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Compute! Magazine Archive

From Wikipedia: Compute! (ISSN 0194-357X) was an American computer magazine that was published from 1979 to 1994, though it can trace its origin to 1978 in Len Lindsay's PET Gazette, one of the first magazines for the Commodore PET computer. In its 1980s heyday Compute! covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was Compute!'s Gazette, catering to Commodore computer users.



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Compute! Magazine Archive
Mar 18, 2022
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Compute! Issue 1 - Fall 1979 - Publisher's Remarks - Selecting and Developing Small Business Systems . Potential & Pitfalls - Sorting Sorts: A Programming Notebook - Len Lindsay Reviews Three Word Processors . An Overview - Review Word Processor from Commodore Business Machines - Review Word Processor Program (WPP) from Connecticut Microcomputer - Review Word Processor from Programma International - Microcomputers for Nuclear Instrumentation - COMPUTE. Dealers As Of September 11, 1979 -...
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Topics: pet, computer, program, programs, data, software, commodore, disk, basic, word processor, olson...
Compute! Magazine Archive
Nov 26, 2021
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Compute! Issue 88 - September 1987. Computers in the Classroom: Ten Years and Counting - Computers in the Classroom Part I: How It Was - Computers in the Classroom Part II: Current Trends - Computers in the Classroom Part III: The Next 10 Years - Computer Learning Month: An Enthusiastic Start - Monte Carlo - I Didn't Know You Could Do That with a Computer! - ProWrite for the Amiga - Tornado Notes - Warship - PHM Pegasus - Create a Calendar - The Editor's Notes - Readers' Feedback Colorful Text...
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Topics: program, computer, data, ibm, commodore, apple, software, print, programs, disk, machine language,...
Compute! Magazine Archive
Oct 28, 2021
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Compute! Issue 56 - January 1985. Music in the Computer Age - Now-Silent Beethovens - MSX Is Coming Part 2: Inside MSX - Paratrooper - Rescue Of Blondell - Guitar Tuner - Review Sequential Circuits Music Sequencer For Commodore 64 - Review Sunburst Educational Software - The Editor's Notes - Readers' Feedback Keep It On The Ground - Readers' Feedback Atari Player/Missile Graphics - Readers' Feedback Future Of The VIC - Readers' Feedback TI Peripherals - Readers' Feedback Cool Computing -...
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Topics: data, program, pie chart, atari, commodore, computer, disk, print, color, call, data data, disk...
Compute! Magazine Archive
Nov 29, 2019
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Compute! Issue 134 - October 1991. 200 million miles per hour (IBM's newest multichip package, part of their new System/390 computer series) (product announcement) - Assembly means speed (programming in assembly language) (Special Anniversary Issue) - Bushbuck Charms, Viking Ships, & Dodo Eggs/GeoJigsaw (evaluation) - Buyer's guide to virus protection software (Special Anniversary Issue) (buyers guide) - CD Technology Porta-Drive (portable CD-ROM drive) (evaluation) - Censoring the fun out...
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Topics: software, program, compute, disk, erm, computer, ibm, online, dos, compute october, hard disk, hard...
Compute! Magazine Archive
May 21, 2018
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Compute! Issue 6 - September/October 1980. The Editor's Notes - Reader's Feedback - Computers and Society - Teaching Basic Academic Skills: Can Micros Make A Difference? - Basically Useful Basic - RS232 Communications - Solving Equations With A Computer - Computers and the Handicapped - Let Your PET Play Politics With HAT IN THE RING- A Presidential Election Game - The First Annual Programming Contest (of Herkimer, NY) - Al Baker's Programming Hints: Apple and Atari - Fun With the 6502: Atari...
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Topics: program, pet, data, disk, programs, basic, computer, software, mode, machine language, data set,...
Compute! Magazine Archive
Mar 18, 2018
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Compute! Issue 2 - January/February 1980. Sorting Sorts, Part 2. Memory Partition of Basic Workspace. Home Accounting. Plus An Easier Method of Saving Data. Machine Language Versus Basic: Prime Number Generation/AIM 65. Basic Memory Map (Page 0): Aim, Kim, Sym, PET, Apple. Comparison of Microsoft PET Basic with Atari Basic. The Ouch in Atari Basic. Atari Basic, Part 2. Computer Programs and Your Ethics. Saving Memory in Large Programs. The Deadly Linefeed. Apparent Malfunction of the < Key....
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Topics: pet, program, programs, data, basic, software, computer, commodore, atari, word processor, machine...
Compute! Magazine Archive
Mar 18, 2018
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Compute! Issue 10 - March 1981. The Editor's Notes Software Copying Revisited - A Beginner's Guide to Compute! - A 6502 Version of the Winter Consumer Electronics Show: January '81 - The Beginner's Page - Computers and Society - Taking the Plunge-Machine Language Programming for Beginners - Computer Communications Experiments - Basics of Light Pen Operation - Getting the Most from your Pet Cassette Deck - The Mysterious and Unpredictable RND Part 3 - A CAI Program Called Linear Equation - Hex...
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Topics: program, data, software, disk, rem, atari, pet, computer, basic, programs, machine language, data...
Compute! Magazine Archive
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Compute! Issue 9 - February 1981. The Editor's Notes - Beginner's Guide To COMPUTE! - The Reader's Feedback - Writing For COMPUTE! - Business Applications Analysis: The Missing Step - LED . A Line-Oriented Text Editor - Review: The Atari 825 Printer - Simulated PRINT USING - The Mysterious And Unpredictable RND Part 2 - Stat Lab - A BCD To Floating-Point Binary Routine - Basic Math For Fun And Profit - PET Spelling Lessons Your Students Can Prepare - List Apple Integer Basic Programs One Page...
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Compute! Issue 19 - December 1981. The Editors Notes The Price Wars - Ask The Readers Line Numbering Suggestion - Ask The Readers PET BASIC AID bug - Ask The Readers COMBAT variable on Atari? - Ask The Readers Apple I data - Ask The Readers Free Information Services - Ask The Readers Atari Upgrade Suggestions - Ask The Readers Running SHOOT - Computers And Society The Personal Computer As A Tool For Creative Expression - Guest Commentary: The World Computer Revisited - The Beginners Page...
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Compute! Issue 22 - March 1982. Word Hunt Game (multiple computers) - Infinite Precision Multiply (multiple computers) - Atari Concentration Game - VIC Starfight Game - CBM BASIC 4.0 To Upgrade Conversion Kit - Apple Addresses - VIC Maps - EPROM Reliability - Atari Ghost Programming - Atari Machine Language Sort - Random Music Composition on PET - Comment Your Apple II Catalog.
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Compute! Issue 49 - June 1984. Choosing The Right Printer - From Dot Matrix To Laser Print: The Changing Face Of Printers - Bundling Printers With Computers: Did Coleco Answer A Need? - The Inexpensive Printers Of 1984 - Avoiding Printer Problems - Pests - Olympiad - MailPro - Promenade EPROM Programmer For VIC And 64 - Stickybear - Two Games Of Strategy - Operation Whirlwind - The Editor's Notes - Readers' Feedback How To Turn A Computer On - Readers' Feedback Variables In Atari Filenames -...
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Compute! Issue 57 - February 1985. The New Atari: Q&A With Sigmund Hartmann - Fame Games - Michael Crichton: Reflections of a New Designer - Birth of a Computer Game - Review: Dinosaurs - Review: The Syn Series for Atari - Review: PC-Write Word Processor for PC and PCjr - Editor's Notes - The Beginner's Page IF-THEN Intelligence - Programming the TI Programming Without a Math Background - Machine Language: Multiplication . Part 2 - Computers and Society The Processed Word - IBM Personal...
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Compute! Issue 63 - August 1985. A Tantalizing Peek at the Amiga - Animator (multiple computers) - Computers and Society: Interpreters and Flow, Part 2 - Buying the Right Educational Software - INSIGHT: Atari--Atari Input/Output - Programming the TI: Trivia Quiz - Archive: Two-Drive Backup for Commodore 64 - Atari Color Mixing - Mousor: Escape Mode Cursor for the Apple IIc - Commodore 64 Headliner - Using the Commodore USR Function - Sound and Music on the Commodore 128, Part 1 - Colorful Text...
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Compute! Issue 93 - February 1988. Six New Technologies That Will Change Your Computer and Your Life - Computers That See, Computers That Think - Laser Disc Technology: All the World on a Disc - Superconductors: A Technology Coming of Age - Super Chips: Smaller, Faster - Flat Screens: Computers That Go Anywhere - Hypertext: Here, There, and Everywhere - Tiles - EOS: Earth Orbit Stations - Earl Weaver Baseball - Test Drive - Project: Stealth Fighter - Guitar Wizard - Boulderdash Construction Kit...
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Compute! Issue 107 - April 1989. Editorial License Telecommunications is the space shuttle of computing too complex and too fragile, too important to live without - News & Notes Instant MS-DOS mix - News & Notes armored attack computers - News & Notes 27 million can't be wrong - News & Notes more noteworthy news of late - Gameplay Commie plots and copy protection all in the came column! - Impact Computers bring the information Age home - Discoveries What's a BBS without a phone?...
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Compute! Issue 114 - November 1989. Editorial License A price tag is no measure of your home computers worth - Impact Computer simulations make you wonder what's real anymore - Discoveries Computers powerful research tools - Gamplay The best of the new games call for more than just reflexes - Conversations It's all software to Les Crane of Software Toolworks - Off Line With its planned product line, Apple is really cooking - Productivity Compute Choice Use the VGA-TV board to convert VGA...
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Compute! Magazine Archive
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Compute! Issue 158 - November 1993. 18 practical hints and tips for DTP work (Compute's Getting Started With: Desktop Publishing) - A Place for My Stuff (database application development software) (Software Review) (Evaluation) - ALR Evolution IV MPC (Advanced Logic Research Evolution IV Multimedia Personal Computer) (Hardware Review) (Evaluation) - Battle Chess 4000 (computer game) (Software Review) (Evaluation) - Build-in Windows power tools (Microsoft Windows advanced features) (Evaluation)...
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Compute! Magazine Archive
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Compute! Magazine Archive
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Compute! Issue 33 - February 1983. How The Pros Write Computer Games - 12 Joysticks Compared - Slalom (a game in 3-D for multiple computers) - Super Shell Sort for PET - Atari SuperFont Plus - Creating Graphics on the VIC - Joysticks and Sprites on the 64 - Bi-Directional VIC Scrolling - Commodore 64 Video: A Guided Tour - The Atari Cruncher - Easy Apple Editing - VIC Custom Characters for Games - Ask The Readers - Artificial Reality - The Beginner's Page - A Day At The Races - Writing...
Topics: program, atari, computer, poke, software, print, data, color, machine language, toll free, disk...
Compute! Magazine Archive
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Compute! Issue 37 - June 1983. How To Buy The Right Printer - The New Low-Cost Printers - Using A Printer With The TI-99/4A - Commodore to ASCII for Printers - Connecting a Printer to the TRS-80 Color Computer - Astrostorm - The Hawkmen of Dindrin - Bee Trap - Memory Trainer - MusicMaster for the Commodore 64 - Review: Commodore 64 Programmer's Reference Guide - Review: The Printographer Graphics Printer Package for the Apple - Review: Marathon for Atari - Review: Disk Data Manager for VIC and...
Topics: print, program, atari, data, commodore, poke, computer, software, machine language, dealer...
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Compute! Issue 75 - August 1986. Report from the Summer Consumer Electronics Show - 16-Bit Explosion!: New Products for the Atari ST and Amiga - Tightrope - Softball Statistics for Atari ST - Toshiba P321 Printer - Murder on the Mississippi for Commodore and Apple - Three Fantasy Games for Commodore and Apple - Brattacus - The Editor's Notes - Readers' Feedback - The World Inside the Computer Do-It-Yourself Movies on the Apple - Computers and Society Speak Softly and Carry a Big RAM - The...
Topics: data, program, print, commodore, poke, disk, atari, sprite, gosub, basic, machine language, disk...
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Compute! Issue 119 - April 1990. Editorial License Sound on the PC comes into its own - Impact Choose the right synthesizer for your computer music - Discoveries Tinkering with your machine can lead to unexpected rewards - Gameplay A new role-playing game that isn't - Conversations Roberta Williams tells stories with a PC - Off Line Start your journey toward computer guruhood today - Productivity Compute Choice The Tandy 1100 FD laptop isn't heavy, but it's no lightweight - Productivity User...
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Compute! Issue 124 - December 1990. Editorial License - News & Notes Spinnaker Spins Off Titles - News & Notes What Next - A Papal BBS? - News & Notes New Mac Attack - News & Notes Supercomputer Medicine - News & Notes Software Justice League Of America - News & Notes The Eyes Have It - News & Notes Rejected Suitor - Letters Addams Admired - Letters October Issues - Tomorrow TV - Desktop Video - Conversations - Sharepak - Compute Choice Home Office - Workplace Savvy...
Topics: amiga, software, disk, program, dos, compute, computer, color, commodore, ibm, compute december,...
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Compute! Issue 135 - November 1991. Address Book Plus (database software) (evaluation) - AlphaNote Personal Database (database software) (evaluation) - An empire strikes (Lucasfilm Games to enter the computer games industry in 1992) - Battle of the five-os (upgrading to DOS 5.0) - Big Business (computer game) (evaluation) - By Design (graphics utility software) (evaluation) - CMS 386SX/16-40 (computer) (evaluation) - Computing in the green (environmental awareness in the computer industry)...
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Compute! Issue 139 - April 1992. Access and security: freedom of information (includes related product list) - Ami Pro 2.0 (word processing software) (Evaluation) - Artificial musician (Musical Instrument Digital Interface, Artificially Intelligent Computer Performer) (Column) - DATALUX ML LCD monitor (Evaluation) - Don't go home without it (merchant cards for home-based businesses) - Easier Windows programming (Column) (Evaluation) - Editorial license (changes made to Compute magazine)...
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Compute! Issue 156 - September 1993. Air Bucks version 1.2 (Impressions airline simulation game) (Software Review) (Evaluation) - BestBooks (Teleware's integrated accounting software) (Software Review) (Evaluation) - COMDEX highlights (spring 1993 computer show in Atlanta, Georgia) - Compaq Prolinea 4/50 (Compaq Computer microcomputer) (Hardware Review) (Evaluation) - Computer, status report (voice recognition software) (Multimedia PC) (Column) - Creepers (Psygnosis computer game) (Software...
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Compute! Issue 154 - July 1993. Air Force Commander (computer game) (Software Review) (Evaluation) - Alone in the Dark (I * Motion's three-dimensional action game) (Software Review) (Evaluation) - AutoCAD Release 12 (computer-aided-design software) (Software Review) (Evaluation) - Best Data Smart One 9624 FP Traveler Fax/Modem (Hardware Review) (Evaluation) - Coffee break gambling (Villa Crespo Software's series of budget-priced games) (Buyers Guide) - Compiler wars (Microsoft's Visual C++ 3.1...
Topics: program, software, compute, disk, windows, computer, programs, compute july, hard drive, credit...
COMPUTE!'s PC Magazine - Issue 02 Volume 01 Number 02 (1987-10)(COMPUTE! Publications)(US)
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Compute! Issue 049 Vol. 6 No. 6 (June 1984)
Compute! Issue 051 Vol. 6 No. 8 (August 1984)
Compute! Magazine Archive
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Compute! Issue 060 Vol. 7 No.5 (May 1985)
Compute! Magazine Archive
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Compute! Issue 073 Vol. 8 No. 6 (June 1986)
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Compute! Issue 27 - August 1982. The New Wave Of Personal Computers - Household Budget Manager (multiple computers) - Word Games (multiple computers) - Color Computer Home Energy Monitor - Intelligent Apple Filing Cabinet - Guess That Animal (multiple computers) - PET/CBM Inner BASIC - VIC Communications - Keyprint Compendium - Animation With Atari - VIC Curiosities - Atari Substring Search - PET and VIC Electric Eraser.
Topics: atari, print, program, data, disk, gosub, computer, software, commodore, data data, machine...
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Compute! Issue 28 - September 1982. Apple and Atari and the Sounds of TRON - Commodore Automatic Disk Boot - VIC Joysticks - Three Atari GTIA Articles - Color Computer Graphics - The Apple PILOT Language - Sprites and Sound on the Commodore 64 - Peripheral Vision Exerciser (multiple computers) - Banish INPUT Statements (multiple computers) - Charades (multiple computers) - PET Pointer Sort - VIC Pause - Mapping Machine Language - Editing Atari BASIC With the Assembler Cartridge - Process Any...
Topics: atari, program, print, disk, computer, data, color, software, machine language, function named,...
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Compute! Issue 51 - August 1984. Software Power!: The Summer Consumer Electronics Show - The COMPUTE! Interview: Gerard K. O'Neill - Devastator - Jackpot - Review The Complete Personal Accountant For The Commodore 64 - Review Star League Baseball - Editor's Notes - Readers' Feedback How Much Commodore 64 Memory? - Readers' Feedback Apple Pascal - Readers' Feedback Atari Checksum Errors - Readers' Feedback Pushing And Pulling The Stack - Readers' Feedback TI Programs Vs. Data Files - Readers'...
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Compute! Issue 48 - May 1984. The Digital Palette: Fundamentals Of Computer Graphics - Light Pens and Graphics Tablets: New Ways to Communicate With Your Computer - The Inside Story: How Graphics Tablets and Light Pens Work - Realtime Dreaming with Mike Newman - 3-D Plotting - Picture Perfect for Atari and Commodore 64 - 64 Hi-Res Graphics Editor - Snertle - Review: Pitstop - Review: Panic Button for VIC and TRS-80 Color Computer - The Editor's Notes - Readers' Feedback Can Disks Be Mailed? -...
Topics: data, program, computer, print, disk, gosub, graphics, commodore, return, machine language, data...
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Compute! Issue 54 - November 1984. On-Line Shopping: Today's Computer Catalogs - Understanding Modems - The Bulletin Boarding Of America - Bulletin Board Basics - Reflection - Spiders - Reviews KoalaPad For PCjr - Reviews OmniWriter & OmniSpell - Reviews WizType - Editors Notes The end of the analog age - Readers' Feedback TI Reverse Flash - Readers' Feedback Commodore 1541 Head Alignment - Readers' Feedback Computers And Laser Discs - Readers' Feedback Commodore Plus 64 - Readers' Feedback...
Topics: program, data, commodore, print, color printer, atari, disk, color, computer, disk drive, machine...
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Compute! Issue 58 - March 1985. - What's New in Computer Video - RGB Versus Composite Video - Space Caverns - SpeedScript 3.0 All Machine Language Word Processor for Commodore 64 - Review: Solo Flight - Review: The Print Shop - Review: Run for the Money - The Editor's Notes - The Beginner's Page - On The Road With Fred D'Ignazio: Intelligent Appliances Canadian Showers Toddlers and Mice - Computers And Society - Counterpoint - Telecomputing Today: The Race to Talk Fast - INSIGHT Atari -...
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Compute! Issue 83 - April 1987. Report from the Winter Consumer Electronics Show: The Fireworks Continue - A Maturing Software Market - SpeedScript 80: The 80-Column Machine Language Word Processor for Apple II - Menu Planner - Tass Times in Tonetown - Airheart for the Apple II - Lance Haffner Games - Instant Music for the Amiga - The SoundMouse - The Editor's Notes - Readers' Feedback - The Beginner's Page Odds and Ends - Computers and Society A Meeting with an Ex-Pirate - The World Inside the...
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Compute! Issue 80 - January 1987. The Great Graphics Leap - A Buyers Guide to Computer Paint Programs - Chain Reaction - World Tour Golf for the IBM PC - Rogue: A Dungeon Adventure - Castles and Creatures - Battlefront - The Editors Notes - Readers Feedback 128 Merge Command - Readers Feedback An American Computer In Paris - Readers Feedback Atari Disk Unfix - Readers Feedback Dateline Zimbabwe - Readers Feedback Double Or Dual? - Readers Feedback Language Translators - Readers Feedback More...
Topics: program, data, print, commodore, atari, disk, color, ibm, computer, machine language, disk drive,...
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Compute! Issue 89 - October 1987. Capute! Fixes for Laser Chess, IBM Fast Fractal Landscapes, ON-GOTO/ON-GOSUB, and Pop-up ASCII Table for IBM - Close-Up: The Amiga 500 - 32-Bit Processing: Get Ready for the Next Wave - Marbles - World Class Leader Board - The Bard's Tale II: The Destiny Knight - President Elect: 1988 Edition - Mentor - The Editor's Notes - Readers' Feedback Forward Two Steps, Back One - Readers' Feedback Variable Operators? - Readers' Feedback What's a Blit? - Readers'...
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Compute! Issue 102 - November 1988. Communicate by Design - Print That Page - How Are Computers Made? - Conversations - Fast Looks - NewsMaster II - Springboard Publisher - Street Sports Soccer - Wasteland - Math Blaster Plus - New World Writer - Editorial License - News & Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products! - MS-DOS - 64 & 128 - Apple II - Amiga - Macintosh - Atari ST
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Compute! Issue 103 - December 1988. How to Be a Movie Mogul with Help from Desktop Video - Music by the Numbers - Time to Give: COMPUTE!'s Holiday Gift Guide - Yamaha C1 Music Computer - VCR Companion - Home Video Producer - SideKick Plus - Constellation Software - Editorial License - News & Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products! - MS-DOS - 64 & 128 - Apple II - Amiga - Macintosh - Atari ST
Topics: software, computer, ibm, disk, midi, video, color, graphics, apple, commodore, hard drive, desktop...
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Compute! Issue 104 - January 1989. Editorial License You can tell a lot about a computer magazine by the software company it keeps - News & Notes What's NeXT from Steve Jobs - News & Notes Nailing a virus maker - News & Notes Prehistoric games News & Notes more hot-off-the-press news - Gameplay Be creative make your own fun by building games from a kit - Impact Will the 1990s be the decade of the mind, not of the computer? - Discoveries Cheapware is fast, fast, fast relief for...
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Compute! Issue 117 - February 1990. Editorial License New Hardwre Makes For Hard Choices - News & Notes Hyperwhere? - News & Notes Parents' Choice Awards - News & Notes Gee Wiz - News & Notes Deep Thought - News & Notes Oh, Say You CD? - News & Notes Leading To Reading - Letters Wow! I Could've Had A V20! - Letters Out In The Cold? - Letters Purple Faces - Compute! Specific MS-DOS - Compute! Specific 64/128 - Compute! Specific Apple II - Compute! Specific Amiga -...
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Topics: windows, software, program, compute, dos, disk, multimedia, compute march, suggested retail, free...
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Compute! Issue 111 - August 1989. Editorial License Two views of the future meet on the field of computing with the promise of unimaginable flights of discovery - News & Notes The best of the best, artistic license, WordPerfect cuts back on the Amiga, a brand new Print Shop, and more - Gameplay Believe it or not, there are girls and boys out there looking for fun, competitive computer games without mindless violence. Here's a possibility - Impact Take your computer, mix it with a healthy...
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Compute! Issue 141 - June 1992. 15 tips from the pros (includes related article on speeding up Windows graphics) (Compute's Getting Started with Desktop Graphics ) - AcerAnyWare 1120NX (notebook computer) (Evaluation) - Avery Personal Label Printer (Evaluation) - Avoid the boot-up blues (bootable floppy disks) (Column) - Conan the Cimmerian (computer adventure game) (Evaluation) - Desktop Publishing by Design, Ventura Publisher Edition (book reviews) - DiscXchange (hard drive) (Evaluation) - DR...
Topics: disk, software, program, compute, dos, ibm, file, computer, compute june, hard drive, sound...
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Compute! Issue 144 - September 1992. 12 power software tips (Compute's Getting Started with Power Computing) - 64/128 view (decreasing popularity of software for the Commodore 64 and 128) - A futuristic Neanderthal? (online services; COMPUTE/NET) (Column) - Agony (computer game) (Software Review) (Evaluation) - Amiga view (future of Commodore's Amiga microcomputers) - Armor Premier Accounting Software (Software Review) (Evaluation) - Battle Isle (computer war game) (Software Review)...
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Compute! Issue 072 Vol.8, No. 5 (May 1986)(U)
Compute! Issue 070 Vol. 8 No. 3 (March 1986)
Compute! Issue 076 Vol. 8 No. 9 (September 1986)
Compute! Issue 054 Vol. 6 No. 11 (November 1984)
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Compute! Issue 8 - January 1981. The Editor's Notes COMDEX '80 - The Reader's Feedback - An Interview With Dr. Chip - VIC! Commodore VIC unveiled in Las Vegas - Computers and Society - Basically Useful BASIC Financial Fuzzies - Spend Time, Save Money - Micros With The Handicapped - Kids For Computers - The Mysterious And Unpredictable RND Part 1 - Cursor Classifications Revisited - Stat Lab: Analysis of Variance - Odds and Ends PET cassette tape - Review The Microcomputer Index - Load PET...
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Compute! Issue 39 - August 1983. The Fall Computer Collection At The Summer Consumer Electronics Show - The Coming Year: The Predictions Of Industry Leaders - Weather Forecaster - Constructing The Ideal Computer Game Part 2 - Dragon - First Math - Blockhead - Clues - Gold Miner For TI-99/4A - Review Develop-20 - Review Astro Chase - Review Galactic Blitz For The VIC-20 - Review Space Station I For The TI - Review Calc Result - Review Atari Airstrike - Review HESCAT for PET/CBM - Review TRS-80...
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Compute! Issue 41 - October 1983. Telegames: Computer Games By Phone - Nonviolent Games - Coupon File - Dragonmaster - Moving Maze - Mosaic Puzzle - Spelling Quiz - Review: Jumpman - Review: Synthy 64 - Review: VICFORTH - Review: Flower Power Math Fun - Review: Mothership for Timex/Sinclair - Review: Turmoil for VIC 64 and Atari - Review: The Commander -- A Command Extension Facility - Review: Picnic Paranoia for Atari - The Editor's Notes - Readers' Feedback Using An Electric Typewriter As A...
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Compute! Issue 20 - May 1990. Editorial License Programming is easier than ever and I can hack that - Impact Become the master of your computing environment - Gameplay Translating a computer game takes talent and dedication - Discoveries Color printouts add pizazz to home computing - Conversations Buck Bloombecker tracks computer crime wherever it occurs - Off Line A tasty guide to hacker haute cuisine - Productivity Compute choice With Money Matters, home office finances get a personal touch -...
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Compute! Issue 130 - June 1991. 1-2-3 Release 3.1: The Complete Reference (book reviews) - Bane of the Cosmic Forge (computer game ) (evaluation) - Calculus (mathematics tutorial software ) (evaluation) - Canon BJ-10E (bubble-jet printer) (evaluation) - Canon BJ-330 (bubble jet printer) (evaluation) - Chat lines: learn the lingo (electronic bulletin board jargon) (column) - Checkit (utility software) (evaluation) - Covert Action (computer game) (evaluation) - Editor (grammar checking software)...
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Compute! Issue 149 - February 1993. Editorial license (the Microsoft Windows group of products) (Editorial) - Test lab (paint software programs) (Software Review) (Evaluation) - The ultimate Windows machine (includes related articles) (Buyers Guide) - Tape backup for Windows (Irwin's AccuTrak Plus) (Hardware Review) (Evaluation) - Interrupts made easy (computer hardware interrupts) (Column) - Formatting made easy (formatting disks) (Column) - Using FoxPro (program development software and data...
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Compute! Issue 69 - February 1986. Genealogy of a Chip: The 68000 Yesterday, Today, and Tomorrow - A Quantum Leap: From 6502 to 68000 - High Rise - SpeedCalc for Apple II Computers - Reach for the Stars for Commodore and Apple - PC/InterComm for Atari 520ST - Write 'n Spell - Microsoft BASIC 2.1 for Macintosh - Bank Street Mailer and Bank Street Filer - Psion Chess for IBM and Macintosh - Quest of the Space Beagle for Atari - Where in the World is Carmen Sandiego for Apple - The Editor's Notes...
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Compute! Issue 74 - July 1986. Getting Down to BASICs - C and the 68000 - The Top Five Free Programs for Your Computer - Hex War - Leader Board for the 64 - Sundog: Frozen Legacy for Atari ST - The Goonies and Zorro - Moebius: The Orb of Celestial Harmony for Apple - The Editors Notes - Readers Feedback The Ideal BASIC Style - Readers Feedback Faster Fractals In Forth - Readers Feedback Reading The Atari Touch Tablet In BASIC - Readers Feedback Safe Zones In IBM BASIC - Readers Feedback...
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Compute! Issue 81 - February 1987. New Technologies: Faster Microprocessors, More Memory, New Operating Systems, and Lasers that Read - Write and Print - Wari (multiple computers) - INSIGHT: Atari - Number-Base Conversions - ST Outlook: Strong Showing at Fall COMDEX - AmigaView: The Latest Amiga Products - IBM Personal Computing: The CD ROMs Are Coming - Quick ProDOS Catalog for Apple II - Well-Behaved Batch Files (PC) - Amiga Jigsaw - Atari SpeedScript Customizer - Full-Screen Shell for ST...
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Compute! Issue 91 - December 1987. Out to Change the World: A Conversation with John Sculley - In-House Experts - IBM's Newest Entry: The Personal System/2 - Leaping Larry - Deluxe Video 1.2 for the Amiga - The Easy Working Series - Borodino: 1812, Napoleon in Russia - Word Perfect for the Amiga - Chuck Yeager's Advanced Flight Trainer - The Editor's Notes - Readers' Feedback - Microscope - The World Inside the Computer Black Boxes and Best Friends - The Beginner's Page Monthly Payments -...
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Compute! Issue 96 - May 1988. Taking It on the Road - Kids, Computers, and Summer Vacation - Our Favorite Games - The Automatic Shoebox - Buyers Guide - Fast Looks - Ticket to London - Border Zone - The Commodore 128D - Star Trek: The Rebel Universe - Robotic Workshop - Airborne Ranger - Dream Zone - Print Magic - Gee Bee Air Rally - Quattro - Editorial License - News and Notes - Gameplay - Impact - Discoveries - Levitations - Letters - New Products Adventures in Atlantis - New Products Buick...
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Compute! Issue 106 - March 1989. Coming Together Here's how to get your machine on speaking terms with nearly any other computer - Warning: Games Under Construction - Buyers Guide Arcade Games - Fast Looks - Tandy 1000 SL - Final Assault - Slide Shop - AppleWorks GS - Times of Lore - Solitaire Royale - The Perfect Career - Jack Nicklaus Greatest 18 Holes of Major Championship Golf - AlphaWorks - Z88 - Editorial License - News and Notes Bits in the Bank - News and Notes Theres a Boat in This Box...
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Compute! Issue 136 - December 1991. 25 top children's programs (Kids & Computers) - Alpha Four (data base management system) (Evaluation) - Andrew Tobias' Managing Your Money (Managing Your Money 7.0, software package) (Evaluation) - Castles (computer game) (Evaluation) - Champions (computer game) (Evaluation) - Christmas wish lists (computer-related gifts) - Color video on the run (color liquid-crystal-display laptop computers) (Column) - Compton's MultiMedia Encyclopedia (Evaluation) -...
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Compute! Issue 131 - July 1991. Alex Randall's Used Computer Handbook (book reviews) - Artbeats full page images (desktop publishing graphics software) (evaluation) - Brooktrout Fax-Mail 96 (PC internal fax) (evaluation) - Complete Laptop Computer Guide (book reviews) - CorelDRAW! (graphics software) (evaluation) - Cyberpunk: Outlaws and Hackers On the Computer Frontier (book reviews) - Elvira, Mistress of the Dark (game software) (evaluation) - Frecom Fax96 (evaluation) - Future Classics...
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Compute! Issue 146 - November 1992. 136 Colors (computer program for producing colors) - A-Max II Plus (Macintosh emulator for Amiga computers) (Hardware Review) (Evaluation) - Aces of the Pacific (game software) (Software Review) (Column) (Evaluation) - Adding zip to BASIC (computer programming; faster BASIC programs) - Addtech Research Slim-Pro MB-2500 SX (portable computer) (Hardware Review) (Evaluation) - Adobe Illustrator Version 4.0 for Windows (computer graphics software) (Software...
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Compute! Issue 065 Vol. 7 No.10 (October 1985)
Compute! Issue 071 Vol.8, No.4 (April 1986)(U)
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Compute! Issue 062 Vol. 7 No.7 (July 1985)
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Compute! Issue 42 - November 1983. Telecommunications How To Get Started - Adding Peripherals Building A Home Computer System - Choosing the Right TV - Guest Commentary The High Cost Of Personal Telecommunications - Stock Market Analyzer - Goodbye Charlie - Crazy Climber - Alpha Blast - Pathway - Atari Key Panic - U-Boat - Review Androbot's Topo - Review Paper Porter - Review Home Computer Games Grow Up - Review The Timex Sinclair 2040 Printer - Editor's Notes - Readers Feedback Tone Generator...
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Compute! Issue 43 - December 1983. The Home Office - The Christmas of the Computer? - Calorie Cop - Paycheck Analysis - Utility Bill Audit - Gas Mileage - Nightflyer - Space Thief - Chopperoids - Get the Gold - 64 Mosaic Puzzle - Review Millionaire - Review The Witness - Review MAC/64 - Review Stellar Triumph - Review Gamestape 1 for the Times/Sinclair - Review Memory Expanders for the VIC-20 - Review TI Statistics - The Editor's Notes - Readers' Feedback Chill Factor For Disks And Tapes -...
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Compute! Issue 45 - February 1984. How COMPUTE! Readers Use Their Computers - What Makes A Good Game? - The Future Of Electronic Games - Circus - Quatrainment - Gotcha! - Submarine Simulations For Commodore - Computer War For Atari, VIC, And TI - Flip And Flop For Atari, Commodore 64 - The Cosmic Balance II For Apple, Atari - The Editor's Notes - Readers' Feedback - Computers and Society Personal Computers And The Arts - The Beginner's Page Program Forms - Questions Beginners Ask - On The Road...
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Compute! Issue 72 - May 1986. The Editor's Notes The Editor's Notes - Readers' Feedback Amiga Graphics Update - Readers' Feedback Reading Apple Keys - Readers' Feedback Setting Atari Tabs - Readers' Feedback Custom Characters For Plus/4 And 16 - Readers' Feedback IBM Mazes And Movement - Readers' Feedback Unique Random Numbers - Readers' Feedback Wide SpeedCalc Printouts - Readers' Feedback Atari ST Languages - Readers' Feedback TI Tips Book - The Digital Window: Graphics Today and Tomorrow -...
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