These are the build artifacts from the 3D Movie Maker build stream done by NCommander on May 7th, 2022, and may be the first successful build and link of 3D Movie Maker. Included is a copy of Sun's DMake which is necessary to build Brender, however, it doesn't properly generate a working binary
MASM of some sort is needed to build Brender.
The brender (and Audioman) used to build the debug EXE (which is included) is from https://github.com/foone/3DMMForever
The debug binary built properly with VC++2.2, and worked when copied in the stock 3D Movie Maker directory from a retail install on NT 3.51. The release build seems to have symbol problems, but it seemingly compilable.
Likely an older version of dmake and/or other tools will be needed to build it properly (or a reworked build system). Largest problem is missing symbols not being exporting from MAS built source.