Aztarac is a scrolling shooter arcade game using vector graphics that was released by Centuri in 1983. It was developed by Tim Stryker.
Summary
The player is the commander of an intergalactic race of mutant humans. Their mode of transport is a tank and its turret is controlled independently. This allows the player to move in one direction while shooting in another. Their mission is to guard various space outposts from hordes of incoming enemy ships. Each level will have several outposts all clustered together in the center. If an enemy ship touches an outpost, then the outpost is destroyed. The player can activate a long range scanner by using a second button. This allows the player to locate enemies before they get close, thus enabling the player to remove themselves from the game. This ends the life of the player's gaming platform.
1 Player Start 1
2 Players Start 2
Coin 1 5
Service Mode F2
P1 Button 1 LCONTROL or Mouse B1
P1 Button 2 LALT or Mouse B3
AD Stick Y Analog Mouse Y
AD Stick Y Analog Dec UP
AD Stick Y Analog Inc DOWN
AD Stick Z Analog N/A
AD Stick Z Analog Dec A
AD Stick Z Analog Inc Z
Dial Analog Mouse X
Dial Analog Dec Z
Dial Analog Inc X
Released
1983
Platform
Arcade
Developed by
Centuri, Inc.
Published by
Centuri, Inc.
Gameplay
Arcade, Shooter
Setting
Sci-fi / futuristic
Perspective
Top-down
Vehicular
Tank
Genre
Action
Description
Aztarac is an arcade shooter game with vector graphics. You control a vehicle called space tank to defend several space outposts from incoming enemies. The turret and base of the tank are controlled independently, allowing you to move in one direction while shooting in another. You have to stop the incoming enemy ships before they can destroy one of your guarded outposts, to see them before they can even get close you can activate a longe range scanner with the second button on the control panel.
From Mobygames.com. Original Entry