Released
Dec, 1987
Also For
Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Developed by
Wood Place Inc.
Published by
Wood Place Inc.
Interface
Direct control
Visual
2D scrolling
Gameplay
Arcade, Shooter
Perspective
Side view
Vehicular
Naval / watercraft
Genre
Action
Description
In The Deep the player takes the role of a ship which has to defend itself against a variety of underwater enemies, e.g. u-boats or jellyfish with weapons. All the enemies launch missiles or mines at the boat which can be dodged by moving left or right. Water bombs can be dropped to get rid of the enemies - but there are only eight available which slowly refill over time.
Sometimes a helicopter drops crates which include useful extras like smart bombs, steering rockets or additional speed. The ship can also turn into a submarine to collect things under the water. Every screen has a different objective, e.g. collecting an orb, bombing an underwater station or destroying a powerful ship.
From Mobygames.com. Original Entry