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Software generally aimed towards younger audiences, ranging from education to entertainment. 


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Minnesota Educational Computing Consortium
by Minnesota Educational Computing Corporation
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Clock Works has four programs for students learning to tell time. These programs provide practice with telling time and setting clocks. Clocks with hands (analog) and digital clocks are both used. Whats the Time? - What time is shown on the clock? Choose from the four times shown. (20 problems) Set the Clock - Can you get the hands of a clock to the right time? This program will give you a chance to practice. (10 problems) Digital Drill - Let's practice reading time. And while you are doing...
Topics: Educational, Early Learning
Minnesota Educational Computing Consortium
by Minnesota Educational Computing Corporation
software

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Counting Critters is a series of five programs that provide practice on beginning math concepts of numerals and counting. Match Magic - Students practice matching numerals between 1 and 20. When students answer correctly, the person illustrates the meaning of the numeral by showing that number of animals. Counting Safari - Students practice counting 1 to 12 safari anaimals that Charlie Chimp sees from his tree. Pet Store - Students put 1 to 12 identical puppies in Suzy Shopkeeper's pet store...
Topics: Educational, Basic Math, Early Learning
Minnesota Educational Computing Consortium
by Minnesota Educational Computing Corporation
software

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This unique nine-part primary diskette adds fun and magic to teaching pre-reading skills. Youngsters learn letter recognition and alphabetical ordering in CATERPILLAR and TRAIN. Initial consonant identification is covered in A IS FOR APPLE. PICTURES, WORDS, and SHAPES challenge the memory of young learners in fascinating games of concentration. Three arithmetic programs, SMILE, WUZZLE, and SPACESHIP, turn counting and addition into fun activities.
Topics: Educational, Basic Math, Early Learning
Minnesota Educational Computing Consortium
by Minnesota Educational Computing Corporation
software

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First-Letter Fun is a set of four programs that give practice in matching the initial sounds of words with the letters that make those sounds. With the exception of the letters Q and X, all the letters of the alphabet are presented for practice. In the case of words beginning with vowels, only the short vowel sounds are used.
Topics: Educational, Early Learning
Minnesota Educational Computing Consortium
by Minnesota Educational Computing Corporation
software

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Fun from A to Z consists of three programs that give students practice in distinguishing the letters of the alphabet, matching upper and lower-case letters, and learning the sequence of the alphabet. Birds - Gives practice in discriminating the letters of the alphabet and matching upper and lower-case letters. Dots - Helps students learn the sequence of letters by connecting dots in alphabetical order. Runners - Sharpens students' knowledge of the alphabet sequence by requiring them to select...
Topics: Educational, Early Learning
Apple II Library: Educational
by Optimum Resource
software

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favorite 2

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A fun way to reinforce letter and word recognition so necessary for good reading skills! Even the youngest learners can master their ABC's right down to XYZ. A press of the letter A on the keyboard brings a bright airplane weaving across the screen. Press B and a bee buzzing around Stickybear will appear... all the way down to Z for zipped! Alternative Name: 443b - StickyBear ABC
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Topics: Educational, Early Learning