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Computers on Tape (Not Computer Tapes)

A collection of the documentation, images, and digitized tapes related to a family of machines that provided electronic entertainment primarily based off audio and video tape. This includes the Tiger 2-XL, a tape machine with a robot personality, as well as Tele-Story and other related systems. This approach fell by the wayside with more and more inexpensive solid-state and digital products.



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This was part of a line of educational VHS tapes from the late 1980s. The tape apparently dates to 1988. The first half features an ape having a birthday party while teaching the viewer the ABCs. The second half features a video storybook of two children who find their way to "Rainbowland". In this world, everything, including the people are made of simple shapes and colors. The company, Tele-Story, also produced sets of educational audio cassette tapes and books during the early...
Topics: Superscope, Tele-Story, VHS, 1980s, educational, cartoon, video storybook
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 1,258

favorite 7

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of Looney Tunes characters. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. I have included images of the circuit board, as well as a scan of the manual. All screenshots from the...
Topics: LJN, videoart, game cartridges, Looney Tunes
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
image

eye 706

favorite 2

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. Here are several pictures of the board. I am supplying them in an effort to document the hardware used. 7805CSP is a standard 5v voltage regulator. EF6805R2P is an implementation of the Motorola 6805 microprocessor. EF9367P is a Graphics Display Processor produced by Thomson. The D41416C-15...
Topics: LJN, Videoart
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
movies

eye 463

favorite 8

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: View-Master Interactive Vision, Sesame Street, VMIV
Computers on Tape (Not Computer Tapes)
movies

eye 744

favorite 6

comment 1

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
favoritefavoritefavorite ( 1 reviews )
Topics: VMIV, View-Master Interatcive Vision, Sesame Street
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
image

eye 231

favorite 1

comment 0

This was an early magazine advertisement for the Tiger 2-XL robot.
Topics: Tiger, 1990s, robot, 2-XL
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 440

favorite 3

comment 1

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This cartridge was used to play a game with 2-XL in which the player dropped counters on a small tray that attached to the front of 2-XL. The objective was to create a triangle out of three counters. Dropping the...
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: Mego, 2-XL, robot, edutainment
Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. The VHS tape contained an alternate audio track, which appears to have been hidden in the VHS hi-fi...
Topics: 1990s, Teddy Ruxpin, animatronic, teddy bear, VHS
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
movies

eye 309

favorite 2

comment 0

In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. These graphics are used to form simple games. The console itself had a controller that looks a bit like a fishing rod, with five buttons and a joystick. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio...
Topic: View-Master Interactive Vision
Computers on Tape (Not Computer Tapes)
movies

eye 251

favorite 1

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic bible stories "Noah & The Ark" and  "Joshua & The Battle of Jericho"
Topics: 1980s, tele-story, VHS, bible, bible stories
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd
texts

eye 1,500

favorite 2

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of various Disney characters. I have included images of the circuit board, as well as a scan of the manual. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. All screenshots from...
Topics: LJN, VideoArt
Computers on Tape (Not Computer Tapes)
movies

eye 488

favorite 6

comment 0

This is intended as preservation for the "Video Buddy" game console and the "Muppet Babies" TV show.This was taken from a tape on the Video Buddy edutainment game console, which used VHS tapes containing full episodes of children's shows. These episodes then had breaks inserted where the Video Buddy character would ask what the child learned. The child used the controller to give their answers, and would receive responses depending on whether they were correct.
Topics: 1990s, game console, VHS, FMV, trivia, Video Buddy, muppets
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group
movies

eye 748

favorite 6

comment 1

In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio track that is visible as a waveform on the left side. At times, player choice can access this alternate track to give the impression of different paths...
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: View-Master Interactive Vision, VHS, edutainment, video game
Computers on Tape (Not Computer Tapes)
by Big Comfy Corp.
movies

eye 718

favorite 6

comment 0

This is intended as preservation for the "Video Buddy" game console and the "Big Comfy Couch" TV show. This was taken from a tape on the Video Buddy edutainment game console, which used VHS tapes containing full episodes of children's shows. These episodes then had breaks inserted where the Video Buddy character would ask what the child learned. The child used the controller to give their answers, and would receive responses depending on whether they were correct.
Topics: Big Comfy Couch, Video Buddy, 1990s, VHS, game console
This was a VHS game released for the Bandai Telebikko game console (or Terebikko) in 1988. The Telebikko was a very simple game console in the shape of a phone with four buttons. As the tape played, the characters asked the player questions, and an audio tone from the tape told the console which button corresponded to the correct answer. Then, the user would choose the button that matched their chosen answer and the console speaker would let them know if they were correct. This tape focuses on...
Topics: Japanese, educational, VHS, telebikko, terebikko
Computers on Tape (Not Computer Tapes)
by Tiger
audio

eye 279

favorite 2

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This was a "Choose Your Own Adventure" story in which the 2-XL robot is selected for a deep-space mission and you are the human ground-control. This cartridge...
Topics: 2-XL, Tiger, choose your own adventure, CYOA, edutainment
Computers on Tape (Not Computer Tapes)
audio

eye 496

favorite 12

comment 1

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape was a licensing of the Nickelodeon show "Are you Afraid of the Dark?". It contains choices related to which character to follow, as well as which...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Tiger, 2-XL, CYOA, Are you afraid of the dark
In 1993, the company YES! Entertainment produced an animatronic talking bear called TV Teddy. He came with special VHS tapes with a hidden audio track. This audio track was placed on the left side of the video frame. A special transmitter box was connected in between the VCR and TV. This transmitter box was able to take the hidden audio from the tapes and transmit it wirelessly to TV Teddy. This allowed him to talk and move, while appearing to interact with the content on the tape. TV Teddy's...
Topics: 1990s, animatronic, bear, berenstain bears, VHS
The Milton-Bradley Omni Entertainment System was a game console releasedin 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, Omni, 8-track, trivia
Computers on Tape (Not Computer Tapes)
by Elektronika
image

eye 992

favorite 1

comment 0

This is a Russian-language circuit diagram for the Elektronika MK-52. This was a scientific calculator released in 1983 in the Soviet Union. There were at least two expansion modules for this calulcator, the BPN-3 and the BPN-4.
Topics: Elektronika, Elektronika MK-52, Soviet Union, USSR
Computers on Tape (Not Computer Tapes)
by LN Toys Ltd.
texts

eye 953

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were resented to be colored in. This cartridge contains pictures of various dolls. I have included images of the circuit board. I have also added a scan of the manual. I do not have the necessary expertise to dump the ROMs, and there is no working emulation. Thus, I have tried to preserve the content in other ways. All...
Topics: LJN, Videoart, dolls, game cartridge
Computers on Tape (Not Computer Tapes)
movies

eye 649

favorite 7

comment 0

This was a VHS game released for the Bandai Telebikko game console (or Terebikko) in 1988. The Telebikko was a very simple game console in the shape of a phone with four buttons. As the tape played, the characters asked the player questions, and an audio tone from the tape told the console which button corresponded to the correct answer. Then, the user would choose the button that matched their chosen answer and the console speaker would let them know if they were correct.
Topics: Japanese, VHS, edutainment, telebikko, terebikko
Computers on Tape (Not Computer Tapes)
by Elektronika
image

eye 674

favorite 1

comment 0

The BPN-3 was an expansion module for the Elektronika MK-52 calculator. This is a Russian-language circuit diagram.
Topics: Elektronika, Elektronika BPN-3, Elektronika MK-52, Elektronika Calculator
Computers on Tape (Not Computer Tapes)
audio

eye 578

favorite 5

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. In this tape, John Kassir reprises his role as the Cryptkeeper. He tells a CYOA story about a child name Billy Atkins, who meets a mysterious figure offering a magic...
Topics: Tiger 2-XL, CYOA, Tales from the Crypt
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
audio

eye 309

favorite 3

comment 0

The Milton-Bradley Omni Entertainment System was a game console released in 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, Omni, 8-track
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group
movies

eye 785

favorite 2

comment 0

In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. The graphics were used to form simple games. The console itself had a controller that looks a bit like a fishing rod, with five buttons and a joystick. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio track...
Topics: VHS, edutainment, View-Master Interactive Vision, Disney, videogame
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 714

favorite 1

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one is for teaching young children about vowel sounds.
Topics: puppets, videosmarts, computersmarts, educational
Computers on Tape (Not Computer Tapes)
by Tiger
audio

eye 466

favorite 6

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This particular tape is a "Choose Your Own Adventure" story with Batman investigating a carnival full of crime. This cartridge was originally digitzed by...
Topics: Tiger, 2-XL, edutainment, compact cassettes
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

eye 332

favorite 5

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This is a CYOA story in which Batman investigates a plot by Penguin and Mr. Freeze to heat up Gotham city with a giant magnifying glass. This tape was originally...
Topics: Tiger 2-XL, Batman, DC Comics, compact cassette
Computers on Tape (Not Computer Tapes)
movies

eye 956

favorite 3

comment 0

This was one of the VHS tapes produced for the Connor Computersmarts game console, released in 1987 by Connor Electronics. This one deals with sentence structure, compound subjects, and compound predicates.
Topics: puppets, videosmarts, computersmarts, educational, VHS
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
audio

eye 279

favorite 1

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This one holds various science trivia questions. It also features an interview with someone claiming to be Albert Einstein.
Topics: tiger, 2xl, edutainment, trivia
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 275

favorite 1

comment 0

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This tape was directed at older users, as it was released in 1978 and contains questions about subjects from the 1950s and 1960s. It is a very simple tape with two sets of questions. One set uses the first and...
Topics: mego 2-xl, robot, 1970s, trivia
Computers on Tape (Not Computer Tapes)
by Elektronika
image

eye 543

favorite 0

comment 0

The BPN-4 was an expansion module for the Elektronika MK-52 calculator. This is a Russian-language circuit diagram.
Topics: Elektronika, Elektronika BPN-4, Elektronika MK-52, calculator, expansion
Computers on Tape (Not Computer Tapes)
by Elektronika
texts

eye 254

favorite 1

comment 0

This was the first of two manuals that were included with the Elektronika MK-52 calculator. The calculator was released in the Soviet Union beginning in 1983. It was manufactured until 1992. The manual is in the Russian language.
Topics: Elektronika, ussr, calculator, manual, 1980s, 1990s
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
movies

eye 372

favorite 4

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and more traditional game graphics of the time. The...
Topics: VHS, edutainment, View-Master Interactive Vision
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 337

favorite 2

comment 1

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This cartridge contained more complicated trivia aimed at adults. This cartridge was originally digitzed by Mouser of DonationCoder.com for the 2-XL Simulator
( 1 reviews )
Topics: 8-track, 2-xl
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 867

favorite 1

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of various vehicles. It all seems to be everyday vehicles at first with fire trucks and helicopters. However it takes an unexpected term with a tank and a Naval destroyer. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I...
Topics: LJN, children's toys, VideoArt, vehicles
Computers on Tape (Not Computer Tapes)
movies

eye 459

favorite 5

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic bible stories "David & Goliath" and "Samson & Goliath"
Topics: 1980s, Tele-Story, VHS, bible, bible stories
Computers on Tape (Not Computer Tapes)
movies

eye 627

favorite 4

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: VHS, edutainment, View-Master Interactive Vision
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
audio

eye 52

favorite 0

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. "Il Mondo Dello Sport" (The World of Sports) was an educational tape released in Italy in 1992. It appears to have been the Italian version of the U.S....
Topics: 1990s, trivia, Tiger, Italian, educational
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
audio

eye 318

favorite 3

comment 0

The Milton-Bradley Omni Entertainment System was a game console releasedin 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, trivia, game show
Computers on Tape (Not Computer Tapes)
by Bandai
movies

eye 475

favorite 15

comment 1

This was a VHS tape game released for the Bandai Terebikko (or Telebikko), a Japanese edutainment console. I'm uncertain of the name. Google Translate claims that it is "Hello Kitty's Fun Things". However, other sources have pointed to "Hello Kitty's Fun Food" or "Hello Kitty's Fun Tasting.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Hello Kitty, Bandai, Telebikko, Terebikko, VHS
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 646

favorite 0

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. The one focuses on teaching young children about colors and shapes
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group
movies

eye 589

favorite 2

comment 0

In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. These graphics are used to form simple games. The console itself had a controller that looks a bit like a fishing rod, with five buttons and a joystick. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio...
Topics: View-Master Interactive Vision, VHS, edutainment, video game
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 970

favorite 0

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on the difference between uppercase and lowercase letters.
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
image

eye 121

favorite 2

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This is the title screen that comes u only if no cartridge is detected. After this it opens a blank screen where you can draw whatever you want. My video capture setup captures LJN videoart in black-and-white for some reason. Thus, to present this image in the correct colors, I had to send the...
Topics: LJN Videoart, LN, Videoart, children, game console
Computers on Tape (Not Computer Tapes)
by Tele-Story
movies

eye 313

favorite 1

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic bible stories of "Moses in Egypt" and "Daniel in the Lions' Den"
Topics: 1980s, Tele-Story, VHS, bible, bible stories
Computers on Tape (Not Computer Tapes)
by Superscope Inc.
movies

eye 158

favorite 4

comment 0

Throughout the mid 1970s through the late 1980s, the company Superscope produced various audio cassettes for the purpose of education and classic storytelling. Throughout the 1970s, they focused on classic fairy tales and bible stories. In the 1980s, they moved to educational content, as well as licensed properties. The legendary arcade game Dragon's Lair was adapted into a picture book and audio recording by Tele-Story in 1984. Because the tape is linear, we have Dirk encountering various...
Topics: Dragon's Lair, audio cassette, Tele-Story, 1980s
Computers on Tape (Not Computer Tapes)
by Mego Corp.
image

eye 120

favorite 0

comment 0

This trade ad from early 1981 featured the Mego 2-XL robot, as well as an assortment of tapes from 1978-1980. It features the three special games: "Robotrivia", "Robotstronomy", and "Word & Sound Games", which came in two-tape sets. Some tapes, such as "Reading, Writing, and Arithmetic" and "Storyland" had already been discontinued by this point.
Topics: Mego, 2-XL, 1980s, 8-track, trade ad
This was part of a line of educational VHS tapes from the late 1980s. The tape apparently dates to 1988. The first half features a group of schoolchildren visiting the zoo. They meet Zeke the zookeeper and learn about various different animals. The second half features two children, Berry and Sherry, taking a voyage through space. They ride the spaceship "Trailblazer", led by Captain Starr and his dog Sparky. They learn a little information about each of the nine planets of our solar...
Topics: Superscope, Tele-Story, VHS, 1980s, educational
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

eye 330

favorite 8

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. Once again, 2-XL leaves the narration to an unknown narrator. This one follows the classic story of the original "Jurassic Park". We get the computer system...
Topics: Dinosaurs, Tiger, 2-XL, edutainment, CYOA
Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. The VHS tape contained an alternate audio track, which appears to have been hidden in the VHS hi-fi...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: 1990s, Teddy Ruxpin, animatronic, teddy bear, VHS
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 525

favorite 4

comment 0

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This was the first of two tapes used with "Robotstronomy", which was one of the board games that worked with the 2-XL robot. In this game, you move forward or backward a number of squares on the board as...
Topics: Mego 2-XL, edutainment, board game, 1980s
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 151

favorite 2

comment 0

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. The title of this cartridge is self-explanatory. It has a selection of questions over a wide range of subjects. However, this was the second version of this cartridge and is sometime confused with the completely...
Topics: Mego, 2-XL, children's toy, edutainment
Computers on Tape (Not Computer Tapes)
by Takara
movies

eye 422

favorite 5

comment 0

The Takara Video Challenger was a light-gun game console released by Takara of Japan in 1987. The console was contained within the light gun itself. All of the games were on VHS tapes. Most tapes appear to have been released in Japan only, though some were released in parts of Europe. This Japanese tape attempts to implement the classic arcade game Road Avenger. However, the original Laserdisc used in the arcades allowed the game to skip back and forth to different scenes depending on the...
Topics: Takara, VHS, light gun, Video Challenger
Computers on Tape (Not Computer Tapes)
by Philips
texts

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In 1996, Philips planned to launch their In2It game console. It was an educational handheld console with a touch screen that used a stylus. The console also had infrared communication and a smart card reader. The games were on smart cards, which are similar to chip-based credit cards. There were 16 different cards that were produced. Six of these cards were used for enabling basic features on the console, such as saving text, sounds, and animations off the console. There were nine different...
Topics: Philips, edutainment, 1990s, game console, manual
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Computersmarts game console, released in 1987 by Connor Electronics. This one appears to be an instructional video on how to use the console.
Topics: puppets, educational, videosmarts, computersmarts, VHS
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. The Italian release of the Mego 2-XL is shrouded in mystery. As of this writing, no advertisements or official tape lists have surfaced. Only a single tape release is known, with no other audio or even photographs...
Topics: Italian, Mego, 2-XL, trivia, rare
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This was one of the two choose-your-own-adventure stories that used the X-Men license. In this story, Magneto pledges to kill 25,000 humans for every mutant which is...
Topics: X-men, Tiger, CYOA, 1990s
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
audio

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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This was one of the two choose-your-own-adventure stories that used the X-Men license. Depending on which track you start in, one of two new mutants appears on scene....
Topics: X-men, 1990s, tiger, 2-XL robot, CYOA
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. The one teaches children about nutrition, health and safety.
Topics: videosmarts, computersmarts, puppets, educational
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape is believed to have been the last tape produced for the Tiger 2-XL, and the only tape released in 1995. This is a story based on the "Mighty Morphin'...
Topics: Tiger, 2-XL, edutainment, choose your own adventure, CYOA, cassette
Computers on Tape (Not Computer Tapes)
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This tape has two programs. "The Number Games" program heavily uses the yellow booklet, and it only ever takes up one track. It switches which track it is using to make way for the "Talking...
Topics: Mego, 1970s, 2-XL, edutainment
Computers on Tape (Not Computer Tapes)
audio

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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. In this adventure Geordi Le Forge (with the actual voice talent of LeVar Burton) goes out on a secret mission to stop the Romulins from obtaining personal cloaking...
Topics: Tiger 2-XL, CYOA, edutainment
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on teaching the alphabet.
Topics: puppets, videosmarts, computersmarts, educational, VHS
Computers on Tape (Not Computer Tapes)
by Mego Corp.
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This was a trade ad given to toy stores around 1981 to help them market the Mego 2-XL robot. The ad features the Tri-lex game. Unfortunately, they chose white text on alight brown background, so it can be difficult to read.
Topics: Mego, 2-XL, 1980s
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This is a fairly simple program. Two tracks interact with each other for handling true/false questions. A third track features around 20 minutes of disco music to exercise to, with 2-XL interjecting to tell jokes...
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Topics: 2-XL, Mego, 1970s, exercise, trivia
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
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The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: Sesame Street, View-master, View-master InteractiveVision
Computers on Tape (Not Computer Tapes)
by Mattel Inc
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This was one of the VHS tapes for the obscure "See 'N Say Video Phone" produced by Mattel in 1989. This product was intended to build upon the success of their existing See 'N Say toy, but turn it into a VHS based edutainment console. During the program, questions are asked, and users can answer the questions using the four buttons on the console. This one teaches about different animals Originally ripped to YouTube by SuperPlurobloxyoutub
Topics: edutainment, puppets, kids
Computers on Tape (Not Computer Tapes)
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The Video Driver (known as the Family Driver in Japan) is an obscure video game console released by Sega in 1988. The console consisted of a bar that hung down in front of the television. A tiny plastic car, representing the player, was placed on top of it. This car was controlled using the wired steering wheel controller. The games were held on VHS tapes and contained dashcam footage with a black and white bar at the bottom that was used to tell the console which parts of the screen were...
Topics: Sega, Video Driver, VHS
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This was a very simple program. The first program uses only the first two buttons: "A. Accurate" or "B. Not Accurate". The second program uses only the final two buttons: "C. True" or...
Topics: mego, 2-XL, 1970s, edutainment, trivia
Computers on Tape (Not Computer Tapes)
movies

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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on single-digit addition
Topics: puppets, educational, videosmarts, computersmarts, connor electronics, educational
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This was the second of two tapes used with "Robotstronomy", which was one of the board games that worked with the 2-XL robot. In this game, you move forward or backward a number of squares on the board as...
Topics: Mego, 2-XL, edutainment, 1980s, board game
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. The title of this cartridge is self-explanatory. It has a selection of questions over a wide range of subjects. This cartridge was originally digitzed by Mouser of DonationCoder.com for the 2-XL Simulator.
Topics: 2-XL, Mego, 8-track, edutainment
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
audio

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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape mainly follows the activities in the included booklet. In one case, we get a connect the dots that uses the letters from the alphabet instead of numbers....
Topics: Tiger, 2-XL, trivia, educational, 1990s