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The Internet Archive Software Collection

The Internet Archive Software Collection is the largest vintage and historical software library in the world, providing instant access to millions of programs, CD-ROM images, documentation and multimedia.

The collection includes a broad range of software related materials including shareware, freeware, video news releases about software titles, speed runs of actual software game play, previews and promos for software games, high-score and skill replays of various game genres, and the art of f...



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Title
Date Archived
Creator
A Woz A Day
by Ben Serki (Broderbund Software)
software

eye 332

favorite 0

comment 0

"Apple Panic" is a 1981 action game developed by Ben Serki and published by Broderbund Software. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Bob Bishop (Datamost)
software

eye 260

favorite 0

comment 0

"Money Munchers" is a 1982 action game developed by Bob Bishop and published by Datamost. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Brian Moriarty (Infocom)
software

eye 291

favorite 0

comment 0

"Wishbringer" is a 1988 text adventure game developed by Brian Moriarty and published by Infocom. This is Release 23 / 880706 / Interpreter 2 Version H, the "Solid Gold" edition. It requires a 128K Apple //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Chuckles (Sierra On-Line)
software

eye 265

favorite 2

comment 0

"Lunar Leepers" is a 1982 action game developed by Chuckles and published by Sierra On-Line. It requires a 48K Apple II or ][+. Due to conflicts created by the copy protection, it will not run on later models.
Topics: apple2, wozaday
A Woz A Day
by Dave Sanders (Silicon Valley Systems)
software

eye 265

favorite 0

comment 0

"The Snapper" is a 1982 action game developed by Dave Sanders and published by Silicon Valley Systems. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by David Eisler (Datamost)
software

eye 267

favorite 1

comment 0

"Monster Smash" is a 1983 action game developed by David Eisler and published by Datamost. It requires a 48K Apple ][+, //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by David Husch (Datamost)
software

eye 255

favorite 0

comment 0

"Mars Cars" is a 1982 action game developed by David Husch and published by Datamost. It requires a 48K Apple ][+, //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Doug Smith (Broderbund Software)
software

eye 604

favorite 2

comment 0

"Lode Runner" is a 1983 action game developed by Doug Smith and published by Broderbund Software. It runs on any Apple II with 48K. Click the screenshot to play it in your browser. Download Lode Runner.zip (contains .woz file) Download Lode Runner extras.zip (contains .a2r files, .png screenshots) Cracked version by 4am ( read the crack write-up ) Cracked version by LoGo Lode Runner manual Lode Runner on MobyGames Lode Runner on Wikipedia
Topics: apple2, wozaday
A Woz A Day
by Ed Hobbs (Broderbund Software)
software

eye 291

favorite 0

comment 0

"Seafox" is a 1982 action game developed by Ed Hobbs and published by Broderbund Software. It requires a 48K Apple ][ or ][+. Due to compatibility issues caused by the copy protection, it will not run on any later models.
Topics: apple2, wozaday
A Woz A Day
by Eric Knopp and Alan Merrell (Gebelli Software)
software

eye 263

favorite 0

comment 0

"Russki Duck" is a 1982 action game developed by Eric Knopp and Alan Merrell, and published by Gebelli Software. It requires a 48K Apple ][ or ][+. Due to compatibility issues caused by the copy protection, it will not run on any later models.
Topics: apple2, wozaday
A Woz A Day
by Eric Robinson and Eric Parker (Datasoft)
software

eye 448

favorite 1

comment 1

"Conan" is a 1984 action game developed by Eric Robinson and Eric Parker, and published by Datasoft. It runs on any Apple II with 48K.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: apple2, wozaday
A Woz A Day
by George Smith and Lee Daniels (Micro Magic)
software

eye 289

favorite 1

comment 0

"Boa" is a 1983 action game developed by George Smith and Lee Daniels, and published by Micro Magic. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Jay Sullivan (On-Line Systems)
software

eye 722

favorite 0

comment 0

"Crossfire" is a 1981 action game developed by Jay Sullivan and published by On-Line Systems. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Jim Nitchals (Electronic Arts)
software

eye 315

favorite 1

comment 0

"Archon II: Adept" is a 1984 strategy game ported to the Apple II by Jim Nitchals and published by Electronic Arts. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
by John Anderson (Adventure International)
software

eye 258

favorite 0

comment 0

"Rear Guard" is a 1982 action game developed by John Anderson and published by Adventure International. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Jon Van Caneghem (New World Computing)
software

eye 382

favorite 0

comment 0

"Might and Magic" is a 1986 roleplaying game developed by Jon Van Caneghem and published by New World Computing. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Marge Kosel and Mike Fish (Sunburst Communications)
software

eye 297

favorite 0

comment 0

"The Factory" is a 1985 educational game developed by Marge Kosel and Mike Fish, and published by Sunburst Communications. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
by Marge Kosel and Mike Fish (Sunburst Communications)
software

eye 273

favorite 0

comment 0

"The Super Factory" is a 1986 educational game developed by Marge Kosel and Mike Fish, and published by Sunburst Communications. It requires a 64K Apple ][+, //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Nasir Gebelli (Gebelli Software)
software

eye 267

favorite 0

comment 0

"Eggs-It" is a 1982 action game developed by Nasir Gebelli and published by Gebelli Software. It requires a 48K Apple II or ][+. Due to compatibility issues caused by the copy protection, it will not run on any later models.
Topics: apple2, wozaday
A Woz A Day
by Paul Lutus (United Software of America)
software

eye 288

favorite 0

comment 0

"Space Raiders 2.0" is a 1983 strategy game developed by Paul Lutus and published by United Software of America. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Paul Stephenson (Datamost)
software

eye 305

favorite 0

comment 0

"Swashbuckler" is a 1981 action game developed by Paul Stephenson and published by Datamost. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
by Paul Stephenson (Datamost)
software

eye 354

favorite 1

comment 0

"Aztec" is a 1982 action game developed by Paul Stephenson and published by Datamost. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Richard Garriott (Origin Systems)
software

eye 479

favorite 1

comment 0

"Ultima IV" is a 1985 roleplaying game developed by Lord British and published by Origin Systems. It requires a 64K Apple ][+, //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Rick Mirsky (Datasoft)
software

eye 315

favorite 0

comment 0

"Mr. Do" is a 1985 action game developed by Rick Mirsky and published by Datasoft. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Rick Mirsky (Datasoft)
software

eye 324

favorite 0

comment 0

"Bruce Lee" is a 1984 action game developed by Rick Mirsky and published by Datasoft. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Rick Mirsky, James Garon, Kelly Day (Datasoft)
software

eye 296

favorite 1

comment 0

"Zorro" is a 1985 action game developed by Rick Mirsky and James Garon, with graphics by Kelly Day, and published by Datasoft. It requires a 64K Apple ][+, //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Ron Meadows (Datamost)
software

eye 290

favorite 2

comment 0

"Crazy Mazey" is a 1982 action game developed by Ron Meadows and published by Datamost. It runs on any Apple II with 48K. Description from MobyGames: In Crazy Mazey , there's all kinds of cash hidden throughout the city streets, but someone has tipped off the killer goons, who are going to try to stop you. You can't outrun the goons, so you're going to have to try to outmaneuver them, using your wits and agility to gather all the cash and escape town. You drive a small vehicle over a...
Topics: apple2, wozaday
A Woz A Day
by Sheila Morrell and Anders Beitnes (Adventure International)
software

eye 253

favorite 1

comment 0

"The Kingdom of Facts" is a 1985 educational game developed by Sheila Morrell and Anders Beitnes, and published by Adventure International. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
by Steve Baker (Softape)
software

eye 274

favorite 2

comment 0

"Photar" is a 1981 action game developed by Steve Baker and published by Softape. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Steve Meretzky (Infocom)
software

eye 523

favorite 3

comment 1

"A Mind Forever Voyaging" is a 1985 adventure game developed by Steve Meretzky and published by Infocom. This is Release 77 / 850814. It requires a 128K Apple //e, //c, or IIgs.
favoritefavorite ( 1 reviews )
Topics: apple2, wozaday
A Woz A Day
by Steve Meretzky (Infocom)
software

eye 313

favorite 0

comment 0

"Planetfall" is a 1988 text adventure game developed by Steve Meretzky and published by Infocom. This is Release 10 / 880531 / Interpreter 2 Version H, the "Solid Gold" edition. It requires a 128K Apple //e, //c, or IIgs.
Topics: apple2, wozaday
A Woz A Day
by Terry Eagan (subLOGIC)
software

eye 254

favorite 0

comment 0

"Frontline" is a 1982 strategy game developed by Terry Eagan and published by subLOGIC. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
by Terry Eagan, Mike Kulas, and Sue Klefstad (subLOGIC)
software

eye 261

favorite 1

comment 0

"Road Block" is a 1982 action game developed by Terry Eagan, Mike Kulas, and Sue Klefstad, and published by subLOGIC. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Walter Hochbrueckner (Datamost)
software

eye 247

favorite 1

comment 0

"Conquering Worlds" is a 1983 strategy game developed by Walter Hochbrueckner and published by Datamost. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
by Will Harvey (Silicon Valley Systems)
software

eye 241

favorite 0

comment 0

"Lancaster" is a 1983 action game developed by Will Harvey and published by Silicon Valley Systems. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 375

favorite 1

comment 0

"Battle Chess" is a 1990 board game published by Interplay Productions. It requires a 128K Apple //e or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 263

favorite 0

comment 0

"Beach-Head" is a 1985 action game by Brent Erickson and Bruce Carver (Apple version designed by Bryan Brandenburg) and published by Access Software. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 219

favorite 0

comment 0

"Beach Landing" is a 1984 action game by Richard Hefter and Susan Dubicki, and published by Optimum Resource. It requires a 64K Apple //e or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 492

favorite 1

comment 0

"Castle Wolfenstein" is a 1981 action game by Silas Warner and published by MUSE Software. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 321

favorite 0

comment 0

"Castle Wolfenstein" is a 1981 action game by Silas Warner and published by MUSE Software. This is the 1984 re-release, dated 06/19/1984. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 196

favorite 0

comment 0

"Checker King" is a 1979 board game written by Michael Marks and Brad Templeton, and published by Personal Software. It requires a 13-sector drive but otherwise runs on any Apple ][ with 16K.
Topics: apple2, wozaday
A Woz A Day
software

eye 315

favorite 0

comment 0

"Buzzard Bait" is a 1983 action game written by Mike Ryeburn and published by Sirius Software. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 351

favorite 0

comment 0

"Championship Lode Runner" is a 1984 action game developed by Doug Smith and published by Broderbund Software. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 176

favorite 0

comment 0

"Dunjonquest: The Temple of Apshai" is a 1979 roleplaying game designed by Jeffrey Johnson and Jon Freeman, ported to the Apple II by Michael Farren, and published by Automated Simulations. This is revision 2, which fixes unspecified bugs and adds a graphical title screen. It requires a 13-sector drive and a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 390

favorite 0

comment 0

"Firebug" is a 1982 action game written by Silas Warner and published by MUSE Software. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 223

favorite 0

comment 0

"Earthquake: San Francisco 1906" is a 1982 adventure game written by Jyym Pearson and Norm Sailer, and published by Adventure International. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 233

favorite 1

comment 0

"Enchanter" is a 1983 adventure game written by Marc Blank and Dave Lebling, and published by Infocom. This is release 15 / 831107. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 234

favorite 0

comment 0

"Halls of Montezuma" is a 1987 strategy game by Roger Keating, Ian Trout, Andrew C. Taubman, Malcolm Power, and Gregor Whiley, and published by Strategic Studies Group. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 266

favorite 1

comment 0

"Impossible Mission" is a 1984 action game developed by Dennis Caswell and published by Epyx. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 231

favorite 0

comment 0

"Hollywood Hijinx" is a 1987 adventure game written by Dave Anderson and published by Infocom. This is release 37 / 861215. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 229

favorite 0

comment 0

"Instant Zoo" is a 1982 educational game published by Apple Computer. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 288

favorite 2

comment 0

"Locksmith" is a 1983 disk utility published by Omega MicroWare. This is version n4.1. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 238

favorite 1

comment 0

"Magic Spells" is a 1981 educational game developed by Leslie Grimm, with illustrations by Corinne Grimm (age 10), and published by Apple Computer. This is the first released version, before Leslie started the company that would become The Learning Company. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 247

favorite 0

comment 0

"Neptune" is a 1982 action game developed by Nasir Gebelli and published by Gebelli Software. It requires a 48K Apple ][ or ][+. Due to compatibility issues created by the copy protection, it will not run on later models.
Topics: apple2, wozaday
A Woz A Day
software

eye 226

favorite 0

comment 0

"PHM Pegasus" is a 1987 simulation game developed by Larry Holland and Edwin Reich, and published by Electronic Arts. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 256

favorite 1

comment 1

"Picnic Paranoia" is a 1982 action game published by Synapse Software. It runs on any Apple II with 48K.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: apple2, wozaday
A Woz A Day
software

eye 259

favorite 1

comment 0

"Pharaoh's Revenge" is a 1988 action game written by Ivan Manley and published by Publishing International. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 259

favorite 0

comment 0

"Questprobe featuring Spider-Man" is a 1984 adventure game by Mak Jukic and Scott Adams, and published by Adventure International. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 257

favorite 0

comment 0

"Return of Heracles" is a 1983 adventure game written by Stuart Smith and published by Quality Software. (It was later re-released by Electronic Arts.) It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 238

favorite 0

comment 0

"Voodoo Castle" (Scott Adams Graphic Adventure #4) is a 1982 adventure game developed by Alexis Adams and published by Adventure International. This is version 2.1/119. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 225

favorite 1

comment 0

"Russia" is a 1987 strategy game by Roger Keating and Ian Trout, and published by Strategic Studies Group. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 324

favorite 1

comment 0

"Shadowkeep" is a 1983 roleplaying game developed by Michael Ormsby, Peter Mason, Robert Friele, and Andrew Goerdel, with graphics by Margaret Anson and Karri Barker, and published by Trillium. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 309

favorite 0

comment 0

"Stargate" is a 1983 action game published by Atarisoft. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 255

favorite 0

comment 0

"Star Warrior" is a 1980 strategy game designed by Jim Connelley, developed by Jon Freeman, and published by Automated Simulations. It requires a 13-sector drive but otherwise runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 225

favorite 0

comment 0

"Succession" is a 1982 action game developed by Chris Eisnaugle and published by Piccadilly Software. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 212

favorite 1

comment 0

"The Ancient Art of War" is a 1984 strategy game by David and Barry Murray, and published by Broderbund Software. This 1989 re-release requires a 128K Apple //e or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 286

favorite 0

comment 1

"The Asteroid Field" is a 1980 action game developed by Jim Nitchals and published by Cavalier Computer. It runs on any Apple II for 48K.
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: apple2, wozaday
A Woz A Day
software

eye 247

favorite 0

comment 0

"The Crimson Crown" is a 1985 adventure game developed by Antonio Antiochia and published by Polarware. It requires a 64K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 230

favorite 1

comment 0

"The Flockland Island Crisis" is a 1982 action game developed by Kevin Bagley, Roland Love, and Garald Van Viver, and published by Vital Information. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 259

favorite 0

comment 0

"Typing Tutor" is a 1979 educational program developed by The Image Producers and published by Microsoft. It requires a 13-sector drive but otherwise runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 241

favorite 0

comment 0

"AIRSIM 1" is a 1981 flight simulator game developed by Ted Kurtz and published by Mind Systems Corporation. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 249

favorite 0

comment 0

"American Government" is a 1984 educational program published by Micro Learningware. It requires a 48K Apple ][+ or later.
Topics: apple2, wozaday
A Woz A Day
software

eye 280

favorite 0

comment 0

"Alien Lander" is a 1980 action game developed by Alick Dziabczenko and published by Sierra Software. It runs on any Apple II with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 938

favorite 0

comment 0

"Apple Stellar Invaders" is a 1980 action game developed by Mark Allen and published by Apple Computer. It runs on any Apple ][ with 48K.
Topics: apple2, wozaday
A Woz A Day
software

eye 238

favorite 0

comment 2

"Arthur: The Quest for Excalibur" is a 1989 adventure game designed by Bob Bates, developed by John Romero and Laine Roathe,, and published by Infocom. It requires a 128K Apple //e or later.
favorite ( 2 reviews )
Topics: apple2, wozaday