This is a source code snapshot of the 1995 Capstone game Witchaven. This is a copy from Les Bird's Capstone source archive page: https://lesbird.github.io/capstone/index.html Notes from Les: Notes from Les: I cannot guarantee that the source code will compile. From what I remember, the compiler we used to build the games was Watcom C/C++ V9.5 and the target machine was a 486 50+mhz running MS-DOS V5 or higher. Please note that these archives are snapshots of the development folder. Some files...
Topics: archiveteam, witchaven, game, dos, source, source code, capstone
This is a source code snapshot of the 1996 Capstone game Witchaven II: Blood Vengeance. This is a copy from Les Bird's Capstone source page: https://lesbird.github.io/capstone/index.html Notes from Les: I cannot guarantee that the source code will compile. From what I remember, the compiler we used to build the games was Watcom C/C++ V9.5 and the target machine was a 486 50+mhz running MS-DOS V5 or higher. Please note that these archives are snapshots of the development folder. Some files are...
Topics: archiveteam, witchaven, game, dos, source, source code, capstone, witchaven ii, witchaven 2
The source code and executables to "William Shatner's TekWar" from 1995. From Les Bird's Capstone page: https://lesbird.github.io/capstone/index.html Notes from Les: I cannot guarantee that the source code will compile. From what I remember, the compiler we used to build the games was Watcom C/C++ V9.5 and the target machine was a 486 50+mhz running MS-DOS V5 or higher. Please note that these archives are snapshots of the development folder. Some files are not actually used in the...
Topics: archive, dos, tekwar, game, source, source code, capstone