Before you is a game about animas - cute squirrel-like cartoon creatures. I remember watching animations on TV during my school years. And only recently I learned that such a game was also released.
The game itself by genre is an arcade game, a mighty stream of which had already been searched for in those years, squeezed by more modern shooters. To play us, as we understand, animashki. Arcade controls are simple: arrows - movement, crouch and action, space - hit, CTRL - jump, SHIFT - run. Our opponents are different creatures that do not like animas, for example, fat "security" and gluttonous mice. Each animashka, in addition to a different appearance, also has differences in priorities and weapons. For example, on the first level, in one place, a cute, puffy lady turns our character on so much that she even leaves hearts - an addition to health. The plot is here rather on a secondary basis, the parts of the animated series have never been interconnected either. But why does the game need some kind of advanced plot if the gameplay is already attractive?
We have to control three characters (at each level - some of them) - two boys and a girl. Their names are Yakko, Wakko and Dot Warner. The task of each level: collecting reels of film, Oscars and posters, get to the hatch and jump into it. Also, along the way, we will come across stars, food, film viewing attributes - for keeping score - and small and large hearts - to replenish vital energy. As you can see, everything is quite simple, arcade style.
If our first hero fights with a baseball bat, then the girl from the second level (albeit skinny in appearance) throws anvils. Although the enemy can be killed not only with weapons, but also the good old method - by jumping.
The design of the game looks familiar these days, but not bad for its time. The in-game humor is not squeamish, on the contrary, it looks decent enough, albeit rustic. At any time, the age barrier of 0+ was set for the game with such humor. The sound design is done quite competently and quite witty.
A little about the design: it pleases from the doorway. In the settings menu, the Done button is located not just in the corner, but on the remote control, with a hand sticking out from the edge of the screen. The main menu is made in the form of a control panel for a kind of terminal, and not flat, as many like to do, but voluminous, as when viewed from the side. The game is full of different beauties and funny moments with cheerful animation. Obviously, the authors wanted to somehow surprise the player in this beautiful, albeit somewhat belated arcade game of the shooter era.
So, gentlemen, fans of cartoon arcades, you are invited (or rather, God himself ordered) to play and have fun in the world of A-NI-MA-TsII! And others will also be pleased to play this game.
Reviewer:
timeldana
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July 17, 2020
Subject:
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