Mr. Do!
Item Preview
Share or Embed This Item
Flag this item for
- Publication date
- 1982
INSTRUCTIONS The object of Mr. Do! is to score as many points as possible by digging tunnels through the ground and collecting cherries. The title character, Mr. Do (a circus clown), is constantly chased by red monsters resembling small dinosaurs, and the player loses a life if Mr. Do is caught by one. The game is over when the last life is lost. Cherries are distributed throughout the level in groups of eight. 500 bonus points are awarded if Mr. Do collects eight cherries in a row without stopping. A level is complete when all cherries are removed, all monsters are destroyed, "EXTRA" is spelled, or a diamond is found. Mr. Do can defeat the monsters by hitting them with his bouncing "power ball" or by dropping large apples on them. While the power ball is bouncing toward a monster, Mr. Do is defenseless. If the ball bounces into an area where there are no monsters to hit (such as behind a fallen apple), Mr. Do cannot use it again until he has retrieved it. When the power ball hits a monster, it then reforms in Mr. Do's hands after a delay that increases with each use. Mr. Do or the red monsters can push an apple off the edge of a vertical tunnel and crush one or more monsters. If an apple falls more than its own height, it breaks and disappears. Mr. Do can also be crushed by a falling apple causing a loss of life. Occasionally, the red monsters transform briefly into more powerful multicolored monsters that can tunnel through the ground. If one of these digs through a cherry, it leaves fewer cherries (and fewer points) for Mr. Do to collect. When it digs under an apple, it often crushes itself, other red/blue monsters, and/or Mr. Do. Each time the score passes a certain threshold during play (5000 points), a letter from the word "EXTRA" appears on the playfield as an Alphamonster, and the player can defeat or be defeated by this monster in the same way as a red monster. Defeating an Alphamonster awards that letter to the player, and collecting all five letters of the word completes the level, plays a cut scene inexplicably playing the theme to Astro Boy, and awards the player an extra life. Alphamonsters attempt to eat any apples they encounter, which makes them difficult (but not impossible) to crush. The red monsters spawn at the center of the screen. After they have all appeared, the generator will turn into a food item; picking this up scores bonus points, freezes all the red monsters, and calls out an Alphamonster and three large blue monsters. The latter can eat apples as well. The red monsters stay frozen (but still deadly) until the player either defeats all three blue monsters, defeats the Alphamonster (in which case any remaining blue monsters are turned into apples), loses a life, or completes the stage. Rarely, dropping an apple will reveal a diamond which, if collected within about 15 seconds, completes the level and awards a bonus credit to the player (as well as 8000 points), allowing him or her to play a free game. (This feature is relatively uncommon among arcade video games, though it is a standard feature of many pinball machines.) PLAYER ONE: Use the arrow keys to move Mr. Do, and CTRL key to throw his ball.
PLAYER TWO: Use the R, F, D and G keys to move Mr. Do, and the A key to throw his ball.
Released
1982
Also For
Apple II, Atari 2600, Atari 8-bit, ColecoVision, Commodore 64, Game Boy, J2ME, MSX, PC-98, SNES, Tomy Tutor, Wii
Developed by
Universal Co., Ltd.
Published by
Universal Co., Ltd.
Gameplay
Arcade
Perspective
Side view
Genre
Action
Visual
Fixed / flip-screen
Description
You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level.
The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics.
From Mobygames.com. Original Entry
- Access-restricted-item
- true
- Addeddate
- 2014-08-04 07:47:35
- Coin_buttons
- 2
- Colleciton
- stream_only
- Cpu
- Z80
- Emulator
- mrdo
- Emulator_ext
- zip
- Emulator_keybd
- arcade
- Flyer
-
https://archive.org/details/arcadeflyer_mr-do
https://archive.org/details/arcadeflyer_mr-do_alt
https://archive.org/details/arcadeflyer_mr-do_alt2
https://archive.org/details/arcadeflyer_mr-do_conversion-kit
https://archive.org/details/arcadeflyer_mr-do_electrocoin
- Genre
- Maze / Digging
- Identifier
- arcade_mrdo
- Joy
- 4-way
- Joy_buttons
- 1
- Mobygames_also_for
- Apple II, Atari 2600, Atari 8-bit, ColecoVision, Commodore 64, Game Boy, J2ME, MSX, PC-98, SNES, Tomy Tutor, Wii
- Mobygames_developed_by
- Universal Co., Ltd.
- Mobygames_gameplay
- Arcade
- Mobygames_genre
- Action
- Mobygames_perspective
- Side view
- Mobygames_published_by
- Universal Co., Ltd.
- Mobygames_released
- 1982
- Mobygames_visual
- Fixed / flip-screen
- Players
- 2
- Scanner
- Internet Archive Python library 0.7.0
- Tilt_buttons
- 1
- Wikipedia
-
https://en.wikipedia.org/wiki/Mr._Do!
- Year
- 1982
comment
Reviews
Subject: greatest video game ever made!
Subject: How do I add my own games to the Internet Arcade?
Subject: A great game with a great name
Subject: Mr. Jason Scott is God! Thank You!!!!!
Thank You!!!!!
Subject: I love Mr. Do
Subject: Highest Level is 30
I've got some great screen shots of some weird stuff happening during the game. Sometimes I think AI is involved in some way because the monsters get smarter and smarter and learn my moves after playing for awhile.
Keeps me coming back, that's for sure.
Nice to see fellow Do'ers. Gotta try the Do and Dew one day.
- Elle.
Subject: Best game ever !
Subject: level 6
Subject: I Do !
I touch myself mainly for fun!
Subject: Great classic game!
This game is a fairly "fast" version of the game but within the range that I saw in the 80s and 90s. This means the monsters start phasing and eating through dirt to get you a bit on the early side.
The only glitch i see is the T of EXTRA often is a little broken. Its so great to have this game available, my only other complaint is that I can't store all the data locally so its available offline!
Subject: mrdo
Subject: One of my all time faves.......!
Subject: Mr. Do!
Subject: It won't download
Any ideas? And I'm not computer savvy.
Subject: Simply amazing
Subject: Mr do
Subject: This game is pretty good and worth a play
The typical two strategies are:
1) To shoot your weapon at first chance to kill an enemy while you dig a long tunnel to make it hard to get to you.
or
2) Get Cherries asap and save your shot for survival.
But after playing so much of it, we just went for high scores of dropping the apples on as many of the enemies as possible.
If you know what you're doing, you can work your way to extra lives at a good pace, but new players will probably lose against the mini games to get extra lives.