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ARCADE Documentary Footage and Interview Archives
Jan 18, 2019 Jason Scott
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Interview with the shop owners of SAVE POINT, a video game arcade and game store in Maryland. (This store since closed, re-opened as two different stores run by two different previous collaborating owners, and closed again). Interviews were conducted regarding a whole range of subjects, from the administration of shop through to arcade distribution in general.
ARCADE Documentary Footage and Interview Archives
Jan 18, 2019 Jason Scott
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Jason Says: "I got a tip from Robb that there was a collector of videogames and other entertainment devices named The Wolfman, who would be an interesting character to interview if I was in town. When I came in to talk with other Denver-area collectors, I got time with The Wolfman, who was recovering from some medical conditions, but who sat for the interview gladly and gave really good answers. He has incredibly unusual items, some of them first of their kind, but his attitude about it...
ARCADE Documentary Footage and Interview Archives
Dec 28, 2018 Jason Scott
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Jason says: "An interview with the owner of the Rusty Quarters Arcade in Minneapolis, a classic video arcade, talking about his goals and ideas of the experience, along with lots of B-Roll of kids playing games. Sadly, the arcade closed soon after (and quickly)."
ARCADE Documentary Footage and Interview Archives
Dec 28, 2018 Jason Scott
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Jason says: "B-Roll Footage shot at Reciprocal Skateboards in New York City, located at  402 11th Avenue. (It has since closed). The shop was skirting around a general ban on video game arcades in NYC by not charging for the games. The owner was very kind and let me just record whatever I wanted to while he ran the store. I was intending to go back and ask about the relationship to the games but I got busy, and the store then closed. It's now a deli."
ARCADE Documentary Footage and Interview Archives
Dec 28, 2018 Jason Scott
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Jason says: "FREE GOLD WATCH is a modern (as of this documentary) arcade located in a T-shirt printing shop in Haight-Ashbury, San Francisco. They do T-shirt printing but also, over time, have amassed a huge amount of video games and pinball machines. They host pinball tournaments and are open on evenings. I asked to do some filming and it happened to be during the Halloween event, so people are not just playing, but playing in costume, adding an odd feeling to the recording. I worked to...
ARCADE Documentary Footage and Interview Archives
Dec 27, 2018 Jason Scott
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Footage shot by Jason Scott in support of the ARCADE Documentary, April of 2015. Along boardwalk and remaining arcades.
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ARCADE Documentary Footage and Interview Archives
Dec 26, 2018 Jason Scott
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Jason says "A number of B-Roll shots of the 1UP Arcade in Denver (now since expanded with other locations) that combines a bar and arcade, a concept that has only increased in the years since. Shots were meant to show the connection of alcohol/bar culture and video games, and this direction things were taken."
ARCADE Documentary Footage and Interview Archives
Dec 26, 2018 Jason Scott
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Interview with Allan Alcorn of Atari, interviewed by Jason Scott in 2015. Audio-only interview, meant to be overload on various Arcade footage for the documentary. Covered a variety of subjects related to the places of arcades.
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ARCADE Documentary Footage and Interview Archives
Dec 26, 2018 Jason Scott
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From Wikipedia: The Musée Mécanique (English: Mechanical Museum) is a for-profit interactive museum consisting of 20th-century penny arcade games and artifacts located at Fisherman's Wharf in San Francisco, California. The museum owns over 300 mechanical machines, and is one of the largest privately owned collection of such games in the world. Owner Ed Zelinsky began collecting at age 11 and his games were exhibited in the 1920s at Playland. In 1972 Playland closed and Musée Mécanique...
Game Source Code Collection
Dec 25, 2018 Al Lowe and Jason Scott
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Excerpt from a dramatic reading of Leisure Suit Larry source code (more accurately, scripting code) from a contributed copy of the scripting language used to generate the game. Reading by Jason Scott. The total reading was roughly 10 and a half hours, done as performance art in December of 2018.
BBS: The Documentary Archive
Jan 25, 2018 Jason Scott Sadofsky
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When I set out on this whole "BBS Documentary" project, it had been almost a decade since I had touched audiovisual equipment on this scale, and I'd certainly never tried a project as huge and involved as this one. I knew that whoever the first interview was was going to have to basically put up with delays, weird-acting equipment, and my own stumbling attempts to organize a good shot. To that end, I decided that this person should be someone I knew, someone familiar with being...
BBS: The Documentary Archive
Jan 24, 2018 Jason Scott Sadofsky
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Deth Veggie has been a close friend for over a decade, and his position in the Cult of the Dead Cow came around in the early years of knowing him. Founded in 1985, the group went from textfile-writing to world-wide media mavens to security pundits. Along the way, they found themselves in a great and unique position as "hacker celebrities". As the image grew somewhere out of control, I knew many of the members as friends, and saw both sides of the story. This interview has a unique...
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BBS: The Documentary Archive
Jan 24, 2018 Jason Scott Sadofsky
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I entirely misjudged how long it would take me to drive to Los Angeles, and by the time I got in, it was very late. It was late enough that Rob Swindell's wife got on the phone when I called in and said it would probably be a good idea for me to sleep somewhere, and not risk crashing the car pushing myself. As it was, I was less than 20 miles from their house at that point, so I went for it. Rob and his wife were very gracious to have me show up so late for an interview, and although the...
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Shmoocon 2007
Oct 14, 2016 Sean Coyne, Ivan Krstic, Jason Scott, Scott Roberts
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The Children's Machine, also known as the XO-1 and previously as the $100 Laptop, is a low-cost, power-efficient and durable machine developed by faculty members of the MIT Media Lab at the One Laptop per Child non-profit organization (OLPC). The laptop's purpose is to redefine learning for children in developing countries, particularly those living in the most remote areas and in the poorest of countries, by providing them with access to knowledge and modern forms of education. The laptops...
Sketch Stacks
Jul 24, 2015 Jason Scott
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Interview with Robert Woodhead at the Romero Apple II Reunion in California, June 20, 2015. In June of 2015, John and Brenda Romero hosted a party for Apple II coders and creators at their home in California. A handful of people were interviewed by Jason Scott as time permitted, to allow some of their stories to be captured at this event. Robert Woodhead Bio: Robert J. Woodhead is an entrepreneur, software engineer and former game programmer. He claims that a common thread in his career is...
Sketch Stacks
Jul 24, 2015 Jason Scott
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Interview with Chuck Sommerville at the Romero Apple II Reunion in California, June 20, 2015. In June of 2015, John and Brenda Romero hosted a party for Apple II coders and creators at their home in California. A handful of people were interviewed by Jason Scott as time permitted, to allow some of their stories to be captured at this event. Chuck Sommerville bio: Chuck Sommerville is the creator of Chip's Challenge, Gruds in Space, Snake Byte, and many other games for a variety of companies.
Sketch Stacks
Jul 23, 2015 Jason Scott
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Interview with David Mullich at the Romero Apple II Reunion in California, June 20, 2015. In June of 2015, John and Brenda Romero hosted a party for Apple II coders and creators at their home in California. A handful of people were interviewed by Jason Scott as time permitted, to allow some of their stories to be captured at this event. David Mullich Bio: David Mullich (born 1958, in Burbank, California) is an American game producer and designer best known for creating the cult classic 1980...
Sketch Stacks
Jul 23, 2015 Jason Scott
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Interview with Margot Comstock at the Romero Apple II Reunion in California, June 20, 2015. In June of 2015, John and Brenda Romero hosted a party for Apple II coders and creators at their home in California. A handful of people were interviewed by Jason Scott as time permitted, to allow some of their stories to be captured at this event. Bio of Margot Comstock: Margot Comstock was co-founder and editor of the much-loved Softalk magazine. Comstock and Al Tommervik founded Softalk in 1980 to...