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Speed Runs

Speed running (trying to complete a videogame in the fastest time possible) is almost as old as gaming itself. At least, it's almost as old as games that have a definite end point or staging points, since speedrunning a game with infinitely repeating levels is Sisyphean.



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Speed Runs
by Michael 'saxman52' Metcalf
movies

eye 666,654

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Speed run of Die Hard: Nakatomi Plaza on 'Die Harder' difficulty in 30 segments completed on June 12 2005. Available in low, normal, and high quality. Author's comments: A huge thanks to Radix for being patient, tolerant, and very helpful and for accepting the run. Another huge thanks to Nate for his FAQ and for capturing segment 16: In the Vents. And on that note... HI! :) This is my very first speed run and I'm proud of how it turned out. I think you'll be able to tell this is my first time...
Topic: Die Hard
Speed Runs
by Andrew Gardikis
movies

eye 684,820

favorite 47

comment 54

Speed run of Super Mario Bros. done on April 10 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I believe that this may be a perfect time by Speeddemosarchive 's timing of Super Mario Bros. 1. First off, I'd like to thank my brother for helping me figure out a faster way of beating the game. If it weren't for him, a run like this probably wouldn't have been seen for a long while. I also want to thank those who encouraged me...
favoritefavoritefavoritefavorite ( 54 reviews )
Topics: Mario: Super Mario Bros., NES
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on June 18, 2014.
Speed Runs
movies

eye 493,525

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comment 1

Individual level runs of Starcraft: Brood War. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Protoss 01 Escape from Aiur 2:42 02.11.05 René Kamp Protoss 02 Dunes of Shakuras 10:41 08.05.06 Alex Eustis Protoss 03 Legacy of the Xel'Naga 5:53 25.09.06 Alex Eustis Protoss 04 The Quest for Uraj 1:55 11.12.05 Philip Cornell Protoss 05 The Battle...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: Starcraft
Speed Runs
movies

eye 251,804

favorite 3

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Speed run of Fire Emblem for GBA in 35 segments completed on December 2 2005. Available in three versions: low, normal and high quality. Author's comments: Hey. I started this run on August 13th, and didn't finish it until December 2nd. That's insane! As far as I know, this delay was my fault. First of all, I should thank everyone who wanted to see this run and helped contribute ideas. Admitted, I don't remember many (if any) new ideas, but even having someone to discuss my ideas with was...
Topics: Fire Emblem, Game Boy Advance
Speed Runs
by Yu 'inichi' Morimoto
movies

eye 56,221

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Speed run of Chrono Trigger in 33 segments, completed on April 5 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I know I could never have accomplished this record by myself. So I would like to thank and give credit where credit is due. * Squaresoft - For making such an excellent game. * The SDA staff - For creating and running such a great site and giving me a chance to publish my run. * Molotov - He introduced my old...
Topics: Chrono Trigger, Super Nintendo
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 28, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 1, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on September 7, 2014.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 19, 2013.
Speed Runs
by Astra 'StrangenessDSS' Piper
movies

eye 476,845

favorite 1

comment 2

Individual level speed runs of Blast Corp, with each level achieving a platinum rank. One run uses the "z-trick" which involves attempting to get out of a vehical by a building - after a few failures, the building simply blows up! This only works on the NTSC version. Angel City 0:54.1 05.07.04 Astra Piper Argent Towers 0:15.5 21.06.04 Astra Piper Baboon Catacomb 0:40.5 03.07.04 Astra Piper Backlash 0:07.2 11.06.04 Astra Piper Beeton Tracks 1:02.5 24.01.05 Brandon Sanford - with...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Blast Corps, Nintendo 64
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on May 22, 2017.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on October 5, 2014.
Speed Runs
by David 'RandomEngy' Rickard
movies

eye 265,969

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Speed run of Half-Life on hard mode in 21 segments, completed on June 21 2004. Available as Divx 640x480 or 320x240 and original recordings as .dem files, which require version 1.1.2.0 of Half-Life to play. Time includes a half second penalty for each demo recording beyond the first, because the engine skips a little bit on each load, and to discourage large amounts of demos. Author's comments: First off, I have to give credit to -think.circle- and Dopefish because I would never have done a...
favoritefavoritefavoritefavoritefavorite ( 4 reviews )
Topics: Half-Life, Hard mode
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on May 9, 2013.
Speed Runs
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Speedrunning guide for the game "Pink Panther: Pinkadelic Pursuit".
Topics: Pink Panther, Pinkadelic Pursuit, Speedrun, Guide
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on December 22, 2015.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on July 16, 2015.
Speed Runs
by Andy 'NTG' Nelson
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Speed run of Grand Theft Auto: San Andreas in 37 segments, completed on May 13 2005. Available in low and normal quality. Author's comments: Credits first - I referred quite a lot to Tirdun's walkthough from gamefaqs, and also used the Java San Andreas Map a lot to locate weapons/armour. Notes/Missions in each part: Part 1 (Big Smoke, Sweet & Kendl, Ryder, Tagging Up Turf, Cleaning The Hood, Drive-Thru, Nines and AKs, Drive-By, Sweet's Girl) - This could definitely be improved on. The...
favoritefavoritefavoritefavoritefavorite ( 3 reviews )
Topics: Grand Theft Auto, PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 24, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on January 21, 2015.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on October 8, 2009.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 10, 2017.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 27, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 13, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 10, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 8, 2014.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 15, 2017.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on October 25, 2011.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 19, 2012.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on October 16, 2012.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on July 22, 2015.
Speed Runs
by Sri 'MrGuy' Singh
movies

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Speed run of Super Paper Mario in 45 segments, completed on July 14 2007. Available in six versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First of all, thanks to: * Radix, for hosting the run. * nate, for encoding the run. * Amazing Ampharos, who provided insightful advice and helped me turn my original sloppy first few segments into something worthy of a real speedrun. * Mr_Potter, Satoryu, tkrausse, and forte_x, who also pointed out...
Topics: Mario: Super Paper Mario, Wii
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on July 29, 2012.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on February 24, 2012.
Speed Runs
movies

eye 232,653

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Individual level runs of Starcraft. Because of bugs in the recording software, the final screen is in the wrong colors and often hard or impossible to read the time. Some older times are also available. Level name / title Time Date Player Terran 00 Boot Camp 2:21 17.11.05 Philip Cornell Terran 01 Wastelands 2:40 24.11.05 Philip Cornell Terran 02 Backwater Station 1:12 12.05.07 Dmitriy Chekrigin Terran 03 Desperate Alliance 20:11 08.06.06 Philip Cornell Terran 04 The Jacobs Installation 1:22...
favoritefavoritefavoritefavoritefavorite ( 2 reviews )
Topic: Starcraft
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on March 21, 2015.
Speed Runs
movies

eye 32,945

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comment 0

Speed runs accepted for publication on Speed Demos Archive in February of 2009.
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on January 24, 2014.
Speed Runs
movies

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comment 0

Speed runs accepted for publication on Speed Demos Archive on October 21, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on December 28, 2015.
Speed Runs
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Everything I know can be found in the speeddemosarchive guide and here I upload the remaining stuff that I just can't motivate myself to work on. Feel free to use this material to extend the guide if you want to.
Topics: Pink Panther, Pinkadelic Pursuit, Unfinished Guides, Speedrun
Speed Runs
movies

eye 63,132

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Speed run of The Legend of Zelda: Ocarina of Time with 100% in 64 segments, completed on July 4 2007. Uses save warping to save time. Available in four versions: low/normal quality DivX, and normal/low quality H.264 MPEG-4. Author's comments: Before I start, let me thank the following people who have aided me in running this game: * Amazing Ampharos. He was the one who helped me construct the main route through the game, without him, I wouldn't have gotten far. * Captain Compost *...
Topics: Legend of Zelda: Ocarina of Time, 100%, Nintendo 64
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on April 8, 2013.
Speed Runs
by Harry Potter Games Archive Project
movies

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Split in 100GB items. Video Archives Part 20 of 31.
Topics: Harry Potter Games, Harry Potter PC, Harry Potter Game Play, Harry Potter Walk Through, Harry...
Speed Runs
movies

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Speed runs accepted for publication on Speed Demos Archive on February 14, 2012.
Speed Runs
movies

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comment 0

Speed runs accepted for publication on Speed Demos Archive on October 13, 2013.
Speed Runs
by Damien 'Dragondarch' Moody
movies

eye 1.1M

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Speed run of Castlevania: Aria of Sorrow on hard mode in 17 segments, completed on November 29 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality. Author's comments: Here we are again...more AoS. Using a lot of new info learned from various individuals at SDA, I managed to drop the time from my last run, which will henceforth be referred to as "Craptastic," by 18:22...meaning the new time is 36:12. The randomness of needing certain souls and weapons...
Topics: Castlevania: Aria of Sorrow, Hard mode, Game Boy Advance
Speed Runs
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eye 209,972

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Speed run of The Legend of Zelda: Twilight Princess with save warping in 43 segments, completed on April 5 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: This is my first speed run and I'm pretty happy with how it turned out. Obviously, this run wouldn't be possible without everyone who has contributed even the smallest of short cuts. Thanks to pretty much everyone in the gigantic Twilight Princess topic, there are too...
Topics: Legend of Zelda: Twilight Princess, Wii
Speed Runs
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Individual level speed runs of Katamari Damacy. Normal quality DivX exists for all levels; some levels available in other versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Level Time Date Player Star 1 0:22 23.02.05 Derek 'SnapDragon' Kisman Star 2 0:50 01.03.05 Derek 'SnapDragon' Kisman Star 3 1:32 24.04.05 Derek 'SnapDragon' Kisman Star 4 1:56 15.07.06 Tom 'slowbro' Batchelor Star 5 2:35 04.08.06 Tom 'slowbro' Batchelor Star 6 1:54 13.05.05 Derek 'SnapDragon'...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Katamari Damacy, PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on July 26, 2015.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 16, 2016.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on November 5, 2016.
Speed Runs
movies

eye 1.4M

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Speed run of Star Ocean: Till the End of Time in 28 segments completed on June 7 2005. Available in three versions: low quality, normal quality, and 60fps high quality. Author's comments: I had originally thought that this run would be pushing the 7 hour mark VERY hard. I managed to pull it off quite a bit below that (thankfully) and wound up with a time of 4:11 when Luther drops. Skipping all the cutscenes makes all the difference. One of the main concerns I had with this run was money. Toward...
Topics: Star Ocean, PlayStation 2
Speed Runs
movies

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Speed run of Sly Cooper and the Thievius Raccoonus with 100% collection in 40 segments completed on January 3 2006. Abuses death to save time. Available in four versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: Thanks goes out to Radix and Nate for the obv. (I intentionally abbreviated that to make fun of the people who do abbreviate it) Psychochild and okiyama for spamming along with me in threads as this run came to development. And ... okiyama again for...
Topic: PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on November 27, 2016.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on November 11, 2011.
Speed Runs
by Alex 'AquaTiger' Nichols
movies

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favorite 12

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Speed run of Mortal Kombat: Shaolin Monks in 12 segments completed on October 26 2005. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: Okay, first off, I'd like to thank the following people: Mkt2015: For mentioning this game as a potential speedrun. Also for advice, particularly about move purchases. bsidwell: For general advice on the game. KillerMiller: Big piece of advice for dealing with the Orochi Hellbeast in segment 6, as well as...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Mortal Kombat, PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on May 6, 2017.
Speed Runs
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Speed run of Chrono Trigger in 34 segments completed on October 26 2005. Timing note: uses game timer at last seen moment in final part plus remaining real time until final damage on Lavos. Author's comments: This is by far my most polished run -- over a month in the making and numerous test runs and multiple strategies attempted, resulting in a final run that dips below the five hour mark. What will impress most people, I predict, will be the boss fights. Most of the bosses I take on are at...
favoritefavoritefavoritefavorite ( 2 reviews )
Topics: Chrono Trigger, Super Nintendo
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on January 25, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on August 16, 2010.
Speed Runs
by Trevor Seguin
movies

eye 116,067

favorite 28

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Speed run of Super Mario Bros. done on October 9 2004. Available in normal and high quality. Author's comments: This is the cleanest, best looking SMB run I've done, although some levels can be finished slightly faster with better tactics so I estimate that I could do better by five to seven tenths overall. Easily the best part is in 8-3 with the Hammer Bros (I was very surprised I didn't die). Enjoy :)
favoritefavoritefavoritefavoritefavorite ( 9 reviews )
Topics: Mario, NES
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on April 15, 2013.
Speed Runs
by Damien 'Dragondarch' Moody
movies

eye 1.8M

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Speed run of Castlevania: Curse of Darkness in 20 segments completed on March 2 2006. Available in four versions: low quality, normal quality, and 60fps high/insane quality. Author's comments: This run was actually delayed by a couple months due to general boredom of the game. I had made it to the 2nd Isaac fight before I back-burnered it. The fastest method of travel is to use Quick Steps - but only after I have Double Step. There's too long of a pause after doing a Quick Step without Double...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Speed Runs
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misc. TASVideos publications uploaded by adelikat
Topic: TAS TASVideos Tool-assisted Speedrun
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on March 19, 2012.
Speed Runs
by Philip 'ballofsnow' Cornell
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Speed run of God of War on God difficulty in 20 segments completed on April 4 2006. Available in six versions: normal/low quality DivX, and normal/high/insane/low quality H.264 MPEG-4. Author's comments: First, let me say thanks to Prism for creating the first speedrun of this game. Without his run I wouldn't have started mine. Thanks to Radix for creating and maintaining this website. When watching this run, I think you will be surprised that there is a relatively low amount of combat....
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topic: PlayStation 2
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on July 14, 2014.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on August 17, 2014.
Speed Runs
by Speed Demos Archive
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Charity marathon held by speedrunners from Speed Demos Archive beginning January 6, 2011 at 4:00 pm EST and ending January 11, 2011 at 5:35 pm EST. All donations went to the Prevent Cancer Foundation . Original game audio available on second audio track.
Topics: charity, marathon, sda
Speed Runs
by Robert 'Trebor' Nobles
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Low% speed run of Metroid Prime in 18 segments, collecting only the minimum 22% items, completed on October 27 2004. Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: After my 23% run I did a while back, I thought I would be done with speed running Metroid Prime. That still proved to be the case when the 22% game was finally nailed down. I personally confirmed 22%, though it didn't really need it; everything worked. Within a few weeks, I found...
Topics: Metroid Prime, low%, GameCube
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on November 13, 2013.
Speed Runs
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Speed runs accepted for publication on Speed Demos Archive on October 21, 2017.
Speed Runs
by Kevin 'Enhasa' Juang
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Speed run of Final Fantasy II in 38 segments completed on December 19 2005. Available in low quality only, video quality is poor when moving in the overworld. Timing note: Game's timer is referenced at its last visible point, then real time from then to final damage numbers appearing is added. Resulting time is rounded up to the next whole minute since the game timer could've have been :59 seconds at the last visible moment. Author's comments: First, I would like to thank my friend Kyle for...
favoritefavoritefavoritefavorite ( 9 reviews )
Topics: Final Fantasy, Super Nintendo