Descent is a 3D first-person shooter video game developed by Parallax Software and released by Interplay in 1995. The game features six degrees of freedom gameplay and was followed by several expansion packs, as well as a 1996 port to the Play- Station. Ports were also announced for the Sega Saturn and and Panasonic M2, but these were later cancelled. The game is set out in the Solar System where the player is cast as the Material Defender, a mercenary hired by the PTMC. Descent spawned two direct sequels: Descent II in 1996 and Descent 3 in 1999. On April 10, 2015 a prequel titled Descent was successfully funded on Kickstarter, raising over $600,000 USD through crowdfunding. The expected release date is Q3 2018 on PC, Mac, Linux, Xbox One and PlayStation 4. On March 12, 2016, Matt Toschlog and Mike Kulas (designers of the original Descent games) successfully funded Overload on Kickstarter, describing it as a 'spiritual successor' to the Descent series. The game was released for computer platforms on May 31, 2018.