An English PDF version of the LEGO Rock Raiders PAL (SLES-01690) PlayStation instruction manual, found in the files dumped from the Data Design Interactive hard drives by Obscure Gamers. It appears to be the same as the final physical version, though with lower-quality images. The CD case's front and back covers are included as the final two pages. Serial: 5036749006268
Topics: LEGO, LEGO Rock Raiders, Rock Raiders, LEGO games, LEGO Media, LEGO Media International, Data...
An unfinished version of the LEGO Rock Raiders PAL (SLES-01690) PlayStation instruction manual, found in the files dumped from the Data Design Interactive hard drives by Obscure Gamers. The controls pages in particular is different from the final version, while the credits are unfinished and the notes pages are blank. Strangely, the copyright credits High Voltage Software instead of Data Design Interactive. Serial: 5036749006268
Topics: LEGO, LEGO Rock Raiders, Rock Raiders, LEGO games, LEGO Media, LEGO Media International, Data...
Run-Time Library Reference , a 1220-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . March 2000 version for Run-Time Library 4.7. About: This manual is the latest release of the PlayStation® Library Reference as of Run-Time Library release 4.7. The purpose of this manual is to define all available PlayStation run-time library functions, macros and structures. The companion Run-Time Library Overview volume describes the structure and purpose of...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Run-Time Library Overview , a 328-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . March 2000 version for Run-Time Library 4.7. About: This manual is the latest release of the Library Overview for Run-Time Library 4.7. The purpose of this manual is to provide overview-level information about the PlayStation® libraries. For related descriptions of the PlayStation run-time library functions and structures, please refer to the Run-Time Library...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Run-Time Library Reference , a 1220-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . September 1999 version for Run-Time Library 4.6. About: This manual is the latest release of the PlayStation® Library Reference as of Run-Time Library release 4.6. The purpose of this manual is to define all available PlayStation run-time library functions, macros and structures. The companion Run-Time Library Overview volume describes the structure and purpose...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Run-Time Library Overview , a 330-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1999 version for Run-Time Library 4.6. About: This manual is the latest release of the Library Overview for Run-Time Library 4.6. The purpose of this manual is to provide overview-level information about the PlayStation® libraries. For related descriptions of the PlayStation run-time library functions and structures, please refer to the Run-Time Library...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
File Formats , a 220-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . March 2000 version. About: This manual is the latest release of the PlayStation® file format specifications as of Run-Time Library release 4.7. The purpose of this manual is to provide a detailed reference to all native PlayStation file formats. Other documents in the Developer Reference Series provide overview-level information regarding these formats Contents: Chapter 1:...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Run-Time Library Reference , a 1222-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . January 1999 version for Run-Time Library 4.4. About: This manual is the latest release of the PlayStation® Library Reference as of Run-Time Library release 4.4. The purpose of this manual is to define all available PlayStation run-time library functions, macros and structures. The companion Run-Time Library Overview volume describes the structure and purpose...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Run-Time Library Overview , a 312-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . January 1999 version for Run-Time Library 4.4. About: This manual is the latest release of the Library Overview for Run-Time Library 4.4. The purpose of this manual is to provide overview-level information about the PlayStation® libraries. For related descriptions of the PlayStation run-time library functions and structures, please refer to the Run-Time Library...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Performance Analyzer User Guide , a 52-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructions relating to the PlayStation® Performance Analyzer as of Run-Time Library release 4.3. The purpose of this manual is to provide general instructions on using the Performance Analyzer software. Contents: Chapter 1: Overview Chapter 2: Tutorial Chapter 3: Using the Trigger Function...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Performance Analyzer Technical Reference , a 44-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructions relating to the PlayStation® Performance Analyzer as of Run-Time Library release 4.3. The purpose of this manual is to describe how to measure software performance and interpret the results using the Performance Analyser. Contents: Introduction Flow of Diagnosis...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
SDevTC Development Environment , a 234-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. Contents: This manual is the latest release of instructional material relating to the Standard Development Tool Chain (SDevTC) for the PlayStation® as of Run-Time Library release 4.3. The purpose of this manual is to describe the SDevTC (formerly "Psy-Q") Development Environment for PlayStation software development. Contents:...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Sound Artist Tool , a 74-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructions relating to the Sound Artist Tool for the PlayStation® as of Run-Time Library release 4.3. The purpose of this manual is (1) to provide installation and operation instructions for the DTL-H800 Sound Artist Board and (2) to explain how to use the Sound Artist Tool software. Content: Chapter 1:...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
PDA Kernel Specification , a 40-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. About: This manual is the 1.5 release of the PDA Kernel Specification documentation. Mirrored from Arthus.net .
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
PDA Hardware Specification , a 68-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. About: This manual is the 2.2 release of the PDA Hardware Specification documentation. Mirrored from Arthus.net .
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
PlayStation Operating System , a 30-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructional material relating to the PlayStation® operating system as of Run-Time Library release 4.3. The purpose of this document is to describe the operating system and related fundamentals. Contents: Chapter 1: Overview Chapter 2: in Reality Chapter 3: Service Chapter 4: Programming Tips...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Sprite Editor 1.7 , a 175-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . Version 2.0, September 1995. About: The DTL-S210A sprite editor is the image data ending tool dedicated to the PlayStation unit. It provides the capability to interactively create data as sprite and BG picture components on Windows. Contents: Part 1 - Tutorial Part 2 - References Appendix A - Installation Appendix B - File formats Mirrored from...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
PlayStation Hardware , a 48-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of specifications for PlayStation® hardware as of Run-Time Library release 4.3. The purpose of this manual is to describe the PlayStation's hardware architecture and to provide an overview of the PlayStation's subsystems. For information about boards and development host connection, etc., please refer to the...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Inline Programming Reference , a 180-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. About: This manual is current as of Run-Time Library 4.4. It brings together DMPSX, GTE inline macro and GTE register information that was previously available only in the following individual documents published on the Developer Support CD: Library Overview 3.7, Chapter 16: GTE Inline Macro Library Technical Note: GTE Inline Functions...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
DTL-H2500/H2700 Installation and Operation , a 66-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the initial release of documentation combining instructions for the installation and operation of the DTL-H2500 and H2700 Development Systems for the PlayStation®. Please read this document before installing the DTL-H2500 or the H2700. Note: This manual was written with the assumption that you are using...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
DTL-H2000 Installation and Operation , a 34-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructions relating to the PlayStation's® DTL-H2000 DevelopmentSystem as of Run-Time Library release 4.3. The purpose of this manual is to provide installation andoperation instructions for the DTL-H2000 Development System. Contents: Chapter 1: DTL-H2000 Equipment Chapter 2: Installation...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Data Conversion Utilities , a 212-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. About: This manual is the latest release of documentation for PlayStation® Data Conversion Utilities as of Run-Time Library 4.4. This document is a compilation of all available file conversion information. Some sections may also exist as individual documents within the Developer Reference Series. The purpose of this manual is to provide a...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
CD-ROM Generator , a 62-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . September 1995 version (originally published December 1994). About: This manual explains how to set up the DTL-S2030 CD-ROM Generator system, and how to write source files on CD-R disks (writable compact disks) loaded in the CD recording unit. Contents: Chapter 1: Overview Chapter 2: Preparations Chapter 3: Operations Mirrored from Arthus.net .
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
CD Emulator , a 148-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This manual is the latest release of instructional material relating to the CD Emulator as of Run-Time LibraryRelease 4.3. The purpose of this manual is to provide directions on installing and using the CD Emulator. This CD Emulator has been designed for use exclusively with the PlayStation® Development toolDTL-H2000/H2500. If you incorrectly...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
3D Graphics Tools , a 162-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . August 1998 version. About: This is the latest release of instructions relating to the 3D Graphics Tool (DTL-S220A) as of Run-Time Library 3.0. The purpose of this manual is to describe the functions and operating procedures of the 3D Graphics Tool for the PlayStation®. Contents: Chapter 1: Overview Chapter 2: Creating 3D Model Data Chapter 3: Creating Texture Data...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
File Formats , a 225-page manual from Sony Computer Entertainment, part of the PlayStation Developer Reference Series . November 1998 version. Includes an excel spreadsheet, "Installation status of HMD primitive drivers". About: This manual is the latest release of the PlayStation® file format specifications as of Run-Time Library release 4.4. The purpose of this manual is to provide a detailed reference to all native PlayStation file formats. Other documents in the Developer...
Topics: Sony, PlayStation, Sony Computer Entertainment, PS1, PSX, game development, game programming,...
Manual for Playstation controller
Topic: Playstation PSOne InterAct
Fox Junction (フォックスジャンクション) Trips (トリップス) / Yuzo Koshiro ( 古代祐三 ) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Legend of Dragoon (レジェンド オブ ドラグーン) Sony Computer Entertainment (ソニー・コンピュータエンタテインメント) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Misaki Aggressive (みさきアグレッシヴ) Shoeisha (翔泳社) / ZEROSYSTEM (ゼロシステム) / Sugeeya (素芸屋) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Ayakashi Ninden Kunoichiban (あやかし忍伝 くの一番) Shoeisha (翔泳社) / ZEROSYSTEM (ゼロシステム) / Sugeeya (素芸屋) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Akagawa Jiro Yasoukyoku II (赤川次郎 夜想曲2) Jiro Akagawa (赤川次郎) / Victor Interactive Software (ビクターインタラクティブソフトウェア) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Akagawa Jiro Yasoukyoku (赤川次郎 夜想曲) Jiro Akagawa (赤川次郎) / PACK-IN-SOFT (パックインソフト) / Victor Interactive Software (ビクターインタラクティブソフトウェア) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Mitsumete Knight R - Daibouken-hen ( みつめてナイトR 大冒険編) RED (レッドカンパニー) / KONAMI (コナミ) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Miracle World (ミラクルワールド) System House Wizard (ウィザード) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Kojin Kyoju (個人教授) MYCOM (毎日コミュニケーションズ) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Nage Libre - Rasen no Soukoku (ナージュ・リーブル - 螺旋の相剋) VARIE (バリエ) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Star Ixiom (スターイクシオン) NAMCO (ナムコ) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Ore no Ryouri (俺の料理) Argent (アジェンダ) / Sony Computer Entertainment (ソニーコンピュータエンタテインメント) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Chrono Cross (クロノ・クロス) SQUARE (スクウェア) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Bealphareth (ベアルファレス) ZealSoft / Sony Computer Entertainment Manual (説明書)
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Omise de Tensyu (おみせde店主) Tecno Soft (テクノソフト) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
Monster Paradise (モンスターパラダイス, 怪物パラダイス) Make Software (メイクソフトウェア) / Akira Sakuma (さくまあきら) Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
The Legend of Heroes III - Shiroki Majo (英雄伝説3 白き魔女) Nihon Falcom (日本ファルコム) / GMF Manual (説明書) PSX / PlayStation / プレイステーション
Topics: Japanese computers, Console Manual, Japanese Game Manual, Japanese Manual, PlayStation Manual, PSX...
x.men mutant academy [english]
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wcw nwo thunder [english]
wcw backstage assault [english]
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