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Arcade Manual Archive
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Owner's manual for The House of the Dead 4 arcade game by Sega. Appears to be missing sections of text. By Sega Corporation, Nissay Aroma Building 14th Floor, 5-37-1, Kamata, Ohta-ku, Tokyo, 144-8271, Japan.
Topics: gun, test, playerl, Arcade game manual, instructions, warning, adjustment, speed, istopl, coin,...
Arcade Manual Archive
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Arcade Game Manual for Metamorphic Force by Konami. Parts List, Wiring Harness, Sub Harness, Technical Information, Wiring Diagram. By Konami.
Topics: gnd, coin, joystick, arcade, manual, konami, vcc, cnl, cnd, arcade games, player, dip,...
Arcade Manual Archive
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Arcade Game Manual for Teenage Mutant Ninjua Turtles - Turtles in Time (also referred to as T.M.N.T. II) by Konami. Parts List, Putting Your Best Game Forward, Marquee, P.C.B. Cage Installation, Technical Information, Trouble Shooting Guide, Monitor Information, Technical Information, Sub Harness for 3 Players & 4 Players, Wiring Harness, Control Panel Drilling Template, Wiring Diagram. By Konami, 900 Deerfield Parkway, Buffalo Grove IL 60089-4510.
Topics: attack, button, cvj, arcade, manual, jump, aaaa, gnd, coin, schematics, joystick, player, konami,...
Arcade Manual Archive
texts

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Instruction manual for Wild West C.O.W. boys of Moo Mesa by Konami, Inc. Includes technical information, gameplay, wiring harness, control panel, coin switch settings. From Konami, Inc.
Topics: coin, settings, joystick, arcade game manual, konami, moo, player, select, gnd, moo mesa, dip,...
Reader Service - 1980s Computer Flyers
texts

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Instruction manual for Castle Wolfenstein from Muse Software, by Silas Warner.
Topics: castle, apple, muse, wolfenstein, software, press, escape, disk, gun, game, castle wolfenstein, war...
Reader Service - 1980s Computer Flyers
May 31, 2011 Jason Scott
texts

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Manual for the Atari 410 (Cassette Recorder) including proper care and maintenance, use of the buttons, loading and saving programs, and installation; gift of Dr. John Rescigno.
Topics: program, atari, cassette, tape, computer, press, recorder, programs, gram, data, program recorder,...
Arcade Manual Archive
texts

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STV Sega Titan Video Game System [Service] [English] by Sega Enterprises, Ltd., 13-1, Higashikohjiya 2-Chrome, Ohta-Ku, Tokyo, Japan 144, 1995. Includes Handling Precautions, Specifications, Test Mode, Wiring For The Board.
Topics: coin, coins, credits, Arcade Manuals, setting, credit, chute, button, test, cabinet, gnd, data...
Arcade Manual Archive
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Technician menu and filler menu flowcharts for the IVC2 Control Unit Version 2.69, a programmable digital control system for Wurlitzer coin-operated vending machines.
Topics: configuration, mot, happy, \nArcade Manuals, Arcade\n, hour, print, button, motor, price, prl,...
Arcade Manual Archive
Jul 6, 2011
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Operations manual for the IVC2 Control Unit v2.4x, a programmable digital control system for Wurlitzer coin-operated vending machines. Includes About this IVC2 control unit description; Safety instructions; Programming - accessing the menus; Working with the basic menu; Working with the technical menu; Flexible selection - motor - price group assignment; Reprogramming of the IVC2 control unit; Error messages and remedy; Appendix; Index.
Topics: display, button, menu, Manual, Arcade\n, coin, press, scn, vend, motor, version, configuration,...
Arcade Manual Archive
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Operating instructions for the Wurlitzer Rave-On I84/F91 jukebox. Includes: Unpacking; Loading compact discs; Coin operation or free play?; Track selection; Volume, sound, and balance control - F91; Volume, sound, and balance control - I81; The internal clock; Automatic random select (Playstimulator); Back Ground Music; Further options; Cleaning possibilities (CDs and CD player); Technical data; Declaration of conformity; Index.
Topics: button, selection, press, \nArcade Manuals, Arcade\n, jukebox, display, switch, cds, bgm,...
Arcade Manual Archive
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Operating instructions and field service manual for the Rainbow Wurlitzer Tower CD2-CDM12 F91/I84 jukebox. Field service manual includes: First installation; Coin and price settings; Amplifier F91; Amplifier I84; Programming short view; Jukebox programming; Data retrieval; Function tests; Integrated test program of the CDM12 player; Accessories; Player and CD cleaning; Steps to solve mechanical problems; Declaration of conformity; Wiring diagrams; Technical data.
Topics: button, selection, press, \nArcade Manuals, Arcade\n, display, jukebox, level, bgm, amplifier,...
Arcade Manual Archive
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Operating instructions and field service manual for the Wurlitzer Princess jukebox. Operating instructions include: Unpacking - Installation; Loading compact discs; Coin operation or free play?; Track selection; Automatic random select (Playstimulator); Volume, sound, and balance control. Field service manual includes: Coin and price settings; Amplifier F91; Amplifier I84; Programming short view; Jukebox programming; Data retrieval; Function tests; Integrated test program of the CD-PRO player;...
Topics: button, selection, press, \nArcade Manuals, Arcade\n, display, bgm, level, jukebox, amplifier,...
Arcade Manual Archive
Jul 13, 2011
texts

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Instruction Manual for X-Men (4-Player) by Konami Industry Co., Ltd. Includes parts list, assembly instructions, wiring diagrams, control presets and testing guide.
Topics: gnd, konami, coin, \nArcade Manuals, Arcade\n, drawing, vcc, button, player, joystick, attack,...
Arcade Manual Archive
Jul 13, 2011
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Instruction Manual for X-Men (6-Player) by Konami Industry Co., Ltd. Includes parts list, assembly instructions, wiring diagrams, control presets, game instructions and testing guide.
Topics: gnd, player, connector, \nArcade Manuals, Arcade\n, joystick, coin, gno, empty, konami, drawing,...
Arcade Manual Archive
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Manual 999-0784 Jamma Compatible Conversion kit instructions for the arcade game Zombie Revenge by Sega. Includes testing and setting instructions, dip switch and assembly instructions, parts list and product photos showing component layout.
Topics: test, button, press, \nArcade Manuals, Arcade\n, game, exit, coin, menu, mode, zbx, usa, play time,...
Arcade Manual Archive
Jul 15, 2011
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Owner's manual (no# 4201-6470-01) for the arcade game Zombie Revenge by Sega. Includes parts list, safety, assembly, installation, test, maintenance and troubleshooting instructions, and wiring diagrams.
Topics: test, coin, button, \nArcade Manuals, Arcade\n, game, mode, press, zbx, assy, power, monitor, game...
Arcade Manual Archive
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Arcade Game Manual for Kiddie Coaster, an arcade game by Innovative Concepts in Entertainment, Inc. Includes installation instructions, programming options, maintenance instructions, troubleshooting and repair notes. From Innovative Concepts in Entertainment Inc. 10123 Main Street, Clarence, NY 14031.
Topics: press, game, dvd, \nArcade Manuals, Arcade\n, select, programming, setup, buttons, coaster, button,...
Arcade Game Manual for Kiddie Coaster, an arcade game by Innovative Concepts in Entertainment, Inc. Includes troubleshooting notes.
Topics: dvd, press, select, \nArcade Manuals, Arcade\n, coin, player, coaster, game, buttons, check, black,...
Arcade Manual Archive
Jul 19, 2011
texts

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Shienryu [Japanese] by Sega. 1995. Includes Pin Assignment, Controller Layout, Software Adjustments.
Topics: test, coin, screen, \nArcade Manuals, Arcade\n, button, bookkeeping, adv, backup, assignments,...
Arcade Manual Archive
Jul 22, 2011
texts

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Arcade Game Manual for Killer Instinct, an Arcade Game by Midway. Includes power requirements, installation instructions, cabinet assembly diagram, service instructions, game feature lists, menu and diagonstic test instructions, dip switch settings, standard pricing table, utilities menu, troubleshooting notes, parts list, cpu assembly diagram, power supply assembly diagram, and wiring diagrams. Part 16-40047-101. From Midway Manufacturing Company, 3401 N. California Ave, Chicago, Il 60618.
Topics: coin, menu, switch, \nArcade Manuals, Arcade\n, joystick, button, monitor, game, test, volume,...
Arcade Manual Archive
texts

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Arcade Game Manual for Killer Instinct 2, an Arcade Game by Midway. Includes power requirements, installation instructions, cabinet assembly diagram, service instructions, game feature lists, menu and diagonstic test instructions, dip switch settings, standard pricing table, utilities menu, troubleshooting notes, parts list, cpu assembly diagram, power supply assembly diagram, and wiring diagrams. Part 16-40064-101. From Midway Manufacturing Company, 3401 N. California Ave, Chicago, Il 60618.
Topics: coin, joystick, menu, \nArcade Manuals, Arcade\n, test, game, select, button, switch, press,...
Arcade Manual Archive
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Arcade Game Manual for Krazy Bowl, an arcade game by American Sammy Corporation. Includes dip switch settings, PCB diagram, harness diagram, illustrated parts list, game play instructions, trackball sensor schematic, installation instructions, test menu instructions, and troubleshooting notes. From American Sammy Corporation, 901 Cambridge Drive, Elk Grove Village, Il. 60007
Topics: trackball, control, coin, \nArcade Manuals, Arcade\n, button, harness, dip, check, panel, screen,...
Arcade Manual Archive
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Skins Game (25in Dedicated Upright) [Operations] [English] by Midway Games West Inc., 675 Sycamore Dr. Milpitas, CA 95035, USA, 2000. Includes Safety Instructions, Product Specifications, Maintenance, Hardware Setup, Software Setup, Service, Alternate Cash Mechanism Installations, Game Operation, Menu System, Standard Pricing Table, Wiring, LED Information, Jumper Information, Dip Switch Information, Location Of LEDs, Jumpers, Dip Switches on CPU Board Assembly, Parts, Troubleshooting.
Topics: coin, remove, game, \nArcade Manuals, Arcade\n, assembly, wiring, connector, power, midway, games,...
Compute! Gazette (1983-1990)
Aug 22, 2011
texts

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Compute! Gazette Volume 5 Number 10. Commodore Computers: An Overlooked Educational Opportunity, Computer Learning Month: October 1987, SpeedScript 128, Review: Fleet System 4, Review: Pirates!, Review: Russia, Review: BobsTerm Pro for the 128, Chopper Pilot, Schnip, Stars: An Astronomical Simulation, Number Please?, Computing for Families: What Me Worry?, BASIC for Beginners: Using Strings, Machine Language for Beginners: Debugging, Power BASIC: Fast Graphics Buffer, Font Printer, Directory...
Topics: commodore, disk, program, print, printer, software, speedscript, data, color, computer, press...
Compute! Gazette (1983-1990)
Aug 22, 2011
texts

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Compute! Gazette Volume 7 Number 7. Make It Sing!: Speakers Stereo and MIDI Solutions, East Meets West: Hindu Music from Texas -- 64 Style, Online: Island of Fantasy, Review: Spectrum 128, Review: Jack Nicklaus' Greatest 18 Holes of Major Championship Golf, Review: Double Dare and Hollywood Squares, Review: Powerplay Hockey: USA vs. USSR, Review: Calculator 128, Mine Sweeper, Monster Bar-B-Q, Math Magic, CHR$ Graphics, Financial Planner, 1581 Directory Sorter, SFX Machine, The Programmer's...
Topics: commodore, data, program, color, graphics, computer, poke, disk, print, press, video byte, free...
Compute! Gazette (1983-1990)
Aug 22, 2011
texts

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Compute! Gazette Volume 8 Number 2. No. 2 Club Caribe: An Unabashed Tour of an Online Resort, The 64: Hot or Cold?, Future Computing: Part 2 -- Neural Networks, Review: Fire King, Review: Omni-Play Basketball, Review: Might and Magic II, Review: SimCity, Review: BattleTech, Review: Kings of the Beach, Qewb, Pinhead, Power BASIC: Font Magic, The Programmer's Page: Bugs, BASIC for Beginners: More Lesser-Known Commands, Disk Editor, Sound Sampler 64, Messenger, Machine Language Programming: A Word...
Topics: disk, program, commodore, print, geos, gazette, data, color, software, mlx, total error, sound...
Compute! Gazette (1983-1990)
Aug 22, 2011
texts

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Best of Compute & Gazette 1988. Editor's Notes. Strategy Games: Chess, Power Poker, Solitaire, Sea Route to India, Campaign Manager, Pool, Bingo 64, Sleuth, Switchbox, Hex War. Action Games: Q-Bird, Space Gallery, Whirlybird, Prisonball, Quickchange, Saloon Shootout, Props, Powerball, Laser Beam, Bagdad, Arcade Baseball, Eagles and Gators, Face-Off, Space Arena, Kicker, Heat Seeker. Programming Utilities: Fast Assembler, Disk Editor, Fast File Copier, Omega Sort, Automatic Syntax Checker, X...
Topics: disk, program, press, commodore, sprite, command, cursor, screen, basic, color, data statements,...
Your Commodore Magazine (1984-1991)
Aug 24, 2011
texts

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Topics: commodore, text, software, dfltfl, press, pasting, iii, tlie, loaded, program
Compute! Magazine Archive
Aug 24, 2011
texts

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Compute! Issue 68 - January 1986. Making Music with MIDI - The Computerized Musician - Solitaire - SpeedCalc for Commodore 64 and 128 - Casio CZ-101 Music Synthesizer for Commodore 64 - The Newsroom - Dr. T's Sequencer for 64 and Apple - The Editor's Notes - Readers' Feedback - HOTWARE - Computers and Society Music Hath Charms - The World Inside the Computer The Ultimate Personal Computer - The Beginner's Page The Power of Strings - INSIGHT: Atari Do You Need a 16-Bit Computer? - Telecomputing...
Topics: software, program, commodore, disk, computer, atari, print, midi, data, software city, disk drive,...
Compute! Magazine Archive
Aug 24, 2011
texts

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Compute! Issue 70 - March 1986. The Future of Mass Storage - The Computerized Home - Switchbox - SpeedCalc for Atari - The Works! for Commodore and Apple - Under Fire for Apple - M-Disk for Atari ST - Atari XM301 Modem - EduCalc and NoteCard Maker - Hex for Atari ST - Sylvia Porter's Personal Financial Planner - The Editor's Notes - Readers' Feedback A Few Helpful REMarks - Readers' Feedback Computers For Charity - Readers' Feedback Digitized Amiga Sound - Readers' Feedback Moving The New...
Topics: data, program, atari, disk, commodore, print, computer, programs, poke, basic, machine language,...
Compute! Magazine Archive
Aug 24, 2011
texts

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Compute! Issue 83 - April 1987. Report from the Winter Consumer Electronics Show: The Fireworks Continue - A Maturing Software Market - SpeedScript 80: The 80-Column Machine Language Word Processor for Apple II - Menu Planner - Tass Times in Tonetown - Airheart for the Apple II - Lance Haffner Games - Instant Music for the Amiga - The SoundMouse - The Editor's Notes - Readers' Feedback - The Beginner's Page Odds and Ends - Computers and Society A Meeting with an Ex-Pirate - The World Inside the...
Topics: print, program, data, gosub, disk, atari, commodore, speedscript, apple, disk drive, computei...
RUN Magazine Archives
Aug 29, 2011
texts

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Topics: data, disk, program, crsr, software, screen, color, commodore, disk drive, programs, data...
Micro 6502 Journal
Aug 30, 2011
texts

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Topics: apple, pet, program, apple, pet, poke, sta, osi, micro, program, ida, sym, basic, poke, sta, osi,...
Family Computing Magazine
Aug 30, 2011
texts

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Topics: software, computer, print, apple, disk, commodore, program, ibm, color, programs, word processing,...
Commodore DiskUser Magazine
Aug 31, 2011
texts

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Commodore DiskUser Nov/Dec 87 (Volume 1 Number 1) Computer Scrabble, The Yanks Are Coming, Keeping Your Drive Alive by Eric Doyle, Slipped Disks by Norman Doyle, Comics by Gordon Hamlett, Mending Your Disks by Burghard - Henry Lehmann, Directory Designer by Burghard - Henry Lehmann, Text Enhancer by Steven Hammond, Mobster by Richard Beaven, 3 Into 1 Plus by Tony Crowther, Ski Run by Ting Zwei Kuei, Sprite Printer by Gary Mayhew, Compunet Culture by David Bain, Games Reviews, Disk Dungeons by...
Topics: disk, sprite, file, program, directory, sprites, editor, commodore, screen, games, electronic arts,...
Commodore DiskUser Magazine
Aug 31, 2011
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Commodore DiskUser Sep/Oct 88 (Volume 1 Number 6) Reviews by "TH, Scorpion by Leslie Wigmore, Addit by David Butcher, Colour Match by David Butcher, Mini Spread 128 by Kevin Blight, Starburst by Duncan Kershaw, Escape! by R Martin and W Black, Score Keeper by J B Kinley, Location Finder by Gordon Davis, Fractal Frolics by D G Wilkinsion, Which Assembler? by Gordon Davis, Bulletin Boards by Mary Branscombe, US Gold by Tony Hetherington, High Speed Graphics by Allen Webb, Disk Dungeons by...
Topics: disk, commodore, command, code, assembler, column, game, program, hex, screen, bulletin boards,...
Commodore DiskUser Magazine
Aug 31, 2011
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Commodore DiskUser Jan/Feb 89 (Volume 2 Number 2) Vindicator by GH, Captain Blood by Tony Hetherington, The Games - Summer Edition by Tony Hetherington, Disk Turbo by Dave Taylor, Blastball by S Patrick and S Maloney, Colour Bind by Mark Mainwood, Border Sprite by Jason Finch, Data Maker by Sanjeev J Massey, Life, Menu Maker by Nick Gregory, Microdot by Jim Blackler, Spots by Keith Suddick, Easy Scroller by Mario Annetta, Runaway by Christopher Hester, CDU Forth by R Lincoln, Dungeons and...
Topics: tfie, disk, ttie, screen, game, che, zmon, program, routine, sprite, captain blood, ttie game, top...
Commodore DiskUser Magazine
Aug 31, 2011
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Commodore DiskUser May/Jun 89 (Volume 2 Number 4) Base - Ed by Neil McKearney, High Speed Graphics by Allen Webb, Sticky Decision by Andy Andros, Dbase 128 by Richard Clements, 6510+ Assembler by Dave Weaver/Compunet, SID Sequencer by Vic Berry, Hot Dog: The Frankfurt Show by Kevin Crosby, Liberte by Paul Eves, Reviews, The Sound FX Kit by Neil Higgins, Introducing SID by Paul Eves, Disk Dungeons by Gordon Hamlett.
Topics: disk, program, file, sound, enter, screen, option, code, commands, commodore, commodore disk,...
Commodore DiskUser Magazine
Aug 31, 2011
texts

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Commodore DiskUser Feb 91 (Volume 4 Number 4) The Cranmore Diamond Affair by Tony Rome, Power Compactor by Martin Piper, The 64's Keyboard by Bones, Multitasking by David Kelsey, The Advisor by Bob Garner, Galactic Encounter by P Makepeace, Explaining Interupt Requests by Alex Blewitt, Techno - Info by Jason Finch, Tip of the Month by David Colter, 2 for the C128 by Neville Duguid, Further Adventures in 'C' by John Simpson, Screen Store 64 by M Medhurst, Kangaroo Korner by Elaine Foster,...
Topics: program, disk, screen, routine, code, key, programs, lda, machine code, basic, shift key, basic...
CVG Magazine Archives
Aug 31, 2011
texts

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Topics: ond, ore, gome, graphics, fhe, rhe, hove, game, spectrum version, tor, mail order, face north, ihe...
Your Sinclair Magazine
Aug 31, 2011
texts

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Topics: tor, erm, lor, data, thai, speccy, spectrum, ttie, press fire, ttw, smash tips, sliding tackles,...
Your Sinclair Magazine
Aug 31, 2011
texts

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Topics: tor, thai, lor, game, gel, speccy, yoy, ttie, software houses, spectrum, press enter, fenton...
Commodore User Magazine
Aug 31, 2011
texts

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Topics: commodore, ihe, software, data, poke, screen, print, disk, ttie, game, screen scene, press ctrl,...
Commodore User Magazine
Aug 31, 2011
texts

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Topics: commodore, ihe, poke, screen, software, games, game, adventure, thai, polynomial, screen scene,...
Crash Magazine Archive
Aug 31, 2011
texts

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Topics: crash, ihe, software, ttie, tor, game, ttw, games, lor, spectrum, crash october, addictive...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, game, screen, thai, zzapi, games, graphics, vou, commodore, september, fire button, summer...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, game, thai, vou, commodore, december, arcade, software, graphics, games, good software, pet...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, game, thai, zzapi, screen, software, games, poke, commodore, fire button, ihe game, ping pong,...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: game, graphics, arcade, software, joystick, games, poke, september, commodore, beer belly, title...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, erm, thai, screen, game, ihc, lor, graphics, tor, map screen, ihe game, irom ihe, takes place,...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, erm, thai, arcade, graphics, ihc, games, lor, game, arcade adventure, double cassette, arcade...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, ihc, thai, tor, ttie, screen, graphics, poke, game, douglas adams, puzzle game, fire button,...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, amiga, game, gel, lor, disk, ihc, tor, commodore, graphics, disk drive, diamond pack, zzapt...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, amiga, ond, game, graphics, commodore, tor, bul, rhe, wilh, ihe game, diamond pack, vat...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: poke, ihe, game, thai, data, games, graphics, bul, zzapi, gel, dear lloyd, ihe game, torture...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, tor, lor, thai, amiga, graphics, game, loodata, disk, ttie, silica systems, press fire, hudson...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, data, game, lor, thai, games, lhe, graphics, magic, spy, infy lives, ihe game, games pack, fun...
ZZap!64 Magazine
Sep 1, 2011
texts

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Topics: ihe, jump, gel, lor, game, thai, games, bul, tor, ihey, press fire, ihe game, tape head, silica...
Amtix Magazine
Sep 4, 2011
texts

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Topics: ihe, game, graphics, screen, software, amtix, tor, thai, amstrad, amtix march, addictive qualities,...
Amstrad Action Magazine
Sep 5, 2011
texts

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Topics: cpc, amstrad, games, game, software, lor, tor, disk, fee, program, power supply, mjc price, amstrad...
Amstrad Action Magazine
Sep 5, 2011
texts

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Topics: cpc, amstrad, tor, software, games, program, disk, rom, mode, screen, maximum volume, art studio,...
Your Computer Magazine
Sep 6, 2011
texts

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Topics: print, poke, data, program, software, spectrum, amstrad, commodore, bbc, computer, machine code,...
Your Computer Magazine
Sep 6, 2011
texts

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Topics: program, data, spectrum, software, amstrad, commodore, bbc, computer, disc, arc, machine code, caps...
SoftSide Magazine
Sep 6, 2011
texts

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SoftSide Magazine Issue 02 (End Zone) (November 1978). Converting your programs from Level I to Level II in Radio Shack BASIC, Bad Code [a puzzle], Corrections, Troll's Gold, Shopping List, End Zone, What they never told you about Level II, The Market Basket, Octal to Hexadecimal Converter, TRS-80 Programming Hints.
Topics: program, level, return, software, programs, inventory, print, computer, briar, data, briar cliff,...
SoftSide Magazine
texts

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SoftSide Magazine Issue 38 (Music in the Micro) (November 1981). Badly Needed — Good Educational Programs (A guide for building educational software) - William D. Hedges, The Tone Envelope (The micro container for sound) - Christopher U. Light, Review of Orchestra-85 - Robb Murray, Review of Atari Music Composer - Randal L. Kottwitz, Review of Alf II vs. Musicsystem - Christopher U. Light, Review of Apple Resource Directories - Jon Voskuil, Flight of the Bumblebee (A new buzzword for the...
Topics: data, print, note, softside, program, music, goto, htab, atari, vtab, softside november, machine...
SoftSide Magazine
texts

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SoftSide Magazine Selections Issue 57 (1983-07 Atari). FRONT RUNNER: Microtext 2.0 (Here is an easy-to-use BASIC word processor with edit, printout and search commands, for the whole family.) - Jon Voskull (Modifications and enhancements by the SoftSide programming staff), DV BONUS PROGRAM: Family Tree Organizer (Return to your genealogical roots with this handy data management package that features a variety of formats - individual biography, pedigree charts and descendant tabulation.) - Fred...
Topics: softside, selections, return, program, data, disk, file, goto, color, edit, softside selections,...
Popular Computing Weekly
Sep 7, 2011
texts

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Topics: program, commodore, lor, bbc, data, software, print, thai, machine code, spectrum, star game, red...
Australian National OS9 Newsletter (1988-1994)
texts

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Vol 4 No 1 February 1990: A Basic09 Database Programme, Shellscripts with Bells and Whistles
Topics: print, gosub, endif, goto, seek, overlay, input, display, device window, dim, overlay windows,...
Super99 Monthly Newsletter
Sep 8, 2011
texts

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Topics: froi, program, fctn, basic, extended, bytes, text, byte, lodule, prograi, text text, extended...
The Smart Programmer Newsletter
Sep 8, 2011
texts

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Topics: address, programmer, blwp, smart, loader, pointer, workspace, gram, byte, endof, address address,...
The Smart Programmer Newsletter
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Topics: program, myarc, memory, disk, programmer, bytemaster, vdp, equ, movb, data, press fctn, map...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: program, tape, file, computer, data, press, commodore, step, verify, cassette, pinch roller, move...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: modem, victerm, commodore, computer, menu, control, color, vicmodem, press return, screen,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: commodore, mode, disk, software, screen, cartridge, monitor, computer, reset, prepackaged, disk...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: commodore, disk, mode, monitor, column, key, drive, computer, rgbi, software, turn disk, press...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: cassette, program, file, tape, commodore, tope, computer, step, ond, cossette, move demagnetizer,...
Commodore Manuals (CBM)
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Topics: disk, file, diskette, dos, error, program, drive, command, disk drive, commands, disk commands,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: program, computer, disk, easylesson, commodore, question, directory, easyquiz, lesson, quiz, shift...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: inventory, file, data, items, option, program, tape, memory, inventory file, menu, menu options,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: commodore, press, sfx, cassette, program, sequence, note, voices, load, pressing, load sequence,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: program, command, color, statement, key, screen, shift, print, press, commodore, print statement,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: print, cbm, goto, data, return, hyperbolic, clr, error, print print, peek, serial clk, quantity...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: poke, program, print, color, type, press, key, screen, memory location, goto, program exactly,...
Commodore Manuals (CBM)
Sep 8, 2011
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Topics: program, vicmon, command, screen, progrom, memory, ore, ond, quick trace, display, simply press,...
The Transactor Magazine
Sep 10, 2011
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The Transactor, Volume 3, Issue 03. October 1981. Copying 4040 to 8050 and vice versa // IEEE timeout defeat // Comal-80 is here! // Pacific Coast Computer Fair // CBM 8010 Auto-Answer circuit // Convert programs to WordPro (Paul Higginbottom) // Some observations on using CBM 8032 and DOS 2.0 (Sieg Dalu) // Jim Strassma's SUPERSORT // First Programming Steps (Jim Butterfield) //Screen Editing (Jim Butterfield) // review of SWARM-100 : Swap a ROM module for PET/CBM (David Hook) // Bulletin...
Topics: program, file, disk, timeout, pet, basic, wordcheck, poke, programs, machine language, data data,...
The Transactor Magazine
Sep 10, 2011
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Transactor, Volume 4, Issue 6. January 1984. First Annual World Of Commodore show // Book review - megabucks from your microcomputer (Melissa Gibbons) // The MANAGAR Column - c64 gift list & Re-Field - version of Manager to run on 8000 series machines // Updating programs (Bob Drake ) // A Mid Strings Night Dream (Richard Evers) // The INPUT glitch (Bob Drake) // Subroutine Eliminators (Jeff Goebel) // Three GET subroutines (Richard Evers) // Master Menu Driver types 1 & 2 (Richard...
Topics: data, program, commodore, disk, programs, software, print, transactor, rem measure, machine...
Atari User Magazine (UK)
Sep 10, 2011
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Topics: atari, software, program, disc, ihe, graphics, screen, thai, gem, drives, atari user, disc drive,...
Amazing Computing Magazine
Sep 11, 2011
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Topics: amiga, program, fonts, font, software, disk, arexx, postscript, color, vou, hard drive, distant...
Amazing Computing Magazine
Sep 11, 2011
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Topics: amiga, scsi, web, software, internet, imagefx, upgrade, amazing, html, amazing computing, video...
Handheld Game Manuals
Sep 11, 2011
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Topics: game, touch, button, skill, signal, player, signals, sequence, press, quence, start button, game...
Handheld Game Manuals
Sep 11, 2011
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Topics: attacker, offensive, game, directional, puck, button, offense, defense, rink, goalkeeper, attacker...
Handheld Game Manuals
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Topics: altitude, plane, enter, mph, press, desc, bandai, speed, flight, asc, pearl court, high score,...
Handheld Game Manuals
Sep 11, 2011
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Topics: player, program, green, maze, square, marker, game, display, select button, start, wrong move,...
Handheld Game Manuals
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Topics: coleco, ball, pass, display, selector, battery, carrier, yards, game, field, press display, pass...
Handheld Game Manuals
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Topics: alarm, mode, game, normal, press, depressing, time, setting, digits, desired, hourly alarm, game...
Handheld Game Manuals
Sep 11, 2011
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Topics: defense, directional, offense, ball, game, kick, buttons, field, pass, indicator, offense decides,...
Handheld Game Manuals
Sep 11, 2011
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Topics: cards, dealer, press, hand, meld, discard, matched, player, turn game, game, matched set, gin...
Handheld Game Manuals
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Topics: game, missile, invaders, invader, ufo, readout, score, digital, displayed, level, invaders appear,...
Handheld Game Manuals
Sep 11, 2011
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Topics: joystick, game, treasure, display, points, calculator, score, press, product, digits, press...
Handheld Game Manuals
Sep 11, 2011
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Topics: joystick, game, ship, destroy, display, score, calculator, press, digits, product, slide mechanism,...