24 Pin Printer £379 

Star LC24-1UP24 Pin ..,,.£369 

FuturtOurid Dgiflzer £148 

Genlock merges Grapht£*/VidM .. ...... £230 


Full rang* ol germ* available at 25 % off RHP. We cm supply around « 5 % ol all Amiga 
product*. Phone of Bend SAE for catalogue of produdLa and detail* ol epeclal ohera 
etc. 


P.Q. Box 2, Skegness, Lines. PE25 2QL 
Telephone (0754) 610217 


“The definitive Pascal I 

;ompilerfortheAmigaj 



METAC0MC0 PASCAL 
NEW VERSION 2! 


Melacomco, lh& authors of 
AmigaDOS, announce the release 
ot version 2 of their unique single 
pass Pascal compiler. It is the 
most powerful and useful ISO 
Pascal on the Amiga with the 
frier diiness on d ease-ol-u sc ot 
a Turbo Pascal type environment. 

The new manual even 
includes a section covering con- 
version of Turbo Pascal programs 
roMetacDmcD Pascal. 

Ideal for beginners and 
experienced 
programmers. 


£ 89.95 


Other extra features in the new 
release (which are optional exten- 
sions to the ISO standard! Include: 

■ Dynamic strings ■ Separate com- 
pilation and conditional compilation 

■ Single and doutate precisian 

M oa ling point ■ Full 32-bit pointers 

■ Bitwise integer operations 

■ Enhanced I/O error handling 

■ Sequential and random access files 

■ OTHERWISE in CASE statements 

■ Complete access to the graphics 
and sound capabilities of the Amiga, 
with extensive examples ■ Includes 
linker and MAKE utility ■ Extensively 
rewritten 330 page manual 


NETRCOnCO • 


28 Portland Square, Bristol BS2 SRZ, UK. 

Telephone (0272) 428701 

Fax (0272) 42M18 TilflX 444874 METACO G 

C MITtCSMCD 1 H4 MTltyl if I trjfiamgri 3I Cgmrr.jdnic-Amigi Ini; 
Turt» PJKKI It I Munir* ffl Sirtjnd IrtlfrftlliHlll. 


your lotll W fl <rect ^ 
from MHlacomcD. Pncw include 
VAT indFSPId* Lftt mainland. 

Add t'&'rn delivery outsiC* UK 
Reg&Hsred users 
Ol m*»0us ursions 
tan upgrade &y 

seodirg origin! wm* 

diskette plus £3850 ^ 

dirKiwMelaconicc) ' ‘ ’ 


ADVERTISERS' INDEX 


16 Bit Software - 49 

An co Software,,...*, 1 OO 

ARB Computers..., 98 

Arcana ...... — .. * 6 

Ariadne Software 92 

Brown-Wagh UK - 95 

Byte back 51 

C64 Centre 36 

Galco Software. ,, -■ 51 

Castle Computers.... 42 

Centec - — * * 80 

Cestrian Software... — .... 77 

Clik * 58 

Club 6BOOO ■. 65 

Compumart ............ — . 33 

Cottage Software 60 

Cut Price Software.... 57 

Databrain 76 

Da tel Electronics.,,,. — 82,83 

Delta Computers 63 

Digita International 88 

Easy print 88 

Electronic Arts 14,15,17 

Evesham Micros -,-- - 52 

Ferrotec — — ......... 62 

Frontier Technology 57 

George Thompson Services. 49 

HB Marketing 27 

Humgold 63 

ICPUG.. 49 

Lan Computers.. — 18 

Mandarin Software... — ...... — 64 

Melton Computer Supplies 92 

Metacomco. . 98 

Microdeal, 41 

MicroLink, 91 

Microprose . 99 

Micro ware Computer Services...,,. 98 

Miracle Systems 81 

MJC Supplies 87 

Palace Software... 55 

Postro nix.. — ... — 2„3 

Power Computing — 10,1 1 „61 ,92 

Precision Software ..,. 45,71 

Shacksoft - ■■ 94 

Siren Software. ---- -...... ... 63 

SK Marketing ----- 84 

ST & Amiga Club..,.,..- ----- 98 

Sublogic.- ... 26 

Sunderland Computer Centre ....... 31 

Syntax - - - - - - 90 

The Games Shoppe. 86 

The UK Amiga Users Group 76 

T ri logic .....45 

Try to ridge Software 86 

TmTlesoft 66 

Tynesoft 73 

Worldwide Software ...... — 94 


ST & AMIGA OWNERS 


• Have you ever boughl software only to find iTs not whal you expected? 


CENSORED!! 


• Would you like to buy software , hardware, periph er&ls & consu mabtes at prices 
only available to dealers? 

• Are you thinking of buying an ST or Amiga? 

We can supply members with: 

Amiga's (incl. Modulator) £341.50 
520 STFM'S Super Pack £341 .SO 
Xon>* 4020 oolour ink jet printer Irom £1 000.00 
Blank Disc's DSDD Unbranded (Memorex} 25 for £25,00 
Alt prices arc Mfy inclusive, Nothing so add. 

Save up to 35% on all software, not just games 
We supply a tell product range from A to Z 

II you answered yes to any ol die above questions then send an s.a e. to 

ST & AMIGA CLUB 

(Dept AC). PO Bo* 3, Opensfiaw, Manchester Mil 4F2 

For fuSdmUs and ^RpJeafwn Harm (liJC tnd B.F.P.O, only) 

Pont anrof wflri tnyoth* club until youV* eftarttf ur out tint 


tm AMIGA COMPUTING December isas 







i \i 


Commodore Amiga 


The Knight 
one of three 
character 
classes. 


I EpJ-UL I 1 

Iir^ irMiftoir in ike*. 


Converse through 
simple commands 
and menus. 


DISCOVER AN ARCADE ADVENTURE WITH HIDDEN DEPTHS 


Discover Times Of Lore, Grtgink first adventure 
on cassette. Acclaimed British designer Chris 
Roberts has taken the best of arcade and adventure 
- fast and furious combat stunning graphics and 
an ima lion, unrelenting danger and challenge -and 
introduced the depth of a classic fantasy role 
playing game. 

Entirely joystick driven, Times Of Lore com 
tmuously tests your combat skills while you 
gradually become involved in a compelling plot. 
With 13,000 screen locations, a powerful but easy' 
to-use menu and icon interface, scores of interactive 
characters and music by Martin Galway it ventures 
further than other arcade adventures. 

Origin have broken new ground in Times Of 
Lore. lsn r l it time you did too? Available for; 
C64/I28 Cassette £9.95, Disk £]4.95 r Spectrum 
48/1 2 8R, Cassette £9.95, Spectrum +3 Disk 
£14.95, Amstrad 464/6128 Cassette £9,95, Disk 
£14.95, Atari ST £24.95, ItSM/ftl & Compatibles 
£24.95, Apple £19,95, Commodore Amiga £24.95. 


mmammm 




5pectrum 


Amstrad 


Journe 1 
world d 


lhan immense 
iungconsand 


a stunning variety of natural 


terrain. 


Origin, MicroPros^, 2 Market Place, Tetbury Glos, GL8 8 DA. Te(: 0666 54326 





s 


: 

i 



EMERALD MIME 

A giant arcade adventure which has 
received rave reviews. Each level 
has its own unique solution and 
requires ingenuity and dexterity to 
complete. One player or two players 
TEAM action lor added enjoyment. 
AMIGA £14.95 

CBM 64- PLUS 4 £7,95 (D) £9.95 


STRIP POKER II PLUS 

A sizzling evening with 
Sam & Donna 

AMIGA' ST- IBM ARCH, E14.9S 
SP- A M S MSX- BBC - EL ECT RO N 
CBM64-PLUS 4 £7 95 


ROBBEARY 

Bertie, an agile and ctever bear has 
targeted a famous 24 floors store for 
his last and most daring ROBBERY 
With ns alarms or visible guards and 
fabulous treasures, yet it has bean 
avoided like the plague by the 
criminal fraternity. Bertie soon 
discovers why? 

AMIGA £19.95 


HIGHWAY HAWKS 

Grand Prix driving shills is sssenbal 
lo negotiate the crowded highway at 
speed. Obliterate the assassins cars 
and the ores that get in your way 
but heap the t>ger in your tank fad. 
the engine cool and the tyres and 
steering intact. Acquisition of tester 
cars and lethal weaponary depends 
on your driving and trading shills, 
AMIGA £14.95 (2 DISCS) 


GUANTQX 

Progress through 24 levels of this 
fast and furious action. Lightning 
responses are secondary to the 
strategic choices between better 
weaponry or better defence, 
AMIGA £14,95 


FACE OFF 

Experience the sheer pace and 
exhilaration of ICE HOCKEY. Be 
prepared for the body checks, 
fouls and rough play. League 
competition, 1 or 2 player option. 
AMIGA ST IBM £14,95 


FACE OFF 





MANIAX 

Maniax relentlessly pursued by 
the creature undertakes to clear 
the thick fog engulfing the world 
capitals. An addictive game 
requiring quick thinking and 
action. 

AMIGA-ST-IBM £19,95 
CBM64-PLUS 4 £7,98 (D) E9 95 



STRIP POKER II PLUS DATA DISCS 

Requires Strip Poker 31 Plus disc 
to load 

Disc 1 Beverly & Dawn 
Disc 2 Lee & Roy 
Disc 3 Suzanne & Bianca 
Disc 4 Rachel & Kim 

AMIGA-ST £9.95 



DAWN 


MICRO TEXT MICRO BASE 

Ideal for home and business use. Menu driven to enable a novice to use 
powerful capabilities with minimal reference to the tutorial manual. 

Micro base ■ a powerful data base with fast SEARCH and SORT facilities 
includes a very flexible label printer. Sorted files can be used by the Micro Text 
word Processor to send personalised letters. A boon to any Club Secretary. 
AMIGA £19.95 EACH 


BEVERLEY 




ANCO SOFTWARE LTD, UNIT 9-10 BURNHAM TRADING ESTATE 
OFF LAWSON ROAD, DARTFORD, KENT DAI 5BH TEL: 0322 92513 
MAIL ORDER HOTLINE: 0322 522631 FAX NO: 0322 93422 
PAYMENT BY CHEQUE, P.O., VISA OR ACCESS