Hang-On (ハングオン Hangu On?) is an arcade game released by Sega in 1985. It is the world's first full-body-experience video game. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. The game was also built into some versions of the Sega Master System. The title is derived from when...
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Released 1989 Also For SEGA Master System, Wii Developed by SEGA Enterprises Ltd. Published by SEGA Enterprises Ltd. Perspective Bird's-eye view Vehicular Motorcycle Genre Racing / driving, Sports Visual Isometric Description In this game you play the role of an endurance bike racer. The gameplay involves you racing against the clock to get to the finish line and jumping over ramps. At the end of each race you get points for how many cars or bikes you have overtaken with which you can upgrade...
Released 1987 Also For Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Genesis, Macintosh, Nintendo 3DS, PlayStation 3, Sharp X68000, Wii, ZX Spectrum Developed by SEGA-AM2 Co., LTD. Published by SEGA Enterprises Ltd. Gameplay Arcade Perspective Behind view Vehicular Motorcycle Genre Racing / driving Description In Super Hang-On you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so...