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Compute! Magazine Archive

From Wikipedia: Compute! (ISSN 0194-357X) was an American computer magazine that was published from 1979 to 1994, though it can trace its origin to 1978 in Len Lindsay's PET Gazette, one of the first magazines for the Commodore PET computer. In its 1980s heyday Compute! covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was Compute!'s Gazette, catering to Commodore computer users.



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Compute! Magazine Archive
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Compute! Issue 54 - November 1984. On-Line Shopping: Today's Computer Catalogs - Understanding Modems - The Bulletin Boarding Of America - Bulletin Board Basics - Reflection - Spiders - Reviews KoalaPad For PCjr - Reviews OmniWriter & OmniSpell - Reviews WizType - Editors Notes The end of the analog age - Readers' Feedback TI Reverse Flash - Readers' Feedback Commodore 1541 Head Alignment - Readers' Feedback Computers And Laser Discs - Readers' Feedback Commodore Plus 64 - Readers' Feedback...
Topics: program, data, commodore, print, color printer, atari, disk, color, computer, disk drive, machine...
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Compute! Issue 58 - March 1985. - What's New in Computer Video - RGB Versus Composite Video - Space Caverns - SpeedScript 3.0 All Machine Language Word Processor for Commodore 64 - Review: Solo Flight - Review: The Print Shop - Review: Run for the Money - The Editor's Notes - The Beginner's Page - On The Road With Fred D'Ignazio: Intelligent Appliances Canadian Showers Toddlers and Mice - Computers And Society - Counterpoint - Telecomputing Today: The Race to Talk Fast - INSIGHT Atari -...
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Compute! Issue 102 - November 1988. Communicate by Design - Print That Page - How Are Computers Made? - Conversations - Fast Looks - NewsMaster II - Springboard Publisher - Street Sports Soccer - Wasteland - Math Blaster Plus - New World Writer - Editorial License - News & Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products! - MS-DOS - 64 & 128 - Apple II - Amiga - Macintosh - Atari ST
Topics: software, computer, ibm, disk, commodore, graphics, apple, color, text, program, desktop...
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Compute! Issue 103 - December 1988. How to Be a Movie Mogul with Help from Desktop Video - Music by the Numbers - Time to Give: COMPUTE!'s Holiday Gift Guide - Yamaha C1 Music Computer - VCR Companion - Home Video Producer - SideKick Plus - Constellation Software - Editorial License - News & Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products! - MS-DOS - 64 & 128 - Apple II - Amiga - Macintosh - Atari ST
Topics: software, computer, ibm, disk, midi, video, color, graphics, apple, commodore, hard drive, desktop...
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Topics: windows, software, program, compute, dos, disk, multimedia, compute march, suggested retail, free...
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Compute! Issue 28 - September 1982. Apple and Atari and the Sounds of TRON - Commodore Automatic Disk Boot - VIC Joysticks - Three Atari GTIA Articles - Color Computer Graphics - The Apple PILOT Language - Sprites and Sound on the Commodore 64 - Peripheral Vision Exerciser (multiple computers) - Banish INPUT Statements (multiple computers) - Charades (multiple computers) - PET Pointer Sort - VIC Pause - Mapping Machine Language - Editing Atari BASIC With the Assembler Cartridge - Process Any...
Topics: atari, program, print, disk, computer, data, color, software, machine language, function named,...
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Compute! Issue 51 - August 1984. Software Power!: The Summer Consumer Electronics Show - The COMPUTE! Interview: Gerard K. O'Neill - Devastator - Jackpot - Review The Complete Personal Accountant For The Commodore 64 - Review Star League Baseball - Editor's Notes - Readers' Feedback How Much Commodore 64 Memory? - Readers' Feedback Apple Pascal - Readers' Feedback Atari Checksum Errors - Readers' Feedback Pushing And Pulling The Stack - Readers' Feedback TI Programs Vs. Data Files - Readers'...
Topics: data, program, atari, print, commodore, disk, color, computer, call, machine language, call hchar,...
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Compute! Issue 80 - January 1987. The Great Graphics Leap - A Buyers Guide to Computer Paint Programs - Chain Reaction - World Tour Golf for the IBM PC - Rogue: A Dungeon Adventure - Castles and Creatures - Battlefront - The Editors Notes - Readers Feedback 128 Merge Command - Readers Feedback An American Computer In Paris - Readers Feedback Atari Disk Unfix - Readers Feedback Dateline Zimbabwe - Readers Feedback Double Or Dual? - Readers Feedback Language Translators - Readers Feedback More...
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Compute! Issue 27 - August 1982. The New Wave Of Personal Computers - Household Budget Manager (multiple computers) - Word Games (multiple computers) - Color Computer Home Energy Monitor - Intelligent Apple Filing Cabinet - Guess That Animal (multiple computers) - PET/CBM Inner BASIC - VIC Communications - Keyprint Compendium - Animation With Atari - VIC Curiosities - Atari Substring Search - PET and VIC Electric Eraser.
Topics: atari, print, program, data, disk, gosub, computer, software, commodore, data data, machine...
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Compute! Issue 89 - October 1987. Capute! Fixes for Laser Chess, IBM Fast Fractal Landscapes, ON-GOTO/ON-GOSUB, and Pop-up ASCII Table for IBM - Close-Up: The Amiga 500 - 32-Bit Processing: Get Ready for the Next Wave - Marbles - World Class Leader Board - The Bard's Tale II: The Destiny Knight - President Elect: 1988 Edition - Mentor - The Editor's Notes - Readers' Feedback Forward Two Steps, Back One - Readers' Feedback Variable Operators? - Readers' Feedback What's a Blit? - Readers'...
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Compute! Issue 83 - April 1987. Report from the Winter Consumer Electronics Show: The Fireworks Continue - A Maturing Software Market - SpeedScript 80: The 80-Column Machine Language Word Processor for Apple II - Menu Planner - Tass Times in Tonetown - Airheart for the Apple II - Lance Haffner Games - Instant Music for the Amiga - The SoundMouse - The Editor's Notes - Readers' Feedback - The Beginner's Page Odds and Ends - Computers and Society A Meeting with an Ex-Pirate - The World Inside the...
Topics: print, program, data, gosub, disk, atari, commodore, speedscript, apple, disk drive, computei...
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Compute! Issue 111 - August 1989. Editorial License Two views of the future meet on the field of computing with the promise of unimaginable flights of discovery - News & Notes The best of the best, artistic license, WordPerfect cuts back on the Amiga, a brand new Print Shop, and more - Gameplay Believe it or not, there are girls and boys out there looking for fun, competitive computer games without mindless violence. Here's a possibility - Impact Take your computer, mix it with a healthy...
Topics: ibm, disk, software, computer, commodore, program, players, game, amiga, apple, hard disk, cga...
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Compute! Issue 48 - May 1984. The Digital Palette: Fundamentals Of Computer Graphics - Light Pens and Graphics Tablets: New Ways to Communicate With Your Computer - The Inside Story: How Graphics Tablets and Light Pens Work - Realtime Dreaming with Mike Newman - 3-D Plotting - Picture Perfect for Atari and Commodore 64 - 64 Hi-Res Graphics Editor - Snertle - Review: Pitstop - Review: Panic Button for VIC and TRS-80 Color Computer - The Editor's Notes - Readers' Feedback Can Disks Be Mailed? -...
Topics: data, program, computer, print, disk, gosub, graphics, commodore, return, machine language, data...
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Compute! Issue 104 - January 1989. Editorial License You can tell a lot about a computer magazine by the software company it keeps - News & Notes What's NeXT from Steve Jobs - News & Notes Nailing a virus maker - News & Notes Prehistoric games News & Notes more hot-off-the-press news - Gameplay Be creative make your own fun by building games from a kit - Impact Will the 1990s be the decade of the mind, not of the computer? - Discoveries Cheapware is fast, fast, fast relief for...
Topics: software, ibm, computer, graphics, apple, color, disk, program, commodore, game, hard drive, hard...
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Compute! Issue 117 - February 1990. Editorial License New Hardwre Makes For Hard Choices - News & Notes Hyperwhere? - News & Notes Parents' Choice Awards - News & Notes Gee Wiz - News & Notes Deep Thought - News & Notes Oh, Say You CD? - News & Notes Leading To Reading - Letters Wow! I Could've Had A V20! - Letters Out In The Cold? - Letters Purple Faces - Compute! Specific MS-DOS - Compute! Specific 64/128 - Compute! Specific Apple II - Compute! Specific Amiga -...
Topics: ibm, computer, software, disk, program, graphics, game, cga, color, ega, hard drive, hard disk,...
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Compute! Issue 141 - June 1992. 15 tips from the pros (includes related article on speeding up Windows graphics) (Compute's Getting Started with Desktop Graphics ) - AcerAnyWare 1120NX (notebook computer) (Evaluation) - Avery Personal Label Printer (Evaluation) - Avoid the boot-up blues (bootable floppy disks) (Column) - Conan the Cimmerian (computer adventure game) (Evaluation) - Desktop Publishing by Design, Ventura Publisher Edition (book reviews) - DiscXchange (hard drive) (Evaluation) - DR...
Topics: disk, software, program, compute, dos, ibm, file, computer, compute june, hard drive, sound...
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Compute! Issue 144 - September 1992. 12 power software tips (Compute's Getting Started with Power Computing) - 64/128 view (decreasing popularity of software for the Commodore 64 and 128) - A futuristic Neanderthal? (online services; COMPUTE/NET) (Column) - Agony (computer game) (Software Review) (Evaluation) - Amiga view (future of Commodore's Amiga microcomputers) - Armor Premier Accounting Software (Software Review) (Evaluation) - Battle Isle (computer war game) (Software Review)...
Topics: program, disk, software, compute, programs, computer, windows, ibm, compute september, word...
Compute! Issue 072 Vol.8, No. 5 (May 1986)(U)
Compute! Issue 070 Vol. 8 No. 3 (March 1986)
Compute! Issue 076 Vol. 8 No. 9 (September 1986)
Compute! Issue 054 Vol. 6 No. 11 (November 1984)
Compute! Issue 065 Vol. 7 No.10 (October 1985)
Compute! Issue 071 Vol.8, No.4 (April 1986)(U)
Compute! Issue 062 Vol. 7 No.7 (July 1985)
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Compute! Issue 39 - August 1983. The Fall Computer Collection At The Summer Consumer Electronics Show - The Coming Year: The Predictions Of Industry Leaders - Weather Forecaster - Constructing The Ideal Computer Game Part 2 - Dragon - First Math - Blockhead - Clues - Gold Miner For TI-99/4A - Review Develop-20 - Review Astro Chase - Review Galactic Blitz For The VIC-20 - Review Space Station I For The TI - Review Calc Result - Review Atari Airstrike - Review HESCAT for PET/CBM - Review TRS-80...
Topics: program, data, atari, print, commodore, software, disk, computer, goto, machine language, data...
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Compute! Issue 69 - February 1986. Genealogy of a Chip: The 68000 Yesterday, Today, and Tomorrow - A Quantum Leap: From 6502 to 68000 - High Rise - SpeedCalc for Apple II Computers - Reach for the Stars for Commodore and Apple - PC/InterComm for Atari 520ST - Write 'n Spell - Microsoft BASIC 2.1 for Macintosh - Bank Street Mailer and Bank Street Filer - Psion Chess for IBM and Macintosh - Quest of the Space Beagle for Atari - Where in the World is Carmen Sandiego for Apple - The Editor's Notes...
Topics: program, data, disk, atari, commodore, apple, ibm, print, poke, machine language, disk drive, call...
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Compute! Issue 74 - July 1986. Getting Down to BASICs - C and the 68000 - The Top Five Free Programs for Your Computer - Hex War - Leader Board for the 64 - Sundog: Frozen Legacy for Atari ST - The Goonies and Zorro - Moebius: The Orb of Celestial Harmony for Apple - The Editors Notes - Readers Feedback The Ideal BASIC Style - Readers Feedback Faster Fractals In Forth - Readers Feedback Reading The Atari Touch Tablet In BASIC - Readers Feedback Safe Zones In IBM BASIC - Readers Feedback...
Topics: program, data, atari, print, return, commodore, disk, poke, gosub, color, machine language, screen...
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Compute! Issue 81 - February 1987. New Technologies: Faster Microprocessors, More Memory, New Operating Systems, and Lasers that Read - Write and Print - Wari (multiple computers) - INSIGHT: Atari - Number-Base Conversions - ST Outlook: Strong Showing at Fall COMDEX - AmigaView: The Latest Amiga Products - IBM Personal Computing: The CD ROMs Are Coming - Quick ProDOS Catalog for Apple II - Well-Behaved Batch Files (PC) - Amiga Jigsaw - Atari SpeedScript Customizer - Full-Screen Shell for ST...
Topics: print, data, color, atari, program, commodore, disk, computer, gosub, disk drive, file compressor,...
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Compute! Issue 91 - December 1987. Out to Change the World: A Conversation with John Sculley - In-House Experts - IBM's Newest Entry: The Personal System/2 - Leaping Larry - Deluxe Video 1.2 for the Amiga - The Easy Working Series - Borodino: 1812, Napoleon in Russia - Word Perfect for the Amiga - Chuck Yeager's Advanced Flight Trainer - The Editor's Notes - Readers' Feedback - Microscope - The World Inside the Computer Black Boxes and Best Friends - The Beginner's Page Monthly Payments -...
Topics: data, program, print, disk, ibm, atari, commodore, apple, graphics, programs, machine language,...
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Compute! Issue 96 - May 1988. Taking It on the Road - Kids, Computers, and Summer Vacation - Our Favorite Games - The Automatic Shoebox - Buyers Guide - Fast Looks - Ticket to London - Border Zone - The Commodore 128D - Star Trek: The Rebel Universe - Robotic Workshop - Airborne Ranger - Dream Zone - Print Magic - Gee Bee Air Rally - Quattro - Editorial License - News and Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products Adventures in Atlantis - New Products Buick...
Topics: software, ibm, computer, program, disk, apple, commodore, programs, color, disk drive, electronic...
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Compute! Issue 106 - March 1989. Coming Together Here's how to get your machine on speaking terms with nearly any other computer - Warning: Games Under Construction - Buyers Guide Arcade Games - Fast Looks - Tandy 1000 SL - Final Assault - Slide Shop - AppleWorks GS - Times of Lore - Solitaire Royale - The Perfect Career - Jack Nicklaus Greatest 18 Holes of Major Championship Golf - AlphaWorks - Z88 - Editorial License - News and Notes Bits in the Bank - News and Notes Theres a Boat in This Box...
Topics: ibm, software, commodore, disk, computer, apple, amiga, macintosh, game, atari, disk drive,...
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Compute! Issue 131 - July 1991. Alex Randall's Used Computer Handbook (book reviews) - Artbeats full page images (desktop publishing graphics software) (evaluation) - Brooktrout Fax-Mail 96 (PC internal fax) (evaluation) - Complete Laptop Computer Guide (book reviews) - CorelDRAW! (graphics software) (evaluation) - Cyberpunk: Outlaws and Hackers On the Computer Frontier (book reviews) - Elvira, Mistress of the Dark (game software) (evaluation) - Frecom Fax96 (evaluation) - Future Classics...
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Compute! Issue 10 - March 1981. The Editor's Notes Software Copying Revisited - A Beginner's Guide to Compute! - A 6502 Version of the Winter Consumer Electronics Show: January '81 - The Beginner's Page - Computers and Society - Taking the Plunge-Machine Language Programming for Beginners - Computer Communications Experiments - Basics of Light Pen Operation - Getting the Most from your Pet Cassette Deck - The Mysterious and Unpredictable RND Part 3 - A CAI Program Called Linear Equation - Hex...
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Topics: program, data, software, disk, rem, atari, pet, computer, basic, programs, machine language, data...
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Compute! Issue 8 - January 1981. The Editor's Notes COMDEX '80 - The Reader's Feedback - An Interview With Dr. Chip - VIC! Commodore VIC unveiled in Las Vegas - Computers and Society - Basically Useful BASIC Financial Fuzzies - Spend Time, Save Money - Micros With The Handicapped - Kids For Computers - The Mysterious And Unpredictable RND Part 1 - Cursor Classifications Revisited - Stat Lab: Analysis of Variance - Odds and Ends PET cassette tape - Review The Microcomputer Index - Load PET...
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Compute! Issue 136 - December 1991. 25 top children's programs (Kids & Computers) - Alpha Four (data base management system) (Evaluation) - Andrew Tobias' Managing Your Money (Managing Your Money 7.0, software package) (Evaluation) - Castles (computer game) (Evaluation) - Champions (computer game) (Evaluation) - Christmas wish lists (computer-related gifts) - Color video on the run (color liquid-crystal-display laptop computers) (Column) - Compton's MultiMedia Encyclopedia (Evaluation) -...
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Compute! Issue 130 - June 1991. 1-2-3 Release 3.1: The Complete Reference (book reviews) - Bane of the Cosmic Forge (computer game ) (evaluation) - Calculus (mathematics tutorial software ) (evaluation) - Canon BJ-10E (bubble-jet printer) (evaluation) - Canon BJ-330 (bubble jet printer) (evaluation) - Chat lines: learn the lingo (electronic bulletin board jargon) (column) - Checkit (utility software) (evaluation) - Covert Action (computer game) (evaluation) - Editor (grammar checking software)...
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Compute! Issue 149 - February 1993. Editorial license (the Microsoft Windows group of products) (Editorial) - Test lab (paint software programs) (Software Review) (Evaluation) - The ultimate Windows machine (includes related articles) (Buyers Guide) - Tape backup for Windows (Irwin's AccuTrak Plus) (Hardware Review) (Evaluation) - Interrupts made easy (computer hardware interrupts) (Column) - Formatting made easy (formatting disks) (Column) - Using FoxPro (program development software and data...
Topics: program, disk, software, windows, compute, color, programs, computer, compute february, hard drive,...
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Compute! Issue 20 - May 1990. Editorial License Programming is easier than ever and I can hack that - Impact Become the master of your computing environment - Gameplay Translating a computer game takes talent and dedication - Discoveries Color printouts add pizazz to home computing - Conversations Buck Bloombecker tracks computer crime wherever it occurs - Off Line A tasty guide to hacker haute cuisine - Productivity Compute choice With Money Matters, home office finances get a personal touch -...
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Compute! Issue 146 - November 1992. 136 Colors (computer program for producing colors) - A-Max II Plus (Macintosh emulator for Amiga computers) (Hardware Review) (Evaluation) - Aces of the Pacific (game software) (Software Review) (Column) (Evaluation) - Adding zip to BASIC (computer programming; faster BASIC programs) - Addtech Research Slim-Pro MB-2500 SX (portable computer) (Hardware Review) (Evaluation) - Adobe Illustrator Version 4.0 for Windows (computer graphics software) (Software...
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Compute! Issue 41 - October 1983. Telegames: Computer Games By Phone - Nonviolent Games - Coupon File - Dragonmaster - Moving Maze - Mosaic Puzzle - Spelling Quiz - Review: Jumpman - Review: Synthy 64 - Review: VICFORTH - Review: Flower Power Math Fun - Review: Mothership for Timex/Sinclair - Review: Turmoil for VIC 64 and Atari - Review: The Commander -- A Command Extension Facility - Review: Picnic Paranoia for Atari - The Editor's Notes - Readers' Feedback Using An Electric Typewriter As A...
Topics: data, program, atari, commodore, software, disk, poke, print, computer, call sound, machine...
Compute! Issue 058 Vol. 7 No.3 (March 1985)
Compute! Issue 039 Vol. 5 No. 8 (August 1983)
Compute! Issue 055 Vol. 6 No. 12 (December 1984)
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Compute! Issue 64 September 1985
Compute! Issue 068 Vol. 8 No. 1 (January 1986)
Compute! Issue 059 Vol. 7 No.4 (April 1985)
Compute! Issue 069 Vol. 8 No. 2 (February 1986)
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Compute! Issue 4 - May/June 1980. Keeping Up the Payments: Basically Useful BASIC - Inside Atari BASIC - Bit Files on a Small Computer - Using Pet's Second Cassette Buffer to Increase Memory Space - Enhancing Commodore's Word Pro III - Machine Language Tools - Algebraic Input for the Pet - Pet Data Copier - Cross Reference for the Pet - Structured Gaming in High School Computer Science - A Pet "Answer-Box" Program - Pet-GET with Flashing Cursor - PETting With A Joystick - Interview...
Topics: program, pet, computer, programs, software, print, atari, data, disk, machine language, second...
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Compute! Issue 44 - January 1984. The Future of Synthetic Music - Robots That Roll, Crawl and Bounce - Report On IBM's NEW PCjr - Micro Mechanic - Demons Of Osiris - Colorbot - Commodore EXBASIC LEVEL II - Atari Starbowl Football - Interpod Interface For VIC/64 - PAL: An Extraordinary Assembler For The PET And 64 - Robot Runner For The TI - Blue Max For Atari And Commodore 64 - The Editor's Notes - Readers' Feedback - On The Road With Fred D'Ignazio The Robot Teddy Bear - The World Inside The...
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Compute! Issue 68 - January 1986. Making Music with MIDI - The Computerized Musician - Solitaire - SpeedCalc for Commodore 64 and 128 - Casio CZ-101 Music Synthesizer for Commodore 64 - The Newsroom - Dr. T's Sequencer for 64 and Apple - The Editor's Notes - Readers' Feedback - HOTWARE - Computers and Society Music Hath Charms - The World Inside the Computer The Ultimate Personal Computer - The Beginner's Page The Power of Strings - INSIGHT: Atari Do You Need a 16-Bit Computer? - Telecomputing...
Topics: software, program, commodore, disk, computer, atari, print, midi, data, software city, disk drive,...
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Compute! Issue 84 - May 1987. The New Music - Glossary of Electronics Music Terms - A Buyer's Guide to Music Software - Rememory - Computers and Society: A Look at an Era - Telecomputing Today: Twelve Special Bulletin Boards - AmigaView: Hardware Add-Ons - The Beginner's Page: Sound and Music in BASIC - The World Inside the Computer: A Magic State for Young Writers - INSIGHT: Atari -- RUN and INIT Vectors - IBM Personal Computing: The Mother Load of Software - ST Outlook: Tower of Babel -...
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Compute! Issue 128 - April 1991. A timely look at poke and peek (BASIC programing) (column) - Bandit Kings of Ancient China (computer game) (evaluation) - Card games (computer card games) (evaluation) - Design your own golf course (includes related article on Jack Nicklaus' comments on course design) - Don't be afraid to format your hard disk (column) - GeoWorks Ensemble: the hot little GUI that can - and will - win your heart with powerful utilities, attractive displays, and multiskating...
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Compute! Issue 3 - March/April 1980. The Editor's Notes - Computers and Society - Dr. Chip - Preview of Commodore's New Disk Basic 4.0 - Enhancing Commodore's Word Pro II - File Conversions on the Commodore 2040 Drive - Program Listings for COMPUTER - Using the GET Statement on the PET - Proper Diskette Handling - Machine Language - Review: Synertek Systems KTM-2 - Utinsel: Enabling Utilities - Identify Your Atari Colors - Manual Alphabet Tutorial on a PET - The Learning Lab - Review: The...
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Compute! Issue 5 - July/August 1980. The Editor's Notes - Reader's Feedback - Computers and Society - An Interview with Dr. Chip - Guest Commentary: Business Applications Analysis - Atari's Marketing Vice President Profiles the Personal Computer Market - Visicalc: A Software Review - Basically Useful Basic - How to Program in BASIC with the Subroutine Power of FORTRAN - Computers and the Handicapped: The Prestodigitizer as an Input Device - Al Baker's Programming Hints for Atari/Apple - Fun...
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Compute! Issue 7 - November/December 1980. The Editor's Notes: The TRS-80 Color Computer? - The Editor's Notes: Recommended reading - The Editor's Notes: More On Recommended Reading - The Editor's Notes: In The Review Queue - The Editor's Notes: What is it? - The Editor's Notes: The Missing Advertisers - The Reader's Feedback - Computers & Society - Music And The Personal Computer - Micros With The Handicapped - Small Computers And Small Libraries - Efficiency With Subroutines - Computing...
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Compute! Issue 2 - January/February 1980. Sorting Sorts, Part 2. Memory Partition of Basic Workspace. Home Accounting. Plus An Easier Method of Saving Data. Machine Language Versus Basic: Prime Number Generation/AIM 65. Basic Memory Map (Page 0): Aim, Kim, Sym, PET, Apple. Comparison of Microsoft PET Basic with Atari Basic. The Ouch in Atari Basic. Atari Basic, Part 2. Computer Programs and Your Ethics. Saving Memory in Large Programs. The Deadly Linefeed. Apparent Malfunction of the < Key....
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Topics: pet, program, programs, data, basic, software, computer, commodore, atari, word processor, machine...
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Compute! Issue 40 - September 1983. Smart Products - Games That Teach - Computers in School: New Approaches - Caves of Ice - Gradebook for Atari - Diamond Drop - Mystery Spell - Dots - TI Towers - Review Telengard - Review Getaway! for the Atari - Review Three Game Modules for the TI - Review The VicTree Programming Module for VIC and 64 - Review Crisis Mountain for Apple and Atari - Review Magic Storybook -- Three Little Pigs for Atari - Review Type Attack - Review Mutant Herd for the VIC -...
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Compute! Issue 52 - September 1984. The Educational Software Explosion - The Latest In Learning: New Trends In Educational Computing - Choosing The Best Educational Software - The Tester - Missile Math - Lightsaver - Review Exodus: Ultima III For Commodore 64 - Review The Seven Cities Of Gold - Review Word Flyer - Editor's Notes - Readers' Feedback Automatic Conversions - Readers' Feedback Missing Commodore Ribbons - Readers' Feedback Atari Monitor Hookup - Readers' Feedback Musical Apples -...
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Compute! Issue 66 - November 1985. Amiga's Amazing Graphics - An Overview of Telecommunications Software - Puzzler (multiple computers) - Skyscape (multiple computers) - Telecomputing Today: Faster Than a Speeding Byte - INSIGHT: Atari - Deactivating BASIC - IBM Personal Computing: A Promise of Things To Come - C64 3D Animated Graphics - IBM Graphics on a Monochrome Monitor - Commodore Dynamic Keyboard Part 2 - Simple Assembling with IBM DEBUG - Save-with-Replace: Debugged at Last Part 2 -...
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Compute! Issue 99 - August 1988. Homeward Bound - Time for Toddlers - Help Yourself - Conversations - Buyer's Guide - Fast Looks - Designasaurus - Card Sharks - Tag Team Wrestling - The Golden Spike - Photon Paint - Microsoft Works - Echelon - Space Quest--The Sarien Encounter - PFS: First Choice - Where in Europe Is Carmen Sandiego? - IntelliType - Dinosaurs Are Forever - Ticket to Washington D.C - ComputerEyes - Editorial License - News & Notes - Gameplay - Impact - Discoveries -...
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Compute! Issue 105 - February 1989. Editorial License $6,500 home computers? Forget it! What we need are high-tech machines at bottom-line prices - News & Notes The Eiffel Tower connection - News & Notes Larry, the Lounge Lizard is on the make again - News & Notes Wang bets on pen and pad - Gameplay What goes around comes around classic game concepts return - Impact Is desktop tax-preparation the first step toward desktop taxation? - Discoveries Plug into the electronic educational...
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Compute! Issue 112 - September 1989. Making the Grade - Buying Your First Computer - Fun in the Sun - Cheapware - Buyers Guide: Memory Expansion Boards - Review Silpheed - Review Lombard RAC Rally Peter Scisco - Review LinkWay - Review PopDrop - Review DeluxePaint III - Review Keith Van Erons Pro Soccer - Review KidWriter Gold - Review Hillsfar - Review Labels - Editorial License Let's Get Small - News & Notes The Old Soft Show - News & Notes So Where's Carmen This Time? - News &...
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Compute! Issue 15 - August 1981. Minimize Code and Maximize Speed - Apple Disk Motor Control - A Cassette Tape Monitor for the Apple - Easy Reading of the Atari joystick - Blockade Game for the Atari - Atari Sound Utility - The CBM "Fat 40" - Keyword for PET - CBM/PET Loading - Chaining and Overlaying.
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Compute! Issue 14 - July 1981. Home Heating and Cooling - Animating Integer BASIC Lores Graphics - The Apple Hires Shape Writer - Adding a Voice Track to Atari Programs - Machine Language Atari Joystick Driver - Four Screen Utilities for the PET - Saving Machine Language Programs on PET Tape Headers - Commodore ROM Systems - The Voracious Butterfly on OSI.
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Compute! Issue 32 - January 1983. Sound Synthesis - Writing Transportable BASIC - Mattel's New Home Computer - Atari's Sound System - VIC Sound Generator - Easy Apple Disk Space Messages - Juggler - Sound On The Sinclair/Timex - Thunderbird - Home Energy Calculator - Warehouse Automation With Personal Computers - Christmas Bird Count - High Resolution Turtle Graphics - Review Apple Educational Games - Review Promqueen - Review Preppie! For Atari - Review Player ZX-81 - Review PET/CBM Standard...
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Compute! Issue 100 - September 1988. Years Gone By - That Was Then, This Is Now - 100 Milestones in Computer History - Conversations - Buyer's Guide - Fast Looks - The Three Stooges - The Graphics Studio - Ultima V - Wordbench - Stealth Mission - Twilight's Ransom - Read 'n Roll - Editorial License - News & Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products! - MS-DOS - 64 & 128 - Apple II - Amiga - Macintosh - Atari ST - Hints & Tips
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Compute! Issue 132 - August 1991. A slap across the interface (modems) - Aldus Pagemaker (desktop publishing software) (evaluation) - Appoint Mousepen Portable (evaluation) - B.A.T (computer game) (evaluation) - Beautiful batch files (batch file system)(includes related articles) - Biz*Base Gold (time and information management system software) (evaluation) - Dance of the Planets (educational software) (evaluation) - Death Knights of Krynn (computer game) (evaluation) - Editorial license...
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Compute! Issue 147 - December 1992. 101 great gift ideas (computer-related gifts)(includes related article) (Buyers Guide) - A-Train (computer game) (Software Review) (Evaluation) - Are We There Yet? (computer game) (Software Review) (Evaluation) - Banner Blue Movie Guide (data base) (Software Review) (Evaluation) - Battle Chess CD-ROM Enhanced (computer game) (Software Review) (Compute's Getting Started with Multimedia Applications ) (Evaluation) - CD-ROM to go (portable CD-ROM drives) (Buyers...
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Compute! Issue 24 - May 1982. VIC Meteor Maze Game - Atari Disk Drive Speed Check - Modifying Apple's Floating Point BASIC - Fast Sort For PET/ CBM - Extra Atari Colors Through Artifacting - Life Insurance Estimator (multiple computers) - PET Screen Input - Getting The Most Out Of VIC's 5000 Bytes.
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Compute! Issue 21 - February 1982. The Editor's Notes A Major Format Change - Ask The Readers Using Keypad with Atari 800 - Ask The Readers Stringy Floppy with OSI ROM - Ask The Readers PET/CBM Disk ID - Ask The Readers Computer Assisted Instruction - Worth the Effort? - Ask The Readers Files in OS65D 3.0 - Ask The Readers Problems with Unwedge - Ask The Readers Atari Screendump to Tape? - Ask The Readers Programming PROMs? - Ask The Readers Problems loading tape on Atari - Ask The Readers PET...
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Compute! Issue 88 - September 1987. Computers in the Classroom: Ten Years and Counting - Computers in the Classroom Part I: How It Was - Computers in the Classroom Part II: Current Trends - Computers in the Classroom Part III: The Next 10 Years - Computer Learning Month: An Enthusiastic Start - Monte Carlo - I Didn't Know You Could Do That with a Computer! - ProWrite for the Amiga - Tornado Notes - Warship - PHM Pegasus - Create a Calendar - The Editor's Notes - Readers' Feedback Colorful Text...
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Compute! Issue 25 - June 1982. Income Properly Report - Outpost - Guest Commentary: Computer Camp - Search For PET And Apple II Plus - A VIC Intelligent Video Disc System - Some Similarities Between PET And Apple BASIC - Copy Atari Graphics To Your Printer - Graphics 8 In Four Colors Using Artifacts - Using Atari Joysticks With Your VIC - Analysis of Variance - Atari Dice Simulation - Reviews VIC-20 Cartridge Games - Reviews QS FORTH For Atari - Reviews Hardbox For PET/CBM - Reviews Beyond...
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Compute! Issue 30 - November 1982. What To Buy Your Computer For Christmas - A Buyer's Guide To Modems - Laser Gunner: BASIC Animation - UXB - An Atari For Christmas Part 1 - VIC Harmony - Rainbow Clock - Statistician - How To Use SYS And USR Part 1 - Review VisiCalc Home And Office Companion - Review Speech Synthesizers For Atari And Apple - Review VIC-20 Cartridge Games (VIC Firmware) - Review Petspeed, An Optimizing Compiler For PET-CBM - The Editor's Notes - Ask The Readers Interfacing An...
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Compute! Issue 31 - December 1982. Computers in the Home: 1990 - Simulator: A Modeling Planner (multiple computers) - CalCalc: Computerize Your Diet (multiple computers) - All Sorts of BASIC Sorts - Is Your TV a Radiation Hazard? - VIC and PET PILOT Interpreter - Hidden Maze (multiple computers) - Understanding VIC High Resolution Graphics - Making the Turtle Count - Extrapolations: Beat the "Applesoft Renumber" Blues - Machine Language: Hexed - A Universal Program Lister (VIC, PET) -...
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