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Title
Date Archived
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Flux Capacity: Flux-Readings of Computer Floppies
Apr 24, 2018 John K. Morris.
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A set of .WOZ format disk images provided by John Morris related to the .WOZ Specification, for testing and verification by emulators and utilities. For the .WOZ Disk Format specification, visit  https://archive.org/details/Woz_Reference_Specification_2018_01
Miscellaneous Apple Floppies
Jul 19, 2018 Charles Mangin
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Now available: The game that caused Adventure International to shut down, that forced Infocom to give up text adventures, and the product that Steve Jobs pushed to the point of getting fired from apple. JUMPY GUY is an RPG, a scroller, an action-packed mega-puzzle. The review, pulled from the pages of Nibble Magazine 1985, describes it thusly: You are a guy who jumps. You will run and press the space bar to jump over all manner of obstacles. Getting 50 points or above, makes you a jump master....
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Topics: Jump, Leap, Jumpy, Leapy, Leapfrog, Bounce, Skip, Bump, Up, Down, Guy
Software Library: Apple Floppy Contributions
Nov 5, 2018 VMW Productions
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"This demo uses the vapor-lock/floating bus hack to find HBLANK/VBLANK on the Apple II. Each scene (except for the mode7 pseudo-3d scene) is then cycle counted with mid-screen mode switching to mix the TEXT / LORES / HIRES modes in ways not considered usually possible." Full run-through and explanation (including screenshots) at:  http://www.deater.net/weave/vmwprod/megademo/ Please note that at this current time (November 2018) the in-browser emulator does not successfully work with...
Topics: Megademo, Cycle Counting, Apple II, Multi-Mode
Software Library: C64: Games
Dec 2, 2018 Jamie Fuller, Del Seymour, Roy Widding
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Home page for this project:  https://www.jamiefuller.com/portal/ Portal is a puzzle-platform video game developed and published by Valve Corporation. Wikipedia: "Portal consists primarily of a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged and taunted by an...
Miscellaneous Apple Floppies
Dec 14, 2018 Charles Mangin
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BLOCKCHAIN A Simple Block-Dropping Game for Apple II Match colored blocks to form “block chains” of progressive colors. Red blocks combine to make Orange, Orange blocks combine to yellow, and so on. Each level adds another type of chain to form, and gets a little faster. Game starts in self-playing “attract mode”.  Press SPACE to start your game. R to reset/restart. ESC to quit. Press J and L to move the dropping blocks left and right. K will drop the block in place. Thanks to Craig...
Topics: Blockchain, Apple II, Mangin, Emulation, Software, Blocks
The Ultimate Tape Archive (C64)
Mar 21, 2019 The Ultimate Tape Archive Team
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Please note: This Archive has since been updated and is available in v2.0 here . The Ultimate Tape Archive V1.0 ******************************** Release date: 11th of December, 2018 Welcome to the most complete Commodore 64 cassette archive that exists. By complete, we do not mean it's all the titles ever made, but all tapes are complete with coverscans and manuals all in one place for you to enjoy.   We have used Tape Manager V1.3 (https://csdb.dk/release/?id=172213) to organize the content,...
Software Library: MS-DOS Games
Oct 2, 2019
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Software Library: MS-DOS Games
Oct 9, 2019
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Official Site MagiDuck Platform DOS Released Apr 07, 2018 Gameplay Platform Perspective Side view Genre Action Setting Fantasy Interface Direct Control Visual 2D scrolling Description MagiDuck is a 2D scrolling platform game for the original IBM PC with a CGA card. It uses a tweaked 40x25 text mode to achieve a graphical resolution of 80x50 with 16 colours. The protagonist is a little duck who tries to find out who attacked her family castle, while her family is away. She can jump and shoot...