Mr. Do's Wild Ride is the third game in Universal's Mr. Do! arcade series, although it was originally titled Go! Go! Coaster and did not involve Mr. Do!. Mr. Do!'s Wild Ride, was released in 1984.
Gameplay
Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, you must escape by using a super speed button, or by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.
Brief Description of level configurations
Basic roller coaster
Large bobbing pirate ship
Elevators
Large bowling balls fly around track
Fifth: carousel intersects coaster
Sixth: elevators in circular paths
After the sixth level is completed, the aforementioned screens are redone in order with various obstacles and/or more roller coaster cars with which to contend.
1 Player Start 1
2 Players Start 2
Coin 1 5
Coin 2 6
Servie 1 9
Service Mode F2
Tilt T
P1 Up UP
P1 Down DOWN
P1 Left LEFT
P1 Right RIGHT
P1 Button 1 LCONTROL or Mouse B1
P1 Button 2 LALT or Mouse B3
P2 Up R
P2 Down F
P2 Left D
P2 Right G
P2 Button 1 A
P2 Button 2 S
Released
Jan, 1984
Also For
MSX
Developed by
Universal Co., Ltd.
Published by
Universal Co., Ltd.
Gameplay
Arcade, Platform
Perspective
Side view
Genre
Action
Visual
Fixed / flip-screen
Description
Mr. Do in a roller coaster, this time. You have try to reach the top of the rollercoaster. As the objects speed around the track, you must escape by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.
The fist stage is basic roller coaster, the second stage a large bobbing pirate ship, the third are Elevators, the fourth consist of large bowling balls that fly around the track, the fifth stage is a carousel intersects coaster and the sixth stage consist of elevators in circular paths.
From Mobygames.com. Original Entry