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Game Source Code Collection
by Chucklefish Games
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Halley Game Engine is the custom engine developed by Chucklefish made for Wargroove , currently available on Microsoft Store and Steam . The game engine is open-source available under the terms of the Apache 2.0 license . For preservation's sake, I'm uploading the entire GitHub repository of the engine, obtained with GitHub Desktop and manually compressed using the settings depicted here . At the moment of this upload, the latest commit on the develop branch was 05c7a61 . Checksum:...
Topics: Wargroove, Halley Game Engine, Chucklefish, Chucklefish Games, Game Engine, Open-Source Software,...
Free and Open-Source Software for Video Game Development
by David Catuhe
software

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Babylon.js  is a HTML5 video game engine created at Microsoft by David Catuhe. There were four groups of releases: Alpha: 00 , 01 , 02 , 03 , 04 , 09 , 11 , 12 , 14 , 15 , 16 , 17 , 18 , 19 , 20 , 21 , 22 , 23 , 24 , 25 , 26 , 27 , 28 , 29 , 32 , 33 , 34 , 35 . Beta: 01 , 02 , 03 , 04 , 05 , 06 , 07 , 09 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 18 , 19 , 20 , 21 , 22 . Release Candidate: 01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 . Other: AssetsRemoval , . There were no Alpha 05/06/07/08/10/13/30/31,...
Topics: Babylon.js, Microsoft, Game Engine, Open-Source Software, Free Software, Apache License
Free and Open-Source Software for Video Game Development
by Priority Interrupt
software

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Delver Engine  is a customized fork of  libGDX  (available under the terms of the Apache License 2.0) developed by  Priority Interrupt  that was used for the video game  Delver , available on  Steam ,  itch.io ,  Humble Store ,  Google Play  and the  developer's store . On  November 15, 2018 , Chad Cuddigan released the source code for Delver under the GNU General Public License version 2.  A week later , it was changed to a custom copylefted version of the zlib License. On ...
Topics: Delver, Delver Engine, libGDX, Priority Interrupt, Game Engine, Source-Available Software
Free and Open-Source Software for Video Game Development
by Priority Interrupt
software

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Delver Engine  is a customized fork of  libGDX  (available under the terms of the Apache License 2.0) developed by  Priority Interrupt  that was used for the video game  Delver , available on  Steam ,  itch.io ,  Humble Store ,  Google Play  and the  developer's store . On  November 15, 2018 , Chad Cuddigan released the source code for Delver under the GNU General Public License version 2.  A week later , it was changed to a custom copylefted version of the zlib License. On ...
Topics: Delver, Delver Engine, libGDX, Priority Interrupt, Game Engine, Source-Available Software
Free and Open-Source Software for Video Game Development
by David Catuhe
software

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Babylon.js  is a HTML5 video game engine created at Microsoft by David Catuhe. There were three groups of releases: Alpha: 00 , 01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 , 09 , 10 , 11 , 12 , 13 , 14 , 15 , 16 , 18 , 19 , 20 , 21 , 22 , 23 , 24 , 25 , 26 , 27 . Beta: 01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 , 09 , 10 , 11 , 12 , 13 , 17 , 18 , 20 , 21 , 22 , 23 , 24 , 25 , 26 . Release Candidate: 00 , 01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 , 09 . There were no Alpha 17, Beta 14/15/16/19. None of these...
Topics: Babylon.js, Microsoft, Game Engine, Open-Source Software, Free Software, Apache License
Free and Open-Source Software for Video Game Development
by Carter Anderson
software

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Bevy : A refreshingly simple data-driven game engine built in Rust. Free and Open Source Forever! Bevy 0.0.1 was released on 18 January 2020 under the MIT License on crates.io . Checksums (SHA-256): bevy-0.0.1.crate: 03853938e5ef3865d593c181e8507fed4f619ef26cd79d4d7589d5260505ff72. Source . Bevy 0.1.0 was released on 10 August 2020 on crates.io . Checksums (SHA-256): bevy-0.1.0.crate: 78f93c7b2c2b2f6e0f12040d0527f7c8fca7ecdad133305bc2c36e95caf44d32. Source . Bevy 0.1.1 was released on 10 August...
Topics: Bevy, Carter Anderson, Game Engine, Open-Source Software, Free Software, MIT License
Free and Open-Source Software for Video Game Development
by Ethan Lee
software

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FNA is a framework reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries developed by Ethan Lee (flibitijibibo) based on MonoGame available under the terms of the Microsoft Public License on GitHub . Checksums for the January releases ( FNA , FAudio ) (SHA-256): FNA-2001.zip: 9388c02df6bc7f5e5f54c7a0794ca94262b85f3572efd95b9a7b4e8abb7cf94a. FNA-20.01.zip: 93318d756fbe9287f86cdad357b9d3f193f90bbfdb9d86e501876dcc0b10cc12. FNA-20.01.tar.gz:...
Topics: FNA, MonoGame, The MonoGame Team, Ethan Lee, Game Engine, Open-Source Software, Free Software,...
Free and Open-Source Software for Video Game Development
by Carsten Fuchs Software
software

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Cafu Engine is a game engine developed by Carsten Fuchs Software, available under the MIT License . For preservation's sake, I'm uploading the entire Git repository, cloned from the official Bitbucket repository with GitHub Desktop . At the moment of this writing, the latest commit was on February 11, 2020 . I will also add the file available on the BitBucket repository . Checksums: cafu-20210102.7z | SHA-1: 00b2130654c5919c7e5bc529439c93e20cb2018c / SHA-256:...
Topics: Cafu Engine, Carsten Fuchs Software, Source code, Game Engine, Open-Source Software, Free Software,...