Game compilation developed by The Code Zone. NOTE: The launcher does not launch the games due to the changed directory structure, nor will the shortcut to the launcher work; the games can all be found in, and run from, the game folder; this may be fixed later. TIP: If a game runs out of memory, try running it without having the launcher open. If that doesn't work, quit the game, click its icon, select Get Info from the File menu, and increase both editable numbers in the resulting window by one...
Topic: game
1994 Mac educational game.
Topic: game
Disney’s Activity Center: Aladdin is the first release in Disney's Activity Center series. It is a compilation of mini-games targeted to children. From the main screen, players can go to the Market Place, the Cave of Wonders or the Sultan's Palace to play the same mini-games, but with different settings. The mini-games are: Memory card game: with 3 levels of difficulty, this is a regular find the pair game with pictures of characters from the movie. Canvas: here players can do activities like...
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Topics: game, Aladdin, Disney's Activity Center
Arthur's Teacher Trouble is a single-player educational game that's based on the eleventh book in the Arthur series written and illustrated by Marc Brown . The story starts at the beginning of a new term. Arthur's now in third grade and has a new teacher, Mr. Ratburn. Arthur is sure that third grade means trouble as Mr. Ratburn has a reputation for handing out lots of homework and, sure enough, he assigns the class homework on the very first day of school. The next day, Mr. Ratburn gives the...
Topics: game, Living Books, Arthur
1994 Classic Mac animation kit.
Topic: game
Includes all 4 games.
Topics: game, Boxing
1991 arcade Mac arcade game. The game's manual is in Word 4.0 format; Word 4.0 is included.
Topic: game
1995 Mac puzzle game. Game can be controlled with the mouse (plus shift-clicking and space bar) or with the number pad with Num Lock on. Start a game with via the Catch the Buzz option under the Run menu, and after losing a game, end it by selecting Stop under the Run menu. Further instructions can be found via Instructions under the Game menu.
Topic: game
IMPORTANT TIPS: When asked for the location of the Home stack, simply select the Clue or Clue Deluxe stack. Clue Deluxe's sound effects and music do not work in this emulated version. Clue/Cluedo single-player fangame, featuring single-player mysteries set in the iconic mansion. Clue, originally from 1994, is featured in its five-case 1996 version. Clue Deluxe, originally from 1996, is featured in its 2001 twelve-case version.
Topic: game
1991 Mac side-scrolling beat-em-up. Published by Reactor, it is a modified version of Appleton's Frankie's Dungeon .
Topic: game
1996 educational game. Hints for difficult sections can be found in the reviews of the raw ISO . More information needed to complete the game's challenges can be found in its Resources section; the main game can be saved upon leaving, although save files will not persist between emulation sessions.
Topic: game
The 1993 sequel to the 1987 game Crystal Quest, featuring new enemies, items and level types.
Topic: game
1990 puzzle game also released on PC-98, FM Towns, Sharp X68000 and, considerable later, Windows 3.1. This in-browser emulated version also includes IconQuest, the earlier game by creator André Ouimet that formed the basis for Darwin's Dilemma.
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Topic: game
Dazzeloids is a 1994 children's CD-ROM game created by Rodney Greenblat, who also made PaRappa the Rapper . It features Anne Dilly Whim, and her team of boredom banishers fighting the forces of mediocrity set by the Mediogre and his geeky assistant, Pin Bleeper.
Topics: game, Dazzeloids
1996 Classic Mac puzzle game.
Topic: game
FInal 1994 version of 1993 Mac game by Ravi Mehta and Terminal Sunset Software.
Topic: game
Disney's Animated Storybook: Toy Story is a educational game that is based on the 1995 Pixar animated feature film. The game is a storybook that closely follows the movie, along with pictures from the movie. There are also many interactive hidden surprises that you can click on during the story with your mouse. The story is fifteen pages, and is read to you by Hamm the Piggy Bank. Certain characters also have voice acting, and you can click on them the story to hear their dialogue. Along with...
Topics: game, Toy Story, Disney's Animated Storybook
Dubbelmoral! is a Swedish be-a-hard-drinking-scallywag-behind-your-mother's-back simulator. A translation guide can be found here .
Topic: game
Italian adventure game for Mac. Choose a language, then click the clapperboard to begin. Use verb icons on items by dragging the items (represented by their outlines) to the verb icons. The orbs in the lower corners open and close your inventory and navigation respectively. Click the speech bubble to turn turn on brief guides that appear when you mouseover parts of the interface.
Topic: game
1990 Classic Mac adventure game made in World Builder by Tomas Keith Stone. Note: The hint book can still be purchased for $5 by contacting the author at tomkstone@gmail.com . However, it is not required to finish the game, as explained in the comments of this playthrough video . Further commentary from the author can be found in the comments of the video's second part .
Topic: game
Two versions of the Classic Mac puzzle game, originally from 1993.
Topic: game
Fill in description later.
Topic: game
The Mac games by furry game developer Matthew Beedle, and those published by him and developed by Laurie Murphy (apart from Beedle's Cave Dig 3, Murphy's Street Rumble and Lars Gafvert's Blobs for compatibility reasons). All except the two earlier versions of Mr. Cat's Quest either are registered or do not require registration for full functionality.
Topic: game
1990 Mac side-scrolling beat-em-up based on vintage horror movies. Features the voice of Dick Noel, who also voiced Dark Castle.
Topic: game
1994 Mac game by Jörg Kienzle. Tips. Click to skip the opening sound after the title screen appears. Sound and music are glitched, but can be turned off in the menu bar. The menu bar can be accessed during gameplay by pressing the Esc key when not in fullscreen mode (to resume playing, select Continue Game from the menu bar). The controls can be remapped (and the instructions during this will be glitched and hard to read unless a game is in progress), except for the 'shoot' key, which is Alt....
Topic: game
Get Ready for School, Charlie Brown! is an interactive educational game for kids. By spending a day with Charlie Brown, divided into seven chapters, the player will learn new words, read comics, and built in visual dictionary, create sentences and stories, practice spelling, or play educational games. Each dictionary word consists of a description and picture. The games are played with Snoopy, Woodstock, and the Rest of the Gang. Dressing game requires of finding proper clothes for Charlie...
Topics: game, Peanuts
The CD version of the John Calhoun game. Includes the game, the included built-in editor and additional utilities, the first three issues of the GliderTech newsletter, fan-made utilities, level resources and patches (which may not work with this version of the game), the main Slumberland house (level pack) and Demo House from the floppy version, the fifteen additional houses included in the CD version (including the patched version of Land of Illusion), and the CD Demo House released for...
Topic: game
The 1994 John Calhoun game, and all issues of the two fan-made newsletters for players and mod designers, GliderTech and The Cockpit. All except the first four issues of The Cockpit include the originally included level files ('houses'). Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
The 1994 John Calhoun game, and a collection of user-made level packs ('houses'). The Houses folder contains these houses and any documentation and other files they may have. Note: the Load House function in-game may not display all available houses; each can be loaded from outside the game by browsing to them and opening them directly, running the game that way.
Topic: game
Gus Goes to CyberStone Park a children's educational CD-ROM game released in 1996 by Modern Media Ventures.
Topics: game, Gus
This educational game is aimed at kids under eight. You are playing as the dog Gus who searches the town after his 15 "CyberBuds". The town consists of four houses and one park. In every house you encounter a puzzle-based educational game. This includes a spelling game, and game where you have to recognize letters to avoid asteroids. Also you have to count the bubbles in an aquarium or recognize and match shapes. In the park you can see typical clothes and items from different...
Topics: game, Gus
Kids enter an environment that allows them to sing-a-long to a mix of all-time favorite and original songs while creating scenes to accompany the songs lyrics. Provides children with a new media alternative to creative expression and gives them the capability to edit songs to create their own original arrangements. (WorldCat) The game is intended for children ages 3-8 years old, and plays in English, French, German, Spanish and Japanese.
Topics: game, Gus
1990 Mac game. Official website is at hextris.com .
Topic: game
Point-and-click adventure game made in Hypercard. Hypercard 1.2.5 is included, as versions 2.0 onward are incompatible.
Topic: game
1992 Mac game by Mark Bradley.
Topic: game
Just Grandma and Me is a story book game, based on the book by Mercer Mayer. Little Critter goes with his Grandmother to the beach, and you get to have fun with them. After the first part of the story is read to you, you can click on objects in the background, and have some amusement. NOTE: This is the first version of the game. And also the first Living Books game.
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Topics: game, Living Books, Little Critter, Mercer Mayer
This is the non-commercial 1989 version of Kid Pix.
Topics: game, Kid Pix
Kid Pix 1.1 is the commercial version of the public domain Kid Pix written by Craig Hickman. It's a painting application program in which you can create pop art in a matter of seconds, then dynamite it. Interesting & Useless Note: If you need to later depersonalize Kid Pix (versions 1.1 and 1.2), open it with ResEdit and delete the kiD resource.
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Topics: game, Kid Pix
Kid Pix Studio is a creativity computer game which updates the look of the previous Kid Pix 2 version with new animation tools, including Moopies, Stampinator, and playing with the Digital Puppets. Moopies is where the child draws a moving picture using the “wacky brush”. Stamps can also be placed in the Moopies section as well. 28 animated patterns and textures are used for the wacky brush tool. Stampinator allows the child to make stamps animate in a path, in which they loop back and...
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Topics: game, Kid Pix
1993 Classic Mac children's game.
Topic: game
Detective adventure game made in Hypercard.
Topic: game
1989 Classic Mac electronic puzzle and activity book. See also the manual and boxart . Note: This interactive electronic book uses a demo version of MacPaint as its interface. While the program is open, special fonts referred to by the book will be accessible, and a special program named Flips will be available under the Apple menu in the upper left; opening it will add a new menu to the program containing features the book will also refer to.
Topic: game
Games included: Melt 'em Paint 'em Bag 'em
Topics: game, M&M's
1995 Mac adventure game parodying Myst.
Topic: game
Early point and click game for Mac 400K floppy, by Tom Snyder https://en.wikipedia.org/wiki/Make_Millions The fast paced business strategy game that dares you to face the challenge of building a successful conglomerate. Test your entrepreneurial skills through "boom and bust". . . and learn a lot about the realities of business economics.
Topic: make millions tom snyder mac point click game
The game is a collection of board games, in which you play with Mario. He talks to you, playing Checkers, Go Fish, Dominoes, Backgammon, Yacht. Most of games can be played for Yoshis or Koopas - tribes of animals.
Topics: Mario, game
The game is a collection of board games, in which you play with Mario. He talks to you, playing Checkers, Go Fish, Dominoes, Backgammon, Yacht. Most of games can be played for Yoshis or Koopas - tribes of animals.
Topics: Mario, game
The Classic Mac games and toys of Mark Pilgrim (Hot Spot is not included due to incompatibility): Devil's Cubes: puzzle game involving orienting four cubes so the colors of four sides of each are unrepeated among their counterparts. Jotto ][: computer implementation of the original Mastermind-with-words game Ghost: computer implementation of the word-completion-avoiding game Pentominoes: computer implementation of the piece-fitting game Kant Generator Pro: programmable text generator, similar...
Topic: game
The four Classic Mac games by Javier Rodriguez and Mobuli Productions.
Topic: game
"Everything you love about Monopoly is now here for the Mac. Classic Monopoly is a mouse click away as you engage in the pursuit of great fortunes. With computer enhanced graphics and billions of different dice sequences it's never the same game twice. Wheel and deal against the supreme game challenger, your Mac. Or play with up to eight players, in this ultimate computer version of the best selling boardgame of all time. The thrill of buying and selling railroads and properties and...
Topics: game, Monopoly
A fun little Monopoly game in Black & White for Mac OS 6 - Mac OS 9
Topics: game, Monopoly
Mac educational adventure game from 1994. TIPS: Space progresses through dialogue faster, and Escape skips each of the first two sections and returns to the main hub. Click the main character to access the inventory; if moving the mouse while the inventory is open closes it, use the arrow keys and space to select an item.
Topic: game
HTML-based first-person adventure game. To play, run home.html in Netscape.
Topic: game
1993 Mac game by Ron Kaps.
Topic: game
Four Classic Mac games by Penguin Software (aka Polarware): Transylvania, Pensate, Xyphus and The Crimson Crown (Transylvania 2).
Topic: game
1990 Japanese first-person children's adventure game. Note: What little text is present is in English.
Topic: game
NOTE: This item has been updated to enable music in Lost and Found. If you have previously run this item's in-browser emulation, you may need to delete your browser's cookies for archive.org. Three of the games, and several of the animations, by Andrew Griffin and Andrew Raines of Prisim Software ( website archive , mirrors here and here ). Contents: Get Rich Quick by Andrew Griffin: an adventure game in which Joe Average must find enough money to pay his rent Lost and Found by Andrew Griffin...
Topic: game
An adventure game made in World Builder, the system also used by the Ert series , the Ray's Maze series and the original versions of the Lucy's Worlds series . Both typed commands and point-and-click are used. Many important commands are listed under the Commands and Weapons menus.
Topic: game
1997 Mac urban adventure game.
Topic: game
Rodney's Wonder Window is an educational game based on the work of Rodney Alan Greenblat that was developed by Art in the Box and published by the Voyager Company for Macintosh and Windows in 1992.
Topics: game, Rodney Greenblat
1997 Mac puzzle game.
Topic: game
Twelve of the fifteen Mac games made by S.T. Han. Many of these are based on existing games, with extensive additional gameplay options configurable via the menu bar. Tangram and 5 Stix have shareware limitations; the others do not.
Topic: game
A simple action game set on a chess board. Also includes a 1990 paint program and a 1992 conventional chess game by the author.
Topic: game