Godot Engine – Multi-platform 2D and 3D game engine
2D and 3D cross-platform game engine
Godot Engine is a feature-packed, cross-platformgame engine to create 2D and 3D games from a unified interface. It provides acomprehensive set of common tools, so that users can focus on making gameswithout having to reinvent the wheel. Games can be exported with one click to anumber of platforms, including the major desktop platforms (Linux, macOS,Windows), mobile platforms (Android, iOS), as well as Web-based platforms(HTML5) andconsoles.
Free, open source and community-driven
Godot is completely free and open source under the very permissive MIT license.No strings attached, no royalties, nothing. The users' games are theirs, downto the last line of engine code. Godot's development is fully independent andcommunity-driven, empowering users to help shape their engine to match theirexpectations. It is supported by the Software Freedom Conservancynot-for-profit.
Before being open sourced in February 2014,Godot had been developed by Juan Linietsky andAriel Manzur (both still maintaining the project) for severalyears as an in-house engine, used to publish several work-for-hire titles.
Getting the engine
Official binaries for the Godot editor and the export templates can be foundon the homepage.