Amiga, Apple II, Apple IIgs, Atari ST, BlackBerry, Commodore 64, FM Towns, Game Boy, Game Boy Color, Game Gear, Genesis, NES, PC-98, PC Booter, SEGA Master System, Sharp X68000
The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
From Mobygames.com. Original Entry
- 2014-08-09 02:47:08
- Amiga, Apple II, Apple IIgs, Atari ST, BlackBerry, Commodore 64, FM Towns, Game Boy, Game Boy Color, Game Gear, Genesis, NES, PC-98, PC Booter, SEGA Master System, Sharp X68000
- Atari, Inc.
- Action, Puzzle
- Direct control
- Bird's-eye view
- Atari, Inc.
- Internet Archive Python library 0.7.0
Subject: Good game
Subject: Great game
Subject: Mr. Jason Scott is God! Thank You!!!!!
Subject: Marble Madness
It is very simple; the blue marble uses arrow keys and the red marble uses RDFG to move.
Subject: Love it
Subject: Very good game
Subject: Fantastic but hard to control
Subject: don't work!
Subject: Its not working.
Subject: Ground Round
Subject: Can't run
-Your Fellow Gamer