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Free and Open-Source Software for Video Game Development
by Priority Interrupt
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Delver Engine is a customized fork of libGDX (available under the terms of the Apache License 2.0) developed by Priority Interrupt that was used for the video game Delver , available on Steam , itch.io , Humble Store , Google Play and the developer's store . On November 15, 2018 , Chad Cuddigan released the source code for Delver under the GNU General Public License version 2. A week later , it was changed to a custom copylefted version of the zlib License. On September 21, 2020 , the license...
Topics: Delver, Delver Engine, libGDX, Priority Interrupt, Game Engine, Open-Source Software, Free...
Free and Open-Source Software for Video Game Development
by Priority Interrupt
software

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favorite 0

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Delver Engine  is a customized fork of  libGDX  (available under the terms of the Apache License 2.0) developed by  Priority Interrupt  that was used for the video game  Delver , available on  Steam ,  itch.io ,  Humble Store ,  Google Play  and the  developer's store . On  November 15, 2018 , Chad Cuddigan released the source code for Delver under the GNU General Public License version 2.  A week later , it was changed to a custom copylefted version of the zlib License. On ...
Topics: Delver, Delver Engine, libGDX, Priority Interrupt, Game Engine, Source-Available Software
Free and Open-Source Software for Video Game Development
by GarageGames
software

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Torque 2D MIT is a free and open-source game engine based on Torque 2D and iTorque 2D developed by GarageGames and available under the terms of the MIT License on GitHub . Torque 2D MIT 3.4 was released on May 9, 2018 on GitHub . As of April 27, 2021, this is the latest stable version as provided by GarageGames. Checksums (SHA-256): Torque2D-3.4-osx.zip: 6611d76e43ba2dc15c8b1bcfe0d43ecf485333ff0c29a4ff87dc72a168fe5a88. Torque2D-3.4-win.zip:...
Topics: Torque 2D, iTorque 2D, Torque Game Builder, iTGB, GarageGames, Game Engine, Open-Source Software,...
Free and Open-Source Software for Video Game Development
by Ethan Lee
software

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FNA is a framework reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries developed by Ethan Lee (flibitijibibo) based on MonoGame available under the terms of the Microsoft Public License on GitHub . Checksums for the January 1 release (SHA-256): FNA-1801.zip: a27247c7d82b6a0bd1c6f6e234b28c993075397348d18076e3dff7cf5d203c1a. FNA-18.01.zip: e223c0951d7ed01bbbd649ecbd3efe9650dde3661d416b6f2818a9aee178eccc. FNA-18.01.tar.gz:...
Topics: FNA, MonoGame, The MonoGame Team, Ethan Lee, Game Engine, Open-Source Software, Free Software,...