If you've ever played the arcade game or another home version, you know that Super Cobra is a side-scrolling shooter similar to Scramble, where you control a helicopter that can shoot straight ahead or drop bombs on ground targets. The G7000 version is fairly recognizable, with decent graphics and sound, but plays rather differently. Apparently the developers weren't able to coax the G7000 to replicate the coin-op's continual scrolling -- which is not surprising, considering that no other G7000 or Odyssey² games have true scrolling either. So, Super Cobra is divided into single-screen levels, each with a fixed landscape and number of targets. Your helicopter starts at the left side and moves, of its own accord, toward the right. Your object is to pilot your way around the terrain and past the enemy until you reach the right side of the screen. Then, the action pauses while a new level scrolls into view. The developers went to heroic efforts to capture the arcade game's feel. Later levels even recreate the "fireball" waves from the coin-op. After ten screens, you reach the arcade's famous "booty" level, where you can pick up a large dollar sign for bonus points.