Muse Software's Castle Wolfenstein manual for the Atari 8-bit computers.
Topics: Muse, Software, Castle, Wolfenstein, manual, Atari, 8-bit, 400, 800, 1200XL, 800XL, 130XE, XEGS,...
Beyond Castle Wolfenstein is a 1984 computer game by Muse Software. It is the sequel to the innovative and successful Castle Wolfenstein, a prototypical stealth game. After the death of Silas Warner in 2004, the reconstructed source code and a ported version of the game was released for free by his widow in honor of him.
Topic: Commercial Source Code
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28
Oct 31, 2020
10/20
by
Silas Warner
audio
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The late Silas Warner gave this presentation at KansasFest 1992 about his company, Muse Software, developer of Castle Wolfenstein, Robot War, and many other classic Apple II products. From the session schedule : As part of our 15th Anniversary celebration, this session will be a complete history 01 Muse Software, from new Apple II to finaI auction in live years. Muse is probabIy best known for its strategy games Castle Wolfenstein, RobotWar, and ABM, but the company was also an early publisher...
Topics: 1992, audio, Castle Wolfenstein, Muse Software, podcasts, Resource Central, Robot War, Silas...
Castle Wolfenstein is an early stealth-based action-adventure shooter video game developed by Muse Software for the Apple II. It was first released in 1981 and later ported to MS-DOS, the Atari 8-bit family, and the Commodore 64. Castle Wolfenstein is a stealth-based action-adventure shooter game set in World War II. The game's main objective is to traverse the levels of the castle to find the secret war plans and escape alive. Progressively higher military ranks are earned upon each successful...
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Topics: Apple II, Wolfenstein
Muse Software's Beyond Castle Wolfenstein: early Atari version with non-stapled Atari section.
Topics: Muse, Software, Beyond, Castle, Wolfenstein, Early, Atari, Version, 400, 800, 1200XL, XL, XE,...
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Sep 18, 2019
09/19
by
Silas Warner
software
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"One of the first games by Silas Warner which, along with his Maze Game, provides an early demonstration of first-person visuals in home computer games. The objective is escaping from a building, which consists of a randomly-generated maze, by navigating from the south-eastern corner to the exit at the north-west." - MobyGames After booting disk, type RUN ESCAPE to start the game.
Topics: apple ii, muse software, maze game, first-person game, computer game, video game