Source code of Colobot, Ceebot-A and Ceebot-Teen games, as released by EPSITEC SA on 2012-02-19 to Polish Portal of Colobot (later rebranded to International Colobot Community & TerranovaTeam)
Topics: game, source code, commercial source code
Crawl is a fun game in the grand tradition of games like Rogue, Hack and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.
Topic: Source code
578
578
Feb 1, 2018
02/18
by
George Sutty & Steve Blair
software
eye 578
favorite 4
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The examples disk from the Advanced Programmer's Guide to SuperVGAs book, by George Sutty & Steve Blair. ISBN 978-0130104557
Topic: source code
Sources for the wyrmsun real time strategy game and the wyrmgus engine it runs on Code license: GPL 2.0 Media license: GPL 2.0 and CC-BY-SA Official site Also included is source code for the Open Adaptive Music Library which wyrmgus uses OAML license is MIT Official open adaptive music library site
Topics: RTS, lua source code, cpp source code
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28
software
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NetHack 2000 is a graphical user interface for NetHack with optional high-resolution top-down and isometric tiles, sound effects and an optional custom HUD. It is based on the Japanese version of NetHack, and most available versions are in Japanese.
Topic: Source code
Cylindrix is a combat strategy game that takes place in a true 3-D world. You fight to stay alive as you maneuver your ship along the surface and in the air. You need to charge your shields, tag pylons, and protect your radar base all while trying to direct your wingmen. To make combat increasingly more difficult and challenging each arena, or Cylindrix, has many variables such as light quality, physics, arena set up, and the competence of your opponents. One of the most unique features...
Topic: Commercial Source Code
The Catacomb engine was used to create a 30 level sequel, originally called Catacomb II and later renamed The Catacomb. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for The Catacomb (also known as Catacomb II). The source code is designed for Borland C++ 2.0, but compiled fine with Borland C++ 3.1 at the time of this release. It is released under the GNU GPLv2. Please see COPYING for license details. This release does not...
Topic: Commercial Source Code
Blades of Exile consists of three short scenarios set after the main trilogy as well as an editor that allows players to create their own scenarios. Source code and artwork was released by Jeff Vogel (Spiderweb Software) under a GPL license in June 2007.
Topic: Commercial Source Code
Game source code was released as public domain along with the shareware-released media files. *Only shareware data, excluding the sound effects, is in the public domain; the rest is proprietary.
Topic: Commercial Source Code
Anacreon: Reconstruction 4021 is a DOS computer game originally written by George Moromisato, and published by TMA in 1987. The game's theme was galactic conquest, with the setting strongly inspired by Isaac Asimov's Foundation series of novels. It was one of the first computer strategy games, and is an example of a 4X game (eXplore, eXpand, eXploit, eXterminate). Around 2004 the source code of the DOS version 2.00 was released.
Topic: Commercial Source Code
Beyond Castle Wolfenstein is a 1984 computer game by Muse Software. It is the sequel to the innovative and successful Castle Wolfenstein, a prototypical stealth game. After the death of Silas Warner in 2004, the reconstructed source code and a ported version of the game was released for free by his widow in honor of him.
Topic: Commercial Source Code
Canabalt is a 2009 side-scrolling endless runner video game designed by Adam Saltsman for the Experimental Gameplay Project. The source was released by Adam Saltsman in 2010.
Topic: Commercial Source Code
Catacomb Abyss was the sequel to Catacomb 3-D, and featured the same main character in a new adventure. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for The Catacomb Abyss. The source code is designed for Borland C++ 2.0, but compiled fine with Borland C++ 3.1 at the time of this release. It is released under the GNU GPLv2. Please see COPYING for license details. This release does not affect the licensing for the game data...
Topic: Commercial Source Code
Clonk 2 wrapped the action gameplay of Clonk 1 with a hexmap strategy game for 2-4 players.
Topic: Commercial Source Code
CLONK is a multiplayer game of action, tactics and skill. This version canbe played by up to three players at a time.
Topic: Commercial Source Code
Source code for the Worlds of WetSpot - WetSpot 2 World Editor
Topic: Commercial source code
Futuristic "anti-gravity" racing game with combat. Source was released after a sales quota was met.
Topic: Commercial Source Code
Catacomb Apocalypse is the final game in the Catacomb Adventure Series. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for The Catacomb Apocalypse. The source code is designed for Borland C++ 2.0, but compiled fine with Borland C++ 3.1 at the time of this release. It is released under the GNU GPLv2. Please see COPYING for license details. This release does not affect the licensing for the game data files. You will need to...
Topic: Commercial Source Code
Catacomb is a 2-D top-down third-person shooter created by John Carmack. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for Catacomb. The source code is designed for Borland Turbo Pascal 5.5 and compiled fine at the time of the release. Use MAKECAT.BAT to compile. It is released under the GNU GPLv2. Please see COPYING for license details. This release does not affect the licensing for the game data files. Although they are a...
Topic: Commercial Source Code
Included is almost all the source code to Descent 2, ver. 1.2. We removed all code to which we did not own the copyright. This mainly involved low-level sound and modem code.
Topic: Commercial Source Code
Clonk Endeavour is the sequel to Clonk Planet and predecessor to the newer Clonk Rage in the series of 2D Clonk games.
Topic: Commercial Source Code
Xargon source code released in 2008 by Allen Pilgrim.
Topics: Xargon, Source Code
155
155
Apr 9, 2019
04/19
by
I-MODE Publications, Inc
data
eye 155
favorite 4
comment 0
Developer Source Volume 12 CD ROM
Topics: Programming, Source Code
Blake Stone: Planet Strike is the sequel to the computer game Blake Stone: Aliens of Gold, made by JAM Productions and released on October 28, 1994, by Apogee Software. Source code was released in 2013 to promote the sale of the Apogee Throwback Pack on Steam.
Topic: Commercial Source Code
This is the full source code except modem and sound routines (which are copyright-protected by a third-party). These routines are just commented out, so if you have the routines licensed yourself or found a similar package, you can re-enable it quite easy.
Topic: Commercial Source Code
DarkSpace's Engine called Medusa released by Palestar under multiple licenses.
Topic: Commercial Source Code
The original Clonk. Two players lead their Clonks into 30 predefined battles. Featuring castles, catapults, flintstones, rain, lightning and a monster.
Topic: Commercial Source Code
Source code for the game WetSpot 2
Topic: Commercial source code
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43
data
eye 43
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comment 0
PhantomJS 1.9.7 source code
Topics: phantomjs, source code
Latest version date: 2018/2/5 Reuploaded from SMWC in case if the user Alcaro decided to have smw's "source code" document consist of comments-only hosted on smwc because of the invention of a tool that can remove and add the source code along with the comments (you need a ROM to actually see the source code), thus making smwdisc "source-code-less", despite this being fair use for game modding. The purpose of this file is to aid in SMW modding, without this, it would be...
Topic: Disassembly Source code
Clonk Planet was the sequel to Clonk 4
Topic: Commercial Source Code
Clonk Rage is the current stable 2D title of the Clonk series.
Topic: Commercial Source Code
Beyond the Titanic is a text adventure game written by Scott Miller for MS-DOS. Game source released on March 20, 2009.
Topic: Commercial Source Code
Catacomb Armageddon is the sequel to Catacomb Abyss, only now set in the present day. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for The Catacomb Armageddon. The source code is designed for Borland C++ 2.0, but compiled fine with Borland C++ 3.1 at the time of this release. It is released under the GNU GPLv2. Please see COPYING for license details. This release does not affect the licensing for the game data files. You...
Topic: Commercial Source Code
Golgotha was a video game that was being developed by Crack dot Com prior to shutting down in 1998. The game is a real time strategy game, with elements from first-person shooter games. The unfinished game's assets were released to public domain on October 22, 2000. This included source code, game data, textures and music, some of which have been recycled into other games.
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Topic: Commercial Source Code
42
42
Jun 10, 2018
06/18
by
Two Guys Software
software
eye 42
favorite 0
comment 0
Engine source code (v2.02 GPL), and game source code ( QuakeC scripts).
Topic: Commercial source code
158
158
Apr 9, 2019
04/19
by
I-MODE Publications, Inc
data
eye 158
favorite 1
comment 0
favorite software Developer Source Volume 13 CD ROM
Topics: Programming, Source Code
197
197
Apr 2, 2021
04/21
by
Borland
software
eye 197
favorite 2
comment 0
Borland Turbo C++ 4.5 Games Source Code Version 4.5 was announced on March 20, 1995. New features include multimedia QuickTour, five new games (Turbo Meteors (an Asteroids-like game), Turbo Blocks, Turbo Cribbage, Turbo 21, Turbo Mah Jongg) with corresponding source codes.
Topics: game, source code
AstroMenace is a 3D scrolling shoot 'em up arcade game, developed by Viewizard. It is based on the C++ game AstroMenace which was released in February 2007 as freeware for Linux and shareware for Windows, but was re-released as free software for Linux, MacOSX, and Windows.
Topic: Commercial Source Code
Hovertank 3D is a vehicular combat game developed by id Software and published by Softdisk in April, 1991. It is considered a significant precursor of the first-person shooter genre. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for Hovertank 3-D. The source code is designed for Borland C++ 2.0, but compiled fine with Borland C++ 3.1 at the time of this release. It is released under the GNU GPLv2. Please see COPYING for...
Topic: Commercial Source Code
Colobot is a real-time strategy game, where you can program your units (bots) in a language called CBOT, which is similar to C++ and Java. Your mission is to find a new planet to live and survive. You can save the humanity and get programming skills!
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Topic: Commercial Source Code
Arx Fatalis is a first-person role-playing video game released in November 2002 by Arkane Studios. The design of Arx Fatalis was heavily influenced by Ultima Underworld. Game source released by Arkane Studios on January 14, 2011.
Topic: Commercial Source Code
Catacomb 3-D (also known as Catacomb 3-D: A New Dimension, Catacomb 3-D: The Descent and Catacombs 3) is the third in the Catacomb series of video games (created by the founders of id Software), and the first of these games to feature 3D computer graphics. Flat Rock Software acquired the rights and released the source code in 2014. This repository contains the source code for Catacomb 3-D (also known as Catacombs 3 or Catacomb 3-D: A New Dimension). The source code is designed for Borland C++...
Topic: Commercial Source Code
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3.8K
data
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This archive contains recovered source code files related to the development of EarthBound on the SNES. Specifically, this is a snapshot of the localization scripting files as of, presumably, March 25th, 1995 (the file dates were destroyed when the files were originally deleted). These files were recovered after deletion by performing a sector examination of the original floppy disk media. We have full confidence that the files are undamaged, as the recovered files were zip images that...
Topics: source code, earthbound, snes
430
430
Mar 21, 2021
03/21
by
FTL Games
software
eye 430
favorite 2
comment 0
Dungeon Master Dungeon Master is a role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987, almost identical Amiga and PC (DOS) ports following in 1988 and 1992.
Topics: game, commercial, source code
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18
Apr 9, 2019
04/19
by
Celestin Company, Inc
data
eye 18
favorite 0
comment 0
Celestin Apprentice release 5. ISO File contains an HFS Partition. Welcome, and thank you for purchasing Apprentice. We believe that this the most comprehensive and up-to-date Mac-only source code and utility collection available. Features of this new release include: - Over 85% new and/or updated source code! To give you the best value possible, we're only including source code that is either entirely new, has been updated, or is of lasting importance to Mac programmers. Make sure you keep...
Topics: Programming, Source Code, MacOS
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156
Mar 7, 2021
03/21
by
Mark Data Products
software
eye 156
favorite 1
comment 0
Mark Data Products Games Source Code 1984-85 Mark Data Products, a US Tandy CoCo software developer/publisher that lisenced their products for the Dragon through Dragon Data Ltd and Microdeal. Contents: Vortex Factor, The (1985) Trekboer (1984) Calixto Island (1983) Shenanigans (1983) Sea Quest (1983) Black Sanctum, The (1981)
Topics: commercial, game, source code
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530
software
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comment 0
With over 2,300 pieces of source code, Visual Basic Source Code 2002 is the largest resource of VB related code ever released! All of the code has been organized by category to help you find what you need as fast as possible. To browse the archive, click on the categories at left. Note: While every effort has been made to ensure that this CD-ROM is as complete as possible, about 2% of the zip files in this archive are located on the Internet. As a result, you must be connected to the...
Topics: Visual Basic, source code
386
386
Mar 6, 2021
03/21
by
Sir-Tech
software
eye 386
favorite 3
comment 0
Wizardry: Proving Grounds of the Mad Overlord is the first game in the Wizardry series of role-playing video games. It was developed by Andrew Greenberg and Robert Woodhead. In 1980, Norman Sirotek formed Sir-Tech Software, Inc. and launched a Beta version of the product at the 1980 Boston Computer Convention. Initial release date: 1980 Developer: Sir-Tech
Topics: game, commercial, source code
Actua Sports was a sports video game series published by Gremlin Interactive which competed with Electronic Arts EA Sports label during the second half of the 1990s, until Gremlin was acquired by Infogrames. The term "Actua" is a (seemingly marketing-related) play on Sega's line of "Virtua" titled games, which included Virtua Fighter, Virtua Racing and Virtua Striker. The first game in the series was the 1995 milestone title, Actua Soccer, which quickly became one of the...
Topic: Actua Soccer Source Code